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authorJonathan Gray <jsg@cvs.openbsd.org>2016-12-11 08:40:05 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2016-12-11 08:40:05 +0000
commit21ab4c9f31674b113c24177398ed39f29b7cd8e6 (patch)
tree8be392d7a792d9663c2586396be77bfd506f5164 /lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c
parenta8f0a7916e26e550dd2a26e7188835c481978004 (diff)
Import Mesa 13.0.2
Diffstat (limited to 'lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c')
-rw-r--r--lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c44
1 files changed, 25 insertions, 19 deletions
diff --git a/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c
index d84ed1df4..1b6229044 100644
--- a/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c
+++ b/lib/mesa/src/gallium/drivers/svga/svga_pipe_depthstencil.c
@@ -86,9 +86,9 @@ define_depth_stencil_state_object(struct svga_context *svga,
ds->id = util_bitmask_add(svga->ds_object_id_bm);
/* spot check that these comparision tokens are the same */
- assert(SVGA3D_COMPARISON_NEVER == SVGA3D_CMP_NEVER);
- assert(SVGA3D_COMPARISON_LESS == SVGA3D_CMP_LESS);
- assert(SVGA3D_COMPARISON_NOT_EQUAL == SVGA3D_CMP_NOTEQUAL);
+ STATIC_ASSERT(SVGA3D_COMPARISON_NEVER == SVGA3D_CMP_NEVER);
+ STATIC_ASSERT(SVGA3D_COMPARISON_LESS == SVGA3D_CMP_LESS);
+ STATIC_ASSERT(SVGA3D_COMPARISON_NOT_EQUAL == SVGA3D_CMP_NOTEQUAL);
/* Loop in case command buffer is full and we need to flush and retry */
for (try = 0; try < 2; try++) {
@@ -132,7 +132,10 @@ svga_create_depth_stencil_state(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *templ)
{
struct svga_context *svga = svga_context(pipe);
- struct svga_depth_stencil_state *ds = CALLOC_STRUCT( svga_depth_stencil_state );
+ struct svga_depth_stencil_state *ds = CALLOC_STRUCT(svga_depth_stencil_state);
+
+ if (!ds)
+ return NULL;
/* Don't try to figure out CW/CCW correspondence with
* stencil[0]/[1] at this point. Presumably this can change as
@@ -144,7 +147,7 @@ svga_create_depth_stencil_state(struct pipe_context *pipe,
ds->stencil[0].fail = svga_translate_stencil_op(templ->stencil[0].fail_op);
ds->stencil[0].zfail = svga_translate_stencil_op(templ->stencil[0].zfail_op);
ds->stencil[0].pass = svga_translate_stencil_op(templ->stencil[0].zpass_op);
-
+
/* SVGA3D has one ref/mask/writemask triple shared between front &
* back face stencil. We really need two:
*/
@@ -158,7 +161,6 @@ svga_create_depth_stencil_state(struct pipe_context *pipe,
ds->stencil[0].pass = SVGA3D_STENCILOP_KEEP;
}
-
ds->stencil[1].enabled = templ->stencil[1].enabled;
if (templ->stencil[1].enabled) {
assert(templ->stencil[0].enabled);
@@ -202,13 +204,17 @@ svga_create_depth_stencil_state(struct pipe_context *pipe,
define_depth_stencil_state_object(svga, ds);
}
- svga->hud.num_state_objects++;
+ svga->hud.num_depthstencil_objects++;
+
+ SVGA_STATS_COUNT_INC(svga_screen(svga->pipe.screen)->sws,
+ SVGA_STATS_COUNT_DEPTHSTENCILSTATE);
return ds;
}
-static void svga_bind_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
+
+static void
+svga_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil)
{
struct svga_context *svga = svga_context(pipe);
@@ -221,8 +227,9 @@ static void svga_bind_depth_stencil_state(struct pipe_context *pipe,
svga->dirty |= SVGA_NEW_DEPTH_STENCIL_ALPHA;
}
-static void svga_delete_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
+
+static void
+svga_delete_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil)
{
struct svga_context *svga = svga_context(pipe);
struct svga_depth_stencil_state *ds =
@@ -250,12 +257,13 @@ static void svga_delete_depth_stencil_state(struct pipe_context *pipe,
}
FREE(depth_stencil);
- svga->hud.num_state_objects--;
+ svga->hud.num_depthstencil_objects--;
}
-static void svga_set_stencil_ref( struct pipe_context *pipe,
- const struct pipe_stencil_ref *stencil_ref )
+static void
+svga_set_stencil_ref(struct pipe_context *pipe,
+ const struct pipe_stencil_ref *stencil_ref)
{
struct svga_context *svga = svga_context(pipe);
@@ -269,6 +277,7 @@ static void svga_set_stencil_ref( struct pipe_context *pipe,
svga->dirty |= SVGA_NEW_STENCIL_REF;
}
+
static void
svga_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
@@ -281,7 +290,8 @@ svga_set_sample_mask(struct pipe_context *pipe,
}
-void svga_init_depth_stencil_functions( struct svga_context *svga )
+void
+svga_init_depth_stencil_functions(struct svga_context *svga)
{
svga->pipe.create_depth_stencil_alpha_state = svga_create_depth_stencil_state;
svga->pipe.bind_depth_stencil_alpha_state = svga_bind_depth_stencil_state;
@@ -290,7 +300,3 @@ void svga_init_depth_stencil_functions( struct svga_context *svga )
svga->pipe.set_stencil_ref = svga_set_stencil_ref;
svga->pipe.set_sample_mask = svga_set_sample_mask;
}
-
-
-
-