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authorJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
commit0784c49c0f8fcc8b3abd4c9286d9fd8bc089dd7d (patch)
treea6394e3e264a0f80b57f4ce0f5d9526aa543d4b0 /lib/mesa/src/gallium/drivers/softpipe/sp_quad_fs.c
parentd91d0007eecf589ea5699e34aa4d748fce2c57b2 (diff)
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/src/gallium/drivers/softpipe/sp_quad_fs.c')
-rw-r--r--lib/mesa/src/gallium/drivers/softpipe/sp_quad_fs.c184
1 files changed, 184 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/drivers/softpipe/sp_quad_fs.c b/lib/mesa/src/gallium/drivers/softpipe/sp_quad_fs.c
new file mode 100644
index 000000000..395bc70f2
--- /dev/null
+++ b/lib/mesa/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -0,0 +1,184 @@
+/**************************************************************************
+ *
+ * Copyright 2007 VMware, Inc.
+ * All Rights Reserved.
+ * Copyright 2008 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Vertices are just an array of floats, with all the attributes
+ * packed. We currently assume a layout like:
+ *
+ * attr[0][0..3] - window position
+ * attr[1..n][0..3] - remaining attributes.
+ *
+ * Attributes are assumed to be 4 floats wide but are packed so that
+ * all the enabled attributes run contiguously.
+ */
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_quad.h"
+#include "sp_quad_pipe.h"
+
+
+struct quad_shade_stage
+{
+ struct quad_stage stage; /**< base class */
+
+ /* no other fields at this time */
+};
+
+
+/** cast wrapper */
+static inline struct quad_shade_stage *
+quad_shade_stage(struct quad_stage *qs)
+{
+ return (struct quad_shade_stage *) qs;
+}
+
+
+/**
+ * Execute fragment shader for the four fragments in the quad.
+ * \return TRUE if quad is alive, FALSE if all four pixels are killed
+ */
+static inline boolean
+shade_quad(struct quad_stage *qs, struct quad_header *quad)
+{
+ struct softpipe_context *softpipe = qs->softpipe;
+ struct tgsi_exec_machine *machine = softpipe->fs_machine;
+
+ if (softpipe->active_statistics_queries) {
+ softpipe->pipeline_statistics.ps_invocations +=
+ util_bitcount(quad->inout.mask);
+ }
+
+ /* run shader */
+ machine->flatshade_color = softpipe->rasterizer->flatshade ? TRUE : FALSE;
+ return softpipe->fs_variant->run( softpipe->fs_variant, machine, quad );
+}
+
+
+
+static void
+coverage_quad(struct quad_stage *qs, struct quad_header *quad)
+{
+ struct softpipe_context *softpipe = qs->softpipe;
+ uint cbuf;
+
+ /* loop over colorbuffer outputs */
+ for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) {
+ float (*quadColor)[4] = quad->output.color[cbuf];
+ unsigned j;
+ for (j = 0; j < TGSI_QUAD_SIZE; j++) {
+ assert(quad->input.coverage[j] >= 0.0);
+ assert(quad->input.coverage[j] <= 1.0);
+ quadColor[3][j] *= quad->input.coverage[j];
+ }
+ }
+}
+
+
+/**
+ * Shade/write an array of quads
+ * Called via quad_stage::run()
+ */
+static void
+shade_quads(struct quad_stage *qs,
+ struct quad_header *quads[],
+ unsigned nr)
+{
+ struct softpipe_context *softpipe = qs->softpipe;
+ struct tgsi_exec_machine *machine = softpipe->fs_machine;
+ unsigned i, nr_quads = 0;
+
+ tgsi_exec_set_constant_buffers(machine, PIPE_MAX_CONSTANT_BUFFERS,
+ softpipe->mapped_constants[PIPE_SHADER_FRAGMENT],
+ softpipe->const_buffer_size[PIPE_SHADER_FRAGMENT]);
+
+ machine->InterpCoefs = quads[0]->coef;
+
+ for (i = 0; i < nr; i++) {
+ /* Only omit this quad from the output list if all the fragments
+ * are killed _AND_ it's not the first quad in the list.
+ * The first quad is special in the (optimized) depth-testing code:
+ * the quads' Z coordinates are step-wise interpolated with respect
+ * to the first quad in the list.
+ * For multi-pass algorithms we need to produce exactly the same
+ * Z values in each pass. If interpolation starts with different quads
+ * we can get different Z values for the same (x,y).
+ */
+ if (!shade_quad(qs, quads[i]) && i > 0)
+ continue; /* quad totally culled/killed */
+
+ if (/*do_coverage*/ 0)
+ coverage_quad( qs, quads[i] );
+
+ quads[nr_quads++] = quads[i];
+ }
+
+ if (nr_quads)
+ qs->next->run(qs->next, quads, nr_quads);
+}
+
+
+/**
+ * Per-primitive (or per-begin?) setup
+ */
+static void
+shade_begin(struct quad_stage *qs)
+{
+ qs->next->begin(qs->next);
+}
+
+
+static void
+shade_destroy(struct quad_stage *qs)
+{
+ FREE( qs );
+}
+
+
+struct quad_stage *
+sp_quad_shade_stage( struct softpipe_context *softpipe )
+{
+ struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
+ if (!qss)
+ goto fail;
+
+ qss->stage.softpipe = softpipe;
+ qss->stage.begin = shade_begin;
+ qss->stage.run = shade_quads;
+ qss->stage.destroy = shade_destroy;
+
+ return &qss->stage;
+
+fail:
+ FREE(qss);
+ return NULL;
+}