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authorJonathan Gray <jsg@cvs.openbsd.org>2017-12-31 07:12:27 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2017-12-31 07:12:27 +0000
commit051645c92924bf915d82bf219f2ed67309b5577a (patch)
tree4aae126dd8e5a18c6a9926a5468d1561e6038a07 /lib/mesa/src/glx
parent2dae6fe6f74cf7fb9fd65285302c0331d9786b00 (diff)
Merge Mesa 17.2.8
Diffstat (limited to 'lib/mesa/src/glx')
-rw-r--r--lib/mesa/src/glx/Makefile.am7
-rw-r--r--lib/mesa/src/glx/Makefile.in86
-rw-r--r--lib/mesa/src/glx/apple/Makefile.in41
-rw-r--r--lib/mesa/src/glx/apple/glx_empty.c16
-rw-r--r--lib/mesa/src/glx/dri2.c6
-rw-r--r--lib/mesa/src/glx/dri2_glx.c39
-rw-r--r--lib/mesa/src/glx/dri3_glx.c50
-rw-r--r--lib/mesa/src/glx/dri_common.c5
-rw-r--r--lib/mesa/src/glx/dri_glx.c4
-rw-r--r--lib/mesa/src/glx/drisw_glx.c7
-rw-r--r--lib/mesa/src/glx/g_glxglvnddispatchfuncs.c14
-rw-r--r--lib/mesa/src/glx/g_glxglvnddispatchindices.h1
-rw-r--r--lib/mesa/src/glx/glx_pbuffer.c4
-rw-r--r--lib/mesa/src/glx/glxclient.h2
-rw-r--r--lib/mesa/src/glx/glxcmds.c22
-rw-r--r--lib/mesa/src/glx/glxconfig.c1
-rw-r--r--lib/mesa/src/glx/glxextensions.h9
-rw-r--r--lib/mesa/src/glx/glxglvnd.c34
-rw-r--r--lib/mesa/src/glx/indirect.c11412
-rw-r--r--lib/mesa/src/glx/indirect.h2
-rw-r--r--lib/mesa/src/glx/indirect_size.c493
-rw-r--r--lib/mesa/src/glx/tests/Makefile.am3
-rw-r--r--lib/mesa/src/glx/tests/Makefile.in43
-rwxr-xr-xlib/mesa/src/glx/tests/dispatch-index-check30
-rw-r--r--lib/mesa/src/glx/windows/Makefile.in41
25 files changed, 5099 insertions, 7273 deletions
diff --git a/lib/mesa/src/glx/Makefile.am b/lib/mesa/src/glx/Makefile.am
index df0acdc30..c3d27a67a 100644
--- a/lib/mesa/src/glx/Makefile.am
+++ b/lib/mesa/src/glx/Makefile.am
@@ -20,7 +20,6 @@
# IN THE SOFTWARE.
if HAVE_SHARED_GLAPI
-SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
endif
@@ -42,7 +41,6 @@ AM_CFLAGS = \
-I$(top_builddir)/src/mapi/glapi \
-I$(top_srcdir)/src/mapi/glapi \
$(VISIBILITY_CFLAGS) \
- $(SHARED_GLAPI_CFLAGS) \
$(EXTRA_DEFINES_XF86VIDMODE) \
-D_REENTRANT \
-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
@@ -155,7 +153,7 @@ libglx_la_LIBADD += \
$(builddir)/windows/libwindowsglx.la
endif
-if USE_LIBGLVND_GLX
+if USE_LIBGLVND
AM_CFLAGS += \
-DGL_LIB_NAME=\"lib@GL_LIB@.so\" \
$(GLVND_CFLAGS)
@@ -174,7 +172,10 @@ AM_CFLAGS += \
GL_LIB_VERSION=1:2
endif
+# Push the libdrm furhter up, as due to libtool bug we might end up relinking
+# against the system one.
GL_LIBS = \
+ $(LIBDRM_LIBS) \
libglx.la \
$(top_builddir)/src/mapi/glapi/libglapi.la \
$(SHARED_GLAPI_LIB) \
diff --git a/lib/mesa/src/glx/Makefile.in b/lib/mesa/src/glx/Makefile.in
index 5573174d8..891abc9d7 100644
--- a/lib/mesa/src/glx/Makefile.in
+++ b/lib/mesa/src/glx/Makefile.in
@@ -115,19 +115,19 @@ target_triplet = @target@
@HAVE_WINDOWSDRI_TRUE@ $(builddir)/windows/libwindowsdri.la \
@HAVE_WINDOWSDRI_TRUE@ $(builddir)/windows/libwindowsglx.la
-@USE_LIBGLVND_GLX_TRUE@am__append_12 = \
-@USE_LIBGLVND_GLX_TRUE@ -DGL_LIB_NAME=\"lib@GL_LIB@.so\" \
-@USE_LIBGLVND_GLX_TRUE@ $(GLVND_CFLAGS)
+@USE_LIBGLVND_TRUE@am__append_12 = \
+@USE_LIBGLVND_TRUE@ -DGL_LIB_NAME=\"lib@GL_LIB@.so\" \
+@USE_LIBGLVND_TRUE@ $(GLVND_CFLAGS)
-@USE_LIBGLVND_GLX_TRUE@am__append_13 = \
-@USE_LIBGLVND_GLX_TRUE@ g_glxglvnddispatchfuncs.c \
-@USE_LIBGLVND_GLX_TRUE@ g_glxglvnddispatchindices.h \
-@USE_LIBGLVND_GLX_TRUE@ glxglvnd.c \
-@USE_LIBGLVND_GLX_TRUE@ glxglvnd.h \
-@USE_LIBGLVND_GLX_TRUE@ glxglvnddispatchfuncs.h
+@USE_LIBGLVND_TRUE@am__append_13 = \
+@USE_LIBGLVND_TRUE@ g_glxglvnddispatchfuncs.c \
+@USE_LIBGLVND_TRUE@ g_glxglvnddispatchindices.h \
+@USE_LIBGLVND_TRUE@ glxglvnd.c \
+@USE_LIBGLVND_TRUE@ glxglvnd.h \
+@USE_LIBGLVND_TRUE@ glxglvnddispatchfuncs.h
-@USE_LIBGLVND_GLX_FALSE@am__append_14 = \
-@USE_LIBGLVND_GLX_FALSE@ -DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
+@USE_LIBGLVND_FALSE@am__append_14 = \
+@USE_LIBGLVND_FALSE@ -DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
@HAVE_WINDOWSDRI_TRUE@am__append_15 = -lgdi32 -lopengl32 -Wl,--disable-stdcall-fixup
DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in \
@@ -179,7 +179,7 @@ am__uninstall_files_from_dir = { \
am__installdirs = "$(DESTDIR)$(libdir)"
LTLIBRARIES = $(lib_LTLIBRARIES) $(noinst_LTLIBRARIES)
am__DEPENDENCIES_1 =
-am__DEPENDENCIES_2 = libglx.la \
+am__DEPENDENCIES_2 = $(am__DEPENDENCIES_1) libglx.la \
$(top_builddir)/src/mapi/glapi/libglapi.la $(SHARED_GLAPI_LIB) \
$(am__DEPENDENCIES_1)
lib@GL_LIB@_la_DEPENDENCIES = $(am__DEPENDENCIES_2)
@@ -222,8 +222,8 @@ am__libglx_la_SOURCES_DIST = clientattrib.c clientinfo.c compsize.c \
@HAVE_DRI3_TRUE@am__objects_4 = dri3_glx.lo
@HAVE_APPLEDRI_TRUE@am__objects_5 = applegl_glx.lo
@HAVE_WINDOWSDRI_TRUE@am__objects_6 = driwindows_glx.lo
-@USE_LIBGLVND_GLX_TRUE@am__objects_7 = g_glxglvnddispatchfuncs.lo \
-@USE_LIBGLVND_GLX_TRUE@ glxglvnd.lo
+@USE_LIBGLVND_TRUE@am__objects_7 = g_glxglvnddispatchfuncs.lo \
+@USE_LIBGLVND_TRUE@ glxglvnd.lo
am_libglx_la_OBJECTS = clientattrib.lo clientinfo.lo compsize.lo \
create_context.lo eval.lo glxcmds.lo glxconfig.lo \
glxcurrent.lo glx_error.lo glxext.lo glxextensions.lo \
@@ -324,6 +324,8 @@ AMDGPU_CFLAGS = @AMDGPU_CFLAGS@
AMDGPU_LIBS = @AMDGPU_LIBS@
AMTAR = @AMTAR@
AM_DEFAULT_VERBOSITY = @AM_DEFAULT_VERBOSITY@
+ANDROID_CFLAGS = @ANDROID_CFLAGS@
+ANDROID_LIBS = @ANDROID_LIBS@
AR = @AR@
AUTOCONF = @AUTOCONF@
AUTOHEADER = @AUTOHEADER@
@@ -354,8 +356,6 @@ DLLTOOL = @DLLTOOL@
DLOPEN_LIBS = @DLOPEN_LIBS@
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
DRI2PROTO_LIBS = @DRI2PROTO_LIBS@
-DRI3PROTO_CFLAGS = @DRI3PROTO_CFLAGS@
-DRI3PROTO_LIBS = @DRI3PROTO_LIBS@
DRIGL_CFLAGS = @DRIGL_CFLAGS@
DRIGL_LIBS = @DRIGL_LIBS@
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
@@ -368,10 +368,11 @@ ECHO_C = @ECHO_C@
ECHO_N = @ECHO_N@
ECHO_T = @ECHO_T@
EGL_CFLAGS = @EGL_CFLAGS@
-EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
EGL_LIB_DEPS = @EGL_LIB_DEPS@
EGL_NATIVE_PLATFORM = @EGL_NATIVE_PLATFORM@
EGREP = @EGREP@
+ETNAVIV_CFLAGS = @ETNAVIV_CFLAGS@
+ETNAVIV_LIBS = @ETNAVIV_LIBS@
EXEEXT = @EXEEXT@
EXPAT_CFLAGS = @EXPAT_CFLAGS@
EXPAT_LIBS = @EXPAT_LIBS@
@@ -398,6 +399,8 @@ GL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
GREP = @GREP@
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
+I915_CFLAGS = @I915_CFLAGS@
+I915_LIBS = @I915_LIBS@
INDENT = @INDENT@
INDENT_FLAGS = @INDENT_FLAGS@
INSTALL = @INSTALL@
@@ -405,45 +408,40 @@ INSTALL_DATA = @INSTALL_DATA@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_SCRIPT = @INSTALL_SCRIPT@
INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
-INTEL_CFLAGS = @INTEL_CFLAGS@
-INTEL_LIBS = @INTEL_LIBS@
LD = @LD@
LDFLAGS = @LDFLAGS@
LD_NO_UNDEFINED = @LD_NO_UNDEFINED@
LEX = @LEX@
LEXLIB = @LEXLIB@
LEX_OUTPUT_ROOT = @LEX_OUTPUT_ROOT@
+LIBATOMIC_LIBS = @LIBATOMIC_LIBS@
LIBCLC_INCLUDEDIR = @LIBCLC_INCLUDEDIR@
LIBCLC_LIBEXECDIR = @LIBCLC_LIBEXECDIR@
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
LIBDRM_LIBS = @LIBDRM_LIBS@
LIBELF_CFLAGS = @LIBELF_CFLAGS@
LIBELF_LIBS = @LIBELF_LIBS@
+LIBGLVND_DATADIR = @LIBGLVND_DATADIR@
LIBOBJS = @LIBOBJS@
LIBS = @LIBS@
-LIBSENSORS_LDFLAGS = @LIBSENSORS_LDFLAGS@
-LIBSHA1_CFLAGS = @LIBSHA1_CFLAGS@
-LIBSHA1_LIBS = @LIBSHA1_LIBS@
+LIBSENSORS_LIBS = @LIBSENSORS_LIBS@
LIBTOOL = @LIBTOOL@
+LIBUNWIND_CFLAGS = @LIBUNWIND_CFLAGS@
+LIBUNWIND_LIBS = @LIBUNWIND_LIBS@
LIB_DIR = @LIB_DIR@
LIB_EXT = @LIB_EXT@
LIPO = @LIPO@
-LLVM_BINDIR = @LLVM_BINDIR@
LLVM_CFLAGS = @LLVM_CFLAGS@
LLVM_CONFIG = @LLVM_CONFIG@
-LLVM_CPPFLAGS = @LLVM_CPPFLAGS@
LLVM_CXXFLAGS = @LLVM_CXXFLAGS@
LLVM_INCLUDEDIR = @LLVM_INCLUDEDIR@
LLVM_LDFLAGS = @LLVM_LDFLAGS@
-LLVM_LIBDIR = @LLVM_LIBDIR@
LLVM_LIBS = @LLVM_LIBS@
-LLVM_VERSION = @LLVM_VERSION@
LN_S = @LN_S@
LTLIBOBJS = @LTLIBOBJS@
MAINT = @MAINT@
MAKEINFO = @MAKEINFO@
MANIFEST_TOOL = @MANIFEST_TOOL@
-MESA_LLVM = @MESA_LLVM@
MKDIR_P = @MKDIR_P@
MSVC2013_COMPAT_CFLAGS = @MSVC2013_COMPAT_CFLAGS@
MSVC2013_COMPAT_CXXFLAGS = @MSVC2013_COMPAT_CXXFLAGS@
@@ -464,8 +462,6 @@ OMX_LIBS = @OMX_LIBS@
OMX_LIB_INSTALL_DIR = @OMX_LIB_INSTALL_DIR@
OPENCL_LIBNAME = @OPENCL_LIBNAME@
OPENCL_VERSION = @OPENCL_VERSION@
-OPENSSL_CFLAGS = @OPENSSL_CFLAGS@
-OPENSSL_LIBS = @OPENSSL_LIBS@
OSMESA_LIB = @OSMESA_LIB@
OSMESA_LIB_DEPS = @OSMESA_LIB_DEPS@
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
@@ -485,8 +481,6 @@ PKG_CONFIG = @PKG_CONFIG@
PKG_CONFIG_LIBDIR = @PKG_CONFIG_LIBDIR@
PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
POSIX_SHELL = @POSIX_SHELL@
-PRESENTPROTO_CFLAGS = @PRESENTPROTO_CFLAGS@
-PRESENTPROTO_LIBS = @PRESENTPROTO_LIBS@
PTHREADSTUBS_CFLAGS = @PTHREADSTUBS_CFLAGS@
PTHREADSTUBS_LIBS = @PTHREADSTUBS_LIBS@
PTHREAD_CC = @PTHREAD_CC@
@@ -502,8 +496,6 @@ SED = @SED@
SELINUX_CFLAGS = @SELINUX_CFLAGS@
SELINUX_LIBS = @SELINUX_LIBS@
SET_MAKE = @SET_MAKE@
-SHA1_CFLAGS = @SHA1_CFLAGS@
-SHA1_LIBS = @SHA1_LIBS@
SHELL = @SHELL@
SIMPENROSE_CFLAGS = @SIMPENROSE_CFLAGS@
SIMPENROSE_LIBS = @SIMPENROSE_LIBS@
@@ -512,7 +504,8 @@ STRIP = @STRIP@
SWR_AVX2_CXXFLAGS = @SWR_AVX2_CXXFLAGS@
SWR_AVX_CXXFLAGS = @SWR_AVX_CXXFLAGS@
SWR_CXX11_CXXFLAGS = @SWR_CXX11_CXXFLAGS@
-TIMESTAMP_CMD = @TIMESTAMP_CMD@
+SWR_KNL_CXXFLAGS = @SWR_KNL_CXXFLAGS@
+SWR_SKX_CXXFLAGS = @SWR_SKX_CXXFLAGS@
VALGRIND_CFLAGS = @VALGRIND_CFLAGS@
VALGRIND_LIBS = @VALGRIND_LIBS@
VA_CFLAGS = @VA_CFLAGS@
@@ -520,15 +513,12 @@ VA_LIBS = @VA_LIBS@
VA_LIB_INSTALL_DIR = @VA_LIB_INSTALL_DIR@
VA_MAJOR = @VA_MAJOR@
VA_MINOR = @VA_MINOR@
-VC4_CFLAGS = @VC4_CFLAGS@
-VC4_LIBS = @VC4_LIBS@
VDPAU_CFLAGS = @VDPAU_CFLAGS@
VDPAU_LIBS = @VDPAU_LIBS@
VDPAU_LIB_INSTALL_DIR = @VDPAU_LIB_INSTALL_DIR@
VDPAU_MAJOR = @VDPAU_MAJOR@
VDPAU_MINOR = @VDPAU_MINOR@
VERSION = @VERSION@
-VG_LIB_DEPS = @VG_LIB_DEPS@
VISIBILITY_CFLAGS = @VISIBILITY_CFLAGS@
VISIBILITY_CXXFLAGS = @VISIBILITY_CXXFLAGS@
VL_CFLAGS = @VL_CFLAGS@
@@ -536,6 +526,7 @@ VL_LIBS = @VL_LIBS@
VULKAN_ICD_INSTALL_DIR = @VULKAN_ICD_INSTALL_DIR@
WAYLAND_CFLAGS = @WAYLAND_CFLAGS@
WAYLAND_LIBS = @WAYLAND_LIBS@
+WAYLAND_PROTOCOLS_DATADIR = @WAYLAND_PROTOCOLS_DATADIR@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
WAYLAND_SCANNER_CFLAGS = @WAYLAND_SCANNER_CFLAGS@
WAYLAND_SCANNER_LIBS = @WAYLAND_SCANNER_LIBS@
@@ -557,9 +548,10 @@ XVMC_LIBS = @XVMC_LIBS@
XVMC_LIB_INSTALL_DIR = @XVMC_LIB_INSTALL_DIR@
XVMC_MAJOR = @XVMC_MAJOR@
XVMC_MINOR = @XVMC_MINOR@
-XXD = @XXD@
YACC = @YACC@
YFLAGS = @YFLAGS@
+ZLIB_CFLAGS = @ZLIB_CFLAGS@
+ZLIB_LIBS = @ZLIB_LIBS@
abs_builddir = @abs_builddir@
abs_srcdir = @abs_srcdir@
abs_top_builddir = @abs_top_builddir@
@@ -620,7 +612,6 @@ target_vendor = @target_vendor@
top_build_prefix = @top_build_prefix@
top_builddir = @top_builddir@
top_srcdir = @top_srcdir@
-@HAVE_SHARED_GLAPI_TRUE@SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
@HAVE_SHARED_GLAPI_TRUE@SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
SUBDIRS = $(am__append_7) $(am__append_10) . tests
EXTRA_DIST = SConscript
@@ -630,11 +621,10 @@ AM_CFLAGS = -I$(top_srcdir)/include \
-I$(top_srcdir)/src/loader -I$(top_builddir)/src/mapi \
-I$(top_srcdir)/src/mapi -I$(top_builddir)/src/mapi/glapi \
-I$(top_srcdir)/src/mapi/glapi $(VISIBILITY_CFLAGS) \
- $(SHARED_GLAPI_CFLAGS) $(EXTRA_DEFINES_XF86VIDMODE) \
- -D_REENTRANT -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
- $(DEFINES) $(LIBDRM_CFLAGS) $(DRI2PROTO_CFLAGS) \
- $(GLPROTO_CFLAGS) $(X11_INCLUDES) $(am__append_12) \
- $(am__append_14)
+ $(EXTRA_DEFINES_XF86VIDMODE) -D_REENTRANT \
+ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" $(DEFINES) \
+ $(LIBDRM_CFLAGS) $(DRI2PROTO_CFLAGS) $(GLPROTO_CFLAGS) \
+ $(X11_INCLUDES) $(am__append_12) $(am__append_14)
lib_LTLIBRARIES = lib@GL_LIB@.la
noinst_LTLIBRARIES = libglx.la
libglx_la_SOURCES = clientattrib.c clientinfo.c compsize.c \
@@ -653,9 +643,13 @@ libglx_la_SOURCES = clientattrib.c clientinfo.c compsize.c \
$(am__append_9) $(am__append_13)
libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la \
$(am__append_5) $(am__append_8) $(am__append_11)
-@USE_LIBGLVND_GLX_FALSE@GL_LIB_VERSION = 1:2
-@USE_LIBGLVND_GLX_TRUE@GL_LIB_VERSION = 0
+@USE_LIBGLVND_FALSE@GL_LIB_VERSION = 1:2
+@USE_LIBGLVND_TRUE@GL_LIB_VERSION = 0
+
+# Push the libdrm furhter up, as due to libtool bug we might end up relinking
+# against the system one.
GL_LIBS = \
+ $(LIBDRM_LIBS) \
libglx.la \
$(top_builddir)/src/mapi/glapi/libglapi.la \
$(SHARED_GLAPI_LIB) \
diff --git a/lib/mesa/src/glx/apple/Makefile.in b/lib/mesa/src/glx/apple/Makefile.in
index 8e3ae3417..f509a4cd5 100644
--- a/lib/mesa/src/glx/apple/Makefile.in
+++ b/lib/mesa/src/glx/apple/Makefile.in
@@ -135,6 +135,8 @@ AMDGPU_CFLAGS = @AMDGPU_CFLAGS@
AMDGPU_LIBS = @AMDGPU_LIBS@
AMTAR = @AMTAR@
AM_DEFAULT_VERBOSITY = @AM_DEFAULT_VERBOSITY@
+ANDROID_CFLAGS = @ANDROID_CFLAGS@
+ANDROID_LIBS = @ANDROID_LIBS@
AR = @AR@
AUTOCONF = @AUTOCONF@
AUTOHEADER = @AUTOHEADER@
@@ -165,8 +167,6 @@ DLLTOOL = @DLLTOOL@
DLOPEN_LIBS = @DLOPEN_LIBS@
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
DRI2PROTO_LIBS = @DRI2PROTO_LIBS@
-DRI3PROTO_CFLAGS = @DRI3PROTO_CFLAGS@
-DRI3PROTO_LIBS = @DRI3PROTO_LIBS@
DRIGL_CFLAGS = @DRIGL_CFLAGS@
DRIGL_LIBS = @DRIGL_LIBS@
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
@@ -179,10 +179,11 @@ ECHO_C = @ECHO_C@
ECHO_N = @ECHO_N@
ECHO_T = @ECHO_T@
EGL_CFLAGS = @EGL_CFLAGS@
-EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
EGL_LIB_DEPS = @EGL_LIB_DEPS@
EGL_NATIVE_PLATFORM = @EGL_NATIVE_PLATFORM@
EGREP = @EGREP@
+ETNAVIV_CFLAGS = @ETNAVIV_CFLAGS@
+ETNAVIV_LIBS = @ETNAVIV_LIBS@
EXEEXT = @EXEEXT@
EXPAT_CFLAGS = @EXPAT_CFLAGS@
EXPAT_LIBS = @EXPAT_LIBS@
@@ -209,6 +210,8 @@ GL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
GREP = @GREP@
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
+I915_CFLAGS = @I915_CFLAGS@
+I915_LIBS = @I915_LIBS@
INDENT = @INDENT@
INDENT_FLAGS = @INDENT_FLAGS@
INSTALL = @INSTALL@
@@ -216,45 +219,40 @@ INSTALL_DATA = @INSTALL_DATA@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_SCRIPT = @INSTALL_SCRIPT@
INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
-INTEL_CFLAGS = @INTEL_CFLAGS@
-INTEL_LIBS = @INTEL_LIBS@
LD = @LD@
LDFLAGS = @LDFLAGS@
LD_NO_UNDEFINED = @LD_NO_UNDEFINED@
LEX = @LEX@
LEXLIB = @LEXLIB@
LEX_OUTPUT_ROOT = @LEX_OUTPUT_ROOT@
+LIBATOMIC_LIBS = @LIBATOMIC_LIBS@
LIBCLC_INCLUDEDIR = @LIBCLC_INCLUDEDIR@
LIBCLC_LIBEXECDIR = @LIBCLC_LIBEXECDIR@
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
LIBDRM_LIBS = @LIBDRM_LIBS@
LIBELF_CFLAGS = @LIBELF_CFLAGS@
LIBELF_LIBS = @LIBELF_LIBS@
+LIBGLVND_DATADIR = @LIBGLVND_DATADIR@
LIBOBJS = @LIBOBJS@
LIBS = @LIBS@
-LIBSENSORS_LDFLAGS = @LIBSENSORS_LDFLAGS@
-LIBSHA1_CFLAGS = @LIBSHA1_CFLAGS@
-LIBSHA1_LIBS = @LIBSHA1_LIBS@
+LIBSENSORS_LIBS = @LIBSENSORS_LIBS@
LIBTOOL = @LIBTOOL@
+LIBUNWIND_CFLAGS = @LIBUNWIND_CFLAGS@
+LIBUNWIND_LIBS = @LIBUNWIND_LIBS@
LIB_DIR = @LIB_DIR@
LIB_EXT = @LIB_EXT@
LIPO = @LIPO@
-LLVM_BINDIR = @LLVM_BINDIR@
LLVM_CFLAGS = @LLVM_CFLAGS@
LLVM_CONFIG = @LLVM_CONFIG@
-LLVM_CPPFLAGS = @LLVM_CPPFLAGS@
LLVM_CXXFLAGS = @LLVM_CXXFLAGS@
LLVM_INCLUDEDIR = @LLVM_INCLUDEDIR@
LLVM_LDFLAGS = @LLVM_LDFLAGS@
-LLVM_LIBDIR = @LLVM_LIBDIR@
LLVM_LIBS = @LLVM_LIBS@
-LLVM_VERSION = @LLVM_VERSION@
LN_S = @LN_S@
LTLIBOBJS = @LTLIBOBJS@
MAINT = @MAINT@
MAKEINFO = @MAKEINFO@
MANIFEST_TOOL = @MANIFEST_TOOL@
-MESA_LLVM = @MESA_LLVM@
MKDIR_P = @MKDIR_P@
MSVC2013_COMPAT_CFLAGS = @MSVC2013_COMPAT_CFLAGS@
MSVC2013_COMPAT_CXXFLAGS = @MSVC2013_COMPAT_CXXFLAGS@
@@ -275,8 +273,6 @@ OMX_LIBS = @OMX_LIBS@
OMX_LIB_INSTALL_DIR = @OMX_LIB_INSTALL_DIR@
OPENCL_LIBNAME = @OPENCL_LIBNAME@
OPENCL_VERSION = @OPENCL_VERSION@
-OPENSSL_CFLAGS = @OPENSSL_CFLAGS@
-OPENSSL_LIBS = @OPENSSL_LIBS@
OSMESA_LIB = @OSMESA_LIB@
OSMESA_LIB_DEPS = @OSMESA_LIB_DEPS@
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
@@ -296,8 +292,6 @@ PKG_CONFIG = @PKG_CONFIG@
PKG_CONFIG_LIBDIR = @PKG_CONFIG_LIBDIR@
PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
POSIX_SHELL = @POSIX_SHELL@
-PRESENTPROTO_CFLAGS = @PRESENTPROTO_CFLAGS@
-PRESENTPROTO_LIBS = @PRESENTPROTO_LIBS@
PTHREADSTUBS_CFLAGS = @PTHREADSTUBS_CFLAGS@
PTHREADSTUBS_LIBS = @PTHREADSTUBS_LIBS@
PTHREAD_CC = @PTHREAD_CC@
@@ -313,8 +307,6 @@ SED = @SED@
SELINUX_CFLAGS = @SELINUX_CFLAGS@
SELINUX_LIBS = @SELINUX_LIBS@
SET_MAKE = @SET_MAKE@
-SHA1_CFLAGS = @SHA1_CFLAGS@
-SHA1_LIBS = @SHA1_LIBS@
SHELL = @SHELL@
SIMPENROSE_CFLAGS = @SIMPENROSE_CFLAGS@
SIMPENROSE_LIBS = @SIMPENROSE_LIBS@
@@ -323,7 +315,8 @@ STRIP = @STRIP@
SWR_AVX2_CXXFLAGS = @SWR_AVX2_CXXFLAGS@
SWR_AVX_CXXFLAGS = @SWR_AVX_CXXFLAGS@
SWR_CXX11_CXXFLAGS = @SWR_CXX11_CXXFLAGS@
-TIMESTAMP_CMD = @TIMESTAMP_CMD@
+SWR_KNL_CXXFLAGS = @SWR_KNL_CXXFLAGS@
+SWR_SKX_CXXFLAGS = @SWR_SKX_CXXFLAGS@
VALGRIND_CFLAGS = @VALGRIND_CFLAGS@
VALGRIND_LIBS = @VALGRIND_LIBS@
VA_CFLAGS = @VA_CFLAGS@
@@ -331,15 +324,12 @@ VA_LIBS = @VA_LIBS@
VA_LIB_INSTALL_DIR = @VA_LIB_INSTALL_DIR@
VA_MAJOR = @VA_MAJOR@
VA_MINOR = @VA_MINOR@
-VC4_CFLAGS = @VC4_CFLAGS@
-VC4_LIBS = @VC4_LIBS@
VDPAU_CFLAGS = @VDPAU_CFLAGS@
VDPAU_LIBS = @VDPAU_LIBS@
VDPAU_LIB_INSTALL_DIR = @VDPAU_LIB_INSTALL_DIR@
VDPAU_MAJOR = @VDPAU_MAJOR@
VDPAU_MINOR = @VDPAU_MINOR@
VERSION = @VERSION@
-VG_LIB_DEPS = @VG_LIB_DEPS@
VISIBILITY_CFLAGS = @VISIBILITY_CFLAGS@
VISIBILITY_CXXFLAGS = @VISIBILITY_CXXFLAGS@
VL_CFLAGS = @VL_CFLAGS@
@@ -347,6 +337,7 @@ VL_LIBS = @VL_LIBS@
VULKAN_ICD_INSTALL_DIR = @VULKAN_ICD_INSTALL_DIR@
WAYLAND_CFLAGS = @WAYLAND_CFLAGS@
WAYLAND_LIBS = @WAYLAND_LIBS@
+WAYLAND_PROTOCOLS_DATADIR = @WAYLAND_PROTOCOLS_DATADIR@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
WAYLAND_SCANNER_CFLAGS = @WAYLAND_SCANNER_CFLAGS@
WAYLAND_SCANNER_LIBS = @WAYLAND_SCANNER_LIBS@
@@ -368,9 +359,10 @@ XVMC_LIBS = @XVMC_LIBS@
XVMC_LIB_INSTALL_DIR = @XVMC_LIB_INSTALL_DIR@
XVMC_MAJOR = @XVMC_MAJOR@
XVMC_MINOR = @XVMC_MINOR@
-XXD = @XXD@
YACC = @YACC@
YFLAGS = @YFLAGS@
+ZLIB_CFLAGS = @ZLIB_CFLAGS@
+ZLIB_LIBS = @ZLIB_LIBS@
abs_builddir = @abs_builddir@
abs_srcdir = @abs_srcdir@
abs_top_builddir = @abs_top_builddir@
@@ -443,7 +435,6 @@ AM_CFLAGS = \
-I$(top_builddir)/src/mapi/glapi \
-I$(top_srcdir)/src/mapi/glapi \
$(VISIBILITY_CFLAGS) \
- $(SHARED_GLAPI_CFLAGS) \
$(DEFINES) \
$(X11_INCLUDES)
diff --git a/lib/mesa/src/glx/apple/glx_empty.c b/lib/mesa/src/glx/apple/glx_empty.c
index 1e9593c6d..33fffb5f6 100644
--- a/lib/mesa/src/glx/apple/glx_empty.c
+++ b/lib/mesa/src/glx/apple/glx_empty.c
@@ -263,19 +263,3 @@ glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * visinfo)
return NULL;
}
#endif
-
-
-_X_EXPORT
-GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
- (Display * dpy, GLXDrawable pbuf),
- (dpy, pbuf), glXDestroyPbuffer)
-
- _X_EXPORT GLX_ALIAS_VOID(glXSelectEventSGIX,
- (Display * dpy, GLXDrawable drawable,
- unsigned long mask), (dpy, drawable, mask),
- glXSelectEvent)
-
- _X_EXPORT GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
- (Display * dpy, GLXDrawable drawable,
- unsigned long *mask), (dpy, drawable, mask),
- glXGetSelectedEvent)
diff --git a/lib/mesa/src/glx/dri2.c b/lib/mesa/src/glx/dri2.c
index 9ebd00ac8..f00b96525 100644
--- a/lib/mesa/src/glx/dri2.c
+++ b/lib/mesa/src/glx/dri2.c
@@ -94,7 +94,6 @@ DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
switch ((wire->u.u.type & 0x7f) - info->codes->first_event) {
-#ifdef X_DRI2SwapBuffers
case DRI2_BufferSwapComplete:
{
GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
@@ -143,8 +142,6 @@ DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
return True;
}
-#endif
-#ifdef DRI2_InvalidateBuffers
case DRI2_InvalidateBuffers:
{
xDRI2InvalidateBuffers *awire = (xDRI2InvalidateBuffers *)wire;
@@ -152,7 +149,6 @@ DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
dri2InvalidateBuffers(dpy, awire->drawable);
return False;
}
-#endif
default:
/* client doesn't support server event */
break;
@@ -285,7 +281,6 @@ DRI2Connect(Display * dpy, XID window, char **driverName, char **deviceName)
req->window = window;
req->driverType = DRI2DriverDRI;
-#ifdef DRI2DriverPrimeShift
{
char *prime = getenv("DRI_PRIME");
if (prime) {
@@ -297,7 +292,6 @@ DRI2Connect(Display * dpy, XID window, char **driverName, char **deviceName)
((primeid & DRI2DriverPrimeMask) << DRI2DriverPrimeShift);
}
}
-#endif
if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
UnlockDisplay(dpy);
diff --git a/lib/mesa/src/glx/dri2_glx.c b/lib/mesa/src/glx/dri2_glx.c
index d6eb281cf..ae8cb11ef 100644
--- a/lib/mesa/src/glx/dri2_glx.c
+++ b/lib/mesa/src/glx/dri2_glx.c
@@ -74,7 +74,7 @@ struct dri2_display
__glxHashTable *dri2Hash;
- const __DRIextension *loader_extensions[4];
+ const __DRIextension *loader_extensions[5];
};
struct dri2_drawable
@@ -946,6 +946,25 @@ dri2GetSwapInterval(__GLXDRIdrawable *pdraw)
return priv->swap_interval;
}
+static void
+driSetBackgroundContext(void *loaderPrivate)
+{
+ struct dri2_context *pcp = (struct dri2_context *) loaderPrivate;
+ __glXSetCurrentContext(&pcp->base);
+}
+
+static GLboolean
+driIsThreadSafe(void *loaderPrivate)
+{
+ struct dri2_context *pcp = (struct dri2_context *) loaderPrivate;
+ /* Check Xlib is running in thread safe mode
+ *
+ * 'lock_fns' is the XLockDisplay function pointer of the X11 display 'dpy'.
+ * It wll be NULL if XInitThreads wasn't called.
+ */
+ return pcp->base.psc->dpy->lock_fns != NULL;
+}
+
static const __DRIdri2LoaderExtension dri2LoaderExtension = {
.base = { __DRI_DRI2_LOADER, 3 },
@@ -966,6 +985,13 @@ static const __DRIuseInvalidateExtension dri2UseInvalidate = {
.base = { __DRI_USE_INVALIDATE, 1 }
};
+static const __DRIbackgroundCallableExtension driBackgroundCallable = {
+ .base = { __DRI_BACKGROUND_CALLABLE, 2 },
+
+ .setBackgroundContext = driSetBackgroundContext,
+ .isThreadSafe = driIsThreadSafe,
+};
+
_X_HIDDEN void
dri2InvalidateBuffers(Display *dpy, XID drawable)
{
@@ -1285,12 +1311,17 @@ dri2CreateScreen(int screen, struct glx_display * priv)
psp->getBufferAge = NULL;
if (pdp->driMinor >= 2) {
+ unsigned char disable;
+
psp->getDrawableMSC = dri2DrawableGetMSC;
psp->waitForMSC = dri2WaitForMSC;
psp->waitForSBC = dri2WaitForSBC;
psp->setSwapInterval = dri2SetSwapInterval;
psp->getSwapInterval = dri2GetSwapInterval;
- __glXEnableDirectExtension(&psc->base, "GLX_OML_sync_control");
+ if (psc->config->configQueryb(psc->driScreen,
+ "glx_disable_oml_sync_control",
+ &disable) || !disable)
+ __glXEnableDirectExtension(&psc->base, "GLX_OML_sync_control");
}
/* DRI2 supports SubBuffer through DRI2CopyRegion, so it's always
@@ -1393,10 +1424,10 @@ dri2CreateDisplay(Display * dpy)
else
pdp->loader_extensions[i++] = &dri2LoaderExtension.base;
- pdp->loader_extensions[i++] = &systemTimeExtension.base;
-
pdp->loader_extensions[i++] = &dri2UseInvalidate.base;
+ pdp->loader_extensions[i++] = &driBackgroundCallable.base;
+
pdp->loader_extensions[i++] = NULL;
pdp->dri2Hash = __glxHashCreate();
diff --git a/lib/mesa/src/glx/dri3_glx.c b/lib/mesa/src/glx/dri3_glx.c
index 42a94f9f2..d3a7ea57c 100644
--- a/lib/mesa/src/glx/dri3_glx.c
+++ b/lib/mesa/src/glx/dri3_glx.c
@@ -235,6 +235,11 @@ dri3_bind_context(struct glx_context *context, struct glx_context *old,
if (!(*psc->core->bindContext) (pcp->driContext, dri_draw, dri_read))
return GLXBadContext;
+ if (dri_draw)
+ (*psc->f->invalidate)(dri_draw);
+ if (dri_read && dri_read != dri_draw)
+ (*psc->f->invalidate)(dri_read);
+
return Success;
}
@@ -348,9 +353,10 @@ dri3_create_context(struct glx_screen *base,
struct glx_context *shareList, int renderType)
{
unsigned int error;
+ uint32_t attribs[2] = { GLX_RENDER_TYPE, renderType };
return dri3_create_context_attribs(base, config_base, shareList,
- 0, NULL, &error);
+ 1, attribs, &error);
}
static void
@@ -493,9 +499,26 @@ dri3_flush_front_buffer(__DRIdrawable *driDrawable, void *loaderPrivate)
loader_dri3_flush(draw, __DRI2_FLUSH_DRAWABLE, __DRI2_THROTTLE_FLUSHFRONT);
+ (*psc->f->invalidate)(driDrawable);
loader_dri3_wait_gl(draw);
}
+static void
+dri_set_background_context(void *loaderPrivate)
+{
+ struct dri3_context *pcp = (struct dri3_context *)loaderPrivate;
+ __glXSetCurrentContext(&pcp->base);
+}
+
+static GLboolean
+dri_is_thread_safe(void *loaderPrivate)
+{
+ /* Unlike DRI2, DRI3 doesn't call GetBuffers/GetBuffersWithFormat
+ * during draw so we're safe here.
+ */
+ return true;
+}
+
/* The image loader extension record for DRI3
*/
static const __DRIimageLoaderExtension imageLoaderExtension = {
@@ -509,10 +532,17 @@ const __DRIuseInvalidateExtension dri3UseInvalidate = {
.base = { __DRI_USE_INVALIDATE, 1 }
};
+static const __DRIbackgroundCallableExtension driBackgroundCallable = {
+ .base = { __DRI_BACKGROUND_CALLABLE, 2 },
+
+ .setBackgroundContext = dri_set_background_context,
+ .isThreadSafe = dri_is_thread_safe,
+};
+
static const __DRIextension *loader_extensions[] = {
&imageLoaderExtension.base,
- &systemTimeExtension.base,
&dri3UseInvalidate.base,
+ &driBackgroundCallable.base,
NULL
};
@@ -765,8 +795,9 @@ dri3_create_screen(int screen, struct glx_display * priv)
struct dri3_screen *psc;
__GLXDRIscreen *psp;
struct glx_config *configs = NULL, *visuals = NULL;
- char *driverName, *deviceName, *tmp;
+ char *driverName, *tmp;
int i;
+ unsigned char disable;
psc = calloc(1, sizeof *psc);
if (psc == NULL)
@@ -794,7 +825,6 @@ dri3_create_screen(int screen, struct glx_display * priv)
}
psc->fd = loader_get_user_preferred_fd(psc->fd, &psc->is_different_gpu);
- deviceName = NULL;
driverName = loader_get_driver_for_fd(psc->fd);
if (!driverName) {
@@ -905,16 +935,21 @@ dri3_create_screen(int screen, struct glx_display * priv)
psp->waitForSBC = dri3_wait_for_sbc;
psp->setSwapInterval = dri3_set_swap_interval;
psp->getSwapInterval = dri3_get_swap_interval;
- __glXEnableDirectExtension(&psc->base, "GLX_OML_sync_control");
+ if (psc->config->configQueryb(psc->driScreen,
+ "glx_disable_oml_sync_control",
+ &disable) || !disable)
+ __glXEnableDirectExtension(&psc->base, "GLX_OML_sync_control");
psp->copySubBuffer = dri3_copy_sub_buffer;
__glXEnableDirectExtension(&psc->base, "GLX_MESA_copy_sub_buffer");
psp->getBufferAge = dri3_get_buffer_age;
- __glXEnableDirectExtension(&psc->base, "GLX_EXT_buffer_age");
+ if (psc->config->configQueryb(psc->driScreen,
+ "glx_disable_ext_buffer_age",
+ &disable) || !disable)
+ __glXEnableDirectExtension(&psc->base, "GLX_EXT_buffer_age");
free(driverName);
- free(deviceName);
tmp = getenv("LIBGL_SHOW_FPS");
psc->show_fps_interval = tmp ? atoi(tmp) : 0;
@@ -941,7 +976,6 @@ handle_error:
dlclose(psc->driver);
free(driverName);
- free(deviceName);
glx_screen_cleanup(&psc->base);
free(psc);
diff --git a/lib/mesa/src/glx/dri_common.c b/lib/mesa/src/glx/dri_common.c
index ee9a48a54..10c3f13df 100644
--- a/lib/mesa/src/glx/dri_common.c
+++ b/lib/mesa/src/glx/dri_common.c
@@ -165,10 +165,9 @@ driGetDriverExtensions(void *handle, const char *driver_name)
{
const __DRIextension **extensions = NULL;
const __DRIextension **(*get_extensions)(void);
- char *get_extensions_name;
+ char *get_extensions_name = loader_get_extensions_name(driver_name);
- if (asprintf(&get_extensions_name, "%s_%s",
- __DRI_DRIVER_GET_EXTENSIONS, driver_name) != -1) {
+ if (get_extensions_name) {
get_extensions = dlsym(handle, get_extensions_name);
if (get_extensions) {
free(get_extensions_name);
diff --git a/lib/mesa/src/glx/dri_glx.c b/lib/mesa/src/glx/dri_glx.c
index d61ffa3b0..ae7e11c17 100644
--- a/lib/mesa/src/glx/dri_glx.c
+++ b/lib/mesa/src/glx/dri_glx.c
@@ -199,8 +199,6 @@ glXGetDriverConfig(const char *driverName)
return dlsym(handle, "__driConfigOptions");
}
-#ifdef XDAMAGE_1_1_INTERFACE
-
static GLboolean
has_damage_post(Display * dpy)
{
@@ -274,8 +272,6 @@ static const __DRIdamageExtension damageExtension = {
.reportDamage = __glXReportDamage,
};
-#endif
-
static GLboolean
__glXDRIGetDrawableInfo(__DRIdrawable * drawable,
unsigned int *index, unsigned int *stamp,
diff --git a/lib/mesa/src/glx/drisw_glx.c b/lib/mesa/src/glx/drisw_glx.c
index 241ac7f6d..cc9957769 100644
--- a/lib/mesa/src/glx/drisw_glx.c
+++ b/lib/mesa/src/glx/drisw_glx.c
@@ -219,7 +219,6 @@ static const __DRIswrastLoaderExtension swrastLoaderExtension = {
};
static const __DRIextension *loader_extensions[] = {
- &systemTimeExtension.base,
&swrastLoaderExtension.base,
NULL
};
@@ -256,11 +255,9 @@ drisw_bind_context(struct glx_context *context, struct glx_context *old,
driReleaseDrawables(&pcp->base);
- if (pdraw == NULL || pread == NULL)
- return GLXBadDrawable;
-
if ((*psc->core->bindContext) (pcp->driContext,
- pdraw->driDrawable, pread->driDrawable))
+ pdraw ? pdraw->driDrawable : NULL,
+ pread ? pread->driDrawable : NULL))
return Success;
return GLXBadContext;
diff --git a/lib/mesa/src/glx/g_glxglvnddispatchfuncs.c b/lib/mesa/src/glx/g_glxglvnddispatchfuncs.c
index b5e33981a..56d894eda 100644
--- a/lib/mesa/src/glx/g_glxglvnddispatchfuncs.c
+++ b/lib/mesa/src/glx/g_glxglvnddispatchfuncs.c
@@ -4,6 +4,7 @@
*/
#include <stdlib.h>
+#include "glxclient.h"
#include "glxglvnd.h"
#include "glxglvnddispatchfuncs.h"
#include "g_glxglvnddispatchindices.h"
@@ -50,6 +51,7 @@ const char * const __glXDispatchTableStrings[DI_LAST_INDEX] = {
__ATTRIB(GetCurrentDisplayEXT),
// glXGetCurrentDrawable implemented by libglvnd
// glXGetCurrentReadDrawable implemented by libglvnd
+ __ATTRIB(GetDriverConfig),
// glXGetFBConfigAttrib implemented by libglvnd
__ATTRIB(GetFBConfigAttribSGIX),
__ATTRIB(GetFBConfigFromVisualSGIX),
@@ -334,6 +336,17 @@ static Display *dispatch_GetCurrentDisplayEXT(void)
+static const char *dispatch_GetDriverConfig(const char *driverName)
+{
+ /*
+ * The options are constant for a given driverName, so we do not need
+ * a context (and apps expect to be able to call this without one).
+ */
+ return glXGetDriverConfig(driverName);
+}
+
+
+
static int dispatch_GetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config,
int attribute, int *value_return)
{
@@ -939,6 +952,7 @@ const void * const __glXDispatchFunctions[DI_LAST_INDEX + 1] = {
__ATTRIB(DestroyGLXPbufferSGIX),
__ATTRIB(GetContextIDEXT),
__ATTRIB(GetCurrentDisplayEXT),
+ __ATTRIB(GetDriverConfig),
__ATTRIB(GetFBConfigAttribSGIX),
__ATTRIB(GetFBConfigFromVisualSGIX),
__ATTRIB(GetMscRateOML),
diff --git a/lib/mesa/src/glx/g_glxglvnddispatchindices.h b/lib/mesa/src/glx/g_glxglvnddispatchindices.h
index 05a2c8cf3..3ba50a74a 100644
--- a/lib/mesa/src/glx/g_glxglvnddispatchindices.h
+++ b/lib/mesa/src/glx/g_glxglvnddispatchindices.h
@@ -39,6 +39,7 @@ typedef enum __GLXdispatchIndex {
DI_GetCurrentDisplayEXT,
// GetCurrentDrawable implemented by libglvnd
// GetCurrentReadDrawable implemented by libglvnd
+ DI_GetDriverConfig,
// GetFBConfigAttrib implemented by libglvnd
DI_GetFBConfigAttribSGIX,
DI_GetFBConfigFromVisualSGIX,
diff --git a/lib/mesa/src/glx/glx_pbuffer.c b/lib/mesa/src/glx/glx_pbuffer.c
index 24c073cb9..933b5d9ec 100644
--- a/lib/mesa/src/glx/glx_pbuffer.c
+++ b/lib/mesa/src/glx/glx_pbuffer.c
@@ -901,7 +901,7 @@ glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
__glXSendError(dpy, GLXBadDrawable, drawable, X_GLXGetDrawableAttributes,
true);
#else
- unsigned int value;
+ unsigned int value = 0;
/* The non-sense with value is required because on LP64 platforms
@@ -992,7 +992,6 @@ glXDestroyWindow(Display * dpy, GLXWindow win)
#endif
}
-#ifndef GLX_USE_APPLEGL
_GLX_PUBLIC
GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
(Display * dpy, GLXPbufferSGIX pbuf),
@@ -1008,4 +1007,3 @@ GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long *mask), (dpy, drawable, mask),
glXGetSelectedEvent)
-#endif
diff --git a/lib/mesa/src/glx/glxclient.h b/lib/mesa/src/glx/glxclient.h
index 70733acb2..0d29e5635 100644
--- a/lib/mesa/src/glx/glxclient.h
+++ b/lib/mesa/src/glx/glxclient.h
@@ -56,7 +56,7 @@
#include "glxextensions.h"
-#if defined(USE_LIBGLVND_GLX)
+#if defined(USE_LIBGLVND)
#define _GLX_PUBLIC _X_HIDDEN
#else
#define _GLX_PUBLIC _X_EXPORT
diff --git a/lib/mesa/src/glx/glxcmds.c b/lib/mesa/src/glx/glxcmds.c
index afeecb4ee..44992f18c 100644
--- a/lib/mesa/src/glx/glxcmds.c
+++ b/lib/mesa/src/glx/glxcmds.c
@@ -820,7 +820,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
{
#ifdef GLX_USE_APPLEGL
struct glx_context * gc = __glXGetCurrentContext();
- if(gc != &DummyContext && apple_glx_is_current_drawable(dpy, gc->driContext, drawable)) {
+ if(gc != &dummyContext && apple_glx_is_current_drawable(dpy, gc->driContext, drawable)) {
apple_glx_swap_buffers(gc->driContext);
} else {
__glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
@@ -1014,6 +1014,7 @@ fbconfigs_compatible(const struct glx_config * const a,
MATCH_MASK(drawableType);
MATCH_MASK(renderType);
+ MATCH_DONT_CARE(sRGBCapable);
/* There is a bug in a few of the XFree86 DDX drivers. They contain
* visuals with a "transparent type" of 0 when they really mean GLX_NONE.
@@ -2651,7 +2652,7 @@ _GLX_PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
f = (gl_function) get_glx_proc_address((const char *) procName);
if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
&& (procName[2] != 'X')) {
-#ifdef GLX_SHARED_GLAPI
+#ifdef GLX_INDIRECT_RENDERING
f = (gl_function) __indirect_get_proc_address((const char *) procName);
#endif
if (!f)
@@ -2675,19 +2676,10 @@ _GLX_PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
*
* \sa glXGetProcAddressARB
*/
-_GLX_PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void)
-#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED)
-# if defined(USE_MGL_NAMESPACE)
- __attribute__ ((alias("mglXGetProcAddressARB")));
-# else
- __attribute__ ((alias("glXGetProcAddressARB")));
-# endif
-#else
-{
- return glXGetProcAddressARB(procName);
-}
-#endif /* __GNUC__ */
-
+_GLX_PUBLIC
+GLX_ALIAS(__GLXextFuncPtr, glXGetProcAddress,
+ (const GLubyte * procName),
+ (procName), glXGetProcAddressARB)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/**
diff --git a/lib/mesa/src/glx/glxconfig.c b/lib/mesa/src/glx/glxconfig.c
index e5718b143..0e1643fcd 100644
--- a/lib/mesa/src/glx/glxconfig.c
+++ b/lib/mesa/src/glx/glxconfig.c
@@ -32,7 +32,6 @@
*/
#include <GL/glx.h>
-#include "GL/glxint.h"
#include <stdlib.h>
#include <string.h>
diff --git a/lib/mesa/src/glx/glxextensions.h b/lib/mesa/src/glx/glxextensions.h
index 743ed97fe..21ad02a44 100644
--- a/lib/mesa/src/glx/glxextensions.h
+++ b/lib/mesa/src/glx/glxextensions.h
@@ -281,11 +281,7 @@ typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name);
/* GLX_ALIAS should be used for functions with a non-void return type.
GLX_ALIAS_VOID is for functions with a void return type. */
-#ifdef GLX_NO_STATIC_EXTENSION_FUNCTIONS
-# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func)
-# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func)
-#else
-# if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED)
+# ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
/* GLX_ALIAS and GLX_ALIAS_VOID both expand to the macro GLX_ALIAS2. Using the
* extra expansion means that the name mangling macros in glx_mangle.h will
* apply before stringification, so the alias attribute will have a string like
@@ -304,8 +300,7 @@ typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name);
# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
void real_func proto_args \
{ aliased_func args ; }
-# endif /* __GNUC__ */
-#endif /* GLX_NO_STATIC_EXTENSION_FUNCTIONS */
+# endif /* HAVE_FUNC_ATTRIBUTE_ALIAS */
#ifdef __cplusplus
}
diff --git a/lib/mesa/src/glx/glxglvnd.c b/lib/mesa/src/glx/glxglvnd.c
index 2fc9b0080..b6b415114 100644
--- a/lib/mesa/src/glx/glxglvnd.c
+++ b/lib/mesa/src/glx/glxglvnd.c
@@ -1,11 +1,11 @@
#include <string.h>
+#include <stdlib.h>
#include <X11/Xlib.h>
#include "glvnd/libglxabi.h"
#include "glxglvnd.h"
-
static Bool __glXGLVNDIsScreenSupported(Display *dpy, int screen)
{
/* TODO: Think of a better heuristic... */
@@ -17,26 +17,24 @@ static void *__glXGLVNDGetProcAddress(const GLubyte *procName)
return glXGetProcAddressARB(procName);
}
+static int
+compare(const void *l, const void *r)
+{
+ const char *s = *(const char **)r;
+ return strcmp(l, s);
+}
+
static unsigned FindGLXFunction(const GLubyte *name)
{
- int first = 0;
- int last = DI_FUNCTION_COUNT - 1;
-
- while (first <= last) {
- int middle = (first + last) / 2;
- int comp = strcmp(__glXDispatchTableStrings[middle],
- (const char *) name);
-
- if (comp < 0)
- first = middle + 1;
- else if (comp > 0)
- last = middle - 1;
- else
- return middle;
- }
+ const char **match;
+
+ match = bsearch(name, __glXDispatchTableStrings, DI_FUNCTION_COUNT,
+ sizeof(const char *), compare);
+
+ if (match == NULL)
+ return DI_FUNCTION_COUNT;
- /* Just point to the dummy entry at the end of the respective table */
- return DI_FUNCTION_COUNT;
+ return match - __glXDispatchTableStrings;
}
static void *__glXGLVNDGetDispatchAddress(const GLubyte *procName)
diff --git a/lib/mesa/src/glx/indirect.c b/lib/mesa/src/glx/indirect.c
index b86e28d55..d13a30440 100644
--- a/lib/mesa/src/glx/indirect.c
+++ b/lib/mesa/src/glx/indirect.c
@@ -37,52 +37,40 @@
#include <xcb/glx.h>
#include <limits.h>
-#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-#define FASTCALL __attribute__((fastcall))
-#else
-#define FASTCALL
-#endif
-#if defined(__GNUC__)
-#define NOINLINE __attribute__((noinline))
-#else
-#define NOINLINE
-#endif
-
-static _X_INLINE int
-safe_add(int a, int b)
-{
- if (a < 0 || b < 0)
- return -1;
- if (INT_MAX - a < b)
- return -1;
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+# if defined(__GNUC__)
+# define NOINLINE __attribute__((noinline))
+# else
+# define NOINLINE
+# endif
+
+static _X_INLINE int safe_add(int a, int b)
+{
+ if (a < 0 || b < 0) return -1;
+ if (INT_MAX - a < b) return -1;
return a + b;
}
-
-static _X_INLINE int
-safe_mul(int a, int b)
+static _X_INLINE int safe_mul(int a, int b)
{
- if (a < 0 || b < 0)
- return -1;
- if (a == 0 || b == 0)
- return 0;
- if (a > INT_MAX / b)
- return -1;
+ if (a < 0 || b < 0) return -1;
+ if (a == 0 || b == 0) return 0;
+ if (a > INT_MAX / b) return -1;
return a * b;
}
-
-static _X_INLINE int
-safe_pad(int a)
+static _X_INLINE int safe_pad(int a)
{
int ret;
- if (a < 0)
- return -1;
- if ((ret = safe_add(a, 3)) < 0)
- return -1;
- return ret & (GLuint) ~ 3;
+ if (a < 0) return -1;
+ if ((ret = safe_add(a, 3)) < 0) return -1;
+ return ret & (GLuint)~3;
}
#ifndef __GNUC__
-#define __builtin_expect(x, y) x
+# define __builtin_expect(x, y) x
#endif
/* If the size and opcode values are known at compile-time, this will, on
@@ -94,24 +82,24 @@ safe_pad(int a)
*((int *)(dest)) = temp.i; } while(0)
NOINLINE CARD32
-__glXReadReply(Display * dpy, size_t size, void *dest,
- GLboolean reply_is_always_array)
+__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array )
{
xGLXSingleReply reply;
-
+
(void) _XReply(dpy, (xReply *) & reply, 0, False);
if (size != 0) {
if ((reply.length > 0) || reply_is_always_array) {
- const GLint bytes = (reply_is_always_array)
- ? (4 * reply.length) : (reply.size * size);
+ const GLint bytes = (reply_is_always_array)
+ ? (4 * reply.length) : (reply.size * size);
const GLint extra = 4 - (bytes & 3);
_XRead(dpy, dest, bytes);
- if (extra < 4) {
+ if ( extra < 4 ) {
_XEatData(dpy, extra);
}
- } else {
- (void) memcpy(dest, &(reply.pad3), size);
+ }
+ else {
+ (void) memcpy( dest, &(reply.pad3), size);
}
}
@@ -119,40 +107,37 @@ __glXReadReply(Display * dpy, size_t size, void *dest,
}
NOINLINE void
-__glXReadPixelReply(Display * dpy, struct glx_context *gc, unsigned max_dim,
- GLint width, GLint height, GLint depth, GLenum format,
- GLenum type, void *dest, GLboolean dimensions_in_reply)
+__glXReadPixelReply( Display *dpy, struct glx_context * gc, unsigned max_dim,
+ GLint width, GLint height, GLint depth, GLenum format, GLenum type,
+ void * dest, GLboolean dimensions_in_reply )
{
xGLXSingleReply reply;
GLint size;
-
+
(void) _XReply(dpy, (xReply *) & reply, 0, False);
- if (dimensions_in_reply) {
- width = reply.pad3;
+ if ( dimensions_in_reply ) {
+ width = reply.pad3;
height = reply.pad4;
- depth = reply.pad5;
-
- if ((height == 0) || (max_dim < 2)) {
- height = 1;
- }
- if ((depth == 0) || (max_dim < 3)) {
- depth = 1;
- }
+ depth = reply.pad5;
+
+ if ((height == 0) || (max_dim < 2)) { height = 1; }
+ if ((depth == 0) || (max_dim < 3)) { depth = 1; }
}
size = reply.length * 4;
if (size != 0) {
- void *buf = malloc(size);
+ void * buf = malloc( size );
- if (buf == NULL) {
+ if ( buf == NULL ) {
_XEatData(dpy, size);
__glXSetError(gc, GL_OUT_OF_MEMORY);
- } else {
+ }
+ else {
const GLint extra = 4 - (size & 3);
_XRead(dpy, buf, size);
- if (extra < 4) {
+ if ( extra < 4 ) {
_XEatData(dpy, extra);
}
@@ -166,10 +151,10 @@ __glXReadPixelReply(Display * dpy, struct glx_context *gc, unsigned max_dim,
#define X_GLXSingle 0
NOINLINE FASTCALL GLubyte *
-__glXSetupSingleRequest(struct glx_context *gc, GLint sop, GLint cmdlen)
+__glXSetupSingleRequest( struct glx_context * gc, GLint sop, GLint cmdlen )
{
- xGLXSingleReq *req;
- Display *const dpy = gc->currentDpy;
+ xGLXSingleReq * req;
+ Display * const dpy = gc->currentDpy;
(void) __glXFlushRenderBuffer(gc, gc->pc);
LockDisplay(dpy);
@@ -177,15 +162,14 @@ __glXSetupSingleRequest(struct glx_context *gc, GLint sop, GLint cmdlen)
req->reqType = gc->majorOpcode;
req->contextTag = gc->currentContextTag;
req->glxCode = sop;
- return (GLubyte *) (req) + sz_xGLXSingleReq;
+ return (GLubyte *)(req) + sz_xGLXSingleReq;
}
NOINLINE FASTCALL GLubyte *
-__glXSetupVendorRequest(struct glx_context *gc, GLint code, GLint vop,
- GLint cmdlen)
+__glXSetupVendorRequest( struct glx_context * gc, GLint code, GLint vop, GLint cmdlen )
{
- xGLXVendorPrivateReq *req;
- Display *const dpy = gc->currentDpy;
+ xGLXVendorPrivateReq * req;
+ Display * const dpy = gc->currentDpy;
(void) __glXFlushRenderBuffer(gc, gc->pc);
LockDisplay(dpy);
@@ -194,7 +178,7 @@ __glXSetupVendorRequest(struct glx_context *gc, GLint code, GLint vop,
req->glxCode = code;
req->vendorCode = vop;
req->contextTag = gc->currentContextTag;
- return (GLubyte *) (req) + sz_xGLXVendorPrivateReq;
+ return (GLubyte *)(req) + sz_xGLXVendorPrivateReq;
}
const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
@@ -211,123 +195,106 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
#define default_pixel_store_4D_size 36
static FASTCALL NOINLINE void
-generic_3_byte(GLint rop, const void *ptr)
+generic_3_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 4);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 4);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static FASTCALL NOINLINE void
-generic_4_byte(GLint rop, const void *ptr)
+generic_4_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 4);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 4);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static FASTCALL NOINLINE void
-generic_6_byte(GLint rop, const void *ptr)
+generic_6_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 8);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 8);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static FASTCALL NOINLINE void
-generic_8_byte(GLint rop, const void *ptr)
+generic_8_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 8);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 8);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static FASTCALL NOINLINE void
-generic_12_byte(GLint rop, const void *ptr)
+generic_12_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 12);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 12);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static FASTCALL NOINLINE void
-generic_16_byte(GLint rop, const void *ptr)
+generic_16_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 16);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 16);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static FASTCALL NOINLINE void
-generic_24_byte(GLint rop, const void *ptr)
+generic_24_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 24);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 24);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static FASTCALL NOINLINE void
-generic_32_byte(GLint rop, const void *ptr)
+generic_32_byte( GLint rop, const void * ptr )
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), ptr, 32);
+ (void) memcpy((void *)(gc->pc + 4), ptr, 32);
gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLsop_NewList 101
-void
-__indirect_glNewList(GLuint list, GLenum mode)
+void __indirect_glNewList(GLuint list, GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -337,23 +304,20 @@ __indirect_glNewList(GLuint list, GLenum mode)
(void) __glXFlushRenderBuffer(gc, gc->pc);
xcb_glx_new_list(c, gc->currentContextTag, list, mode);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_NewList, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&list), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&mode), 4);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_NewList, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&list), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&mode), 4);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_EndList 102
-void
-__indirect_glEndList(void)
+void __indirect_glEndList(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 0;
#endif
@@ -364,32 +328,27 @@ __indirect_glEndList(void)
xcb_glx_end_list(c, gc->currentContextTag);
#else
(void) __glXSetupSingleRequest(gc, X_GLsop_EndList, cmdlen);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLrop_CallList 1
-void
-__indirect_glCallList(GLuint list)
+void __indirect_glCallList(GLuint list)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_CallList, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CallList, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&list), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CallLists 2
-void
-__indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists)
+void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glCallLists_size(type);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, n));
if (0 + safe_pad(safe_mul(compsize, n)) < 0) {
@@ -401,38 +360,35 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists)
return;
}
if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_CallLists, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&type), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (lists),
- safe_mul(compsize, n));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_CallLists;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 12), (void *) (&type), 4);
- __glXSendLargeCommand(gc, pc, 16, lists, safe_mul(compsize, n));
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_CallLists, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&type), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(lists), safe_mul(compsize, n));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_CallLists;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(pc + 12), (void *)(&type), 4);
+ __glXSendLargeCommand(gc, pc, 16, lists, safe_mul(compsize, n));
+}
}
}
#define X_GLsop_DeleteLists 103
-void
-__indirect_glDeleteLists(GLuint list, GLsizei range)
+void __indirect_glDeleteLists(GLuint list, GLsizei range)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -442,23 +398,20 @@ __indirect_glDeleteLists(GLuint list, GLsizei range)
(void) __glXFlushRenderBuffer(gc, gc->pc);
xcb_glx_delete_lists(c, gc->currentContextTag, list, range);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_DeleteLists, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&list), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&range), 4);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_DeleteLists, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&list), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&range), 4);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GenLists 104
-GLuint
-__indirect_glGenLists(GLsizei range)
+GLuint __indirect_glGenLists(GLsizei range)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLuint retval = (GLuint) 0;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -467,3251 +420,2637 @@ __indirect_glGenLists(GLsizei range)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_gen_lists_reply_t *reply =
- xcb_glx_gen_lists_reply(c,
- xcb_glx_gen_lists(c,
- gc->currentContextTag,
- range), NULL);
+ xcb_glx_gen_lists_reply_t *reply = xcb_glx_gen_lists_reply(c, xcb_glx_gen_lists(c, gc->currentContextTag, range), NULL);
retval = reply->ret_val;
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GenLists, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&range), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenLists, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&range), 4);
retval = (GLuint) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return retval;
}
#define X_GLrop_ListBase 3
-void
-__indirect_glListBase(GLuint base)
+void __indirect_glListBase(GLuint base)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ListBase, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ListBase, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&base), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Begin 4
-void
-__indirect_glBegin(GLenum mode)
+void __indirect_glBegin(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Begin, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Begin, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Bitmap 5
-void
-__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig,
- GLfloat yorig, GLfloat xmove, GLfloat ymove,
- const GLubyte *bitmap)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX,
- GL_BITMAP, 0) : 0;
+void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0;
const GLuint cmdlen = 48 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_Bitmap, cmdlen);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&xorig), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&yorig), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&xmove), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&ymove), 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, 2, width, height, 1, GL_COLOR_INDEX,
- GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_2D,
- default_pixel_store_2D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_Bitmap;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 28), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 32), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 36), (void *) (&xorig), 4);
- (void) memcpy((void *) (pc + 40), (void *) (&yorig), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&xmove), 4);
- (void) memcpy((void *) (pc + 48), (void *) (&ymove), 4);
- __glXSendLargeImage(gc, compsize, 2, width, height, 1,
- GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52,
- pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_Bitmap, cmdlen);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&xorig), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&yorig), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&xmove), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&ymove), 4);
+if (compsize > 0) {
+ gc->fillImage(gc, 2, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_Bitmap;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 28), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 32), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 36), (void *)(&xorig), 4);
+(void) memcpy((void *)(pc + 40), (void *)(&yorig), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&xmove), 4);
+(void) memcpy((void *)(pc + 48), (void *)(&ymove), 4);
+__glXSendLargeImage(gc, compsize, 2, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52, pc + 8);
+}
}
}
#define X_GLrop_Color3bv 6
-void
-__indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue)
+void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Color3bv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3bv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3bv 6
-void
-__indirect_glColor3bv(const GLbyte *v)
+void __indirect_glColor3bv(const GLbyte * v)
{
- generic_3_byte(X_GLrop_Color3bv, v);
+ generic_3_byte( X_GLrop_Color3bv, v );
}
#define X_GLrop_Color3dv 7
-void
-__indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue)
+void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_Color3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&green), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&blue), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3dv 7
-void
-__indirect_glColor3dv(const GLdouble * v)
+void __indirect_glColor3dv(const GLdouble * v)
{
- generic_24_byte(X_GLrop_Color3dv, v);
+ generic_24_byte( X_GLrop_Color3dv, v );
}
#define X_GLrop_Color3fv 8
-void
-__indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue)
+void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Color3fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3fv 8
-void
-__indirect_glColor3fv(const GLfloat * v)
+void __indirect_glColor3fv(const GLfloat * v)
{
- generic_12_byte(X_GLrop_Color3fv, v);
+ generic_12_byte( X_GLrop_Color3fv, v );
}
#define X_GLrop_Color3iv 9
-void
-__indirect_glColor3i(GLint red, GLint green, GLint blue)
+void __indirect_glColor3i(GLint red, GLint green, GLint blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Color3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3iv 9
-void
-__indirect_glColor3iv(const GLint * v)
+void __indirect_glColor3iv(const GLint * v)
{
- generic_12_byte(X_GLrop_Color3iv, v);
+ generic_12_byte( X_GLrop_Color3iv, v );
}
#define X_GLrop_Color3sv 10
-void
-__indirect_glColor3s(GLshort red, GLshort green, GLshort blue)
+void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Color3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3sv 10
-void
-__indirect_glColor3sv(const GLshort * v)
+void __indirect_glColor3sv(const GLshort * v)
{
- generic_6_byte(X_GLrop_Color3sv, v);
+ generic_6_byte( X_GLrop_Color3sv, v );
}
#define X_GLrop_Color3ubv 11
-void
-__indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
+void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3ubv 11
-void
-__indirect_glColor3ubv(const GLubyte *v)
+void __indirect_glColor3ubv(const GLubyte * v)
{
- generic_3_byte(X_GLrop_Color3ubv, v);
+ generic_3_byte( X_GLrop_Color3ubv, v );
}
#define X_GLrop_Color3uiv 12
-void
-__indirect_glColor3ui(GLuint red, GLuint green, GLuint blue)
+void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3uiv 12
-void
-__indirect_glColor3uiv(const GLuint * v)
+void __indirect_glColor3uiv(const GLuint * v)
{
- generic_12_byte(X_GLrop_Color3uiv, v);
+ generic_12_byte( X_GLrop_Color3uiv, v );
}
#define X_GLrop_Color3usv 13
-void
-__indirect_glColor3us(GLushort red, GLushort green, GLushort blue)
+void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Color3usv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color3usv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color3usv 13
-void
-__indirect_glColor3usv(const GLushort * v)
+void __indirect_glColor3usv(const GLushort * v)
{
- generic_6_byte(X_GLrop_Color3usv, v);
+ generic_6_byte( X_GLrop_Color3usv, v );
}
#define X_GLrop_Color4bv 14
-void
-__indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Color4bv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1);
- (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4bv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1);
+(void) memcpy((void *)(gc->pc + 7), (void *)(&alpha), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4bv 14
-void
-__indirect_glColor4bv(const GLbyte *v)
+void __indirect_glColor4bv(const GLbyte * v)
{
- generic_4_byte(X_GLrop_Color4bv, v);
+ generic_4_byte( X_GLrop_Color4bv, v );
}
#define X_GLrop_Color4dv 15
-void
-__indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue,
- GLdouble alpha)
+void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_Color4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&alpha), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&green), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&blue), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&alpha), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4dv 15
-void
-__indirect_glColor4dv(const GLdouble * v)
+void __indirect_glColor4dv(const GLdouble * v)
{
- generic_32_byte(X_GLrop_Color4dv, v);
+ generic_32_byte( X_GLrop_Color4dv, v );
}
#define X_GLrop_Color4fv 16
-void
-__indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Color4fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4fv 16
-void
-__indirect_glColor4fv(const GLfloat * v)
+void __indirect_glColor4fv(const GLfloat * v)
{
- generic_16_byte(X_GLrop_Color4fv, v);
+ generic_16_byte( X_GLrop_Color4fv, v );
}
#define X_GLrop_Color4iv 17
-void
-__indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
+void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Color4iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4iv 17
-void
-__indirect_glColor4iv(const GLint * v)
+void __indirect_glColor4iv(const GLint * v)
{
- generic_16_byte(X_GLrop_Color4iv, v);
+ generic_16_byte( X_GLrop_Color4iv, v );
}
#define X_GLrop_Color4sv 18
-void
-__indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Color4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&alpha), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4sv 18
-void
-__indirect_glColor4sv(const GLshort * v)
+void __indirect_glColor4sv(const GLshort * v)
{
- generic_8_byte(X_GLrop_Color4sv, v);
+ generic_8_byte( X_GLrop_Color4sv, v );
}
#define X_GLrop_Color4ubv 19
-void
-__indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1);
- (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1);
+(void) memcpy((void *)(gc->pc + 7), (void *)(&alpha), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4ubv 19
-void
-__indirect_glColor4ubv(const GLubyte *v)
+void __indirect_glColor4ubv(const GLubyte * v)
{
- generic_4_byte(X_GLrop_Color4ubv, v);
+ generic_4_byte( X_GLrop_Color4ubv, v );
}
#define X_GLrop_Color4uiv 20
-void
-__indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4uiv 20
-void
-__indirect_glColor4uiv(const GLuint * v)
+void __indirect_glColor4uiv(const GLuint * v)
{
- generic_16_byte(X_GLrop_Color4uiv, v);
+ generic_16_byte( X_GLrop_Color4uiv, v );
}
#define X_GLrop_Color4usv 21
-void
-__indirect_glColor4us(GLushort red, GLushort green, GLushort blue,
- GLushort alpha)
+void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Color4usv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Color4usv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&alpha), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Color4usv 21
-void
-__indirect_glColor4usv(const GLushort * v)
+void __indirect_glColor4usv(const GLushort * v)
{
- generic_8_byte(X_GLrop_Color4usv, v);
+ generic_8_byte( X_GLrop_Color4usv, v );
}
#define X_GLrop_EdgeFlagv 22
-void
-__indirect_glEdgeFlag(GLboolean flag)
+void __indirect_glEdgeFlag(GLboolean flag)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&flag), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EdgeFlagv 22
-void
-__indirect_glEdgeFlagv(const GLboolean * flag)
+void __indirect_glEdgeFlagv(const GLboolean * flag)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(flag), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_End 23
-void
-__indirect_glEnd(void)
+void __indirect_glEnd(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
- emit_header(gc->pc, X_GLrop_End, cmdlen);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_End, cmdlen);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Indexdv 24
-void
-__indirect_glIndexd(GLdouble c)
+void __indirect_glIndexd(GLdouble c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Indexdv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Indexdv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&c), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Indexdv 24
-void
-__indirect_glIndexdv(const GLdouble * c)
+void __indirect_glIndexdv(const GLdouble * c)
{
- generic_8_byte(X_GLrop_Indexdv, c);
+ generic_8_byte( X_GLrop_Indexdv, c );
}
#define X_GLrop_Indexfv 25
-void
-__indirect_glIndexf(GLfloat c)
+void __indirect_glIndexf(GLfloat c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Indexfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Indexfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&c), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Indexfv 25
-void
-__indirect_glIndexfv(const GLfloat * c)
+void __indirect_glIndexfv(const GLfloat * c)
{
- generic_4_byte(X_GLrop_Indexfv, c);
+ generic_4_byte( X_GLrop_Indexfv, c );
}
#define X_GLrop_Indexiv 26
-void
-__indirect_glIndexi(GLint c)
+void __indirect_glIndexi(GLint c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Indexiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Indexiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&c), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Indexiv 26
-void
-__indirect_glIndexiv(const GLint * c)
+void __indirect_glIndexiv(const GLint * c)
{
- generic_4_byte(X_GLrop_Indexiv, c);
+ generic_4_byte( X_GLrop_Indexiv, c );
}
#define X_GLrop_Indexsv 27
-void
-__indirect_glIndexs(GLshort c)
+void __indirect_glIndexs(GLshort c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Indexsv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Indexsv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&c), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Indexsv 27
-void
-__indirect_glIndexsv(const GLshort * c)
+void __indirect_glIndexsv(const GLshort * c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Indexsv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Indexsv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(c), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Normal3bv 28
-void
-__indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
+void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&ny), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&nz), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&ny), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&nz), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Normal3bv 28
-void
-__indirect_glNormal3bv(const GLbyte *v)
+void __indirect_glNormal3bv(const GLbyte * v)
{
- generic_3_byte(X_GLrop_Normal3bv, v);
+ generic_3_byte( X_GLrop_Normal3bv, v );
}
#define X_GLrop_Normal3dv 29
-void
-__indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
+void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&ny), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&nz), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&ny), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&nz), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Normal3dv 29
-void
-__indirect_glNormal3dv(const GLdouble * v)
+void __indirect_glNormal3dv(const GLdouble * v)
{
- generic_24_byte(X_GLrop_Normal3dv, v);
+ generic_24_byte( X_GLrop_Normal3dv, v );
}
#define X_GLrop_Normal3fv 30
-void
-__indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
+void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&ny), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&nz), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Normal3fv 30
-void
-__indirect_glNormal3fv(const GLfloat * v)
+void __indirect_glNormal3fv(const GLfloat * v)
{
- generic_12_byte(X_GLrop_Normal3fv, v);
+ generic_12_byte( X_GLrop_Normal3fv, v );
}
#define X_GLrop_Normal3iv 31
-void
-__indirect_glNormal3i(GLint nx, GLint ny, GLint nz)
+void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&ny), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&nz), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Normal3iv 31
-void
-__indirect_glNormal3iv(const GLint * v)
+void __indirect_glNormal3iv(const GLint * v)
{
- generic_12_byte(X_GLrop_Normal3iv, v);
+ generic_12_byte( X_GLrop_Normal3iv, v );
}
#define X_GLrop_Normal3sv 32
-void
-__indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz)
+void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&ny), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&nz), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&ny), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&nz), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Normal3sv 32
-void
-__indirect_glNormal3sv(const GLshort * v)
+void __indirect_glNormal3sv(const GLshort * v)
{
- generic_6_byte(X_GLrop_Normal3sv, v);
+ generic_6_byte( X_GLrop_Normal3sv, v );
}
#define X_GLrop_RasterPos2dv 33
-void
-__indirect_glRasterPos2d(GLdouble x, GLdouble y)
+void __indirect_glRasterPos2d(GLdouble x, GLdouble y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos2dv 33
-void
-__indirect_glRasterPos2dv(const GLdouble * v)
+void __indirect_glRasterPos2dv(const GLdouble * v)
{
- generic_16_byte(X_GLrop_RasterPos2dv, v);
+ generic_16_byte( X_GLrop_RasterPos2dv, v );
}
#define X_GLrop_RasterPos2fv 34
-void
-__indirect_glRasterPos2f(GLfloat x, GLfloat y)
+void __indirect_glRasterPos2f(GLfloat x, GLfloat y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos2fv 34
-void
-__indirect_glRasterPos2fv(const GLfloat * v)
+void __indirect_glRasterPos2fv(const GLfloat * v)
{
- generic_8_byte(X_GLrop_RasterPos2fv, v);
+ generic_8_byte( X_GLrop_RasterPos2fv, v );
}
#define X_GLrop_RasterPos2iv 35
-void
-__indirect_glRasterPos2i(GLint x, GLint y)
+void __indirect_glRasterPos2i(GLint x, GLint y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos2iv 35
-void
-__indirect_glRasterPos2iv(const GLint * v)
+void __indirect_glRasterPos2iv(const GLint * v)
{
- generic_8_byte(X_GLrop_RasterPos2iv, v);
+ generic_8_byte( X_GLrop_RasterPos2iv, v );
}
#define X_GLrop_RasterPos2sv 36
-void
-__indirect_glRasterPos2s(GLshort x, GLshort y)
+void __indirect_glRasterPos2s(GLshort x, GLshort y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos2sv 36
-void
-__indirect_glRasterPos2sv(const GLshort * v)
+void __indirect_glRasterPos2sv(const GLshort * v)
{
- generic_4_byte(X_GLrop_RasterPos2sv, v);
+ generic_4_byte( X_GLrop_RasterPos2sv, v );
}
#define X_GLrop_RasterPos3dv 37
-void
-__indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
+void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos3dv 37
-void
-__indirect_glRasterPos3dv(const GLdouble * v)
+void __indirect_glRasterPos3dv(const GLdouble * v)
{
- generic_24_byte(X_GLrop_RasterPos3dv, v);
+ generic_24_byte( X_GLrop_RasterPos3dv, v );
}
#define X_GLrop_RasterPos3fv 38
-void
-__indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos3fv 38
-void
-__indirect_glRasterPos3fv(const GLfloat * v)
+void __indirect_glRasterPos3fv(const GLfloat * v)
{
- generic_12_byte(X_GLrop_RasterPos3fv, v);
+ generic_12_byte( X_GLrop_RasterPos3fv, v );
}
#define X_GLrop_RasterPos3iv 39
-void
-__indirect_glRasterPos3i(GLint x, GLint y, GLint z)
+void __indirect_glRasterPos3i(GLint x, GLint y, GLint z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos3iv 39
-void
-__indirect_glRasterPos3iv(const GLint * v)
+void __indirect_glRasterPos3iv(const GLint * v)
{
- generic_12_byte(X_GLrop_RasterPos3iv, v);
+ generic_12_byte( X_GLrop_RasterPos3iv, v );
}
#define X_GLrop_RasterPos3sv 40
-void
-__indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z)
+void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos3sv 40
-void
-__indirect_glRasterPos3sv(const GLshort * v)
+void __indirect_glRasterPos3sv(const GLshort * v)
{
- generic_6_byte(X_GLrop_RasterPos3sv, v);
+ generic_6_byte( X_GLrop_RasterPos3sv, v );
}
#define X_GLrop_RasterPos4dv 41
-void
-__indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&w), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos4dv 41
-void
-__indirect_glRasterPos4dv(const GLdouble * v)
+void __indirect_glRasterPos4dv(const GLdouble * v)
{
- generic_32_byte(X_GLrop_RasterPos4dv, v);
+ generic_32_byte( X_GLrop_RasterPos4dv, v );
}
#define X_GLrop_RasterPos4fv 42
-void
-__indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos4fv 42
-void
-__indirect_glRasterPos4fv(const GLfloat * v)
+void __indirect_glRasterPos4fv(const GLfloat * v)
{
- generic_16_byte(X_GLrop_RasterPos4fv, v);
+ generic_16_byte( X_GLrop_RasterPos4fv, v );
}
#define X_GLrop_RasterPos4iv 43
-void
-__indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
+void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos4iv 43
-void
-__indirect_glRasterPos4iv(const GLint * v)
+void __indirect_glRasterPos4iv(const GLint * v)
{
- generic_16_byte(X_GLrop_RasterPos4iv, v);
+ generic_16_byte( X_GLrop_RasterPos4iv, v );
}
#define X_GLrop_RasterPos4sv 44
-void
-__indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
+void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&w), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RasterPos4sv 44
-void
-__indirect_glRasterPos4sv(const GLshort * v)
+void __indirect_glRasterPos4sv(const GLshort * v)
{
- generic_8_byte(X_GLrop_RasterPos4sv, v);
+ generic_8_byte( X_GLrop_RasterPos4sv, v );
}
#define X_GLrop_Rectdv 45
-void
-__indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_Rectdv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y1), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&x2), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&y2), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectdv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y1), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&x2), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&y2), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rectdv 45
-void
-__indirect_glRectdv(const GLdouble * v1, const GLdouble * v2)
+void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_Rectdv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16);
- (void) memcpy((void *) (gc->pc + 20), (void *) (v2), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectdv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v1), 16);
+(void) memcpy((void *)(gc->pc + 20), (void *)(v2), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rectfv 46
-void
-__indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Rectfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y1), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x2), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y2), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rectfv 46
-void
-__indirect_glRectfv(const GLfloat * v1, const GLfloat * v2)
+void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Rectfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v1), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v2), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rectiv 47
-void
-__indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
+void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Rectiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y1), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x2), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y2), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rectiv 47
-void
-__indirect_glRectiv(const GLint * v1, const GLint * v2)
+void __indirect_glRectiv(const GLint * v1, const GLint * v2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Rectiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v1), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v2), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rectsv 48
-void
-__indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Rectsv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&y1), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x2), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&y2), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectsv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&y1), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x2), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&y2), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rectsv 48
-void
-__indirect_glRectsv(const GLshort * v1, const GLshort * v2)
+void __indirect_glRectsv(const GLshort * v1, const GLshort * v2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Rectsv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v2), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rectsv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v1), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v2), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord1dv 49
-void
-__indirect_glTexCoord1d(GLdouble s)
+void __indirect_glTexCoord1d(GLdouble s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord1dv 49
-void
-__indirect_glTexCoord1dv(const GLdouble * v)
+void __indirect_glTexCoord1dv(const GLdouble * v)
{
- generic_8_byte(X_GLrop_TexCoord1dv, v);
+ generic_8_byte( X_GLrop_TexCoord1dv, v );
}
#define X_GLrop_TexCoord1fv 50
-void
-__indirect_glTexCoord1f(GLfloat s)
+void __indirect_glTexCoord1f(GLfloat s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord1fv 50
-void
-__indirect_glTexCoord1fv(const GLfloat * v)
+void __indirect_glTexCoord1fv(const GLfloat * v)
{
- generic_4_byte(X_GLrop_TexCoord1fv, v);
+ generic_4_byte( X_GLrop_TexCoord1fv, v );
}
#define X_GLrop_TexCoord1iv 51
-void
-__indirect_glTexCoord1i(GLint s)
+void __indirect_glTexCoord1i(GLint s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord1iv 51
-void
-__indirect_glTexCoord1iv(const GLint * v)
+void __indirect_glTexCoord1iv(const GLint * v)
{
- generic_4_byte(X_GLrop_TexCoord1iv, v);
+ generic_4_byte( X_GLrop_TexCoord1iv, v );
}
#define X_GLrop_TexCoord1sv 52
-void
-__indirect_glTexCoord1s(GLshort s)
+void __indirect_glTexCoord1s(GLshort s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord1sv 52
-void
-__indirect_glTexCoord1sv(const GLshort * v)
+void __indirect_glTexCoord1sv(const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord2dv 53
-void
-__indirect_glTexCoord2d(GLdouble s, GLdouble t)
+void __indirect_glTexCoord2d(GLdouble s, GLdouble t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord2dv 53
-void
-__indirect_glTexCoord2dv(const GLdouble * v)
+void __indirect_glTexCoord2dv(const GLdouble * v)
{
- generic_16_byte(X_GLrop_TexCoord2dv, v);
+ generic_16_byte( X_GLrop_TexCoord2dv, v );
}
#define X_GLrop_TexCoord2fv 54
-void
-__indirect_glTexCoord2f(GLfloat s, GLfloat t)
+void __indirect_glTexCoord2f(GLfloat s, GLfloat t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord2fv 54
-void
-__indirect_glTexCoord2fv(const GLfloat * v)
+void __indirect_glTexCoord2fv(const GLfloat * v)
{
- generic_8_byte(X_GLrop_TexCoord2fv, v);
+ generic_8_byte( X_GLrop_TexCoord2fv, v );
}
#define X_GLrop_TexCoord2iv 55
-void
-__indirect_glTexCoord2i(GLint s, GLint t)
+void __indirect_glTexCoord2i(GLint s, GLint t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord2iv 55
-void
-__indirect_glTexCoord2iv(const GLint * v)
+void __indirect_glTexCoord2iv(const GLint * v)
{
- generic_8_byte(X_GLrop_TexCoord2iv, v);
+ generic_8_byte( X_GLrop_TexCoord2iv, v );
}
#define X_GLrop_TexCoord2sv 56
-void
-__indirect_glTexCoord2s(GLshort s, GLshort t)
+void __indirect_glTexCoord2s(GLshort s, GLshort t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&t), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord2sv 56
-void
-__indirect_glTexCoord2sv(const GLshort * v)
+void __indirect_glTexCoord2sv(const GLshort * v)
{
- generic_4_byte(X_GLrop_TexCoord2sv, v);
+ generic_4_byte( X_GLrop_TexCoord2sv, v );
}
#define X_GLrop_TexCoord3dv 57
-void
-__indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
+void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord3dv 57
-void
-__indirect_glTexCoord3dv(const GLdouble * v)
+void __indirect_glTexCoord3dv(const GLdouble * v)
{
- generic_24_byte(X_GLrop_TexCoord3dv, v);
+ generic_24_byte( X_GLrop_TexCoord3dv, v );
}
#define X_GLrop_TexCoord3fv 58
-void
-__indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
+void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord3fv 58
-void
-__indirect_glTexCoord3fv(const GLfloat * v)
+void __indirect_glTexCoord3fv(const GLfloat * v)
{
- generic_12_byte(X_GLrop_TexCoord3fv, v);
+ generic_12_byte( X_GLrop_TexCoord3fv, v );
}
#define X_GLrop_TexCoord3iv 59
-void
-__indirect_glTexCoord3i(GLint s, GLint t, GLint r)
+void __indirect_glTexCoord3i(GLint s, GLint t, GLint r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord3iv 59
-void
-__indirect_glTexCoord3iv(const GLint * v)
+void __indirect_glTexCoord3iv(const GLint * v)
{
- generic_12_byte(X_GLrop_TexCoord3iv, v);
+ generic_12_byte( X_GLrop_TexCoord3iv, v );
}
#define X_GLrop_TexCoord3sv 60
-void
-__indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r)
+void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&t), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&r), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord3sv 60
-void
-__indirect_glTexCoord3sv(const GLshort * v)
+void __indirect_glTexCoord3sv(const GLshort * v)
{
- generic_6_byte(X_GLrop_TexCoord3sv, v);
+ generic_6_byte( X_GLrop_TexCoord3sv, v );
}
#define X_GLrop_TexCoord4dv 61
-void
-__indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&q), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord4dv 61
-void
-__indirect_glTexCoord4dv(const GLdouble * v)
+void __indirect_glTexCoord4dv(const GLdouble * v)
{
- generic_32_byte(X_GLrop_TexCoord4dv, v);
+ generic_32_byte( X_GLrop_TexCoord4dv, v );
}
#define X_GLrop_TexCoord4fv 62
-void
-__indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&q), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord4fv 62
-void
-__indirect_glTexCoord4fv(const GLfloat * v)
+void __indirect_glTexCoord4fv(const GLfloat * v)
{
- generic_16_byte(X_GLrop_TexCoord4fv, v);
+ generic_16_byte( X_GLrop_TexCoord4fv, v );
}
#define X_GLrop_TexCoord4iv 63
-void
-__indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
+void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&q), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord4iv 63
-void
-__indirect_glTexCoord4iv(const GLint * v)
+void __indirect_glTexCoord4iv(const GLint * v)
{
- generic_16_byte(X_GLrop_TexCoord4iv, v);
+ generic_16_byte( X_GLrop_TexCoord4iv, v );
}
#define X_GLrop_TexCoord4sv 64
-void
-__indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
+void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&q), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&t), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&r), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&q), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexCoord4sv 64
-void
-__indirect_glTexCoord4sv(const GLshort * v)
+void __indirect_glTexCoord4sv(const GLshort * v)
{
- generic_8_byte(X_GLrop_TexCoord4sv, v);
+ generic_8_byte( X_GLrop_TexCoord4sv, v );
}
#define X_GLrop_Vertex2dv 65
-void
-__indirect_glVertex2d(GLdouble x, GLdouble y)
+void __indirect_glVertex2d(GLdouble x, GLdouble y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex2dv 65
-void
-__indirect_glVertex2dv(const GLdouble * v)
+void __indirect_glVertex2dv(const GLdouble * v)
{
- generic_16_byte(X_GLrop_Vertex2dv, v);
+ generic_16_byte( X_GLrop_Vertex2dv, v );
}
#define X_GLrop_Vertex2fv 66
-void
-__indirect_glVertex2f(GLfloat x, GLfloat y)
+void __indirect_glVertex2f(GLfloat x, GLfloat y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex2fv 66
-void
-__indirect_glVertex2fv(const GLfloat * v)
+void __indirect_glVertex2fv(const GLfloat * v)
{
- generic_8_byte(X_GLrop_Vertex2fv, v);
+ generic_8_byte( X_GLrop_Vertex2fv, v );
}
#define X_GLrop_Vertex2iv 67
-void
-__indirect_glVertex2i(GLint x, GLint y)
+void __indirect_glVertex2i(GLint x, GLint y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex2iv 67
-void
-__indirect_glVertex2iv(const GLint * v)
+void __indirect_glVertex2iv(const GLint * v)
{
- generic_8_byte(X_GLrop_Vertex2iv, v);
+ generic_8_byte( X_GLrop_Vertex2iv, v );
}
#define X_GLrop_Vertex2sv 68
-void
-__indirect_glVertex2s(GLshort x, GLshort y)
+void __indirect_glVertex2s(GLshort x, GLshort y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex2sv 68
-void
-__indirect_glVertex2sv(const GLshort * v)
+void __indirect_glVertex2sv(const GLshort * v)
{
- generic_4_byte(X_GLrop_Vertex2sv, v);
+ generic_4_byte( X_GLrop_Vertex2sv, v );
}
#define X_GLrop_Vertex3dv 69
-void
-__indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z)
+void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex3dv 69
-void
-__indirect_glVertex3dv(const GLdouble * v)
+void __indirect_glVertex3dv(const GLdouble * v)
{
- generic_24_byte(X_GLrop_Vertex3dv, v);
+ generic_24_byte( X_GLrop_Vertex3dv, v );
}
#define X_GLrop_Vertex3fv 70
-void
-__indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex3fv 70
-void
-__indirect_glVertex3fv(const GLfloat * v)
+void __indirect_glVertex3fv(const GLfloat * v)
{
- generic_12_byte(X_GLrop_Vertex3fv, v);
+ generic_12_byte( X_GLrop_Vertex3fv, v );
}
#define X_GLrop_Vertex3iv 71
-void
-__indirect_glVertex3i(GLint x, GLint y, GLint z)
+void __indirect_glVertex3i(GLint x, GLint y, GLint z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex3iv 71
-void
-__indirect_glVertex3iv(const GLint * v)
+void __indirect_glVertex3iv(const GLint * v)
{
- generic_12_byte(X_GLrop_Vertex3iv, v);
+ generic_12_byte( X_GLrop_Vertex3iv, v );
}
#define X_GLrop_Vertex3sv 72
-void
-__indirect_glVertex3s(GLshort x, GLshort y, GLshort z)
+void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex3sv 72
-void
-__indirect_glVertex3sv(const GLshort * v)
+void __indirect_glVertex3sv(const GLshort * v)
{
- generic_6_byte(X_GLrop_Vertex3sv, v);
+ generic_6_byte( X_GLrop_Vertex3sv, v );
}
#define X_GLrop_Vertex4dv 73
-void
-__indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&w), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex4dv 73
-void
-__indirect_glVertex4dv(const GLdouble * v)
+void __indirect_glVertex4dv(const GLdouble * v)
{
- generic_32_byte(X_GLrop_Vertex4dv, v);
+ generic_32_byte( X_GLrop_Vertex4dv, v );
}
#define X_GLrop_Vertex4fv 74
-void
-__indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex4fv 74
-void
-__indirect_glVertex4fv(const GLfloat * v)
+void __indirect_glVertex4fv(const GLfloat * v)
{
- generic_16_byte(X_GLrop_Vertex4fv, v);
+ generic_16_byte( X_GLrop_Vertex4fv, v );
}
#define X_GLrop_Vertex4iv 75
-void
-__indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w)
+void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex4iv 75
-void
-__indirect_glVertex4iv(const GLint * v)
+void __indirect_glVertex4iv(const GLint * v)
{
- generic_16_byte(X_GLrop_Vertex4iv, v);
+ generic_16_byte( X_GLrop_Vertex4iv, v );
}
#define X_GLrop_Vertex4sv 76
-void
-__indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
+void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&w), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Vertex4sv 76
-void
-__indirect_glVertex4sv(const GLshort * v)
+void __indirect_glVertex4sv(const GLshort * v)
{
- generic_8_byte(X_GLrop_Vertex4sv, v);
+ generic_8_byte( X_GLrop_Vertex4sv, v );
}
#define X_GLrop_ClipPlane 77
-void
-__indirect_glClipPlane(GLenum plane, const GLdouble * equation)
+void __indirect_glClipPlane(GLenum plane, const GLdouble * equation)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&plane), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(equation), 32);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&plane), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ColorMaterial 78
-void
-__indirect_glColorMaterial(GLenum face, GLenum mode)
+void __indirect_glColorMaterial(GLenum face, GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CullFace 79
-void
-__indirect_glCullFace(GLenum mode)
+void __indirect_glCullFace(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_CullFace, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CullFace, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Fogf 80
-void
-__indirect_glFogf(GLenum pname, GLfloat param)
+void __indirect_glFogf(GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Fogf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Fogf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Fogfv 81
-void
-__indirect_glFogfv(GLenum pname, const GLfloat * params)
+void __indirect_glFogfv(GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glFogfv_size(pname);
const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_Fogfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Fogfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Fogi 82
-void
-__indirect_glFogi(GLenum pname, GLint param)
+void __indirect_glFogi(GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Fogi, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Fogi, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Fogiv 83
-void
-__indirect_glFogiv(GLenum pname, const GLint * params)
+void __indirect_glFogiv(GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glFogiv_size(pname);
const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_Fogiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Fogiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FrontFace 84
-void
-__indirect_glFrontFace(GLenum mode)
+void __indirect_glFrontFace(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_FrontFace, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FrontFace, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Hint 85
-void
-__indirect_glHint(GLenum target, GLenum mode)
+void __indirect_glHint(GLenum target, GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Hint, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Hint, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Lightf 86
-void
-__indirect_glLightf(GLenum light, GLenum pname, GLfloat param)
+void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Lightf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Lightf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Lightfv 87
-void
-__indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params)
+void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightfv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_Lightfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Lightfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Lighti 88
-void
-__indirect_glLighti(GLenum light, GLenum pname, GLint param)
+void __indirect_glLighti(GLenum light, GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Lighti, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Lighti, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Lightiv 89
-void
-__indirect_glLightiv(GLenum light, GLenum pname, const GLint * params)
+void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightiv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_Lightiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Lightiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LightModelf 90
-void
-__indirect_glLightModelf(GLenum pname, GLfloat param)
+void __indirect_glLightModelf(GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_LightModelf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LightModelf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LightModelfv 91
-void
-__indirect_glLightModelfv(GLenum pname, const GLfloat * params)
+void __indirect_glLightModelfv(GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightModelfv_size(pname);
const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LightModeli 92
-void
-__indirect_glLightModeli(GLenum pname, GLint param)
+void __indirect_glLightModeli(GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_LightModeli, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LightModeli, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LightModeliv 93
-void
-__indirect_glLightModeliv(GLenum pname, const GLint * params)
+void __indirect_glLightModeliv(GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightModeliv_size(pname);
const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LineStipple 94
-void
-__indirect_glLineStipple(GLint factor, GLushort pattern)
+void __indirect_glLineStipple(GLint factor, GLushort pattern)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_LineStipple, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pattern), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LineStipple, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&factor), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pattern), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LineWidth 95
-void
-__indirect_glLineWidth(GLfloat width)
+void __indirect_glLineWidth(GLfloat width)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_LineWidth, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LineWidth, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&width), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Materialf 96
-void
-__indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param)
+void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Materialf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Materialf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Materialfv 97
-void
-__indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params)
+void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glMaterialfv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_Materialfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Materialfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Materiali 98
-void
-__indirect_glMateriali(GLenum face, GLenum pname, GLint param)
+void __indirect_glMateriali(GLenum face, GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Materiali, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Materiali, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Materialiv 99
-void
-__indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params)
+void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glMaterialiv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_Materialiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Materialiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PointSize 100
-void
-__indirect_glPointSize(GLfloat size)
+void __indirect_glPointSize(GLfloat size)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_PointSize, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PointSize, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&size), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PolygonMode 101
-void
-__indirect_glPolygonMode(GLenum face, GLenum mode)
+void __indirect_glPolygonMode(GLenum face, GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PolygonStipple 102
-void
-__indirect_glPolygonStipple(const GLubyte *mask)
+void __indirect_glPolygonStipple(const GLubyte * mask)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
- 0) : 0;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0;
const GLuint cmdlen = 24 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen);
- if (compsize > 0) {
- (*gc->fillImage) (gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask,
- gc->pc + 24, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_2D,
- default_pixel_store_2D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen);
+if (compsize > 0) {
+ gc->fillImage(gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, gc->pc + 24, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Scissor 103
-void
-__indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
+void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Scissor, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Scissor, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&height), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ShadeModel 104
-void
-__indirect_glShadeModel(GLenum mode)
+void __indirect_glShadeModel(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexParameterf 105
-void
-__indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param)
+void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexParameterfv 106
-void
-__indirect_glTexParameterfv(GLenum target, GLenum pname,
- const GLfloat * params)
+void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexParameterfv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexParameteri 107
-void
-__indirect_glTexParameteri(GLenum target, GLenum pname, GLint param)
+void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexParameteriv 108
-void
-__indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params)
+void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexParameteriv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static void
-__glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level,
- GLint internalformat, GLsizei width, GLsizei height,
- GLint border, GLenum format, GLenum type,
- const GLvoid * pixels)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- __glImageSize(width, height, 1, format, type, target);
+__glx_TexImage_1D2D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels )
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = __glImageSize(width, height, 1, format, type, target);
const GLuint cmdlen = 56 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, opcode, cmdlen);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&internalformat),
- 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&border), 4);
- (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4);
- if ((compsize > 0) && (pixels != NULL)) {
- (*gc->fillImage) (gc, dim, width, height, 1, format, type,
- pixels, gc->pc + 56, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_2D,
- default_pixel_store_2D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = opcode;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 28), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 32), (void *) (&level), 4);
- (void) memcpy((void *) (pc + 36), (void *) (&internalformat), 4);
- (void) memcpy((void *) (pc + 40), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 48), (void *) (&border), 4);
- (void) memcpy((void *) (pc + 52), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 56), (void *) (&type), 4);
- __glXSendLargeImage(gc, compsize, dim, width, height, 1, format,
- type, pixels, pc + 60, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, opcode, cmdlen);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&border), 4);
+(void) memcpy((void *)(gc->pc + 48), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 52), (void *)(&type), 4);
+if ((compsize > 0) && (pixels != NULL)) {
+ gc->fillImage(gc, dim, width, height, 1, format, type, pixels, gc->pc + 56, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = opcode;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 28), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 32), (void *)(&level), 4);
+(void) memcpy((void *)(pc + 36), (void *)(&internalformat), 4);
+(void) memcpy((void *)(pc + 40), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 48), (void *)(&border), 4);
+(void) memcpy((void *)(pc + 52), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 56), (void *)(&type), 4);
+__glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, pixels, pc + 60, pc + 8);
+}
}
}
#define X_GLrop_TexImage1D 109
-void
-__indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, const GLvoid * pixels)
+void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
{
- __glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat,
- width, 1, border, format, type, pixels);
+ __glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat, width, 1, border, format, type, pixels );
}
#define X_GLrop_TexImage2D 110
-void
-__indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels)
+void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
{
- __glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat,
- width, height, border, format, type, pixels);
+ __glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat, width, height, border, format, type, pixels );
}
#define X_GLrop_TexEnvf 111
-void
-__indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param)
+void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexEnvfv 112
-void
-__indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params)
+void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexEnvfv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexEnvi 113
-void
-__indirect_glTexEnvi(GLenum target, GLenum pname, GLint param)
+void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexEnviv 114
-void
-__indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params)
+void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexEnviv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexGend 115
-void
-__indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param)
+void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_TexGend, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&param), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&coord), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&pname), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexGend, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&param), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&coord), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&pname), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexGendv 116
-void
-__indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params)
+void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexGendv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 8));
if (0 + safe_pad(safe_mul(compsize, 8)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_TexGendv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 8));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexGendv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 8));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexGenf 117
-void
-__indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param)
+void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexGenf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexGenf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexGenfv 118
-void
-__indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
+void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexGenfv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexGeni 119
-void
-__indirect_glTexGeni(GLenum coord, GLenum pname, GLint param)
+void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_TexGeni, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexGeni, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_TexGeniv 120
-void
-__indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
+void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexGeniv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_InitNames 121
-void
-__indirect_glInitNames(void)
+void __indirect_glInitNames(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
- emit_header(gc->pc, X_GLrop_InitNames, cmdlen);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_InitNames, cmdlen);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LoadName 122
-void
-__indirect_glLoadName(GLuint name)
+void __indirect_glLoadName(GLuint name)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_LoadName, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LoadName, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&name), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PassThrough 123
-void
-__indirect_glPassThrough(GLfloat token)
+void __indirect_glPassThrough(GLfloat token)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_PassThrough, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PassThrough, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&token), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PopName 124
-void
-__indirect_glPopName(void)
+void __indirect_glPopName(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
- emit_header(gc->pc, X_GLrop_PopName, cmdlen);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PopName, cmdlen);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PushName 125
-void
-__indirect_glPushName(GLuint name)
+void __indirect_glPushName(GLuint name)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_PushName, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PushName, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&name), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_DrawBuffer 126
-void
-__indirect_glDrawBuffer(GLenum mode)
+void __indirect_glDrawBuffer(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Clear 127
-void
-__indirect_glClear(GLbitfield mask)
+void __indirect_glClear(GLbitfield mask)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Clear, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Clear, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ClearAccum 128
-void
-__indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue,
- GLfloat alpha)
+void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ClearIndex 129
-void
-__indirect_glClearIndex(GLfloat c)
+void __indirect_glClearIndex(GLfloat c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&c), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ClearColor 130
-void
-__indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue,
- GLclampf alpha)
+void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_ClearColor, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ClearColor, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ClearStencil 131
-void
-__indirect_glClearStencil(GLint s)
+void __indirect_glClearStencil(GLint s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ClearDepth 132
-void
-__indirect_glClearDepth(GLclampd depth)
+void __indirect_glClearDepth(GLclampd depth)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&depth), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_StencilMask 133
-void
-__indirect_glStencilMask(GLuint mask)
+void __indirect_glStencilMask(GLuint mask)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_StencilMask, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_StencilMask, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ColorMask 134
-void
-__indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue,
- GLboolean alpha)
+void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ColorMask, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1);
- (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ColorMask, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1);
+(void) memcpy((void *)(gc->pc + 7), (void *)(&alpha), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_DepthMask 135
-void
-__indirect_glDepthMask(GLboolean flag)
+void __indirect_glDepthMask(GLboolean flag)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_DepthMask, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_DepthMask, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&flag), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_IndexMask 136
-void
-__indirect_glIndexMask(GLuint mask)
+void __indirect_glIndexMask(GLuint mask)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_IndexMask, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_IndexMask, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Accum 137
-void
-__indirect_glAccum(GLenum op, GLfloat value)
+void __indirect_glAccum(GLenum op, GLfloat value)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_Accum, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&value), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Accum, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&value), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PopAttrib 141
-void
-__indirect_glPopAttrib(void)
+void __indirect_glPopAttrib(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
- emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PushAttrib 142
-void
-__indirect_glPushAttrib(GLbitfield mask)
+void __indirect_glPushAttrib(GLbitfield mask)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MapGrid1d 147
-void
-__indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
+void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&un), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&u1), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&un), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MapGrid1f 148
-void
-__indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
+void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&un), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&u1), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MapGrid2d 149
-void
-__indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn,
- GLdouble v1, GLdouble v2)
+void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
- emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&v2), 8);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&un), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&vn), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&u1), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&v1), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&v2), 8);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&un), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&vn), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MapGrid2f 150
-void
-__indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
- GLfloat v2)
+void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&vn), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&v2), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&un), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&u1), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&vn), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&v1), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&v2), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalCoord1dv 151
-void
-__indirect_glEvalCoord1d(GLdouble u)
+void __indirect_glEvalCoord1d(GLdouble u)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&u), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalCoord1dv 151
-void
-__indirect_glEvalCoord1dv(const GLdouble * u)
+void __indirect_glEvalCoord1dv(const GLdouble * u)
{
- generic_8_byte(X_GLrop_EvalCoord1dv, u);
+ generic_8_byte( X_GLrop_EvalCoord1dv, u );
}
#define X_GLrop_EvalCoord1fv 152
-void
-__indirect_glEvalCoord1f(GLfloat u)
+void __indirect_glEvalCoord1f(GLfloat u)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&u), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalCoord1fv 152
-void
-__indirect_glEvalCoord1fv(const GLfloat * u)
+void __indirect_glEvalCoord1fv(const GLfloat * u)
{
- generic_4_byte(X_GLrop_EvalCoord1fv, u);
+ generic_4_byte( X_GLrop_EvalCoord1fv, u );
}
#define X_GLrop_EvalCoord2dv 153
-void
-__indirect_glEvalCoord2d(GLdouble u, GLdouble v)
+void __indirect_glEvalCoord2d(GLdouble u, GLdouble v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&u), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalCoord2dv 153
-void
-__indirect_glEvalCoord2dv(const GLdouble * u)
+void __indirect_glEvalCoord2dv(const GLdouble * u)
{
- generic_16_byte(X_GLrop_EvalCoord2dv, u);
+ generic_16_byte( X_GLrop_EvalCoord2dv, u );
}
#define X_GLrop_EvalCoord2fv 154
-void
-__indirect_glEvalCoord2f(GLfloat u, GLfloat v)
+void __indirect_glEvalCoord2f(GLfloat u, GLfloat v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&u), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalCoord2fv 154
-void
-__indirect_glEvalCoord2fv(const GLfloat * u)
+void __indirect_glEvalCoord2fv(const GLfloat * u)
{
- generic_8_byte(X_GLrop_EvalCoord2fv, u);
+ generic_8_byte( X_GLrop_EvalCoord2fv, u );
}
#define X_GLrop_EvalMesh1 155
-void
-__indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2)
+void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&i1), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&i2), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalPoint1 156
-void
-__indirect_glEvalPoint1(GLint i)
+void __indirect_glEvalPoint1(GLint i)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&i), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalMesh2 157
-void
-__indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&j1), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&j2), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&i1), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&i2), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&j1), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&j2), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_EvalPoint2 158
-void
-__indirect_glEvalPoint2(GLint i, GLint j)
+void __indirect_glEvalPoint2(GLint i, GLint j)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&j), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&i), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&j), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_AlphaFunc 159
-void
-__indirect_glAlphaFunc(GLenum func, GLclampf ref)
+void __indirect_glAlphaFunc(GLenum func, GLclampf ref)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&func), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&ref), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BlendFunc 160
-void
-__indirect_glBlendFunc(GLenum sfactor, GLenum dfactor)
+void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactor), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&sfactor), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&dfactor), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LogicOp 161
-void
-__indirect_glLogicOp(GLenum opcode)
+void __indirect_glLogicOp(GLenum opcode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_LogicOp, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LogicOp, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&opcode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_StencilFunc 162
-void
-__indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask)
+void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&mask), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&func), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&ref), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&mask), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_StencilOp 163
-void
-__indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_StencilOp, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&zfail), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&zpass), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_StencilOp, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&fail), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&zfail), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&zpass), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_DepthFunc 164
-void
-__indirect_glDepthFunc(GLenum func)
+void __indirect_glDepthFunc(GLenum func)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&func), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PixelZoom 165
-void
-__indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor)
+void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&yfactor), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&xfactor), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&yfactor), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PixelTransferf 166
-void
-__indirect_glPixelTransferf(GLenum pname, GLfloat param)
+void __indirect_glPixelTransferf(GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PixelTransferi 167
-void
-__indirect_glPixelTransferi(GLenum pname, GLint param)
+void __indirect_glPixelTransferi(GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PixelMapfv 168
-void
-__indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values)
+void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 4));
if (0 + safe_pad(safe_mul(mapsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -3722,37 +3061,34 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values)
return;
}
if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_PixelMapfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (values),
- safe_mul(mapsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_PixelMapfv;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&map), 4);
- (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4);
- __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 4));
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_PixelMapfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&map), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&mapsize), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(values), safe_mul(mapsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_PixelMapfv;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&map), 4);
+(void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4);
+ __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 4));
+}
}
}
#define X_GLrop_PixelMapuiv 169
-void
-__indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values)
+void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 4));
if (0 + safe_pad(safe_mul(mapsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -3763,37 +3099,34 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values)
return;
}
if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_PixelMapuiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (values),
- safe_mul(mapsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_PixelMapuiv;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&map), 4);
- (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4);
- __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 4));
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_PixelMapuiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&map), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&mapsize), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(values), safe_mul(mapsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_PixelMapuiv;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&map), 4);
+(void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4);
+ __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 4));
+}
}
}
#define X_GLrop_PixelMapusv 170
-void
-__indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values)
+void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 2));
if (0 + safe_pad(safe_mul(mapsize, 2)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -3804,73 +3137,62 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values)
return;
}
if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_PixelMapusv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (values),
- safe_mul(mapsize, 2));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_PixelMapusv;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&map), 4);
- (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4);
- __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 2));
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_PixelMapusv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&map), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&mapsize), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(values), safe_mul(mapsize, 2));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_PixelMapusv;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&map), 4);
+(void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4);
+ __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 2));
+}
}
}
#define X_GLrop_ReadBuffer 171
-void
-__indirect_glReadBuffer(GLenum mode)
+void __indirect_glReadBuffer(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyPixels 172
-void
-__indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum type)
+void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&type), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&type), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLsop_ReadPixels 111
-void
-__indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid * pixels)
+void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 28;
#endif
@@ -3878,96 +3200,74 @@ __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_read_pixels_reply_t *reply =
- xcb_glx_read_pixels_reply(c,
- xcb_glx_read_pixels(c,
- gc->
- currentContextTag,
- x, y, width, height,
- format, type,
- state->storePack.
- swapEndian, 0),
- NULL);
- __glEmptyImage(gc, 3, width, height, 1, format, type,
- xcb_glx_read_pixels_data(reply), pixels);
+ xcb_glx_read_pixels_reply_t *reply = xcb_glx_read_pixels_reply(c, xcb_glx_read_pixels(c, gc->currentContextTag, x, y, width, height, format, type, state->storePack.swapEndian, 0), NULL);
+ __glEmptyImage(gc, 3, width, height, 1, format, type, xcb_glx_read_pixels_data(reply), pixels);
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&x), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&y), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 12), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 16), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 20), (void *) (&type), 4);
- *(int32_t *) (pc + 24) = 0;
- *(int8_t *) (pc + 24) = state->storePack.swapEndian;
- __glXReadPixelReply(dpy, gc, 2, width, height, 1, format, type,
- pixels, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&x), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&y), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 12), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 16), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 20), (void *)(&type), 4);
+ *(int32_t *)(pc + 24) = 0;
+ * (int8_t *)(pc + 24) = state->storePack.swapEndian;
+ __glXReadPixelReply(dpy, gc, 2, width, height, 1, format, type, pixels, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLrop_DrawPixels 173
-void
-__indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid * pixels)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (pixels != NULL) ? __glImageSize(width, height, 1, format, type,
- 0) : 0;
+void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, 0) : 0;
const GLuint cmdlen = 40 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&type), 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, 2, width, height, 1, format, type,
- pixels, gc->pc + 40, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_2D,
- default_pixel_store_2D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_DrawPixels;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 28), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 32), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 36), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 40), (void *) (&type), 4);
- __glXSendLargeImage(gc, compsize, 2, width, height, 1, format,
- type, pixels, pc + 44, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&type), 4);
+if (compsize > 0) {
+ gc->fillImage(gc, 2, width, height, 1, format, type, pixels, gc->pc + 40, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_DrawPixels;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 28), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 32), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 36), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 40), (void *)(&type), 4);
+__glXSendLargeImage(gc, compsize, 2, width, height, 1, format, type, pixels, pc + 44, pc + 8);
+}
}
}
#define X_GLsop_GetClipPlane 113
-void
-__indirect_glGetClipPlane(GLenum plane, GLdouble * equation)
+void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
#endif
@@ -3975,34 +3275,24 @@ __indirect_glGetClipPlane(GLenum plane, GLdouble * equation)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_clip_plane_reply_t *reply =
- xcb_glx_get_clip_plane_reply(c,
- xcb_glx_get_clip_plane(c,
- gc->
- currentContextTag,
- plane), NULL);
- (void) memcpy(equation, xcb_glx_get_clip_plane_data(reply),
- xcb_glx_get_clip_plane_data_length(reply) *
- sizeof(GLdouble));
+ xcb_glx_get_clip_plane_reply_t *reply = xcb_glx_get_clip_plane_reply(c, xcb_glx_get_clip_plane(c, gc->currentContextTag, plane), NULL);
+ (void)memcpy(equation, xcb_glx_get_clip_plane_data(reply), xcb_glx_get_clip_plane_data_length(reply) * sizeof(GLdouble));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetClipPlane, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&plane), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetClipPlane, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&plane), 4);
(void) __glXReadReply(dpy, 8, equation, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetLightfv 118
-void
-__indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
+void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4010,41 +3300,30 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_lightfv_reply_t *reply =
- xcb_glx_get_lightfv_reply(c,
- xcb_glx_get_lightfv(c,
- gc->
- currentContextTag,
- light, pname),
- NULL);
+ xcb_glx_get_lightfv_reply_t *reply = xcb_glx_get_lightfv_reply(c, xcb_glx_get_lightfv(c, gc->currentContextTag, light, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_lightfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_lightfv_data(reply),
- xcb_glx_get_lightfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_lightfv_data(reply), xcb_glx_get_lightfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&light), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&light), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetLightiv 119
-void
-__indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params)
+void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4052,41 +3331,30 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_lightiv_reply_t *reply =
- xcb_glx_get_lightiv_reply(c,
- xcb_glx_get_lightiv(c,
- gc->
- currentContextTag,
- light, pname),
- NULL);
+ xcb_glx_get_lightiv_reply_t *reply = xcb_glx_get_lightiv_reply(c, xcb_glx_get_lightiv(c, gc->currentContextTag, light, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_lightiv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_lightiv_data(reply),
- xcb_glx_get_lightiv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_lightiv_data(reply), xcb_glx_get_lightiv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&light), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&light), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetMapdv 120
-void
-__indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v)
+void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4094,39 +3362,30 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_mapdv_reply_t *reply =
- xcb_glx_get_mapdv_reply(c,
- xcb_glx_get_mapdv(c,
- gc->currentContextTag,
- target, query), NULL);
+ xcb_glx_get_mapdv_reply_t *reply = xcb_glx_get_mapdv_reply(c, xcb_glx_get_mapdv(c, gc->currentContextTag, target, query), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_mapdv_data_length(reply) == 1)
- (void) memcpy(v, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(v, xcb_glx_get_mapdv_data(reply),
- xcb_glx_get_mapdv_data_length(reply) *
- sizeof(GLdouble));
+ (void)memcpy(v, xcb_glx_get_mapdv_data(reply), xcb_glx_get_mapdv_data_length(reply) * sizeof(GLdouble));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&query), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&query), 4);
(void) __glXReadReply(dpy, 8, v, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetMapfv 121
-void
-__indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v)
+void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4134,39 +3393,30 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_mapfv_reply_t *reply =
- xcb_glx_get_mapfv_reply(c,
- xcb_glx_get_mapfv(c,
- gc->currentContextTag,
- target, query), NULL);
+ xcb_glx_get_mapfv_reply_t *reply = xcb_glx_get_mapfv_reply(c, xcb_glx_get_mapfv(c, gc->currentContextTag, target, query), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_mapfv_data_length(reply) == 1)
- (void) memcpy(v, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(v, xcb_glx_get_mapfv_data(reply),
- xcb_glx_get_mapfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(v, xcb_glx_get_mapfv_data(reply), xcb_glx_get_mapfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&query), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&query), 4);
(void) __glXReadReply(dpy, 4, v, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetMapiv 122
-void
-__indirect_glGetMapiv(GLenum target, GLenum query, GLint * v)
+void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4174,39 +3424,30 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_mapiv_reply_t *reply =
- xcb_glx_get_mapiv_reply(c,
- xcb_glx_get_mapiv(c,
- gc->currentContextTag,
- target, query), NULL);
+ xcb_glx_get_mapiv_reply_t *reply = xcb_glx_get_mapiv_reply(c, xcb_glx_get_mapiv(c, gc->currentContextTag, target, query), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_mapiv_data_length(reply) == 1)
- (void) memcpy(v, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(v, xcb_glx_get_mapiv_data(reply),
- xcb_glx_get_mapiv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(v, xcb_glx_get_mapiv_data(reply), xcb_glx_get_mapiv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&query), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&query), 4);
(void) __glXReadReply(dpy, 4, v, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetMaterialfv 123
-void
-__indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
+void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4214,41 +3455,30 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_materialfv_reply_t *reply =
- xcb_glx_get_materialfv_reply(c,
- xcb_glx_get_materialfv(c,
- gc->
- currentContextTag,
- face, pname),
- NULL);
+ xcb_glx_get_materialfv_reply_t *reply = xcb_glx_get_materialfv_reply(c, xcb_glx_get_materialfv(c, gc->currentContextTag, face, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_materialfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_materialfv_data(reply),
- xcb_glx_get_materialfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_materialfv_data(reply), xcb_glx_get_materialfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&face), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&face), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetMaterialiv 124
-void
-__indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
+void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4256,41 +3486,30 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_materialiv_reply_t *reply =
- xcb_glx_get_materialiv_reply(c,
- xcb_glx_get_materialiv(c,
- gc->
- currentContextTag,
- face, pname),
- NULL);
+ xcb_glx_get_materialiv_reply_t *reply = xcb_glx_get_materialiv_reply(c, xcb_glx_get_materialiv(c, gc->currentContextTag, face, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_materialiv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_materialiv_data(reply),
- xcb_glx_get_materialiv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_materialiv_data(reply), xcb_glx_get_materialiv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&face), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&face), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetPixelMapfv 125
-void
-__indirect_glGetPixelMapfv(GLenum map, GLfloat * values)
+void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
#endif
@@ -4298,39 +3517,29 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_pixel_mapfv_reply_t *reply =
- xcb_glx_get_pixel_mapfv_reply(c,
- xcb_glx_get_pixel_mapfv(c,
- gc->
- currentContextTag,
- map), NULL);
+ xcb_glx_get_pixel_mapfv_reply_t *reply = xcb_glx_get_pixel_mapfv_reply(c, xcb_glx_get_pixel_mapfv(c, gc->currentContextTag, map), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_pixel_mapfv_data_length(reply) == 1)
- (void) memcpy(values, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(values, xcb_glx_get_pixel_mapfv_data(reply),
- xcb_glx_get_pixel_mapfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(values, xcb_glx_get_pixel_mapfv_data(reply), xcb_glx_get_pixel_mapfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&map), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&map), 4);
(void) __glXReadReply(dpy, 4, values, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetPixelMapuiv 126
-void
-__indirect_glGetPixelMapuiv(GLenum map, GLuint * values)
+void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
#endif
@@ -4338,40 +3547,29 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_pixel_mapuiv_reply_t *reply =
- xcb_glx_get_pixel_mapuiv_reply(c,
- xcb_glx_get_pixel_mapuiv(c,
- gc->
- currentContextTag,
- map),
- NULL);
+ xcb_glx_get_pixel_mapuiv_reply_t *reply = xcb_glx_get_pixel_mapuiv_reply(c, xcb_glx_get_pixel_mapuiv(c, gc->currentContextTag, map), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_pixel_mapuiv_data_length(reply) == 1)
- (void) memcpy(values, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(values, xcb_glx_get_pixel_mapuiv_data(reply),
- xcb_glx_get_pixel_mapuiv_data_length(reply) *
- sizeof(GLuint));
+ (void)memcpy(values, xcb_glx_get_pixel_mapuiv_data(reply), xcb_glx_get_pixel_mapuiv_data_length(reply) * sizeof(GLuint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&map), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&map), 4);
(void) __glXReadReply(dpy, 4, values, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetPixelMapusv 127
-void
-__indirect_glGetPixelMapusv(GLenum map, GLushort * values)
+void __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
#endif
@@ -4379,40 +3577,29 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_pixel_mapusv_reply_t *reply =
- xcb_glx_get_pixel_mapusv_reply(c,
- xcb_glx_get_pixel_mapusv(c,
- gc->
- currentContextTag,
- map),
- NULL);
+ xcb_glx_get_pixel_mapusv_reply_t *reply = xcb_glx_get_pixel_mapusv_reply(c, xcb_glx_get_pixel_mapusv(c, gc->currentContextTag, map), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_pixel_mapusv_data_length(reply) == 1)
- (void) memcpy(values, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(values, xcb_glx_get_pixel_mapusv_data(reply),
- xcb_glx_get_pixel_mapusv_data_length(reply) *
- sizeof(GLushort));
+ (void)memcpy(values, xcb_glx_get_pixel_mapusv_data(reply), xcb_glx_get_pixel_mapusv_data_length(reply) * sizeof(GLushort));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&map), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&map), 4);
(void) __glXReadReply(dpy, 2, values, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetPolygonStipple 128
-void
-__indirect_glGetPolygonStipple(GLubyte *mask)
+void __indirect_glGetPolygonStipple(GLubyte * mask)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
#endif
@@ -4420,35 +3607,24 @@ __indirect_glGetPolygonStipple(GLubyte *mask)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_polygon_stipple_reply_t *reply =
- xcb_glx_get_polygon_stipple_reply(c,
- xcb_glx_get_polygon_stipple(c,
- gc->
- currentContextTag,
- 0),
- NULL);
- __glEmptyImage(gc, 3, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
- xcb_glx_get_polygon_stipple_data(reply), mask);
+ xcb_glx_get_polygon_stipple_reply_t *reply = xcb_glx_get_polygon_stipple_reply(c, xcb_glx_get_polygon_stipple(c, gc->currentContextTag, 0), NULL);
+ __glEmptyImage(gc, 3, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, xcb_glx_get_polygon_stipple_data(reply), mask);
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen);
- *(int32_t *) (pc + 0) = 0;
- __glXReadPixelReply(dpy, gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
- mask, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen);
+ *(int32_t *)(pc + 0) = 0;
+ __glXReadPixelReply(dpy, gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexEnvfv 130
-void
-__indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params)
+void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4456,41 +3632,30 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_envfv_reply_t *reply =
- xcb_glx_get_tex_envfv_reply(c,
- xcb_glx_get_tex_envfv(c,
- gc->
- currentContextTag,
- target, pname),
- NULL);
+ xcb_glx_get_tex_envfv_reply_t *reply = xcb_glx_get_tex_envfv_reply(c, xcb_glx_get_tex_envfv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_envfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_tex_envfv_data(reply),
- xcb_glx_get_tex_envfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_tex_envfv_data(reply), xcb_glx_get_tex_envfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexEnviv 131
-void
-__indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params)
+void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4498,41 +3663,30 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_enviv_reply_t *reply =
- xcb_glx_get_tex_enviv_reply(c,
- xcb_glx_get_tex_enviv(c,
- gc->
- currentContextTag,
- target, pname),
- NULL);
+ xcb_glx_get_tex_enviv_reply_t *reply = xcb_glx_get_tex_enviv_reply(c, xcb_glx_get_tex_enviv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_enviv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_tex_enviv_data(reply),
- xcb_glx_get_tex_enviv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_tex_enviv_data(reply), xcb_glx_get_tex_enviv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexGendv 132
-void
-__indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
+void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4540,41 +3694,30 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_gendv_reply_t *reply =
- xcb_glx_get_tex_gendv_reply(c,
- xcb_glx_get_tex_gendv(c,
- gc->
- currentContextTag,
- coord, pname),
- NULL);
+ xcb_glx_get_tex_gendv_reply_t *reply = xcb_glx_get_tex_gendv_reply(c, xcb_glx_get_tex_gendv(c, gc->currentContextTag, coord, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_gendv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_tex_gendv_data(reply),
- xcb_glx_get_tex_gendv_data_length(reply) *
- sizeof(GLdouble));
+ (void)memcpy(params, xcb_glx_get_tex_gendv_data(reply), xcb_glx_get_tex_gendv_data_length(reply) * sizeof(GLdouble));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&coord), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&coord), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 8, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexGenfv 133
-void
-__indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
+void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4582,41 +3725,30 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_genfv_reply_t *reply =
- xcb_glx_get_tex_genfv_reply(c,
- xcb_glx_get_tex_genfv(c,
- gc->
- currentContextTag,
- coord, pname),
- NULL);
+ xcb_glx_get_tex_genfv_reply_t *reply = xcb_glx_get_tex_genfv_reply(c, xcb_glx_get_tex_genfv(c, gc->currentContextTag, coord, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_genfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_tex_genfv_data(reply),
- xcb_glx_get_tex_genfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_tex_genfv_data(reply), xcb_glx_get_tex_genfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&coord), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&coord), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexGeniv 134
-void
-__indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
+void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4624,43 +3756,31 @@ __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_geniv_reply_t *reply =
- xcb_glx_get_tex_geniv_reply(c,
- xcb_glx_get_tex_geniv(c,
- gc->
- currentContextTag,
- coord, pname),
- NULL);
+ xcb_glx_get_tex_geniv_reply_t *reply = xcb_glx_get_tex_geniv_reply(c, xcb_glx_get_tex_geniv(c, gc->currentContextTag, coord, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_geniv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_tex_geniv_data(reply),
- xcb_glx_get_tex_geniv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_tex_geniv_data(reply), xcb_glx_get_tex_geniv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&coord), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&coord), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexImage 135
-void
-__indirect_glGetTexImage(GLenum target, GLint level, GLenum format,
- GLenum type, GLvoid * pixels)
+void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 20;
#endif
@@ -4668,51 +3788,31 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_image_reply_t *reply =
- xcb_glx_get_tex_image_reply(c,
- xcb_glx_get_tex_image(c,
- gc->
- currentContextTag,
- target, level,
- format, type,
- state->
- storePack.
- swapEndian),
- NULL);
- if (reply->height == 0) {
- reply->height = 1;
- }
- if (reply->depth == 0) {
- reply->depth = 1;
- }
- __glEmptyImage(gc, 3, reply->width, reply->height, reply->depth,
- format, type, xcb_glx_get_tex_image_data(reply),
- pixels);
+ xcb_glx_get_tex_image_reply_t *reply = xcb_glx_get_tex_image_reply(c, xcb_glx_get_tex_image(c, gc->currentContextTag, target, level, format, type, state->storePack.swapEndian), NULL);
+ if (reply->height == 0) { reply->height = 1; }
+ if (reply->depth == 0) { reply->depth = 1; }
+ __glEmptyImage(gc, 3, reply->width, reply->height, reply->depth, format, type, xcb_glx_get_tex_image_data(reply), pixels);
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&level), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 12), (void *) (&type), 4);
- *(int32_t *) (pc + 16) = 0;
- *(int8_t *) (pc + 16) = state->storePack.swapEndian;
- __glXReadPixelReply(dpy, gc, 3, 0, 0, 0, format, type, pixels,
- GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&level), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 12), (void *)(&type), 4);
+ *(int32_t *)(pc + 16) = 0;
+ * (int8_t *)(pc + 16) = state->storePack.swapEndian;
+ __glXReadPixelReply(dpy, gc, 3, 0, 0, 0, format, type, pixels, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexParameterfv 136
-void
-__indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
+void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4720,42 +3820,30 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_parameterfv_reply_t *reply =
- xcb_glx_get_tex_parameterfv_reply(c,
- xcb_glx_get_tex_parameterfv(c,
- gc->
- currentContextTag,
- target,
- pname),
- NULL);
+ xcb_glx_get_tex_parameterfv_reply_t *reply = xcb_glx_get_tex_parameterfv_reply(c, xcb_glx_get_tex_parameterfv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_parameterfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_tex_parameterfv_data(reply),
- xcb_glx_get_tex_parameterfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_tex_parameterfv_data(reply), xcb_glx_get_tex_parameterfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexParameteriv 137
-void
-__indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
+void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -4763,43 +3851,30 @@ __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_parameteriv_reply_t *reply =
- xcb_glx_get_tex_parameteriv_reply(c,
- xcb_glx_get_tex_parameteriv(c,
- gc->
- currentContextTag,
- target,
- pname),
- NULL);
+ xcb_glx_get_tex_parameteriv_reply_t *reply = xcb_glx_get_tex_parameteriv_reply(c, xcb_glx_get_tex_parameteriv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_parameteriv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_tex_parameteriv_data(reply),
- xcb_glx_get_tex_parameteriv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_tex_parameteriv_data(reply), xcb_glx_get_tex_parameteriv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexLevelParameterfv 138
-void
-__indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname,
- GLfloat * params)
+void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 12;
#endif
@@ -4807,44 +3882,31 @@ __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_level_parameterfv_reply_t *reply =
- xcb_glx_get_tex_level_parameterfv_reply(c,
- xcb_glx_get_tex_level_parameterfv
- (c, gc->currentContextTag,
- target, level, pname),
- NULL);
+ xcb_glx_get_tex_level_parameterfv_reply_t *reply = xcb_glx_get_tex_level_parameterfv_reply(c, xcb_glx_get_tex_level_parameterfv(c, gc->currentContextTag, target, level, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_level_parameterfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_tex_level_parameterfv_data(reply),
- xcb_glx_get_tex_level_parameterfv_data_length(reply)
- * sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_tex_level_parameterfv_data(reply), xcb_glx_get_tex_level_parameterfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&level), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&level), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetTexLevelParameteriv 139
-void
-__indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname,
- GLint * params)
+void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 12;
#endif
@@ -4852,43 +3914,31 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_tex_level_parameteriv_reply_t *reply =
- xcb_glx_get_tex_level_parameteriv_reply(c,
- xcb_glx_get_tex_level_parameteriv
- (c, gc->currentContextTag,
- target, level, pname),
- NULL);
+ xcb_glx_get_tex_level_parameteriv_reply_t *reply = xcb_glx_get_tex_level_parameteriv_reply(c, xcb_glx_get_tex_level_parameteriv(c, gc->currentContextTag, target, level, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_tex_level_parameteriv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_tex_level_parameteriv_data(reply),
- xcb_glx_get_tex_level_parameteriv_data_length(reply)
- * sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_tex_level_parameteriv_data(reply), xcb_glx_get_tex_level_parameteriv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&level), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&level), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_IsList 141
-GLboolean
-__indirect_glIsList(GLuint list)
+GLboolean __indirect_glIsList(GLuint list)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -4897,454 +3947,362 @@ __indirect_glIsList(GLuint list)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_is_list_reply_t *reply =
- xcb_glx_is_list_reply(c,
- xcb_glx_is_list(c, gc->currentContextTag,
- list), NULL);
+ xcb_glx_is_list_reply_t *reply = xcb_glx_is_list_reply(c, xcb_glx_is_list(c, gc->currentContextTag, list), NULL);
retval = reply->ret_val;
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_IsList, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&list), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_IsList, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&list), 4);
retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return retval;
}
#define X_GLrop_DepthRange 174
-void
-__indirect_glDepthRange(GLclampd zNear, GLclampd zFar)
+void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_DepthRange, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&zFar), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_DepthRange, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&zNear), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&zFar), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Frustum 175
-void
-__indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom,
- GLdouble top, GLdouble zNear, GLdouble zFar)
+void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 52;
- emit_header(gc->pc, X_GLrop_Frustum, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Frustum, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&left), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&right), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&bottom), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&top), 8);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&zNear), 8);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&zFar), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LoadIdentity 176
-void
-__indirect_glLoadIdentity(void)
+void __indirect_glLoadIdentity(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
- emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LoadMatrixf 177
-void
-__indirect_glLoadMatrixf(const GLfloat * m)
+void __indirect_glLoadMatrixf(const GLfloat * m)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 68;
- emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(m), 64);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_LoadMatrixd 178
-void
-__indirect_glLoadMatrixd(const GLdouble * m)
+void __indirect_glLoadMatrixd(const GLdouble * m)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 132;
- emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(m), 128);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MatrixMode 179
-void
-__indirect_glMatrixMode(GLenum mode)
+void __indirect_glMatrixMode(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultMatrixf 180
-void
-__indirect_glMultMatrixf(const GLfloat * m)
+void __indirect_glMultMatrixf(const GLfloat * m)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 68;
- emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(m), 64);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultMatrixd 181
-void
-__indirect_glMultMatrixd(const GLdouble * m)
+void __indirect_glMultMatrixd(const GLdouble * m)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 132;
- emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(m), 128);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Ortho 182
-void
-__indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom,
- GLdouble top, GLdouble zNear, GLdouble zFar)
+void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 52;
- emit_header(gc->pc, X_GLrop_Ortho, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Ortho, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&left), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&right), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&bottom), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&top), 8);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&zNear), 8);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&zFar), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PopMatrix 183
-void
-__indirect_glPopMatrix(void)
+void __indirect_glPopMatrix(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
- emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PushMatrix 184
-void
-__indirect_glPushMatrix(void)
+void __indirect_glPushMatrix(void)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
- emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rotated 185
-void
-__indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_Rotated, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rotated, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&angle), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&z), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Rotatef 186
-void
-__indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Rotatef, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Rotatef, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&angle), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Scaled 187
-void
-__indirect_glScaled(GLdouble x, GLdouble y, GLdouble z)
+void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_Scaled, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Scaled, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Scalef 188
-void
-__indirect_glScalef(GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Scalef, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Scalef, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Translated 189
-void
-__indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z)
+void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_Translated, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Translated, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Translatef 190
-void
-__indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Translatef, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Translatef, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Viewport 191
-void
-__indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Viewport, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Viewport, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&height), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BindTexture 4117
-void
-__indirect_glBindTexture(GLenum target, GLuint texture)
+void __indirect_glBindTexture(GLenum target, GLuint texture)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BindTexture, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&texture), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BindTexture, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&texture), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Indexubv 194
-void
-__indirect_glIndexub(GLubyte c)
+void __indirect_glIndexub(GLubyte c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Indexubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Indexubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&c), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Indexubv 194
-void
-__indirect_glIndexubv(const GLubyte *c)
+void __indirect_glIndexubv(const GLubyte * c)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_Indexubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Indexubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(c), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PolygonOffset 192
-void
-__indirect_glPolygonOffset(GLfloat factor, GLfloat units)
+void __indirect_glPolygonOffset(GLfloat factor, GLfloat units)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&units), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&factor), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&units), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyTexImage1D 4119
-void
-__indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
- GLint x, GLint y, GLsizei width, GLint border)
+void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
- emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&border), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&border), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyTexImage2D 4120
-void
-__indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border)
+void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&border), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&border), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyTexSubImage1D 4121
-void
-__indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset,
- GLint x, GLint y, GLsizei width)
+void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&xoffset), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyTexSubImage2D 4122
-void
-__indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint x, GLint y, GLsizei width,
- GLsizei height)
+void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
- emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&height), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&xoffset), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&yoffset), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&height), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLsop_DeleteTextures 144
-void
-__indirect_glDeleteTextures(GLsizei n, const GLuint * textures)
+void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4));
#endif
@@ -5362,63 +4320,55 @@ __indirect_glDeleteTextures(GLsizei n, const GLuint * textures)
(void) __glXFlushRenderBuffer(gc, gc->pc);
xcb_glx_delete_textures(c, gc->currentContextTag, n, textures);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_DeleteTextures, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 4), (void *) (textures), safe_mul(n, 4));
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_DeleteTextures, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+(void) memcpy((void *)(pc + 4), (void *)(textures), safe_mul(n, 4));
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_DeleteTexturesEXT 12
-void
-glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
+void glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLDELETETEXTURESEXTPROC p =
(PFNGLDELETETEXTURESEXTPROC) disp_table[327];
- p(n, textures);
+ p(n, textures);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4));
- if (0 + safe_pad(safe_mul(n, 4)) < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- if (n < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivate,
- X_GLvop_DeleteTexturesEXT, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 4), (void *) (textures),
- safe_mul(n, 4));
- UnlockDisplay(dpy);
- SyncHandle();
- }
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4));
+ if (0 + safe_pad(safe_mul(n, 4)) < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
return;
}
+ if (n < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivate, X_GLvop_DeleteTexturesEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+(void) memcpy((void *)(pc + 4), (void *)(textures), safe_mul(n, 4));
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
}
#define X_GLsop_GenTextures 145
-void
-__indirect_glGenTextures(GLsizei n, GLuint * textures)
+void __indirect_glGenTextures(GLsizei n, GLuint * textures)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
#endif
@@ -5430,68 +4380,55 @@ __indirect_glGenTextures(GLsizei n, GLuint * textures)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_gen_textures_reply_t *reply =
- xcb_glx_gen_textures_reply(c,
- xcb_glx_gen_textures(c,
- gc->
- currentContextTag,
- n), NULL);
- (void) memcpy(textures, xcb_glx_gen_textures_data(reply),
- xcb_glx_gen_textures_data_length(reply) *
- sizeof(GLuint));
+ xcb_glx_gen_textures_reply_t *reply = xcb_glx_gen_textures_reply(c, xcb_glx_gen_textures(c, gc->currentContextTag, n), NULL);
+ (void)memcpy(textures, xcb_glx_gen_textures_data(reply), xcb_glx_gen_textures_data_length(reply) * sizeof(GLuint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GenTextures, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenTextures, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
(void) __glXReadReply(dpy, 4, textures, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GenTexturesEXT 13
-void
-glGenTexturesEXT(GLsizei n, GLuint * textures)
+void glGenTexturesEXT(GLsizei n, GLuint * textures)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
- PFNGLGENTEXTURESEXTPROC p = (PFNGLGENTEXTURESEXTPROC) disp_table[328];
- p(n, textures);
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
+ PFNGLGENTEXTURESEXTPROC p =
+ (PFNGLGENTEXTURESEXTPROC) disp_table[328];
+ p(n, textures);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 4;
- if (n < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GenTexturesEXT, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) __glXReadReply(dpy, 4, textures, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 4;
+ if (n < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
return;
}
+ if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenTexturesEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+ (void) __glXReadReply(dpy, 4, textures, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
}
#define X_GLsop_IsTexture 146
-GLboolean
-__indirect_glIsTexture(GLuint texture)
+GLboolean __indirect_glIsTexture(GLuint texture)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -5500,64 +4437,52 @@ __indirect_glIsTexture(GLuint texture)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_is_texture_reply_t *reply =
- xcb_glx_is_texture_reply(c,
- xcb_glx_is_texture(c,
- gc->currentContextTag,
- texture), NULL);
+ xcb_glx_is_texture_reply_t *reply = xcb_glx_is_texture_reply(c, xcb_glx_is_texture(c, gc->currentContextTag, texture), NULL);
retval = reply->ret_val;
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_IsTexture, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&texture), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_IsTexture, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&texture), 4);
retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return retval;
}
#define X_GLvop_IsTextureEXT 14
-GLboolean
-glIsTextureEXT(GLuint texture)
+GLboolean glIsTextureEXT(GLuint texture)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
- PFNGLISTEXTUREEXTPROC p = (PFNGLISTEXTUREEXTPROC) disp_table[330];
- return p(texture);
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
+ PFNGLISTEXTUREEXTPROC p =
+ (PFNGLISTEXTUREEXTPROC) disp_table[330];
+ return p(texture);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- GLboolean retval = (GLboolean) 0;
- const GLuint cmdlen = 4;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_IsTextureEXT, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&texture), 4);
- retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return retval;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ GLboolean retval = (GLboolean) 0;
+ const GLuint cmdlen = 4;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_IsTextureEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&texture), 4);
+ retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return retval;
+}
}
#define X_GLrop_PrioritizeTextures 4118
-void
-__indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures,
- const GLclampf * priorities)
+void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint cmdlen =
- 8 + safe_pad(safe_mul(n, 4)) + safe_pad(safe_mul(n, 4));
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4)) + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
@@ -5567,260 +4492,207 @@ __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures,
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (textures),
- safe_mul(n, 4));
- (void) memcpy((void *) (gc->pc + 8 + safe_mul(n, 4)),
- (void *) (priorities), safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(textures), safe_mul(n, 4));
+(void) memcpy((void *)(gc->pc + 8 + safe_mul(n, 4)), (void *)(priorities), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
static void
-__glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target,
- GLint level, GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid * pixels)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (pixels != NULL) ? __glImageSize(width, height, 1, format, type,
- target) : 0;
+__glx_TexSubImage_1D2D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels )
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0;
const GLuint cmdlen = 60 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, opcode, cmdlen);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&xoffset), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&yoffset), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4);
- (void) memset((void *) (gc->pc + 56), 0, 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, dim, width, height, 1, format, type,
- pixels, gc->pc + 60, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_2D,
- default_pixel_store_2D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = opcode;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 28), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 32), (void *) (&level), 4);
- (void) memcpy((void *) (pc + 36), (void *) (&xoffset), 4);
- (void) memcpy((void *) (pc + 40), (void *) (&yoffset), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 48), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 52), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 56), (void *) (&type), 4);
- (void) memset((void *) (pc + 60), 0, 4);
- __glXSendLargeImage(gc, compsize, dim, width, height, 1, format,
- type, pixels, pc + 64, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, opcode, cmdlen);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&xoffset), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&yoffset), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 48), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 52), (void *)(&type), 4);
+(void) memset((void *)(gc->pc + 56), 0, 4);
+if (compsize > 0) {
+ gc->fillImage(gc, dim, width, height, 1, format, type, pixels, gc->pc + 60, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = opcode;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 28), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 32), (void *)(&level), 4);
+(void) memcpy((void *)(pc + 36), (void *)(&xoffset), 4);
+(void) memcpy((void *)(pc + 40), (void *)(&yoffset), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 48), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 52), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 56), (void *)(&type), 4);
+(void) memset((void *)(pc + 60), 0, 4);
+__glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, pixels, pc + 64, pc + 8);
+}
}
}
#define X_GLrop_TexSubImage1D 4099
-void
-__indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format, GLenum type,
- const GLvoid * pixels)
+void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
{
- __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset,
- 1, width, 1, format, type, pixels);
+ __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset, 1, width, 1, format, type, pixels );
}
#define X_GLrop_TexSubImage2D 4100
-void
-__indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid * pixels)
+void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
{
- __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset,
- yoffset, width, height, format, type, pixels);
+ __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset, yoffset, width, height, format, type, pixels );
}
#define X_GLrop_BlendColor 4096
-void
-__indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue,
- GLclampf alpha)
+void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_BlendColor, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BlendColor, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BlendEquation 4097
-void
-__indirect_glBlendEquation(GLenum mode)
+void __indirect_glBlendEquation(GLenum mode)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ColorTable 2053
-void
-__indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width,
- GLenum format, GLenum type, const GLvoid * table)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (table != NULL) ? __glImageSize(width, 1, 1, format, type,
- target) : 0;
+void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (table != NULL) ? __glImageSize(width, 1, 1, format, type, target) : 0;
const GLuint cmdlen = 44 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_ColorTable, cmdlen);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat),
- 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, 1, width, 1, 1, format, type, table,
- gc->pc + 44, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_1D,
- default_pixel_store_1D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_ColorTable;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 28), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4);
- (void) memcpy((void *) (pc + 36), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 40), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&type), 4);
- __glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type,
- table, pc + 48, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_ColorTable, cmdlen);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&type), 4);
+if (compsize > 0) {
+ gc->fillImage(gc, 1, width, 1, 1, format, type, table, gc->pc + 44, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_ColorTable;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 28), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 32), (void *)(&internalformat), 4);
+(void) memcpy((void *)(pc + 36), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 40), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&type), 4);
+__glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type, table, pc + 48, pc + 8);
+}
}
}
#define X_GLrop_ColorTableParameterfv 2054
-void
-__indirect_glColorTableParameterfv(GLenum target, GLenum pname,
- const GLfloat * params)
+void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glColorTableParameterfv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ColorTableParameteriv 2055
-void
-__indirect_glColorTableParameteriv(GLenum target, GLenum pname,
- const GLint * params)
+void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glColorTableParameteriv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyColorTable 2056
-void
-__indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x,
- GLint y, GLsizei width)
+void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLsop_GetColorTable 147
-void
-__indirect_glGetColorTable(GLenum target, GLenum format, GLenum type,
- GLvoid * table)
+void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 16;
#endif
@@ -5828,83 +4700,60 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_color_table_reply_t *reply =
- xcb_glx_get_color_table_reply(c,
- xcb_glx_get_color_table(c,
- gc->
- currentContextTag,
- target,
- format,
- type,
- state->
- storePack.
- swapEndian),
- NULL);
- __glEmptyImage(gc, 3, reply->width, 1, 1, format, type,
- xcb_glx_get_color_table_data(reply), table);
+ xcb_glx_get_color_table_reply_t *reply = xcb_glx_get_color_table_reply(c, xcb_glx_get_color_table(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL);
+ __glEmptyImage(gc, 3, reply->width, 1, 1, format, type, xcb_glx_get_color_table_data(reply), table);
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table,
- GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetColorTableSGI 4098
-void
-gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type,
- GLvoid * table)
+void gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETCOLORTABLESGIPROC p =
(PFNGLGETCOLORTABLESGIPROC) disp_table[343];
- p(target, format, type, table);
+ p(target, format, type, table);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 16;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetColorTableSGI, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table,
- GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 16;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetColorTableSGI, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetColorTableParameterfv 148
-void
-__indirect_glGetColorTableParameterfv(GLenum target, GLenum pname,
- GLfloat * params)
+void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -5912,76 +4761,58 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_color_table_parameterfv_reply_t *reply =
- xcb_glx_get_color_table_parameterfv_reply(c,
- xcb_glx_get_color_table_parameterfv
- (c,
- gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_color_table_parameterfv_reply_t *reply = xcb_glx_get_color_table_parameterfv_reply(c, xcb_glx_get_color_table_parameterfv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_color_table_parameterfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_color_table_parameterfv_data(reply),
- xcb_glx_get_color_table_parameterfv_data_length
- (reply) * sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_color_table_parameterfv_data(reply), xcb_glx_get_color_table_parameterfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetColorTableParameterfvSGI 4099
-void
-gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params)
+void gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETCOLORTABLEPARAMETERFVSGIPROC p =
(PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) disp_table[344];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetColorTableParameterfvSGI,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetColorTableParameterfvSGI, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetColorTableParameteriv 149
-void
-__indirect_glGetColorTableParameteriv(GLenum target, GLenum pname,
- GLint * params)
+void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -5989,346 +4820,271 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_color_table_parameteriv_reply_t *reply =
- xcb_glx_get_color_table_parameteriv_reply(c,
- xcb_glx_get_color_table_parameteriv
- (c,
- gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_color_table_parameteriv_reply_t *reply = xcb_glx_get_color_table_parameteriv_reply(c, xcb_glx_get_color_table_parameteriv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_color_table_parameteriv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_color_table_parameteriv_data(reply),
- xcb_glx_get_color_table_parameteriv_data_length
- (reply) * sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_color_table_parameteriv_data(reply), xcb_glx_get_color_table_parameteriv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetColorTableParameterivSGI 4100
-void
-gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params)
+void gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETCOLORTABLEPARAMETERIVSGIPROC p =
(PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) disp_table[345];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetColorTableParameterivSGI,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetColorTableParameterivSGI, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLrop_ColorSubTable 195
-void
-__indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count,
- GLenum format, GLenum type, const GLvoid * data)
+void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0;
const GLuint cmdlen = 44 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&start), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&count), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, 1, count, 1, 1, format, type, data,
- gc->pc + 44, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_1D,
- default_pixel_store_1D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_ColorSubTable;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 28), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 32), (void *) (&start), 4);
- (void) memcpy((void *) (pc + 36), (void *) (&count), 4);
- (void) memcpy((void *) (pc + 40), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&type), 4);
- __glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type,
- data, pc + 48, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&start), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&count), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&type), 4);
+if (compsize > 0) {
+ gc->fillImage(gc, 1, count, 1, 1, format, type, data, gc->pc + 44, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_ColorSubTable;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 28), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 32), (void *)(&start), 4);
+(void) memcpy((void *)(pc + 36), (void *)(&count), 4);
+(void) memcpy((void *)(pc + 40), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&type), 4);
+__glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type, data, pc + 48, pc + 8);
+}
}
}
#define X_GLrop_CopyColorSubTable 196
-void
-__indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y,
- GLsizei width)
+void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&start), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&start), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static void
-__glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target,
- GLenum internalformat, GLsizei width,
- GLsizei height, GLenum format, GLenum type,
- const GLvoid * image)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (image != NULL) ? __glImageSize(width, height, 1, format, type,
- target) : 0;
+__glx_ConvolutionFilter_1D2D( unsigned opcode, unsigned dim, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image )
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (image != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0;
const GLuint cmdlen = 48 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, opcode, cmdlen);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat),
- 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&type), 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, dim, width, height, 1, format, type,
- image, gc->pc + 48, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_2D,
- default_pixel_store_2D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = opcode;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 28), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4);
- (void) memcpy((void *) (pc + 36), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 40), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 48), (void *) (&type), 4);
- __glXSendLargeImage(gc, compsize, dim, width, height, 1, format,
- type, image, pc + 52, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, opcode, cmdlen);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&type), 4);
+if (compsize > 0) {
+ gc->fillImage(gc, dim, width, height, 1, format, type, image, gc->pc + 48, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = opcode;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 28), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 32), (void *)(&internalformat), 4);
+(void) memcpy((void *)(pc + 36), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 40), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 48), (void *)(&type), 4);
+__glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, image, pc + 52, pc + 8);
+}
}
}
#define X_GLrop_ConvolutionFilter1D 4101
-void
-__indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat,
- GLsizei width, GLenum format, GLenum type,
- const GLvoid * image)
+void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
{
- __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target,
- internalformat, width, 1, format, type,
- image);
+ __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target, internalformat, width, 1, format, type, image );
}
#define X_GLrop_ConvolutionFilter2D 4102
-void
-__indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat,
- GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid * image)
+void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
{
- __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target,
- internalformat, width, height, format, type,
- image);
+ __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target, internalformat, width, height, format, type, image );
}
#define X_GLrop_ConvolutionParameterf 4103
-void
-__indirect_glConvolutionParameterf(GLenum target, GLenum pname,
- GLfloat params)
+void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&params), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&params), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ConvolutionParameterfv 4104
-void
-__indirect_glConvolutionParameterfv(GLenum target, GLenum pname,
- const GLfloat * params)
+void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glConvolutionParameterfv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ConvolutionParameteri 4105
-void
-__indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params)
+void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&params), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&params), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ConvolutionParameteriv 4106
-void
-__indirect_glConvolutionParameteriv(GLenum target, GLenum pname,
- const GLint * params)
+void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glConvolutionParameteriv_size(pname);
const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyConvolutionFilter1D 4107
-void
-__indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width)
+void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_CopyConvolutionFilter2D 4108
-void
-__indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width,
- GLsizei height)
+void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&height), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&height), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLsop_GetConvolutionFilter 150
-void
-__indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type,
- GLvoid * image)
+void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 16;
#endif
@@ -6336,82 +5092,61 @@ __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_convolution_filter_reply_t *reply =
- xcb_glx_get_convolution_filter_reply(c,
- xcb_glx_get_convolution_filter
- (c, gc->currentContextTag,
- target, format, type,
- state->storePack.
- swapEndian), NULL);
- if (reply->height == 0) {
- reply->height = 1;
- }
- __glEmptyImage(gc, 3, reply->width, reply->height, 1, format, type,
- xcb_glx_get_convolution_filter_data(reply), image);
+ xcb_glx_get_convolution_filter_reply_t *reply = xcb_glx_get_convolution_filter_reply(c, xcb_glx_get_convolution_filter(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL);
+ if (reply->height == 0) { reply->height = 1; }
+ __glEmptyImage(gc, 3, reply->width, reply->height, 1, format, type, xcb_glx_get_convolution_filter_data(reply), image);
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image,
- GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetConvolutionFilterEXT 1
-void
-gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
- GLvoid * image)
+void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETCONVOLUTIONFILTEREXTPROC p =
(PFNGLGETCONVOLUTIONFILTEREXTPROC) disp_table[356];
- p(target, format, type, image);
+ p(target, format, type, image);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 16;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetConvolutionFilterEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image,
- GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 16;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetConvolutionFilterEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetConvolutionParameterfv 151
-void
-__indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname,
- GLfloat * params)
+void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -6419,76 +5154,58 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_convolution_parameterfv_reply_t *reply =
- xcb_glx_get_convolution_parameterfv_reply(c,
- xcb_glx_get_convolution_parameterfv
- (c,
- gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_convolution_parameterfv_reply_t *reply = xcb_glx_get_convolution_parameterfv_reply(c, xcb_glx_get_convolution_parameterfv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_convolution_parameterfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_convolution_parameterfv_data(reply),
- xcb_glx_get_convolution_parameterfv_data_length
- (reply) * sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_convolution_parameterfv_data(reply), xcb_glx_get_convolution_parameterfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetConvolutionParameterfvEXT 2
-void
-gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
+void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC p =
(PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) disp_table[357];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetConvolutionParameterfvEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetConvolutionParameterfvEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetConvolutionParameteriv 152
-void
-__indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname,
- GLint * params)
+void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -6496,77 +5213,59 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_convolution_parameteriv_reply_t *reply =
- xcb_glx_get_convolution_parameteriv_reply(c,
- xcb_glx_get_convolution_parameteriv
- (c,
- gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_convolution_parameteriv_reply_t *reply = xcb_glx_get_convolution_parameteriv_reply(c, xcb_glx_get_convolution_parameteriv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_convolution_parameteriv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_convolution_parameteriv_data(reply),
- xcb_glx_get_convolution_parameteriv_data_length
- (reply) * sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_convolution_parameteriv_data(reply), xcb_glx_get_convolution_parameteriv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetConvolutionParameterivEXT 3
-void
-gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
+void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC p =
(PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) disp_table[358];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetConvolutionParameterivEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetConvolutionParameterivEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetHistogram 154
-void
-__indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format,
- GLenum type, GLvoid * values)
+void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 16;
#endif
@@ -6574,84 +5273,62 @@ __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_histogram_reply_t *reply =
- xcb_glx_get_histogram_reply(c,
- xcb_glx_get_histogram(c,
- gc->
- currentContextTag,
- target, reset,
- format, type,
- state->
- storePack.
- swapEndian),
- NULL);
- __glEmptyImage(gc, 3, reply->width, 1, 1, format, type,
- xcb_glx_get_histogram_data(reply), values);
+ xcb_glx_get_histogram_reply_t *reply = xcb_glx_get_histogram_reply(c, xcb_glx_get_histogram(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL);
+ __glEmptyImage(gc, 3, reply->width, 1, 1, format, type, xcb_glx_get_histogram_data(reply), values);
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- *(int8_t *) (pc + 13) = reset;
- __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values,
- GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ * (int8_t *)(pc + 13) = reset;
+ __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetHistogramEXT 5
-void
-gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format,
- GLenum type, GLvoid * values)
+void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETHISTOGRAMEXTPROC p =
(PFNGLGETHISTOGRAMEXTPROC) disp_table[361];
- p(target, reset, format, type, values);
+ p(target, reset, format, type, values);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 16;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetHistogramEXT, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- *(int8_t *) (pc + 13) = reset;
- __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values,
- GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 16;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetHistogramEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ * (int8_t *)(pc + 13) = reset;
+ __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, GL_TRUE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetHistogramParameterfv 155
-void
-__indirect_glGetHistogramParameterfv(GLenum target, GLenum pname,
- GLfloat * params)
+void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -6659,75 +5336,58 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_histogram_parameterfv_reply_t *reply =
- xcb_glx_get_histogram_parameterfv_reply(c,
- xcb_glx_get_histogram_parameterfv
- (c, gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_histogram_parameterfv_reply_t *reply = xcb_glx_get_histogram_parameterfv_reply(c, xcb_glx_get_histogram_parameterfv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_histogram_parameterfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_histogram_parameterfv_data(reply),
- xcb_glx_get_histogram_parameterfv_data_length(reply)
- * sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_histogram_parameterfv_data(reply), xcb_glx_get_histogram_parameterfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetHistogramParameterfvEXT 6
-void
-gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
+void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC p =
(PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) disp_table[362];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetHistogramParameterfvEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetHistogramParameterfvEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetHistogramParameteriv 156
-void
-__indirect_glGetHistogramParameteriv(GLenum target, GLenum pname,
- GLint * params)
+void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -6735,76 +5395,59 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_histogram_parameteriv_reply_t *reply =
- xcb_glx_get_histogram_parameteriv_reply(c,
- xcb_glx_get_histogram_parameteriv
- (c, gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_histogram_parameteriv_reply_t *reply = xcb_glx_get_histogram_parameteriv_reply(c, xcb_glx_get_histogram_parameteriv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_histogram_parameteriv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params,
- xcb_glx_get_histogram_parameteriv_data(reply),
- xcb_glx_get_histogram_parameteriv_data_length(reply)
- * sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_histogram_parameteriv_data(reply), xcb_glx_get_histogram_parameteriv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetHistogramParameterivEXT 7
-void
-gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
+void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC p =
(PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) disp_table[363];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetHistogramParameterivEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetHistogramParameterivEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetMinmax 157
-void
-__indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format,
- GLenum type, GLvoid * values)
+void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 16;
#endif
@@ -6812,80 +5455,62 @@ __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_minmax_reply_t *reply =
- xcb_glx_get_minmax_reply(c,
- xcb_glx_get_minmax(c,
- gc->currentContextTag,
- target, reset, format,
- type,
- state->storePack.
- swapEndian), NULL);
- __glEmptyImage(gc, 3, 2, 1, 1, format, type,
- xcb_glx_get_minmax_data(reply), values);
+ xcb_glx_get_minmax_reply_t *reply = xcb_glx_get_minmax_reply(c, xcb_glx_get_minmax(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL);
+ __glEmptyImage(gc, 3, 2, 1, 1, format, type, xcb_glx_get_minmax_data(reply), values);
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- *(int8_t *) (pc + 13) = reset;
- __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values,
- GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ * (int8_t *)(pc + 13) = reset;
+ __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetMinmaxEXT 8
-void
-gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format,
- GLenum type, GLvoid * values)
+void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
- PFNGLGETMINMAXEXTPROC p = (PFNGLGETMINMAXEXTPROC) disp_table[364];
- p(target, reset, format, type, values);
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
+ PFNGLGETMINMAXEXTPROC p =
+ (PFNGLGETMINMAXEXTPROC) disp_table[364];
+ p(target, reset, format, type, values);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 16;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetMinmaxEXT, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&type), 4);
- *(int32_t *) (pc + 12) = 0;
- *(int8_t *) (pc + 12) = state->storePack.swapEndian;
- *(int8_t *) (pc + 13) = reset;
- __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values,
- GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const __GLXattribute * const state = gc->client_state_private;
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 16;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetMinmaxEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&type), 4);
+ *(int32_t *)(pc + 12) = 0;
+ * (int8_t *)(pc + 12) = state->storePack.swapEndian;
+ * (int8_t *)(pc + 13) = reset;
+ __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetMinmaxParameterfv 158
-void
-__indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname,
- GLfloat * params)
+void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -6893,72 +5518,58 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname,
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_minmax_parameterfv_reply_t *reply =
- xcb_glx_get_minmax_parameterfv_reply(c,
- xcb_glx_get_minmax_parameterfv
- (c, gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_minmax_parameterfv_reply_t *reply = xcb_glx_get_minmax_parameterfv_reply(c, xcb_glx_get_minmax_parameterfv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_minmax_parameterfv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_minmax_parameterfv_data(reply),
- xcb_glx_get_minmax_parameterfv_data_length(reply) *
- sizeof(GLfloat));
+ (void)memcpy(params, xcb_glx_get_minmax_parameterfv_data(reply), xcb_glx_get_minmax_parameterfv_data_length(reply) * sizeof(GLfloat));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetMinmaxParameterfvEXT 9
-void
-gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
+void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETMINMAXPARAMETERFVEXTPROC p =
(PFNGLGETMINMAXPARAMETERFVEXTPROC) disp_table[365];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetMinmaxParameterfvEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetMinmaxParameterfvEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLsop_GetMinmaxParameteriv 159
-void
-__indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
+void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -6966,1170 +5577,940 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_minmax_parameteriv_reply_t *reply =
- xcb_glx_get_minmax_parameteriv_reply(c,
- xcb_glx_get_minmax_parameteriv
- (c, gc->currentContextTag,
- target, pname), NULL);
+ xcb_glx_get_minmax_parameteriv_reply_t *reply = xcb_glx_get_minmax_parameteriv_reply(c, xcb_glx_get_minmax_parameteriv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_minmax_parameteriv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_minmax_parameteriv_data(reply),
- xcb_glx_get_minmax_parameteriv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_minmax_parameteriv_data(reply), xcb_glx_get_minmax_parameteriv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLvop_GetMinmaxParameterivEXT 10
-void
-gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
+void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- const _glapi_proc *const disp_table = (_glapi_proc *) GET_DISPATCH();
+ const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();
PFNGLGETMINMAXPARAMETERIVEXTPROC p =
(PFNGLGETMINMAXPARAMETERIVEXTPROC) disp_table[366];
- p(target, pname, params);
+ p(target, pname, params);
} else
#endif
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
- if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetMinmaxParameterivEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
- (void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetMinmaxParameterivEXT, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
}
+ return;
+}
}
#define X_GLrop_Histogram 4110
-void
-__indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat,
- GLboolean sink)
+void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_Histogram, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&sink), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Histogram, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&sink), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_Minmax 4111
-void
-__indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
+void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_Minmax, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&sink), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_Minmax, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&sink), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ResetHistogram 4112
-void
-__indirect_glResetHistogram(GLenum target)
+void __indirect_glResetHistogram(GLenum target)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ResetMinmax 4113
-void
-__indirect_glResetMinmax(GLenum target)
+void __indirect_glResetMinmax(GLenum target)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
static void
-__glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level,
- GLint internalformat, GLsizei width, GLsizei height,
- GLsizei depth, GLsizei extent, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (pixels != NULL) ? __glImageSize(width, height, depth, format, type,
- target) : 0;
+__glx_TexImage_3D4D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid * pixels )
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0;
const GLuint cmdlen = 84 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, opcode, cmdlen);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 48), (void *) (&internalformat),
- 4);
- (void) memcpy((void *) (gc->pc + 52), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 56), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 60), (void *) (&depth), 4);
- (void) memcpy((void *) (gc->pc + 64), (void *) (&extent), 4);
- (void) memcpy((void *) (gc->pc + 68), (void *) (&border), 4);
- (void) memcpy((void *) (gc->pc + 72), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 76), (void *) (&type), 4);
- (void) memcpy((void *) (gc->pc + 80),
- (void *) ((pixels == NULL) ? one : zero), 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, dim, width, height, depth, format, type,
- pixels, gc->pc + 84, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_4D,
- default_pixel_store_4D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = opcode;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 48), (void *) (&level), 4);
- (void) memcpy((void *) (pc + 52), (void *) (&internalformat), 4);
- (void) memcpy((void *) (pc + 56), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 60), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 64), (void *) (&depth), 4);
- (void) memcpy((void *) (pc + 68), (void *) (&extent), 4);
- (void) memcpy((void *) (pc + 72), (void *) (&border), 4);
- (void) memcpy((void *) (pc + 76), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 80), (void *) (&type), 4);
- (void) memcpy((void *) (pc + 84), zero, 4);
- __glXSendLargeImage(gc, compsize, dim, width, height, depth,
- format, type, pixels, pc + 88, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, opcode, cmdlen);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 48), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 52), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 56), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 60), (void *)(&depth), 4);
+(void) memcpy((void *)(gc->pc + 64), (void *)(&extent), 4);
+(void) memcpy((void *)(gc->pc + 68), (void *)(&border), 4);
+(void) memcpy((void *)(gc->pc + 72), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 76), (void *)(&type), 4);
+(void) memcpy((void *)(gc->pc + 80), (void *)((pixels == NULL) ? one : zero), 4);
+if (compsize > 0) {
+ gc->fillImage(gc, dim, width, height, depth, format, type, pixels, gc->pc + 84, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = opcode;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 48), (void *)(&level), 4);
+(void) memcpy((void *)(pc + 52), (void *)(&internalformat), 4);
+(void) memcpy((void *)(pc + 56), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 60), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 64), (void *)(&depth), 4);
+(void) memcpy((void *)(pc + 68), (void *)(&extent), 4);
+(void) memcpy((void *)(pc + 72), (void *)(&border), 4);
+(void) memcpy((void *)(pc + 76), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 80), (void *)(&type), 4);
+(void) memcpy((void *)(pc + 84), zero, 4);
+__glXSendLargeImage(gc, compsize, dim, width, height, depth, format, type, pixels, pc + 88, pc + 8);
+}
}
}
#define X_GLrop_TexImage3D 4114
-void
-__indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type,
- const GLvoid * pixels)
+void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
{
- __glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat,
- width, height, depth, 1, border, format, type,
- pixels);
+ __glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat, width, height, depth, 1, border, format, type, pixels );
}
static void
-__glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target,
- GLint level, GLint xoffset, GLint yoffset,
- GLint zoffset, GLint woffset, GLsizei width,
- GLsizei height, GLsizei depth, GLsizei extent,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- struct glx_context *const gc = __glXGetCurrentContext();
- const GLuint compsize =
- (pixels != NULL) ? __glImageSize(width, height, depth, format, type,
- target) : 0;
+__glx_TexSubImage_3D4D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid * pixels )
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0;
const GLuint cmdlen = 92 + safe_pad(compsize);
if (0 + safe_pad(compsize) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect(gc->currentDpy != NULL, 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, opcode, cmdlen);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 48), (void *) (&xoffset), 4);
- (void) memcpy((void *) (gc->pc + 52), (void *) (&yoffset), 4);
- (void) memcpy((void *) (gc->pc + 56), (void *) (&zoffset), 4);
- (void) memcpy((void *) (gc->pc + 60), (void *) (&woffset), 4);
- (void) memcpy((void *) (gc->pc + 64), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 68), (void *) (&height), 4);
- (void) memcpy((void *) (gc->pc + 72), (void *) (&depth), 4);
- (void) memcpy((void *) (gc->pc + 76), (void *) (&extent), 4);
- (void) memcpy((void *) (gc->pc + 80), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4);
- (void) memset((void *) (gc->pc + 88), 0, 4);
- if (compsize > 0) {
- (*gc->fillImage) (gc, dim, width, height, depth, format, type,
- pixels, gc->pc + 92, gc->pc + 4);
- } else {
- (void) memcpy(gc->pc + 4, default_pixel_store_4D,
- default_pixel_store_4D_size);
- }
- gc->pc += cmdlen;
- if (gc->pc > gc->limit) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = opcode;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 44), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 48), (void *) (&level), 4);
- (void) memcpy((void *) (pc + 52), (void *) (&xoffset), 4);
- (void) memcpy((void *) (pc + 56), (void *) (&yoffset), 4);
- (void) memcpy((void *) (pc + 60), (void *) (&zoffset), 4);
- (void) memcpy((void *) (pc + 64), (void *) (&woffset), 4);
- (void) memcpy((void *) (pc + 68), (void *) (&width), 4);
- (void) memcpy((void *) (pc + 72), (void *) (&height), 4);
- (void) memcpy((void *) (pc + 76), (void *) (&depth), 4);
- (void) memcpy((void *) (pc + 80), (void *) (&extent), 4);
- (void) memcpy((void *) (pc + 84), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 88), (void *) (&type), 4);
- (void) memset((void *) (pc + 92), 0, 4);
- __glXSendLargeImage(gc, compsize, dim, width, height, depth,
- format, type, pixels, pc + 96, pc + 8);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, opcode, cmdlen);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 48), (void *)(&xoffset), 4);
+(void) memcpy((void *)(gc->pc + 52), (void *)(&yoffset), 4);
+(void) memcpy((void *)(gc->pc + 56), (void *)(&zoffset), 4);
+(void) memcpy((void *)(gc->pc + 60), (void *)(&woffset), 4);
+(void) memcpy((void *)(gc->pc + 64), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 68), (void *)(&height), 4);
+(void) memcpy((void *)(gc->pc + 72), (void *)(&depth), 4);
+(void) memcpy((void *)(gc->pc + 76), (void *)(&extent), 4);
+(void) memcpy((void *)(gc->pc + 80), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 84), (void *)(&type), 4);
+(void) memset((void *)(gc->pc + 88), 0, 4);
+if (compsize > 0) {
+ gc->fillImage(gc, dim, width, height, depth, format, type, pixels, gc->pc + 92, gc->pc + 4);
+} else {
+ (void) memcpy( gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size );
+}
+gc->pc += cmdlen;
+if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = opcode;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 44), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 48), (void *)(&level), 4);
+(void) memcpy((void *)(pc + 52), (void *)(&xoffset), 4);
+(void) memcpy((void *)(pc + 56), (void *)(&yoffset), 4);
+(void) memcpy((void *)(pc + 60), (void *)(&zoffset), 4);
+(void) memcpy((void *)(pc + 64), (void *)(&woffset), 4);
+(void) memcpy((void *)(pc + 68), (void *)(&width), 4);
+(void) memcpy((void *)(pc + 72), (void *)(&height), 4);
+(void) memcpy((void *)(pc + 76), (void *)(&depth), 4);
+(void) memcpy((void *)(pc + 80), (void *)(&extent), 4);
+(void) memcpy((void *)(pc + 84), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 88), (void *)(&type), 4);
+(void) memset((void *)(pc + 92), 0, 4);
+__glXSendLargeImage(gc, compsize, dim, width, height, depth, format, type, pixels, pc + 96, pc + 8);
+}
}
}
#define X_GLrop_TexSubImage3D 4115
-void
-__indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth, GLenum format,
- GLenum type, const GLvoid * pixels)
+void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
{
- __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset,
- yoffset, zoffset, 1, width, height, depth, 1,
- format, type, pixels);
+ __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset, yoffset, zoffset, 1, width, height, depth, 1, format, type, pixels );
}
#define X_GLrop_CopyTexSubImage3D 4123
-void
-__indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset, GLint x, GLint y,
- GLsizei width, GLsizei height)
+void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&zoffset), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&xoffset), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&yoffset), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&zoffset), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&height), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ActiveTexture 197
-void
-__indirect_glActiveTexture(GLenum texture)
+void __indirect_glActiveTexture(GLenum texture)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ActiveTexture, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ActiveTexture, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&texture), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1dv 198
-void
-__indirect_glMultiTexCoord1d(GLenum target, GLdouble s)
+void __indirect_glMultiTexCoord1d(GLenum target, GLdouble s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1dv 198
-void
-__indirect_glMultiTexCoord1dv(GLenum target, const GLdouble * v)
+void __indirect_glMultiTexCoord1dv(GLenum target, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1fvARB 199
-void
-__indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s)
+void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1fvARB 199
-void
-__indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v)
+void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1iv 200
-void
-__indirect_glMultiTexCoord1i(GLenum target, GLint s)
+void __indirect_glMultiTexCoord1i(GLenum target, GLint s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1iv 200
-void
-__indirect_glMultiTexCoord1iv(GLenum target, const GLint * v)
+void __indirect_glMultiTexCoord1iv(GLenum target, const GLint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1sv 201
-void
-__indirect_glMultiTexCoord1s(GLenum target, GLshort s)
+void __indirect_glMultiTexCoord1s(GLenum target, GLshort s)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord1sv 201
-void
-__indirect_glMultiTexCoord1sv(GLenum target, const GLshort * v)
+void __indirect_glMultiTexCoord1sv(GLenum target, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord1sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord1sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2dv 202
-void
-__indirect_glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t)
+void __indirect_glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2dv 202
-void
-__indirect_glMultiTexCoord2dv(GLenum target, const GLdouble * v)
+void __indirect_glMultiTexCoord2dv(GLenum target, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v), 16);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2fvARB 203
-void
-__indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
+void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2fvARB 203
-void
-__indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v)
+void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2iv 204
-void
-__indirect_glMultiTexCoord2i(GLenum target, GLint s, GLint t)
+void __indirect_glMultiTexCoord2i(GLenum target, GLint s, GLint t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2iv 204
-void
-__indirect_glMultiTexCoord2iv(GLenum target, const GLint * v)
+void __indirect_glMultiTexCoord2iv(GLenum target, const GLint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2sv 205
-void
-__indirect_glMultiTexCoord2s(GLenum target, GLshort s, GLshort t)
+void __indirect_glMultiTexCoord2s(GLenum target, GLshort s, GLshort t)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&t), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord2sv 205
-void
-__indirect_glMultiTexCoord2sv(GLenum target, const GLshort * v)
+void __indirect_glMultiTexCoord2sv(GLenum target, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_MultiTexCoord2sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord2sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3dv 206
-void
-__indirect_glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t,
- GLdouble r)
+void __indirect_glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3dv 206
-void
-__indirect_glMultiTexCoord3dv(GLenum target, const GLdouble * v)
+void __indirect_glMultiTexCoord3dv(GLenum target, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v), 24);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3fvARB 207
-void
-__indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t,
- GLfloat r)
+void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3fvARB 207
-void
-__indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v)
+void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 12);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3iv 208
-void
-__indirect_glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r)
+void __indirect_glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3iv 208
-void
-__indirect_glMultiTexCoord3iv(GLenum target, const GLint * v)
+void __indirect_glMultiTexCoord3iv(GLenum target, const GLint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 12);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3sv 209
-void
-__indirect_glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r)
+void __indirect_glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&t), 2);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&r), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord3sv 209
-void
-__indirect_glMultiTexCoord3sv(GLenum target, const GLshort * v)
+void __indirect_glMultiTexCoord3sv(GLenum target, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 6);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4dv 210
-void
-__indirect_glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t,
- GLdouble r, GLdouble q)
+void __indirect_glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&q), 8);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4dv 210
-void
-__indirect_glMultiTexCoord4dv(GLenum target, const GLdouble * v)
+void __indirect_glMultiTexCoord4dv(GLenum target, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v), 32);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4fvARB 211
-void
-__indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t,
- GLfloat r, GLfloat q)
+void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&q), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4fvARB 211
-void
-__indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v)
+void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4iv 212
-void
-__indirect_glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r,
- GLint q)
+void __indirect_glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&q), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4iv 212
-void
-__indirect_glMultiTexCoord4iv(GLenum target, const GLint * v)
+void __indirect_glMultiTexCoord4iv(GLenum target, const GLint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4sv 213
-void
-__indirect_glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r,
- GLshort q)
+void __indirect_glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2);
- (void) memcpy((void *) (gc->pc + 14), (void *) (&q), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&t), 2);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&r), 2);
+(void) memcpy((void *)(gc->pc + 14), (void *)(&q), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_MultiTexCoord4sv 213
-void
-__indirect_glMultiTexCoord4sv(GLenum target, const GLshort * v)
+void __indirect_glMultiTexCoord4sv(GLenum target, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_MultiTexCoord4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_MultiTexCoord4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SampleCoverage 229
-void
-__indirect_glSampleCoverage(GLclampf value, GLboolean invert)
+void __indirect_glSampleCoverage(GLclampf value, GLboolean invert)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_SampleCoverage, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SampleCoverage, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&value), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&invert), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BlendFuncSeparate 4134
-void
-__indirect_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorAlpha, GLenum dfactorAlpha)
+void __indirect_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_BlendFuncSeparate, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactorRGB), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&sfactorAlpha), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&dfactorAlpha), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BlendFuncSeparate, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&sfactorRGB), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&dfactorRGB), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&sfactorAlpha), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&dfactorAlpha), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FogCoorddv 4125
-void
-__indirect_glFogCoordd(GLdouble coord)
+void __indirect_glFogCoordd(GLdouble coord)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_FogCoorddv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FogCoorddv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FogCoorddv 4125
-void
-__indirect_glFogCoorddv(const GLdouble * coord)
+void __indirect_glFogCoorddv(const GLdouble * coord)
{
- generic_8_byte(X_GLrop_FogCoorddv, coord);
+ generic_8_byte( X_GLrop_FogCoorddv, coord );
}
#define X_GLrop_PointParameterf 2065
-void
-__indirect_glPointParameterf(GLenum pname, GLfloat param)
+void __indirect_glPointParameterf(GLenum pname, GLfloat param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_PointParameterf, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PointParameterf, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PointParameterfv 2066
-void
-__indirect_glPointParameterfv(GLenum pname, const GLfloat * params)
+void __indirect_glPointParameterfv(GLenum pname, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glPointParameterfv_size(pname);
const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_PointParameterfv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PointParameterfv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PointParameteri 4221
-void
-__indirect_glPointParameteri(GLenum pname, GLint param)
+void __indirect_glPointParameteri(GLenum pname, GLint param)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_PointParameteri, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&param), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PointParameteri, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&param), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_PointParameteriv 4222
-void
-__indirect_glPointParameteriv(GLenum pname, const GLint * params)
+void __indirect_glPointParameteriv(GLenum pname, const GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint compsize = __glPointParameteriv_size(pname);
const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4));
if (0 + safe_pad(safe_mul(compsize, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
- emit_header(gc->pc, X_GLrop_PointParameteriv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (params),
- safe_mul(compsize, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_PointParameteriv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(params), safe_mul(compsize, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3bv 4126
-void
-__indirect_glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue)
+void __indirect_glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_SecondaryColor3bv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3bv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3bv 4126
-void
-__indirect_glSecondaryColor3bv(const GLbyte *v)
+void __indirect_glSecondaryColor3bv(const GLbyte * v)
{
- generic_3_byte(X_GLrop_SecondaryColor3bv, v);
+ generic_3_byte( X_GLrop_SecondaryColor3bv, v );
}
#define X_GLrop_SecondaryColor3dv 4130
-void
-__indirect_glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue)
+void __indirect_glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_SecondaryColor3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&green), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&blue), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3dv 4130
-void
-__indirect_glSecondaryColor3dv(const GLdouble * v)
+void __indirect_glSecondaryColor3dv(const GLdouble * v)
{
- generic_24_byte(X_GLrop_SecondaryColor3dv, v);
+ generic_24_byte( X_GLrop_SecondaryColor3dv, v );
}
#define X_GLrop_SecondaryColor3iv 4128
-void
-__indirect_glSecondaryColor3i(GLint red, GLint green, GLint blue)
+void __indirect_glSecondaryColor3i(GLint red, GLint green, GLint blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_SecondaryColor3iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3iv 4128
-void
-__indirect_glSecondaryColor3iv(const GLint * v)
+void __indirect_glSecondaryColor3iv(const GLint * v)
{
- generic_12_byte(X_GLrop_SecondaryColor3iv, v);
+ generic_12_byte( X_GLrop_SecondaryColor3iv, v );
}
#define X_GLrop_SecondaryColor3sv 4127
-void
-__indirect_glSecondaryColor3s(GLshort red, GLshort green, GLshort blue)
+void __indirect_glSecondaryColor3s(GLshort red, GLshort green, GLshort blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_SecondaryColor3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3sv 4127
-void
-__indirect_glSecondaryColor3sv(const GLshort * v)
+void __indirect_glSecondaryColor3sv(const GLshort * v)
{
- generic_6_byte(X_GLrop_SecondaryColor3sv, v);
+ generic_6_byte( X_GLrop_SecondaryColor3sv, v );
}
#define X_GLrop_SecondaryColor3ubv 4131
-void
-__indirect_glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue)
+void __indirect_glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_SecondaryColor3ubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
- (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3ubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1);
+(void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3ubv 4131
-void
-__indirect_glSecondaryColor3ubv(const GLubyte *v)
+void __indirect_glSecondaryColor3ubv(const GLubyte * v)
{
- generic_3_byte(X_GLrop_SecondaryColor3ubv, v);
+ generic_3_byte( X_GLrop_SecondaryColor3ubv, v );
}
#define X_GLrop_SecondaryColor3uiv 4133
-void
-__indirect_glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue)
+void __indirect_glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_SecondaryColor3uiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3uiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3uiv 4133
-void
-__indirect_glSecondaryColor3uiv(const GLuint * v)
+void __indirect_glSecondaryColor3uiv(const GLuint * v)
{
- generic_12_byte(X_GLrop_SecondaryColor3uiv, v);
+ generic_12_byte( X_GLrop_SecondaryColor3uiv, v );
}
#define X_GLrop_SecondaryColor3usv 4132
-void
-__indirect_glSecondaryColor3us(GLushort red, GLushort green, GLushort blue)
+void __indirect_glSecondaryColor3us(GLushort red, GLushort green, GLushort blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_SecondaryColor3usv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
- (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3usv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2);
+(void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3usv 4132
-void
-__indirect_glSecondaryColor3usv(const GLushort * v)
+void __indirect_glSecondaryColor3usv(const GLushort * v)
{
- generic_6_byte(X_GLrop_SecondaryColor3usv, v);
+ generic_6_byte( X_GLrop_SecondaryColor3usv, v );
}
#define X_GLrop_WindowPos3fv 230
-void
-__indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_WindowPos3fv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_WindowPos3fv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_WindowPos3fv 230
-void
-__indirect_glWindowPos3fv(const GLfloat * v)
+void __indirect_glWindowPos3fv(const GLfloat * v)
{
- generic_12_byte(X_GLrop_WindowPos3fv, v);
+ generic_12_byte( X_GLrop_WindowPos3fv, v );
}
#define X_GLrop_BeginQuery 231
-void
-__indirect_glBeginQuery(GLenum target, GLuint id)
+void __indirect_glBeginQuery(GLenum target, GLuint id)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BeginQuery, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BeginQuery, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&id), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLsop_DeleteQueries 161
-void
-__indirect_glDeleteQueries(GLsizei n, const GLuint * ids)
+void __indirect_glDeleteQueries(GLsizei n, const GLuint * ids)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4));
#endif
@@ -8147,37 +6528,31 @@ __indirect_glDeleteQueries(GLsizei n, const GLuint * ids)
(void) __glXFlushRenderBuffer(gc, gc->pc);
xcb_glx_delete_queries(c, gc->currentContextTag, n, ids);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_DeleteQueries, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 4), (void *) (ids), safe_mul(n, 4));
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_DeleteQueries, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+(void) memcpy((void *)(pc + 4), (void *)(ids), safe_mul(n, 4));
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLrop_EndQuery 232
-void
-__indirect_glEndQuery(GLenum target)
+void __indirect_glEndQuery(GLenum target)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_EndQuery, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_EndQuery, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLsop_GenQueries 162
-void
-__indirect_glGenQueries(GLsizei n, GLuint * ids)
+void __indirect_glGenQueries(GLsizei n, GLuint * ids)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
#endif
@@ -8189,34 +6564,24 @@ __indirect_glGenQueries(GLsizei n, GLuint * ids)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_gen_queries_reply_t *reply =
- xcb_glx_gen_queries_reply(c,
- xcb_glx_gen_queries(c,
- gc->
- currentContextTag,
- n), NULL);
- (void) memcpy(ids, xcb_glx_gen_queries_data(reply),
- xcb_glx_gen_queries_data_length(reply) *
- sizeof(GLuint));
+ xcb_glx_gen_queries_reply_t *reply = xcb_glx_gen_queries_reply(c, xcb_glx_gen_queries(c, gc->currentContextTag, n), NULL);
+ (void)memcpy(ids, xcb_glx_gen_queries_data(reply), xcb_glx_gen_queries_data_length(reply) * sizeof(GLuint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GenQueries, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenQueries, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
(void) __glXReadReply(dpy, 4, ids, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetQueryObjectiv 165
-void
-__indirect_glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
+void __indirect_glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -8224,42 +6589,30 @@ __indirect_glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_query_objectiv_reply_t *reply =
- xcb_glx_get_query_objectiv_reply(c,
- xcb_glx_get_query_objectiv(c,
- gc->
- currentContextTag,
- id,
- pname),
- NULL);
+ xcb_glx_get_query_objectiv_reply_t *reply = xcb_glx_get_query_objectiv_reply(c, xcb_glx_get_query_objectiv(c, gc->currentContextTag, id, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_query_objectiv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_query_objectiv_data(reply),
- xcb_glx_get_query_objectiv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_query_objectiv_data(reply), xcb_glx_get_query_objectiv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectiv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&id), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectiv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetQueryObjectuiv 166
-void
-__indirect_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
+void __indirect_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -8267,42 +6620,30 @@ __indirect_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_query_objectuiv_reply_t *reply =
- xcb_glx_get_query_objectuiv_reply(c,
- xcb_glx_get_query_objectuiv(c,
- gc->
- currentContextTag,
- id,
- pname),
- NULL);
+ xcb_glx_get_query_objectuiv_reply_t *reply = xcb_glx_get_query_objectuiv_reply(c, xcb_glx_get_query_objectuiv(c, gc->currentContextTag, id, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_query_objectuiv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_query_objectuiv_data(reply),
- xcb_glx_get_query_objectuiv_data_length(reply) *
- sizeof(GLuint));
+ (void)memcpy(params, xcb_glx_get_query_objectuiv_data(reply), xcb_glx_get_query_objectuiv_data_length(reply) * sizeof(GLuint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuiv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&id), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuiv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_GetQueryiv 164
-void
-__indirect_glGetQueryiv(GLenum target, GLenum pname, GLint * params)
+void __indirect_glGetQueryiv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
#endif
@@ -8310,41 +6651,30 @@ __indirect_glGetQueryiv(GLenum target, GLenum pname, GLint * params)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_get_queryiv_reply_t *reply =
- xcb_glx_get_queryiv_reply(c,
- xcb_glx_get_queryiv(c,
- gc->
- currentContextTag,
- target, pname),
- NULL);
+ xcb_glx_get_queryiv_reply_t *reply = xcb_glx_get_queryiv_reply(c, xcb_glx_get_queryiv(c, gc->currentContextTag, target, pname), NULL);
/* the XXX_data_length() xcb function name is misleading, it returns the number */
/* of elements, not the length of the data part. A single element is embedded. */
if (xcb_glx_get_queryiv_data_length(reply) == 1)
- (void) memcpy(params, &reply->datum, sizeof(reply->datum));
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- (void) memcpy(params, xcb_glx_get_queryiv_data(reply),
- xcb_glx_get_queryiv_data_length(reply) *
- sizeof(GLint));
+ (void)memcpy(params, xcb_glx_get_queryiv_data(reply), xcb_glx_get_queryiv_data_length(reply) * sizeof(GLint));
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_GetQueryiv, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryiv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return;
}
#define X_GLsop_IsQuery 163
-GLboolean
-__indirect_glIsQuery(GLuint id)
+GLboolean __indirect_glIsQuery(GLuint id)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -8353,44 +6683,35 @@ __indirect_glIsQuery(GLuint id)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_is_query_reply_t *reply =
- xcb_glx_is_query_reply(c,
- xcb_glx_is_query(c, gc->currentContextTag,
- id), NULL);
+ xcb_glx_is_query_reply_t *reply = xcb_glx_is_query_reply(c, xcb_glx_is_query(c, gc->currentContextTag, id), NULL);
retval = reply->ret_val;
free(reply);
#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_IsQuery, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&id), 4);
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_IsQuery, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
#endif /* USE_XCB */
}
return retval;
}
#define X_GLrop_BlendEquationSeparate 4228
-void
-__indirect_glBlendEquationSeparate(GLenum modeRGB, GLenum modeA)
+void __indirect_glBlendEquationSeparate(GLenum modeRGB, GLenum modeA)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BlendEquationSeparate, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&modeA), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BlendEquationSeparate, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&modeRGB), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&modeA), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_DrawBuffers 233
-void
-__indirect_glDrawBuffers(GLsizei n, const GLenum * bufs)
+void __indirect_glDrawBuffers(GLsizei n, const GLenum * bufs)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -8401,504 +6722,408 @@ __indirect_glDrawBuffers(GLsizei n, const GLenum * bufs)
return;
}
if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_DrawBuffers, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (bufs),
- safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_DrawBuffers;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&n), 4);
- __glXSendLargeCommand(gc, pc, 12, bufs, safe_mul(n, 4));
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_DrawBuffers, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(bufs), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_DrawBuffers;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&n), 4);
+ __glXSendLargeCommand(gc, pc, 12, bufs, safe_mul(n, 4));
+}
}
}
#define X_GLrop_VertexAttrib1dv 4197
-void
-__indirect_glVertexAttrib1d(GLuint index, GLdouble x)
+void __indirect_glVertexAttrib1d(GLuint index, GLdouble x)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib1dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1dv 4197
-void
-__indirect_glVertexAttrib1dv(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib1dv(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib1dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1sv 4189
-void
-__indirect_glVertexAttrib1s(GLuint index, GLshort x)
+void __indirect_glVertexAttrib1s(GLuint index, GLshort x)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1sv 4189
-void
-__indirect_glVertexAttrib1sv(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib1sv(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2dv 4198
-void
-__indirect_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y)
+void __indirect_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2dv 4198
-void
-__indirect_glVertexAttrib2dv(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib2dv(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib2dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2sv 4190
-void
-__indirect_glVertexAttrib2s(GLuint index, GLshort x, GLshort y)
+void __indirect_glVertexAttrib2s(GLuint index, GLshort x, GLshort y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib2sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&y), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2sv 4190
-void
-__indirect_glVertexAttrib2sv(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib2sv(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib2sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3dv 4199
-void
-__indirect_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+void __indirect_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
- emit_header(gc->pc, X_GLrop_VertexAttrib3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&z), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3dv 4199
-void
-__indirect_glVertexAttrib3dv(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib3dv(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
- emit_header(gc->pc, X_GLrop_VertexAttrib3dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 24);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3sv 4191
-void
-__indirect_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z)
+void __indirect_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3sv 4191
-void
-__indirect_glVertexAttrib3sv(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib3sv(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib3sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 6);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4Nbv 4235
-void
-__indirect_glVertexAttrib4Nbv(GLuint index, const GLbyte *v)
+void __indirect_glVertexAttrib4Nbv(GLuint index, const GLbyte * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib4Nbv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4Nbv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4Niv 4237
-void
-__indirect_glVertexAttrib4Niv(GLuint index, const GLint * v)
+void __indirect_glVertexAttrib4Niv(GLuint index, const GLint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4Niv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4Niv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4Nsv 4236
-void
-__indirect_glVertexAttrib4Nsv(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib4Nsv(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib4Nsv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4Nsv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4Nubv 4201
-void
-__indirect_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z,
- GLubyte w)
+void __indirect_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib4Nubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1);
- (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1);
- (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4Nubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 1);
+(void) memcpy((void *)(gc->pc + 9), (void *)(&y), 1);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&z), 1);
+(void) memcpy((void *)(gc->pc + 11), (void *)(&w), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4Nubv 4201
-void
-__indirect_glVertexAttrib4Nubv(GLuint index, const GLubyte *v)
+void __indirect_glVertexAttrib4Nubv(GLuint index, const GLubyte * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib4Nubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4Nubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4Nuiv 4239
-void
-__indirect_glVertexAttrib4Nuiv(GLuint index, const GLuint * v)
+void __indirect_glVertexAttrib4Nuiv(GLuint index, const GLuint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4Nuiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4Nuiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4Nusv 4238
-void
-__indirect_glVertexAttrib4Nusv(GLuint index, const GLushort * v)
+void __indirect_glVertexAttrib4Nusv(GLuint index, const GLushort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib4Nusv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4Nusv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4bv 4230
-void
-__indirect_glVertexAttrib4bv(GLuint index, const GLbyte *v)
+void __indirect_glVertexAttrib4bv(GLuint index, const GLbyte * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib4bv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4bv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4dv 4200
-void
-__indirect_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z,
- GLdouble w)
+void __indirect_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_VertexAttrib4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&z), 8);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&w), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4dv 4200
-void
-__indirect_glVertexAttrib4dv(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib4dv(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_VertexAttrib4dv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4dv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 32);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4iv 4231
-void
-__indirect_glVertexAttrib4iv(GLuint index, const GLint * v)
+void __indirect_glVertexAttrib4iv(GLuint index, const GLint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4iv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4iv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4sv 4192
-void
-__indirect_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z,
- GLshort w)
+void __indirect_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2);
- (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 2);
+(void) memcpy((void *)(gc->pc + 14), (void *)(&w), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4sv 4192
-void
-__indirect_glVertexAttrib4sv(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib4sv(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib4sv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4sv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4ubv 4232
-void
-__indirect_glVertexAttrib4ubv(GLuint index, const GLubyte *v)
+void __indirect_glVertexAttrib4ubv(GLuint index, const GLubyte * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib4ubv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4ubv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4uiv 4234
-void
-__indirect_glVertexAttrib4uiv(GLuint index, const GLuint * v)
+void __indirect_glVertexAttrib4uiv(GLuint index, const GLuint * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4uiv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4uiv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4usv 4233
-void
-__indirect_glVertexAttrib4usv(GLuint index, const GLushort * v)
+void __indirect_glVertexAttrib4usv(GLuint index, const GLushort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib4usv, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4usv, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ClampColor 234
-void
-__indirect_glClampColor(GLenum target, GLenum clamp)
+void __indirect_glClampColor(GLenum target, GLenum clamp)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_ClampColor, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&clamp), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ClampColor, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&clamp), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BindProgramARB 4180
-void
-__indirect_glBindProgramARB(GLenum target, GLuint program)
+void __indirect_glBindProgramARB(GLenum target, GLuint program)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BindProgramARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&program), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BindProgramARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&program), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLvop_DeleteProgramsARB 1294
-void
-__indirect_glDeleteProgramsARB(GLsizei n, const GLuint * programs)
+void __indirect_glDeleteProgramsARB(GLsizei n, const GLuint * programs)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -8909,256 +7134,201 @@ __indirect_glDeleteProgramsARB(GLsizei n, const GLuint * programs)
return;
}
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivate,
- X_GLvop_DeleteProgramsARB, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 4), (void *) (programs), safe_mul(n, 4));
- UnlockDisplay(dpy);
- SyncHandle();
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivate, X_GLvop_DeleteProgramsARB, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+(void) memcpy((void *)(pc + 4), (void *)(programs), safe_mul(n, 4));
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GenProgramsARB 1295
-void
-__indirect_glGenProgramsARB(GLsizei n, GLuint * programs)
+void __indirect_glGenProgramsARB(GLsizei n, GLuint * programs)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GenProgramsARB, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenProgramsARB, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
(void) __glXReadReply(dpy, 4, programs, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetProgramStringARB 1308
-void
-__indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string)
+void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramStringARB, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramStringARB, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 1, string, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetProgramivARB 1307
-void
-__indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params)
+void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramivARB, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramivARB, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_IsProgramARB 1304
-GLboolean
-__indirect_glIsProgramARB(GLuint program)
+GLboolean __indirect_glIsProgramARB(GLuint program)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_IsProgramARB, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&program), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_IsProgramARB, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&program), 4);
retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return retval;
}
#define X_GLrop_ProgramEnvParameter4dvARB 4185
-void
-__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x,
- GLdouble y, GLdouble z, GLdouble w)
+void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
- emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&z), 8);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&w), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramEnvParameter4dvARB 4185
-void
-__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index,
- const GLdouble * params)
+void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
- emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), 32);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramEnvParameter4fvARB 4184
-void
-__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x,
- GLfloat y, GLfloat z, GLfloat w)
+void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramEnvParameter4fvARB 4184
-void
-__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index,
- const GLfloat * params)
+void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramLocalParameter4dvARB 4216
-void
-__indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index,
- GLdouble x, GLdouble y, GLdouble z,
- GLdouble w)
+void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
- emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&z), 8);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&w), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramLocalParameter4dvARB 4216
-void
-__indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index,
- const GLdouble * params)
+void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
- emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), 32);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramLocalParameter4fvARB 4215
-void
-__indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index,
- GLfloat x, GLfloat y, GLfloat z,
- GLfloat w)
+void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramLocalParameter4fvARB 4215
-void
-__indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index,
- const GLfloat * params)
+void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_ProgramStringARB 4217
-void
-__indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len,
- const GLvoid * string)
+void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9169,241 +7339,198 @@ __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len,
return;
}
if (__builtin_expect((len >= 0) && (gc->currentDpy != NULL), 1)) {
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- if ((gc->pc + cmdlen) > gc->bufEnd) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- emit_header(gc->pc, X_GLrop_ProgramStringARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&format), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (string), len);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
- } else {
- const GLint op = X_GLrop_ProgramStringARB;
- const GLuint cmdlenLarge = cmdlen + 4;
- GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&op), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 12), (void *) (&format), 4);
- (void) memcpy((void *) (pc + 16), (void *) (&len), 4);
- __glXSendLargeCommand(gc, pc, 20, string, len);
- }
+if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+emit_header(gc->pc, X_GLrop_ProgramStringARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&format), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&len), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(string), len);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+else {
+const GLint op = X_GLrop_ProgramStringARB;
+const GLuint cmdlenLarge = cmdlen + 4;
+GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 12), (void *)(&format), 4);
+(void) memcpy((void *)(pc + 16), (void *)(&len), 4);
+ __glXSendLargeCommand(gc, pc, 20, string, len);
+}
}
}
#define X_GLrop_VertexAttrib1fvARB 4193
-void
-__indirect_glVertexAttrib1fARB(GLuint index, GLfloat x)
+void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1fvARB 4193
-void
-__indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2fvARB 4194
-void
-__indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
+void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2fvARB 4194
-void
-__indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3fvARB 4195
-void
-__indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3fvARB 4195
-void
-__indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 12);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4fvARB 4196
-void
-__indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
- GLfloat w)
+void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4fvARB 4196
-void
-__indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BindFramebuffer 236
-void
-__indirect_glBindFramebuffer(GLenum target, GLuint framebuffer)
+void __indirect_glBindFramebuffer(GLenum target, GLuint framebuffer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BindFramebuffer, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&framebuffer), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BindFramebuffer, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&framebuffer), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BindRenderbuffer 235
-void
-__indirect_glBindRenderbuffer(GLenum target, GLuint renderbuffer)
+void __indirect_glBindRenderbuffer(GLenum target, GLuint renderbuffer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BindRenderbuffer, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&renderbuffer), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BindRenderbuffer, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&renderbuffer), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BlitFramebuffer 4330
-void
-__indirect_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1,
- GLint srcY1, GLint dstX0, GLint dstY0,
- GLint dstX1, GLint dstY1, GLbitfield mask,
- GLenum filter)
+void __indirect_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
- emit_header(gc->pc, X_GLrop_BlitFramebuffer, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BlitFramebuffer, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&srcX0), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&srcY0), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&srcX1), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&srcY1), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&dstX0), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&dstY0), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&dstX1), 4);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&dstY1), 4);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&mask), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&filter), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLvop_CheckFramebufferStatus 1427
-GLenum
-__indirect_glCheckFramebufferStatus(GLenum target)
+GLenum __indirect_glCheckFramebufferStatus(GLenum target)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLenum retval = (GLenum) 0;
const GLuint cmdlen = 4;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_CheckFramebufferStatus, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_CheckFramebufferStatus, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
retval = (GLenum) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return retval;
}
#define X_GLrop_DeleteFramebuffers 4320
-void
-__indirect_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers)
+void __indirect_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9414,22 +7541,18 @@ __indirect_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_DeleteFramebuffers, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (framebuffers),
- safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_DeleteFramebuffers, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(framebuffers), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_DeleteRenderbuffers 4317
-void
-__indirect_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers)
+void __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9440,380 +7563,296 @@ __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_DeleteRenderbuffers, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (renderbuffers),
- safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_DeleteRenderbuffers, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(renderbuffers), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_FramebufferRenderbuffer 4324
-void
-__indirect_glFramebufferRenderbuffer(GLenum target, GLenum attachment,
- GLenum renderbuffertarget,
- GLuint renderbuffer)
+void __indirect_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_FramebufferRenderbuffer, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&renderbuffertarget), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&renderbuffer), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FramebufferRenderbuffer, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&attachment), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&renderbuffertarget), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&renderbuffer), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FramebufferTexture1D 4321
-void
-__indirect_glFramebufferTexture1D(GLenum target, GLenum attachment,
- GLenum textarget, GLuint texture,
- GLint level)
+void __indirect_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_FramebufferTexture1D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FramebufferTexture1D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&attachment), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&textarget), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&texture), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&level), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FramebufferTexture2D 4322
-void
-__indirect_glFramebufferTexture2D(GLenum target, GLenum attachment,
- GLenum textarget, GLuint texture,
- GLint level)
+void __indirect_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_FramebufferTexture2D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FramebufferTexture2D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&attachment), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&textarget), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&texture), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&level), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FramebufferTexture3D 4323
-void
-__indirect_glFramebufferTexture3D(GLenum target, GLenum attachment,
- GLenum textarget, GLuint texture,
- GLint level, GLint layer)
+void __indirect_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_FramebufferTexture3D, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&layer), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FramebufferTexture3D, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&attachment), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&textarget), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&texture), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&layer), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FramebufferTextureLayer 237
-void
-__indirect_glFramebufferTextureLayer(GLenum target, GLenum attachment,
- GLuint texture, GLint level, GLint layer)
+void __indirect_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_FramebufferTextureLayer, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FramebufferTextureLayer, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&attachment), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&texture), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&level), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&layer), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLvop_GenFramebuffers 1426
-void
-__indirect_glGenFramebuffers(GLsizei n, GLuint * framebuffers)
+void __indirect_glGenFramebuffers(GLsizei n, GLuint * framebuffers)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GenFramebuffers, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenFramebuffers, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
(void) __glXReadReply(dpy, 4, framebuffers, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GenRenderbuffers 1423
-void
-__indirect_glGenRenderbuffers(GLsizei n, GLuint * renderbuffers)
+void __indirect_glGenRenderbuffers(GLsizei n, GLuint * renderbuffers)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GenRenderbuffers, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenRenderbuffers, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
(void) __glXReadReply(dpy, 4, renderbuffers, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLrop_GenerateMipmap 4325
-void
-__indirect_glGenerateMipmap(GLenum target)
+void __indirect_glGenerateMipmap(GLenum target)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_GenerateMipmap, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_GenerateMipmap, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLvop_GetFramebufferAttachmentParameteriv 1428
-void
-__indirect_glGetFramebufferAttachmentParameteriv(GLenum target,
- GLenum attachment,
- GLenum pname, GLint * params)
+void __indirect_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetFramebufferAttachmentParameteriv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&attachment), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetFramebufferAttachmentParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&attachment), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetRenderbufferParameteriv 1424
-void
-__indirect_glGetRenderbufferParameteriv(GLenum target, GLenum pname,
- GLint * params)
+void __indirect_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetRenderbufferParameteriv,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetRenderbufferParameteriv, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_IsFramebuffer 1425
-GLboolean
-__indirect_glIsFramebuffer(GLuint framebuffer)
+GLboolean __indirect_glIsFramebuffer(GLuint framebuffer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_IsFramebuffer, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&framebuffer), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_IsFramebuffer, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&framebuffer), 4);
retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return retval;
}
#define X_GLvop_IsRenderbuffer 1422
-GLboolean
-__indirect_glIsRenderbuffer(GLuint renderbuffer)
+GLboolean __indirect_glIsRenderbuffer(GLuint renderbuffer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_IsRenderbuffer, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&renderbuffer), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_IsRenderbuffer, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&renderbuffer), 4);
retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return retval;
}
#define X_GLrop_RenderbufferStorage 4318
-void
-__indirect_glRenderbufferStorage(GLenum target, GLenum internalformat,
- GLsizei width, GLsizei height)
+void __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_RenderbufferStorage, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RenderbufferStorage, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&height), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_RenderbufferStorageMultisample 4331
-void
-__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples,
- GLenum internalformat,
- GLsizei width, GLsizei height)
+void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&samples), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&internalformat), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&width), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&height), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SampleMaskSGIS 2048
-void
-__indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert)
+void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&value), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&invert), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SamplePatternSGIS 2049
-void
-__indirect_glSamplePatternSGIS(GLenum pattern)
+void __indirect_glSamplePatternSGIS(GLenum pattern)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&pattern), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3fvEXT 4129
-void
-__indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue)
+void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_SecondaryColor3fvEXT 4129
-void
-__indirect_glSecondaryColor3fvEXT(const GLfloat * v)
+void __indirect_glSecondaryColor3fvEXT(const GLfloat * v)
{
- generic_12_byte(X_GLrop_SecondaryColor3fvEXT, v);
+ generic_12_byte( X_GLrop_SecondaryColor3fvEXT, v );
}
#define X_GLrop_FogCoordfvEXT 4124
-void
-__indirect_glFogCoordfEXT(GLfloat coord)
+void __indirect_glFogCoordfEXT(GLfloat coord)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_FogCoordfvEXT 4124
-void
-__indirect_glFogCoordfvEXT(const GLfloat * coord)
+void __indirect_glFogCoordfvEXT(const GLfloat * coord)
{
- generic_4_byte(X_GLrop_FogCoordfvEXT, coord);
+ generic_4_byte( X_GLrop_FogCoordfvEXT, coord );
}
#define X_GLvop_AreProgramsResidentNV 1293
-GLboolean
-__indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids,
- GLboolean * residences)
+GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
@@ -9825,208 +7864,163 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids,
return 0;
}
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_AreProgramsResidentNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 4), (void *) (ids), safe_mul(n, 4));
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_AreProgramsResidentNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+(void) memcpy((void *)(pc + 4), (void *)(ids), safe_mul(n, 4));
retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return retval;
}
#define X_GLrop_ExecuteProgramNV 4181
-void
-__indirect_glExecuteProgramNV(GLenum target, GLuint id,
- const GLfloat * params)
+void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
- emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&id), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(params), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLvop_GetProgramParameterdvNV 1297
-void
-__indirect_glGetProgramParameterdvNV(GLenum target, GLuint index,
- GLenum pname, GLdouble * params)
+void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramParameterdvNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramParameterdvNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 8, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetProgramParameterfvNV 1296
-void
-__indirect_glGetProgramParameterfvNV(GLenum target, GLuint index,
- GLenum pname, GLfloat * params)
+void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramParameterfvNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramParameterfvNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetProgramStringNV 1299
-void
-__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
+void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramStringNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&id), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramStringNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 1, program, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetProgramivNV 1298
-void
-__indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params)
+void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramivNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&id), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramivNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetTrackMatrixivNV 1300
-void
-__indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname,
- GLint * params)
+void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetTrackMatrixivNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&target), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&address), 4);
- (void) memcpy((void *) (pc + 8), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetTrackMatrixivNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&address), 4);
+(void) memcpy((void *)(pc + 8), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetVertexAttribdvNV 1301
-void
-__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname,
- GLdouble * params)
+void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetVertexAttribdvNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&index), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetVertexAttribdvNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&index), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 8, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetVertexAttribfvNV 1302
-void
-__indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params)
+void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetVertexAttribfvNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&index), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetVertexAttribfvNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&index), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetVertexAttribivNV 1303
-void
-__indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params)
+void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetVertexAttribivNV, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&index), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&pname), 4);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetVertexAttribivNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&index), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
(void) __glXReadReply(dpy, 4, params, GL_FALSE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLrop_LoadProgramNV 4183
-void
-__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len,
- const GLubyte *program)
+void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10037,24 +8031,20 @@ __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len,
return;
}
if (__builtin_expect(len >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_LoadProgramNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (program), len);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_LoadProgramNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&id), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&len), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(program), len);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_ProgramParameters4dvNV 4187
-void
-__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num,
- const GLdouble * params)
+void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + safe_pad(safe_mul(num, 32));
if (0 + safe_pad(safe_mul(num, 32)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10065,25 +8055,20 @@ __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num,
return;
}
if (__builtin_expect(num >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_ProgramParameters4dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (params),
- safe_mul(num, 32));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramParameters4dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&num), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(params), safe_mul(num, 32));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_ProgramParameters4fvNV 4186
-void
-__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num,
- const GLfloat * params)
+void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + safe_pad(safe_mul(num, 16));
if (0 + safe_pad(safe_mul(num, 16)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10094,24 +8079,20 @@ __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num,
return;
}
if (__builtin_expect(num >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_ProgramParameters4fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (params),
- safe_mul(num, 16));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramParameters4fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&num), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(params), safe_mul(num, 16));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_RequestResidentProgramsNV 4182
-void
-__indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids)
+void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10122,455 +8103,365 @@ __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_RequestResidentProgramsNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (ids), safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_RequestResidentProgramsNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(ids), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_TrackMatrixNV 4188
-void
-__indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix,
- GLenum transform)
+void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&address), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&matrix), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&transform), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&address), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&matrix), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&transform), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1dvNV 4273
-void
-__indirect_glVertexAttrib1dNV(GLuint index, GLdouble x)
+void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1dvNV 4273
-void
-__indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1fvNV 4269
-void
-__indirect_glVertexAttrib1fNV(GLuint index, GLfloat x)
+void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1fvNV 4269
-void
-__indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1svNV 4265
-void
-__indirect_glVertexAttrib1sNV(GLuint index, GLshort x)
+void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib1svNV 4265
-void
-__indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2dvNV 4274
-void
-__indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y)
+void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2dvNV 4274
-void
-__indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2fvNV 4270
-void
-__indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
+void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2fvNV 4270
-void
-__indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2svNV 4266
-void
-__indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y)
+void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&y), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib2svNV 4266
-void
-__indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3dvNV 4275
-void
-__indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y,
- GLdouble z)
+void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
- emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&z), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3dvNV 4275
-void
-__indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
- emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 24);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3fvNV 4271
-void
-__indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&z), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3fvNV 4271
-void
-__indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
- emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 12);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3svNV 4267
-void
-__indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z)
+void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib3svNV 4267
-void
-__indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 6);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4dvNV 4276
-void
-__indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y,
- GLdouble z, GLdouble w)
+void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8);
- (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&z), 8);
+(void) memcpy((void *)(gc->pc + 32), (void *)(&w), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4dvNV 4276
-void
-__indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v)
+void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
- emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 32);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4fvNV 4272
-void
-__indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z,
- GLfloat w)
+void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&w), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4fvNV 4272
-void
-__indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v)
+void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
- emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 16);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4svNV 4268
-void
-__indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z,
- GLshort w)
+void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2);
- (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 2);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&y), 2);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&z), 2);
+(void) memcpy((void *)(gc->pc + 14), (void *)(&w), 2);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4svNV 4268
-void
-__indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v)
+void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
- emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 8);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4ubvNV 4277
-void
-__indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z,
- GLubyte w)
+void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1);
- (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1);
- (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1);
- (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&x), 1);
+(void) memcpy((void *)(gc->pc + 9), (void *)(&y), 1);
+(void) memcpy((void *)(gc->pc + 10), (void *)(&z), 1);
+(void) memcpy((void *)(gc->pc + 11), (void *)(&w), 1);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttrib4ubvNV 4277
-void
-__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v)
+void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_VertexAttribs1dvNV 4210
-void
-__indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v)
+void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 8));
if (0 + safe_pad(safe_mul(n, 8)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10581,22 +8472,19 @@ __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs1dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 8));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs1dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 8));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs1fvNV 4206
-void
-__indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v)
+void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10607,22 +8495,19 @@ __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs1fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs1fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs1svNV 4202
-void
-__indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v)
+void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 2));
if (0 + safe_pad(safe_mul(n, 2)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10633,22 +8518,19 @@ __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs1svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 2));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs1svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 2));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs2dvNV 4211
-void
-__indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v)
+void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 16));
if (0 + safe_pad(safe_mul(n, 16)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10659,22 +8541,19 @@ __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs2dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 16));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs2dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 16));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs2fvNV 4207
-void
-__indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v)
+void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 8));
if (0 + safe_pad(safe_mul(n, 8)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10685,22 +8564,19 @@ __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs2fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 8));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs2fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 8));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs2svNV 4203
-void
-__indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v)
+void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10711,22 +8587,19 @@ __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs2svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs2svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs3dvNV 4212
-void
-__indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v)
+void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 24));
if (0 + safe_pad(safe_mul(n, 24)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10737,22 +8610,19 @@ __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs3dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 24));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs3dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 24));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs3fvNV 4208
-void
-__indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v)
+void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 12));
if (0 + safe_pad(safe_mul(n, 12)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10763,22 +8633,19 @@ __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs3fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 12));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs3fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 12));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs3svNV 4204
-void
-__indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v)
+void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 6));
if (0 + safe_pad(safe_mul(n, 6)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10789,22 +8656,19 @@ __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs3svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 6));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs3svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 6));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs4dvNV 4213
-void
-__indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v)
+void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 32));
if (0 + safe_pad(safe_mul(n, 32)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10815,22 +8679,19 @@ __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs4dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 32));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs4dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 32));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs4fvNV 4209
-void
-__indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v)
+void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 16));
if (0 + safe_pad(safe_mul(n, 16)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10841,22 +8702,19 @@ __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs4fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 16));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs4fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 16));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs4svNV 4205
-void
-__indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v)
+void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 8));
if (0 + safe_pad(safe_mul(n, 8)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10867,22 +8725,19 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs4svNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 8));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs4svNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 8));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_VertexAttribs4ubvNV 4214
-void
-__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
+void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4));
if (0 + safe_pad(safe_mul(n, 4)) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10893,39 +8748,31 @@ __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
return;
}
if (__builtin_expect(n >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_VertexAttribs4ubvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 4));
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_VertexAttribs4ubvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&n), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), safe_mul(n, 4));
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_ActiveStencilFaceEXT 4220
-void
-__indirect_glActiveStencilFaceEXT(GLenum face)
+void __indirect_glActiveStencilFaceEXT(GLenum face)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
- emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLvop_GetProgramNamedParameterdvNV 1311
-void
-__indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len,
- const GLubyte *name,
- GLdouble * params)
+void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10936,28 +8783,21 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len,
return;
}
if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramNamedParameterdvNV,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&id), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&len), 4);
- (void) memcpy((void *) (pc + 8), (void *) (name), len);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramNamedParameterdvNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&len), 4);
+(void) memcpy((void *)(pc + 8), (void *)(name), len);
(void) __glXReadReply(dpy, 8, params, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLvop_GetProgramNamedParameterfvNV 1310
-void
-__indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len,
- const GLubyte *name,
- GLfloat * params)
+void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
{
- struct glx_context *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
+ struct glx_context * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
const GLuint cmdlen = 8 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10968,27 +8808,20 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len,
return;
}
if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_GetProgramNamedParameterfvNV,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&id), 4);
- (void) memcpy((void *) (pc + 4), (void *) (&len), 4);
- (void) memcpy((void *) (pc + 8), (void *) (name), len);
+ GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramNamedParameterfvNV, cmdlen);
+(void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+(void) memcpy((void *)(pc + 4), (void *)(&len), 4);
+(void) memcpy((void *)(pc + 8), (void *)(name), len);
(void) __glXReadReply(dpy, 4, params, GL_TRUE);
- UnlockDisplay(dpy);
- SyncHandle();
+ UnlockDisplay(dpy); SyncHandle();
}
return;
}
#define X_GLrop_ProgramNamedParameter4dvNV 4219
-void
-__indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len,
- const GLubyte *name, GLdouble x,
- GLdouble y, GLdouble z, GLdouble w)
+void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10999,28 +8832,23 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len,
return;
}
if (__builtin_expect(len >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8);
- (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (name), len);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8);
+(void) memcpy((void *)(gc->pc + 28), (void *)(&w), 8);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&id), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&len), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(name), len);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_ProgramNamedParameter4dvNV 4219
-void
-__indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len,
- const GLubyte *name,
- const GLdouble * v)
+void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -11031,25 +8859,20 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len,
return;
}
if (__builtin_expect(len >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32);
- (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4);
- (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4);
- (void) memcpy((void *) (gc->pc + 44), (void *) (name), len);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(v), 32);
+(void) memcpy((void *)(gc->pc + 36), (void *)(&id), 4);
+(void) memcpy((void *)(gc->pc + 40), (void *)(&len), 4);
+(void) memcpy((void *)(gc->pc + 44), (void *)(name), len);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_ProgramNamedParameter4fvNV 4218
-void
-__indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len,
- const GLubyte *name, GLfloat x,
- GLfloat y, GLfloat z, GLfloat w)
+void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -11060,28 +8883,23 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len,
return;
}
if (__builtin_expect(len >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
- (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
- (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4);
- (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4);
- (void) memcpy((void *) (gc->pc + 28), (void *) (name), len);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&id), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&len), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4);
+(void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4);
+(void) memcpy((void *)(gc->pc + 20), (void *)(&z), 4);
+(void) memcpy((void *)(gc->pc + 24), (void *)(&w), 4);
+(void) memcpy((void *)(gc->pc + 28), (void *)(name), len);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_ProgramNamedParameter4fvNV 4218
-void
-__indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len,
- const GLubyte *name,
- const GLfloat * v)
+void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28 + safe_pad(len);
if (0 + safe_pad(len) < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -11092,104 +8910,94 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len,
return;
}
if (__builtin_expect(len >= 0, 1)) {
- emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4);
- (void) memcpy((void *) (gc->pc + 12), (void *) (v), 16);
- (void) memcpy((void *) (gc->pc + 28), (void *) (name), len);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&id), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&len), 4);
+(void) memcpy((void *)(gc->pc + 12), (void *)(v), 16);
+(void) memcpy((void *)(gc->pc + 28), (void *)(name), len);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
}
#define X_GLrop_BindFramebufferEXT 4319
-void
-__indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer)
+void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&framebuffer), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&framebuffer), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
#define X_GLrop_BindRenderbufferEXT 4316
-void
-__indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer)
+void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer)
{
- struct glx_context *const gc = __glXGetCurrentContext();
+ struct glx_context * const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
- emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen);
- (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
- (void) memcpy((void *) (gc->pc + 8), (void *) (&renderbuffer), 4);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) {
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- }
+emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen);
+(void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+(void) memcpy((void *)(gc->pc + 8), (void *)(&renderbuffer), 4);
+gc->pc += cmdlen;
+if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
-#ifdef GLX_SHARED_GLAPI
+#ifdef GLX_INDIRECT_RENDERING
-static const struct proc_pair {
- const char *name;
- _glapi_proc proc;
+static const struct proc_pair
+{
+ const char *name;
+ _glapi_proc proc;
} proc_pairs[20] = {
- {
- "AreTexturesResidentEXT", (_glapi_proc) glAreTexturesResidentEXT}, {
- "DeleteTexturesEXT", (_glapi_proc) glDeleteTexturesEXT}, {
- "GenTexturesEXT", (_glapi_proc) glGenTexturesEXT}, {
- "GetColorTableEXT", (_glapi_proc) gl_dispatch_stub_343}, {
- "GetColorTableParameterfvEXT", (_glapi_proc) gl_dispatch_stub_344}, {
- "GetColorTableParameterfvSGI", (_glapi_proc) gl_dispatch_stub_344}, {
- "GetColorTableParameterivEXT", (_glapi_proc) gl_dispatch_stub_345}, {
- "GetColorTableParameterivSGI", (_glapi_proc) gl_dispatch_stub_345}, {
- "GetColorTableSGI", (_glapi_proc) gl_dispatch_stub_343}, {
- "GetConvolutionFilterEXT", (_glapi_proc) gl_dispatch_stub_356}, {
- "GetConvolutionParameterfvEXT", (_glapi_proc) gl_dispatch_stub_357}, {
- "GetConvolutionParameterivEXT", (_glapi_proc) gl_dispatch_stub_358}, {
- "GetHistogramEXT", (_glapi_proc) gl_dispatch_stub_361}, {
- "GetHistogramParameterfvEXT", (_glapi_proc) gl_dispatch_stub_362}, {
- "GetHistogramParameterivEXT", (_glapi_proc) gl_dispatch_stub_363}, {
- "GetMinmaxEXT", (_glapi_proc) gl_dispatch_stub_364}, {
- "GetMinmaxParameterfvEXT", (_glapi_proc) gl_dispatch_stub_365}, {
- "GetMinmaxParameterivEXT", (_glapi_proc) gl_dispatch_stub_366}, {
- "GetSeparableFilterEXT", (_glapi_proc) gl_dispatch_stub_359}, {
- "IsTextureEXT", (_glapi_proc) glIsTextureEXT}
+ { "AreTexturesResidentEXT", (_glapi_proc) glAreTexturesResidentEXT },
+ { "DeleteTexturesEXT", (_glapi_proc) glDeleteTexturesEXT },
+ { "GenTexturesEXT", (_glapi_proc) glGenTexturesEXT },
+ { "GetColorTableEXT", (_glapi_proc) gl_dispatch_stub_343 },
+ { "GetColorTableParameterfvEXT", (_glapi_proc) gl_dispatch_stub_344 },
+ { "GetColorTableParameterfvSGI", (_glapi_proc) gl_dispatch_stub_344 },
+ { "GetColorTableParameterivEXT", (_glapi_proc) gl_dispatch_stub_345 },
+ { "GetColorTableParameterivSGI", (_glapi_proc) gl_dispatch_stub_345 },
+ { "GetColorTableSGI", (_glapi_proc) gl_dispatch_stub_343 },
+ { "GetConvolutionFilterEXT", (_glapi_proc) gl_dispatch_stub_356 },
+ { "GetConvolutionParameterfvEXT", (_glapi_proc) gl_dispatch_stub_357 },
+ { "GetConvolutionParameterivEXT", (_glapi_proc) gl_dispatch_stub_358 },
+ { "GetHistogramEXT", (_glapi_proc) gl_dispatch_stub_361 },
+ { "GetHistogramParameterfvEXT", (_glapi_proc) gl_dispatch_stub_362 },
+ { "GetHistogramParameterivEXT", (_glapi_proc) gl_dispatch_stub_363 },
+ { "GetMinmaxEXT", (_glapi_proc) gl_dispatch_stub_364 },
+ { "GetMinmaxParameterfvEXT", (_glapi_proc) gl_dispatch_stub_365 },
+ { "GetMinmaxParameterivEXT", (_glapi_proc) gl_dispatch_stub_366 },
+ { "GetSeparableFilterEXT", (_glapi_proc) gl_dispatch_stub_359 },
+ { "IsTextureEXT", (_glapi_proc) glIsTextureEXT }
};
static int
__indirect_get_proc_compare(const void *key, const void *memb)
{
- const struct proc_pair *pair = (const struct proc_pair *) memb;
- return strcmp((const char *) key, pair->name);
+ const struct proc_pair *pair = (const struct proc_pair *) memb;
+ return strcmp((const char *) key, pair->name);
}
_glapi_proc
__indirect_get_proc_address(const char *name)
{
- const struct proc_pair *pair;
-
- /* skip "gl" */
- name += 2;
+ const struct proc_pair *pair;
+
+ /* skip "gl" */
+ name += 2;
- pair = (const struct proc_pair *) bsearch((const void *) name,
- (const void *) proc_pairs,
- ARRAY_SIZE(proc_pairs),
- sizeof(proc_pairs[0]),
- __indirect_get_proc_compare);
+ pair = (const struct proc_pair *) bsearch((const void *) name,
+ (const void *) proc_pairs, ARRAY_SIZE(proc_pairs), sizeof(proc_pairs[0]),
+ __indirect_get_proc_compare);
- return (pair) ? pair->proc : NULL;
+ return (pair) ? pair->proc : NULL;
}
-#endif /* GLX_SHARED_GLAPI */
+#endif /* GLX_INDIRECT_RENDERING */
-#undef FASTCALL
-#undef NOINLINE
+# undef FASTCALL
+# undef NOINLINE
diff --git a/lib/mesa/src/glx/indirect.h b/lib/mesa/src/glx/indirect.h
index f2f9ca919..ef2cc5c59 100644
--- a/lib/mesa/src/glx/indirect.h
+++ b/lib/mesa/src/glx/indirect.h
@@ -714,7 +714,7 @@ extern _X_HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei
extern _X_HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer);
extern _X_HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);
-#ifdef GLX_SHARED_GLAPI
+#ifdef GLX_INDIRECT_RENDERING
extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void);
#endif
diff --git a/lib/mesa/src/glx/indirect_size.c b/lib/mesa/src/glx/indirect_size.c
index 493d77443..d3f90d001 100644
--- a/lib/mesa/src/glx/indirect_size.c
+++ b/lib/mesa/src/glx/indirect_size.c
@@ -30,353 +30,338 @@
#include <GL/gl.h>
#include "indirect_size.h"
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-#define PURE __attribute__((pure))
-#else
-#define PURE
-#endif
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
-#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-#define FASTCALL __attribute__((fastcall))
-#else
-#define FASTCALL
-#endif
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
-#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
-#undef HAVE_ALIAS
-#endif
-#ifdef HAVE_ALIAS
-#define ALIAS2(from,to) \
+#ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
+# define ALIAS2(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
__attribute__ ((alias( # to )));
-#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
+# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
#else
-#define ALIAS(from,to) \
+# define ALIAS(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
{ return __gl ## to ## _size( e ); }
#endif
_X_INTERNAL PURE FASTCALL GLint
-__glCallLists_size(GLenum e)
+__glCallLists_size( GLenum e )
{
- switch (e) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- case GL_HALF_FLOAT:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ case GL_HALF_FLOAT:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glFogfv_size(GLenum e)
+__glFogfv_size( GLenum e )
{
- switch (e) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glLightfv_size(GLenum e)
+__glLightfv_size( GLenum e )
{
- switch (e) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size(GLenum e)
+__glLightModelfv_size( GLenum e )
{
- switch (e) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
+ switch( e ) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size(GLenum e)
+__glMaterialfv_size( GLenum e )
{
- switch (e) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size(GLenum e)
+__glTexParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch( e ) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_STORAGE_PRIVATE_APPLE:
- case GL_STORAGE_CACHED_APPLE:
- case GL_STORAGE_SHARED_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_STORAGE_PRIVATE_APPLE:
+ case GL_STORAGE_CACHED_APPLE:
+ case GL_STORAGE_SHARED_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size(GLenum e)
+__glTexEnvfv_size( GLenum e )
{
- switch (e) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_BUMP_TARGET_ATI:
- case GL_COORD_REPLACE_ARB:
+ switch( e ) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_OPERAND3_ALPHA_NV:
+ case GL_BUMP_TARGET_ATI:
+ case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexGendv_size(GLenum e)
+__glTexGendv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMap1d_size(GLenum e)
+__glMap1d_size( GLenum e )
{
- switch (e) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMap2d_size(GLenum e)
+__glMap2d_size( GLenum e )
{
- switch (e) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size(GLenum e)
+__glColorTableParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size(GLenum e)
+__glConvolutionParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch( e ) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glPointParameterfv_size(GLenum e)
+__glPointParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_POINT_SIZE_MIN:
+ switch( e ) {
+ case GL_POINT_SIZE_MIN:
/* case GL_POINT_SIZE_MIN_ARB:*/
/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
+ case GL_POINT_SIZE_MAX:
/* case GL_POINT_SIZE_MAX_ARB:*/
/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default:
- return 0;
+ return 3;
+ default: return 0;
}
}
-ALIAS(Fogiv, Fogfv)
- ALIAS(Lightiv, Lightfv)
- ALIAS(LightModeliv, LightModelfv)
- ALIAS(Materialiv, Materialfv)
- ALIAS(TexParameteriv, TexParameterfv)
- ALIAS(TexEnviv, TexEnvfv)
- ALIAS(TexGenfv, TexGendv)
- ALIAS(TexGeniv, TexGendv)
- ALIAS(Map1f, Map1d)
- ALIAS(Map2f, Map2d)
- ALIAS(ColorTableParameteriv, ColorTableParameterfv)
- ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
- ALIAS(PointParameteriv, PointParameterfv)
-#undef PURE
-#undef FASTCALL
+ALIAS( Fogiv, Fogfv )
+ALIAS( Lightiv, Lightfv )
+ALIAS( LightModeliv, LightModelfv )
+ALIAS( Materialiv, Materialfv )
+ALIAS( TexParameteriv, TexParameterfv )
+ALIAS( TexEnviv, TexEnvfv )
+ALIAS( TexGenfv, TexGendv )
+ALIAS( TexGeniv, TexGendv )
+ALIAS( Map1f, Map1d )
+ALIAS( Map2f, Map2d )
+ALIAS( ColorTableParameteriv, ColorTableParameterfv )
+ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
+ALIAS( PointParameteriv, PointParameterfv )
+
+# undef PURE
+# undef FASTCALL
diff --git a/lib/mesa/src/glx/tests/Makefile.am b/lib/mesa/src/glx/tests/Makefile.am
index bdc78c0d5..a41759b86 100644
--- a/lib/mesa/src/glx/tests/Makefile.am
+++ b/lib/mesa/src/glx/tests/Makefile.am
@@ -12,8 +12,9 @@ AM_CPPFLAGS = \
$(LIBDRM_CFLAGS) \
$(X11_INCLUDES)
-TESTS = glx-test
+TESTS = glx-test dispatch-index-check
check_PROGRAMS = glx-test
+EXTRA_DIST = dispatch-index-check
glx_test_SOURCES = \
clientinfo_unittest.cpp \
diff --git a/lib/mesa/src/glx/tests/Makefile.in b/lib/mesa/src/glx/tests/Makefile.in
index 89593f49c..dc3fba68f 100644
--- a/lib/mesa/src/glx/tests/Makefile.in
+++ b/lib/mesa/src/glx/tests/Makefile.in
@@ -50,7 +50,7 @@ POST_UNINSTALL = :
build_triplet = @build@
host_triplet = @host@
target_triplet = @target@
-@HAVE_SHARED_GLAPI_TRUE@TESTS = glx-test$(EXEEXT)
+@HAVE_SHARED_GLAPI_TRUE@TESTS = glx-test$(EXEEXT) dispatch-index-check
@HAVE_SHARED_GLAPI_TRUE@check_PROGRAMS = glx-test$(EXEEXT)
@HAVE_DRI2_TRUE@@HAVE_SHARED_GLAPI_TRUE@am__append_1 = \
@HAVE_DRI2_TRUE@@HAVE_SHARED_GLAPI_TRUE@ query_renderer_implementation_unittest.cpp
@@ -170,6 +170,8 @@ AMDGPU_CFLAGS = @AMDGPU_CFLAGS@
AMDGPU_LIBS = @AMDGPU_LIBS@
AMTAR = @AMTAR@
AM_DEFAULT_VERBOSITY = @AM_DEFAULT_VERBOSITY@
+ANDROID_CFLAGS = @ANDROID_CFLAGS@
+ANDROID_LIBS = @ANDROID_LIBS@
AR = @AR@
AUTOCONF = @AUTOCONF@
AUTOHEADER = @AUTOHEADER@
@@ -200,8 +202,6 @@ DLLTOOL = @DLLTOOL@
DLOPEN_LIBS = @DLOPEN_LIBS@
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
DRI2PROTO_LIBS = @DRI2PROTO_LIBS@
-DRI3PROTO_CFLAGS = @DRI3PROTO_CFLAGS@
-DRI3PROTO_LIBS = @DRI3PROTO_LIBS@
DRIGL_CFLAGS = @DRIGL_CFLAGS@
DRIGL_LIBS = @DRIGL_LIBS@
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
@@ -214,10 +214,11 @@ ECHO_C = @ECHO_C@
ECHO_N = @ECHO_N@
ECHO_T = @ECHO_T@
EGL_CFLAGS = @EGL_CFLAGS@
-EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
EGL_LIB_DEPS = @EGL_LIB_DEPS@
EGL_NATIVE_PLATFORM = @EGL_NATIVE_PLATFORM@
EGREP = @EGREP@
+ETNAVIV_CFLAGS = @ETNAVIV_CFLAGS@
+ETNAVIV_LIBS = @ETNAVIV_LIBS@
EXEEXT = @EXEEXT@
EXPAT_CFLAGS = @EXPAT_CFLAGS@
EXPAT_LIBS = @EXPAT_LIBS@
@@ -244,6 +245,8 @@ GL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
GREP = @GREP@
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
+I915_CFLAGS = @I915_CFLAGS@
+I915_LIBS = @I915_LIBS@
INDENT = @INDENT@
INDENT_FLAGS = @INDENT_FLAGS@
INSTALL = @INSTALL@
@@ -251,45 +254,40 @@ INSTALL_DATA = @INSTALL_DATA@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_SCRIPT = @INSTALL_SCRIPT@
INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
-INTEL_CFLAGS = @INTEL_CFLAGS@
-INTEL_LIBS = @INTEL_LIBS@
LD = @LD@
LDFLAGS = @LDFLAGS@
LD_NO_UNDEFINED = @LD_NO_UNDEFINED@
LEX = @LEX@
LEXLIB = @LEXLIB@
LEX_OUTPUT_ROOT = @LEX_OUTPUT_ROOT@
+LIBATOMIC_LIBS = @LIBATOMIC_LIBS@
LIBCLC_INCLUDEDIR = @LIBCLC_INCLUDEDIR@
LIBCLC_LIBEXECDIR = @LIBCLC_LIBEXECDIR@
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
LIBDRM_LIBS = @LIBDRM_LIBS@
LIBELF_CFLAGS = @LIBELF_CFLAGS@
LIBELF_LIBS = @LIBELF_LIBS@
+LIBGLVND_DATADIR = @LIBGLVND_DATADIR@
LIBOBJS = @LIBOBJS@
LIBS = @LIBS@
-LIBSENSORS_LDFLAGS = @LIBSENSORS_LDFLAGS@
-LIBSHA1_CFLAGS = @LIBSHA1_CFLAGS@
-LIBSHA1_LIBS = @LIBSHA1_LIBS@
+LIBSENSORS_LIBS = @LIBSENSORS_LIBS@
LIBTOOL = @LIBTOOL@
+LIBUNWIND_CFLAGS = @LIBUNWIND_CFLAGS@
+LIBUNWIND_LIBS = @LIBUNWIND_LIBS@
LIB_DIR = @LIB_DIR@
LIB_EXT = @LIB_EXT@
LIPO = @LIPO@
-LLVM_BINDIR = @LLVM_BINDIR@
LLVM_CFLAGS = @LLVM_CFLAGS@
LLVM_CONFIG = @LLVM_CONFIG@
-LLVM_CPPFLAGS = @LLVM_CPPFLAGS@
LLVM_CXXFLAGS = @LLVM_CXXFLAGS@
LLVM_INCLUDEDIR = @LLVM_INCLUDEDIR@
LLVM_LDFLAGS = @LLVM_LDFLAGS@
-LLVM_LIBDIR = @LLVM_LIBDIR@
LLVM_LIBS = @LLVM_LIBS@
-LLVM_VERSION = @LLVM_VERSION@
LN_S = @LN_S@
LTLIBOBJS = @LTLIBOBJS@
MAINT = @MAINT@
MAKEINFO = @MAKEINFO@
MANIFEST_TOOL = @MANIFEST_TOOL@
-MESA_LLVM = @MESA_LLVM@
MKDIR_P = @MKDIR_P@
MSVC2013_COMPAT_CFLAGS = @MSVC2013_COMPAT_CFLAGS@
MSVC2013_COMPAT_CXXFLAGS = @MSVC2013_COMPAT_CXXFLAGS@
@@ -310,8 +308,6 @@ OMX_LIBS = @OMX_LIBS@
OMX_LIB_INSTALL_DIR = @OMX_LIB_INSTALL_DIR@
OPENCL_LIBNAME = @OPENCL_LIBNAME@
OPENCL_VERSION = @OPENCL_VERSION@
-OPENSSL_CFLAGS = @OPENSSL_CFLAGS@
-OPENSSL_LIBS = @OPENSSL_LIBS@
OSMESA_LIB = @OSMESA_LIB@
OSMESA_LIB_DEPS = @OSMESA_LIB_DEPS@
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
@@ -331,8 +327,6 @@ PKG_CONFIG = @PKG_CONFIG@
PKG_CONFIG_LIBDIR = @PKG_CONFIG_LIBDIR@
PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
POSIX_SHELL = @POSIX_SHELL@
-PRESENTPROTO_CFLAGS = @PRESENTPROTO_CFLAGS@
-PRESENTPROTO_LIBS = @PRESENTPROTO_LIBS@
PTHREADSTUBS_CFLAGS = @PTHREADSTUBS_CFLAGS@
PTHREADSTUBS_LIBS = @PTHREADSTUBS_LIBS@
PTHREAD_CC = @PTHREAD_CC@
@@ -348,8 +342,6 @@ SED = @SED@
SELINUX_CFLAGS = @SELINUX_CFLAGS@
SELINUX_LIBS = @SELINUX_LIBS@
SET_MAKE = @SET_MAKE@
-SHA1_CFLAGS = @SHA1_CFLAGS@
-SHA1_LIBS = @SHA1_LIBS@
SHELL = @SHELL@
SIMPENROSE_CFLAGS = @SIMPENROSE_CFLAGS@
SIMPENROSE_LIBS = @SIMPENROSE_LIBS@
@@ -358,7 +350,8 @@ STRIP = @STRIP@
SWR_AVX2_CXXFLAGS = @SWR_AVX2_CXXFLAGS@
SWR_AVX_CXXFLAGS = @SWR_AVX_CXXFLAGS@
SWR_CXX11_CXXFLAGS = @SWR_CXX11_CXXFLAGS@
-TIMESTAMP_CMD = @TIMESTAMP_CMD@
+SWR_KNL_CXXFLAGS = @SWR_KNL_CXXFLAGS@
+SWR_SKX_CXXFLAGS = @SWR_SKX_CXXFLAGS@
VALGRIND_CFLAGS = @VALGRIND_CFLAGS@
VALGRIND_LIBS = @VALGRIND_LIBS@
VA_CFLAGS = @VA_CFLAGS@
@@ -366,15 +359,12 @@ VA_LIBS = @VA_LIBS@
VA_LIB_INSTALL_DIR = @VA_LIB_INSTALL_DIR@
VA_MAJOR = @VA_MAJOR@
VA_MINOR = @VA_MINOR@
-VC4_CFLAGS = @VC4_CFLAGS@
-VC4_LIBS = @VC4_LIBS@
VDPAU_CFLAGS = @VDPAU_CFLAGS@
VDPAU_LIBS = @VDPAU_LIBS@
VDPAU_LIB_INSTALL_DIR = @VDPAU_LIB_INSTALL_DIR@
VDPAU_MAJOR = @VDPAU_MAJOR@
VDPAU_MINOR = @VDPAU_MINOR@
VERSION = @VERSION@
-VG_LIB_DEPS = @VG_LIB_DEPS@
VISIBILITY_CFLAGS = @VISIBILITY_CFLAGS@
VISIBILITY_CXXFLAGS = @VISIBILITY_CXXFLAGS@
VL_CFLAGS = @VL_CFLAGS@
@@ -382,6 +372,7 @@ VL_LIBS = @VL_LIBS@
VULKAN_ICD_INSTALL_DIR = @VULKAN_ICD_INSTALL_DIR@
WAYLAND_CFLAGS = @WAYLAND_CFLAGS@
WAYLAND_LIBS = @WAYLAND_LIBS@
+WAYLAND_PROTOCOLS_DATADIR = @WAYLAND_PROTOCOLS_DATADIR@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
WAYLAND_SCANNER_CFLAGS = @WAYLAND_SCANNER_CFLAGS@
WAYLAND_SCANNER_LIBS = @WAYLAND_SCANNER_LIBS@
@@ -403,9 +394,10 @@ XVMC_LIBS = @XVMC_LIBS@
XVMC_LIB_INSTALL_DIR = @XVMC_LIB_INSTALL_DIR@
XVMC_MAJOR = @XVMC_MAJOR@
XVMC_MINOR = @XVMC_MINOR@
-XXD = @XXD@
YACC = @YACC@
YFLAGS = @YFLAGS@
+ZLIB_CFLAGS = @ZLIB_CFLAGS@
+ZLIB_LIBS = @ZLIB_LIBS@
abs_builddir = @abs_builddir@
abs_srcdir = @abs_srcdir@
abs_top_builddir = @abs_top_builddir@
@@ -479,6 +471,7 @@ top_srcdir = @top_srcdir@
@HAVE_SHARED_GLAPI_TRUE@ $(LIBDRM_CFLAGS) \
@HAVE_SHARED_GLAPI_TRUE@ $(X11_INCLUDES)
+@HAVE_SHARED_GLAPI_TRUE@EXTRA_DIST = dispatch-index-check
@HAVE_SHARED_GLAPI_TRUE@glx_test_SOURCES = clientinfo_unittest.cpp \
@HAVE_SHARED_GLAPI_TRUE@ create_context_unittest.cpp \
@HAVE_SHARED_GLAPI_TRUE@ enum_sizes.cpp fake_glx_screen.cpp \
diff --git a/lib/mesa/src/glx/tests/dispatch-index-check b/lib/mesa/src/glx/tests/dispatch-index-check
new file mode 100755
index 000000000..d1d073134
--- /dev/null
+++ b/lib/mesa/src/glx/tests/dispatch-index-check
@@ -0,0 +1,30 @@
+#!/usr/bin/env bash
+set -e
+
+if [ -z "$srcdir" ]
+then
+ srcdir=$(dirname "$0")
+fi
+
+# extract enum definition
+dispatch_list=$(sed '/__GLXdispatchIndex/,/__GLXdispatchIndex/!d' \
+ "$srcdir"/../g_glxglvnddispatchindices.h)
+
+# extract values inside of enum
+dispatch_list=$(sed '1d;$d' <<< "$dispatch_list")
+
+# remove indentation
+dispatch_list=$(sed 's/^\s\+//' <<< "$dispatch_list")
+
+# extract function names
+dispatch_list=$(sed 's/DI_//;s/,//' <<< "$dispatch_list")
+
+# same for commented functions, we want to keep them sorted too
+dispatch_list=$(sed 's#// ##;s/ implemented by [a-z]\+//' <<< "$dispatch_list")
+
+# remove LAST_INDEX, as it will not be in alphabetical order
+dispatch_list=$(sed '/LAST_INDEX/d' <<< "$dispatch_list")
+
+sorted=$(LC_ALL=C sort <<< "$dispatch_list")
+
+test "$dispatch_list" = "$sorted"
diff --git a/lib/mesa/src/glx/windows/Makefile.in b/lib/mesa/src/glx/windows/Makefile.in
index dd6f0f4b6..d0e7a88f4 100644
--- a/lib/mesa/src/glx/windows/Makefile.in
+++ b/lib/mesa/src/glx/windows/Makefile.in
@@ -169,6 +169,8 @@ AMDGPU_CFLAGS = @AMDGPU_CFLAGS@
AMDGPU_LIBS = @AMDGPU_LIBS@
AMTAR = @AMTAR@
AM_DEFAULT_VERBOSITY = @AM_DEFAULT_VERBOSITY@
+ANDROID_CFLAGS = @ANDROID_CFLAGS@
+ANDROID_LIBS = @ANDROID_LIBS@
AR = @AR@
AUTOCONF = @AUTOCONF@
AUTOHEADER = @AUTOHEADER@
@@ -199,8 +201,6 @@ DLLTOOL = @DLLTOOL@
DLOPEN_LIBS = @DLOPEN_LIBS@
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
DRI2PROTO_LIBS = @DRI2PROTO_LIBS@
-DRI3PROTO_CFLAGS = @DRI3PROTO_CFLAGS@
-DRI3PROTO_LIBS = @DRI3PROTO_LIBS@
DRIGL_CFLAGS = @DRIGL_CFLAGS@
DRIGL_LIBS = @DRIGL_LIBS@
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
@@ -213,10 +213,11 @@ ECHO_C = @ECHO_C@
ECHO_N = @ECHO_N@
ECHO_T = @ECHO_T@
EGL_CFLAGS = @EGL_CFLAGS@
-EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
EGL_LIB_DEPS = @EGL_LIB_DEPS@
EGL_NATIVE_PLATFORM = @EGL_NATIVE_PLATFORM@
EGREP = @EGREP@
+ETNAVIV_CFLAGS = @ETNAVIV_CFLAGS@
+ETNAVIV_LIBS = @ETNAVIV_LIBS@
EXEEXT = @EXEEXT@
EXPAT_CFLAGS = @EXPAT_CFLAGS@
EXPAT_LIBS = @EXPAT_LIBS@
@@ -243,6 +244,8 @@ GL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
GREP = @GREP@
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
+I915_CFLAGS = @I915_CFLAGS@
+I915_LIBS = @I915_LIBS@
INDENT = @INDENT@
INDENT_FLAGS = @INDENT_FLAGS@
INSTALL = @INSTALL@
@@ -250,45 +253,40 @@ INSTALL_DATA = @INSTALL_DATA@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_SCRIPT = @INSTALL_SCRIPT@
INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
-INTEL_CFLAGS = @INTEL_CFLAGS@
-INTEL_LIBS = @INTEL_LIBS@
LD = @LD@
LDFLAGS = @LDFLAGS@
LD_NO_UNDEFINED = @LD_NO_UNDEFINED@
LEX = @LEX@
LEXLIB = @LEXLIB@
LEX_OUTPUT_ROOT = @LEX_OUTPUT_ROOT@
+LIBATOMIC_LIBS = @LIBATOMIC_LIBS@
LIBCLC_INCLUDEDIR = @LIBCLC_INCLUDEDIR@
LIBCLC_LIBEXECDIR = @LIBCLC_LIBEXECDIR@
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
LIBDRM_LIBS = @LIBDRM_LIBS@
LIBELF_CFLAGS = @LIBELF_CFLAGS@
LIBELF_LIBS = @LIBELF_LIBS@
+LIBGLVND_DATADIR = @LIBGLVND_DATADIR@
LIBOBJS = @LIBOBJS@
LIBS = @LIBS@
-LIBSENSORS_LDFLAGS = @LIBSENSORS_LDFLAGS@
-LIBSHA1_CFLAGS = @LIBSHA1_CFLAGS@
-LIBSHA1_LIBS = @LIBSHA1_LIBS@
+LIBSENSORS_LIBS = @LIBSENSORS_LIBS@
LIBTOOL = @LIBTOOL@
+LIBUNWIND_CFLAGS = @LIBUNWIND_CFLAGS@
+LIBUNWIND_LIBS = @LIBUNWIND_LIBS@
LIB_DIR = @LIB_DIR@
LIB_EXT = @LIB_EXT@
LIPO = @LIPO@
-LLVM_BINDIR = @LLVM_BINDIR@
LLVM_CFLAGS = @LLVM_CFLAGS@
LLVM_CONFIG = @LLVM_CONFIG@
-LLVM_CPPFLAGS = @LLVM_CPPFLAGS@
LLVM_CXXFLAGS = @LLVM_CXXFLAGS@
LLVM_INCLUDEDIR = @LLVM_INCLUDEDIR@
LLVM_LDFLAGS = @LLVM_LDFLAGS@
-LLVM_LIBDIR = @LLVM_LIBDIR@
LLVM_LIBS = @LLVM_LIBS@
-LLVM_VERSION = @LLVM_VERSION@
LN_S = @LN_S@
LTLIBOBJS = @LTLIBOBJS@
MAINT = @MAINT@
MAKEINFO = @MAKEINFO@
MANIFEST_TOOL = @MANIFEST_TOOL@
-MESA_LLVM = @MESA_LLVM@
MKDIR_P = @MKDIR_P@
MSVC2013_COMPAT_CFLAGS = @MSVC2013_COMPAT_CFLAGS@
MSVC2013_COMPAT_CXXFLAGS = @MSVC2013_COMPAT_CXXFLAGS@
@@ -309,8 +307,6 @@ OMX_LIBS = @OMX_LIBS@
OMX_LIB_INSTALL_DIR = @OMX_LIB_INSTALL_DIR@
OPENCL_LIBNAME = @OPENCL_LIBNAME@
OPENCL_VERSION = @OPENCL_VERSION@
-OPENSSL_CFLAGS = @OPENSSL_CFLAGS@
-OPENSSL_LIBS = @OPENSSL_LIBS@
OSMESA_LIB = @OSMESA_LIB@
OSMESA_LIB_DEPS = @OSMESA_LIB_DEPS@
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
@@ -330,8 +326,6 @@ PKG_CONFIG = @PKG_CONFIG@
PKG_CONFIG_LIBDIR = @PKG_CONFIG_LIBDIR@
PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
POSIX_SHELL = @POSIX_SHELL@
-PRESENTPROTO_CFLAGS = @PRESENTPROTO_CFLAGS@
-PRESENTPROTO_LIBS = @PRESENTPROTO_LIBS@
PTHREADSTUBS_CFLAGS = @PTHREADSTUBS_CFLAGS@
PTHREADSTUBS_LIBS = @PTHREADSTUBS_LIBS@
PTHREAD_CC = @PTHREAD_CC@
@@ -347,8 +341,6 @@ SED = @SED@
SELINUX_CFLAGS = @SELINUX_CFLAGS@
SELINUX_LIBS = @SELINUX_LIBS@
SET_MAKE = @SET_MAKE@
-SHA1_CFLAGS = @SHA1_CFLAGS@
-SHA1_LIBS = @SHA1_LIBS@
SHELL = @SHELL@
SIMPENROSE_CFLAGS = @SIMPENROSE_CFLAGS@
SIMPENROSE_LIBS = @SIMPENROSE_LIBS@
@@ -357,7 +349,8 @@ STRIP = @STRIP@
SWR_AVX2_CXXFLAGS = @SWR_AVX2_CXXFLAGS@
SWR_AVX_CXXFLAGS = @SWR_AVX_CXXFLAGS@
SWR_CXX11_CXXFLAGS = @SWR_CXX11_CXXFLAGS@
-TIMESTAMP_CMD = @TIMESTAMP_CMD@
+SWR_KNL_CXXFLAGS = @SWR_KNL_CXXFLAGS@
+SWR_SKX_CXXFLAGS = @SWR_SKX_CXXFLAGS@
VALGRIND_CFLAGS = @VALGRIND_CFLAGS@
VALGRIND_LIBS = @VALGRIND_LIBS@
VA_CFLAGS = @VA_CFLAGS@
@@ -365,15 +358,12 @@ VA_LIBS = @VA_LIBS@
VA_LIB_INSTALL_DIR = @VA_LIB_INSTALL_DIR@
VA_MAJOR = @VA_MAJOR@
VA_MINOR = @VA_MINOR@
-VC4_CFLAGS = @VC4_CFLAGS@
-VC4_LIBS = @VC4_LIBS@
VDPAU_CFLAGS = @VDPAU_CFLAGS@
VDPAU_LIBS = @VDPAU_LIBS@
VDPAU_LIB_INSTALL_DIR = @VDPAU_LIB_INSTALL_DIR@
VDPAU_MAJOR = @VDPAU_MAJOR@
VDPAU_MINOR = @VDPAU_MINOR@
VERSION = @VERSION@
-VG_LIB_DEPS = @VG_LIB_DEPS@
VISIBILITY_CFLAGS = @VISIBILITY_CFLAGS@
VISIBILITY_CXXFLAGS = @VISIBILITY_CXXFLAGS@
VL_CFLAGS = @VL_CFLAGS@
@@ -381,6 +371,7 @@ VL_LIBS = @VL_LIBS@
VULKAN_ICD_INSTALL_DIR = @VULKAN_ICD_INSTALL_DIR@
WAYLAND_CFLAGS = @WAYLAND_CFLAGS@
WAYLAND_LIBS = @WAYLAND_LIBS@
+WAYLAND_PROTOCOLS_DATADIR = @WAYLAND_PROTOCOLS_DATADIR@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
WAYLAND_SCANNER_CFLAGS = @WAYLAND_SCANNER_CFLAGS@
WAYLAND_SCANNER_LIBS = @WAYLAND_SCANNER_LIBS@
@@ -402,9 +393,10 @@ XVMC_LIBS = @XVMC_LIBS@
XVMC_LIB_INSTALL_DIR = @XVMC_LIB_INSTALL_DIR@
XVMC_MAJOR = @XVMC_MAJOR@
XVMC_MINOR = @XVMC_MINOR@
-XXD = @XXD@
YACC = @YACC@
YFLAGS = @YFLAGS@
+ZLIB_CFLAGS = @ZLIB_CFLAGS@
+ZLIB_LIBS = @ZLIB_LIBS@
abs_builddir = @abs_builddir@
abs_srcdir = @abs_srcdir@
abs_top_builddir = @abs_top_builddir@
@@ -493,7 +485,6 @@ libwindowsglx_la_CFLAGS = \
-I$(top_builddir)/src/mapi/glapi \
-I$(top_srcdir)/src/mapi/glapi \
$(VISIBILITY_CFLAGS) \
- $(SHARED_GLAPI_CFLAGS) \
$(DEFINES) \
$(X11_INCLUDES)