diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2017-08-26 16:59:42 +0000 |
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committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2017-08-26 16:59:42 +0000 |
commit | 81ece42815e80818f160cdd85fab57d65b56ad15 (patch) | |
tree | 1059ff094da1aa50334115952fcb1cfcbda3acc6 /lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c | |
parent | b0244145d5bb49623d58f6b5cab8143ada692b60 (diff) |
Revert to Mesa 13.0.6 to hopefully address rendering issues a handful of
people have reported with xpdf/fvwm on ivy bridge with modesetting driver.
Diffstat (limited to 'lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c')
-rw-r--r-- | lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c | 390 |
1 files changed, 268 insertions, 122 deletions
diff --git a/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c b/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c index dbb9f4b51..28b3c69ea 100644 --- a/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c +++ b/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c @@ -23,163 +23,309 @@ * **********************************************************/ -#include "svga_resource_texture.h" #include "svga_context.h" #include "svga_debug.h" #include "svga_cmd.h" +#include "svga_format.h" +#include "svga_resource_buffer.h" +#include "svga_resource_texture.h" #include "svga_surface.h" +//#include "util/u_blit_sw.h" #include "util/u_format.h" #include "util/u_surface.h" #define FILE_DEBUG_FLAG DEBUG_BLIT -/* XXX still have doubts about this... */ -static void svga_surface_copy(struct pipe_context *pipe, - struct pipe_resource* dst_tex, - unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource* src_tex, - unsigned src_level, - const struct pipe_box *src_box) - { +/** + * Copy an image between textures with the vgpu10 CopyRegion command. + */ +static void +copy_region_vgpu10(struct svga_context *svga, struct pipe_resource *src_tex, + unsigned src_x, unsigned src_y, unsigned src_z, + unsigned src_level, unsigned src_face, + struct pipe_resource *dst_tex, + unsigned dst_x, unsigned dst_y, unsigned dst_z, + unsigned dst_level, unsigned dst_face, + unsigned width, unsigned height, unsigned depth) +{ + enum pipe_error ret; + uint32 srcSubResource, dstSubResource; + struct svga_texture *dtex, *stex; + SVGA3dCopyBox box; + + stex = svga_texture(src_tex); + dtex = svga_texture(dst_tex); + + box.x = dst_x; + box.y = dst_y; + box.z = dst_z; + box.w = width; + box.h = height; + box.d = depth; + box.srcx = src_x; + box.srcy = src_y; + box.srcz = src_z; + + srcSubResource = src_face * (src_tex->last_level + 1) + src_level; + dstSubResource = dst_face * (dst_tex->last_level + 1) + dst_level; + + ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc, + dtex->handle, dstSubResource, + stex->handle, srcSubResource, &box); + if (ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc, + dtex->handle, dstSubResource, + stex->handle, srcSubResource, &box); + assert(ret == PIPE_OK); + } + + svga_define_texture_level(dtex, dst_face, dst_level); +} + + +/** + * For some texture types, we need to move the z (slice) coordinate + * to the layer value. For example, to select the z=3 slice of a 2D ARRAY + * texture, we need to use layer=3 and set z=0. + */ +static void +adjust_z_layer(enum pipe_texture_target target, + int z_in, unsigned *layer_out, unsigned *z_out) +{ + if (target == PIPE_TEXTURE_CUBE || + target == PIPE_TEXTURE_2D_ARRAY || + target == PIPE_TEXTURE_1D_ARRAY) { + *layer_out = z_in; + *z_out = 0; + } + else { + *layer_out = 0; + *z_out = z_in; + } +} + + +static void +svga_resource_copy_region(struct pipe_context *pipe, + struct pipe_resource *dst_tex, + unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src_tex, + unsigned src_level, + const struct pipe_box *src_box) +{ struct svga_context *svga = svga_context(pipe); struct svga_texture *stex, *dtex; -/* struct pipe_screen *screen = pipe->screen; - SVGA3dCopyBox *box; - enum pipe_error ret; - struct pipe_surface *srcsurf, *dstsurf;*/ - unsigned dst_face, dst_z, src_face, src_z; + unsigned dst_face_layer, dst_z, src_face_layer, src_z; /* Emit buffered drawing commands, and any back copies. */ svga_surfaces_flush( svga ); - /* Fallback for buffers. */ if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) { - util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz, - src_tex, src_level, src_box); + /* can't copy within the same buffer, unfortunately */ + if (svga_have_vgpu10(svga) && src_tex != dst_tex) { + enum pipe_error ret; + struct svga_winsys_surface *src_surf; + struct svga_winsys_surface *dst_surf; + struct svga_buffer *dbuffer = svga_buffer(dst_tex); + + src_surf = svga_buffer_handle(svga, src_tex); + dst_surf = svga_buffer_handle(svga, dst_tex); + + ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf, + src_box->x, dstx, src_box->width); + if (ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf, + src_box->x, dstx, src_box->width); + assert(ret == PIPE_OK); + } + + dbuffer->dirty = TRUE; + } + else { + /* use map/memcpy fallback */ + util_resource_copy_region(pipe, dst_tex, dst_level, dstx, + dsty, dstz, src_tex, src_level, src_box); + } return; } stex = svga_texture(src_tex); dtex = svga_texture(dst_tex); -#if 0 - srcsurf = screen->get_tex_surface(screen, src_tex, - src_level, src_box->z, src_box->z, - PIPE_BIND_SAMPLER_VIEW); - - dstsurf = screen->get_tex_surface(screen, dst_tex, - dst_level, dst_box->z, dst_box->z, - PIPE_BIND_RENDER_TARGET); - - SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n", - svga_surface(dstsurf)->handle, - dstx, dsty, - svga_surface(srcsurf)->handle, - src_box->x, src_box->y, - width, height); - - ret = SVGA3D_BeginSurfaceCopy(svga->swc, - srcsurf, - dstsurf, - &box, - 1); - if(ret != PIPE_OK) { - - svga_context_flush(svga, NULL); - - ret = SVGA3D_BeginSurfaceCopy(svga->swc, - srcsurf, - dstsurf, - &box, - 1); - assert(ret == PIPE_OK); - } - - box->x = dstx; - box->y = dsty; - box->z = 0; - box->w = width; - box->h = height; - box->d = 1; - box->srcx = src_box->x; - box->srcy = src_box->y; - box->srcz = 0; - - SVGA_FIFOCommitAll(svga->swc); - - svga_surface(dstsurf)->dirty = TRUE; - svga_propagate_surface(pipe, dstsurf); - - pipe_surface_reference(&srcsurf, NULL); - pipe_surface_reference(&dstsurf, NULL); - -#else - if (src_tex->target == PIPE_TEXTURE_CUBE) { - src_face = src_box->z; - src_z = 0; - assert(src_box->depth == 1); - } - else { - src_face = 0; - src_z = src_box->z; - } - /* different src/dst type???*/ - if (dst_tex->target == PIPE_TEXTURE_CUBE) { - dst_face = dstz; - dst_z = 0; - assert(src_box->depth == 1); - } - else { - dst_face = 0; - dst_z = dstz; - } - svga_texture_copy_handle(svga, - stex->handle, + adjust_z_layer(src_tex->target, src_box->z, &src_face_layer, &src_z); + adjust_z_layer(dst_tex->target, dstz, &dst_face_layer, &dst_z); + + if (svga_have_vgpu10(svga)) { + /* vgpu10 */ + if (util_format_is_compressed(src_tex->format) == + util_format_is_compressed(dst_tex->format) && + !util_format_is_depth_and_stencil(src_tex->format) && + stex->handle != dtex->handle && + svga_resource_type(src_tex->target) == + svga_resource_type(dst_tex->target)) { + copy_region_vgpu10(svga, + src_tex, src_box->x, src_box->y, src_z, - src_level, src_face, - dtex->handle, + src_level, src_face_layer, + dst_tex, dstx, dsty, dst_z, - dst_level, dst_face, + dst_level, dst_face_layer, src_box->width, src_box->height, src_box->depth); - -#endif + } + else { + util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz, + src_tex, src_level, src_box); + } + } + else { + /* vgpu9 */ + if (src_tex->format == dst_tex->format) { + svga_texture_copy_handle(svga, + stex->handle, + src_box->x, src_box->y, src_z, + src_level, src_face_layer, + dtex->handle, + dstx, dsty, dst_z, + dst_level, dst_face_layer, + src_box->width, src_box->height, + src_box->depth); + } + else { + util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz, + src_tex, src_level, src_box); + } + } /* Mark the destination image as being defined */ - svga_define_texture_level(dtex, dst_face, dst_level); + svga_define_texture_level(dtex, dst_face_layer, dst_level); } -static void svga_blit(struct pipe_context *pipe, - const struct pipe_blit_info *blit_info) +/** + * Are the given pipe formats compatible, in terms of vgpu10's + * PredCopyRegion() command? + */ +static bool +formats_compatible(const struct svga_screen *ss, + enum pipe_format src_fmt, + enum pipe_format dst_fmt) +{ + SVGA3dSurfaceFormat src_svga_fmt, dst_svga_fmt; + + src_svga_fmt = svga_translate_format(ss, src_fmt, PIPE_BIND_SAMPLER_VIEW); + dst_svga_fmt = svga_translate_format(ss, dst_fmt, PIPE_BIND_SAMPLER_VIEW); + + src_svga_fmt = svga_typeless_format(src_svga_fmt); + dst_svga_fmt = svga_typeless_format(dst_svga_fmt); + + return src_svga_fmt == dst_svga_fmt; +} + + +/** + * The state tracker implements some resource copies with blits (for + * GL_ARB_copy_image). This function checks if we should really do the blit + * with a VGPU10 CopyRegion command or software fallback (for incompatible + * src/dst formats). + */ +static bool +can_blit_via_copy_region_vgpu10(struct svga_context *svga, + const struct pipe_blit_info *blit_info) +{ + struct svga_texture *dtex, *stex; + + if (!svga_have_vgpu10(svga)) + return false; + + stex = svga_texture(blit_info->src.resource); + dtex = svga_texture(blit_info->dst.resource); + + // can't copy within one resource + if (stex->handle == dtex->handle) + return false; + + /* can't copy between different resource types */ + if (svga_resource_type(blit_info->src.resource->target) != + svga_resource_type(blit_info->dst.resource->target)) + return false; + + /* check that the blit src/dst regions are same size, no flipping, etc. */ + if (blit_info->src.box.width != blit_info->dst.box.width || + blit_info->src.box.height != blit_info->dst.box.height) + return false; + + /* depth/stencil copies not supported at this time */ + if (blit_info->mask != PIPE_MASK_RGBA) + return false; + + if (blit_info->alpha_blend || blit_info->render_condition_enable || + blit_info->scissor_enable) + return false; + + return formats_compatible(svga_screen(svga->pipe.screen), + blit_info->src.resource->format, + blit_info->dst.resource->format); +} + + +static void +svga_blit(struct pipe_context *pipe, + const struct pipe_blit_info *blit_info) { struct svga_context *svga = svga_context(pipe); - struct pipe_blit_info info = *blit_info; + struct pipe_blit_info blit = *blit_info; - if (info.src.resource->nr_samples > 1 && - info.dst.resource->nr_samples <= 1 && - !util_format_is_depth_or_stencil(info.src.resource->format) && - !util_format_is_pure_integer(info.src.resource->format)) { + if (!svga_have_vgpu10(svga) && + blit.src.resource->nr_samples > 1 && + blit.dst.resource->nr_samples <= 1 && + !util_format_is_depth_or_stencil(blit.src.resource->format) && + !util_format_is_pure_integer(blit.src.resource->format)) { debug_printf("svga: color resolve unimplemented\n"); return; } - if (util_try_blit_via_copy_region(pipe, &info)) { - return; /* done */ + if (can_blit_via_copy_region_vgpu10(svga, blit_info)) { + unsigned src_face, src_z, dst_face, dst_z; + + adjust_z_layer(blit.src.resource->target, blit.src.box.z, + &src_face, &src_z); + + adjust_z_layer(blit.dst.resource->target, blit.dst.box.z, + &dst_face, &dst_z); + + copy_region_vgpu10(svga, + blit.src.resource, + blit.src.box.x, blit.src.box.y, src_z, + blit.src.level, src_face, + blit.dst.resource, + blit.dst.box.x, blit.dst.box.y, dst_z, + blit.dst.level, dst_face, + blit.src.box.width, blit.src.box.height, + blit.src.box.depth); + return; } - if (info.mask & PIPE_MASK_S) { - debug_printf("svga: cannot blit stencil, skipping\n"); - info.mask &= ~PIPE_MASK_S; + if (util_can_blit_via_copy_region(blit_info, TRUE) || + util_can_blit_via_copy_region(blit_info, FALSE)) { + util_resource_copy_region(pipe, blit.dst.resource, + blit.dst.level, + blit.dst.box.x, blit.dst.box.y, + blit.dst.box.z, blit.src.resource, + blit.src.level, &blit.src.box); + return; /* done */ } - if (!util_blitter_is_blit_supported(svga->blitter, &info)) { + if ((blit.mask & PIPE_MASK_S) || + !util_blitter_is_blit_supported(svga->blitter, blit_info)) { debug_printf("svga: blit unsupported %s -> %s\n", - util_format_short_name(info.src.resource->format), - util_format_short_name(info.dst.resource->format)); + util_format_short_name(blit.src.resource->format), + util_format_short_name(blit.dst.resource->format)); return; } @@ -188,9 +334,9 @@ static void svga_blit(struct pipe_context *pipe, util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb); util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems); util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs); - /*util_blitter_save_geometry_shader(svga->blitter, svga->curr.gs);*/ - /*util_blitter_save_so_targets(svga->blitter, svga->num_so_targets, - (struct pipe_stream_output_target**)svga->so_targets);*/ + util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs); + util_blitter_save_so_targets(svga->blitter, svga->num_so_targets, + (struct pipe_stream_output_target**)svga->so_targets); util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast); util_blitter_save_viewport(svga->blitter, &svga->curr.viewport); util_blitter_save_scissor(svga->blitter, &svga->curr.scissor); @@ -199,17 +345,17 @@ static void svga_blit(struct pipe_context *pipe, util_blitter_save_depth_stencil_alpha(svga->blitter, (void*)svga->curr.depth); util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref); - /*util_blitter_save_sample_mask(svga->blitter, svga->sample_mask);*/ + util_blitter_save_sample_mask(svga->blitter, svga->curr.sample_mask); util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer); util_blitter_save_fragment_sampler_states(svga->blitter, - svga->curr.num_samplers, - (void**)svga->curr.sampler); + svga->curr.num_samplers[PIPE_SHADER_FRAGMENT], + (void**)svga->curr.sampler[PIPE_SHADER_FRAGMENT]); util_blitter_save_fragment_sampler_views(svga->blitter, - svga->curr.num_sampler_views, - svga->curr.sampler_views); + svga->curr.num_sampler_views[PIPE_SHADER_FRAGMENT], + svga->curr.sampler_views[PIPE_SHADER_FRAGMENT]); /*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query, svga->render_cond_cond, svga->render_cond_mode);*/ - util_blitter_blit(svga->blitter, &info); + util_blitter_blit(svga->blitter, &blit); } @@ -223,7 +369,7 @@ svga_flush_resource(struct pipe_context *pipe, void svga_init_blit_functions(struct svga_context *svga) { - svga->pipe.resource_copy_region = svga_surface_copy; + svga->pipe.resource_copy_region = svga_resource_copy_region; svga->pipe.blit = svga_blit; svga->pipe.flush_resource = svga_flush_resource; } |