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authorJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
commit0784c49c0f8fcc8b3abd4c9286d9fd8bc089dd7d (patch)
treea6394e3e264a0f80b57f4ce0f5d9526aa543d4b0 /lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c
parentd91d0007eecf589ea5699e34aa4d748fce2c57b2 (diff)
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c')
-rw-r--r--lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c229
1 files changed, 229 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c b/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c
new file mode 100644
index 000000000..dbb9f4b51
--- /dev/null
+++ b/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -0,0 +1,229 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_resource_texture.h"
+#include "svga_context.h"
+#include "svga_debug.h"
+#include "svga_cmd.h"
+#include "svga_surface.h"
+
+#include "util/u_format.h"
+#include "util/u_surface.h"
+
+#define FILE_DEBUG_FLAG DEBUG_BLIT
+
+
+/* XXX still have doubts about this... */
+static void svga_surface_copy(struct pipe_context *pipe,
+ struct pipe_resource* dst_tex,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource* src_tex,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+ {
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_texture *stex, *dtex;
+/* struct pipe_screen *screen = pipe->screen;
+ SVGA3dCopyBox *box;
+ enum pipe_error ret;
+ struct pipe_surface *srcsurf, *dstsurf;*/
+ unsigned dst_face, dst_z, src_face, src_z;
+
+ /* Emit buffered drawing commands, and any back copies.
+ */
+ svga_surfaces_flush( svga );
+
+ /* Fallback for buffers. */
+ if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
+ util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
+ src_tex, src_level, src_box);
+ return;
+ }
+
+ stex = svga_texture(src_tex);
+ dtex = svga_texture(dst_tex);
+
+#if 0
+ srcsurf = screen->get_tex_surface(screen, src_tex,
+ src_level, src_box->z, src_box->z,
+ PIPE_BIND_SAMPLER_VIEW);
+
+ dstsurf = screen->get_tex_surface(screen, dst_tex,
+ dst_level, dst_box->z, dst_box->z,
+ PIPE_BIND_RENDER_TARGET);
+
+ SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
+ svga_surface(dstsurf)->handle,
+ dstx, dsty,
+ svga_surface(srcsurf)->handle,
+ src_box->x, src_box->y,
+ width, height);
+
+ ret = SVGA3D_BeginSurfaceCopy(svga->swc,
+ srcsurf,
+ dstsurf,
+ &box,
+ 1);
+ if(ret != PIPE_OK) {
+
+ svga_context_flush(svga, NULL);
+
+ ret = SVGA3D_BeginSurfaceCopy(svga->swc,
+ srcsurf,
+ dstsurf,
+ &box,
+ 1);
+ assert(ret == PIPE_OK);
+ }
+
+ box->x = dstx;
+ box->y = dsty;
+ box->z = 0;
+ box->w = width;
+ box->h = height;
+ box->d = 1;
+ box->srcx = src_box->x;
+ box->srcy = src_box->y;
+ box->srcz = 0;
+
+ SVGA_FIFOCommitAll(svga->swc);
+
+ svga_surface(dstsurf)->dirty = TRUE;
+ svga_propagate_surface(pipe, dstsurf);
+
+ pipe_surface_reference(&srcsurf, NULL);
+ pipe_surface_reference(&dstsurf, NULL);
+
+#else
+ if (src_tex->target == PIPE_TEXTURE_CUBE) {
+ src_face = src_box->z;
+ src_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ src_face = 0;
+ src_z = src_box->z;
+ }
+ /* different src/dst type???*/
+ if (dst_tex->target == PIPE_TEXTURE_CUBE) {
+ dst_face = dstz;
+ dst_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ dst_face = 0;
+ dst_z = dstz;
+ }
+ svga_texture_copy_handle(svga,
+ stex->handle,
+ src_box->x, src_box->y, src_z,
+ src_level, src_face,
+ dtex->handle,
+ dstx, dsty, dst_z,
+ dst_level, dst_face,
+ src_box->width, src_box->height, src_box->depth);
+
+#endif
+
+ /* Mark the destination image as being defined */
+ svga_define_texture_level(dtex, dst_face, dst_level);
+}
+
+
+static void svga_blit(struct pipe_context *pipe,
+ const struct pipe_blit_info *blit_info)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct pipe_blit_info info = *blit_info;
+
+ if (info.src.resource->nr_samples > 1 &&
+ info.dst.resource->nr_samples <= 1 &&
+ !util_format_is_depth_or_stencil(info.src.resource->format) &&
+ !util_format_is_pure_integer(info.src.resource->format)) {
+ debug_printf("svga: color resolve unimplemented\n");
+ return;
+ }
+
+ if (util_try_blit_via_copy_region(pipe, &info)) {
+ return; /* done */
+ }
+
+ if (info.mask & PIPE_MASK_S) {
+ debug_printf("svga: cannot blit stencil, skipping\n");
+ info.mask &= ~PIPE_MASK_S;
+ }
+
+ if (!util_blitter_is_blit_supported(svga->blitter, &info)) {
+ debug_printf("svga: blit unsupported %s -> %s\n",
+ util_format_short_name(info.src.resource->format),
+ util_format_short_name(info.dst.resource->format));
+ return;
+ }
+
+ /* XXX turn off occlusion and streamout queries */
+
+ util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
+ util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
+ util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
+ /*util_blitter_save_geometry_shader(svga->blitter, svga->curr.gs);*/
+ /*util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
+ (struct pipe_stream_output_target**)svga->so_targets);*/
+ util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
+ util_blitter_save_viewport(svga->blitter, &svga->curr.viewport);
+ util_blitter_save_scissor(svga->blitter, &svga->curr.scissor);
+ util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs);
+ util_blitter_save_blend(svga->blitter, (void*)svga->curr.blend);
+ util_blitter_save_depth_stencil_alpha(svga->blitter,
+ (void*)svga->curr.depth);
+ util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
+ /*util_blitter_save_sample_mask(svga->blitter, svga->sample_mask);*/
+ util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
+ util_blitter_save_fragment_sampler_states(svga->blitter,
+ svga->curr.num_samplers,
+ (void**)svga->curr.sampler);
+ util_blitter_save_fragment_sampler_views(svga->blitter,
+ svga->curr.num_sampler_views,
+ svga->curr.sampler_views);
+ /*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query,
+ svga->render_cond_cond, svga->render_cond_mode);*/
+ util_blitter_blit(svga->blitter, &info);
+}
+
+
+static void
+svga_flush_resource(struct pipe_context *pipe,
+ struct pipe_resource *resource)
+{
+}
+
+
+void
+svga_init_blit_functions(struct svga_context *svga)
+{
+ svga->pipe.resource_copy_region = svga_surface_copy;
+ svga->pipe.blit = svga_blit;
+ svga->pipe.flush_resource = svga_flush_resource;
+}