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authorJonathan Gray <jsg@cvs.openbsd.org>2021-07-22 10:50:50 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2021-07-22 10:50:50 +0000
commit9130ec005fbc78a62420643414d8354d0929ca50 (patch)
tree6762777acdd2d4eee17ef87290e80dc7afe2b73d /lib/mesa/src/gallium/state_trackers/nine/vertexshader9.h
parentca11beabae33eb59fb981b8adf50b1d47a2a98f0 (diff)
Merge Mesa 21.1.5
Diffstat (limited to 'lib/mesa/src/gallium/state_trackers/nine/vertexshader9.h')
-rw-r--r--lib/mesa/src/gallium/state_trackers/nine/vertexshader9.h155
1 files changed, 0 insertions, 155 deletions
diff --git a/lib/mesa/src/gallium/state_trackers/nine/vertexshader9.h b/lib/mesa/src/gallium/state_trackers/nine/vertexshader9.h
deleted file mode 100644
index cbbd34979..000000000
--- a/lib/mesa/src/gallium/state_trackers/nine/vertexshader9.h
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef _NINE_VERTEXSHADER9_H_
-#define _NINE_VERTEXSHADER9_H_
-
-#include "util/u_half.h"
-
-#include "iunknown.h"
-#include "device9.h"
-#include "nine_helpers.h"
-#include "nine_shader.h"
-#include "nine_state.h"
-
-struct NineVertexDeclaration9;
-
-struct NineVertexShader9
-{
- struct NineUnknown base;
- struct nine_shader_variant variant;
-
- struct {
- uint16_t ndecl; /* NINE_DECLUSAGE_x */
- } input_map[PIPE_MAX_ATTRIBS];
- unsigned num_inputs;
-
- struct {
- const DWORD *tokens;
- DWORD size;
- uint8_t version; /* (major << 4) | minor */
- } byte_code;
-
- uint8_t sampler_mask;
-
- boolean position_t; /* if true, disable vport transform */
- boolean point_size; /* if true, set rasterizer.point_size_per_vertex to 1 */
- boolean swvp_only;
-
- struct nine_lconstf lconstf;
-
- boolean int_slots_used[NINE_MAX_CONST_I];
- boolean bool_slots_used[NINE_MAX_CONST_B];
-
- unsigned const_int_slots;
- unsigned const_bool_slots;
-
- struct nine_shader_constant_combination *c_combinations;
-
- uint64_t ff_key[3];
- void *ff_cso;
-
- uint64_t last_key;
- void *last_cso;
- unsigned *last_const_ranges;
- unsigned last_const_used_size; /* in bytes */
-
- uint64_t next_key;
-
- /* so */
- struct nine_shader_variant_so variant_so;
-};
-static inline struct NineVertexShader9 *
-NineVertexShader9( void *data )
-{
- return (struct NineVertexShader9 *)data;
-}
-
-static inline BOOL
-NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs,
- struct NineDevice9 *device )
-{
- struct nine_context *context = &(device->context);
- uint8_t samplers_shadow;
- uint64_t key;
- BOOL res;
-
- samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(0));
- samplers_shadow &= vs->sampler_mask;
- key = samplers_shadow;
-
- if (vs->byte_code.version < 0x30)
- key |= (uint32_t) ((!!context->rs[D3DRS_FOGENABLE]) << 8);
- key |= (uint32_t) (context->swvp << 9);
-
- if ((vs->const_int_slots > 0 || vs->const_bool_slots > 0) && context->inline_constants && !context->swvp)
- key |= ((uint64_t)nine_shader_constant_combination_key(&vs->c_combinations,
- vs->int_slots_used,
- vs->bool_slots_used,
- context->vs_const_i,
- context->vs_const_b)) << 16;
-
- /* We want to use a 64 bits key for performance.
- * Use compressed float16 values for the pointsize min/max in the key.
- * Shaders do not usually output psize.*/
- if (vs->point_size) {
- key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MIN]))) << 32;
- key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MAX]))) << 48;
- }
-
- res = vs->last_key != key;
- if (res)
- vs->next_key = key;
- return res;
-}
-
-void *
-NineVertexShader9_GetVariant( struct NineVertexShader9 *vs,
- unsigned **const_ranges,
- unsigned *const_used_size );
-
-void *
-NineVertexShader9_GetVariantProcessVertices( struct NineVertexShader9 *vs,
- struct NineVertexDeclaration9 *vdecl_out,
- struct pipe_stream_output_info *so );
-
-/*** public ***/
-
-HRESULT
-NineVertexShader9_new( struct NineDevice9 *pDevice,
- struct NineVertexShader9 **ppOut,
- const DWORD *pFunction, void *cso );
-
-HRESULT
-NineVertexShader9_ctor( struct NineVertexShader9 *,
- struct NineUnknownParams *pParams,
- const DWORD *pFunction, void *cso );
-
-void
-NineVertexShader9_dtor( struct NineVertexShader9 * );
-
-HRESULT NINE_WINAPI
-NineVertexShader9_GetFunction( struct NineVertexShader9 *This,
- void *pData,
- UINT *pSizeOfData );
-
-#endif /* _NINE_VERTEXSHADER9_H_ */