diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2021-07-22 10:17:30 +0000 |
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committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2021-07-22 10:17:30 +0000 |
commit | ca11beabae33eb59fb981b8adf50b1d47a2a98f0 (patch) | |
tree | 3e4691a396e6e54cd54224a190663d5cf976625b /lib/mesa/src/gallium/frontends/dri/dri_screen.c | |
parent | 27c8a50e8bbde7d28b1fc46d715a4c469e24f2c4 (diff) |
Import Mesa 21.1.5
Diffstat (limited to 'lib/mesa/src/gallium/frontends/dri/dri_screen.c')
-rw-r--r-- | lib/mesa/src/gallium/frontends/dri/dri_screen.c | 624 |
1 files changed, 624 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/frontends/dri/dri_screen.c b/lib/mesa/src/gallium/frontends/dri/dri_screen.c new file mode 100644 index 000000000..d19feaa4c --- /dev/null +++ b/lib/mesa/src/gallium/frontends/dri/dri_screen.c @@ -0,0 +1,624 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#include "utils.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_helpers.h" + +#include "util/u_inlines.h" +#include "pipe/p_screen.h" +#include "pipe/p_format.h" +#include "pipe-loader/pipe_loader.h" +#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */ +#include "frontend/drm_driver.h" + +#include "util/u_debug.h" +#include "util/format/u_format_s3tc.h" + +#define MSAA_VISUAL_MAX_SAMPLES 32 + +#undef false + +const __DRIconfigOptionsExtension gallium_config_options = { + .base = { __DRI_CONFIG_OPTIONS, 2 }, + .getXml = pipe_loader_get_driinfo_xml +}; + +#define false 0 + +static void +dri_fill_st_options(struct dri_screen *screen) +{ + struct st_config_options *options = &screen->options; + const struct driOptionCache *optionCache = &screen->dev->option_cache; + + options->disable_blend_func_extended = + driQueryOptionb(optionCache, "disable_blend_func_extended"); + options->disable_arb_gpu_shader5 = + driQueryOptionb(optionCache, "disable_arb_gpu_shader5"); + options->disable_glsl_line_continuations = + driQueryOptionb(optionCache, "disable_glsl_line_continuations"); + options->force_glsl_extensions_warn = + driQueryOptionb(optionCache, "force_glsl_extensions_warn"); + options->force_glsl_version = + driQueryOptioni(optionCache, "force_glsl_version"); + options->allow_extra_pp_tokens = + driQueryOptionb(optionCache, "allow_extra_pp_tokens"); + options->allow_glsl_extension_directive_midshader = + driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader"); + options->allow_glsl_120_subset_in_110 = + driQueryOptionb(optionCache, "allow_glsl_120_subset_in_110"); + options->allow_glsl_builtin_const_expression = + driQueryOptionb(optionCache, "allow_glsl_builtin_const_expression"); + options->allow_glsl_relaxed_es = + driQueryOptionb(optionCache, "allow_glsl_relaxed_es"); + options->allow_glsl_builtin_variable_redeclaration = + driQueryOptionb(optionCache, "allow_glsl_builtin_variable_redeclaration"); + options->allow_higher_compat_version = + driQueryOptionb(optionCache, "allow_higher_compat_version"); + options->glsl_ignore_write_to_readonly_var = + driQueryOptionb(optionCache, "glsl_ignore_write_to_readonly_var"); + options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init"); + options->force_integer_tex_nearest = + driQueryOptionb(optionCache, "force_integer_tex_nearest"); + options->vs_position_always_invariant = + driQueryOptionb(optionCache, "vs_position_always_invariant"); + options->force_glsl_abs_sqrt = + driQueryOptionb(optionCache, "force_glsl_abs_sqrt"); + options->allow_glsl_cross_stage_interpolation_mismatch = + driQueryOptionb(optionCache, "allow_glsl_cross_stage_interpolation_mismatch"); + options->allow_draw_out_of_order = + driQueryOptionb(optionCache, "allow_draw_out_of_order"); + options->allow_incorrect_primitive_id = + driQueryOptionb(optionCache, "allow_incorrect_primitive_id"); + options->ignore_map_unsynchronized = + driQueryOptionb(optionCache, "ignore_map_unsynchronized"); + options->force_gl_names_reuse = + driQueryOptionb(optionCache, "force_gl_names_reuse"); + options->transcode_etc = + driQueryOptionb(optionCache, "transcode_etc"); + + char *vendor_str = driQueryOptionstr(optionCache, "force_gl_vendor"); + /* not an empty string */ + if (*vendor_str) + options->force_gl_vendor = strdup(vendor_str); + + driComputeOptionsSha1(optionCache, options->config_options_sha1); +} + +static unsigned +dri_loader_get_cap(struct dri_screen *screen, enum dri_loader_cap cap) +{ + const __DRIdri2LoaderExtension *dri2_loader = screen->sPriv->dri2.loader; + const __DRIimageLoaderExtension *image_loader = screen->sPriv->image.loader; + + if (dri2_loader && dri2_loader->base.version >= 4 && + dri2_loader->getCapability) + return dri2_loader->getCapability(screen->sPriv->loaderPrivate, cap); + + if (image_loader && image_loader->base.version >= 2 && + image_loader->getCapability) + return image_loader->getCapability(screen->sPriv->loaderPrivate, cap); + + return 0; +} + +static const __DRIconfig ** +dri_fill_in_modes(struct dri_screen *screen) +{ + static const mesa_format mesa_formats[] = { + MESA_FORMAT_B10G10R10A2_UNORM, + MESA_FORMAT_B10G10R10X2_UNORM, + MESA_FORMAT_R10G10B10A2_UNORM, + MESA_FORMAT_R10G10B10X2_UNORM, + MESA_FORMAT_B8G8R8A8_UNORM, + MESA_FORMAT_B8G8R8X8_UNORM, + MESA_FORMAT_B8G8R8A8_SRGB, + MESA_FORMAT_B8G8R8X8_SRGB, + MESA_FORMAT_B5G6R5_UNORM, + MESA_FORMAT_RGBA_FLOAT16, + MESA_FORMAT_RGBX_FLOAT16, + + /* The 32-bit RGBA format must not precede the 32-bit BGRA format. + * Likewise for RGBX and BGRX. Otherwise, the GLX client and the GLX + * server may disagree on which format the GLXFBConfig represents, + * resulting in swapped color channels. + * + * The problem, as of 2017-05-30: + * When matching a GLXFBConfig to a __DRIconfig, GLX ignores the channel + * order and chooses the first __DRIconfig with the expected channel + * sizes. Specifically, GLX compares the GLXFBConfig's and __DRIconfig's + * __DRI_ATTRIB_{CHANNEL}_SIZE but ignores __DRI_ATTRIB_{CHANNEL}_MASK. + * + * EGL does not suffer from this problem. It correctly compares the + * channel masks when matching EGLConfig to __DRIconfig. + */ + + /* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */ + MESA_FORMAT_R8G8B8A8_UNORM, + + /* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */ + MESA_FORMAT_R8G8B8X8_UNORM, + + /* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */ + MESA_FORMAT_R8G8B8A8_SRGB, + + /* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */ + MESA_FORMAT_R8G8B8X8_SRGB, + }; + static const enum pipe_format pipe_formats[] = { + PIPE_FORMAT_B10G10R10A2_UNORM, + PIPE_FORMAT_B10G10R10X2_UNORM, + PIPE_FORMAT_R10G10B10A2_UNORM, + PIPE_FORMAT_R10G10B10X2_UNORM, + PIPE_FORMAT_BGRA8888_UNORM, + PIPE_FORMAT_BGRX8888_UNORM, + PIPE_FORMAT_BGRA8888_SRGB, + PIPE_FORMAT_BGRX8888_SRGB, + PIPE_FORMAT_B5G6R5_UNORM, + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_R16G16B16X16_FLOAT, + PIPE_FORMAT_RGBA8888_UNORM, + PIPE_FORMAT_RGBX8888_UNORM, + PIPE_FORMAT_RGBA8888_SRGB, + PIPE_FORMAT_RGBX8888_SRGB, + }; + mesa_format format; + __DRIconfig **configs = NULL; + uint8_t depth_bits_array[5]; + uint8_t stencil_bits_array[5]; + unsigned depth_buffer_factor; + unsigned msaa_samples_max; + unsigned i; + struct pipe_screen *p_screen = screen->base.screen; + bool pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32; + bool mixed_color_depth; + bool allow_rgba_ordering; + bool allow_rgb10; + bool allow_fp16; + + static const GLenum back_buffer_modes[] = { + __DRI_ATTRIB_SWAP_NONE, __DRI_ATTRIB_SWAP_UNDEFINED, + __DRI_ATTRIB_SWAP_COPY + }; + + if (driQueryOptionb(&screen->dev->option_cache, "always_have_depth_buffer")) { + /* all visuals will have a depth buffer */ + depth_buffer_factor = 0; + } + else { + depth_bits_array[0] = 0; + stencil_bits_array[0] = 0; + depth_buffer_factor = 1; + } + + allow_rgba_ordering = dri_loader_get_cap(screen, DRI_LOADER_CAP_RGBA_ORDERING); + allow_rgb10 = driQueryOptionb(&screen->dev->option_cache, "allow_rgb10_configs"); + allow_fp16 = driQueryOptionb(&screen->dev->option_cache, "allow_fp16_configs"); + allow_fp16 &= dri_loader_get_cap(screen, DRI_LOADER_CAP_FP16); + + msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK) + ? MSAA_VISUAL_MAX_SAMPLES : 1; + + pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM, + PIPE_TEXTURE_2D, 0, 0, + PIPE_BIND_DEPTH_STENCIL); + pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM, + PIPE_TEXTURE_2D, 0, 0, + PIPE_BIND_DEPTH_STENCIL); + pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT, + PIPE_TEXTURE_2D, 0, 0, + PIPE_BIND_DEPTH_STENCIL); + pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM, + PIPE_TEXTURE_2D, 0, 0, + PIPE_BIND_DEPTH_STENCIL); + pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM, + PIPE_TEXTURE_2D, 0, 0, + PIPE_BIND_DEPTH_STENCIL); + pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM, + PIPE_TEXTURE_2D, 0, 0, + PIPE_BIND_DEPTH_STENCIL); + + if (pf_z16) { + depth_bits_array[depth_buffer_factor] = 16; + stencil_bits_array[depth_buffer_factor++] = 0; + } + if (pf_x8z24 || pf_z24x8) { + depth_bits_array[depth_buffer_factor] = 24; + stencil_bits_array[depth_buffer_factor++] = 0; + screen->d_depth_bits_last = pf_x8z24; + } + if (pf_s8z24 || pf_z24s8) { + depth_bits_array[depth_buffer_factor] = 24; + stencil_bits_array[depth_buffer_factor++] = 8; + screen->sd_depth_bits_last = pf_s8z24; + } + if (pf_z32) { + depth_bits_array[depth_buffer_factor] = 32; + stencil_bits_array[depth_buffer_factor++] = 0; + } + + mixed_color_depth = + p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS); + + assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats)); + + /* Add configs. */ + for (format = 0; format < ARRAY_SIZE(mesa_formats); format++) { + __DRIconfig **new_configs = NULL; + unsigned num_msaa_modes = 0; /* includes a single-sample mode */ + uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES]; + + /* Expose only BGRA ordering if the loader doesn't support RGBA ordering. */ + if (!allow_rgba_ordering && + (mesa_formats[format] == MESA_FORMAT_R8G8B8A8_UNORM || + mesa_formats[format] == MESA_FORMAT_R8G8B8X8_UNORM || + mesa_formats[format] == MESA_FORMAT_R8G8B8A8_SRGB || + mesa_formats[format] == MESA_FORMAT_R8G8B8X8_SRGB)) + continue; + + if (!allow_rgb10 && + (mesa_formats[format] == MESA_FORMAT_B10G10R10A2_UNORM || + mesa_formats[format] == MESA_FORMAT_B10G10R10X2_UNORM || + mesa_formats[format] == MESA_FORMAT_R10G10B10A2_UNORM || + mesa_formats[format] == MESA_FORMAT_R10G10B10X2_UNORM)) + continue; + + if (!allow_fp16 && + (mesa_formats[format] == MESA_FORMAT_RGBA_FLOAT16 || + mesa_formats[format] == MESA_FORMAT_RGBX_FLOAT16)) + continue; + + if (!p_screen->is_format_supported(p_screen, pipe_formats[format], + PIPE_TEXTURE_2D, 0, 0, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET)) + continue; + + for (i = 1; i <= msaa_samples_max; i++) { + int samples = i > 1 ? i : 0; + + if (p_screen->is_format_supported(p_screen, pipe_formats[format], + PIPE_TEXTURE_2D, samples, samples, + PIPE_BIND_RENDER_TARGET)) { + msaa_modes[num_msaa_modes++] = samples; + } + } + + if (num_msaa_modes) { + /* Single-sample configs with an accumulation buffer. */ + new_configs = driCreateConfigs(mesa_formats[format], + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + ARRAY_SIZE(back_buffer_modes), + msaa_modes, 1, + GL_TRUE, !mixed_color_depth); + configs = driConcatConfigs(configs, new_configs); + + /* Multi-sample configs without an accumulation buffer. */ + if (num_msaa_modes > 1) { + new_configs = driCreateConfigs(mesa_formats[format], + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + ARRAY_SIZE(back_buffer_modes), + msaa_modes+1, num_msaa_modes-1, + GL_FALSE, !mixed_color_depth); + configs = driConcatConfigs(configs, new_configs); + } + } + } + + if (configs == NULL) { + debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__); + return NULL; + } + + return (const __DRIconfig **)configs; +} + +/** + * Roughly the converse of dri_fill_in_modes. + */ +void +dri_fill_st_visual(struct st_visual *stvis, + const struct dri_screen *screen, + const struct gl_config *mode) +{ + memset(stvis, 0, sizeof(*stvis)); + + if (!mode) + return; + + /* Deduce the color format. */ + switch (mode->redMask) { + case 0: + /* Formats > 32 bpp */ + assert(mode->floatMode); + if (mode->alphaShift > -1) { + assert(mode->alphaShift == 48); + stvis->color_format = PIPE_FORMAT_R16G16B16A16_FLOAT; + } else { + stvis->color_format = PIPE_FORMAT_R16G16B16X16_FLOAT; + } + break; + + case 0x3FF00000: + if (mode->alphaMask) { + assert(mode->alphaMask == 0xC0000000); + stvis->color_format = PIPE_FORMAT_B10G10R10A2_UNORM; + } else { + stvis->color_format = PIPE_FORMAT_B10G10R10X2_UNORM; + } + break; + + case 0x000003FF: + if (mode->alphaMask) { + assert(mode->alphaMask == 0xC0000000); + stvis->color_format = PIPE_FORMAT_R10G10B10A2_UNORM; + } else { + stvis->color_format = PIPE_FORMAT_R10G10B10X2_UNORM; + } + break; + + case 0x00FF0000: + if (mode->alphaMask) { + assert(mode->alphaMask == 0xFF000000); + stvis->color_format = mode->sRGBCapable ? + PIPE_FORMAT_BGRA8888_SRGB : + PIPE_FORMAT_BGRA8888_UNORM; + } else { + stvis->color_format = mode->sRGBCapable ? + PIPE_FORMAT_BGRX8888_SRGB : + PIPE_FORMAT_BGRX8888_UNORM; + } + break; + + case 0x000000FF: + if (mode->alphaMask) { + assert(mode->alphaMask == 0xFF000000); + stvis->color_format = mode->sRGBCapable ? + PIPE_FORMAT_RGBA8888_SRGB : + PIPE_FORMAT_RGBA8888_UNORM; + } else { + stvis->color_format = mode->sRGBCapable ? + PIPE_FORMAT_RGBX8888_SRGB : + PIPE_FORMAT_RGBX8888_UNORM; + } + break; + + case 0x0000F800: + stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM; + break; + + default: + assert(!"unsupported visual: invalid red mask"); + return; + } + + if (mode->samples > 0) { + stvis->samples = mode->samples; + } + + switch (mode->depthBits) { + default: + case 0: + stvis->depth_stencil_format = PIPE_FORMAT_NONE; + break; + case 16: + stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; + break; + case 24: + if (mode->stencilBits == 0) { + stvis->depth_stencil_format = (screen->d_depth_bits_last) ? + PIPE_FORMAT_Z24X8_UNORM: + PIPE_FORMAT_X8Z24_UNORM; + } else { + stvis->depth_stencil_format = (screen->sd_depth_bits_last) ? + PIPE_FORMAT_Z24_UNORM_S8_UINT: + PIPE_FORMAT_S8_UINT_Z24_UNORM; + } + break; + case 32: + stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; + break; + } + + stvis->accum_format = (mode->accumRedBits > 0) ? + PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; + + stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; + stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT; + if (mode->doubleBufferMode) { + stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT; + } + if (mode->stereoMode) { + stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (mode->doubleBufferMode) + stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + if (mode->depthBits > 0 || mode->stencilBits > 0) + stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK; + /* let the gallium frontend allocate the accum buffer */ +} + +static bool +dri_get_egl_image(struct st_manager *smapi, + void *egl_image, + struct st_egl_image *stimg) +{ + struct dri_screen *screen = (struct dri_screen *)smapi; + __DRIimage *img = NULL; + const struct dri2_format_mapping *map; + + if (screen->lookup_egl_image) { + img = screen->lookup_egl_image(screen, egl_image); + } + + if (!img) + return FALSE; + + stimg->texture = NULL; + pipe_resource_reference(&stimg->texture, img->texture); + map = dri2_get_mapping_by_fourcc(img->dri_fourcc); + stimg->format = map ? map->pipe_format : img->texture->format; + stimg->level = img->level; + stimg->layer = img->layer; + + if (img->imported_dmabuf && map) { + /* Guess sized internal format for dma-bufs. Could be used + * by EXT_EGL_image_storage. + */ + mesa_format mesa_format = driImageFormatToGLFormat(map->dri_format); + stimg->internalformat = driGLFormatToSizedInternalGLFormat(mesa_format); + } + + return TRUE; +} + +static int +dri_get_param(struct st_manager *smapi, + enum st_manager_param param) +{ + struct dri_screen *screen = (struct dri_screen *)smapi; + + switch(param) { + case ST_MANAGER_BROKEN_INVALIDATE: + return screen->broken_invalidate; + default: + return 0; + } +} + +void +dri_destroy_screen_helper(struct dri_screen * screen) +{ + if (screen->base.destroy) + screen->base.destroy(&screen->base); + + if (screen->st_api && screen->st_api->destroy) + screen->st_api->destroy(screen->st_api); + + if (screen->base.screen) + screen->base.screen->destroy(screen->base.screen); + + mtx_destroy(&screen->opencl_func_mutex); +} + +void +dri_destroy_screen(__DRIscreen * sPriv) +{ + struct dri_screen *screen = dri_screen(sPriv); + + dri_destroy_screen_helper(screen); + + pipe_loader_release(&screen->dev, 1); + + free(screen->options.force_gl_vendor); + + /* The caller in dri_util preserves the fd ownership */ + free(screen); + sPriv->driverPrivate = NULL; + sPriv->extensions = NULL; +} + +static void +dri_postprocessing_init(struct dri_screen *screen) +{ + unsigned i; + + for (i = 0; i < PP_FILTERS; i++) { + screen->pp_enabled[i] = driQueryOptioni(&screen->dev->option_cache, + pp_filters[i].name); + } +} + +static void +dri_set_background_context(struct st_context_iface *st, + struct util_queue_monitoring *queue_info) +{ + struct dri_context *ctx = (struct dri_context *)st->st_manager_private; + const __DRIbackgroundCallableExtension *backgroundCallable = + ctx->sPriv->dri2.backgroundCallable; + + /* Note: Mesa will only call this function if GL multithreading is enabled + * We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE + * extension. So we know that backgroundCallable is not NULL. + */ + assert(backgroundCallable); + backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate); + + if (ctx->hud) + hud_add_queue_for_monitoring(ctx->hud, queue_info); +} + +void +dri_init_options(struct dri_screen *screen) +{ + pipe_loader_load_options(screen->dev); + + dri_fill_st_options(screen); +} + +const __DRIconfig ** +dri_init_screen_helper(struct dri_screen *screen, + struct pipe_screen *pscreen) +{ + screen->base.screen = pscreen; + screen->base.get_egl_image = dri_get_egl_image; + screen->base.get_param = dri_get_param; + screen->base.set_background_context = dri_set_background_context; + + screen->st_api = st_gl_api_create(); + if (!screen->st_api) + return NULL; + + if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES)) + screen->target = PIPE_TEXTURE_2D; + else + screen->target = PIPE_TEXTURE_RECT; + + dri_postprocessing_init(screen); + + screen->st_api->query_versions(screen->st_api, &screen->base, + &screen->options, + &screen->sPriv->max_gl_core_version, + &screen->sPriv->max_gl_compat_version, + &screen->sPriv->max_gl_es1_version, + &screen->sPriv->max_gl_es2_version); + + return dri_fill_in_modes(screen); +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ |