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authorJonathan Gray <jsg@cvs.openbsd.org>2017-08-26 16:59:42 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2017-08-26 16:59:42 +0000
commit81ece42815e80818f160cdd85fab57d65b56ad15 (patch)
tree1059ff094da1aa50334115952fcb1cfcbda3acc6 /lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c
parentb0244145d5bb49623d58f6b5cab8143ada692b60 (diff)
Revert to Mesa 13.0.6 to hopefully address rendering issues a handful of
people have reported with xpdf/fvwm on ivy bridge with modesetting driver.
Diffstat (limited to 'lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c')
-rw-r--r--lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c390
1 files changed, 268 insertions, 122 deletions
diff --git a/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c b/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c
index dbb9f4b51..28b3c69ea 100644
--- a/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c
+++ b/lib/mesa/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -23,163 +23,309 @@
*
**********************************************************/
-#include "svga_resource_texture.h"
#include "svga_context.h"
#include "svga_debug.h"
#include "svga_cmd.h"
+#include "svga_format.h"
+#include "svga_resource_buffer.h"
+#include "svga_resource_texture.h"
#include "svga_surface.h"
+//#include "util/u_blit_sw.h"
#include "util/u_format.h"
#include "util/u_surface.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
-/* XXX still have doubts about this... */
-static void svga_surface_copy(struct pipe_context *pipe,
- struct pipe_resource* dst_tex,
- unsigned dst_level,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource* src_tex,
- unsigned src_level,
- const struct pipe_box *src_box)
- {
+/**
+ * Copy an image between textures with the vgpu10 CopyRegion command.
+ */
+static void
+copy_region_vgpu10(struct svga_context *svga, struct pipe_resource *src_tex,
+ unsigned src_x, unsigned src_y, unsigned src_z,
+ unsigned src_level, unsigned src_face,
+ struct pipe_resource *dst_tex,
+ unsigned dst_x, unsigned dst_y, unsigned dst_z,
+ unsigned dst_level, unsigned dst_face,
+ unsigned width, unsigned height, unsigned depth)
+{
+ enum pipe_error ret;
+ uint32 srcSubResource, dstSubResource;
+ struct svga_texture *dtex, *stex;
+ SVGA3dCopyBox box;
+
+ stex = svga_texture(src_tex);
+ dtex = svga_texture(dst_tex);
+
+ box.x = dst_x;
+ box.y = dst_y;
+ box.z = dst_z;
+ box.w = width;
+ box.h = height;
+ box.d = depth;
+ box.srcx = src_x;
+ box.srcy = src_y;
+ box.srcz = src_z;
+
+ srcSubResource = src_face * (src_tex->last_level + 1) + src_level;
+ dstSubResource = dst_face * (dst_tex->last_level + 1) + dst_level;
+
+ ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
+ dtex->handle, dstSubResource,
+ stex->handle, srcSubResource, &box);
+ if (ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
+ dtex->handle, dstSubResource,
+ stex->handle, srcSubResource, &box);
+ assert(ret == PIPE_OK);
+ }
+
+ svga_define_texture_level(dtex, dst_face, dst_level);
+}
+
+
+/**
+ * For some texture types, we need to move the z (slice) coordinate
+ * to the layer value. For example, to select the z=3 slice of a 2D ARRAY
+ * texture, we need to use layer=3 and set z=0.
+ */
+static void
+adjust_z_layer(enum pipe_texture_target target,
+ int z_in, unsigned *layer_out, unsigned *z_out)
+{
+ if (target == PIPE_TEXTURE_CUBE ||
+ target == PIPE_TEXTURE_2D_ARRAY ||
+ target == PIPE_TEXTURE_1D_ARRAY) {
+ *layer_out = z_in;
+ *z_out = 0;
+ }
+ else {
+ *layer_out = 0;
+ *z_out = z_in;
+ }
+}
+
+
+static void
+svga_resource_copy_region(struct pipe_context *pipe,
+ struct pipe_resource *dst_tex,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src_tex,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
struct svga_context *svga = svga_context(pipe);
struct svga_texture *stex, *dtex;
-/* struct pipe_screen *screen = pipe->screen;
- SVGA3dCopyBox *box;
- enum pipe_error ret;
- struct pipe_surface *srcsurf, *dstsurf;*/
- unsigned dst_face, dst_z, src_face, src_z;
+ unsigned dst_face_layer, dst_z, src_face_layer, src_z;
/* Emit buffered drawing commands, and any back copies.
*/
svga_surfaces_flush( svga );
- /* Fallback for buffers. */
if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
- util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
- src_tex, src_level, src_box);
+ /* can't copy within the same buffer, unfortunately */
+ if (svga_have_vgpu10(svga) && src_tex != dst_tex) {
+ enum pipe_error ret;
+ struct svga_winsys_surface *src_surf;
+ struct svga_winsys_surface *dst_surf;
+ struct svga_buffer *dbuffer = svga_buffer(dst_tex);
+
+ src_surf = svga_buffer_handle(svga, src_tex);
+ dst_surf = svga_buffer_handle(svga, dst_tex);
+
+ ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf,
+ src_box->x, dstx, src_box->width);
+ if (ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf,
+ src_box->x, dstx, src_box->width);
+ assert(ret == PIPE_OK);
+ }
+
+ dbuffer->dirty = TRUE;
+ }
+ else {
+ /* use map/memcpy fallback */
+ util_resource_copy_region(pipe, dst_tex, dst_level, dstx,
+ dsty, dstz, src_tex, src_level, src_box);
+ }
return;
}
stex = svga_texture(src_tex);
dtex = svga_texture(dst_tex);
-#if 0
- srcsurf = screen->get_tex_surface(screen, src_tex,
- src_level, src_box->z, src_box->z,
- PIPE_BIND_SAMPLER_VIEW);
-
- dstsurf = screen->get_tex_surface(screen, dst_tex,
- dst_level, dst_box->z, dst_box->z,
- PIPE_BIND_RENDER_TARGET);
-
- SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
- svga_surface(dstsurf)->handle,
- dstx, dsty,
- svga_surface(srcsurf)->handle,
- src_box->x, src_box->y,
- width, height);
-
- ret = SVGA3D_BeginSurfaceCopy(svga->swc,
- srcsurf,
- dstsurf,
- &box,
- 1);
- if(ret != PIPE_OK) {
-
- svga_context_flush(svga, NULL);
-
- ret = SVGA3D_BeginSurfaceCopy(svga->swc,
- srcsurf,
- dstsurf,
- &box,
- 1);
- assert(ret == PIPE_OK);
- }
-
- box->x = dstx;
- box->y = dsty;
- box->z = 0;
- box->w = width;
- box->h = height;
- box->d = 1;
- box->srcx = src_box->x;
- box->srcy = src_box->y;
- box->srcz = 0;
-
- SVGA_FIFOCommitAll(svga->swc);
-
- svga_surface(dstsurf)->dirty = TRUE;
- svga_propagate_surface(pipe, dstsurf);
-
- pipe_surface_reference(&srcsurf, NULL);
- pipe_surface_reference(&dstsurf, NULL);
-
-#else
- if (src_tex->target == PIPE_TEXTURE_CUBE) {
- src_face = src_box->z;
- src_z = 0;
- assert(src_box->depth == 1);
- }
- else {
- src_face = 0;
- src_z = src_box->z;
- }
- /* different src/dst type???*/
- if (dst_tex->target == PIPE_TEXTURE_CUBE) {
- dst_face = dstz;
- dst_z = 0;
- assert(src_box->depth == 1);
- }
- else {
- dst_face = 0;
- dst_z = dstz;
- }
- svga_texture_copy_handle(svga,
- stex->handle,
+ adjust_z_layer(src_tex->target, src_box->z, &src_face_layer, &src_z);
+ adjust_z_layer(dst_tex->target, dstz, &dst_face_layer, &dst_z);
+
+ if (svga_have_vgpu10(svga)) {
+ /* vgpu10 */
+ if (util_format_is_compressed(src_tex->format) ==
+ util_format_is_compressed(dst_tex->format) &&
+ !util_format_is_depth_and_stencil(src_tex->format) &&
+ stex->handle != dtex->handle &&
+ svga_resource_type(src_tex->target) ==
+ svga_resource_type(dst_tex->target)) {
+ copy_region_vgpu10(svga,
+ src_tex,
src_box->x, src_box->y, src_z,
- src_level, src_face,
- dtex->handle,
+ src_level, src_face_layer,
+ dst_tex,
dstx, dsty, dst_z,
- dst_level, dst_face,
+ dst_level, dst_face_layer,
src_box->width, src_box->height, src_box->depth);
-
-#endif
+ }
+ else {
+ util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
+ src_tex, src_level, src_box);
+ }
+ }
+ else {
+ /* vgpu9 */
+ if (src_tex->format == dst_tex->format) {
+ svga_texture_copy_handle(svga,
+ stex->handle,
+ src_box->x, src_box->y, src_z,
+ src_level, src_face_layer,
+ dtex->handle,
+ dstx, dsty, dst_z,
+ dst_level, dst_face_layer,
+ src_box->width, src_box->height,
+ src_box->depth);
+ }
+ else {
+ util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
+ src_tex, src_level, src_box);
+ }
+ }
/* Mark the destination image as being defined */
- svga_define_texture_level(dtex, dst_face, dst_level);
+ svga_define_texture_level(dtex, dst_face_layer, dst_level);
}
-static void svga_blit(struct pipe_context *pipe,
- const struct pipe_blit_info *blit_info)
+/**
+ * Are the given pipe formats compatible, in terms of vgpu10's
+ * PredCopyRegion() command?
+ */
+static bool
+formats_compatible(const struct svga_screen *ss,
+ enum pipe_format src_fmt,
+ enum pipe_format dst_fmt)
+{
+ SVGA3dSurfaceFormat src_svga_fmt, dst_svga_fmt;
+
+ src_svga_fmt = svga_translate_format(ss, src_fmt, PIPE_BIND_SAMPLER_VIEW);
+ dst_svga_fmt = svga_translate_format(ss, dst_fmt, PIPE_BIND_SAMPLER_VIEW);
+
+ src_svga_fmt = svga_typeless_format(src_svga_fmt);
+ dst_svga_fmt = svga_typeless_format(dst_svga_fmt);
+
+ return src_svga_fmt == dst_svga_fmt;
+}
+
+
+/**
+ * The state tracker implements some resource copies with blits (for
+ * GL_ARB_copy_image). This function checks if we should really do the blit
+ * with a VGPU10 CopyRegion command or software fallback (for incompatible
+ * src/dst formats).
+ */
+static bool
+can_blit_via_copy_region_vgpu10(struct svga_context *svga,
+ const struct pipe_blit_info *blit_info)
+{
+ struct svga_texture *dtex, *stex;
+
+ if (!svga_have_vgpu10(svga))
+ return false;
+
+ stex = svga_texture(blit_info->src.resource);
+ dtex = svga_texture(blit_info->dst.resource);
+
+ // can't copy within one resource
+ if (stex->handle == dtex->handle)
+ return false;
+
+ /* can't copy between different resource types */
+ if (svga_resource_type(blit_info->src.resource->target) !=
+ svga_resource_type(blit_info->dst.resource->target))
+ return false;
+
+ /* check that the blit src/dst regions are same size, no flipping, etc. */
+ if (blit_info->src.box.width != blit_info->dst.box.width ||
+ blit_info->src.box.height != blit_info->dst.box.height)
+ return false;
+
+ /* depth/stencil copies not supported at this time */
+ if (blit_info->mask != PIPE_MASK_RGBA)
+ return false;
+
+ if (blit_info->alpha_blend || blit_info->render_condition_enable ||
+ blit_info->scissor_enable)
+ return false;
+
+ return formats_compatible(svga_screen(svga->pipe.screen),
+ blit_info->src.resource->format,
+ blit_info->dst.resource->format);
+}
+
+
+static void
+svga_blit(struct pipe_context *pipe,
+ const struct pipe_blit_info *blit_info)
{
struct svga_context *svga = svga_context(pipe);
- struct pipe_blit_info info = *blit_info;
+ struct pipe_blit_info blit = *blit_info;
- if (info.src.resource->nr_samples > 1 &&
- info.dst.resource->nr_samples <= 1 &&
- !util_format_is_depth_or_stencil(info.src.resource->format) &&
- !util_format_is_pure_integer(info.src.resource->format)) {
+ if (!svga_have_vgpu10(svga) &&
+ blit.src.resource->nr_samples > 1 &&
+ blit.dst.resource->nr_samples <= 1 &&
+ !util_format_is_depth_or_stencil(blit.src.resource->format) &&
+ !util_format_is_pure_integer(blit.src.resource->format)) {
debug_printf("svga: color resolve unimplemented\n");
return;
}
- if (util_try_blit_via_copy_region(pipe, &info)) {
- return; /* done */
+ if (can_blit_via_copy_region_vgpu10(svga, blit_info)) {
+ unsigned src_face, src_z, dst_face, dst_z;
+
+ adjust_z_layer(blit.src.resource->target, blit.src.box.z,
+ &src_face, &src_z);
+
+ adjust_z_layer(blit.dst.resource->target, blit.dst.box.z,
+ &dst_face, &dst_z);
+
+ copy_region_vgpu10(svga,
+ blit.src.resource,
+ blit.src.box.x, blit.src.box.y, src_z,
+ blit.src.level, src_face,
+ blit.dst.resource,
+ blit.dst.box.x, blit.dst.box.y, dst_z,
+ blit.dst.level, dst_face,
+ blit.src.box.width, blit.src.box.height,
+ blit.src.box.depth);
+ return;
}
- if (info.mask & PIPE_MASK_S) {
- debug_printf("svga: cannot blit stencil, skipping\n");
- info.mask &= ~PIPE_MASK_S;
+ if (util_can_blit_via_copy_region(blit_info, TRUE) ||
+ util_can_blit_via_copy_region(blit_info, FALSE)) {
+ util_resource_copy_region(pipe, blit.dst.resource,
+ blit.dst.level,
+ blit.dst.box.x, blit.dst.box.y,
+ blit.dst.box.z, blit.src.resource,
+ blit.src.level, &blit.src.box);
+ return; /* done */
}
- if (!util_blitter_is_blit_supported(svga->blitter, &info)) {
+ if ((blit.mask & PIPE_MASK_S) ||
+ !util_blitter_is_blit_supported(svga->blitter, blit_info)) {
debug_printf("svga: blit unsupported %s -> %s\n",
- util_format_short_name(info.src.resource->format),
- util_format_short_name(info.dst.resource->format));
+ util_format_short_name(blit.src.resource->format),
+ util_format_short_name(blit.dst.resource->format));
return;
}
@@ -188,9 +334,9 @@ static void svga_blit(struct pipe_context *pipe,
util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
- /*util_blitter_save_geometry_shader(svga->blitter, svga->curr.gs);*/
- /*util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
- (struct pipe_stream_output_target**)svga->so_targets);*/
+ util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs);
+ util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
+ (struct pipe_stream_output_target**)svga->so_targets);
util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
util_blitter_save_viewport(svga->blitter, &svga->curr.viewport);
util_blitter_save_scissor(svga->blitter, &svga->curr.scissor);
@@ -199,17 +345,17 @@ static void svga_blit(struct pipe_context *pipe,
util_blitter_save_depth_stencil_alpha(svga->blitter,
(void*)svga->curr.depth);
util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
- /*util_blitter_save_sample_mask(svga->blitter, svga->sample_mask);*/
+ util_blitter_save_sample_mask(svga->blitter, svga->curr.sample_mask);
util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
util_blitter_save_fragment_sampler_states(svga->blitter,
- svga->curr.num_samplers,
- (void**)svga->curr.sampler);
+ svga->curr.num_samplers[PIPE_SHADER_FRAGMENT],
+ (void**)svga->curr.sampler[PIPE_SHADER_FRAGMENT]);
util_blitter_save_fragment_sampler_views(svga->blitter,
- svga->curr.num_sampler_views,
- svga->curr.sampler_views);
+ svga->curr.num_sampler_views[PIPE_SHADER_FRAGMENT],
+ svga->curr.sampler_views[PIPE_SHADER_FRAGMENT]);
/*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query,
svga->render_cond_cond, svga->render_cond_mode);*/
- util_blitter_blit(svga->blitter, &info);
+ util_blitter_blit(svga->blitter, &blit);
}
@@ -223,7 +369,7 @@ svga_flush_resource(struct pipe_context *pipe,
void
svga_init_blit_functions(struct svga_context *svga)
{
- svga->pipe.resource_copy_region = svga_surface_copy;
+ svga->pipe.resource_copy_region = svga_resource_copy_region;
svga->pipe.blit = svga_blit;
svga->pipe.flush_resource = svga_flush_resource;
}