diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2016-12-11 08:40:05 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2016-12-11 08:40:05 +0000 |
commit | 21ab4c9f31674b113c24177398ed39f29b7cd8e6 (patch) | |
tree | 8be392d7a792d9663c2586396be77bfd506f5164 /lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c | |
parent | a8f0a7916e26e550dd2a26e7188835c481978004 (diff) |
Import Mesa 13.0.2
Diffstat (limited to 'lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c')
-rw-r--r-- | lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c | 44 |
1 files changed, 25 insertions, 19 deletions
diff --git a/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c index d84ed1df4..1b6229044 100644 --- a/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c +++ b/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c @@ -86,9 +86,9 @@ define_depth_stencil_state_object(struct svga_context *svga, ds->id = util_bitmask_add(svga->ds_object_id_bm); /* spot check that these comparision tokens are the same */ - assert(SVGA3D_COMPARISON_NEVER == SVGA3D_CMP_NEVER); - assert(SVGA3D_COMPARISON_LESS == SVGA3D_CMP_LESS); - assert(SVGA3D_COMPARISON_NOT_EQUAL == SVGA3D_CMP_NOTEQUAL); + STATIC_ASSERT(SVGA3D_COMPARISON_NEVER == SVGA3D_CMP_NEVER); + STATIC_ASSERT(SVGA3D_COMPARISON_LESS == SVGA3D_CMP_LESS); + STATIC_ASSERT(SVGA3D_COMPARISON_NOT_EQUAL == SVGA3D_CMP_NOTEQUAL); /* Loop in case command buffer is full and we need to flush and retry */ for (try = 0; try < 2; try++) { @@ -132,7 +132,10 @@ svga_create_depth_stencil_state(struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *templ) { struct svga_context *svga = svga_context(pipe); - struct svga_depth_stencil_state *ds = CALLOC_STRUCT( svga_depth_stencil_state ); + struct svga_depth_stencil_state *ds = CALLOC_STRUCT(svga_depth_stencil_state); + + if (!ds) + return NULL; /* Don't try to figure out CW/CCW correspondence with * stencil[0]/[1] at this point. Presumably this can change as @@ -144,7 +147,7 @@ svga_create_depth_stencil_state(struct pipe_context *pipe, ds->stencil[0].fail = svga_translate_stencil_op(templ->stencil[0].fail_op); ds->stencil[0].zfail = svga_translate_stencil_op(templ->stencil[0].zfail_op); ds->stencil[0].pass = svga_translate_stencil_op(templ->stencil[0].zpass_op); - + /* SVGA3D has one ref/mask/writemask triple shared between front & * back face stencil. We really need two: */ @@ -158,7 +161,6 @@ svga_create_depth_stencil_state(struct pipe_context *pipe, ds->stencil[0].pass = SVGA3D_STENCILOP_KEEP; } - ds->stencil[1].enabled = templ->stencil[1].enabled; if (templ->stencil[1].enabled) { assert(templ->stencil[0].enabled); @@ -202,13 +204,17 @@ svga_create_depth_stencil_state(struct pipe_context *pipe, define_depth_stencil_state_object(svga, ds); } - svga->hud.num_state_objects++; + svga->hud.num_depthstencil_objects++; + + SVGA_STATS_COUNT_INC(svga_screen(svga->pipe.screen)->sws, + SVGA_STATS_COUNT_DEPTHSTENCILSTATE); return ds; } -static void svga_bind_depth_stencil_state(struct pipe_context *pipe, - void *depth_stencil) + +static void +svga_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) { struct svga_context *svga = svga_context(pipe); @@ -221,8 +227,9 @@ static void svga_bind_depth_stencil_state(struct pipe_context *pipe, svga->dirty |= SVGA_NEW_DEPTH_STENCIL_ALPHA; } -static void svga_delete_depth_stencil_state(struct pipe_context *pipe, - void *depth_stencil) + +static void +svga_delete_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) { struct svga_context *svga = svga_context(pipe); struct svga_depth_stencil_state *ds = @@ -250,12 +257,13 @@ static void svga_delete_depth_stencil_state(struct pipe_context *pipe, } FREE(depth_stencil); - svga->hud.num_state_objects--; + svga->hud.num_depthstencil_objects--; } -static void svga_set_stencil_ref( struct pipe_context *pipe, - const struct pipe_stencil_ref *stencil_ref ) +static void +svga_set_stencil_ref(struct pipe_context *pipe, + const struct pipe_stencil_ref *stencil_ref) { struct svga_context *svga = svga_context(pipe); @@ -269,6 +277,7 @@ static void svga_set_stencil_ref( struct pipe_context *pipe, svga->dirty |= SVGA_NEW_STENCIL_REF; } + static void svga_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) @@ -281,7 +290,8 @@ svga_set_sample_mask(struct pipe_context *pipe, } -void svga_init_depth_stencil_functions( struct svga_context *svga ) +void +svga_init_depth_stencil_functions(struct svga_context *svga) { svga->pipe.create_depth_stencil_alpha_state = svga_create_depth_stencil_state; svga->pipe.bind_depth_stencil_alpha_state = svga_bind_depth_stencil_state; @@ -290,7 +300,3 @@ void svga_init_depth_stencil_functions( struct svga_context *svga ) svga->pipe.set_stencil_ref = svga_set_stencil_ref; svga->pipe.set_sample_mask = svga_set_sample_mask; } - - - - |