diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2021-07-22 10:50:50 +0000 |
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committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2021-07-22 10:50:50 +0000 |
commit | 9130ec005fbc78a62420643414d8354d0929ca50 (patch) | |
tree | 6762777acdd2d4eee17ef87290e80dc7afe2b73d /lib/mesa/src/gallium/drivers/softpipe/sp_state_sampler.c | |
parent | ca11beabae33eb59fb981b8adf50b1d47a2a98f0 (diff) |
Merge Mesa 21.1.5
Diffstat (limited to 'lib/mesa/src/gallium/drivers/softpipe/sp_state_sampler.c')
-rw-r--r-- | lib/mesa/src/gallium/drivers/softpipe/sp_state_sampler.c | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/lib/mesa/src/gallium/drivers/softpipe/sp_state_sampler.c b/lib/mesa/src/gallium/drivers/softpipe/sp_state_sampler.c index ec1572646..b6a97c13c 100644 --- a/lib/mesa/src/gallium/drivers/softpipe/sp_state_sampler.c +++ b/lib/mesa/src/gallium/drivers/softpipe/sp_state_sampler.c @@ -41,7 +41,7 @@ #include "sp_tex_sample.h" #include "sp_tex_tile_cache.h" #include "sp_screen.h" -#include "state_tracker/sw_winsys.h" +#include "frontend/sw_winsys.h" /** @@ -100,6 +100,7 @@ softpipe_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, + unsigned unbind_num_trailing_slots, struct pipe_sampler_view **views) { struct softpipe_context *softpipe = softpipe_context(pipe); @@ -134,6 +135,12 @@ softpipe_set_sampler_views(struct pipe_context *pipe, memset(sp_sviewdst, 0, sizeof(*sp_sviewsrc)); } } + for (; i < num + unbind_num_trailing_slots; i++) { + struct pipe_sampler_view **pview = &softpipe->sampler_views[shader][start + i]; + pipe_sampler_view_reference(pview, NULL); + sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[shader][start + i], + NULL); + } /* find highest non-null sampler_views[] entry */ @@ -254,7 +261,7 @@ prepare_shader_sampling( struct softpipe_screen *screen = softpipe_screen(tex->screen); struct sw_winsys *winsys = screen->winsys; addr = winsys->displaytarget_map(winsys, sp_tex->dt, - PIPE_TRANSFER_READ); + PIPE_MAP_READ); row_stride[0] = sp_tex->stride[0]; img_stride[0] = sp_tex->img_stride[0]; mip_offsets[0] = 0; @@ -264,7 +271,7 @@ prepare_shader_sampling( shader_type, i, width0, tex->height0, num_layers, - first_level, last_level, + first_level, last_level, 0, 0, addr, row_stride, img_stride, mip_offsets); } |