diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
commit | 0784c49c0f8fcc8b3abd4c9286d9fd8bc089dd7d (patch) | |
tree | a6394e3e264a0f80b57f4ce0f5d9526aa543d4b0 /lib/mesa/src/gallium/winsys/svga/drm/vmw_shader.c | |
parent | d91d0007eecf589ea5699e34aa4d748fce2c57b2 (diff) |
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/src/gallium/winsys/svga/drm/vmw_shader.c')
-rw-r--r-- | lib/mesa/src/gallium/winsys/svga/drm/vmw_shader.c | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/winsys/svga/drm/vmw_shader.c b/lib/mesa/src/gallium/winsys/svga/drm/vmw_shader.c new file mode 100644 index 000000000..e82486ab6 --- /dev/null +++ b/lib/mesa/src/gallium/winsys/svga/drm/vmw_shader.c @@ -0,0 +1,64 @@ +/********************************************************** + * Copyright 2009-2012 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "svga_cmd.h" +#include "util/u_debug.h" +#include "util/u_memory.h" + +#include "vmw_shader.h" +#include "vmw_screen.h" + +void +vmw_svga_winsys_shader_reference(struct vmw_svga_winsys_shader **pdst, + struct vmw_svga_winsys_shader *src) +{ + struct pipe_reference *src_ref; + struct pipe_reference *dst_ref; + struct vmw_svga_winsys_shader *dst; + + if(pdst == NULL || *pdst == src) + return; + + dst = *pdst; + + src_ref = src ? &src->refcnt : NULL; + dst_ref = dst ? &dst->refcnt : NULL; + + if (pipe_reference(dst_ref, src_ref)) { + struct svga_winsys_screen *sws = &dst->screen->base; + + vmw_ioctl_shader_destroy(dst->screen, dst->shid); +#ifdef DEBUG + /* to detect dangling pointers */ + assert(p_atomic_read(&dst->validated) == 0); + dst->shid = SVGA3D_INVALID_ID; +#endif + sws->buffer_destroy(sws, dst->buf); + FREE(dst); + } + + *pdst = src; +} |