diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2019-01-29 10:56:39 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2019-01-29 10:56:39 +0000 |
commit | 4c6c2f3abf99b7d35025c01ed53eaf0de2036f50 (patch) | |
tree | 94a40dfa93ed7a6f0b034b61413ee36302a57730 /lib/mesa/src/intel | |
parent | 6a8047b1fe1d951d83d4be78ca1971e2f5793254 (diff) |
Import Mesa 18.3.2
Diffstat (limited to 'lib/mesa/src/intel')
-rw-r--r-- | lib/mesa/src/intel/vulkan/anv_nir_add_base_work_group_id.c | 84 |
1 files changed, 57 insertions, 27 deletions
diff --git a/lib/mesa/src/intel/vulkan/anv_nir_add_base_work_group_id.c b/lib/mesa/src/intel/vulkan/anv_nir_add_base_work_group_id.c index 1283cb73e..a7c290bb5 100644 --- a/lib/mesa/src/intel/vulkan/anv_nir_add_base_work_group_id.c +++ b/lib/mesa/src/intel/vulkan/anv_nir_add_base_work_group_id.c @@ -25,39 +25,69 @@ #include "nir/nir_builder.h" #include "compiler/brw_compiler.h" -static bool -anv_nir_add_base_work_group_id_instr(nir_builder *b, - nir_instr *instr, - UNUSED void *cb_data) +bool +anv_nir_add_base_work_group_id(nir_shader *shader, + struct brw_cs_prog_data *prog_data) { - if (instr->type != nir_instr_type_intrinsic) - return false; + assert(shader->info.stage == MESA_SHADER_COMPUTE); - nir_intrinsic_instr *load_id = nir_instr_as_intrinsic(instr); - if (load_id->intrinsic != nir_intrinsic_load_workgroup_id) - return false; + nir_builder b; + int base_id_offset = -1; + bool progress = false; + nir_foreach_function(function, shader) { + if (!function->impl) + continue; - b->cursor = nir_after_instr(&load_id->instr); + nir_builder_init(&b, function->impl); - nir_ssa_def *load_base = - nir_load_push_constant(b, 3, 32, nir_imm_int(b, 0), - .base = offsetof(struct anv_push_constants, cs.base_work_group_id), - .range = 3 * sizeof(uint32_t)); + nir_foreach_block(block, function->impl) { + nir_foreach_instr_safe(instr, block) { + if (instr->type != nir_instr_type_intrinsic) + continue; - nir_ssa_def *id = nir_iadd(b, &load_id->dest.ssa, load_base); + nir_intrinsic_instr *load_id = nir_instr_as_intrinsic(instr); + if (load_id->intrinsic != nir_intrinsic_load_work_group_id) + continue; - nir_ssa_def_rewrite_uses_after(&load_id->dest.ssa, id, id->parent_instr); - return true; -} + b.cursor = nir_after_instr(&load_id->instr); -bool -anv_nir_add_base_work_group_id(nir_shader *shader) -{ - assert(shader->info.stage == MESA_SHADER_COMPUTE); + if (base_id_offset < 0) { + /* If we don't have a set of BASE_WORK_GROUP_ID params, + * add them. + */ + assert(shader->num_uniforms == prog_data->base.nr_params * 4); + uint32_t *param = + brw_stage_prog_data_add_params(&prog_data->base, 3); + param[0] = BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X; + param[1] = BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y; + param[2] = BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z; + + base_id_offset = shader->num_uniforms; + shader->num_uniforms += 12; + } + + nir_intrinsic_instr *load_base = + nir_intrinsic_instr_create(shader, nir_intrinsic_load_uniform); + load_base->num_components = 3; + load_base->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); + nir_ssa_dest_init(&load_base->instr, &load_base->dest, 3, 32, NULL); + nir_intrinsic_set_base(load_base, base_id_offset); + nir_intrinsic_set_range(load_base, 3 * sizeof(uint32_t)); + nir_builder_instr_insert(&b, &load_base->instr); + + nir_ssa_def *id = nir_iadd(&b, &load_id->dest.ssa, + &load_base->dest.ssa); + + nir_ssa_def_rewrite_uses_after(&load_id->dest.ssa, + nir_src_for_ssa(id), + id->parent_instr); + progress = true; + } + } + + nir_metadata_preserve(function->impl, nir_metadata_block_index | + nir_metadata_dominance); + } - return nir_shader_instructions_pass(shader, - anv_nir_add_base_work_group_id_instr, - nir_metadata_block_index | - nir_metadata_dominance, - NULL); + return progress; } |