diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2016-12-11 08:40:05 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2016-12-11 08:40:05 +0000 |
commit | 21ab4c9f31674b113c24177398ed39f29b7cd8e6 (patch) | |
tree | 8be392d7a792d9663c2586396be77bfd506f5164 /lib/mesa/src/mapi/glapi | |
parent | a8f0a7916e26e550dd2a26e7188835c481978004 (diff) |
Import Mesa 13.0.2
Diffstat (limited to 'lib/mesa/src/mapi/glapi')
44 files changed, 12745 insertions, 8570 deletions
diff --git a/lib/mesa/src/mapi/glapi/SConscript b/lib/mesa/src/mapi/glapi/SConscript index 8ded46f32..994778a8f 100644 --- a/lib/mesa/src/mapi/glapi/SConscript +++ b/lib/mesa/src/mapi/glapi/SConscript @@ -52,8 +52,7 @@ for s in mapi_sources: # # Assembly sources # -if (env['gcc'] or env['clang']) and \ - env['platform'] not in ('cygwin', 'darwin', 'windows'): +if env['platform'] not in ('cygwin', 'darwin', 'windows'): GLAPI = '#src/mapi/glapi/' sources = [GLAPI + 'gen/gl_and_es_API.xml'] + env.Glob(GLAPI + 'gen/*.xml') diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_compute_variable_group_size.xml b/lib/mesa/src/mapi/glapi/gen/ARB_compute_variable_group_size.xml new file mode 100644 index 000000000..b21c52fa1 --- /dev/null +++ b/lib/mesa/src/mapi/glapi/gen/ARB_compute_variable_group_size.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_compute_variable_group_size" number="153"> + <enum name="MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB" value="0x9344"/> + <enum name="MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" value="0x90EB"/> + <enum name="MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB" value="0x9345"/> + <enum name="MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" value="0x91BF"/> + + <function name="DispatchComputeGroupSizeARB"> + <param name="num_groups_x" type="GLuint"/> + <param name="num_groups_y" type="GLuint"/> + <param name="num_groups_z" type="GLuint"/> + <param name="group_size_x" type="GLuint"/> + <param name="group_size_y" type="GLuint"/> + <param name="group_size_z" type="GLuint"/> + </function> +</category> + +</OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_copy_image.xml b/lib/mesa/src/mapi/glapi/gen/ARB_copy_image.xml index af672cd38..9ee2ba304 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_copy_image.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_copy_image.xml @@ -5,7 +5,7 @@ <category name="GL_ARB_copy_image" number="123"> - <function name="CopyImageSubData"> + <function name="CopyImageSubData" es2="3.2"> <param name="srcName" type="GLuint"/> <param name="srcTarget" type="GLenum"/> <param name="srcLevel" type="GLint"/> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_direct_state_access.xml b/lib/mesa/src/mapi/glapi/gen/ARB_direct_state_access.xml index 293d71646..43841bb6c 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_direct_state_access.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -153,32 +153,32 @@ <!-- Framebuffer object functions --> - <function name="CreateFramebuffers" offset="assign"> + <function name="CreateFramebuffers"> <param name="n" type="GLsizei" /> <param name="framebuffers" type="GLuint *" /> </function> - <function name="NamedFramebufferRenderbuffer" offset="assign"> + <function name="NamedFramebufferRenderbuffer"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="renderbuffertarget" type="GLenum" /> <param name="renderbuffer" type="GLuint" /> </function> - <function name="NamedFramebufferParameteri" offset="assign"> + <function name="NamedFramebufferParameteri"> <param name="framebuffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint" /> </function> - <function name="NamedFramebufferTexture" offset="assign"> + <function name="NamedFramebufferTexture"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> </function> - <function name="NamedFramebufferTextureLayer" offset="assign"> + <function name="NamedFramebufferTextureLayer"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="texture" type="GLuint" /> @@ -186,29 +186,29 @@ <param name="layer" type="GLint" /> </function> - <function name="NamedFramebufferDrawBuffer" offset="assign"> + <function name="NamedFramebufferDrawBuffer"> <param name="framebuffer" type="GLuint" /> <param name="buf" type="GLenum" /> </function> - <function name="NamedFramebufferDrawBuffers" offset="assign"> + <function name="NamedFramebufferDrawBuffers"> <param name="framebuffer" type="GLuint" /> <param name="n" type="GLsizei" /> <param name="bufs" type="const GLenum *" /> </function> - <function name="NamedFramebufferReadBuffer" offset="assign"> + <function name="NamedFramebufferReadBuffer"> <param name="framebuffer" type="GLuint" /> <param name="buf" type="GLenum" /> </function> - <function name="InvalidateNamedFramebufferData" offset="assign"> + <function name="InvalidateNamedFramebufferData"> <param name="framebuffer" type="GLuint" /> <param name="numAttachments" type="GLsizei" /> <param name="attachments" type="const GLenum *" /> </function> - <function name="InvalidateNamedFramebufferSubData" offset="assign"> + <function name="InvalidateNamedFramebufferSubData"> <param name="framebuffer" type="GLuint" /> <param name="numAttachments" type="GLsizei" /> <param name="attachments" type="const GLenum *" /> @@ -218,35 +218,36 @@ <param name="height" type="GLsizei" /> </function> - <function name="ClearNamedFramebufferiv" offset="assign"> + <function name="ClearNamedFramebufferiv"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> <param name="drawbuffer" type="GLint" /> <param name="value" type="const GLint *" /> </function> - <function name="ClearNamedFramebufferuiv" offset="assign"> + <function name="ClearNamedFramebufferuiv"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> <param name="drawbuffer" type="GLint" /> <param name="value" type="const GLuint *" /> </function> - <function name="ClearNamedFramebufferfv" offset="assign"> + <function name="ClearNamedFramebufferfv"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> <param name="drawbuffer" type="GLint" /> <param name="value" type="const GLfloat *" /> </function> - <function name="ClearNamedFramebufferfi" offset="assign"> + <function name="ClearNamedFramebufferfi"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> + <param name="drawbuffer" type="GLint" /> <param name="depth" type="GLfloat" /> <param name="stencil" type="GLint" /> </function> - <function name="BlitNamedFramebuffer" offset="assign"> + <function name="BlitNamedFramebuffer"> <param name="readFramebuffer" type="GLuint" /> <param name="drawFramebuffer" type="GLuint" /> <param name="srcX0" type="GLint" /> @@ -261,19 +262,19 @@ <param name="filter" type="GLenum" /> </function> - <function name="CheckNamedFramebufferStatus" offset="assign"> + <function name="CheckNamedFramebufferStatus"> <return type="GLenum" /> <param name="framebuffer" type="GLuint" /> <param name="target" type="GLenum" /> </function> - <function name="GetNamedFramebufferParameteriv" offset="assign"> + <function name="GetNamedFramebufferParameteriv"> <param name="framebuffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint *" /> </function> - <function name="GetNamedFramebufferAttachmentParameteriv" offset="assign"> + <function name="GetNamedFramebufferAttachmentParameteriv"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="pname" type="GLenum" /> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml b/lib/mesa/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml index 14e1c20b9..47e26abb2 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml @@ -7,7 +7,7 @@ <category name="GL_ARB_get_texture_sub_image" number="165"> - <function name="GetTextureSubImage" offset="assign"> + <function name="GetTextureSubImage"> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -22,7 +22,7 @@ <param name="pixels" type="GLvoid *"/> </function> - <function name="GetCompressedTextureSubImage" offset="assign"> + <function name="GetCompressedTextureSubImage"> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_internalformat_query2.xml b/lib/mesa/src/mapi/glapi/gen/ARB_internalformat_query2.xml new file mode 100644 index 000000000..9b0f320fb --- /dev/null +++ b/lib/mesa/src/mapi/glapi/gen/ARB_internalformat_query2.xml @@ -0,0 +1,119 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_internalformat_query2" number="131"> + <!-- Other existing enums are reused for this extension. --> + + <enum name="INTERNALFORMAT_SUPPORTED" value="0x826F"/> + <enum name="INTERNALFORMAT_PREFERRED" value="0x8270"/> + <enum name="INTERNALFORMAT_RED_SIZE" value="0x8271"/> + <enum name="INTERNALFORMAT_GREEN_SIZE" value="0x8272"/> + <enum name="INTERNALFORMAT_BLUE_SIZE" value="0x8273"/> + <enum name="INTERNALFORMAT_ALPHA_SIZE" value="0x8274"/> + <enum name="INTERNALFORMAT_DEPTH_SIZE" value="0x8275"/> + <enum name="INTERNALFORMAT_STENCIL_SIZE" value="0x8276"/> + <enum name="INTERNALFORMAT_SHARED_SIZE" value="0x8277"/> + <enum name="INTERNALFORMAT_RED_TYPE" value="0x8278"/> + <enum name="INTERNALFORMAT_GREEN_TYPE" value="0x8279"/> + <enum name="INTERNALFORMAT_BLUE_TYPE" value="0x827A"/> + <enum name="INTERNALFORMAT_ALPHA_TYPE" value="0x827B"/> + <enum name="INTERNALFORMAT_DEPTH_TYPE" value="0x827C"/> + <enum name="INTERNALFORMAT_STENCIL_TYPE" value="0x827D"/> + <enum name="MAX_WIDTH" value="0x827E"/> + <enum name="MAX_HEIGHT" value="0x827F"/> + <enum name="MAX_DEPTH" value="0x8280"/> + <enum name="MAX_LAYERS" value="0x8281"/> + <enum name="MAX_COMBINED_DIMENSIONS" value="0x8282"/> + <enum name="COLOR_COMPONENTS" value="0x8283"/> + <enum name="DEPTH_COMPONENTS" value="0x8284"/> + <enum name="STENCIL_COMPONENTS" value="0x8285"/> + <enum name="COLOR_RENDERABLE" value="0x8286"/> + <enum name="DEPTH_RENDERABLE" value="0x8287"/> + <enum name="STENCIL_RENDERABLE" value="0x8288"/> + <enum name="FRAMEBUFFER_RENDERABLE" value="0x8289"/> + <enum name="FRAMEBUFFER_RENDERABLE_LAYERED" value="0x828A"/> + <enum name="FRAMEBUFFER_BLEND" value="0x828B"/> + <enum name="READ_PIXELS" value="0x828C"/> + <enum name="READ_PIXELS_FORMAT" value="0x828D"/> + <enum name="READ_PIXELS_TYPE" value="0x828E"/> + <enum name="TEXTURE_IMAGE_FORMAT" value="0x828F"/> + <enum name="TEXTURE_IMAGE_TYPE" value="0x8290"/> + <enum name="GET_TEXTURE_IMAGE_FORMAT" value="0x8291"/> + <enum name="GET_TEXTURE_IMAGE_TYPE" value="0x8292"/> + <enum name="MIPMAP" value="0x8293"/> + <enum name="MANUAL_GENERATE_MIPMAP" value="0x8294"/> + <enum name="AUTO_GENERATE_MIPMAP" value="0x8295"/> + <enum name="COLOR_ENCODING" value="0x8296"/> + <enum name="SRGB_READ" value="0x8297"/> + <enum name="SRGB_WRITE" value="0x8298"/> + <enum name="SRGB_DECODE_ARB" value="0x8299"/> + <enum name="FILTER" value="0x829A"/> + <enum name="VERTEX_TEXTURE" value="0x829B"/> + <enum name="TESS_CONTROL_TEXTURE" value="0x829C"/> + <enum name="TESS_EVALUATION_TEXTURE" value="0x829D"/> + <enum name="GEOMETRY_TEXTURE" value="0x829E"/> + <enum name="FRAGMENT_TEXTURE" value="0x829F"/> + <enum name="COMPUTE_TEXTURE" value="0x82A0"/> + <enum name="TEXTURE_SHADOW" value="0x82A1"/> + <enum name="TEXTURE_GATHER" value="0x82A2"/> + <enum name="TEXTURE_GATHER_SHADOW" value="0x82A3"/> + <enum name="SHADER_IMAGE_LOAD" value="0x82A4"/> + <enum name="SHADER_IMAGE_STORE" value="0x82A5"/> + <enum name="SHADER_IMAGE_ATOMIC" value="0x82A6"/> + <enum name="IMAGE_TEXEL_SIZE" value="0x82A7"/> + <enum name="IMAGE_COMPATIBILITY_CLASS" value="0x82A8"/> + <enum name="IMAGE_PIXEL_FORMAT" value="0x82A9"/> + <enum name="IMAGE_PIXEL_TYPE" value="0x82AA"/> + <enum name="SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST" value="0x82AC"/> + <enum name="SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST" value="0x82AD"/> + <enum name="SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE" value="0x82AE"/> + <enum name="SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE" value="0x82AF"/> + <enum name="TEXTURE_COMPRESSED" value="0x86A1"/> + <enum name="TEXTURE_COMPRESSED_BLOCK_WIDTH" value="0x82B1"/> + <enum name="TEXTURE_COMPRESSED_BLOCK_HEIGHT" value="0x82B2"/> + <enum name="TEXTURE_COMPRESSED_BLOCK_SIZE" value="0x82B3"/> + <enum name="CLEAR_BUFFER" value="0x82B4"/> + <enum name="TEXTURE_VIEW" value="0x82B5"/> + <enum name="VIEW_COMPATIBILITY_CLASS" value="0x82B6"/> + <enum name="FULL_SUPPORT" value="0x82B7"/> + <enum name="CAVEAT_SUPPORT" value="0x82B8"/> + <enum name="IMAGE_CLASS_4_X_32" value="0x82B9"/> + <enum name="IMAGE_CLASS_2_X_32" value="0x82BA"/> + <enum name="IMAGE_CLASS_1_X_32" value="0x82BB"/> + <enum name="IMAGE_CLASS_4_X_16" value="0x82BC"/> + <enum name="IMAGE_CLASS_2_X_16" value="0x82BD"/> + <enum name="IMAGE_CLASS_1_X_16" value="0x82BE"/> + <enum name="IMAGE_CLASS_4_X_8" value="0x82BF"/> + <enum name="IMAGE_CLASS_2_X_8" value="0x82C0"/> + <enum name="IMAGE_CLASS_1_X_8" value="0x82C1"/> + <enum name="IMAGE_CLASS_11_11_10" value="0x82C2"/> + <enum name="IMAGE_CLASS_10_10_10_2" value="0x82C3"/> + <enum name="VIEW_CLASS_128_BITS" value="0x82C4"/> + <enum name="VIEW_CLASS_96_BITS" value="0x82C5"/> + <enum name="VIEW_CLASS_64_BITS" value="0x82C6"/> + <enum name="VIEW_CLASS_48_BITS" value="0x82C7"/> + <enum name="VIEW_CLASS_32_BITS" value="0x82C8"/> + <enum name="VIEW_CLASS_24_BITS" value="0x82C9"/> + <enum name="VIEW_CLASS_16_BITS" value="0x82CA"/> + <enum name="VIEW_CLASS_8_BITS" value="0x82CB"/> + <enum name="VIEW_CLASS_S3TC_DXT1_RGB" value="0x82CC"/> + <enum name="VIEW_CLASS_S3TC_DXT1_RGBA" value="0x82CD"/> + <enum name="VIEW_CLASS_S3TC_DXT3_RGBA" value="0x82CE"/> + <enum name="VIEW_CLASS_S3TC_DXT5_RGBA" value="0x82CF"/> + <enum name="VIEW_CLASS_RGTC1_RED" value="0x82D0"/> + <enum name="VIEW_CLASS_RGTC2_RG" value="0x82D1"/> + <enum name="VIEW_CLASS_BPTC_UNORM" value="0x82D2"/> + <enum name="VIEW_CLASS_BPTC_FLOAT" value="0x82D3"/> + + <function name="GetInternalformati64v" es2="3.0"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLint64 *"/> + </function> +</category> + +</OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_sampler_objects.xml b/lib/mesa/src/mapi/glapi/gen/ARB_sampler_objects.xml index bc69e97bd..20363f70b 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_sampler_objects.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_sampler_objects.xml @@ -51,13 +51,13 @@ <param name="params" type="const GLfloat *"/> </function> - <function name="SamplerParameterIiv"> + <function name="SamplerParameterIiv" es2="3.2"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> - <function name="SamplerParameterIuiv"> + <function name="SamplerParameterIuiv" es2="3.2"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLuint *"/> @@ -75,13 +75,13 @@ <param name="params" type="GLfloat *"/> </function> - <function name="GetSamplerParameterIiv"> + <function name="GetSamplerParameterIiv" es2="3.2"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetSamplerParameterIuiv"> + <function name="GetSamplerParameterIuiv" es2="3.2"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_shader_subroutine.xml b/lib/mesa/src/mapi/glapi/gen/ARB_shader_subroutine.xml index 04b75cb8f..8a7d08c7f 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_shader_subroutine.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_shader_subroutine.xml @@ -7,21 +7,21 @@ <category name="GL_ARB_shader_subroutine" number="90"> - <function name="GetSubroutineUniformLocation" offset="assign"> + <function name="GetSubroutineUniformLocation"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> </function> - <function name="GetSubroutineIndex" offset="assign"> + <function name="GetSubroutineIndex"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="name" type="const GLchar *"/> <return type="GLuint"/> </function> - <function name="GetActiveSubroutineUniformiv" offset="assign"> + <function name="GetActiveSubroutineUniformiv"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -29,7 +29,7 @@ <param name="values" type="GLint *" output="true"/> </function> - <function name="GetActiveSubroutineUniformName" offset="assign"> + <function name="GetActiveSubroutineUniformName"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -38,7 +38,7 @@ <param name="name" type="GLchar *" output="true"/> </function> - <function name="GetActiveSubroutineName" offset="assign"> + <function name="GetActiveSubroutineName"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -47,19 +47,19 @@ <param name="name" type="GLchar *" output="true"/> </function> - <function name="UniformSubroutinesuiv" offset="assign"> + <function name="UniformSubroutinesuiv"> <param name="shadertype" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="indices" type="const GLuint *"/> </function> - <function name="GetUniformSubroutineuiv" offset="assign"> + <function name="GetUniformSubroutineuiv"> <param name="shadertype" type="GLenum"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *" output="true"/> </function> - <function name="GetProgramStageiv" offset="assign"> + <function name="GetProgramStageiv"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="pname" type="GLenum"/> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_tessellation_shader.xml b/lib/mesa/src/mapi/glapi/gen/ARB_tessellation_shader.xml index 16a213933..e26f227b6 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_tessellation_shader.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_tessellation_shader.xml @@ -48,15 +48,26 @@ <enum value="0x8E88" name="TESS_CONTROL_SHADER"/> <enum value="0x8E89" name="MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> <enum value="0x8E8A" name="MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> + <enum value="0x8221" name="PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> - <function name="PatchParameteri" offset="assign"> + <function name="PatchParameteri" es2="3.2"> <param name="pname" type="GLenum"/> <param name="value" type="GLint"/> </function> - <function name="PatchParameterfv" offset="assign"> + <function name="PatchParameterfv"> <param name="pname" type="GLenum"/> <param name="values" type="const GLfloat *"/> </function> + + <function name="PatchParameteriEXT" es2="3.1" alias="PatchParameteri"> + <param name="pname" type="GLenum"/> + <param name="value" type="GLint"/> + </function> + + <function name="PatchParameteriOES" es2="3.1" alias="PatchParameteri"> + <param name="pname" type="GLenum"/> + <param name="value" type="GLint"/> + </function> </category> </OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_texture_buffer_range.xml b/lib/mesa/src/mapi/glapi/gen/ARB_texture_buffer_range.xml index 36bcc4932..93ed53423 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_texture_buffer_range.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_texture_buffer_range.xml @@ -9,7 +9,7 @@ <enum name="TEXTURE_BUFFER_SIZE" value="0x919E"/> <enum name="TEXTURE_BUFFER_OFFSET_ALIGNMENT" value="0x919F"/> - <function name="TexBufferRange"> + <function name="TexBufferRange" es2="3.2"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="buffer" type="GLuint"/> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml b/lib/mesa/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml index 6ed8f1a01..d1dd2f9b4 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml @@ -16,7 +16,7 @@ <param name="fixedsamplelocations" type="GLboolean"/> </function> - <function name="TexStorage3DMultisample"> + <function name="TexStorage3DMultisample" es2="3.2"> <param name="target" type="GLenum"/> <param name="samples" type="GLsizei"/> <param name="internalformat" type="GLenum"/> diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_viewport_array.xml b/lib/mesa/src/mapi/glapi/gen/ARB_viewport_array.xml index b20cf612c..ebd5b99c8 100644 --- a/lib/mesa/src/mapi/glapi/gen/ARB_viewport_array.xml +++ b/lib/mesa/src/mapi/glapi/gen/ARB_viewport_array.xml @@ -12,10 +12,18 @@ <enum name="VIEWPORT_BOUNDS_RANGE" value="0x825D"/> <enum name="LAYER_PROVOKING_VERTEX" value="0x825E"/> <enum name="VIEWPORT_INDEX_PROVOKING_VERTEX" value="0x825F"/> - <enum name="SCISSOR_BOX" value="0x0C10"/> - <enum name="VIEWPORT" value="0x0BA2"/> - <enum name="DEPTH_RANGE" value="0x0B70"/> - <enum name="SCISSOR_TEST" value="0x0C11"/> + <enum name="SCISSOR_BOX" count="4" value="0x0C10"> + <size name="Get" mode="get"/> + </enum> + <enum name="VIEWPORT" count="4" value="0x0BA2"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_RANGE" count="2" value="0x0B70"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_TEST" count="1" value="0x0C11"> + <size name="Get" mode="get"/> + </enum> <enum name="FIRST_VERTEX_CONVENTION" value="0x8E4D"/> <enum name="LAST_VERTEX_CONVENTION" value="0x8E4E"/> <enum name="PROVOKING_VERTEX" value="0x8E4F"/> diff --git a/lib/mesa/src/mapi/glapi/gen/EXT_texture_integer.xml b/lib/mesa/src/mapi/glapi/gen/EXT_texture_integer.xml index 5f9ea2963..eb6b220ea 100644 --- a/lib/mesa/src/mapi/glapi/gen/EXT_texture_integer.xml +++ b/lib/mesa/src/mapi/glapi/gen/EXT_texture_integer.xml @@ -69,25 +69,25 @@ <param name="a" type="GLuint"/> </function> - <function name="TexParameterIivEXT" alias="TexParameterIiv"> + <function name="TexParameterIivEXT" alias="TexParameterIiv" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> - <function name="TexParameterIuivEXT" alias="TexParameterIuiv"> + <function name="TexParameterIuivEXT" alias="TexParameterIuiv" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLuint *"/> </function> - <function name="GetTexParameterIivEXT" alias="GetTexParameterIiv"> + <function name="GetTexParameterIivEXT" alias="GetTexParameterIiv" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetTexParameterIuivEXT" alias="GetTexParameterIuiv"> + <function name="GetTexParameterIuivEXT" alias="GetTexParameterIuiv" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> diff --git a/lib/mesa/src/mapi/glapi/gen/EXT_window_rectangles.xml b/lib/mesa/src/mapi/glapi/gen/EXT_window_rectangles.xml new file mode 100644 index 000000000..7c85e55cf --- /dev/null +++ b/lib/mesa/src/mapi/glapi/gen/EXT_window_rectangles.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_EXT_window_rectangles" number="490"> + <enum name="INCLUSIVE_EXT" value="0x8F10"/> + <enum name="EXCLUSIVE_EXT" value="0x8F11"/> + <enum name="WINDOW_RECTANGLE_EXT" value="0x8F12" count="4"> + <size name="Get" mode="get"/> + </enum> + <enum name="WINDOW_RECTANGLE_MODE_EXT" value="0x8F13"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_WINDOW_RECTANGLES_EXT" value="0x8F14"> + <size name="Get" mode="get"/> + </enum> + <enum name="NUM_WINDOW_RECTANGLES_EXT" value="0x8F15"> + <size name="Get" mode="get"/> + </enum> + + <function name="WindowRectanglesEXT" es2="3.0"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="box" type="const GLint *"/> + </function> +</category> + +</OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/GL3x.xml b/lib/mesa/src/mapi/glapi/gen/GL3x.xml index 7241c6678..6b91945c8 100644 --- a/lib/mesa/src/mapi/glapi/gen/GL3x.xml +++ b/lib/mesa/src/mapi/glapi/gen/GL3x.xml @@ -156,7 +156,7 @@ <!-- These functions alias ones form GL_ARB_draw_buffers2 --> - <function name="ColorMaski"> + <function name="ColorMaski" es2="3.2"> <param name="buf" type="GLuint"/> <param name="r" type="GLboolean"/> <param name="g" type="GLboolean"/> @@ -176,17 +176,17 @@ <param name="data" type="GLint *"/> </function> - <function name="Enablei"> + <function name="Enablei" es2="3.2"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> - <function name="Disablei"> + <function name="Disablei" es2="3.2"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> - <function name="IsEnabledi"> + <function name="IsEnabledi" es2="3.2"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <return type="GLboolean"/> @@ -446,25 +446,25 @@ <!-- These functions alias ones from GL_EXT_texture_integer --> - <function name="TexParameterIiv"> + <function name="TexParameterIiv" es2="3.2"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> - <function name="TexParameterIuiv"> + <function name="TexParameterIuiv" es2="3.2"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLuint *"/> </function> - <function name="GetTexParameterIiv"> + <function name="GetTexParameterIiv" es2="3.2"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetTexParameterIuiv"> + <function name="GetTexParameterIuiv" es2="3.2"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> @@ -555,7 +555,7 @@ <param name="primcount" type="GLsizei"/> </function> - <function name="TexBuffer"> + <function name="TexBuffer" es2="3.2"> <param name="target" type="GLenum"/> <param name="internalFormat" type="GLenum"/> <param name="buffer" type="GLuint"/> @@ -605,7 +605,7 @@ <param name="params" type="GLint64 *"/> </function> - <function name="FramebufferTexture"> + <function name="FramebufferTexture" es2="3.2"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="texture" type="GLuint"/> diff --git a/lib/mesa/src/mapi/glapi/gen/GL4x.xml b/lib/mesa/src/mapi/glapi/gen/GL4x.xml index dd48c8336..53b77896c 100644 --- a/lib/mesa/src/mapi/glapi/gen/GL4x.xml +++ b/lib/mesa/src/mapi/glapi/gen/GL4x.xml @@ -9,17 +9,17 @@ <enum name="SAMPLE_SHADING" value="0x8C36"/> <enum name="MIN_SAMPLE_SHADING_VALUE" value="0x8C37"/> - <function name="MinSampleShading"> + <function name="MinSampleShading" es2="3.2"> <param name="value" type="GLfloat"/> </function> - <function name="BlendFunci" alias="BlendFunciARB"> + <function name="BlendFunci" alias="BlendFunciARB" es2="3.2"> <param name="buf" type="GLuint"/> <param name="sfactor" type="GLenum"/> <param name="dfactor" type="GLenum"/> </function> - <function name="BlendFuncSeparatei" alias="BlendFuncSeparateiARB"> + <function name="BlendFuncSeparatei" alias="BlendFuncSeparateiARB" es2="3.2"> <param name="buf" type="GLuint"/> <param name="sfactorRGB" type="GLenum"/> <param name="dfactorRGB" type="GLenum"/> @@ -27,12 +27,12 @@ <param name="dfactorAlpha" type="GLenum"/> </function> - <function name="BlendEquationi" alias="BlendEquationiARB"> + <function name="BlendEquationi" alias="BlendEquationiARB" es2="3.2"> <param name="buf" type="GLuint"/> <param name="mode" type="GLenum"/> </function> - <function name="BlendEquationSeparatei" alias="BlendEquationSeparateiARB" > + <function name="BlendEquationSeparatei" alias="BlendEquationSeparateiARB" es2="3.2"> <param name="buf" type="GLuint"/> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> diff --git a/lib/mesa/src/mapi/glapi/gen/KHR_debug.xml b/lib/mesa/src/mapi/glapi/gen/KHR_debug.xml index 50daba3d4..21b7e58c3 100644 --- a/lib/mesa/src/mapi/glapi/gen/KHR_debug.xml +++ b/lib/mesa/src/mapi/glapi/gen/KHR_debug.xml @@ -73,7 +73,7 @@ <!-- Compatibility Profile --> <enum name="DISPLAY_LIST" value="0x82E7"/> - <function name="DebugMessageControl"> + <function name="DebugMessageControl" es2="3.2"> <param name="source" type="GLenum"/> <param name="type" type="GLenum"/> <param name="severity" type="GLenum"/> @@ -82,7 +82,7 @@ <param name="enabled" type="GLboolean"/> </function> - <function name="DebugMessageInsert"> + <function name="DebugMessageInsert" es2="3.2"> <param name="source" type="GLenum"/> <param name="type" type="GLenum"/> <param name="id" type="GLuint"/> @@ -91,12 +91,12 @@ <param name="buf" type="const GLchar *"/> </function> - <function name="DebugMessageCallback"> + <function name="DebugMessageCallback" es2="3.2"> <param name="callback" type="GLDEBUGPROC"/> <param name="userParam" type="const GLvoid *"/> </function> - <function name="GetDebugMessageLog"> + <function name="GetDebugMessageLog" es2="3.2"> <return type="GLuint"/> <param name="count" type="GLuint"/> <param name="bufsize" type="GLsizei"/> @@ -108,23 +108,23 @@ <param name="messageLog" type="GLchar *" output="true"/> </function> - <function name="PushDebugGroup"> + <function name="PushDebugGroup" es2="3.2"> <param name="source" type="GLenum"/> <param name="id" type="GLuint"/> <param name="length" type="GLsizei"/> <param name="message" type="const GLchar *"/> </function> - <function name="PopDebugGroup" /> + <function name="PopDebugGroup" es2="3.2" /> - <function name="ObjectLabel"> + <function name="ObjectLabel" es2="3.2"> <param name="identifier" type="GLenum"/> <param name="name" type="GLuint"/> <param name="length" type="GLsizei"/> <param name="label" type="const GLchar *"/> </function> - <function name="GetObjectLabel"> + <function name="GetObjectLabel" es2="3.2"> <param name="identifier" type="GLenum"/> <param name="name" type="GLuint"/> <param name="bufSize" type="GLsizei"/> @@ -132,13 +132,13 @@ <param name="label" type="GLchar *"/> </function> - <function name="ObjectPtrLabel"> + <function name="ObjectPtrLabel" es2="3.2"> <param name="ptr" type="const GLvoid *"/> <param name="length" type="GLsizei"/> <param name="label" type="const GLchar *"/> </function> - <function name="GetObjectPtrLabel"> + <function name="GetObjectPtrLabel" es2="3.2"> <param name="ptr" type="const GLvoid *"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> diff --git a/lib/mesa/src/mapi/glapi/gen/KHR_robustness.xml b/lib/mesa/src/mapi/glapi/gen/KHR_robustness.xml new file mode 100644 index 000000000..e773501da --- /dev/null +++ b/lib/mesa/src/mapi/glapi/gen/KHR_robustness.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_KHR_robustness" number="170"> + + <enum name="GUILTY_CONTEXT_RESET" value="0x8253"/> + <enum name="INNOCENT_CONTEXT_RESET" value="0x8254"/> + <enum name="UNKNOWN_CONTEXT_RESET" value="0x8255"/> + + <enum name="RESET_NOTIFICATION_STRATEGY" count="1" value="0x8256"> + <size name="Get" mode="get"/> + </enum> + <enum name="LOSE_CONTEXT_ON_RESET" value="0x8252"/> + <enum name="NO_RESET_NOTIFICATION" value="0x8261"/> + + <enum name="CONTEXT_FLAG_ROBUST_ACCESS_BIT" value="0x00000004"/> + + <!-- This extension applies to both GL and ES. GL entrypoints have + no suffix, ES entrypoints have the KHR suffix. This file + defines entry points for GL. --> + + <!-- GL definitions --> + <function name="GetGraphicsResetStatus" es2="3.2" alias="GetGraphicsResetStatusARB"> + <return type="GLenum"/> + </function> + + <function name="ReadnPixels" es2="3.2" alias="ReadnPixelsARB"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="data" type="GLvoid *" output="true"/> + </function> + + <function name="GetnUniformfv" es2="3.2" alias="GetnUniformfvARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="GetnUniformiv" es2="3.2" alias="GetnUniformivARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetnUniformuiv" es2="3.2" alias="GetnUniformuivARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLuint *" output="true"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/KHR_robustness_es.xml b/lib/mesa/src/mapi/glapi/gen/KHR_robustness_es.xml new file mode 100644 index 000000000..84f6fd2cd --- /dev/null +++ b/lib/mesa/src/mapi/glapi/gen/KHR_robustness_es.xml @@ -0,0 +1,63 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_KHR_robustness" number="190"> + + <enum name="GUILTY_CONTEXT_RESET_KHR" value="0x8253"/> + <enum name="INNOCENT_CONTEXT_RESET_KHR" value="0x8254"/> + <enum name="UNKNOWN_CONTEXT_RESET_KHR" value="0x8255"/> + + <enum name="RESET_NOTIFICATION_STRATEGY_KHR" count="1" value="0x8256"> + <size name="Get" mode="get"/> + </enum> + <enum name="LOSE_CONTEXT_ON_RESET_KHR" value="0x8252"/> + <enum name="NO_RESET_NOTIFICATION_KHR" value="0x8261"/> + + <enum name="CONTEXT_FLAG_ROBUST_ACCESS_BIT_KHR" value="0x00000004"/> + + <!-- This extension applies to both GL and ES. GL entrypoints have + no suffix, ES entrypoints have the KHR suffix. This file + defines entry points for ES. --> + + <function name="GetGraphicsResetStatusKHR" + alias="GetGraphicsResetStatusARB" es2="2.0"> + <return type="GLenum"/> + </function> + + <function name="ReadnPixelsKHR" alias="ReadnPixelsARB" es2="2.0"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="data" type="GLvoid *" output="true"/> + </function> + + <function name="GetnUniformfvKHR" alias="GetnUniformfvARB" es2="2.0"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="GetnUniformivKHR" alias="GetnUniformivARB" es2="2.0"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetnUniformuivKHR" alias="GetnUniformuivARB" es2="2.0"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="bufSize" type="GLsizei"/> + <param name="params" type="GLuint *" output="true"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/OES_texture_compression_astc.xml b/lib/mesa/src/mapi/glapi/gen/OES_texture_compression_astc.xml new file mode 100644 index 000000000..4e8de71c8 --- /dev/null +++ b/lib/mesa/src/mapi/glapi/gen/OES_texture_compression_astc.xml @@ -0,0 +1,61 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_OES_texture_compression_astc" number="162"> + + <enum name="COMPRESSED_RGBA_ASTC_4x4_KHR" value="0x93B0"/> + <enum name="COMPRESSED_RGBA_ASTC_5x4_KHR" value="0x93B1"/> + <enum name="COMPRESSED_RGBA_ASTC_5x5_KHR" value="0x93B2"/> + <enum name="COMPRESSED_RGBA_ASTC_6x5_KHR" value="0x93B3"/> + <enum name="COMPRESSED_RGBA_ASTC_6x6_KHR" value="0x93B4"/> + <enum name="COMPRESSED_RGBA_ASTC_8x5_KHR" value="0x93B5"/> + <enum name="COMPRESSED_RGBA_ASTC_8x6_KHR" value="0x93B6"/> + <enum name="COMPRESSED_RGBA_ASTC_8x8_KHR" value="0x93B7"/> + <enum name="COMPRESSED_RGBA_ASTC_10x5_KHR" value="0x93B8"/> + <enum name="COMPRESSED_RGBA_ASTC_10x6_KHR" value="0x93B9"/> + <enum name="COMPRESSED_RGBA_ASTC_10x8_KHR" value="0x93BA"/> + <enum name="COMPRESSED_RGBA_ASTC_10x10_KHR" value="0x93BB"/> + <enum name="COMPRESSED_RGBA_ASTC_12x10_KHR" value="0x93BC"/> + <enum name="COMPRESSED_RGBA_ASTC_12x12_KHR" value="0x93BD"/> + + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR" value="0x93D0"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR" value="0x93D1"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR" value="0x93D2"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR" value="0x93D3"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR" value="0x93D4"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR" value="0x93D5"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR" value="0x93D6"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR" value="0x93D7"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR" value="0x93D8"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR" value="0x93D9"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR" value="0x93DA"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR" value="0x93DB"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR" value="0x93DC"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR" value="0x93DD"/> + + <enum name="COMPRESSED_RGBA_ASTC_3x3x3_OES" value="0x93C0"/> + <enum name="COMPRESSED_RGBA_ASTC_4x3x3_OES" value="0x93C1"/> + <enum name="COMPRESSED_RGBA_ASTC_4x4x3_OES" value="0x93C2"/> + <enum name="COMPRESSED_RGBA_ASTC_4x4x4_OES" value="0x93C3"/> + <enum name="COMPRESSED_RGBA_ASTC_5x4x4_OES" value="0x93C4"/> + <enum name="COMPRESSED_RGBA_ASTC_5x5x4_OES" value="0x93C5"/> + <enum name="COMPRESSED_RGBA_ASTC_5x5x5_OES" value="0x93C6"/> + <enum name="COMPRESSED_RGBA_ASTC_6x5x5_OES" value="0x93C7"/> + <enum name="COMPRESSED_RGBA_ASTC_6x6x5_OES" value="0x93C8"/> + <enum name="COMPRESSED_RGBA_ASTC_6x6x6_OES" value="0x93C9"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES" value="0x93E0"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES" value="0x93E1"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES" value="0x93E2"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES" value="0x93E3"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES" value="0x93E4"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES" value="0x93E5"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES" value="0x93E6"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES" value="0x93E7"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES" value="0x93E8"/> + <enum name="COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES" value="0x93E9"/> + +</category> + +</OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/apiexec.py b/lib/mesa/src/mapi/glapi/gen/apiexec.py index 2a8043264..4bdc95d68 100644 --- a/lib/mesa/src/mapi/glapi/gen/apiexec.py +++ b/lib/mesa/src/mapi/glapi/gen/apiexec.py @@ -68,7 +68,7 @@ class exec_info(): functions = { # OpenGL 3.1 / GL_ARB_texture_buffer_object. Mesa only exposes this # extension with core profile. - "TexBuffer": exec_info(core=31), + "TexBuffer": exec_info(core=31, es2=31), # OpenGL 3.2 / GL_OES_geometry_shader. "FramebufferTexture": exec_info(core=32, es2=31), @@ -133,12 +133,12 @@ functions = { # # Mesa does not support either of the geometry shader extensions, so # OpenGL 3.2 is required. - "ViewportArrayv": exec_info(core=32), - "ViewportIndexedf": exec_info(core=32), - "ViewportIndexedfv": exec_info(core=32), - "ScissorArrayv": exec_info(core=32), - "ScissorIndexed": exec_info(core=32), - "ScissorIndexedv": exec_info(core=32), + "ViewportArrayv": exec_info(core=32, es2=31), + "ViewportIndexedf": exec_info(core=32, es2=31), + "ViewportIndexedfv": exec_info(core=32, es2=31), + "ScissorArrayv": exec_info(core=32, es2=31), + "ScissorIndexed": exec_info(core=32, es2=31), + "ScissorIndexedv": exec_info(core=32, es2=31), "DepthRangeArrayv": exec_info(core=32), "DepthRangeIndexed": exec_info(core=32), # GetFloati_v also GL_ARB_shader_atomic_counters @@ -146,7 +146,7 @@ functions = { # OpenGL 4.3 / GL_ARB_texture_buffer_range. Mesa can expose the extension # with OpenGL 3.1. - "TexBufferRange": exec_info(core=31), + "TexBufferRange": exec_info(core=31, es2=31), # OpenGL 4.3 / GL_ARB_framebuffer_no_attachments. Mesa can expose the # extension with OpenGL 3.0. diff --git a/lib/mesa/src/mapi/glapi/gen/es_EXT.xml b/lib/mesa/src/mapi/glapi/gen/es_EXT.xml index 86df98030..3e705eb40 100644 --- a/lib/mesa/src/mapi/glapi/gen/es_EXT.xml +++ b/lib/mesa/src/mapi/glapi/gen/es_EXT.xml @@ -790,6 +790,11 @@ </function> </category> +<!-- 122. GL_EXT_shader_framebuffer_fetch --> +<category name="GL_EXT_shader_framebuffer_fetch" number="122"> + <enum name="FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT" value="0x8A52"/> +</category> + <!-- 151. GL_EXT_draw_buffers --> <category name="GL_EXT_draw_buffers" number="151"> <function name="DrawBuffersEXT" alias="DrawBuffers" es2="2.0"> @@ -798,6 +803,12 @@ </function> </category> +<category name="GL_OES_sample_shading" number="169"> + <function name="MinSampleShadingOES" alias="MinSampleShading" es2="3.0"> + <param name="value" type="GLfloat"/> + </function> +</category> + <!-- 174. GL_OES_texture_storage_multisample_2d_array --> <category name="GL_OES_texture_storage_multisample_2d_array" number="174"> <enum name="TEXTURE_2D_MULTISAMPLE_ARRAY_OES" value="0x9102"/> @@ -817,6 +828,168 @@ </function> </category> +<category name="GL_EXT_draw_buffers_indexed" number="176"> + + <function name="BlendFunciEXT" alias="BlendFunciARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + </function> + + <function name="BlendFuncSeparateiEXT" alias="BlendFuncSeparateiARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> + + <function name="BlendEquationiEXT" alias="BlendEquationiARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="BlendEquationSeparateiEXT" alias="BlendEquationSeparateiARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> + + <function name="ColorMaskiEXT" alias="ColorMaski" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="EnableiEXT" alias="Enablei" es2="3.0"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="DisableiEXT" alias="Disablei" es2="3.0"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="IsEnablediEXT" alias="IsEnabledi" es2="3.0"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +<category name="GL_EXT_geometry_shader" number="177"> + <!-- The rest of the bits for this are below in OES_geometry_shader. --> + <function name="FramebufferTextureEXT" alias="FramebufferTexture" es2="3.1"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> +</category> + +<category name="GL_EXT_texture_border_clamp" number="182"> + + <!-- The *TexParameter* functions are added in EXT_texture_integer --> + + <function name="SamplerParameterIivEXT" es2="3.0" alias="SamplerParameterIiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SamplerParameterIuivEXT" es2="3.0" alias="SamplerParameterIuiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLuint *"/> + </function> + + <function name="GetSamplerParameterIivEXT" es2="3.0" alias="GetSamplerParameterIiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetSamplerParameterIuivEXT" es2="3.0" alias="GetSamplerParameterIuiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> + +</category> + +<category name="GL_EXT_texture_buffer" number="183"> + + <function name="TexBufferEXT" es2="3.1" alias="TexBuffer"> + <param name="target" type="GLenum"/> + <param name="internalFormat" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="TexBufferRangeEXT" es2="3.1" alias="TexBufferRange"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> + +</category> + +<category name="GL_EXT_primitive_bounding_box" number="187"> + + <function name="PrimitiveBoundingBoxEXT" es2="3.1" alias="PrimitiveBoundingBox"> + <param name="minX" type="GLfloat"/> + <param name="minY" type="GLfloat"/> + <param name="minZ" type="GLfloat"/> + <param name="minW" type="GLfloat"/> + <param name="maxX" type="GLfloat"/> + <param name="maxY" type="GLfloat"/> + <param name="maxZ" type="GLfloat"/> + <param name="maxW" type="GLfloat"/> + </function> + +</category> + +<xi:include href="KHR_robustness_es.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_EXT_base_instance" number="203"> + + <function name="DrawArraysInstancedBaseInstanceEXT" es2="3.0" + alias="DrawArraysInstancedBaseInstance"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="instancecount" type="GLsizei"/> + <param name="baseinstance" type="GLuint"/> + </function> + + <function name="DrawElementsInstancedBaseInstanceEXT" es2="3.0" + alias="DrawElementsInstancedBaseInstance"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="instancecount" type="GLsizei"/> + <param name="baseinstance" type="GLuint"/> + </function> + + <function name="DrawElementsInstancedBaseVertexBaseInstanceEXT" es2="3.0" + alias="DrawElementsInstancedBaseVertexBaseInstance"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="instancecount" type="GLsizei"/> + <param name="basevertex" type="GLint"/> + <param name="baseinstance" type="GLuint"/> + </function> + +</category> + <category name="GL_EXT_draw_elements_base_vertex" number="204"> <function name="DrawElementsBaseVertexEXT" alias="DrawElementsBaseVertex" @@ -861,6 +1034,114 @@ </category> +<category name="GL_EXT_copy_image" number="208"> + + <function name="CopyImageSubDataEXT" alias="CopyImageSubData" es2="3.0"> + <param name="srcName" type="GLuint"/> + <param name="srcTarget" type="GLenum"/> + <param name="srcLevel" type="GLint"/> + <param name="srcX" type="GLint"/> + <param name="srcY" type="GLint"/> + <param name="srcZ" type="GLint"/> + <param name="dstName" type="GLuint"/> + <param name="dstTarget" type="GLenum"/> + <param name="dstLevel" type="GLint"/> + <param name="dstX" type="GLint"/> + <param name="dstY" type="GLint"/> + <param name="dstZ" type="GLint"/> + <param name="srcWidth" type="GLsizei"/> + <param name="srcHeight" type="GLsizei"/> + <param name="srcDepth" type="GLsizei"/> + </function> + +</category> + +<category name="GL_OES_draw_buffers_indexed" number="209"> + + <function name="BlendFunciOES" alias="BlendFunciARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + </function> + + <function name="BlendFuncSeparateiOES" alias="BlendFuncSeparateiARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> + + <function name="BlendEquationiOES" alias="BlendEquationiARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="BlendEquationSeparateiOES" alias="BlendEquationSeparateiARB" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> + + <function name="ColorMaskiOES" alias="ColorMaski" es2="3.0"> + <param name="buf" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="EnableiOES" alias="Enablei" es2="3.0"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="DisableiOES" alias="Disablei" es2="3.0"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="IsEnablediOES" alias="IsEnabledi" es2="3.0"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +<category name="GL_EXT_primitive_bounding_box" number="212"> + + <function name="PrimitiveBoundingBoxOES" es2="3.1" alias="PrimitiveBoundingBox"> + <param name="minX" type="GLfloat"/> + <param name="minY" type="GLfloat"/> + <param name="minZ" type="GLfloat"/> + <param name="minW" type="GLfloat"/> + <param name="maxX" type="GLfloat"/> + <param name="maxY" type="GLfloat"/> + <param name="maxZ" type="GLfloat"/> + <param name="maxW" type="GLfloat"/> + </function> + +</category> + +<category name="GL_OES_texture_buffer" number="216"> + + <function name="TexBufferOES" es2="3.1" alias="TexBuffer"> + <param name="target" type="GLenum"/> + <param name="internalFormat" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="TexBufferRangeOES" es2="3.1" alias="TexBufferRange"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> + +</category> + <category name="GL_OES_draw_elements_base_vertex" number="219"> <function name="DrawElementsBaseVertexOES" alias="DrawElementsBaseVertex" @@ -941,6 +1222,28 @@ </category> +<category name="GL_OES_copy_image" number="208"> + + <function name="CopyImageSubDataOES" alias="CopyImageSubData" es2="3.0"> + <param name="srcName" type="GLuint"/> + <param name="srcTarget" type="GLenum"/> + <param name="srcLevel" type="GLint"/> + <param name="srcX" type="GLint"/> + <param name="srcY" type="GLint"/> + <param name="srcZ" type="GLint"/> + <param name="dstName" type="GLuint"/> + <param name="dstTarget" type="GLenum"/> + <param name="dstLevel" type="GLint"/> + <param name="dstX" type="GLint"/> + <param name="dstY" type="GLint"/> + <param name="dstZ" type="GLint"/> + <param name="srcWidth" type="GLsizei"/> + <param name="srcHeight" type="GLsizei"/> + <param name="srcDepth" type="GLsizei"/> + </function> + +</category> + <!-- 175. GL_OES_geometry_shader --> <category name="GL_OES_geometry_shader" number="210"> <enum name="GEOMETRY_SHADER_OES" value="0x8DD9"/> @@ -982,5 +1285,111 @@ <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> </function> - </category> +</category> + +<category name="GL_OES_texture_border_clamp" number="215"> + + <enum name="TEXTURE_BORDER_COLOR_OES" value ="0x1004"/> + <enum name="CLAMP_TO_BORDER_OES" value="0x812D"/> + + <function name="TexParameterIivOES" es2="3.0" alias="TexParameterIiv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="TexParameterIuivOES" es2="3.0" alias="TexParameterIuiv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLuint *"/> + </function> + + <function name="GetTexParameterIivOES" es2="3.0" alias="GetTexParameterIiv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetTexParameterIuivOES" es2="3.0" alias="GetTexParameterIuiv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> + + <function name="SamplerParameterIivOES" es2="3.0" alias="SamplerParameterIiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SamplerParameterIuivOES" es2="3.0" alias="SamplerParameterIuiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLuint *"/> + </function> + + <function name="GetSamplerParameterIivOES" es2="3.0" alias="GetSamplerParameterIiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetSamplerParameterIuivOES" es2="3.0" alias="GetSamplerParameterIuiv"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> + +</category> + +<category name="GL_OES_viewport_array" number="267"> + <function name="ViewportArrayvOES" es2="3.1" alias="ViewportArrayv"> + <param name="first" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="ViewportIndexedfOES" es2="3.1" alias="ViewportIndexedf"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="w" type="GLfloat"/> + <param name="h" type="GLfloat"/> + </function> + <function name="ViewportIndexedfvOES" es2="3.1" alias="ViewportIndexedfv"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="ScissorArrayvOES" es2="3.1" alias="ScissorArrayv"> + <param name="first" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="v" type="const int *"/> + </function> + <function name="ScissorIndexedOES" es2="3.1" alias="ScissorIndexed"> + <param name="index" type="GLuint"/> + <param name="left" type="GLint"/> + <param name="bottom" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + <function name="ScissorIndexedvOES" es2="3.1" alias="ScissorIndexedv"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + <function name="DepthRangeArrayfvOES" es2="3.1" desktop="false"> + <param name="first" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="DepthRangeIndexedfOES" es2="3.1" desktop="false"> + <param name="index" type="GLuint"/> + <param name="n" type="GLfloat"/> + <param name="f" type="GLfloat"/> + </function> + <function name="GetFloati_vOES" es2="3.1" alias="GetFloati_v"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLfloat *"/> + </function> +</category> + </OpenGLAPI> diff --git a/lib/mesa/src/mapi/glapi/gen/glX_XML.py b/lib/mesa/src/mapi/glapi/gen/glX_XML.py index 12ff291fc..c659e931b 100644 --- a/lib/mesa/src/mapi/glapi/gen/glX_XML.py +++ b/lib/mesa/src/mapi/glapi/gen/glX_XML.py @@ -357,7 +357,7 @@ class glx_function(gl_XML.gl_function): # FIXME adds some extra diffs to the generated # FIXME code. - size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1)) + size_string = size_string + " + safe_pad(%s)" % (p.size_string(1)) return size_string diff --git a/lib/mesa/src/mapi/glapi/gen/glX_proto_recv.py b/lib/mesa/src/mapi/glapi/gen/glX_proto_recv.py index 5d95f278a..54332882a 100644 --- a/lib/mesa/src/mapi/glapi/gen/glX_proto_recv.py +++ b/lib/mesa/src/mapi/glapi/gen/glX_proto_recv.py @@ -55,15 +55,15 @@ class PrintGlxDispatch_h(gl_XML.gl_print_base): if not func.ignore and not func.vectorequiv: if func.glx_rop: print 'extern _X_HIDDEN void __glXDisp_%s(GLbyte * pc);' % (func.name) - print 'extern _X_HIDDEN void __glXDispSwap_%s(GLbyte * pc);' % (func.name) + print 'extern _X_HIDDEN _X_COLD void __glXDispSwap_%s(GLbyte * pc);' % (func.name) elif func.glx_sop or func.glx_vendorpriv: print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) - print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) + print 'extern _X_HIDDEN _X_COLD int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) if func.glx_sop and func.glx_vendorpriv: n = func.glx_vendorpriv_names[0] print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) - print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) + print 'extern _X_HIDDEN _X_COLD int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) return @@ -80,23 +80,14 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): def printRealHeader(self): - print '#include <X11/Xmd.h>' - print '#include <GL/gl.h>' - print '#include <GL/glxproto.h>' - print '#include <inttypes.h>' + print '#include "glxserver.h"' print '#include "indirect_size.h"' print '#include "indirect_size_get.h"' print '#include "indirect_dispatch.h"' - print '#include "glxserver.h"' print '#include "glxbyteorder.h"' print '#include "indirect_util.h"' print '#include "singlesize.h"' - print '#include "glapi.h"' - print '#include "glapitable.h"' - print '#include "dispatch.h"' - print '' - print '#define __GLX_PAD(x) (((x) + 3) & ~3)' print '' print 'typedef struct {' print ' __GLX_PIXEL_3D_HDR;' @@ -124,6 +115,9 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): return + def fptrType(self, name): + fptr = "pfngl" + name + "proc" + return fptr.upper() def printFunction(self, f, name): if (f.glx_sop or f.glx_vendorpriv) and (len(f.get_images()) != 0): @@ -141,6 +135,9 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): print '{' + if not f.is_abi(): + print ' %s %s = __glGetProcAddress("gl%s");' % (self.fptrType(name), name, name) + if f.glx_rop or f.vectorequiv: self.printRenderFunction(f) elif f.glx_sop or f.glx_vendorpriv: @@ -174,11 +171,11 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): if t.glx_name not in already_done: real_name = self.real_types[t_size] - print 'static %s' % (t_name) - print 'bswap_%s( const void * src )' % (t.glx_name) + print 'static _X_UNUSED %s' % (t_name) + print 'bswap_%s(const void * src)' % (t.glx_name) print '{' print ' union { %s dst; %s ret; } x;' % (real_name, t_name) - print ' x.dst = bswap_%u( *(%s *) src );' % (t_size * 8, real_name) + print ' x.dst = bswap_%u(*(%s *) src);' % (t_size * 8, real_name) print ' return x.ret;' print '}' print '' @@ -186,12 +183,12 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): for bits in [16, 32, 64]: print 'static void *' - print 'bswap_%u_array( uint%u_t * src, unsigned count )' % (bits, bits) + print 'bswap_%u_array(uint%u_t * src, unsigned count)' % (bits, bits) print '{' print ' unsigned i;' print '' - print ' for ( i = 0 ; i < count ; i++ ) {' - print ' uint%u_t temp = bswap_%u( src[i] );' % (bits, bits) + print ' for (i = 0 ; i < count ; i++) {' + print ' uint%u_t temp = bswap_%u(src[i]);' % (bits, bits) print ' src[i] = temp;' print ' }' print '' @@ -225,6 +222,7 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): def emit_function_call(self, f, retval_assign, indent): list = [] + prefix = "gl" if f.is_abi() else "" for param in f.parameterIterator(): if param.is_padding: @@ -237,14 +235,7 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): list.append( '%s %s' % (indent, location) ) - - if len( list ): - print '%s %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name) - print string.join( list, ",\n" ) - print '%s ) );' % (indent) - else: - print '%s %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name) - return + print '%s %s%s%s(%s);' % (indent, retval_assign, prefix, f.name, string.join(list, ',\n')) def common_func_print_just_start(self, f, indent): @@ -444,6 +435,10 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): print ' %s %s = __glXGetAnswerBuffer(cl, %s%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, param.counter, size_scale, type_size) answer_string = param.name answer_count = param.counter + print '' + print ' if (%s == NULL) return BadAlloc;' % (param.name) + print ' __glXClearErrorOccured();' + print '' elif c >= 1: print ' %s %s[%u];' % (answer_type, param.name, c) answer_string = param.name @@ -507,18 +502,18 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): # the must NEVER be byte-swapped. if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"): - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );' + print ' glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);' - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );' + print ' glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);' - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s) );' % (pre, post) + print ' glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s);' % (pre, post) if img.depth: - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post) - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s) );' % (pre, post) + print ' glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s);' % (pre, post) + print ' glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s);' % (pre, post) if img.depth: - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s) );' % (pre, post) - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s) );' % (pre, post) - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s) );' % (pre, post) + print ' glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s);' % (pre, post) + print ' glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s);' % (pre, post) + print ' glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s);' % (pre, post) print '' diff --git a/lib/mesa/src/mapi/glapi/gen/glX_proto_send.py b/lib/mesa/src/mapi/glapi/gen/glX_proto_send.py index 2b3303078..26e7ab667 100644 --- a/lib/mesa/src/mapi/glapi/gen/glX_proto_send.py +++ b/lib/mesa/src/mapi/glapi/gen/glX_proto_send.py @@ -174,13 +174,35 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): print '#include <X11/Xlib-xcb.h>' print '#include <xcb/xcb.h>' print '#include <xcb/glx.h>' + print '#include <limits.h>' print '' - print '#define __GLX_PAD(n) (((n) + 3) & ~3)' - print '' self.printFastcall() self.printNoinline() print '' + + print 'static _X_INLINE int safe_add(int a, int b)' + print '{' + print ' if (a < 0 || b < 0) return -1;' + print ' if (INT_MAX - a < b) return -1;' + print ' return a + b;' + print '}' + print 'static _X_INLINE int safe_mul(int a, int b)' + print '{' + print ' if (a < 0 || b < 0) return -1;' + print ' if (a == 0 || b == 0) return 0;' + print ' if (a > INT_MAX / b) return -1;' + print ' return a * b;' + print '}' + print 'static _X_INLINE int safe_pad(int a)' + print '{' + print ' int ret;' + print ' if (a < 0) return -1;' + print ' if ((ret = safe_add(a, 3)) < 0) return -1;' + print ' return ret & (GLuint)~3;' + print '}' + print '' + print '#ifndef __GNUC__' print '# define __builtin_expect(x, y) x' print '#endif' @@ -613,6 +635,15 @@ generic_%u_byte( GLint rop, const void * ptr ) if name != None and name not in f.glx_vendorpriv_names: print '#endif' + if f.command_variable_length() != "": + print " if (0%s < 0) {" % f.command_variable_length() + print " __glXSetError(gc, GL_INVALID_VALUE);" + if f.return_type != 'void': + print " return 0;" + else: + print " return;" + print " }" + condition_list = [] for p in f.parameterIterateCounters(): condition_list.append( "%s >= 0" % (p.name) ) diff --git a/lib/mesa/src/mapi/glapi/gen/glX_proto_size.py b/lib/mesa/src/mapi/glapi/gen/glX_proto_size.py index 75fc26f5d..3a1c55402 100644 --- a/lib/mesa/src/mapi/glapi/gen/glX_proto_size.py +++ b/lib/mesa/src/mapi/glapi/gen/glX_proto_size.py @@ -291,7 +291,7 @@ class glx_server_enum_function(glx_enum_function): print '' print ' compsize = __gl%s_size(%s);' % (f.name, string.join(f.count_parameter_list, ",")) p = f.variable_length_parameter() - print ' return __GLX_PAD(%s);' % (p.size_string()) + print ' return safe_pad(%s);' % (p.size_string()) print '}' print '' @@ -428,7 +428,7 @@ class PrintGlxReqSize_h(PrintGlxReqSize_common): def printBody(self, api): for func in api.functionIterateGlx(): if not func.ignore and func.has_variable_size_request(): - print 'extern PURE _X_HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap);' % (func.name) + print 'extern PURE _X_HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap, int reqlen);' % (func.name) class PrintGlxReqSize_c(PrintGlxReqSize_common): @@ -452,20 +452,18 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common): print '#include "indirect_size.h"' print '#include "indirect_reqsize.h"' print '' - print '#define __GLX_PAD(x) (((x) + 3) & ~3)' - print '' print '#if defined(__CYGWIN__) || defined(__MINGW32__)' print '# undef HAVE_ALIAS' print '#endif' print '#ifdef HAVE_ALIAS' print '# define ALIAS2(from,to) \\' - print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \\' print ' __attribute__ ((alias( # to )));' print '# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )' print '#else' print '# define ALIAS(from,to) \\' - print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' - print ' { return __glX ## to ## ReqSize( pc, swap ); }' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \\' + print ' { return __glX ## to ## ReqSize( pc, swap, reqlen ); }' print '#endif' print '' print '' @@ -547,7 +545,7 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common): def common_func_print_just_header(self, f): print 'int' - print '__glX%sReqSize( const GLbyte * pc, Bool swap )' % (f.name) + print '__glX%sReqSize( const GLbyte * pc, Bool swap, int reqlen )' % (f.name) print '{' @@ -602,7 +600,6 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common): offset = 0 fixup = [] params = [] - plus = '' size = '' param_offsets = {} @@ -620,9 +617,10 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common): if s == 0: s = 1 sig += "(%u,%u)" % (f.offset_of(p.counter), s) - size += '%s%s' % (plus, p.size_string()) - plus = ' + ' - + if size == '': + size = p.size_string() + else: + size = "safe_add(%s, %s)" % (size, p.size_string()) # If the calculated signature matches a function that has # already be emitted, don't emit this function. Instead, add @@ -645,7 +643,7 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common): self.common_emit_fixups(fixup) print '' - print ' return __GLX_PAD(%s);' % (size) + print ' return safe_pad(%s);' % (size) print '}' print '' diff --git a/lib/mesa/src/mapi/glapi/gen/gl_API.xml b/lib/mesa/src/mapi/glapi/gen/gl_API.xml index db98ac05f..00c9bb795 100644 --- a/lib/mesa/src/mapi/glapi/gen/gl_API.xml +++ b/lib/mesa/src/mapi/glapi/gen/gl_API.xml @@ -3185,7 +3185,7 @@ <glx handcode="true"/> </function> - <function name="GetPointerv" es1="1.1"> + <function name="GetPointerv" es1="1.1" es2="3.2"> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> <glx handcode="true"/> @@ -8195,7 +8195,7 @@ <xi:include href="ARB_framebuffer_no_attachments.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<!-- ARB extensions #131 --> +<xi:include href="ARB_internalformat_query2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <category name="GL_ARB_explicit_uniform_location" number="128"> <enum name="MAX_UNIFORM_LOCATIONS" count="1" value="0x826E" > @@ -8254,7 +8254,9 @@ <enum name="QUERY_BUFFER_BARRIER_BIT" value="0x00008000"/> </category> -<!-- ARB extensions 149 - 153 --> +<!-- ARB extensions 149 - 152 --> + +<xi:include href="ARB_compute_variable_group_size.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="ARB_indirect_parameters.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> @@ -8269,7 +8271,14 @@ <enum name="QUERY_BY_REGION_NO_WAIT_INVERTED" value="0x8E1A"/> </category> -<!-- ARB extensions 162 - 163 --> +<category name="ARB_cull_distance" number="162"> + <enum name="MAX_CULL_DISTANCES" value="0x82F9"/> + <enum name="MAX_COMBINED_CLIP_AND_CULL_DISTANCES" value="0x82FA"/> +</category> + +<!-- ARB extensions 163 --> + +<xi:include href="OES_texture_compression_astc.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="ARB_direct_state_access.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> @@ -8281,9 +8290,77 @@ <xi:include href="KHR_context_flush_control.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<!-- ARB extension 170 --> +<xi:include href="KHR_robustness.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- ARB extension 171 --> <xi:include href="ARB_pipeline_statistics_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<category name="es3.2"> + <!-- This should be in es_EXT, but this file is included first and + the alias doesn't work otherwise. --> + <function name="PrimitiveBoundingBox" es2="3.2" desktop="false"> + <param name="minX" type="GLfloat"/> + <param name="minY" type="GLfloat"/> + <param name="minZ" type="GLfloat"/> + <param name="minW" type="GLfloat"/> + <param name="maxX" type="GLfloat"/> + <param name="maxY" type="GLfloat"/> + <param name="maxZ" type="GLfloat"/> + <param name="maxW" type="GLfloat"/> + </function> + + <function name="BlendBarrier" es2="3.2"/> +</category> + +<category name="KHR_blend_equation_advanced" number="174"> + <enum name="BLEND_ADVANCED_COHERENT_KHR" value="0x9285"/> + + <enum name="MULTIPLY_KHR" value="0x9294"/> + <enum name="SCREEN_KHR" value="0x9295"/> + <enum name="OVERLAY_KHR" value="0x9296"/> + <enum name="DARKEN_KHR" value="0x9297"/> + <enum name="LIGHTEN_KHR" value="0x9298"/> + <enum name="COLORDODGE_KHR" value="0x9299"/> + <enum name="COLORBURN_KHR" value="0x929A"/> + <enum name="HARDLIGHT_KHR" value="0x929B"/> + <enum name="SOFTLIGHT_KHR" value="0x929C"/> + <enum name="DIFFERENCE_KHR" value="0x929E"/> + <enum name="EXCLUSION_KHR" value="0x92A0"/> + + <enum name="HSL_HUE_KHR" value="0x92AD"/> + <enum name="HSL_SATURATION_KHR" value="0x92AE"/> + <enum name="HSL_COLOR_KHR" value="0x92AF"/> + <enum name="HSL_LUMINOSITY_KHR" value="0x92B0"/> + + <function name="BlendBarrierKHR" alias="BlendBarrier" es2="2.0"/> +</category> + +<category name="ARB_ES3_2_compatibility" number="177"> + + <enum name="PRIMITIVE_BOUNDING_BOX_ARB" count="8" value="0x92BE"> + <size name="Get" mode="get"/> + </enum> + <enum name="MULTISAMPLE_LINE_WIDTH_RANGE_ARB" count="2" value="0x9381"> + <size name="Get" mode="get"/> + </enum> + <enum name="MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB" value="0x9382"> + <size name="Get" mode="get"/> + </enum> + + <function name="PrimitiveBoundingBoxARB" alias="PrimitiveBoundingBox"> + <param name="minX" type="GLfloat"/> + <param name="minY" type="GLfloat"/> + <param name="minZ" type="GLfloat"/> + <param name="minW" type="GLfloat"/> + <param name="maxX" type="GLfloat"/> + <param name="maxY" type="GLfloat"/> + <param name="maxZ" type="GLfloat"/> + <param name="maxW" type="GLfloat"/> + </function> + +</category> + <!-- Non-ARB extensions sorted by extension number. --> <category name="GL_EXT_blend_color" number="2"> @@ -12741,13 +12818,15 @@ <enum name="POLYGON_OFFSET_CLAMP_EXT" value="0x8E1B"> <size name="Get" mode="get"/> </enum> - <function name="PolygonOffsetClampEXT"> + <function name="PolygonOffsetClampEXT" es1="1.0" es2="2.0"> <param name="factor" type="GLfloat"/> <param name="units" type="GLfloat"/> <param name="clamp" type="GLfloat"/> </function> </category> +<xi:include href="EXT_window_rectangles.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Unnumbered extensions sorted by name. --> <category name="GL_ATI_blend_equation_separate"> diff --git a/lib/mesa/src/mapi/glapi/gen/gl_XML.py b/lib/mesa/src/mapi/glapi/gen/gl_XML.py index 2e7123ec4..8036a0281 100644 --- a/lib/mesa/src/mapi/glapi/gen/gl_XML.py +++ b/lib/mesa/src/mapi/glapi/gen/gl_XML.py @@ -130,7 +130,7 @@ class gl_print_base(object): % (self.name) print '' print '/*' - print ' * ' + self.license.replace('\n', '\n * ') + print (' * ' + self.license.replace('\n', '\n * ')).replace(' \n', '\n') print ' */' print '' if self.header_tag: @@ -183,7 +183,7 @@ class gl_print_base(object): The name is also added to the file's undef_list. """ self.undef_list.append("PURE") - print """# if defined(__GNUC__) + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PURE __attribute__((pure)) # else # define PURE @@ -576,7 +576,7 @@ class gl_parameter(object): list.append( str(s) ) if len(list) > 1 and use_parens : - return "(%s)" % (string.join(list, " * ")) + return "safe_mul(%s)" % (string.join(list, ", ")) else: return string.join(list, " * ") diff --git a/lib/mesa/src/mapi/glapi/gen/gl_enums.py b/lib/mesa/src/mapi/glapi/gen/gl_enums.py index 62cc1b363..2eb9e1642 100644 --- a/lib/mesa/src/mapi/glapi/gen/gl_enums.py +++ b/lib/mesa/src/mapi/glapi/gen/gl_enums.py @@ -83,7 +83,12 @@ static int compar_nr( const int *a, enum_elt *b ) static char token_tmp[20]; -const char *_mesa_enum_to_string( int nr ) +/** + * This function always returns a string. If the number is a valid enum, it + * returns the enum name. Otherwise, it returns a numeric string. + */ +const char * +_mesa_enum_to_string(int nr) { enum_elt *elt; diff --git a/lib/mesa/src/mapi/glapi/gen/gl_genexec.py b/lib/mesa/src/mapi/glapi/gen/gl_genexec.py index 72d7b6fea..183e6ff74 100644 --- a/lib/mesa/src/mapi/glapi/gen/gl_genexec.py +++ b/lib/mesa/src/mapi/glapi/gen/gl_genexec.py @@ -56,6 +56,7 @@ header = """/** #include "main/blit.h" #include "main/bufferobj.h" #include "main/arrayobj.h" +#include "main/bbox.h" #include "main/buffers.h" #include "main/clear.h" #include "main/clip.h" @@ -111,7 +112,7 @@ header = """/** #include "main/texparam.h" #include "main/texstate.h" #include "main/texstorage.h" -#include "main/texturebarrier.h" +#include "main/barrier.h" #include "main/textureview.h" #include "main/transformfeedback.h" #include "main/mtypes.h" diff --git a/lib/mesa/src/mapi/glapi/gen/remap_helper.py b/lib/mesa/src/mapi/glapi/gen/remap_helper.py index edc6c3e14..b982beb78 100644 --- a/lib/mesa/src/mapi/glapi/gen/remap_helper.py +++ b/lib/mesa/src/mapi/glapi/gen/remap_helper.py @@ -121,48 +121,6 @@ class PrintGlRemap(gl_XML.gl_print_base): print ' { -1, -1 }' print '};' print '' - - # collect functions by versions/extensions - extension_functions = {} - abi_extensions = [] - for f in api.functionIterateAll(): - for n in f.entry_points: - category, num = api.get_category_for_name(n) - # consider only GL_VERSION_X_Y or extensions - c = gl_XML.real_category_name(category) - if c.startswith("GL_"): - if not extension_functions.has_key(c): - extension_functions[c] = [] - extension_functions[c].append(f) - # remember the ext names of the ABI - if (f.is_abi() and n == f.name and - c not in abi_extensions): - abi_extensions.append(c) - # ignore the ABI itself - for ext in abi_extensions: - extension_functions.pop(ext) - - extensions = extension_functions.keys() - extensions.sort() - - # output ABI functions that have alternative names (with ext suffix) - print '/* these functions are in the ABI, but have alternative names */' - print 'static const struct gl_function_remap MESA_alt_functions[] = {' - for ext in extensions: - funcs = [] - for f in extension_functions[ext]: - # test if the function is in the ABI and has alt names - if f.is_abi() and len(f.entry_points) > 1: - funcs.append(f) - if not funcs: - continue - print ' /* from %s */' % ext - for f in funcs: - print ' { %5d, _gloffset_%s },' \ - % (pool_indices[f], f.name) - print ' { -1, -1 }' - print '};' - print '' return diff --git a/lib/mesa/src/mapi/glapi/gen/static_data.py b/lib/mesa/src/mapi/glapi/gen/static_data.py index 142c503b0..25e78bf60 100644 --- a/lib/mesa/src/mapi/glapi/gen/static_data.py +++ b/lib/mesa/src/mapi/glapi/gen/static_data.py @@ -436,1240 +436,1303 @@ offsets = { } functions = [ - "Accum", - "ActiveTexture", - "ActiveTextureARB", - "AlphaFunc", - "AlphaFuncx", - "AreTexturesResident", - "AreTexturesResidentEXT", - "ArrayElement", - "ArrayElementEXT", - "AttachObjectARB", - "AttachShader", - "Begin", - "BeginConditionalRender", - "BeginConditionalRenderNV", - "BeginQuery", - "BeginQueryARB", - "BeginQueryIndexed", - "BeginTransformFeedback", - "BindAttribLocation", - "BindAttribLocationARB", - "BindBuffer", - "BindBufferARB", - "BindBufferBase", - "BindBufferRange", - "BindBuffersBase", - "BindBuffersRange", - "BindFragDataLocation", - "BindFragDataLocationEXT", - "BindFragDataLocationIndexed", - "BindFramebuffer", - "BindFramebufferEXT", - "BindImageTexture", - "BindImageTextures", - "BindProgramARB", - "BindRenderbuffer", - "BindRenderbufferEXT", - "BindSampler", - "BindSamplers", - "BindTexture", - "BindTextureEXT", - "BindTextures", - "BindTransformFeedback", - "BindVertexArray", - "BindVertexBuffer", - "BindVertexBuffers", - "Bitmap", - "BlendColor", - "BlendColorEXT", - "BlendEquation", - "BlendEquationEXT", - "BlendEquationiARB", - "BlendEquationSeparate", - "BlendEquationSeparateiARB", - "BlendFunc", - "BlendFunciARB", - "BlendFuncSeparate", - "BlendFuncSeparateEXT", - "BlendFuncSeparateiARB", - "BlitFramebuffer", - "BufferData", - "BufferDataARB", - "BufferStorage", - "BufferSubData", - "BufferSubDataARB", - "CallList", - "CallLists", - "CheckFramebufferStatus", - "CheckFramebufferStatusEXT", - "ClampColor", - "ClampColorARB", - "Clear", - "ClearAccum", - "ClearBufferData", - "ClearBufferfi", - "ClearBufferfv", - "ClearBufferiv", - "ClearBufferSubData", - "ClearBufferuiv", - "ClearColor", - "ClearColorIiEXT", - "ClearColorIuiEXT", - "ClearColorx", - "ClearDepth", - "ClearDepthf", - "ClearDepthx", - "ClearIndex", - "ClearStencil", - "ClearTexImage", - "ClearTexSubImage", - "ClientActiveTexture", - "ClientActiveTextureARB", - "ClientWaitSync", - "ClipPlane", - "ClipPlanef", - "ClipPlanex", - "Color3b", - "Color3bv", - "Color3d", - "Color3dv", - "Color3f", - "Color3fv", - "Color3i", - "Color3iv", - "Color3s", - "Color3sv", - "Color3ub", - "Color3ubv", - "Color3ui", - "Color3uiv", - "Color3us", - "Color3usv", - "Color4b", - "Color4bv", - "Color4d", - "Color4dv", - "Color4f", - "Color4fv", - "Color4i", - "Color4iv", - "Color4s", - "Color4sv", - "Color4ub", - "Color4ubv", - "Color4ui", - "Color4uiv", - "Color4us", - "Color4usv", - "Color4x", - "ColorMask", - "ColorMaski", - "ColorMaskIndexedEXT", - "ColorMaterial", - "ColorP3ui", - "ColorP3uiv", - "ColorP4ui", - "ColorP4uiv", - "ColorPointer", - "ColorPointerEXT", - "ColorSubTable", - "ColorTable", - "ColorTableParameterfv", - "ColorTableParameteriv", - "CompileShader", - "CompileShaderARB", - "CompressedTexImage1D", - "CompressedTexImage1DARB", - "CompressedTexImage2D", - "CompressedTexImage2DARB", - "CompressedTexImage3D", - "CompressedTexImage3DARB", - "CompressedTexSubImage1D", - "CompressedTexSubImage1DARB", - "CompressedTexSubImage2D", - "CompressedTexSubImage2DARB", - "CompressedTexSubImage3D", - "CompressedTexSubImage3DARB", - "ConvolutionFilter1D", - "ConvolutionFilter2D", - "ConvolutionParameterf", - "ConvolutionParameterfv", - "ConvolutionParameteri", - "ConvolutionParameteriv", - "CopyBufferSubData", - "CopyColorSubTable", - "CopyColorTable", - "CopyConvolutionFilter1D", - "CopyConvolutionFilter2D", - "CopyImageSubData", - "CopyPixels", - "CopyTexImage1D", - "CopyTexImage2D", - "CopyTexSubImage1D", - "CopyTexSubImage2D", - "CopyTexSubImage3D", - "CopyTexSubImage3DEXT", - "CreateProgram", - "CreateProgramObjectARB", - "CreateShader", - "CreateShaderObjectARB", - "CullFace", - "DebugMessageCallback", - "DebugMessageCallbackARB", - "DebugMessageControl", - "DebugMessageControlARB", - "DebugMessageInsert", - "DebugMessageInsertARB", - "DeleteBuffers", - "DeleteBuffersARB", - "DeleteFramebuffers", - "DeleteFramebuffersEXT", - "DeleteLists", - "DeleteObjectARB", - "DeleteProgram", - "DeleteProgramsARB", - "DeleteQueries", - "DeleteQueriesARB", - "DeleteRenderbuffers", - "DeleteRenderbuffersEXT", - "DeleteSamplers", - "DeleteShader", - "DeleteSync", - "DeleteTextures", - "DeleteTexturesEXT", - "DeleteTransformFeedbacks", - "DeleteVertexArrays", - "DepthFunc", - "DepthMask", - "DepthRange", - "DepthRangeArrayv", - "DepthRangef", - "DepthRangeIndexed", - "DepthRangex", - "DetachObjectARB", - "DetachShader", - "Disable", - "DisableClientState", - "Disablei", - "DisableIndexedEXT", - "DisableVertexAttribArray", - "DisableVertexAttribArrayARB", - "DispatchCompute", - "DispatchComputeIndirect", - "DrawArrays", - "DrawArraysEXT", - "DrawArraysIndirect", - "DrawArraysInstanced", - "DrawArraysInstancedARB", - "DrawArraysInstancedBaseInstance", - "DrawArraysInstancedEXT", - "DrawBuffer", - "DrawBuffers", - "DrawBuffersARB", - "DrawBuffersATI", - "DrawElements", - "DrawElementsBaseVertex", - "DrawElementsIndirect", - "DrawElementsInstanced", - "DrawElementsInstancedARB", - "DrawElementsInstancedBaseInstance", - "DrawElementsInstancedBaseVertex", - "DrawElementsInstancedBaseVertexBaseInstance", - "DrawElementsInstancedEXT", - "DrawPixels", - "DrawRangeElements", - "DrawRangeElementsBaseVertex", - "DrawRangeElementsEXT", - "DrawTransformFeedback", - "DrawTransformFeedbackInstanced", - "DrawTransformFeedbackStream", - "DrawTransformFeedbackStreamInstanced", - "EdgeFlag", - "EdgeFlagPointer", - "EdgeFlagPointerEXT", - "EdgeFlagv", - "Enable", - "EnableClientState", - "Enablei", - "EnableIndexedEXT", - "EnableVertexAttribArray", - "EnableVertexAttribArrayARB", - "End", - "EndConditionalRender", - "EndConditionalRenderNV", - "EndList", - "EndQuery", - "EndQueryARB", - "EndQueryIndexed", - "EndTransformFeedback", - "EvalCoord1d", - "EvalCoord1dv", - "EvalCoord1f", - "EvalCoord1fv", - "EvalCoord2d", - "EvalCoord2dv", - "EvalCoord2f", - "EvalCoord2fv", - "EvalMesh1", - "EvalMesh2", - "EvalPoint1", - "EvalPoint2", - "FeedbackBuffer", - "FenceSync", - "Finish", - "Flush", - "FlushMappedBufferRange", - "FogCoordd", - "FogCoorddEXT", - "FogCoorddv", - "FogCoorddvEXT", - "FogCoordf", - "FogCoordfEXT", - "FogCoordfv", - "FogCoordfvEXT", - "FogCoordPointer", - "FogCoordPointerEXT", - "Fogf", - "Fogfv", - "Fogi", - "Fogiv", - "Fogx", - "Fogxv", - "FramebufferRenderbuffer", - "FramebufferRenderbufferEXT", - "FramebufferTexture", - "FramebufferTexture1D", - "FramebufferTexture1DEXT", - "FramebufferTexture2D", - "FramebufferTexture2DEXT", - "FramebufferTexture3D", - "FramebufferTexture3DEXT", - "FramebufferTextureARB", - "FramebufferTextureLayer", - "FramebufferTextureLayerARB", - "FramebufferTextureLayerEXT", - "FrontFace", - "Frustum", - "Frustumf", - "Frustumx", - "GenBuffers", - "GenBuffersARB", - "GenerateMipmap", - "GenerateMipmapEXT", - "GenFramebuffers", - "GenFramebuffersEXT", - "GenLists", - "GenProgramsARB", - "GenQueries", - "GenQueriesARB", - "GenRenderbuffers", - "GenRenderbuffersEXT", - "GenSamplers", - "GenTextures", - "GenTexturesEXT", - "GenTransformFeedbacks", - "GenVertexArrays", - "GetActiveAtomicCounterBufferiv", - "GetActiveAttrib", - "GetActiveAttribARB", - "GetActiveUniform", - "GetActiveUniformARB", - "GetActiveUniformBlockiv", - "GetActiveUniformBlockName", - "GetActiveUniformName", - "GetActiveUniformsiv", - "GetAttachedObjectsARB", - "GetAttachedShaders", - "GetAttribLocation", - "GetAttribLocationARB", - "GetBooleanIndexedvEXT", - "GetBooleani_v", - "GetBooleanv", - "GetBufferParameteri64v", - "GetBufferParameteriv", - "GetBufferParameterivARB", - "GetBufferPointerv", - "GetBufferPointervARB", - "GetBufferSubData", - "GetBufferSubDataARB", - "GetClipPlane", - "GetClipPlanef", - "GetClipPlanex", - "GetColorTable", - "GetColorTableParameterfv", - "GetColorTableParameteriv", - "GetCompressedTexImage", - "GetCompressedTexImageARB", - "GetConvolutionFilter", - "GetConvolutionParameterfv", - "GetConvolutionParameteriv", - "GetDebugMessageLog", - "GetDebugMessageLogARB", - "GetDoublei_v", - "GetDoublev", - "GetError", - "GetFixedv", - "GetFloati_v", - "GetFloatv", - "GetFragDataIndex", - "GetFragDataLocation", - "GetFragDataLocationEXT", - "GetFramebufferAttachmentParameteriv", - "GetFramebufferAttachmentParameterivEXT", - "GetGraphicsResetStatusARB", - "GetHandleARB", - "GetHistogram", - "GetHistogramParameterfv", - "GetHistogramParameteriv", - "GetInfoLogARB", - "GetInteger64i_v", - "GetInteger64v", - "GetIntegerIndexedvEXT", - "GetIntegeri_v", - "GetIntegerv", - "GetLightfv", - "GetLightiv", - "GetLightxv", - "GetMapdv", - "GetMapfv", - "GetMapiv", - "GetMaterialfv", - "GetMaterialiv", - "GetMaterialxv", - "GetMinmax", - "GetMinmaxParameterfv", - "GetMinmaxParameteriv", - "GetMultisamplefv", - "GetnColorTableARB", - "GetnCompressedTexImageARB", - "GetnConvolutionFilterARB", - "GetnHistogramARB", - "GetnMapdvARB", - "GetnMapfvARB", - "GetnMapivARB", - "GetnMinmaxARB", - "GetnPixelMapfvARB", - "GetnPixelMapuivARB", - "GetnPixelMapusvARB", - "GetnPolygonStippleARB", - "GetnSeparableFilterARB", - "GetnTexImageARB", - "GetnUniformdvARB", - "GetnUniformfvARB", - "GetnUniformivARB", - "GetnUniformuivARB", - "GetObjectLabel", - "GetObjectParameterfvARB", - "GetObjectParameterivARB", - "GetObjectPtrLabel", - "GetPixelMapfv", - "GetPixelMapuiv", - "GetPixelMapusv", - "GetPointerv", - "GetPointervEXT", - "GetPolygonStipple", - "GetProgramBinary", - "GetProgramEnvParameterdvARB", - "GetProgramEnvParameterfvARB", - "GetProgramInfoLog", - "GetProgramiv", - "GetProgramivARB", - "GetProgramLocalParameterdvARB", - "GetProgramLocalParameterfvARB", - "GetProgramStringARB", - "GetQueryIndexediv", - "GetQueryiv", - "GetQueryivARB", - "GetQueryObjectiv", - "GetQueryObjectivARB", - "GetQueryObjectuiv", - "GetQueryObjectuivARB", - "GetRenderbufferParameteriv", - "GetRenderbufferParameterivEXT", - "GetSamplerParameterfv", - "GetSamplerParameterIiv", - "GetSamplerParameterIuiv", - "GetSamplerParameteriv", - "GetSeparableFilter", - "GetShaderInfoLog", - "GetShaderiv", - "GetShaderPrecisionFormat", - "GetShaderSource", - "GetShaderSourceARB", - "GetString", - "GetStringi", - "GetSynciv", - "GetTexEnvfv", - "GetTexEnviv", - "GetTexEnvxv", - "GetTexGendv", - "GetTexGenfv", - "GetTexGeniv", - "GetTexImage", - "GetTexLevelParameterfv", - "GetTexLevelParameteriv", - "GetTexParameterfv", - "GetTexParameterIiv", - "GetTexParameterIivEXT", - "GetTexParameterIuiv", - "GetTexParameterIuivEXT", - "GetTexParameteriv", - "GetTexParameterxv", - "GetTransformFeedbackVarying", - "GetUniformBlockIndex", - "GetUniformfv", - "GetUniformfvARB", - "GetUniformIndices", - "GetUniformiv", - "GetUniformivARB", - "GetUniformLocation", - "GetUniformLocationARB", - "GetUniformuiv", - "GetUniformuivEXT", - "GetVertexAttribdv", - "GetVertexAttribdvARB", - "GetVertexAttribfv", - "GetVertexAttribfvARB", - "GetVertexAttribIiv", - "GetVertexAttribIivEXT", - "GetVertexAttribIuiv", - "GetVertexAttribIuivEXT", - "GetVertexAttribiv", - "GetVertexAttribivARB", - "GetVertexAttribPointerv", - "GetVertexAttribPointervARB", - "Hint", - "Histogram", - "Indexd", - "Indexdv", - "Indexf", - "Indexfv", - "Indexi", - "Indexiv", - "IndexMask", - "IndexPointer", - "IndexPointerEXT", - "Indexs", - "Indexsv", - "Indexub", - "Indexubv", - "InitNames", - "InterleavedArrays", - "InvalidateBufferData", - "InvalidateBufferSubData", - "InvalidateFramebuffer", - "InvalidateSubFramebuffer", - "InvalidateTexImage", - "InvalidateTexSubImage", - "IsBuffer", - "IsBufferARB", - "IsEnabled", - "IsEnabledi", - "IsEnabledIndexedEXT", - "IsFramebuffer", - "IsFramebufferEXT", - "IsList", - "IsProgram", - "IsProgramARB", - "IsQuery", - "IsQueryARB", - "IsRenderbuffer", - "IsRenderbufferEXT", - "IsSampler", - "IsShader", - "IsSync", - "IsTexture", - "IsTextureEXT", - "IsTransformFeedback", - "IsVertexArray", - "Lightf", - "Lightfv", - "Lighti", - "Lightiv", - "LightModelf", - "LightModelfv", - "LightModeli", - "LightModeliv", - "LightModelx", - "LightModelxv", - "Lightx", - "Lightxv", - "LineStipple", - "LineWidth", - "LineWidthx", - "LinkProgram", - "LinkProgramARB", - "ListBase", - "LoadIdentity", - "LoadMatrixd", - "LoadMatrixf", - "LoadMatrixx", - "LoadName", - "LoadTransposeMatrixd", - "LoadTransposeMatrixdARB", - "LoadTransposeMatrixf", - "LoadTransposeMatrixfARB", - "LockArraysEXT", - "LogicOp", - "Map1d", - "Map1f", - "Map2d", - "Map2f", - "MapBuffer", - "MapBufferARB", - "MapBufferRange", - "MapGrid1d", - "MapGrid1f", - "MapGrid2d", - "MapGrid2f", - "Materialf", - "Materialfv", - "Materiali", - "Materialiv", - "Materialx", - "Materialxv", - "MatrixMode", - "MemoryBarrier", - "Minmax", - "MinSampleShading", - "MinSampleShadingARB", - "MultiDrawArrays", - "MultiDrawArraysEXT", - "MultiDrawArraysIndirect", - "MultiDrawElements", - "MultiDrawElementsBaseVertex", - "MultiDrawElementsEXT", - "MultiDrawElementsIndirect", - "MultiTexCoord1d", - "MultiTexCoord1dARB", - "MultiTexCoord1dv", - "MultiTexCoord1dvARB", - "MultiTexCoord1f", - "MultiTexCoord1fARB", - "MultiTexCoord1fv", - "MultiTexCoord1fvARB", - "MultiTexCoord1i", - "MultiTexCoord1iARB", - "MultiTexCoord1iv", - "MultiTexCoord1ivARB", - "MultiTexCoord1s", - "MultiTexCoord1sARB", - "MultiTexCoord1sv", - "MultiTexCoord1svARB", - "MultiTexCoord2d", - "MultiTexCoord2dARB", - "MultiTexCoord2dv", - "MultiTexCoord2dvARB", - "MultiTexCoord2f", - "MultiTexCoord2fARB", - "MultiTexCoord2fv", - "MultiTexCoord2fvARB", - "MultiTexCoord2i", - "MultiTexCoord2iARB", - "MultiTexCoord2iv", - "MultiTexCoord2ivARB", - "MultiTexCoord2s", - "MultiTexCoord2sARB", - "MultiTexCoord2sv", - "MultiTexCoord2svARB", - "MultiTexCoord3d", - "MultiTexCoord3dARB", - "MultiTexCoord3dv", - "MultiTexCoord3dvARB", - "MultiTexCoord3f", - "MultiTexCoord3fARB", - "MultiTexCoord3fv", - "MultiTexCoord3fvARB", - "MultiTexCoord3i", - "MultiTexCoord3iARB", - "MultiTexCoord3iv", - "MultiTexCoord3ivARB", - "MultiTexCoord3s", - "MultiTexCoord3sARB", - "MultiTexCoord3sv", - "MultiTexCoord3svARB", - "MultiTexCoord4d", - "MultiTexCoord4dARB", - "MultiTexCoord4dv", - "MultiTexCoord4dvARB", - "MultiTexCoord4f", - "MultiTexCoord4fARB", - "MultiTexCoord4fv", - "MultiTexCoord4fvARB", - "MultiTexCoord4i", - "MultiTexCoord4iARB", - "MultiTexCoord4iv", - "MultiTexCoord4ivARB", - "MultiTexCoord4s", - "MultiTexCoord4sARB", - "MultiTexCoord4sv", - "MultiTexCoord4svARB", - "MultiTexCoord4x", - "MultiTexCoordP1ui", - "MultiTexCoordP1uiv", - "MultiTexCoordP2ui", - "MultiTexCoordP2uiv", - "MultiTexCoordP3ui", - "MultiTexCoordP3uiv", - "MultiTexCoordP4ui", - "MultiTexCoordP4uiv", - "MultMatrixd", - "MultMatrixf", - "MultMatrixx", - "MultTransposeMatrixd", - "MultTransposeMatrixdARB", - "MultTransposeMatrixf", - "MultTransposeMatrixfARB", - "NewList", - "Normal3b", - "Normal3bv", - "Normal3d", - "Normal3dv", - "Normal3f", - "Normal3fv", - "Normal3i", - "Normal3iv", - "Normal3s", - "Normal3sv", - "Normal3x", - "NormalP3ui", - "NormalP3uiv", - "NormalPointer", - "NormalPointerEXT", - "ObjectLabel", - "ObjectPtrLabel", - "Ortho", - "Orthof", - "Orthox", - "PassThrough", - "PauseTransformFeedback", - "PixelMapfv", - "PixelMapuiv", - "PixelMapusv", - "PixelStoref", - "PixelStorei", - "PixelTransferf", - "PixelTransferi", - "PixelZoom", - "PointParameterf", - "PointParameterfARB", - "PointParameterfEXT", - "PointParameterfv", - "PointParameterfvARB", - "PointParameterfvEXT", - "PointParameteri", - "PointParameteriv", - "PointParameterx", - "PointParameterxv", - "PointSize", - "PointSizePointerOES", - "PointSizex", - "PolygonMode", - "PolygonOffset", - "PolygonOffsetx", - "PolygonStipple", - "PopAttrib", - "PopClientAttrib", - "PopDebugGroup", - "PopMatrix", - "PopName", - "PrimitiveRestartIndex", - "PrimitiveRestartIndexNV", - "PrimitiveRestartNV", - "PrioritizeTextures", - "PrioritizeTexturesEXT", - "ProgramBinary", - "ProgramEnvParameter4dARB", - "ProgramEnvParameter4dvARB", - "ProgramEnvParameter4fARB", - "ProgramEnvParameter4fvARB", - "ProgramLocalParameter4dARB", - "ProgramLocalParameter4dvARB", - "ProgramLocalParameter4fARB", - "ProgramLocalParameter4fvARB", - "ProgramParameteri", - "ProgramParameteriARB", - "ProgramStringARB", - "ProvokingVertex", - "ProvokingVertexEXT", - "PushAttrib", - "PushClientAttrib", - "PushDebugGroup", - "PushMatrix", - "PushName", - "RasterPos2d", - "RasterPos2dv", - "RasterPos2f", - "RasterPos2fv", - "RasterPos2i", - "RasterPos2iv", - "RasterPos2s", - "RasterPos2sv", - "RasterPos3d", - "RasterPos3dv", - "RasterPos3f", - "RasterPos3fv", - "RasterPos3i", - "RasterPos3iv", - "RasterPos3s", - "RasterPos3sv", - "RasterPos4d", - "RasterPos4dv", - "RasterPos4f", - "RasterPos4fv", - "RasterPos4i", - "RasterPos4iv", - "RasterPos4s", - "RasterPos4sv", - "ReadBuffer", - "ReadnPixelsARB", - "ReadPixels", - "Rectd", - "Rectdv", - "Rectf", - "Rectfv", - "Recti", - "Rectiv", - "Rects", - "Rectsv", - "ReleaseShaderCompiler", - "RenderbufferStorage", - "RenderbufferStorageEXT", - "RenderbufferStorageMultisample", - "RenderbufferStorageMultisampleEXT", - "RenderMode", - "ResetHistogram", - "ResetMinmax", - "ResumeTransformFeedback", - "Rotated", - "Rotatef", - "Rotatex", - "SampleCoverage", - "SampleCoverageARB", - "SampleCoveragex", - "SampleMaski", - "SamplerParameterf", - "SamplerParameterfv", - "SamplerParameteri", - "SamplerParameterIiv", - "SamplerParameterIuiv", - "SamplerParameteriv", - "Scaled", - "Scalef", - "Scalex", - "Scissor", - "ScissorArrayv", - "ScissorIndexed", - "ScissorIndexedv", - "SecondaryColor3b", - "SecondaryColor3bEXT", - "SecondaryColor3bv", - "SecondaryColor3bvEXT", - "SecondaryColor3d", - "SecondaryColor3dEXT", - "SecondaryColor3dv", - "SecondaryColor3dvEXT", - "SecondaryColor3f", - "SecondaryColor3fEXT", - "SecondaryColor3fv", - "SecondaryColor3fvEXT", - "SecondaryColor3i", - "SecondaryColor3iEXT", - "SecondaryColor3iv", - "SecondaryColor3ivEXT", - "SecondaryColor3s", - "SecondaryColor3sEXT", - "SecondaryColor3sv", - "SecondaryColor3svEXT", - "SecondaryColor3ub", - "SecondaryColor3ubEXT", - "SecondaryColor3ubv", - "SecondaryColor3ubvEXT", - "SecondaryColor3ui", - "SecondaryColor3uiEXT", - "SecondaryColor3uiv", - "SecondaryColor3uivEXT", - "SecondaryColor3us", - "SecondaryColor3usEXT", - "SecondaryColor3usv", - "SecondaryColor3usvEXT", - "SecondaryColorP3ui", - "SecondaryColorP3uiv", - "SecondaryColorPointer", - "SecondaryColorPointerEXT", - "SelectBuffer", - "SeparableFilter2D", - "ShadeModel", - "ShaderBinary", - "ShaderSource", - "ShaderSourceARB", - "StencilFunc", - "StencilFuncSeparate", - "StencilMask", - "StencilMaskSeparate", - "StencilOp", - "StencilOpSeparate", - "TexBuffer", - "TexBufferARB", - "TexBufferRange", - "TexCoord1d", - "TexCoord1dv", - "TexCoord1f", - "TexCoord1fv", - "TexCoord1i", - "TexCoord1iv", - "TexCoord1s", - "TexCoord1sv", - "TexCoord2d", - "TexCoord2dv", - "TexCoord2f", - "TexCoord2fv", - "TexCoord2i", - "TexCoord2iv", - "TexCoord2s", - "TexCoord2sv", - "TexCoord3d", - "TexCoord3dv", - "TexCoord3f", - "TexCoord3fv", - "TexCoord3i", - "TexCoord3iv", - "TexCoord3s", - "TexCoord3sv", - "TexCoord4d", - "TexCoord4dv", - "TexCoord4f", - "TexCoord4fv", - "TexCoord4i", - "TexCoord4iv", - "TexCoord4s", - "TexCoord4sv", - "TexCoordP1ui", - "TexCoordP1uiv", - "TexCoordP2ui", - "TexCoordP2uiv", - "TexCoordP3ui", - "TexCoordP3uiv", - "TexCoordP4ui", - "TexCoordP4uiv", - "TexCoordPointer", - "TexCoordPointerEXT", - "TexEnvf", - "TexEnvfv", - "TexEnvi", - "TexEnviv", - "TexEnvx", - "TexEnvxv", - "TexGend", - "TexGendv", - "TexGenf", - "TexGenfv", - "TexGeni", - "TexGeniv", - "TexImage1D", - "TexImage2D", - "TexImage2DMultisample", - "TexImage3D", - "TexImage3DEXT", - "TexImage3DMultisample", - "TexParameterf", - "TexParameterfv", - "TexParameteri", - "TexParameterIiv", - "TexParameterIivEXT", - "TexParameterIuiv", - "TexParameterIuivEXT", - "TexParameteriv", - "TexParameterx", - "TexParameterxv", - "TexStorage1D", - "TexStorage2D", - "TexStorage2DMultisample", - "TexStorage3D", - "TexStorage3DMultisample", - "TexSubImage1D", - "TexSubImage2D", - "TexSubImage3D", - "TexSubImage3DEXT", - "TextureBarrierNV", - "TextureStorage1DEXT", - "TextureStorage2DEXT", - "TextureStorage3DEXT", - "TextureView", - "TransformFeedbackVaryings", - "Translated", - "Translatef", - "Translatex", - "Uniform1f", - "Uniform1fARB", - "Uniform1fv", - "Uniform1fvARB", - "Uniform1i", - "Uniform1iARB", - "Uniform1iv", - "Uniform1ivARB", - "Uniform1ui", - "Uniform1uiEXT", - "Uniform1uiv", - "Uniform1uivEXT", - "Uniform2f", - "Uniform2fARB", - "Uniform2fv", - "Uniform2fvARB", - "Uniform2i", - "Uniform2iARB", - "Uniform2iv", - "Uniform2ivARB", - "Uniform2ui", - "Uniform2uiEXT", - "Uniform2uiv", - "Uniform2uivEXT", - "Uniform3f", - "Uniform3fARB", - "Uniform3fv", - "Uniform3fvARB", - "Uniform3i", - "Uniform3iARB", - "Uniform3iv", - "Uniform3ivARB", - "Uniform3ui", - "Uniform3uiEXT", - "Uniform3uiv", - "Uniform3uivEXT", - "Uniform4f", - "Uniform4fARB", - "Uniform4fv", - "Uniform4fvARB", - "Uniform4i", - "Uniform4iARB", - "Uniform4iv", - "Uniform4ivARB", - "Uniform4ui", - "Uniform4uiEXT", - "Uniform4uiv", - "Uniform4uivEXT", - "UniformBlockBinding", - "UniformMatrix2fv", - "UniformMatrix2fvARB", - "UniformMatrix2x3fv", - "UniformMatrix2x4fv", - "UniformMatrix3fv", - "UniformMatrix3fvARB", - "UniformMatrix3x2fv", - "UniformMatrix3x4fv", - "UniformMatrix4fv", - "UniformMatrix4fvARB", - "UniformMatrix4x2fv", - "UniformMatrix4x3fv", - "UnlockArraysEXT", - "UnmapBuffer", - "UnmapBufferARB", - "UseProgram", - "UseProgramObjectARB", - "ValidateProgram", - "ValidateProgramARB", - "Vertex2d", - "Vertex2dv", - "Vertex2f", - "Vertex2fv", - "Vertex2i", - "Vertex2iv", - "Vertex2s", - "Vertex2sv", - "Vertex3d", - "Vertex3dv", - "Vertex3f", - "Vertex3fv", - "Vertex3i", - "Vertex3iv", - "Vertex3s", - "Vertex3sv", - "Vertex4d", - "Vertex4dv", - "Vertex4f", - "Vertex4fv", - "Vertex4i", - "Vertex4iv", - "Vertex4s", - "Vertex4sv", - "VertexAttrib1d", - "VertexAttrib1dARB", - "VertexAttrib1dv", - "VertexAttrib1dvARB", - "VertexAttrib1f", - "VertexAttrib1fARB", - "VertexAttrib1fv", - "VertexAttrib1fvARB", - "VertexAttrib1s", - "VertexAttrib1sARB", - "VertexAttrib1sv", - "VertexAttrib1svARB", - "VertexAttrib2d", - "VertexAttrib2dARB", - "VertexAttrib2dv", - "VertexAttrib2dvARB", - "VertexAttrib2f", - "VertexAttrib2fARB", - "VertexAttrib2fv", - "VertexAttrib2fvARB", - "VertexAttrib2s", - "VertexAttrib2sARB", - "VertexAttrib2sv", - "VertexAttrib2svARB", - "VertexAttrib3d", - "VertexAttrib3dARB", - "VertexAttrib3dv", - "VertexAttrib3dvARB", - "VertexAttrib3f", - "VertexAttrib3fARB", - "VertexAttrib3fv", - "VertexAttrib3fvARB", - "VertexAttrib3s", - "VertexAttrib3sARB", - "VertexAttrib3sv", - "VertexAttrib3svARB", - "VertexAttrib4bv", - "VertexAttrib4bvARB", - "VertexAttrib4d", - "VertexAttrib4dARB", - "VertexAttrib4dv", - "VertexAttrib4dvARB", - "VertexAttrib4f", - "VertexAttrib4fARB", - "VertexAttrib4fv", - "VertexAttrib4fvARB", - "VertexAttrib4iv", - "VertexAttrib4ivARB", - "VertexAttrib4Nbv", - "VertexAttrib4NbvARB", - "VertexAttrib4Niv", - "VertexAttrib4NivARB", - "VertexAttrib4Nsv", - "VertexAttrib4NsvARB", - "VertexAttrib4Nub", - "VertexAttrib4NubARB", - "VertexAttrib4Nubv", - "VertexAttrib4NubvARB", - "VertexAttrib4Nuiv", - "VertexAttrib4NuivARB", - "VertexAttrib4Nusv", - "VertexAttrib4NusvARB", - "VertexAttrib4s", - "VertexAttrib4sARB", - "VertexAttrib4sv", - "VertexAttrib4svARB", - "VertexAttrib4ubv", - "VertexAttrib4ubvARB", - "VertexAttrib4uiv", - "VertexAttrib4uivARB", - "VertexAttrib4usv", - "VertexAttrib4usvARB", - "VertexAttribBinding", - "VertexAttribDivisor", - "VertexAttribDivisorARB", - "VertexAttribFormat", - "VertexAttribI1i", - "VertexAttribI1iEXT", - "VertexAttribI1iv", - "VertexAttribI1ivEXT", - "VertexAttribI1ui", - "VertexAttribI1uiEXT", - "VertexAttribI1uiv", - "VertexAttribI1uivEXT", - "VertexAttribI2i", - "VertexAttribI2iEXT", - "VertexAttribI2iv", - "VertexAttribI2ivEXT", - "VertexAttribI2ui", - "VertexAttribI2uiEXT", - "VertexAttribI2uiv", - "VertexAttribI2uivEXT", - "VertexAttribI3i", - "VertexAttribI3iEXT", - "VertexAttribI3iv", - "VertexAttribI3ivEXT", - "VertexAttribI3ui", - "VertexAttribI3uiEXT", - "VertexAttribI3uiv", - "VertexAttribI3uivEXT", - "VertexAttribI4bv", - "VertexAttribI4bvEXT", - "VertexAttribI4i", - "VertexAttribI4iEXT", - "VertexAttribI4iv", - "VertexAttribI4ivEXT", - "VertexAttribI4sv", - "VertexAttribI4svEXT", - "VertexAttribI4ubv", - "VertexAttribI4ubvEXT", - "VertexAttribI4ui", - "VertexAttribI4uiEXT", - "VertexAttribI4uiv", - "VertexAttribI4uivEXT", - "VertexAttribI4usv", - "VertexAttribI4usvEXT", - "VertexAttribIFormat", - "VertexAttribIPointer", - "VertexAttribIPointerEXT", - "VertexAttribLFormat", - "VertexAttribP1ui", - "VertexAttribP1uiv", - "VertexAttribP2ui", - "VertexAttribP2uiv", - "VertexAttribP3ui", - "VertexAttribP3uiv", - "VertexAttribP4ui", - "VertexAttribP4uiv", - "VertexAttribPointer", - "VertexAttribPointerARB", - "VertexBindingDivisor", - "VertexP2ui", - "VertexP2uiv", - "VertexP3ui", - "VertexP3uiv", - "VertexP4ui", - "VertexP4uiv", - "VertexPointer", - "VertexPointerEXT", - "Viewport", - "ViewportArrayv", - "ViewportIndexedf", - "ViewportIndexedfv", - "WaitSync", - "WindowPos2d", - "WindowPos2dARB", - "WindowPos2dv", - "WindowPos2dvARB", - "WindowPos2f", - "WindowPos2fARB", - "WindowPos2fv", - "WindowPos2fvARB", - "WindowPos2i", - "WindowPos2iARB", - "WindowPos2iv", - "WindowPos2ivARB", - "WindowPos2s", - "WindowPos2sARB", - "WindowPos2sv", - "WindowPos2svARB", - "WindowPos3d", - "WindowPos3dARB", - "WindowPos3dv", - "WindowPos3dvARB", - "WindowPos3f", - "WindowPos3fARB", - "WindowPos3fv", - "WindowPos3fvARB", - "WindowPos3i", - "WindowPos3iARB", - "WindowPos3iv", - "WindowPos3ivARB", - "WindowPos3s", - "WindowPos3sARB", - "WindowPos3sv", - "WindowPos3svARB", + "Accum", + "ActiveShaderProgram", + "ActiveTexture", + "ActiveTextureARB", + "AlphaFunc", + "AlphaFuncx", + "AreTexturesResident", + "AreTexturesResidentEXT", + "ArrayElement", + "ArrayElementEXT", + "AttachObjectARB", + "AttachShader", + "Begin", + "BeginConditionalRender", + "BeginConditionalRenderNV", + "BeginQuery", + "BeginQueryARB", + "BeginQueryIndexed", + "BeginTransformFeedback", + "BindAttribLocation", + "BindAttribLocationARB", + "BindBuffer", + "BindBufferARB", + "BindBufferBase", + "BindBufferRange", + "BindBuffersBase", + "BindBuffersRange", + "BindFragDataLocation", + "BindFragDataLocationEXT", + "BindFragDataLocationIndexed", + "BindFramebuffer", + "BindFramebufferEXT", + "BindImageTexture", + "BindImageTextures", + "BindProgramARB", + "BindProgramPipeline", + "BindRenderbuffer", + "BindRenderbufferEXT", + "BindSampler", + "BindSamplers", + "BindTexture", + "BindTextureEXT", + "BindTextures", + "BindTransformFeedback", + "BindVertexArray", + "BindVertexBuffer", + "BindVertexBuffers", + "Bitmap", + "BlendBarrier", + "BlendColor", + "BlendColorEXT", + "BlendEquation", + "BlendEquationEXT", + "BlendEquationi", + "BlendEquationiARB", + "BlendEquationSeparate", + "BlendEquationSeparatei", + "BlendEquationSeparateiARB", + "BlendFunc", + "BlendFunci", + "BlendFunciARB", + "BlendFuncSeparate", + "BlendFuncSeparateEXT", + "BlendFuncSeparatei", + "BlendFuncSeparateiARB", + "BlitFramebuffer", + "BufferData", + "BufferDataARB", + "BufferStorage", + "BufferSubData", + "BufferSubDataARB", + "CallList", + "CallLists", + "CheckFramebufferStatus", + "CheckFramebufferStatusEXT", + "ClampColor", + "ClampColorARB", + "Clear", + "ClearAccum", + "ClearBufferData", + "ClearBufferfi", + "ClearBufferfv", + "ClearBufferiv", + "ClearBufferSubData", + "ClearBufferuiv", + "ClearColor", + "ClearColorIiEXT", + "ClearColorIuiEXT", + "ClearColorx", + "ClearDepth", + "ClearDepthf", + "ClearDepthx", + "ClearIndex", + "ClearStencil", + "ClearTexImage", + "ClearTexSubImage", + "ClientActiveTexture", + "ClientActiveTextureARB", + "ClientWaitSync", + "ClipPlane", + "ClipPlanef", + "ClipPlanex", + "Color3b", + "Color3bv", + "Color3d", + "Color3dv", + "Color3f", + "Color3fv", + "Color3i", + "Color3iv", + "Color3s", + "Color3sv", + "Color3ub", + "Color3ubv", + "Color3ui", + "Color3uiv", + "Color3us", + "Color3usv", + "Color4b", + "Color4bv", + "Color4d", + "Color4dv", + "Color4f", + "Color4fv", + "Color4i", + "Color4iv", + "Color4s", + "Color4sv", + "Color4ub", + "Color4ubv", + "Color4ui", + "Color4uiv", + "Color4us", + "Color4usv", + "Color4x", + "ColorMask", + "ColorMaski", + "ColorMaskIndexedEXT", + "ColorMaterial", + "ColorP3ui", + "ColorP3uiv", + "ColorP4ui", + "ColorP4uiv", + "ColorPointer", + "ColorPointerEXT", + "ColorSubTable", + "ColorTable", + "ColorTableParameterfv", + "ColorTableParameteriv", + "CompileShader", + "CompileShaderARB", + "CompressedTexImage1D", + "CompressedTexImage1DARB", + "CompressedTexImage2D", + "CompressedTexImage2DARB", + "CompressedTexImage3D", + "CompressedTexImage3DARB", + "CompressedTexSubImage1D", + "CompressedTexSubImage1DARB", + "CompressedTexSubImage2D", + "CompressedTexSubImage2DARB", + "CompressedTexSubImage3D", + "CompressedTexSubImage3DARB", + "ConvolutionFilter1D", + "ConvolutionFilter2D", + "ConvolutionParameterf", + "ConvolutionParameterfv", + "ConvolutionParameteri", + "ConvolutionParameteriv", + "CopyBufferSubData", + "CopyColorSubTable", + "CopyColorTable", + "CopyConvolutionFilter1D", + "CopyConvolutionFilter2D", + "CopyImageSubData", + "CopyPixels", + "CopyTexImage1D", + "CopyTexImage2D", + "CopyTexSubImage1D", + "CopyTexSubImage2D", + "CopyTexSubImage3D", + "CopyTexSubImage3DEXT", + "CreateProgram", + "CreateProgramObjectARB", + "CreateShader", + "CreateShaderObjectARB", + "CreateShaderProgramv", + "CullFace", + "DebugMessageCallback", + "DebugMessageCallbackARB", + "DebugMessageControl", + "DebugMessageControlARB", + "DebugMessageInsert", + "DebugMessageInsertARB", + "DeleteBuffers", + "DeleteBuffersARB", + "DeleteFramebuffers", + "DeleteFramebuffersEXT", + "DeleteLists", + "DeleteObjectARB", + "DeleteProgram", + "DeleteProgramPipelines", + "DeleteProgramsARB", + "DeleteQueries", + "DeleteQueriesARB", + "DeleteRenderbuffers", + "DeleteRenderbuffersEXT", + "DeleteSamplers", + "DeleteShader", + "DeleteSync", + "DeleteTextures", + "DeleteTexturesEXT", + "DeleteTransformFeedbacks", + "DeleteVertexArrays", + "DepthFunc", + "DepthMask", + "DepthRange", + "DepthRangeArrayv", + "DepthRangef", + "DepthRangeIndexed", + "DepthRangex", + "DetachObjectARB", + "DetachShader", + "Disable", + "DisableClientState", + "Disablei", + "DisableIndexedEXT", + "DisableVertexAttribArray", + "DisableVertexAttribArrayARB", + "DispatchCompute", + "DispatchComputeIndirect", + "DrawArrays", + "DrawArraysEXT", + "DrawArraysIndirect", + "DrawArraysInstanced", + "DrawArraysInstancedARB", + "DrawArraysInstancedBaseInstance", + "DrawArraysInstancedEXT", + "DrawBuffer", + "DrawBuffers", + "DrawBuffersARB", + "DrawBuffersATI", + "DrawElements", + "DrawElementsBaseVertex", + "DrawElementsIndirect", + "DrawElementsInstanced", + "DrawElementsInstancedARB", + "DrawElementsInstancedBaseInstance", + "DrawElementsInstancedBaseVertex", + "DrawElementsInstancedBaseVertexBaseInstance", + "DrawElementsInstancedEXT", + "DrawPixels", + "DrawRangeElements", + "DrawRangeElementsBaseVertex", + "DrawRangeElementsEXT", + "DrawTransformFeedback", + "DrawTransformFeedbackInstanced", + "DrawTransformFeedbackStream", + "DrawTransformFeedbackStreamInstanced", + "EdgeFlag", + "EdgeFlagPointer", + "EdgeFlagPointerEXT", + "EdgeFlagv", + "Enable", + "EnableClientState", + "Enablei", + "EnableIndexedEXT", + "EnableVertexAttribArray", + "EnableVertexAttribArrayARB", + "End", + "EndConditionalRender", + "EndConditionalRenderNV", + "EndList", + "EndQuery", + "EndQueryARB", + "EndQueryIndexed", + "EndTransformFeedback", + "EvalCoord1d", + "EvalCoord1dv", + "EvalCoord1f", + "EvalCoord1fv", + "EvalCoord2d", + "EvalCoord2dv", + "EvalCoord2f", + "EvalCoord2fv", + "EvalMesh1", + "EvalMesh2", + "EvalPoint1", + "EvalPoint2", + "FeedbackBuffer", + "FenceSync", + "Finish", + "Flush", + "FlushMappedBufferRange", + "FogCoordd", + "FogCoorddEXT", + "FogCoorddv", + "FogCoorddvEXT", + "FogCoordf", + "FogCoordfEXT", + "FogCoordfv", + "FogCoordfvEXT", + "FogCoordPointer", + "FogCoordPointerEXT", + "Fogf", + "Fogfv", + "Fogi", + "Fogiv", + "Fogx", + "Fogxv", + "FramebufferParameteri", + "FramebufferRenderbuffer", + "FramebufferRenderbufferEXT", + "FramebufferTexture", + "FramebufferTexture1D", + "FramebufferTexture1DEXT", + "FramebufferTexture2D", + "FramebufferTexture2DEXT", + "FramebufferTexture3D", + "FramebufferTexture3DEXT", + "FramebufferTextureARB", + "FramebufferTextureLayer", + "FramebufferTextureLayerARB", + "FramebufferTextureLayerEXT", + "FrontFace", + "Frustum", + "Frustumf", + "Frustumx", + "GenBuffers", + "GenBuffersARB", + "GenerateMipmap", + "GenerateMipmapEXT", + "GenFramebuffers", + "GenFramebuffersEXT", + "GenLists", + "GenProgramPipelines", + "GenProgramsARB", + "GenQueries", + "GenQueriesARB", + "GenRenderbuffers", + "GenRenderbuffersEXT", + "GenSamplers", + "GenTextures", + "GenTexturesEXT", + "GenTransformFeedbacks", + "GenVertexArrays", + "GetActiveAtomicCounterBufferiv", + "GetActiveAttrib", + "GetActiveAttribARB", + "GetActiveUniform", + "GetActiveUniformARB", + "GetActiveUniformBlockiv", + "GetActiveUniformBlockName", + "GetActiveUniformName", + "GetActiveUniformsiv", + "GetAttachedObjectsARB", + "GetAttachedShaders", + "GetAttribLocation", + "GetAttribLocationARB", + "GetBooleani_v", + "GetBooleanIndexedvEXT", + "GetBooleanv", + "GetBufferParameteri64v", + "GetBufferParameteriv", + "GetBufferParameterivARB", + "GetBufferPointerv", + "GetBufferPointervARB", + "GetBufferSubData", + "GetBufferSubDataARB", + "GetClipPlane", + "GetClipPlanef", + "GetClipPlanex", + "GetColorTable", + "GetColorTableParameterfv", + "GetColorTableParameteriv", + "GetCompressedTexImage", + "GetCompressedTexImageARB", + "GetConvolutionFilter", + "GetConvolutionParameterfv", + "GetConvolutionParameteriv", + "GetDebugMessageLog", + "GetDebugMessageLogARB", + "GetDoublei_v", + "GetDoublev", + "GetError", + "GetFixedv", + "GetFloati_v", + "GetFloatv", + "GetFragDataIndex", + "GetFragDataLocation", + "GetFragDataLocationEXT", + "GetFramebufferAttachmentParameteriv", + "GetFramebufferAttachmentParameterivEXT", + "GetFramebufferParameteriv", + "GetGraphicsResetStatus", + "GetGraphicsResetStatusARB", + "GetHandleARB", + "GetHistogram", + "GetHistogramParameterfv", + "GetHistogramParameteriv", + "GetInfoLogARB", + "GetInteger64i_v", + "GetInteger64v", + "GetIntegeri_v", + "GetIntegerIndexedvEXT", + "GetIntegerv", + "GetLightfv", + "GetLightiv", + "GetLightxv", + "GetMapdv", + "GetMapfv", + "GetMapiv", + "GetMaterialfv", + "GetMaterialiv", + "GetMaterialxv", + "GetMinmax", + "GetMinmaxParameterfv", + "GetMinmaxParameteriv", + "GetMultisamplefv", + "GetnColorTableARB", + "GetnCompressedTexImageARB", + "GetnConvolutionFilterARB", + "GetnHistogramARB", + "GetnMapdvARB", + "GetnMapfvARB", + "GetnMapivARB", + "GetnMinmaxARB", + "GetnPixelMapfvARB", + "GetnPixelMapuivARB", + "GetnPixelMapusvARB", + "GetnPolygonStippleARB", + "GetnSeparableFilterARB", + "GetnTexImageARB", + "GetnUniformdvARB", + "GetnUniformfv", + "GetnUniformfvARB", + "GetnUniformiv", + "GetnUniformivARB", + "GetnUniformuiv", + "GetnUniformuivARB", + "GetObjectLabel", + "GetObjectParameterfvARB", + "GetObjectParameterivARB", + "GetObjectPtrLabel", + "GetPixelMapfv", + "GetPixelMapuiv", + "GetPixelMapusv", + "GetPointerv", + "GetPointervEXT", + "GetPolygonStipple", + "GetProgramBinary", + "GetProgramEnvParameterdvARB", + "GetProgramEnvParameterfvARB", + "GetProgramInfoLog", + "GetProgramInterfaceiv", + "GetProgramiv", + "GetProgramivARB", + "GetProgramLocalParameterdvARB", + "GetProgramLocalParameterfvARB", + "GetProgramPipelineInfoLog", + "GetProgramPipelineiv", + "GetProgramResourceIndex", + "GetProgramResourceiv", + "GetProgramResourceLocation", + "GetProgramResourceName", + "GetProgramStringARB", + "GetQueryIndexediv", + "GetQueryiv", + "GetQueryivARB", + "GetQueryObjectiv", + "GetQueryObjectivARB", + "GetQueryObjectuiv", + "GetQueryObjectuivARB", + "GetRenderbufferParameteriv", + "GetRenderbufferParameterivEXT", + "GetSamplerParameterfv", + "GetSamplerParameterIiv", + "GetSamplerParameterIuiv", + "GetSamplerParameteriv", + "GetSeparableFilter", + "GetShaderInfoLog", + "GetShaderiv", + "GetShaderPrecisionFormat", + "GetShaderSource", + "GetShaderSourceARB", + "GetString", + "GetStringi", + "GetSynciv", + "GetTexEnvfv", + "GetTexEnviv", + "GetTexEnvxv", + "GetTexGendv", + "GetTexGenfv", + "GetTexGeniv", + "GetTexImage", + "GetTexLevelParameterfv", + "GetTexLevelParameteriv", + "GetTexParameterfv", + "GetTexParameterIiv", + "GetTexParameterIivEXT", + "GetTexParameterIuiv", + "GetTexParameterIuivEXT", + "GetTexParameteriv", + "GetTexParameterxv", + "GetTransformFeedbackVarying", + "GetUniformBlockIndex", + "GetUniformfv", + "GetUniformfvARB", + "GetUniformIndices", + "GetUniformiv", + "GetUniformivARB", + "GetUniformLocation", + "GetUniformLocationARB", + "GetUniformuiv", + "GetUniformuivEXT", + "GetVertexAttribdv", + "GetVertexAttribdvARB", + "GetVertexAttribfv", + "GetVertexAttribfvARB", + "GetVertexAttribIiv", + "GetVertexAttribIivEXT", + "GetVertexAttribIuiv", + "GetVertexAttribIuivEXT", + "GetVertexAttribiv", + "GetVertexAttribivARB", + "GetVertexAttribPointerv", + "GetVertexAttribPointervARB", + "Hint", + "Histogram", + "Indexd", + "Indexdv", + "Indexf", + "Indexfv", + "Indexi", + "Indexiv", + "IndexMask", + "IndexPointer", + "IndexPointerEXT", + "Indexs", + "Indexsv", + "Indexub", + "Indexubv", + "InitNames", + "InterleavedArrays", + "InvalidateBufferData", + "InvalidateBufferSubData", + "InvalidateFramebuffer", + "InvalidateSubFramebuffer", + "InvalidateTexImage", + "InvalidateTexSubImage", + "IsBuffer", + "IsBufferARB", + "IsEnabled", + "IsEnabledi", + "IsEnabledIndexedEXT", + "IsFramebuffer", + "IsFramebufferEXT", + "IsList", + "IsProgram", + "IsProgramARB", + "IsProgramPipeline", + "IsQuery", + "IsQueryARB", + "IsRenderbuffer", + "IsRenderbufferEXT", + "IsSampler", + "IsShader", + "IsSync", + "IsTexture", + "IsTextureEXT", + "IsTransformFeedback", + "IsVertexArray", + "Lightf", + "Lightfv", + "Lighti", + "Lightiv", + "LightModelf", + "LightModelfv", + "LightModeli", + "LightModeliv", + "LightModelx", + "LightModelxv", + "Lightx", + "Lightxv", + "LineStipple", + "LineWidth", + "LineWidthx", + "LinkProgram", + "LinkProgramARB", + "ListBase", + "LoadIdentity", + "LoadMatrixd", + "LoadMatrixf", + "LoadMatrixx", + "LoadName", + "LoadTransposeMatrixd", + "LoadTransposeMatrixdARB", + "LoadTransposeMatrixf", + "LoadTransposeMatrixfARB", + "LockArraysEXT", + "LogicOp", + "Map1d", + "Map1f", + "Map2d", + "Map2f", + "MapBuffer", + "MapBufferARB", + "MapBufferRange", + "MapGrid1d", + "MapGrid1f", + "MapGrid2d", + "MapGrid2f", + "Materialf", + "Materialfv", + "Materiali", + "Materialiv", + "Materialx", + "Materialxv", + "MatrixMode", + "MemoryBarrier", + "MemoryBarrierByRegion", + "Minmax", + "MinSampleShading", + "MinSampleShadingARB", + "MultiDrawArrays", + "MultiDrawArraysEXT", + "MultiDrawArraysIndirect", + "MultiDrawElements", + "MultiDrawElementsBaseVertex", + "MultiDrawElementsEXT", + "MultiDrawElementsIndirect", + "MultiTexCoord1d", + "MultiTexCoord1dARB", + "MultiTexCoord1dv", + "MultiTexCoord1dvARB", + "MultiTexCoord1f", + "MultiTexCoord1fARB", + "MultiTexCoord1fv", + "MultiTexCoord1fvARB", + "MultiTexCoord1i", + "MultiTexCoord1iARB", + "MultiTexCoord1iv", + "MultiTexCoord1ivARB", + "MultiTexCoord1s", + "MultiTexCoord1sARB", + "MultiTexCoord1sv", + "MultiTexCoord1svARB", + "MultiTexCoord2d", + "MultiTexCoord2dARB", + "MultiTexCoord2dv", + "MultiTexCoord2dvARB", + "MultiTexCoord2f", + "MultiTexCoord2fARB", + "MultiTexCoord2fv", + "MultiTexCoord2fvARB", + "MultiTexCoord2i", + "MultiTexCoord2iARB", + "MultiTexCoord2iv", + "MultiTexCoord2ivARB", + "MultiTexCoord2s", + "MultiTexCoord2sARB", + "MultiTexCoord2sv", + "MultiTexCoord2svARB", + "MultiTexCoord3d", + "MultiTexCoord3dARB", + "MultiTexCoord3dv", + "MultiTexCoord3dvARB", + "MultiTexCoord3f", + "MultiTexCoord3fARB", + "MultiTexCoord3fv", + "MultiTexCoord3fvARB", + "MultiTexCoord3i", + "MultiTexCoord3iARB", + "MultiTexCoord3iv", + "MultiTexCoord3ivARB", + "MultiTexCoord3s", + "MultiTexCoord3sARB", + "MultiTexCoord3sv", + "MultiTexCoord3svARB", + "MultiTexCoord4d", + "MultiTexCoord4dARB", + "MultiTexCoord4dv", + "MultiTexCoord4dvARB", + "MultiTexCoord4f", + "MultiTexCoord4fARB", + "MultiTexCoord4fv", + "MultiTexCoord4fvARB", + "MultiTexCoord4i", + "MultiTexCoord4iARB", + "MultiTexCoord4iv", + "MultiTexCoord4ivARB", + "MultiTexCoord4s", + "MultiTexCoord4sARB", + "MultiTexCoord4sv", + "MultiTexCoord4svARB", + "MultiTexCoord4x", + "MultiTexCoordP1ui", + "MultiTexCoordP1uiv", + "MultiTexCoordP2ui", + "MultiTexCoordP2uiv", + "MultiTexCoordP3ui", + "MultiTexCoordP3uiv", + "MultiTexCoordP4ui", + "MultiTexCoordP4uiv", + "MultMatrixd", + "MultMatrixf", + "MultMatrixx", + "MultTransposeMatrixd", + "MultTransposeMatrixdARB", + "MultTransposeMatrixf", + "MultTransposeMatrixfARB", + "NewList", + "Normal3b", + "Normal3bv", + "Normal3d", + "Normal3dv", + "Normal3f", + "Normal3fv", + "Normal3i", + "Normal3iv", + "Normal3s", + "Normal3sv", + "Normal3x", + "NormalP3ui", + "NormalP3uiv", + "NormalPointer", + "NormalPointerEXT", + "ObjectLabel", + "ObjectPtrLabel", + "Ortho", + "Orthof", + "Orthox", + "PassThrough", + "PatchParameteri", + "PauseTransformFeedback", + "PixelMapfv", + "PixelMapuiv", + "PixelMapusv", + "PixelStoref", + "PixelStorei", + "PixelTransferf", + "PixelTransferi", + "PixelZoom", + "PointParameterf", + "PointParameterfARB", + "PointParameterfEXT", + "PointParameterfv", + "PointParameterfvARB", + "PointParameterfvEXT", + "PointParameteri", + "PointParameteriv", + "PointParameterx", + "PointParameterxv", + "PointSize", + "PointSizePointerOES", + "PointSizex", + "PolygonMode", + "PolygonOffset", + "PolygonOffsetx", + "PolygonStipple", + "PopAttrib", + "PopClientAttrib", + "PopDebugGroup", + "PopMatrix", + "PopName", + "PrimitiveBoundingBox", + "PrimitiveRestartIndex", + "PrimitiveRestartIndexNV", + "PrimitiveRestartNV", + "PrioritizeTextures", + "PrioritizeTexturesEXT", + "ProgramBinary", + "ProgramEnvParameter4dARB", + "ProgramEnvParameter4dvARB", + "ProgramEnvParameter4fARB", + "ProgramEnvParameter4fvARB", + "ProgramLocalParameter4dARB", + "ProgramLocalParameter4dvARB", + "ProgramLocalParameter4fARB", + "ProgramLocalParameter4fvARB", + "ProgramParameteri", + "ProgramParameteriARB", + "ProgramStringARB", + "ProgramUniform1f", + "ProgramUniform1fv", + "ProgramUniform1i", + "ProgramUniform1iv", + "ProgramUniform1ui", + "ProgramUniform1uiv", + "ProgramUniform2f", + "ProgramUniform2fv", + "ProgramUniform2i", + "ProgramUniform2iv", + "ProgramUniform2ui", + "ProgramUniform2uiv", + "ProgramUniform3f", + "ProgramUniform3fv", + "ProgramUniform3i", + "ProgramUniform3iv", + "ProgramUniform3ui", + "ProgramUniform3uiv", + "ProgramUniform4f", + "ProgramUniform4fv", + "ProgramUniform4i", + "ProgramUniform4iv", + "ProgramUniform4ui", + "ProgramUniform4uiv", + "ProgramUniformMatrix2fv", + "ProgramUniformMatrix2x3fv", + "ProgramUniformMatrix2x4fv", + "ProgramUniformMatrix3fv", + "ProgramUniformMatrix3x2fv", + "ProgramUniformMatrix3x4fv", + "ProgramUniformMatrix4fv", + "ProgramUniformMatrix4x2fv", + "ProgramUniformMatrix4x3fv", + "ProvokingVertex", + "ProvokingVertexEXT", + "PushAttrib", + "PushClientAttrib", + "PushDebugGroup", + "PushMatrix", + "PushName", + "RasterPos2d", + "RasterPos2dv", + "RasterPos2f", + "RasterPos2fv", + "RasterPos2i", + "RasterPos2iv", + "RasterPos2s", + "RasterPos2sv", + "RasterPos3d", + "RasterPos3dv", + "RasterPos3f", + "RasterPos3fv", + "RasterPos3i", + "RasterPos3iv", + "RasterPos3s", + "RasterPos3sv", + "RasterPos4d", + "RasterPos4dv", + "RasterPos4f", + "RasterPos4fv", + "RasterPos4i", + "RasterPos4iv", + "RasterPos4s", + "RasterPos4sv", + "ReadBuffer", + "ReadnPixels", + "ReadnPixelsARB", + "ReadPixels", + "Rectd", + "Rectdv", + "Rectf", + "Rectfv", + "Recti", + "Rectiv", + "Rects", + "Rectsv", + "ReleaseShaderCompiler", + "RenderbufferStorage", + "RenderbufferStorageEXT", + "RenderbufferStorageMultisample", + "RenderbufferStorageMultisampleEXT", + "RenderMode", + "ResetHistogram", + "ResetMinmax", + "ResumeTransformFeedback", + "Rotated", + "Rotatef", + "Rotatex", + "SampleCoverage", + "SampleCoverageARB", + "SampleCoveragex", + "SampleMaski", + "SamplerParameterf", + "SamplerParameterfv", + "SamplerParameteri", + "SamplerParameterIiv", + "SamplerParameterIuiv", + "SamplerParameteriv", + "Scaled", + "Scalef", + "Scalex", + "Scissor", + "ScissorArrayv", + "ScissorIndexed", + "ScissorIndexedv", + "SecondaryColor3b", + "SecondaryColor3bEXT", + "SecondaryColor3bv", + "SecondaryColor3bvEXT", + "SecondaryColor3d", + "SecondaryColor3dEXT", + "SecondaryColor3dv", + "SecondaryColor3dvEXT", + "SecondaryColor3f", + "SecondaryColor3fEXT", + "SecondaryColor3fv", + "SecondaryColor3fvEXT", + "SecondaryColor3i", + "SecondaryColor3iEXT", + "SecondaryColor3iv", + "SecondaryColor3ivEXT", + "SecondaryColor3s", + "SecondaryColor3sEXT", + "SecondaryColor3sv", + "SecondaryColor3svEXT", + "SecondaryColor3ub", + "SecondaryColor3ubEXT", + "SecondaryColor3ubv", + "SecondaryColor3ubvEXT", + "SecondaryColor3ui", + "SecondaryColor3uiEXT", + "SecondaryColor3uiv", + "SecondaryColor3uivEXT", + "SecondaryColor3us", + "SecondaryColor3usEXT", + "SecondaryColor3usv", + "SecondaryColor3usvEXT", + "SecondaryColorP3ui", + "SecondaryColorP3uiv", + "SecondaryColorPointer", + "SecondaryColorPointerEXT", + "SelectBuffer", + "SeparableFilter2D", + "ShadeModel", + "ShaderBinary", + "ShaderSource", + "ShaderSourceARB", + "StencilFunc", + "StencilFuncSeparate", + "StencilMask", + "StencilMaskSeparate", + "StencilOp", + "StencilOpSeparate", + "TexBuffer", + "TexBufferARB", + "TexBufferRange", + "TexCoord1d", + "TexCoord1dv", + "TexCoord1f", + "TexCoord1fv", + "TexCoord1i", + "TexCoord1iv", + "TexCoord1s", + "TexCoord1sv", + "TexCoord2d", + "TexCoord2dv", + "TexCoord2f", + "TexCoord2fv", + "TexCoord2i", + "TexCoord2iv", + "TexCoord2s", + "TexCoord2sv", + "TexCoord3d", + "TexCoord3dv", + "TexCoord3f", + "TexCoord3fv", + "TexCoord3i", + "TexCoord3iv", + "TexCoord3s", + "TexCoord3sv", + "TexCoord4d", + "TexCoord4dv", + "TexCoord4f", + "TexCoord4fv", + "TexCoord4i", + "TexCoord4iv", + "TexCoord4s", + "TexCoord4sv", + "TexCoordP1ui", + "TexCoordP1uiv", + "TexCoordP2ui", + "TexCoordP2uiv", + "TexCoordP3ui", + "TexCoordP3uiv", + "TexCoordP4ui", + "TexCoordP4uiv", + "TexCoordPointer", + "TexCoordPointerEXT", + "TexEnvf", + "TexEnvfv", + "TexEnvi", + "TexEnviv", + "TexEnvx", + "TexEnvxv", + "TexGend", + "TexGendv", + "TexGenf", + "TexGenfv", + "TexGeni", + "TexGeniv", + "TexImage1D", + "TexImage2D", + "TexImage2DMultisample", + "TexImage3D", + "TexImage3DEXT", + "TexImage3DMultisample", + "TexParameterf", + "TexParameterfv", + "TexParameteri", + "TexParameterIiv", + "TexParameterIivEXT", + "TexParameterIuiv", + "TexParameterIuivEXT", + "TexParameteriv", + "TexParameterx", + "TexParameterxv", + "TexStorage1D", + "TexStorage2D", + "TexStorage2DMultisample", + "TexStorage3D", + "TexStorage3DMultisample", + "TexSubImage1D", + "TexSubImage2D", + "TexSubImage3D", + "TexSubImage3DEXT", + "TextureBarrierNV", + "TextureStorage1DEXT", + "TextureStorage2DEXT", + "TextureStorage3DEXT", + "TextureView", + "TransformFeedbackVaryings", + "Translated", + "Translatef", + "Translatex", + "Uniform1f", + "Uniform1fARB", + "Uniform1fv", + "Uniform1fvARB", + "Uniform1i", + "Uniform1iARB", + "Uniform1iv", + "Uniform1ivARB", + "Uniform1ui", + "Uniform1uiEXT", + "Uniform1uiv", + "Uniform1uivEXT", + "Uniform2f", + "Uniform2fARB", + "Uniform2fv", + "Uniform2fvARB", + "Uniform2i", + "Uniform2iARB", + "Uniform2iv", + "Uniform2ivARB", + "Uniform2ui", + "Uniform2uiEXT", + "Uniform2uiv", + "Uniform2uivEXT", + "Uniform3f", + "Uniform3fARB", + "Uniform3fv", + "Uniform3fvARB", + "Uniform3i", + "Uniform3iARB", + "Uniform3iv", + "Uniform3ivARB", + "Uniform3ui", + "Uniform3uiEXT", + "Uniform3uiv", + "Uniform3uivEXT", + "Uniform4f", + "Uniform4fARB", + "Uniform4fv", + "Uniform4fvARB", + "Uniform4i", + "Uniform4iARB", + "Uniform4iv", + "Uniform4ivARB", + "Uniform4ui", + "Uniform4uiEXT", + "Uniform4uiv", + "Uniform4uivEXT", + "UniformBlockBinding", + "UniformMatrix2fv", + "UniformMatrix2fvARB", + "UniformMatrix2x3fv", + "UniformMatrix2x4fv", + "UniformMatrix3fv", + "UniformMatrix3fvARB", + "UniformMatrix3x2fv", + "UniformMatrix3x4fv", + "UniformMatrix4fv", + "UniformMatrix4fvARB", + "UniformMatrix4x2fv", + "UniformMatrix4x3fv", + "UnlockArraysEXT", + "UnmapBuffer", + "UnmapBufferARB", + "UseProgram", + "UseProgramObjectARB", + "UseProgramStages", + "ValidateProgram", + "ValidateProgramARB", + "ValidateProgramPipeline", + "Vertex2d", + "Vertex2dv", + "Vertex2f", + "Vertex2fv", + "Vertex2i", + "Vertex2iv", + "Vertex2s", + "Vertex2sv", + "Vertex3d", + "Vertex3dv", + "Vertex3f", + "Vertex3fv", + "Vertex3i", + "Vertex3iv", + "Vertex3s", + "Vertex3sv", + "Vertex4d", + "Vertex4dv", + "Vertex4f", + "Vertex4fv", + "Vertex4i", + "Vertex4iv", + "Vertex4s", + "Vertex4sv", + "VertexAttrib1d", + "VertexAttrib1dARB", + "VertexAttrib1dv", + "VertexAttrib1dvARB", + "VertexAttrib1f", + "VertexAttrib1fARB", + "VertexAttrib1fv", + "VertexAttrib1fvARB", + "VertexAttrib1s", + "VertexAttrib1sARB", + "VertexAttrib1sv", + "VertexAttrib1svARB", + "VertexAttrib2d", + "VertexAttrib2dARB", + "VertexAttrib2dv", + "VertexAttrib2dvARB", + "VertexAttrib2f", + "VertexAttrib2fARB", + "VertexAttrib2fv", + "VertexAttrib2fvARB", + "VertexAttrib2s", + "VertexAttrib2sARB", + "VertexAttrib2sv", + "VertexAttrib2svARB", + "VertexAttrib3d", + "VertexAttrib3dARB", + "VertexAttrib3dv", + "VertexAttrib3dvARB", + "VertexAttrib3f", + "VertexAttrib3fARB", + "VertexAttrib3fv", + "VertexAttrib3fvARB", + "VertexAttrib3s", + "VertexAttrib3sARB", + "VertexAttrib3sv", + "VertexAttrib3svARB", + "VertexAttrib4bv", + "VertexAttrib4bvARB", + "VertexAttrib4d", + "VertexAttrib4dARB", + "VertexAttrib4dv", + "VertexAttrib4dvARB", + "VertexAttrib4f", + "VertexAttrib4fARB", + "VertexAttrib4fv", + "VertexAttrib4fvARB", + "VertexAttrib4iv", + "VertexAttrib4ivARB", + "VertexAttrib4Nbv", + "VertexAttrib4NbvARB", + "VertexAttrib4Niv", + "VertexAttrib4NivARB", + "VertexAttrib4Nsv", + "VertexAttrib4NsvARB", + "VertexAttrib4Nub", + "VertexAttrib4NubARB", + "VertexAttrib4Nubv", + "VertexAttrib4NubvARB", + "VertexAttrib4Nuiv", + "VertexAttrib4NuivARB", + "VertexAttrib4Nusv", + "VertexAttrib4NusvARB", + "VertexAttrib4s", + "VertexAttrib4sARB", + "VertexAttrib4sv", + "VertexAttrib4svARB", + "VertexAttrib4ubv", + "VertexAttrib4ubvARB", + "VertexAttrib4uiv", + "VertexAttrib4uivARB", + "VertexAttrib4usv", + "VertexAttrib4usvARB", + "VertexAttribBinding", + "VertexAttribDivisor", + "VertexAttribDivisorARB", + "VertexAttribFormat", + "VertexAttribI1i", + "VertexAttribI1iEXT", + "VertexAttribI1iv", + "VertexAttribI1ivEXT", + "VertexAttribI1ui", + "VertexAttribI1uiEXT", + "VertexAttribI1uiv", + "VertexAttribI1uivEXT", + "VertexAttribI2i", + "VertexAttribI2iEXT", + "VertexAttribI2iv", + "VertexAttribI2ivEXT", + "VertexAttribI2ui", + "VertexAttribI2uiEXT", + "VertexAttribI2uiv", + "VertexAttribI2uivEXT", + "VertexAttribI3i", + "VertexAttribI3iEXT", + "VertexAttribI3iv", + "VertexAttribI3ivEXT", + "VertexAttribI3ui", + "VertexAttribI3uiEXT", + "VertexAttribI3uiv", + "VertexAttribI3uivEXT", + "VertexAttribI4bv", + "VertexAttribI4bvEXT", + "VertexAttribI4i", + "VertexAttribI4iEXT", + "VertexAttribI4iv", + "VertexAttribI4ivEXT", + "VertexAttribI4sv", + "VertexAttribI4svEXT", + "VertexAttribI4ubv", + "VertexAttribI4ubvEXT", + "VertexAttribI4ui", + "VertexAttribI4uiEXT", + "VertexAttribI4uiv", + "VertexAttribI4uivEXT", + "VertexAttribI4usv", + "VertexAttribI4usvEXT", + "VertexAttribIFormat", + "VertexAttribIPointer", + "VertexAttribIPointerEXT", + "VertexAttribLFormat", + "VertexAttribP1ui", + "VertexAttribP1uiv", + "VertexAttribP2ui", + "VertexAttribP2uiv", + "VertexAttribP3ui", + "VertexAttribP3uiv", + "VertexAttribP4ui", + "VertexAttribP4uiv", + "VertexAttribPointer", + "VertexAttribPointerARB", + "VertexBindingDivisor", + "VertexP2ui", + "VertexP2uiv", + "VertexP3ui", + "VertexP3uiv", + "VertexP4ui", + "VertexP4uiv", + "VertexPointer", + "VertexPointerEXT", + "Viewport", + "ViewportArrayv", + "ViewportIndexedf", + "ViewportIndexedfv", + "WaitSync", + "WindowPos2d", + "WindowPos2dARB", + "WindowPos2dv", + "WindowPos2dvARB", + "WindowPos2f", + "WindowPos2fARB", + "WindowPos2fv", + "WindowPos2fvARB", + "WindowPos2i", + "WindowPos2iARB", + "WindowPos2iv", + "WindowPos2ivARB", + "WindowPos2s", + "WindowPos2sARB", + "WindowPos2sv", + "WindowPos2svARB", + "WindowPos3d", + "WindowPos3dARB", + "WindowPos3dv", + "WindowPos3dvARB", + "WindowPos3f", + "WindowPos3fARB", + "WindowPos3fv", + "WindowPos3fvARB", + "WindowPos3i", + "WindowPos3iARB", + "WindowPos3iv", + "WindowPos3ivARB", + "WindowPos3s", + "WindowPos3sARB", + "WindowPos3sv", + "WindowPos3svARB", ] """Functions that need dispatch slots but are not used diff --git a/lib/mesa/src/mapi/glapi/glapi.h b/lib/mesa/src/mapi/glapi/glapi.h index 3593c88bb..f1ad4c1b5 100644 --- a/lib/mesa/src/mapi/glapi/glapi.h +++ b/lib/mesa/src/mapi/glapi/glapi.h @@ -158,7 +158,7 @@ _GLAPI_EXPORT const char * _glapi_get_proc_name(unsigned int offset); -#ifdef GLX_USE_APPLEGL +#if defined(GLX_USE_APPLEGL) || defined(GLX_USE_WINDOWSGL) _GLAPI_EXPORT struct _glapi_table * _glapi_create_table_from_handle(void *handle, const char *symbol_prefix); #endif diff --git a/lib/mesa/src/mapi/glapi/glapi_gentable.c b/lib/mesa/src/mapi/glapi/glapi_gentable.c index 38fae3539..d6a39be03 100644 --- a/lib/mesa/src/mapi/glapi/glapi_gentable.c +++ b/lib/mesa/src/mapi/glapi/glapi_gentable.c @@ -5,18 +5,18 @@ * (C) Copyright IBM Corporation 2004, 2005 * (C) Copyright Apple Inc 2011 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -106,7 +106,7 @@ __glapi_gentable_set_remaining_noop(struct _glapi_table *disp) { } -#define GLAPI_TABLE_COUNT 1323 +#define GLAPI_TABLE_COUNT 1330 static const char * const _glapi_table_func_names[GLAPI_TABLE_COUNT] = { /* 0 */ "NewList", /* 1 */ "EndList", @@ -998,439 +998,446 @@ static const char * const _glapi_table_func_names[GLAPI_TABLE_COUNT] = { /* 887 */ "VertexBindingDivisor", /* 888 */ "FramebufferParameteri", /* 889 */ "GetFramebufferParameteriv", - /* 890 */ "MultiDrawArraysIndirect", - /* 891 */ "MultiDrawElementsIndirect", - /* 892 */ "GetProgramInterfaceiv", - /* 893 */ "GetProgramResourceIndex", - /* 894 */ "GetProgramResourceLocation", - /* 895 */ "GetProgramResourceLocationIndex", - /* 896 */ "GetProgramResourceName", - /* 897 */ "GetProgramResourceiv", - /* 898 */ "ShaderStorageBlockBinding", - /* 899 */ "TexBufferRange", - /* 900 */ "TexStorage2DMultisample", - /* 901 */ "TexStorage3DMultisample", - /* 902 */ "BufferStorage", - /* 903 */ "ClearTexImage", - /* 904 */ "ClearTexSubImage", - /* 905 */ "BindBuffersBase", - /* 906 */ "BindBuffersRange", - /* 907 */ "BindImageTextures", - /* 908 */ "BindSamplers", - /* 909 */ "BindTextures", - /* 910 */ "BindVertexBuffers", - /* 911 */ "MultiDrawArraysIndirectCountARB", - /* 912 */ "MultiDrawElementsIndirectCountARB", - /* 913 */ "ClipControl", - /* 914 */ "BindTextureUnit", - /* 915 */ "BlitNamedFramebuffer", - /* 916 */ "CheckNamedFramebufferStatus", - /* 917 */ "ClearNamedBufferData", - /* 918 */ "ClearNamedBufferSubData", - /* 919 */ "ClearNamedFramebufferfi", - /* 920 */ "ClearNamedFramebufferfv", - /* 921 */ "ClearNamedFramebufferiv", - /* 922 */ "ClearNamedFramebufferuiv", - /* 923 */ "CompressedTextureSubImage1D", - /* 924 */ "CompressedTextureSubImage2D", - /* 925 */ "CompressedTextureSubImage3D", - /* 926 */ "CopyNamedBufferSubData", - /* 927 */ "CopyTextureSubImage1D", - /* 928 */ "CopyTextureSubImage2D", - /* 929 */ "CopyTextureSubImage3D", - /* 930 */ "CreateBuffers", - /* 931 */ "CreateFramebuffers", - /* 932 */ "CreateProgramPipelines", - /* 933 */ "CreateQueries", - /* 934 */ "CreateRenderbuffers", - /* 935 */ "CreateSamplers", - /* 936 */ "CreateTextures", - /* 937 */ "CreateTransformFeedbacks", - /* 938 */ "CreateVertexArrays", - /* 939 */ "DisableVertexArrayAttrib", - /* 940 */ "EnableVertexArrayAttrib", - /* 941 */ "FlushMappedNamedBufferRange", - /* 942 */ "GenerateTextureMipmap", - /* 943 */ "GetCompressedTextureImage", - /* 944 */ "GetNamedBufferParameteri64v", - /* 945 */ "GetNamedBufferParameteriv", - /* 946 */ "GetNamedBufferPointerv", - /* 947 */ "GetNamedBufferSubData", - /* 948 */ "GetNamedFramebufferAttachmentParameteriv", - /* 949 */ "GetNamedFramebufferParameteriv", - /* 950 */ "GetNamedRenderbufferParameteriv", - /* 951 */ "GetQueryBufferObjecti64v", - /* 952 */ "GetQueryBufferObjectiv", - /* 953 */ "GetQueryBufferObjectui64v", - /* 954 */ "GetQueryBufferObjectuiv", - /* 955 */ "GetTextureImage", - /* 956 */ "GetTextureLevelParameterfv", - /* 957 */ "GetTextureLevelParameteriv", - /* 958 */ "GetTextureParameterIiv", - /* 959 */ "GetTextureParameterIuiv", - /* 960 */ "GetTextureParameterfv", - /* 961 */ "GetTextureParameteriv", - /* 962 */ "GetTransformFeedbacki64_v", - /* 963 */ "GetTransformFeedbacki_v", - /* 964 */ "GetTransformFeedbackiv", - /* 965 */ "GetVertexArrayIndexed64iv", - /* 966 */ "GetVertexArrayIndexediv", - /* 967 */ "GetVertexArrayiv", - /* 968 */ "InvalidateNamedFramebufferData", - /* 969 */ "InvalidateNamedFramebufferSubData", - /* 970 */ "MapNamedBuffer", - /* 971 */ "MapNamedBufferRange", - /* 972 */ "NamedBufferData", - /* 973 */ "NamedBufferStorage", - /* 974 */ "NamedBufferSubData", - /* 975 */ "NamedFramebufferDrawBuffer", - /* 976 */ "NamedFramebufferDrawBuffers", - /* 977 */ "NamedFramebufferParameteri", - /* 978 */ "NamedFramebufferReadBuffer", - /* 979 */ "NamedFramebufferRenderbuffer", - /* 980 */ "NamedFramebufferTexture", - /* 981 */ "NamedFramebufferTextureLayer", - /* 982 */ "NamedRenderbufferStorage", - /* 983 */ "NamedRenderbufferStorageMultisample", - /* 984 */ "TextureBuffer", - /* 985 */ "TextureBufferRange", - /* 986 */ "TextureParameterIiv", - /* 987 */ "TextureParameterIuiv", - /* 988 */ "TextureParameterf", - /* 989 */ "TextureParameterfv", - /* 990 */ "TextureParameteri", - /* 991 */ "TextureParameteriv", - /* 992 */ "TextureStorage1D", - /* 993 */ "TextureStorage2D", - /* 994 */ "TextureStorage2DMultisample", - /* 995 */ "TextureStorage3D", - /* 996 */ "TextureStorage3DMultisample", - /* 997 */ "TextureSubImage1D", - /* 998 */ "TextureSubImage2D", - /* 999 */ "TextureSubImage3D", - /* 1000 */ "TransformFeedbackBufferBase", - /* 1001 */ "TransformFeedbackBufferRange", - /* 1002 */ "UnmapNamedBuffer", - /* 1003 */ "VertexArrayAttribBinding", - /* 1004 */ "VertexArrayAttribFormat", - /* 1005 */ "VertexArrayAttribIFormat", - /* 1006 */ "VertexArrayAttribLFormat", - /* 1007 */ "VertexArrayBindingDivisor", - /* 1008 */ "VertexArrayElementBuffer", - /* 1009 */ "VertexArrayVertexBuffer", - /* 1010 */ "VertexArrayVertexBuffers", - /* 1011 */ "GetCompressedTextureSubImage", - /* 1012 */ "GetTextureSubImage", - /* 1013 */ "InvalidateBufferData", - /* 1014 */ "InvalidateBufferSubData", - /* 1015 */ "InvalidateFramebuffer", - /* 1016 */ "InvalidateSubFramebuffer", - /* 1017 */ "InvalidateTexImage", - /* 1018 */ "InvalidateTexSubImage", - /* 1019 */ "PolygonOffsetEXT", - /* 1020 */ "DrawTexfOES", - /* 1021 */ "DrawTexfvOES", - /* 1022 */ "DrawTexiOES", - /* 1023 */ "DrawTexivOES", - /* 1024 */ "DrawTexsOES", - /* 1025 */ "DrawTexsvOES", - /* 1026 */ "DrawTexxOES", - /* 1027 */ "DrawTexxvOES", - /* 1028 */ "PointSizePointerOES", - /* 1029 */ "QueryMatrixxOES", - /* 1030 */ "SampleMaskSGIS", - /* 1031 */ "SamplePatternSGIS", - /* 1032 */ "ColorPointerEXT", - /* 1033 */ "EdgeFlagPointerEXT", - /* 1034 */ "IndexPointerEXT", - /* 1035 */ "NormalPointerEXT", - /* 1036 */ "TexCoordPointerEXT", - /* 1037 */ "VertexPointerEXT", - /* 1038 */ "DiscardFramebufferEXT", - /* 1039 */ "ActiveShaderProgram", - /* 1040 */ "BindProgramPipeline", - /* 1041 */ "CreateShaderProgramv", - /* 1042 */ "DeleteProgramPipelines", - /* 1043 */ "GenProgramPipelines", - /* 1044 */ "GetProgramPipelineInfoLog", - /* 1045 */ "GetProgramPipelineiv", - /* 1046 */ "IsProgramPipeline", - /* 1047 */ "LockArraysEXT", - /* 1048 */ "ProgramUniform1d", - /* 1049 */ "ProgramUniform1dv", - /* 1050 */ "ProgramUniform1f", - /* 1051 */ "ProgramUniform1fv", - /* 1052 */ "ProgramUniform1i", - /* 1053 */ "ProgramUniform1iv", - /* 1054 */ "ProgramUniform1ui", - /* 1055 */ "ProgramUniform1uiv", - /* 1056 */ "ProgramUniform2d", - /* 1057 */ "ProgramUniform2dv", - /* 1058 */ "ProgramUniform2f", - /* 1059 */ "ProgramUniform2fv", - /* 1060 */ "ProgramUniform2i", - /* 1061 */ "ProgramUniform2iv", - /* 1062 */ "ProgramUniform2ui", - /* 1063 */ "ProgramUniform2uiv", - /* 1064 */ "ProgramUniform3d", - /* 1065 */ "ProgramUniform3dv", - /* 1066 */ "ProgramUniform3f", - /* 1067 */ "ProgramUniform3fv", - /* 1068 */ "ProgramUniform3i", - /* 1069 */ "ProgramUniform3iv", - /* 1070 */ "ProgramUniform3ui", - /* 1071 */ "ProgramUniform3uiv", - /* 1072 */ "ProgramUniform4d", - /* 1073 */ "ProgramUniform4dv", - /* 1074 */ "ProgramUniform4f", - /* 1075 */ "ProgramUniform4fv", - /* 1076 */ "ProgramUniform4i", - /* 1077 */ "ProgramUniform4iv", - /* 1078 */ "ProgramUniform4ui", - /* 1079 */ "ProgramUniform4uiv", - /* 1080 */ "ProgramUniformMatrix2dv", - /* 1081 */ "ProgramUniformMatrix2fv", - /* 1082 */ "ProgramUniformMatrix2x3dv", - /* 1083 */ "ProgramUniformMatrix2x3fv", - /* 1084 */ "ProgramUniformMatrix2x4dv", - /* 1085 */ "ProgramUniformMatrix2x4fv", - /* 1086 */ "ProgramUniformMatrix3dv", - /* 1087 */ "ProgramUniformMatrix3fv", - /* 1088 */ "ProgramUniformMatrix3x2dv", - /* 1089 */ "ProgramUniformMatrix3x2fv", - /* 1090 */ "ProgramUniformMatrix3x4dv", - /* 1091 */ "ProgramUniformMatrix3x4fv", - /* 1092 */ "ProgramUniformMatrix4dv", - /* 1093 */ "ProgramUniformMatrix4fv", - /* 1094 */ "ProgramUniformMatrix4x2dv", - /* 1095 */ "ProgramUniformMatrix4x2fv", - /* 1096 */ "ProgramUniformMatrix4x3dv", - /* 1097 */ "ProgramUniformMatrix4x3fv", - /* 1098 */ "UnlockArraysEXT", - /* 1099 */ "UseProgramStages", - /* 1100 */ "ValidateProgramPipeline", - /* 1101 */ "DebugMessageCallback", - /* 1102 */ "DebugMessageControl", - /* 1103 */ "DebugMessageInsert", - /* 1104 */ "GetDebugMessageLog", - /* 1105 */ "GetObjectLabel", - /* 1106 */ "GetObjectPtrLabel", - /* 1107 */ "ObjectLabel", - /* 1108 */ "ObjectPtrLabel", - /* 1109 */ "PopDebugGroup", - /* 1110 */ "PushDebugGroup", - /* 1111 */ "SecondaryColor3fEXT", - /* 1112 */ "SecondaryColor3fvEXT", - /* 1113 */ "MultiDrawElementsEXT", - /* 1114 */ "FogCoordfEXT", - /* 1115 */ "FogCoordfvEXT", - /* 1116 */ "ResizeBuffersMESA", - /* 1117 */ "WindowPos4dMESA", - /* 1118 */ "WindowPos4dvMESA", - /* 1119 */ "WindowPos4fMESA", - /* 1120 */ "WindowPos4fvMESA", - /* 1121 */ "WindowPos4iMESA", - /* 1122 */ "WindowPos4ivMESA", - /* 1123 */ "WindowPos4sMESA", - /* 1124 */ "WindowPos4svMESA", - /* 1125 */ "MultiModeDrawArraysIBM", - /* 1126 */ "MultiModeDrawElementsIBM", - /* 1127 */ "AreProgramsResidentNV", - /* 1128 */ "ExecuteProgramNV", - /* 1129 */ "GetProgramParameterdvNV", - /* 1130 */ "GetProgramParameterfvNV", - /* 1131 */ "GetProgramStringNV", - /* 1132 */ "GetProgramivNV", - /* 1133 */ "GetTrackMatrixivNV", - /* 1134 */ "GetVertexAttribdvNV", - /* 1135 */ "GetVertexAttribfvNV", - /* 1136 */ "GetVertexAttribivNV", - /* 1137 */ "LoadProgramNV", - /* 1138 */ "ProgramParameters4dvNV", - /* 1139 */ "ProgramParameters4fvNV", - /* 1140 */ "RequestResidentProgramsNV", - /* 1141 */ "TrackMatrixNV", - /* 1142 */ "VertexAttrib1dNV", - /* 1143 */ "VertexAttrib1dvNV", - /* 1144 */ "VertexAttrib1fNV", - /* 1145 */ "VertexAttrib1fvNV", - /* 1146 */ "VertexAttrib1sNV", - /* 1147 */ "VertexAttrib1svNV", - /* 1148 */ "VertexAttrib2dNV", - /* 1149 */ "VertexAttrib2dvNV", - /* 1150 */ "VertexAttrib2fNV", - /* 1151 */ "VertexAttrib2fvNV", - /* 1152 */ "VertexAttrib2sNV", - /* 1153 */ "VertexAttrib2svNV", - /* 1154 */ "VertexAttrib3dNV", - /* 1155 */ "VertexAttrib3dvNV", - /* 1156 */ "VertexAttrib3fNV", - /* 1157 */ "VertexAttrib3fvNV", - /* 1158 */ "VertexAttrib3sNV", - /* 1159 */ "VertexAttrib3svNV", - /* 1160 */ "VertexAttrib4dNV", - /* 1161 */ "VertexAttrib4dvNV", - /* 1162 */ "VertexAttrib4fNV", - /* 1163 */ "VertexAttrib4fvNV", - /* 1164 */ "VertexAttrib4sNV", - /* 1165 */ "VertexAttrib4svNV", - /* 1166 */ "VertexAttrib4ubNV", - /* 1167 */ "VertexAttrib4ubvNV", - /* 1168 */ "VertexAttribPointerNV", - /* 1169 */ "VertexAttribs1dvNV", - /* 1170 */ "VertexAttribs1fvNV", - /* 1171 */ "VertexAttribs1svNV", - /* 1172 */ "VertexAttribs2dvNV", - /* 1173 */ "VertexAttribs2fvNV", - /* 1174 */ "VertexAttribs2svNV", - /* 1175 */ "VertexAttribs3dvNV", - /* 1176 */ "VertexAttribs3fvNV", - /* 1177 */ "VertexAttribs3svNV", - /* 1178 */ "VertexAttribs4dvNV", - /* 1179 */ "VertexAttribs4fvNV", - /* 1180 */ "VertexAttribs4svNV", - /* 1181 */ "VertexAttribs4ubvNV", - /* 1182 */ "GetTexBumpParameterfvATI", - /* 1183 */ "GetTexBumpParameterivATI", - /* 1184 */ "TexBumpParameterfvATI", - /* 1185 */ "TexBumpParameterivATI", - /* 1186 */ "AlphaFragmentOp1ATI", - /* 1187 */ "AlphaFragmentOp2ATI", - /* 1188 */ "AlphaFragmentOp3ATI", - /* 1189 */ "BeginFragmentShaderATI", - /* 1190 */ "BindFragmentShaderATI", - /* 1191 */ "ColorFragmentOp1ATI", - /* 1192 */ "ColorFragmentOp2ATI", - /* 1193 */ "ColorFragmentOp3ATI", - /* 1194 */ "DeleteFragmentShaderATI", - /* 1195 */ "EndFragmentShaderATI", - /* 1196 */ "GenFragmentShadersATI", - /* 1197 */ "PassTexCoordATI", - /* 1198 */ "SampleMapATI", - /* 1199 */ "SetFragmentShaderConstantATI", - /* 1200 */ "ActiveStencilFaceEXT", - /* 1201 */ "BindVertexArrayAPPLE", - /* 1202 */ "GenVertexArraysAPPLE", - /* 1203 */ "GetProgramNamedParameterdvNV", - /* 1204 */ "GetProgramNamedParameterfvNV", - /* 1205 */ "ProgramNamedParameter4dNV", - /* 1206 */ "ProgramNamedParameter4dvNV", - /* 1207 */ "ProgramNamedParameter4fNV", - /* 1208 */ "ProgramNamedParameter4fvNV", - /* 1209 */ "PrimitiveRestartNV", - /* 1210 */ "GetTexGenxvOES", - /* 1211 */ "TexGenxOES", - /* 1212 */ "TexGenxvOES", - /* 1213 */ "DepthBoundsEXT", - /* 1214 */ "BindFramebufferEXT", - /* 1215 */ "BindRenderbufferEXT", - /* 1216 */ "StringMarkerGREMEDY", - /* 1217 */ "BufferParameteriAPPLE", - /* 1218 */ "FlushMappedBufferRangeAPPLE", - /* 1219 */ "VertexAttribI1iEXT", - /* 1220 */ "VertexAttribI1uiEXT", - /* 1221 */ "VertexAttribI2iEXT", - /* 1222 */ "VertexAttribI2ivEXT", - /* 1223 */ "VertexAttribI2uiEXT", - /* 1224 */ "VertexAttribI2uivEXT", - /* 1225 */ "VertexAttribI3iEXT", - /* 1226 */ "VertexAttribI3ivEXT", - /* 1227 */ "VertexAttribI3uiEXT", - /* 1228 */ "VertexAttribI3uivEXT", - /* 1229 */ "VertexAttribI4iEXT", - /* 1230 */ "VertexAttribI4ivEXT", - /* 1231 */ "VertexAttribI4uiEXT", - /* 1232 */ "VertexAttribI4uivEXT", - /* 1233 */ "ClearColorIiEXT", - /* 1234 */ "ClearColorIuiEXT", - /* 1235 */ "BindBufferOffsetEXT", - /* 1236 */ "BeginPerfMonitorAMD", - /* 1237 */ "DeletePerfMonitorsAMD", - /* 1238 */ "EndPerfMonitorAMD", - /* 1239 */ "GenPerfMonitorsAMD", - /* 1240 */ "GetPerfMonitorCounterDataAMD", - /* 1241 */ "GetPerfMonitorCounterInfoAMD", - /* 1242 */ "GetPerfMonitorCounterStringAMD", - /* 1243 */ "GetPerfMonitorCountersAMD", - /* 1244 */ "GetPerfMonitorGroupStringAMD", - /* 1245 */ "GetPerfMonitorGroupsAMD", - /* 1246 */ "SelectPerfMonitorCountersAMD", - /* 1247 */ "GetObjectParameterivAPPLE", - /* 1248 */ "ObjectPurgeableAPPLE", - /* 1249 */ "ObjectUnpurgeableAPPLE", - /* 1250 */ "ActiveProgramEXT", - /* 1251 */ "CreateShaderProgramEXT", - /* 1252 */ "UseShaderProgramEXT", - /* 1253 */ "TextureBarrierNV", - /* 1254 */ "VDPAUFiniNV", - /* 1255 */ "VDPAUGetSurfaceivNV", - /* 1256 */ "VDPAUInitNV", - /* 1257 */ "VDPAUIsSurfaceNV", - /* 1258 */ "VDPAUMapSurfacesNV", - /* 1259 */ "VDPAURegisterOutputSurfaceNV", - /* 1260 */ "VDPAURegisterVideoSurfaceNV", - /* 1261 */ "VDPAUSurfaceAccessNV", - /* 1262 */ "VDPAUUnmapSurfacesNV", - /* 1263 */ "VDPAUUnregisterSurfaceNV", - /* 1264 */ "BeginPerfQueryINTEL", - /* 1265 */ "CreatePerfQueryINTEL", - /* 1266 */ "DeletePerfQueryINTEL", - /* 1267 */ "EndPerfQueryINTEL", - /* 1268 */ "GetFirstPerfQueryIdINTEL", - /* 1269 */ "GetNextPerfQueryIdINTEL", - /* 1270 */ "GetPerfCounterInfoINTEL", - /* 1271 */ "GetPerfQueryDataINTEL", - /* 1272 */ "GetPerfQueryIdByNameINTEL", - /* 1273 */ "GetPerfQueryInfoINTEL", - /* 1274 */ "PolygonOffsetClampEXT", - /* 1275 */ "StencilFuncSeparateATI", - /* 1276 */ "ProgramEnvParameters4fvEXT", - /* 1277 */ "ProgramLocalParameters4fvEXT", - /* 1278 */ "EGLImageTargetRenderbufferStorageOES", - /* 1279 */ "EGLImageTargetTexture2DOES", - /* 1280 */ "AlphaFuncx", - /* 1281 */ "ClearColorx", - /* 1282 */ "ClearDepthx", - /* 1283 */ "Color4x", - /* 1284 */ "DepthRangex", - /* 1285 */ "Fogx", - /* 1286 */ "Fogxv", - /* 1287 */ "Frustumf", - /* 1288 */ "Frustumx", - /* 1289 */ "LightModelx", - /* 1290 */ "LightModelxv", - /* 1291 */ "Lightx", - /* 1292 */ "Lightxv", - /* 1293 */ "LineWidthx", - /* 1294 */ "LoadMatrixx", - /* 1295 */ "Materialx", - /* 1296 */ "Materialxv", - /* 1297 */ "MultMatrixx", - /* 1298 */ "MultiTexCoord4x", - /* 1299 */ "Normal3x", - /* 1300 */ "Orthof", - /* 1301 */ "Orthox", - /* 1302 */ "PointSizex", - /* 1303 */ "PolygonOffsetx", - /* 1304 */ "Rotatex", - /* 1305 */ "SampleCoveragex", - /* 1306 */ "Scalex", - /* 1307 */ "TexEnvx", - /* 1308 */ "TexEnvxv", - /* 1309 */ "TexParameterx", - /* 1310 */ "Translatex", - /* 1311 */ "ClipPlanef", - /* 1312 */ "ClipPlanex", - /* 1313 */ "GetClipPlanef", - /* 1314 */ "GetClipPlanex", - /* 1315 */ "GetFixedv", - /* 1316 */ "GetLightxv", - /* 1317 */ "GetMaterialxv", - /* 1318 */ "GetTexEnvxv", - /* 1319 */ "GetTexParameterxv", - /* 1320 */ "PointParameterx", - /* 1321 */ "PointParameterxv", - /* 1322 */ "TexParameterxv", + /* 890 */ "GetInternalformati64v", + /* 891 */ "MultiDrawArraysIndirect", + /* 892 */ "MultiDrawElementsIndirect", + /* 893 */ "GetProgramInterfaceiv", + /* 894 */ "GetProgramResourceIndex", + /* 895 */ "GetProgramResourceLocation", + /* 896 */ "GetProgramResourceLocationIndex", + /* 897 */ "GetProgramResourceName", + /* 898 */ "GetProgramResourceiv", + /* 899 */ "ShaderStorageBlockBinding", + /* 900 */ "TexBufferRange", + /* 901 */ "TexStorage2DMultisample", + /* 902 */ "TexStorage3DMultisample", + /* 903 */ "BufferStorage", + /* 904 */ "ClearTexImage", + /* 905 */ "ClearTexSubImage", + /* 906 */ "BindBuffersBase", + /* 907 */ "BindBuffersRange", + /* 908 */ "BindImageTextures", + /* 909 */ "BindSamplers", + /* 910 */ "BindTextures", + /* 911 */ "BindVertexBuffers", + /* 912 */ "DispatchComputeGroupSizeARB", + /* 913 */ "MultiDrawArraysIndirectCountARB", + /* 914 */ "MultiDrawElementsIndirectCountARB", + /* 915 */ "ClipControl", + /* 916 */ "BindTextureUnit", + /* 917 */ "BlitNamedFramebuffer", + /* 918 */ "CheckNamedFramebufferStatus", + /* 919 */ "ClearNamedBufferData", + /* 920 */ "ClearNamedBufferSubData", + /* 921 */ "ClearNamedFramebufferfi", + /* 922 */ "ClearNamedFramebufferfv", + /* 923 */ "ClearNamedFramebufferiv", + /* 924 */ "ClearNamedFramebufferuiv", + /* 925 */ "CompressedTextureSubImage1D", + /* 926 */ "CompressedTextureSubImage2D", + /* 927 */ "CompressedTextureSubImage3D", + /* 928 */ "CopyNamedBufferSubData", + /* 929 */ "CopyTextureSubImage1D", + /* 930 */ "CopyTextureSubImage2D", + /* 931 */ "CopyTextureSubImage3D", + /* 932 */ "CreateBuffers", + /* 933 */ "CreateFramebuffers", + /* 934 */ "CreateProgramPipelines", + /* 935 */ "CreateQueries", + /* 936 */ "CreateRenderbuffers", + /* 937 */ "CreateSamplers", + /* 938 */ "CreateTextures", + /* 939 */ "CreateTransformFeedbacks", + /* 940 */ "CreateVertexArrays", + /* 941 */ "DisableVertexArrayAttrib", + /* 942 */ "EnableVertexArrayAttrib", + /* 943 */ "FlushMappedNamedBufferRange", + /* 944 */ "GenerateTextureMipmap", + /* 945 */ "GetCompressedTextureImage", + /* 946 */ "GetNamedBufferParameteri64v", + /* 947 */ "GetNamedBufferParameteriv", + /* 948 */ "GetNamedBufferPointerv", + /* 949 */ "GetNamedBufferSubData", + /* 950 */ "GetNamedFramebufferAttachmentParameteriv", + /* 951 */ "GetNamedFramebufferParameteriv", + /* 952 */ "GetNamedRenderbufferParameteriv", + /* 953 */ "GetQueryBufferObjecti64v", + /* 954 */ "GetQueryBufferObjectiv", + /* 955 */ "GetQueryBufferObjectui64v", + /* 956 */ "GetQueryBufferObjectuiv", + /* 957 */ "GetTextureImage", + /* 958 */ "GetTextureLevelParameterfv", + /* 959 */ "GetTextureLevelParameteriv", + /* 960 */ "GetTextureParameterIiv", + /* 961 */ "GetTextureParameterIuiv", + /* 962 */ "GetTextureParameterfv", + /* 963 */ "GetTextureParameteriv", + /* 964 */ "GetTransformFeedbacki64_v", + /* 965 */ "GetTransformFeedbacki_v", + /* 966 */ "GetTransformFeedbackiv", + /* 967 */ "GetVertexArrayIndexed64iv", + /* 968 */ "GetVertexArrayIndexediv", + /* 969 */ "GetVertexArrayiv", + /* 970 */ "InvalidateNamedFramebufferData", + /* 971 */ "InvalidateNamedFramebufferSubData", + /* 972 */ "MapNamedBuffer", + /* 973 */ "MapNamedBufferRange", + /* 974 */ "NamedBufferData", + /* 975 */ "NamedBufferStorage", + /* 976 */ "NamedBufferSubData", + /* 977 */ "NamedFramebufferDrawBuffer", + /* 978 */ "NamedFramebufferDrawBuffers", + /* 979 */ "NamedFramebufferParameteri", + /* 980 */ "NamedFramebufferReadBuffer", + /* 981 */ "NamedFramebufferRenderbuffer", + /* 982 */ "NamedFramebufferTexture", + /* 983 */ "NamedFramebufferTextureLayer", + /* 984 */ "NamedRenderbufferStorage", + /* 985 */ "NamedRenderbufferStorageMultisample", + /* 986 */ "TextureBuffer", + /* 987 */ "TextureBufferRange", + /* 988 */ "TextureParameterIiv", + /* 989 */ "TextureParameterIuiv", + /* 990 */ "TextureParameterf", + /* 991 */ "TextureParameterfv", + /* 992 */ "TextureParameteri", + /* 993 */ "TextureParameteriv", + /* 994 */ "TextureStorage1D", + /* 995 */ "TextureStorage2D", + /* 996 */ "TextureStorage2DMultisample", + /* 997 */ "TextureStorage3D", + /* 998 */ "TextureStorage3DMultisample", + /* 999 */ "TextureSubImage1D", + /* 1000 */ "TextureSubImage2D", + /* 1001 */ "TextureSubImage3D", + /* 1002 */ "TransformFeedbackBufferBase", + /* 1003 */ "TransformFeedbackBufferRange", + /* 1004 */ "UnmapNamedBuffer", + /* 1005 */ "VertexArrayAttribBinding", + /* 1006 */ "VertexArrayAttribFormat", + /* 1007 */ "VertexArrayAttribIFormat", + /* 1008 */ "VertexArrayAttribLFormat", + /* 1009 */ "VertexArrayBindingDivisor", + /* 1010 */ "VertexArrayElementBuffer", + /* 1011 */ "VertexArrayVertexBuffer", + /* 1012 */ "VertexArrayVertexBuffers", + /* 1013 */ "GetCompressedTextureSubImage", + /* 1014 */ "GetTextureSubImage", + /* 1015 */ "InvalidateBufferData", + /* 1016 */ "InvalidateBufferSubData", + /* 1017 */ "InvalidateFramebuffer", + /* 1018 */ "InvalidateSubFramebuffer", + /* 1019 */ "InvalidateTexImage", + /* 1020 */ "InvalidateTexSubImage", + /* 1021 */ "PolygonOffsetEXT", + /* 1022 */ "DrawTexfOES", + /* 1023 */ "DrawTexfvOES", + /* 1024 */ "DrawTexiOES", + /* 1025 */ "DrawTexivOES", + /* 1026 */ "DrawTexsOES", + /* 1027 */ "DrawTexsvOES", + /* 1028 */ "DrawTexxOES", + /* 1029 */ "DrawTexxvOES", + /* 1030 */ "PointSizePointerOES", + /* 1031 */ "QueryMatrixxOES", + /* 1032 */ "SampleMaskSGIS", + /* 1033 */ "SamplePatternSGIS", + /* 1034 */ "ColorPointerEXT", + /* 1035 */ "EdgeFlagPointerEXT", + /* 1036 */ "IndexPointerEXT", + /* 1037 */ "NormalPointerEXT", + /* 1038 */ "TexCoordPointerEXT", + /* 1039 */ "VertexPointerEXT", + /* 1040 */ "DiscardFramebufferEXT", + /* 1041 */ "ActiveShaderProgram", + /* 1042 */ "BindProgramPipeline", + /* 1043 */ "CreateShaderProgramv", + /* 1044 */ "DeleteProgramPipelines", + /* 1045 */ "GenProgramPipelines", + /* 1046 */ "GetProgramPipelineInfoLog", + /* 1047 */ "GetProgramPipelineiv", + /* 1048 */ "IsProgramPipeline", + /* 1049 */ "LockArraysEXT", + /* 1050 */ "ProgramUniform1d", + /* 1051 */ "ProgramUniform1dv", + /* 1052 */ "ProgramUniform1f", + /* 1053 */ "ProgramUniform1fv", + /* 1054 */ "ProgramUniform1i", + /* 1055 */ "ProgramUniform1iv", + /* 1056 */ "ProgramUniform1ui", + /* 1057 */ "ProgramUniform1uiv", + /* 1058 */ "ProgramUniform2d", + /* 1059 */ "ProgramUniform2dv", + /* 1060 */ "ProgramUniform2f", + /* 1061 */ "ProgramUniform2fv", + /* 1062 */ "ProgramUniform2i", + /* 1063 */ "ProgramUniform2iv", + /* 1064 */ "ProgramUniform2ui", + /* 1065 */ "ProgramUniform2uiv", + /* 1066 */ "ProgramUniform3d", + /* 1067 */ "ProgramUniform3dv", + /* 1068 */ "ProgramUniform3f", + /* 1069 */ "ProgramUniform3fv", + /* 1070 */ "ProgramUniform3i", + /* 1071 */ "ProgramUniform3iv", + /* 1072 */ "ProgramUniform3ui", + /* 1073 */ "ProgramUniform3uiv", + /* 1074 */ "ProgramUniform4d", + /* 1075 */ "ProgramUniform4dv", + /* 1076 */ "ProgramUniform4f", + /* 1077 */ "ProgramUniform4fv", + /* 1078 */ "ProgramUniform4i", + /* 1079 */ "ProgramUniform4iv", + /* 1080 */ "ProgramUniform4ui", + /* 1081 */ "ProgramUniform4uiv", + /* 1082 */ "ProgramUniformMatrix2dv", + /* 1083 */ "ProgramUniformMatrix2fv", + /* 1084 */ "ProgramUniformMatrix2x3dv", + /* 1085 */ "ProgramUniformMatrix2x3fv", + /* 1086 */ "ProgramUniformMatrix2x4dv", + /* 1087 */ "ProgramUniformMatrix2x4fv", + /* 1088 */ "ProgramUniformMatrix3dv", + /* 1089 */ "ProgramUniformMatrix3fv", + /* 1090 */ "ProgramUniformMatrix3x2dv", + /* 1091 */ "ProgramUniformMatrix3x2fv", + /* 1092 */ "ProgramUniformMatrix3x4dv", + /* 1093 */ "ProgramUniformMatrix3x4fv", + /* 1094 */ "ProgramUniformMatrix4dv", + /* 1095 */ "ProgramUniformMatrix4fv", + /* 1096 */ "ProgramUniformMatrix4x2dv", + /* 1097 */ "ProgramUniformMatrix4x2fv", + /* 1098 */ "ProgramUniformMatrix4x3dv", + /* 1099 */ "ProgramUniformMatrix4x3fv", + /* 1100 */ "UnlockArraysEXT", + /* 1101 */ "UseProgramStages", + /* 1102 */ "ValidateProgramPipeline", + /* 1103 */ "DebugMessageCallback", + /* 1104 */ "DebugMessageControl", + /* 1105 */ "DebugMessageInsert", + /* 1106 */ "GetDebugMessageLog", + /* 1107 */ "GetObjectLabel", + /* 1108 */ "GetObjectPtrLabel", + /* 1109 */ "ObjectLabel", + /* 1110 */ "ObjectPtrLabel", + /* 1111 */ "PopDebugGroup", + /* 1112 */ "PushDebugGroup", + /* 1113 */ "SecondaryColor3fEXT", + /* 1114 */ "SecondaryColor3fvEXT", + /* 1115 */ "MultiDrawElementsEXT", + /* 1116 */ "FogCoordfEXT", + /* 1117 */ "FogCoordfvEXT", + /* 1118 */ "ResizeBuffersMESA", + /* 1119 */ "WindowPos4dMESA", + /* 1120 */ "WindowPos4dvMESA", + /* 1121 */ "WindowPos4fMESA", + /* 1122 */ "WindowPos4fvMESA", + /* 1123 */ "WindowPos4iMESA", + /* 1124 */ "WindowPos4ivMESA", + /* 1125 */ "WindowPos4sMESA", + /* 1126 */ "WindowPos4svMESA", + /* 1127 */ "MultiModeDrawArraysIBM", + /* 1128 */ "MultiModeDrawElementsIBM", + /* 1129 */ "AreProgramsResidentNV", + /* 1130 */ "ExecuteProgramNV", + /* 1131 */ "GetProgramParameterdvNV", + /* 1132 */ "GetProgramParameterfvNV", + /* 1133 */ "GetProgramStringNV", + /* 1134 */ "GetProgramivNV", + /* 1135 */ "GetTrackMatrixivNV", + /* 1136 */ "GetVertexAttribdvNV", + /* 1137 */ "GetVertexAttribfvNV", + /* 1138 */ "GetVertexAttribivNV", + /* 1139 */ "LoadProgramNV", + /* 1140 */ "ProgramParameters4dvNV", + /* 1141 */ "ProgramParameters4fvNV", + /* 1142 */ "RequestResidentProgramsNV", + /* 1143 */ "TrackMatrixNV", + /* 1144 */ "VertexAttrib1dNV", + /* 1145 */ "VertexAttrib1dvNV", + /* 1146 */ "VertexAttrib1fNV", + /* 1147 */ "VertexAttrib1fvNV", + /* 1148 */ "VertexAttrib1sNV", + /* 1149 */ "VertexAttrib1svNV", + /* 1150 */ "VertexAttrib2dNV", + /* 1151 */ "VertexAttrib2dvNV", + /* 1152 */ "VertexAttrib2fNV", + /* 1153 */ "VertexAttrib2fvNV", + /* 1154 */ "VertexAttrib2sNV", + /* 1155 */ "VertexAttrib2svNV", + /* 1156 */ "VertexAttrib3dNV", + /* 1157 */ "VertexAttrib3dvNV", + /* 1158 */ "VertexAttrib3fNV", + /* 1159 */ "VertexAttrib3fvNV", + /* 1160 */ "VertexAttrib3sNV", + /* 1161 */ "VertexAttrib3svNV", + /* 1162 */ "VertexAttrib4dNV", + /* 1163 */ "VertexAttrib4dvNV", + /* 1164 */ "VertexAttrib4fNV", + /* 1165 */ "VertexAttrib4fvNV", + /* 1166 */ "VertexAttrib4sNV", + /* 1167 */ "VertexAttrib4svNV", + /* 1168 */ "VertexAttrib4ubNV", + /* 1169 */ "VertexAttrib4ubvNV", + /* 1170 */ "VertexAttribPointerNV", + /* 1171 */ "VertexAttribs1dvNV", + /* 1172 */ "VertexAttribs1fvNV", + /* 1173 */ "VertexAttribs1svNV", + /* 1174 */ "VertexAttribs2dvNV", + /* 1175 */ "VertexAttribs2fvNV", + /* 1176 */ "VertexAttribs2svNV", + /* 1177 */ "VertexAttribs3dvNV", + /* 1178 */ "VertexAttribs3fvNV", + /* 1179 */ "VertexAttribs3svNV", + /* 1180 */ "VertexAttribs4dvNV", + /* 1181 */ "VertexAttribs4fvNV", + /* 1182 */ "VertexAttribs4svNV", + /* 1183 */ "VertexAttribs4ubvNV", + /* 1184 */ "GetTexBumpParameterfvATI", + /* 1185 */ "GetTexBumpParameterivATI", + /* 1186 */ "TexBumpParameterfvATI", + /* 1187 */ "TexBumpParameterivATI", + /* 1188 */ "AlphaFragmentOp1ATI", + /* 1189 */ "AlphaFragmentOp2ATI", + /* 1190 */ "AlphaFragmentOp3ATI", + /* 1191 */ "BeginFragmentShaderATI", + /* 1192 */ "BindFragmentShaderATI", + /* 1193 */ "ColorFragmentOp1ATI", + /* 1194 */ "ColorFragmentOp2ATI", + /* 1195 */ "ColorFragmentOp3ATI", + /* 1196 */ "DeleteFragmentShaderATI", + /* 1197 */ "EndFragmentShaderATI", + /* 1198 */ "GenFragmentShadersATI", + /* 1199 */ "PassTexCoordATI", + /* 1200 */ "SampleMapATI", + /* 1201 */ "SetFragmentShaderConstantATI", + /* 1202 */ "DepthRangeArrayfvOES", + /* 1203 */ "DepthRangeIndexedfOES", + /* 1204 */ "ActiveStencilFaceEXT", + /* 1205 */ "BindVertexArrayAPPLE", + /* 1206 */ "GenVertexArraysAPPLE", + /* 1207 */ "GetProgramNamedParameterdvNV", + /* 1208 */ "GetProgramNamedParameterfvNV", + /* 1209 */ "ProgramNamedParameter4dNV", + /* 1210 */ "ProgramNamedParameter4dvNV", + /* 1211 */ "ProgramNamedParameter4fNV", + /* 1212 */ "ProgramNamedParameter4fvNV", + /* 1213 */ "PrimitiveRestartNV", + /* 1214 */ "GetTexGenxvOES", + /* 1215 */ "TexGenxOES", + /* 1216 */ "TexGenxvOES", + /* 1217 */ "DepthBoundsEXT", + /* 1218 */ "BindFramebufferEXT", + /* 1219 */ "BindRenderbufferEXT", + /* 1220 */ "StringMarkerGREMEDY", + /* 1221 */ "BufferParameteriAPPLE", + /* 1222 */ "FlushMappedBufferRangeAPPLE", + /* 1223 */ "VertexAttribI1iEXT", + /* 1224 */ "VertexAttribI1uiEXT", + /* 1225 */ "VertexAttribI2iEXT", + /* 1226 */ "VertexAttribI2ivEXT", + /* 1227 */ "VertexAttribI2uiEXT", + /* 1228 */ "VertexAttribI2uivEXT", + /* 1229 */ "VertexAttribI3iEXT", + /* 1230 */ "VertexAttribI3ivEXT", + /* 1231 */ "VertexAttribI3uiEXT", + /* 1232 */ "VertexAttribI3uivEXT", + /* 1233 */ "VertexAttribI4iEXT", + /* 1234 */ "VertexAttribI4ivEXT", + /* 1235 */ "VertexAttribI4uiEXT", + /* 1236 */ "VertexAttribI4uivEXT", + /* 1237 */ "ClearColorIiEXT", + /* 1238 */ "ClearColorIuiEXT", + /* 1239 */ "BindBufferOffsetEXT", + /* 1240 */ "BeginPerfMonitorAMD", + /* 1241 */ "DeletePerfMonitorsAMD", + /* 1242 */ "EndPerfMonitorAMD", + /* 1243 */ "GenPerfMonitorsAMD", + /* 1244 */ "GetPerfMonitorCounterDataAMD", + /* 1245 */ "GetPerfMonitorCounterInfoAMD", + /* 1246 */ "GetPerfMonitorCounterStringAMD", + /* 1247 */ "GetPerfMonitorCountersAMD", + /* 1248 */ "GetPerfMonitorGroupStringAMD", + /* 1249 */ "GetPerfMonitorGroupsAMD", + /* 1250 */ "SelectPerfMonitorCountersAMD", + /* 1251 */ "GetObjectParameterivAPPLE", + /* 1252 */ "ObjectPurgeableAPPLE", + /* 1253 */ "ObjectUnpurgeableAPPLE", + /* 1254 */ "ActiveProgramEXT", + /* 1255 */ "CreateShaderProgramEXT", + /* 1256 */ "UseShaderProgramEXT", + /* 1257 */ "TextureBarrierNV", + /* 1258 */ "VDPAUFiniNV", + /* 1259 */ "VDPAUGetSurfaceivNV", + /* 1260 */ "VDPAUInitNV", + /* 1261 */ "VDPAUIsSurfaceNV", + /* 1262 */ "VDPAUMapSurfacesNV", + /* 1263 */ "VDPAURegisterOutputSurfaceNV", + /* 1264 */ "VDPAURegisterVideoSurfaceNV", + /* 1265 */ "VDPAUSurfaceAccessNV", + /* 1266 */ "VDPAUUnmapSurfacesNV", + /* 1267 */ "VDPAUUnregisterSurfaceNV", + /* 1268 */ "BeginPerfQueryINTEL", + /* 1269 */ "CreatePerfQueryINTEL", + /* 1270 */ "DeletePerfQueryINTEL", + /* 1271 */ "EndPerfQueryINTEL", + /* 1272 */ "GetFirstPerfQueryIdINTEL", + /* 1273 */ "GetNextPerfQueryIdINTEL", + /* 1274 */ "GetPerfCounterInfoINTEL", + /* 1275 */ "GetPerfQueryDataINTEL", + /* 1276 */ "GetPerfQueryIdByNameINTEL", + /* 1277 */ "GetPerfQueryInfoINTEL", + /* 1278 */ "PolygonOffsetClampEXT", + /* 1279 */ "WindowRectanglesEXT", + /* 1280 */ "StencilFuncSeparateATI", + /* 1281 */ "ProgramEnvParameters4fvEXT", + /* 1282 */ "ProgramLocalParameters4fvEXT", + /* 1283 */ "EGLImageTargetRenderbufferStorageOES", + /* 1284 */ "EGLImageTargetTexture2DOES", + /* 1285 */ "AlphaFuncx", + /* 1286 */ "ClearColorx", + /* 1287 */ "ClearDepthx", + /* 1288 */ "Color4x", + /* 1289 */ "DepthRangex", + /* 1290 */ "Fogx", + /* 1291 */ "Fogxv", + /* 1292 */ "Frustumf", + /* 1293 */ "Frustumx", + /* 1294 */ "LightModelx", + /* 1295 */ "LightModelxv", + /* 1296 */ "Lightx", + /* 1297 */ "Lightxv", + /* 1298 */ "LineWidthx", + /* 1299 */ "LoadMatrixx", + /* 1300 */ "Materialx", + /* 1301 */ "Materialxv", + /* 1302 */ "MultMatrixx", + /* 1303 */ "MultiTexCoord4x", + /* 1304 */ "Normal3x", + /* 1305 */ "Orthof", + /* 1306 */ "Orthox", + /* 1307 */ "PointSizex", + /* 1308 */ "PolygonOffsetx", + /* 1309 */ "Rotatex", + /* 1310 */ "SampleCoveragex", + /* 1311 */ "Scalex", + /* 1312 */ "TexEnvx", + /* 1313 */ "TexEnvxv", + /* 1314 */ "TexParameterx", + /* 1315 */ "Translatex", + /* 1316 */ "ClipPlanef", + /* 1317 */ "ClipPlanex", + /* 1318 */ "GetClipPlanef", + /* 1319 */ "GetClipPlanex", + /* 1320 */ "GetFixedv", + /* 1321 */ "GetLightxv", + /* 1322 */ "GetMaterialxv", + /* 1323 */ "GetTexEnvxv", + /* 1324 */ "GetTexParameterxv", + /* 1325 */ "PointParameterx", + /* 1326 */ "PointParameterxv", + /* 1327 */ "TexParameterxv", + /* 1328 */ "BlendBarrier", + /* 1329 */ "PrimitiveBoundingBox", }; struct _glapi_table * diff --git a/lib/mesa/src/mapi/glapi/glapi_getproc.c b/lib/mesa/src/mapi/glapi/glapi_getproc.c index 8f6f0a4b8..a6b2455f1 100644 --- a/lib/mesa/src/mapi/glapi/glapi_getproc.c +++ b/lib/mesa/src/mapi/glapi/glapi_getproc.c @@ -325,7 +325,7 @@ set_entry_info( struct _glapi_function * entry, const char * signature, unsigned * Fill-in the dispatch stub for the named function. * * This function is intended to be called by a hardware driver. When called, - * a dispatch stub may be created created for the function. A pointer to this + * a dispatch stub may be created for the function. A pointer to this * dispatch function will be returned by glXGetProcAddress. * * \param function_names Array of pointers to function names that should @@ -580,85 +580,3 @@ _glapi_get_dispatch_table_size(void) */ return FIRST_DYNAMIC_OFFSET + MAX_EXTENSION_FUNCS; } - - -/** - * Make sure there are no NULL pointers in the given dispatch table. - * Intended for debugging purposes. - */ -void -_glapi_check_table_not_null(const struct _glapi_table *table) -{ -#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ - const GLuint entries = _glapi_get_dispatch_table_size(); - const void **tab = (const void **) table; - GLuint i; - for (i = 1; i < entries; i++) { - assert(tab[i]); - } -#else - (void) table; -#endif -} - - -/** - * Do some spot checks to be sure that the dispatch table - * slots are assigned correctly. For debugging only. - */ -void -_glapi_check_table(const struct _glapi_table *table) -{ -#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ - { - GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); - char *BeginFunc = (char*) &table->Begin; - GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); - assert(BeginOffset == offset); - } - { - GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); - char *viewportFunc = (char*) &table->Viewport; - GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); - assert(viewportOffset == offset); - } - { - GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); - char *VertexPointerFunc = (char*) &table->VertexPointer; - GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); - assert(VertexPointerOffset == offset); - } - { - GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); - char *ResetMinMaxFunc = (char*) &table->ResetMinmax; - GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); - assert(ResetMinMaxOffset == offset); - } - { - GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); - char *blendColorFunc = (char*) &table->BlendColor; - GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); - assert(blendColorOffset == offset); - } - { - GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); - char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; - GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); - assert(secondaryColor3fOffset == offset); - } - { - GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); - char *pointParameterivFunc = (char*) &table->PointParameterivNV; - GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); - assert(pointParameterivOffset == offset); - } - { - GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); - char *setFenceFunc = (char*) &table->SetFenceNV; - GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); - assert(setFenceOffset == offset); - } -#else - (void) table; -#endif -} diff --git a/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h b/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h index e213c5629..0d16c0a0d 100644 --- a/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h +++ b/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h @@ -881,7 +881,7 @@ GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divis GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor); GLAPI void APIENTRY GLAPI_PREFIX(MinSampleShading)(GLfloat value); GLAPI void APIENTRY GLAPI_PREFIX(MinSampleShadingARB)(GLfloat value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(GLbitfield barriers); +GLAPI void APIENTRY GLAPI_PREFIX(MemoryBarrierByRegion)(GLbitfield barriers); GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program); GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs); GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs); @@ -1002,9 +1002,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(SampleMaski)(GLuint index, GLbitfield mask); GLAPI void APIENTRY GLAPI_PREFIX(TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeA); GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationi)(GLuint buf, GLenum mode); GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparatei)(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunci)(GLuint buf, GLenum sfactor, GLenum dfactor); GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataIndex)(GLuint program, const GLchar *name); GLAPI void APIENTRY GLAPI_PREFIX(BindSampler)(GLuint unit, GLuint sampler); @@ -1091,7 +1095,7 @@ GLint APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLuint program, GLenum shadertyp void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLenum shadertype, GLint location, GLuint *params); void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLenum shadertype, GLsizei count, const GLuint *indices); void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLenum pname, const GLfloat *values); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLenum pname, GLint value); +GLAPI void APIENTRY GLAPI_PREFIX(PatchParameteri)(GLenum pname, GLint value); GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id); GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id); @@ -1132,6 +1136,7 @@ GLAPI void APIENTRY GLAPI_PREFIX(ViewportArrayv)(GLuint first, GLsizei count, co GLAPI void APIENTRY GLAPI_PREFIX(ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); GLAPI void APIENTRY GLAPI_PREFIX(ViewportIndexedfv)(GLuint index, const GLfloat *v); GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatusARB)(void); +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatus)(void); GLAPI void APIENTRY GLAPI_PREFIX(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); GLAPI void APIENTRY GLAPI_PREFIX(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); GLAPI void APIENTRY GLAPI_PREFIX(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); @@ -1148,9 +1153,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(GetnSeparableFilterARB)(GLenum target, GLenum f GLAPI void APIENTRY GLAPI_PREFIX(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint *params); GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance); GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); @@ -1178,17 +1187,18 @@ GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribFormat)(GLuint attribindex, GLint s GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GLAPI void APIENTRY GLAPI_PREFIX(VertexBindingDivisor)(GLuint attribindex, GLuint divisor); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_888)(GLenum target, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_889)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferParameteri)(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_890)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysIndirect)(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); -GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLuint program, GLenum programInterface, const GLchar *name); -GLint APIENTRY GLAPI_PREFIX(_dispatch_stub_894)(GLuint program, GLenum programInterface, const GLchar *name); -GLint APIENTRY GLAPI_PREFIX(_dispatch_stub_895)(GLuint program, GLenum programInterface, const GLchar *name); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_896)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_897)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_898)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI GLuint APIENTRY GLAPI_PREFIX(GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name); +GLint APIENTRY GLAPI_PREFIX(_dispatch_stub_896)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_899)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); GLAPI void APIENTRY GLAPI_PREFIX(TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY GLAPI_PREFIX(TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY GLAPI_PREFIX(TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); @@ -1201,196 +1211,197 @@ GLAPI void APIENTRY GLAPI_PREFIX(BindImageTextures)(GLuint first, GLsizei count, GLAPI void APIENTRY GLAPI_PREFIX(BindSamplers)(GLuint first, GLsizei count, const GLuint *samplers); GLAPI void APIENTRY GLAPI_PREFIX(BindTextures)(GLuint first, GLsizei count, const GLuint *textures); GLAPI void APIENTRY GLAPI_PREFIX(BindVertexBuffers)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_911)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_912)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_913)(GLenum origin, GLenum depth); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_914)(GLuint unit, GLuint texture); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_915)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_916)(GLuint framebuffer, GLenum target); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_917)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_918)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_919)(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_920)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_921)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_922)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_923)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_924)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_925)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_926)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_927)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_928)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_929)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_930)(GLsizei n, GLuint *buffers); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_931)(GLsizei n, GLuint *framebuffers); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_932)(GLsizei n, GLuint *pipelines); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_933)(GLenum target, GLsizei n, GLuint *ids); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_934)(GLsizei n, GLuint *renderbuffers); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLsizei n, GLuint *samplers); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei n, GLuint *textures); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLsizei n, GLuint *ids); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_938)(GLsizei n, GLuint *arrays); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_939)(GLuint vaobj, GLuint index); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_940)(GLuint vaobj, GLuint index); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_941)(GLuint buffer, GLintptr offset, GLsizeiptr length); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_942)(GLuint texture); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_943)(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLuint buffer, GLenum pname, GLint64 *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLuint buffer, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLuint buffer, GLenum pname, GLvoid **params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_949)(GLuint framebuffer, GLenum pname, GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_950)(GLuint renderbuffer, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_951)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_952)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_912)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_913)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_914)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_915)(GLenum origin, GLenum depth); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_916)(GLuint unit, GLuint texture); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_917)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_918)(GLuint framebuffer, GLenum target); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_919)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_920)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_921)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_922)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_923)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_924)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_925)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_926)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_927)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_928)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_929)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_930)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_931)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_932)(GLsizei n, GLuint *buffers); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_933)(GLsizei n, GLuint *framebuffers); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_934)(GLsizei n, GLuint *pipelines); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLsizei n, GLuint *ids); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLsizei n, GLuint *renderbuffers); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLsizei n, GLuint *samplers); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_938)(GLenum target, GLsizei n, GLuint *textures); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_939)(GLsizei n, GLuint *ids); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_940)(GLsizei n, GLuint *arrays); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_941)(GLuint vaobj, GLuint index); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_942)(GLuint vaobj, GLuint index); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_943)(GLuint buffer, GLintptr offset, GLsizeiptr length); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLuint texture); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLuint buffer, GLenum pname, GLint64 *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint buffer, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint buffer, GLenum pname, GLvoid **params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_949)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_950)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_951)(GLuint framebuffer, GLenum pname, GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_952)(GLuint renderbuffer, GLenum pname, GLint *params); void APIENTRY GLAPI_PREFIX(_dispatch_stub_953)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); void APIENTRY GLAPI_PREFIX(_dispatch_stub_954)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_955)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_956)(GLuint texture, GLint level, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_957)(GLuint texture, GLint level, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_958)(GLuint texture, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_959)(GLuint texture, GLenum pname, GLuint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_960)(GLuint texture, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_961)(GLuint texture, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_962)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_963)(GLuint xfb, GLenum pname, GLuint index, GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_964)(GLuint xfb, GLenum pname, GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_965)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_966)(GLuint vaobj, GLuint index, GLenum pname, GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_967)(GLuint vaobj, GLenum pname, GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_968)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_969)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLvoid * APIENTRY GLAPI_PREFIX(_dispatch_stub_970)(GLuint buffer, GLenum access); -GLvoid * APIENTRY GLAPI_PREFIX(_dispatch_stub_971)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_972)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_973)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_974)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_975)(GLuint framebuffer, GLenum buf); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_976)(GLuint framebuffer, GLsizei n, const GLenum *bufs); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_977)(GLuint framebuffer, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_978)(GLuint framebuffer, GLenum buf); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_979)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_980)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_981)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_982)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_983)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_984)(GLuint texture, GLenum internalformat, GLuint buffer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_985)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_986)(GLuint texture, GLenum pname, const GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_987)(GLuint texture, GLenum pname, const GLuint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_988)(GLuint texture, GLenum pname, GLfloat param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_989)(GLuint texture, GLenum pname, const GLfloat *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_990)(GLuint texture, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_991)(GLuint texture, GLenum pname, const GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_992)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_993)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_994)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_995)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_996)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_997)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_998)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_999)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1000)(GLuint xfb, GLuint index, GLuint buffer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1001)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1002)(GLuint buffer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1003)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1004)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1005)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1006)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1007)(GLuint vaobj, GLuint bindingindex, GLuint divisor); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1008)(GLuint vaobj, GLuint buffer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1009)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1010)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1011)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1012)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_955)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_956)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_957)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_958)(GLuint texture, GLint level, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_959)(GLuint texture, GLint level, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_960)(GLuint texture, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_961)(GLuint texture, GLenum pname, GLuint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_962)(GLuint texture, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_963)(GLuint texture, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_964)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_965)(GLuint xfb, GLenum pname, GLuint index, GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_966)(GLuint xfb, GLenum pname, GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_967)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_968)(GLuint vaobj, GLuint index, GLenum pname, GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_969)(GLuint vaobj, GLenum pname, GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_970)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_971)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLvoid * APIENTRY GLAPI_PREFIX(_dispatch_stub_972)(GLuint buffer, GLenum access); +GLvoid * APIENTRY GLAPI_PREFIX(_dispatch_stub_973)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_974)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_975)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_976)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_977)(GLuint framebuffer, GLenum buf); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_978)(GLuint framebuffer, GLsizei n, const GLenum *bufs); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_979)(GLuint framebuffer, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_980)(GLuint framebuffer, GLenum buf); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_981)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_982)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_983)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_984)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_985)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_986)(GLuint texture, GLenum internalformat, GLuint buffer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_987)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_988)(GLuint texture, GLenum pname, const GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_989)(GLuint texture, GLenum pname, const GLuint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_990)(GLuint texture, GLenum pname, GLfloat param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_991)(GLuint texture, GLenum pname, const GLfloat *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_992)(GLuint texture, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_993)(GLuint texture, GLenum pname, const GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_994)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_995)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_996)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_997)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_998)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_999)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1000)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1001)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1002)(GLuint xfb, GLuint index, GLuint buffer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1003)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1004)(GLuint buffer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1005)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1006)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1007)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1008)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1009)(GLuint vaobj, GLuint bindingindex, GLuint divisor); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1010)(GLuint vaobj, GLuint buffer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1011)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1012)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1013)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1014)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); GLAPI void APIENTRY GLAPI_PREFIX(InvalidateBufferData)(GLuint buffer); GLAPI void APIENTRY GLAPI_PREFIX(InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY GLAPI_PREFIX(InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments); GLAPI void APIENTRY GLAPI_PREFIX(InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY GLAPI_PREFIX(InvalidateTexImage)(GLuint texture, GLint level); GLAPI void APIENTRY GLAPI_PREFIX(InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1019)(GLfloat factor, GLfloat bias); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1020)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1021)(const GLfloat *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1022)(GLint x, GLint y, GLint z, GLint width, GLint height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1023)(const GLint *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1024)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1025)(const GLshort *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1026)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1027)(const GLfixed *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1021)(GLfloat factor, GLfloat bias); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1022)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1023)(const GLfloat *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1024)(GLint x, GLint y, GLint z, GLint width, GLint height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1025)(const GLint *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1026)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1027)(const GLshort *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1028)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1029)(const GLfixed *coords); GLAPI void APIENTRY GLAPI_PREFIX(PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_1029)(GLfixed *mantissa, GLint *exponent); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1030)(GLclampf value, GLboolean invert); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1031)(GLenum pattern); +GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_1031)(GLfixed *mantissa, GLint *exponent); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1032)(GLclampf value, GLboolean invert); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1033)(GLenum pattern); GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer); GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1038)(GLenum target, GLsizei numAttachments, const GLenum *attachments); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1039)(GLuint pipeline, GLuint program); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1040)(GLuint pipeline); -GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_1041)(GLenum type, GLsizei count, const GLchar * const *strings); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1042)(GLsizei n, const GLuint *pipelines); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1043)(GLsizei n, GLuint *pipelines); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1044)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1045)(GLuint pipeline, GLenum pname, GLint *params); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1046)(GLuint pipeline); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1040)(GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY GLAPI_PREFIX(ActiveShaderProgram)(GLuint pipeline, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramPipeline)(GLuint pipeline); +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const *strings); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramPipelines)(GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramPipelines)(GLsizei n, GLuint *pipelines); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramPipeline)(GLuint pipeline); GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1048)(GLuint program, GLint location, GLdouble x); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1049)(GLuint program, GLint location, GLsizei count, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1050)(GLuint program, GLint location, GLfloat x); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1051)(GLuint program, GLint location, GLsizei count, const GLfloat *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1052)(GLuint program, GLint location, GLint x); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1053)(GLuint program, GLint location, GLsizei count, const GLint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1054)(GLuint program, GLint location, GLuint x); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1055)(GLuint program, GLint location, GLsizei count, const GLuint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1056)(GLuint program, GLint location, GLdouble x, GLdouble y); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1057)(GLuint program, GLint location, GLsizei count, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1058)(GLuint program, GLint location, GLfloat x, GLfloat y); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1059)(GLuint program, GLint location, GLsizei count, const GLfloat *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1060)(GLuint program, GLint location, GLint x, GLint y); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1061)(GLuint program, GLint location, GLsizei count, const GLint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1062)(GLuint program, GLint location, GLuint x, GLuint y); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1063)(GLuint program, GLint location, GLsizei count, const GLuint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1064)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1065)(GLuint program, GLint location, GLsizei count, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1066)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1067)(GLuint program, GLint location, GLsizei count, const GLfloat *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1068)(GLuint program, GLint location, GLint x, GLint y, GLint z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1069)(GLuint program, GLint location, GLsizei count, const GLint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1070)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1071)(GLuint program, GLint location, GLsizei count, const GLuint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1072)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1073)(GLuint program, GLint location, GLsizei count, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1074)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1075)(GLuint program, GLint location, GLsizei count, const GLfloat *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1076)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1077)(GLuint program, GLint location, GLsizei count, const GLint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1078)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1079)(GLuint program, GLint location, GLsizei count, const GLuint *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1080)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1081)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1050)(GLuint program, GLint location, GLdouble x); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1051)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1f)(GLuint program, GLint location, GLfloat x); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1i)(GLuint program, GLint location, GLint x); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1ui)(GLuint program, GLint location, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1058)(GLuint program, GLint location, GLdouble x, GLdouble y); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1059)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1066)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1067)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1074)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1075)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1082)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1083)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1084)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1085)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1086)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1087)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1088)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1089)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1090)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1091)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1092)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1093)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1094)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1095)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1096)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1097)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1098)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1099)(GLuint pipeline, GLbitfield stages, GLuint program); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1100)(GLuint pipeline); +GLAPI void APIENTRY GLAPI_PREFIX(UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramPipeline)(GLuint pipeline); GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid *userParam); GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid *userParam); GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); @@ -1415,109 +1426,111 @@ GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord); GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord); GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord); GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1116)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1117)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1118)(const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1119)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1120)(const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1121)(GLint x, GLint y, GLint z, GLint w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1122)(const GLint *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1123)(GLshort x, GLshort y, GLshort z, GLshort w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1124)(const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1125)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1126)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1127)(GLsizei n, const GLuint *ids, GLboolean *residences); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1128)(GLenum target, GLuint id, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1129)(GLenum target, GLuint index, GLenum pname, GLdouble *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1130)(GLenum target, GLuint index, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1131)(GLuint id, GLenum pname, GLubyte *program); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1132)(GLuint id, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1133)(GLenum target, GLuint address, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1134)(GLuint index, GLenum pname, GLdouble *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1135)(GLuint index, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1136)(GLuint index, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1137)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1138)(GLenum target, GLuint index, GLsizei num, const GLdouble *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1139)(GLenum target, GLuint index, GLsizei num, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1140)(GLsizei n, const GLuint *ids); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1141)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1142)(GLuint index, GLdouble x); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1143)(GLuint index, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1144)(GLuint index, GLfloat x); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1145)(GLuint index, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1146)(GLuint index, GLshort x); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1147)(GLuint index, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1148)(GLuint index, GLdouble x, GLdouble y); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1149)(GLuint index, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1150)(GLuint index, GLfloat x, GLfloat y); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1151)(GLuint index, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1152)(GLuint index, GLshort x, GLshort y); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1153)(GLuint index, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1154)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1155)(GLuint index, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1156)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1157)(GLuint index, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1158)(GLuint index, GLshort x, GLshort y, GLshort z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1159)(GLuint index, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1160)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1161)(GLuint index, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1162)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1163)(GLuint index, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1164)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1165)(GLuint index, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1166)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1167)(GLuint index, const GLubyte *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1168)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1169)(GLuint index, GLsizei n, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1170)(GLuint index, GLsizei n, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1171)(GLuint index, GLsizei n, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1172)(GLuint index, GLsizei n, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1173)(GLuint index, GLsizei n, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1174)(GLuint index, GLsizei n, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1175)(GLuint index, GLsizei n, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1176)(GLuint index, GLsizei n, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1177)(GLuint index, GLsizei n, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1178)(GLuint index, GLsizei n, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1179)(GLuint index, GLsizei n, const GLfloat *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1180)(GLuint index, GLsizei n, const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1181)(GLuint index, GLsizei n, const GLubyte *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1182)(GLenum pname, GLfloat *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1183)(GLenum pname, GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1184)(GLenum pname, const GLfloat *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1185)(GLenum pname, const GLint *param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1186)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1187)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1188)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1189)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1190)(GLuint id); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1191)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1192)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1193)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1194)(GLuint id); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1195)(void); -GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_1196)(GLuint range); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1197)(GLuint dst, GLuint coord, GLenum swizzle); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1198)(GLuint dst, GLuint interp, GLenum swizzle); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1199)(GLuint dst, const GLfloat *value); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1200)(GLenum face); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1201)(GLuint array); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1202)(GLsizei n, GLuint *arrays); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1203)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1204)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1205)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1206)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1207)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1208)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1118)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1119)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1120)(const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1121)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1122)(const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1123)(GLint x, GLint y, GLint z, GLint w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1124)(const GLint *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1125)(GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1126)(const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1127)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1128)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1129)(GLsizei n, const GLuint *ids, GLboolean *residences); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1130)(GLenum target, GLuint id, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1131)(GLenum target, GLuint index, GLenum pname, GLdouble *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1132)(GLenum target, GLuint index, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1133)(GLuint id, GLenum pname, GLubyte *program); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1134)(GLuint id, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1135)(GLenum target, GLuint address, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1136)(GLuint index, GLenum pname, GLdouble *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1137)(GLuint index, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1138)(GLuint index, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1139)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1140)(GLenum target, GLuint index, GLsizei num, const GLdouble *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1141)(GLenum target, GLuint index, GLsizei num, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1142)(GLsizei n, const GLuint *ids); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1143)(GLenum target, GLuint address, GLenum matrix, GLenum transform); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1144)(GLuint index, GLdouble x); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1145)(GLuint index, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1146)(GLuint index, GLfloat x); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1147)(GLuint index, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1148)(GLuint index, GLshort x); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1149)(GLuint index, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1150)(GLuint index, GLdouble x, GLdouble y); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1151)(GLuint index, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1152)(GLuint index, GLfloat x, GLfloat y); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1153)(GLuint index, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1154)(GLuint index, GLshort x, GLshort y); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1155)(GLuint index, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1156)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1157)(GLuint index, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1158)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1159)(GLuint index, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1160)(GLuint index, GLshort x, GLshort y, GLshort z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1161)(GLuint index, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1162)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1163)(GLuint index, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1164)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1165)(GLuint index, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1166)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1167)(GLuint index, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1168)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1169)(GLuint index, const GLubyte *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1170)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1171)(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1172)(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1173)(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1174)(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1175)(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1176)(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1177)(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1178)(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1179)(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1180)(GLuint index, GLsizei n, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1181)(GLuint index, GLsizei n, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1182)(GLuint index, GLsizei n, const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1183)(GLuint index, GLsizei n, const GLubyte *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1184)(GLenum pname, GLfloat *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1185)(GLenum pname, GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1186)(GLenum pname, const GLfloat *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1187)(GLenum pname, const GLint *param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1188)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1189)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1190)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1191)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1192)(GLuint id); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1193)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1194)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1195)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1196)(GLuint id); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1197)(void); +GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_1198)(GLuint range); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1199)(GLuint dst, GLuint coord, GLenum swizzle); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1200)(GLuint dst, GLuint interp, GLenum swizzle); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1201)(GLuint dst, const GLfloat *value); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1202)(GLuint first, GLsizei count, const GLfloat *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1203)(GLuint index, GLfloat n, GLfloat f); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1204)(GLenum face); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1205)(GLuint array); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1206)(GLsizei n, GLuint *arrays); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1207)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1208)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1209)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1210)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1211)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1212)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1210)(GLenum coord, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1211)(GLenum coord, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1212)(GLenum coord, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1213)(GLclampd zmin, GLclampd zmax); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1214)(GLenum coord, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1215)(GLenum coord, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1216)(GLenum coord, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1217)(GLclampd zmin, GLclampd zmax); GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer); GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1216)(GLsizei len, const GLvoid *string); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1217)(GLenum target, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1218)(GLenum target, GLintptr offset, GLsizeiptr size); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1220)(GLsizei len, const GLvoid *string); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1221)(GLenum target, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1222)(GLenum target, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x); GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x); GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x); @@ -1548,51 +1561,52 @@ GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuin GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v); GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1235)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1236)(GLuint monitor); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1237)(GLsizei n, GLuint *monitors); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1238)(GLuint monitor); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1239)(GLsizei n, GLuint *monitors); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1240)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1241)(GLuint group, GLuint counter, GLenum pname, GLvoid *data); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1242)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1243)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1244)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1245)(GLint *numGroups, GLsizei groupsSize, GLuint *groups); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1246)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1247)(GLenum objectType, GLuint name, GLenum pname, GLint *value); -GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_1248)(GLenum objectType, GLuint name, GLenum option); -GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_1249)(GLenum objectType, GLuint name, GLenum option); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1250)(GLuint program); -GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_1251)(GLenum type, const GLchar *string); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1252)(GLenum type, GLuint program); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1239)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1240)(GLuint monitor); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1241)(GLsizei n, GLuint *monitors); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1242)(GLuint monitor); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1243)(GLsizei n, GLuint *monitors); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1244)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1245)(GLuint group, GLuint counter, GLenum pname, GLvoid *data); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1246)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1247)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1248)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1249)(GLint *numGroups, GLsizei groupsSize, GLuint *groups); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1250)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1251)(GLenum objectType, GLuint name, GLenum pname, GLint *value); +GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_1252)(GLenum objectType, GLuint name, GLenum option); +GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_1253)(GLenum objectType, GLuint name, GLenum option); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1254)(GLuint program); +GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_1255)(GLenum type, const GLchar *string); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1256)(GLenum type, GLuint program); GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1254)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1255)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1256)(const GLvoid *vdpDevice, const GLvoid *getProcAddress); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1257)(GLintptr surface); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1258)(GLsizei numSurfaces, const GLintptr *surfaces); -GLintptr APIENTRY GLAPI_PREFIX(_dispatch_stub_1259)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -GLintptr APIENTRY GLAPI_PREFIX(_dispatch_stub_1260)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1261)(GLintptr surface, GLenum access); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1258)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1259)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1260)(const GLvoid *vdpDevice, const GLvoid *getProcAddress); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1261)(GLintptr surface); void APIENTRY GLAPI_PREFIX(_dispatch_stub_1262)(GLsizei numSurfaces, const GLintptr *surfaces); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1263)(GLintptr surface); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1264)(GLuint queryHandle); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1265)(GLuint queryId, GLuint *queryHandle); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1266)(GLuint queryHandle); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1267)(GLuint queryHandle); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1268)(GLuint *queryId); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1269)(GLuint queryId, GLuint *nextQueryId); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1270)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1271)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1272)(GLchar *queryName, GLuint *queryId); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1273)(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1274)(GLfloat factor, GLfloat units, GLfloat clamp); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1275)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1276)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1277)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1278)(GLenum target, GLvoid *writeOffset); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_1279)(GLenum target, GLvoid *writeOffset); +GLintptr APIENTRY GLAPI_PREFIX(_dispatch_stub_1263)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLintptr APIENTRY GLAPI_PREFIX(_dispatch_stub_1264)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1265)(GLintptr surface, GLenum access); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1266)(GLsizei numSurfaces, const GLintptr *surfaces); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1267)(GLintptr surface); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1268)(GLuint queryHandle); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1269)(GLuint queryId, GLuint *queryHandle); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1270)(GLuint queryHandle); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1271)(GLuint queryHandle); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1272)(GLuint *queryId); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1273)(GLuint queryId, GLuint *nextQueryId); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1274)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1275)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1276)(GLchar *queryName, GLuint *queryId); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1277)(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1278)(GLfloat factor, GLfloat units, GLfloat clamp); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1279)(GLenum mode, GLsizei count, const GLint *box); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1280)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1281)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1282)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1283)(GLenum target, GLvoid *writeOffset); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_1284)(GLenum target, GLvoid *writeOffset); GLAPI void APIENTRY GLAPI_PREFIX(AlphaFuncx)(GLenum func, GLclampx ref); GLAPI void APIENTRY GLAPI_PREFIX(ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthx)(GLclampx depth); @@ -1636,6 +1650,8 @@ GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterxv)(GLenum target, GLenum pname, GLAPI void APIENTRY GLAPI_PREFIX(PointParameterx)(GLenum pname, GLfixed param); GLAPI void APIENTRY GLAPI_PREFIX(PointParameterxv)(GLenum pname, const GLfixed *params); GLAPI void APIENTRY GLAPI_PREFIX(TexParameterxv)(GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY GLAPI_PREFIX(BlendBarrier)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); #undef MAPI_TMP_DEFINES #endif /* MAPI_TMP_DEFINES */ @@ -7577,6 +7593,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(MinSampleShadingARB)(GLfloat value) ((void (APIENTRY *)(GLfloat value)) _func)(value); } +GLAPI void APIENTRY GLAPI_PREFIX(MemoryBarrierByRegion)(GLbitfield barriers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[621]; + ((void (APIENTRY *)(GLbitfield barriers)) _func)(barriers); +} + GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program) { const struct mapi_table *_tbl = entry_current_get(); @@ -8417,6 +8440,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum m ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA); } +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[711]; + ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA); +} + GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); @@ -8424,6 +8454,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode) ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode); } +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationi)(GLuint buf, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[712]; + ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode); +} + GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) { const struct mapi_table *_tbl = entry_current_get(); @@ -8431,6 +8468,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRG ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA); } +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparatei)(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[713]; + ((void (APIENTRY *)(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(buf, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) { const struct mapi_table *_tbl = entry_current_get(); @@ -8438,6 +8482,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum d ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst); } +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunci)(GLuint buf, GLenum sfactor, GLenum dfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[714]; + ((void (APIENTRY *)(GLuint buf, GLenum sfactor, GLenum dfactor)) _func)(buf, sfactor, dfactor); +} + GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) { const struct mapi_table *_tbl = entry_current_get(); @@ -8830,6 +8881,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsIndirect)(GLenum mode, GLenum type, ((void (APIENTRY *)(GLenum mode, GLenum type, const GLvoid *indirect)) _func)(mode, type, indirect); } +GLAPI void APIENTRY GLAPI_PREFIX(PatchParameteri)(GLenum pname, GLint value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[801]; + ((void (APIENTRY *)(GLenum pname, GLint value)) _func)(pname, value); +} + GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id) { const struct mapi_table *_tbl = entry_current_get(); @@ -9040,6 +9098,13 @@ GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatusARB)(void) return ((GLenum (APIENTRY *)(void)) _func)(); } +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatus)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[841]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + GLAPI void APIENTRY GLAPI_PREFIX(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) { const struct mapi_table *_tbl = entry_current_get(); @@ -9152,6 +9217,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfvARB)(GLuint program, GLint locatio ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)) _func)(program, location, bufSize, params); } +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[857]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)) _func)(program, location, bufSize, params); +} + GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); @@ -9159,6 +9231,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLuint program, GLint locatio ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLint *params)) _func)(program, location, bufSize, params); } +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[858]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLint *params)) _func)(program, location, bufSize, params); +} + GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint *params) { const struct mapi_table *_tbl = entry_current_get(); @@ -9166,6 +9245,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLuint program, GLint locati ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)) _func)(program, location, bufSize, params); } +GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[859]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)) _func)(program, location, bufSize, params); +} + GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); @@ -9173,6 +9259,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)) _func)(x, y, width, height, format, type, bufSize, data); } +GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[860]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)) _func)(x, y, width, height, format, type, bufSize, data); +} + GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance) { const struct mapi_table *_tbl = entry_current_get(); @@ -9355,916 +9448,1280 @@ GLAPI void APIENTRY GLAPI_PREFIX(VertexBindingDivisor)(GLuint attribindex, GLuin ((void (APIENTRY *)(GLuint attribindex, GLuint divisor)) _func)(attribindex, divisor); } +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferParameteri)(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[888]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[889]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysIndirect)(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[890]; + mapi_func _func = ((const mapi_func *) _tbl)[891]; ((void (APIENTRY *)(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride)) _func)(mode, indirect, primcount, stride); } GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[891]; + mapi_func _func = ((const mapi_func *) _tbl)[892]; ((void (APIENTRY *)(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride)) _func)(mode, type, indirect, primcount, stride); } +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[893]; + ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLenum pname, GLint *params)) _func)(program, programInterface, pname, params); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[894]; + return ((GLuint (APIENTRY *)(GLuint program, GLenum programInterface, const GLchar *name)) _func)(program, programInterface, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[895]; + return ((GLint (APIENTRY *)(GLuint program, GLenum programInterface, const GLchar *name)) _func)(program, programInterface, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[897]; + ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)) _func)(program, programInterface, index, bufSize, length, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[898]; + ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)) _func)(program, programInterface, index, propCount, props, bufSize, length, params); +} + GLAPI void APIENTRY GLAPI_PREFIX(TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[899]; + mapi_func _func = ((const mapi_func *) _tbl)[900]; ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, internalformat, buffer, offset, size); } GLAPI void APIENTRY GLAPI_PREFIX(TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[900]; + mapi_func _func = ((const mapi_func *) _tbl)[901]; ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)) _func)(target, samples, internalformat, width, height, fixedsamplelocations); } GLAPI void APIENTRY GLAPI_PREFIX(TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[901]; + mapi_func _func = ((const mapi_func *) _tbl)[902]; ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)) _func)(target, samples, internalformat, width, height, depth, fixedsamplelocations); } GLAPI void APIENTRY GLAPI_PREFIX(BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[902]; + mapi_func _func = ((const mapi_func *) _tbl)[903]; ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags)) _func)(target, size, data, flags); } GLAPI void APIENTRY GLAPI_PREFIX(ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[903]; + mapi_func _func = ((const mapi_func *) _tbl)[904]; ((void (APIENTRY *)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid *data)) _func)(texture, level, format, type, data); } GLAPI void APIENTRY GLAPI_PREFIX(ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[904]; + mapi_func _func = ((const mapi_func *) _tbl)[905]; ((void (APIENTRY *)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data)) _func)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); } GLAPI void APIENTRY GLAPI_PREFIX(BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[905]; + mapi_func _func = ((const mapi_func *) _tbl)[906]; ((void (APIENTRY *)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers)) _func)(target, first, count, buffers); } GLAPI void APIENTRY GLAPI_PREFIX(BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[906]; + mapi_func _func = ((const mapi_func *) _tbl)[907]; ((void (APIENTRY *)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)) _func)(target, first, count, buffers, offsets, sizes); } GLAPI void APIENTRY GLAPI_PREFIX(BindImageTextures)(GLuint first, GLsizei count, const GLuint *textures) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[907]; + mapi_func _func = ((const mapi_func *) _tbl)[908]; ((void (APIENTRY *)(GLuint first, GLsizei count, const GLuint *textures)) _func)(first, count, textures); } GLAPI void APIENTRY GLAPI_PREFIX(BindSamplers)(GLuint first, GLsizei count, const GLuint *samplers) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[908]; + mapi_func _func = ((const mapi_func *) _tbl)[909]; ((void (APIENTRY *)(GLuint first, GLsizei count, const GLuint *samplers)) _func)(first, count, samplers); } GLAPI void APIENTRY GLAPI_PREFIX(BindTextures)(GLuint first, GLsizei count, const GLuint *textures) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[909]; + mapi_func _func = ((const mapi_func *) _tbl)[910]; ((void (APIENTRY *)(GLuint first, GLsizei count, const GLuint *textures)) _func)(first, count, textures); } GLAPI void APIENTRY GLAPI_PREFIX(BindVertexBuffers)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[910]; + mapi_func _func = ((const mapi_func *) _tbl)[911]; ((void (APIENTRY *)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)) _func)(first, count, buffers, offsets, strides); } GLAPI void APIENTRY GLAPI_PREFIX(InvalidateBufferData)(GLuint buffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1013]; + mapi_func _func = ((const mapi_func *) _tbl)[1015]; ((void (APIENTRY *)(GLuint buffer)) _func)(buffer); } GLAPI void APIENTRY GLAPI_PREFIX(InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1014]; + mapi_func _func = ((const mapi_func *) _tbl)[1016]; ((void (APIENTRY *)(GLuint buffer, GLintptr offset, GLsizeiptr length)) _func)(buffer, offset, length); } GLAPI void APIENTRY GLAPI_PREFIX(InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1015]; + mapi_func _func = ((const mapi_func *) _tbl)[1017]; ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments)) _func)(target, numAttachments, attachments); } GLAPI void APIENTRY GLAPI_PREFIX(InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1016]; + mapi_func _func = ((const mapi_func *) _tbl)[1018]; ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, numAttachments, attachments, x, y, width, height); } GLAPI void APIENTRY GLAPI_PREFIX(InvalidateTexImage)(GLuint texture, GLint level) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1017]; + mapi_func _func = ((const mapi_func *) _tbl)[1019]; ((void (APIENTRY *)(GLuint texture, GLint level)) _func)(texture, level); } GLAPI void APIENTRY GLAPI_PREFIX(InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1018]; + mapi_func _func = ((const mapi_func *) _tbl)[1020]; ((void (APIENTRY *)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)) _func)(texture, level, xoffset, yoffset, zoffset, width, height, depth); } GLAPI void APIENTRY GLAPI_PREFIX(PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1028]; + mapi_func _func = ((const mapi_func *) _tbl)[1030]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1032]; + mapi_func _func = ((const mapi_func *) _tbl)[1034]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1033]; + mapi_func _func = ((const mapi_func *) _tbl)[1035]; ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1034]; + mapi_func _func = ((const mapi_func *) _tbl)[1036]; ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1035]; + mapi_func _func = ((const mapi_func *) _tbl)[1037]; ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1036]; + mapi_func _func = ((const mapi_func *) _tbl)[1038]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); } GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1037]; + mapi_func _func = ((const mapi_func *) _tbl)[1039]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); } -GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count) +GLAPI void APIENTRY GLAPI_PREFIX(ActiveShaderProgram)(GLuint pipeline, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1041]; + ((void (APIENTRY *)(GLuint pipeline, GLuint program)) _func)(pipeline, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramPipeline)(GLuint pipeline) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1042]; + ((void (APIENTRY *)(GLuint pipeline)) _func)(pipeline); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const *strings) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1043]; + return ((GLuint (APIENTRY *)(GLenum type, GLsizei count, const GLchar * const *strings)) _func)(type, count, strings); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramPipelines)(GLsizei n, const GLuint *pipelines) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1044]; + ((void (APIENTRY *)(GLsizei n, const GLuint *pipelines)) _func)(n, pipelines); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramPipelines)(GLsizei n, GLuint *pipelines) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1045]; + ((void (APIENTRY *)(GLsizei n, GLuint *pipelines)) _func)(n, pipelines); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1046]; + ((void (APIENTRY *)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(pipeline, bufSize, length, infoLog); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1047]; + ((void (APIENTRY *)(GLuint pipeline, GLenum pname, GLint *params)) _func)(pipeline, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramPipeline)(GLuint pipeline) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1048]; + return ((GLboolean (APIENTRY *)(GLuint pipeline)) _func)(pipeline); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1049]; ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count); } +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1f)(GLuint program, GLint location, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1052]; + ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x)) _func)(program, location, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1053]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1i)(GLuint program, GLint location, GLint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1054]; + ((void (APIENTRY *)(GLuint program, GLint location, GLint x)) _func)(program, location, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1055]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1ui)(GLuint program, GLint location, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1056]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint x)) _func)(program, location, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1057]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1060]; + ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x, GLfloat y)) _func)(program, location, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1061]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1062]; + ((void (APIENTRY *)(GLuint program, GLint location, GLint x, GLint y)) _func)(program, location, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1063]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1064]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint x, GLuint y)) _func)(program, location, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1065]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1068]; + ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)) _func)(program, location, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1069]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1070]; + ((void (APIENTRY *)(GLuint program, GLint location, GLint x, GLint y, GLint z)) _func)(program, location, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1071]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1072]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z)) _func)(program, location, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1073]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1076]; + ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(program, location, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1077]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1078]; + ((void (APIENTRY *)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)) _func)(program, location, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1079]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1080]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(program, location, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1081]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1083]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1085]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1087]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1089]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1091]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1093]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1095]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1097]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1099]; + ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value); +} + GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1098]; + mapi_func _func = ((const mapi_func *) _tbl)[1100]; ((void (APIENTRY *)(void)) _func)(); } -GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid *userParam) +GLAPI void APIENTRY GLAPI_PREFIX(UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1101]; + ((void (APIENTRY *)(GLuint pipeline, GLbitfield stages, GLuint program)) _func)(pipeline, stages, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramPipeline)(GLuint pipeline) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1102]; + ((void (APIENTRY *)(GLuint pipeline)) _func)(pipeline); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid *userParam) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1103]; ((void (APIENTRY *)(GLDEBUGPROC callback, const GLvoid *userParam)) _func)(callback, userParam); } GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid *userParam) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1101]; + mapi_func _func = ((const mapi_func *) _tbl)[1103]; ((void (APIENTRY *)(GLDEBUGPROCARB callback, const GLvoid *userParam)) _func)(callback, userParam); } GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1102]; + mapi_func _func = ((const mapi_func *) _tbl)[1104]; ((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled); } GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1102]; + mapi_func _func = ((const mapi_func *) _tbl)[1104]; ((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled); } GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1103]; + mapi_func _func = ((const mapi_func *) _tbl)[1105]; ((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)) _func)(source, type, id, severity, length, buf); } GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB *buf) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1103]; + mapi_func _func = ((const mapi_func *) _tbl)[1105]; ((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB *buf)) _func)(source, type, id, severity, length, buf); } GLAPI GLuint APIENTRY GLAPI_PREFIX(GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1104]; + mapi_func _func = ((const mapi_func *) _tbl)[1106]; return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)) _func)(count, bufsize, sources, types, ids, severities, lengths, messageLog); } GLAPI GLuint APIENTRY GLAPI_PREFIX(GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLcharARB *messageLog) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1104]; + mapi_func _func = ((const mapi_func *) _tbl)[1106]; return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLcharARB *messageLog)) _func)(count, bufsize, sources, types, ids, severities, lengths, messageLog); } GLAPI void APIENTRY GLAPI_PREFIX(GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1105]; + mapi_func _func = ((const mapi_func *) _tbl)[1107]; ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(identifier, name, bufSize, length, label); } GLAPI void APIENTRY GLAPI_PREFIX(GetObjectPtrLabel)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1106]; + mapi_func _func = ((const mapi_func *) _tbl)[1108]; ((void (APIENTRY *)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(ptr, bufSize, length, label); } GLAPI void APIENTRY GLAPI_PREFIX(ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1107]; + mapi_func _func = ((const mapi_func *) _tbl)[1109]; ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)) _func)(identifier, name, length, label); } GLAPI void APIENTRY GLAPI_PREFIX(ObjectPtrLabel)(const GLvoid *ptr, GLsizei length, const GLchar *label) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1108]; + mapi_func _func = ((const mapi_func *) _tbl)[1110]; ((void (APIENTRY *)(const GLvoid *ptr, GLsizei length, const GLchar *label)) _func)(ptr, length, label); } GLAPI void APIENTRY GLAPI_PREFIX(PopDebugGroup)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1109]; + mapi_func _func = ((const mapi_func *) _tbl)[1111]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1110]; + mapi_func _func = ((const mapi_func *) _tbl)[1112]; ((void (APIENTRY *)(GLenum source, GLuint id, GLsizei length, const GLchar *message)) _func)(source, id, length, message); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1111]; + mapi_func _func = ((const mapi_func *) _tbl)[1113]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1111]; + mapi_func _func = ((const mapi_func *) _tbl)[1113]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1112]; + mapi_func _func = ((const mapi_func *) _tbl)[1114]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1112]; + mapi_func _func = ((const mapi_func *) _tbl)[1114]; ((void (APIENTRY *)(const GLfloat *v)) _func)(v); } GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1113]; + mapi_func _func = ((const mapi_func *) _tbl)[1115]; ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); } GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1113]; + mapi_func _func = ((const mapi_func *) _tbl)[1115]; ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1114]; + mapi_func _func = ((const mapi_func *) _tbl)[1116]; ((void (APIENTRY *)(GLfloat coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1114]; + mapi_func _func = ((const mapi_func *) _tbl)[1116]; ((void (APIENTRY *)(GLfloat coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1115]; + mapi_func _func = ((const mapi_func *) _tbl)[1117]; ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1115]; + mapi_func _func = ((const mapi_func *) _tbl)[1117]; ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); } GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1209]; + mapi_func _func = ((const mapi_func *) _tbl)[1213]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1214]; + mapi_func _func = ((const mapi_func *) _tbl)[1218]; ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); } GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1215]; + mapi_func _func = ((const mapi_func *) _tbl)[1219]; ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1219]; + mapi_func _func = ((const mapi_func *) _tbl)[1223]; ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1219]; + mapi_func _func = ((const mapi_func *) _tbl)[1223]; ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1220]; + mapi_func _func = ((const mapi_func *) _tbl)[1224]; ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1220]; + mapi_func _func = ((const mapi_func *) _tbl)[1224]; ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1221]; + mapi_func _func = ((const mapi_func *) _tbl)[1225]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1221]; + mapi_func _func = ((const mapi_func *) _tbl)[1225]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1222]; + mapi_func _func = ((const mapi_func *) _tbl)[1226]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1222]; + mapi_func _func = ((const mapi_func *) _tbl)[1226]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1223]; + mapi_func _func = ((const mapi_func *) _tbl)[1227]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1223]; + mapi_func _func = ((const mapi_func *) _tbl)[1227]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1224]; + mapi_func _func = ((const mapi_func *) _tbl)[1228]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1224]; + mapi_func _func = ((const mapi_func *) _tbl)[1228]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1225]; + mapi_func _func = ((const mapi_func *) _tbl)[1229]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1225]; + mapi_func _func = ((const mapi_func *) _tbl)[1229]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1226]; + mapi_func _func = ((const mapi_func *) _tbl)[1230]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1226]; + mapi_func _func = ((const mapi_func *) _tbl)[1230]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1227]; + mapi_func _func = ((const mapi_func *) _tbl)[1231]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1227]; + mapi_func _func = ((const mapi_func *) _tbl)[1231]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1228]; + mapi_func _func = ((const mapi_func *) _tbl)[1232]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1228]; + mapi_func _func = ((const mapi_func *) _tbl)[1232]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1229]; + mapi_func _func = ((const mapi_func *) _tbl)[1233]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1229]; + mapi_func _func = ((const mapi_func *) _tbl)[1233]; ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1230]; + mapi_func _func = ((const mapi_func *) _tbl)[1234]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1230]; + mapi_func _func = ((const mapi_func *) _tbl)[1234]; ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1231]; + mapi_func _func = ((const mapi_func *) _tbl)[1235]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1231]; + mapi_func _func = ((const mapi_func *) _tbl)[1235]; ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1232]; + mapi_func _func = ((const mapi_func *) _tbl)[1236]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1232]; + mapi_func _func = ((const mapi_func *) _tbl)[1236]; ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); } GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1233]; + mapi_func _func = ((const mapi_func *) _tbl)[1237]; ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a); } GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1234]; + mapi_func _func = ((const mapi_func *) _tbl)[1238]; ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a); } GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1253]; + mapi_func _func = ((const mapi_func *) _tbl)[1257]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY GLAPI_PREFIX(AlphaFuncx)(GLenum func, GLclampx ref) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1280]; + mapi_func _func = ((const mapi_func *) _tbl)[1285]; ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); } GLAPI void APIENTRY GLAPI_PREFIX(ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1281]; + mapi_func _func = ((const mapi_func *) _tbl)[1286]; ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthx)(GLclampx depth) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1282]; + mapi_func _func = ((const mapi_func *) _tbl)[1287]; ((void (APIENTRY *)(GLclampx depth)) _func)(depth); } GLAPI void APIENTRY GLAPI_PREFIX(Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1283]; + mapi_func _func = ((const mapi_func *) _tbl)[1288]; ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY GLAPI_PREFIX(DepthRangex)(GLclampx zNear, GLclampx zFar) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1284]; + mapi_func _func = ((const mapi_func *) _tbl)[1289]; ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY GLAPI_PREFIX(Fogx)(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1285]; + mapi_func _func = ((const mapi_func *) _tbl)[1290]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(Fogxv)(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1286]; + mapi_func _func = ((const mapi_func *) _tbl)[1291]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1287]; + mapi_func _func = ((const mapi_func *) _tbl)[1292]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY GLAPI_PREFIX(Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1288]; + mapi_func _func = ((const mapi_func *) _tbl)[1293]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY GLAPI_PREFIX(LightModelx)(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1289]; + mapi_func _func = ((const mapi_func *) _tbl)[1294]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(LightModelxv)(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1290]; + mapi_func _func = ((const mapi_func *) _tbl)[1295]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(Lightx)(GLenum light, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1291]; + mapi_func _func = ((const mapi_func *) _tbl)[1296]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(Lightxv)(GLenum light, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1292]; + mapi_func _func = ((const mapi_func *) _tbl)[1297]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(LineWidthx)(GLfixed width) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1293]; + mapi_func _func = ((const mapi_func *) _tbl)[1298]; ((void (APIENTRY *)(GLfixed width)) _func)(width); } GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixx)(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1294]; + mapi_func _func = ((const mapi_func *) _tbl)[1299]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY GLAPI_PREFIX(Materialx)(GLenum face, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1295]; + mapi_func _func = ((const mapi_func *) _tbl)[1300]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(Materialxv)(GLenum face, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1296]; + mapi_func _func = ((const mapi_func *) _tbl)[1301]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixx)(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1297]; + mapi_func _func = ((const mapi_func *) _tbl)[1302]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1298]; + mapi_func _func = ((const mapi_func *) _tbl)[1303]; ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY GLAPI_PREFIX(Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1299]; + mapi_func _func = ((const mapi_func *) _tbl)[1304]; ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY GLAPI_PREFIX(Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1300]; + mapi_func _func = ((const mapi_func *) _tbl)[1305]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY GLAPI_PREFIX(Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1301]; + mapi_func _func = ((const mapi_func *) _tbl)[1306]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY GLAPI_PREFIX(PointSizex)(GLfixed size) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1302]; + mapi_func _func = ((const mapi_func *) _tbl)[1307]; ((void (APIENTRY *)(GLfixed size)) _func)(size); } GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetx)(GLfixed factor, GLfixed units) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1303]; + mapi_func _func = ((const mapi_func *) _tbl)[1308]; ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); } GLAPI void APIENTRY GLAPI_PREFIX(Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1304]; + mapi_func _func = ((const mapi_func *) _tbl)[1309]; ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(SampleCoveragex)(GLclampx value, GLboolean invert) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1305]; + mapi_func _func = ((const mapi_func *) _tbl)[1310]; ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY GLAPI_PREFIX(Scalex)(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1306]; + mapi_func _func = ((const mapi_func *) _tbl)[1311]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(TexEnvx)(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1307]; + mapi_func _func = ((const mapi_func *) _tbl)[1312]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(TexEnvxv)(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1308]; + mapi_func _func = ((const mapi_func *) _tbl)[1313]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(TexParameterx)(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1309]; + mapi_func _func = ((const mapi_func *) _tbl)[1314]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(Translatex)(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1310]; + mapi_func _func = ((const mapi_func *) _tbl)[1315]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY GLAPI_PREFIX(ClipPlanef)(GLenum plane, const GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1311]; + mapi_func _func = ((const mapi_func *) _tbl)[1316]; ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY GLAPI_PREFIX(ClipPlanex)(GLenum plane, const GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1312]; + mapi_func _func = ((const mapi_func *) _tbl)[1317]; ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlanef)(GLenum plane, GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1313]; + mapi_func _func = ((const mapi_func *) _tbl)[1318]; ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlanex)(GLenum plane, GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1314]; + mapi_func _func = ((const mapi_func *) _tbl)[1319]; ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY GLAPI_PREFIX(GetFixedv)(GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1315]; + mapi_func _func = ((const mapi_func *) _tbl)[1320]; ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetLightxv)(GLenum light, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1316]; + mapi_func _func = ((const mapi_func *) _tbl)[1321]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialxv)(GLenum face, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1317]; + mapi_func _func = ((const mapi_func *) _tbl)[1322]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvxv)(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1318]; + mapi_func _func = ((const mapi_func *) _tbl)[1323]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterxv)(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1319]; + mapi_func _func = ((const mapi_func *) _tbl)[1324]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterx)(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1320]; + mapi_func _func = ((const mapi_func *) _tbl)[1325]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY GLAPI_PREFIX(PointParameterxv)(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1321]; + mapi_func _func = ((const mapi_func *) _tbl)[1326]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY GLAPI_PREFIX(TexParameterxv)(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1322]; + mapi_func _func = ((const mapi_func *) _tbl)[1327]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } +GLAPI void APIENTRY GLAPI_PREFIX(BlendBarrier)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1328]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1329]; + ((void (APIENTRY *)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)) _func)(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); +} + /* does not need public_entries */ #undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ @@ -12820,6 +13277,9 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MinSampleShading))"\n" ".globl "GLAPI_PREFIX_STR(MinSampleShadingARB)"\n" ".set "GLAPI_PREFIX_STR(MinSampleShadingARB)", "GLAPI_PREFIX_STR(MinSampleShading)"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MemoryBarrierByRegion))"\n" +"\t"STUB_ASM_CODE("621")"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramARB))"\n" "\t"STUB_ASM_CODE("622")"\n" @@ -13180,15 +13640,27 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3DMultisample))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n" "\t"STUB_ASM_CODE("711")"\n" +".globl "GLAPI_PREFIX_STR(BlendEquationSeparatei)"\n" +".set "GLAPI_PREFIX_STR(BlendEquationSeparatei)", "GLAPI_PREFIX_STR(BlendEquationSeparateiARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n" "\t"STUB_ASM_CODE("712")"\n" +".globl "GLAPI_PREFIX_STR(BlendEquationi)"\n" +".set "GLAPI_PREFIX_STR(BlendEquationi)", "GLAPI_PREFIX_STR(BlendEquationiARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n" "\t"STUB_ASM_CODE("713")"\n" +".globl "GLAPI_PREFIX_STR(BlendFuncSeparatei)"\n" +".set "GLAPI_PREFIX_STR(BlendFuncSeparatei)", "GLAPI_PREFIX_STR(BlendFuncSeparateiARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n" "\t"STUB_ASM_CODE("714")"\n" +".globl "GLAPI_PREFIX_STR(BlendFunci)"\n" +".set "GLAPI_PREFIX_STR(BlendFunci)", "GLAPI_PREFIX_STR(BlendFunciARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationIndexed))"\n" "\t"STUB_ASM_CODE("715")"\n" @@ -13357,6 +13829,9 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysIndirect))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsIndirect))"\n" "\t"STUB_ASM_CODE("773")"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PatchParameteri))"\n" +"\t"STUB_ASM_CODE("801")"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n" "\t"STUB_ASM_CODE("802")"\n" @@ -13447,6 +13922,9 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ViewportIndexedfv))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetGraphicsResetStatusARB))"\n" "\t"STUB_ASM_CODE("841")"\n" +".globl "GLAPI_PREFIX_STR(GetGraphicsResetStatus)"\n" +".set "GLAPI_PREFIX_STR(GetGraphicsResetStatus)", "GLAPI_PREFIX_STR(GetGraphicsResetStatusARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnColorTableARB))"\n" "\t"STUB_ASM_CODE("842")"\n" @@ -13495,15 +13973,27 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformdvARB))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformfvARB))"\n" "\t"STUB_ASM_CODE("857")"\n" +".globl "GLAPI_PREFIX_STR(GetnUniformfv)"\n" +".set "GLAPI_PREFIX_STR(GetnUniformfv)", "GLAPI_PREFIX_STR(GetnUniformfvARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformivARB))"\n" "\t"STUB_ASM_CODE("858")"\n" +".globl "GLAPI_PREFIX_STR(GetnUniformiv)"\n" +".set "GLAPI_PREFIX_STR(GetnUniformiv)", "GLAPI_PREFIX_STR(GetnUniformivARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformuivARB))"\n" "\t"STUB_ASM_CODE("859")"\n" +".globl "GLAPI_PREFIX_STR(GetnUniformuiv)"\n" +".set "GLAPI_PREFIX_STR(GetnUniformuiv)", "GLAPI_PREFIX_STR(GetnUniformuivARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadnPixelsARB))"\n" "\t"STUB_ASM_CODE("860")"\n" +".globl "GLAPI_PREFIX_STR(ReadnPixels)"\n" +".set "GLAPI_PREFIX_STR(ReadnPixels)", "GLAPI_PREFIX_STR(ReadnPixelsARB)"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedBaseInstance))"\n" "\t"STUB_ASM_CODE("861")"\n" @@ -13582,395 +14072,551 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribLFormat))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexBindingDivisor))"\n" "\t"STUB_ASM_CODE("887")"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferParameteri))"\n" +"\t"STUB_ASM_CODE("888")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferParameteriv))"\n" +"\t"STUB_ASM_CODE("889")"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysIndirect))"\n" -"\t"STUB_ASM_CODE("890")"\n" +"\t"STUB_ASM_CODE("891")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsIndirect))"\n" -"\t"STUB_ASM_CODE("891")"\n" +"\t"STUB_ASM_CODE("892")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInterfaceiv))"\n" +"\t"STUB_ASM_CODE("893")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramResourceIndex))"\n" +"\t"STUB_ASM_CODE("894")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramResourceLocation))"\n" +"\t"STUB_ASM_CODE("895")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramResourceName))"\n" +"\t"STUB_ASM_CODE("897")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramResourceiv))"\n" +"\t"STUB_ASM_CODE("898")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBufferRange))"\n" -"\t"STUB_ASM_CODE("899")"\n" +"\t"STUB_ASM_CODE("900")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexStorage2DMultisample))"\n" -"\t"STUB_ASM_CODE("900")"\n" +"\t"STUB_ASM_CODE("901")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexStorage3DMultisample))"\n" -"\t"STUB_ASM_CODE("901")"\n" +"\t"STUB_ASM_CODE("902")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferStorage))"\n" -"\t"STUB_ASM_CODE("902")"\n" +"\t"STUB_ASM_CODE("903")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearTexImage))"\n" -"\t"STUB_ASM_CODE("903")"\n" +"\t"STUB_ASM_CODE("904")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearTexSubImage))"\n" -"\t"STUB_ASM_CODE("904")"\n" +"\t"STUB_ASM_CODE("905")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBuffersBase))"\n" -"\t"STUB_ASM_CODE("905")"\n" +"\t"STUB_ASM_CODE("906")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBuffersRange))"\n" -"\t"STUB_ASM_CODE("906")"\n" +"\t"STUB_ASM_CODE("907")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindImageTextures))"\n" -"\t"STUB_ASM_CODE("907")"\n" +"\t"STUB_ASM_CODE("908")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindSamplers))"\n" -"\t"STUB_ASM_CODE("908")"\n" +"\t"STUB_ASM_CODE("909")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTextures))"\n" -"\t"STUB_ASM_CODE("909")"\n" +"\t"STUB_ASM_CODE("910")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexBuffers))"\n" -"\t"STUB_ASM_CODE("910")"\n" +"\t"STUB_ASM_CODE("911")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InvalidateBufferData))"\n" -"\t"STUB_ASM_CODE("1013")"\n" +"\t"STUB_ASM_CODE("1015")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InvalidateBufferSubData))"\n" -"\t"STUB_ASM_CODE("1014")"\n" +"\t"STUB_ASM_CODE("1016")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InvalidateFramebuffer))"\n" -"\t"STUB_ASM_CODE("1015")"\n" +"\t"STUB_ASM_CODE("1017")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InvalidateSubFramebuffer))"\n" -"\t"STUB_ASM_CODE("1016")"\n" +"\t"STUB_ASM_CODE("1018")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InvalidateTexImage))"\n" -"\t"STUB_ASM_CODE("1017")"\n" +"\t"STUB_ASM_CODE("1019")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InvalidateTexSubImage))"\n" -"\t"STUB_ASM_CODE("1018")"\n" +"\t"STUB_ASM_CODE("1020")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSizePointerOES))"\n" -"\t"STUB_ASM_CODE("1028")"\n" +"\t"STUB_ASM_CODE("1030")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n" -"\t"STUB_ASM_CODE("1032")"\n" +"\t"STUB_ASM_CODE("1034")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n" -"\t"STUB_ASM_CODE("1033")"\n" +"\t"STUB_ASM_CODE("1035")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n" -"\t"STUB_ASM_CODE("1034")"\n" +"\t"STUB_ASM_CODE("1036")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n" -"\t"STUB_ASM_CODE("1035")"\n" +"\t"STUB_ASM_CODE("1037")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n" -"\t"STUB_ASM_CODE("1036")"\n" +"\t"STUB_ASM_CODE("1038")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n" -"\t"STUB_ASM_CODE("1037")"\n" +"\t"STUB_ASM_CODE("1039")"\n" -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveShaderProgram))"\n" +"\t"STUB_ASM_CODE("1041")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramPipeline))"\n" +"\t"STUB_ASM_CODE("1042")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramv))"\n" +"\t"STUB_ASM_CODE("1043")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramPipelines))"\n" +"\t"STUB_ASM_CODE("1044")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramPipelines))"\n" +"\t"STUB_ASM_CODE("1045")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramPipelineInfoLog))"\n" +"\t"STUB_ASM_CODE("1046")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramPipelineiv))"\n" "\t"STUB_ASM_CODE("1047")"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramPipeline))"\n" +"\t"STUB_ASM_CODE("1048")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n" +"\t"STUB_ASM_CODE("1049")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform1f))"\n" +"\t"STUB_ASM_CODE("1052")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform1fv))"\n" +"\t"STUB_ASM_CODE("1053")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform1i))"\n" +"\t"STUB_ASM_CODE("1054")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform1iv))"\n" +"\t"STUB_ASM_CODE("1055")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform1ui))"\n" +"\t"STUB_ASM_CODE("1056")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform1uiv))"\n" +"\t"STUB_ASM_CODE("1057")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform2f))"\n" +"\t"STUB_ASM_CODE("1060")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform2fv))"\n" +"\t"STUB_ASM_CODE("1061")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform2i))"\n" +"\t"STUB_ASM_CODE("1062")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform2iv))"\n" +"\t"STUB_ASM_CODE("1063")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform2ui))"\n" +"\t"STUB_ASM_CODE("1064")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform2uiv))"\n" +"\t"STUB_ASM_CODE("1065")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform3f))"\n" +"\t"STUB_ASM_CODE("1068")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform3fv))"\n" +"\t"STUB_ASM_CODE("1069")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform3i))"\n" +"\t"STUB_ASM_CODE("1070")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform3iv))"\n" +"\t"STUB_ASM_CODE("1071")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform3ui))"\n" +"\t"STUB_ASM_CODE("1072")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform3uiv))"\n" +"\t"STUB_ASM_CODE("1073")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform4f))"\n" +"\t"STUB_ASM_CODE("1076")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform4fv))"\n" +"\t"STUB_ASM_CODE("1077")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform4i))"\n" +"\t"STUB_ASM_CODE("1078")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform4iv))"\n" +"\t"STUB_ASM_CODE("1079")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform4ui))"\n" +"\t"STUB_ASM_CODE("1080")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniform4uiv))"\n" +"\t"STUB_ASM_CODE("1081")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix2fv))"\n" +"\t"STUB_ASM_CODE("1083")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix2x3fv))"\n" +"\t"STUB_ASM_CODE("1085")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix2x4fv))"\n" +"\t"STUB_ASM_CODE("1087")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix3fv))"\n" +"\t"STUB_ASM_CODE("1089")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix3x2fv))"\n" +"\t"STUB_ASM_CODE("1091")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix3x4fv))"\n" +"\t"STUB_ASM_CODE("1093")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix4fv))"\n" +"\t"STUB_ASM_CODE("1095")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix4x2fv))"\n" +"\t"STUB_ASM_CODE("1097")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramUniformMatrix4x3fv))"\n" +"\t"STUB_ASM_CODE("1099")"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n" -"\t"STUB_ASM_CODE("1098")"\n" +"\t"STUB_ASM_CODE("1100")"\n" -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DebugMessageCallback))"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramStages))"\n" "\t"STUB_ASM_CODE("1101")"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramPipeline))"\n" +"\t"STUB_ASM_CODE("1102")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DebugMessageCallback))"\n" +"\t"STUB_ASM_CODE("1103")"\n" + ".globl "GLAPI_PREFIX_STR(DebugMessageCallbackARB)"\n" ".set "GLAPI_PREFIX_STR(DebugMessageCallbackARB)", "GLAPI_PREFIX_STR(DebugMessageCallback)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DebugMessageControl))"\n" -"\t"STUB_ASM_CODE("1102")"\n" +"\t"STUB_ASM_CODE("1104")"\n" ".globl "GLAPI_PREFIX_STR(DebugMessageControlARB)"\n" ".set "GLAPI_PREFIX_STR(DebugMessageControlARB)", "GLAPI_PREFIX_STR(DebugMessageControl)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DebugMessageInsert))"\n" -"\t"STUB_ASM_CODE("1103")"\n" +"\t"STUB_ASM_CODE("1105")"\n" ".globl "GLAPI_PREFIX_STR(DebugMessageInsertARB)"\n" ".set "GLAPI_PREFIX_STR(DebugMessageInsertARB)", "GLAPI_PREFIX_STR(DebugMessageInsert)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDebugMessageLog))"\n" -"\t"STUB_ASM_CODE("1104")"\n" +"\t"STUB_ASM_CODE("1106")"\n" ".globl "GLAPI_PREFIX_STR(GetDebugMessageLogARB)"\n" ".set "GLAPI_PREFIX_STR(GetDebugMessageLogARB)", "GLAPI_PREFIX_STR(GetDebugMessageLog)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectLabel))"\n" -"\t"STUB_ASM_CODE("1105")"\n" +"\t"STUB_ASM_CODE("1107")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectPtrLabel))"\n" -"\t"STUB_ASM_CODE("1106")"\n" +"\t"STUB_ASM_CODE("1108")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectLabel))"\n" -"\t"STUB_ASM_CODE("1107")"\n" +"\t"STUB_ASM_CODE("1109")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPtrLabel))"\n" -"\t"STUB_ASM_CODE("1108")"\n" +"\t"STUB_ASM_CODE("1110")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopDebugGroup))"\n" -"\t"STUB_ASM_CODE("1109")"\n" +"\t"STUB_ASM_CODE("1111")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushDebugGroup))"\n" -"\t"STUB_ASM_CODE("1110")"\n" +"\t"STUB_ASM_CODE("1112")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n" -"\t"STUB_ASM_CODE("1111")"\n" +"\t"STUB_ASM_CODE("1113")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n" -"\t"STUB_ASM_CODE("1112")"\n" +"\t"STUB_ASM_CODE("1114")"\n" ".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n" ".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n" -"\t"STUB_ASM_CODE("1113")"\n" +"\t"STUB_ASM_CODE("1115")"\n" ".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n" ".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n" -"\t"STUB_ASM_CODE("1114")"\n" +"\t"STUB_ASM_CODE("1116")"\n" ".globl "GLAPI_PREFIX_STR(FogCoordf)"\n" ".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n" -"\t"STUB_ASM_CODE("1115")"\n" +"\t"STUB_ASM_CODE("1117")"\n" ".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n" ".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n" -"\t"STUB_ASM_CODE("1209")"\n" +"\t"STUB_ASM_CODE("1213")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n" -"\t"STUB_ASM_CODE("1214")"\n" +"\t"STUB_ASM_CODE("1218")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n" -"\t"STUB_ASM_CODE("1215")"\n" +"\t"STUB_ASM_CODE("1219")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n" -"\t"STUB_ASM_CODE("1219")"\n" +"\t"STUB_ASM_CODE("1223")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n" -"\t"STUB_ASM_CODE("1220")"\n" +"\t"STUB_ASM_CODE("1224")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n" -"\t"STUB_ASM_CODE("1221")"\n" +"\t"STUB_ASM_CODE("1225")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n" -"\t"STUB_ASM_CODE("1222")"\n" +"\t"STUB_ASM_CODE("1226")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n" -"\t"STUB_ASM_CODE("1223")"\n" +"\t"STUB_ASM_CODE("1227")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n" -"\t"STUB_ASM_CODE("1224")"\n" +"\t"STUB_ASM_CODE("1228")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n" -"\t"STUB_ASM_CODE("1225")"\n" +"\t"STUB_ASM_CODE("1229")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n" -"\t"STUB_ASM_CODE("1226")"\n" +"\t"STUB_ASM_CODE("1230")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n" -"\t"STUB_ASM_CODE("1227")"\n" +"\t"STUB_ASM_CODE("1231")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n" -"\t"STUB_ASM_CODE("1228")"\n" +"\t"STUB_ASM_CODE("1232")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n" -"\t"STUB_ASM_CODE("1229")"\n" +"\t"STUB_ASM_CODE("1233")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n" -"\t"STUB_ASM_CODE("1230")"\n" +"\t"STUB_ASM_CODE("1234")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n" -"\t"STUB_ASM_CODE("1231")"\n" +"\t"STUB_ASM_CODE("1235")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n" -"\t"STUB_ASM_CODE("1232")"\n" +"\t"STUB_ASM_CODE("1236")"\n" ".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n" ".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n" -"\t"STUB_ASM_CODE("1233")"\n" +"\t"STUB_ASM_CODE("1237")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n" -"\t"STUB_ASM_CODE("1234")"\n" +"\t"STUB_ASM_CODE("1238")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" -"\t"STUB_ASM_CODE("1253")"\n" +"\t"STUB_ASM_CODE("1257")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFuncx))"\n" -"\t"STUB_ASM_CODE("1280")"\n" +"\t"STUB_ASM_CODE("1285")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorx))"\n" -"\t"STUB_ASM_CODE("1281")"\n" +"\t"STUB_ASM_CODE("1286")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthx))"\n" -"\t"STUB_ASM_CODE("1282")"\n" +"\t"STUB_ASM_CODE("1287")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4x))"\n" -"\t"STUB_ASM_CODE("1283")"\n" +"\t"STUB_ASM_CODE("1288")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangex))"\n" -"\t"STUB_ASM_CODE("1284")"\n" +"\t"STUB_ASM_CODE("1289")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogx))"\n" -"\t"STUB_ASM_CODE("1285")"\n" +"\t"STUB_ASM_CODE("1290")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogxv))"\n" -"\t"STUB_ASM_CODE("1286")"\n" +"\t"STUB_ASM_CODE("1291")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustumf))"\n" -"\t"STUB_ASM_CODE("1287")"\n" +"\t"STUB_ASM_CODE("1292")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustumx))"\n" -"\t"STUB_ASM_CODE("1288")"\n" +"\t"STUB_ASM_CODE("1293")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelx))"\n" -"\t"STUB_ASM_CODE("1289")"\n" +"\t"STUB_ASM_CODE("1294")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelxv))"\n" -"\t"STUB_ASM_CODE("1290")"\n" +"\t"STUB_ASM_CODE("1295")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightx))"\n" -"\t"STUB_ASM_CODE("1291")"\n" +"\t"STUB_ASM_CODE("1296")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightxv))"\n" -"\t"STUB_ASM_CODE("1292")"\n" +"\t"STUB_ASM_CODE("1297")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidthx))"\n" -"\t"STUB_ASM_CODE("1293")"\n" +"\t"STUB_ASM_CODE("1298")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixx))"\n" -"\t"STUB_ASM_CODE("1294")"\n" +"\t"STUB_ASM_CODE("1299")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialx))"\n" -"\t"STUB_ASM_CODE("1295")"\n" +"\t"STUB_ASM_CODE("1300")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialxv))"\n" -"\t"STUB_ASM_CODE("1296")"\n" +"\t"STUB_ASM_CODE("1301")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixx))"\n" -"\t"STUB_ASM_CODE("1297")"\n" +"\t"STUB_ASM_CODE("1302")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4x))"\n" -"\t"STUB_ASM_CODE("1298")"\n" +"\t"STUB_ASM_CODE("1303")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3x))"\n" -"\t"STUB_ASM_CODE("1299")"\n" +"\t"STUB_ASM_CODE("1304")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Orthof))"\n" -"\t"STUB_ASM_CODE("1300")"\n" +"\t"STUB_ASM_CODE("1305")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Orthox))"\n" -"\t"STUB_ASM_CODE("1301")"\n" +"\t"STUB_ASM_CODE("1306")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSizex))"\n" -"\t"STUB_ASM_CODE("1302")"\n" +"\t"STUB_ASM_CODE("1307")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetx))"\n" -"\t"STUB_ASM_CODE("1303")"\n" +"\t"STUB_ASM_CODE("1308")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatex))"\n" -"\t"STUB_ASM_CODE("1304")"\n" +"\t"STUB_ASM_CODE("1309")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoveragex))"\n" -"\t"STUB_ASM_CODE("1305")"\n" +"\t"STUB_ASM_CODE("1310")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalex))"\n" -"\t"STUB_ASM_CODE("1306")"\n" +"\t"STUB_ASM_CODE("1311")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvx))"\n" -"\t"STUB_ASM_CODE("1307")"\n" +"\t"STUB_ASM_CODE("1312")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvxv))"\n" -"\t"STUB_ASM_CODE("1308")"\n" +"\t"STUB_ASM_CODE("1313")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterx))"\n" -"\t"STUB_ASM_CODE("1309")"\n" +"\t"STUB_ASM_CODE("1314")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatex))"\n" -"\t"STUB_ASM_CODE("1310")"\n" +"\t"STUB_ASM_CODE("1315")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlanef))"\n" -"\t"STUB_ASM_CODE("1311")"\n" +"\t"STUB_ASM_CODE("1316")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlanex))"\n" -"\t"STUB_ASM_CODE("1312")"\n" +"\t"STUB_ASM_CODE("1317")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlanef))"\n" -"\t"STUB_ASM_CODE("1313")"\n" +"\t"STUB_ASM_CODE("1318")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlanex))"\n" -"\t"STUB_ASM_CODE("1314")"\n" +"\t"STUB_ASM_CODE("1319")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFixedv))"\n" -"\t"STUB_ASM_CODE("1315")"\n" +"\t"STUB_ASM_CODE("1320")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightxv))"\n" -"\t"STUB_ASM_CODE("1316")"\n" +"\t"STUB_ASM_CODE("1321")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialxv))"\n" -"\t"STUB_ASM_CODE("1317")"\n" +"\t"STUB_ASM_CODE("1322")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvxv))"\n" -"\t"STUB_ASM_CODE("1318")"\n" +"\t"STUB_ASM_CODE("1323")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterxv))"\n" -"\t"STUB_ASM_CODE("1319")"\n" +"\t"STUB_ASM_CODE("1324")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterx))"\n" -"\t"STUB_ASM_CODE("1320")"\n" +"\t"STUB_ASM_CODE("1325")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterxv))"\n" -"\t"STUB_ASM_CODE("1321")"\n" +"\t"STUB_ASM_CODE("1326")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterxv))"\n" -"\t"STUB_ASM_CODE("1322")"\n" +"\t"STUB_ASM_CODE("1327")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendBarrier))"\n" +"\t"STUB_ASM_CODE("1328")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveBoundingBox))"\n" +"\t"STUB_ASM_CODE("1329")"\n" ); #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN diff --git a/lib/mesa/src/mapi/glapi/glapi_priv.h b/lib/mesa/src/mapi/glapi/glapi_priv.h index 337913acc..8f2c6775d 100644 --- a/lib/mesa/src/mapi/glapi/glapi_priv.h +++ b/lib/mesa/src/mapi/glapi/glapi_priv.h @@ -53,16 +53,6 @@ typedef void *GLeglImageOES; extern "C" { #endif -/* getproc */ - -extern void -_glapi_check_table_not_null(const struct _glapi_table *table); - - -extern void -_glapi_check_table(const struct _glapi_table *table); - - /* entrypoint */ extern void diff --git a/lib/mesa/src/mapi/glapi/glapi_sparc.S b/lib/mesa/src/mapi/glapi/glapi_sparc.S index e5006034d..b82ffd668 100644 --- a/lib/mesa/src/mapi/glapi/glapi_sparc.S +++ b/lib/mesa/src/mapi/glapi/glapi_sparc.S @@ -4,18 +4,18 @@ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -816,8 +816,7 @@ gl_dispatch_functions_start: GL_STUB(glGetInteger64i_v, 618) GL_STUB(glVertexAttribDivisor, 619) GL_STUB(glMinSampleShading, 620) - GL_STUB(gl_dispatch_stub_621, 621) - HIDDEN(gl_dispatch_stub_621) + GL_STUB(glMemoryBarrierByRegion, 621) GL_STUB(glBindProgramARB, 622) GL_STUB(glDeleteProgramsARB, 623) GL_STUB(glGenProgramsARB, 624) @@ -1027,8 +1026,7 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_799) GL_STUB(gl_dispatch_stub_800, 800) HIDDEN(gl_dispatch_stub_800) - GL_STUB(gl_dispatch_stub_801, 801) - HIDDEN(gl_dispatch_stub_801) + GL_STUB(glPatchParameteri, 801) GL_STUB(glBindTransformFeedback, 802) GL_STUB(glDeleteTransformFeedbacks, 803) GL_STUB(glDrawTransformFeedback, 804) @@ -1126,40 +1124,33 @@ gl_dispatch_functions_start: GL_STUB(glVertexAttribIFormat, 885) GL_STUB(glVertexAttribLFormat, 886) GL_STUB(glVertexBindingDivisor, 887) - GL_STUB(gl_dispatch_stub_888, 888) - HIDDEN(gl_dispatch_stub_888) - GL_STUB(gl_dispatch_stub_889, 889) - HIDDEN(gl_dispatch_stub_889) - GL_STUB(glMultiDrawArraysIndirect, 890) - GL_STUB(glMultiDrawElementsIndirect, 891) - GL_STUB(gl_dispatch_stub_892, 892) - HIDDEN(gl_dispatch_stub_892) - GL_STUB(gl_dispatch_stub_893, 893) - HIDDEN(gl_dispatch_stub_893) - GL_STUB(gl_dispatch_stub_894, 894) - HIDDEN(gl_dispatch_stub_894) - GL_STUB(gl_dispatch_stub_895, 895) - HIDDEN(gl_dispatch_stub_895) + GL_STUB(glFramebufferParameteri, 888) + GL_STUB(glGetFramebufferParameteriv, 889) + GL_STUB(gl_dispatch_stub_890, 890) + HIDDEN(gl_dispatch_stub_890) + GL_STUB(glMultiDrawArraysIndirect, 891) + GL_STUB(glMultiDrawElementsIndirect, 892) + GL_STUB(glGetProgramInterfaceiv, 893) + GL_STUB(glGetProgramResourceIndex, 894) + GL_STUB(glGetProgramResourceLocation, 895) GL_STUB(gl_dispatch_stub_896, 896) HIDDEN(gl_dispatch_stub_896) - GL_STUB(gl_dispatch_stub_897, 897) - HIDDEN(gl_dispatch_stub_897) - GL_STUB(gl_dispatch_stub_898, 898) - HIDDEN(gl_dispatch_stub_898) - GL_STUB(glTexBufferRange, 899) - GL_STUB(glTexStorage2DMultisample, 900) - GL_STUB(glTexStorage3DMultisample, 901) - GL_STUB(glBufferStorage, 902) - GL_STUB(glClearTexImage, 903) - GL_STUB(glClearTexSubImage, 904) - GL_STUB(glBindBuffersBase, 905) - GL_STUB(glBindBuffersRange, 906) - GL_STUB(glBindImageTextures, 907) - GL_STUB(glBindSamplers, 908) - GL_STUB(glBindTextures, 909) - GL_STUB(glBindVertexBuffers, 910) - GL_STUB(gl_dispatch_stub_911, 911) - HIDDEN(gl_dispatch_stub_911) + GL_STUB(glGetProgramResourceName, 897) + GL_STUB(glGetProgramResourceiv, 898) + GL_STUB(gl_dispatch_stub_899, 899) + HIDDEN(gl_dispatch_stub_899) + GL_STUB(glTexBufferRange, 900) + GL_STUB(glTexStorage2DMultisample, 901) + GL_STUB(glTexStorage3DMultisample, 902) + GL_STUB(glBufferStorage, 903) + GL_STUB(glClearTexImage, 904) + GL_STUB(glClearTexSubImage, 905) + GL_STUB(glBindBuffersBase, 906) + GL_STUB(glBindBuffersRange, 907) + GL_STUB(glBindImageTextures, 908) + GL_STUB(glBindSamplers, 909) + GL_STUB(glBindTextures, 910) + GL_STUB(glBindVertexBuffers, 911) GL_STUB(gl_dispatch_stub_912, 912) HIDDEN(gl_dispatch_stub_912) GL_STUB(gl_dispatch_stub_913, 913) @@ -1362,16 +1353,16 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_1011) GL_STUB(gl_dispatch_stub_1012, 1012) HIDDEN(gl_dispatch_stub_1012) - GL_STUB(glInvalidateBufferData, 1013) - GL_STUB(glInvalidateBufferSubData, 1014) - GL_STUB(glInvalidateFramebuffer, 1015) - GL_STUB(glInvalidateSubFramebuffer, 1016) - GL_STUB(glInvalidateTexImage, 1017) - GL_STUB(glInvalidateTexSubImage, 1018) - GL_STUB(gl_dispatch_stub_1019, 1019) - HIDDEN(gl_dispatch_stub_1019) - GL_STUB(gl_dispatch_stub_1020, 1020) - HIDDEN(gl_dispatch_stub_1020) + GL_STUB(gl_dispatch_stub_1013, 1013) + HIDDEN(gl_dispatch_stub_1013) + GL_STUB(gl_dispatch_stub_1014, 1014) + HIDDEN(gl_dispatch_stub_1014) + GL_STUB(glInvalidateBufferData, 1015) + GL_STUB(glInvalidateBufferSubData, 1016) + GL_STUB(glInvalidateFramebuffer, 1017) + GL_STUB(glInvalidateSubFramebuffer, 1018) + GL_STUB(glInvalidateTexImage, 1019) + GL_STUB(glInvalidateTexSubImage, 1020) GL_STUB(gl_dispatch_stub_1021, 1021) HIDDEN(gl_dispatch_stub_1021) GL_STUB(gl_dispatch_stub_1022, 1022) @@ -1386,162 +1377,119 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_1026) GL_STUB(gl_dispatch_stub_1027, 1027) HIDDEN(gl_dispatch_stub_1027) - GL_STUB(glPointSizePointerOES, 1028) + GL_STUB(gl_dispatch_stub_1028, 1028) + HIDDEN(gl_dispatch_stub_1028) GL_STUB(gl_dispatch_stub_1029, 1029) HIDDEN(gl_dispatch_stub_1029) - GL_STUB(gl_dispatch_stub_1030, 1030) - HIDDEN(gl_dispatch_stub_1030) + GL_STUB(glPointSizePointerOES, 1030) GL_STUB(gl_dispatch_stub_1031, 1031) HIDDEN(gl_dispatch_stub_1031) - GL_STUB(glColorPointerEXT, 1032) - GL_STUB(glEdgeFlagPointerEXT, 1033) - GL_STUB(glIndexPointerEXT, 1034) - GL_STUB(glNormalPointerEXT, 1035) - GL_STUB(glTexCoordPointerEXT, 1036) - GL_STUB(glVertexPointerEXT, 1037) - GL_STUB(gl_dispatch_stub_1038, 1038) - HIDDEN(gl_dispatch_stub_1038) - GL_STUB(gl_dispatch_stub_1039, 1039) - HIDDEN(gl_dispatch_stub_1039) + GL_STUB(gl_dispatch_stub_1032, 1032) + HIDDEN(gl_dispatch_stub_1032) + GL_STUB(gl_dispatch_stub_1033, 1033) + HIDDEN(gl_dispatch_stub_1033) + GL_STUB(glColorPointerEXT, 1034) + GL_STUB(glEdgeFlagPointerEXT, 1035) + GL_STUB(glIndexPointerEXT, 1036) + GL_STUB(glNormalPointerEXT, 1037) + GL_STUB(glTexCoordPointerEXT, 1038) + GL_STUB(glVertexPointerEXT, 1039) GL_STUB(gl_dispatch_stub_1040, 1040) HIDDEN(gl_dispatch_stub_1040) - GL_STUB(gl_dispatch_stub_1041, 1041) - HIDDEN(gl_dispatch_stub_1041) - GL_STUB(gl_dispatch_stub_1042, 1042) - HIDDEN(gl_dispatch_stub_1042) - GL_STUB(gl_dispatch_stub_1043, 1043) - HIDDEN(gl_dispatch_stub_1043) - GL_STUB(gl_dispatch_stub_1044, 1044) - HIDDEN(gl_dispatch_stub_1044) - GL_STUB(gl_dispatch_stub_1045, 1045) - HIDDEN(gl_dispatch_stub_1045) - GL_STUB(gl_dispatch_stub_1046, 1046) - HIDDEN(gl_dispatch_stub_1046) - GL_STUB(glLockArraysEXT, 1047) - GL_STUB(gl_dispatch_stub_1048, 1048) - HIDDEN(gl_dispatch_stub_1048) - GL_STUB(gl_dispatch_stub_1049, 1049) - HIDDEN(gl_dispatch_stub_1049) + GL_STUB(glActiveShaderProgram, 1041) + GL_STUB(glBindProgramPipeline, 1042) + GL_STUB(glCreateShaderProgramv, 1043) + GL_STUB(glDeleteProgramPipelines, 1044) + GL_STUB(glGenProgramPipelines, 1045) + GL_STUB(glGetProgramPipelineInfoLog, 1046) + GL_STUB(glGetProgramPipelineiv, 1047) + GL_STUB(glIsProgramPipeline, 1048) + GL_STUB(glLockArraysEXT, 1049) GL_STUB(gl_dispatch_stub_1050, 1050) HIDDEN(gl_dispatch_stub_1050) GL_STUB(gl_dispatch_stub_1051, 1051) HIDDEN(gl_dispatch_stub_1051) - GL_STUB(gl_dispatch_stub_1052, 1052) - HIDDEN(gl_dispatch_stub_1052) - GL_STUB(gl_dispatch_stub_1053, 1053) - HIDDEN(gl_dispatch_stub_1053) - GL_STUB(gl_dispatch_stub_1054, 1054) - HIDDEN(gl_dispatch_stub_1054) - GL_STUB(gl_dispatch_stub_1055, 1055) - HIDDEN(gl_dispatch_stub_1055) - GL_STUB(gl_dispatch_stub_1056, 1056) - HIDDEN(gl_dispatch_stub_1056) - GL_STUB(gl_dispatch_stub_1057, 1057) - HIDDEN(gl_dispatch_stub_1057) + GL_STUB(glProgramUniform1f, 1052) + GL_STUB(glProgramUniform1fv, 1053) + GL_STUB(glProgramUniform1i, 1054) + GL_STUB(glProgramUniform1iv, 1055) + GL_STUB(glProgramUniform1ui, 1056) + GL_STUB(glProgramUniform1uiv, 1057) GL_STUB(gl_dispatch_stub_1058, 1058) HIDDEN(gl_dispatch_stub_1058) GL_STUB(gl_dispatch_stub_1059, 1059) HIDDEN(gl_dispatch_stub_1059) - GL_STUB(gl_dispatch_stub_1060, 1060) - HIDDEN(gl_dispatch_stub_1060) - GL_STUB(gl_dispatch_stub_1061, 1061) - HIDDEN(gl_dispatch_stub_1061) - GL_STUB(gl_dispatch_stub_1062, 1062) - HIDDEN(gl_dispatch_stub_1062) - GL_STUB(gl_dispatch_stub_1063, 1063) - HIDDEN(gl_dispatch_stub_1063) - GL_STUB(gl_dispatch_stub_1064, 1064) - HIDDEN(gl_dispatch_stub_1064) - GL_STUB(gl_dispatch_stub_1065, 1065) - HIDDEN(gl_dispatch_stub_1065) + GL_STUB(glProgramUniform2f, 1060) + GL_STUB(glProgramUniform2fv, 1061) + GL_STUB(glProgramUniform2i, 1062) + GL_STUB(glProgramUniform2iv, 1063) + GL_STUB(glProgramUniform2ui, 1064) + GL_STUB(glProgramUniform2uiv, 1065) GL_STUB(gl_dispatch_stub_1066, 1066) HIDDEN(gl_dispatch_stub_1066) GL_STUB(gl_dispatch_stub_1067, 1067) HIDDEN(gl_dispatch_stub_1067) - GL_STUB(gl_dispatch_stub_1068, 1068) - HIDDEN(gl_dispatch_stub_1068) - GL_STUB(gl_dispatch_stub_1069, 1069) - HIDDEN(gl_dispatch_stub_1069) - GL_STUB(gl_dispatch_stub_1070, 1070) - HIDDEN(gl_dispatch_stub_1070) - GL_STUB(gl_dispatch_stub_1071, 1071) - HIDDEN(gl_dispatch_stub_1071) - GL_STUB(gl_dispatch_stub_1072, 1072) - HIDDEN(gl_dispatch_stub_1072) - GL_STUB(gl_dispatch_stub_1073, 1073) - HIDDEN(gl_dispatch_stub_1073) + GL_STUB(glProgramUniform3f, 1068) + GL_STUB(glProgramUniform3fv, 1069) + GL_STUB(glProgramUniform3i, 1070) + GL_STUB(glProgramUniform3iv, 1071) + GL_STUB(glProgramUniform3ui, 1072) + GL_STUB(glProgramUniform3uiv, 1073) GL_STUB(gl_dispatch_stub_1074, 1074) HIDDEN(gl_dispatch_stub_1074) GL_STUB(gl_dispatch_stub_1075, 1075) HIDDEN(gl_dispatch_stub_1075) - GL_STUB(gl_dispatch_stub_1076, 1076) - HIDDEN(gl_dispatch_stub_1076) - GL_STUB(gl_dispatch_stub_1077, 1077) - HIDDEN(gl_dispatch_stub_1077) - GL_STUB(gl_dispatch_stub_1078, 1078) - HIDDEN(gl_dispatch_stub_1078) - GL_STUB(gl_dispatch_stub_1079, 1079) - HIDDEN(gl_dispatch_stub_1079) - GL_STUB(gl_dispatch_stub_1080, 1080) - HIDDEN(gl_dispatch_stub_1080) - GL_STUB(gl_dispatch_stub_1081, 1081) - HIDDEN(gl_dispatch_stub_1081) + GL_STUB(glProgramUniform4f, 1076) + GL_STUB(glProgramUniform4fv, 1077) + GL_STUB(glProgramUniform4i, 1078) + GL_STUB(glProgramUniform4iv, 1079) + GL_STUB(glProgramUniform4ui, 1080) + GL_STUB(glProgramUniform4uiv, 1081) GL_STUB(gl_dispatch_stub_1082, 1082) HIDDEN(gl_dispatch_stub_1082) - GL_STUB(gl_dispatch_stub_1083, 1083) - HIDDEN(gl_dispatch_stub_1083) + GL_STUB(glProgramUniformMatrix2fv, 1083) GL_STUB(gl_dispatch_stub_1084, 1084) HIDDEN(gl_dispatch_stub_1084) - GL_STUB(gl_dispatch_stub_1085, 1085) - HIDDEN(gl_dispatch_stub_1085) + GL_STUB(glProgramUniformMatrix2x3fv, 1085) GL_STUB(gl_dispatch_stub_1086, 1086) HIDDEN(gl_dispatch_stub_1086) - GL_STUB(gl_dispatch_stub_1087, 1087) - HIDDEN(gl_dispatch_stub_1087) + GL_STUB(glProgramUniformMatrix2x4fv, 1087) GL_STUB(gl_dispatch_stub_1088, 1088) HIDDEN(gl_dispatch_stub_1088) - GL_STUB(gl_dispatch_stub_1089, 1089) - HIDDEN(gl_dispatch_stub_1089) + GL_STUB(glProgramUniformMatrix3fv, 1089) GL_STUB(gl_dispatch_stub_1090, 1090) HIDDEN(gl_dispatch_stub_1090) - GL_STUB(gl_dispatch_stub_1091, 1091) - HIDDEN(gl_dispatch_stub_1091) + GL_STUB(glProgramUniformMatrix3x2fv, 1091) GL_STUB(gl_dispatch_stub_1092, 1092) HIDDEN(gl_dispatch_stub_1092) - GL_STUB(gl_dispatch_stub_1093, 1093) - HIDDEN(gl_dispatch_stub_1093) + GL_STUB(glProgramUniformMatrix3x4fv, 1093) GL_STUB(gl_dispatch_stub_1094, 1094) HIDDEN(gl_dispatch_stub_1094) - GL_STUB(gl_dispatch_stub_1095, 1095) - HIDDEN(gl_dispatch_stub_1095) + GL_STUB(glProgramUniformMatrix4fv, 1095) GL_STUB(gl_dispatch_stub_1096, 1096) HIDDEN(gl_dispatch_stub_1096) - GL_STUB(gl_dispatch_stub_1097, 1097) - HIDDEN(gl_dispatch_stub_1097) - GL_STUB(glUnlockArraysEXT, 1098) - GL_STUB(gl_dispatch_stub_1099, 1099) - HIDDEN(gl_dispatch_stub_1099) - GL_STUB(gl_dispatch_stub_1100, 1100) - HIDDEN(gl_dispatch_stub_1100) - GL_STUB(glDebugMessageCallback, 1101) - GL_STUB(glDebugMessageControl, 1102) - GL_STUB(glDebugMessageInsert, 1103) - GL_STUB(glGetDebugMessageLog, 1104) - GL_STUB(glGetObjectLabel, 1105) - GL_STUB(glGetObjectPtrLabel, 1106) - GL_STUB(glObjectLabel, 1107) - GL_STUB(glObjectPtrLabel, 1108) - GL_STUB(glPopDebugGroup, 1109) - GL_STUB(glPushDebugGroup, 1110) - GL_STUB(glSecondaryColor3fEXT, 1111) - GL_STUB(glSecondaryColor3fvEXT, 1112) - GL_STUB(glMultiDrawElementsEXT, 1113) - GL_STUB(glFogCoordfEXT, 1114) - GL_STUB(glFogCoordfvEXT, 1115) - GL_STUB(gl_dispatch_stub_1116, 1116) - HIDDEN(gl_dispatch_stub_1116) - GL_STUB(gl_dispatch_stub_1117, 1117) - HIDDEN(gl_dispatch_stub_1117) + GL_STUB(glProgramUniformMatrix4x2fv, 1097) + GL_STUB(gl_dispatch_stub_1098, 1098) + HIDDEN(gl_dispatch_stub_1098) + GL_STUB(glProgramUniformMatrix4x3fv, 1099) + GL_STUB(glUnlockArraysEXT, 1100) + GL_STUB(glUseProgramStages, 1101) + GL_STUB(glValidateProgramPipeline, 1102) + GL_STUB(glDebugMessageCallback, 1103) + GL_STUB(glDebugMessageControl, 1104) + GL_STUB(glDebugMessageInsert, 1105) + GL_STUB(glGetDebugMessageLog, 1106) + GL_STUB(glGetObjectLabel, 1107) + GL_STUB(glGetObjectPtrLabel, 1108) + GL_STUB(glObjectLabel, 1109) + GL_STUB(glObjectPtrLabel, 1110) + GL_STUB(glPopDebugGroup, 1111) + GL_STUB(glPushDebugGroup, 1112) + GL_STUB(glSecondaryColor3fEXT, 1113) + GL_STUB(glSecondaryColor3fvEXT, 1114) + GL_STUB(glMultiDrawElementsEXT, 1115) + GL_STUB(glFogCoordfEXT, 1116) + GL_STUB(glFogCoordfvEXT, 1117) GL_STUB(gl_dispatch_stub_1118, 1118) HIDDEN(gl_dispatch_stub_1118) GL_STUB(gl_dispatch_stub_1119, 1119) @@ -1724,47 +1672,47 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_1207) GL_STUB(gl_dispatch_stub_1208, 1208) HIDDEN(gl_dispatch_stub_1208) - GL_STUB(glPrimitiveRestartNV, 1209) + GL_STUB(gl_dispatch_stub_1209, 1209) + HIDDEN(gl_dispatch_stub_1209) GL_STUB(gl_dispatch_stub_1210, 1210) HIDDEN(gl_dispatch_stub_1210) GL_STUB(gl_dispatch_stub_1211, 1211) HIDDEN(gl_dispatch_stub_1211) GL_STUB(gl_dispatch_stub_1212, 1212) HIDDEN(gl_dispatch_stub_1212) - GL_STUB(gl_dispatch_stub_1213, 1213) - HIDDEN(gl_dispatch_stub_1213) - GL_STUB(glBindFramebufferEXT, 1214) - GL_STUB(glBindRenderbufferEXT, 1215) + GL_STUB(glPrimitiveRestartNV, 1213) + GL_STUB(gl_dispatch_stub_1214, 1214) + HIDDEN(gl_dispatch_stub_1214) + GL_STUB(gl_dispatch_stub_1215, 1215) + HIDDEN(gl_dispatch_stub_1215) GL_STUB(gl_dispatch_stub_1216, 1216) HIDDEN(gl_dispatch_stub_1216) GL_STUB(gl_dispatch_stub_1217, 1217) HIDDEN(gl_dispatch_stub_1217) - GL_STUB(gl_dispatch_stub_1218, 1218) - HIDDEN(gl_dispatch_stub_1218) - GL_STUB(glVertexAttribI1iEXT, 1219) - GL_STUB(glVertexAttribI1uiEXT, 1220) - GL_STUB(glVertexAttribI2iEXT, 1221) - GL_STUB(glVertexAttribI2ivEXT, 1222) - GL_STUB(glVertexAttribI2uiEXT, 1223) - GL_STUB(glVertexAttribI2uivEXT, 1224) - GL_STUB(glVertexAttribI3iEXT, 1225) - GL_STUB(glVertexAttribI3ivEXT, 1226) - GL_STUB(glVertexAttribI3uiEXT, 1227) - GL_STUB(glVertexAttribI3uivEXT, 1228) - GL_STUB(glVertexAttribI4iEXT, 1229) - GL_STUB(glVertexAttribI4ivEXT, 1230) - GL_STUB(glVertexAttribI4uiEXT, 1231) - GL_STUB(glVertexAttribI4uivEXT, 1232) - GL_STUB(glClearColorIiEXT, 1233) - GL_STUB(glClearColorIuiEXT, 1234) - GL_STUB(gl_dispatch_stub_1235, 1235) - HIDDEN(gl_dispatch_stub_1235) - GL_STUB(gl_dispatch_stub_1236, 1236) - HIDDEN(gl_dispatch_stub_1236) - GL_STUB(gl_dispatch_stub_1237, 1237) - HIDDEN(gl_dispatch_stub_1237) - GL_STUB(gl_dispatch_stub_1238, 1238) - HIDDEN(gl_dispatch_stub_1238) + GL_STUB(glBindFramebufferEXT, 1218) + GL_STUB(glBindRenderbufferEXT, 1219) + GL_STUB(gl_dispatch_stub_1220, 1220) + HIDDEN(gl_dispatch_stub_1220) + GL_STUB(gl_dispatch_stub_1221, 1221) + HIDDEN(gl_dispatch_stub_1221) + GL_STUB(gl_dispatch_stub_1222, 1222) + HIDDEN(gl_dispatch_stub_1222) + GL_STUB(glVertexAttribI1iEXT, 1223) + GL_STUB(glVertexAttribI1uiEXT, 1224) + GL_STUB(glVertexAttribI2iEXT, 1225) + GL_STUB(glVertexAttribI2ivEXT, 1226) + GL_STUB(glVertexAttribI2uiEXT, 1227) + GL_STUB(glVertexAttribI2uivEXT, 1228) + GL_STUB(glVertexAttribI3iEXT, 1229) + GL_STUB(glVertexAttribI3ivEXT, 1230) + GL_STUB(glVertexAttribI3uiEXT, 1231) + GL_STUB(glVertexAttribI3uivEXT, 1232) + GL_STUB(glVertexAttribI4iEXT, 1233) + GL_STUB(glVertexAttribI4ivEXT, 1234) + GL_STUB(glVertexAttribI4uiEXT, 1235) + GL_STUB(glVertexAttribI4uivEXT, 1236) + GL_STUB(glClearColorIiEXT, 1237) + GL_STUB(glClearColorIuiEXT, 1238) GL_STUB(gl_dispatch_stub_1239, 1239) HIDDEN(gl_dispatch_stub_1239) GL_STUB(gl_dispatch_stub_1240, 1240) @@ -1793,15 +1741,15 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_1251) GL_STUB(gl_dispatch_stub_1252, 1252) HIDDEN(gl_dispatch_stub_1252) - GL_STUB(glTextureBarrierNV, 1253) + GL_STUB(gl_dispatch_stub_1253, 1253) + HIDDEN(gl_dispatch_stub_1253) GL_STUB(gl_dispatch_stub_1254, 1254) HIDDEN(gl_dispatch_stub_1254) GL_STUB(gl_dispatch_stub_1255, 1255) HIDDEN(gl_dispatch_stub_1255) GL_STUB(gl_dispatch_stub_1256, 1256) HIDDEN(gl_dispatch_stub_1256) - GL_STUB(gl_dispatch_stub_1257, 1257) - HIDDEN(gl_dispatch_stub_1257) + GL_STUB(glTextureBarrierNV, 1257) GL_STUB(gl_dispatch_stub_1258, 1258) HIDDEN(gl_dispatch_stub_1258) GL_STUB(gl_dispatch_stub_1259, 1259) @@ -1846,49 +1794,61 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_1278) GL_STUB(gl_dispatch_stub_1279, 1279) HIDDEN(gl_dispatch_stub_1279) - GL_STUB(glAlphaFuncx, 1280) - GL_STUB(glClearColorx, 1281) - GL_STUB(glClearDepthx, 1282) - GL_STUB(glColor4x, 1283) - GL_STUB(glDepthRangex, 1284) - GL_STUB(glFogx, 1285) - GL_STUB(glFogxv, 1286) - GL_STUB(glFrustumf, 1287) - GL_STUB(glFrustumx, 1288) - GL_STUB(glLightModelx, 1289) - GL_STUB(glLightModelxv, 1290) - GL_STUB(glLightx, 1291) - GL_STUB(glLightxv, 1292) - GL_STUB(glLineWidthx, 1293) - GL_STUB(glLoadMatrixx, 1294) - GL_STUB(glMaterialx, 1295) - GL_STUB(glMaterialxv, 1296) - GL_STUB(glMultMatrixx, 1297) - GL_STUB(glMultiTexCoord4x, 1298) - GL_STUB(glNormal3x, 1299) - GL_STUB(glOrthof, 1300) - GL_STUB(glOrthox, 1301) - GL_STUB(glPointSizex, 1302) - GL_STUB(glPolygonOffsetx, 1303) - GL_STUB(glRotatex, 1304) - GL_STUB(glSampleCoveragex, 1305) - GL_STUB(glScalex, 1306) - GL_STUB(glTexEnvx, 1307) - GL_STUB(glTexEnvxv, 1308) - GL_STUB(glTexParameterx, 1309) - GL_STUB(glTranslatex, 1310) - GL_STUB(glClipPlanef, 1311) - GL_STUB(glClipPlanex, 1312) - GL_STUB(glGetClipPlanef, 1313) - GL_STUB(glGetClipPlanex, 1314) - GL_STUB(glGetFixedv, 1315) - GL_STUB(glGetLightxv, 1316) - GL_STUB(glGetMaterialxv, 1317) - GL_STUB(glGetTexEnvxv, 1318) - GL_STUB(glGetTexParameterxv, 1319) - GL_STUB(glPointParameterx, 1320) - GL_STUB(glPointParameterxv, 1321) - GL_STUB(glTexParameterxv, 1322) + GL_STUB(gl_dispatch_stub_1280, 1280) + HIDDEN(gl_dispatch_stub_1280) + GL_STUB(gl_dispatch_stub_1281, 1281) + HIDDEN(gl_dispatch_stub_1281) + GL_STUB(gl_dispatch_stub_1282, 1282) + HIDDEN(gl_dispatch_stub_1282) + GL_STUB(gl_dispatch_stub_1283, 1283) + HIDDEN(gl_dispatch_stub_1283) + GL_STUB(gl_dispatch_stub_1284, 1284) + HIDDEN(gl_dispatch_stub_1284) + GL_STUB(glAlphaFuncx, 1285) + GL_STUB(glClearColorx, 1286) + GL_STUB(glClearDepthx, 1287) + GL_STUB(glColor4x, 1288) + GL_STUB(glDepthRangex, 1289) + GL_STUB(glFogx, 1290) + GL_STUB(glFogxv, 1291) + GL_STUB(glFrustumf, 1292) + GL_STUB(glFrustumx, 1293) + GL_STUB(glLightModelx, 1294) + GL_STUB(glLightModelxv, 1295) + GL_STUB(glLightx, 1296) + GL_STUB(glLightxv, 1297) + GL_STUB(glLineWidthx, 1298) + GL_STUB(glLoadMatrixx, 1299) + GL_STUB(glMaterialx, 1300) + GL_STUB(glMaterialxv, 1301) + GL_STUB(glMultMatrixx, 1302) + GL_STUB(glMultiTexCoord4x, 1303) + GL_STUB(glNormal3x, 1304) + GL_STUB(glOrthof, 1305) + GL_STUB(glOrthox, 1306) + GL_STUB(glPointSizex, 1307) + GL_STUB(glPolygonOffsetx, 1308) + GL_STUB(glRotatex, 1309) + GL_STUB(glSampleCoveragex, 1310) + GL_STUB(glScalex, 1311) + GL_STUB(glTexEnvx, 1312) + GL_STUB(glTexEnvxv, 1313) + GL_STUB(glTexParameterx, 1314) + GL_STUB(glTranslatex, 1315) + GL_STUB(glClipPlanef, 1316) + GL_STUB(glClipPlanex, 1317) + GL_STUB(glGetClipPlanef, 1318) + GL_STUB(glGetClipPlanex, 1319) + GL_STUB(glGetFixedv, 1320) + GL_STUB(glGetLightxv, 1321) + GL_STUB(glGetMaterialxv, 1322) + GL_STUB(glGetTexEnvxv, 1323) + GL_STUB(glGetTexParameterxv, 1324) + GL_STUB(glPointParameterx, 1325) + GL_STUB(glPointParameterxv, 1326) + GL_STUB(glTexParameterxv, 1327) + GL_STUB(glBlendBarrier, 1328) + GL_STUB(glPrimitiveBoundingBox, 1329) GL_STUB_ALIAS(glTexGenfOES, glTexGenf) GL_STUB_ALIAS(glTexGenfvOES, glTexGenfv) GL_STUB_ALIAS(glTexGeniOES, glTexGeni) @@ -2213,22 +2173,34 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glBindFragDataLocationEXT, glBindFragDataLocation) GL_STUB_ALIAS(glClampColorARB, glClampColor) GL_STUB_ALIAS(glColorMaskIndexedEXT, glColorMaski) + GL_STUB_ALIAS(glColorMaskiEXT, glColorMaski) + GL_STUB_ALIAS(glColorMaskiOES, glColorMaski) GL_STUB_ALIAS(glDisableIndexedEXT, glDisablei) + GL_STUB_ALIAS(glDisableiEXT, glDisablei) + GL_STUB_ALIAS(glDisableiOES, glDisablei) GL_STUB_ALIAS(glEnableIndexedEXT, glEnablei) + GL_STUB_ALIAS(glEnableiEXT, glEnablei) + GL_STUB_ALIAS(glEnableiOES, glEnablei) GL_STUB_ALIAS(glEndConditionalRenderNV, glEndConditionalRender) GL_STUB_ALIAS(glEndTransformFeedbackEXT, glEndTransformFeedback) GL_STUB_ALIAS(glGetBooleanIndexedvEXT, glGetBooleani_v) GL_STUB_ALIAS(glGetFragDataLocationEXT, glGetFragDataLocation) GL_STUB_ALIAS(glGetIntegerIndexedvEXT, glGetIntegeri_v) GL_STUB_ALIAS(glGetTexParameterIivEXT, glGetTexParameterIiv) + GL_STUB_ALIAS(glGetTexParameterIivOES, glGetTexParameterIiv) GL_STUB_ALIAS(glGetTexParameterIuivEXT, glGetTexParameterIuiv) + GL_STUB_ALIAS(glGetTexParameterIuivOES, glGetTexParameterIuiv) GL_STUB_ALIAS(glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVarying) GL_STUB_ALIAS(glGetUniformuivEXT, glGetUniformuiv) GL_STUB_ALIAS(glGetVertexAttribIivEXT, glGetVertexAttribIiv) GL_STUB_ALIAS(glGetVertexAttribIuivEXT, glGetVertexAttribIuiv) GL_STUB_ALIAS(glIsEnabledIndexedEXT, glIsEnabledi) + GL_STUB_ALIAS(glIsEnablediEXT, glIsEnabledi) + GL_STUB_ALIAS(glIsEnablediOES, glIsEnabledi) GL_STUB_ALIAS(glTexParameterIivEXT, glTexParameterIiv) + GL_STUB_ALIAS(glTexParameterIivOES, glTexParameterIiv) GL_STUB_ALIAS(glTexParameterIuivEXT, glTexParameterIuiv) + GL_STUB_ALIAS(glTexParameterIuivOES, glTexParameterIuiv) GL_STUB_ALIAS(glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryings) GL_STUB_ALIAS(glUniform1uiEXT, glUniform1ui) GL_STUB_ALIAS(glUniform1uivEXT, glUniform1uiv) @@ -2247,9 +2219,13 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glVertexAttribIPointerEXT, glVertexAttribIPointer) GL_STUB_ALIAS(glPrimitiveRestartIndexNV, glPrimitiveRestartIndex) GL_STUB_ALIAS(glTexBufferARB, glTexBuffer) + GL_STUB_ALIAS(glTexBufferEXT, glTexBuffer) + GL_STUB_ALIAS(glTexBufferOES, glTexBuffer) + GL_STUB_ALIAS(glFramebufferTextureEXT, glFramebufferTexture) GL_STUB_ALIAS(glFramebufferTextureOES, glFramebufferTexture) GL_STUB_ALIAS(glVertexAttribDivisorARB, glVertexAttribDivisor) GL_STUB_ALIAS(glMinSampleShadingARB, glMinSampleShading) + GL_STUB_ALIAS(glMinSampleShadingOES, glMinSampleShading) GL_STUB_ALIAS(glBindProgramNV, glBindProgramARB) GL_STUB_ALIAS(glDeleteProgramsNV, glDeleteProgramsARB) GL_STUB_ALIAS(glGenProgramsNV, glGenProgramsARB) @@ -2323,21 +2299,106 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glProvokingVertexEXT, glProvokingVertex) GL_STUB_ALIAS(glBlendEquationSeparateIndexedAMD, glBlendEquationSeparateiARB) GL_STUB_ALIAS(glBlendEquationSeparatei, glBlendEquationSeparateiARB) + GL_STUB_ALIAS(glBlendEquationSeparateiEXT, glBlendEquationSeparateiARB) + GL_STUB_ALIAS(glBlendEquationSeparateiOES, glBlendEquationSeparateiARB) GL_STUB_ALIAS(glBlendEquationIndexedAMD, glBlendEquationiARB) GL_STUB_ALIAS(glBlendEquationi, glBlendEquationiARB) + GL_STUB_ALIAS(glBlendEquationiEXT, glBlendEquationiARB) + GL_STUB_ALIAS(glBlendEquationiOES, glBlendEquationiARB) GL_STUB_ALIAS(glBlendFuncSeparateIndexedAMD, glBlendFuncSeparateiARB) GL_STUB_ALIAS(glBlendFuncSeparatei, glBlendFuncSeparateiARB) + GL_STUB_ALIAS(glBlendFuncSeparateiEXT, glBlendFuncSeparateiARB) + GL_STUB_ALIAS(glBlendFuncSeparateiOES, glBlendFuncSeparateiARB) GL_STUB_ALIAS(glBlendFuncIndexedAMD, glBlendFunciARB) GL_STUB_ALIAS(glBlendFunci, glBlendFunciARB) + GL_STUB_ALIAS(glBlendFunciEXT, glBlendFunciARB) + GL_STUB_ALIAS(glBlendFunciOES, glBlendFunciARB) GL_STUB_ALIAS(glBindFragDataLocationIndexedEXT, glBindFragDataLocationIndexed) GL_STUB_ALIAS(glGetFragDataIndexEXT, glGetFragDataIndex) + GL_STUB_ALIAS(glGetSamplerParameterIivEXT, glGetSamplerParameterIiv) + GL_STUB_ALIAS(glGetSamplerParameterIivOES, glGetSamplerParameterIiv) + GL_STUB_ALIAS(glGetSamplerParameterIuivEXT, glGetSamplerParameterIuiv) + GL_STUB_ALIAS(glGetSamplerParameterIuivOES, glGetSamplerParameterIuiv) + GL_STUB_ALIAS(glSamplerParameterIivEXT, glSamplerParameterIiv) + GL_STUB_ALIAS(glSamplerParameterIivOES, glSamplerParameterIiv) + GL_STUB_ALIAS(glSamplerParameterIuivEXT, glSamplerParameterIuiv) + GL_STUB_ALIAS(glSamplerParameterIuivOES, glSamplerParameterIuiv) + GL_STUB_ALIAS(glPatchParameteriEXT, glPatchParameteri) + GL_STUB_ALIAS(glPatchParameteriOES, glPatchParameteri) GL_STUB_ALIAS(glClearDepthfOES, glClearDepthf) GL_STUB_ALIAS(glDepthRangefOES, glDepthRangef) GL_STUB_ALIAS(glGetProgramBinaryOES, glGetProgramBinary) GL_STUB_ALIAS(glProgramBinaryOES, glProgramBinary) GL_STUB_ALIAS(glProgramParameteriEXT, glProgramParameteri) + GL_STUB_ALIAS(glGetFloati_vOES, glGetFloati_v) + GL_STUB_ALIAS(glScissorArrayvOES, glScissorArrayv) + GL_STUB_ALIAS(glScissorIndexedOES, glScissorIndexed) + GL_STUB_ALIAS(glScissorIndexedvOES, glScissorIndexedv) + GL_STUB_ALIAS(glViewportArrayvOES, glViewportArrayv) + GL_STUB_ALIAS(glViewportIndexedfOES, glViewportIndexedf) + GL_STUB_ALIAS(glViewportIndexedfvOES, glViewportIndexedfv) + GL_STUB_ALIAS(glGetGraphicsResetStatus, glGetGraphicsResetStatusARB) + GL_STUB_ALIAS(glGetGraphicsResetStatusKHR, glGetGraphicsResetStatusARB) + GL_STUB_ALIAS(glGetnUniformfv, glGetnUniformfvARB) + GL_STUB_ALIAS(glGetnUniformfvKHR, glGetnUniformfvARB) + GL_STUB_ALIAS(glGetnUniformiv, glGetnUniformivARB) + GL_STUB_ALIAS(glGetnUniformivKHR, glGetnUniformivARB) + GL_STUB_ALIAS(glGetnUniformuiv, glGetnUniformuivARB) + GL_STUB_ALIAS(glGetnUniformuivKHR, glGetnUniformuivARB) + GL_STUB_ALIAS(glReadnPixels, glReadnPixelsARB) + GL_STUB_ALIAS(glReadnPixelsKHR, glReadnPixelsARB) + GL_STUB_ALIAS(glDrawArraysInstancedBaseInstanceEXT, glDrawArraysInstancedBaseInstance) + GL_STUB_ALIAS(glDrawElementsInstancedBaseInstanceEXT, glDrawElementsInstancedBaseInstance) + GL_STUB_ALIAS(glDrawElementsInstancedBaseVertexBaseInstanceEXT, glDrawElementsInstancedBaseVertexBaseInstance) + GL_STUB_ALIAS(glCopyImageSubDataEXT, glCopyImageSubData) + GL_STUB_ALIAS(glCopyImageSubDataOES, glCopyImageSubData) + GL_STUB_ALIAS(glTexBufferRangeEXT, glTexBufferRange) + GL_STUB_ALIAS(glTexBufferRangeOES, glTexBufferRange) GL_STUB_ALIAS(glTexStorage3DMultisampleOES, glTexStorage3DMultisample) GL_STUB_ALIAS(glBufferStorageEXT, glBufferStorage) + GL_STUB_ALIAS(glActiveShaderProgramEXT, glActiveShaderProgram) + GL_STUB_ALIAS(glBindProgramPipelineEXT, glBindProgramPipeline) + GL_STUB_ALIAS(glCreateShaderProgramvEXT, glCreateShaderProgramv) + GL_STUB_ALIAS(glDeleteProgramPipelinesEXT, glDeleteProgramPipelines) + GL_STUB_ALIAS(glGenProgramPipelinesEXT, glGenProgramPipelines) + GL_STUB_ALIAS(glGetProgramPipelineInfoLogEXT, glGetProgramPipelineInfoLog) + GL_STUB_ALIAS(glGetProgramPipelineivEXT, glGetProgramPipelineiv) + GL_STUB_ALIAS(glIsProgramPipelineEXT, glIsProgramPipeline) + GL_STUB_ALIAS(glProgramUniform1fEXT, glProgramUniform1f) + GL_STUB_ALIAS(glProgramUniform1fvEXT, glProgramUniform1fv) + GL_STUB_ALIAS(glProgramUniform1iEXT, glProgramUniform1i) + GL_STUB_ALIAS(glProgramUniform1ivEXT, glProgramUniform1iv) + GL_STUB_ALIAS(glProgramUniform1uiEXT, glProgramUniform1ui) + GL_STUB_ALIAS(glProgramUniform1uivEXT, glProgramUniform1uiv) + GL_STUB_ALIAS(glProgramUniform2fEXT, glProgramUniform2f) + GL_STUB_ALIAS(glProgramUniform2fvEXT, glProgramUniform2fv) + GL_STUB_ALIAS(glProgramUniform2iEXT, glProgramUniform2i) + GL_STUB_ALIAS(glProgramUniform2ivEXT, glProgramUniform2iv) + GL_STUB_ALIAS(glProgramUniform2uiEXT, glProgramUniform2ui) + GL_STUB_ALIAS(glProgramUniform2uivEXT, glProgramUniform2uiv) + GL_STUB_ALIAS(glProgramUniform3fEXT, glProgramUniform3f) + GL_STUB_ALIAS(glProgramUniform3fvEXT, glProgramUniform3fv) + GL_STUB_ALIAS(glProgramUniform3iEXT, glProgramUniform3i) + GL_STUB_ALIAS(glProgramUniform3ivEXT, glProgramUniform3iv) + GL_STUB_ALIAS(glProgramUniform3uiEXT, glProgramUniform3ui) + GL_STUB_ALIAS(glProgramUniform3uivEXT, glProgramUniform3uiv) + GL_STUB_ALIAS(glProgramUniform4fEXT, glProgramUniform4f) + GL_STUB_ALIAS(glProgramUniform4fvEXT, glProgramUniform4fv) + GL_STUB_ALIAS(glProgramUniform4iEXT, glProgramUniform4i) + GL_STUB_ALIAS(glProgramUniform4ivEXT, glProgramUniform4iv) + GL_STUB_ALIAS(glProgramUniform4uiEXT, glProgramUniform4ui) + GL_STUB_ALIAS(glProgramUniform4uivEXT, glProgramUniform4uiv) + GL_STUB_ALIAS(glProgramUniformMatrix2fvEXT, glProgramUniformMatrix2fv) + GL_STUB_ALIAS(glProgramUniformMatrix2x3fvEXT, glProgramUniformMatrix2x3fv) + GL_STUB_ALIAS(glProgramUniformMatrix2x4fvEXT, glProgramUniformMatrix2x4fv) + GL_STUB_ALIAS(glProgramUniformMatrix3fvEXT, glProgramUniformMatrix3fv) + GL_STUB_ALIAS(glProgramUniformMatrix3x2fvEXT, glProgramUniformMatrix3x2fv) + GL_STUB_ALIAS(glProgramUniformMatrix3x4fvEXT, glProgramUniformMatrix3x4fv) + GL_STUB_ALIAS(glProgramUniformMatrix4fvEXT, glProgramUniformMatrix4fv) + GL_STUB_ALIAS(glProgramUniformMatrix4x2fvEXT, glProgramUniformMatrix4x2fv) + GL_STUB_ALIAS(glProgramUniformMatrix4x3fvEXT, glProgramUniformMatrix4x3fv) + GL_STUB_ALIAS(glUseProgramStagesEXT, glUseProgramStages) + GL_STUB_ALIAS(glValidateProgramPipelineEXT, glValidateProgramPipeline) GL_STUB_ALIAS(glDebugMessageCallbackARB, glDebugMessageCallback) GL_STUB_ALIAS(glDebugMessageCallbackKHR, glDebugMessageCallback) GL_STUB_ALIAS(glDebugMessageControlARB, glDebugMessageControl) @@ -2415,6 +2476,10 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glPointParameterxOES, glPointParameterx) GL_STUB_ALIAS(glPointParameterxvOES, glPointParameterxv) GL_STUB_ALIAS(glTexParameterxvOES, glTexParameterxv) + GL_STUB_ALIAS(glBlendBarrierKHR, glBlendBarrier) + GL_STUB_ALIAS(glPrimitiveBoundingBoxARB, glPrimitiveBoundingBox) + GL_STUB_ALIAS(glPrimitiveBoundingBoxEXT, glPrimitiveBoundingBox) + GL_STUB_ALIAS(glPrimitiveBoundingBoxOES, glPrimitiveBoundingBox) .globl gl_dispatch_functions_end HIDDEN(gl_dispatch_functions_end) diff --git a/lib/mesa/src/mapi/glapi/glapi_x86-64.S b/lib/mesa/src/mapi/glapi/glapi_x86-64.S index e4f268176..cee024f0a 100644 --- a/lib/mesa/src/mapi/glapi/glapi_x86-64.S +++ b/lib/mesa/src/mapi/glapi/glapi_x86-64.S @@ -3,18 +3,18 @@ /* * (C) Copyright IBM Corporation 2005 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -23191,10 +23191,9 @@ GL_PREFIX(MinSampleShading): .size GL_PREFIX(MinSampleShading), .-GL_PREFIX(MinSampleShading) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_621) - .type GL_PREFIX(_dispatch_stub_621), @function - HIDDEN(GL_PREFIX(_dispatch_stub_621)) -GL_PREFIX(_dispatch_stub_621): + .globl GL_PREFIX(MemoryBarrierByRegion) + .type GL_PREFIX(MemoryBarrierByRegion), @function +GL_PREFIX(MemoryBarrierByRegion): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4968(%rax), %r11 @@ -23218,7 +23217,7 @@ GL_PREFIX(_dispatch_stub_621): movq 4968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_621), .-GL_PREFIX(_dispatch_stub_621) + .size GL_PREFIX(MemoryBarrierByRegion), .-GL_PREFIX(MemoryBarrierByRegion) .p2align 4,,15 .globl GL_PREFIX(BindProgramARB) @@ -30350,10 +30349,9 @@ GL_PREFIX(_dispatch_stub_800): .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_801) - .type GL_PREFIX(_dispatch_stub_801), @function - HIDDEN(GL_PREFIX(_dispatch_stub_801)) -GL_PREFIX(_dispatch_stub_801): + .globl GL_PREFIX(PatchParameteri) + .type GL_PREFIX(PatchParameteri), @function +GL_PREFIX(PatchParameteri): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6408(%rax), %r11 @@ -30385,7 +30383,7 @@ GL_PREFIX(_dispatch_stub_801): movq 6408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801) + .size GL_PREFIX(PatchParameteri), .-GL_PREFIX(PatchParameteri) .p2align 4,,15 .globl GL_PREFIX(BindTransformFeedback) @@ -34009,10 +34007,9 @@ GL_PREFIX(VertexBindingDivisor): .size GL_PREFIX(VertexBindingDivisor), .-GL_PREFIX(VertexBindingDivisor) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_888) - .type GL_PREFIX(_dispatch_stub_888), @function - HIDDEN(GL_PREFIX(_dispatch_stub_888)) -GL_PREFIX(_dispatch_stub_888): + .globl GL_PREFIX(FramebufferParameteri) + .type GL_PREFIX(FramebufferParameteri), @function +GL_PREFIX(FramebufferParameteri): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7104(%rax), %r11 @@ -34044,13 +34041,12 @@ GL_PREFIX(_dispatch_stub_888): movq 7104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_888), .-GL_PREFIX(_dispatch_stub_888) + .size GL_PREFIX(FramebufferParameteri), .-GL_PREFIX(FramebufferParameteri) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_889) - .type GL_PREFIX(_dispatch_stub_889), @function - HIDDEN(GL_PREFIX(_dispatch_stub_889)) -GL_PREFIX(_dispatch_stub_889): + .globl GL_PREFIX(GetFramebufferParameteriv) + .type GL_PREFIX(GetFramebufferParameteriv), @function +GL_PREFIX(GetFramebufferParameteriv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7112(%rax), %r11 @@ -34082,12 +34078,13 @@ GL_PREFIX(_dispatch_stub_889): movq 7112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889) + .size GL_PREFIX(GetFramebufferParameteriv), .-GL_PREFIX(GetFramebufferParameteriv) .p2align 4,,15 - .globl GL_PREFIX(MultiDrawArraysIndirect) - .type GL_PREFIX(MultiDrawArraysIndirect), @function -GL_PREFIX(MultiDrawArraysIndirect): + .globl GL_PREFIX(_dispatch_stub_890) + .type GL_PREFIX(_dispatch_stub_890), @function + HIDDEN(GL_PREFIX(_dispatch_stub_890)) +GL_PREFIX(_dispatch_stub_890): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7120(%rax), %r11 @@ -34097,9 +34094,9 @@ GL_PREFIX(MultiDrawArraysIndirect): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -34117,9 +34114,9 @@ GL_PREFIX(MultiDrawArraysIndirect): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -34127,12 +34124,12 @@ GL_PREFIX(MultiDrawArraysIndirect): movq 7120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawArraysIndirect), .-GL_PREFIX(MultiDrawArraysIndirect) + .size GL_PREFIX(_dispatch_stub_890), .-GL_PREFIX(_dispatch_stub_890) .p2align 4,,15 - .globl GL_PREFIX(MultiDrawElementsIndirect) - .type GL_PREFIX(MultiDrawElementsIndirect), @function -GL_PREFIX(MultiDrawElementsIndirect): + .globl GL_PREFIX(MultiDrawArraysIndirect) + .type GL_PREFIX(MultiDrawArraysIndirect), @function +GL_PREFIX(MultiDrawArraysIndirect): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7128(%rax), %r11 @@ -34142,9 +34139,9 @@ GL_PREFIX(MultiDrawElementsIndirect): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -34162,9 +34159,9 @@ GL_PREFIX(MultiDrawElementsIndirect): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -34172,13 +34169,12 @@ GL_PREFIX(MultiDrawElementsIndirect): movq 7128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawElementsIndirect), .-GL_PREFIX(MultiDrawElementsIndirect) + .size GL_PREFIX(MultiDrawArraysIndirect), .-GL_PREFIX(MultiDrawArraysIndirect) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_892) - .type GL_PREFIX(_dispatch_stub_892), @function - HIDDEN(GL_PREFIX(_dispatch_stub_892)) -GL_PREFIX(_dispatch_stub_892): + .globl GL_PREFIX(MultiDrawElementsIndirect) + .type GL_PREFIX(MultiDrawElementsIndirect), @function +GL_PREFIX(MultiDrawElementsIndirect): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7136(%rax), %r11 @@ -34188,9 +34184,9 @@ GL_PREFIX(_dispatch_stub_892): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -34208,9 +34204,9 @@ GL_PREFIX(_dispatch_stub_892): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -34218,13 +34214,12 @@ GL_PREFIX(_dispatch_stub_892): movq 7136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_892), .-GL_PREFIX(_dispatch_stub_892) + .size GL_PREFIX(MultiDrawElementsIndirect), .-GL_PREFIX(MultiDrawElementsIndirect) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_893) - .type GL_PREFIX(_dispatch_stub_893), @function - HIDDEN(GL_PREFIX(_dispatch_stub_893)) -GL_PREFIX(_dispatch_stub_893): + .globl GL_PREFIX(GetProgramInterfaceiv) + .type GL_PREFIX(GetProgramInterfaceiv), @function +GL_PREFIX(GetProgramInterfaceiv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7144(%rax), %r11 @@ -34233,7 +34228,11 @@ GL_PREFIX(_dispatch_stub_893): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -34249,20 +34248,23 @@ GL_PREFIX(_dispatch_stub_893): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi movq 7144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_893), .-GL_PREFIX(_dispatch_stub_893) + .size GL_PREFIX(GetProgramInterfaceiv), .-GL_PREFIX(GetProgramInterfaceiv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_894) - .type GL_PREFIX(_dispatch_stub_894), @function - HIDDEN(GL_PREFIX(_dispatch_stub_894)) -GL_PREFIX(_dispatch_stub_894): + .globl GL_PREFIX(GetProgramResourceIndex) + .type GL_PREFIX(GetProgramResourceIndex), @function +GL_PREFIX(GetProgramResourceIndex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7152(%rax), %r11 @@ -34294,13 +34296,12 @@ GL_PREFIX(_dispatch_stub_894): movq 7152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_894), .-GL_PREFIX(_dispatch_stub_894) + .size GL_PREFIX(GetProgramResourceIndex), .-GL_PREFIX(GetProgramResourceIndex) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_895) - .type GL_PREFIX(_dispatch_stub_895), @function - HIDDEN(GL_PREFIX(_dispatch_stub_895)) -GL_PREFIX(_dispatch_stub_895): + .globl GL_PREFIX(GetProgramResourceLocation) + .type GL_PREFIX(GetProgramResourceLocation), @function +GL_PREFIX(GetProgramResourceLocation): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7160(%rax), %r11 @@ -34332,7 +34333,7 @@ GL_PREFIX(_dispatch_stub_895): movq 7160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_895), .-GL_PREFIX(_dispatch_stub_895) + .size GL_PREFIX(GetProgramResourceLocation), .-GL_PREFIX(GetProgramResourceLocation) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_896) @@ -34347,6 +34348,43 @@ GL_PREFIX(_dispatch_stub_896): pushq %rdi pushq %rsi pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_896), .-GL_PREFIX(_dispatch_stub_896) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramResourceName) + .type GL_PREFIX(GetProgramResourceName), @function +GL_PREFIX(GetProgramResourceName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7176(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi + pushq %rdx pushq %rcx pushq %r8 pushq %r9 @@ -34359,13 +34397,13 @@ GL_PREFIX(_dispatch_stub_896): popq %rdx popq %rsi popq %rdi - movq 7168(%rax), %r11 + movq 7176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7168(%rax), %r11 + movq 7176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34383,19 +34421,18 @@ GL_PREFIX(_dispatch_stub_896): popq %rdx popq %rsi popq %rdi - movq 7168(%rax), %r11 + movq 7176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_896), .-GL_PREFIX(_dispatch_stub_896) + .size GL_PREFIX(GetProgramResourceName), .-GL_PREFIX(GetProgramResourceName) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_897) - .type GL_PREFIX(_dispatch_stub_897), @function - HIDDEN(GL_PREFIX(_dispatch_stub_897)) -GL_PREFIX(_dispatch_stub_897): + .globl GL_PREFIX(GetProgramResourceiv) + .type GL_PREFIX(GetProgramResourceiv), @function +GL_PREFIX(GetProgramResourceiv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7176(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34413,13 +34450,13 @@ GL_PREFIX(_dispatch_stub_897): popq %rdx popq %rsi popq %rdi - movq 7176(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7176(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34437,19 +34474,19 @@ GL_PREFIX(_dispatch_stub_897): popq %rdx popq %rsi popq %rdi - movq 7176(%rax), %r11 + movq 7184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_897), .-GL_PREFIX(_dispatch_stub_897) + .size GL_PREFIX(GetProgramResourceiv), .-GL_PREFIX(GetProgramResourceiv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_898) - .type GL_PREFIX(_dispatch_stub_898), @function - HIDDEN(GL_PREFIX(_dispatch_stub_898)) -GL_PREFIX(_dispatch_stub_898): + .globl GL_PREFIX(_dispatch_stub_899) + .type GL_PREFIX(_dispatch_stub_899), @function + HIDDEN(GL_PREFIX(_dispatch_stub_899)) +GL_PREFIX(_dispatch_stub_899): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7184(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34459,13 +34496,13 @@ GL_PREFIX(_dispatch_stub_898): popq %rdx popq %rsi popq %rdi - movq 7184(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7184(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34475,10 +34512,10 @@ GL_PREFIX(_dispatch_stub_898): popq %rdx popq %rsi popq %rdi - movq 7184(%rax), %r11 + movq 7192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_898), .-GL_PREFIX(_dispatch_stub_898) + .size GL_PREFIX(_dispatch_stub_899), .-GL_PREFIX(_dispatch_stub_899) .p2align 4,,15 .globl GL_PREFIX(TexBufferRange) @@ -34486,7 +34523,7 @@ GL_PREFIX(_dispatch_stub_898): GL_PREFIX(TexBufferRange): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7192(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34500,13 +34537,13 @@ GL_PREFIX(TexBufferRange): popq %rdx popq %rsi popq %rdi - movq 7192(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7192(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34520,7 +34557,7 @@ GL_PREFIX(TexBufferRange): popq %rdx popq %rsi popq %rdi - movq 7192(%rax), %r11 + movq 7200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBufferRange), .-GL_PREFIX(TexBufferRange) @@ -34531,7 +34568,7 @@ GL_PREFIX(TexBufferRange): GL_PREFIX(TexStorage2DMultisample): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7200(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34549,13 +34586,13 @@ GL_PREFIX(TexStorage2DMultisample): popq %rdx popq %rsi popq %rdi - movq 7200(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7200(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34573,7 +34610,7 @@ GL_PREFIX(TexStorage2DMultisample): popq %rdx popq %rsi popq %rdi - movq 7200(%rax), %r11 + movq 7208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexStorage2DMultisample), .-GL_PREFIX(TexStorage2DMultisample) @@ -34584,7 +34621,7 @@ GL_PREFIX(TexStorage2DMultisample): GL_PREFIX(TexStorage3DMultisample): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7208(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34602,13 +34639,13 @@ GL_PREFIX(TexStorage3DMultisample): popq %rdx popq %rsi popq %rdi - movq 7208(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7208(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34626,7 +34663,7 @@ GL_PREFIX(TexStorage3DMultisample): popq %rdx popq %rsi popq %rdi - movq 7208(%rax), %r11 + movq 7216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexStorage3DMultisample), .-GL_PREFIX(TexStorage3DMultisample) @@ -34637,7 +34674,7 @@ GL_PREFIX(TexStorage3DMultisample): GL_PREFIX(BufferStorage): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7216(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34651,13 +34688,13 @@ GL_PREFIX(BufferStorage): popq %rdx popq %rsi popq %rdi - movq 7216(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7216(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34671,7 +34708,7 @@ GL_PREFIX(BufferStorage): popq %rdx popq %rsi popq %rdi - movq 7216(%rax), %r11 + movq 7224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BufferStorage), .-GL_PREFIX(BufferStorage) @@ -34682,7 +34719,7 @@ GL_PREFIX(BufferStorage): GL_PREFIX(ClearTexImage): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7224(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34696,13 +34733,13 @@ GL_PREFIX(ClearTexImage): popq %rdx popq %rsi popq %rdi - movq 7224(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7224(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34716,7 +34753,7 @@ GL_PREFIX(ClearTexImage): popq %rdx popq %rsi popq %rdi - movq 7224(%rax), %r11 + movq 7232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearTexImage), .-GL_PREFIX(ClearTexImage) @@ -34727,7 +34764,7 @@ GL_PREFIX(ClearTexImage): GL_PREFIX(ClearTexSubImage): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7232(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34745,13 +34782,13 @@ GL_PREFIX(ClearTexSubImage): popq %rdx popq %rsi popq %rdi - movq 7232(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7232(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34769,7 +34806,7 @@ GL_PREFIX(ClearTexSubImage): popq %rdx popq %rsi popq %rdi - movq 7232(%rax), %r11 + movq 7240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearTexSubImage), .-GL_PREFIX(ClearTexSubImage) @@ -34780,7 +34817,7 @@ GL_PREFIX(ClearTexSubImage): GL_PREFIX(BindBuffersBase): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7240(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34794,13 +34831,13 @@ GL_PREFIX(BindBuffersBase): popq %rdx popq %rsi popq %rdi - movq 7240(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7240(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34814,7 +34851,7 @@ GL_PREFIX(BindBuffersBase): popq %rdx popq %rsi popq %rdi - movq 7240(%rax), %r11 + movq 7248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBuffersBase), .-GL_PREFIX(BindBuffersBase) @@ -34825,7 +34862,7 @@ GL_PREFIX(BindBuffersBase): GL_PREFIX(BindBuffersRange): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7248(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -34843,13 +34880,13 @@ GL_PREFIX(BindBuffersRange): popq %rdx popq %rsi popq %rdi - movq 7248(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7248(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -34867,7 +34904,7 @@ GL_PREFIX(BindBuffersRange): popq %rdx popq %rsi popq %rdi - movq 7248(%rax), %r11 + movq 7256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBuffersRange), .-GL_PREFIX(BindBuffersRange) @@ -34878,43 +34915,6 @@ GL_PREFIX(BindBuffersRange): GL_PREFIX(BindImageTextures): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7256(%rax), %r11 - jmp *%r11 -#elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 7256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 7256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindImageTextures), .-GL_PREFIX(BindImageTextures) - - .p2align 4,,15 - .globl GL_PREFIX(BindSamplers) - .type GL_PREFIX(BindSamplers), @function -GL_PREFIX(BindSamplers): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT movq 7264(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) @@ -34944,12 +34944,12 @@ GL_PREFIX(BindSamplers): movq 7264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindSamplers), .-GL_PREFIX(BindSamplers) + .size GL_PREFIX(BindImageTextures), .-GL_PREFIX(BindImageTextures) .p2align 4,,15 - .globl GL_PREFIX(BindTextures) - .type GL_PREFIX(BindTextures), @function -GL_PREFIX(BindTextures): + .globl GL_PREFIX(BindSamplers) + .type GL_PREFIX(BindSamplers), @function +GL_PREFIX(BindSamplers): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7272(%rax), %r11 @@ -34981,12 +34981,12 @@ GL_PREFIX(BindTextures): movq 7272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindTextures), .-GL_PREFIX(BindTextures) + .size GL_PREFIX(BindSamplers), .-GL_PREFIX(BindSamplers) .p2align 4,,15 - .globl GL_PREFIX(BindVertexBuffers) - .type GL_PREFIX(BindVertexBuffers), @function -GL_PREFIX(BindVertexBuffers): + .globl GL_PREFIX(BindTextures) + .type GL_PREFIX(BindTextures), @function +GL_PREFIX(BindTextures): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7280(%rax), %r11 @@ -34995,11 +34995,7 @@ GL_PREFIX(BindVertexBuffers): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -35015,24 +35011,19 @@ GL_PREFIX(BindVertexBuffers): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi movq 7280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindVertexBuffers), .-GL_PREFIX(BindVertexBuffers) + .size GL_PREFIX(BindTextures), .-GL_PREFIX(BindTextures) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_911) - .type GL_PREFIX(_dispatch_stub_911), @function - HIDDEN(GL_PREFIX(_dispatch_stub_911)) -GL_PREFIX(_dispatch_stub_911): + .globl GL_PREFIX(BindVertexBuffers) + .type GL_PREFIX(BindVertexBuffers), @function +GL_PREFIX(BindVertexBuffers): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7288(%rax), %r11 @@ -35072,7 +35063,7 @@ GL_PREFIX(_dispatch_stub_911): movq 7288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_911), .-GL_PREFIX(_dispatch_stub_911) + .size GL_PREFIX(BindVertexBuffers), .-GL_PREFIX(BindVertexBuffers) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_912) @@ -35140,9 +35131,13 @@ GL_PREFIX(_dispatch_stub_913): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7304(%rax), %r11 @@ -35156,9 +35151,13 @@ GL_PREFIX(_dispatch_stub_913): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7304(%rax), %r11 @@ -35178,9 +35177,17 @@ GL_PREFIX(_dispatch_stub_914): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7312(%rax), %r11 @@ -35194,9 +35201,17 @@ GL_PREFIX(_dispatch_stub_914): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7312(%rax), %r11 @@ -35216,17 +35231,9 @@ GL_PREFIX(_dispatch_stub_915): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7320(%rax), %r11 @@ -35240,17 +35247,9 @@ GL_PREFIX(_dispatch_stub_915): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7320(%rax), %r11 @@ -35311,7 +35310,11 @@ GL_PREFIX(_dispatch_stub_917): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -35331,7 +35334,11 @@ GL_PREFIX(_dispatch_stub_917): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -35354,17 +35361,9 @@ GL_PREFIX(_dispatch_stub_918): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7344(%rax), %r11 @@ -35378,17 +35377,9 @@ GL_PREFIX(_dispatch_stub_918): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7344(%rax), %r11 @@ -35406,17 +35397,17 @@ GL_PREFIX(_dispatch_stub_919): movq 7352(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %rdx, 24(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - movq 24(%rsp), %rdx - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 7352(%rax), %r11 jmp *%r11 #else @@ -35426,17 +35417,17 @@ GL_PREFIX(_dispatch_stub_919): movq 7352(%rax), %r11 jmp *%r11 1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %rdx, 24(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - movq 24(%rsp), %rdx - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 7352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -35456,9 +35447,13 @@ GL_PREFIX(_dispatch_stub_920): pushq %rsi pushq %rdx pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 popq %rcx popq %rdx popq %rsi @@ -35476,9 +35471,13 @@ GL_PREFIX(_dispatch_stub_920): pushq %rsi pushq %rdx pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 popq %rcx popq %rdx popq %rsi @@ -35498,17 +35497,19 @@ GL_PREFIX(_dispatch_stub_921): movq 7368(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %rcx, 32(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 32(%rsp), %rcx + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp movq 7368(%rax), %r11 jmp *%r11 #else @@ -35518,17 +35519,19 @@ GL_PREFIX(_dispatch_stub_921): movq 7368(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %rcx, 32(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 32(%rsp), %rcx + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp movq 7368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -35594,13 +35597,9 @@ GL_PREFIX(_dispatch_stub_923): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -35618,13 +35617,9 @@ GL_PREFIX(_dispatch_stub_923): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -35648,13 +35643,9 @@ GL_PREFIX(_dispatch_stub_924): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -35672,13 +35663,9 @@ GL_PREFIX(_dispatch_stub_924): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -35757,7 +35744,11 @@ GL_PREFIX(_dispatch_stub_926): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -35777,7 +35768,11 @@ GL_PREFIX(_dispatch_stub_926): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -35857,11 +35852,7 @@ GL_PREFIX(_dispatch_stub_928): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -35881,11 +35872,7 @@ GL_PREFIX(_dispatch_stub_928): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -35962,9 +35949,17 @@ GL_PREFIX(_dispatch_stub_930): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7440(%rax), %r11 @@ -35978,9 +35973,17 @@ GL_PREFIX(_dispatch_stub_930): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7440(%rax), %r11 @@ -36000,9 +36003,17 @@ GL_PREFIX(_dispatch_stub_931): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7448(%rax), %r11 @@ -36016,9 +36027,17 @@ GL_PREFIX(_dispatch_stub_931): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7448(%rax), %r11 @@ -36076,9 +36095,9 @@ GL_PREFIX(_dispatch_stub_933): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7464(%rax), %r11 @@ -36092,9 +36111,9 @@ GL_PREFIX(_dispatch_stub_933): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7464(%rax), %r11 @@ -36152,9 +36171,9 @@ GL_PREFIX(_dispatch_stub_935): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7480(%rax), %r11 @@ -36168,9 +36187,9 @@ GL_PREFIX(_dispatch_stub_935): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7480(%rax), %r11 @@ -36190,9 +36209,9 @@ GL_PREFIX(_dispatch_stub_936): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7488(%rax), %r11 @@ -36206,9 +36225,9 @@ GL_PREFIX(_dispatch_stub_936): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7488(%rax), %r11 @@ -36266,9 +36285,9 @@ GL_PREFIX(_dispatch_stub_938): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7504(%rax), %r11 @@ -36282,9 +36301,9 @@ GL_PREFIX(_dispatch_stub_938): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7504(%rax), %r11 @@ -36380,9 +36399,9 @@ GL_PREFIX(_dispatch_stub_941): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7528(%rax), %r11 @@ -36396,9 +36415,9 @@ GL_PREFIX(_dispatch_stub_941): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7528(%rax), %r11 @@ -36417,7 +36436,11 @@ GL_PREFIX(_dispatch_stub_942): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 7536(%rax), %r11 jmp *%r11 @@ -36429,7 +36452,11 @@ GL_PREFIX(_dispatch_stub_942): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 7536(%rax), %r11 jmp *%r11 @@ -36449,11 +36476,7 @@ GL_PREFIX(_dispatch_stub_943): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36469,11 +36492,7 @@ GL_PREFIX(_dispatch_stub_943): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36493,11 +36512,7 @@ GL_PREFIX(_dispatch_stub_944): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi popq %rdi movq 7552(%rax), %r11 jmp *%r11 @@ -36509,11 +36524,7 @@ GL_PREFIX(_dispatch_stub_944): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx call _glapi_get_dispatch - popq %rdx - popq %rsi popq %rdi movq 7552(%rax), %r11 jmp *%r11 @@ -36533,7 +36544,11 @@ GL_PREFIX(_dispatch_stub_945): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -36549,7 +36564,11 @@ GL_PREFIX(_dispatch_stub_945): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -36609,11 +36628,7 @@ GL_PREFIX(_dispatch_stub_947): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36629,11 +36644,7 @@ GL_PREFIX(_dispatch_stub_947): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36655,11 +36666,7 @@ GL_PREFIX(_dispatch_stub_948): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36675,11 +36682,7 @@ GL_PREFIX(_dispatch_stub_948): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36701,7 +36704,11 @@ GL_PREFIX(_dispatch_stub_949): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -36717,7 +36724,11 @@ GL_PREFIX(_dispatch_stub_949): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -36739,7 +36750,11 @@ GL_PREFIX(_dispatch_stub_950): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -36755,7 +36770,11 @@ GL_PREFIX(_dispatch_stub_950): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -36777,11 +36796,7 @@ GL_PREFIX(_dispatch_stub_951): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36797,11 +36812,7 @@ GL_PREFIX(_dispatch_stub_951): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36823,11 +36834,7 @@ GL_PREFIX(_dispatch_stub_952): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36843,11 +36850,7 @@ GL_PREFIX(_dispatch_stub_952): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -36962,13 +36965,9 @@ GL_PREFIX(_dispatch_stub_955): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -36986,13 +36985,9 @@ GL_PREFIX(_dispatch_stub_955): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -37062,9 +37057,13 @@ GL_PREFIX(_dispatch_stub_957): pushq %rsi pushq %rdx pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 popq %rcx popq %rdx popq %rsi @@ -37082,9 +37081,13 @@ GL_PREFIX(_dispatch_stub_957): pushq %rsi pushq %rdx pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 popq %rcx popq %rdx popq %rsi @@ -37107,7 +37110,11 @@ GL_PREFIX(_dispatch_stub_958): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37123,7 +37130,11 @@ GL_PREFIX(_dispatch_stub_958): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37145,7 +37156,11 @@ GL_PREFIX(_dispatch_stub_959): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37161,7 +37176,11 @@ GL_PREFIX(_dispatch_stub_959): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37259,11 +37278,7 @@ GL_PREFIX(_dispatch_stub_962): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37279,11 +37294,7 @@ GL_PREFIX(_dispatch_stub_962): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37305,11 +37316,7 @@ GL_PREFIX(_dispatch_stub_963): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37325,11 +37332,7 @@ GL_PREFIX(_dispatch_stub_963): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37351,7 +37354,11 @@ GL_PREFIX(_dispatch_stub_964): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37367,7 +37374,11 @@ GL_PREFIX(_dispatch_stub_964): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37435,11 +37446,7 @@ GL_PREFIX(_dispatch_stub_966): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37455,11 +37462,7 @@ GL_PREFIX(_dispatch_stub_966): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37481,7 +37484,11 @@ GL_PREFIX(_dispatch_stub_967): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37497,7 +37504,11 @@ GL_PREFIX(_dispatch_stub_967): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37519,7 +37530,11 @@ GL_PREFIX(_dispatch_stub_968): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37535,7 +37550,11 @@ GL_PREFIX(_dispatch_stub_968): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37557,15 +37576,7 @@ GL_PREFIX(_dispatch_stub_969): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37581,15 +37592,7 @@ GL_PREFIX(_dispatch_stub_969): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -37610,9 +37613,9 @@ GL_PREFIX(_dispatch_stub_970): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7760(%rax), %r11 @@ -37626,9 +37629,9 @@ GL_PREFIX(_dispatch_stub_970): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7760(%rax), %r11 @@ -37650,9 +37653,13 @@ GL_PREFIX(_dispatch_stub_971): pushq %rsi pushq %rdx pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 popq %rcx popq %rdx popq %rsi @@ -37670,9 +37677,13 @@ GL_PREFIX(_dispatch_stub_971): pushq %rsi pushq %rdx pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 popq %rcx popq %rdx popq %rsi @@ -37694,13 +37705,9 @@ GL_PREFIX(_dispatch_stub_972): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7776(%rax), %r11 @@ -37714,13 +37721,9 @@ GL_PREFIX(_dispatch_stub_972): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7776(%rax), %r11 @@ -37832,9 +37835,13 @@ GL_PREFIX(_dispatch_stub_975): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7800(%rax), %r11 @@ -37848,9 +37855,13 @@ GL_PREFIX(_dispatch_stub_975): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 7800(%rax), %r11 @@ -37871,7 +37882,11 @@ GL_PREFIX(_dispatch_stub_976): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37887,7 +37902,11 @@ GL_PREFIX(_dispatch_stub_976): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -37908,9 +37927,9 @@ GL_PREFIX(_dispatch_stub_977): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7816(%rax), %r11 @@ -37924,9 +37943,9 @@ GL_PREFIX(_dispatch_stub_977): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 7816(%rax), %r11 @@ -37946,9 +37965,9 @@ GL_PREFIX(_dispatch_stub_978): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7824(%rax), %r11 @@ -37962,9 +37981,9 @@ GL_PREFIX(_dispatch_stub_978): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 7824(%rax), %r11 @@ -37985,11 +38004,7 @@ GL_PREFIX(_dispatch_stub_979): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -38005,11 +38020,7 @@ GL_PREFIX(_dispatch_stub_979): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -38030,13 +38041,9 @@ GL_PREFIX(_dispatch_stub_980): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7840(%rax), %r11 @@ -38050,13 +38057,9 @@ GL_PREFIX(_dispatch_stub_980): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 7840(%rax), %r11 @@ -38078,9 +38081,9 @@ GL_PREFIX(_dispatch_stub_981): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -38098,9 +38101,9 @@ GL_PREFIX(_dispatch_stub_981): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -38215,7 +38218,11 @@ GL_PREFIX(_dispatch_stub_984): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -38231,7 +38238,11 @@ GL_PREFIX(_dispatch_stub_984): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -38337,7 +38348,11 @@ GL_PREFIX(_dispatch_stub_987): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -38353,7 +38368,11 @@ GL_PREFIX(_dispatch_stub_987): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -38372,15 +38391,13 @@ GL_PREFIX(_dispatch_stub_988): movq 7904(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp + popq %rdx + popq %rsi + popq %rdi movq 7904(%rax), %r11 jmp *%r11 #else @@ -38390,15 +38407,13 @@ GL_PREFIX(_dispatch_stub_988): movq 7904(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp + popq %rdx + popq %rsi + popq %rdi movq 7904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -38452,13 +38467,15 @@ GL_PREFIX(_dispatch_stub_990): movq 7920(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp movq 7920(%rax), %r11 jmp *%r11 #else @@ -38468,13 +38485,15 @@ GL_PREFIX(_dispatch_stub_990): movq 7920(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp movq 7920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -38531,11 +38550,7 @@ GL_PREFIX(_dispatch_stub_992): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -38551,11 +38566,7 @@ GL_PREFIX(_dispatch_stub_992): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -38577,11 +38588,7 @@ GL_PREFIX(_dispatch_stub_993): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -38597,11 +38604,7 @@ GL_PREFIX(_dispatch_stub_993): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -38624,13 +38627,9 @@ GL_PREFIX(_dispatch_stub_994): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -38648,13 +38647,9 @@ GL_PREFIX(_dispatch_stub_994): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 popq %rcx popq %rdx popq %rsi @@ -38679,11 +38674,7 @@ GL_PREFIX(_dispatch_stub_995): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -38703,11 +38694,7 @@ GL_PREFIX(_dispatch_stub_995): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -38947,7 +38934,15 @@ GL_PREFIX(_dispatch_stub_1000): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -38963,7 +38958,15 @@ GL_PREFIX(_dispatch_stub_1000): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -38987,7 +38990,11 @@ GL_PREFIX(_dispatch_stub_1001): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -39007,7 +39014,11 @@ GL_PREFIX(_dispatch_stub_1001): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -39029,7 +39040,11 @@ GL_PREFIX(_dispatch_stub_1002): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi popq %rdi movq 8016(%rax), %r11 jmp *%r11 @@ -39041,7 +39056,11 @@ GL_PREFIX(_dispatch_stub_1002): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch + popq %rdx + popq %rsi popq %rdi movq 8016(%rax), %r11 jmp *%r11 @@ -39061,7 +39080,11 @@ GL_PREFIX(_dispatch_stub_1003): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -39077,7 +39100,11 @@ GL_PREFIX(_dispatch_stub_1003): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -39097,19 +39124,7 @@ GL_PREFIX(_dispatch_stub_1004): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 8032(%rax), %r11 jmp *%r11 @@ -39121,19 +39136,7 @@ GL_PREFIX(_dispatch_stub_1004): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 8032(%rax), %r11 jmp *%r11 @@ -39153,11 +39156,7 @@ GL_PREFIX(_dispatch_stub_1005): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -39173,11 +39172,7 @@ GL_PREFIX(_dispatch_stub_1005): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -39201,7 +39196,11 @@ GL_PREFIX(_dispatch_stub_1006): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -39221,7 +39220,11 @@ GL_PREFIX(_dispatch_stub_1006): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -39245,7 +39248,11 @@ GL_PREFIX(_dispatch_stub_1007): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -39261,7 +39268,11 @@ GL_PREFIX(_dispatch_stub_1007): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -39282,9 +39293,13 @@ GL_PREFIX(_dispatch_stub_1008): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 8064(%rax), %r11 @@ -39298,9 +39313,13 @@ GL_PREFIX(_dispatch_stub_1008): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 8064(%rax), %r11 @@ -39321,11 +39340,7 @@ GL_PREFIX(_dispatch_stub_1009): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -39341,11 +39356,7 @@ GL_PREFIX(_dispatch_stub_1009): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx popq %rdx popq %rsi popq %rdi @@ -39366,6 +39377,90 @@ GL_PREFIX(_dispatch_stub_1010): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 8080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 8080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 8080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_1010), .-GL_PREFIX(_dispatch_stub_1010) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_1011) + .type GL_PREFIX(_dispatch_stub_1011), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1011)) +GL_PREFIX(_dispatch_stub_1011): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 8088(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 8088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 8088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 8088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_1011), .-GL_PREFIX(_dispatch_stub_1011) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_1012) + .type GL_PREFIX(_dispatch_stub_1012), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1012)) +GL_PREFIX(_dispatch_stub_1012): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 8096(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi pushq %rdx pushq %rcx pushq %r8 @@ -39379,13 +39474,13 @@ GL_PREFIX(_dispatch_stub_1010): popq %rdx popq %rsi popq %rdi - movq 8080(%rax), %r11 + movq 8096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8080(%rax), %r11 + movq 8096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39403,19 +39498,19 @@ GL_PREFIX(_dispatch_stub_1010): popq %rdx popq %rsi popq %rdi - movq 8080(%rax), %r11 + movq 8096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1010), .-GL_PREFIX(_dispatch_stub_1010) + .size GL_PREFIX(_dispatch_stub_1012), .-GL_PREFIX(_dispatch_stub_1012) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1011) - .type GL_PREFIX(_dispatch_stub_1011), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1011)) -GL_PREFIX(_dispatch_stub_1011): + .globl GL_PREFIX(_dispatch_stub_1013) + .type GL_PREFIX(_dispatch_stub_1013), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1013)) +GL_PREFIX(_dispatch_stub_1013): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8088(%rax), %r11 + movq 8104(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -39433,13 +39528,13 @@ GL_PREFIX(_dispatch_stub_1011): popq %rdx popq %rsi popq %rdi - movq 8088(%rax), %r11 + movq 8104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8088(%rax), %r11 + movq 8104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39457,19 +39552,19 @@ GL_PREFIX(_dispatch_stub_1011): popq %rdx popq %rsi popq %rdi - movq 8088(%rax), %r11 + movq 8104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1011), .-GL_PREFIX(_dispatch_stub_1011) + .size GL_PREFIX(_dispatch_stub_1013), .-GL_PREFIX(_dispatch_stub_1013) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1012) - .type GL_PREFIX(_dispatch_stub_1012), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1012)) -GL_PREFIX(_dispatch_stub_1012): + .globl GL_PREFIX(_dispatch_stub_1014) + .type GL_PREFIX(_dispatch_stub_1014), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1014)) +GL_PREFIX(_dispatch_stub_1014): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8096(%rax), %r11 + movq 8112(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -39487,13 +39582,13 @@ GL_PREFIX(_dispatch_stub_1012): popq %rdx popq %rsi popq %rdi - movq 8096(%rax), %r11 + movq 8112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8096(%rax), %r11 + movq 8112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39511,10 +39606,10 @@ GL_PREFIX(_dispatch_stub_1012): popq %rdx popq %rsi popq %rdi - movq 8096(%rax), %r11 + movq 8112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1012), .-GL_PREFIX(_dispatch_stub_1012) + .size GL_PREFIX(_dispatch_stub_1014), .-GL_PREFIX(_dispatch_stub_1014) .p2align 4,,15 .globl GL_PREFIX(InvalidateBufferData) @@ -39522,25 +39617,25 @@ GL_PREFIX(_dispatch_stub_1012): GL_PREFIX(InvalidateBufferData): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8104(%rax), %r11 + movq 8120(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 8104(%rax), %r11 + movq 8120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8104(%rax), %r11 + movq 8120(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 8104(%rax), %r11 + movq 8120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(InvalidateBufferData), .-GL_PREFIX(InvalidateBufferData) @@ -39551,7 +39646,7 @@ GL_PREFIX(InvalidateBufferData): GL_PREFIX(InvalidateBufferSubData): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8112(%rax), %r11 + movq 8128(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -39561,13 +39656,13 @@ GL_PREFIX(InvalidateBufferSubData): popq %rdx popq %rsi popq %rdi - movq 8112(%rax), %r11 + movq 8128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8112(%rax), %r11 + movq 8128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39577,7 +39672,7 @@ GL_PREFIX(InvalidateBufferSubData): popq %rdx popq %rsi popq %rdi - movq 8112(%rax), %r11 + movq 8128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(InvalidateBufferSubData), .-GL_PREFIX(InvalidateBufferSubData) @@ -39588,7 +39683,7 @@ GL_PREFIX(InvalidateBufferSubData): GL_PREFIX(InvalidateFramebuffer): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8120(%rax), %r11 + movq 8136(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -39598,13 +39693,13 @@ GL_PREFIX(InvalidateFramebuffer): popq %rdx popq %rsi popq %rdi - movq 8120(%rax), %r11 + movq 8136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8120(%rax), %r11 + movq 8136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39614,7 +39709,7 @@ GL_PREFIX(InvalidateFramebuffer): popq %rdx popq %rsi popq %rdi - movq 8120(%rax), %r11 + movq 8136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(InvalidateFramebuffer), .-GL_PREFIX(InvalidateFramebuffer) @@ -39625,7 +39720,7 @@ GL_PREFIX(InvalidateFramebuffer): GL_PREFIX(InvalidateSubFramebuffer): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8128(%rax), %r11 + movq 8144(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -39643,13 +39738,13 @@ GL_PREFIX(InvalidateSubFramebuffer): popq %rdx popq %rsi popq %rdi - movq 8128(%rax), %r11 + movq 8144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8128(%rax), %r11 + movq 8144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39667,7 +39762,7 @@ GL_PREFIX(InvalidateSubFramebuffer): popq %rdx popq %rsi popq %rdi - movq 8128(%rax), %r11 + movq 8144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(InvalidateSubFramebuffer), .-GL_PREFIX(InvalidateSubFramebuffer) @@ -39678,7 +39773,7 @@ GL_PREFIX(InvalidateSubFramebuffer): GL_PREFIX(InvalidateTexImage): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8136(%rax), %r11 + movq 8152(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -39688,13 +39783,13 @@ GL_PREFIX(InvalidateTexImage): popq %rbp popq %rsi popq %rdi - movq 8136(%rax), %r11 + movq 8152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8136(%rax), %r11 + movq 8152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39704,7 +39799,7 @@ GL_PREFIX(InvalidateTexImage): popq %rbp popq %rsi popq %rdi - movq 8136(%rax), %r11 + movq 8152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(InvalidateTexImage), .-GL_PREFIX(InvalidateTexImage) @@ -39715,7 +39810,7 @@ GL_PREFIX(InvalidateTexImage): GL_PREFIX(InvalidateTexSubImage): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8144(%rax), %r11 + movq 8160(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -39733,13 +39828,13 @@ GL_PREFIX(InvalidateTexSubImage): popq %rdx popq %rsi popq %rdi - movq 8144(%rax), %r11 + movq 8160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8144(%rax), %r11 + movq 8160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -39757,19 +39852,19 @@ GL_PREFIX(InvalidateTexSubImage): popq %rdx popq %rsi popq %rdi - movq 8144(%rax), %r11 + movq 8160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(InvalidateTexSubImage), .-GL_PREFIX(InvalidateTexSubImage) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1019) - .type GL_PREFIX(_dispatch_stub_1019), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1019)) -GL_PREFIX(_dispatch_stub_1019): + .globl GL_PREFIX(_dispatch_stub_1021) + .type GL_PREFIX(_dispatch_stub_1021), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1021)) +GL_PREFIX(_dispatch_stub_1021): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8152(%rax), %r11 + movq 8168(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) subq $24, %rsp @@ -39779,13 +39874,13 @@ GL_PREFIX(_dispatch_stub_1019): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 8152(%rax), %r11 + movq 8168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8152(%rax), %r11 + movq 8168(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -39795,19 +39890,19 @@ GL_PREFIX(_dispatch_stub_1019): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 8152(%rax), %r11 + movq 8168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1019), .-GL_PREFIX(_dispatch_stub_1019) + .size GL_PREFIX(_dispatch_stub_1021), .-GL_PREFIX(_dispatch_stub_1021) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1020) - .type GL_PREFIX(_dispatch_stub_1020), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1020)) -GL_PREFIX(_dispatch_stub_1020): + .globl GL_PREFIX(_dispatch_stub_1022) + .type GL_PREFIX(_dispatch_stub_1022), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1022)) +GL_PREFIX(_dispatch_stub_1022): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8160(%rax), %r11 + movq 8176(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) subq $40, %rsp @@ -39823,13 +39918,13 @@ GL_PREFIX(_dispatch_stub_1020): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 8160(%rax), %r11 + movq 8176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8160(%rax), %r11 + movq 8176(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -39845,82 +39940,6 @@ GL_PREFIX(_dispatch_stub_1020): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 8160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1020), .-GL_PREFIX(_dispatch_stub_1020) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1021) - .type GL_PREFIX(_dispatch_stub_1021), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1021)) -GL_PREFIX(_dispatch_stub_1021): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 8168(%rax), %r11 - jmp *%r11 -#elif defined(HAVE_PTHREAD) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 8168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 8168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 8168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1021), .-GL_PREFIX(_dispatch_stub_1021) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1022) - .type GL_PREFIX(_dispatch_stub_1022), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1022)) -GL_PREFIX(_dispatch_stub_1022): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 8176(%rax), %r11 - jmp *%r11 -#elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 8176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 8176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi movq 8176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -40109,9 +40128,10 @@ GL_PREFIX(_dispatch_stub_1027): .size GL_PREFIX(_dispatch_stub_1027), .-GL_PREFIX(_dispatch_stub_1027) .p2align 4,,15 - .globl GL_PREFIX(PointSizePointerOES) - .type GL_PREFIX(PointSizePointerOES), @function -GL_PREFIX(PointSizePointerOES): + .globl GL_PREFIX(_dispatch_stub_1028) + .type GL_PREFIX(_dispatch_stub_1028), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1028)) +GL_PREFIX(_dispatch_stub_1028): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8224(%rax), %r11 @@ -40120,7 +40140,11 @@ GL_PREFIX(PointSizePointerOES): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -40136,14 +40160,18 @@ GL_PREFIX(PointSizePointerOES): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi movq 8224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointSizePointerOES), .-GL_PREFIX(PointSizePointerOES) + .size GL_PREFIX(_dispatch_stub_1028), .-GL_PREFIX(_dispatch_stub_1028) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1029) @@ -40156,11 +40184,7 @@ GL_PREFIX(_dispatch_stub_1029): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 8232(%rax), %r11 jmp *%r11 @@ -40172,11 +40196,7 @@ GL_PREFIX(_dispatch_stub_1029): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 8232(%rax), %r11 jmp *%r11 @@ -40184,10 +40204,9 @@ GL_PREFIX(_dispatch_stub_1029): .size GL_PREFIX(_dispatch_stub_1029), .-GL_PREFIX(_dispatch_stub_1029) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1030) - .type GL_PREFIX(_dispatch_stub_1030), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1030)) -GL_PREFIX(_dispatch_stub_1030): + .globl GL_PREFIX(PointSizePointerOES) + .type GL_PREFIX(PointSizePointerOES), @function +GL_PREFIX(PointSizePointerOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8240(%rax), %r11 @@ -40195,9 +40214,9 @@ GL_PREFIX(_dispatch_stub_1030): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 8240(%rax), %r11 @@ -40211,15 +40230,15 @@ GL_PREFIX(_dispatch_stub_1030): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 8240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1030), .-GL_PREFIX(_dispatch_stub_1030) + .size GL_PREFIX(PointSizePointerOES), .-GL_PREFIX(PointSizePointerOES) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1031) @@ -40232,7 +40251,11 @@ GL_PREFIX(_dispatch_stub_1031): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 8248(%rax), %r11 jmp *%r11 @@ -40244,7 +40267,11 @@ GL_PREFIX(_dispatch_stub_1031): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 8248(%rax), %r11 jmp *%r11 @@ -40252,9 +40279,10 @@ GL_PREFIX(_dispatch_stub_1031): .size GL_PREFIX(_dispatch_stub_1031), .-GL_PREFIX(_dispatch_stub_1031) .p2align 4,,15 - .globl GL_PREFIX(ColorPointerEXT) - .type GL_PREFIX(ColorPointerEXT), @function -GL_PREFIX(ColorPointerEXT): + .globl GL_PREFIX(_dispatch_stub_1032) + .type GL_PREFIX(_dispatch_stub_1032), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1032)) +GL_PREFIX(_dispatch_stub_1032): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8256(%rax), %r11 @@ -40262,13 +40290,9 @@ GL_PREFIX(ColorPointerEXT): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx + popq %rbp popq %rsi popq %rdi movq 8256(%rax), %r11 @@ -40282,35 +40306,28 @@ GL_PREFIX(ColorPointerEXT): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx + popq %rbp popq %rsi popq %rdi movq 8256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) + .size GL_PREFIX(_dispatch_stub_1032), .-GL_PREFIX(_dispatch_stub_1032) .p2align 4,,15 - .globl GL_PREFIX(EdgeFlagPointerEXT) - .type GL_PREFIX(EdgeFlagPointerEXT), @function -GL_PREFIX(EdgeFlagPointerEXT): + .globl GL_PREFIX(_dispatch_stub_1033) + .type GL_PREFIX(_dispatch_stub_1033), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1033)) +GL_PREFIX(_dispatch_stub_1033): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8264(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi popq %rdi movq 8264(%rax), %r11 jmp *%r11 @@ -40322,21 +40339,17 @@ GL_PREFIX(EdgeFlagPointerEXT): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx call _glapi_get_dispatch - popq %rdx - popq %rsi popq %rdi movq 8264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) + .size GL_PREFIX(_dispatch_stub_1033), .-GL_PREFIX(_dispatch_stub_1033) .p2align 4,,15 - .globl GL_PREFIX(IndexPointerEXT) - .type GL_PREFIX(IndexPointerEXT), @function -GL_PREFIX(IndexPointerEXT): + .globl GL_PREFIX(ColorPointerEXT) + .type GL_PREFIX(ColorPointerEXT), @function +GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8272(%rax), %r11 @@ -40346,9 +40359,9 @@ GL_PREFIX(IndexPointerEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -40366,9 +40379,9 @@ GL_PREFIX(IndexPointerEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -40376,12 +40389,12 @@ GL_PREFIX(IndexPointerEXT): movq 8272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) + .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) .p2align 4,,15 - .globl GL_PREFIX(NormalPointerEXT) - .type GL_PREFIX(NormalPointerEXT), @function -GL_PREFIX(NormalPointerEXT): + .globl GL_PREFIX(EdgeFlagPointerEXT) + .type GL_PREFIX(EdgeFlagPointerEXT), @function +GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8280(%rax), %r11 @@ -40390,11 +40403,7 @@ GL_PREFIX(NormalPointerEXT): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -40410,23 +40419,19 @@ GL_PREFIX(NormalPointerEXT): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi movq 8280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) + .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) .p2align 4,,15 - .globl GL_PREFIX(TexCoordPointerEXT) - .type GL_PREFIX(TexCoordPointerEXT), @function -GL_PREFIX(TexCoordPointerEXT): + .globl GL_PREFIX(IndexPointerEXT) + .type GL_PREFIX(IndexPointerEXT), @function +GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8288(%rax), %r11 @@ -40436,9 +40441,9 @@ GL_PREFIX(TexCoordPointerEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -40456,9 +40461,9 @@ GL_PREFIX(TexCoordPointerEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -40466,12 +40471,12 @@ GL_PREFIX(TexCoordPointerEXT): movq 8288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) + .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexPointerEXT) - .type GL_PREFIX(VertexPointerEXT), @function -GL_PREFIX(VertexPointerEXT): + .globl GL_PREFIX(NormalPointerEXT) + .type GL_PREFIX(NormalPointerEXT), @function +GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8296(%rax), %r11 @@ -40481,9 +40486,9 @@ GL_PREFIX(VertexPointerEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -40501,9 +40506,9 @@ GL_PREFIX(VertexPointerEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -40511,13 +40516,12 @@ GL_PREFIX(VertexPointerEXT): movq 8296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) + .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1038) - .type GL_PREFIX(_dispatch_stub_1038), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1038)) -GL_PREFIX(_dispatch_stub_1038): + .globl GL_PREFIX(TexCoordPointerEXT) + .type GL_PREFIX(TexCoordPointerEXT), @function +GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8304(%rax), %r11 @@ -40526,7 +40530,11 @@ GL_PREFIX(_dispatch_stub_1038): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -40542,20 +40550,23 @@ GL_PREFIX(_dispatch_stub_1038): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi movq 8304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1038), .-GL_PREFIX(_dispatch_stub_1038) + .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1039) - .type GL_PREFIX(_dispatch_stub_1039), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1039)) -GL_PREFIX(_dispatch_stub_1039): + .globl GL_PREFIX(VertexPointerEXT) + .type GL_PREFIX(VertexPointerEXT), @function +GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8312(%rax), %r11 @@ -40563,9 +40574,13 @@ GL_PREFIX(_dispatch_stub_1039): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 8312(%rax), %r11 @@ -40579,15 +40594,19 @@ GL_PREFIX(_dispatch_stub_1039): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 8312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1039), .-GL_PREFIX(_dispatch_stub_1039) + .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1040) @@ -40600,7 +40619,11 @@ GL_PREFIX(_dispatch_stub_1040): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi popq %rdi movq 8320(%rax), %r11 jmp *%r11 @@ -40612,7 +40635,11 @@ GL_PREFIX(_dispatch_stub_1040): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch + popq %rdx + popq %rsi popq %rdi movq 8320(%rax), %r11 jmp *%r11 @@ -40620,10 +40647,9 @@ GL_PREFIX(_dispatch_stub_1040): .size GL_PREFIX(_dispatch_stub_1040), .-GL_PREFIX(_dispatch_stub_1040) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1041) - .type GL_PREFIX(_dispatch_stub_1041), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1041)) -GL_PREFIX(_dispatch_stub_1041): + .globl GL_PREFIX(ActiveShaderProgram) + .type GL_PREFIX(ActiveShaderProgram), @function +GL_PREFIX(ActiveShaderProgram): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8328(%rax), %r11 @@ -40631,9 +40657,9 @@ GL_PREFIX(_dispatch_stub_1041): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 8328(%rax), %r11 @@ -40647,32 +40673,27 @@ GL_PREFIX(_dispatch_stub_1041): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 8328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1041), .-GL_PREFIX(_dispatch_stub_1041) + .size GL_PREFIX(ActiveShaderProgram), .-GL_PREFIX(ActiveShaderProgram) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1042) - .type GL_PREFIX(_dispatch_stub_1042), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1042)) -GL_PREFIX(_dispatch_stub_1042): + .globl GL_PREFIX(BindProgramPipeline) + .type GL_PREFIX(BindProgramPipeline), @function +GL_PREFIX(BindProgramPipeline): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8336(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 8336(%rax), %r11 jmp *%r11 @@ -40684,22 +40705,17 @@ GL_PREFIX(_dispatch_stub_1042): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 8336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1042), .-GL_PREFIX(_dispatch_stub_1042) + .size GL_PREFIX(BindProgramPipeline), .-GL_PREFIX(BindProgramPipeline) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1043) - .type GL_PREFIX(_dispatch_stub_1043), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1043)) -GL_PREFIX(_dispatch_stub_1043): + .globl GL_PREFIX(CreateShaderProgramv) + .type GL_PREFIX(CreateShaderProgramv), @function +GL_PREFIX(CreateShaderProgramv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8344(%rax), %r11 @@ -40707,9 +40723,9 @@ GL_PREFIX(_dispatch_stub_1043): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 8344(%rax), %r11 @@ -40723,21 +40739,20 @@ GL_PREFIX(_dispatch_stub_1043): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 8344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1043), .-GL_PREFIX(_dispatch_stub_1043) + .size GL_PREFIX(CreateShaderProgramv), .-GL_PREFIX(CreateShaderProgramv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1044) - .type GL_PREFIX(_dispatch_stub_1044), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1044)) -GL_PREFIX(_dispatch_stub_1044): + .globl GL_PREFIX(DeleteProgramPipelines) + .type GL_PREFIX(DeleteProgramPipelines), @function +GL_PREFIX(DeleteProgramPipelines): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8352(%rax), %r11 @@ -40745,13 +40760,9 @@ GL_PREFIX(_dispatch_stub_1044): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 8352(%rax), %r11 @@ -40765,25 +40776,20 @@ GL_PREFIX(_dispatch_stub_1044): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 8352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1044), .-GL_PREFIX(_dispatch_stub_1044) + .size GL_PREFIX(DeleteProgramPipelines), .-GL_PREFIX(DeleteProgramPipelines) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1045) - .type GL_PREFIX(_dispatch_stub_1045), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1045)) -GL_PREFIX(_dispatch_stub_1045): + .globl GL_PREFIX(GenProgramPipelines) + .type GL_PREFIX(GenProgramPipelines), @function +GL_PREFIX(GenProgramPipelines): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8360(%rax), %r11 @@ -40791,9 +40797,9 @@ GL_PREFIX(_dispatch_stub_1045): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 8360(%rax), %r11 @@ -40807,28 +40813,35 @@ GL_PREFIX(_dispatch_stub_1045): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 8360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1045), .-GL_PREFIX(_dispatch_stub_1045) + .size GL_PREFIX(GenProgramPipelines), .-GL_PREFIX(GenProgramPipelines) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1046) - .type GL_PREFIX(_dispatch_stub_1046), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1046)) -GL_PREFIX(_dispatch_stub_1046): + .globl GL_PREFIX(GetProgramPipelineInfoLog) + .type GL_PREFIX(GetProgramPipelineInfoLog), @function +GL_PREFIX(GetProgramPipelineInfoLog): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8368(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 8368(%rax), %r11 jmp *%r11 @@ -40840,17 +40853,25 @@ GL_PREFIX(_dispatch_stub_1046): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 8368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1046), .-GL_PREFIX(_dispatch_stub_1046) + .size GL_PREFIX(GetProgramPipelineInfoLog), .-GL_PREFIX(GetProgramPipelineInfoLog) .p2align 4,,15 - .globl GL_PREFIX(LockArraysEXT) - .type GL_PREFIX(LockArraysEXT), @function -GL_PREFIX(LockArraysEXT): + .globl GL_PREFIX(GetProgramPipelineiv) + .type GL_PREFIX(GetProgramPipelineiv), @function +GL_PREFIX(GetProgramPipelineiv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8376(%rax), %r11 @@ -40858,9 +40879,9 @@ GL_PREFIX(LockArraysEXT): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 8376(%rax), %r11 @@ -40874,35 +40895,28 @@ GL_PREFIX(LockArraysEXT): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 8376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) + .size GL_PREFIX(GetProgramPipelineiv), .-GL_PREFIX(GetProgramPipelineiv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1048) - .type GL_PREFIX(_dispatch_stub_1048), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1048)) -GL_PREFIX(_dispatch_stub_1048): + .globl GL_PREFIX(IsProgramPipeline) + .type GL_PREFIX(IsProgramPipeline), @function +GL_PREFIX(IsProgramPipeline): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8384(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) + pushq %rdi call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp + popq %rdi movq 8384(%rax), %r11 jmp *%r11 #else @@ -40912,25 +40926,18 @@ GL_PREFIX(_dispatch_stub_1048): movq 8384(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) + pushq %rdi call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp + popq %rdi movq 8384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1048), .-GL_PREFIX(_dispatch_stub_1048) + .size GL_PREFIX(IsProgramPipeline), .-GL_PREFIX(IsProgramPipeline) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1049) - .type GL_PREFIX(_dispatch_stub_1049), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1049)) -GL_PREFIX(_dispatch_stub_1049): + .globl GL_PREFIX(LockArraysEXT) + .type GL_PREFIX(LockArraysEXT), @function +GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8392(%rax), %r11 @@ -40938,13 +40945,9 @@ GL_PREFIX(_dispatch_stub_1049): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 8392(%rax), %r11 @@ -40958,19 +40961,15 @@ GL_PREFIX(_dispatch_stub_1049): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 8392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1049), .-GL_PREFIX(_dispatch_stub_1049) + .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1050) @@ -41061,22 +41060,23 @@ GL_PREFIX(_dispatch_stub_1051): .size GL_PREFIX(_dispatch_stub_1051), .-GL_PREFIX(_dispatch_stub_1051) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1052) - .type GL_PREFIX(_dispatch_stub_1052), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1052)) -GL_PREFIX(_dispatch_stub_1052): + .globl GL_PREFIX(ProgramUniform1f) + .type GL_PREFIX(ProgramUniform1f), @function +GL_PREFIX(ProgramUniform1f): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8416(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp movq 8416(%rax), %r11 jmp *%r11 #else @@ -41086,23 +41086,24 @@ GL_PREFIX(_dispatch_stub_1052): movq 8416(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp movq 8416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1052), .-GL_PREFIX(_dispatch_stub_1052) + .size GL_PREFIX(ProgramUniform1f), .-GL_PREFIX(ProgramUniform1f) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1053) - .type GL_PREFIX(_dispatch_stub_1053), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1053)) -GL_PREFIX(_dispatch_stub_1053): + .globl GL_PREFIX(ProgramUniform1fv) + .type GL_PREFIX(ProgramUniform1fv), @function +GL_PREFIX(ProgramUniform1fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8424(%rax), %r11 @@ -41142,13 +41143,12 @@ GL_PREFIX(_dispatch_stub_1053): movq 8424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1053), .-GL_PREFIX(_dispatch_stub_1053) + .size GL_PREFIX(ProgramUniform1fv), .-GL_PREFIX(ProgramUniform1fv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1054) - .type GL_PREFIX(_dispatch_stub_1054), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1054)) -GL_PREFIX(_dispatch_stub_1054): + .globl GL_PREFIX(ProgramUniform1i) + .type GL_PREFIX(ProgramUniform1i), @function +GL_PREFIX(ProgramUniform1i): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8432(%rax), %r11 @@ -41180,13 +41180,12 @@ GL_PREFIX(_dispatch_stub_1054): movq 8432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1054), .-GL_PREFIX(_dispatch_stub_1054) + .size GL_PREFIX(ProgramUniform1i), .-GL_PREFIX(ProgramUniform1i) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1055) - .type GL_PREFIX(_dispatch_stub_1055), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1055)) -GL_PREFIX(_dispatch_stub_1055): + .globl GL_PREFIX(ProgramUniform1iv) + .type GL_PREFIX(ProgramUniform1iv), @function +GL_PREFIX(ProgramUniform1iv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8440(%rax), %r11 @@ -41226,29 +41225,24 @@ GL_PREFIX(_dispatch_stub_1055): movq 8440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1055), .-GL_PREFIX(_dispatch_stub_1055) + .size GL_PREFIX(ProgramUniform1iv), .-GL_PREFIX(ProgramUniform1iv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1056) - .type GL_PREFIX(_dispatch_stub_1056), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1056)) -GL_PREFIX(_dispatch_stub_1056): + .globl GL_PREFIX(ProgramUniform1ui) + .type GL_PREFIX(ProgramUniform1ui), @function +GL_PREFIX(ProgramUniform1ui): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8448(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp + popq %rdx + popq %rsi + popq %rdi movq 8448(%rax), %r11 jmp *%r11 #else @@ -41258,27 +41252,22 @@ GL_PREFIX(_dispatch_stub_1056): movq 8448(%rax), %r11 jmp *%r11 1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp + popq %rdx + popq %rsi + popq %rdi movq 8448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1056), .-GL_PREFIX(_dispatch_stub_1056) + .size GL_PREFIX(ProgramUniform1ui), .-GL_PREFIX(ProgramUniform1ui) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1057) - .type GL_PREFIX(_dispatch_stub_1057), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1057)) -GL_PREFIX(_dispatch_stub_1057): + .globl GL_PREFIX(ProgramUniform1uiv) + .type GL_PREFIX(ProgramUniform1uiv), @function +GL_PREFIX(ProgramUniform1uiv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8456(%rax), %r11 @@ -41318,7 +41307,7 @@ GL_PREFIX(_dispatch_stub_1057): movq 8456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1057), .-GL_PREFIX(_dispatch_stub_1057) + .size GL_PREFIX(ProgramUniform1uiv), .-GL_PREFIX(ProgramUniform1uiv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1058) @@ -41413,26 +41402,25 @@ GL_PREFIX(_dispatch_stub_1059): .size GL_PREFIX(_dispatch_stub_1059), .-GL_PREFIX(_dispatch_stub_1059) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1060) - .type GL_PREFIX(_dispatch_stub_1060), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1060)) -GL_PREFIX(_dispatch_stub_1060): + .globl GL_PREFIX(ProgramUniform2f) + .type GL_PREFIX(ProgramUniform2f), @function +GL_PREFIX(ProgramUniform2f): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8480(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp movq 8480(%rax), %r11 jmp *%r11 #else @@ -41442,27 +41430,26 @@ GL_PREFIX(_dispatch_stub_1060): movq 8480(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp movq 8480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1060), .-GL_PREFIX(_dispatch_stub_1060) + .size GL_PREFIX(ProgramUniform2f), .-GL_PREFIX(ProgramUniform2f) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1061) - .type GL_PREFIX(_dispatch_stub_1061), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1061)) -GL_PREFIX(_dispatch_stub_1061): + .globl GL_PREFIX(ProgramUniform2fv) + .type GL_PREFIX(ProgramUniform2fv), @function +GL_PREFIX(ProgramUniform2fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8488(%rax), %r11 @@ -41502,13 +41489,12 @@ GL_PREFIX(_dispatch_stub_1061): movq 8488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1061), .-GL_PREFIX(_dispatch_stub_1061) + .size GL_PREFIX(ProgramUniform2fv), .-GL_PREFIX(ProgramUniform2fv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1062) - .type GL_PREFIX(_dispatch_stub_1062), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1062)) -GL_PREFIX(_dispatch_stub_1062): + .globl GL_PREFIX(ProgramUniform2i) + .type GL_PREFIX(ProgramUniform2i), @function +GL_PREFIX(ProgramUniform2i): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8496(%rax), %r11 @@ -41548,13 +41534,12 @@ GL_PREFIX(_dispatch_stub_1062): movq 8496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1062), .-GL_PREFIX(_dispatch_stub_1062) + .size GL_PREFIX(ProgramUniform2i), .-GL_PREFIX(ProgramUniform2i) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1063) - .type GL_PREFIX(_dispatch_stub_1063), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1063)) -GL_PREFIX(_dispatch_stub_1063): + .globl GL_PREFIX(ProgramUniform2iv) + .type GL_PREFIX(ProgramUniform2iv), @function +GL_PREFIX(ProgramUniform2iv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8504(%rax), %r11 @@ -41594,31 +41579,28 @@ GL_PREFIX(_dispatch_stub_1063): movq 8504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1063), .-GL_PREFIX(_dispatch_stub_1063) + .size GL_PREFIX(ProgramUniform2iv), .-GL_PREFIX(ProgramUniform2iv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1064) - .type GL_PREFIX(_dispatch_stub_1064), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1064)) -GL_PREFIX(_dispatch_stub_1064): + .globl GL_PREFIX(ProgramUniform2ui) + .type GL_PREFIX(ProgramUniform2ui), @function +GL_PREFIX(ProgramUniform2ui): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8512(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 8512(%rax), %r11 jmp *%r11 #else @@ -41628,29 +41610,26 @@ GL_PREFIX(_dispatch_stub_1064): movq 8512(%rax), %r11 jmp *%r11 1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 8512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1064), .-GL_PREFIX(_dispatch_stub_1064) + .size GL_PREFIX(ProgramUniform2ui), .-GL_PREFIX(ProgramUniform2ui) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1065) - .type GL_PREFIX(_dispatch_stub_1065), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1065)) -GL_PREFIX(_dispatch_stub_1065): + .globl GL_PREFIX(ProgramUniform2uiv) + .type GL_PREFIX(ProgramUniform2uiv), @function +GL_PREFIX(ProgramUniform2uiv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8520(%rax), %r11 @@ -41690,7 +41669,7 @@ GL_PREFIX(_dispatch_stub_1065): movq 8520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1065), .-GL_PREFIX(_dispatch_stub_1065) + .size GL_PREFIX(ProgramUniform2uiv), .-GL_PREFIX(ProgramUniform2uiv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1066) @@ -41789,26 +41768,27 @@ GL_PREFIX(_dispatch_stub_1067): .size GL_PREFIX(_dispatch_stub_1067), .-GL_PREFIX(_dispatch_stub_1067) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1068) - .type GL_PREFIX(_dispatch_stub_1068), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1068)) -GL_PREFIX(_dispatch_stub_1068): + .globl GL_PREFIX(ProgramUniform3f) + .type GL_PREFIX(ProgramUniform3f), @function +GL_PREFIX(ProgramUniform3f): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8544(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp movq 8544(%rax), %r11 jmp *%r11 #else @@ -41818,27 +41798,28 @@ GL_PREFIX(_dispatch_stub_1068): movq 8544(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp movq 8544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1068), .-GL_PREFIX(_dispatch_stub_1068) + .size GL_PREFIX(ProgramUniform3f), .-GL_PREFIX(ProgramUniform3f) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1069) - .type GL_PREFIX(_dispatch_stub_1069), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1069)) -GL_PREFIX(_dispatch_stub_1069): + .globl GL_PREFIX(ProgramUniform3fv) + .type GL_PREFIX(ProgramUniform3fv), @function +GL_PREFIX(ProgramUniform3fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8552(%rax), %r11 @@ -41878,13 +41859,12 @@ GL_PREFIX(_dispatch_stub_1069): movq 8552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1069), .-GL_PREFIX(_dispatch_stub_1069) + .size GL_PREFIX(ProgramUniform3fv), .-GL_PREFIX(ProgramUniform3fv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1070) - .type GL_PREFIX(_dispatch_stub_1070), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1070)) -GL_PREFIX(_dispatch_stub_1070): + .globl GL_PREFIX(ProgramUniform3i) + .type GL_PREFIX(ProgramUniform3i), @function +GL_PREFIX(ProgramUniform3i): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8560(%rax), %r11 @@ -41924,13 +41904,12 @@ GL_PREFIX(_dispatch_stub_1070): movq 8560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1070), .-GL_PREFIX(_dispatch_stub_1070) + .size GL_PREFIX(ProgramUniform3i), .-GL_PREFIX(ProgramUniform3i) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1071) - .type GL_PREFIX(_dispatch_stub_1071), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1071)) -GL_PREFIX(_dispatch_stub_1071): + .globl GL_PREFIX(ProgramUniform3iv) + .type GL_PREFIX(ProgramUniform3iv), @function +GL_PREFIX(ProgramUniform3iv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8568(%rax), %r11 @@ -41970,33 +41949,28 @@ GL_PREFIX(_dispatch_stub_1071): movq 8568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1071), .-GL_PREFIX(_dispatch_stub_1071) + .size GL_PREFIX(ProgramUniform3iv), .-GL_PREFIX(ProgramUniform3iv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1072) - .type GL_PREFIX(_dispatch_stub_1072), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1072)) -GL_PREFIX(_dispatch_stub_1072): + .globl GL_PREFIX(ProgramUniform3ui) + .type GL_PREFIX(ProgramUniform3ui), @function +GL_PREFIX(ProgramUniform3ui): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8576(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 8576(%rax), %r11 jmp *%r11 #else @@ -42006,31 +41980,26 @@ GL_PREFIX(_dispatch_stub_1072): movq 8576(%rax), %r11 jmp *%r11 1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 8576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1072), .-GL_PREFIX(_dispatch_stub_1072) + .size GL_PREFIX(ProgramUniform3ui), .-GL_PREFIX(ProgramUniform3ui) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1073) - .type GL_PREFIX(_dispatch_stub_1073), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1073)) -GL_PREFIX(_dispatch_stub_1073): + .globl GL_PREFIX(ProgramUniform3uiv) + .type GL_PREFIX(ProgramUniform3uiv), @function +GL_PREFIX(ProgramUniform3uiv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8584(%rax), %r11 @@ -42070,7 +42039,7 @@ GL_PREFIX(_dispatch_stub_1073): movq 8584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1073), .-GL_PREFIX(_dispatch_stub_1073) + .size GL_PREFIX(ProgramUniform3uiv), .-GL_PREFIX(ProgramUniform3uiv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1074) @@ -42173,30 +42142,29 @@ GL_PREFIX(_dispatch_stub_1075): .size GL_PREFIX(_dispatch_stub_1075), .-GL_PREFIX(_dispatch_stub_1075) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1076) - .type GL_PREFIX(_dispatch_stub_1076), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1076)) -GL_PREFIX(_dispatch_stub_1076): + .globl GL_PREFIX(ProgramUniform4f) + .type GL_PREFIX(ProgramUniform4f), @function +GL_PREFIX(ProgramUniform4f): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8608(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp movq 8608(%rax), %r11 jmp *%r11 #else @@ -42206,31 +42174,30 @@ GL_PREFIX(_dispatch_stub_1076): movq 8608(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp movq 8608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1076), .-GL_PREFIX(_dispatch_stub_1076) + .size GL_PREFIX(ProgramUniform4f), .-GL_PREFIX(ProgramUniform4f) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1077) - .type GL_PREFIX(_dispatch_stub_1077), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1077)) -GL_PREFIX(_dispatch_stub_1077): + .globl GL_PREFIX(ProgramUniform4fv) + .type GL_PREFIX(ProgramUniform4fv), @function +GL_PREFIX(ProgramUniform4fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8616(%rax), %r11 @@ -42270,13 +42237,12 @@ GL_PREFIX(_dispatch_stub_1077): movq 8616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1077), .-GL_PREFIX(_dispatch_stub_1077) + .size GL_PREFIX(ProgramUniform4fv), .-GL_PREFIX(ProgramUniform4fv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1078) - .type GL_PREFIX(_dispatch_stub_1078), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1078)) -GL_PREFIX(_dispatch_stub_1078): + .globl GL_PREFIX(ProgramUniform4i) + .type GL_PREFIX(ProgramUniform4i), @function +GL_PREFIX(ProgramUniform4i): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8624(%rax), %r11 @@ -42324,13 +42290,12 @@ GL_PREFIX(_dispatch_stub_1078): movq 8624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1078), .-GL_PREFIX(_dispatch_stub_1078) + .size GL_PREFIX(ProgramUniform4i), .-GL_PREFIX(ProgramUniform4i) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1079) - .type GL_PREFIX(_dispatch_stub_1079), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1079)) -GL_PREFIX(_dispatch_stub_1079): + .globl GL_PREFIX(ProgramUniform4iv) + .type GL_PREFIX(ProgramUniform4iv), @function +GL_PREFIX(ProgramUniform4iv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8632(%rax), %r11 @@ -42370,13 +42335,12 @@ GL_PREFIX(_dispatch_stub_1079): movq 8632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1079), .-GL_PREFIX(_dispatch_stub_1079) + .size GL_PREFIX(ProgramUniform4iv), .-GL_PREFIX(ProgramUniform4iv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1080) - .type GL_PREFIX(_dispatch_stub_1080), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1080)) -GL_PREFIX(_dispatch_stub_1080): + .globl GL_PREFIX(ProgramUniform4ui) + .type GL_PREFIX(ProgramUniform4ui), @function +GL_PREFIX(ProgramUniform4ui): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8640(%rax), %r11 @@ -42387,7 +42351,11 @@ GL_PREFIX(_dispatch_stub_1080): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -42407,7 +42375,11 @@ GL_PREFIX(_dispatch_stub_1080): pushq %rdx pushq %rcx pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 popq %r8 popq %rcx popq %rdx @@ -42416,13 +42388,12 @@ GL_PREFIX(_dispatch_stub_1080): movq 8640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1080), .-GL_PREFIX(_dispatch_stub_1080) + .size GL_PREFIX(ProgramUniform4ui), .-GL_PREFIX(ProgramUniform4ui) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1081) - .type GL_PREFIX(_dispatch_stub_1081), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1081)) -GL_PREFIX(_dispatch_stub_1081): + .globl GL_PREFIX(ProgramUniform4uiv) + .type GL_PREFIX(ProgramUniform4uiv), @function +GL_PREFIX(ProgramUniform4uiv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8648(%rax), %r11 @@ -42432,9 +42403,9 @@ GL_PREFIX(_dispatch_stub_1081): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -42452,9 +42423,9 @@ GL_PREFIX(_dispatch_stub_1081): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -42462,7 +42433,7 @@ GL_PREFIX(_dispatch_stub_1081): movq 8648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1081), .-GL_PREFIX(_dispatch_stub_1081) + .size GL_PREFIX(ProgramUniform4uiv), .-GL_PREFIX(ProgramUniform4uiv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1082) @@ -42511,10 +42482,9 @@ GL_PREFIX(_dispatch_stub_1082): .size GL_PREFIX(_dispatch_stub_1082), .-GL_PREFIX(_dispatch_stub_1082) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1083) - .type GL_PREFIX(_dispatch_stub_1083), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1083)) -GL_PREFIX(_dispatch_stub_1083): + .globl GL_PREFIX(ProgramUniformMatrix2fv) + .type GL_PREFIX(ProgramUniformMatrix2fv), @function +GL_PREFIX(ProgramUniformMatrix2fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8664(%rax), %r11 @@ -42554,7 +42524,7 @@ GL_PREFIX(_dispatch_stub_1083): movq 8664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1083), .-GL_PREFIX(_dispatch_stub_1083) + .size GL_PREFIX(ProgramUniformMatrix2fv), .-GL_PREFIX(ProgramUniformMatrix2fv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1084) @@ -42603,10 +42573,9 @@ GL_PREFIX(_dispatch_stub_1084): .size GL_PREFIX(_dispatch_stub_1084), .-GL_PREFIX(_dispatch_stub_1084) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1085) - .type GL_PREFIX(_dispatch_stub_1085), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1085)) -GL_PREFIX(_dispatch_stub_1085): + .globl GL_PREFIX(ProgramUniformMatrix2x3fv) + .type GL_PREFIX(ProgramUniformMatrix2x3fv), @function +GL_PREFIX(ProgramUniformMatrix2x3fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8680(%rax), %r11 @@ -42646,7 +42615,7 @@ GL_PREFIX(_dispatch_stub_1085): movq 8680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1085), .-GL_PREFIX(_dispatch_stub_1085) + .size GL_PREFIX(ProgramUniformMatrix2x3fv), .-GL_PREFIX(ProgramUniformMatrix2x3fv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1086) @@ -42695,10 +42664,9 @@ GL_PREFIX(_dispatch_stub_1086): .size GL_PREFIX(_dispatch_stub_1086), .-GL_PREFIX(_dispatch_stub_1086) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1087) - .type GL_PREFIX(_dispatch_stub_1087), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1087)) -GL_PREFIX(_dispatch_stub_1087): + .globl GL_PREFIX(ProgramUniformMatrix2x4fv) + .type GL_PREFIX(ProgramUniformMatrix2x4fv), @function +GL_PREFIX(ProgramUniformMatrix2x4fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8696(%rax), %r11 @@ -42738,7 +42706,7 @@ GL_PREFIX(_dispatch_stub_1087): movq 8696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1087), .-GL_PREFIX(_dispatch_stub_1087) + .size GL_PREFIX(ProgramUniformMatrix2x4fv), .-GL_PREFIX(ProgramUniformMatrix2x4fv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1088) @@ -42787,10 +42755,9 @@ GL_PREFIX(_dispatch_stub_1088): .size GL_PREFIX(_dispatch_stub_1088), .-GL_PREFIX(_dispatch_stub_1088) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1089) - .type GL_PREFIX(_dispatch_stub_1089), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1089)) -GL_PREFIX(_dispatch_stub_1089): + .globl GL_PREFIX(ProgramUniformMatrix3fv) + .type GL_PREFIX(ProgramUniformMatrix3fv), @function +GL_PREFIX(ProgramUniformMatrix3fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8712(%rax), %r11 @@ -42830,7 +42797,7 @@ GL_PREFIX(_dispatch_stub_1089): movq 8712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1089), .-GL_PREFIX(_dispatch_stub_1089) + .size GL_PREFIX(ProgramUniformMatrix3fv), .-GL_PREFIX(ProgramUniformMatrix3fv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1090) @@ -42879,10 +42846,9 @@ GL_PREFIX(_dispatch_stub_1090): .size GL_PREFIX(_dispatch_stub_1090), .-GL_PREFIX(_dispatch_stub_1090) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1091) - .type GL_PREFIX(_dispatch_stub_1091), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1091)) -GL_PREFIX(_dispatch_stub_1091): + .globl GL_PREFIX(ProgramUniformMatrix3x2fv) + .type GL_PREFIX(ProgramUniformMatrix3x2fv), @function +GL_PREFIX(ProgramUniformMatrix3x2fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8728(%rax), %r11 @@ -42922,7 +42888,7 @@ GL_PREFIX(_dispatch_stub_1091): movq 8728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1091), .-GL_PREFIX(_dispatch_stub_1091) + .size GL_PREFIX(ProgramUniformMatrix3x2fv), .-GL_PREFIX(ProgramUniformMatrix3x2fv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1092) @@ -42971,10 +42937,9 @@ GL_PREFIX(_dispatch_stub_1092): .size GL_PREFIX(_dispatch_stub_1092), .-GL_PREFIX(_dispatch_stub_1092) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1093) - .type GL_PREFIX(_dispatch_stub_1093), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1093)) -GL_PREFIX(_dispatch_stub_1093): + .globl GL_PREFIX(ProgramUniformMatrix3x4fv) + .type GL_PREFIX(ProgramUniformMatrix3x4fv), @function +GL_PREFIX(ProgramUniformMatrix3x4fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8744(%rax), %r11 @@ -43014,7 +42979,7 @@ GL_PREFIX(_dispatch_stub_1093): movq 8744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1093), .-GL_PREFIX(_dispatch_stub_1093) + .size GL_PREFIX(ProgramUniformMatrix3x4fv), .-GL_PREFIX(ProgramUniformMatrix3x4fv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1094) @@ -43063,10 +43028,9 @@ GL_PREFIX(_dispatch_stub_1094): .size GL_PREFIX(_dispatch_stub_1094), .-GL_PREFIX(_dispatch_stub_1094) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1095) - .type GL_PREFIX(_dispatch_stub_1095), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1095)) -GL_PREFIX(_dispatch_stub_1095): + .globl GL_PREFIX(ProgramUniformMatrix4fv) + .type GL_PREFIX(ProgramUniformMatrix4fv), @function +GL_PREFIX(ProgramUniformMatrix4fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8760(%rax), %r11 @@ -43106,7 +43070,7 @@ GL_PREFIX(_dispatch_stub_1095): movq 8760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1095), .-GL_PREFIX(_dispatch_stub_1095) + .size GL_PREFIX(ProgramUniformMatrix4fv), .-GL_PREFIX(ProgramUniformMatrix4fv) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1096) @@ -43155,10 +43119,9 @@ GL_PREFIX(_dispatch_stub_1096): .size GL_PREFIX(_dispatch_stub_1096), .-GL_PREFIX(_dispatch_stub_1096) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1097) - .type GL_PREFIX(_dispatch_stub_1097), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1097)) -GL_PREFIX(_dispatch_stub_1097): + .globl GL_PREFIX(ProgramUniformMatrix4x2fv) + .type GL_PREFIX(ProgramUniformMatrix4x2fv), @function +GL_PREFIX(ProgramUniformMatrix4x2fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8776(%rax), %r11 @@ -43198,20 +43161,29 @@ GL_PREFIX(_dispatch_stub_1097): movq 8776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1097), .-GL_PREFIX(_dispatch_stub_1097) + .size GL_PREFIX(ProgramUniformMatrix4x2fv), .-GL_PREFIX(ProgramUniformMatrix4x2fv) .p2align 4,,15 - .globl GL_PREFIX(UnlockArraysEXT) - .type GL_PREFIX(UnlockArraysEXT), @function -GL_PREFIX(UnlockArraysEXT): + .globl GL_PREFIX(_dispatch_stub_1098) + .type GL_PREFIX(_dispatch_stub_1098), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1098)) +GL_PREFIX(_dispatch_stub_1098): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8784(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rbp + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 8784(%rax), %r11 jmp *%r11 #else @@ -43221,19 +43193,26 @@ GL_PREFIX(UnlockArraysEXT): movq 8784(%rax), %r11 jmp *%r11 1: - pushq %rbp + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 8784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) + .size GL_PREFIX(_dispatch_stub_1098), .-GL_PREFIX(_dispatch_stub_1098) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1099) - .type GL_PREFIX(_dispatch_stub_1099), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1099)) -GL_PREFIX(_dispatch_stub_1099): + .globl GL_PREFIX(ProgramUniformMatrix4x3fv) + .type GL_PREFIX(ProgramUniformMatrix4x3fv), @function +GL_PREFIX(ProgramUniformMatrix4x3fv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8792(%rax), %r11 @@ -43242,7 +43221,11 @@ GL_PREFIX(_dispatch_stub_1099): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -43258,28 +43241,31 @@ GL_PREFIX(_dispatch_stub_1099): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi movq 8792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1099), .-GL_PREFIX(_dispatch_stub_1099) + .size GL_PREFIX(ProgramUniformMatrix4x3fv), .-GL_PREFIX(ProgramUniformMatrix4x3fv) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1100) - .type GL_PREFIX(_dispatch_stub_1100), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1100)) -GL_PREFIX(_dispatch_stub_1100): + .globl GL_PREFIX(UnlockArraysEXT) + .type GL_PREFIX(UnlockArraysEXT), @function +GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 8800(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdi + popq %rbp movq 8800(%rax), %r11 jmp *%r11 #else @@ -43289,13 +43275,79 @@ GL_PREFIX(_dispatch_stub_1100): movq 8800(%rax), %r11 jmp *%r11 1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 8800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(UseProgramStages) + .type GL_PREFIX(UseProgramStages), @function +GL_PREFIX(UseProgramStages): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 8808(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 8808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 8808(%rax), %r11 + jmp *%r11 +1: pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch + popq %rdx + popq %rsi popq %rdi - movq 8800(%rax), %r11 + movq 8808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UseProgramStages), .-GL_PREFIX(UseProgramStages) + + .p2align 4,,15 + .globl GL_PREFIX(ValidateProgramPipeline) + .type GL_PREFIX(ValidateProgramPipeline), @function +GL_PREFIX(ValidateProgramPipeline): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 8816(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 8816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 8816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 8816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1100), .-GL_PREFIX(_dispatch_stub_1100) + .size GL_PREFIX(ValidateProgramPipeline), .-GL_PREFIX(ValidateProgramPipeline) .p2align 4,,15 .globl GL_PREFIX(DebugMessageCallback) @@ -43303,7 +43355,7 @@ GL_PREFIX(_dispatch_stub_1100): GL_PREFIX(DebugMessageCallback): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8808(%rax), %r11 + movq 8824(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43313,13 +43365,13 @@ GL_PREFIX(DebugMessageCallback): popq %rbp popq %rsi popq %rdi - movq 8808(%rax), %r11 + movq 8824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8808(%rax), %r11 + movq 8824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43329,7 +43381,7 @@ GL_PREFIX(DebugMessageCallback): popq %rbp popq %rsi popq %rdi - movq 8808(%rax), %r11 + movq 8824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DebugMessageCallback), .-GL_PREFIX(DebugMessageCallback) @@ -43340,7 +43392,7 @@ GL_PREFIX(DebugMessageCallback): GL_PREFIX(DebugMessageControl): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8816(%rax), %r11 + movq 8832(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43358,13 +43410,13 @@ GL_PREFIX(DebugMessageControl): popq %rdx popq %rsi popq %rdi - movq 8816(%rax), %r11 + movq 8832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8816(%rax), %r11 + movq 8832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43382,7 +43434,7 @@ GL_PREFIX(DebugMessageControl): popq %rdx popq %rsi popq %rdi - movq 8816(%rax), %r11 + movq 8832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DebugMessageControl), .-GL_PREFIX(DebugMessageControl) @@ -43393,7 +43445,7 @@ GL_PREFIX(DebugMessageControl): GL_PREFIX(DebugMessageInsert): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8824(%rax), %r11 + movq 8840(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43411,13 +43463,13 @@ GL_PREFIX(DebugMessageInsert): popq %rdx popq %rsi popq %rdi - movq 8824(%rax), %r11 + movq 8840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8824(%rax), %r11 + movq 8840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43435,7 +43487,7 @@ GL_PREFIX(DebugMessageInsert): popq %rdx popq %rsi popq %rdi - movq 8824(%rax), %r11 + movq 8840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DebugMessageInsert), .-GL_PREFIX(DebugMessageInsert) @@ -43446,7 +43498,7 @@ GL_PREFIX(DebugMessageInsert): GL_PREFIX(GetDebugMessageLog): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8832(%rax), %r11 + movq 8848(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43464,13 +43516,13 @@ GL_PREFIX(GetDebugMessageLog): popq %rdx popq %rsi popq %rdi - movq 8832(%rax), %r11 + movq 8848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8832(%rax), %r11 + movq 8848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43488,7 +43540,7 @@ GL_PREFIX(GetDebugMessageLog): popq %rdx popq %rsi popq %rdi - movq 8832(%rax), %r11 + movq 8848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetDebugMessageLog), .-GL_PREFIX(GetDebugMessageLog) @@ -43499,7 +43551,7 @@ GL_PREFIX(GetDebugMessageLog): GL_PREFIX(GetObjectLabel): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8840(%rax), %r11 + movq 8856(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43513,13 +43565,13 @@ GL_PREFIX(GetObjectLabel): popq %rdx popq %rsi popq %rdi - movq 8840(%rax), %r11 + movq 8856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8840(%rax), %r11 + movq 8856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43533,7 +43585,7 @@ GL_PREFIX(GetObjectLabel): popq %rdx popq %rsi popq %rdi - movq 8840(%rax), %r11 + movq 8856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectLabel), .-GL_PREFIX(GetObjectLabel) @@ -43544,7 +43596,7 @@ GL_PREFIX(GetObjectLabel): GL_PREFIX(GetObjectPtrLabel): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8848(%rax), %r11 + movq 8864(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43558,13 +43610,13 @@ GL_PREFIX(GetObjectPtrLabel): popq %rdx popq %rsi popq %rdi - movq 8848(%rax), %r11 + movq 8864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8848(%rax), %r11 + movq 8864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43578,7 +43630,7 @@ GL_PREFIX(GetObjectPtrLabel): popq %rdx popq %rsi popq %rdi - movq 8848(%rax), %r11 + movq 8864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectPtrLabel), .-GL_PREFIX(GetObjectPtrLabel) @@ -43589,7 +43641,7 @@ GL_PREFIX(GetObjectPtrLabel): GL_PREFIX(ObjectLabel): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8856(%rax), %r11 + movq 8872(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43603,13 +43655,13 @@ GL_PREFIX(ObjectLabel): popq %rdx popq %rsi popq %rdi - movq 8856(%rax), %r11 + movq 8872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8856(%rax), %r11 + movq 8872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43623,7 +43675,7 @@ GL_PREFIX(ObjectLabel): popq %rdx popq %rsi popq %rdi - movq 8856(%rax), %r11 + movq 8872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectLabel), .-GL_PREFIX(ObjectLabel) @@ -43634,7 +43686,7 @@ GL_PREFIX(ObjectLabel): GL_PREFIX(ObjectPtrLabel): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8864(%rax), %r11 + movq 8880(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43644,13 +43696,13 @@ GL_PREFIX(ObjectPtrLabel): popq %rdx popq %rsi popq %rdi - movq 8864(%rax), %r11 + movq 8880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8864(%rax), %r11 + movq 8880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43660,7 +43712,7 @@ GL_PREFIX(ObjectPtrLabel): popq %rdx popq %rsi popq %rdi - movq 8864(%rax), %r11 + movq 8880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectPtrLabel), .-GL_PREFIX(ObjectPtrLabel) @@ -43671,25 +43723,25 @@ GL_PREFIX(ObjectPtrLabel): GL_PREFIX(PopDebugGroup): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8872(%rax), %r11 + movq 8888(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 8872(%rax), %r11 + movq 8888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8872(%rax), %r11 + movq 8888(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 8872(%rax), %r11 + movq 8888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PopDebugGroup), .-GL_PREFIX(PopDebugGroup) @@ -43700,7 +43752,7 @@ GL_PREFIX(PopDebugGroup): GL_PREFIX(PushDebugGroup): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8880(%rax), %r11 + movq 8896(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43714,13 +43766,13 @@ GL_PREFIX(PushDebugGroup): popq %rdx popq %rsi popq %rdi - movq 8880(%rax), %r11 + movq 8896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8880(%rax), %r11 + movq 8896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43734,7 +43786,7 @@ GL_PREFIX(PushDebugGroup): popq %rdx popq %rsi popq %rdi - movq 8880(%rax), %r11 + movq 8896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PushDebugGroup), .-GL_PREFIX(PushDebugGroup) @@ -43745,7 +43797,7 @@ GL_PREFIX(PushDebugGroup): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8888(%rax), %r11 + movq 8904(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) subq $24, %rsp @@ -43757,13 +43809,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 8888(%rax), %r11 + movq 8904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8888(%rax), %r11 + movq 8904(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -43775,7 +43827,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 8888(%rax), %r11 + movq 8904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -43786,25 +43838,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8896(%rax), %r11 + movq 8912(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 8896(%rax), %r11 + movq 8912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8896(%rax), %r11 + movq 8912(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 8896(%rax), %r11 + movq 8912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -43815,7 +43867,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8904(%rax), %r11 + movq 8920(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -43829,13 +43881,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 8904(%rax), %r11 + movq 8920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8904(%rax), %r11 + movq 8920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -43849,7 +43901,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 8904(%rax), %r11 + movq 8920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -43860,7 +43912,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8912(%rax), %r11 + movq 8928(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) subq $8, %rsp @@ -43868,13 +43920,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 8912(%rax), %r11 + movq 8928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 8912(%rax), %r11 + movq 8928(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -43882,7 +43934,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 8912(%rax), %r11 + movq 8928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -43893,80 +43945,12 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 8920(%rax), %r11 + movq 8936(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 8920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 8920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 8920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1116) - .type GL_PREFIX(_dispatch_stub_1116), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1116)) -GL_PREFIX(_dispatch_stub_1116): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 8928(%rax), %r11 - jmp *%r11 -#elif defined(HAVE_PTHREAD) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 8928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 8928(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 8928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1116), .-GL_PREFIX(_dispatch_stub_1116) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1117) - .type GL_PREFIX(_dispatch_stub_1117), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1117)) -GL_PREFIX(_dispatch_stub_1117): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 8936(%rax), %r11 - jmp *%r11 -#elif defined(HAVE_PTHREAD) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp movq 8936(%rax), %r11 jmp *%r11 #else @@ -43976,21 +43960,13 @@ GL_PREFIX(_dispatch_stub_1117): movq 8936(%rax), %r11 jmp *%r11 1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) + pushq %rdi call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp + popq %rdi movq 8936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1117), .-GL_PREFIX(_dispatch_stub_1117) + .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1118) @@ -44002,9 +43978,9 @@ GL_PREFIX(_dispatch_stub_1118): movq 8944(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdi + popq %rbp movq 8944(%rax), %r11 jmp *%r11 #else @@ -44014,9 +43990,9 @@ GL_PREFIX(_dispatch_stub_1118): movq 8944(%rax), %r11 jmp *%r11 1: - pushq %rdi + pushq %rbp call _glapi_get_dispatch - popq %rdi + popq %rbp movq 8944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -44108,17 +44084,17 @@ GL_PREFIX(_dispatch_stub_1121): movq 8968(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp movq 8968(%rax), %r11 jmp *%r11 #else @@ -44128,17 +44104,17 @@ GL_PREFIX(_dispatch_stub_1121): movq 8968(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp movq 8968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -44264,9 +44240,9 @@ GL_PREFIX(_dispatch_stub_1125): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -44284,9 +44260,9 @@ GL_PREFIX(_dispatch_stub_1125): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -44307,19 +44283,7 @@ GL_PREFIX(_dispatch_stub_1126): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9008(%rax), %r11 jmp *%r11 @@ -44331,19 +44295,7 @@ GL_PREFIX(_dispatch_stub_1126): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9008(%rax), %r11 jmp *%r11 @@ -44363,7 +44315,11 @@ GL_PREFIX(_dispatch_stub_1127): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44379,7 +44335,11 @@ GL_PREFIX(_dispatch_stub_1127): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44401,7 +44361,15 @@ GL_PREFIX(_dispatch_stub_1128): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44417,7 +44385,15 @@ GL_PREFIX(_dispatch_stub_1128): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44439,11 +44415,7 @@ GL_PREFIX(_dispatch_stub_1129): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44459,11 +44431,7 @@ GL_PREFIX(_dispatch_stub_1129): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44485,11 +44453,7 @@ GL_PREFIX(_dispatch_stub_1130): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44505,11 +44469,7 @@ GL_PREFIX(_dispatch_stub_1130): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44531,7 +44491,11 @@ GL_PREFIX(_dispatch_stub_1131): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44547,7 +44511,11 @@ GL_PREFIX(_dispatch_stub_1131): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44569,7 +44537,11 @@ GL_PREFIX(_dispatch_stub_1132): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44585,7 +44557,11 @@ GL_PREFIX(_dispatch_stub_1132): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44607,11 +44583,7 @@ GL_PREFIX(_dispatch_stub_1133): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44627,11 +44599,7 @@ GL_PREFIX(_dispatch_stub_1133): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44691,7 +44659,11 @@ GL_PREFIX(_dispatch_stub_1135): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44707,7 +44679,11 @@ GL_PREFIX(_dispatch_stub_1135): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -44767,11 +44743,7 @@ GL_PREFIX(_dispatch_stub_1137): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44787,11 +44759,7 @@ GL_PREFIX(_dispatch_stub_1137): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44813,11 +44781,7 @@ GL_PREFIX(_dispatch_stub_1138): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44833,11 +44797,7 @@ GL_PREFIX(_dispatch_stub_1138): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -44904,9 +44864,13 @@ GL_PREFIX(_dispatch_stub_1140): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9120(%rax), %r11 @@ -44920,9 +44884,13 @@ GL_PREFIX(_dispatch_stub_1140): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9120(%rax), %r11 @@ -44986,13 +44954,13 @@ GL_PREFIX(_dispatch_stub_1142): movq 9136(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 9136(%rax), %r11 jmp *%r11 #else @@ -45002,13 +44970,13 @@ GL_PREFIX(_dispatch_stub_1142): movq 9136(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 9136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -45026,9 +44994,13 @@ GL_PREFIX(_dispatch_stub_1143): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9144(%rax), %r11 @@ -45042,9 +45014,13 @@ GL_PREFIX(_dispatch_stub_1143): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9144(%rax), %r11 @@ -45138,13 +45114,13 @@ GL_PREFIX(_dispatch_stub_1146): movq 9168(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 9168(%rax), %r11 jmp *%r11 #else @@ -45154,13 +45130,13 @@ GL_PREFIX(_dispatch_stub_1146): movq 9168(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 9168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -45214,15 +45190,13 @@ GL_PREFIX(_dispatch_stub_1148): movq 9184(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 9184(%rax), %r11 jmp *%r11 #else @@ -45232,15 +45206,13 @@ GL_PREFIX(_dispatch_stub_1148): movq 9184(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 9184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -45374,13 +45346,15 @@ GL_PREFIX(_dispatch_stub_1152): movq 9216(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 9216(%rax), %r11 jmp *%r11 #else @@ -45390,13 +45364,15 @@ GL_PREFIX(_dispatch_stub_1152): movq 9216(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 9216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -45450,17 +45426,13 @@ GL_PREFIX(_dispatch_stub_1154): movq 9232(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp + popq %rdx + popq %rsi + popq %rdi movq 9232(%rax), %r11 jmp *%r11 #else @@ -45470,17 +45442,13 @@ GL_PREFIX(_dispatch_stub_1154): movq 9232(%rax), %r11 jmp *%r11 1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp + popq %rdx + popq %rsi + popq %rdi movq 9232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -45618,17 +45586,17 @@ GL_PREFIX(_dispatch_stub_1158): movq 9264(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp movq 9264(%rax), %r11 jmp *%r11 #else @@ -45638,17 +45606,17 @@ GL_PREFIX(_dispatch_stub_1158): movq 9264(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp movq 9264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -45702,19 +45670,17 @@ GL_PREFIX(_dispatch_stub_1160): movq 9280(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9280(%rax), %r11 jmp *%r11 #else @@ -45724,19 +45690,17 @@ GL_PREFIX(_dispatch_stub_1160): movq 9280(%rax), %r11 jmp *%r11 1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -45878,17 +45842,19 @@ GL_PREFIX(_dispatch_stub_1164): movq 9312(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp movq 9312(%rax), %r11 jmp *%r11 #else @@ -45898,17 +45864,19 @@ GL_PREFIX(_dispatch_stub_1164): movq 9312(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp movq 9312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -46094,9 +46062,9 @@ GL_PREFIX(_dispatch_stub_1169): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9352(%rax), %r11 @@ -46110,9 +46078,9 @@ GL_PREFIX(_dispatch_stub_1169): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9352(%rax), %r11 @@ -46133,7 +46101,11 @@ GL_PREFIX(_dispatch_stub_1170): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -46149,7 +46121,11 @@ GL_PREFIX(_dispatch_stub_1170): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx popq %rdx popq %rsi popq %rdi @@ -46588,9 +46564,9 @@ GL_PREFIX(_dispatch_stub_1182): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9456(%rax), %r11 @@ -46604,9 +46580,9 @@ GL_PREFIX(_dispatch_stub_1182): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9456(%rax), %r11 @@ -46626,9 +46602,9 @@ GL_PREFIX(_dispatch_stub_1183): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9464(%rax), %r11 @@ -46642,9 +46618,9 @@ GL_PREFIX(_dispatch_stub_1183): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9464(%rax), %r11 @@ -46740,17 +46716,9 @@ GL_PREFIX(_dispatch_stub_1186): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9488(%rax), %r11 @@ -46764,17 +46732,9 @@ GL_PREFIX(_dispatch_stub_1186): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9488(%rax), %r11 @@ -46794,17 +46754,9 @@ GL_PREFIX(_dispatch_stub_1187): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9496(%rax), %r11 @@ -46818,17 +46770,9 @@ GL_PREFIX(_dispatch_stub_1187): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9496(%rax), %r11 @@ -46900,9 +46844,21 @@ GL_PREFIX(_dispatch_stub_1189): movq 9512(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9512(%rax), %r11 jmp *%r11 #else @@ -46912,9 +46868,21 @@ GL_PREFIX(_dispatch_stub_1189): movq 9512(%rax), %r11 jmp *%r11 1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -46931,7 +46899,19 @@ GL_PREFIX(_dispatch_stub_1190): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 9520(%rax), %r11 jmp *%r11 @@ -46943,7 +46923,19 @@ GL_PREFIX(_dispatch_stub_1190): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 9520(%rax), %r11 jmp *%r11 @@ -46960,21 +46952,9 @@ GL_PREFIX(_dispatch_stub_1191): movq 9528(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi movq 9528(%rax), %r11 jmp *%r11 #else @@ -46984,21 +46964,9 @@ GL_PREFIX(_dispatch_stub_1191): movq 9528(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi movq 9528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -47015,19 +46983,7 @@ GL_PREFIX(_dispatch_stub_1192): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9536(%rax), %r11 jmp *%r11 @@ -47039,19 +46995,7 @@ GL_PREFIX(_dispatch_stub_1192): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9536(%rax), %r11 jmp *%r11 @@ -47123,7 +47067,19 @@ GL_PREFIX(_dispatch_stub_1194): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 9552(%rax), %r11 jmp *%r11 @@ -47135,7 +47091,19 @@ GL_PREFIX(_dispatch_stub_1194): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 9552(%rax), %r11 jmp *%r11 @@ -47152,9 +47120,21 @@ GL_PREFIX(_dispatch_stub_1195): movq 9560(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9560(%rax), %r11 jmp *%r11 #else @@ -47164,9 +47144,21 @@ GL_PREFIX(_dispatch_stub_1195): movq 9560(%rax), %r11 jmp *%r11 1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -47212,13 +47204,9 @@ GL_PREFIX(_dispatch_stub_1197): movq 9576(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi + popq %rbp movq 9576(%rax), %r11 jmp *%r11 #else @@ -47228,13 +47216,9 @@ GL_PREFIX(_dispatch_stub_1197): movq 9576(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi + popq %rbp movq 9576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -47251,11 +47235,7 @@ GL_PREFIX(_dispatch_stub_1198): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi popq %rdi movq 9584(%rax), %r11 jmp *%r11 @@ -47267,11 +47247,7 @@ GL_PREFIX(_dispatch_stub_1198): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx call _glapi_get_dispatch - popq %rdx - popq %rsi popq %rdi movq 9584(%rax), %r11 jmp *%r11 @@ -47290,9 +47266,9 @@ GL_PREFIX(_dispatch_stub_1199): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9592(%rax), %r11 @@ -47306,9 +47282,9 @@ GL_PREFIX(_dispatch_stub_1199): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9592(%rax), %r11 @@ -47327,7 +47303,11 @@ GL_PREFIX(_dispatch_stub_1200): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi popq %rdi movq 9600(%rax), %r11 jmp *%r11 @@ -47339,7 +47319,11 @@ GL_PREFIX(_dispatch_stub_1200): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch + popq %rdx + popq %rsi popq %rdi movq 9600(%rax), %r11 jmp *%r11 @@ -47357,7 +47341,11 @@ GL_PREFIX(_dispatch_stub_1201): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 9608(%rax), %r11 jmp *%r11 @@ -47369,7 +47357,11 @@ GL_PREFIX(_dispatch_stub_1201): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 9608(%rax), %r11 jmp *%r11 @@ -47388,9 +47380,9 @@ GL_PREFIX(_dispatch_stub_1202): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9616(%rax), %r11 @@ -47404,9 +47396,9 @@ GL_PREFIX(_dispatch_stub_1202): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9616(%rax), %r11 @@ -47424,17 +47416,15 @@ GL_PREFIX(_dispatch_stub_1203): movq 9624(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 9624(%rax), %r11 jmp *%r11 #else @@ -47444,17 +47434,15 @@ GL_PREFIX(_dispatch_stub_1203): movq 9624(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 9624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -47471,15 +47459,7 @@ GL_PREFIX(_dispatch_stub_1204): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9632(%rax), %r11 jmp *%r11 @@ -47491,15 +47471,7 @@ GL_PREFIX(_dispatch_stub_1204): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9632(%rax), %r11 jmp *%r11 @@ -47516,23 +47488,9 @@ GL_PREFIX(_dispatch_stub_1205): movq 9640(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) + pushq %rdi call _x86_64_get_dispatch@PLT - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp + popq %rdi movq 9640(%rax), %r11 jmp *%r11 #else @@ -47542,23 +47500,9 @@ GL_PREFIX(_dispatch_stub_1205): movq 9640(%rax), %r11 jmp *%r11 1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) + pushq %rdi call _glapi_get_dispatch - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp + popq %rdi movq 9640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -47576,13 +47520,9 @@ GL_PREFIX(_dispatch_stub_1206): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9648(%rax), %r11 @@ -47596,13 +47536,9 @@ GL_PREFIX(_dispatch_stub_1206): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9648(%rax), %r11 @@ -47620,23 +47556,17 @@ GL_PREFIX(_dispatch_stub_1207): movq 9656(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9656(%rax), %r11 jmp *%r11 #else @@ -47646,23 +47576,17 @@ GL_PREFIX(_dispatch_stub_1207): movq 9656(%rax), %r11 jmp *%r11 1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 9656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -47715,17 +47639,32 @@ GL_PREFIX(_dispatch_stub_1208): .size GL_PREFIX(_dispatch_stub_1208), .-GL_PREFIX(_dispatch_stub_1208) .p2align 4,,15 - .globl GL_PREFIX(PrimitiveRestartNV) - .type GL_PREFIX(PrimitiveRestartNV), @function -GL_PREFIX(PrimitiveRestartNV): + .globl GL_PREFIX(_dispatch_stub_1209) + .type GL_PREFIX(_dispatch_stub_1209), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1209)) +GL_PREFIX(_dispatch_stub_1209): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9672(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rbp + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp movq 9672(%rax), %r11 jmp *%r11 #else @@ -47735,13 +47674,27 @@ GL_PREFIX(PrimitiveRestartNV): movq 9672(%rax), %r11 jmp *%r11 1: - pushq %rbp + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) call _glapi_get_dispatch - popq %rbp + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp movq 9672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV) + .size GL_PREFIX(_dispatch_stub_1209), .-GL_PREFIX(_dispatch_stub_1209) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1210) @@ -47756,7 +47709,11 @@ GL_PREFIX(_dispatch_stub_1210): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -47772,7 +47729,11 @@ GL_PREFIX(_dispatch_stub_1210): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -47791,13 +47752,23 @@ GL_PREFIX(_dispatch_stub_1211): movq 9688(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi - pushq %rdx + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp movq 9688(%rax), %r11 jmp *%r11 #else @@ -47807,13 +47778,23 @@ GL_PREFIX(_dispatch_stub_1211): movq 9688(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp movq 9688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -47832,7 +47813,11 @@ GL_PREFIX(_dispatch_stub_1212): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -47848,7 +47833,11 @@ GL_PREFIX(_dispatch_stub_1212): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -47858,22 +47847,17 @@ GL_PREFIX(_dispatch_stub_1212): .size GL_PREFIX(_dispatch_stub_1212), .-GL_PREFIX(_dispatch_stub_1212) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1213) - .type GL_PREFIX(_dispatch_stub_1213), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1213)) -GL_PREFIX(_dispatch_stub_1213): + .globl GL_PREFIX(PrimitiveRestartNV) + .type GL_PREFIX(PrimitiveRestartNV), @function +GL_PREFIX(PrimitiveRestartNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9704(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rsi - popq %rdi movq 9704(%rax), %r11 jmp *%r11 #else @@ -47883,22 +47867,19 @@ GL_PREFIX(_dispatch_stub_1213): movq 9704(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rsi - popq %rdi movq 9704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1213), .-GL_PREFIX(_dispatch_stub_1213) + .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV) .p2align 4,,15 - .globl GL_PREFIX(BindFramebufferEXT) - .type GL_PREFIX(BindFramebufferEXT), @function -GL_PREFIX(BindFramebufferEXT): + .globl GL_PREFIX(_dispatch_stub_1214) + .type GL_PREFIX(_dispatch_stub_1214), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1214)) +GL_PREFIX(_dispatch_stub_1214): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9712(%rax), %r11 @@ -47906,9 +47887,9 @@ GL_PREFIX(BindFramebufferEXT): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9712(%rax), %r11 @@ -47922,20 +47903,21 @@ GL_PREFIX(BindFramebufferEXT): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) + .size GL_PREFIX(_dispatch_stub_1214), .-GL_PREFIX(_dispatch_stub_1214) .p2align 4,,15 - .globl GL_PREFIX(BindRenderbufferEXT) - .type GL_PREFIX(BindRenderbufferEXT), @function -GL_PREFIX(BindRenderbufferEXT): + .globl GL_PREFIX(_dispatch_stub_1215) + .type GL_PREFIX(_dispatch_stub_1215), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1215)) +GL_PREFIX(_dispatch_stub_1215): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9720(%rax), %r11 @@ -47943,9 +47925,9 @@ GL_PREFIX(BindRenderbufferEXT): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9720(%rax), %r11 @@ -47959,15 +47941,15 @@ GL_PREFIX(BindRenderbufferEXT): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) + .size GL_PREFIX(_dispatch_stub_1215), .-GL_PREFIX(_dispatch_stub_1215) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1216) @@ -47981,9 +47963,9 @@ GL_PREFIX(_dispatch_stub_1216): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9728(%rax), %r11 @@ -47997,9 +47979,9 @@ GL_PREFIX(_dispatch_stub_1216): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9728(%rax), %r11 @@ -48019,9 +48001,9 @@ GL_PREFIX(_dispatch_stub_1217): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9736(%rax), %r11 @@ -48035,9 +48017,9 @@ GL_PREFIX(_dispatch_stub_1217): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9736(%rax), %r11 @@ -48046,10 +48028,9 @@ GL_PREFIX(_dispatch_stub_1217): .size GL_PREFIX(_dispatch_stub_1217), .-GL_PREFIX(_dispatch_stub_1217) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1218) - .type GL_PREFIX(_dispatch_stub_1218), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1218)) -GL_PREFIX(_dispatch_stub_1218): + .globl GL_PREFIX(BindFramebufferEXT) + .type GL_PREFIX(BindFramebufferEXT), @function +GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9744(%rax), %r11 @@ -48057,9 +48038,9 @@ GL_PREFIX(_dispatch_stub_1218): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9744(%rax), %r11 @@ -48073,20 +48054,20 @@ GL_PREFIX(_dispatch_stub_1218): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1218), .-GL_PREFIX(_dispatch_stub_1218) + .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI1iEXT) - .type GL_PREFIX(VertexAttribI1iEXT), @function -GL_PREFIX(VertexAttribI1iEXT): + .globl GL_PREFIX(BindRenderbufferEXT) + .type GL_PREFIX(BindRenderbufferEXT), @function +GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9752(%rax), %r11 @@ -48118,12 +48099,13 @@ GL_PREFIX(VertexAttribI1iEXT): movq 9752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) + .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI1uiEXT) - .type GL_PREFIX(VertexAttribI1uiEXT), @function -GL_PREFIX(VertexAttribI1uiEXT): + .globl GL_PREFIX(_dispatch_stub_1220) + .type GL_PREFIX(_dispatch_stub_1220), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1220)) +GL_PREFIX(_dispatch_stub_1220): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9760(%rax), %r11 @@ -48155,12 +48137,13 @@ GL_PREFIX(VertexAttribI1uiEXT): movq 9760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) + .size GL_PREFIX(_dispatch_stub_1220), .-GL_PREFIX(_dispatch_stub_1220) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2iEXT) - .type GL_PREFIX(VertexAttribI2iEXT), @function -GL_PREFIX(VertexAttribI2iEXT): + .globl GL_PREFIX(_dispatch_stub_1221) + .type GL_PREFIX(_dispatch_stub_1221), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1221)) +GL_PREFIX(_dispatch_stub_1221): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9768(%rax), %r11 @@ -48192,12 +48175,13 @@ GL_PREFIX(VertexAttribI2iEXT): movq 9768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) + .size GL_PREFIX(_dispatch_stub_1221), .-GL_PREFIX(_dispatch_stub_1221) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2ivEXT) - .type GL_PREFIX(VertexAttribI2ivEXT), @function -GL_PREFIX(VertexAttribI2ivEXT): + .globl GL_PREFIX(_dispatch_stub_1222) + .type GL_PREFIX(_dispatch_stub_1222), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1222)) +GL_PREFIX(_dispatch_stub_1222): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9776(%rax), %r11 @@ -48205,9 +48189,9 @@ GL_PREFIX(VertexAttribI2ivEXT): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9776(%rax), %r11 @@ -48221,20 +48205,20 @@ GL_PREFIX(VertexAttribI2ivEXT): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 9776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) + .size GL_PREFIX(_dispatch_stub_1222), .-GL_PREFIX(_dispatch_stub_1222) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2uiEXT) - .type GL_PREFIX(VertexAttribI2uiEXT), @function -GL_PREFIX(VertexAttribI2uiEXT): + .globl GL_PREFIX(VertexAttribI1iEXT) + .type GL_PREFIX(VertexAttribI1iEXT), @function +GL_PREFIX(VertexAttribI1iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9784(%rax), %r11 @@ -48242,9 +48226,9 @@ GL_PREFIX(VertexAttribI2uiEXT): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9784(%rax), %r11 @@ -48258,20 +48242,20 @@ GL_PREFIX(VertexAttribI2uiEXT): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) + .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2uivEXT) - .type GL_PREFIX(VertexAttribI2uivEXT), @function -GL_PREFIX(VertexAttribI2uivEXT): + .globl GL_PREFIX(VertexAttribI1uiEXT) + .type GL_PREFIX(VertexAttribI1uiEXT), @function +GL_PREFIX(VertexAttribI1uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9792(%rax), %r11 @@ -48303,12 +48287,12 @@ GL_PREFIX(VertexAttribI2uivEXT): movq 9792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) + .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3iEXT) - .type GL_PREFIX(VertexAttribI3iEXT), @function -GL_PREFIX(VertexAttribI3iEXT): + .globl GL_PREFIX(VertexAttribI2iEXT) + .type GL_PREFIX(VertexAttribI2iEXT), @function +GL_PREFIX(VertexAttribI2iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9800(%rax), %r11 @@ -48317,11 +48301,7 @@ GL_PREFIX(VertexAttribI3iEXT): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -48337,23 +48317,19 @@ GL_PREFIX(VertexAttribI3iEXT): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi movq 9800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) + .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3ivEXT) - .type GL_PREFIX(VertexAttribI3ivEXT), @function -GL_PREFIX(VertexAttribI3ivEXT): + .globl GL_PREFIX(VertexAttribI2ivEXT) + .type GL_PREFIX(VertexAttribI2ivEXT), @function +GL_PREFIX(VertexAttribI2ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9808(%rax), %r11 @@ -48385,12 +48361,12 @@ GL_PREFIX(VertexAttribI3ivEXT): movq 9808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) + .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3uiEXT) - .type GL_PREFIX(VertexAttribI3uiEXT), @function -GL_PREFIX(VertexAttribI3uiEXT): + .globl GL_PREFIX(VertexAttribI2uiEXT) + .type GL_PREFIX(VertexAttribI2uiEXT), @function +GL_PREFIX(VertexAttribI2uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9816(%rax), %r11 @@ -48399,11 +48375,7 @@ GL_PREFIX(VertexAttribI3uiEXT): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi @@ -48419,23 +48391,19 @@ GL_PREFIX(VertexAttribI3uiEXT): pushq %rdi pushq %rsi pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx popq %rdx popq %rsi popq %rdi movq 9816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) + .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3uivEXT) - .type GL_PREFIX(VertexAttribI3uivEXT), @function -GL_PREFIX(VertexAttribI3uivEXT): + .globl GL_PREFIX(VertexAttribI2uivEXT) + .type GL_PREFIX(VertexAttribI2uivEXT), @function +GL_PREFIX(VertexAttribI2uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9824(%rax), %r11 @@ -48467,12 +48435,12 @@ GL_PREFIX(VertexAttribI3uivEXT): movq 9824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) + .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4iEXT) - .type GL_PREFIX(VertexAttribI4iEXT), @function -GL_PREFIX(VertexAttribI4iEXT): + .globl GL_PREFIX(VertexAttribI3iEXT) + .type GL_PREFIX(VertexAttribI3iEXT), @function +GL_PREFIX(VertexAttribI3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9832(%rax), %r11 @@ -48482,9 +48450,9 @@ GL_PREFIX(VertexAttribI4iEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -48502,9 +48470,9 @@ GL_PREFIX(VertexAttribI4iEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -48512,12 +48480,12 @@ GL_PREFIX(VertexAttribI4iEXT): movq 9832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) + .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4ivEXT) - .type GL_PREFIX(VertexAttribI4ivEXT), @function -GL_PREFIX(VertexAttribI4ivEXT): + .globl GL_PREFIX(VertexAttribI3ivEXT) + .type GL_PREFIX(VertexAttribI3ivEXT), @function +GL_PREFIX(VertexAttribI3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9840(%rax), %r11 @@ -48549,12 +48517,12 @@ GL_PREFIX(VertexAttribI4ivEXT): movq 9840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) + .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4uiEXT) - .type GL_PREFIX(VertexAttribI4uiEXT), @function -GL_PREFIX(VertexAttribI4uiEXT): + .globl GL_PREFIX(VertexAttribI3uiEXT) + .type GL_PREFIX(VertexAttribI3uiEXT), @function +GL_PREFIX(VertexAttribI3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9848(%rax), %r11 @@ -48564,9 +48532,9 @@ GL_PREFIX(VertexAttribI4uiEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -48584,9 +48552,9 @@ GL_PREFIX(VertexAttribI4uiEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi @@ -48594,12 +48562,12 @@ GL_PREFIX(VertexAttribI4uiEXT): movq 9848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) + .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4uivEXT) - .type GL_PREFIX(VertexAttribI4uivEXT), @function -GL_PREFIX(VertexAttribI4uivEXT): + .globl GL_PREFIX(VertexAttribI3uivEXT) + .type GL_PREFIX(VertexAttribI3uivEXT), @function +GL_PREFIX(VertexAttribI3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9856(%rax), %r11 @@ -48631,12 +48599,12 @@ GL_PREFIX(VertexAttribI4uivEXT): movq 9856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) + .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) .p2align 4,,15 - .globl GL_PREFIX(ClearColorIiEXT) - .type GL_PREFIX(ClearColorIiEXT), @function -GL_PREFIX(ClearColorIiEXT): + .globl GL_PREFIX(VertexAttribI4iEXT) + .type GL_PREFIX(VertexAttribI4iEXT), @function +GL_PREFIX(VertexAttribI4iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9864(%rax), %r11 @@ -48646,9 +48614,9 @@ GL_PREFIX(ClearColorIiEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -48666,9 +48634,9 @@ GL_PREFIX(ClearColorIiEXT): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -48676,12 +48644,12 @@ GL_PREFIX(ClearColorIiEXT): movq 9864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) + .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) .p2align 4,,15 - .globl GL_PREFIX(ClearColorIuiEXT) - .type GL_PREFIX(ClearColorIuiEXT), @function -GL_PREFIX(ClearColorIuiEXT): + .globl GL_PREFIX(VertexAttribI4ivEXT) + .type GL_PREFIX(VertexAttribI4ivEXT), @function +GL_PREFIX(VertexAttribI4ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9872(%rax), %r11 @@ -48689,13 +48657,9 @@ GL_PREFIX(ClearColorIuiEXT): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9872(%rax), %r11 @@ -48709,25 +48673,20 @@ GL_PREFIX(ClearColorIuiEXT): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) + .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1235) - .type GL_PREFIX(_dispatch_stub_1235), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1235)) -GL_PREFIX(_dispatch_stub_1235): + .globl GL_PREFIX(VertexAttribI4uiEXT) + .type GL_PREFIX(VertexAttribI4uiEXT), @function +GL_PREFIX(VertexAttribI4uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9880(%rax), %r11 @@ -48737,9 +48696,9 @@ GL_PREFIX(_dispatch_stub_1235): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -48757,9 +48716,9 @@ GL_PREFIX(_dispatch_stub_1235): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -48767,20 +48726,23 @@ GL_PREFIX(_dispatch_stub_1235): movq 9880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1235), .-GL_PREFIX(_dispatch_stub_1235) + .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1236) - .type GL_PREFIX(_dispatch_stub_1236), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1236)) -GL_PREFIX(_dispatch_stub_1236): + .globl GL_PREFIX(VertexAttribI4uivEXT) + .type GL_PREFIX(VertexAttribI4uivEXT), @function +GL_PREFIX(VertexAttribI4uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9888(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 9888(%rax), %r11 jmp *%r11 @@ -48792,18 +48754,21 @@ GL_PREFIX(_dispatch_stub_1236): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 9888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1236), .-GL_PREFIX(_dispatch_stub_1236) + .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1237) - .type GL_PREFIX(_dispatch_stub_1237), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1237)) -GL_PREFIX(_dispatch_stub_1237): + .globl GL_PREFIX(ClearColorIiEXT) + .type GL_PREFIX(ClearColorIiEXT), @function +GL_PREFIX(ClearColorIiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9896(%rax), %r11 @@ -48811,9 +48776,13 @@ GL_PREFIX(_dispatch_stub_1237): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9896(%rax), %r11 @@ -48827,28 +48796,39 @@ GL_PREFIX(_dispatch_stub_1237): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1237), .-GL_PREFIX(_dispatch_stub_1237) + .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1238) - .type GL_PREFIX(_dispatch_stub_1238), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1238)) -GL_PREFIX(_dispatch_stub_1238): + .globl GL_PREFIX(ClearColorIuiEXT) + .type GL_PREFIX(ClearColorIuiEXT), @function +GL_PREFIX(ClearColorIuiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 9904(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 9904(%rax), %r11 jmp *%r11 @@ -48860,12 +48840,20 @@ GL_PREFIX(_dispatch_stub_1238): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 9904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1238), .-GL_PREFIX(_dispatch_stub_1238) + .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1239) @@ -48879,9 +48867,13 @@ GL_PREFIX(_dispatch_stub_1239): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9912(%rax), %r11 @@ -48895,9 +48887,13 @@ GL_PREFIX(_dispatch_stub_1239): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 9912(%rax), %r11 @@ -48916,15 +48912,7 @@ GL_PREFIX(_dispatch_stub_1240): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9920(%rax), %r11 jmp *%r11 @@ -48936,15 +48924,7 @@ GL_PREFIX(_dispatch_stub_1240): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9920(%rax), %r11 jmp *%r11 @@ -48963,13 +48943,9 @@ GL_PREFIX(_dispatch_stub_1241): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9928(%rax), %r11 @@ -48983,13 +48959,9 @@ GL_PREFIX(_dispatch_stub_1241): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 9928(%rax), %r11 @@ -49008,15 +48980,7 @@ GL_PREFIX(_dispatch_stub_1242): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9936(%rax), %r11 jmp *%r11 @@ -49028,15 +48992,7 @@ GL_PREFIX(_dispatch_stub_1242): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 9936(%rax), %r11 jmp *%r11 @@ -49055,13 +49011,9 @@ GL_PREFIX(_dispatch_stub_1243): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9944(%rax), %r11 @@ -49075,13 +49027,9 @@ GL_PREFIX(_dispatch_stub_1243): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx + popq %rbp popq %rsi popq %rdi movq 9944(%rax), %r11 @@ -49103,9 +49051,9 @@ GL_PREFIX(_dispatch_stub_1244): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -49123,9 +49071,9 @@ GL_PREFIX(_dispatch_stub_1244): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -49148,7 +49096,11 @@ GL_PREFIX(_dispatch_stub_1245): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -49164,7 +49116,11 @@ GL_PREFIX(_dispatch_stub_1245): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -49233,9 +49189,9 @@ GL_PREFIX(_dispatch_stub_1247): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -49253,9 +49209,9 @@ GL_PREFIX(_dispatch_stub_1247): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -49278,7 +49234,11 @@ GL_PREFIX(_dispatch_stub_1248): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -49294,7 +49254,11 @@ GL_PREFIX(_dispatch_stub_1248): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -49352,7 +49316,15 @@ GL_PREFIX(_dispatch_stub_1250): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 10000(%rax), %r11 jmp *%r11 @@ -49364,7 +49336,15 @@ GL_PREFIX(_dispatch_stub_1250): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 10000(%rax), %r11 jmp *%r11 @@ -49383,9 +49363,13 @@ GL_PREFIX(_dispatch_stub_1251): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 10008(%rax), %r11 @@ -49399,9 +49383,13 @@ GL_PREFIX(_dispatch_stub_1251): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp + popq %rcx + popq %rdx popq %rsi popq %rdi movq 10008(%rax), %r11 @@ -49421,9 +49409,9 @@ GL_PREFIX(_dispatch_stub_1252): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx popq %rsi popq %rdi movq 10016(%rax), %r11 @@ -49437,9 +49425,9 @@ GL_PREFIX(_dispatch_stub_1252): 1: pushq %rdi pushq %rsi - pushq %rbp + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx popq %rsi popq %rdi movq 10016(%rax), %r11 @@ -49448,17 +49436,22 @@ GL_PREFIX(_dispatch_stub_1252): .size GL_PREFIX(_dispatch_stub_1252), .-GL_PREFIX(_dispatch_stub_1252) .p2align 4,,15 - .globl GL_PREFIX(TextureBarrierNV) - .type GL_PREFIX(TextureBarrierNV), @function -GL_PREFIX(TextureBarrierNV): + .globl GL_PREFIX(_dispatch_stub_1253) + .type GL_PREFIX(_dispatch_stub_1253), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1253)) +GL_PREFIX(_dispatch_stub_1253): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 10024(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rbp + pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdx + popq %rsi + popq %rdi movq 10024(%rax), %r11 jmp *%r11 #else @@ -49468,13 +49461,17 @@ GL_PREFIX(TextureBarrierNV): movq 10024(%rax), %r11 jmp *%r11 1: - pushq %rbp + pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch - popq %rbp + popq %rdx + popq %rsi + popq %rdi movq 10024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV) + .size GL_PREFIX(_dispatch_stub_1253), .-GL_PREFIX(_dispatch_stub_1253) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1254) @@ -49486,9 +49483,9 @@ GL_PREFIX(_dispatch_stub_1254): movq 10032(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rbp + pushq %rdi call _x86_64_get_dispatch@PLT - popq %rbp + popq %rdi movq 10032(%rax), %r11 jmp *%r11 #else @@ -49498,9 +49495,9 @@ GL_PREFIX(_dispatch_stub_1254): movq 10032(%rax), %r11 jmp *%r11 1: - pushq %rbp + pushq %rdi call _glapi_get_dispatch - popq %rbp + popq %rdi movq 10032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -49518,13 +49515,9 @@ GL_PREFIX(_dispatch_stub_1255): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx + popq %rbp popq %rsi popq %rdi movq 10040(%rax), %r11 @@ -49538,13 +49531,9 @@ GL_PREFIX(_dispatch_stub_1255): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx + popq %rbp popq %rsi popq %rdi movq 10040(%rax), %r11 @@ -49591,18 +49580,17 @@ GL_PREFIX(_dispatch_stub_1256): .size GL_PREFIX(_dispatch_stub_1256), .-GL_PREFIX(_dispatch_stub_1256) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1257) - .type GL_PREFIX(_dispatch_stub_1257), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1257)) -GL_PREFIX(_dispatch_stub_1257): + .globl GL_PREFIX(TextureBarrierNV) + .type GL_PREFIX(TextureBarrierNV), @function +GL_PREFIX(TextureBarrierNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 10056(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdi + popq %rbp movq 10056(%rax), %r11 jmp *%r11 #else @@ -49612,13 +49600,13 @@ GL_PREFIX(_dispatch_stub_1257): movq 10056(%rax), %r11 jmp *%r11 1: - pushq %rdi + pushq %rbp call _glapi_get_dispatch - popq %rdi + popq %rbp movq 10056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1257), .-GL_PREFIX(_dispatch_stub_1257) + .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_1258) @@ -49630,13 +49618,9 @@ GL_PREFIX(_dispatch_stub_1258): movq 10064(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) - pushq %rdi - pushq %rsi pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rsi - popq %rdi movq 10064(%rax), %r11 jmp *%r11 #else @@ -49646,13 +49630,9 @@ GL_PREFIX(_dispatch_stub_1258): movq 10064(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rsi - popq %rdi movq 10064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -49672,9 +49652,9 @@ GL_PREFIX(_dispatch_stub_1259): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _x86_64_get_dispatch@PLT - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -49692,9 +49672,9 @@ GL_PREFIX(_dispatch_stub_1259): pushq %rsi pushq %rdx pushq %rcx - pushq %rbp + pushq %r8 call _glapi_get_dispatch - popq %rbp + popq %r8 popq %rcx popq %rdx popq %rsi @@ -49716,13 +49696,9 @@ GL_PREFIX(_dispatch_stub_1260): #elif defined(HAVE_PTHREAD) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 10080(%rax), %r11 @@ -49736,13 +49712,9 @@ GL_PREFIX(_dispatch_stub_1260): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 10080(%rax), %r11 @@ -49761,11 +49733,7 @@ GL_PREFIX(_dispatch_stub_1261): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 10088(%rax), %r11 jmp *%r11 @@ -49777,11 +49745,7 @@ GL_PREFIX(_dispatch_stub_1261): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 10088(%rax), %r11 jmp *%r11 @@ -49837,7 +49801,15 @@ GL_PREFIX(_dispatch_stub_1263): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 10104(%rax), %r11 jmp *%r11 @@ -49849,7 +49821,15 @@ GL_PREFIX(_dispatch_stub_1263): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 10104(%rax), %r11 jmp *%r11 @@ -49867,7 +49847,15 @@ GL_PREFIX(_dispatch_stub_1264): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 10112(%rax), %r11 jmp *%r11 @@ -49879,7 +49867,15 @@ GL_PREFIX(_dispatch_stub_1264): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 10112(%rax), %r11 jmp *%r11 @@ -49935,7 +49931,11 @@ GL_PREFIX(_dispatch_stub_1266): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 10128(%rax), %r11 jmp *%r11 @@ -49947,7 +49947,11 @@ GL_PREFIX(_dispatch_stub_1266): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 10128(%rax), %r11 jmp *%r11 @@ -50063,6 +50067,134 @@ GL_PREFIX(_dispatch_stub_1270): jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 10160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 10160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 10160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_1270), .-GL_PREFIX(_dispatch_stub_1270) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_1271) + .type GL_PREFIX(_dispatch_stub_1271), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1271)) +GL_PREFIX(_dispatch_stub_1271): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 10168(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 10168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 10168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 10168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_1271), .-GL_PREFIX(_dispatch_stub_1271) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_1272) + .type GL_PREFIX(_dispatch_stub_1272), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1272)) +GL_PREFIX(_dispatch_stub_1272): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 10176(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 10176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 10176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 10176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_1272), .-GL_PREFIX(_dispatch_stub_1272) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_1273) + .type GL_PREFIX(_dispatch_stub_1273), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1273)) +GL_PREFIX(_dispatch_stub_1273): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 10184(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 10184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 10184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 10184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_1273), .-GL_PREFIX(_dispatch_stub_1273) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_1274) + .type GL_PREFIX(_dispatch_stub_1274), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1274)) +GL_PREFIX(_dispatch_stub_1274): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 10192(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi pushq %rsi pushq %rdx pushq %rcx @@ -50077,13 +50209,13 @@ GL_PREFIX(_dispatch_stub_1270): popq %rdx popq %rsi popq %rdi - movq 10160(%rax), %r11 + movq 10192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10160(%rax), %r11 + movq 10192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50101,19 +50233,19 @@ GL_PREFIX(_dispatch_stub_1270): popq %rdx popq %rsi popq %rdi - movq 10160(%rax), %r11 + movq 10192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1270), .-GL_PREFIX(_dispatch_stub_1270) + .size GL_PREFIX(_dispatch_stub_1274), .-GL_PREFIX(_dispatch_stub_1274) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1271) - .type GL_PREFIX(_dispatch_stub_1271), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1271)) -GL_PREFIX(_dispatch_stub_1271): + .globl GL_PREFIX(_dispatch_stub_1275) + .type GL_PREFIX(_dispatch_stub_1275), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1275)) +GL_PREFIX(_dispatch_stub_1275): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10168(%rax), %r11 + movq 10200(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50127,13 +50259,13 @@ GL_PREFIX(_dispatch_stub_1271): popq %rdx popq %rsi popq %rdi - movq 10168(%rax), %r11 + movq 10200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10168(%rax), %r11 + movq 10200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50147,19 +50279,19 @@ GL_PREFIX(_dispatch_stub_1271): popq %rdx popq %rsi popq %rdi - movq 10168(%rax), %r11 + movq 10200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1271), .-GL_PREFIX(_dispatch_stub_1271) + .size GL_PREFIX(_dispatch_stub_1275), .-GL_PREFIX(_dispatch_stub_1275) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1272) - .type GL_PREFIX(_dispatch_stub_1272), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1272)) -GL_PREFIX(_dispatch_stub_1272): + .globl GL_PREFIX(_dispatch_stub_1276) + .type GL_PREFIX(_dispatch_stub_1276), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1276)) +GL_PREFIX(_dispatch_stub_1276): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10176(%rax), %r11 + movq 10208(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50169,13 +50301,13 @@ GL_PREFIX(_dispatch_stub_1272): popq %rbp popq %rsi popq %rdi - movq 10176(%rax), %r11 + movq 10208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10176(%rax), %r11 + movq 10208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50185,19 +50317,19 @@ GL_PREFIX(_dispatch_stub_1272): popq %rbp popq %rsi popq %rdi - movq 10176(%rax), %r11 + movq 10208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1272), .-GL_PREFIX(_dispatch_stub_1272) + .size GL_PREFIX(_dispatch_stub_1276), .-GL_PREFIX(_dispatch_stub_1276) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1273) - .type GL_PREFIX(_dispatch_stub_1273), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1273)) -GL_PREFIX(_dispatch_stub_1273): + .globl GL_PREFIX(_dispatch_stub_1277) + .type GL_PREFIX(_dispatch_stub_1277), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1277)) +GL_PREFIX(_dispatch_stub_1277): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10184(%rax), %r11 + movq 10216(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50215,13 +50347,13 @@ GL_PREFIX(_dispatch_stub_1273): popq %rdx popq %rsi popq %rdi - movq 10184(%rax), %r11 + movq 10216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10184(%rax), %r11 + movq 10216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50239,19 +50371,19 @@ GL_PREFIX(_dispatch_stub_1273): popq %rdx popq %rsi popq %rdi - movq 10184(%rax), %r11 + movq 10216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1273), .-GL_PREFIX(_dispatch_stub_1273) + .size GL_PREFIX(_dispatch_stub_1277), .-GL_PREFIX(_dispatch_stub_1277) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1274) - .type GL_PREFIX(_dispatch_stub_1274), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1274)) -GL_PREFIX(_dispatch_stub_1274): + .globl GL_PREFIX(_dispatch_stub_1278) + .type GL_PREFIX(_dispatch_stub_1278), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1278)) +GL_PREFIX(_dispatch_stub_1278): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10192(%rax), %r11 + movq 10224(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) subq $24, %rsp @@ -50263,13 +50395,13 @@ GL_PREFIX(_dispatch_stub_1274): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 10192(%rax), %r11 + movq 10224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10192(%rax), %r11 + movq 10224(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -50281,19 +50413,57 @@ GL_PREFIX(_dispatch_stub_1274): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 10192(%rax), %r11 + movq 10224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1274), .-GL_PREFIX(_dispatch_stub_1274) + .size GL_PREFIX(_dispatch_stub_1278), .-GL_PREFIX(_dispatch_stub_1278) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1275) - .type GL_PREFIX(_dispatch_stub_1275), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1275)) -GL_PREFIX(_dispatch_stub_1275): + .globl GL_PREFIX(_dispatch_stub_1279) + .type GL_PREFIX(_dispatch_stub_1279), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1279)) +GL_PREFIX(_dispatch_stub_1279): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10200(%rax), %r11 + movq 10232(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 10232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 10232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 10232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_1279), .-GL_PREFIX(_dispatch_stub_1279) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_1280) + .type GL_PREFIX(_dispatch_stub_1280), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1280)) +GL_PREFIX(_dispatch_stub_1280): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 10240(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50307,13 +50477,13 @@ GL_PREFIX(_dispatch_stub_1275): popq %rdx popq %rsi popq %rdi - movq 10200(%rax), %r11 + movq 10240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10200(%rax), %r11 + movq 10240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50327,19 +50497,19 @@ GL_PREFIX(_dispatch_stub_1275): popq %rdx popq %rsi popq %rdi - movq 10200(%rax), %r11 + movq 10240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1275), .-GL_PREFIX(_dispatch_stub_1275) + .size GL_PREFIX(_dispatch_stub_1280), .-GL_PREFIX(_dispatch_stub_1280) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1276) - .type GL_PREFIX(_dispatch_stub_1276), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1276)) -GL_PREFIX(_dispatch_stub_1276): + .globl GL_PREFIX(_dispatch_stub_1281) + .type GL_PREFIX(_dispatch_stub_1281), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1281)) +GL_PREFIX(_dispatch_stub_1281): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10208(%rax), %r11 + movq 10248(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50353,13 +50523,13 @@ GL_PREFIX(_dispatch_stub_1276): popq %rdx popq %rsi popq %rdi - movq 10208(%rax), %r11 + movq 10248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10208(%rax), %r11 + movq 10248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50373,19 +50543,19 @@ GL_PREFIX(_dispatch_stub_1276): popq %rdx popq %rsi popq %rdi - movq 10208(%rax), %r11 + movq 10248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1276), .-GL_PREFIX(_dispatch_stub_1276) + .size GL_PREFIX(_dispatch_stub_1281), .-GL_PREFIX(_dispatch_stub_1281) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1277) - .type GL_PREFIX(_dispatch_stub_1277), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1277)) -GL_PREFIX(_dispatch_stub_1277): + .globl GL_PREFIX(_dispatch_stub_1282) + .type GL_PREFIX(_dispatch_stub_1282), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1282)) +GL_PREFIX(_dispatch_stub_1282): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10216(%rax), %r11 + movq 10256(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50399,13 +50569,13 @@ GL_PREFIX(_dispatch_stub_1277): popq %rdx popq %rsi popq %rdi - movq 10216(%rax), %r11 + movq 10256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10216(%rax), %r11 + movq 10256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50419,19 +50589,19 @@ GL_PREFIX(_dispatch_stub_1277): popq %rdx popq %rsi popq %rdi - movq 10216(%rax), %r11 + movq 10256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1277), .-GL_PREFIX(_dispatch_stub_1277) + .size GL_PREFIX(_dispatch_stub_1282), .-GL_PREFIX(_dispatch_stub_1282) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1278) - .type GL_PREFIX(_dispatch_stub_1278), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1278)) -GL_PREFIX(_dispatch_stub_1278): + .globl GL_PREFIX(_dispatch_stub_1283) + .type GL_PREFIX(_dispatch_stub_1283), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1283)) +GL_PREFIX(_dispatch_stub_1283): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10224(%rax), %r11 + movq 10264(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50441,13 +50611,13 @@ GL_PREFIX(_dispatch_stub_1278): popq %rbp popq %rsi popq %rdi - movq 10224(%rax), %r11 + movq 10264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10224(%rax), %r11 + movq 10264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50457,19 +50627,19 @@ GL_PREFIX(_dispatch_stub_1278): popq %rbp popq %rsi popq %rdi - movq 10224(%rax), %r11 + movq 10264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1278), .-GL_PREFIX(_dispatch_stub_1278) + .size GL_PREFIX(_dispatch_stub_1283), .-GL_PREFIX(_dispatch_stub_1283) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_1279) - .type GL_PREFIX(_dispatch_stub_1279), @function - HIDDEN(GL_PREFIX(_dispatch_stub_1279)) -GL_PREFIX(_dispatch_stub_1279): + .globl GL_PREFIX(_dispatch_stub_1284) + .type GL_PREFIX(_dispatch_stub_1284), @function + HIDDEN(GL_PREFIX(_dispatch_stub_1284)) +GL_PREFIX(_dispatch_stub_1284): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10232(%rax), %r11 + movq 10272(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50479,13 +50649,13 @@ GL_PREFIX(_dispatch_stub_1279): popq %rbp popq %rsi popq %rdi - movq 10232(%rax), %r11 + movq 10272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10232(%rax), %r11 + movq 10272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50495,10 +50665,10 @@ GL_PREFIX(_dispatch_stub_1279): popq %rbp popq %rsi popq %rdi - movq 10232(%rax), %r11 + movq 10272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_1279), .-GL_PREFIX(_dispatch_stub_1279) + .size GL_PREFIX(_dispatch_stub_1284), .-GL_PREFIX(_dispatch_stub_1284) .p2align 4,,15 .globl GL_PREFIX(AlphaFuncx) @@ -50506,7 +50676,7 @@ GL_PREFIX(_dispatch_stub_1279): GL_PREFIX(AlphaFuncx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10240(%rax), %r11 + movq 10280(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50516,13 +50686,13 @@ GL_PREFIX(AlphaFuncx): popq %rbp popq %rsi popq %rdi - movq 10240(%rax), %r11 + movq 10280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10240(%rax), %r11 + movq 10280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50532,7 +50702,7 @@ GL_PREFIX(AlphaFuncx): popq %rbp popq %rsi popq %rdi - movq 10240(%rax), %r11 + movq 10280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFuncx), .-GL_PREFIX(AlphaFuncx) @@ -50543,7 +50713,7 @@ GL_PREFIX(AlphaFuncx): GL_PREFIX(ClearColorx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10248(%rax), %r11 + movq 10288(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50557,13 +50727,13 @@ GL_PREFIX(ClearColorx): popq %rdx popq %rsi popq %rdi - movq 10248(%rax), %r11 + movq 10288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10248(%rax), %r11 + movq 10288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50577,7 +50747,7 @@ GL_PREFIX(ClearColorx): popq %rdx popq %rsi popq %rdi - movq 10248(%rax), %r11 + movq 10288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorx), .-GL_PREFIX(ClearColorx) @@ -50588,25 +50758,25 @@ GL_PREFIX(ClearColorx): GL_PREFIX(ClearDepthx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10256(%rax), %r11 + movq 10296(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 10256(%rax), %r11 + movq 10296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10256(%rax), %r11 + movq 10296(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 10256(%rax), %r11 + movq 10296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearDepthx), .-GL_PREFIX(ClearDepthx) @@ -50617,7 +50787,7 @@ GL_PREFIX(ClearDepthx): GL_PREFIX(Color4x): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10264(%rax), %r11 + movq 10304(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50631,13 +50801,13 @@ GL_PREFIX(Color4x): popq %rdx popq %rsi popq %rdi - movq 10264(%rax), %r11 + movq 10304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10264(%rax), %r11 + movq 10304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50651,7 +50821,7 @@ GL_PREFIX(Color4x): popq %rdx popq %rsi popq %rdi - movq 10264(%rax), %r11 + movq 10304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Color4x), .-GL_PREFIX(Color4x) @@ -50662,7 +50832,7 @@ GL_PREFIX(Color4x): GL_PREFIX(DepthRangex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10272(%rax), %r11 + movq 10312(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50672,13 +50842,13 @@ GL_PREFIX(DepthRangex): popq %rbp popq %rsi popq %rdi - movq 10272(%rax), %r11 + movq 10312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10272(%rax), %r11 + movq 10312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50688,7 +50858,7 @@ GL_PREFIX(DepthRangex): popq %rbp popq %rsi popq %rdi - movq 10272(%rax), %r11 + movq 10312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DepthRangex), .-GL_PREFIX(DepthRangex) @@ -50699,7 +50869,7 @@ GL_PREFIX(DepthRangex): GL_PREFIX(Fogx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10280(%rax), %r11 + movq 10320(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50709,13 +50879,13 @@ GL_PREFIX(Fogx): popq %rbp popq %rsi popq %rdi - movq 10280(%rax), %r11 + movq 10320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10280(%rax), %r11 + movq 10320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50725,7 +50895,7 @@ GL_PREFIX(Fogx): popq %rbp popq %rsi popq %rdi - movq 10280(%rax), %r11 + movq 10320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Fogx), .-GL_PREFIX(Fogx) @@ -50736,7 +50906,7 @@ GL_PREFIX(Fogx): GL_PREFIX(Fogxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10288(%rax), %r11 + movq 10328(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50746,13 +50916,13 @@ GL_PREFIX(Fogxv): popq %rbp popq %rsi popq %rdi - movq 10288(%rax), %r11 + movq 10328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10288(%rax), %r11 + movq 10328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50762,7 +50932,7 @@ GL_PREFIX(Fogxv): popq %rbp popq %rsi popq %rdi - movq 10288(%rax), %r11 + movq 10328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Fogxv), .-GL_PREFIX(Fogxv) @@ -50773,7 +50943,7 @@ GL_PREFIX(Fogxv): GL_PREFIX(Frustumf): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10296(%rax), %r11 + movq 10336(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) subq $56, %rsp @@ -50791,13 +50961,13 @@ GL_PREFIX(Frustumf): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $56, %rsp - movq 10296(%rax), %r11 + movq 10336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10296(%rax), %r11 + movq 10336(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -50815,7 +50985,7 @@ GL_PREFIX(Frustumf): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $56, %rsp - movq 10296(%rax), %r11 + movq 10336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Frustumf), .-GL_PREFIX(Frustumf) @@ -50826,7 +50996,7 @@ GL_PREFIX(Frustumf): GL_PREFIX(Frustumx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10304(%rax), %r11 + movq 10344(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50844,13 +51014,13 @@ GL_PREFIX(Frustumx): popq %rdx popq %rsi popq %rdi - movq 10304(%rax), %r11 + movq 10344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10304(%rax), %r11 + movq 10344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50868,7 +51038,7 @@ GL_PREFIX(Frustumx): popq %rdx popq %rsi popq %rdi - movq 10304(%rax), %r11 + movq 10344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Frustumx), .-GL_PREFIX(Frustumx) @@ -50879,7 +51049,7 @@ GL_PREFIX(Frustumx): GL_PREFIX(LightModelx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10312(%rax), %r11 + movq 10352(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50889,13 +51059,13 @@ GL_PREFIX(LightModelx): popq %rbp popq %rsi popq %rdi - movq 10312(%rax), %r11 + movq 10352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10312(%rax), %r11 + movq 10352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50905,7 +51075,7 @@ GL_PREFIX(LightModelx): popq %rbp popq %rsi popq %rdi - movq 10312(%rax), %r11 + movq 10352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LightModelx), .-GL_PREFIX(LightModelx) @@ -50916,7 +51086,7 @@ GL_PREFIX(LightModelx): GL_PREFIX(LightModelxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10320(%rax), %r11 + movq 10360(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50926,13 +51096,13 @@ GL_PREFIX(LightModelxv): popq %rbp popq %rsi popq %rdi - movq 10320(%rax), %r11 + movq 10360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10320(%rax), %r11 + movq 10360(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50942,7 +51112,7 @@ GL_PREFIX(LightModelxv): popq %rbp popq %rsi popq %rdi - movq 10320(%rax), %r11 + movq 10360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LightModelxv), .-GL_PREFIX(LightModelxv) @@ -50953,7 +51123,7 @@ GL_PREFIX(LightModelxv): GL_PREFIX(Lightx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10328(%rax), %r11 + movq 10368(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -50963,13 +51133,13 @@ GL_PREFIX(Lightx): popq %rdx popq %rsi popq %rdi - movq 10328(%rax), %r11 + movq 10368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10328(%rax), %r11 + movq 10368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -50979,7 +51149,7 @@ GL_PREFIX(Lightx): popq %rdx popq %rsi popq %rdi - movq 10328(%rax), %r11 + movq 10368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Lightx), .-GL_PREFIX(Lightx) @@ -50990,7 +51160,7 @@ GL_PREFIX(Lightx): GL_PREFIX(Lightxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10336(%rax), %r11 + movq 10376(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51000,13 +51170,13 @@ GL_PREFIX(Lightxv): popq %rdx popq %rsi popq %rdi - movq 10336(%rax), %r11 + movq 10376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10336(%rax), %r11 + movq 10376(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51016,7 +51186,7 @@ GL_PREFIX(Lightxv): popq %rdx popq %rsi popq %rdi - movq 10336(%rax), %r11 + movq 10376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Lightxv), .-GL_PREFIX(Lightxv) @@ -51027,25 +51197,25 @@ GL_PREFIX(Lightxv): GL_PREFIX(LineWidthx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10344(%rax), %r11 + movq 10384(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 10344(%rax), %r11 + movq 10384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10344(%rax), %r11 + movq 10384(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 10344(%rax), %r11 + movq 10384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LineWidthx), .-GL_PREFIX(LineWidthx) @@ -51056,25 +51226,25 @@ GL_PREFIX(LineWidthx): GL_PREFIX(LoadMatrixx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10352(%rax), %r11 + movq 10392(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 10352(%rax), %r11 + movq 10392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10352(%rax), %r11 + movq 10392(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 10352(%rax), %r11 + movq 10392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadMatrixx), .-GL_PREFIX(LoadMatrixx) @@ -51085,7 +51255,7 @@ GL_PREFIX(LoadMatrixx): GL_PREFIX(Materialx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10360(%rax), %r11 + movq 10400(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51095,13 +51265,13 @@ GL_PREFIX(Materialx): popq %rdx popq %rsi popq %rdi - movq 10360(%rax), %r11 + movq 10400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10360(%rax), %r11 + movq 10400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51111,7 +51281,7 @@ GL_PREFIX(Materialx): popq %rdx popq %rsi popq %rdi - movq 10360(%rax), %r11 + movq 10400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Materialx), .-GL_PREFIX(Materialx) @@ -51122,7 +51292,7 @@ GL_PREFIX(Materialx): GL_PREFIX(Materialxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10368(%rax), %r11 + movq 10408(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51132,13 +51302,13 @@ GL_PREFIX(Materialxv): popq %rdx popq %rsi popq %rdi - movq 10368(%rax), %r11 + movq 10408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10368(%rax), %r11 + movq 10408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51148,7 +51318,7 @@ GL_PREFIX(Materialxv): popq %rdx popq %rsi popq %rdi - movq 10368(%rax), %r11 + movq 10408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Materialxv), .-GL_PREFIX(Materialxv) @@ -51159,25 +51329,25 @@ GL_PREFIX(Materialxv): GL_PREFIX(MultMatrixx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10376(%rax), %r11 + movq 10416(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 10376(%rax), %r11 + movq 10416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10376(%rax), %r11 + movq 10416(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 10376(%rax), %r11 + movq 10416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultMatrixx), .-GL_PREFIX(MultMatrixx) @@ -51188,7 +51358,7 @@ GL_PREFIX(MultMatrixx): GL_PREFIX(MultiTexCoord4x): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10384(%rax), %r11 + movq 10424(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51202,13 +51372,13 @@ GL_PREFIX(MultiTexCoord4x): popq %rdx popq %rsi popq %rdi - movq 10384(%rax), %r11 + movq 10424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10384(%rax), %r11 + movq 10424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51222,7 +51392,7 @@ GL_PREFIX(MultiTexCoord4x): popq %rdx popq %rsi popq %rdi - movq 10384(%rax), %r11 + movq 10424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiTexCoord4x), .-GL_PREFIX(MultiTexCoord4x) @@ -51233,7 +51403,7 @@ GL_PREFIX(MultiTexCoord4x): GL_PREFIX(Normal3x): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10392(%rax), %r11 + movq 10432(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51243,13 +51413,13 @@ GL_PREFIX(Normal3x): popq %rdx popq %rsi popq %rdi - movq 10392(%rax), %r11 + movq 10432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10392(%rax), %r11 + movq 10432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51259,7 +51429,7 @@ GL_PREFIX(Normal3x): popq %rdx popq %rsi popq %rdi - movq 10392(%rax), %r11 + movq 10432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Normal3x), .-GL_PREFIX(Normal3x) @@ -51270,7 +51440,7 @@ GL_PREFIX(Normal3x): GL_PREFIX(Orthof): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10400(%rax), %r11 + movq 10440(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) subq $56, %rsp @@ -51288,13 +51458,13 @@ GL_PREFIX(Orthof): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $56, %rsp - movq 10400(%rax), %r11 + movq 10440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10400(%rax), %r11 + movq 10440(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -51312,7 +51482,7 @@ GL_PREFIX(Orthof): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $56, %rsp - movq 10400(%rax), %r11 + movq 10440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Orthof), .-GL_PREFIX(Orthof) @@ -51323,7 +51493,7 @@ GL_PREFIX(Orthof): GL_PREFIX(Orthox): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10408(%rax), %r11 + movq 10448(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51341,13 +51511,13 @@ GL_PREFIX(Orthox): popq %rdx popq %rsi popq %rdi - movq 10408(%rax), %r11 + movq 10448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10408(%rax), %r11 + movq 10448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51365,7 +51535,7 @@ GL_PREFIX(Orthox): popq %rdx popq %rsi popq %rdi - movq 10408(%rax), %r11 + movq 10448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Orthox), .-GL_PREFIX(Orthox) @@ -51376,25 +51546,25 @@ GL_PREFIX(Orthox): GL_PREFIX(PointSizex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10416(%rax), %r11 + movq 10456(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 10416(%rax), %r11 + movq 10456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10416(%rax), %r11 + movq 10456(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 10416(%rax), %r11 + movq 10456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointSizex), .-GL_PREFIX(PointSizex) @@ -51405,7 +51575,7 @@ GL_PREFIX(PointSizex): GL_PREFIX(PolygonOffsetx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10424(%rax), %r11 + movq 10464(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51415,13 +51585,13 @@ GL_PREFIX(PolygonOffsetx): popq %rbp popq %rsi popq %rdi - movq 10424(%rax), %r11 + movq 10464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10424(%rax), %r11 + movq 10464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51431,7 +51601,7 @@ GL_PREFIX(PolygonOffsetx): popq %rbp popq %rsi popq %rdi - movq 10424(%rax), %r11 + movq 10464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PolygonOffsetx), .-GL_PREFIX(PolygonOffsetx) @@ -51442,7 +51612,7 @@ GL_PREFIX(PolygonOffsetx): GL_PREFIX(Rotatex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10432(%rax), %r11 + movq 10472(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51456,13 +51626,13 @@ GL_PREFIX(Rotatex): popq %rdx popq %rsi popq %rdi - movq 10432(%rax), %r11 + movq 10472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10432(%rax), %r11 + movq 10472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51476,7 +51646,7 @@ GL_PREFIX(Rotatex): popq %rdx popq %rsi popq %rdi - movq 10432(%rax), %r11 + movq 10472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Rotatex), .-GL_PREFIX(Rotatex) @@ -51487,7 +51657,7 @@ GL_PREFIX(Rotatex): GL_PREFIX(SampleCoveragex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10440(%rax), %r11 + movq 10480(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51497,13 +51667,13 @@ GL_PREFIX(SampleCoveragex): popq %rbp popq %rsi popq %rdi - movq 10440(%rax), %r11 + movq 10480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10440(%rax), %r11 + movq 10480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51513,7 +51683,7 @@ GL_PREFIX(SampleCoveragex): popq %rbp popq %rsi popq %rdi - movq 10440(%rax), %r11 + movq 10480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleCoveragex), .-GL_PREFIX(SampleCoveragex) @@ -51524,7 +51694,7 @@ GL_PREFIX(SampleCoveragex): GL_PREFIX(Scalex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10448(%rax), %r11 + movq 10488(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51534,13 +51704,13 @@ GL_PREFIX(Scalex): popq %rdx popq %rsi popq %rdi - movq 10448(%rax), %r11 + movq 10488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10448(%rax), %r11 + movq 10488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51550,7 +51720,7 @@ GL_PREFIX(Scalex): popq %rdx popq %rsi popq %rdi - movq 10448(%rax), %r11 + movq 10488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Scalex), .-GL_PREFIX(Scalex) @@ -51561,7 +51731,7 @@ GL_PREFIX(Scalex): GL_PREFIX(TexEnvx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10456(%rax), %r11 + movq 10496(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51571,13 +51741,13 @@ GL_PREFIX(TexEnvx): popq %rdx popq %rsi popq %rdi - movq 10456(%rax), %r11 + movq 10496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10456(%rax), %r11 + movq 10496(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51587,7 +51757,7 @@ GL_PREFIX(TexEnvx): popq %rdx popq %rsi popq %rdi - movq 10456(%rax), %r11 + movq 10496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexEnvx), .-GL_PREFIX(TexEnvx) @@ -51598,7 +51768,7 @@ GL_PREFIX(TexEnvx): GL_PREFIX(TexEnvxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10464(%rax), %r11 + movq 10504(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51608,13 +51778,13 @@ GL_PREFIX(TexEnvxv): popq %rdx popq %rsi popq %rdi - movq 10464(%rax), %r11 + movq 10504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10464(%rax), %r11 + movq 10504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51624,7 +51794,7 @@ GL_PREFIX(TexEnvxv): popq %rdx popq %rsi popq %rdi - movq 10464(%rax), %r11 + movq 10504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexEnvxv), .-GL_PREFIX(TexEnvxv) @@ -51635,7 +51805,7 @@ GL_PREFIX(TexEnvxv): GL_PREFIX(TexParameterx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10472(%rax), %r11 + movq 10512(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51645,13 +51815,13 @@ GL_PREFIX(TexParameterx): popq %rdx popq %rsi popq %rdi - movq 10472(%rax), %r11 + movq 10512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10472(%rax), %r11 + movq 10512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51661,7 +51831,7 @@ GL_PREFIX(TexParameterx): popq %rdx popq %rsi popq %rdi - movq 10472(%rax), %r11 + movq 10512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterx), .-GL_PREFIX(TexParameterx) @@ -51672,7 +51842,7 @@ GL_PREFIX(TexParameterx): GL_PREFIX(Translatex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10480(%rax), %r11 + movq 10520(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51682,13 +51852,13 @@ GL_PREFIX(Translatex): popq %rdx popq %rsi popq %rdi - movq 10480(%rax), %r11 + movq 10520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10480(%rax), %r11 + movq 10520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51698,7 +51868,7 @@ GL_PREFIX(Translatex): popq %rdx popq %rsi popq %rdi - movq 10480(%rax), %r11 + movq 10520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Translatex), .-GL_PREFIX(Translatex) @@ -51709,7 +51879,7 @@ GL_PREFIX(Translatex): GL_PREFIX(ClipPlanef): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10488(%rax), %r11 + movq 10528(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51719,13 +51889,13 @@ GL_PREFIX(ClipPlanef): popq %rbp popq %rsi popq %rdi - movq 10488(%rax), %r11 + movq 10528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10488(%rax), %r11 + movq 10528(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51735,7 +51905,7 @@ GL_PREFIX(ClipPlanef): popq %rbp popq %rsi popq %rdi - movq 10488(%rax), %r11 + movq 10528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClipPlanef), .-GL_PREFIX(ClipPlanef) @@ -51746,7 +51916,7 @@ GL_PREFIX(ClipPlanef): GL_PREFIX(ClipPlanex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10496(%rax), %r11 + movq 10536(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51756,13 +51926,13 @@ GL_PREFIX(ClipPlanex): popq %rbp popq %rsi popq %rdi - movq 10496(%rax), %r11 + movq 10536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10496(%rax), %r11 + movq 10536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51772,7 +51942,7 @@ GL_PREFIX(ClipPlanex): popq %rbp popq %rsi popq %rdi - movq 10496(%rax), %r11 + movq 10536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClipPlanex), .-GL_PREFIX(ClipPlanex) @@ -51783,7 +51953,7 @@ GL_PREFIX(ClipPlanex): GL_PREFIX(GetClipPlanef): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10504(%rax), %r11 + movq 10544(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51793,13 +51963,13 @@ GL_PREFIX(GetClipPlanef): popq %rbp popq %rsi popq %rdi - movq 10504(%rax), %r11 + movq 10544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10504(%rax), %r11 + movq 10544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51809,7 +51979,7 @@ GL_PREFIX(GetClipPlanef): popq %rbp popq %rsi popq %rdi - movq 10504(%rax), %r11 + movq 10544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetClipPlanef), .-GL_PREFIX(GetClipPlanef) @@ -51820,7 +51990,7 @@ GL_PREFIX(GetClipPlanef): GL_PREFIX(GetClipPlanex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10512(%rax), %r11 + movq 10552(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51830,13 +52000,13 @@ GL_PREFIX(GetClipPlanex): popq %rbp popq %rsi popq %rdi - movq 10512(%rax), %r11 + movq 10552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10512(%rax), %r11 + movq 10552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51846,7 +52016,7 @@ GL_PREFIX(GetClipPlanex): popq %rbp popq %rsi popq %rdi - movq 10512(%rax), %r11 + movq 10552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetClipPlanex), .-GL_PREFIX(GetClipPlanex) @@ -51857,7 +52027,7 @@ GL_PREFIX(GetClipPlanex): GL_PREFIX(GetFixedv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10520(%rax), %r11 + movq 10560(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51867,13 +52037,13 @@ GL_PREFIX(GetFixedv): popq %rbp popq %rsi popq %rdi - movq 10520(%rax), %r11 + movq 10560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10520(%rax), %r11 + movq 10560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51883,7 +52053,7 @@ GL_PREFIX(GetFixedv): popq %rbp popq %rsi popq %rdi - movq 10520(%rax), %r11 + movq 10560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFixedv), .-GL_PREFIX(GetFixedv) @@ -51894,7 +52064,7 @@ GL_PREFIX(GetFixedv): GL_PREFIX(GetLightxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10528(%rax), %r11 + movq 10568(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51904,13 +52074,13 @@ GL_PREFIX(GetLightxv): popq %rdx popq %rsi popq %rdi - movq 10528(%rax), %r11 + movq 10568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10528(%rax), %r11 + movq 10568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51920,7 +52090,7 @@ GL_PREFIX(GetLightxv): popq %rdx popq %rsi popq %rdi - movq 10528(%rax), %r11 + movq 10568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetLightxv), .-GL_PREFIX(GetLightxv) @@ -51931,7 +52101,7 @@ GL_PREFIX(GetLightxv): GL_PREFIX(GetMaterialxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10536(%rax), %r11 + movq 10576(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51941,13 +52111,13 @@ GL_PREFIX(GetMaterialxv): popq %rdx popq %rsi popq %rdi - movq 10536(%rax), %r11 + movq 10576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10536(%rax), %r11 + movq 10576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51957,7 +52127,7 @@ GL_PREFIX(GetMaterialxv): popq %rdx popq %rsi popq %rdi - movq 10536(%rax), %r11 + movq 10576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetMaterialxv), .-GL_PREFIX(GetMaterialxv) @@ -51968,7 +52138,7 @@ GL_PREFIX(GetMaterialxv): GL_PREFIX(GetTexEnvxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10544(%rax), %r11 + movq 10584(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -51978,13 +52148,13 @@ GL_PREFIX(GetTexEnvxv): popq %rdx popq %rsi popq %rdi - movq 10544(%rax), %r11 + movq 10584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10544(%rax), %r11 + movq 10584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -51994,7 +52164,7 @@ GL_PREFIX(GetTexEnvxv): popq %rdx popq %rsi popq %rdi - movq 10544(%rax), %r11 + movq 10584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexEnvxv), .-GL_PREFIX(GetTexEnvxv) @@ -52005,7 +52175,7 @@ GL_PREFIX(GetTexEnvxv): GL_PREFIX(GetTexParameterxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10552(%rax), %r11 + movq 10592(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -52015,13 +52185,13 @@ GL_PREFIX(GetTexParameterxv): popq %rdx popq %rsi popq %rdi - movq 10552(%rax), %r11 + movq 10592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10552(%rax), %r11 + movq 10592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -52031,7 +52201,7 @@ GL_PREFIX(GetTexParameterxv): popq %rdx popq %rsi popq %rdi - movq 10552(%rax), %r11 + movq 10592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterxv), .-GL_PREFIX(GetTexParameterxv) @@ -52042,7 +52212,7 @@ GL_PREFIX(GetTexParameterxv): GL_PREFIX(PointParameterx): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10560(%rax), %r11 + movq 10600(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -52052,13 +52222,13 @@ GL_PREFIX(PointParameterx): popq %rbp popq %rsi popq %rdi - movq 10560(%rax), %r11 + movq 10600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10560(%rax), %r11 + movq 10600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -52068,7 +52238,7 @@ GL_PREFIX(PointParameterx): popq %rbp popq %rsi popq %rdi - movq 10560(%rax), %r11 + movq 10600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterx), .-GL_PREFIX(PointParameterx) @@ -52079,7 +52249,7 @@ GL_PREFIX(PointParameterx): GL_PREFIX(PointParameterxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10568(%rax), %r11 + movq 10608(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -52089,13 +52259,13 @@ GL_PREFIX(PointParameterxv): popq %rbp popq %rsi popq %rdi - movq 10568(%rax), %r11 + movq 10608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10568(%rax), %r11 + movq 10608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -52105,7 +52275,7 @@ GL_PREFIX(PointParameterxv): popq %rbp popq %rsi popq %rdi - movq 10568(%rax), %r11 + movq 10608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterxv), .-GL_PREFIX(PointParameterxv) @@ -52116,7 +52286,7 @@ GL_PREFIX(PointParameterxv): GL_PREFIX(TexParameterxv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 10576(%rax), %r11 + movq 10616(%rax), %r11 jmp *%r11 #elif defined(HAVE_PTHREAD) pushq %rdi @@ -52126,13 +52296,13 @@ GL_PREFIX(TexParameterxv): popq %rdx popq %rsi popq %rdi - movq 10576(%rax), %r11 + movq 10616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 10576(%rax), %r11 + movq 10616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -52142,11 +52312,101 @@ GL_PREFIX(TexParameterxv): popq %rdx popq %rsi popq %rdi - movq 10576(%rax), %r11 + movq 10616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterxv), .-GL_PREFIX(TexParameterxv) + .p2align 4,,15 + .globl GL_PREFIX(BlendBarrier) + .type GL_PREFIX(BlendBarrier), @function +GL_PREFIX(BlendBarrier): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 10624(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 10624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 10624(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 10624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendBarrier), .-GL_PREFIX(BlendBarrier) + + .p2align 4,,15 + .globl GL_PREFIX(PrimitiveBoundingBox) + .type GL_PREFIX(PrimitiveBoundingBox), @function +GL_PREFIX(PrimitiveBoundingBox): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 10632(%rax), %r11 + jmp *%r11 +#elif defined(HAVE_PTHREAD) + subq $72, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + movq %xmm6, 48(%rsp) + movq %xmm7, 56(%rsp) + call _x86_64_get_dispatch@PLT + movq 56(%rsp), %xmm7 + movq 48(%rsp), %xmm6 + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $72, %rsp + movq 10632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 10632(%rax), %r11 + jmp *%r11 +1: + subq $72, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + movq %xmm6, 48(%rsp) + movq %xmm7, 56(%rsp) + call _glapi_get_dispatch + movq 56(%rsp), %xmm7 + movq 48(%rsp), %xmm6 + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $72, %rsp + movq 10632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrimitiveBoundingBox), .-GL_PREFIX(PrimitiveBoundingBox) + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) @@ -52411,6 +52671,15 @@ GL_PREFIX(TexParameterxv): .globl GL_PREFIX(RenderbufferStorageEXT) ; .set GL_PREFIX(RenderbufferStorageEXT), GL_PREFIX(RenderbufferStorage) .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) .globl GL_PREFIX(ProvokingVertexEXT) ; .set GL_PREFIX(ProvokingVertexEXT), GL_PREFIX(ProvokingVertex) + .globl GL_PREFIX(BlendEquationSeparatei) ; .set GL_PREFIX(BlendEquationSeparatei), GL_PREFIX(BlendEquationSeparateiARB) + .globl GL_PREFIX(BlendEquationi) ; .set GL_PREFIX(BlendEquationi), GL_PREFIX(BlendEquationiARB) + .globl GL_PREFIX(BlendFuncSeparatei) ; .set GL_PREFIX(BlendFuncSeparatei), GL_PREFIX(BlendFuncSeparateiARB) + .globl GL_PREFIX(BlendFunci) ; .set GL_PREFIX(BlendFunci), GL_PREFIX(BlendFunciARB) + .globl GL_PREFIX(GetGraphicsResetStatus) ; .set GL_PREFIX(GetGraphicsResetStatus), GL_PREFIX(GetGraphicsResetStatusARB) + .globl GL_PREFIX(GetnUniformfv) ; .set GL_PREFIX(GetnUniformfv), GL_PREFIX(GetnUniformfvARB) + .globl GL_PREFIX(GetnUniformiv) ; .set GL_PREFIX(GetnUniformiv), GL_PREFIX(GetnUniformivARB) + .globl GL_PREFIX(GetnUniformuiv) ; .set GL_PREFIX(GetnUniformuiv), GL_PREFIX(GetnUniformuivARB) + .globl GL_PREFIX(ReadnPixels) ; .set GL_PREFIX(ReadnPixels), GL_PREFIX(ReadnPixelsARB) .globl GL_PREFIX(DebugMessageCallbackARB) ; .set GL_PREFIX(DebugMessageCallbackARB), GL_PREFIX(DebugMessageCallback) .globl GL_PREFIX(DebugMessageControlARB) ; .set GL_PREFIX(DebugMessageControlARB), GL_PREFIX(DebugMessageControl) .globl GL_PREFIX(DebugMessageInsertARB) ; .set GL_PREFIX(DebugMessageInsertARB), GL_PREFIX(DebugMessageInsert) diff --git a/lib/mesa/src/mapi/glapi/glapi_x86.S b/lib/mesa/src/mapi/glapi/glapi_x86.S index 240032c6d..8713cd5b6 100644 --- a/lib/mesa/src/mapi/glapi/glapi_x86.S +++ b/lib/mesa/src/mapi/glapi/glapi_x86.S @@ -4,18 +4,18 @@ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004, 2005 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -761,8 +761,7 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetInteger64i_v, 618, GetInteger64i_v@12) GL_STUB(VertexAttribDivisor, 619, VertexAttribDivisor@8) GL_STUB(MinSampleShading, 620, MinSampleShading@4) - GL_STUB(_dispatch_stub_621, 621, _dispatch_stub_621@4) - HIDDEN(GL_PREFIX(_dispatch_stub_621, _dispatch_stub_621@4)) + GL_STUB(MemoryBarrierByRegion, 621, MemoryBarrierByRegion@4) GL_STUB(BindProgramARB, 622, BindProgramARB@8) GL_STUB(DeleteProgramsARB, 623, DeleteProgramsARB@8) GL_STUB(GenProgramsARB, 624, GenProgramsARB@8) @@ -972,8 +971,7 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@12)) GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@8) HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@8)) - GL_STUB(_dispatch_stub_801, 801, _dispatch_stub_801@8) - HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@8)) + GL_STUB(PatchParameteri, 801, PatchParameteri@8) GL_STUB(BindTransformFeedback, 802, BindTransformFeedback@8) GL_STUB(DeleteTransformFeedbacks, 803, DeleteTransformFeedbacks@8) GL_STUB(DrawTransformFeedback, 804, DrawTransformFeedback@8) @@ -1071,192 +1069,185 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(VertexAttribIFormat, 885, VertexAttribIFormat@16) GL_STUB(VertexAttribLFormat, 886, VertexAttribLFormat@16) GL_STUB(VertexBindingDivisor, 887, VertexBindingDivisor@8) - GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@12) - HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@12)) - GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@12) - HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@12)) - GL_STUB(MultiDrawArraysIndirect, 890, MultiDrawArraysIndirect@16) - GL_STUB(MultiDrawElementsIndirect, 891, MultiDrawElementsIndirect@20) - GL_STUB(_dispatch_stub_892, 892, _dispatch_stub_892@16) - HIDDEN(GL_PREFIX(_dispatch_stub_892, _dispatch_stub_892@16)) - GL_STUB(_dispatch_stub_893, 893, _dispatch_stub_893@12) - HIDDEN(GL_PREFIX(_dispatch_stub_893, _dispatch_stub_893@12)) - GL_STUB(_dispatch_stub_894, 894, _dispatch_stub_894@12) - HIDDEN(GL_PREFIX(_dispatch_stub_894, _dispatch_stub_894@12)) - GL_STUB(_dispatch_stub_895, 895, _dispatch_stub_895@12) - HIDDEN(GL_PREFIX(_dispatch_stub_895, _dispatch_stub_895@12)) - GL_STUB(_dispatch_stub_896, 896, _dispatch_stub_896@24) - HIDDEN(GL_PREFIX(_dispatch_stub_896, _dispatch_stub_896@24)) - GL_STUB(_dispatch_stub_897, 897, _dispatch_stub_897@32) - HIDDEN(GL_PREFIX(_dispatch_stub_897, _dispatch_stub_897@32)) - GL_STUB(_dispatch_stub_898, 898, _dispatch_stub_898@12) - HIDDEN(GL_PREFIX(_dispatch_stub_898, _dispatch_stub_898@12)) - GL_STUB(TexBufferRange, 899, TexBufferRange@20) - GL_STUB(TexStorage2DMultisample, 900, TexStorage2DMultisample@24) - GL_STUB(TexStorage3DMultisample, 901, TexStorage3DMultisample@28) - GL_STUB(BufferStorage, 902, BufferStorage@16) - GL_STUB(ClearTexImage, 903, ClearTexImage@20) - GL_STUB(ClearTexSubImage, 904, ClearTexSubImage@44) - GL_STUB(BindBuffersBase, 905, BindBuffersBase@16) - GL_STUB(BindBuffersRange, 906, BindBuffersRange@24) - GL_STUB(BindImageTextures, 907, BindImageTextures@12) - GL_STUB(BindSamplers, 908, BindSamplers@12) - GL_STUB(BindTextures, 909, BindTextures@12) - GL_STUB(BindVertexBuffers, 910, BindVertexBuffers@20) - GL_STUB(_dispatch_stub_911, 911, _dispatch_stub_911@20) - HIDDEN(GL_PREFIX(_dispatch_stub_911, _dispatch_stub_911@20)) + GL_STUB(FramebufferParameteri, 888, FramebufferParameteri@12) + GL_STUB(GetFramebufferParameteriv, 889, GetFramebufferParameteriv@12) + GL_STUB(_dispatch_stub_890, 890, _dispatch_stub_890@20) + HIDDEN(GL_PREFIX(_dispatch_stub_890, _dispatch_stub_890@20)) + GL_STUB(MultiDrawArraysIndirect, 891, MultiDrawArraysIndirect@16) + GL_STUB(MultiDrawElementsIndirect, 892, MultiDrawElementsIndirect@20) + GL_STUB(GetProgramInterfaceiv, 893, GetProgramInterfaceiv@16) + GL_STUB(GetProgramResourceIndex, 894, GetProgramResourceIndex@12) + GL_STUB(GetProgramResourceLocation, 895, GetProgramResourceLocation@12) + GL_STUB(_dispatch_stub_896, 896, _dispatch_stub_896@12) + HIDDEN(GL_PREFIX(_dispatch_stub_896, _dispatch_stub_896@12)) + GL_STUB(GetProgramResourceName, 897, GetProgramResourceName@24) + GL_STUB(GetProgramResourceiv, 898, GetProgramResourceiv@32) + GL_STUB(_dispatch_stub_899, 899, _dispatch_stub_899@12) + HIDDEN(GL_PREFIX(_dispatch_stub_899, _dispatch_stub_899@12)) + GL_STUB(TexBufferRange, 900, TexBufferRange@20) + GL_STUB(TexStorage2DMultisample, 901, TexStorage2DMultisample@24) + GL_STUB(TexStorage3DMultisample, 902, TexStorage3DMultisample@28) + GL_STUB(BufferStorage, 903, BufferStorage@16) + GL_STUB(ClearTexImage, 904, ClearTexImage@20) + GL_STUB(ClearTexSubImage, 905, ClearTexSubImage@44) + GL_STUB(BindBuffersBase, 906, BindBuffersBase@16) + GL_STUB(BindBuffersRange, 907, BindBuffersRange@24) + GL_STUB(BindImageTextures, 908, BindImageTextures@12) + GL_STUB(BindSamplers, 909, BindSamplers@12) + GL_STUB(BindTextures, 910, BindTextures@12) + GL_STUB(BindVertexBuffers, 911, BindVertexBuffers@20) GL_STUB(_dispatch_stub_912, 912, _dispatch_stub_912@24) HIDDEN(GL_PREFIX(_dispatch_stub_912, _dispatch_stub_912@24)) - GL_STUB(_dispatch_stub_913, 913, _dispatch_stub_913@8) - HIDDEN(GL_PREFIX(_dispatch_stub_913, _dispatch_stub_913@8)) - GL_STUB(_dispatch_stub_914, 914, _dispatch_stub_914@8) - HIDDEN(GL_PREFIX(_dispatch_stub_914, _dispatch_stub_914@8)) - GL_STUB(_dispatch_stub_915, 915, _dispatch_stub_915@48) - HIDDEN(GL_PREFIX(_dispatch_stub_915, _dispatch_stub_915@48)) + GL_STUB(_dispatch_stub_913, 913, _dispatch_stub_913@20) + HIDDEN(GL_PREFIX(_dispatch_stub_913, _dispatch_stub_913@20)) + GL_STUB(_dispatch_stub_914, 914, _dispatch_stub_914@24) + HIDDEN(GL_PREFIX(_dispatch_stub_914, _dispatch_stub_914@24)) + GL_STUB(_dispatch_stub_915, 915, _dispatch_stub_915@8) + HIDDEN(GL_PREFIX(_dispatch_stub_915, _dispatch_stub_915@8)) GL_STUB(_dispatch_stub_916, 916, _dispatch_stub_916@8) HIDDEN(GL_PREFIX(_dispatch_stub_916, _dispatch_stub_916@8)) - GL_STUB(_dispatch_stub_917, 917, _dispatch_stub_917@20) - HIDDEN(GL_PREFIX(_dispatch_stub_917, _dispatch_stub_917@20)) - GL_STUB(_dispatch_stub_918, 918, _dispatch_stub_918@28) - HIDDEN(GL_PREFIX(_dispatch_stub_918, _dispatch_stub_918@28)) - GL_STUB(_dispatch_stub_919, 919, _dispatch_stub_919@16) - HIDDEN(GL_PREFIX(_dispatch_stub_919, _dispatch_stub_919@16)) - GL_STUB(_dispatch_stub_920, 920, _dispatch_stub_920@16) - HIDDEN(GL_PREFIX(_dispatch_stub_920, _dispatch_stub_920@16)) - GL_STUB(_dispatch_stub_921, 921, _dispatch_stub_921@16) - HIDDEN(GL_PREFIX(_dispatch_stub_921, _dispatch_stub_921@16)) + GL_STUB(_dispatch_stub_917, 917, _dispatch_stub_917@48) + HIDDEN(GL_PREFIX(_dispatch_stub_917, _dispatch_stub_917@48)) + GL_STUB(_dispatch_stub_918, 918, _dispatch_stub_918@8) + HIDDEN(GL_PREFIX(_dispatch_stub_918, _dispatch_stub_918@8)) + GL_STUB(_dispatch_stub_919, 919, _dispatch_stub_919@20) + HIDDEN(GL_PREFIX(_dispatch_stub_919, _dispatch_stub_919@20)) + GL_STUB(_dispatch_stub_920, 920, _dispatch_stub_920@28) + HIDDEN(GL_PREFIX(_dispatch_stub_920, _dispatch_stub_920@28)) + GL_STUB(_dispatch_stub_921, 921, _dispatch_stub_921@20) + HIDDEN(GL_PREFIX(_dispatch_stub_921, _dispatch_stub_921@20)) GL_STUB(_dispatch_stub_922, 922, _dispatch_stub_922@16) HIDDEN(GL_PREFIX(_dispatch_stub_922, _dispatch_stub_922@16)) - GL_STUB(_dispatch_stub_923, 923, _dispatch_stub_923@28) - HIDDEN(GL_PREFIX(_dispatch_stub_923, _dispatch_stub_923@28)) - GL_STUB(_dispatch_stub_924, 924, _dispatch_stub_924@36) - HIDDEN(GL_PREFIX(_dispatch_stub_924, _dispatch_stub_924@36)) - GL_STUB(_dispatch_stub_925, 925, _dispatch_stub_925@44) - HIDDEN(GL_PREFIX(_dispatch_stub_925, _dispatch_stub_925@44)) - GL_STUB(_dispatch_stub_926, 926, _dispatch_stub_926@20) - HIDDEN(GL_PREFIX(_dispatch_stub_926, _dispatch_stub_926@20)) - GL_STUB(_dispatch_stub_927, 927, _dispatch_stub_927@24) - HIDDEN(GL_PREFIX(_dispatch_stub_927, _dispatch_stub_927@24)) - GL_STUB(_dispatch_stub_928, 928, _dispatch_stub_928@32) - HIDDEN(GL_PREFIX(_dispatch_stub_928, _dispatch_stub_928@32)) - GL_STUB(_dispatch_stub_929, 929, _dispatch_stub_929@36) - HIDDEN(GL_PREFIX(_dispatch_stub_929, _dispatch_stub_929@36)) - GL_STUB(_dispatch_stub_930, 930, _dispatch_stub_930@8) - HIDDEN(GL_PREFIX(_dispatch_stub_930, _dispatch_stub_930@8)) - GL_STUB(_dispatch_stub_931, 931, _dispatch_stub_931@8) - HIDDEN(GL_PREFIX(_dispatch_stub_931, _dispatch_stub_931@8)) + GL_STUB(_dispatch_stub_923, 923, _dispatch_stub_923@16) + HIDDEN(GL_PREFIX(_dispatch_stub_923, _dispatch_stub_923@16)) + GL_STUB(_dispatch_stub_924, 924, _dispatch_stub_924@16) + HIDDEN(GL_PREFIX(_dispatch_stub_924, _dispatch_stub_924@16)) + GL_STUB(_dispatch_stub_925, 925, _dispatch_stub_925@28) + HIDDEN(GL_PREFIX(_dispatch_stub_925, _dispatch_stub_925@28)) + GL_STUB(_dispatch_stub_926, 926, _dispatch_stub_926@36) + HIDDEN(GL_PREFIX(_dispatch_stub_926, _dispatch_stub_926@36)) + GL_STUB(_dispatch_stub_927, 927, _dispatch_stub_927@44) + HIDDEN(GL_PREFIX(_dispatch_stub_927, _dispatch_stub_927@44)) + GL_STUB(_dispatch_stub_928, 928, _dispatch_stub_928@20) + HIDDEN(GL_PREFIX(_dispatch_stub_928, _dispatch_stub_928@20)) + GL_STUB(_dispatch_stub_929, 929, _dispatch_stub_929@24) + HIDDEN(GL_PREFIX(_dispatch_stub_929, _dispatch_stub_929@24)) + GL_STUB(_dispatch_stub_930, 930, _dispatch_stub_930@32) + HIDDEN(GL_PREFIX(_dispatch_stub_930, _dispatch_stub_930@32)) + GL_STUB(_dispatch_stub_931, 931, _dispatch_stub_931@36) + HIDDEN(GL_PREFIX(_dispatch_stub_931, _dispatch_stub_931@36)) GL_STUB(_dispatch_stub_932, 932, _dispatch_stub_932@8) HIDDEN(GL_PREFIX(_dispatch_stub_932, _dispatch_stub_932@8)) - GL_STUB(_dispatch_stub_933, 933, _dispatch_stub_933@12) - HIDDEN(GL_PREFIX(_dispatch_stub_933, _dispatch_stub_933@12)) + GL_STUB(_dispatch_stub_933, 933, _dispatch_stub_933@8) + HIDDEN(GL_PREFIX(_dispatch_stub_933, _dispatch_stub_933@8)) GL_STUB(_dispatch_stub_934, 934, _dispatch_stub_934@8) HIDDEN(GL_PREFIX(_dispatch_stub_934, _dispatch_stub_934@8)) - GL_STUB(_dispatch_stub_935, 935, _dispatch_stub_935@8) - HIDDEN(GL_PREFIX(_dispatch_stub_935, _dispatch_stub_935@8)) - GL_STUB(_dispatch_stub_936, 936, _dispatch_stub_936@12) - HIDDEN(GL_PREFIX(_dispatch_stub_936, _dispatch_stub_936@12)) + GL_STUB(_dispatch_stub_935, 935, _dispatch_stub_935@12) + HIDDEN(GL_PREFIX(_dispatch_stub_935, _dispatch_stub_935@12)) + GL_STUB(_dispatch_stub_936, 936, _dispatch_stub_936@8) + HIDDEN(GL_PREFIX(_dispatch_stub_936, _dispatch_stub_936@8)) GL_STUB(_dispatch_stub_937, 937, _dispatch_stub_937@8) HIDDEN(GL_PREFIX(_dispatch_stub_937, _dispatch_stub_937@8)) - GL_STUB(_dispatch_stub_938, 938, _dispatch_stub_938@8) - HIDDEN(GL_PREFIX(_dispatch_stub_938, _dispatch_stub_938@8)) + GL_STUB(_dispatch_stub_938, 938, _dispatch_stub_938@12) + HIDDEN(GL_PREFIX(_dispatch_stub_938, _dispatch_stub_938@12)) GL_STUB(_dispatch_stub_939, 939, _dispatch_stub_939@8) HIDDEN(GL_PREFIX(_dispatch_stub_939, _dispatch_stub_939@8)) GL_STUB(_dispatch_stub_940, 940, _dispatch_stub_940@8) HIDDEN(GL_PREFIX(_dispatch_stub_940, _dispatch_stub_940@8)) - GL_STUB(_dispatch_stub_941, 941, _dispatch_stub_941@12) - HIDDEN(GL_PREFIX(_dispatch_stub_941, _dispatch_stub_941@12)) - GL_STUB(_dispatch_stub_942, 942, _dispatch_stub_942@4) - HIDDEN(GL_PREFIX(_dispatch_stub_942, _dispatch_stub_942@4)) - GL_STUB(_dispatch_stub_943, 943, _dispatch_stub_943@16) - HIDDEN(GL_PREFIX(_dispatch_stub_943, _dispatch_stub_943@16)) - GL_STUB(_dispatch_stub_944, 944, _dispatch_stub_944@12) - HIDDEN(GL_PREFIX(_dispatch_stub_944, _dispatch_stub_944@12)) - GL_STUB(_dispatch_stub_945, 945, _dispatch_stub_945@12) - HIDDEN(GL_PREFIX(_dispatch_stub_945, _dispatch_stub_945@12)) + GL_STUB(_dispatch_stub_941, 941, _dispatch_stub_941@8) + HIDDEN(GL_PREFIX(_dispatch_stub_941, _dispatch_stub_941@8)) + GL_STUB(_dispatch_stub_942, 942, _dispatch_stub_942@8) + HIDDEN(GL_PREFIX(_dispatch_stub_942, _dispatch_stub_942@8)) + GL_STUB(_dispatch_stub_943, 943, _dispatch_stub_943@12) + HIDDEN(GL_PREFIX(_dispatch_stub_943, _dispatch_stub_943@12)) + GL_STUB(_dispatch_stub_944, 944, _dispatch_stub_944@4) + HIDDEN(GL_PREFIX(_dispatch_stub_944, _dispatch_stub_944@4)) + GL_STUB(_dispatch_stub_945, 945, _dispatch_stub_945@16) + HIDDEN(GL_PREFIX(_dispatch_stub_945, _dispatch_stub_945@16)) GL_STUB(_dispatch_stub_946, 946, _dispatch_stub_946@12) HIDDEN(GL_PREFIX(_dispatch_stub_946, _dispatch_stub_946@12)) - GL_STUB(_dispatch_stub_947, 947, _dispatch_stub_947@16) - HIDDEN(GL_PREFIX(_dispatch_stub_947, _dispatch_stub_947@16)) - GL_STUB(_dispatch_stub_948, 948, _dispatch_stub_948@16) - HIDDEN(GL_PREFIX(_dispatch_stub_948, _dispatch_stub_948@16)) - GL_STUB(_dispatch_stub_949, 949, _dispatch_stub_949@12) - HIDDEN(GL_PREFIX(_dispatch_stub_949, _dispatch_stub_949@12)) - GL_STUB(_dispatch_stub_950, 950, _dispatch_stub_950@12) - HIDDEN(GL_PREFIX(_dispatch_stub_950, _dispatch_stub_950@12)) - GL_STUB(_dispatch_stub_951, 951, _dispatch_stub_951@16) - HIDDEN(GL_PREFIX(_dispatch_stub_951, _dispatch_stub_951@16)) - GL_STUB(_dispatch_stub_952, 952, _dispatch_stub_952@16) - HIDDEN(GL_PREFIX(_dispatch_stub_952, _dispatch_stub_952@16)) + GL_STUB(_dispatch_stub_947, 947, _dispatch_stub_947@12) + HIDDEN(GL_PREFIX(_dispatch_stub_947, _dispatch_stub_947@12)) + GL_STUB(_dispatch_stub_948, 948, _dispatch_stub_948@12) + HIDDEN(GL_PREFIX(_dispatch_stub_948, _dispatch_stub_948@12)) + GL_STUB(_dispatch_stub_949, 949, _dispatch_stub_949@16) + HIDDEN(GL_PREFIX(_dispatch_stub_949, _dispatch_stub_949@16)) + GL_STUB(_dispatch_stub_950, 950, _dispatch_stub_950@16) + HIDDEN(GL_PREFIX(_dispatch_stub_950, _dispatch_stub_950@16)) + GL_STUB(_dispatch_stub_951, 951, _dispatch_stub_951@12) + HIDDEN(GL_PREFIX(_dispatch_stub_951, _dispatch_stub_951@12)) + GL_STUB(_dispatch_stub_952, 952, _dispatch_stub_952@12) + HIDDEN(GL_PREFIX(_dispatch_stub_952, _dispatch_stub_952@12)) GL_STUB(_dispatch_stub_953, 953, _dispatch_stub_953@16) HIDDEN(GL_PREFIX(_dispatch_stub_953, _dispatch_stub_953@16)) GL_STUB(_dispatch_stub_954, 954, _dispatch_stub_954@16) HIDDEN(GL_PREFIX(_dispatch_stub_954, _dispatch_stub_954@16)) - GL_STUB(_dispatch_stub_955, 955, _dispatch_stub_955@24) - HIDDEN(GL_PREFIX(_dispatch_stub_955, _dispatch_stub_955@24)) + GL_STUB(_dispatch_stub_955, 955, _dispatch_stub_955@16) + HIDDEN(GL_PREFIX(_dispatch_stub_955, _dispatch_stub_955@16)) GL_STUB(_dispatch_stub_956, 956, _dispatch_stub_956@16) HIDDEN(GL_PREFIX(_dispatch_stub_956, _dispatch_stub_956@16)) - GL_STUB(_dispatch_stub_957, 957, _dispatch_stub_957@16) - HIDDEN(GL_PREFIX(_dispatch_stub_957, _dispatch_stub_957@16)) - GL_STUB(_dispatch_stub_958, 958, _dispatch_stub_958@12) - HIDDEN(GL_PREFIX(_dispatch_stub_958, _dispatch_stub_958@12)) - GL_STUB(_dispatch_stub_959, 959, _dispatch_stub_959@12) - HIDDEN(GL_PREFIX(_dispatch_stub_959, _dispatch_stub_959@12)) + GL_STUB(_dispatch_stub_957, 957, _dispatch_stub_957@24) + HIDDEN(GL_PREFIX(_dispatch_stub_957, _dispatch_stub_957@24)) + GL_STUB(_dispatch_stub_958, 958, _dispatch_stub_958@16) + HIDDEN(GL_PREFIX(_dispatch_stub_958, _dispatch_stub_958@16)) + GL_STUB(_dispatch_stub_959, 959, _dispatch_stub_959@16) + HIDDEN(GL_PREFIX(_dispatch_stub_959, _dispatch_stub_959@16)) GL_STUB(_dispatch_stub_960, 960, _dispatch_stub_960@12) HIDDEN(GL_PREFIX(_dispatch_stub_960, _dispatch_stub_960@12)) GL_STUB(_dispatch_stub_961, 961, _dispatch_stub_961@12) HIDDEN(GL_PREFIX(_dispatch_stub_961, _dispatch_stub_961@12)) - GL_STUB(_dispatch_stub_962, 962, _dispatch_stub_962@16) - HIDDEN(GL_PREFIX(_dispatch_stub_962, _dispatch_stub_962@16)) - GL_STUB(_dispatch_stub_963, 963, _dispatch_stub_963@16) - HIDDEN(GL_PREFIX(_dispatch_stub_963, _dispatch_stub_963@16)) - GL_STUB(_dispatch_stub_964, 964, _dispatch_stub_964@12) - HIDDEN(GL_PREFIX(_dispatch_stub_964, _dispatch_stub_964@12)) + GL_STUB(_dispatch_stub_962, 962, _dispatch_stub_962@12) + HIDDEN(GL_PREFIX(_dispatch_stub_962, _dispatch_stub_962@12)) + GL_STUB(_dispatch_stub_963, 963, _dispatch_stub_963@12) + HIDDEN(GL_PREFIX(_dispatch_stub_963, _dispatch_stub_963@12)) + GL_STUB(_dispatch_stub_964, 964, _dispatch_stub_964@16) + HIDDEN(GL_PREFIX(_dispatch_stub_964, _dispatch_stub_964@16)) GL_STUB(_dispatch_stub_965, 965, _dispatch_stub_965@16) HIDDEN(GL_PREFIX(_dispatch_stub_965, _dispatch_stub_965@16)) - GL_STUB(_dispatch_stub_966, 966, _dispatch_stub_966@16) - HIDDEN(GL_PREFIX(_dispatch_stub_966, _dispatch_stub_966@16)) - GL_STUB(_dispatch_stub_967, 967, _dispatch_stub_967@12) - HIDDEN(GL_PREFIX(_dispatch_stub_967, _dispatch_stub_967@12)) - GL_STUB(_dispatch_stub_968, 968, _dispatch_stub_968@12) - HIDDEN(GL_PREFIX(_dispatch_stub_968, _dispatch_stub_968@12)) - GL_STUB(_dispatch_stub_969, 969, _dispatch_stub_969@28) - HIDDEN(GL_PREFIX(_dispatch_stub_969, _dispatch_stub_969@28)) - GL_STUB(_dispatch_stub_970, 970, _dispatch_stub_970@8) - HIDDEN(GL_PREFIX(_dispatch_stub_970, _dispatch_stub_970@8)) - GL_STUB(_dispatch_stub_971, 971, _dispatch_stub_971@16) - HIDDEN(GL_PREFIX(_dispatch_stub_971, _dispatch_stub_971@16)) - GL_STUB(_dispatch_stub_972, 972, _dispatch_stub_972@16) - HIDDEN(GL_PREFIX(_dispatch_stub_972, _dispatch_stub_972@16)) + GL_STUB(_dispatch_stub_966, 966, _dispatch_stub_966@12) + HIDDEN(GL_PREFIX(_dispatch_stub_966, _dispatch_stub_966@12)) + GL_STUB(_dispatch_stub_967, 967, _dispatch_stub_967@16) + HIDDEN(GL_PREFIX(_dispatch_stub_967, _dispatch_stub_967@16)) + GL_STUB(_dispatch_stub_968, 968, _dispatch_stub_968@16) + HIDDEN(GL_PREFIX(_dispatch_stub_968, _dispatch_stub_968@16)) + GL_STUB(_dispatch_stub_969, 969, _dispatch_stub_969@12) + HIDDEN(GL_PREFIX(_dispatch_stub_969, _dispatch_stub_969@12)) + GL_STUB(_dispatch_stub_970, 970, _dispatch_stub_970@12) + HIDDEN(GL_PREFIX(_dispatch_stub_970, _dispatch_stub_970@12)) + GL_STUB(_dispatch_stub_971, 971, _dispatch_stub_971@28) + HIDDEN(GL_PREFIX(_dispatch_stub_971, _dispatch_stub_971@28)) + GL_STUB(_dispatch_stub_972, 972, _dispatch_stub_972@8) + HIDDEN(GL_PREFIX(_dispatch_stub_972, _dispatch_stub_972@8)) GL_STUB(_dispatch_stub_973, 973, _dispatch_stub_973@16) HIDDEN(GL_PREFIX(_dispatch_stub_973, _dispatch_stub_973@16)) GL_STUB(_dispatch_stub_974, 974, _dispatch_stub_974@16) HIDDEN(GL_PREFIX(_dispatch_stub_974, _dispatch_stub_974@16)) - GL_STUB(_dispatch_stub_975, 975, _dispatch_stub_975@8) - HIDDEN(GL_PREFIX(_dispatch_stub_975, _dispatch_stub_975@8)) - GL_STUB(_dispatch_stub_976, 976, _dispatch_stub_976@12) - HIDDEN(GL_PREFIX(_dispatch_stub_976, _dispatch_stub_976@12)) - GL_STUB(_dispatch_stub_977, 977, _dispatch_stub_977@12) - HIDDEN(GL_PREFIX(_dispatch_stub_977, _dispatch_stub_977@12)) - GL_STUB(_dispatch_stub_978, 978, _dispatch_stub_978@8) - HIDDEN(GL_PREFIX(_dispatch_stub_978, _dispatch_stub_978@8)) - GL_STUB(_dispatch_stub_979, 979, _dispatch_stub_979@16) - HIDDEN(GL_PREFIX(_dispatch_stub_979, _dispatch_stub_979@16)) - GL_STUB(_dispatch_stub_980, 980, _dispatch_stub_980@16) - HIDDEN(GL_PREFIX(_dispatch_stub_980, _dispatch_stub_980@16)) - GL_STUB(_dispatch_stub_981, 981, _dispatch_stub_981@20) - HIDDEN(GL_PREFIX(_dispatch_stub_981, _dispatch_stub_981@20)) + GL_STUB(_dispatch_stub_975, 975, _dispatch_stub_975@16) + HIDDEN(GL_PREFIX(_dispatch_stub_975, _dispatch_stub_975@16)) + GL_STUB(_dispatch_stub_976, 976, _dispatch_stub_976@16) + HIDDEN(GL_PREFIX(_dispatch_stub_976, _dispatch_stub_976@16)) + GL_STUB(_dispatch_stub_977, 977, _dispatch_stub_977@8) + HIDDEN(GL_PREFIX(_dispatch_stub_977, _dispatch_stub_977@8)) + GL_STUB(_dispatch_stub_978, 978, _dispatch_stub_978@12) + HIDDEN(GL_PREFIX(_dispatch_stub_978, _dispatch_stub_978@12)) + GL_STUB(_dispatch_stub_979, 979, _dispatch_stub_979@12) + HIDDEN(GL_PREFIX(_dispatch_stub_979, _dispatch_stub_979@12)) + GL_STUB(_dispatch_stub_980, 980, _dispatch_stub_980@8) + HIDDEN(GL_PREFIX(_dispatch_stub_980, _dispatch_stub_980@8)) + GL_STUB(_dispatch_stub_981, 981, _dispatch_stub_981@16) + HIDDEN(GL_PREFIX(_dispatch_stub_981, _dispatch_stub_981@16)) GL_STUB(_dispatch_stub_982, 982, _dispatch_stub_982@16) HIDDEN(GL_PREFIX(_dispatch_stub_982, _dispatch_stub_982@16)) GL_STUB(_dispatch_stub_983, 983, _dispatch_stub_983@20) HIDDEN(GL_PREFIX(_dispatch_stub_983, _dispatch_stub_983@20)) - GL_STUB(_dispatch_stub_984, 984, _dispatch_stub_984@12) - HIDDEN(GL_PREFIX(_dispatch_stub_984, _dispatch_stub_984@12)) + GL_STUB(_dispatch_stub_984, 984, _dispatch_stub_984@16) + HIDDEN(GL_PREFIX(_dispatch_stub_984, _dispatch_stub_984@16)) GL_STUB(_dispatch_stub_985, 985, _dispatch_stub_985@20) HIDDEN(GL_PREFIX(_dispatch_stub_985, _dispatch_stub_985@20)) GL_STUB(_dispatch_stub_986, 986, _dispatch_stub_986@12) HIDDEN(GL_PREFIX(_dispatch_stub_986, _dispatch_stub_986@12)) - GL_STUB(_dispatch_stub_987, 987, _dispatch_stub_987@12) - HIDDEN(GL_PREFIX(_dispatch_stub_987, _dispatch_stub_987@12)) + GL_STUB(_dispatch_stub_987, 987, _dispatch_stub_987@20) + HIDDEN(GL_PREFIX(_dispatch_stub_987, _dispatch_stub_987@20)) GL_STUB(_dispatch_stub_988, 988, _dispatch_stub_988@12) HIDDEN(GL_PREFIX(_dispatch_stub_988, _dispatch_stub_988@12)) GL_STUB(_dispatch_stub_989, 989, _dispatch_stub_989@12) @@ -1265,60 +1256,60 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_990, _dispatch_stub_990@12)) GL_STUB(_dispatch_stub_991, 991, _dispatch_stub_991@12) HIDDEN(GL_PREFIX(_dispatch_stub_991, _dispatch_stub_991@12)) - GL_STUB(_dispatch_stub_992, 992, _dispatch_stub_992@16) - HIDDEN(GL_PREFIX(_dispatch_stub_992, _dispatch_stub_992@16)) - GL_STUB(_dispatch_stub_993, 993, _dispatch_stub_993@20) - HIDDEN(GL_PREFIX(_dispatch_stub_993, _dispatch_stub_993@20)) - GL_STUB(_dispatch_stub_994, 994, _dispatch_stub_994@24) - HIDDEN(GL_PREFIX(_dispatch_stub_994, _dispatch_stub_994@24)) - GL_STUB(_dispatch_stub_995, 995, _dispatch_stub_995@24) - HIDDEN(GL_PREFIX(_dispatch_stub_995, _dispatch_stub_995@24)) - GL_STUB(_dispatch_stub_996, 996, _dispatch_stub_996@28) - HIDDEN(GL_PREFIX(_dispatch_stub_996, _dispatch_stub_996@28)) - GL_STUB(_dispatch_stub_997, 997, _dispatch_stub_997@28) - HIDDEN(GL_PREFIX(_dispatch_stub_997, _dispatch_stub_997@28)) - GL_STUB(_dispatch_stub_998, 998, _dispatch_stub_998@36) - HIDDEN(GL_PREFIX(_dispatch_stub_998, _dispatch_stub_998@36)) - GL_STUB(_dispatch_stub_999, 999, _dispatch_stub_999@44) - HIDDEN(GL_PREFIX(_dispatch_stub_999, _dispatch_stub_999@44)) - GL_STUB(_dispatch_stub_1000, 1000, _dispatch_stub_1000@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1000, _dispatch_stub_1000@12)) - GL_STUB(_dispatch_stub_1001, 1001, _dispatch_stub_1001@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1001, _dispatch_stub_1001@20)) - GL_STUB(_dispatch_stub_1002, 1002, _dispatch_stub_1002@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1002, _dispatch_stub_1002@4)) - GL_STUB(_dispatch_stub_1003, 1003, _dispatch_stub_1003@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1003, _dispatch_stub_1003@12)) - GL_STUB(_dispatch_stub_1004, 1004, _dispatch_stub_1004@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1004, _dispatch_stub_1004@24)) - GL_STUB(_dispatch_stub_1005, 1005, _dispatch_stub_1005@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1005, _dispatch_stub_1005@20)) - GL_STUB(_dispatch_stub_1006, 1006, _dispatch_stub_1006@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1006, _dispatch_stub_1006@20)) - GL_STUB(_dispatch_stub_1007, 1007, _dispatch_stub_1007@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1007, _dispatch_stub_1007@12)) - GL_STUB(_dispatch_stub_1008, 1008, _dispatch_stub_1008@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1008, _dispatch_stub_1008@8)) - GL_STUB(_dispatch_stub_1009, 1009, _dispatch_stub_1009@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1009, _dispatch_stub_1009@20)) - GL_STUB(_dispatch_stub_1010, 1010, _dispatch_stub_1010@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1010, _dispatch_stub_1010@24)) - GL_STUB(_dispatch_stub_1011, 1011, _dispatch_stub_1011@40) - HIDDEN(GL_PREFIX(_dispatch_stub_1011, _dispatch_stub_1011@40)) - GL_STUB(_dispatch_stub_1012, 1012, _dispatch_stub_1012@48) - HIDDEN(GL_PREFIX(_dispatch_stub_1012, _dispatch_stub_1012@48)) - GL_STUB(InvalidateBufferData, 1013, InvalidateBufferData@4) - GL_STUB(InvalidateBufferSubData, 1014, InvalidateBufferSubData@12) - GL_STUB(InvalidateFramebuffer, 1015, InvalidateFramebuffer@12) - GL_STUB(InvalidateSubFramebuffer, 1016, InvalidateSubFramebuffer@28) - GL_STUB(InvalidateTexImage, 1017, InvalidateTexImage@8) - GL_STUB(InvalidateTexSubImage, 1018, InvalidateTexSubImage@32) - GL_STUB(_dispatch_stub_1019, 1019, _dispatch_stub_1019@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1019, _dispatch_stub_1019@8)) - GL_STUB(_dispatch_stub_1020, 1020, _dispatch_stub_1020@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1020, _dispatch_stub_1020@20)) - GL_STUB(_dispatch_stub_1021, 1021, _dispatch_stub_1021@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1021, _dispatch_stub_1021@4)) + GL_STUB(_dispatch_stub_992, 992, _dispatch_stub_992@12) + HIDDEN(GL_PREFIX(_dispatch_stub_992, _dispatch_stub_992@12)) + GL_STUB(_dispatch_stub_993, 993, _dispatch_stub_993@12) + HIDDEN(GL_PREFIX(_dispatch_stub_993, _dispatch_stub_993@12)) + GL_STUB(_dispatch_stub_994, 994, _dispatch_stub_994@16) + HIDDEN(GL_PREFIX(_dispatch_stub_994, _dispatch_stub_994@16)) + GL_STUB(_dispatch_stub_995, 995, _dispatch_stub_995@20) + HIDDEN(GL_PREFIX(_dispatch_stub_995, _dispatch_stub_995@20)) + GL_STUB(_dispatch_stub_996, 996, _dispatch_stub_996@24) + HIDDEN(GL_PREFIX(_dispatch_stub_996, _dispatch_stub_996@24)) + GL_STUB(_dispatch_stub_997, 997, _dispatch_stub_997@24) + HIDDEN(GL_PREFIX(_dispatch_stub_997, _dispatch_stub_997@24)) + GL_STUB(_dispatch_stub_998, 998, _dispatch_stub_998@28) + HIDDEN(GL_PREFIX(_dispatch_stub_998, _dispatch_stub_998@28)) + GL_STUB(_dispatch_stub_999, 999, _dispatch_stub_999@28) + HIDDEN(GL_PREFIX(_dispatch_stub_999, _dispatch_stub_999@28)) + GL_STUB(_dispatch_stub_1000, 1000, _dispatch_stub_1000@36) + HIDDEN(GL_PREFIX(_dispatch_stub_1000, _dispatch_stub_1000@36)) + GL_STUB(_dispatch_stub_1001, 1001, _dispatch_stub_1001@44) + HIDDEN(GL_PREFIX(_dispatch_stub_1001, _dispatch_stub_1001@44)) + GL_STUB(_dispatch_stub_1002, 1002, _dispatch_stub_1002@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1002, _dispatch_stub_1002@12)) + GL_STUB(_dispatch_stub_1003, 1003, _dispatch_stub_1003@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1003, _dispatch_stub_1003@20)) + GL_STUB(_dispatch_stub_1004, 1004, _dispatch_stub_1004@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1004, _dispatch_stub_1004@4)) + GL_STUB(_dispatch_stub_1005, 1005, _dispatch_stub_1005@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1005, _dispatch_stub_1005@12)) + GL_STUB(_dispatch_stub_1006, 1006, _dispatch_stub_1006@24) + HIDDEN(GL_PREFIX(_dispatch_stub_1006, _dispatch_stub_1006@24)) + GL_STUB(_dispatch_stub_1007, 1007, _dispatch_stub_1007@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1007, _dispatch_stub_1007@20)) + GL_STUB(_dispatch_stub_1008, 1008, _dispatch_stub_1008@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1008, _dispatch_stub_1008@20)) + GL_STUB(_dispatch_stub_1009, 1009, _dispatch_stub_1009@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1009, _dispatch_stub_1009@12)) + GL_STUB(_dispatch_stub_1010, 1010, _dispatch_stub_1010@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1010, _dispatch_stub_1010@8)) + GL_STUB(_dispatch_stub_1011, 1011, _dispatch_stub_1011@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1011, _dispatch_stub_1011@20)) + GL_STUB(_dispatch_stub_1012, 1012, _dispatch_stub_1012@24) + HIDDEN(GL_PREFIX(_dispatch_stub_1012, _dispatch_stub_1012@24)) + GL_STUB(_dispatch_stub_1013, 1013, _dispatch_stub_1013@40) + HIDDEN(GL_PREFIX(_dispatch_stub_1013, _dispatch_stub_1013@40)) + GL_STUB(_dispatch_stub_1014, 1014, _dispatch_stub_1014@48) + HIDDEN(GL_PREFIX(_dispatch_stub_1014, _dispatch_stub_1014@48)) + GL_STUB(InvalidateBufferData, 1015, InvalidateBufferData@4) + GL_STUB(InvalidateBufferSubData, 1016, InvalidateBufferSubData@12) + GL_STUB(InvalidateFramebuffer, 1017, InvalidateFramebuffer@12) + GL_STUB(InvalidateSubFramebuffer, 1018, InvalidateSubFramebuffer@28) + GL_STUB(InvalidateTexImage, 1019, InvalidateTexImage@8) + GL_STUB(InvalidateTexSubImage, 1020, InvalidateTexSubImage@32) + GL_STUB(_dispatch_stub_1021, 1021, _dispatch_stub_1021@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1021, _dispatch_stub_1021@8)) GL_STUB(_dispatch_stub_1022, 1022, _dispatch_stub_1022@20) HIDDEN(GL_PREFIX(_dispatch_stub_1022, _dispatch_stub_1022@20)) GL_STUB(_dispatch_stub_1023, 1023, _dispatch_stub_1023@4) @@ -1331,166 +1322,123 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_1026, _dispatch_stub_1026@20)) GL_STUB(_dispatch_stub_1027, 1027, _dispatch_stub_1027@4) HIDDEN(GL_PREFIX(_dispatch_stub_1027, _dispatch_stub_1027@4)) - GL_STUB(PointSizePointerOES, 1028, PointSizePointerOES@12) - GL_STUB(_dispatch_stub_1029, 1029, _dispatch_stub_1029@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1029, _dispatch_stub_1029@8)) - GL_STUB(_dispatch_stub_1030, 1030, _dispatch_stub_1030@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1030, _dispatch_stub_1030@8)) - GL_STUB(_dispatch_stub_1031, 1031, _dispatch_stub_1031@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1031, _dispatch_stub_1031@4)) - GL_STUB(ColorPointerEXT, 1032, ColorPointerEXT@20) - GL_STUB(EdgeFlagPointerEXT, 1033, EdgeFlagPointerEXT@12) - GL_STUB(IndexPointerEXT, 1034, IndexPointerEXT@16) - GL_STUB(NormalPointerEXT, 1035, NormalPointerEXT@16) - GL_STUB(TexCoordPointerEXT, 1036, TexCoordPointerEXT@20) - GL_STUB(VertexPointerEXT, 1037, VertexPointerEXT@20) - GL_STUB(_dispatch_stub_1038, 1038, _dispatch_stub_1038@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1038, _dispatch_stub_1038@12)) - GL_STUB(_dispatch_stub_1039, 1039, _dispatch_stub_1039@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1039, _dispatch_stub_1039@8)) - GL_STUB(_dispatch_stub_1040, 1040, _dispatch_stub_1040@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1040, _dispatch_stub_1040@4)) - GL_STUB(_dispatch_stub_1041, 1041, _dispatch_stub_1041@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1041, _dispatch_stub_1041@12)) - GL_STUB(_dispatch_stub_1042, 1042, _dispatch_stub_1042@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1042, _dispatch_stub_1042@8)) - GL_STUB(_dispatch_stub_1043, 1043, _dispatch_stub_1043@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1043, _dispatch_stub_1043@8)) - GL_STUB(_dispatch_stub_1044, 1044, _dispatch_stub_1044@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1044, _dispatch_stub_1044@16)) - GL_STUB(_dispatch_stub_1045, 1045, _dispatch_stub_1045@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1045, _dispatch_stub_1045@12)) - GL_STUB(_dispatch_stub_1046, 1046, _dispatch_stub_1046@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1046, _dispatch_stub_1046@4)) - GL_STUB(LockArraysEXT, 1047, LockArraysEXT@8) - GL_STUB(_dispatch_stub_1048, 1048, _dispatch_stub_1048@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1048, _dispatch_stub_1048@16)) - GL_STUB(_dispatch_stub_1049, 1049, _dispatch_stub_1049@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1049, _dispatch_stub_1049@16)) - GL_STUB(_dispatch_stub_1050, 1050, _dispatch_stub_1050@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1050, _dispatch_stub_1050@12)) + GL_STUB(_dispatch_stub_1028, 1028, _dispatch_stub_1028@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1028, _dispatch_stub_1028@20)) + GL_STUB(_dispatch_stub_1029, 1029, _dispatch_stub_1029@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1029, _dispatch_stub_1029@4)) + GL_STUB(PointSizePointerOES, 1030, PointSizePointerOES@12) + GL_STUB(_dispatch_stub_1031, 1031, _dispatch_stub_1031@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1031, _dispatch_stub_1031@8)) + GL_STUB(_dispatch_stub_1032, 1032, _dispatch_stub_1032@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1032, _dispatch_stub_1032@8)) + GL_STUB(_dispatch_stub_1033, 1033, _dispatch_stub_1033@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1033, _dispatch_stub_1033@4)) + GL_STUB(ColorPointerEXT, 1034, ColorPointerEXT@20) + GL_STUB(EdgeFlagPointerEXT, 1035, EdgeFlagPointerEXT@12) + GL_STUB(IndexPointerEXT, 1036, IndexPointerEXT@16) + GL_STUB(NormalPointerEXT, 1037, NormalPointerEXT@16) + GL_STUB(TexCoordPointerEXT, 1038, TexCoordPointerEXT@20) + GL_STUB(VertexPointerEXT, 1039, VertexPointerEXT@20) + GL_STUB(_dispatch_stub_1040, 1040, _dispatch_stub_1040@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1040, _dispatch_stub_1040@12)) + GL_STUB(ActiveShaderProgram, 1041, ActiveShaderProgram@8) + GL_STUB(BindProgramPipeline, 1042, BindProgramPipeline@4) + GL_STUB(CreateShaderProgramv, 1043, CreateShaderProgramv@12) + GL_STUB(DeleteProgramPipelines, 1044, DeleteProgramPipelines@8) + GL_STUB(GenProgramPipelines, 1045, GenProgramPipelines@8) + GL_STUB(GetProgramPipelineInfoLog, 1046, GetProgramPipelineInfoLog@16) + GL_STUB(GetProgramPipelineiv, 1047, GetProgramPipelineiv@12) + GL_STUB(IsProgramPipeline, 1048, IsProgramPipeline@4) + GL_STUB(LockArraysEXT, 1049, LockArraysEXT@8) + GL_STUB(_dispatch_stub_1050, 1050, _dispatch_stub_1050@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1050, _dispatch_stub_1050@16)) GL_STUB(_dispatch_stub_1051, 1051, _dispatch_stub_1051@16) HIDDEN(GL_PREFIX(_dispatch_stub_1051, _dispatch_stub_1051@16)) - GL_STUB(_dispatch_stub_1052, 1052, _dispatch_stub_1052@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1052, _dispatch_stub_1052@12)) - GL_STUB(_dispatch_stub_1053, 1053, _dispatch_stub_1053@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1053, _dispatch_stub_1053@16)) - GL_STUB(_dispatch_stub_1054, 1054, _dispatch_stub_1054@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1054, _dispatch_stub_1054@12)) - GL_STUB(_dispatch_stub_1055, 1055, _dispatch_stub_1055@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1055, _dispatch_stub_1055@16)) - GL_STUB(_dispatch_stub_1056, 1056, _dispatch_stub_1056@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1056, _dispatch_stub_1056@24)) - GL_STUB(_dispatch_stub_1057, 1057, _dispatch_stub_1057@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1057, _dispatch_stub_1057@16)) - GL_STUB(_dispatch_stub_1058, 1058, _dispatch_stub_1058@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1058, _dispatch_stub_1058@16)) + GL_STUB(ProgramUniform1f, 1052, ProgramUniform1f@12) + GL_STUB(ProgramUniform1fv, 1053, ProgramUniform1fv@16) + GL_STUB(ProgramUniform1i, 1054, ProgramUniform1i@12) + GL_STUB(ProgramUniform1iv, 1055, ProgramUniform1iv@16) + GL_STUB(ProgramUniform1ui, 1056, ProgramUniform1ui@12) + GL_STUB(ProgramUniform1uiv, 1057, ProgramUniform1uiv@16) + GL_STUB(_dispatch_stub_1058, 1058, _dispatch_stub_1058@24) + HIDDEN(GL_PREFIX(_dispatch_stub_1058, _dispatch_stub_1058@24)) GL_STUB(_dispatch_stub_1059, 1059, _dispatch_stub_1059@16) HIDDEN(GL_PREFIX(_dispatch_stub_1059, _dispatch_stub_1059@16)) - GL_STUB(_dispatch_stub_1060, 1060, _dispatch_stub_1060@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1060, _dispatch_stub_1060@16)) - GL_STUB(_dispatch_stub_1061, 1061, _dispatch_stub_1061@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1061, _dispatch_stub_1061@16)) - GL_STUB(_dispatch_stub_1062, 1062, _dispatch_stub_1062@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1062, _dispatch_stub_1062@16)) - GL_STUB(_dispatch_stub_1063, 1063, _dispatch_stub_1063@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1063, _dispatch_stub_1063@16)) - GL_STUB(_dispatch_stub_1064, 1064, _dispatch_stub_1064@32) - HIDDEN(GL_PREFIX(_dispatch_stub_1064, _dispatch_stub_1064@32)) - GL_STUB(_dispatch_stub_1065, 1065, _dispatch_stub_1065@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1065, _dispatch_stub_1065@16)) - GL_STUB(_dispatch_stub_1066, 1066, _dispatch_stub_1066@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1066, _dispatch_stub_1066@20)) + GL_STUB(ProgramUniform2f, 1060, ProgramUniform2f@16) + GL_STUB(ProgramUniform2fv, 1061, ProgramUniform2fv@16) + GL_STUB(ProgramUniform2i, 1062, ProgramUniform2i@16) + GL_STUB(ProgramUniform2iv, 1063, ProgramUniform2iv@16) + GL_STUB(ProgramUniform2ui, 1064, ProgramUniform2ui@16) + GL_STUB(ProgramUniform2uiv, 1065, ProgramUniform2uiv@16) + GL_STUB(_dispatch_stub_1066, 1066, _dispatch_stub_1066@32) + HIDDEN(GL_PREFIX(_dispatch_stub_1066, _dispatch_stub_1066@32)) GL_STUB(_dispatch_stub_1067, 1067, _dispatch_stub_1067@16) HIDDEN(GL_PREFIX(_dispatch_stub_1067, _dispatch_stub_1067@16)) - GL_STUB(_dispatch_stub_1068, 1068, _dispatch_stub_1068@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1068, _dispatch_stub_1068@20)) - GL_STUB(_dispatch_stub_1069, 1069, _dispatch_stub_1069@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1069, _dispatch_stub_1069@16)) - GL_STUB(_dispatch_stub_1070, 1070, _dispatch_stub_1070@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1070, _dispatch_stub_1070@20)) - GL_STUB(_dispatch_stub_1071, 1071, _dispatch_stub_1071@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1071, _dispatch_stub_1071@16)) - GL_STUB(_dispatch_stub_1072, 1072, _dispatch_stub_1072@40) - HIDDEN(GL_PREFIX(_dispatch_stub_1072, _dispatch_stub_1072@40)) - GL_STUB(_dispatch_stub_1073, 1073, _dispatch_stub_1073@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1073, _dispatch_stub_1073@16)) - GL_STUB(_dispatch_stub_1074, 1074, _dispatch_stub_1074@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1074, _dispatch_stub_1074@24)) + GL_STUB(ProgramUniform3f, 1068, ProgramUniform3f@20) + GL_STUB(ProgramUniform3fv, 1069, ProgramUniform3fv@16) + GL_STUB(ProgramUniform3i, 1070, ProgramUniform3i@20) + GL_STUB(ProgramUniform3iv, 1071, ProgramUniform3iv@16) + GL_STUB(ProgramUniform3ui, 1072, ProgramUniform3ui@20) + GL_STUB(ProgramUniform3uiv, 1073, ProgramUniform3uiv@16) + GL_STUB(_dispatch_stub_1074, 1074, _dispatch_stub_1074@40) + HIDDEN(GL_PREFIX(_dispatch_stub_1074, _dispatch_stub_1074@40)) GL_STUB(_dispatch_stub_1075, 1075, _dispatch_stub_1075@16) HIDDEN(GL_PREFIX(_dispatch_stub_1075, _dispatch_stub_1075@16)) - GL_STUB(_dispatch_stub_1076, 1076, _dispatch_stub_1076@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1076, _dispatch_stub_1076@24)) - GL_STUB(_dispatch_stub_1077, 1077, _dispatch_stub_1077@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1077, _dispatch_stub_1077@16)) - GL_STUB(_dispatch_stub_1078, 1078, _dispatch_stub_1078@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1078, _dispatch_stub_1078@24)) - GL_STUB(_dispatch_stub_1079, 1079, _dispatch_stub_1079@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1079, _dispatch_stub_1079@16)) - GL_STUB(_dispatch_stub_1080, 1080, _dispatch_stub_1080@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1080, _dispatch_stub_1080@20)) - GL_STUB(_dispatch_stub_1081, 1081, _dispatch_stub_1081@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1081, _dispatch_stub_1081@20)) + GL_STUB(ProgramUniform4f, 1076, ProgramUniform4f@24) + GL_STUB(ProgramUniform4fv, 1077, ProgramUniform4fv@16) + GL_STUB(ProgramUniform4i, 1078, ProgramUniform4i@24) + GL_STUB(ProgramUniform4iv, 1079, ProgramUniform4iv@16) + GL_STUB(ProgramUniform4ui, 1080, ProgramUniform4ui@24) + GL_STUB(ProgramUniform4uiv, 1081, ProgramUniform4uiv@16) GL_STUB(_dispatch_stub_1082, 1082, _dispatch_stub_1082@20) HIDDEN(GL_PREFIX(_dispatch_stub_1082, _dispatch_stub_1082@20)) - GL_STUB(_dispatch_stub_1083, 1083, _dispatch_stub_1083@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1083, _dispatch_stub_1083@20)) + GL_STUB(ProgramUniformMatrix2fv, 1083, ProgramUniformMatrix2fv@20) GL_STUB(_dispatch_stub_1084, 1084, _dispatch_stub_1084@20) HIDDEN(GL_PREFIX(_dispatch_stub_1084, _dispatch_stub_1084@20)) - GL_STUB(_dispatch_stub_1085, 1085, _dispatch_stub_1085@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1085, _dispatch_stub_1085@20)) + GL_STUB(ProgramUniformMatrix2x3fv, 1085, ProgramUniformMatrix2x3fv@20) GL_STUB(_dispatch_stub_1086, 1086, _dispatch_stub_1086@20) HIDDEN(GL_PREFIX(_dispatch_stub_1086, _dispatch_stub_1086@20)) - GL_STUB(_dispatch_stub_1087, 1087, _dispatch_stub_1087@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1087, _dispatch_stub_1087@20)) + GL_STUB(ProgramUniformMatrix2x4fv, 1087, ProgramUniformMatrix2x4fv@20) GL_STUB(_dispatch_stub_1088, 1088, _dispatch_stub_1088@20) HIDDEN(GL_PREFIX(_dispatch_stub_1088, _dispatch_stub_1088@20)) - GL_STUB(_dispatch_stub_1089, 1089, _dispatch_stub_1089@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1089, _dispatch_stub_1089@20)) + GL_STUB(ProgramUniformMatrix3fv, 1089, ProgramUniformMatrix3fv@20) GL_STUB(_dispatch_stub_1090, 1090, _dispatch_stub_1090@20) HIDDEN(GL_PREFIX(_dispatch_stub_1090, _dispatch_stub_1090@20)) - GL_STUB(_dispatch_stub_1091, 1091, _dispatch_stub_1091@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1091, _dispatch_stub_1091@20)) + GL_STUB(ProgramUniformMatrix3x2fv, 1091, ProgramUniformMatrix3x2fv@20) GL_STUB(_dispatch_stub_1092, 1092, _dispatch_stub_1092@20) HIDDEN(GL_PREFIX(_dispatch_stub_1092, _dispatch_stub_1092@20)) - GL_STUB(_dispatch_stub_1093, 1093, _dispatch_stub_1093@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1093, _dispatch_stub_1093@20)) + GL_STUB(ProgramUniformMatrix3x4fv, 1093, ProgramUniformMatrix3x4fv@20) GL_STUB(_dispatch_stub_1094, 1094, _dispatch_stub_1094@20) HIDDEN(GL_PREFIX(_dispatch_stub_1094, _dispatch_stub_1094@20)) - GL_STUB(_dispatch_stub_1095, 1095, _dispatch_stub_1095@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1095, _dispatch_stub_1095@20)) + GL_STUB(ProgramUniformMatrix4fv, 1095, ProgramUniformMatrix4fv@20) GL_STUB(_dispatch_stub_1096, 1096, _dispatch_stub_1096@20) HIDDEN(GL_PREFIX(_dispatch_stub_1096, _dispatch_stub_1096@20)) - GL_STUB(_dispatch_stub_1097, 1097, _dispatch_stub_1097@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1097, _dispatch_stub_1097@20)) - GL_STUB(UnlockArraysEXT, 1098, UnlockArraysEXT@0) - GL_STUB(_dispatch_stub_1099, 1099, _dispatch_stub_1099@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1099, _dispatch_stub_1099@12)) - GL_STUB(_dispatch_stub_1100, 1100, _dispatch_stub_1100@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1100, _dispatch_stub_1100@4)) - GL_STUB(DebugMessageCallback, 1101, DebugMessageCallback@8) - GL_STUB(DebugMessageControl, 1102, DebugMessageControl@24) - GL_STUB(DebugMessageInsert, 1103, DebugMessageInsert@24) - GL_STUB(GetDebugMessageLog, 1104, GetDebugMessageLog@32) - GL_STUB(GetObjectLabel, 1105, GetObjectLabel@20) - GL_STUB(GetObjectPtrLabel, 1106, GetObjectPtrLabel@16) - GL_STUB(ObjectLabel, 1107, ObjectLabel@16) - GL_STUB(ObjectPtrLabel, 1108, ObjectPtrLabel@12) - GL_STUB(PopDebugGroup, 1109, PopDebugGroup@0) - GL_STUB(PushDebugGroup, 1110, PushDebugGroup@16) - GL_STUB(SecondaryColor3fEXT, 1111, SecondaryColor3fEXT@12) - GL_STUB(SecondaryColor3fvEXT, 1112, SecondaryColor3fvEXT@4) - GL_STUB(MultiDrawElementsEXT, 1113, MultiDrawElementsEXT@20) - GL_STUB(FogCoordfEXT, 1114, FogCoordfEXT@4) - GL_STUB(FogCoordfvEXT, 1115, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_1116, 1116, _dispatch_stub_1116@0) - HIDDEN(GL_PREFIX(_dispatch_stub_1116, _dispatch_stub_1116@0)) - GL_STUB(_dispatch_stub_1117, 1117, _dispatch_stub_1117@32) - HIDDEN(GL_PREFIX(_dispatch_stub_1117, _dispatch_stub_1117@32)) - GL_STUB(_dispatch_stub_1118, 1118, _dispatch_stub_1118@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1118, _dispatch_stub_1118@4)) - GL_STUB(_dispatch_stub_1119, 1119, _dispatch_stub_1119@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1119, _dispatch_stub_1119@16)) + GL_STUB(ProgramUniformMatrix4x2fv, 1097, ProgramUniformMatrix4x2fv@20) + GL_STUB(_dispatch_stub_1098, 1098, _dispatch_stub_1098@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1098, _dispatch_stub_1098@20)) + GL_STUB(ProgramUniformMatrix4x3fv, 1099, ProgramUniformMatrix4x3fv@20) + GL_STUB(UnlockArraysEXT, 1100, UnlockArraysEXT@0) + GL_STUB(UseProgramStages, 1101, UseProgramStages@12) + GL_STUB(ValidateProgramPipeline, 1102, ValidateProgramPipeline@4) + GL_STUB(DebugMessageCallback, 1103, DebugMessageCallback@8) + GL_STUB(DebugMessageControl, 1104, DebugMessageControl@24) + GL_STUB(DebugMessageInsert, 1105, DebugMessageInsert@24) + GL_STUB(GetDebugMessageLog, 1106, GetDebugMessageLog@32) + GL_STUB(GetObjectLabel, 1107, GetObjectLabel@20) + GL_STUB(GetObjectPtrLabel, 1108, GetObjectPtrLabel@16) + GL_STUB(ObjectLabel, 1109, ObjectLabel@16) + GL_STUB(ObjectPtrLabel, 1110, ObjectPtrLabel@12) + GL_STUB(PopDebugGroup, 1111, PopDebugGroup@0) + GL_STUB(PushDebugGroup, 1112, PushDebugGroup@16) + GL_STUB(SecondaryColor3fEXT, 1113, SecondaryColor3fEXT@12) + GL_STUB(SecondaryColor3fvEXT, 1114, SecondaryColor3fvEXT@4) + GL_STUB(MultiDrawElementsEXT, 1115, MultiDrawElementsEXT@20) + GL_STUB(FogCoordfEXT, 1116, FogCoordfEXT@4) + GL_STUB(FogCoordfvEXT, 1117, FogCoordfvEXT@4) + GL_STUB(_dispatch_stub_1118, 1118, _dispatch_stub_1118@0) + HIDDEN(GL_PREFIX(_dispatch_stub_1118, _dispatch_stub_1118@0)) + GL_STUB(_dispatch_stub_1119, 1119, _dispatch_stub_1119@32) + HIDDEN(GL_PREFIX(_dispatch_stub_1119, _dispatch_stub_1119@32)) GL_STUB(_dispatch_stub_1120, 1120, _dispatch_stub_1120@4) HIDDEN(GL_PREFIX(_dispatch_stub_1120, _dispatch_stub_1120@4)) GL_STUB(_dispatch_stub_1121, 1121, _dispatch_stub_1121@16) @@ -1501,82 +1449,82 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_1123, _dispatch_stub_1123@16)) GL_STUB(_dispatch_stub_1124, 1124, _dispatch_stub_1124@4) HIDDEN(GL_PREFIX(_dispatch_stub_1124, _dispatch_stub_1124@4)) - GL_STUB(_dispatch_stub_1125, 1125, _dispatch_stub_1125@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1125, _dispatch_stub_1125@20)) - GL_STUB(_dispatch_stub_1126, 1126, _dispatch_stub_1126@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1126, _dispatch_stub_1126@24)) - GL_STUB(_dispatch_stub_1127, 1127, _dispatch_stub_1127@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1127, _dispatch_stub_1127@12)) - GL_STUB(_dispatch_stub_1128, 1128, _dispatch_stub_1128@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1128, _dispatch_stub_1128@12)) - GL_STUB(_dispatch_stub_1129, 1129, _dispatch_stub_1129@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1129, _dispatch_stub_1129@16)) - GL_STUB(_dispatch_stub_1130, 1130, _dispatch_stub_1130@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1130, _dispatch_stub_1130@16)) - GL_STUB(_dispatch_stub_1131, 1131, _dispatch_stub_1131@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1131, _dispatch_stub_1131@12)) - GL_STUB(_dispatch_stub_1132, 1132, _dispatch_stub_1132@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1132, _dispatch_stub_1132@12)) - GL_STUB(_dispatch_stub_1133, 1133, _dispatch_stub_1133@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1133, _dispatch_stub_1133@16)) + GL_STUB(_dispatch_stub_1125, 1125, _dispatch_stub_1125@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1125, _dispatch_stub_1125@16)) + GL_STUB(_dispatch_stub_1126, 1126, _dispatch_stub_1126@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1126, _dispatch_stub_1126@4)) + GL_STUB(_dispatch_stub_1127, 1127, _dispatch_stub_1127@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1127, _dispatch_stub_1127@20)) + GL_STUB(_dispatch_stub_1128, 1128, _dispatch_stub_1128@24) + HIDDEN(GL_PREFIX(_dispatch_stub_1128, _dispatch_stub_1128@24)) + GL_STUB(_dispatch_stub_1129, 1129, _dispatch_stub_1129@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1129, _dispatch_stub_1129@12)) + GL_STUB(_dispatch_stub_1130, 1130, _dispatch_stub_1130@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1130, _dispatch_stub_1130@12)) + GL_STUB(_dispatch_stub_1131, 1131, _dispatch_stub_1131@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1131, _dispatch_stub_1131@16)) + GL_STUB(_dispatch_stub_1132, 1132, _dispatch_stub_1132@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1132, _dispatch_stub_1132@16)) + GL_STUB(_dispatch_stub_1133, 1133, _dispatch_stub_1133@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1133, _dispatch_stub_1133@12)) GL_STUB(_dispatch_stub_1134, 1134, _dispatch_stub_1134@12) HIDDEN(GL_PREFIX(_dispatch_stub_1134, _dispatch_stub_1134@12)) - GL_STUB(_dispatch_stub_1135, 1135, _dispatch_stub_1135@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1135, _dispatch_stub_1135@12)) + GL_STUB(_dispatch_stub_1135, 1135, _dispatch_stub_1135@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1135, _dispatch_stub_1135@16)) GL_STUB(_dispatch_stub_1136, 1136, _dispatch_stub_1136@12) HIDDEN(GL_PREFIX(_dispatch_stub_1136, _dispatch_stub_1136@12)) - GL_STUB(_dispatch_stub_1137, 1137, _dispatch_stub_1137@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1137, _dispatch_stub_1137@16)) - GL_STUB(_dispatch_stub_1138, 1138, _dispatch_stub_1138@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1138, _dispatch_stub_1138@16)) + GL_STUB(_dispatch_stub_1137, 1137, _dispatch_stub_1137@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1137, _dispatch_stub_1137@12)) + GL_STUB(_dispatch_stub_1138, 1138, _dispatch_stub_1138@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1138, _dispatch_stub_1138@12)) GL_STUB(_dispatch_stub_1139, 1139, _dispatch_stub_1139@16) HIDDEN(GL_PREFIX(_dispatch_stub_1139, _dispatch_stub_1139@16)) - GL_STUB(_dispatch_stub_1140, 1140, _dispatch_stub_1140@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1140, _dispatch_stub_1140@8)) + GL_STUB(_dispatch_stub_1140, 1140, _dispatch_stub_1140@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1140, _dispatch_stub_1140@16)) GL_STUB(_dispatch_stub_1141, 1141, _dispatch_stub_1141@16) HIDDEN(GL_PREFIX(_dispatch_stub_1141, _dispatch_stub_1141@16)) - GL_STUB(_dispatch_stub_1142, 1142, _dispatch_stub_1142@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1142, _dispatch_stub_1142@12)) - GL_STUB(_dispatch_stub_1143, 1143, _dispatch_stub_1143@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1143, _dispatch_stub_1143@8)) - GL_STUB(_dispatch_stub_1144, 1144, _dispatch_stub_1144@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1144, _dispatch_stub_1144@8)) + GL_STUB(_dispatch_stub_1142, 1142, _dispatch_stub_1142@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1142, _dispatch_stub_1142@8)) + GL_STUB(_dispatch_stub_1143, 1143, _dispatch_stub_1143@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1143, _dispatch_stub_1143@16)) + GL_STUB(_dispatch_stub_1144, 1144, _dispatch_stub_1144@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1144, _dispatch_stub_1144@12)) GL_STUB(_dispatch_stub_1145, 1145, _dispatch_stub_1145@8) HIDDEN(GL_PREFIX(_dispatch_stub_1145, _dispatch_stub_1145@8)) GL_STUB(_dispatch_stub_1146, 1146, _dispatch_stub_1146@8) HIDDEN(GL_PREFIX(_dispatch_stub_1146, _dispatch_stub_1146@8)) GL_STUB(_dispatch_stub_1147, 1147, _dispatch_stub_1147@8) HIDDEN(GL_PREFIX(_dispatch_stub_1147, _dispatch_stub_1147@8)) - GL_STUB(_dispatch_stub_1148, 1148, _dispatch_stub_1148@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1148, _dispatch_stub_1148@20)) + GL_STUB(_dispatch_stub_1148, 1148, _dispatch_stub_1148@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1148, _dispatch_stub_1148@8)) GL_STUB(_dispatch_stub_1149, 1149, _dispatch_stub_1149@8) HIDDEN(GL_PREFIX(_dispatch_stub_1149, _dispatch_stub_1149@8)) - GL_STUB(_dispatch_stub_1150, 1150, _dispatch_stub_1150@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1150, _dispatch_stub_1150@12)) + GL_STUB(_dispatch_stub_1150, 1150, _dispatch_stub_1150@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1150, _dispatch_stub_1150@20)) GL_STUB(_dispatch_stub_1151, 1151, _dispatch_stub_1151@8) HIDDEN(GL_PREFIX(_dispatch_stub_1151, _dispatch_stub_1151@8)) GL_STUB(_dispatch_stub_1152, 1152, _dispatch_stub_1152@12) HIDDEN(GL_PREFIX(_dispatch_stub_1152, _dispatch_stub_1152@12)) GL_STUB(_dispatch_stub_1153, 1153, _dispatch_stub_1153@8) HIDDEN(GL_PREFIX(_dispatch_stub_1153, _dispatch_stub_1153@8)) - GL_STUB(_dispatch_stub_1154, 1154, _dispatch_stub_1154@28) - HIDDEN(GL_PREFIX(_dispatch_stub_1154, _dispatch_stub_1154@28)) + GL_STUB(_dispatch_stub_1154, 1154, _dispatch_stub_1154@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1154, _dispatch_stub_1154@12)) GL_STUB(_dispatch_stub_1155, 1155, _dispatch_stub_1155@8) HIDDEN(GL_PREFIX(_dispatch_stub_1155, _dispatch_stub_1155@8)) - GL_STUB(_dispatch_stub_1156, 1156, _dispatch_stub_1156@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1156, _dispatch_stub_1156@16)) + GL_STUB(_dispatch_stub_1156, 1156, _dispatch_stub_1156@28) + HIDDEN(GL_PREFIX(_dispatch_stub_1156, _dispatch_stub_1156@28)) GL_STUB(_dispatch_stub_1157, 1157, _dispatch_stub_1157@8) HIDDEN(GL_PREFIX(_dispatch_stub_1157, _dispatch_stub_1157@8)) GL_STUB(_dispatch_stub_1158, 1158, _dispatch_stub_1158@16) HIDDEN(GL_PREFIX(_dispatch_stub_1158, _dispatch_stub_1158@16)) GL_STUB(_dispatch_stub_1159, 1159, _dispatch_stub_1159@8) HIDDEN(GL_PREFIX(_dispatch_stub_1159, _dispatch_stub_1159@8)) - GL_STUB(_dispatch_stub_1160, 1160, _dispatch_stub_1160@36) - HIDDEN(GL_PREFIX(_dispatch_stub_1160, _dispatch_stub_1160@36)) + GL_STUB(_dispatch_stub_1160, 1160, _dispatch_stub_1160@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1160, _dispatch_stub_1160@16)) GL_STUB(_dispatch_stub_1161, 1161, _dispatch_stub_1161@8) HIDDEN(GL_PREFIX(_dispatch_stub_1161, _dispatch_stub_1161@8)) - GL_STUB(_dispatch_stub_1162, 1162, _dispatch_stub_1162@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1162, _dispatch_stub_1162@20)) + GL_STUB(_dispatch_stub_1162, 1162, _dispatch_stub_1162@36) + HIDDEN(GL_PREFIX(_dispatch_stub_1162, _dispatch_stub_1162@36)) GL_STUB(_dispatch_stub_1163, 1163, _dispatch_stub_1163@8) HIDDEN(GL_PREFIX(_dispatch_stub_1163, _dispatch_stub_1163@8)) GL_STUB(_dispatch_stub_1164, 1164, _dispatch_stub_1164@20) @@ -1589,10 +1537,10 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_1167, _dispatch_stub_1167@8)) GL_STUB(_dispatch_stub_1168, 1168, _dispatch_stub_1168@20) HIDDEN(GL_PREFIX(_dispatch_stub_1168, _dispatch_stub_1168@20)) - GL_STUB(_dispatch_stub_1169, 1169, _dispatch_stub_1169@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1169, _dispatch_stub_1169@12)) - GL_STUB(_dispatch_stub_1170, 1170, _dispatch_stub_1170@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1170, _dispatch_stub_1170@12)) + GL_STUB(_dispatch_stub_1169, 1169, _dispatch_stub_1169@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1169, _dispatch_stub_1169@8)) + GL_STUB(_dispatch_stub_1170, 1170, _dispatch_stub_1170@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1170, _dispatch_stub_1170@20)) GL_STUB(_dispatch_stub_1171, 1171, _dispatch_stub_1171@12) HIDDEN(GL_PREFIX(_dispatch_stub_1171, _dispatch_stub_1171@12)) GL_STUB(_dispatch_stub_1172, 1172, _dispatch_stub_1172@12) @@ -1615,225 +1563,237 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_1180, _dispatch_stub_1180@12)) GL_STUB(_dispatch_stub_1181, 1181, _dispatch_stub_1181@12) HIDDEN(GL_PREFIX(_dispatch_stub_1181, _dispatch_stub_1181@12)) - GL_STUB(_dispatch_stub_1182, 1182, _dispatch_stub_1182@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1182, _dispatch_stub_1182@8)) - GL_STUB(_dispatch_stub_1183, 1183, _dispatch_stub_1183@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1183, _dispatch_stub_1183@8)) + GL_STUB(_dispatch_stub_1182, 1182, _dispatch_stub_1182@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1182, _dispatch_stub_1182@12)) + GL_STUB(_dispatch_stub_1183, 1183, _dispatch_stub_1183@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1183, _dispatch_stub_1183@12)) GL_STUB(_dispatch_stub_1184, 1184, _dispatch_stub_1184@8) HIDDEN(GL_PREFIX(_dispatch_stub_1184, _dispatch_stub_1184@8)) GL_STUB(_dispatch_stub_1185, 1185, _dispatch_stub_1185@8) HIDDEN(GL_PREFIX(_dispatch_stub_1185, _dispatch_stub_1185@8)) - GL_STUB(_dispatch_stub_1186, 1186, _dispatch_stub_1186@24) - HIDDEN(GL_PREFIX(_dispatch_stub_1186, _dispatch_stub_1186@24)) - GL_STUB(_dispatch_stub_1187, 1187, _dispatch_stub_1187@36) - HIDDEN(GL_PREFIX(_dispatch_stub_1187, _dispatch_stub_1187@36)) - GL_STUB(_dispatch_stub_1188, 1188, _dispatch_stub_1188@48) - HIDDEN(GL_PREFIX(_dispatch_stub_1188, _dispatch_stub_1188@48)) - GL_STUB(_dispatch_stub_1189, 1189, _dispatch_stub_1189@0) - HIDDEN(GL_PREFIX(_dispatch_stub_1189, _dispatch_stub_1189@0)) - GL_STUB(_dispatch_stub_1190, 1190, _dispatch_stub_1190@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1190, _dispatch_stub_1190@4)) - GL_STUB(_dispatch_stub_1191, 1191, _dispatch_stub_1191@28) - HIDDEN(GL_PREFIX(_dispatch_stub_1191, _dispatch_stub_1191@28)) - GL_STUB(_dispatch_stub_1192, 1192, _dispatch_stub_1192@40) - HIDDEN(GL_PREFIX(_dispatch_stub_1192, _dispatch_stub_1192@40)) - GL_STUB(_dispatch_stub_1193, 1193, _dispatch_stub_1193@52) - HIDDEN(GL_PREFIX(_dispatch_stub_1193, _dispatch_stub_1193@52)) - GL_STUB(_dispatch_stub_1194, 1194, _dispatch_stub_1194@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1194, _dispatch_stub_1194@4)) - GL_STUB(_dispatch_stub_1195, 1195, _dispatch_stub_1195@0) - HIDDEN(GL_PREFIX(_dispatch_stub_1195, _dispatch_stub_1195@0)) + GL_STUB(_dispatch_stub_1186, 1186, _dispatch_stub_1186@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1186, _dispatch_stub_1186@8)) + GL_STUB(_dispatch_stub_1187, 1187, _dispatch_stub_1187@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1187, _dispatch_stub_1187@8)) + GL_STUB(_dispatch_stub_1188, 1188, _dispatch_stub_1188@24) + HIDDEN(GL_PREFIX(_dispatch_stub_1188, _dispatch_stub_1188@24)) + GL_STUB(_dispatch_stub_1189, 1189, _dispatch_stub_1189@36) + HIDDEN(GL_PREFIX(_dispatch_stub_1189, _dispatch_stub_1189@36)) + GL_STUB(_dispatch_stub_1190, 1190, _dispatch_stub_1190@48) + HIDDEN(GL_PREFIX(_dispatch_stub_1190, _dispatch_stub_1190@48)) + GL_STUB(_dispatch_stub_1191, 1191, _dispatch_stub_1191@0) + HIDDEN(GL_PREFIX(_dispatch_stub_1191, _dispatch_stub_1191@0)) + GL_STUB(_dispatch_stub_1192, 1192, _dispatch_stub_1192@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1192, _dispatch_stub_1192@4)) + GL_STUB(_dispatch_stub_1193, 1193, _dispatch_stub_1193@28) + HIDDEN(GL_PREFIX(_dispatch_stub_1193, _dispatch_stub_1193@28)) + GL_STUB(_dispatch_stub_1194, 1194, _dispatch_stub_1194@40) + HIDDEN(GL_PREFIX(_dispatch_stub_1194, _dispatch_stub_1194@40)) + GL_STUB(_dispatch_stub_1195, 1195, _dispatch_stub_1195@52) + HIDDEN(GL_PREFIX(_dispatch_stub_1195, _dispatch_stub_1195@52)) GL_STUB(_dispatch_stub_1196, 1196, _dispatch_stub_1196@4) HIDDEN(GL_PREFIX(_dispatch_stub_1196, _dispatch_stub_1196@4)) - GL_STUB(_dispatch_stub_1197, 1197, _dispatch_stub_1197@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1197, _dispatch_stub_1197@12)) - GL_STUB(_dispatch_stub_1198, 1198, _dispatch_stub_1198@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1198, _dispatch_stub_1198@12)) - GL_STUB(_dispatch_stub_1199, 1199, _dispatch_stub_1199@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1199, _dispatch_stub_1199@8)) - GL_STUB(_dispatch_stub_1200, 1200, _dispatch_stub_1200@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1200, _dispatch_stub_1200@4)) - GL_STUB(_dispatch_stub_1201, 1201, _dispatch_stub_1201@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1201, _dispatch_stub_1201@4)) - GL_STUB(_dispatch_stub_1202, 1202, _dispatch_stub_1202@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1202, _dispatch_stub_1202@8)) - GL_STUB(_dispatch_stub_1203, 1203, _dispatch_stub_1203@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1203, _dispatch_stub_1203@16)) - GL_STUB(_dispatch_stub_1204, 1204, _dispatch_stub_1204@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1204, _dispatch_stub_1204@16)) - GL_STUB(_dispatch_stub_1205, 1205, _dispatch_stub_1205@44) - HIDDEN(GL_PREFIX(_dispatch_stub_1205, _dispatch_stub_1205@44)) - GL_STUB(_dispatch_stub_1206, 1206, _dispatch_stub_1206@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1206, _dispatch_stub_1206@16)) - GL_STUB(_dispatch_stub_1207, 1207, _dispatch_stub_1207@28) - HIDDEN(GL_PREFIX(_dispatch_stub_1207, _dispatch_stub_1207@28)) + GL_STUB(_dispatch_stub_1197, 1197, _dispatch_stub_1197@0) + HIDDEN(GL_PREFIX(_dispatch_stub_1197, _dispatch_stub_1197@0)) + GL_STUB(_dispatch_stub_1198, 1198, _dispatch_stub_1198@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1198, _dispatch_stub_1198@4)) + GL_STUB(_dispatch_stub_1199, 1199, _dispatch_stub_1199@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1199, _dispatch_stub_1199@12)) + GL_STUB(_dispatch_stub_1200, 1200, _dispatch_stub_1200@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1200, _dispatch_stub_1200@12)) + GL_STUB(_dispatch_stub_1201, 1201, _dispatch_stub_1201@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1201, _dispatch_stub_1201@8)) + GL_STUB(_dispatch_stub_1202, 1202, _dispatch_stub_1202@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1202, _dispatch_stub_1202@12)) + GL_STUB(_dispatch_stub_1203, 1203, _dispatch_stub_1203@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1203, _dispatch_stub_1203@12)) + GL_STUB(_dispatch_stub_1204, 1204, _dispatch_stub_1204@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1204, _dispatch_stub_1204@4)) + GL_STUB(_dispatch_stub_1205, 1205, _dispatch_stub_1205@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1205, _dispatch_stub_1205@4)) + GL_STUB(_dispatch_stub_1206, 1206, _dispatch_stub_1206@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1206, _dispatch_stub_1206@8)) + GL_STUB(_dispatch_stub_1207, 1207, _dispatch_stub_1207@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1207, _dispatch_stub_1207@16)) GL_STUB(_dispatch_stub_1208, 1208, _dispatch_stub_1208@16) HIDDEN(GL_PREFIX(_dispatch_stub_1208, _dispatch_stub_1208@16)) - GL_STUB(PrimitiveRestartNV, 1209, PrimitiveRestartNV@0) - GL_STUB(_dispatch_stub_1210, 1210, _dispatch_stub_1210@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1210, _dispatch_stub_1210@12)) - GL_STUB(_dispatch_stub_1211, 1211, _dispatch_stub_1211@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1211, _dispatch_stub_1211@12)) - GL_STUB(_dispatch_stub_1212, 1212, _dispatch_stub_1212@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1212, _dispatch_stub_1212@12)) - GL_STUB(_dispatch_stub_1213, 1213, _dispatch_stub_1213@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1213, _dispatch_stub_1213@16)) - GL_STUB(BindFramebufferEXT, 1214, BindFramebufferEXT@8) - GL_STUB(BindRenderbufferEXT, 1215, BindRenderbufferEXT@8) - GL_STUB(_dispatch_stub_1216, 1216, _dispatch_stub_1216@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1216, _dispatch_stub_1216@8)) - GL_STUB(_dispatch_stub_1217, 1217, _dispatch_stub_1217@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1217, _dispatch_stub_1217@12)) - GL_STUB(_dispatch_stub_1218, 1218, _dispatch_stub_1218@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1218, _dispatch_stub_1218@12)) - GL_STUB(VertexAttribI1iEXT, 1219, VertexAttribI1iEXT@8) - GL_STUB(VertexAttribI1uiEXT, 1220, VertexAttribI1uiEXT@8) - GL_STUB(VertexAttribI2iEXT, 1221, VertexAttribI2iEXT@12) - GL_STUB(VertexAttribI2ivEXT, 1222, VertexAttribI2ivEXT@8) - GL_STUB(VertexAttribI2uiEXT, 1223, VertexAttribI2uiEXT@12) - GL_STUB(VertexAttribI2uivEXT, 1224, VertexAttribI2uivEXT@8) - GL_STUB(VertexAttribI3iEXT, 1225, VertexAttribI3iEXT@16) - GL_STUB(VertexAttribI3ivEXT, 1226, VertexAttribI3ivEXT@8) - GL_STUB(VertexAttribI3uiEXT, 1227, VertexAttribI3uiEXT@16) - GL_STUB(VertexAttribI3uivEXT, 1228, VertexAttribI3uivEXT@8) - GL_STUB(VertexAttribI4iEXT, 1229, VertexAttribI4iEXT@20) - GL_STUB(VertexAttribI4ivEXT, 1230, VertexAttribI4ivEXT@8) - GL_STUB(VertexAttribI4uiEXT, 1231, VertexAttribI4uiEXT@20) - GL_STUB(VertexAttribI4uivEXT, 1232, VertexAttribI4uivEXT@8) - GL_STUB(ClearColorIiEXT, 1233, ClearColorIiEXT@16) - GL_STUB(ClearColorIuiEXT, 1234, ClearColorIuiEXT@16) - GL_STUB(_dispatch_stub_1235, 1235, _dispatch_stub_1235@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1235, _dispatch_stub_1235@16)) - GL_STUB(_dispatch_stub_1236, 1236, _dispatch_stub_1236@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1236, _dispatch_stub_1236@4)) - GL_STUB(_dispatch_stub_1237, 1237, _dispatch_stub_1237@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1237, _dispatch_stub_1237@8)) - GL_STUB(_dispatch_stub_1238, 1238, _dispatch_stub_1238@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1238, _dispatch_stub_1238@4)) - GL_STUB(_dispatch_stub_1239, 1239, _dispatch_stub_1239@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1239, _dispatch_stub_1239@8)) - GL_STUB(_dispatch_stub_1240, 1240, _dispatch_stub_1240@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1240, _dispatch_stub_1240@20)) - GL_STUB(_dispatch_stub_1241, 1241, _dispatch_stub_1241@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1241, _dispatch_stub_1241@16)) - GL_STUB(_dispatch_stub_1242, 1242, _dispatch_stub_1242@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1242, _dispatch_stub_1242@20)) - GL_STUB(_dispatch_stub_1243, 1243, _dispatch_stub_1243@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1243, _dispatch_stub_1243@20)) - GL_STUB(_dispatch_stub_1244, 1244, _dispatch_stub_1244@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1244, _dispatch_stub_1244@16)) - GL_STUB(_dispatch_stub_1245, 1245, _dispatch_stub_1245@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1245, _dispatch_stub_1245@12)) + GL_STUB(_dispatch_stub_1209, 1209, _dispatch_stub_1209@44) + HIDDEN(GL_PREFIX(_dispatch_stub_1209, _dispatch_stub_1209@44)) + GL_STUB(_dispatch_stub_1210, 1210, _dispatch_stub_1210@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1210, _dispatch_stub_1210@16)) + GL_STUB(_dispatch_stub_1211, 1211, _dispatch_stub_1211@28) + HIDDEN(GL_PREFIX(_dispatch_stub_1211, _dispatch_stub_1211@28)) + GL_STUB(_dispatch_stub_1212, 1212, _dispatch_stub_1212@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1212, _dispatch_stub_1212@16)) + GL_STUB(PrimitiveRestartNV, 1213, PrimitiveRestartNV@0) + GL_STUB(_dispatch_stub_1214, 1214, _dispatch_stub_1214@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1214, _dispatch_stub_1214@12)) + GL_STUB(_dispatch_stub_1215, 1215, _dispatch_stub_1215@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1215, _dispatch_stub_1215@12)) + GL_STUB(_dispatch_stub_1216, 1216, _dispatch_stub_1216@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1216, _dispatch_stub_1216@12)) + GL_STUB(_dispatch_stub_1217, 1217, _dispatch_stub_1217@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1217, _dispatch_stub_1217@16)) + GL_STUB(BindFramebufferEXT, 1218, BindFramebufferEXT@8) + GL_STUB(BindRenderbufferEXT, 1219, BindRenderbufferEXT@8) + GL_STUB(_dispatch_stub_1220, 1220, _dispatch_stub_1220@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1220, _dispatch_stub_1220@8)) + GL_STUB(_dispatch_stub_1221, 1221, _dispatch_stub_1221@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1221, _dispatch_stub_1221@12)) + GL_STUB(_dispatch_stub_1222, 1222, _dispatch_stub_1222@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1222, _dispatch_stub_1222@12)) + GL_STUB(VertexAttribI1iEXT, 1223, VertexAttribI1iEXT@8) + GL_STUB(VertexAttribI1uiEXT, 1224, VertexAttribI1uiEXT@8) + GL_STUB(VertexAttribI2iEXT, 1225, VertexAttribI2iEXT@12) + GL_STUB(VertexAttribI2ivEXT, 1226, VertexAttribI2ivEXT@8) + GL_STUB(VertexAttribI2uiEXT, 1227, VertexAttribI2uiEXT@12) + GL_STUB(VertexAttribI2uivEXT, 1228, VertexAttribI2uivEXT@8) + GL_STUB(VertexAttribI3iEXT, 1229, VertexAttribI3iEXT@16) + GL_STUB(VertexAttribI3ivEXT, 1230, VertexAttribI3ivEXT@8) + GL_STUB(VertexAttribI3uiEXT, 1231, VertexAttribI3uiEXT@16) + GL_STUB(VertexAttribI3uivEXT, 1232, VertexAttribI3uivEXT@8) + GL_STUB(VertexAttribI4iEXT, 1233, VertexAttribI4iEXT@20) + GL_STUB(VertexAttribI4ivEXT, 1234, VertexAttribI4ivEXT@8) + GL_STUB(VertexAttribI4uiEXT, 1235, VertexAttribI4uiEXT@20) + GL_STUB(VertexAttribI4uivEXT, 1236, VertexAttribI4uivEXT@8) + GL_STUB(ClearColorIiEXT, 1237, ClearColorIiEXT@16) + GL_STUB(ClearColorIuiEXT, 1238, ClearColorIuiEXT@16) + GL_STUB(_dispatch_stub_1239, 1239, _dispatch_stub_1239@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1239, _dispatch_stub_1239@16)) + GL_STUB(_dispatch_stub_1240, 1240, _dispatch_stub_1240@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1240, _dispatch_stub_1240@4)) + GL_STUB(_dispatch_stub_1241, 1241, _dispatch_stub_1241@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1241, _dispatch_stub_1241@8)) + GL_STUB(_dispatch_stub_1242, 1242, _dispatch_stub_1242@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1242, _dispatch_stub_1242@4)) + GL_STUB(_dispatch_stub_1243, 1243, _dispatch_stub_1243@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1243, _dispatch_stub_1243@8)) + GL_STUB(_dispatch_stub_1244, 1244, _dispatch_stub_1244@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1244, _dispatch_stub_1244@20)) + GL_STUB(_dispatch_stub_1245, 1245, _dispatch_stub_1245@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1245, _dispatch_stub_1245@16)) GL_STUB(_dispatch_stub_1246, 1246, _dispatch_stub_1246@20) HIDDEN(GL_PREFIX(_dispatch_stub_1246, _dispatch_stub_1246@20)) - GL_STUB(_dispatch_stub_1247, 1247, _dispatch_stub_1247@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1247, _dispatch_stub_1247@16)) - GL_STUB(_dispatch_stub_1248, 1248, _dispatch_stub_1248@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1248, _dispatch_stub_1248@12)) + GL_STUB(_dispatch_stub_1247, 1247, _dispatch_stub_1247@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1247, _dispatch_stub_1247@20)) + GL_STUB(_dispatch_stub_1248, 1248, _dispatch_stub_1248@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1248, _dispatch_stub_1248@16)) GL_STUB(_dispatch_stub_1249, 1249, _dispatch_stub_1249@12) HIDDEN(GL_PREFIX(_dispatch_stub_1249, _dispatch_stub_1249@12)) - GL_STUB(_dispatch_stub_1250, 1250, _dispatch_stub_1250@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1250, _dispatch_stub_1250@4)) - GL_STUB(_dispatch_stub_1251, 1251, _dispatch_stub_1251@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1251, _dispatch_stub_1251@8)) - GL_STUB(_dispatch_stub_1252, 1252, _dispatch_stub_1252@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1252, _dispatch_stub_1252@8)) - GL_STUB(TextureBarrierNV, 1253, TextureBarrierNV@0) - GL_STUB(_dispatch_stub_1254, 1254, _dispatch_stub_1254@0) - HIDDEN(GL_PREFIX(_dispatch_stub_1254, _dispatch_stub_1254@0)) - GL_STUB(_dispatch_stub_1255, 1255, _dispatch_stub_1255@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1255, _dispatch_stub_1255@20)) + GL_STUB(_dispatch_stub_1250, 1250, _dispatch_stub_1250@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1250, _dispatch_stub_1250@20)) + GL_STUB(_dispatch_stub_1251, 1251, _dispatch_stub_1251@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1251, _dispatch_stub_1251@16)) + GL_STUB(_dispatch_stub_1252, 1252, _dispatch_stub_1252@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1252, _dispatch_stub_1252@12)) + GL_STUB(_dispatch_stub_1253, 1253, _dispatch_stub_1253@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1253, _dispatch_stub_1253@12)) + GL_STUB(_dispatch_stub_1254, 1254, _dispatch_stub_1254@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1254, _dispatch_stub_1254@4)) + GL_STUB(_dispatch_stub_1255, 1255, _dispatch_stub_1255@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1255, _dispatch_stub_1255@8)) GL_STUB(_dispatch_stub_1256, 1256, _dispatch_stub_1256@8) HIDDEN(GL_PREFIX(_dispatch_stub_1256, _dispatch_stub_1256@8)) - GL_STUB(_dispatch_stub_1257, 1257, _dispatch_stub_1257@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1257, _dispatch_stub_1257@4)) - GL_STUB(_dispatch_stub_1258, 1258, _dispatch_stub_1258@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1258, _dispatch_stub_1258@8)) - GL_STUB(_dispatch_stub_1259, 1259, _dispatch_stub_1259@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1259, _dispatch_stub_1259@16)) - GL_STUB(_dispatch_stub_1260, 1260, _dispatch_stub_1260@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1260, _dispatch_stub_1260@16)) - GL_STUB(_dispatch_stub_1261, 1261, _dispatch_stub_1261@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1261, _dispatch_stub_1261@8)) + GL_STUB(TextureBarrierNV, 1257, TextureBarrierNV@0) + GL_STUB(_dispatch_stub_1258, 1258, _dispatch_stub_1258@0) + HIDDEN(GL_PREFIX(_dispatch_stub_1258, _dispatch_stub_1258@0)) + GL_STUB(_dispatch_stub_1259, 1259, _dispatch_stub_1259@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1259, _dispatch_stub_1259@20)) + GL_STUB(_dispatch_stub_1260, 1260, _dispatch_stub_1260@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1260, _dispatch_stub_1260@8)) + GL_STUB(_dispatch_stub_1261, 1261, _dispatch_stub_1261@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1261, _dispatch_stub_1261@4)) GL_STUB(_dispatch_stub_1262, 1262, _dispatch_stub_1262@8) HIDDEN(GL_PREFIX(_dispatch_stub_1262, _dispatch_stub_1262@8)) - GL_STUB(_dispatch_stub_1263, 1263, _dispatch_stub_1263@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1263, _dispatch_stub_1263@4)) - GL_STUB(_dispatch_stub_1264, 1264, _dispatch_stub_1264@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1264, _dispatch_stub_1264@4)) + GL_STUB(_dispatch_stub_1263, 1263, _dispatch_stub_1263@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1263, _dispatch_stub_1263@16)) + GL_STUB(_dispatch_stub_1264, 1264, _dispatch_stub_1264@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1264, _dispatch_stub_1264@16)) GL_STUB(_dispatch_stub_1265, 1265, _dispatch_stub_1265@8) HIDDEN(GL_PREFIX(_dispatch_stub_1265, _dispatch_stub_1265@8)) - GL_STUB(_dispatch_stub_1266, 1266, _dispatch_stub_1266@4) - HIDDEN(GL_PREFIX(_dispatch_stub_1266, _dispatch_stub_1266@4)) + GL_STUB(_dispatch_stub_1266, 1266, _dispatch_stub_1266@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1266, _dispatch_stub_1266@8)) GL_STUB(_dispatch_stub_1267, 1267, _dispatch_stub_1267@4) HIDDEN(GL_PREFIX(_dispatch_stub_1267, _dispatch_stub_1267@4)) GL_STUB(_dispatch_stub_1268, 1268, _dispatch_stub_1268@4) HIDDEN(GL_PREFIX(_dispatch_stub_1268, _dispatch_stub_1268@4)) GL_STUB(_dispatch_stub_1269, 1269, _dispatch_stub_1269@8) HIDDEN(GL_PREFIX(_dispatch_stub_1269, _dispatch_stub_1269@8)) - GL_STUB(_dispatch_stub_1270, 1270, _dispatch_stub_1270@44) - HIDDEN(GL_PREFIX(_dispatch_stub_1270, _dispatch_stub_1270@44)) - GL_STUB(_dispatch_stub_1271, 1271, _dispatch_stub_1271@20) - HIDDEN(GL_PREFIX(_dispatch_stub_1271, _dispatch_stub_1271@20)) - GL_STUB(_dispatch_stub_1272, 1272, _dispatch_stub_1272@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1272, _dispatch_stub_1272@8)) - GL_STUB(_dispatch_stub_1273, 1273, _dispatch_stub_1273@28) - HIDDEN(GL_PREFIX(_dispatch_stub_1273, _dispatch_stub_1273@28)) - GL_STUB(_dispatch_stub_1274, 1274, _dispatch_stub_1274@12) - HIDDEN(GL_PREFIX(_dispatch_stub_1274, _dispatch_stub_1274@12)) - GL_STUB(_dispatch_stub_1275, 1275, _dispatch_stub_1275@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1275, _dispatch_stub_1275@16)) - GL_STUB(_dispatch_stub_1276, 1276, _dispatch_stub_1276@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1276, _dispatch_stub_1276@16)) - GL_STUB(_dispatch_stub_1277, 1277, _dispatch_stub_1277@16) - HIDDEN(GL_PREFIX(_dispatch_stub_1277, _dispatch_stub_1277@16)) - GL_STUB(_dispatch_stub_1278, 1278, _dispatch_stub_1278@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1278, _dispatch_stub_1278@8)) - GL_STUB(_dispatch_stub_1279, 1279, _dispatch_stub_1279@8) - HIDDEN(GL_PREFIX(_dispatch_stub_1279, _dispatch_stub_1279@8)) - GL_STUB(AlphaFuncx, 1280, AlphaFuncx@8) - GL_STUB(ClearColorx, 1281, ClearColorx@16) - GL_STUB(ClearDepthx, 1282, ClearDepthx@4) - GL_STUB(Color4x, 1283, Color4x@16) - GL_STUB(DepthRangex, 1284, DepthRangex@8) - GL_STUB(Fogx, 1285, Fogx@8) - GL_STUB(Fogxv, 1286, Fogxv@8) - GL_STUB(Frustumf, 1287, Frustumf@24) - GL_STUB(Frustumx, 1288, Frustumx@24) - GL_STUB(LightModelx, 1289, LightModelx@8) - GL_STUB(LightModelxv, 1290, LightModelxv@8) - GL_STUB(Lightx, 1291, Lightx@12) - GL_STUB(Lightxv, 1292, Lightxv@12) - GL_STUB(LineWidthx, 1293, LineWidthx@4) - GL_STUB(LoadMatrixx, 1294, LoadMatrixx@4) - GL_STUB(Materialx, 1295, Materialx@12) - GL_STUB(Materialxv, 1296, Materialxv@12) - GL_STUB(MultMatrixx, 1297, MultMatrixx@4) - GL_STUB(MultiTexCoord4x, 1298, MultiTexCoord4x@20) - GL_STUB(Normal3x, 1299, Normal3x@12) - GL_STUB(Orthof, 1300, Orthof@24) - GL_STUB(Orthox, 1301, Orthox@24) - GL_STUB(PointSizex, 1302, PointSizex@4) - GL_STUB(PolygonOffsetx, 1303, PolygonOffsetx@8) - GL_STUB(Rotatex, 1304, Rotatex@16) - GL_STUB(SampleCoveragex, 1305, SampleCoveragex@8) - GL_STUB(Scalex, 1306, Scalex@12) - GL_STUB(TexEnvx, 1307, TexEnvx@12) - GL_STUB(TexEnvxv, 1308, TexEnvxv@12) - GL_STUB(TexParameterx, 1309, TexParameterx@12) - GL_STUB(Translatex, 1310, Translatex@12) - GL_STUB(ClipPlanef, 1311, ClipPlanef@8) - GL_STUB(ClipPlanex, 1312, ClipPlanex@8) - GL_STUB(GetClipPlanef, 1313, GetClipPlanef@8) - GL_STUB(GetClipPlanex, 1314, GetClipPlanex@8) - GL_STUB(GetFixedv, 1315, GetFixedv@8) - GL_STUB(GetLightxv, 1316, GetLightxv@12) - GL_STUB(GetMaterialxv, 1317, GetMaterialxv@12) - GL_STUB(GetTexEnvxv, 1318, GetTexEnvxv@12) - GL_STUB(GetTexParameterxv, 1319, GetTexParameterxv@12) - GL_STUB(PointParameterx, 1320, PointParameterx@8) - GL_STUB(PointParameterxv, 1321, PointParameterxv@8) - GL_STUB(TexParameterxv, 1322, TexParameterxv@12) + GL_STUB(_dispatch_stub_1270, 1270, _dispatch_stub_1270@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1270, _dispatch_stub_1270@4)) + GL_STUB(_dispatch_stub_1271, 1271, _dispatch_stub_1271@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1271, _dispatch_stub_1271@4)) + GL_STUB(_dispatch_stub_1272, 1272, _dispatch_stub_1272@4) + HIDDEN(GL_PREFIX(_dispatch_stub_1272, _dispatch_stub_1272@4)) + GL_STUB(_dispatch_stub_1273, 1273, _dispatch_stub_1273@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1273, _dispatch_stub_1273@8)) + GL_STUB(_dispatch_stub_1274, 1274, _dispatch_stub_1274@44) + HIDDEN(GL_PREFIX(_dispatch_stub_1274, _dispatch_stub_1274@44)) + GL_STUB(_dispatch_stub_1275, 1275, _dispatch_stub_1275@20) + HIDDEN(GL_PREFIX(_dispatch_stub_1275, _dispatch_stub_1275@20)) + GL_STUB(_dispatch_stub_1276, 1276, _dispatch_stub_1276@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1276, _dispatch_stub_1276@8)) + GL_STUB(_dispatch_stub_1277, 1277, _dispatch_stub_1277@28) + HIDDEN(GL_PREFIX(_dispatch_stub_1277, _dispatch_stub_1277@28)) + GL_STUB(_dispatch_stub_1278, 1278, _dispatch_stub_1278@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1278, _dispatch_stub_1278@12)) + GL_STUB(_dispatch_stub_1279, 1279, _dispatch_stub_1279@12) + HIDDEN(GL_PREFIX(_dispatch_stub_1279, _dispatch_stub_1279@12)) + GL_STUB(_dispatch_stub_1280, 1280, _dispatch_stub_1280@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1280, _dispatch_stub_1280@16)) + GL_STUB(_dispatch_stub_1281, 1281, _dispatch_stub_1281@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1281, _dispatch_stub_1281@16)) + GL_STUB(_dispatch_stub_1282, 1282, _dispatch_stub_1282@16) + HIDDEN(GL_PREFIX(_dispatch_stub_1282, _dispatch_stub_1282@16)) + GL_STUB(_dispatch_stub_1283, 1283, _dispatch_stub_1283@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1283, _dispatch_stub_1283@8)) + GL_STUB(_dispatch_stub_1284, 1284, _dispatch_stub_1284@8) + HIDDEN(GL_PREFIX(_dispatch_stub_1284, _dispatch_stub_1284@8)) + GL_STUB(AlphaFuncx, 1285, AlphaFuncx@8) + GL_STUB(ClearColorx, 1286, ClearColorx@16) + GL_STUB(ClearDepthx, 1287, ClearDepthx@4) + GL_STUB(Color4x, 1288, Color4x@16) + GL_STUB(DepthRangex, 1289, DepthRangex@8) + GL_STUB(Fogx, 1290, Fogx@8) + GL_STUB(Fogxv, 1291, Fogxv@8) + GL_STUB(Frustumf, 1292, Frustumf@24) + GL_STUB(Frustumx, 1293, Frustumx@24) + GL_STUB(LightModelx, 1294, LightModelx@8) + GL_STUB(LightModelxv, 1295, LightModelxv@8) + GL_STUB(Lightx, 1296, Lightx@12) + GL_STUB(Lightxv, 1297, Lightxv@12) + GL_STUB(LineWidthx, 1298, LineWidthx@4) + GL_STUB(LoadMatrixx, 1299, LoadMatrixx@4) + GL_STUB(Materialx, 1300, Materialx@12) + GL_STUB(Materialxv, 1301, Materialxv@12) + GL_STUB(MultMatrixx, 1302, MultMatrixx@4) + GL_STUB(MultiTexCoord4x, 1303, MultiTexCoord4x@20) + GL_STUB(Normal3x, 1304, Normal3x@12) + GL_STUB(Orthof, 1305, Orthof@24) + GL_STUB(Orthox, 1306, Orthox@24) + GL_STUB(PointSizex, 1307, PointSizex@4) + GL_STUB(PolygonOffsetx, 1308, PolygonOffsetx@8) + GL_STUB(Rotatex, 1309, Rotatex@16) + GL_STUB(SampleCoveragex, 1310, SampleCoveragex@8) + GL_STUB(Scalex, 1311, Scalex@12) + GL_STUB(TexEnvx, 1312, TexEnvx@12) + GL_STUB(TexEnvxv, 1313, TexEnvxv@12) + GL_STUB(TexParameterx, 1314, TexParameterx@12) + GL_STUB(Translatex, 1315, Translatex@12) + GL_STUB(ClipPlanef, 1316, ClipPlanef@8) + GL_STUB(ClipPlanex, 1317, ClipPlanex@8) + GL_STUB(GetClipPlanef, 1318, GetClipPlanef@8) + GL_STUB(GetClipPlanex, 1319, GetClipPlanex@8) + GL_STUB(GetFixedv, 1320, GetFixedv@8) + GL_STUB(GetLightxv, 1321, GetLightxv@12) + GL_STUB(GetMaterialxv, 1322, GetMaterialxv@12) + GL_STUB(GetTexEnvxv, 1323, GetTexEnvxv@12) + GL_STUB(GetTexParameterxv, 1324, GetTexParameterxv@12) + GL_STUB(PointParameterx, 1325, PointParameterx@8) + GL_STUB(PointParameterxv, 1326, PointParameterxv@8) + GL_STUB(TexParameterxv, 1327, TexParameterxv@12) + GL_STUB(BlendBarrier, 1328, BlendBarrier@0) + GL_STUB(PrimitiveBoundingBox, 1329, PrimitiveBoundingBox@32) GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) @@ -2098,29 +2058,38 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(RenderbufferStorageEXT, 679, RenderbufferStorageEXT@16, RenderbufferStorage, RenderbufferStorage@16) GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 680, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) GL_STUB_ALIAS(ProvokingVertexEXT, 706, ProvokingVertexEXT@4, ProvokingVertex, ProvokingVertex@4) - GL_STUB_ALIAS(DebugMessageCallbackARB, 1101, DebugMessageCallbackARB@8, DebugMessageCallback, DebugMessageCallback@8) - GL_STUB_ALIAS(DebugMessageControlARB, 1102, DebugMessageControlARB@24, DebugMessageControl, DebugMessageControl@24) - GL_STUB_ALIAS(DebugMessageInsertARB, 1103, DebugMessageInsertARB@24, DebugMessageInsert, DebugMessageInsert@24) - GL_STUB_ALIAS(GetDebugMessageLogARB, 1104, GetDebugMessageLogARB@32, GetDebugMessageLog, GetDebugMessageLog@32) - GL_STUB_ALIAS(SecondaryColor3f, 1111, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB_ALIAS(SecondaryColor3fv, 1112, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB_ALIAS(MultiDrawElements, 1113, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB_ALIAS(FogCoordf, 1114, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) - GL_STUB_ALIAS(FogCoordfv, 1115, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB_ALIAS(VertexAttribI1i, 1219, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) - GL_STUB_ALIAS(VertexAttribI1ui, 1220, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) - GL_STUB_ALIAS(VertexAttribI2i, 1221, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) - GL_STUB_ALIAS(VertexAttribI2iv, 1222, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) - GL_STUB_ALIAS(VertexAttribI2ui, 1223, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) - GL_STUB_ALIAS(VertexAttribI2uiv, 1224, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) - GL_STUB_ALIAS(VertexAttribI3i, 1225, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) - GL_STUB_ALIAS(VertexAttribI3iv, 1226, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) - GL_STUB_ALIAS(VertexAttribI3ui, 1227, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) - GL_STUB_ALIAS(VertexAttribI3uiv, 1228, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) - GL_STUB_ALIAS(VertexAttribI4i, 1229, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) - GL_STUB_ALIAS(VertexAttribI4iv, 1230, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) - GL_STUB_ALIAS(VertexAttribI4ui, 1231, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) - GL_STUB_ALIAS(VertexAttribI4uiv, 1232, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) + GL_STUB_ALIAS(BlendEquationSeparatei, 711, BlendEquationSeparatei@12, BlendEquationSeparateiARB, BlendEquationSeparateiARB@12) + GL_STUB_ALIAS(BlendEquationi, 712, BlendEquationi@8, BlendEquationiARB, BlendEquationiARB@8) + GL_STUB_ALIAS(BlendFuncSeparatei, 713, BlendFuncSeparatei@20, BlendFuncSeparateiARB, BlendFuncSeparateiARB@20) + GL_STUB_ALIAS(BlendFunci, 714, BlendFunci@12, BlendFunciARB, BlendFunciARB@12) + GL_STUB_ALIAS(GetGraphicsResetStatus, 841, GetGraphicsResetStatus@0, GetGraphicsResetStatusARB, GetGraphicsResetStatusARB@0) + GL_STUB_ALIAS(GetnUniformfv, 857, GetnUniformfv@16, GetnUniformfvARB, GetnUniformfvARB@16) + GL_STUB_ALIAS(GetnUniformiv, 858, GetnUniformiv@16, GetnUniformivARB, GetnUniformivARB@16) + GL_STUB_ALIAS(GetnUniformuiv, 859, GetnUniformuiv@16, GetnUniformuivARB, GetnUniformuivARB@16) + GL_STUB_ALIAS(ReadnPixels, 860, ReadnPixels@32, ReadnPixelsARB, ReadnPixelsARB@32) + GL_STUB_ALIAS(DebugMessageCallbackARB, 1103, DebugMessageCallbackARB@8, DebugMessageCallback, DebugMessageCallback@8) + GL_STUB_ALIAS(DebugMessageControlARB, 1104, DebugMessageControlARB@24, DebugMessageControl, DebugMessageControl@24) + GL_STUB_ALIAS(DebugMessageInsertARB, 1105, DebugMessageInsertARB@24, DebugMessageInsert, DebugMessageInsert@24) + GL_STUB_ALIAS(GetDebugMessageLogARB, 1106, GetDebugMessageLogARB@32, GetDebugMessageLog, GetDebugMessageLog@32) + GL_STUB_ALIAS(SecondaryColor3f, 1113, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB_ALIAS(SecondaryColor3fv, 1114, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB_ALIAS(MultiDrawElements, 1115, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB_ALIAS(FogCoordf, 1116, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) + GL_STUB_ALIAS(FogCoordfv, 1117, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB_ALIAS(VertexAttribI1i, 1223, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) + GL_STUB_ALIAS(VertexAttribI1ui, 1224, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) + GL_STUB_ALIAS(VertexAttribI2i, 1225, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) + GL_STUB_ALIAS(VertexAttribI2iv, 1226, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) + GL_STUB_ALIAS(VertexAttribI2ui, 1227, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) + GL_STUB_ALIAS(VertexAttribI2uiv, 1228, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) + GL_STUB_ALIAS(VertexAttribI3i, 1229, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) + GL_STUB_ALIAS(VertexAttribI3iv, 1230, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) + GL_STUB_ALIAS(VertexAttribI3ui, 1231, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) + GL_STUB_ALIAS(VertexAttribI3uiv, 1232, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4i, 1233, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) + GL_STUB_ALIAS(VertexAttribI4iv, 1234, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) + GL_STUB_ALIAS(VertexAttribI4ui, 1235, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) + GL_STUB_ALIAS(VertexAttribI4uiv, 1236, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) diff --git a/lib/mesa/src/mapi/glapi/glapitable.h b/lib/mesa/src/mapi/glapi/glapitable.h index 85f707aaf..9427b482f 100644 --- a/lib/mesa/src/mapi/glapi/glapitable.h +++ b/lib/mesa/src/mapi/glapi/glapitable.h @@ -4,18 +4,18 @@ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -931,439 +931,446 @@ struct _glapi_table void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 887 */ void (GLAPIENTRYP FramebufferParameteri)(GLenum target, GLenum pname, GLint param); /* 888 */ void (GLAPIENTRYP GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 889 */ - void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 890 */ - void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 891 */ - void (GLAPIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); /* 892 */ - GLuint (GLAPIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 893 */ - GLint (GLAPIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name); /* 894 */ - GLint (GLAPIENTRYP GetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 895 */ - void (GLAPIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); /* 896 */ - void (GLAPIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); /* 897 */ - void (GLAPIENTRYP ShaderStorageBlockBinding)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); /* 898 */ - void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 899 */ - void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 900 */ - void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 901 */ - void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 902 */ - void (GLAPIENTRYP ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid * data); /* 903 */ - void (GLAPIENTRYP ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * data); /* 904 */ - void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 905 */ - void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 906 */ - void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 907 */ - void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 908 */ - void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 909 */ - void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 910 */ - void (GLAPIENTRYP MultiDrawArraysIndirectCountARB)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); /* 911 */ - void (GLAPIENTRYP MultiDrawElementsIndirectCountARB)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); /* 912 */ - void (GLAPIENTRYP ClipControl)(GLenum origin, GLenum depth); /* 913 */ - void (GLAPIENTRYP BindTextureUnit)(GLuint unit, GLuint texture); /* 914 */ - void (GLAPIENTRYP BlitNamedFramebuffer)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 915 */ - GLenum (GLAPIENTRYP CheckNamedFramebufferStatus)(GLuint framebuffer, GLenum target); /* 916 */ - void (GLAPIENTRYP ClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 917 */ - void (GLAPIENTRYP ClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 918 */ - void (GLAPIENTRYP ClearNamedFramebufferfi)(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); /* 919 */ - void (GLAPIENTRYP ClearNamedFramebufferfv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 920 */ - void (GLAPIENTRYP ClearNamedFramebufferiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); /* 921 */ - void (GLAPIENTRYP ClearNamedFramebufferuiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); /* 922 */ - void (GLAPIENTRYP CompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 923 */ - void (GLAPIENTRYP CompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 924 */ - void (GLAPIENTRYP CompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 925 */ - void (GLAPIENTRYP CopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 926 */ - void (GLAPIENTRYP CopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 927 */ - void (GLAPIENTRYP CopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 928 */ - void (GLAPIENTRYP CopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 929 */ - void (GLAPIENTRYP CreateBuffers)(GLsizei n, GLuint * buffers); /* 930 */ - void (GLAPIENTRYP CreateFramebuffers)(GLsizei n, GLuint * framebuffers); /* 931 */ - void (GLAPIENTRYP CreateProgramPipelines)(GLsizei n, GLuint * pipelines); /* 932 */ - void (GLAPIENTRYP CreateQueries)(GLenum target, GLsizei n, GLuint * ids); /* 933 */ - void (GLAPIENTRYP CreateRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 934 */ - void (GLAPIENTRYP CreateSamplers)(GLsizei n, GLuint * samplers); /* 935 */ - void (GLAPIENTRYP CreateTextures)(GLenum target, GLsizei n, GLuint * textures); /* 936 */ - void (GLAPIENTRYP CreateTransformFeedbacks)(GLsizei n, GLuint * ids); /* 937 */ - void (GLAPIENTRYP CreateVertexArrays)(GLsizei n, GLuint * arrays); /* 938 */ - void (GLAPIENTRYP DisableVertexArrayAttrib)(GLuint vaobj, GLuint index); /* 939 */ - void (GLAPIENTRYP EnableVertexArrayAttrib)(GLuint vaobj, GLuint index); /* 940 */ - void (GLAPIENTRYP FlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 941 */ - void (GLAPIENTRYP GenerateTextureMipmap)(GLuint texture); /* 942 */ - void (GLAPIENTRYP GetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); /* 943 */ - void (GLAPIENTRYP GetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); /* 944 */ - void (GLAPIENTRYP GetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); /* 945 */ - void (GLAPIENTRYP GetNamedBufferPointerv)(GLuint buffer, GLenum pname, GLvoid ** params); /* 946 */ - void (GLAPIENTRYP GetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 947 */ - void (GLAPIENTRYP GetNamedFramebufferAttachmentParameteriv)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); /* 948 */ - void (GLAPIENTRYP GetNamedFramebufferParameteriv)(GLuint framebuffer, GLenum pname, GLint * param); /* 949 */ - void (GLAPIENTRYP GetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params); /* 950 */ - void (GLAPIENTRYP GetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 951 */ - void (GLAPIENTRYP GetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 952 */ - void (GLAPIENTRYP GetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 953 */ - void (GLAPIENTRYP GetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 954 */ - void (GLAPIENTRYP GetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 955 */ - void (GLAPIENTRYP GetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); /* 956 */ - void (GLAPIENTRYP GetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); /* 957 */ - void (GLAPIENTRYP GetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); /* 958 */ - void (GLAPIENTRYP GetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); /* 959 */ - void (GLAPIENTRYP GetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); /* 960 */ - void (GLAPIENTRYP GetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); /* 961 */ - void (GLAPIENTRYP GetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); /* 962 */ - void (GLAPIENTRYP GetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param); /* 963 */ - void (GLAPIENTRYP GetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param); /* 964 */ - void (GLAPIENTRYP GetVertexArrayIndexed64iv)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); /* 965 */ - void (GLAPIENTRYP GetVertexArrayIndexediv)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); /* 966 */ - void (GLAPIENTRYP GetVertexArrayiv)(GLuint vaobj, GLenum pname, GLint * param); /* 967 */ - void (GLAPIENTRYP InvalidateNamedFramebufferData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); /* 968 */ - void (GLAPIENTRYP InvalidateNamedFramebufferSubData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 969 */ - GLvoid * (GLAPIENTRYP MapNamedBuffer)(GLuint buffer, GLenum access); /* 970 */ - GLvoid * (GLAPIENTRYP MapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 971 */ - void (GLAPIENTRYP NamedBufferData)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 972 */ - void (GLAPIENTRYP NamedBufferStorage)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 973 */ - void (GLAPIENTRYP NamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 974 */ - void (GLAPIENTRYP NamedFramebufferDrawBuffer)(GLuint framebuffer, GLenum buf); /* 975 */ - void (GLAPIENTRYP NamedFramebufferDrawBuffers)(GLuint framebuffer, GLsizei n, const GLenum * bufs); /* 976 */ - void (GLAPIENTRYP NamedFramebufferParameteri)(GLuint framebuffer, GLenum pname, GLint param); /* 977 */ - void (GLAPIENTRYP NamedFramebufferReadBuffer)(GLuint framebuffer, GLenum buf); /* 978 */ - void (GLAPIENTRYP NamedFramebufferRenderbuffer)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 979 */ - void (GLAPIENTRYP NamedFramebufferTexture)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); /* 980 */ - void (GLAPIENTRYP NamedFramebufferTextureLayer)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 981 */ - void (GLAPIENTRYP NamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); /* 982 */ - void (GLAPIENTRYP NamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 983 */ - void (GLAPIENTRYP TextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); /* 984 */ - void (GLAPIENTRYP TextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 985 */ - void (GLAPIENTRYP TextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); /* 986 */ - void (GLAPIENTRYP TextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); /* 987 */ - void (GLAPIENTRYP TextureParameterf)(GLuint texture, GLenum pname, GLfloat param); /* 988 */ - void (GLAPIENTRYP TextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); /* 989 */ - void (GLAPIENTRYP TextureParameteri)(GLuint texture, GLenum pname, GLint param); /* 990 */ - void (GLAPIENTRYP TextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); /* 991 */ - void (GLAPIENTRYP TextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); /* 992 */ - void (GLAPIENTRYP TextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); /* 993 */ - void (GLAPIENTRYP TextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 994 */ - void (GLAPIENTRYP TextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); /* 995 */ - void (GLAPIENTRYP TextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 996 */ - void (GLAPIENTRYP TextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 997 */ - void (GLAPIENTRYP TextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 998 */ - void (GLAPIENTRYP TextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 999 */ - void (GLAPIENTRYP TransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer); /* 1000 */ - void (GLAPIENTRYP TransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 1001 */ - GLboolean (GLAPIENTRYP UnmapNamedBuffer)(GLuint buffer); /* 1002 */ - void (GLAPIENTRYP VertexArrayAttribBinding)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); /* 1003 */ - void (GLAPIENTRYP VertexArrayAttribFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 1004 */ - void (GLAPIENTRYP VertexArrayAttribIFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 1005 */ - void (GLAPIENTRYP VertexArrayAttribLFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 1006 */ - void (GLAPIENTRYP VertexArrayBindingDivisor)(GLuint vaobj, GLuint bindingindex, GLuint divisor); /* 1007 */ - void (GLAPIENTRYP VertexArrayElementBuffer)(GLuint vaobj, GLuint buffer); /* 1008 */ - void (GLAPIENTRYP VertexArrayVertexBuffer)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 1009 */ - void (GLAPIENTRYP VertexArrayVertexBuffers)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 1010 */ - void (GLAPIENTRYP GetCompressedTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels); /* 1011 */ - void (GLAPIENTRYP GetTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 1012 */ - void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 1013 */ - void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 1014 */ - void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 1015 */ - void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 1016 */ - void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 1017 */ - void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 1018 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 1019 */ - void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 1020 */ - void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 1021 */ - void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 1022 */ - void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 1023 */ - void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 1024 */ - void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 1025 */ - void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 1026 */ - void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 1027 */ - void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 1028 */ - GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 1029 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 1030 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 1031 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1032 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 1033 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1034 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1035 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1036 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1037 */ - void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 1038 */ - void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 1039 */ - void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 1040 */ - GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 1041 */ - void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 1042 */ - void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 1043 */ - void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 1044 */ - void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 1045 */ - GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 1046 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 1047 */ - void (GLAPIENTRYP ProgramUniform1d)(GLuint program, GLint location, GLdouble x); /* 1048 */ - void (GLAPIENTRYP ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1049 */ - void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 1050 */ - void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1051 */ - void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 1052 */ - void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1053 */ - void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 1054 */ - void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1055 */ - void (GLAPIENTRYP ProgramUniform2d)(GLuint program, GLint location, GLdouble x, GLdouble y); /* 1056 */ - void (GLAPIENTRYP ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1057 */ - void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 1058 */ - void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1059 */ - void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 1060 */ - void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1061 */ - void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 1062 */ - void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1063 */ - void (GLAPIENTRYP ProgramUniform3d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); /* 1064 */ - void (GLAPIENTRYP ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1065 */ - void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 1066 */ - void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1067 */ - void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 1068 */ - void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1069 */ - void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 1070 */ - void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1071 */ - void (GLAPIENTRYP ProgramUniform4d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1072 */ - void (GLAPIENTRYP ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1073 */ - void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1074 */ - void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1075 */ - void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 1076 */ - void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1077 */ - void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 1078 */ - void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1079 */ - void (GLAPIENTRYP ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1080 */ - void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1081 */ - void (GLAPIENTRYP ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1082 */ - void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1083 */ - void (GLAPIENTRYP ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1084 */ - void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1085 */ - void (GLAPIENTRYP ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1086 */ - void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1087 */ - void (GLAPIENTRYP ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1088 */ - void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1089 */ - void (GLAPIENTRYP ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1090 */ - void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1091 */ - void (GLAPIENTRYP ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1092 */ - void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1093 */ - void (GLAPIENTRYP ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1094 */ - void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1095 */ - void (GLAPIENTRYP ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1096 */ - void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1097 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 1098 */ - void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 1099 */ - void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 1100 */ - void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1101 */ - void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1102 */ - void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1103 */ - GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1104 */ - void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1105 */ - void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1106 */ - void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1107 */ - void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1108 */ - void (GLAPIENTRYP PopDebugGroup)(void); /* 1109 */ - void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1110 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1111 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1112 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1113 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1114 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1115 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1116 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1117 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1118 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1119 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1120 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1121 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1122 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1123 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1124 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1125 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1126 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1127 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1128 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1129 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1130 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1131 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1132 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1133 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1134 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1135 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1136 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1137 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1138 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1139 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1140 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1141 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1142 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1143 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1144 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1145 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1146 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1147 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1148 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1149 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1150 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1151 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1152 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1153 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1154 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1155 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1156 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1157 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1158 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1159 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1160 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1161 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1162 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1163 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1164 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1165 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1166 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1167 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1168 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1169 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1170 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1171 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1172 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1173 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1174 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1175 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1176 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1177 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1178 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1179 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1180 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1181 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1182 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1183 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1184 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1185 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1186 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1187 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1188 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1189 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1190 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1191 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1192 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1193 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1194 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1195 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1196 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1197 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1198 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1199 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1200 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1201 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1202 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1203 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1204 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1205 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1206 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1207 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1208 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1209 */ - void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1210 */ - void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1211 */ - void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1212 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1213 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1214 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1215 */ - void (GLAPIENTRYP StringMarkerGREMEDY)(GLsizei len, const GLvoid * string); /* 1216 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1217 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1218 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1219 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1220 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1221 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1222 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1223 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1224 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1225 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1226 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1227 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1228 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1229 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1230 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1231 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1232 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1233 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1234 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1235 */ - void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1236 */ - void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1237 */ - void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1238 */ - void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1239 */ - void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1240 */ - void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1241 */ - void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1242 */ - void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1243 */ - void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1244 */ - void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1245 */ - void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1246 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1247 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1248 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1249 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1250 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1251 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1252 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 1253 */ - void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1254 */ - void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1255 */ - void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1256 */ - GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1257 */ - void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1258 */ - GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1259 */ - GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1260 */ - void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1261 */ - void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1262 */ - void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1263 */ - void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1264 */ - void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1265 */ - void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1266 */ - void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1267 */ - void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1268 */ - void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1269 */ - void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1270 */ - void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1271 */ - void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1272 */ - void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1273 */ - void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1274 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1275 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1276 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1277 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1278 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1279 */ - void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1280 */ - void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1281 */ - void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1282 */ - void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1283 */ - void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1284 */ - void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1285 */ - void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1286 */ - void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1287 */ - void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1288 */ - void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1289 */ - void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1290 */ - void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1291 */ - void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1292 */ - void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1293 */ - void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1294 */ - void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1295 */ - void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1296 */ - void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1297 */ - void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1298 */ - void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1299 */ - void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1300 */ - void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1301 */ - void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1302 */ - void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1303 */ - void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1304 */ - void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1305 */ - void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1306 */ - void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1307 */ - void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1308 */ - void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1309 */ - void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1310 */ - void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1311 */ - void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1312 */ - void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1313 */ - void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1314 */ - void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1315 */ - void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1316 */ - void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1317 */ - void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1318 */ - void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1319 */ - void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1320 */ - void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1321 */ - void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1322 */ + void (GLAPIENTRYP GetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); /* 890 */ + void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 891 */ + void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 892 */ + void (GLAPIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); /* 893 */ + GLuint (GLAPIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 894 */ + GLint (GLAPIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name); /* 895 */ + GLint (GLAPIENTRYP GetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 896 */ + void (GLAPIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); /* 897 */ + void (GLAPIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); /* 898 */ + void (GLAPIENTRYP ShaderStorageBlockBinding)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); /* 899 */ + void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 900 */ + void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 901 */ + void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 902 */ + void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 903 */ + void (GLAPIENTRYP ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid * data); /* 904 */ + void (GLAPIENTRYP ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * data); /* 905 */ + void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 906 */ + void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 907 */ + void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 908 */ + void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 909 */ + void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 910 */ + void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 911 */ + void (GLAPIENTRYP DispatchComputeGroupSizeARB)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); /* 912 */ + void (GLAPIENTRYP MultiDrawArraysIndirectCountARB)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); /* 913 */ + void (GLAPIENTRYP MultiDrawElementsIndirectCountARB)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); /* 914 */ + void (GLAPIENTRYP ClipControl)(GLenum origin, GLenum depth); /* 915 */ + void (GLAPIENTRYP BindTextureUnit)(GLuint unit, GLuint texture); /* 916 */ + void (GLAPIENTRYP BlitNamedFramebuffer)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 917 */ + GLenum (GLAPIENTRYP CheckNamedFramebufferStatus)(GLuint framebuffer, GLenum target); /* 918 */ + void (GLAPIENTRYP ClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 919 */ + void (GLAPIENTRYP ClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 920 */ + void (GLAPIENTRYP ClearNamedFramebufferfi)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 921 */ + void (GLAPIENTRYP ClearNamedFramebufferfv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 922 */ + void (GLAPIENTRYP ClearNamedFramebufferiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); /* 923 */ + void (GLAPIENTRYP ClearNamedFramebufferuiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); /* 924 */ + void (GLAPIENTRYP CompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 925 */ + void (GLAPIENTRYP CompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 926 */ + void (GLAPIENTRYP CompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 927 */ + void (GLAPIENTRYP CopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 928 */ + void (GLAPIENTRYP CopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 929 */ + void (GLAPIENTRYP CopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 930 */ + void (GLAPIENTRYP CopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 931 */ + void (GLAPIENTRYP CreateBuffers)(GLsizei n, GLuint * buffers); /* 932 */ + void (GLAPIENTRYP CreateFramebuffers)(GLsizei n, GLuint * framebuffers); /* 933 */ + void (GLAPIENTRYP CreateProgramPipelines)(GLsizei n, GLuint * pipelines); /* 934 */ + void (GLAPIENTRYP CreateQueries)(GLenum target, GLsizei n, GLuint * ids); /* 935 */ + void (GLAPIENTRYP CreateRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 936 */ + void (GLAPIENTRYP CreateSamplers)(GLsizei n, GLuint * samplers); /* 937 */ + void (GLAPIENTRYP CreateTextures)(GLenum target, GLsizei n, GLuint * textures); /* 938 */ + void (GLAPIENTRYP CreateTransformFeedbacks)(GLsizei n, GLuint * ids); /* 939 */ + void (GLAPIENTRYP CreateVertexArrays)(GLsizei n, GLuint * arrays); /* 940 */ + void (GLAPIENTRYP DisableVertexArrayAttrib)(GLuint vaobj, GLuint index); /* 941 */ + void (GLAPIENTRYP EnableVertexArrayAttrib)(GLuint vaobj, GLuint index); /* 942 */ + void (GLAPIENTRYP FlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 943 */ + void (GLAPIENTRYP GenerateTextureMipmap)(GLuint texture); /* 944 */ + void (GLAPIENTRYP GetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); /* 945 */ + void (GLAPIENTRYP GetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); /* 946 */ + void (GLAPIENTRYP GetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); /* 947 */ + void (GLAPIENTRYP GetNamedBufferPointerv)(GLuint buffer, GLenum pname, GLvoid ** params); /* 948 */ + void (GLAPIENTRYP GetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 949 */ + void (GLAPIENTRYP GetNamedFramebufferAttachmentParameteriv)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); /* 950 */ + void (GLAPIENTRYP GetNamedFramebufferParameteriv)(GLuint framebuffer, GLenum pname, GLint * param); /* 951 */ + void (GLAPIENTRYP GetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params); /* 952 */ + void (GLAPIENTRYP GetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 953 */ + void (GLAPIENTRYP GetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 954 */ + void (GLAPIENTRYP GetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 955 */ + void (GLAPIENTRYP GetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 956 */ + void (GLAPIENTRYP GetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 957 */ + void (GLAPIENTRYP GetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); /* 958 */ + void (GLAPIENTRYP GetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); /* 959 */ + void (GLAPIENTRYP GetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); /* 960 */ + void (GLAPIENTRYP GetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); /* 961 */ + void (GLAPIENTRYP GetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); /* 962 */ + void (GLAPIENTRYP GetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); /* 963 */ + void (GLAPIENTRYP GetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); /* 964 */ + void (GLAPIENTRYP GetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param); /* 965 */ + void (GLAPIENTRYP GetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param); /* 966 */ + void (GLAPIENTRYP GetVertexArrayIndexed64iv)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); /* 967 */ + void (GLAPIENTRYP GetVertexArrayIndexediv)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); /* 968 */ + void (GLAPIENTRYP GetVertexArrayiv)(GLuint vaobj, GLenum pname, GLint * param); /* 969 */ + void (GLAPIENTRYP InvalidateNamedFramebufferData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); /* 970 */ + void (GLAPIENTRYP InvalidateNamedFramebufferSubData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 971 */ + GLvoid * (GLAPIENTRYP MapNamedBuffer)(GLuint buffer, GLenum access); /* 972 */ + GLvoid * (GLAPIENTRYP MapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 973 */ + void (GLAPIENTRYP NamedBufferData)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 974 */ + void (GLAPIENTRYP NamedBufferStorage)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 975 */ + void (GLAPIENTRYP NamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 976 */ + void (GLAPIENTRYP NamedFramebufferDrawBuffer)(GLuint framebuffer, GLenum buf); /* 977 */ + void (GLAPIENTRYP NamedFramebufferDrawBuffers)(GLuint framebuffer, GLsizei n, const GLenum * bufs); /* 978 */ + void (GLAPIENTRYP NamedFramebufferParameteri)(GLuint framebuffer, GLenum pname, GLint param); /* 979 */ + void (GLAPIENTRYP NamedFramebufferReadBuffer)(GLuint framebuffer, GLenum buf); /* 980 */ + void (GLAPIENTRYP NamedFramebufferRenderbuffer)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 981 */ + void (GLAPIENTRYP NamedFramebufferTexture)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); /* 982 */ + void (GLAPIENTRYP NamedFramebufferTextureLayer)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 983 */ + void (GLAPIENTRYP NamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); /* 984 */ + void (GLAPIENTRYP NamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 985 */ + void (GLAPIENTRYP TextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); /* 986 */ + void (GLAPIENTRYP TextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 987 */ + void (GLAPIENTRYP TextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); /* 988 */ + void (GLAPIENTRYP TextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); /* 989 */ + void (GLAPIENTRYP TextureParameterf)(GLuint texture, GLenum pname, GLfloat param); /* 990 */ + void (GLAPIENTRYP TextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); /* 991 */ + void (GLAPIENTRYP TextureParameteri)(GLuint texture, GLenum pname, GLint param); /* 992 */ + void (GLAPIENTRYP TextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); /* 993 */ + void (GLAPIENTRYP TextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); /* 994 */ + void (GLAPIENTRYP TextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); /* 995 */ + void (GLAPIENTRYP TextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 996 */ + void (GLAPIENTRYP TextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); /* 997 */ + void (GLAPIENTRYP TextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 998 */ + void (GLAPIENTRYP TextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 999 */ + void (GLAPIENTRYP TextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 1000 */ + void (GLAPIENTRYP TextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 1001 */ + void (GLAPIENTRYP TransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer); /* 1002 */ + void (GLAPIENTRYP TransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 1003 */ + GLboolean (GLAPIENTRYP UnmapNamedBuffer)(GLuint buffer); /* 1004 */ + void (GLAPIENTRYP VertexArrayAttribBinding)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); /* 1005 */ + void (GLAPIENTRYP VertexArrayAttribFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 1006 */ + void (GLAPIENTRYP VertexArrayAttribIFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 1007 */ + void (GLAPIENTRYP VertexArrayAttribLFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 1008 */ + void (GLAPIENTRYP VertexArrayBindingDivisor)(GLuint vaobj, GLuint bindingindex, GLuint divisor); /* 1009 */ + void (GLAPIENTRYP VertexArrayElementBuffer)(GLuint vaobj, GLuint buffer); /* 1010 */ + void (GLAPIENTRYP VertexArrayVertexBuffer)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 1011 */ + void (GLAPIENTRYP VertexArrayVertexBuffers)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 1012 */ + void (GLAPIENTRYP GetCompressedTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels); /* 1013 */ + void (GLAPIENTRYP GetTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 1014 */ + void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 1015 */ + void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 1016 */ + void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 1017 */ + void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 1018 */ + void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 1019 */ + void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 1020 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 1021 */ + void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 1022 */ + void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 1023 */ + void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 1024 */ + void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 1025 */ + void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 1026 */ + void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 1027 */ + void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 1028 */ + void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 1029 */ + void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 1030 */ + GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 1031 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 1032 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 1033 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1034 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 1035 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1036 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1037 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1038 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 1039 */ + void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 1040 */ + void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 1041 */ + void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 1042 */ + GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 1043 */ + void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 1044 */ + void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 1045 */ + void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 1046 */ + void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 1047 */ + GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 1048 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 1049 */ + void (GLAPIENTRYP ProgramUniform1d)(GLuint program, GLint location, GLdouble x); /* 1050 */ + void (GLAPIENTRYP ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1051 */ + void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 1052 */ + void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1053 */ + void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 1054 */ + void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1055 */ + void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 1056 */ + void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1057 */ + void (GLAPIENTRYP ProgramUniform2d)(GLuint program, GLint location, GLdouble x, GLdouble y); /* 1058 */ + void (GLAPIENTRYP ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1059 */ + void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 1060 */ + void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1061 */ + void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 1062 */ + void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1063 */ + void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 1064 */ + void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1065 */ + void (GLAPIENTRYP ProgramUniform3d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); /* 1066 */ + void (GLAPIENTRYP ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1067 */ + void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 1068 */ + void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1069 */ + void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 1070 */ + void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1071 */ + void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 1072 */ + void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1073 */ + void (GLAPIENTRYP ProgramUniform4d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1074 */ + void (GLAPIENTRYP ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1075 */ + void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1076 */ + void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1077 */ + void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 1078 */ + void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1079 */ + void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 1080 */ + void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1081 */ + void (GLAPIENTRYP ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1082 */ + void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1083 */ + void (GLAPIENTRYP ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1084 */ + void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1085 */ + void (GLAPIENTRYP ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1086 */ + void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1087 */ + void (GLAPIENTRYP ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1088 */ + void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1089 */ + void (GLAPIENTRYP ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1090 */ + void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1091 */ + void (GLAPIENTRYP ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1092 */ + void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1093 */ + void (GLAPIENTRYP ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1094 */ + void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1095 */ + void (GLAPIENTRYP ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1096 */ + void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1097 */ + void (GLAPIENTRYP ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1098 */ + void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1099 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 1100 */ + void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 1101 */ + void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 1102 */ + void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1103 */ + void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1104 */ + void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1105 */ + GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1106 */ + void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1107 */ + void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1108 */ + void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1109 */ + void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1110 */ + void (GLAPIENTRYP PopDebugGroup)(void); /* 1111 */ + void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1112 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1113 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1114 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1115 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1116 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1117 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1118 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1119 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1120 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1121 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1122 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1123 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1124 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1125 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1126 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1127 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1128 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1129 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1130 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1131 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1132 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1133 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1134 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1135 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1136 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1137 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1138 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1139 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1140 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1141 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1142 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1143 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1144 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1145 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1146 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1147 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1148 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1149 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1150 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1151 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1152 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1153 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1154 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1155 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1156 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1157 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1158 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1159 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1160 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1161 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1162 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1163 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1164 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1165 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1166 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1167 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1168 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1169 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1170 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1171 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1172 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1173 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1174 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1175 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1176 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1177 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1178 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1179 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1180 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1181 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1182 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1183 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1184 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1185 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1186 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1187 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1188 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1189 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1190 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1191 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1192 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1193 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1194 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1195 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1196 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1197 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1198 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1199 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1200 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1201 */ + void (GLAPIENTRYP DepthRangeArrayfvOES)(GLuint first, GLsizei count, const GLfloat * v); /* 1202 */ + void (GLAPIENTRYP DepthRangeIndexedfOES)(GLuint index, GLfloat n, GLfloat f); /* 1203 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1204 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1205 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1206 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1207 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1208 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1209 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1210 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1211 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1212 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1213 */ + void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1214 */ + void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1215 */ + void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1216 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1217 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1218 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1219 */ + void (GLAPIENTRYP StringMarkerGREMEDY)(GLsizei len, const GLvoid * string); /* 1220 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1221 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1222 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1223 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1224 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1225 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1226 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1227 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1228 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1229 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1230 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1231 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1232 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1233 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1234 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1235 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1236 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1237 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1238 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1239 */ + void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1240 */ + void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1241 */ + void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1242 */ + void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1243 */ + void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1244 */ + void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1245 */ + void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1246 */ + void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1247 */ + void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1248 */ + void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1249 */ + void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1250 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1251 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1252 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1253 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1254 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1255 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1256 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 1257 */ + void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1258 */ + void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1259 */ + void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1260 */ + GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1261 */ + void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1262 */ + GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1263 */ + GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1264 */ + void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1265 */ + void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1266 */ + void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1267 */ + void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1268 */ + void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1269 */ + void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1270 */ + void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1271 */ + void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1272 */ + void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1273 */ + void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1274 */ + void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1275 */ + void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1276 */ + void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1277 */ + void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1278 */ + void (GLAPIENTRYP WindowRectanglesEXT)(GLenum mode, GLsizei count, const GLint * box); /* 1279 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1280 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1281 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1282 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1283 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1284 */ + void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1285 */ + void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1286 */ + void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1287 */ + void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1288 */ + void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1289 */ + void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1290 */ + void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1291 */ + void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1292 */ + void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1293 */ + void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1294 */ + void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1295 */ + void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1296 */ + void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1297 */ + void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1298 */ + void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1299 */ + void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1300 */ + void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1301 */ + void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1302 */ + void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1303 */ + void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1304 */ + void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1305 */ + void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1306 */ + void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1307 */ + void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1308 */ + void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1309 */ + void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1310 */ + void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1311 */ + void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1312 */ + void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1313 */ + void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1314 */ + void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1315 */ + void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1316 */ + void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1317 */ + void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1318 */ + void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1319 */ + void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1320 */ + void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1321 */ + void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1322 */ + void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1323 */ + void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1324 */ + void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1325 */ + void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1326 */ + void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1327 */ + void (GLAPIENTRYP BlendBarrier)(void); /* 1328 */ + void (GLAPIENTRYP PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); /* 1329 */ #endif /* !defined HAVE_SHARED_GLAPI */ }; diff --git a/lib/mesa/src/mapi/glapi/glapitemp.h b/lib/mesa/src/mapi/glapi/glapitemp.h index 77205dd00..ecb6c0383 100644 --- a/lib/mesa/src/mapi/glapi/glapitemp.h +++ b/lib/mesa/src/mapi/glapi/glapitemp.h @@ -4,18 +4,18 @@ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -5249,6 +5249,14 @@ KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GL DISPATCH(ColorMaski, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + (void) buf; (void) r; (void) g; (void) b; (void) a; + DISPATCH(ColorMaski, (buf, r, g, b, a), (F, "glColorMaskiEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) { (void) target; (void) index; @@ -5261,6 +5269,14 @@ KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) DISPATCH(Disablei, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum target, GLuint index); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum target, GLuint index) +{ + (void) target; (void) index; + DISPATCH(Disablei, (target, index), (F, "glDisableiEXT(0x%x, %d);\n", target, index)); +} + KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) { (void) target; (void) index; @@ -5273,6 +5289,14 @@ KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) DISPATCH(Enablei, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum target, GLuint index); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum target, GLuint index) +{ + (void) target; (void) index; + DISPATCH(Enablei, (target, index), (F, "glEnableiEXT(0x%x, %d);\n", target, index)); +} + KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) { DISPATCH(EndConditionalRender, (), (F, "glEndConditionalRender();\n")); @@ -5349,6 +5373,14 @@ KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLi DISPATCH(GetTexParameterIiv, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum target, GLenum pname, GLint * params) +{ + (void) target; (void) pname; (void) params; + DISPATCH(GetTexParameterIiv, (target, pname, params), (F, "glGetTexParameterIivOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) { (void) target; (void) pname; (void) params; @@ -5361,6 +5393,14 @@ KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GL DISPATCH(GetTexParameterIuiv, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum target, GLenum pname, GLuint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum target, GLenum pname, GLuint * params) +{ + (void) target; (void) pname; (void) params; + DISPATCH(GetTexParameterIuiv, (target, pname, params), (F, "glGetTexParameterIuivOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) { (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; @@ -5423,6 +5463,14 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) RETURN_DISPATCH(IsEnabledi, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); } +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_595)(GLenum target, GLuint index); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_595)(GLenum target, GLuint index) +{ + (void) target; (void) index; + RETURN_DISPATCH(IsEnabledi, (target, index), (F, "glIsEnablediEXT(0x%x, %d);\n", target, index)); +} + KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) { (void) target; (void) pname; (void) params; @@ -5435,6 +5483,14 @@ KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const DISPATCH(TexParameterIiv, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum target, GLenum pname, const GLint * params) +{ + (void) target; (void) pname; (void) params; + DISPATCH(TexParameterIiv, (target, pname, params), (F, "glTexParameterIivOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) { (void) target; (void) pname; (void) params; @@ -5447,6 +5503,14 @@ KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const DISPATCH(TexParameterIuiv, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum target, GLenum pname, const GLuint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum target, GLenum pname, const GLuint * params) +{ + (void) target; (void) pname; (void) params; + DISPATCH(TexParameterIuiv, (target, pname, params), (F, "glTexParameterIuivOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode) { (void) program; (void) count; (void) varyings; (void) bufferMode; @@ -5665,6 +5729,14 @@ KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLu DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum target, GLenum internalFormat, GLuint buffer); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + (void) target; (void) internalFormat; (void) buffer; + DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBufferEXT(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) { (void) target; (void) attachment; (void) texture; (void) level; @@ -5676,7 +5748,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum target, GLenum attach KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum target, GLenum attachment, GLuint texture, GLint level) { (void) target; (void) attachment; (void) texture; (void) level; - DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTextureOES(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); + DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTextureEXT(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); } KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) @@ -5715,9 +5787,15 @@ KEYWORD1 void KEYWORD2 NAME(MinSampleShading)(GLfloat value) DISPATCH(MinSampleShading, (value), (F, "glMinSampleShading(%f);\n", value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLbitfield barriers); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLfloat value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLfloat value) +{ + (void) value; + DISPATCH(MinSampleShading, (value), (F, "glMinSampleShadingOES(%f);\n", value)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLbitfield barriers) +KEYWORD1 void KEYWORD2 NAME(MemoryBarrierByRegion)(GLbitfield barriers) { (void) barriers; DISPATCH(MemoryBarrierByRegion, (barriers), (F, "glMemoryBarrierByRegion(%d);\n", barriers)); @@ -6722,6 +6800,12 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRG DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); } +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + (void) buf; (void) modeRGB; (void) modeA; + DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparatei(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLuint buf, GLenum modeRGB, GLenum modeA); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLuint buf, GLenum modeRGB, GLenum modeA) @@ -6736,6 +6820,12 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode) DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode)); } +KEYWORD1 void KEYWORD2 NAME(BlendEquationi)(GLuint buf, GLenum mode) +{ + (void) buf; (void) mode; + DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationi(%d, 0x%x);\n", buf, mode)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLuint buf, GLenum mode); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLuint buf, GLenum mode) @@ -6750,6 +6840,12 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GL DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA)); } +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparatei)(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + (void) buf; (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha; + DISPATCH(BlendFuncSeparateiARB, (buf, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparatei(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) @@ -6764,6 +6860,12 @@ KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst)); } +KEYWORD1 void KEYWORD2 NAME(BlendFunci)(GLuint buf, GLenum sfactor, GLenum dfactor) +{ + (void) buf; (void) sfactor; (void) dfactor; + DISPATCH(BlendFunciARB, (buf, sfactor, dfactor), (F, "glBlendFunci(%d, 0x%x, 0x%x);\n", buf, sfactor, dfactor)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint buf, GLenum src, GLenum dst); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint buf, GLenum src, GLenum dst) @@ -6824,12 +6926,28 @@ KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLuint sampler, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLuint sampler, GLenum pname, GLint * params) +{ + (void) sampler; (void) pname; (void) params; + DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerParameterIivEXT(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params) { (void) sampler; (void) pname; (void) params; DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLuint sampler, GLenum pname, GLuint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLuint sampler, GLenum pname, GLuint * params) +{ + (void) sampler; (void) pname; (void) params; + DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSamplerParameterIuivEXT(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params) { (void) sampler; (void) pname; (void) params; @@ -6854,12 +6972,28 @@ KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, c DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_725)(GLuint sampler, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_725)(GLuint sampler, GLenum pname, const GLint * params) +{ + (void) sampler; (void) pname; (void) params; + DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParameterIivEXT(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params) { (void) sampler; (void) pname; (void) params; DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_726)(GLuint sampler, GLenum pname, const GLuint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_726)(GLuint sampler, GLenum pname, const GLuint * params) +{ + (void) sampler; (void) pname; (void) params; + DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParameterIuivEXT(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param) { (void) sampler; (void) pname; (void) param; @@ -7364,12 +7498,18 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum pname, const GLfloat DISPATCH(PatchParameterfv, (pname, values), (F, "glPatchParameterfv(0x%x, %p);\n", pname, (const void *) values)); } +KEYWORD1 void KEYWORD2 NAME(PatchParameteri)(GLenum pname, GLint value) +{ + (void) pname; (void) value; + DISPATCH(PatchParameteri, (pname, value), (F, "glPatchParameteri(0x%x, %d);\n", pname, value)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLenum pname, GLint value); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLenum pname, GLint value) { (void) pname; (void) value; - DISPATCH(PatchParameteri, (pname, value), (F, "glPatchParameteri(0x%x, %d);\n", pname, value)); + DISPATCH(PatchParameteri, (pname, value), (F, "glPatchParameteriEXT(0x%x, %d);\n", pname, value)); } KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) @@ -7627,47 +7767,115 @@ KEYWORD1 void KEYWORD2 NAME(GetFloati_v)(GLenum target, GLuint index, GLfloat * DISPATCH(GetFloati_v, (target, index, data), (F, "glGetFloati_v(0x%x, %d, %p);\n", target, index, (const void *) data)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLuint index, GLfloat * data); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLuint index, GLfloat * data) +{ + (void) target; (void) index; (void) data; + DISPATCH(GetFloati_v, (target, index, data), (F, "glGetFloati_vOES(0x%x, %d, %p);\n", target, index, (const void *) data)); +} + KEYWORD1 void KEYWORD2 NAME(ScissorArrayv)(GLuint first, GLsizei count, const int * v) { (void) first; (void) count; (void) v; DISPATCH(ScissorArrayv, (first, count, v), (F, "glScissorArrayv(%d, %d, %p);\n", first, count, (const void *) v)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLuint first, GLsizei count, const int * v); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLuint first, GLsizei count, const int * v) +{ + (void) first; (void) count; (void) v; + DISPATCH(ScissorArrayv, (first, count, v), (F, "glScissorArrayvOES(%d, %d, %p);\n", first, count, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) { (void) index; (void) left; (void) bottom; (void) width; (void) height; DISPATCH(ScissorIndexed, (index, left, bottom, width, height), (F, "glScissorIndexed(%d, %d, %d, %d, %d);\n", index, left, bottom, width, height)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_836)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_836)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) +{ + (void) index; (void) left; (void) bottom; (void) width; (void) height; + DISPATCH(ScissorIndexed, (index, left, bottom, width, height), (F, "glScissorIndexedOES(%d, %d, %d, %d, %d);\n", index, left, bottom, width, height)); +} + KEYWORD1 void KEYWORD2 NAME(ScissorIndexedv)(GLuint index, const GLint * v) { (void) index; (void) v; DISPATCH(ScissorIndexedv, (index, v), (F, "glScissorIndexedv(%d, %p);\n", index, (const void *) v)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_837)(GLuint index, const GLint * v); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_837)(GLuint index, const GLint * v) +{ + (void) index; (void) v; + DISPATCH(ScissorIndexedv, (index, v), (F, "glScissorIndexedvOES(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(ViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v) { (void) first; (void) count; (void) v; DISPATCH(ViewportArrayv, (first, count, v), (F, "glViewportArrayv(%d, %d, %p);\n", first, count, (const void *) v)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_838)(GLuint first, GLsizei count, const GLfloat * v); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_838)(GLuint first, GLsizei count, const GLfloat * v) +{ + (void) first; (void) count; (void) v; + DISPATCH(ViewportArrayv, (first, count, v), (F, "glViewportArrayvOES(%d, %d, %p);\n", first, count, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) { (void) index; (void) x; (void) y; (void) w; (void) h; DISPATCH(ViewportIndexedf, (index, x, y, w, h), (F, "glViewportIndexedf(%d, %f, %f, %f, %f);\n", index, x, y, w, h)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_839)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_839)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) +{ + (void) index; (void) x; (void) y; (void) w; (void) h; + DISPATCH(ViewportIndexedf, (index, x, y, w, h), (F, "glViewportIndexedfOES(%d, %f, %f, %f, %f);\n", index, x, y, w, h)); +} + KEYWORD1 void KEYWORD2 NAME(ViewportIndexedfv)(GLuint index, const GLfloat * v) { (void) index; (void) v; DISPATCH(ViewportIndexedfv, (index, v), (F, "glViewportIndexedfv(%d, %p);\n", index, (const void *) v)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_840)(GLuint index, const GLfloat * v); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_840)(GLuint index, const GLfloat * v) +{ + (void) index; (void) v; + DISPATCH(ViewportIndexedfv, (index, v), (F, "glViewportIndexedfvOES(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void) { RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusARB();\n")); } +KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatus)(void) +{ + RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatus();\n")); +} + +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_841)(void); + +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_841)(void) +{ + RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusKHR();\n")); +} + KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table) { (void) target; (void) format; (void) type; (void) bufSize; (void) table; @@ -7764,42 +7972,122 @@ KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLuint program, GLint location, GL DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) +{ + (void) program; (void) location; (void) bufSize; (void) params; + DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfv(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_857)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_857)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) +{ + (void) program; (void) location; (void) bufSize; (void) params; + DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfvKHR(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params) { (void) program; (void) location; (void) bufSize; (void) params; DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint * params) +{ + (void) program; (void) location; (void) bufSize; (void) params; + DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformiv(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_858)(GLuint program, GLint location, GLsizei bufSize, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_858)(GLuint program, GLint location, GLsizei bufSize, GLint * params) +{ + (void) program; (void) location; (void) bufSize; (void) params; + DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformivKHR(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params) { (void) program; (void) location; (void) bufSize; (void) params; DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint * params) +{ + (void) program; (void) location; (void) bufSize; (void) params; + DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuiv(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLuint program, GLint location, GLsizei bufSize, GLuint * params) +{ + (void) program; (void) location; (void) bufSize; (void) params; + DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuivKHR(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data) { (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) bufSize; (void) data; DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data)); } +KEYWORD1 void KEYWORD2 NAME(ReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data) +{ + (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) bufSize; (void) data; + DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixels(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data) +{ + (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) bufSize; (void) data; + DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsKHR(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data)); +} + KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance) { (void) mode; (void) first; (void) count; (void) primcount; (void) baseinstance; DISPATCH(DrawArraysInstancedBaseInstance, (mode, first, count, primcount, baseinstance), (F, "glDrawArraysInstancedBaseInstance(0x%x, %d, %d, %d, %d);\n", mode, first, count, primcount, baseinstance)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) +{ + (void) mode; (void) first; (void) count; (void) instancecount; (void) baseinstance; + DISPATCH(DrawArraysInstancedBaseInstance, (mode, first, count, instancecount, baseinstance), (F, "glDrawArraysInstancedBaseInstanceEXT(0x%x, %d, %d, %d, %d);\n", mode, first, count, instancecount, baseinstance)); +} + KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance) { (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) baseinstance; DISPATCH(DrawElementsInstancedBaseInstance, (mode, count, type, indices, primcount, baseinstance), (F, "glDrawElementsInstancedBaseInstance(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, baseinstance)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLuint baseinstance); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLuint baseinstance) +{ + (void) mode; (void) count; (void) type; (void) indices; (void) instancecount; (void) baseinstance; + DISPATCH(DrawElementsInstancedBaseInstance, (mode, count, type, indices, instancecount, baseinstance), (F, "glDrawElementsInstancedBaseInstanceEXT(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, instancecount, baseinstance)); +} + KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance) { (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) basevertex; (void) baseinstance; DISPATCH(DrawElementsInstancedBaseVertexBaseInstance, (mode, count, type, indices, primcount, basevertex, baseinstance), (F, "glDrawElementsInstancedBaseVertexBaseInstance(0x%x, %d, 0x%x, %p, %d, %d, %d);\n", mode, count, type, (const void *) indices, primcount, basevertex, baseinstance)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) +{ + (void) mode; (void) count; (void) type; (void) indices; (void) instancecount; (void) basevertex; (void) baseinstance; + DISPATCH(DrawElementsInstancedBaseVertexBaseInstance, (mode, count, type, indices, instancecount, basevertex, baseinstance), (F, "glDrawElementsInstancedBaseVertexBaseInstanceEXT(0x%x, %d, 0x%x, %p, %d, %d, %d);\n", mode, count, type, (const void *) indices, instancecount, basevertex, baseinstance)); +} + KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount) { (void) mode; (void) id; (void) primcount; @@ -7904,6 +8192,14 @@ KEYWORD1 void KEYWORD2 NAME(CopyImageSubData)(GLuint srcName, GLenum srcTarget, DISPATCH(CopyImageSubData, (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth), (F, "glCopyImageSubData(%d, 0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %d, %d, %d, %d, %d, %d);\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) +{ + (void) srcName; (void) srcTarget; (void) srcLevel; (void) srcX; (void) srcY; (void) srcZ; (void) dstName; (void) dstTarget; (void) dstLevel; (void) dstX; (void) dstY; (void) dstZ; (void) srcWidth; (void) srcHeight; (void) srcDepth; + DISPATCH(CopyImageSubData, (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth), (F, "glCopyImageSubDataEXT(%d, 0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %d, %d, %d, %d, %d, %d);\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)); +} + KEYWORD1 void KEYWORD2 NAME(TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) { (void) texture; (void) target; (void) origtexture; (void) internalformat; (void) minlevel; (void) numlevels; (void) minlayer; (void) numlayers; @@ -7946,22 +8242,26 @@ KEYWORD1 void KEYWORD2 NAME(VertexBindingDivisor)(GLuint attribindex, GLuint div DISPATCH(VertexBindingDivisor, (attribindex, divisor), (F, "glVertexBindingDivisor(%d, %d);\n", attribindex, divisor)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(FramebufferParameteri)(GLenum target, GLenum pname, GLint param) { (void) target; (void) pname; (void) param; DISPATCH(FramebufferParameteri, (target, pname, param), (F, "glFramebufferParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLenum pname, GLint * params) +KEYWORD1 void KEYWORD2 NAME(GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint * params) { (void) target; (void) pname; (void) params; DISPATCH(GetFramebufferParameteriv, (target, pname, params), (F, "glGetFramebufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params) +{ + (void) target; (void) internalformat; (void) pname; (void) bufSize; (void) params; + DISPATCH(GetInternalformati64v, (target, internalformat, pname, bufSize, params), (F, "glGetInternalformati64v(0x%x, 0x%x, 0x%x, %d, %p);\n", target, internalformat, pname, bufSize, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride) { (void) mode; (void) indirect; (void) primcount; (void) stride; @@ -7974,57 +8274,47 @@ KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsIndirect)(GLenum mode, GLenum type, DISPATCH(MultiDrawElementsIndirect, (mode, type, indirect, primcount, stride), (F, "glMultiDrawElementsIndirect(0x%x, 0x%x, %p, %d, %d);\n", mode, type, (const void *) indirect, primcount, stride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLuint program, GLenum programInterface, GLenum pname, GLint * params) +KEYWORD1 void KEYWORD2 NAME(GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params) { (void) program; (void) programInterface; (void) pname; (void) params; DISPATCH(GetProgramInterfaceiv, (program, programInterface, pname, params), (F, "glGetProgramInterfaceiv(%d, 0x%x, 0x%x, %p);\n", program, programInterface, pname, (const void *) params)); } -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_893)(GLuint program, GLenum programInterface, const GLchar * name); - -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_893)(GLuint program, GLenum programInterface, const GLchar * name) +KEYWORD1 GLuint KEYWORD2 NAME(GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name) { (void) program; (void) programInterface; (void) name; RETURN_DISPATCH(GetProgramResourceIndex, (program, programInterface, name), (F, "glGetProgramResourceIndex(%d, 0x%x, %p);\n", program, programInterface, (const void *) name)); } -KEYWORD1_ALT GLint KEYWORD2 NAME(_dispatch_stub_894)(GLuint program, GLenum programInterface, const GLchar * name); - -KEYWORD1_ALT GLint KEYWORD2 NAME(_dispatch_stub_894)(GLuint program, GLenum programInterface, const GLchar * name) +KEYWORD1 GLint KEYWORD2 NAME(GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name) { (void) program; (void) programInterface; (void) name; RETURN_DISPATCH(GetProgramResourceLocation, (program, programInterface, name), (F, "glGetProgramResourceLocation(%d, 0x%x, %p);\n", program, programInterface, (const void *) name)); } -KEYWORD1_ALT GLint KEYWORD2 NAME(_dispatch_stub_895)(GLuint program, GLenum programInterface, const GLchar * name); +KEYWORD1_ALT GLint KEYWORD2 NAME(_dispatch_stub_896)(GLuint program, GLenum programInterface, const GLchar * name); -KEYWORD1_ALT GLint KEYWORD2 NAME(_dispatch_stub_895)(GLuint program, GLenum programInterface, const GLchar * name) +KEYWORD1_ALT GLint KEYWORD2 NAME(_dispatch_stub_896)(GLuint program, GLenum programInterface, const GLchar * name) { (void) program; (void) programInterface; (void) name; RETURN_DISPATCH(GetProgramResourceLocationIndex, (program, programInterface, name), (F, "glGetProgramResourceLocationIndex(%d, 0x%x, %p);\n", program, programInterface, (const void *) name)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_896)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_896)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name) +KEYWORD1 void KEYWORD2 NAME(GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name) { (void) program; (void) programInterface; (void) index; (void) bufSize; (void) length; (void) name; DISPATCH(GetProgramResourceName, (program, programInterface, index, bufSize, length, name), (F, "glGetProgramResourceName(%d, 0x%x, %d, %d, %p, %p);\n", program, programInterface, index, bufSize, (const void *) length, (const void *) name)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params) +KEYWORD1 void KEYWORD2 NAME(GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params) { (void) program; (void) programInterface; (void) index; (void) propCount; (void) props; (void) bufSize; (void) length; (void) params; DISPATCH(GetProgramResourceiv, (program, programInterface, index, propCount, props, bufSize, length, params), (F, "glGetProgramResourceiv(%d, 0x%x, %d, %d, %p, %d, %p, %p);\n", program, programInterface, index, propCount, (const void *) props, bufSize, (const void *) length, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) { (void) program; (void) shaderStorageBlockIndex; (void) shaderStorageBlockBinding; DISPATCH(ShaderStorageBlockBinding, (program, shaderStorageBlockIndex, shaderStorageBlockBinding), (F, "glShaderStorageBlockBinding(%d, %d, %d);\n", program, shaderStorageBlockIndex, shaderStorageBlockBinding)); @@ -8036,6 +8326,14 @@ KEYWORD1 void KEYWORD2 NAME(TexBufferRange)(GLenum target, GLenum internalformat DISPATCH(TexBufferRange, (target, internalformat, buffer, offset, size), (F, "glTexBufferRange(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, buffer, offset, size)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_900)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_900)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + (void) target; (void) internalformat; (void) buffer; (void) offset; (void) size; + DISPATCH(TexBufferRange, (target, internalformat, buffer, offset, size), (F, "glTexBufferRangeEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, buffer, offset, size)); +} + KEYWORD1 void KEYWORD2 NAME(TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { (void) target; (void) samples; (void) internalformat; (void) width; (void) height; (void) fixedsamplelocations; @@ -8048,9 +8346,9 @@ KEYWORD1 void KEYWORD2 NAME(TexStorage3DMultisample)(GLenum target, GLsizei samp DISPATCH(TexStorage3DMultisample, (target, samples, internalformat, width, height, depth, fixedsamplelocations), (F, "glTexStorage3DMultisample(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, samples, internalformat, width, height, depth, fixedsamplelocations)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { (void) target; (void) samples; (void) internalformat; (void) width; (void) height; (void) depth; (void) fixedsamplelocations; DISPATCH(TexStorage3DMultisample, (target, samples, internalformat, width, height, depth, fixedsamplelocations), (F, "glTexStorage3DMultisampleOES(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, samples, internalformat, width, height, depth, fixedsamplelocations)); @@ -8062,9 +8360,9 @@ KEYWORD1 void KEYWORD2 NAME(BufferStorage)(GLenum target, GLsizeiptr size, const DISPATCH(BufferStorage, (target, size, data, flags), (F, "glBufferStorage(0x%x, %d, %p, %d);\n", target, size, (const void *) data, flags)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags) { (void) target; (void) size; (void) data; (void) flags; DISPATCH(BufferStorage, (target, size, data, flags), (F, "glBufferStorageEXT(0x%x, %d, %p, %d);\n", target, size, (const void *) data, flags)); @@ -8118,817 +8416,825 @@ KEYWORD1 void KEYWORD2 NAME(BindVertexBuffers)(GLuint first, GLsizei count, cons DISPATCH(BindVertexBuffers, (first, count, buffers, offsets, strides), (F, "glBindVertexBuffers(%d, %d, %p, %p, %p);\n", first, count, (const void *) buffers, (const void *) offsets, (const void *) strides)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_911)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z) +{ + (void) num_groups_x; (void) num_groups_y; (void) num_groups_z; (void) group_size_x; (void) group_size_y; (void) group_size_z; + DISPATCH(DispatchComputeGroupSizeARB, (num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z), (F, "glDispatchComputeGroupSizeARB(%d, %d, %d, %d, %d, %d);\n", num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_911)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) { (void) mode; (void) indirect; (void) drawcount; (void) maxdrawcount; (void) stride; DISPATCH(MultiDrawArraysIndirectCountARB, (mode, indirect, drawcount, maxdrawcount, stride), (F, "glMultiDrawArraysIndirectCountARB(0x%x, %d, %d, %d, %d);\n", mode, indirect, drawcount, maxdrawcount, stride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) { (void) mode; (void) type; (void) indirect; (void) drawcount; (void) maxdrawcount; (void) stride; DISPATCH(MultiDrawElementsIndirectCountARB, (mode, type, indirect, drawcount, maxdrawcount, stride), (F, "glMultiDrawElementsIndirectCountARB(0x%x, 0x%x, %d, %d, %d, %d);\n", mode, type, indirect, drawcount, maxdrawcount, stride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum origin, GLenum depth); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_915)(GLenum origin, GLenum depth); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum origin, GLenum depth) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_915)(GLenum origin, GLenum depth) { (void) origin; (void) depth; DISPATCH(ClipControl, (origin, depth), (F, "glClipControl(0x%x, 0x%x);\n", origin, depth)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLuint unit, GLuint texture); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_916)(GLuint unit, GLuint texture); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLuint unit, GLuint texture) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_916)(GLuint unit, GLuint texture) { (void) unit; (void) texture; DISPATCH(BindTextureUnit, (unit, texture), (F, "glBindTextureUnit(%d, %d);\n", unit, texture)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_915)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_917)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_915)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_917)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { (void) readFramebuffer; (void) drawFramebuffer; (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter; DISPATCH(BlitNamedFramebuffer, (readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitNamedFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_916)(GLuint framebuffer, GLenum target); +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_918)(GLuint framebuffer, GLenum target); -KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_916)(GLuint framebuffer, GLenum target) +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_918)(GLuint framebuffer, GLenum target) { (void) framebuffer; (void) target; RETURN_DISPATCH(CheckNamedFramebufferStatus, (framebuffer, target), (F, "glCheckNamedFramebufferStatus(%d, 0x%x);\n", framebuffer, target)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_917)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_919)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_917)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_919)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data) { (void) buffer; (void) internalformat; (void) format; (void) type; (void) data; DISPATCH(ClearNamedBufferData, (buffer, internalformat, format, type, data), (F, "glClearNamedBufferData(%d, 0x%x, 0x%x, 0x%x, %p);\n", buffer, internalformat, format, type, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_918)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_920)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_918)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_920)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data) { (void) buffer; (void) internalformat; (void) offset; (void) size; (void) format; (void) type; (void) data; DISPATCH(ClearNamedBufferSubData, (buffer, internalformat, offset, size, format, type, data), (F, "glClearNamedBufferSubData(%d, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", buffer, internalformat, offset, size, format, type, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_919)(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_919)(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) { - (void) framebuffer; (void) buffer; (void) depth; (void) stencil; - DISPATCH(ClearNamedFramebufferfi, (framebuffer, buffer, depth, stencil), (F, "glClearNamedFramebufferfi(%d, 0x%x, %f, %d);\n", framebuffer, buffer, depth, stencil)); + (void) framebuffer; (void) buffer; (void) drawbuffer; (void) depth; (void) stencil; + DISPATCH(ClearNamedFramebufferfi, (framebuffer, buffer, drawbuffer, depth, stencil), (F, "glClearNamedFramebufferfi(%d, 0x%x, %d, %f, %d);\n", framebuffer, buffer, drawbuffer, depth, stencil)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_920)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_920)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value) { (void) framebuffer; (void) buffer; (void) drawbuffer; (void) value; DISPATCH(ClearNamedFramebufferfv, (framebuffer, buffer, drawbuffer, value), (F, "glClearNamedFramebufferfv(%d, 0x%x, %d, %p);\n", framebuffer, buffer, drawbuffer, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value) { (void) framebuffer; (void) buffer; (void) drawbuffer; (void) value; DISPATCH(ClearNamedFramebufferiv, (framebuffer, buffer, drawbuffer, value), (F, "glClearNamedFramebufferiv(%d, 0x%x, %d, %p);\n", framebuffer, buffer, drawbuffer, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value) { (void) framebuffer; (void) buffer; (void) drawbuffer; (void) value; DISPATCH(ClearNamedFramebufferuiv, (framebuffer, buffer, drawbuffer, value), (F, "glClearNamedFramebufferuiv(%d, 0x%x, %d, %p);\n", framebuffer, buffer, drawbuffer, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) { (void) texture; (void) level; (void) xoffset; (void) width; (void) format; (void) imageSize; (void) data; DISPATCH(CompressedTextureSubImage1D, (texture, level, xoffset, width, format, imageSize, data), (F, "glCompressedTextureSubImage1D(%d, %d, %d, %d, 0x%x, %d, %p);\n", texture, level, xoffset, width, format, imageSize, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) imageSize; (void) data; DISPATCH(CompressedTextureSubImage2D, (texture, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTextureSubImage2D(%d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", texture, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_927)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_927)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (void) data; DISPATCH(CompressedTextureSubImage3D, (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTextureSubImage3D(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_928)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_928)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) { (void) readBuffer; (void) writeBuffer; (void) readOffset; (void) writeOffset; (void) size; DISPATCH(CopyNamedBufferSubData, (readBuffer, writeBuffer, readOffset, writeOffset, size), (F, "glCopyNamedBufferSubData(%d, %d, %d, %d, %d);\n", readBuffer, writeBuffer, readOffset, writeOffset, size)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_927)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_929)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_927)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_929)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { (void) texture; (void) level; (void) xoffset; (void) x; (void) y; (void) width; DISPATCH(CopyTextureSubImage1D, (texture, level, xoffset, x, y, width), (F, "glCopyTextureSubImage1D(%d, %d, %d, %d, %d, %d);\n", texture, level, xoffset, x, y, width)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_928)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_930)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_928)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_930)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) x; (void) y; (void) width; (void) height; DISPATCH(CopyTextureSubImage2D, (texture, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTextureSubImage2D(%d, %d, %d, %d, %d, %d, %d, %d);\n", texture, level, xoffset, yoffset, x, y, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_929)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_931)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_929)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_931)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height; DISPATCH(CopyTextureSubImage3D, (texture, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTextureSubImage3D(%d, %d, %d, %d, %d, %d, %d, %d, %d);\n", texture, level, xoffset, yoffset, zoffset, x, y, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_930)(GLsizei n, GLuint * buffers); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_932)(GLsizei n, GLuint * buffers); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_930)(GLsizei n, GLuint * buffers) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_932)(GLsizei n, GLuint * buffers) { (void) n; (void) buffers; DISPATCH(CreateBuffers, (n, buffers), (F, "glCreateBuffers(%d, %p);\n", n, (const void *) buffers)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_931)(GLsizei n, GLuint * framebuffers); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_933)(GLsizei n, GLuint * framebuffers); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_931)(GLsizei n, GLuint * framebuffers) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_933)(GLsizei n, GLuint * framebuffers) { (void) n; (void) framebuffers; DISPATCH(CreateFramebuffers, (n, framebuffers), (F, "glCreateFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_932)(GLsizei n, GLuint * pipelines); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_934)(GLsizei n, GLuint * pipelines); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_932)(GLsizei n, GLuint * pipelines) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_934)(GLsizei n, GLuint * pipelines) { (void) n; (void) pipelines; DISPATCH(CreateProgramPipelines, (n, pipelines), (F, "glCreateProgramPipelines(%d, %p);\n", n, (const void *) pipelines)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_933)(GLenum target, GLsizei n, GLuint * ids); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_935)(GLenum target, GLsizei n, GLuint * ids); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_933)(GLenum target, GLsizei n, GLuint * ids) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_935)(GLenum target, GLsizei n, GLuint * ids) { (void) target; (void) n; (void) ids; DISPATCH(CreateQueries, (target, n, ids), (F, "glCreateQueries(0x%x, %d, %p);\n", target, n, (const void *) ids)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_934)(GLsizei n, GLuint * renderbuffers); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_936)(GLsizei n, GLuint * renderbuffers); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_934)(GLsizei n, GLuint * renderbuffers) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_936)(GLsizei n, GLuint * renderbuffers) { (void) n; (void) renderbuffers; DISPATCH(CreateRenderbuffers, (n, renderbuffers), (F, "glCreateRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_935)(GLsizei n, GLuint * samplers); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_937)(GLsizei n, GLuint * samplers); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_935)(GLsizei n, GLuint * samplers) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_937)(GLsizei n, GLuint * samplers) { (void) n; (void) samplers; DISPATCH(CreateSamplers, (n, samplers), (F, "glCreateSamplers(%d, %p);\n", n, (const void *) samplers)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_936)(GLenum target, GLsizei n, GLuint * textures); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_938)(GLenum target, GLsizei n, GLuint * textures); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_936)(GLenum target, GLsizei n, GLuint * textures) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_938)(GLenum target, GLsizei n, GLuint * textures) { (void) target; (void) n; (void) textures; DISPATCH(CreateTextures, (target, n, textures), (F, "glCreateTextures(0x%x, %d, %p);\n", target, n, (const void *) textures)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_937)(GLsizei n, GLuint * ids); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_939)(GLsizei n, GLuint * ids); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_937)(GLsizei n, GLuint * ids) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_939)(GLsizei n, GLuint * ids) { (void) n; (void) ids; DISPATCH(CreateTransformFeedbacks, (n, ids), (F, "glCreateTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_938)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_940)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_938)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_940)(GLsizei n, GLuint * arrays) { (void) n; (void) arrays; DISPATCH(CreateVertexArrays, (n, arrays), (F, "glCreateVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_939)(GLuint vaobj, GLuint index); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_941)(GLuint vaobj, GLuint index); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_939)(GLuint vaobj, GLuint index) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_941)(GLuint vaobj, GLuint index) { (void) vaobj; (void) index; DISPATCH(DisableVertexArrayAttrib, (vaobj, index), (F, "glDisableVertexArrayAttrib(%d, %d);\n", vaobj, index)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_940)(GLuint vaobj, GLuint index); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_942)(GLuint vaobj, GLuint index); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_940)(GLuint vaobj, GLuint index) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_942)(GLuint vaobj, GLuint index) { (void) vaobj; (void) index; DISPATCH(EnableVertexArrayAttrib, (vaobj, index), (F, "glEnableVertexArrayAttrib(%d, %d);\n", vaobj, index)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_941)(GLuint buffer, GLintptr offset, GLsizeiptr length); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_943)(GLuint buffer, GLintptr offset, GLsizeiptr length); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_941)(GLuint buffer, GLintptr offset, GLsizeiptr length) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_943)(GLuint buffer, GLintptr offset, GLsizeiptr length) { (void) buffer; (void) offset; (void) length; DISPATCH(FlushMappedNamedBufferRange, (buffer, offset, length), (F, "glFlushMappedNamedBufferRange(%d, %d, %d);\n", buffer, offset, length)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_942)(GLuint texture); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_944)(GLuint texture); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_942)(GLuint texture) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_944)(GLuint texture) { (void) texture; DISPATCH(GenerateTextureMipmap, (texture), (F, "glGenerateTextureMipmap(%d);\n", texture)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_943)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_945)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_943)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_945)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels) { (void) texture; (void) level; (void) bufSize; (void) pixels; DISPATCH(GetCompressedTextureImage, (texture, level, bufSize, pixels), (F, "glGetCompressedTextureImage(%d, %d, %d, %p);\n", texture, level, bufSize, (const void *) pixels)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_944)(GLuint buffer, GLenum pname, GLint64 * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_946)(GLuint buffer, GLenum pname, GLint64 * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_944)(GLuint buffer, GLenum pname, GLint64 * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_946)(GLuint buffer, GLenum pname, GLint64 * params) { (void) buffer; (void) pname; (void) params; DISPATCH(GetNamedBufferParameteri64v, (buffer, pname, params), (F, "glGetNamedBufferParameteri64v(%d, 0x%x, %p);\n", buffer, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_945)(GLuint buffer, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_947)(GLuint buffer, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_945)(GLuint buffer, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_947)(GLuint buffer, GLenum pname, GLint * params) { (void) buffer; (void) pname; (void) params; DISPATCH(GetNamedBufferParameteriv, (buffer, pname, params), (F, "glGetNamedBufferParameteriv(%d, 0x%x, %p);\n", buffer, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_946)(GLuint buffer, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_948)(GLuint buffer, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_946)(GLuint buffer, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_948)(GLuint buffer, GLenum pname, GLvoid ** params) { (void) buffer; (void) pname; (void) params; DISPATCH(GetNamedBufferPointerv, (buffer, pname, params), (F, "glGetNamedBufferPointerv(%d, 0x%x, %p);\n", buffer, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_947)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_949)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_947)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_949)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data) { (void) buffer; (void) offset; (void) size; (void) data; DISPATCH(GetNamedBufferSubData, (buffer, offset, size, data), (F, "glGetNamedBufferSubData(%d, %d, %d, %p);\n", buffer, offset, size, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_948)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_950)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_948)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_950)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params) { (void) framebuffer; (void) attachment; (void) pname; (void) params; DISPATCH(GetNamedFramebufferAttachmentParameteriv, (framebuffer, attachment, pname, params), (F, "glGetNamedFramebufferAttachmentParameteriv(%d, 0x%x, 0x%x, %p);\n", framebuffer, attachment, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_949)(GLuint framebuffer, GLenum pname, GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLuint framebuffer, GLenum pname, GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_949)(GLuint framebuffer, GLenum pname, GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLuint framebuffer, GLenum pname, GLint * param) { (void) framebuffer; (void) pname; (void) param; DISPATCH(GetNamedFramebufferParameteriv, (framebuffer, pname, param), (F, "glGetNamedFramebufferParameteriv(%d, 0x%x, %p);\n", framebuffer, pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_950)(GLuint renderbuffer, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLuint renderbuffer, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_950)(GLuint renderbuffer, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLuint renderbuffer, GLenum pname, GLint * params) { (void) renderbuffer; (void) pname; (void) params; DISPATCH(GetNamedRenderbufferParameteriv, (renderbuffer, pname, params), (F, "glGetNamedRenderbufferParameteriv(%d, 0x%x, %p);\n", renderbuffer, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_953)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_953)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) { (void) id; (void) buffer; (void) pname; (void) offset; DISPATCH(GetQueryBufferObjecti64v, (id, buffer, pname, offset), (F, "glGetQueryBufferObjecti64v(%d, %d, 0x%x, %d);\n", id, buffer, pname, offset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_954)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_954)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) { (void) id; (void) buffer; (void) pname; (void) offset; DISPATCH(GetQueryBufferObjectiv, (id, buffer, pname, offset), (F, "glGetQueryBufferObjectiv(%d, %d, 0x%x, %d);\n", id, buffer, pname, offset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_953)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_955)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_953)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_955)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) { (void) id; (void) buffer; (void) pname; (void) offset; DISPATCH(GetQueryBufferObjectui64v, (id, buffer, pname, offset), (F, "glGetQueryBufferObjectui64v(%d, %d, 0x%x, %d);\n", id, buffer, pname, offset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_954)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_956)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_954)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_956)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) { (void) id; (void) buffer; (void) pname; (void) offset; DISPATCH(GetQueryBufferObjectuiv, (id, buffer, pname, offset), (F, "glGetQueryBufferObjectuiv(%d, %d, 0x%x, %d);\n", id, buffer, pname, offset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_955)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_955)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels) { (void) texture; (void) level; (void) format; (void) type; (void) bufSize; (void) pixels; DISPATCH(GetTextureImage, (texture, level, format, type, bufSize, pixels), (F, "glGetTextureImage(%d, %d, 0x%x, 0x%x, %d, %p);\n", texture, level, format, type, bufSize, (const void *) pixels)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_956)(GLuint texture, GLint level, GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLuint texture, GLint level, GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_956)(GLuint texture, GLint level, GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLuint texture, GLint level, GLenum pname, GLfloat * params) { (void) texture; (void) level; (void) pname; (void) params; DISPATCH(GetTextureLevelParameterfv, (texture, level, pname, params), (F, "glGetTextureLevelParameterfv(%d, %d, 0x%x, %p);\n", texture, level, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLuint texture, GLint level, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_959)(GLuint texture, GLint level, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLuint texture, GLint level, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_959)(GLuint texture, GLint level, GLenum pname, GLint * params) { (void) texture; (void) level; (void) pname; (void) params; DISPATCH(GetTextureLevelParameteriv, (texture, level, pname, params), (F, "glGetTextureLevelParameteriv(%d, %d, 0x%x, %p);\n", texture, level, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLuint texture, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLuint texture, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLuint texture, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLuint texture, GLenum pname, GLint * params) { (void) texture; (void) pname; (void) params; DISPATCH(GetTextureParameterIiv, (texture, pname, params), (F, "glGetTextureParameterIiv(%d, 0x%x, %p);\n", texture, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_959)(GLuint texture, GLenum pname, GLuint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLuint texture, GLenum pname, GLuint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_959)(GLuint texture, GLenum pname, GLuint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLuint texture, GLenum pname, GLuint * params) { (void) texture; (void) pname; (void) params; DISPATCH(GetTextureParameterIuiv, (texture, pname, params), (F, "glGetTextureParameterIuiv(%d, 0x%x, %p);\n", texture, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLuint texture, GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLuint texture, GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLuint texture, GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLuint texture, GLenum pname, GLfloat * params) { (void) texture; (void) pname; (void) params; DISPATCH(GetTextureParameterfv, (texture, pname, params), (F, "glGetTextureParameterfv(%d, 0x%x, %p);\n", texture, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLuint texture, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint texture, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLuint texture, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint texture, GLenum pname, GLint * params) { (void) texture; (void) pname; (void) params; DISPATCH(GetTextureParameteriv, (texture, pname, params), (F, "glGetTextureParameteriv(%d, 0x%x, %p);\n", texture, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param) { (void) xfb; (void) pname; (void) index; (void) param; DISPATCH(GetTransformFeedbacki64_v, (xfb, pname, index, param), (F, "glGetTransformFeedbacki64_v(%d, 0x%x, %d, %p);\n", xfb, pname, index, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint xfb, GLenum pname, GLuint index, GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLuint xfb, GLenum pname, GLuint index, GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint xfb, GLenum pname, GLuint index, GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLuint xfb, GLenum pname, GLuint index, GLint * param) { (void) xfb; (void) pname; (void) index; (void) param; DISPATCH(GetTransformFeedbacki_v, (xfb, pname, index, param), (F, "glGetTransformFeedbacki_v(%d, 0x%x, %d, %p);\n", xfb, pname, index, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint xfb, GLenum pname, GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint xfb, GLenum pname, GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint xfb, GLenum pname, GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint xfb, GLenum pname, GLint * param) { (void) xfb; (void) pname; (void) param; DISPATCH(GetTransformFeedbackiv, (xfb, pname, param), (F, "glGetTransformFeedbackiv(%d, 0x%x, %p);\n", xfb, pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param) { (void) vaobj; (void) index; (void) pname; (void) param; DISPATCH(GetVertexArrayIndexed64iv, (vaobj, index, pname, param), (F, "glGetVertexArrayIndexed64iv(%d, %d, 0x%x, %p);\n", vaobj, index, pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint vaobj, GLuint index, GLenum pname, GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLuint vaobj, GLuint index, GLenum pname, GLint * param) { (void) vaobj; (void) index; (void) pname; (void) param; DISPATCH(GetVertexArrayIndexediv, (vaobj, index, pname, param), (F, "glGetVertexArrayIndexediv(%d, %d, 0x%x, %p);\n", vaobj, index, pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint vaobj, GLenum pname, GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint vaobj, GLenum pname, GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint vaobj, GLenum pname, GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint vaobj, GLenum pname, GLint * param) { (void) vaobj; (void) pname; (void) param; DISPATCH(GetVertexArrayiv, (vaobj, pname, param), (F, "glGetVertexArrayiv(%d, 0x%x, %p);\n", vaobj, pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments) { (void) framebuffer; (void) numAttachments; (void) attachments; DISPATCH(InvalidateNamedFramebufferData, (framebuffer, numAttachments, attachments), (F, "glInvalidateNamedFramebufferData(%d, %d, %p);\n", framebuffer, numAttachments, (const void *) attachments)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) { (void) framebuffer; (void) numAttachments; (void) attachments; (void) x; (void) y; (void) width; (void) height; DISPATCH(InvalidateNamedFramebufferSubData, (framebuffer, numAttachments, attachments, x, y, width, height), (F, "glInvalidateNamedFramebufferSubData(%d, %d, %p, %d, %d, %d, %d);\n", framebuffer, numAttachments, (const void *) attachments, x, y, width, height)); } -KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_970)(GLuint buffer, GLenum access); +KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_972)(GLuint buffer, GLenum access); -KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_970)(GLuint buffer, GLenum access) +KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_972)(GLuint buffer, GLenum access) { (void) buffer; (void) access; RETURN_DISPATCH(MapNamedBuffer, (buffer, access), (F, "glMapNamedBuffer(%d, 0x%x);\n", buffer, access)); } -KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_971)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_973)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_971)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) +KEYWORD1_ALT GLvoid * KEYWORD2 NAME(_dispatch_stub_973)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) { (void) buffer; (void) offset; (void) length; (void) access; RETURN_DISPATCH(MapNamedBufferRange, (buffer, offset, length, access), (F, "glMapNamedBufferRange(%d, %d, %d, %d);\n", buffer, offset, length, access)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage) { (void) buffer; (void) size; (void) data; (void) usage; DISPATCH(NamedBufferData, (buffer, size, data, usage), (F, "glNamedBufferData(%d, %d, %p, 0x%x);\n", buffer, size, (const void *) data, usage)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags) { (void) buffer; (void) size; (void) data; (void) flags; DISPATCH(NamedBufferStorage, (buffer, size, data, flags), (F, "glNamedBufferStorage(%d, %d, %p, %d);\n", buffer, size, (const void *) data, flags)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data) { (void) buffer; (void) offset; (void) size; (void) data; DISPATCH(NamedBufferSubData, (buffer, offset, size, data), (F, "glNamedBufferSubData(%d, %d, %d, %p);\n", buffer, offset, size, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint framebuffer, GLenum buf); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_977)(GLuint framebuffer, GLenum buf); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint framebuffer, GLenum buf) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_977)(GLuint framebuffer, GLenum buf) { (void) framebuffer; (void) buf; DISPATCH(NamedFramebufferDrawBuffer, (framebuffer, buf), (F, "glNamedFramebufferDrawBuffer(%d, 0x%x);\n", framebuffer, buf)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint framebuffer, GLsizei n, const GLenum * bufs); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_978)(GLuint framebuffer, GLsizei n, const GLenum * bufs); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint framebuffer, GLsizei n, const GLenum * bufs) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_978)(GLuint framebuffer, GLsizei n, const GLenum * bufs) { (void) framebuffer; (void) n; (void) bufs; DISPATCH(NamedFramebufferDrawBuffers, (framebuffer, n, bufs), (F, "glNamedFramebufferDrawBuffers(%d, %d, %p);\n", framebuffer, n, (const void *) bufs)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_977)(GLuint framebuffer, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_979)(GLuint framebuffer, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_977)(GLuint framebuffer, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_979)(GLuint framebuffer, GLenum pname, GLint param) { (void) framebuffer; (void) pname; (void) param; DISPATCH(NamedFramebufferParameteri, (framebuffer, pname, param), (F, "glNamedFramebufferParameteri(%d, 0x%x, %d);\n", framebuffer, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_978)(GLuint framebuffer, GLenum buf); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_980)(GLuint framebuffer, GLenum buf); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_978)(GLuint framebuffer, GLenum buf) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_980)(GLuint framebuffer, GLenum buf) { (void) framebuffer; (void) buf; DISPATCH(NamedFramebufferReadBuffer, (framebuffer, buf), (F, "glNamedFramebufferReadBuffer(%d, 0x%x);\n", framebuffer, buf)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_979)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_981)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_979)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_981)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { (void) framebuffer; (void) attachment; (void) renderbuffertarget; (void) renderbuffer; DISPATCH(NamedFramebufferRenderbuffer, (framebuffer, attachment, renderbuffertarget, renderbuffer), (F, "glNamedFramebufferRenderbuffer(%d, 0x%x, 0x%x, %d);\n", framebuffer, attachment, renderbuffertarget, renderbuffer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_980)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_982)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_980)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_982)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) { (void) framebuffer; (void) attachment; (void) texture; (void) level; DISPATCH(NamedFramebufferTexture, (framebuffer, attachment, texture, level), (F, "glNamedFramebufferTexture(%d, 0x%x, %d, %d);\n", framebuffer, attachment, texture, level)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_981)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_983)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_981)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_983)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) { (void) framebuffer; (void) attachment; (void) texture; (void) level; (void) layer; DISPATCH(NamedFramebufferTextureLayer, (framebuffer, attachment, texture, level, layer), (F, "glNamedFramebufferTextureLayer(%d, 0x%x, %d, %d, %d);\n", framebuffer, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_982)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_984)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_982)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_984)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) { (void) renderbuffer; (void) internalformat; (void) width; (void) height; DISPATCH(NamedRenderbufferStorage, (renderbuffer, internalformat, width, height), (F, "glNamedRenderbufferStorage(%d, 0x%x, %d, %d);\n", renderbuffer, internalformat, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_983)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_985)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_983)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_985)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { (void) renderbuffer; (void) samples; (void) internalformat; (void) width; (void) height; DISPATCH(NamedRenderbufferStorageMultisample, (renderbuffer, samples, internalformat, width, height), (F, "glNamedRenderbufferStorageMultisample(%d, %d, 0x%x, %d, %d);\n", renderbuffer, samples, internalformat, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_984)(GLuint texture, GLenum internalformat, GLuint buffer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_986)(GLuint texture, GLenum internalformat, GLuint buffer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_984)(GLuint texture, GLenum internalformat, GLuint buffer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_986)(GLuint texture, GLenum internalformat, GLuint buffer) { (void) texture; (void) internalformat; (void) buffer; DISPATCH(TextureBuffer, (texture, internalformat, buffer), (F, "glTextureBuffer(%d, 0x%x, %d);\n", texture, internalformat, buffer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_985)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_987)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_985)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_987)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) { (void) texture; (void) internalformat; (void) buffer; (void) offset; (void) size; DISPATCH(TextureBufferRange, (texture, internalformat, buffer, offset, size), (F, "glTextureBufferRange(%d, 0x%x, %d, %d, %d);\n", texture, internalformat, buffer, offset, size)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_986)(GLuint texture, GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_988)(GLuint texture, GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_986)(GLuint texture, GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_988)(GLuint texture, GLenum pname, const GLint * params) { (void) texture; (void) pname; (void) params; DISPATCH(TextureParameterIiv, (texture, pname, params), (F, "glTextureParameterIiv(%d, 0x%x, %p);\n", texture, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_987)(GLuint texture, GLenum pname, const GLuint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_989)(GLuint texture, GLenum pname, const GLuint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_987)(GLuint texture, GLenum pname, const GLuint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_989)(GLuint texture, GLenum pname, const GLuint * params) { (void) texture; (void) pname; (void) params; DISPATCH(TextureParameterIuiv, (texture, pname, params), (F, "glTextureParameterIuiv(%d, 0x%x, %p);\n", texture, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_988)(GLuint texture, GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_990)(GLuint texture, GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_988)(GLuint texture, GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_990)(GLuint texture, GLenum pname, GLfloat param) { (void) texture; (void) pname; (void) param; DISPATCH(TextureParameterf, (texture, pname, param), (F, "glTextureParameterf(%d, 0x%x, %f);\n", texture, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_989)(GLuint texture, GLenum pname, const GLfloat * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_991)(GLuint texture, GLenum pname, const GLfloat * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_989)(GLuint texture, GLenum pname, const GLfloat * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_991)(GLuint texture, GLenum pname, const GLfloat * param) { (void) texture; (void) pname; (void) param; DISPATCH(TextureParameterfv, (texture, pname, param), (F, "glTextureParameterfv(%d, 0x%x, %p);\n", texture, pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_990)(GLuint texture, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_992)(GLuint texture, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_990)(GLuint texture, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_992)(GLuint texture, GLenum pname, GLint param) { (void) texture; (void) pname; (void) param; DISPATCH(TextureParameteri, (texture, pname, param), (F, "glTextureParameteri(%d, 0x%x, %d);\n", texture, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_991)(GLuint texture, GLenum pname, const GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_993)(GLuint texture, GLenum pname, const GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_991)(GLuint texture, GLenum pname, const GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_993)(GLuint texture, GLenum pname, const GLint * param) { (void) texture; (void) pname; (void) param; DISPATCH(TextureParameteriv, (texture, pname, param), (F, "glTextureParameteriv(%d, 0x%x, %p);\n", texture, pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_992)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_994)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_992)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_994)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) { (void) texture; (void) levels; (void) internalformat; (void) width; DISPATCH(TextureStorage1D, (texture, levels, internalformat, width), (F, "glTextureStorage1D(%d, %d, 0x%x, %d);\n", texture, levels, internalformat, width)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_993)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_995)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_993)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_995)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { (void) texture; (void) levels; (void) internalformat; (void) width; (void) height; DISPATCH(TextureStorage2D, (texture, levels, internalformat, width, height), (F, "glTextureStorage2D(%d, %d, 0x%x, %d, %d);\n", texture, levels, internalformat, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_994)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_996)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_994)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_996)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { (void) texture; (void) samples; (void) internalformat; (void) width; (void) height; (void) fixedsamplelocations; DISPATCH(TextureStorage2DMultisample, (texture, samples, internalformat, width, height, fixedsamplelocations), (F, "glTextureStorage2DMultisample(%d, %d, 0x%x, %d, %d, %d);\n", texture, samples, internalformat, width, height, fixedsamplelocations)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_995)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_997)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_995)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_997)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { (void) texture; (void) levels; (void) internalformat; (void) width; (void) height; (void) depth; DISPATCH(TextureStorage3D, (texture, levels, internalformat, width, height, depth), (F, "glTextureStorage3D(%d, %d, 0x%x, %d, %d, %d);\n", texture, levels, internalformat, width, height, depth)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_996)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_998)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_996)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_998)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { (void) texture; (void) samples; (void) internalformat; (void) width; (void) height; (void) depth; (void) fixedsamplelocations; DISPATCH(TextureStorage3DMultisample, (texture, samples, internalformat, width, height, depth, fixedsamplelocations), (F, "glTextureStorage3DMultisample(%d, %d, 0x%x, %d, %d, %d, %d);\n", texture, samples, internalformat, width, height, depth, fixedsamplelocations)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_997)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_999)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_997)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_999)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) { (void) texture; (void) level; (void) xoffset; (void) width; (void) format; (void) type; (void) pixels; DISPATCH(TextureSubImage1D, (texture, level, xoffset, width, format, type, pixels), (F, "glTextureSubImage1D(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", texture, level, xoffset, width, format, type, (const void *) pixels)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_998)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1000)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_998)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1000)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) type; (void) pixels; DISPATCH(TextureSubImage2D, (texture, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTextureSubImage2D(%d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", texture, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_999)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1001)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_999)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1001)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) pixels; DISPATCH(TextureSubImage3D, (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTextureSubImage3D(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1000)(GLuint xfb, GLuint index, GLuint buffer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1002)(GLuint xfb, GLuint index, GLuint buffer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1000)(GLuint xfb, GLuint index, GLuint buffer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1002)(GLuint xfb, GLuint index, GLuint buffer) { (void) xfb; (void) index; (void) buffer; DISPATCH(TransformFeedbackBufferBase, (xfb, index, buffer), (F, "glTransformFeedbackBufferBase(%d, %d, %d);\n", xfb, index, buffer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1001)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1003)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1001)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1003)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { (void) xfb; (void) index; (void) buffer; (void) offset; (void) size; DISPATCH(TransformFeedbackBufferRange, (xfb, index, buffer, offset, size), (F, "glTransformFeedbackBufferRange(%d, %d, %d, %d, %d);\n", xfb, index, buffer, offset, size)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1002)(GLuint buffer); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1004)(GLuint buffer); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1002)(GLuint buffer) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1004)(GLuint buffer) { (void) buffer; RETURN_DISPATCH(UnmapNamedBuffer, (buffer), (F, "glUnmapNamedBuffer(%d);\n", buffer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1003)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1005)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1003)(GLuint vaobj, GLuint attribindex, GLuint bindingindex) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1005)(GLuint vaobj, GLuint attribindex, GLuint bindingindex) { (void) vaobj; (void) attribindex; (void) bindingindex; DISPATCH(VertexArrayAttribBinding, (vaobj, attribindex, bindingindex), (F, "glVertexArrayAttribBinding(%d, %d, %d);\n", vaobj, attribindex, bindingindex)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1004)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1006)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1004)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1006)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) { (void) vaobj; (void) attribindex; (void) size; (void) type; (void) normalized; (void) relativeoffset; DISPATCH(VertexArrayAttribFormat, (vaobj, attribindex, size, type, normalized, relativeoffset), (F, "glVertexArrayAttribFormat(%d, %d, %d, 0x%x, %d, %d);\n", vaobj, attribindex, size, type, normalized, relativeoffset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1005)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1007)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1005)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1007)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) { (void) vaobj; (void) attribindex; (void) size; (void) type; (void) relativeoffset; DISPATCH(VertexArrayAttribIFormat, (vaobj, attribindex, size, type, relativeoffset), (F, "glVertexArrayAttribIFormat(%d, %d, %d, 0x%x, %d);\n", vaobj, attribindex, size, type, relativeoffset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1006)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1008)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1006)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1008)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) { (void) vaobj; (void) attribindex; (void) size; (void) type; (void) relativeoffset; DISPATCH(VertexArrayAttribLFormat, (vaobj, attribindex, size, type, relativeoffset), (F, "glVertexArrayAttribLFormat(%d, %d, %d, 0x%x, %d);\n", vaobj, attribindex, size, type, relativeoffset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1007)(GLuint vaobj, GLuint bindingindex, GLuint divisor); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1009)(GLuint vaobj, GLuint bindingindex, GLuint divisor); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1007)(GLuint vaobj, GLuint bindingindex, GLuint divisor) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1009)(GLuint vaobj, GLuint bindingindex, GLuint divisor) { (void) vaobj; (void) bindingindex; (void) divisor; DISPATCH(VertexArrayBindingDivisor, (vaobj, bindingindex, divisor), (F, "glVertexArrayBindingDivisor(%d, %d, %d);\n", vaobj, bindingindex, divisor)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1008)(GLuint vaobj, GLuint buffer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1010)(GLuint vaobj, GLuint buffer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1008)(GLuint vaobj, GLuint buffer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1010)(GLuint vaobj, GLuint buffer) { (void) vaobj; (void) buffer; DISPATCH(VertexArrayElementBuffer, (vaobj, buffer), (F, "glVertexArrayElementBuffer(%d, %d);\n", vaobj, buffer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1009)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1011)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1009)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1011)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) { (void) vaobj; (void) bindingindex; (void) buffer; (void) offset; (void) stride; DISPATCH(VertexArrayVertexBuffer, (vaobj, bindingindex, buffer, offset, stride), (F, "glVertexArrayVertexBuffer(%d, %d, %d, %d, %d);\n", vaobj, bindingindex, buffer, offset, stride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1010)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1012)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1010)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1012)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides) { (void) vaobj; (void) first; (void) count; (void) buffers; (void) offsets; (void) strides; DISPATCH(VertexArrayVertexBuffers, (vaobj, first, count, buffers, offsets, strides), (F, "glVertexArrayVertexBuffers(%d, %d, %d, %p, %p, %p);\n", vaobj, first, count, (const void *) buffers, (const void *) offsets, (const void *) strides)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1011)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1013)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1011)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1013)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) bufSize; (void) pixels; DISPATCH(GetCompressedTextureSubImage, (texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels), (F, "glGetCompressedTextureSubImage(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, (const void *) pixels)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1012)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1014)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1012)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1014)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels) { (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) bufSize; (void) pixels; DISPATCH(GetTextureSubImage, (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels), (F, "glGetTextureSubImage(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, (const void *) pixels)); @@ -8970,73 +9276,73 @@ KEYWORD1 void KEYWORD2 NAME(InvalidateTexSubImage)(GLuint texture, GLint level, DISPATCH(InvalidateTexSubImage, (texture, level, xoffset, yoffset, zoffset, width, height, depth), (F, "glInvalidateTexSubImage(%d, %d, %d, %d, %d, %d, %d, %d);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1019)(GLfloat factor, GLfloat bias); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1021)(GLfloat factor, GLfloat bias); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1019)(GLfloat factor, GLfloat bias) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1021)(GLfloat factor, GLfloat bias) { (void) factor; (void) bias; DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1020)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1022)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1020)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1022)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) { (void) x; (void) y; (void) z; (void) width; (void) height; DISPATCH(DrawTexfOES, (x, y, z, width, height), (F, "glDrawTexfOES(%f, %f, %f, %f, %f);\n", x, y, z, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1021)(const GLfloat * coords); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1023)(const GLfloat * coords); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1021)(const GLfloat * coords) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1023)(const GLfloat * coords) { (void) coords; DISPATCH(DrawTexfvOES, (coords), (F, "glDrawTexfvOES(%p);\n", (const void *) coords)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1022)(GLint x, GLint y, GLint z, GLint width, GLint height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1024)(GLint x, GLint y, GLint z, GLint width, GLint height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1022)(GLint x, GLint y, GLint z, GLint width, GLint height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1024)(GLint x, GLint y, GLint z, GLint width, GLint height) { (void) x; (void) y; (void) z; (void) width; (void) height; DISPATCH(DrawTexiOES, (x, y, z, width, height), (F, "glDrawTexiOES(%d, %d, %d, %d, %d);\n", x, y, z, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1023)(const GLint * coords); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1025)(const GLint * coords); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1023)(const GLint * coords) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1025)(const GLint * coords) { (void) coords; DISPATCH(DrawTexivOES, (coords), (F, "glDrawTexivOES(%p);\n", (const void *) coords)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1024)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1026)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1024)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1026)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) { (void) x; (void) y; (void) z; (void) width; (void) height; DISPATCH(DrawTexsOES, (x, y, z, width, height), (F, "glDrawTexsOES(%d, %d, %d, %d, %d);\n", x, y, z, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1025)(const GLshort * coords); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1027)(const GLshort * coords); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1025)(const GLshort * coords) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1027)(const GLshort * coords) { (void) coords; DISPATCH(DrawTexsvOES, (coords), (F, "glDrawTexsvOES(%p);\n", (const void *) coords)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1026)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1028)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1026)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1028)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) { (void) x; (void) y; (void) z; (void) width; (void) height; DISPATCH(DrawTexxOES, (x, y, z, width, height), (F, "glDrawTexxOES(%d, %d, %d, %d, %d);\n", x, y, z, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1027)(const GLfixed * coords); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1029)(const GLfixed * coords); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1027)(const GLfixed * coords) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1029)(const GLfixed * coords) { (void) coords; DISPATCH(DrawTexxvOES, (coords), (F, "glDrawTexxvOES(%p);\n", (const void *) coords)); @@ -9048,25 +9354,25 @@ KEYWORD1 void KEYWORD2 NAME(PointSizePointerOES)(GLenum type, GLsizei stride, co DISPATCH(PointSizePointerOES, (type, stride, pointer), (F, "glPointSizePointerOES(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); } -KEYWORD1_ALT GLbitfield KEYWORD2 NAME(_dispatch_stub_1029)(GLfixed * mantissa, GLint * exponent); +KEYWORD1_ALT GLbitfield KEYWORD2 NAME(_dispatch_stub_1031)(GLfixed * mantissa, GLint * exponent); -KEYWORD1_ALT GLbitfield KEYWORD2 NAME(_dispatch_stub_1029)(GLfixed * mantissa, GLint * exponent) +KEYWORD1_ALT GLbitfield KEYWORD2 NAME(_dispatch_stub_1031)(GLfixed * mantissa, GLint * exponent) { (void) mantissa; (void) exponent; RETURN_DISPATCH(QueryMatrixxOES, (mantissa, exponent), (F, "glQueryMatrixxOES(%p, %p);\n", (const void *) mantissa, (const void *) exponent)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1030)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1032)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1030)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1032)(GLclampf value, GLboolean invert) { (void) value; (void) invert; DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1031)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1033)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1031)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1033)(GLenum pattern) { (void) pattern; DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); @@ -9108,362 +9414,544 @@ KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei s DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1038)(GLenum target, GLsizei numAttachments, const GLenum * attachments); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1040)(GLenum target, GLsizei numAttachments, const GLenum * attachments); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1038)(GLenum target, GLsizei numAttachments, const GLenum * attachments) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1040)(GLenum target, GLsizei numAttachments, const GLenum * attachments) { (void) target; (void) numAttachments; (void) attachments; DISPATCH(DiscardFramebufferEXT, (target, numAttachments, attachments), (F, "glDiscardFramebufferEXT(0x%x, %d, %p);\n", target, numAttachments, (const void *) attachments)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1039)(GLuint pipeline, GLuint program); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1039)(GLuint pipeline, GLuint program) +KEYWORD1 void KEYWORD2 NAME(ActiveShaderProgram)(GLuint pipeline, GLuint program) { (void) pipeline; (void) program; DISPATCH(ActiveShaderProgram, (pipeline, program), (F, "glActiveShaderProgram(%d, %d);\n", pipeline, program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1040)(GLuint pipeline); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1041)(GLuint pipeline, GLuint program); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1041)(GLuint pipeline, GLuint program) +{ + (void) pipeline; (void) program; + DISPATCH(ActiveShaderProgram, (pipeline, program), (F, "glActiveShaderProgramEXT(%d, %d);\n", pipeline, program)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1040)(GLuint pipeline) +KEYWORD1 void KEYWORD2 NAME(BindProgramPipeline)(GLuint pipeline) { (void) pipeline; DISPATCH(BindProgramPipeline, (pipeline), (F, "glBindProgramPipeline(%d);\n", pipeline)); } -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1041)(GLenum type, GLsizei count, const GLchar * const * strings); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1042)(GLuint pipeline); -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1041)(GLenum type, GLsizei count, const GLchar * const * strings) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1042)(GLuint pipeline) +{ + (void) pipeline; + DISPATCH(BindProgramPipeline, (pipeline), (F, "glBindProgramPipelineEXT(%d);\n", pipeline)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings) { (void) type; (void) count; (void) strings; RETURN_DISPATCH(CreateShaderProgramv, (type, count, strings), (F, "glCreateShaderProgramv(0x%x, %d, %p);\n", type, count, (const void *) strings)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1042)(GLsizei n, const GLuint * pipelines); +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1043)(GLenum type, GLsizei count, const GLchar * const * strings); + +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1043)(GLenum type, GLsizei count, const GLchar * const * strings) +{ + (void) type; (void) count; (void) strings; + RETURN_DISPATCH(CreateShaderProgramv, (type, count, strings), (F, "glCreateShaderProgramvEXT(0x%x, %d, %p);\n", type, count, (const void *) strings)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1042)(GLsizei n, const GLuint * pipelines) +KEYWORD1 void KEYWORD2 NAME(DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines) { (void) n; (void) pipelines; DISPATCH(DeleteProgramPipelines, (n, pipelines), (F, "glDeleteProgramPipelines(%d, %p);\n", n, (const void *) pipelines)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1043)(GLsizei n, GLuint * pipelines); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1044)(GLsizei n, const GLuint * pipelines); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1043)(GLsizei n, GLuint * pipelines) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1044)(GLsizei n, const GLuint * pipelines) +{ + (void) n; (void) pipelines; + DISPATCH(DeleteProgramPipelines, (n, pipelines), (F, "glDeleteProgramPipelinesEXT(%d, %p);\n", n, (const void *) pipelines)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramPipelines)(GLsizei n, GLuint * pipelines) { (void) n; (void) pipelines; DISPATCH(GenProgramPipelines, (n, pipelines), (F, "glGenProgramPipelines(%d, %p);\n", n, (const void *) pipelines)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1044)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1045)(GLsizei n, GLuint * pipelines); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1044)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1045)(GLsizei n, GLuint * pipelines) +{ + (void) n; (void) pipelines; + DISPATCH(GenProgramPipelines, (n, pipelines), (F, "glGenProgramPipelinesEXT(%d, %p);\n", n, (const void *) pipelines)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) { (void) pipeline; (void) bufSize; (void) length; (void) infoLog; DISPATCH(GetProgramPipelineInfoLog, (pipeline, bufSize, length, infoLog), (F, "glGetProgramPipelineInfoLog(%d, %d, %p, %p);\n", pipeline, bufSize, (const void *) length, (const void *) infoLog)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1045)(GLuint pipeline, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1046)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1045)(GLuint pipeline, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1046)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + (void) pipeline; (void) bufSize; (void) length; (void) infoLog; + DISPATCH(GetProgramPipelineInfoLog, (pipeline, bufSize, length, infoLog), (F, "glGetProgramPipelineInfoLogEXT(%d, %d, %p, %p);\n", pipeline, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params) { (void) pipeline; (void) pname; (void) params; DISPATCH(GetProgramPipelineiv, (pipeline, pname, params), (F, "glGetProgramPipelineiv(%d, 0x%x, %p);\n", pipeline, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1046)(GLuint pipeline); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1047)(GLuint pipeline, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1047)(GLuint pipeline, GLenum pname, GLint * params) +{ + (void) pipeline; (void) pname; (void) params; + DISPATCH(GetProgramPipelineiv, (pipeline, pname, params), (F, "glGetProgramPipelineivEXT(%d, 0x%x, %p);\n", pipeline, pname, (const void *) params)); +} -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1046)(GLuint pipeline) +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramPipeline)(GLuint pipeline) { (void) pipeline; RETURN_DISPATCH(IsProgramPipeline, (pipeline), (F, "glIsProgramPipeline(%d);\n", pipeline)); } +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1048)(GLuint pipeline); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1048)(GLuint pipeline) +{ + (void) pipeline; + RETURN_DISPATCH(IsProgramPipeline, (pipeline), (F, "glIsProgramPipelineEXT(%d);\n", pipeline)); +} + KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) { (void) first; (void) count; DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1048)(GLuint program, GLint location, GLdouble x); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1050)(GLuint program, GLint location, GLdouble x); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1048)(GLuint program, GLint location, GLdouble x) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1050)(GLuint program, GLint location, GLdouble x) { (void) program; (void) location; (void) x; DISPATCH(ProgramUniform1d, (program, location, x), (F, "glProgramUniform1d(%d, %d, %f);\n", program, location, x)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1049)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1051)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1049)(GLuint program, GLint location, GLsizei count, const GLdouble * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1051)(GLuint program, GLint location, GLsizei count, const GLdouble * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform1dv, (program, location, count, value), (F, "glProgramUniform1dv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1050)(GLuint program, GLint location, GLfloat x); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1050)(GLuint program, GLint location, GLfloat x) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform1f)(GLuint program, GLint location, GLfloat x) { (void) program; (void) location; (void) x; DISPATCH(ProgramUniform1f, (program, location, x), (F, "glProgramUniform1f(%d, %d, %f);\n", program, location, x)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1051)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1052)(GLuint program, GLint location, GLfloat x); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1051)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1052)(GLuint program, GLint location, GLfloat x) +{ + (void) program; (void) location; (void) x; + DISPATCH(ProgramUniform1f, (program, location, x), (F, "glProgramUniform1fEXT(%d, %d, %f);\n", program, location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform1fv, (program, location, count, value), (F, "glProgramUniform1fv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1052)(GLuint program, GLint location, GLint x); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1053)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1052)(GLuint program, GLint location, GLint x) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1053)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform1fv, (program, location, count, value), (F, "glProgramUniform1fvEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform1i)(GLuint program, GLint location, GLint x) { (void) program; (void) location; (void) x; DISPATCH(ProgramUniform1i, (program, location, x), (F, "glProgramUniform1i(%d, %d, %d);\n", program, location, x)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1053)(GLuint program, GLint location, GLsizei count, const GLint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1054)(GLuint program, GLint location, GLint x); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1054)(GLuint program, GLint location, GLint x) +{ + (void) program; (void) location; (void) x; + DISPATCH(ProgramUniform1i, (program, location, x), (F, "glProgramUniform1iEXT(%d, %d, %d);\n", program, location, x)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1053)(GLuint program, GLint location, GLsizei count, const GLint * value) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform1iv, (program, location, count, value), (F, "glProgramUniform1iv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1054)(GLuint program, GLint location, GLuint x); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1055)(GLuint program, GLint location, GLsizei count, const GLint * value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1055)(GLuint program, GLint location, GLsizei count, const GLint * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform1iv, (program, location, count, value), (F, "glProgramUniform1ivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1054)(GLuint program, GLint location, GLuint x) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform1ui)(GLuint program, GLint location, GLuint x) { (void) program; (void) location; (void) x; DISPATCH(ProgramUniform1ui, (program, location, x), (F, "glProgramUniform1ui(%d, %d, %d);\n", program, location, x)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1055)(GLuint program, GLint location, GLsizei count, const GLuint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1056)(GLuint program, GLint location, GLuint x); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1055)(GLuint program, GLint location, GLsizei count, const GLuint * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1056)(GLuint program, GLint location, GLuint x) +{ + (void) program; (void) location; (void) x; + DISPATCH(ProgramUniform1ui, (program, location, x), (F, "glProgramUniform1uiEXT(%d, %d, %d);\n", program, location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform1uiv, (program, location, count, value), (F, "glProgramUniform1uiv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1056)(GLuint program, GLint location, GLdouble x, GLdouble y); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1057)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1057)(GLuint program, GLint location, GLsizei count, const GLuint * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform1uiv, (program, location, count, value), (F, "glProgramUniform1uivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1058)(GLuint program, GLint location, GLdouble x, GLdouble y); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1056)(GLuint program, GLint location, GLdouble x, GLdouble y) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1058)(GLuint program, GLint location, GLdouble x, GLdouble y) { (void) program; (void) location; (void) x; (void) y; DISPATCH(ProgramUniform2d, (program, location, x, y), (F, "glProgramUniform2d(%d, %d, %f, %f);\n", program, location, x, y)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1057)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1059)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1057)(GLuint program, GLint location, GLsizei count, const GLdouble * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1059)(GLuint program, GLint location, GLsizei count, const GLdouble * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform2dv, (program, location, count, value), (F, "glProgramUniform2dv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1058)(GLuint program, GLint location, GLfloat x, GLfloat y); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1058)(GLuint program, GLint location, GLfloat x, GLfloat y) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y) { (void) program; (void) location; (void) x; (void) y; DISPATCH(ProgramUniform2f, (program, location, x, y), (F, "glProgramUniform2f(%d, %d, %f, %f);\n", program, location, x, y)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1059)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1060)(GLuint program, GLint location, GLfloat x, GLfloat y); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1060)(GLuint program, GLint location, GLfloat x, GLfloat y) +{ + (void) program; (void) location; (void) x; (void) y; + DISPATCH(ProgramUniform2f, (program, location, x, y), (F, "glProgramUniform2fEXT(%d, %d, %f, %f);\n", program, location, x, y)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1059)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform2fv, (program, location, count, value), (F, "glProgramUniform2fv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1060)(GLuint program, GLint location, GLint x, GLint y); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1061)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1061)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform2fv, (program, location, count, value), (F, "glProgramUniform2fvEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1060)(GLuint program, GLint location, GLint x, GLint y) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y) { (void) program; (void) location; (void) x; (void) y; DISPATCH(ProgramUniform2i, (program, location, x, y), (F, "glProgramUniform2i(%d, %d, %d, %d);\n", program, location, x, y)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1061)(GLuint program, GLint location, GLsizei count, const GLint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1062)(GLuint program, GLint location, GLint x, GLint y); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1061)(GLuint program, GLint location, GLsizei count, const GLint * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1062)(GLuint program, GLint location, GLint x, GLint y) +{ + (void) program; (void) location; (void) x; (void) y; + DISPATCH(ProgramUniform2i, (program, location, x, y), (F, "glProgramUniform2iEXT(%d, %d, %d, %d);\n", program, location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform2iv, (program, location, count, value), (F, "glProgramUniform2iv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1062)(GLuint program, GLint location, GLuint x, GLuint y); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1063)(GLuint program, GLint location, GLsizei count, const GLint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1062)(GLuint program, GLint location, GLuint x, GLuint y) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1063)(GLuint program, GLint location, GLsizei count, const GLint * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform2iv, (program, location, count, value), (F, "glProgramUniform2ivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y) { (void) program; (void) location; (void) x; (void) y; DISPATCH(ProgramUniform2ui, (program, location, x, y), (F, "glProgramUniform2ui(%d, %d, %d, %d);\n", program, location, x, y)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1063)(GLuint program, GLint location, GLsizei count, const GLuint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1064)(GLuint program, GLint location, GLuint x, GLuint y); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1064)(GLuint program, GLint location, GLuint x, GLuint y) +{ + (void) program; (void) location; (void) x; (void) y; + DISPATCH(ProgramUniform2ui, (program, location, x, y), (F, "glProgramUniform2uiEXT(%d, %d, %d, %d);\n", program, location, x, y)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1063)(GLuint program, GLint location, GLsizei count, const GLuint * value) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform2uiv, (program, location, count, value), (F, "glProgramUniform2uiv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1064)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1065)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1065)(GLuint program, GLint location, GLsizei count, const GLuint * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform2uiv, (program, location, count, value), (F, "glProgramUniform2uivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1066)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1064)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1066)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) { (void) program; (void) location; (void) x; (void) y; (void) z; DISPATCH(ProgramUniform3d, (program, location, x, y, z), (F, "glProgramUniform3d(%d, %d, %f, %f, %f);\n", program, location, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1065)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1067)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1065)(GLuint program, GLint location, GLsizei count, const GLdouble * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1067)(GLuint program, GLint location, GLsizei count, const GLdouble * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform3dv, (program, location, count, value), (F, "glProgramUniform3dv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1066)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1066)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) { (void) program; (void) location; (void) x; (void) y; (void) z; DISPATCH(ProgramUniform3f, (program, location, x, y, z), (F, "glProgramUniform3f(%d, %d, %f, %f, %f);\n", program, location, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1067)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1068)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1067)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1068)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) +{ + (void) program; (void) location; (void) x; (void) y; (void) z; + DISPATCH(ProgramUniform3f, (program, location, x, y, z), (F, "glProgramUniform3fEXT(%d, %d, %f, %f, %f);\n", program, location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform3fv, (program, location, count, value), (F, "glProgramUniform3fv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1068)(GLuint program, GLint location, GLint x, GLint y, GLint z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1069)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1068)(GLuint program, GLint location, GLint x, GLint y, GLint z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1069)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform3fv, (program, location, count, value), (F, "glProgramUniform3fvEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z) { (void) program; (void) location; (void) x; (void) y; (void) z; DISPATCH(ProgramUniform3i, (program, location, x, y, z), (F, "glProgramUniform3i(%d, %d, %d, %d, %d);\n", program, location, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1069)(GLuint program, GLint location, GLsizei count, const GLint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1070)(GLuint program, GLint location, GLint x, GLint y, GLint z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1069)(GLuint program, GLint location, GLsizei count, const GLint * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1070)(GLuint program, GLint location, GLint x, GLint y, GLint z) +{ + (void) program; (void) location; (void) x; (void) y; (void) z; + DISPATCH(ProgramUniform3i, (program, location, x, y, z), (F, "glProgramUniform3iEXT(%d, %d, %d, %d, %d);\n", program, location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform3iv, (program, location, count, value), (F, "glProgramUniform3iv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1070)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1071)(GLuint program, GLint location, GLsizei count, const GLint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1070)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1071)(GLuint program, GLint location, GLsizei count, const GLint * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform3iv, (program, location, count, value), (F, "glProgramUniform3ivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z) { (void) program; (void) location; (void) x; (void) y; (void) z; DISPATCH(ProgramUniform3ui, (program, location, x, y, z), (F, "glProgramUniform3ui(%d, %d, %d, %d, %d);\n", program, location, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1071)(GLuint program, GLint location, GLsizei count, const GLuint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1072)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1072)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z) +{ + (void) program; (void) location; (void) x; (void) y; (void) z; + DISPATCH(ProgramUniform3ui, (program, location, x, y, z), (F, "glProgramUniform3uiEXT(%d, %d, %d, %d, %d);\n", program, location, x, y, z)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1071)(GLuint program, GLint location, GLsizei count, const GLuint * value) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform3uiv, (program, location, count, value), (F, "glProgramUniform3uiv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1072)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1073)(GLuint program, GLint location, GLsizei count, const GLuint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1072)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1073)(GLuint program, GLint location, GLsizei count, const GLuint * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform3uiv, (program, location, count, value), (F, "glProgramUniform3uivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1074)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1074)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { (void) program; (void) location; (void) x; (void) y; (void) z; (void) w; DISPATCH(ProgramUniform4d, (program, location, x, y, z, w), (F, "glProgramUniform4d(%d, %d, %f, %f, %f, %f);\n", program, location, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1073)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1075)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1073)(GLuint program, GLint location, GLsizei count, const GLdouble * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1075)(GLuint program, GLint location, GLsizei count, const GLdouble * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform4dv, (program, location, count, value), (F, "glProgramUniform4dv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1074)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1074)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { (void) program; (void) location; (void) x; (void) y; (void) z; (void) w; DISPATCH(ProgramUniform4f, (program, location, x, y, z, w), (F, "glProgramUniform4f(%d, %d, %f, %f, %f, %f);\n", program, location, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1075)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1076)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1076)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + (void) program; (void) location; (void) x; (void) y; (void) z; (void) w; + DISPATCH(ProgramUniform4f, (program, location, x, y, z, w), (F, "glProgramUniform4fEXT(%d, %d, %f, %f, %f, %f);\n", program, location, x, y, z, w)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1075)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform4fv, (program, location, count, value), (F, "glProgramUniform4fv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1076)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1077)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1077)(GLuint program, GLint location, GLsizei count, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform4fv, (program, location, count, value), (F, "glProgramUniform4fvEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1076)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) { (void) program; (void) location; (void) x; (void) y; (void) z; (void) w; DISPATCH(ProgramUniform4i, (program, location, x, y, z, w), (F, "glProgramUniform4i(%d, %d, %d, %d, %d, %d);\n", program, location, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1077)(GLuint program, GLint location, GLsizei count, const GLint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1078)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1078)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) +{ + (void) program; (void) location; (void) x; (void) y; (void) z; (void) w; + DISPATCH(ProgramUniform4i, (program, location, x, y, z, w), (F, "glProgramUniform4iEXT(%d, %d, %d, %d, %d, %d);\n", program, location, x, y, z, w)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1077)(GLuint program, GLint location, GLsizei count, const GLint * value) +KEYWORD1 void KEYWORD2 NAME(ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform4iv, (program, location, count, value), (F, "glProgramUniform4iv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1078)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1079)(GLuint program, GLint location, GLsizei count, const GLint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1078)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1079)(GLuint program, GLint location, GLsizei count, const GLint * value) +{ + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform4iv, (program, location, count, value), (F, "glProgramUniform4ivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) { (void) program; (void) location; (void) x; (void) y; (void) z; (void) w; DISPATCH(ProgramUniform4ui, (program, location, x, y, z, w), (F, "glProgramUniform4ui(%d, %d, %d, %d, %d, %d);\n", program, location, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1079)(GLuint program, GLint location, GLsizei count, const GLuint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1080)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1079)(GLuint program, GLint location, GLsizei count, const GLuint * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1080)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + (void) program; (void) location; (void) x; (void) y; (void) z; (void) w; + DISPATCH(ProgramUniform4ui, (program, location, x, y, z, w), (F, "glProgramUniform4uiEXT(%d, %d, %d, %d, %d, %d);\n", program, location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) { (void) program; (void) location; (void) count; (void) value; DISPATCH(ProgramUniform4uiv, (program, location, count, value), (F, "glProgramUniform4uiv(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1080)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1081)(GLuint program, GLint location, GLsizei count, const GLuint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1080)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1081)(GLuint program, GLint location, GLsizei count, const GLuint * value) { - (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix2dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + (void) program; (void) location; (void) count; (void) value; + DISPATCH(ProgramUniform4uiv, (program, location, count, value), (F, "glProgramUniform4uivEXT(%d, %d, %d, %p);\n", program, location, count, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1081)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1082)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1081)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1082)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix2dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1082)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1082)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix2x3dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x3dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1083)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9471,7 +9959,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1083)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1083)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix2x3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x3fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1084)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); @@ -9479,7 +9967,13 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1084)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1084)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix2x4dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x4dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix2x3dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x3dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix2x3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x3fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1085)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9487,7 +9981,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1085)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1085)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix2x4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x4fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix2x3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x3fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1086)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); @@ -9495,7 +9989,13 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1086)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1086)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix3dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix2x4dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x4dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix2x4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x4fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1087)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9503,7 +10003,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1087)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1087)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix2x4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix2x4fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1088)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); @@ -9511,7 +10011,13 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1088)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1088)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix3x2dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x2dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix3dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1089)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9519,7 +10025,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1089)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1089)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix3x2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x2fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1090)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); @@ -9527,7 +10033,13 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1090)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1090)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix3x4dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x4dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix3x2dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x2dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix3x2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x2fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1091)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9535,7 +10047,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1091)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1091)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix3x4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x4fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix3x2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x2fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1092)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); @@ -9543,7 +10055,13 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1092)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1092)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix4dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix3x4dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x4dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix3x4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x4fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1093)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9551,7 +10069,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1093)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1093)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix3x4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix3x4fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1094)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); @@ -9559,7 +10077,13 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1094)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1094)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix4x2dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x2dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix4dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1095)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9567,7 +10091,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1095)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1095)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix4x2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x2fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix4fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1096)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); @@ -9575,7 +10099,13 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1096)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1096)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; - DISPATCH(ProgramUniformMatrix4x3dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x3dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); + DISPATCH(ProgramUniformMatrix4x2dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x2dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix4x2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x2fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1097)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -9583,30 +10113,64 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1097)(GLuint program, GLint locat KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1097)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix4x2fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x2fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1098)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1098)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix4x3dv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x3dv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; DISPATCH(ProgramUniformMatrix4x3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x3fv(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1099)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1099)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + (void) program; (void) location; (void) count; (void) transpose; (void) value; + DISPATCH(ProgramUniformMatrix4x3fv, (program, location, count, transpose, value), (F, "glProgramUniformMatrix4x3fvEXT(%d, %d, %d, %d, %p);\n", program, location, count, transpose, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) { DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1099)(GLuint pipeline, GLbitfield stages, GLuint program); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1099)(GLuint pipeline, GLbitfield stages, GLuint program) +KEYWORD1 void KEYWORD2 NAME(UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program) { (void) pipeline; (void) stages; (void) program; DISPATCH(UseProgramStages, (pipeline, stages, program), (F, "glUseProgramStages(%d, %d, %d);\n", pipeline, stages, program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1100)(GLuint pipeline); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1101)(GLuint pipeline, GLbitfield stages, GLuint program); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1101)(GLuint pipeline, GLbitfield stages, GLuint program) +{ + (void) pipeline; (void) stages; (void) program; + DISPATCH(UseProgramStages, (pipeline, stages, program), (F, "glUseProgramStagesEXT(%d, %d, %d);\n", pipeline, stages, program)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1100)(GLuint pipeline) +KEYWORD1 void KEYWORD2 NAME(ValidateProgramPipeline)(GLuint pipeline) { (void) pipeline; DISPATCH(ValidateProgramPipeline, (pipeline), (F, "glValidateProgramPipeline(%d);\n", pipeline)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1102)(GLuint pipeline); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1102)(GLuint pipeline) +{ + (void) pipeline; + DISPATCH(ValidateProgramPipeline, (pipeline), (F, "glValidateProgramPipelineEXT(%d);\n", pipeline)); +} + KEYWORD1 void KEYWORD2 NAME(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid * userParam) { (void) callback; (void) userParam; @@ -9619,9 +10183,9 @@ KEYWORD1 void KEYWORD2 NAME(DebugMessageCallback)(GLDEBUGPROC callback, const GL DISPATCH(DebugMessageCallback, (callback, userParam), (F, "glDebugMessageCallback(%p, %p);\n", (const void *) callback, (const void *) userParam)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1101)(GLDEBUGPROC callback, const GLvoid * userParam); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1103)(GLDEBUGPROC callback, const GLvoid * userParam); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1101)(GLDEBUGPROC callback, const GLvoid * userParam) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1103)(GLDEBUGPROC callback, const GLvoid * userParam) { (void) callback; (void) userParam; DISPATCH(DebugMessageCallback, (callback, userParam), (F, "glDebugMessageCallbackKHR(%p, %p);\n", (const void *) callback, (const void *) userParam)); @@ -9639,9 +10203,9 @@ KEYWORD1 void KEYWORD2 NAME(DebugMessageControl)(GLenum source, GLenum type, GLe DISPATCH(DebugMessageControl, (source, type, severity, count, ids, enabled), (F, "glDebugMessageControl(0x%x, 0x%x, 0x%x, %d, %p, %d);\n", source, type, severity, count, (const void *) ids, enabled)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1102)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1104)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1102)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1104)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) { (void) source; (void) type; (void) severity; (void) count; (void) ids; (void) enabled; DISPATCH(DebugMessageControl, (source, type, severity, count, ids, enabled), (F, "glDebugMessageControlKHR(0x%x, 0x%x, 0x%x, %d, %p, %d);\n", source, type, severity, count, (const void *) ids, enabled)); @@ -9659,9 +10223,9 @@ KEYWORD1 void KEYWORD2 NAME(DebugMessageInsert)(GLenum source, GLenum type, GLui DISPATCH(DebugMessageInsert, (source, type, id, severity, length, buf), (F, "glDebugMessageInsert(0x%x, 0x%x, %d, 0x%x, %d, %p);\n", source, type, id, severity, length, (const void *) buf)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1103)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1105)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1103)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1105)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf) { (void) source; (void) type; (void) id; (void) severity; (void) length; (void) buf; DISPATCH(DebugMessageInsert, (source, type, id, severity, length, buf), (F, "glDebugMessageInsertKHR(0x%x, 0x%x, %d, 0x%x, %d, %p);\n", source, type, id, severity, length, (const void *) buf)); @@ -9679,9 +10243,9 @@ KEYWORD1 GLuint KEYWORD2 NAME(GetDebugMessageLog)(GLuint count, GLsizei bufsize, RETURN_DISPATCH(GetDebugMessageLog, (count, bufsize, sources, types, ids, severities, lengths, messageLog), (F, "glGetDebugMessageLog(%d, %d, %p, %p, %p, %p, %p, %p);\n", count, bufsize, (const void *) sources, (const void *) types, (const void *) ids, (const void *) severities, (const void *) lengths, (const void *) messageLog)); } -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1104)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1106)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1104)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1106)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) { (void) count; (void) bufsize; (void) sources; (void) types; (void) ids; (void) severities; (void) lengths; (void) messageLog; RETURN_DISPATCH(GetDebugMessageLog, (count, bufsize, sources, types, ids, severities, lengths, messageLog), (F, "glGetDebugMessageLogKHR(%d, %d, %p, %p, %p, %p, %p, %p);\n", count, bufsize, (const void *) sources, (const void *) types, (const void *) ids, (const void *) severities, (const void *) lengths, (const void *) messageLog)); @@ -9693,9 +10257,9 @@ KEYWORD1 void KEYWORD2 NAME(GetObjectLabel)(GLenum identifier, GLuint name, GLsi DISPATCH(GetObjectLabel, (identifier, name, bufSize, length, label), (F, "glGetObjectLabel(0x%x, %d, %d, %p, %p);\n", identifier, name, bufSize, (const void *) length, (const void *) label)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1105)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1107)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1105)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1107)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label) { (void) identifier; (void) name; (void) bufSize; (void) length; (void) label; DISPATCH(GetObjectLabel, (identifier, name, bufSize, length, label), (F, "glGetObjectLabelKHR(0x%x, %d, %d, %p, %p);\n", identifier, name, bufSize, (const void *) length, (const void *) label)); @@ -9707,9 +10271,9 @@ KEYWORD1 void KEYWORD2 NAME(GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSi DISPATCH(GetObjectPtrLabel, (ptr, bufSize, length, label), (F, "glGetObjectPtrLabel(%p, %d, %p, %p);\n", (const void *) ptr, bufSize, (const void *) length, (const void *) label)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1106)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1108)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1106)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1108)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label) { (void) ptr; (void) bufSize; (void) length; (void) label; DISPATCH(GetObjectPtrLabel, (ptr, bufSize, length, label), (F, "glGetObjectPtrLabelKHR(%p, %d, %p, %p);\n", (const void *) ptr, bufSize, (const void *) length, (const void *) label)); @@ -9721,9 +10285,9 @@ KEYWORD1 void KEYWORD2 NAME(ObjectLabel)(GLenum identifier, GLuint name, GLsizei DISPATCH(ObjectLabel, (identifier, name, length, label), (F, "glObjectLabel(0x%x, %d, %d, %p);\n", identifier, name, length, (const void *) label)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1107)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1109)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1107)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1109)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label) { (void) identifier; (void) name; (void) length; (void) label; DISPATCH(ObjectLabel, (identifier, name, length, label), (F, "glObjectLabelKHR(0x%x, %d, %d, %p);\n", identifier, name, length, (const void *) label)); @@ -9735,9 +10299,9 @@ KEYWORD1 void KEYWORD2 NAME(ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, DISPATCH(ObjectPtrLabel, (ptr, length, label), (F, "glObjectPtrLabel(%p, %d, %p);\n", (const void *) ptr, length, (const void *) label)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1108)(const GLvoid * ptr, GLsizei length, const GLchar * label); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1110)(const GLvoid * ptr, GLsizei length, const GLchar * label); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1108)(const GLvoid * ptr, GLsizei length, const GLchar * label) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1110)(const GLvoid * ptr, GLsizei length, const GLchar * label) { (void) ptr; (void) length; (void) label; DISPATCH(ObjectPtrLabel, (ptr, length, label), (F, "glObjectPtrLabelKHR(%p, %d, %p);\n", (const void *) ptr, length, (const void *) label)); @@ -9748,9 +10312,9 @@ KEYWORD1 void KEYWORD2 NAME(PopDebugGroup)(void) DISPATCH(PopDebugGroup, (), (F, "glPopDebugGroup();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1109)(void); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1111)(void); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1109)(void) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1111)(void) { DISPATCH(PopDebugGroup, (), (F, "glPopDebugGroupKHR();\n")); } @@ -9761,9 +10325,9 @@ KEYWORD1 void KEYWORD2 NAME(PushDebugGroup)(GLenum source, GLuint id, GLsizei le DISPATCH(PushDebugGroup, (source, id, length, message), (F, "glPushDebugGroup(0x%x, %d, %d, %p);\n", source, id, length, (const void *) message)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1110)(GLenum source, GLuint id, GLsizei length, const GLchar * message); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1112)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1110)(GLenum source, GLuint id, GLsizei length, const GLchar * message) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1112)(GLenum source, GLuint id, GLsizei length, const GLchar * message) { (void) source; (void) id; (void) length; (void) message; DISPATCH(PushDebugGroup, (source, id, length, message), (F, "glPushDebugGroupKHR(0x%x, %d, %d, %p);\n", source, id, length, (const void *) message)); @@ -9829,742 +10393,758 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1116)(void); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1118)(void); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1116)(void) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1118)(void) { DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1117)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1119)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1117)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1119)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { (void) x; (void) y; (void) z; (void) w; DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1118)(const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1120)(const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1118)(const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1120)(const GLdouble * v) { (void) v; DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1119)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1121)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1119)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1121)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { (void) x; (void) y; (void) z; (void) w; DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1120)(const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1122)(const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1120)(const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1122)(const GLfloat * v) { (void) v; DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1121)(GLint x, GLint y, GLint z, GLint w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1123)(GLint x, GLint y, GLint z, GLint w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1121)(GLint x, GLint y, GLint z, GLint w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1123)(GLint x, GLint y, GLint z, GLint w) { (void) x; (void) y; (void) z; (void) w; DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1122)(const GLint * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1124)(const GLint * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1122)(const GLint * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1124)(const GLint * v) { (void) v; DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1123)(GLshort x, GLshort y, GLshort z, GLshort w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1125)(GLshort x, GLshort y, GLshort z, GLshort w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1123)(GLshort x, GLshort y, GLshort z, GLshort w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1125)(GLshort x, GLshort y, GLshort z, GLshort w) { (void) x; (void) y; (void) z; (void) w; DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1124)(const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1126)(const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1124)(const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1126)(const GLshort * v) { (void) v; DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1125)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1127)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1125)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1127)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { (void) mode; (void) first; (void) count; (void) primcount; (void) modestride; DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1126)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1128)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1126)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1128)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride; DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1127)(GLsizei n, const GLuint * ids, GLboolean * residences); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1129)(GLsizei n, const GLuint * ids, GLboolean * residences); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1127)(GLsizei n, const GLuint * ids, GLboolean * residences) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1129)(GLsizei n, const GLuint * ids, GLboolean * residences) { (void) n; (void) ids; (void) residences; RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1128)(GLenum target, GLuint id, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1130)(GLenum target, GLuint id, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1128)(GLenum target, GLuint id, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1130)(GLenum target, GLuint id, const GLfloat * params) { (void) target; (void) id; (void) params; DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1129)(GLenum target, GLuint index, GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1131)(GLenum target, GLuint index, GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1129)(GLenum target, GLuint index, GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1131)(GLenum target, GLuint index, GLenum pname, GLdouble * params) { (void) target; (void) index; (void) pname; (void) params; DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1130)(GLenum target, GLuint index, GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1132)(GLenum target, GLuint index, GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1130)(GLenum target, GLuint index, GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1132)(GLenum target, GLuint index, GLenum pname, GLfloat * params) { (void) target; (void) index; (void) pname; (void) params; DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1131)(GLuint id, GLenum pname, GLubyte * program); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1133)(GLuint id, GLenum pname, GLubyte * program); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1131)(GLuint id, GLenum pname, GLubyte * program) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1133)(GLuint id, GLenum pname, GLubyte * program) { (void) id; (void) pname; (void) program; DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1132)(GLuint id, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1134)(GLuint id, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1132)(GLuint id, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1134)(GLuint id, GLenum pname, GLint * params) { (void) id; (void) pname; (void) params; DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1133)(GLenum target, GLuint address, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1135)(GLenum target, GLuint address, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1133)(GLenum target, GLuint address, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1135)(GLenum target, GLuint address, GLenum pname, GLint * params) { (void) target; (void) address; (void) pname; (void) params; DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1134)(GLuint index, GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1136)(GLuint index, GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1134)(GLuint index, GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1136)(GLuint index, GLenum pname, GLdouble * params) { (void) index; (void) pname; (void) params; DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1135)(GLuint index, GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1137)(GLuint index, GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1135)(GLuint index, GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1137)(GLuint index, GLenum pname, GLfloat * params) { (void) index; (void) pname; (void) params; DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1136)(GLuint index, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1138)(GLuint index, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1136)(GLuint index, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1138)(GLuint index, GLenum pname, GLint * params) { (void) index; (void) pname; (void) params; DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1137)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1139)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1137)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1139)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) { (void) target; (void) id; (void) len; (void) program; DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1138)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1140)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1138)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1140)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) { (void) target; (void) index; (void) num; (void) params; DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1139)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1141)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1139)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1141)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) { (void) target; (void) index; (void) num; (void) params; DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1140)(GLsizei n, const GLuint * ids); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1142)(GLsizei n, const GLuint * ids); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1140)(GLsizei n, const GLuint * ids) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1142)(GLsizei n, const GLuint * ids) { (void) n; (void) ids; DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1141)(GLenum target, GLuint address, GLenum matrix, GLenum transform); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1143)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1141)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1143)(GLenum target, GLuint address, GLenum matrix, GLenum transform) { (void) target; (void) address; (void) matrix; (void) transform; DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1142)(GLuint index, GLdouble x); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1144)(GLuint index, GLdouble x); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1142)(GLuint index, GLdouble x) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1144)(GLuint index, GLdouble x) { (void) index; (void) x; DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1143)(GLuint index, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1145)(GLuint index, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1143)(GLuint index, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1145)(GLuint index, const GLdouble * v) { (void) index; (void) v; DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1144)(GLuint index, GLfloat x); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1146)(GLuint index, GLfloat x); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1144)(GLuint index, GLfloat x) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1146)(GLuint index, GLfloat x) { (void) index; (void) x; DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1145)(GLuint index, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1147)(GLuint index, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1145)(GLuint index, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1147)(GLuint index, const GLfloat * v) { (void) index; (void) v; DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1146)(GLuint index, GLshort x); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1148)(GLuint index, GLshort x); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1146)(GLuint index, GLshort x) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1148)(GLuint index, GLshort x) { (void) index; (void) x; DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1147)(GLuint index, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1149)(GLuint index, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1147)(GLuint index, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1149)(GLuint index, const GLshort * v) { (void) index; (void) v; DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1148)(GLuint index, GLdouble x, GLdouble y); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1150)(GLuint index, GLdouble x, GLdouble y); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1148)(GLuint index, GLdouble x, GLdouble y) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1150)(GLuint index, GLdouble x, GLdouble y) { (void) index; (void) x; (void) y; DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1149)(GLuint index, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1151)(GLuint index, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1149)(GLuint index, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1151)(GLuint index, const GLdouble * v) { (void) index; (void) v; DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1150)(GLuint index, GLfloat x, GLfloat y); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1152)(GLuint index, GLfloat x, GLfloat y); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1150)(GLuint index, GLfloat x, GLfloat y) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1152)(GLuint index, GLfloat x, GLfloat y) { (void) index; (void) x; (void) y; DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1151)(GLuint index, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1153)(GLuint index, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1151)(GLuint index, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1153)(GLuint index, const GLfloat * v) { (void) index; (void) v; DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1152)(GLuint index, GLshort x, GLshort y); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1154)(GLuint index, GLshort x, GLshort y); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1152)(GLuint index, GLshort x, GLshort y) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1154)(GLuint index, GLshort x, GLshort y) { (void) index; (void) x; (void) y; DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1153)(GLuint index, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1155)(GLuint index, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1153)(GLuint index, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1155)(GLuint index, const GLshort * v) { (void) index; (void) v; DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1154)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1156)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1154)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1156)(GLuint index, GLdouble x, GLdouble y, GLdouble z) { (void) index; (void) x; (void) y; (void) z; DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1155)(GLuint index, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1157)(GLuint index, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1155)(GLuint index, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1157)(GLuint index, const GLdouble * v) { (void) index; (void) v; DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1156)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1158)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1156)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1158)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { (void) index; (void) x; (void) y; (void) z; DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1157)(GLuint index, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1159)(GLuint index, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1157)(GLuint index, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1159)(GLuint index, const GLfloat * v) { (void) index; (void) v; DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1158)(GLuint index, GLshort x, GLshort y, GLshort z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLuint index, GLshort x, GLshort y, GLshort z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1158)(GLuint index, GLshort x, GLshort y, GLshort z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLuint index, GLshort x, GLshort y, GLshort z) { (void) index; (void) x; (void) y; (void) z; DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1159)(GLuint index, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLuint index, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1159)(GLuint index, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLuint index, const GLshort * v) { (void) index; (void) v; DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { (void) index; (void) x; (void) y; (void) z; (void) w; DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLuint index, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1163)(GLuint index, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLuint index, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1163)(GLuint index, const GLdouble * v) { (void) index; (void) v; DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1164)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1164)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { (void) index; (void) x; (void) y; (void) z; (void) w; DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1163)(GLuint index, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(GLuint index, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1163)(GLuint index, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(GLuint index, const GLfloat * v) { (void) index; (void) v; DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1164)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1164)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { (void) index; (void) x; (void) y; (void) z; (void) w; DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(GLuint index, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(GLuint index, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(GLuint index, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(GLuint index, const GLshort * v) { (void) index; (void) v; DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { (void) index; (void) x; (void) y; (void) z; (void) w; DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(GLuint index, const GLubyte * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(GLuint index, const GLubyte * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(GLuint index, const GLubyte * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(GLuint index, const GLubyte * v) { (void) index; (void) v; DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1170)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1170)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) { (void) index; (void) size; (void) type; (void) stride; (void) pointer; DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(GLuint index, GLsizei n, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1171)(GLuint index, GLsizei n, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(GLuint index, GLsizei n, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1171)(GLuint index, GLsizei n, const GLdouble * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1170)(GLuint index, GLsizei n, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1172)(GLuint index, GLsizei n, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1170)(GLuint index, GLsizei n, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1172)(GLuint index, GLsizei n, const GLfloat * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1171)(GLuint index, GLsizei n, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1173)(GLuint index, GLsizei n, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1171)(GLuint index, GLsizei n, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1173)(GLuint index, GLsizei n, const GLshort * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1172)(GLuint index, GLsizei n, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1174)(GLuint index, GLsizei n, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1172)(GLuint index, GLsizei n, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1174)(GLuint index, GLsizei n, const GLdouble * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1173)(GLuint index, GLsizei n, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1175)(GLuint index, GLsizei n, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1173)(GLuint index, GLsizei n, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1175)(GLuint index, GLsizei n, const GLfloat * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1174)(GLuint index, GLsizei n, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(GLuint index, GLsizei n, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1174)(GLuint index, GLsizei n, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(GLuint index, GLsizei n, const GLshort * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1175)(GLuint index, GLsizei n, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(GLuint index, GLsizei n, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1175)(GLuint index, GLsizei n, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(GLuint index, GLsizei n, const GLdouble * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(GLuint index, GLsizei n, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(GLuint index, GLsizei n, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(GLuint index, GLsizei n, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(GLuint index, GLsizei n, const GLfloat * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(GLuint index, GLsizei n, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(GLuint index, GLsizei n, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(GLuint index, GLsizei n, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(GLuint index, GLsizei n, const GLshort * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(GLuint index, GLsizei n, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(GLuint index, GLsizei n, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(GLuint index, GLsizei n, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(GLuint index, GLsizei n, const GLdouble * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(GLuint index, GLsizei n, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(GLuint index, GLsizei n, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(GLuint index, GLsizei n, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(GLuint index, GLsizei n, const GLfloat * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(GLuint index, GLsizei n, const GLshort * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(GLuint index, GLsizei n, const GLshort * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(GLuint index, GLsizei n, const GLshort * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(GLuint index, GLsizei n, const GLshort * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(GLuint index, GLsizei n, const GLubyte * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(GLuint index, GLsizei n, const GLubyte * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(GLuint index, GLsizei n, const GLubyte * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(GLuint index, GLsizei n, const GLubyte * v) { (void) index; (void) n; (void) v; DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(GLenum pname, GLfloat * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(GLenum pname, GLfloat * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(GLenum pname, GLfloat * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(GLenum pname, GLfloat * param) { (void) pname; (void) param; DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(GLenum pname, GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(GLenum pname, GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(GLenum pname, GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(GLenum pname, GLint * param) { (void) pname; (void) param; DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(GLenum pname, const GLfloat * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1186)(GLenum pname, const GLfloat * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(GLenum pname, const GLfloat * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1186)(GLenum pname, const GLfloat * param) { (void) pname; (void) param; DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(GLenum pname, const GLint * param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1187)(GLenum pname, const GLint * param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(GLenum pname, const GLint * param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1187)(GLenum pname, const GLint * param) { (void) pname; (void) param; DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1186)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1186)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) { (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1187)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1187)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) { (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) { (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod; DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(void); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(void); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(void) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(void) { DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLuint id); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLuint id); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLuint id) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLuint id) { (void) id; DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) { (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) { (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) { (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod; DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLuint id); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1196)(GLuint id); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLuint id) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1196)(GLuint id) { (void) id; DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(void); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(void); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(void) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(void) { DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); } -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1196)(GLuint range); +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1198)(GLuint range); -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1196)(GLuint range) +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1198)(GLuint range) { (void) range; RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(GLuint dst, GLuint coord, GLenum swizzle); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLuint dst, GLuint coord, GLenum swizzle); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(GLuint dst, GLuint coord, GLenum swizzle) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLuint dst, GLuint coord, GLenum swizzle) { (void) dst; (void) coord; (void) swizzle; DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1198)(GLuint dst, GLuint interp, GLenum swizzle); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLuint dst, GLuint interp, GLenum swizzle); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1198)(GLuint dst, GLuint interp, GLenum swizzle) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLuint dst, GLuint interp, GLenum swizzle) { (void) dst; (void) interp; (void) swizzle; DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLuint dst, const GLfloat * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLuint dst, const GLfloat * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLuint dst, const GLfloat * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLuint dst, const GLfloat * value) { (void) dst; (void) value; DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLuint first, GLsizei count, const GLfloat * v); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLuint first, GLsizei count, const GLfloat * v) +{ + (void) first; (void) count; (void) v; + DISPATCH(DepthRangeArrayfvOES, (first, count, v), (F, "glDepthRangeArrayfvOES(%d, %d, %p);\n", first, count, (const void *) v)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint index, GLfloat n, GLfloat f); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint index, GLfloat n, GLfloat f) +{ + (void) index; (void) n; (void) f; + DISPATCH(DepthRangeIndexedfOES, (index, n, f), (F, "glDepthRangeIndexedfOES(%d, %f, %f);\n", index, n, f)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLenum face); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLenum face) { (void) face; DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint array) { (void) array; DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLsizei n, GLuint * arrays) { (void) n; (void) arrays; DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) { (void) id; (void) len; (void) name; (void) params; DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) { (void) id; (void) len; (void) name; (void) params; DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1209)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1209)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w; DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) { (void) id; (void) len; (void) name; (void) v; DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w; DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) { (void) id; (void) len; (void) name; (void) v; DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); @@ -10575,33 +11155,33 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLenum coord, GLenum pname, GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1214)(GLenum coord, GLenum pname, GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLenum coord, GLenum pname, GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1214)(GLenum coord, GLenum pname, GLfixed * params) { (void) coord; (void) pname; (void) params; DISPATCH(GetTexGenxvOES, (coord, pname, params), (F, "glGetTexGenxvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLenum coord, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1215)(GLenum coord, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLenum coord, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1215)(GLenum coord, GLenum pname, GLint param) { (void) coord; (void) pname; (void) param; DISPATCH(TexGenxOES, (coord, pname, param), (F, "glTexGenxOES(0x%x, 0x%x, %d);\n", coord, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLenum coord, GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLenum coord, GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLenum coord, GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLenum coord, GLenum pname, const GLfixed * params) { (void) coord; (void) pname; (void) params; DISPATCH(TexGenxvOES, (coord, pname, params), (F, "glTexGenxvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1213)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1213)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLclampd zmin, GLclampd zmax) { (void) zmin; (void) zmax; DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); @@ -10619,25 +11199,25 @@ KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLsizei len, const GLvoid * string); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1220)(GLsizei len, const GLvoid * string); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLsizei len, const GLvoid * string) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1220)(GLsizei len, const GLvoid * string) { (void) len; (void) string; DISPATCH(StringMarkerGREMEDY, (len, string), (F, "glStringMarkerGREMEDY(%d, %p);\n", len, (const void *) string)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1221)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1221)(GLenum target, GLenum pname, GLint param) { (void) target; (void) pname; (void) param; DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1218)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1222)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1218)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1222)(GLenum target, GLintptr offset, GLsizeiptr size) { (void) target; (void) offset; (void) size; DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); @@ -10823,145 +11403,145 @@ KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLui DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1235)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1235)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) { (void) target; (void) index; (void) buffer; (void) offset; DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1236)(GLuint monitor); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint monitor); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1236)(GLuint monitor) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint monitor) { (void) monitor; DISPATCH(BeginPerfMonitorAMD, (monitor), (F, "glBeginPerfMonitorAMD(%d);\n", monitor)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1237)(GLsizei n, GLuint * monitors); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLsizei n, GLuint * monitors); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1237)(GLsizei n, GLuint * monitors) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLsizei n, GLuint * monitors) { (void) n; (void) monitors; DISPATCH(DeletePerfMonitorsAMD, (n, monitors), (F, "glDeletePerfMonitorsAMD(%d, %p);\n", n, (const void *) monitors)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1238)(GLuint monitor); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLuint monitor); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1238)(GLuint monitor) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLuint monitor) { (void) monitor; DISPATCH(EndPerfMonitorAMD, (monitor), (F, "glEndPerfMonitorAMD(%d);\n", monitor)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLsizei n, GLuint * monitors); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLsizei n, GLuint * monitors); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLsizei n, GLuint * monitors) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLsizei n, GLuint * monitors) { (void) n; (void) monitors; DISPATCH(GenPerfMonitorsAMD, (n, monitors), (F, "glGenPerfMonitorsAMD(%d, %p);\n", n, (const void *) monitors)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten) { (void) monitor; (void) pname; (void) dataSize; (void) data; (void) bytesWritten; DISPATCH(GetPerfMonitorCounterDataAMD, (monitor, pname, dataSize, data, bytesWritten), (F, "glGetPerfMonitorCounterDataAMD(%d, 0x%x, %d, %p, %p);\n", monitor, pname, dataSize, (const void *) data, (const void *) bytesWritten)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLuint group, GLuint counter, GLenum pname, GLvoid * data) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLuint group, GLuint counter, GLenum pname, GLvoid * data) { (void) group; (void) counter; (void) pname; (void) data; DISPATCH(GetPerfMonitorCounterInfoAMD, (group, counter, pname, data), (F, "glGetPerfMonitorCounterInfoAMD(%d, %d, 0x%x, %p);\n", group, counter, pname, (const void *) data)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString) { (void) group; (void) counter; (void) bufSize; (void) length; (void) counterString; DISPATCH(GetPerfMonitorCounterStringAMD, (group, counter, bufSize, length, counterString), (F, "glGetPerfMonitorCounterStringAMD(%d, %d, %d, %p, %p);\n", group, counter, bufSize, (const void *) length, (const void *) counterString)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters) { (void) group; (void) numCounters; (void) maxActiveCounters; (void) countersSize; (void) counters; DISPATCH(GetPerfMonitorCountersAMD, (group, numCounters, maxActiveCounters, countersSize, counters), (F, "glGetPerfMonitorCountersAMD(%d, %p, %p, %d, %p);\n", group, (const void *) numCounters, (const void *) maxActiveCounters, countersSize, (const void *) counters)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1248)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1248)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString) { (void) group; (void) bufSize; (void) length; (void) groupString; DISPATCH(GetPerfMonitorGroupStringAMD, (group, bufSize, length, groupString), (F, "glGetPerfMonitorGroupStringAMD(%d, %d, %p, %p);\n", group, bufSize, (const void *) length, (const void *) groupString)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1249)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLint * numGroups, GLsizei groupsSize, GLuint * groups) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1249)(GLint * numGroups, GLsizei groupsSize, GLuint * groups) { (void) numGroups; (void) groupsSize; (void) groups; DISPATCH(GetPerfMonitorGroupsAMD, (numGroups, groupsSize, groups), (F, "glGetPerfMonitorGroupsAMD(%p, %d, %p);\n", (const void *) numGroups, groupsSize, (const void *) groups)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList) { (void) monitor; (void) enable; (void) group; (void) numCounters; (void) counterList; DISPATCH(SelectPerfMonitorCountersAMD, (monitor, enable, group, numCounters, counterList), (F, "glSelectPerfMonitorCountersAMD(%d, %d, %d, %d, %p);\n", monitor, enable, group, numCounters, (const void *) counterList)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLenum objectType, GLuint name, GLenum pname, GLint * value); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1251)(GLenum objectType, GLuint name, GLenum pname, GLint * value); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLenum objectType, GLuint name, GLenum pname, GLint * value) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1251)(GLenum objectType, GLuint name, GLenum pname, GLint * value) { (void) objectType; (void) name; (void) pname; (void) value; DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); } -KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1248)(GLenum objectType, GLuint name, GLenum option); +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1252)(GLenum objectType, GLuint name, GLenum option); -KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1248)(GLenum objectType, GLuint name, GLenum option) +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1252)(GLenum objectType, GLuint name, GLenum option) { (void) objectType; (void) name; (void) option; RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); } -KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1249)(GLenum objectType, GLuint name, GLenum option); +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1253)(GLenum objectType, GLuint name, GLenum option); -KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1249)(GLenum objectType, GLuint name, GLenum option) +KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1253)(GLenum objectType, GLuint name, GLenum option) { (void) objectType; (void) name; (void) option; RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLuint program); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(GLuint program); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLuint program) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(GLuint program) { (void) program; DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); } -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1251)(GLenum type, const GLchar * string); +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1255)(GLenum type, const GLchar * string); -KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1251)(GLenum type, const GLchar * string) +KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1255)(GLenum type, const GLchar * string) { (void) type; (void) string; RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1252)(GLenum type, GLuint program); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1256)(GLenum type, GLuint program); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1252)(GLenum type, GLuint program) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1256)(GLenum type, GLuint program) { (void) type; (void) program; DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); @@ -10972,215 +11552,223 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1253)(void); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1257)(void); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1253)(void) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1257)(void) { DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrier();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(void); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(void); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(void) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(void) { DISPATCH(VDPAUFiniNV, (), (F, "glVDPAUFiniNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1255)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1259)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1255)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1259)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) { (void) surface; (void) pname; (void) bufSize; (void) length; (void) values; DISPATCH(VDPAUGetSurfaceivNV, (surface, pname, bufSize, length, values), (F, "glVDPAUGetSurfaceivNV(%d, 0x%x, %d, %p, %p);\n", surface, pname, bufSize, (const void *) length, (const void *) values)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1256)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1260)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1256)(const GLvoid * vdpDevice, const GLvoid * getProcAddress) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1260)(const GLvoid * vdpDevice, const GLvoid * getProcAddress) { (void) vdpDevice; (void) getProcAddress; DISPATCH(VDPAUInitNV, (vdpDevice, getProcAddress), (F, "glVDPAUInitNV(%p, %p);\n", (const void *) vdpDevice, (const void *) getProcAddress)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1257)(GLintptr surface); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1261)(GLintptr surface); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1257)(GLintptr surface) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1261)(GLintptr surface) { (void) surface; RETURN_DISPATCH(VDPAUIsSurfaceNV, (surface), (F, "glVDPAUIsSurfaceNV(%d);\n", surface)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(GLsizei numSurfaces, const GLintptr * surfaces); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLsizei numSurfaces, const GLintptr * surfaces); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(GLsizei numSurfaces, const GLintptr * surfaces) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLsizei numSurfaces, const GLintptr * surfaces) { (void) numSurfaces; (void) surfaces; DISPATCH(VDPAUMapSurfacesNV, (numSurfaces, surfaces), (F, "glVDPAUMapSurfacesNV(%d, %p);\n", numSurfaces, (const void *) surfaces)); } -KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1259)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1263)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); -KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1259)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames) +KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1263)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames) { (void) vdpSurface; (void) target; (void) numTextureNames; (void) textureNames; RETURN_DISPATCH(VDPAURegisterOutputSurfaceNV, (vdpSurface, target, numTextureNames, textureNames), (F, "glVDPAURegisterOutputSurfaceNV(%p, 0x%x, %d, %p);\n", (const void *) vdpSurface, target, numTextureNames, (const void *) textureNames)); } -KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1260)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1264)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); -KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1260)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames) +KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1264)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames) { (void) vdpSurface; (void) target; (void) numTextureNames; (void) textureNames; RETURN_DISPATCH(VDPAURegisterVideoSurfaceNV, (vdpSurface, target, numTextureNames, textureNames), (F, "glVDPAURegisterVideoSurfaceNV(%p, 0x%x, %d, %p);\n", (const void *) vdpSurface, target, numTextureNames, (const void *) textureNames)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1261)(GLintptr surface, GLenum access); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLintptr surface, GLenum access); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1261)(GLintptr surface, GLenum access) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLintptr surface, GLenum access) { (void) surface; (void) access; DISPATCH(VDPAUSurfaceAccessNV, (surface, access), (F, "glVDPAUSurfaceAccessNV(%d, 0x%x);\n", surface, access)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLsizei numSurfaces, const GLintptr * surfaces); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLsizei numSurfaces, const GLintptr * surfaces); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLsizei numSurfaces, const GLintptr * surfaces) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLsizei numSurfaces, const GLintptr * surfaces) { (void) numSurfaces; (void) surfaces; DISPATCH(VDPAUUnmapSurfacesNV, (numSurfaces, surfaces), (F, "glVDPAUUnmapSurfacesNV(%d, %p);\n", numSurfaces, (const void *) surfaces)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1263)(GLintptr surface); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLintptr surface); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1263)(GLintptr surface) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLintptr surface) { (void) surface; DISPATCH(VDPAUUnregisterSurfaceNV, (surface), (F, "glVDPAUUnregisterSurfaceNV(%d);\n", surface)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1264)(GLuint queryHandle); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1268)(GLuint queryHandle); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1264)(GLuint queryHandle) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1268)(GLuint queryHandle) { (void) queryHandle; DISPATCH(BeginPerfQueryINTEL, (queryHandle), (F, "glBeginPerfQueryINTEL(%d);\n", queryHandle)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLuint queryId, GLuint * queryHandle); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1269)(GLuint queryId, GLuint * queryHandle); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLuint queryId, GLuint * queryHandle) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1269)(GLuint queryId, GLuint * queryHandle) { (void) queryId; (void) queryHandle; DISPATCH(CreatePerfQueryINTEL, (queryId, queryHandle), (F, "glCreatePerfQueryINTEL(%d, %p);\n", queryId, (const void *) queryHandle)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLuint queryHandle); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLuint queryHandle); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLuint queryHandle) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLuint queryHandle) { (void) queryHandle; DISPATCH(DeletePerfQueryINTEL, (queryHandle), (F, "glDeletePerfQueryINTEL(%d);\n", queryHandle)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLuint queryHandle); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLuint queryHandle); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLuint queryHandle) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLuint queryHandle) { (void) queryHandle; DISPATCH(EndPerfQueryINTEL, (queryHandle), (F, "glEndPerfQueryINTEL(%d);\n", queryHandle)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1268)(GLuint * queryId); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLuint * queryId); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1268)(GLuint * queryId) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLuint * queryId) { (void) queryId; DISPATCH(GetFirstPerfQueryIdINTEL, (queryId), (F, "glGetFirstPerfQueryIdINTEL(%p);\n", (const void *) queryId)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1269)(GLuint queryId, GLuint * nextQueryId); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1273)(GLuint queryId, GLuint * nextQueryId); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1269)(GLuint queryId, GLuint * nextQueryId) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1273)(GLuint queryId, GLuint * nextQueryId) { (void) queryId; (void) nextQueryId; DISPATCH(GetNextPerfQueryIdINTEL, (queryId, nextQueryId), (F, "glGetNextPerfQueryIdINTEL(%d, %p);\n", queryId, (const void *) nextQueryId)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1274)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1274)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue) { (void) queryId; (void) counterId; (void) counterNameLength; (void) counterName; (void) counterDescLength; (void) counterDesc; (void) counterOffset; (void) counterDataSize; (void) counterTypeEnum; (void) counterDataTypeEnum; (void) rawCounterMaxValue; DISPATCH(GetPerfCounterInfoINTEL, (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue), (F, "glGetPerfCounterInfoINTEL(%d, %d, %d, %p, %d, %p, %p, %p, %p, %p, %p);\n", queryId, counterId, counterNameLength, (const void *) counterName, counterDescLength, (const void *) counterDesc, (const void *) counterOffset, (const void *) counterDataSize, (const void *) counterTypeEnum, (const void *) counterDataTypeEnum, (const void *) rawCounterMaxValue)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1275)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1275)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten) { (void) queryHandle; (void) flags; (void) dataSize; (void) data; (void) bytesWritten; DISPATCH(GetPerfQueryDataINTEL, (queryHandle, flags, dataSize, data, bytesWritten), (F, "glGetPerfQueryDataINTEL(%d, %d, %d, %p, %p);\n", queryHandle, flags, dataSize, (const void *) data, (const void *) bytesWritten)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLchar * queryName, GLuint * queryId); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLchar * queryName, GLuint * queryId); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLchar * queryName, GLuint * queryId) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLchar * queryName, GLuint * queryId) { (void) queryName; (void) queryId; DISPATCH(GetPerfQueryIdByNameINTEL, (queryName, queryId), (F, "glGetPerfQueryIdByNameINTEL(%p, %p);\n", (const void *) queryName, (const void *) queryId)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1273)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1273)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask) { (void) queryId; (void) queryNameLength; (void) queryName; (void) dataSize; (void) noCounters; (void) noInstances; (void) capsMask; DISPATCH(GetPerfQueryInfoINTEL, (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask), (F, "glGetPerfQueryInfoINTEL(%d, %d, %p, %p, %p, %p, %p);\n", queryId, queryNameLength, (const void *) queryName, (const void *) dataSize, (const void *) noCounters, (const void *) noInstances, (const void *) capsMask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1274)(GLfloat factor, GLfloat units, GLfloat clamp); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1278)(GLfloat factor, GLfloat units, GLfloat clamp); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1274)(GLfloat factor, GLfloat units, GLfloat clamp) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1278)(GLfloat factor, GLfloat units, GLfloat clamp) { (void) factor; (void) units; (void) clamp; DISPATCH(PolygonOffsetClampEXT, (factor, units, clamp), (F, "glPolygonOffsetClampEXT(%f, %f, %f);\n", factor, units, clamp)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1275)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1279)(GLenum mode, GLsizei count, const GLint * box); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1279)(GLenum mode, GLsizei count, const GLint * box) +{ + (void) mode; (void) count; (void) box; + DISPATCH(WindowRectanglesEXT, (mode, count, box), (F, "glWindowRectanglesEXT(0x%x, %d, %p);\n", mode, count, (const void *) box)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1280)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1275)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1280)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { (void) frontfunc; (void) backfunc; (void) ref; (void) mask; DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1281)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1281)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { (void) target; (void) index; (void) count; (void) params; DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1282)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1282)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { (void) target; (void) index; (void) count; (void) params; DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1278)(GLenum target, GLvoid * writeOffset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1283)(GLenum target, GLvoid * writeOffset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1278)(GLenum target, GLvoid * writeOffset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1283)(GLenum target, GLvoid * writeOffset) { (void) target; (void) writeOffset; DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1279)(GLenum target, GLvoid * writeOffset); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1284)(GLenum target, GLvoid * writeOffset); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1279)(GLenum target, GLvoid * writeOffset) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1284)(GLenum target, GLvoid * writeOffset) { (void) target; (void) writeOffset; DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); @@ -11192,9 +11780,9 @@ KEYWORD1 void KEYWORD2 NAME(AlphaFuncx)(GLenum func, GLclampx ref) DISPATCH(AlphaFuncx, (func, ref), (F, "glAlphaFuncx(0x%x, %d);\n", func, ref)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1280)(GLenum func, GLclampx ref); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1285)(GLenum func, GLclampx ref); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1280)(GLenum func, GLclampx ref) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1285)(GLenum func, GLclampx ref) { (void) func; (void) ref; DISPATCH(AlphaFuncx, (func, ref), (F, "glAlphaFuncxOES(0x%x, %d);\n", func, ref)); @@ -11206,9 +11794,9 @@ KEYWORD1 void KEYWORD2 NAME(ClearColorx)(GLclampx red, GLclampx green, GLclampx DISPATCH(ClearColorx, (red, green, blue, alpha), (F, "glClearColorx(%d, %d, %d, %d);\n", red, green, blue, alpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1281)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1286)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1281)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1286)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { (void) red; (void) green; (void) blue; (void) alpha; DISPATCH(ClearColorx, (red, green, blue, alpha), (F, "glClearColorxOES(%d, %d, %d, %d);\n", red, green, blue, alpha)); @@ -11220,9 +11808,9 @@ KEYWORD1 void KEYWORD2 NAME(ClearDepthx)(GLclampx depth) DISPATCH(ClearDepthx, (depth), (F, "glClearDepthx(%d);\n", depth)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1282)(GLclampx depth); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1287)(GLclampx depth); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1282)(GLclampx depth) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1287)(GLclampx depth) { (void) depth; DISPATCH(ClearDepthx, (depth), (F, "glClearDepthxOES(%d);\n", depth)); @@ -11234,9 +11822,9 @@ KEYWORD1 void KEYWORD2 NAME(Color4x)(GLfixed red, GLfixed green, GLfixed blue, G DISPATCH(Color4x, (red, green, blue, alpha), (F, "glColor4x(%d, %d, %d, %d);\n", red, green, blue, alpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1283)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1288)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1283)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1288)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { (void) red; (void) green; (void) blue; (void) alpha; DISPATCH(Color4x, (red, green, blue, alpha), (F, "glColor4xOES(%d, %d, %d, %d);\n", red, green, blue, alpha)); @@ -11248,9 +11836,9 @@ KEYWORD1 void KEYWORD2 NAME(DepthRangex)(GLclampx zNear, GLclampx zFar) DISPATCH(DepthRangex, (zNear, zFar), (F, "glDepthRangex(%d, %d);\n", zNear, zFar)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1284)(GLclampx zNear, GLclampx zFar); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1289)(GLclampx zNear, GLclampx zFar); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1284)(GLclampx zNear, GLclampx zFar) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1289)(GLclampx zNear, GLclampx zFar) { (void) zNear; (void) zFar; DISPATCH(DepthRangex, (zNear, zFar), (F, "glDepthRangexOES(%d, %d);\n", zNear, zFar)); @@ -11262,9 +11850,9 @@ KEYWORD1 void KEYWORD2 NAME(Fogx)(GLenum pname, GLfixed param) DISPATCH(Fogx, (pname, param), (F, "glFogx(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1285)(GLenum pname, GLfixed param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1290)(GLenum pname, GLfixed param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1285)(GLenum pname, GLfixed param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1290)(GLenum pname, GLfixed param) { (void) pname; (void) param; DISPATCH(Fogx, (pname, param), (F, "glFogxOES(0x%x, %d);\n", pname, param)); @@ -11276,9 +11864,9 @@ KEYWORD1 void KEYWORD2 NAME(Fogxv)(GLenum pname, const GLfixed * params) DISPATCH(Fogxv, (pname, params), (F, "glFogxv(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1286)(GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1291)(GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1286)(GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1291)(GLenum pname, const GLfixed * params) { (void) pname; (void) params; DISPATCH(Fogxv, (pname, params), (F, "glFogxvOES(0x%x, %p);\n", pname, (const void *) params)); @@ -11290,9 +11878,9 @@ KEYWORD1 void KEYWORD2 NAME(Frustumf)(GLfloat left, GLfloat right, GLfloat botto DISPATCH(Frustumf, (left, right, bottom, top, zNear, zFar), (F, "glFrustumf(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1287)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1292)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1287)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1292)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; DISPATCH(Frustumf, (left, right, bottom, top, zNear, zFar), (F, "glFrustumfOES(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); @@ -11304,9 +11892,9 @@ KEYWORD1 void KEYWORD2 NAME(Frustumx)(GLfixed left, GLfixed right, GLfixed botto DISPATCH(Frustumx, (left, right, bottom, top, zNear, zFar), (F, "glFrustumx(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1288)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1293)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1288)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1293)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; DISPATCH(Frustumx, (left, right, bottom, top, zNear, zFar), (F, "glFrustumxOES(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar)); @@ -11318,9 +11906,9 @@ KEYWORD1 void KEYWORD2 NAME(LightModelx)(GLenum pname, GLfixed param) DISPATCH(LightModelx, (pname, param), (F, "glLightModelx(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1289)(GLenum pname, GLfixed param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1294)(GLenum pname, GLfixed param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1289)(GLenum pname, GLfixed param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1294)(GLenum pname, GLfixed param) { (void) pname; (void) param; DISPATCH(LightModelx, (pname, param), (F, "glLightModelxOES(0x%x, %d);\n", pname, param)); @@ -11332,9 +11920,9 @@ KEYWORD1 void KEYWORD2 NAME(LightModelxv)(GLenum pname, const GLfixed * params) DISPATCH(LightModelxv, (pname, params), (F, "glLightModelxv(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1290)(GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1290)(GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLenum pname, const GLfixed * params) { (void) pname; (void) params; DISPATCH(LightModelxv, (pname, params), (F, "glLightModelxvOES(0x%x, %p);\n", pname, (const void *) params)); @@ -11346,9 +11934,9 @@ KEYWORD1 void KEYWORD2 NAME(Lightx)(GLenum light, GLenum pname, GLfixed param) DISPATCH(Lightx, (light, pname, param), (F, "glLightx(0x%x, 0x%x, %d);\n", light, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1291)(GLenum light, GLenum pname, GLfixed param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLenum light, GLenum pname, GLfixed param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1291)(GLenum light, GLenum pname, GLfixed param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLenum light, GLenum pname, GLfixed param) { (void) light; (void) pname; (void) param; DISPATCH(Lightx, (light, pname, param), (F, "glLightxOES(0x%x, 0x%x, %d);\n", light, pname, param)); @@ -11360,9 +11948,9 @@ KEYWORD1 void KEYWORD2 NAME(Lightxv)(GLenum light, GLenum pname, const GLfixed * DISPATCH(Lightxv, (light, pname, params), (F, "glLightxv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1292)(GLenum light, GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(GLenum light, GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1292)(GLenum light, GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(GLenum light, GLenum pname, const GLfixed * params) { (void) light; (void) pname; (void) params; DISPATCH(Lightxv, (light, pname, params), (F, "glLightxvOES(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); @@ -11374,9 +11962,9 @@ KEYWORD1 void KEYWORD2 NAME(LineWidthx)(GLfixed width) DISPATCH(LineWidthx, (width), (F, "glLineWidthx(%d);\n", width)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1293)(GLfixed width); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLfixed width); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1293)(GLfixed width) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLfixed width) { (void) width; DISPATCH(LineWidthx, (width), (F, "glLineWidthxOES(%d);\n", width)); @@ -11388,9 +11976,9 @@ KEYWORD1 void KEYWORD2 NAME(LoadMatrixx)(const GLfixed * m) DISPATCH(LoadMatrixx, (m), (F, "glLoadMatrixx(%p);\n", (const void *) m)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1294)(const GLfixed * m); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(const GLfixed * m); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1294)(const GLfixed * m) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(const GLfixed * m) { (void) m; DISPATCH(LoadMatrixx, (m), (F, "glLoadMatrixxOES(%p);\n", (const void *) m)); @@ -11402,9 +11990,9 @@ KEYWORD1 void KEYWORD2 NAME(Materialx)(GLenum face, GLenum pname, GLfixed param) DISPATCH(Materialx, (face, pname, param), (F, "glMaterialx(0x%x, 0x%x, %d);\n", face, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLenum face, GLenum pname, GLfixed param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLenum face, GLenum pname, GLfixed param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLenum face, GLenum pname, GLfixed param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLenum face, GLenum pname, GLfixed param) { (void) face; (void) pname; (void) param; DISPATCH(Materialx, (face, pname, param), (F, "glMaterialxOES(0x%x, 0x%x, %d);\n", face, pname, param)); @@ -11416,9 +12004,9 @@ KEYWORD1 void KEYWORD2 NAME(Materialxv)(GLenum face, GLenum pname, const GLfixed DISPATCH(Materialxv, (face, pname, params), (F, "glMaterialxv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLenum face, GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLenum face, GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLenum face, GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLenum face, GLenum pname, const GLfixed * params) { (void) face; (void) pname; (void) params; DISPATCH(Materialxv, (face, pname, params), (F, "glMaterialxvOES(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); @@ -11430,9 +12018,9 @@ KEYWORD1 void KEYWORD2 NAME(MultMatrixx)(const GLfixed * m) DISPATCH(MultMatrixx, (m), (F, "glMultMatrixx(%p);\n", (const void *) m)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(const GLfixed * m); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(const GLfixed * m); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(const GLfixed * m) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(const GLfixed * m) { (void) m; DISPATCH(MultMatrixx, (m), (F, "glMultMatrixxOES(%p);\n", (const void *) m)); @@ -11444,9 +12032,9 @@ KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t DISPATCH(MultiTexCoord4x, (target, s, t, r, q), (F, "glMultiTexCoord4x(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { (void) target; (void) s; (void) t; (void) r; (void) q; DISPATCH(MultiTexCoord4x, (target, s, t, r, q), (F, "glMultiTexCoord4xOES(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); @@ -11458,9 +12046,9 @@ KEYWORD1 void KEYWORD2 NAME(Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz) DISPATCH(Normal3x, (nx, ny, nz), (F, "glNormal3x(%d, %d, %d);\n", nx, ny, nz)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(GLfixed nx, GLfixed ny, GLfixed nz); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLfixed nx, GLfixed ny, GLfixed nz); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(GLfixed nx, GLfixed ny, GLfixed nz) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLfixed nx, GLfixed ny, GLfixed nz) { (void) nx; (void) ny; (void) nz; DISPATCH(Normal3x, (nx, ny, nz), (F, "glNormal3xOES(%d, %d, %d);\n", nx, ny, nz)); @@ -11472,9 +12060,9 @@ KEYWORD1 void KEYWORD2 NAME(Orthof)(GLfloat left, GLfloat right, GLfloat bottom, DISPATCH(Orthof, (left, right, bottom, top, zNear, zFar), (F, "glOrthof(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; DISPATCH(Orthof, (left, right, bottom, top, zNear, zFar), (F, "glOrthofOES(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); @@ -11486,9 +12074,9 @@ KEYWORD1 void KEYWORD2 NAME(Orthox)(GLfixed left, GLfixed right, GLfixed bottom, DISPATCH(Orthox, (left, right, bottom, top, zNear, zFar), (F, "glOrthox(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar; DISPATCH(Orthox, (left, right, bottom, top, zNear, zFar), (F, "glOrthoxOES(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar)); @@ -11500,9 +12088,9 @@ KEYWORD1 void KEYWORD2 NAME(PointSizex)(GLfixed size) DISPATCH(PointSizex, (size), (F, "glPointSizex(%d);\n", size)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(GLfixed size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1307)(GLfixed size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(GLfixed size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1307)(GLfixed size) { (void) size; DISPATCH(PointSizex, (size), (F, "glPointSizexOES(%d);\n", size)); @@ -11514,9 +12102,9 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetx)(GLfixed factor, GLfixed units) DISPATCH(PolygonOffsetx, (factor, units), (F, "glPolygonOffsetx(%d, %d);\n", factor, units)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLfixed factor, GLfixed units); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1308)(GLfixed factor, GLfixed units); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLfixed factor, GLfixed units) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1308)(GLfixed factor, GLfixed units) { (void) factor; (void) units; DISPATCH(PolygonOffsetx, (factor, units), (F, "glPolygonOffsetxOES(%d, %d);\n", factor, units)); @@ -11528,9 +12116,9 @@ KEYWORD1 void KEYWORD2 NAME(Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixe DISPATCH(Rotatex, (angle, x, y, z), (F, "glRotatex(%d, %d, %d, %d);\n", angle, x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1309)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1309)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { (void) angle; (void) x; (void) y; (void) z; DISPATCH(Rotatex, (angle, x, y, z), (F, "glRotatexOES(%d, %d, %d, %d);\n", angle, x, y, z)); @@ -11542,9 +12130,9 @@ KEYWORD1 void KEYWORD2 NAME(SampleCoveragex)(GLclampx value, GLboolean invert) DISPATCH(SampleCoveragex, (value, invert), (F, "glSampleCoveragex(%d, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLclampx value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1310)(GLclampx value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLclampx value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1310)(GLclampx value, GLboolean invert) { (void) value; (void) invert; DISPATCH(SampleCoveragex, (value, invert), (F, "glSampleCoveragexOES(%d, %d);\n", value, invert)); @@ -11556,9 +12144,9 @@ KEYWORD1 void KEYWORD2 NAME(Scalex)(GLfixed x, GLfixed y, GLfixed z) DISPATCH(Scalex, (x, y, z), (F, "glScalex(%d, %d, %d);\n", x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLfixed x, GLfixed y, GLfixed z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1311)(GLfixed x, GLfixed y, GLfixed z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLfixed x, GLfixed y, GLfixed z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1311)(GLfixed x, GLfixed y, GLfixed z) { (void) x; (void) y; (void) z; DISPATCH(Scalex, (x, y, z), (F, "glScalexOES(%d, %d, %d);\n", x, y, z)); @@ -11570,9 +12158,9 @@ KEYWORD1 void KEYWORD2 NAME(TexEnvx)(GLenum target, GLenum pname, GLfixed param) DISPATCH(TexEnvx, (target, pname, param), (F, "glTexEnvx(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1307)(GLenum target, GLenum pname, GLfixed param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(GLenum target, GLenum pname, GLfixed param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1307)(GLenum target, GLenum pname, GLfixed param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(GLenum target, GLenum pname, GLfixed param) { (void) target; (void) pname; (void) param; DISPATCH(TexEnvx, (target, pname, param), (F, "glTexEnvxOES(0x%x, 0x%x, %d);\n", target, pname, param)); @@ -11584,9 +12172,9 @@ KEYWORD1 void KEYWORD2 NAME(TexEnvxv)(GLenum target, GLenum pname, const GLfixed DISPATCH(TexEnvxv, (target, pname, params), (F, "glTexEnvxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1308)(GLenum target, GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(GLenum target, GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1308)(GLenum target, GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(GLenum target, GLenum pname, const GLfixed * params) { (void) target; (void) pname; (void) params; DISPATCH(TexEnvxv, (target, pname, params), (F, "glTexEnvxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); @@ -11598,9 +12186,9 @@ KEYWORD1 void KEYWORD2 NAME(TexParameterx)(GLenum target, GLenum pname, GLfixed DISPATCH(TexParameterx, (target, pname, param), (F, "glTexParameterx(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1309)(GLenum target, GLenum pname, GLfixed param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(GLenum target, GLenum pname, GLfixed param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1309)(GLenum target, GLenum pname, GLfixed param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(GLenum target, GLenum pname, GLfixed param) { (void) target; (void) pname; (void) param; DISPATCH(TexParameterx, (target, pname, param), (F, "glTexParameterxOES(0x%x, 0x%x, %d);\n", target, pname, param)); @@ -11612,9 +12200,9 @@ KEYWORD1 void KEYWORD2 NAME(Translatex)(GLfixed x, GLfixed y, GLfixed z) DISPATCH(Translatex, (x, y, z), (F, "glTranslatex(%d, %d, %d);\n", x, y, z)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1310)(GLfixed x, GLfixed y, GLfixed z); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(GLfixed x, GLfixed y, GLfixed z); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1310)(GLfixed x, GLfixed y, GLfixed z) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(GLfixed x, GLfixed y, GLfixed z) { (void) x; (void) y; (void) z; DISPATCH(Translatex, (x, y, z), (F, "glTranslatexOES(%d, %d, %d);\n", x, y, z)); @@ -11626,9 +12214,9 @@ KEYWORD1 void KEYWORD2 NAME(ClipPlanef)(GLenum plane, const GLfloat * equation) DISPATCH(ClipPlanef, (plane, equation), (F, "glClipPlanef(0x%x, %p);\n", plane, (const void *) equation)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1311)(GLenum plane, const GLfloat * equation); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1316)(GLenum plane, const GLfloat * equation); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1311)(GLenum plane, const GLfloat * equation) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1316)(GLenum plane, const GLfloat * equation) { (void) plane; (void) equation; DISPATCH(ClipPlanef, (plane, equation), (F, "glClipPlanefOES(0x%x, %p);\n", plane, (const void *) equation)); @@ -11640,9 +12228,9 @@ KEYWORD1 void KEYWORD2 NAME(ClipPlanex)(GLenum plane, const GLfixed * equation) DISPATCH(ClipPlanex, (plane, equation), (F, "glClipPlanex(0x%x, %p);\n", plane, (const void *) equation)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(GLenum plane, const GLfixed * equation); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1317)(GLenum plane, const GLfixed * equation); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(GLenum plane, const GLfixed * equation) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1317)(GLenum plane, const GLfixed * equation) { (void) plane; (void) equation; DISPATCH(ClipPlanex, (plane, equation), (F, "glClipPlanexOES(0x%x, %p);\n", plane, (const void *) equation)); @@ -11654,9 +12242,9 @@ KEYWORD1 void KEYWORD2 NAME(GetClipPlanef)(GLenum plane, GLfloat * equation) DISPATCH(GetClipPlanef, (plane, equation), (F, "glGetClipPlanef(0x%x, %p);\n", plane, (const void *) equation)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(GLenum plane, GLfloat * equation); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1318)(GLenum plane, GLfloat * equation); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(GLenum plane, GLfloat * equation) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1318)(GLenum plane, GLfloat * equation) { (void) plane; (void) equation; DISPATCH(GetClipPlanef, (plane, equation), (F, "glGetClipPlanefOES(0x%x, %p);\n", plane, (const void *) equation)); @@ -11668,9 +12256,9 @@ KEYWORD1 void KEYWORD2 NAME(GetClipPlanex)(GLenum plane, GLfixed * equation) DISPATCH(GetClipPlanex, (plane, equation), (F, "glGetClipPlanex(0x%x, %p);\n", plane, (const void *) equation)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(GLenum plane, GLfixed * equation); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1319)(GLenum plane, GLfixed * equation); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(GLenum plane, GLfixed * equation) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1319)(GLenum plane, GLfixed * equation) { (void) plane; (void) equation; DISPATCH(GetClipPlanex, (plane, equation), (F, "glGetClipPlanexOES(0x%x, %p);\n", plane, (const void *) equation)); @@ -11682,9 +12270,9 @@ KEYWORD1 void KEYWORD2 NAME(GetFixedv)(GLenum pname, GLfixed * params) DISPATCH(GetFixedv, (pname, params), (F, "glGetFixedv(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(GLenum pname, GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1320)(GLenum pname, GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(GLenum pname, GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1320)(GLenum pname, GLfixed * params) { (void) pname; (void) params; DISPATCH(GetFixedv, (pname, params), (F, "glGetFixedvOES(0x%x, %p);\n", pname, (const void *) params)); @@ -11696,9 +12284,9 @@ KEYWORD1 void KEYWORD2 NAME(GetLightxv)(GLenum light, GLenum pname, GLfixed * pa DISPATCH(GetLightxv, (light, pname, params), (F, "glGetLightxv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1316)(GLenum light, GLenum pname, GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLenum light, GLenum pname, GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1316)(GLenum light, GLenum pname, GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLenum light, GLenum pname, GLfixed * params) { (void) light; (void) pname; (void) params; DISPATCH(GetLightxv, (light, pname, params), (F, "glGetLightxvOES(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); @@ -11710,9 +12298,9 @@ KEYWORD1 void KEYWORD2 NAME(GetMaterialxv)(GLenum face, GLenum pname, GLfixed * DISPATCH(GetMaterialxv, (face, pname, params), (F, "glGetMaterialxv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1317)(GLenum face, GLenum pname, GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLenum face, GLenum pname, GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1317)(GLenum face, GLenum pname, GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLenum face, GLenum pname, GLfixed * params) { (void) face; (void) pname; (void) params; DISPATCH(GetMaterialxv, (face, pname, params), (F, "glGetMaterialxvOES(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); @@ -11724,9 +12312,9 @@ KEYWORD1 void KEYWORD2 NAME(GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * DISPATCH(GetTexEnvxv, (target, pname, params), (F, "glGetTexEnvxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1318)(GLenum target, GLenum pname, GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1323)(GLenum target, GLenum pname, GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1318)(GLenum target, GLenum pname, GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1323)(GLenum target, GLenum pname, GLfixed * params) { (void) target; (void) pname; (void) params; DISPATCH(GetTexEnvxv, (target, pname, params), (F, "glGetTexEnvxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); @@ -11738,9 +12326,9 @@ KEYWORD1 void KEYWORD2 NAME(GetTexParameterxv)(GLenum target, GLenum pname, GLfi DISPATCH(GetTexParameterxv, (target, pname, params), (F, "glGetTexParameterxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1319)(GLenum target, GLenum pname, GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1324)(GLenum target, GLenum pname, GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1319)(GLenum target, GLenum pname, GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1324)(GLenum target, GLenum pname, GLfixed * params) { (void) target; (void) pname; (void) params; DISPATCH(GetTexParameterxv, (target, pname, params), (F, "glGetTexParameterxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); @@ -11752,9 +12340,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterx)(GLenum pname, GLfixed param) DISPATCH(PointParameterx, (pname, param), (F, "glPointParameterx(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1320)(GLenum pname, GLfixed param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1325)(GLenum pname, GLfixed param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1320)(GLenum pname, GLfixed param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1325)(GLenum pname, GLfixed param) { (void) pname; (void) param; DISPATCH(PointParameterx, (pname, param), (F, "glPointParameterxOES(0x%x, %d);\n", pname, param)); @@ -11766,9 +12354,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterxv)(GLenum pname, const GLfixed * para DISPATCH(PointParameterxv, (pname, params), (F, "glPointParameterxv(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1326)(GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1326)(GLenum pname, const GLfixed * params) { (void) pname; (void) params; DISPATCH(PointParameterxv, (pname, params), (F, "glPointParameterxvOES(0x%x, %p);\n", pname, (const void *) params)); @@ -11780,14 +12368,40 @@ KEYWORD1 void KEYWORD2 NAME(TexParameterxv)(GLenum target, GLenum pname, const G DISPATCH(TexParameterxv, (target, pname, params), (F, "glTexParameterxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLenum target, GLenum pname, const GLfixed * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1327)(GLenum target, GLenum pname, const GLfixed * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLenum target, GLenum pname, const GLfixed * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1327)(GLenum target, GLenum pname, const GLfixed * params) { (void) target; (void) pname; (void) params; DISPATCH(TexParameterxv, (target, pname, params), (F, "glTexParameterxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(BlendBarrier)(void) +{ + DISPATCH(BlendBarrier, (), (F, "glBlendBarrier();\n")); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1328)(void); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1328)(void) +{ + DISPATCH(BlendBarrier, (), (F, "glBlendBarrierKHR();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) +{ + (void) minX; (void) minY; (void) minZ; (void) minW; (void) maxX; (void) maxY; (void) maxZ; (void) maxW; + DISPATCH(PrimitiveBoundingBox, (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW), (F, "glPrimitiveBoundingBox(%f, %f, %f, %f, %f, %f, %f, %f);\n", minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1329)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1329)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) +{ + (void) minX; (void) minY; (void) minZ; (void) minW; (void) maxX; (void) maxY; (void) maxZ; (void) maxW; + DISPATCH(PrimitiveBoundingBox, (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW), (F, "glPrimitiveBoundingBoxARB(%f, %f, %f, %f, %f, %f, %f, %f);\n", minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)); +} + #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ @@ -12564,7 +13178,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetInteger64i_v), TABLE_ENTRY(VertexAttribDivisor), TABLE_ENTRY(MinSampleShading), - TABLE_ENTRY(_dispatch_stub_621), + TABLE_ENTRY(MemoryBarrierByRegion), TABLE_ENTRY(BindProgramARB), TABLE_ENTRY(DeleteProgramsARB), TABLE_ENTRY(GenProgramsARB), @@ -12744,7 +13358,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_798), TABLE_ENTRY(_dispatch_stub_799), TABLE_ENTRY(_dispatch_stub_800), - TABLE_ENTRY(_dispatch_stub_801), + TABLE_ENTRY(PatchParameteri), TABLE_ENTRY(BindTransformFeedback), TABLE_ENTRY(DeleteTransformFeedbacks), TABLE_ENTRY(DrawTransformFeedback), @@ -12831,17 +13445,18 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(VertexAttribIFormat), TABLE_ENTRY(VertexAttribLFormat), TABLE_ENTRY(VertexBindingDivisor), - TABLE_ENTRY(_dispatch_stub_888), - TABLE_ENTRY(_dispatch_stub_889), + TABLE_ENTRY(FramebufferParameteri), + TABLE_ENTRY(GetFramebufferParameteriv), + TABLE_ENTRY(_dispatch_stub_890), TABLE_ENTRY(MultiDrawArraysIndirect), TABLE_ENTRY(MultiDrawElementsIndirect), - TABLE_ENTRY(_dispatch_stub_892), - TABLE_ENTRY(_dispatch_stub_893), - TABLE_ENTRY(_dispatch_stub_894), - TABLE_ENTRY(_dispatch_stub_895), + TABLE_ENTRY(GetProgramInterfaceiv), + TABLE_ENTRY(GetProgramResourceIndex), + TABLE_ENTRY(GetProgramResourceLocation), TABLE_ENTRY(_dispatch_stub_896), - TABLE_ENTRY(_dispatch_stub_897), - TABLE_ENTRY(_dispatch_stub_898), + TABLE_ENTRY(GetProgramResourceName), + TABLE_ENTRY(GetProgramResourceiv), + TABLE_ENTRY(_dispatch_stub_899), TABLE_ENTRY(TexBufferRange), TABLE_ENTRY(TexStorage2DMultisample), TABLE_ENTRY(TexStorage3DMultisample), @@ -12854,7 +13469,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(BindSamplers), TABLE_ENTRY(BindTextures), TABLE_ENTRY(BindVertexBuffers), - TABLE_ENTRY(_dispatch_stub_911), TABLE_ENTRY(_dispatch_stub_912), TABLE_ENTRY(_dispatch_stub_913), TABLE_ENTRY(_dispatch_stub_914), @@ -12956,14 +13570,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_1010), TABLE_ENTRY(_dispatch_stub_1011), TABLE_ENTRY(_dispatch_stub_1012), + TABLE_ENTRY(_dispatch_stub_1013), + TABLE_ENTRY(_dispatch_stub_1014), TABLE_ENTRY(InvalidateBufferData), TABLE_ENTRY(InvalidateBufferSubData), TABLE_ENTRY(InvalidateFramebuffer), TABLE_ENTRY(InvalidateSubFramebuffer), TABLE_ENTRY(InvalidateTexImage), TABLE_ENTRY(InvalidateTexSubImage), - TABLE_ENTRY(_dispatch_stub_1019), - TABLE_ENTRY(_dispatch_stub_1020), TABLE_ENTRY(_dispatch_stub_1021), TABLE_ENTRY(_dispatch_stub_1022), TABLE_ENTRY(_dispatch_stub_1023), @@ -12971,79 +13585,81 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_1025), TABLE_ENTRY(_dispatch_stub_1026), TABLE_ENTRY(_dispatch_stub_1027), - TABLE_ENTRY(PointSizePointerOES), + TABLE_ENTRY(_dispatch_stub_1028), TABLE_ENTRY(_dispatch_stub_1029), - TABLE_ENTRY(_dispatch_stub_1030), + TABLE_ENTRY(PointSizePointerOES), TABLE_ENTRY(_dispatch_stub_1031), + TABLE_ENTRY(_dispatch_stub_1032), + TABLE_ENTRY(_dispatch_stub_1033), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), TABLE_ENTRY(NormalPointerEXT), TABLE_ENTRY(TexCoordPointerEXT), TABLE_ENTRY(VertexPointerEXT), - TABLE_ENTRY(_dispatch_stub_1038), - TABLE_ENTRY(_dispatch_stub_1039), TABLE_ENTRY(_dispatch_stub_1040), - TABLE_ENTRY(_dispatch_stub_1041), - TABLE_ENTRY(_dispatch_stub_1042), - TABLE_ENTRY(_dispatch_stub_1043), - TABLE_ENTRY(_dispatch_stub_1044), - TABLE_ENTRY(_dispatch_stub_1045), - TABLE_ENTRY(_dispatch_stub_1046), + TABLE_ENTRY(ActiveShaderProgram), + TABLE_ENTRY(BindProgramPipeline), + TABLE_ENTRY(CreateShaderProgramv), + TABLE_ENTRY(DeleteProgramPipelines), + TABLE_ENTRY(GenProgramPipelines), + TABLE_ENTRY(GetProgramPipelineInfoLog), + TABLE_ENTRY(GetProgramPipelineiv), + TABLE_ENTRY(IsProgramPipeline), TABLE_ENTRY(LockArraysEXT), - TABLE_ENTRY(_dispatch_stub_1048), - TABLE_ENTRY(_dispatch_stub_1049), TABLE_ENTRY(_dispatch_stub_1050), TABLE_ENTRY(_dispatch_stub_1051), - TABLE_ENTRY(_dispatch_stub_1052), - TABLE_ENTRY(_dispatch_stub_1053), - TABLE_ENTRY(_dispatch_stub_1054), - TABLE_ENTRY(_dispatch_stub_1055), - TABLE_ENTRY(_dispatch_stub_1056), - TABLE_ENTRY(_dispatch_stub_1057), + TABLE_ENTRY(ProgramUniform1f), + TABLE_ENTRY(ProgramUniform1fv), + TABLE_ENTRY(ProgramUniform1i), + TABLE_ENTRY(ProgramUniform1iv), + TABLE_ENTRY(ProgramUniform1ui), + TABLE_ENTRY(ProgramUniform1uiv), TABLE_ENTRY(_dispatch_stub_1058), TABLE_ENTRY(_dispatch_stub_1059), - TABLE_ENTRY(_dispatch_stub_1060), - TABLE_ENTRY(_dispatch_stub_1061), - TABLE_ENTRY(_dispatch_stub_1062), - TABLE_ENTRY(_dispatch_stub_1063), - TABLE_ENTRY(_dispatch_stub_1064), - TABLE_ENTRY(_dispatch_stub_1065), + TABLE_ENTRY(ProgramUniform2f), + TABLE_ENTRY(ProgramUniform2fv), + TABLE_ENTRY(ProgramUniform2i), + TABLE_ENTRY(ProgramUniform2iv), + TABLE_ENTRY(ProgramUniform2ui), + TABLE_ENTRY(ProgramUniform2uiv), TABLE_ENTRY(_dispatch_stub_1066), TABLE_ENTRY(_dispatch_stub_1067), - TABLE_ENTRY(_dispatch_stub_1068), - TABLE_ENTRY(_dispatch_stub_1069), - TABLE_ENTRY(_dispatch_stub_1070), - TABLE_ENTRY(_dispatch_stub_1071), - TABLE_ENTRY(_dispatch_stub_1072), - TABLE_ENTRY(_dispatch_stub_1073), + TABLE_ENTRY(ProgramUniform3f), + TABLE_ENTRY(ProgramUniform3fv), + TABLE_ENTRY(ProgramUniform3i), + TABLE_ENTRY(ProgramUniform3iv), + TABLE_ENTRY(ProgramUniform3ui), + TABLE_ENTRY(ProgramUniform3uiv), TABLE_ENTRY(_dispatch_stub_1074), TABLE_ENTRY(_dispatch_stub_1075), - TABLE_ENTRY(_dispatch_stub_1076), - TABLE_ENTRY(_dispatch_stub_1077), - TABLE_ENTRY(_dispatch_stub_1078), - TABLE_ENTRY(_dispatch_stub_1079), - TABLE_ENTRY(_dispatch_stub_1080), - TABLE_ENTRY(_dispatch_stub_1081), + TABLE_ENTRY(ProgramUniform4f), + TABLE_ENTRY(ProgramUniform4fv), + TABLE_ENTRY(ProgramUniform4i), + TABLE_ENTRY(ProgramUniform4iv), + TABLE_ENTRY(ProgramUniform4ui), + TABLE_ENTRY(ProgramUniform4uiv), TABLE_ENTRY(_dispatch_stub_1082), - TABLE_ENTRY(_dispatch_stub_1083), + TABLE_ENTRY(ProgramUniformMatrix2fv), TABLE_ENTRY(_dispatch_stub_1084), - TABLE_ENTRY(_dispatch_stub_1085), + TABLE_ENTRY(ProgramUniformMatrix2x3fv), TABLE_ENTRY(_dispatch_stub_1086), - TABLE_ENTRY(_dispatch_stub_1087), + TABLE_ENTRY(ProgramUniformMatrix2x4fv), TABLE_ENTRY(_dispatch_stub_1088), - TABLE_ENTRY(_dispatch_stub_1089), + TABLE_ENTRY(ProgramUniformMatrix3fv), TABLE_ENTRY(_dispatch_stub_1090), - TABLE_ENTRY(_dispatch_stub_1091), + TABLE_ENTRY(ProgramUniformMatrix3x2fv), TABLE_ENTRY(_dispatch_stub_1092), - TABLE_ENTRY(_dispatch_stub_1093), + TABLE_ENTRY(ProgramUniformMatrix3x4fv), TABLE_ENTRY(_dispatch_stub_1094), - TABLE_ENTRY(_dispatch_stub_1095), + TABLE_ENTRY(ProgramUniformMatrix4fv), TABLE_ENTRY(_dispatch_stub_1096), - TABLE_ENTRY(_dispatch_stub_1097), + TABLE_ENTRY(ProgramUniformMatrix4x2fv), + TABLE_ENTRY(_dispatch_stub_1098), + TABLE_ENTRY(ProgramUniformMatrix4x3fv), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_1099), - TABLE_ENTRY(_dispatch_stub_1100), + TABLE_ENTRY(UseProgramStages), + TABLE_ENTRY(ValidateProgramPipeline), TABLE_ENTRY(DebugMessageCallback), TABLE_ENTRY(DebugMessageControl), TABLE_ENTRY(DebugMessageInsert), @@ -13059,8 +13675,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(MultiDrawElementsEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_1116), - TABLE_ENTRY(_dispatch_stub_1117), TABLE_ENTRY(_dispatch_stub_1118), TABLE_ENTRY(_dispatch_stub_1119), TABLE_ENTRY(_dispatch_stub_1120), @@ -13152,16 +13766,20 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_1206), TABLE_ENTRY(_dispatch_stub_1207), TABLE_ENTRY(_dispatch_stub_1208), - TABLE_ENTRY(PrimitiveRestartNV), + TABLE_ENTRY(_dispatch_stub_1209), TABLE_ENTRY(_dispatch_stub_1210), TABLE_ENTRY(_dispatch_stub_1211), TABLE_ENTRY(_dispatch_stub_1212), - TABLE_ENTRY(_dispatch_stub_1213), - TABLE_ENTRY(BindFramebufferEXT), - TABLE_ENTRY(BindRenderbufferEXT), + TABLE_ENTRY(PrimitiveRestartNV), + TABLE_ENTRY(_dispatch_stub_1214), + TABLE_ENTRY(_dispatch_stub_1215), TABLE_ENTRY(_dispatch_stub_1216), TABLE_ENTRY(_dispatch_stub_1217), - TABLE_ENTRY(_dispatch_stub_1218), + TABLE_ENTRY(BindFramebufferEXT), + TABLE_ENTRY(BindRenderbufferEXT), + TABLE_ENTRY(_dispatch_stub_1220), + TABLE_ENTRY(_dispatch_stub_1221), + TABLE_ENTRY(_dispatch_stub_1222), TABLE_ENTRY(VertexAttribI1iEXT), TABLE_ENTRY(VertexAttribI1uiEXT), TABLE_ENTRY(VertexAttribI2iEXT), @@ -13178,10 +13796,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(VertexAttribI4uivEXT), TABLE_ENTRY(ClearColorIiEXT), TABLE_ENTRY(ClearColorIuiEXT), - TABLE_ENTRY(_dispatch_stub_1235), - TABLE_ENTRY(_dispatch_stub_1236), - TABLE_ENTRY(_dispatch_stub_1237), - TABLE_ENTRY(_dispatch_stub_1238), TABLE_ENTRY(_dispatch_stub_1239), TABLE_ENTRY(_dispatch_stub_1240), TABLE_ENTRY(_dispatch_stub_1241), @@ -13196,11 +13810,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_1250), TABLE_ENTRY(_dispatch_stub_1251), TABLE_ENTRY(_dispatch_stub_1252), - TABLE_ENTRY(TextureBarrierNV), + TABLE_ENTRY(_dispatch_stub_1253), TABLE_ENTRY(_dispatch_stub_1254), TABLE_ENTRY(_dispatch_stub_1255), TABLE_ENTRY(_dispatch_stub_1256), - TABLE_ENTRY(_dispatch_stub_1257), + TABLE_ENTRY(TextureBarrierNV), TABLE_ENTRY(_dispatch_stub_1258), TABLE_ENTRY(_dispatch_stub_1259), TABLE_ENTRY(_dispatch_stub_1260), @@ -13223,6 +13837,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_1277), TABLE_ENTRY(_dispatch_stub_1278), TABLE_ENTRY(_dispatch_stub_1279), + TABLE_ENTRY(_dispatch_stub_1280), + TABLE_ENTRY(_dispatch_stub_1281), + TABLE_ENTRY(_dispatch_stub_1282), + TABLE_ENTRY(_dispatch_stub_1283), + TABLE_ENTRY(_dispatch_stub_1284), TABLE_ENTRY(AlphaFuncx), TABLE_ENTRY(ClearColorx), TABLE_ENTRY(ClearDepthx), @@ -13266,6 +13885,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterx), TABLE_ENTRY(PointParameterxv), TABLE_ENTRY(TexParameterxv), + TABLE_ENTRY(BlendBarrier), + TABLE_ENTRY(PrimitiveBoundingBox), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -13639,22 +14260,30 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(BindFragDataLocationEXT), TABLE_ENTRY(ClampColorARB), TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(_dispatch_stub_580), TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(_dispatch_stub_581), TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(_dispatch_stub_582), TABLE_ENTRY(EndConditionalRenderNV), TABLE_ENTRY(_dispatch_stub_584), TABLE_ENTRY(GetBooleanIndexedvEXT), TABLE_ENTRY(GetFragDataLocationEXT), TABLE_ENTRY(GetIntegerIndexedvEXT), TABLE_ENTRY(GetTexParameterIivEXT), + TABLE_ENTRY(_dispatch_stub_589), TABLE_ENTRY(GetTexParameterIuivEXT), + TABLE_ENTRY(_dispatch_stub_590), TABLE_ENTRY(_dispatch_stub_591), TABLE_ENTRY(GetUniformuivEXT), TABLE_ENTRY(GetVertexAttribIivEXT), TABLE_ENTRY(GetVertexAttribIuivEXT), TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(_dispatch_stub_595), TABLE_ENTRY(TexParameterIivEXT), + TABLE_ENTRY(_dispatch_stub_596), TABLE_ENTRY(TexParameterIuivEXT), + TABLE_ENTRY(_dispatch_stub_597), TABLE_ENTRY(_dispatch_stub_598), TABLE_ENTRY(Uniform1uiEXT), TABLE_ENTRY(Uniform1uivEXT), @@ -13673,9 +14302,11 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(VertexAttribIPointerEXT), TABLE_ENTRY(PrimitiveRestartIndexNV), TABLE_ENTRY(TexBufferARB), + TABLE_ENTRY(_dispatch_stub_615), TABLE_ENTRY(_dispatch_stub_616), TABLE_ENTRY(VertexAttribDivisorARB), TABLE_ENTRY(MinSampleShadingARB), + TABLE_ENTRY(_dispatch_stub_620), TABLE_ENTRY(_dispatch_stub_622), TABLE_ENTRY(_dispatch_stub_623), TABLE_ENTRY(_dispatch_stub_624), @@ -13741,33 +14372,107 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_704), TABLE_ENTRY(_dispatch_stub_705), TABLE_ENTRY(ProvokingVertexEXT), + TABLE_ENTRY(BlendEquationSeparatei), TABLE_ENTRY(_dispatch_stub_711), + TABLE_ENTRY(BlendEquationi), TABLE_ENTRY(_dispatch_stub_712), + TABLE_ENTRY(BlendFuncSeparatei), TABLE_ENTRY(_dispatch_stub_713), + TABLE_ENTRY(BlendFunci), TABLE_ENTRY(_dispatch_stub_714), TABLE_ENTRY(_dispatch_stub_715), TABLE_ENTRY(_dispatch_stub_716), + TABLE_ENTRY(_dispatch_stub_720), + TABLE_ENTRY(_dispatch_stub_721), + TABLE_ENTRY(_dispatch_stub_725), + TABLE_ENTRY(_dispatch_stub_726), + TABLE_ENTRY(_dispatch_stub_801), TABLE_ENTRY(_dispatch_stub_813), TABLE_ENTRY(_dispatch_stub_814), TABLE_ENTRY(_dispatch_stub_818), TABLE_ENTRY(_dispatch_stub_819), TABLE_ENTRY(_dispatch_stub_820), - TABLE_ENTRY(_dispatch_stub_901), + TABLE_ENTRY(_dispatch_stub_834), + TABLE_ENTRY(_dispatch_stub_835), + TABLE_ENTRY(_dispatch_stub_836), + TABLE_ENTRY(_dispatch_stub_837), + TABLE_ENTRY(_dispatch_stub_838), + TABLE_ENTRY(_dispatch_stub_839), + TABLE_ENTRY(_dispatch_stub_840), + TABLE_ENTRY(GetGraphicsResetStatus), + TABLE_ENTRY(_dispatch_stub_841), + TABLE_ENTRY(GetnUniformfv), + TABLE_ENTRY(_dispatch_stub_857), + TABLE_ENTRY(GetnUniformiv), + TABLE_ENTRY(_dispatch_stub_858), + TABLE_ENTRY(GetnUniformuiv), + TABLE_ENTRY(_dispatch_stub_859), + TABLE_ENTRY(ReadnPixels), + TABLE_ENTRY(_dispatch_stub_860), + TABLE_ENTRY(_dispatch_stub_861), + TABLE_ENTRY(_dispatch_stub_862), + TABLE_ENTRY(_dispatch_stub_863), + TABLE_ENTRY(_dispatch_stub_880), + TABLE_ENTRY(_dispatch_stub_900), TABLE_ENTRY(_dispatch_stub_902), - TABLE_ENTRY(DebugMessageCallbackARB), + TABLE_ENTRY(_dispatch_stub_903), + TABLE_ENTRY(_dispatch_stub_1041), + TABLE_ENTRY(_dispatch_stub_1042), + TABLE_ENTRY(_dispatch_stub_1043), + TABLE_ENTRY(_dispatch_stub_1044), + TABLE_ENTRY(_dispatch_stub_1045), + TABLE_ENTRY(_dispatch_stub_1046), + TABLE_ENTRY(_dispatch_stub_1047), + TABLE_ENTRY(_dispatch_stub_1048), + TABLE_ENTRY(_dispatch_stub_1052), + TABLE_ENTRY(_dispatch_stub_1053), + TABLE_ENTRY(_dispatch_stub_1054), + TABLE_ENTRY(_dispatch_stub_1055), + TABLE_ENTRY(_dispatch_stub_1056), + TABLE_ENTRY(_dispatch_stub_1057), + TABLE_ENTRY(_dispatch_stub_1060), + TABLE_ENTRY(_dispatch_stub_1061), + TABLE_ENTRY(_dispatch_stub_1062), + TABLE_ENTRY(_dispatch_stub_1063), + TABLE_ENTRY(_dispatch_stub_1064), + TABLE_ENTRY(_dispatch_stub_1065), + TABLE_ENTRY(_dispatch_stub_1068), + TABLE_ENTRY(_dispatch_stub_1069), + TABLE_ENTRY(_dispatch_stub_1070), + TABLE_ENTRY(_dispatch_stub_1071), + TABLE_ENTRY(_dispatch_stub_1072), + TABLE_ENTRY(_dispatch_stub_1073), + TABLE_ENTRY(_dispatch_stub_1076), + TABLE_ENTRY(_dispatch_stub_1077), + TABLE_ENTRY(_dispatch_stub_1078), + TABLE_ENTRY(_dispatch_stub_1079), + TABLE_ENTRY(_dispatch_stub_1080), + TABLE_ENTRY(_dispatch_stub_1081), + TABLE_ENTRY(_dispatch_stub_1083), + TABLE_ENTRY(_dispatch_stub_1085), + TABLE_ENTRY(_dispatch_stub_1087), + TABLE_ENTRY(_dispatch_stub_1089), + TABLE_ENTRY(_dispatch_stub_1091), + TABLE_ENTRY(_dispatch_stub_1093), + TABLE_ENTRY(_dispatch_stub_1095), + TABLE_ENTRY(_dispatch_stub_1097), + TABLE_ENTRY(_dispatch_stub_1099), TABLE_ENTRY(_dispatch_stub_1101), - TABLE_ENTRY(DebugMessageControlARB), TABLE_ENTRY(_dispatch_stub_1102), - TABLE_ENTRY(DebugMessageInsertARB), + TABLE_ENTRY(DebugMessageCallbackARB), TABLE_ENTRY(_dispatch_stub_1103), - TABLE_ENTRY(GetDebugMessageLogARB), + TABLE_ENTRY(DebugMessageControlARB), TABLE_ENTRY(_dispatch_stub_1104), + TABLE_ENTRY(DebugMessageInsertARB), TABLE_ENTRY(_dispatch_stub_1105), + TABLE_ENTRY(GetDebugMessageLogARB), TABLE_ENTRY(_dispatch_stub_1106), TABLE_ENTRY(_dispatch_stub_1107), TABLE_ENTRY(_dispatch_stub_1108), TABLE_ENTRY(_dispatch_stub_1109), TABLE_ENTRY(_dispatch_stub_1110), + TABLE_ENTRY(_dispatch_stub_1111), + TABLE_ENTRY(_dispatch_stub_1112), TABLE_ENTRY(SecondaryColor3f), TABLE_ENTRY(SecondaryColor3fv), TABLE_ENTRY(MultiDrawElements), @@ -13787,12 +14492,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(VertexAttribI4iv), TABLE_ENTRY(VertexAttribI4ui), TABLE_ENTRY(VertexAttribI4uiv), - TABLE_ENTRY(_dispatch_stub_1253), - TABLE_ENTRY(_dispatch_stub_1280), - TABLE_ENTRY(_dispatch_stub_1281), - TABLE_ENTRY(_dispatch_stub_1282), - TABLE_ENTRY(_dispatch_stub_1283), - TABLE_ENTRY(_dispatch_stub_1284), + TABLE_ENTRY(_dispatch_stub_1257), TABLE_ENTRY(_dispatch_stub_1285), TABLE_ENTRY(_dispatch_stub_1286), TABLE_ENTRY(_dispatch_stub_1287), @@ -13831,6 +14531,13 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_1320), TABLE_ENTRY(_dispatch_stub_1321), TABLE_ENTRY(_dispatch_stub_1322), + TABLE_ENTRY(_dispatch_stub_1323), + TABLE_ENTRY(_dispatch_stub_1324), + TABLE_ENTRY(_dispatch_stub_1325), + TABLE_ENTRY(_dispatch_stub_1326), + TABLE_ENTRY(_dispatch_stub_1327), + TABLE_ENTRY(_dispatch_stub_1328), + TABLE_ENTRY(_dispatch_stub_1329), #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS TABLE_ENTRY(AreTexturesResidentEXT), diff --git a/lib/mesa/src/mapi/glapi/glprocs.h b/lib/mesa/src/mapi/glapi/glprocs.h index 3981a104f..08391c6f4 100644 --- a/lib/mesa/src/mapi/glapi/glprocs.h +++ b/lib/mesa/src/mapi/glapi/glprocs.h @@ -4,18 +4,18 @@ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004, 2006 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -942,6 +942,7 @@ static const char gl_string_table[] = "glVertexBindingDivisor\0" "glFramebufferParameteri\0" "glGetFramebufferParameteriv\0" + "glGetInternalformati64v\0" "glMultiDrawArraysIndirect\0" "glMultiDrawElementsIndirect\0" "glGetProgramInterfaceiv\0" @@ -963,6 +964,7 @@ static const char gl_string_table[] = "glBindSamplers\0" "glBindTextures\0" "glBindVertexBuffers\0" + "glDispatchComputeGroupSizeARB\0" "glMultiDrawArraysIndirectCountARB\0" "glMultiDrawElementsIndirectCountARB\0" "glClipControl\0" @@ -1252,6 +1254,8 @@ static const char gl_string_table[] = "glPassTexCoordATI\0" "glSampleMapATI\0" "glSetFragmentShaderConstantATI\0" + "glDepthRangeArrayfvOES\0" + "glDepthRangeIndexedfOES\0" "glActiveStencilFaceEXT\0" "glBindVertexArrayAPPLE\0" "glGenVertexArraysAPPLE\0" @@ -1327,6 +1331,7 @@ static const char gl_string_table[] = "glGetPerfQueryIdByNameINTEL\0" "glGetPerfQueryInfoINTEL\0" "glPolygonOffsetClampEXT\0" + "glWindowRectanglesEXT\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1375,6 +1380,8 @@ static const char gl_string_table[] = "glPointParameterx\0" "glPointParameterxv\0" "glTexParameterxv\0" + "glBlendBarrier\0" + "glPrimitiveBoundingBox\0" "glTexGenfOES\0" "glTexGenfvOES\0" "glTexGeniOES\0" @@ -1659,22 +1666,34 @@ static const char gl_string_table[] = "glBindFragDataLocationEXT\0" "glClampColorARB\0" "glColorMaskIndexedEXT\0" + "glColorMaskiEXT\0" + "glColorMaskiOES\0" "glDisableIndexedEXT\0" + "glDisableiEXT\0" + "glDisableiOES\0" "glEnableIndexedEXT\0" + "glEnableiEXT\0" + "glEnableiOES\0" "glEndConditionalRenderNV\0" "glEndTransformFeedbackEXT\0" "glGetBooleanIndexedvEXT\0" "glGetFragDataLocationEXT\0" "glGetIntegerIndexedvEXT\0" "glGetTexParameterIivEXT\0" + "glGetTexParameterIivOES\0" "glGetTexParameterIuivEXT\0" + "glGetTexParameterIuivOES\0" "glGetTransformFeedbackVaryingEXT\0" "glGetUniformuivEXT\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIuivEXT\0" "glIsEnabledIndexedEXT\0" + "glIsEnablediEXT\0" + "glIsEnablediOES\0" "glTexParameterIivEXT\0" + "glTexParameterIivOES\0" "glTexParameterIuivEXT\0" + "glTexParameterIuivOES\0" "glTransformFeedbackVaryingsEXT\0" "glUniform1uiEXT\0" "glUniform1uivEXT\0" @@ -1693,9 +1712,13 @@ static const char gl_string_table[] = "glVertexAttribIPointerEXT\0" "glPrimitiveRestartIndexNV\0" "glTexBufferARB\0" + "glTexBufferEXT\0" + "glTexBufferOES\0" + "glFramebufferTextureEXT\0" "glFramebufferTextureOES\0" "glVertexAttribDivisorARB\0" "glMinSampleShadingARB\0" + "glMinSampleShadingOES\0" "glBindProgramNV\0" "glDeleteProgramsNV\0" "glGenProgramsNV\0" @@ -1769,22 +1792,64 @@ static const char gl_string_table[] = "glProvokingVertexEXT\0" "glBlendEquationSeparateIndexedAMD\0" "glBlendEquationSeparatei\0" + "glBlendEquationSeparateiEXT\0" + "glBlendEquationSeparateiOES\0" "glBlendEquationIndexedAMD\0" "glBlendEquationi\0" + "glBlendEquationiEXT\0" + "glBlendEquationiOES\0" "glBlendFuncSeparateIndexedAMD\0" "glBlendFuncSeparatei\0" + "glBlendFuncSeparateiEXT\0" + "glBlendFuncSeparateiOES\0" "glBlendFuncIndexedAMD\0" "glBlendFunci\0" + "glBlendFunciEXT\0" + "glBlendFunciOES\0" "glBindFragDataLocationIndexedEXT\0" "glGetFragDataIndexEXT\0" + "glGetSamplerParameterIivEXT\0" + "glGetSamplerParameterIivOES\0" + "glGetSamplerParameterIuivEXT\0" + "glGetSamplerParameterIuivOES\0" + "glSamplerParameterIivEXT\0" + "glSamplerParameterIivOES\0" + "glSamplerParameterIuivEXT\0" + "glSamplerParameterIuivOES\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" + "glPatchParameteriEXT\0" + "glPatchParameteriOES\0" "glClearDepthfOES\0" "glDepthRangefOES\0" "glGetProgramBinaryOES\0" "glProgramBinaryOES\0" "glProgramParameteriEXT\0" + "glGetFloati_vOES\0" + "glScissorArrayvOES\0" + "glScissorIndexedOES\0" + "glScissorIndexedvOES\0" + "glViewportArrayvOES\0" + "glViewportIndexedfOES\0" + "glViewportIndexedfvOES\0" + "glGetGraphicsResetStatus\0" + "glGetGraphicsResetStatusKHR\0" + "glGetnUniformfv\0" + "glGetnUniformfvKHR\0" + "glGetnUniformiv\0" + "glGetnUniformivKHR\0" + "glGetnUniformuiv\0" + "glGetnUniformuivKHR\0" + "glReadnPixels\0" + "glReadnPixelsKHR\0" + "glDrawArraysInstancedBaseInstanceEXT\0" + "glDrawElementsInstancedBaseInstanceEXT\0" + "glDrawElementsInstancedBaseVertexBaseInstanceEXT\0" + "glCopyImageSubDataEXT\0" + "glCopyImageSubDataOES\0" "glGetProgramResourceLocationIndexEXT\0" + "glTexBufferRangeEXT\0" + "glTexBufferRangeOES\0" "glTexStorage3DMultisampleOES\0" "glBufferStorageEXT\0" "glSampleMaskEXT\0" @@ -1909,6 +1974,10 @@ static const char gl_string_table[] = "glPointParameterxOES\0" "glPointParameterxvOES\0" "glTexParameterxvOES\0" + "glBlendBarrierKHR\0" + "glPrimitiveBoundingBoxARB\0" + "glPrimitiveBoundingBoxEXT\0" + "glPrimitiveBoundingBoxOES\0" ; @@ -1926,7 +1995,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_621 mgl_dispatch_stub_621 #define gl_dispatch_stub_731 mgl_dispatch_stub_731 #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 @@ -1957,7 +2025,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_798 mgl_dispatch_stub_798 #define gl_dispatch_stub_799 mgl_dispatch_stub_799 #define gl_dispatch_stub_800 mgl_dispatch_stub_800 -#define gl_dispatch_stub_801 mgl_dispatch_stub_801 #define gl_dispatch_stub_821 mgl_dispatch_stub_821 #define gl_dispatch_stub_822 mgl_dispatch_stub_822 #define gl_dispatch_stub_823 mgl_dispatch_stub_823 @@ -1969,16 +2036,9 @@ static const char gl_string_table[] = #define gl_dispatch_stub_829 mgl_dispatch_stub_829 #define gl_dispatch_stub_830 mgl_dispatch_stub_830 #define gl_dispatch_stub_866 mgl_dispatch_stub_866 -#define gl_dispatch_stub_888 mgl_dispatch_stub_888 -#define gl_dispatch_stub_889 mgl_dispatch_stub_889 -#define gl_dispatch_stub_892 mgl_dispatch_stub_892 -#define gl_dispatch_stub_893 mgl_dispatch_stub_893 -#define gl_dispatch_stub_894 mgl_dispatch_stub_894 -#define gl_dispatch_stub_895 mgl_dispatch_stub_895 +#define gl_dispatch_stub_890 mgl_dispatch_stub_890 #define gl_dispatch_stub_896 mgl_dispatch_stub_896 -#define gl_dispatch_stub_897 mgl_dispatch_stub_897 -#define gl_dispatch_stub_898 mgl_dispatch_stub_898 -#define gl_dispatch_stub_911 mgl_dispatch_stub_911 +#define gl_dispatch_stub_899 mgl_dispatch_stub_899 #define gl_dispatch_stub_912 mgl_dispatch_stub_912 #define gl_dispatch_stub_913 mgl_dispatch_stub_913 #define gl_dispatch_stub_914 mgl_dispatch_stub_914 @@ -2080,8 +2140,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1010 mgl_dispatch_stub_1010 #define gl_dispatch_stub_1011 mgl_dispatch_stub_1011 #define gl_dispatch_stub_1012 mgl_dispatch_stub_1012 -#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019 -#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020 +#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013 +#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014 #define gl_dispatch_stub_1021 mgl_dispatch_stub_1021 #define gl_dispatch_stub_1022 mgl_dispatch_stub_1022 #define gl_dispatch_stub_1023 mgl_dispatch_stub_1023 @@ -2089,72 +2149,29 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1025 mgl_dispatch_stub_1025 #define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 #define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 +#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 #define gl_dispatch_stub_1029 mgl_dispatch_stub_1029 -#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030 #define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 -#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 -#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039 +#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 +#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 #define gl_dispatch_stub_1040 mgl_dispatch_stub_1040 -#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 -#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042 -#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 -#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 -#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045 -#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046 -#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 -#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049 #define gl_dispatch_stub_1050 mgl_dispatch_stub_1050 #define gl_dispatch_stub_1051 mgl_dispatch_stub_1051 -#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052 -#define gl_dispatch_stub_1053 mgl_dispatch_stub_1053 -#define gl_dispatch_stub_1054 mgl_dispatch_stub_1054 -#define gl_dispatch_stub_1055 mgl_dispatch_stub_1055 -#define gl_dispatch_stub_1056 mgl_dispatch_stub_1056 -#define gl_dispatch_stub_1057 mgl_dispatch_stub_1057 #define gl_dispatch_stub_1058 mgl_dispatch_stub_1058 #define gl_dispatch_stub_1059 mgl_dispatch_stub_1059 -#define gl_dispatch_stub_1060 mgl_dispatch_stub_1060 -#define gl_dispatch_stub_1061 mgl_dispatch_stub_1061 -#define gl_dispatch_stub_1062 mgl_dispatch_stub_1062 -#define gl_dispatch_stub_1063 mgl_dispatch_stub_1063 -#define gl_dispatch_stub_1064 mgl_dispatch_stub_1064 -#define gl_dispatch_stub_1065 mgl_dispatch_stub_1065 #define gl_dispatch_stub_1066 mgl_dispatch_stub_1066 #define gl_dispatch_stub_1067 mgl_dispatch_stub_1067 -#define gl_dispatch_stub_1068 mgl_dispatch_stub_1068 -#define gl_dispatch_stub_1069 mgl_dispatch_stub_1069 -#define gl_dispatch_stub_1070 mgl_dispatch_stub_1070 -#define gl_dispatch_stub_1071 mgl_dispatch_stub_1071 -#define gl_dispatch_stub_1072 mgl_dispatch_stub_1072 -#define gl_dispatch_stub_1073 mgl_dispatch_stub_1073 #define gl_dispatch_stub_1074 mgl_dispatch_stub_1074 #define gl_dispatch_stub_1075 mgl_dispatch_stub_1075 -#define gl_dispatch_stub_1076 mgl_dispatch_stub_1076 -#define gl_dispatch_stub_1077 mgl_dispatch_stub_1077 -#define gl_dispatch_stub_1078 mgl_dispatch_stub_1078 -#define gl_dispatch_stub_1079 mgl_dispatch_stub_1079 -#define gl_dispatch_stub_1080 mgl_dispatch_stub_1080 -#define gl_dispatch_stub_1081 mgl_dispatch_stub_1081 #define gl_dispatch_stub_1082 mgl_dispatch_stub_1082 -#define gl_dispatch_stub_1083 mgl_dispatch_stub_1083 #define gl_dispatch_stub_1084 mgl_dispatch_stub_1084 -#define gl_dispatch_stub_1085 mgl_dispatch_stub_1085 #define gl_dispatch_stub_1086 mgl_dispatch_stub_1086 -#define gl_dispatch_stub_1087 mgl_dispatch_stub_1087 #define gl_dispatch_stub_1088 mgl_dispatch_stub_1088 -#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089 #define gl_dispatch_stub_1090 mgl_dispatch_stub_1090 -#define gl_dispatch_stub_1091 mgl_dispatch_stub_1091 #define gl_dispatch_stub_1092 mgl_dispatch_stub_1092 -#define gl_dispatch_stub_1093 mgl_dispatch_stub_1093 #define gl_dispatch_stub_1094 mgl_dispatch_stub_1094 -#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095 #define gl_dispatch_stub_1096 mgl_dispatch_stub_1096 -#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097 -#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099 -#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100 -#define gl_dispatch_stub_1116 mgl_dispatch_stub_1116 -#define gl_dispatch_stub_1117 mgl_dispatch_stub_1117 +#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098 #define gl_dispatch_stub_1118 mgl_dispatch_stub_1118 #define gl_dispatch_stub_1119 mgl_dispatch_stub_1119 #define gl_dispatch_stub_1120 mgl_dispatch_stub_1120 @@ -2246,17 +2263,17 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1206 mgl_dispatch_stub_1206 #define gl_dispatch_stub_1207 mgl_dispatch_stub_1207 #define gl_dispatch_stub_1208 mgl_dispatch_stub_1208 +#define gl_dispatch_stub_1209 mgl_dispatch_stub_1209 #define gl_dispatch_stub_1210 mgl_dispatch_stub_1210 #define gl_dispatch_stub_1211 mgl_dispatch_stub_1211 #define gl_dispatch_stub_1212 mgl_dispatch_stub_1212 -#define gl_dispatch_stub_1213 mgl_dispatch_stub_1213 +#define gl_dispatch_stub_1214 mgl_dispatch_stub_1214 +#define gl_dispatch_stub_1215 mgl_dispatch_stub_1215 #define gl_dispatch_stub_1216 mgl_dispatch_stub_1216 #define gl_dispatch_stub_1217 mgl_dispatch_stub_1217 -#define gl_dispatch_stub_1218 mgl_dispatch_stub_1218 -#define gl_dispatch_stub_1235 mgl_dispatch_stub_1235 -#define gl_dispatch_stub_1236 mgl_dispatch_stub_1236 -#define gl_dispatch_stub_1237 mgl_dispatch_stub_1237 -#define gl_dispatch_stub_1238 mgl_dispatch_stub_1238 +#define gl_dispatch_stub_1220 mgl_dispatch_stub_1220 +#define gl_dispatch_stub_1221 mgl_dispatch_stub_1221 +#define gl_dispatch_stub_1222 mgl_dispatch_stub_1222 #define gl_dispatch_stub_1239 mgl_dispatch_stub_1239 #define gl_dispatch_stub_1240 mgl_dispatch_stub_1240 #define gl_dispatch_stub_1241 mgl_dispatch_stub_1241 @@ -2271,10 +2288,10 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1250 mgl_dispatch_stub_1250 #define gl_dispatch_stub_1251 mgl_dispatch_stub_1251 #define gl_dispatch_stub_1252 mgl_dispatch_stub_1252 +#define gl_dispatch_stub_1253 mgl_dispatch_stub_1253 #define gl_dispatch_stub_1254 mgl_dispatch_stub_1254 #define gl_dispatch_stub_1255 mgl_dispatch_stub_1255 #define gl_dispatch_stub_1256 mgl_dispatch_stub_1256 -#define gl_dispatch_stub_1257 mgl_dispatch_stub_1257 #define gl_dispatch_stub_1258 mgl_dispatch_stub_1258 #define gl_dispatch_stub_1259 mgl_dispatch_stub_1259 #define gl_dispatch_stub_1260 mgl_dispatch_stub_1260 @@ -2297,6 +2314,11 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1277 mgl_dispatch_stub_1277 #define gl_dispatch_stub_1278 mgl_dispatch_stub_1278 #define gl_dispatch_stub_1279 mgl_dispatch_stub_1279 +#define gl_dispatch_stub_1280 mgl_dispatch_stub_1280 +#define gl_dispatch_stub_1281 mgl_dispatch_stub_1281 +#define gl_dispatch_stub_1282 mgl_dispatch_stub_1282 +#define gl_dispatch_stub_1283 mgl_dispatch_stub_1283 +#define gl_dispatch_stub_1284 mgl_dispatch_stub_1284 #endif /* USE_MGL_NAMESPACE */ @@ -2314,7 +2336,6 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_621(GLbitfield barriers); void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); @@ -2345,7 +2366,6 @@ GLint GLAPIENTRY gl_dispatch_stub_797(GLuint program, GLenum shadertype, const G void GLAPIENTRY gl_dispatch_stub_798(GLenum shadertype, GLint location, GLuint * params); void GLAPIENTRY gl_dispatch_stub_799(GLenum shadertype, GLsizei count, const GLuint * indices); void GLAPIENTRY gl_dispatch_stub_800(GLenum pname, const GLfloat * values); -void GLAPIENTRY gl_dispatch_stub_801(GLenum pname, GLint value); void GLAPIENTRY gl_dispatch_stub_821(GLuint index, GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_822(GLuint index, GLdouble x); void GLAPIENTRY gl_dispatch_stub_823(GLuint index, const GLdouble * v); @@ -2357,334 +2377,289 @@ void GLAPIENTRY gl_dispatch_stub_828(GLuint index, GLdouble x, GLdouble y, GLdou void GLAPIENTRY gl_dispatch_stub_829(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_830(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_889(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_892(GLuint program, GLenum programInterface, GLenum pname, GLint * params); -GLuint GLAPIENTRY gl_dispatch_stub_893(GLuint program, GLenum programInterface, const GLchar * name); -GLint GLAPIENTRY gl_dispatch_stub_894(GLuint program, GLenum programInterface, const GLchar * name); -GLint GLAPIENTRY gl_dispatch_stub_895(GLuint program, GLenum programInterface, const GLchar * name); -void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); -void GLAPIENTRY gl_dispatch_stub_897(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); -void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); -void GLAPIENTRY gl_dispatch_stub_911(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -void GLAPIENTRY gl_dispatch_stub_912(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -void GLAPIENTRY gl_dispatch_stub_913(GLenum origin, GLenum depth); -void GLAPIENTRY gl_dispatch_stub_914(GLuint unit, GLuint texture); -void GLAPIENTRY gl_dispatch_stub_915(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLenum GLAPIENTRY gl_dispatch_stub_916(GLuint framebuffer, GLenum target); -void GLAPIENTRY gl_dispatch_stub_917(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_918(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_919(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); -void GLAPIENTRY gl_dispatch_stub_920(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_921(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_922(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_923(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_924(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_925(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_926(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_927(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -void GLAPIENTRY gl_dispatch_stub_928(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -void GLAPIENTRY gl_dispatch_stub_929(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -void GLAPIENTRY gl_dispatch_stub_930(GLsizei n, GLuint * buffers); -void GLAPIENTRY gl_dispatch_stub_931(GLsizei n, GLuint * framebuffers); -void GLAPIENTRY gl_dispatch_stub_932(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_933(GLenum target, GLsizei n, GLuint * ids); -void GLAPIENTRY gl_dispatch_stub_934(GLsizei n, GLuint * renderbuffers); -void GLAPIENTRY gl_dispatch_stub_935(GLsizei n, GLuint * samplers); -void GLAPIENTRY gl_dispatch_stub_936(GLenum target, GLsizei n, GLuint * textures); -void GLAPIENTRY gl_dispatch_stub_937(GLsizei n, GLuint * ids); -void GLAPIENTRY gl_dispatch_stub_938(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_939(GLuint vaobj, GLuint index); -void GLAPIENTRY gl_dispatch_stub_940(GLuint vaobj, GLuint index); -void GLAPIENTRY gl_dispatch_stub_941(GLuint buffer, GLintptr offset, GLsizeiptr length); -void GLAPIENTRY gl_dispatch_stub_942(GLuint texture); -void GLAPIENTRY gl_dispatch_stub_943(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); -void GLAPIENTRY gl_dispatch_stub_944(GLuint buffer, GLenum pname, GLint64 * params); -void GLAPIENTRY gl_dispatch_stub_945(GLuint buffer, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_946(GLuint buffer, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_947(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_948(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_949(GLuint framebuffer, GLenum pname, GLint * param); -void GLAPIENTRY gl_dispatch_stub_950(GLuint renderbuffer, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_951(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -void GLAPIENTRY gl_dispatch_stub_952(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_890(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); +GLint GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLenum programInterface, const GLchar * name); +void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); +void GLAPIENTRY gl_dispatch_stub_912(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +void GLAPIENTRY gl_dispatch_stub_913(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +void GLAPIENTRY gl_dispatch_stub_914(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +void GLAPIENTRY gl_dispatch_stub_915(GLenum origin, GLenum depth); +void GLAPIENTRY gl_dispatch_stub_916(GLuint unit, GLuint texture); +void GLAPIENTRY gl_dispatch_stub_917(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLenum GLAPIENTRY gl_dispatch_stub_918(GLuint framebuffer, GLenum target); +void GLAPIENTRY gl_dispatch_stub_919(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_920(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_921(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +void GLAPIENTRY gl_dispatch_stub_922(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_923(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_924(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_925(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_926(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_927(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_928(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_929(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +void GLAPIENTRY gl_dispatch_stub_930(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_931(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_932(GLsizei n, GLuint * buffers); +void GLAPIENTRY gl_dispatch_stub_933(GLsizei n, GLuint * framebuffers); +void GLAPIENTRY gl_dispatch_stub_934(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_935(GLenum target, GLsizei n, GLuint * ids); +void GLAPIENTRY gl_dispatch_stub_936(GLsizei n, GLuint * renderbuffers); +void GLAPIENTRY gl_dispatch_stub_937(GLsizei n, GLuint * samplers); +void GLAPIENTRY gl_dispatch_stub_938(GLenum target, GLsizei n, GLuint * textures); +void GLAPIENTRY gl_dispatch_stub_939(GLsizei n, GLuint * ids); +void GLAPIENTRY gl_dispatch_stub_940(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_941(GLuint vaobj, GLuint index); +void GLAPIENTRY gl_dispatch_stub_942(GLuint vaobj, GLuint index); +void GLAPIENTRY gl_dispatch_stub_943(GLuint buffer, GLintptr offset, GLsizeiptr length); +void GLAPIENTRY gl_dispatch_stub_944(GLuint texture); +void GLAPIENTRY gl_dispatch_stub_945(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_946(GLuint buffer, GLenum pname, GLint64 * params); +void GLAPIENTRY gl_dispatch_stub_947(GLuint buffer, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_948(GLuint buffer, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_949(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_950(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_951(GLuint framebuffer, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_952(GLuint renderbuffer, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_953(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); void GLAPIENTRY gl_dispatch_stub_954(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -void GLAPIENTRY gl_dispatch_stub_955(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); -void GLAPIENTRY gl_dispatch_stub_956(GLuint texture, GLint level, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_957(GLuint texture, GLint level, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_958(GLuint texture, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_959(GLuint texture, GLenum pname, GLuint * params); -void GLAPIENTRY gl_dispatch_stub_960(GLuint texture, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_961(GLuint texture, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_962(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); -void GLAPIENTRY gl_dispatch_stub_963(GLuint xfb, GLenum pname, GLuint index, GLint * param); -void GLAPIENTRY gl_dispatch_stub_964(GLuint xfb, GLenum pname, GLint * param); -void GLAPIENTRY gl_dispatch_stub_965(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); -void GLAPIENTRY gl_dispatch_stub_966(GLuint vaobj, GLuint index, GLenum pname, GLint * param); -void GLAPIENTRY gl_dispatch_stub_967(GLuint vaobj, GLenum pname, GLint * param); -void GLAPIENTRY gl_dispatch_stub_968(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_969(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLvoid * GLAPIENTRY gl_dispatch_stub_970(GLuint buffer, GLenum access); -GLvoid * GLAPIENTRY gl_dispatch_stub_971(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -void GLAPIENTRY gl_dispatch_stub_972(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); -void GLAPIENTRY gl_dispatch_stub_973(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); -void GLAPIENTRY gl_dispatch_stub_974(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_975(GLuint framebuffer, GLenum buf); -void GLAPIENTRY gl_dispatch_stub_976(GLuint framebuffer, GLsizei n, const GLenum * bufs); -void GLAPIENTRY gl_dispatch_stub_977(GLuint framebuffer, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_978(GLuint framebuffer, GLenum buf); -void GLAPIENTRY gl_dispatch_stub_979(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -void GLAPIENTRY gl_dispatch_stub_980(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -void GLAPIENTRY gl_dispatch_stub_981(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -void GLAPIENTRY gl_dispatch_stub_982(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -void GLAPIENTRY gl_dispatch_stub_983(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -void GLAPIENTRY gl_dispatch_stub_984(GLuint texture, GLenum internalformat, GLuint buffer); -void GLAPIENTRY gl_dispatch_stub_985(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_986(GLuint texture, GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_987(GLuint texture, GLenum pname, const GLuint * params); -void GLAPIENTRY gl_dispatch_stub_988(GLuint texture, GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_989(GLuint texture, GLenum pname, const GLfloat * param); -void GLAPIENTRY gl_dispatch_stub_990(GLuint texture, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_991(GLuint texture, GLenum pname, const GLint * param); -void GLAPIENTRY gl_dispatch_stub_992(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -void GLAPIENTRY gl_dispatch_stub_993(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -void GLAPIENTRY gl_dispatch_stub_994(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -void GLAPIENTRY gl_dispatch_stub_995(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -void GLAPIENTRY gl_dispatch_stub_996(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -void GLAPIENTRY gl_dispatch_stub_997(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); -void GLAPIENTRY gl_dispatch_stub_998(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -void GLAPIENTRY gl_dispatch_stub_999(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); -void GLAPIENTRY gl_dispatch_stub_1000(GLuint xfb, GLuint index, GLuint buffer); -void GLAPIENTRY gl_dispatch_stub_1001(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLboolean GLAPIENTRY gl_dispatch_stub_1002(GLuint buffer); -void GLAPIENTRY gl_dispatch_stub_1003(GLuint vaobj, GLuint attribindex, GLuint bindingindex); -void GLAPIENTRY gl_dispatch_stub_1004(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -void GLAPIENTRY gl_dispatch_stub_1005(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -void GLAPIENTRY gl_dispatch_stub_1006(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -void GLAPIENTRY gl_dispatch_stub_1007(GLuint vaobj, GLuint bindingindex, GLuint divisor); -void GLAPIENTRY gl_dispatch_stub_1008(GLuint vaobj, GLuint buffer); -void GLAPIENTRY gl_dispatch_stub_1009(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -void GLAPIENTRY gl_dispatch_stub_1010(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); -void GLAPIENTRY gl_dispatch_stub_1011(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels); -void GLAPIENTRY gl_dispatch_stub_1012(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); -void GLAPIENTRY gl_dispatch_stub_1019(GLfloat factor, GLfloat bias); -void GLAPIENTRY gl_dispatch_stub_1020(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_1021(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_1022(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_1023(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_1024(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_1025(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_1026(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_1027(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_1029(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_1030(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_1031(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_1038(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_1039(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1040(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_1041(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_1042(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_1043(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_1044(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_1045(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_1046(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLdouble x); -void GLAPIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLdouble x, GLdouble y); -void GLAPIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLfloat x, GLfloat y); -void GLAPIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLint x, GLint y); -void GLAPIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLuint x, GLuint y); -void GLAPIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -void GLAPIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -void GLAPIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLint x, GLint y, GLint z); -void GLAPIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -void GLAPIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void GLAPIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -void GLAPIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -void GLAPIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1080(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1081(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_955(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_956(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_957(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_958(GLuint texture, GLint level, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_959(GLuint texture, GLint level, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_960(GLuint texture, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_961(GLuint texture, GLenum pname, GLuint * params); +void GLAPIENTRY gl_dispatch_stub_962(GLuint texture, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_963(GLuint texture, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_964(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); +void GLAPIENTRY gl_dispatch_stub_965(GLuint xfb, GLenum pname, GLuint index, GLint * param); +void GLAPIENTRY gl_dispatch_stub_966(GLuint xfb, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_967(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); +void GLAPIENTRY gl_dispatch_stub_968(GLuint vaobj, GLuint index, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_969(GLuint vaobj, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_970(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_971(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLvoid * GLAPIENTRY gl_dispatch_stub_972(GLuint buffer, GLenum access); +GLvoid * GLAPIENTRY gl_dispatch_stub_973(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +void GLAPIENTRY gl_dispatch_stub_974(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); +void GLAPIENTRY gl_dispatch_stub_975(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); +void GLAPIENTRY gl_dispatch_stub_976(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_977(GLuint framebuffer, GLenum buf); +void GLAPIENTRY gl_dispatch_stub_978(GLuint framebuffer, GLsizei n, const GLenum * bufs); +void GLAPIENTRY gl_dispatch_stub_979(GLuint framebuffer, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_980(GLuint framebuffer, GLenum buf); +void GLAPIENTRY gl_dispatch_stub_981(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void GLAPIENTRY gl_dispatch_stub_982(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +void GLAPIENTRY gl_dispatch_stub_983(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +void GLAPIENTRY gl_dispatch_stub_984(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_985(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_986(GLuint texture, GLenum internalformat, GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_987(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_988(GLuint texture, GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_989(GLuint texture, GLenum pname, const GLuint * params); +void GLAPIENTRY gl_dispatch_stub_990(GLuint texture, GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_991(GLuint texture, GLenum pname, const GLfloat * param); +void GLAPIENTRY gl_dispatch_stub_992(GLuint texture, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_993(GLuint texture, GLenum pname, const GLint * param); +void GLAPIENTRY gl_dispatch_stub_994(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +void GLAPIENTRY gl_dispatch_stub_995(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_996(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +void GLAPIENTRY gl_dispatch_stub_997(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +void GLAPIENTRY gl_dispatch_stub_998(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +void GLAPIENTRY gl_dispatch_stub_999(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_1000(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_1001(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_1002(GLuint xfb, GLuint index, GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_1003(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLboolean GLAPIENTRY gl_dispatch_stub_1004(GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_1005(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +void GLAPIENTRY gl_dispatch_stub_1006(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +void GLAPIENTRY gl_dispatch_stub_1007(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void GLAPIENTRY gl_dispatch_stub_1008(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void GLAPIENTRY gl_dispatch_stub_1009(GLuint vaobj, GLuint bindingindex, GLuint divisor); +void GLAPIENTRY gl_dispatch_stub_1010(GLuint vaobj, GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_1011(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +void GLAPIENTRY gl_dispatch_stub_1012(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); +void GLAPIENTRY gl_dispatch_stub_1013(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_1014(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_1021(GLfloat factor, GLfloat bias); +void GLAPIENTRY gl_dispatch_stub_1022(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_1023(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_1024(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_1025(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_1026(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_1027(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_1028(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_1029(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_1031(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_1032(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_1033(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_1040(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1082(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1083(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1084(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1085(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1086(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1087(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1088(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1089(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1090(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1091(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1092(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1093(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1094(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1095(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1096(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1097(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1099(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1100(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_1116(void); -void GLAPIENTRY gl_dispatch_stub_1117(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void GLAPIENTRY gl_dispatch_stub_1118(const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1119(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_1120(const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1121(GLint x, GLint y, GLint z, GLint w); -void GLAPIENTRY gl_dispatch_stub_1122(const GLint * v); -void GLAPIENTRY gl_dispatch_stub_1123(GLshort x, GLshort y, GLshort z, GLshort w); -void GLAPIENTRY gl_dispatch_stub_1124(const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1125(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1126(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -GLboolean GLAPIENTRY gl_dispatch_stub_1127(GLsizei n, const GLuint * ids, GLboolean * residences); -void GLAPIENTRY gl_dispatch_stub_1128(GLenum target, GLuint id, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1129(GLenum target, GLuint index, GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_1130(GLenum target, GLuint index, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1131(GLuint id, GLenum pname, GLubyte * program); -void GLAPIENTRY gl_dispatch_stub_1132(GLuint id, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_1133(GLenum target, GLuint address, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_1134(GLuint index, GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_1135(GLuint index, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1136(GLuint index, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_1137(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -void GLAPIENTRY gl_dispatch_stub_1138(GLenum target, GLuint index, GLsizei num, const GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_1139(GLenum target, GLuint index, GLsizei num, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1140(GLsizei n, const GLuint * ids); -void GLAPIENTRY gl_dispatch_stub_1141(GLenum target, GLuint address, GLenum matrix, GLenum transform); -void GLAPIENTRY gl_dispatch_stub_1142(GLuint index, GLdouble x); -void GLAPIENTRY gl_dispatch_stub_1143(GLuint index, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1144(GLuint index, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_1145(GLuint index, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1146(GLuint index, GLshort x); -void GLAPIENTRY gl_dispatch_stub_1147(GLuint index, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1148(GLuint index, GLdouble x, GLdouble y); -void GLAPIENTRY gl_dispatch_stub_1149(GLuint index, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1150(GLuint index, GLfloat x, GLfloat y); -void GLAPIENTRY gl_dispatch_stub_1151(GLuint index, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1152(GLuint index, GLshort x, GLshort y); -void GLAPIENTRY gl_dispatch_stub_1153(GLuint index, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1154(GLuint index, GLdouble x, GLdouble y, GLdouble z); -void GLAPIENTRY gl_dispatch_stub_1155(GLuint index, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1156(GLuint index, GLfloat x, GLfloat y, GLfloat z); -void GLAPIENTRY gl_dispatch_stub_1157(GLuint index, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1158(GLuint index, GLshort x, GLshort y, GLshort z); -void GLAPIENTRY gl_dispatch_stub_1159(GLuint index, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1160(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void GLAPIENTRY gl_dispatch_stub_1161(GLuint index, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1162(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_1163(GLuint index, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1164(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -void GLAPIENTRY gl_dispatch_stub_1165(GLuint index, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1166(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -void GLAPIENTRY gl_dispatch_stub_1167(GLuint index, const GLubyte * v); -void GLAPIENTRY gl_dispatch_stub_1168(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_1169(GLuint index, GLsizei n, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1170(GLuint index, GLsizei n, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1171(GLuint index, GLsizei n, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1172(GLuint index, GLsizei n, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1173(GLuint index, GLsizei n, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1174(GLuint index, GLsizei n, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1175(GLuint index, GLsizei n, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1176(GLuint index, GLsizei n, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1177(GLuint index, GLsizei n, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1178(GLuint index, GLsizei n, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1179(GLuint index, GLsizei n, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1180(GLuint index, GLsizei n, const GLshort * v); -void GLAPIENTRY gl_dispatch_stub_1181(GLuint index, GLsizei n, const GLubyte * v); -void GLAPIENTRY gl_dispatch_stub_1182(GLenum pname, GLfloat * param); -void GLAPIENTRY gl_dispatch_stub_1183(GLenum pname, GLint * param); -void GLAPIENTRY gl_dispatch_stub_1184(GLenum pname, const GLfloat * param); -void GLAPIENTRY gl_dispatch_stub_1185(GLenum pname, const GLint * param); -void GLAPIENTRY gl_dispatch_stub_1186(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -void GLAPIENTRY gl_dispatch_stub_1187(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -void GLAPIENTRY gl_dispatch_stub_1188(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -void GLAPIENTRY gl_dispatch_stub_1189(void); -void GLAPIENTRY gl_dispatch_stub_1190(GLuint id); -void GLAPIENTRY gl_dispatch_stub_1191(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -void GLAPIENTRY gl_dispatch_stub_1192(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -void GLAPIENTRY gl_dispatch_stub_1193(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -void GLAPIENTRY gl_dispatch_stub_1194(GLuint id); -void GLAPIENTRY gl_dispatch_stub_1195(void); -GLuint GLAPIENTRY gl_dispatch_stub_1196(GLuint range); -void GLAPIENTRY gl_dispatch_stub_1197(GLuint dst, GLuint coord, GLenum swizzle); -void GLAPIENTRY gl_dispatch_stub_1198(GLuint dst, GLuint interp, GLenum swizzle); -void GLAPIENTRY gl_dispatch_stub_1199(GLuint dst, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1200(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1201(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1202(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1203(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_1204(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1205(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void GLAPIENTRY gl_dispatch_stub_1206(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); -void GLAPIENTRY gl_dispatch_stub_1207(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_1208(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); -void GLAPIENTRY gl_dispatch_stub_1210(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1211(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1212(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1213(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1216(GLsizei len, const GLvoid * string); -void GLAPIENTRY gl_dispatch_stub_1217(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1218(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1235(GLenum target, GLuint index, GLuint buffer, GLintptr offset); -void GLAPIENTRY gl_dispatch_stub_1236(GLuint monitor); -void GLAPIENTRY gl_dispatch_stub_1237(GLsizei n, GLuint * monitors); -void GLAPIENTRY gl_dispatch_stub_1238(GLuint monitor); -void GLAPIENTRY gl_dispatch_stub_1239(GLsizei n, GLuint * monitors); -void GLAPIENTRY gl_dispatch_stub_1240(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); -void GLAPIENTRY gl_dispatch_stub_1241(GLuint group, GLuint counter, GLenum pname, GLvoid * data); -void GLAPIENTRY gl_dispatch_stub_1242(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); -void GLAPIENTRY gl_dispatch_stub_1243(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); -void GLAPIENTRY gl_dispatch_stub_1244(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); -void GLAPIENTRY gl_dispatch_stub_1245(GLint * numGroups, GLsizei groupsSize, GLuint * groups); -void GLAPIENTRY gl_dispatch_stub_1246(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); -void GLAPIENTRY gl_dispatch_stub_1247(GLenum objectType, GLuint name, GLenum pname, GLint * value); -GLenum GLAPIENTRY gl_dispatch_stub_1248(GLenum objectType, GLuint name, GLenum option); -GLenum GLAPIENTRY gl_dispatch_stub_1249(GLenum objectType, GLuint name, GLenum option); -void GLAPIENTRY gl_dispatch_stub_1250(GLuint program); -GLuint GLAPIENTRY gl_dispatch_stub_1251(GLenum type, const GLchar * string); -void GLAPIENTRY gl_dispatch_stub_1252(GLenum type, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1254(void); -void GLAPIENTRY gl_dispatch_stub_1255(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); -void GLAPIENTRY gl_dispatch_stub_1256(const GLvoid * vdpDevice, const GLvoid * getProcAddress); -GLboolean GLAPIENTRY gl_dispatch_stub_1257(GLintptr surface); -void GLAPIENTRY gl_dispatch_stub_1258(GLsizei numSurfaces, const GLintptr * surfaces); -GLintptr GLAPIENTRY gl_dispatch_stub_1259(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); -GLintptr GLAPIENTRY gl_dispatch_stub_1260(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); -void GLAPIENTRY gl_dispatch_stub_1261(GLintptr surface, GLenum access); +void GLAPIENTRY gl_dispatch_stub_1098(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1118(void); +void GLAPIENTRY gl_dispatch_stub_1119(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1120(const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1121(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1122(const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1123(GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_1124(const GLint * v); +void GLAPIENTRY gl_dispatch_stub_1125(GLshort x, GLshort y, GLshort z, GLshort w); +void GLAPIENTRY gl_dispatch_stub_1126(const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1127(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1128(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +GLboolean GLAPIENTRY gl_dispatch_stub_1129(GLsizei n, const GLuint * ids, GLboolean * residences); +void GLAPIENTRY gl_dispatch_stub_1130(GLenum target, GLuint id, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1131(GLenum target, GLuint index, GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1132(GLenum target, GLuint index, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1133(GLuint id, GLenum pname, GLubyte * program); +void GLAPIENTRY gl_dispatch_stub_1134(GLuint id, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_1135(GLenum target, GLuint address, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_1136(GLuint index, GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1137(GLuint index, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1138(GLuint index, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_1139(GLenum target, GLuint id, GLsizei len, const GLubyte * program); +void GLAPIENTRY gl_dispatch_stub_1140(GLenum target, GLuint index, GLsizei num, const GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1141(GLenum target, GLuint index, GLsizei num, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1142(GLsizei n, const GLuint * ids); +void GLAPIENTRY gl_dispatch_stub_1143(GLenum target, GLuint address, GLenum matrix, GLenum transform); +void GLAPIENTRY gl_dispatch_stub_1144(GLuint index, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_1145(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1146(GLuint index, GLfloat x); +void GLAPIENTRY gl_dispatch_stub_1147(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1148(GLuint index, GLshort x); +void GLAPIENTRY gl_dispatch_stub_1149(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1150(GLuint index, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_1151(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1152(GLuint index, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_1153(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1154(GLuint index, GLshort x, GLshort y); +void GLAPIENTRY gl_dispatch_stub_1155(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1156(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_1157(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1158(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_1159(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1160(GLuint index, GLshort x, GLshort y, GLshort z); +void GLAPIENTRY gl_dispatch_stub_1161(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1162(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1163(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1164(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1165(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1166(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void GLAPIENTRY gl_dispatch_stub_1167(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1168(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void GLAPIENTRY gl_dispatch_stub_1169(GLuint index, const GLubyte * v); +void GLAPIENTRY gl_dispatch_stub_1170(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_1171(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1172(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1173(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1174(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1175(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1176(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1177(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1178(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1179(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1180(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1181(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1182(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1183(GLuint index, GLsizei n, const GLubyte * v); +void GLAPIENTRY gl_dispatch_stub_1184(GLenum pname, GLfloat * param); +void GLAPIENTRY gl_dispatch_stub_1185(GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_1186(GLenum pname, const GLfloat * param); +void GLAPIENTRY gl_dispatch_stub_1187(GLenum pname, const GLint * param); +void GLAPIENTRY gl_dispatch_stub_1188(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void GLAPIENTRY gl_dispatch_stub_1189(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void GLAPIENTRY gl_dispatch_stub_1190(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void GLAPIENTRY gl_dispatch_stub_1191(void); +void GLAPIENTRY gl_dispatch_stub_1192(GLuint id); +void GLAPIENTRY gl_dispatch_stub_1193(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void GLAPIENTRY gl_dispatch_stub_1194(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void GLAPIENTRY gl_dispatch_stub_1195(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void GLAPIENTRY gl_dispatch_stub_1196(GLuint id); +void GLAPIENTRY gl_dispatch_stub_1197(void); +GLuint GLAPIENTRY gl_dispatch_stub_1198(GLuint range); +void GLAPIENTRY gl_dispatch_stub_1199(GLuint dst, GLuint coord, GLenum swizzle); +void GLAPIENTRY gl_dispatch_stub_1200(GLuint dst, GLuint interp, GLenum swizzle); +void GLAPIENTRY gl_dispatch_stub_1201(GLuint dst, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1202(GLuint first, GLsizei count, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1203(GLuint index, GLfloat n, GLfloat f); +void GLAPIENTRY gl_dispatch_stub_1204(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1205(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1206(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1207(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1208(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1209(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1210(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1211(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1212(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1214(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1215(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1216(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1217(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1220(GLsizei len, const GLvoid * string); +void GLAPIENTRY gl_dispatch_stub_1221(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1222(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1239(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_1240(GLuint monitor); +void GLAPIENTRY gl_dispatch_stub_1241(GLsizei n, GLuint * monitors); +void GLAPIENTRY gl_dispatch_stub_1242(GLuint monitor); +void GLAPIENTRY gl_dispatch_stub_1243(GLsizei n, GLuint * monitors); +void GLAPIENTRY gl_dispatch_stub_1244(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1245(GLuint group, GLuint counter, GLenum pname, GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_1246(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); +void GLAPIENTRY gl_dispatch_stub_1247(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); +void GLAPIENTRY gl_dispatch_stub_1248(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); +void GLAPIENTRY gl_dispatch_stub_1249(GLint * numGroups, GLsizei groupsSize, GLuint * groups); +void GLAPIENTRY gl_dispatch_stub_1250(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); +void GLAPIENTRY gl_dispatch_stub_1251(GLenum objectType, GLuint name, GLenum pname, GLint * value); +GLenum GLAPIENTRY gl_dispatch_stub_1252(GLenum objectType, GLuint name, GLenum option); +GLenum GLAPIENTRY gl_dispatch_stub_1253(GLenum objectType, GLuint name, GLenum option); +void GLAPIENTRY gl_dispatch_stub_1254(GLuint program); +GLuint GLAPIENTRY gl_dispatch_stub_1255(GLenum type, const GLchar * string); +void GLAPIENTRY gl_dispatch_stub_1256(GLenum type, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1258(void); +void GLAPIENTRY gl_dispatch_stub_1259(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +void GLAPIENTRY gl_dispatch_stub_1260(const GLvoid * vdpDevice, const GLvoid * getProcAddress); +GLboolean GLAPIENTRY gl_dispatch_stub_1261(GLintptr surface); void GLAPIENTRY gl_dispatch_stub_1262(GLsizei numSurfaces, const GLintptr * surfaces); -void GLAPIENTRY gl_dispatch_stub_1263(GLintptr surface); -void GLAPIENTRY gl_dispatch_stub_1264(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1265(GLuint queryId, GLuint * queryHandle); -void GLAPIENTRY gl_dispatch_stub_1266(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1267(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1268(GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1269(GLuint queryId, GLuint * nextQueryId); -void GLAPIENTRY gl_dispatch_stub_1270(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -void GLAPIENTRY gl_dispatch_stub_1271(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -void GLAPIENTRY gl_dispatch_stub_1272(GLchar * queryName, GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1273(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -void GLAPIENTRY gl_dispatch_stub_1274(GLfloat factor, GLfloat units, GLfloat clamp); -void GLAPIENTRY gl_dispatch_stub_1275(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1276(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1277(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1278(GLenum target, GLvoid * writeOffset); -void GLAPIENTRY gl_dispatch_stub_1279(GLenum target, GLvoid * writeOffset); +GLintptr GLAPIENTRY gl_dispatch_stub_1263(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +GLintptr GLAPIENTRY gl_dispatch_stub_1264(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +void GLAPIENTRY gl_dispatch_stub_1265(GLintptr surface, GLenum access); +void GLAPIENTRY gl_dispatch_stub_1266(GLsizei numSurfaces, const GLintptr * surfaces); +void GLAPIENTRY gl_dispatch_stub_1267(GLintptr surface); +void GLAPIENTRY gl_dispatch_stub_1268(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1269(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1270(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1271(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1272(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1273(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1274(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1275(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1276(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1277(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1278(GLfloat factor, GLfloat units, GLfloat clamp); +void GLAPIENTRY gl_dispatch_stub_1279(GLenum mode, GLsizei count, const GLint * box); +void GLAPIENTRY gl_dispatch_stub_1280(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1281(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1282(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1283(GLenum target, GLvoid * writeOffset); +void GLAPIENTRY gl_dispatch_stub_1284(GLenum target, GLvoid * writeOffset); /* OpenGL ES specific prototypes */ @@ -2697,6 +2672,17 @@ GLAPI void GLAPIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); GLAPI void GLAPIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* category GL_OES_blend_subtract */ GLAPI void GLAPIENTRY glBlendEquationOES(GLenum mode); +/* category GL_OES_copy_image */ +GLAPI void GLAPIENTRY glCopyImageSubDataOES(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +/* category GL_OES_draw_buffers_indexed */ +GLAPI void GLAPIENTRY glColorMaskiOES(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void GLAPIENTRY glDisableiOES(GLenum target, GLuint index); +GLAPI void GLAPIENTRY glEnableiOES(GLenum target, GLuint index); +GLAPI GLboolean GLAPIENTRY glIsEnablediOES(GLenum target, GLuint index); +GLAPI void GLAPIENTRY glBlendEquationSeparateiOES(GLuint buf, GLenum modeRGB, GLenum modeA); +GLAPI void GLAPIENTRY glBlendEquationiOES(GLuint buf, GLenum mode); +GLAPI void GLAPIENTRY glBlendFuncSeparateiOES(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void GLAPIENTRY glBlendFunciOES(GLuint buf, GLenum sfactor, GLenum dfactor); /* category GL_OES_draw_elements_base_vertex */ GLAPI void GLAPIENTRY glDrawElementsBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); GLAPI void GLAPIENTRY glDrawElementsInstancedBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); @@ -2783,6 +2769,8 @@ GLAPI GLboolean GLAPIENTRY glUnmapBufferOES(GLenum target); GLAPI void GLAPIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer); /* category GL_OES_query_matrix */ GLAPI GLbitfield GLAPIENTRY glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent); +/* category GL_OES_sample_shading */ +GLAPI void GLAPIENTRY glMinSampleShadingOES(GLfloat value); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glClearDepthfOES(GLclampf depth); GLAPI void GLAPIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); @@ -2797,6 +2785,18 @@ GLAPI void GLAPIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint x GLAPI void GLAPIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); GLAPI void GLAPIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); GLAPI void GLAPIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +/* category GL_OES_texture_border_clamp */ +GLAPI void GLAPIENTRY glGetTexParameterIivOES(GLenum target, GLenum pname, GLint * params); +GLAPI void GLAPIENTRY glGetTexParameterIuivOES(GLenum target, GLenum pname, GLuint * params); +GLAPI void GLAPIENTRY glTexParameterIivOES(GLenum target, GLenum pname, const GLint * params); +GLAPI void GLAPIENTRY glTexParameterIuivOES(GLenum target, GLenum pname, const GLuint * params); +GLAPI void GLAPIENTRY glGetSamplerParameterIivOES(GLuint sampler, GLenum pname, GLint * params); +GLAPI void GLAPIENTRY glGetSamplerParameterIuivOES(GLuint sampler, GLenum pname, GLuint * params); +GLAPI void GLAPIENTRY glSamplerParameterIivOES(GLuint sampler, GLenum pname, const GLint * params); +GLAPI void GLAPIENTRY glSamplerParameterIuivOES(GLuint sampler, GLenum pname, const GLuint * params); +/* category GL_OES_texture_buffer */ +GLAPI void GLAPIENTRY glTexBufferOES(GLenum target, GLenum internalFormat, GLuint buffer); +GLAPI void GLAPIENTRY glTexBufferRangeOES(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); @@ -2811,6 +2811,16 @@ GLAPI void GLAPIENTRY glBindVertexArrayOES(GLuint array); GLAPI void GLAPIENTRY glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays); GLAPI void GLAPIENTRY glGenVertexArraysOES(GLsizei n, GLuint * arrays); GLAPI GLboolean GLAPIENTRY glIsVertexArrayOES(GLuint array); +/* category GL_OES_viewport_array */ +GLAPI void GLAPIENTRY glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data); +GLAPI void GLAPIENTRY glScissorArrayvOES(GLuint first, GLsizei count, const int * v); +GLAPI void GLAPIENTRY glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glScissorIndexedvOES(GLuint index, const GLint * v); +GLAPI void GLAPIENTRY glViewportArrayvOES(GLuint first, GLsizei count, const GLfloat * v); +GLAPI void GLAPIENTRY glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void GLAPIENTRY glViewportIndexedfvOES(GLuint index, const GLfloat * v); +GLAPI void GLAPIENTRY glDepthRangeArrayfvOES(GLuint first, GLsizei count, const GLfloat * v); +GLAPI void GLAPIENTRY glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f); /* category es1.0 */ GLAPI void GLAPIENTRY glAlphaFuncx(GLenum func, GLclampx ref); GLAPI void GLAPIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); @@ -2856,6 +2866,9 @@ GLAPI void GLAPIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * GLAPI void GLAPIENTRY glPointParameterx(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glPointParameterxv(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params); +/* category es3.2 */ +GLAPI void GLAPIENTRY glBlendBarrier(void); +GLAPI void GLAPIENTRY glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ @@ -3481,7 +3494,7 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618), NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), NAME_FUNC_OFFSET( 9441, glMinSampleShading, glMinSampleShading, NULL, 620), - NAME_FUNC_OFFSET( 9460, gl_dispatch_stub_621, gl_dispatch_stub_621, NULL, 621), + NAME_FUNC_OFFSET( 9460, glMemoryBarrierByRegion, glMemoryBarrierByRegion, NULL, 621), NAME_FUNC_OFFSET( 9484, glBindProgramARB, glBindProgramARB, NULL, 622), NAME_FUNC_OFFSET( 9501, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 623), NAME_FUNC_OFFSET( 9521, glGenProgramsARB, glGenProgramsARB, NULL, 624), @@ -3661,7 +3674,7 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13077, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), NAME_FUNC_OFFSET(13103, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799), NAME_FUNC_OFFSET(13127, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), - NAME_FUNC_OFFSET(13146, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, 801), + NAME_FUNC_OFFSET(13146, glPatchParameteri, glPatchParameteri, NULL, 801), NAME_FUNC_OFFSET(13164, glBindTransformFeedback, glBindTransformFeedback, NULL, 802), NAME_FUNC_OFFSET(13188, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 803), NAME_FUNC_OFFSET(13215, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 804), @@ -3748,975 +3761,1044 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14913, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 885), NAME_FUNC_OFFSET(14935, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 886), NAME_FUNC_OFFSET(14957, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 887), - NAME_FUNC_OFFSET(14980, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), - NAME_FUNC_OFFSET(15004, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), - NAME_FUNC_OFFSET(15032, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 890), - NAME_FUNC_OFFSET(15058, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 891), - NAME_FUNC_OFFSET(15086, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), - NAME_FUNC_OFFSET(15110, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), - NAME_FUNC_OFFSET(15136, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), - NAME_FUNC_OFFSET(15165, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895), - NAME_FUNC_OFFSET(15199, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), - NAME_FUNC_OFFSET(15224, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15247, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), - NAME_FUNC_OFFSET(15275, glTexBufferRange, glTexBufferRange, NULL, 899), - NAME_FUNC_OFFSET(15292, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 900), - NAME_FUNC_OFFSET(15318, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 901), - NAME_FUNC_OFFSET(15344, glBufferStorage, glBufferStorage, NULL, 902), - NAME_FUNC_OFFSET(15360, glClearTexImage, glClearTexImage, NULL, 903), - NAME_FUNC_OFFSET(15376, glClearTexSubImage, glClearTexSubImage, NULL, 904), - NAME_FUNC_OFFSET(15395, glBindBuffersBase, glBindBuffersBase, NULL, 905), - NAME_FUNC_OFFSET(15413, glBindBuffersRange, glBindBuffersRange, NULL, 906), - NAME_FUNC_OFFSET(15432, glBindImageTextures, glBindImageTextures, NULL, 907), - NAME_FUNC_OFFSET(15452, glBindSamplers, glBindSamplers, NULL, 908), - NAME_FUNC_OFFSET(15467, glBindTextures, glBindTextures, NULL, 909), - NAME_FUNC_OFFSET(15482, glBindVertexBuffers, glBindVertexBuffers, NULL, 910), - NAME_FUNC_OFFSET(15502, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), - NAME_FUNC_OFFSET(15536, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), - NAME_FUNC_OFFSET(15572, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), - NAME_FUNC_OFFSET(15586, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), - NAME_FUNC_OFFSET(15604, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), - NAME_FUNC_OFFSET(15627, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), - NAME_FUNC_OFFSET(15657, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), - NAME_FUNC_OFFSET(15680, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), - NAME_FUNC_OFFSET(15706, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), - NAME_FUNC_OFFSET(15732, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), - NAME_FUNC_OFFSET(15758, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), - NAME_FUNC_OFFSET(15784, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), - NAME_FUNC_OFFSET(15811, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), - NAME_FUNC_OFFSET(15841, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(15871, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(15901, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), - NAME_FUNC_OFFSET(15926, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), - NAME_FUNC_OFFSET(15950, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), - NAME_FUNC_OFFSET(15974, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), - NAME_FUNC_OFFSET(15998, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), - NAME_FUNC_OFFSET(16014, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), - NAME_FUNC_OFFSET(16035, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932), - NAME_FUNC_OFFSET(16060, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933), - NAME_FUNC_OFFSET(16076, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934), - NAME_FUNC_OFFSET(16098, gl_dispatch_stub_935, gl_dispatch_stub_935, NULL, 935), - NAME_FUNC_OFFSET(16115, gl_dispatch_stub_936, gl_dispatch_stub_936, NULL, 936), - NAME_FUNC_OFFSET(16132, gl_dispatch_stub_937, gl_dispatch_stub_937, NULL, 937), - NAME_FUNC_OFFSET(16159, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938), - NAME_FUNC_OFFSET(16180, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939), - NAME_FUNC_OFFSET(16207, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940), - NAME_FUNC_OFFSET(16233, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941), - NAME_FUNC_OFFSET(16263, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942), + NAME_FUNC_OFFSET(14980, glFramebufferParameteri, glFramebufferParameteri, NULL, 888), + NAME_FUNC_OFFSET(15004, glGetFramebufferParameteriv, glGetFramebufferParameteriv, NULL, 889), + NAME_FUNC_OFFSET(15032, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), + NAME_FUNC_OFFSET(15056, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 891), + NAME_FUNC_OFFSET(15082, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 892), + NAME_FUNC_OFFSET(15110, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 893), + NAME_FUNC_OFFSET(15134, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 894), + NAME_FUNC_OFFSET(15160, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 895), + NAME_FUNC_OFFSET(15189, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(15223, glGetProgramResourceName, glGetProgramResourceName, NULL, 897), + NAME_FUNC_OFFSET(15248, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 898), + NAME_FUNC_OFFSET(15271, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(15299, glTexBufferRange, glTexBufferRange, NULL, 900), + NAME_FUNC_OFFSET(15316, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 901), + NAME_FUNC_OFFSET(15342, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 902), + NAME_FUNC_OFFSET(15368, glBufferStorage, glBufferStorage, NULL, 903), + NAME_FUNC_OFFSET(15384, glClearTexImage, glClearTexImage, NULL, 904), + NAME_FUNC_OFFSET(15400, glClearTexSubImage, glClearTexSubImage, NULL, 905), + NAME_FUNC_OFFSET(15419, glBindBuffersBase, glBindBuffersBase, NULL, 906), + NAME_FUNC_OFFSET(15437, glBindBuffersRange, glBindBuffersRange, NULL, 907), + NAME_FUNC_OFFSET(15456, glBindImageTextures, glBindImageTextures, NULL, 908), + NAME_FUNC_OFFSET(15476, glBindSamplers, glBindSamplers, NULL, 909), + NAME_FUNC_OFFSET(15491, glBindTextures, glBindTextures, NULL, 910), + NAME_FUNC_OFFSET(15506, glBindVertexBuffers, glBindVertexBuffers, NULL, 911), + NAME_FUNC_OFFSET(15526, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(15556, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(15590, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(15626, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), + NAME_FUNC_OFFSET(15640, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), + NAME_FUNC_OFFSET(15658, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), + NAME_FUNC_OFFSET(15681, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), + NAME_FUNC_OFFSET(15711, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), + NAME_FUNC_OFFSET(15734, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), + NAME_FUNC_OFFSET(15760, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(15786, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(15812, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(15838, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(15865, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(15895, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(15925, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(15955, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(15980, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), + NAME_FUNC_OFFSET(16004, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(16028, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(16052, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932), + NAME_FUNC_OFFSET(16068, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933), + NAME_FUNC_OFFSET(16089, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934), + NAME_FUNC_OFFSET(16114, gl_dispatch_stub_935, gl_dispatch_stub_935, NULL, 935), + NAME_FUNC_OFFSET(16130, gl_dispatch_stub_936, gl_dispatch_stub_936, NULL, 936), + NAME_FUNC_OFFSET(16152, gl_dispatch_stub_937, gl_dispatch_stub_937, NULL, 937), + NAME_FUNC_OFFSET(16169, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938), + NAME_FUNC_OFFSET(16186, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939), + NAME_FUNC_OFFSET(16213, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940), + NAME_FUNC_OFFSET(16234, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941), + NAME_FUNC_OFFSET(16261, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942), NAME_FUNC_OFFSET(16287, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943), - NAME_FUNC_OFFSET(16315, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), - NAME_FUNC_OFFSET(16345, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), - NAME_FUNC_OFFSET(16373, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), - NAME_FUNC_OFFSET(16398, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), - NAME_FUNC_OFFSET(16422, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), - NAME_FUNC_OFFSET(16465, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949), - NAME_FUNC_OFFSET(16498, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), - NAME_FUNC_OFFSET(16532, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), - NAME_FUNC_OFFSET(16559, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), - NAME_FUNC_OFFSET(16584, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), - NAME_FUNC_OFFSET(16612, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), + NAME_FUNC_OFFSET(16317, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), + NAME_FUNC_OFFSET(16341, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), + NAME_FUNC_OFFSET(16369, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), + NAME_FUNC_OFFSET(16399, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), + NAME_FUNC_OFFSET(16427, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), + NAME_FUNC_OFFSET(16452, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949), + NAME_FUNC_OFFSET(16476, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), + NAME_FUNC_OFFSET(16519, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), + NAME_FUNC_OFFSET(16552, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), + NAME_FUNC_OFFSET(16586, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), + NAME_FUNC_OFFSET(16613, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), NAME_FUNC_OFFSET(16638, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955), - NAME_FUNC_OFFSET(16656, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), - NAME_FUNC_OFFSET(16685, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(16714, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), + NAME_FUNC_OFFSET(16666, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), + NAME_FUNC_OFFSET(16692, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(16710, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), NAME_FUNC_OFFSET(16739, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), - NAME_FUNC_OFFSET(16765, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), - NAME_FUNC_OFFSET(16789, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), - NAME_FUNC_OFFSET(16813, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(16841, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(16768, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), + NAME_FUNC_OFFSET(16793, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(16819, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(16843, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), NAME_FUNC_OFFSET(16867, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(16892, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), - NAME_FUNC_OFFSET(16920, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), + NAME_FUNC_OFFSET(16895, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), + NAME_FUNC_OFFSET(16921, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), NAME_FUNC_OFFSET(16946, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), - NAME_FUNC_OFFSET(16965, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(16998, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), - NAME_FUNC_OFFSET(17034, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(17051, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), - NAME_FUNC_OFFSET(17073, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), - NAME_FUNC_OFFSET(17091, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), - NAME_FUNC_OFFSET(17112, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), - NAME_FUNC_OFFSET(17133, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), - NAME_FUNC_OFFSET(17162, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), - NAME_FUNC_OFFSET(17192, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), - NAME_FUNC_OFFSET(17221, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), - NAME_FUNC_OFFSET(17250, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), - NAME_FUNC_OFFSET(17281, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), - NAME_FUNC_OFFSET(17307, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), - NAME_FUNC_OFFSET(17338, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), - NAME_FUNC_OFFSET(17365, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), - NAME_FUNC_OFFSET(17403, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), + NAME_FUNC_OFFSET(16974, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(17000, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), + NAME_FUNC_OFFSET(17019, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(17052, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), + NAME_FUNC_OFFSET(17088, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(17105, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(17127, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), + NAME_FUNC_OFFSET(17145, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), + NAME_FUNC_OFFSET(17166, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), + NAME_FUNC_OFFSET(17187, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), + NAME_FUNC_OFFSET(17216, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), + NAME_FUNC_OFFSET(17246, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), + NAME_FUNC_OFFSET(17275, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), + NAME_FUNC_OFFSET(17304, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), + NAME_FUNC_OFFSET(17335, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), + NAME_FUNC_OFFSET(17361, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), + NAME_FUNC_OFFSET(17392, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), NAME_FUNC_OFFSET(17419, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), - NAME_FUNC_OFFSET(17440, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), - NAME_FUNC_OFFSET(17462, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), - NAME_FUNC_OFFSET(17485, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), - NAME_FUNC_OFFSET(17505, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), - NAME_FUNC_OFFSET(17526, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), - NAME_FUNC_OFFSET(17546, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), - NAME_FUNC_OFFSET(17567, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), - NAME_FUNC_OFFSET(17586, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(17605, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(17635, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(17654, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(17684, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), - NAME_FUNC_OFFSET(17704, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), - NAME_FUNC_OFFSET(17724, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(17744, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), - NAME_FUNC_OFFSET(17774, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(17805, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(17824, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(17851, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), - NAME_FUNC_OFFSET(17877, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), - NAME_FUNC_OFFSET(17904, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), + NAME_FUNC_OFFSET(17457, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), + NAME_FUNC_OFFSET(17473, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), + NAME_FUNC_OFFSET(17494, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), + NAME_FUNC_OFFSET(17516, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), + NAME_FUNC_OFFSET(17539, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), + NAME_FUNC_OFFSET(17559, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), + NAME_FUNC_OFFSET(17580, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), + NAME_FUNC_OFFSET(17600, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), + NAME_FUNC_OFFSET(17621, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), + NAME_FUNC_OFFSET(17640, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), + NAME_FUNC_OFFSET(17659, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), + NAME_FUNC_OFFSET(17689, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), + NAME_FUNC_OFFSET(17708, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), + NAME_FUNC_OFFSET(17738, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), + NAME_FUNC_OFFSET(17758, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), + NAME_FUNC_OFFSET(17778, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), + NAME_FUNC_OFFSET(17798, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), + NAME_FUNC_OFFSET(17828, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(17859, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), + NAME_FUNC_OFFSET(17878, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), + NAME_FUNC_OFFSET(17905, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), NAME_FUNC_OFFSET(17931, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(17959, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), - NAME_FUNC_OFFSET(17986, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(18012, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), - NAME_FUNC_OFFSET(18039, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), - NAME_FUNC_OFFSET(18070, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), - NAME_FUNC_OFFSET(18091, glInvalidateBufferData, glInvalidateBufferData, NULL, 1013), - NAME_FUNC_OFFSET(18114, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 1014), - NAME_FUNC_OFFSET(18140, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 1015), - NAME_FUNC_OFFSET(18164, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 1016), - NAME_FUNC_OFFSET(18191, glInvalidateTexImage, glInvalidateTexImage, NULL, 1017), - NAME_FUNC_OFFSET(18212, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 1018), - NAME_FUNC_OFFSET(18236, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), - NAME_FUNC_OFFSET(18255, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), - NAME_FUNC_OFFSET(18269, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), - NAME_FUNC_OFFSET(18284, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), - NAME_FUNC_OFFSET(18298, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), - NAME_FUNC_OFFSET(18313, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), - NAME_FUNC_OFFSET(18327, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(18342, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(18356, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(18371, glPointSizePointerOES, glPointSizePointerOES, NULL, 1028), - NAME_FUNC_OFFSET(18393, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), - NAME_FUNC_OFFSET(18411, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), - NAME_FUNC_OFFSET(18428, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), - NAME_FUNC_OFFSET(18448, glColorPointerEXT, glColorPointerEXT, NULL, 1032), - NAME_FUNC_OFFSET(18466, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 1033), - NAME_FUNC_OFFSET(18487, glIndexPointerEXT, glIndexPointerEXT, NULL, 1034), - NAME_FUNC_OFFSET(18505, glNormalPointerEXT, glNormalPointerEXT, NULL, 1035), - NAME_FUNC_OFFSET(18524, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 1036), - NAME_FUNC_OFFSET(18545, glVertexPointerEXT, glVertexPointerEXT, NULL, 1037), - NAME_FUNC_OFFSET(18564, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(18588, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), - NAME_FUNC_OFFSET(18610, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), - NAME_FUNC_OFFSET(18632, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), - NAME_FUNC_OFFSET(18655, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), - NAME_FUNC_OFFSET(18680, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), - NAME_FUNC_OFFSET(18702, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), - NAME_FUNC_OFFSET(18730, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), - NAME_FUNC_OFFSET(18753, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), - NAME_FUNC_OFFSET(18773, glLockArraysEXT, glLockArraysEXT, NULL, 1047), - NAME_FUNC_OFFSET(18789, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), - NAME_FUNC_OFFSET(18808, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), - NAME_FUNC_OFFSET(18828, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), - NAME_FUNC_OFFSET(18847, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), - NAME_FUNC_OFFSET(18867, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), - NAME_FUNC_OFFSET(18886, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), - NAME_FUNC_OFFSET(18906, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), - NAME_FUNC_OFFSET(18926, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), - NAME_FUNC_OFFSET(18947, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), - NAME_FUNC_OFFSET(18966, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), - NAME_FUNC_OFFSET(18986, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), - NAME_FUNC_OFFSET(19005, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), - NAME_FUNC_OFFSET(19025, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), - NAME_FUNC_OFFSET(19044, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), - NAME_FUNC_OFFSET(19064, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), - NAME_FUNC_OFFSET(19084, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), - NAME_FUNC_OFFSET(19105, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), - NAME_FUNC_OFFSET(19124, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), - NAME_FUNC_OFFSET(19144, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), - NAME_FUNC_OFFSET(19163, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), - NAME_FUNC_OFFSET(19183, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), - NAME_FUNC_OFFSET(19202, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), - NAME_FUNC_OFFSET(19222, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), - NAME_FUNC_OFFSET(19242, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), - NAME_FUNC_OFFSET(19263, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), - NAME_FUNC_OFFSET(19282, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), - NAME_FUNC_OFFSET(19302, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), - NAME_FUNC_OFFSET(19321, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), - NAME_FUNC_OFFSET(19341, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), - NAME_FUNC_OFFSET(19360, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), - NAME_FUNC_OFFSET(19380, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), - NAME_FUNC_OFFSET(19400, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079), - NAME_FUNC_OFFSET(19421, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), - NAME_FUNC_OFFSET(19447, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081), - NAME_FUNC_OFFSET(19473, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), - NAME_FUNC_OFFSET(19501, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), - NAME_FUNC_OFFSET(19529, gl_dispatch_stub_1084, gl_dispatch_stub_1084, NULL, 1084), - NAME_FUNC_OFFSET(19557, gl_dispatch_stub_1085, gl_dispatch_stub_1085, NULL, 1085), - NAME_FUNC_OFFSET(19585, gl_dispatch_stub_1086, gl_dispatch_stub_1086, NULL, 1086), - NAME_FUNC_OFFSET(19611, gl_dispatch_stub_1087, gl_dispatch_stub_1087, NULL, 1087), - NAME_FUNC_OFFSET(19637, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088), - NAME_FUNC_OFFSET(19665, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), - NAME_FUNC_OFFSET(19693, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), - NAME_FUNC_OFFSET(19721, gl_dispatch_stub_1091, gl_dispatch_stub_1091, NULL, 1091), - NAME_FUNC_OFFSET(19749, gl_dispatch_stub_1092, gl_dispatch_stub_1092, NULL, 1092), - NAME_FUNC_OFFSET(19775, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093), - NAME_FUNC_OFFSET(19801, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094), - NAME_FUNC_OFFSET(19829, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095), - NAME_FUNC_OFFSET(19857, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096), - NAME_FUNC_OFFSET(19885, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097), - NAME_FUNC_OFFSET(19913, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1098), - NAME_FUNC_OFFSET(19931, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099), - NAME_FUNC_OFFSET(19950, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100), - NAME_FUNC_OFFSET(19976, glDebugMessageCallback, glDebugMessageCallback, NULL, 1101), - NAME_FUNC_OFFSET(19999, glDebugMessageControl, glDebugMessageControl, NULL, 1102), - NAME_FUNC_OFFSET(20021, glDebugMessageInsert, glDebugMessageInsert, NULL, 1103), - NAME_FUNC_OFFSET(20042, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1104), - NAME_FUNC_OFFSET(20063, glGetObjectLabel, glGetObjectLabel, NULL, 1105), - NAME_FUNC_OFFSET(20080, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1106), - NAME_FUNC_OFFSET(20100, glObjectLabel, glObjectLabel, NULL, 1107), - NAME_FUNC_OFFSET(20114, glObjectPtrLabel, glObjectPtrLabel, NULL, 1108), - NAME_FUNC_OFFSET(20131, glPopDebugGroup, glPopDebugGroup, NULL, 1109), - NAME_FUNC_OFFSET(20147, glPushDebugGroup, glPushDebugGroup, NULL, 1110), - NAME_FUNC_OFFSET(20164, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1111), - NAME_FUNC_OFFSET(20186, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1112), - NAME_FUNC_OFFSET(20209, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1113), - NAME_FUNC_OFFSET(20232, glFogCoordfEXT, glFogCoordfEXT, NULL, 1114), - NAME_FUNC_OFFSET(20247, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1115), - NAME_FUNC_OFFSET(20263, gl_dispatch_stub_1116, gl_dispatch_stub_1116, NULL, 1116), - NAME_FUNC_OFFSET(20283, gl_dispatch_stub_1117, gl_dispatch_stub_1117, NULL, 1117), - NAME_FUNC_OFFSET(20301, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118), - NAME_FUNC_OFFSET(20320, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119), - NAME_FUNC_OFFSET(20338, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120), - NAME_FUNC_OFFSET(20357, gl_dispatch_stub_1121, gl_dispatch_stub_1121, NULL, 1121), - NAME_FUNC_OFFSET(20375, gl_dispatch_stub_1122, gl_dispatch_stub_1122, NULL, 1122), - NAME_FUNC_OFFSET(20394, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123), - NAME_FUNC_OFFSET(20412, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124), - NAME_FUNC_OFFSET(20431, gl_dispatch_stub_1125, gl_dispatch_stub_1125, NULL, 1125), - NAME_FUNC_OFFSET(20456, gl_dispatch_stub_1126, gl_dispatch_stub_1126, NULL, 1126), - NAME_FUNC_OFFSET(20483, gl_dispatch_stub_1127, gl_dispatch_stub_1127, NULL, 1127), - NAME_FUNC_OFFSET(20507, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128), - NAME_FUNC_OFFSET(20526, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129), - NAME_FUNC_OFFSET(20552, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130), - NAME_FUNC_OFFSET(20578, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131), - NAME_FUNC_OFFSET(20599, gl_dispatch_stub_1132, gl_dispatch_stub_1132, NULL, 1132), - NAME_FUNC_OFFSET(20616, gl_dispatch_stub_1133, gl_dispatch_stub_1133, NULL, 1133), - NAME_FUNC_OFFSET(20637, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134), - NAME_FUNC_OFFSET(20659, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135), - NAME_FUNC_OFFSET(20681, gl_dispatch_stub_1136, gl_dispatch_stub_1136, NULL, 1136), - 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gl_dispatch_stub_1148, NULL, 1148), - NAME_FUNC_OFFSET(20949, gl_dispatch_stub_1149, gl_dispatch_stub_1149, NULL, 1149), - NAME_FUNC_OFFSET(20969, gl_dispatch_stub_1150, gl_dispatch_stub_1150, NULL, 1150), - NAME_FUNC_OFFSET(20988, gl_dispatch_stub_1151, gl_dispatch_stub_1151, NULL, 1151), - NAME_FUNC_OFFSET(21008, gl_dispatch_stub_1152, gl_dispatch_stub_1152, NULL, 1152), - NAME_FUNC_OFFSET(21027, gl_dispatch_stub_1153, gl_dispatch_stub_1153, NULL, 1153), - NAME_FUNC_OFFSET(21047, gl_dispatch_stub_1154, gl_dispatch_stub_1154, NULL, 1154), - NAME_FUNC_OFFSET(21066, gl_dispatch_stub_1155, gl_dispatch_stub_1155, NULL, 1155), - NAME_FUNC_OFFSET(21086, gl_dispatch_stub_1156, gl_dispatch_stub_1156, NULL, 1156), - NAME_FUNC_OFFSET(21105, gl_dispatch_stub_1157, gl_dispatch_stub_1157, NULL, 1157), - NAME_FUNC_OFFSET(21125, gl_dispatch_stub_1158, gl_dispatch_stub_1158, NULL, 1158), - NAME_FUNC_OFFSET(21144, gl_dispatch_stub_1159, gl_dispatch_stub_1159, NULL, 1159), - NAME_FUNC_OFFSET(21164, 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gl_dispatch_stub_1183, NULL, 1183), + NAME_FUNC_OFFSET(17958, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), + NAME_FUNC_OFFSET(17985, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(18013, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), + NAME_FUNC_OFFSET(18040, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), + NAME_FUNC_OFFSET(18066, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(18093, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(18124, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), + NAME_FUNC_OFFSET(18145, glInvalidateBufferData, glInvalidateBufferData, NULL, 1015), + NAME_FUNC_OFFSET(18168, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 1016), + NAME_FUNC_OFFSET(18194, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 1017), + NAME_FUNC_OFFSET(18218, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 1018), + NAME_FUNC_OFFSET(18245, glInvalidateTexImage, glInvalidateTexImage, NULL, 1019), + NAME_FUNC_OFFSET(18266, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 1020), + NAME_FUNC_OFFSET(18290, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), + NAME_FUNC_OFFSET(18309, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(18323, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), + NAME_FUNC_OFFSET(18338, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), + NAME_FUNC_OFFSET(18352, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), + NAME_FUNC_OFFSET(18367, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(18381, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), + NAME_FUNC_OFFSET(18396, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(18410, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), + NAME_FUNC_OFFSET(18425, glPointSizePointerOES, 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NAME_FUNC_OFFSET(19691, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), + NAME_FUNC_OFFSET(19719, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 1091), + NAME_FUNC_OFFSET(19747, gl_dispatch_stub_1092, gl_dispatch_stub_1092, NULL, 1092), + NAME_FUNC_OFFSET(19775, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 1093), + NAME_FUNC_OFFSET(19803, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094), + NAME_FUNC_OFFSET(19829, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 1095), + NAME_FUNC_OFFSET(19855, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096), + NAME_FUNC_OFFSET(19883, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 1097), + NAME_FUNC_OFFSET(19911, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098), + NAME_FUNC_OFFSET(19939, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 1099), + NAME_FUNC_OFFSET(19967, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1100), + NAME_FUNC_OFFSET(19985, glUseProgramStages, glUseProgramStages, NULL, 1101), + NAME_FUNC_OFFSET(20004, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 1102), + NAME_FUNC_OFFSET(20030, glDebugMessageCallback, glDebugMessageCallback, NULL, 1103), + NAME_FUNC_OFFSET(20053, glDebugMessageControl, glDebugMessageControl, NULL, 1104), + NAME_FUNC_OFFSET(20075, glDebugMessageInsert, glDebugMessageInsert, NULL, 1105), + NAME_FUNC_OFFSET(20096, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1106), + NAME_FUNC_OFFSET(20117, glGetObjectLabel, glGetObjectLabel, NULL, 1107), + NAME_FUNC_OFFSET(20134, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1108), + NAME_FUNC_OFFSET(20154, glObjectLabel, glObjectLabel, NULL, 1109), + NAME_FUNC_OFFSET(20168, glObjectPtrLabel, glObjectPtrLabel, NULL, 1110), + NAME_FUNC_OFFSET(20185, glPopDebugGroup, glPopDebugGroup, NULL, 1111), + NAME_FUNC_OFFSET(20201, glPushDebugGroup, glPushDebugGroup, NULL, 1112), + NAME_FUNC_OFFSET(20218, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1113), + NAME_FUNC_OFFSET(20240, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1114), + NAME_FUNC_OFFSET(20263, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1115), + NAME_FUNC_OFFSET(20286, glFogCoordfEXT, glFogCoordfEXT, NULL, 1116), + NAME_FUNC_OFFSET(20301, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1117), + NAME_FUNC_OFFSET(20317, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118), + NAME_FUNC_OFFSET(20337, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119), + NAME_FUNC_OFFSET(20355, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120), + NAME_FUNC_OFFSET(20374, gl_dispatch_stub_1121, gl_dispatch_stub_1121, NULL, 1121), + NAME_FUNC_OFFSET(20392, gl_dispatch_stub_1122, gl_dispatch_stub_1122, NULL, 1122), + NAME_FUNC_OFFSET(20411, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123), + NAME_FUNC_OFFSET(20429, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124), + NAME_FUNC_OFFSET(20448, 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NAME_FUNC_OFFSET(20713, gl_dispatch_stub_1137, gl_dispatch_stub_1137, NULL, 1137), + NAME_FUNC_OFFSET(20735, gl_dispatch_stub_1138, gl_dispatch_stub_1138, NULL, 1138), + NAME_FUNC_OFFSET(20757, gl_dispatch_stub_1139, gl_dispatch_stub_1139, NULL, 1139), + NAME_FUNC_OFFSET(20773, gl_dispatch_stub_1140, gl_dispatch_stub_1140, NULL, 1140), + NAME_FUNC_OFFSET(20798, gl_dispatch_stub_1141, gl_dispatch_stub_1141, NULL, 1141), + NAME_FUNC_OFFSET(20823, gl_dispatch_stub_1142, gl_dispatch_stub_1142, NULL, 1142), + NAME_FUNC_OFFSET(20851, gl_dispatch_stub_1143, gl_dispatch_stub_1143, NULL, 1143), + NAME_FUNC_OFFSET(20867, gl_dispatch_stub_1144, gl_dispatch_stub_1144, NULL, 1144), + NAME_FUNC_OFFSET(20886, gl_dispatch_stub_1145, gl_dispatch_stub_1145, NULL, 1145), + NAME_FUNC_OFFSET(20906, gl_dispatch_stub_1146, gl_dispatch_stub_1146, NULL, 1146), + NAME_FUNC_OFFSET(20925, gl_dispatch_stub_1147, gl_dispatch_stub_1147, NULL, 1147), + NAME_FUNC_OFFSET(20945, gl_dispatch_stub_1148, 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gl_dispatch_stub_1160, gl_dispatch_stub_1160, NULL, 1160), + NAME_FUNC_OFFSET(21198, gl_dispatch_stub_1161, gl_dispatch_stub_1161, NULL, 1161), + NAME_FUNC_OFFSET(21218, gl_dispatch_stub_1162, gl_dispatch_stub_1162, NULL, 1162), + NAME_FUNC_OFFSET(21237, gl_dispatch_stub_1163, gl_dispatch_stub_1163, NULL, 1163), + NAME_FUNC_OFFSET(21257, gl_dispatch_stub_1164, gl_dispatch_stub_1164, NULL, 1164), + NAME_FUNC_OFFSET(21276, gl_dispatch_stub_1165, gl_dispatch_stub_1165, NULL, 1165), + NAME_FUNC_OFFSET(21296, gl_dispatch_stub_1166, gl_dispatch_stub_1166, NULL, 1166), + NAME_FUNC_OFFSET(21315, gl_dispatch_stub_1167, gl_dispatch_stub_1167, NULL, 1167), + NAME_FUNC_OFFSET(21335, gl_dispatch_stub_1168, gl_dispatch_stub_1168, NULL, 1168), + NAME_FUNC_OFFSET(21355, gl_dispatch_stub_1169, gl_dispatch_stub_1169, NULL, 1169), + NAME_FUNC_OFFSET(21376, gl_dispatch_stub_1170, gl_dispatch_stub_1170, NULL, 1170), + NAME_FUNC_OFFSET(21400, gl_dispatch_stub_1171, gl_dispatch_stub_1171, NULL, 1171), + NAME_FUNC_OFFSET(21421, gl_dispatch_stub_1172, gl_dispatch_stub_1172, NULL, 1172), + NAME_FUNC_OFFSET(21442, gl_dispatch_stub_1173, gl_dispatch_stub_1173, NULL, 1173), + NAME_FUNC_OFFSET(21463, gl_dispatch_stub_1174, gl_dispatch_stub_1174, NULL, 1174), + NAME_FUNC_OFFSET(21484, gl_dispatch_stub_1175, gl_dispatch_stub_1175, NULL, 1175), + NAME_FUNC_OFFSET(21505, gl_dispatch_stub_1176, gl_dispatch_stub_1176, NULL, 1176), + NAME_FUNC_OFFSET(21526, gl_dispatch_stub_1177, gl_dispatch_stub_1177, NULL, 1177), + NAME_FUNC_OFFSET(21547, gl_dispatch_stub_1178, gl_dispatch_stub_1178, NULL, 1178), + NAME_FUNC_OFFSET(21568, gl_dispatch_stub_1179, gl_dispatch_stub_1179, NULL, 1179), + NAME_FUNC_OFFSET(21589, gl_dispatch_stub_1180, gl_dispatch_stub_1180, NULL, 1180), + NAME_FUNC_OFFSET(21610, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181), + NAME_FUNC_OFFSET(21631, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182), + NAME_FUNC_OFFSET(21652, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183), NAME_FUNC_OFFSET(21674, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184), - NAME_FUNC_OFFSET(21698, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), - NAME_FUNC_OFFSET(21722, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186), - NAME_FUNC_OFFSET(21744, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187), - NAME_FUNC_OFFSET(21766, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188), - NAME_FUNC_OFFSET(21788, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189), - NAME_FUNC_OFFSET(21813, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190), - NAME_FUNC_OFFSET(21837, gl_dispatch_stub_1191, gl_dispatch_stub_1191, NULL, 1191), - NAME_FUNC_OFFSET(21859, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192), - NAME_FUNC_OFFSET(21881, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), - NAME_FUNC_OFFSET(21903, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), - NAME_FUNC_OFFSET(21929, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195), - NAME_FUNC_OFFSET(21952, gl_dispatch_stub_1196, gl_dispatch_stub_1196, NULL, 1196), - NAME_FUNC_OFFSET(21976, gl_dispatch_stub_1197, gl_dispatch_stub_1197, NULL, 1197), - NAME_FUNC_OFFSET(21994, gl_dispatch_stub_1198, gl_dispatch_stub_1198, NULL, 1198), - NAME_FUNC_OFFSET(22009, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199), - NAME_FUNC_OFFSET(22040, gl_dispatch_stub_1200, gl_dispatch_stub_1200, NULL, 1200), + NAME_FUNC_OFFSET(21701, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), + NAME_FUNC_OFFSET(21728, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186), + NAME_FUNC_OFFSET(21752, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187), + NAME_FUNC_OFFSET(21776, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188), + NAME_FUNC_OFFSET(21798, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189), + NAME_FUNC_OFFSET(21820, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190), + NAME_FUNC_OFFSET(21842, gl_dispatch_stub_1191, gl_dispatch_stub_1191, NULL, 1191), + NAME_FUNC_OFFSET(21867, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192), + NAME_FUNC_OFFSET(21891, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), + NAME_FUNC_OFFSET(21913, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), + NAME_FUNC_OFFSET(21935, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195), + NAME_FUNC_OFFSET(21957, gl_dispatch_stub_1196, gl_dispatch_stub_1196, NULL, 1196), + NAME_FUNC_OFFSET(21983, gl_dispatch_stub_1197, gl_dispatch_stub_1197, NULL, 1197), + NAME_FUNC_OFFSET(22006, gl_dispatch_stub_1198, gl_dispatch_stub_1198, NULL, 1198), + NAME_FUNC_OFFSET(22030, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199), + NAME_FUNC_OFFSET(22048, gl_dispatch_stub_1200, gl_dispatch_stub_1200, NULL, 1200), NAME_FUNC_OFFSET(22063, gl_dispatch_stub_1201, gl_dispatch_stub_1201, NULL, 1201), - NAME_FUNC_OFFSET(22086, gl_dispatch_stub_1202, gl_dispatch_stub_1202, NULL, 1202), - NAME_FUNC_OFFSET(22109, gl_dispatch_stub_1203, gl_dispatch_stub_1203, NULL, 1203), - NAME_FUNC_OFFSET(22140, gl_dispatch_stub_1204, gl_dispatch_stub_1204, NULL, 1204), - NAME_FUNC_OFFSET(22171, gl_dispatch_stub_1205, gl_dispatch_stub_1205, NULL, 1205), - NAME_FUNC_OFFSET(22199, gl_dispatch_stub_1206, gl_dispatch_stub_1206, NULL, 1206), - NAME_FUNC_OFFSET(22228, gl_dispatch_stub_1207, gl_dispatch_stub_1207, NULL, 1207), - NAME_FUNC_OFFSET(22256, gl_dispatch_stub_1208, gl_dispatch_stub_1208, NULL, 1208), - NAME_FUNC_OFFSET(22285, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1209), - NAME_FUNC_OFFSET(22306, gl_dispatch_stub_1210, gl_dispatch_stub_1210, NULL, 1210), - NAME_FUNC_OFFSET(22323, gl_dispatch_stub_1211, gl_dispatch_stub_1211, NULL, 1211), - NAME_FUNC_OFFSET(22336, gl_dispatch_stub_1212, gl_dispatch_stub_1212, NULL, 1212), - NAME_FUNC_OFFSET(22350, gl_dispatch_stub_1213, gl_dispatch_stub_1213, NULL, 1213), - NAME_FUNC_OFFSET(22367, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1214), - NAME_FUNC_OFFSET(22388, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1215), - NAME_FUNC_OFFSET(22410, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216), - NAME_FUNC_OFFSET(22432, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217), - NAME_FUNC_OFFSET(22456, gl_dispatch_stub_1218, gl_dispatch_stub_1218, NULL, 1218), - NAME_FUNC_OFFSET(22486, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1219), - NAME_FUNC_OFFSET(22507, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1220), - NAME_FUNC_OFFSET(22529, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1221), - NAME_FUNC_OFFSET(22550, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1222), - NAME_FUNC_OFFSET(22572, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1223), - NAME_FUNC_OFFSET(22594, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1224), - NAME_FUNC_OFFSET(22617, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1225), - NAME_FUNC_OFFSET(22638, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1226), - NAME_FUNC_OFFSET(22660, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1227), - NAME_FUNC_OFFSET(22682, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1228), - NAME_FUNC_OFFSET(22705, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1229), - NAME_FUNC_OFFSET(22726, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1230), - NAME_FUNC_OFFSET(22748, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1231), - NAME_FUNC_OFFSET(22770, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1232), - NAME_FUNC_OFFSET(22793, glClearColorIiEXT, glClearColorIiEXT, NULL, 1233), - NAME_FUNC_OFFSET(22811, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1234), - NAME_FUNC_OFFSET(22830, gl_dispatch_stub_1235, gl_dispatch_stub_1235, NULL, 1235), - NAME_FUNC_OFFSET(22852, gl_dispatch_stub_1236, gl_dispatch_stub_1236, NULL, 1236), - NAME_FUNC_OFFSET(22874, gl_dispatch_stub_1237, gl_dispatch_stub_1237, NULL, 1237), - NAME_FUNC_OFFSET(22898, gl_dispatch_stub_1238, gl_dispatch_stub_1238, NULL, 1238), - NAME_FUNC_OFFSET(22918, gl_dispatch_stub_1239, gl_dispatch_stub_1239, NULL, 1239), - NAME_FUNC_OFFSET(22939, gl_dispatch_stub_1240, gl_dispatch_stub_1240, NULL, 1240), - NAME_FUNC_OFFSET(22970, gl_dispatch_stub_1241, gl_dispatch_stub_1241, NULL, 1241), - NAME_FUNC_OFFSET(23001, gl_dispatch_stub_1242, gl_dispatch_stub_1242, NULL, 1242), - NAME_FUNC_OFFSET(23034, gl_dispatch_stub_1243, gl_dispatch_stub_1243, NULL, 1243), - NAME_FUNC_OFFSET(23062, gl_dispatch_stub_1244, gl_dispatch_stub_1244, NULL, 1244), - NAME_FUNC_OFFSET(23093, gl_dispatch_stub_1245, gl_dispatch_stub_1245, NULL, 1245), - NAME_FUNC_OFFSET(23119, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246), - NAME_FUNC_OFFSET(23150, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247), - NAME_FUNC_OFFSET(23178, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248), - NAME_FUNC_OFFSET(23201, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249), - NAME_FUNC_OFFSET(23226, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250), - NAME_FUNC_OFFSET(23245, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251), - NAME_FUNC_OFFSET(23270, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252), - NAME_FUNC_OFFSET(23292, glTextureBarrierNV, glTextureBarrierNV, NULL, 1253), - NAME_FUNC_OFFSET(23311, gl_dispatch_stub_1254, gl_dispatch_stub_1254, NULL, 1254), - NAME_FUNC_OFFSET(23325, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255), - NAME_FUNC_OFFSET(23347, gl_dispatch_stub_1256, gl_dispatch_stub_1256, NULL, 1256), - NAME_FUNC_OFFSET(23361, gl_dispatch_stub_1257, gl_dispatch_stub_1257, NULL, 1257), - NAME_FUNC_OFFSET(23380, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258), - NAME_FUNC_OFFSET(23401, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259), - NAME_FUNC_OFFSET(23432, gl_dispatch_stub_1260, gl_dispatch_stub_1260, NULL, 1260), + NAME_FUNC_OFFSET(22094, gl_dispatch_stub_1202, gl_dispatch_stub_1202, NULL, 1202), + NAME_FUNC_OFFSET(22117, gl_dispatch_stub_1203, gl_dispatch_stub_1203, NULL, 1203), + NAME_FUNC_OFFSET(22141, gl_dispatch_stub_1204, gl_dispatch_stub_1204, NULL, 1204), + NAME_FUNC_OFFSET(22164, gl_dispatch_stub_1205, gl_dispatch_stub_1205, NULL, 1205), + NAME_FUNC_OFFSET(22187, gl_dispatch_stub_1206, gl_dispatch_stub_1206, NULL, 1206), + NAME_FUNC_OFFSET(22210, gl_dispatch_stub_1207, gl_dispatch_stub_1207, NULL, 1207), + NAME_FUNC_OFFSET(22241, gl_dispatch_stub_1208, gl_dispatch_stub_1208, NULL, 1208), + NAME_FUNC_OFFSET(22272, gl_dispatch_stub_1209, gl_dispatch_stub_1209, NULL, 1209), + NAME_FUNC_OFFSET(22300, gl_dispatch_stub_1210, gl_dispatch_stub_1210, NULL, 1210), + NAME_FUNC_OFFSET(22329, gl_dispatch_stub_1211, gl_dispatch_stub_1211, NULL, 1211), + NAME_FUNC_OFFSET(22357, gl_dispatch_stub_1212, gl_dispatch_stub_1212, NULL, 1212), + NAME_FUNC_OFFSET(22386, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1213), + NAME_FUNC_OFFSET(22407, gl_dispatch_stub_1214, gl_dispatch_stub_1214, NULL, 1214), + NAME_FUNC_OFFSET(22424, gl_dispatch_stub_1215, gl_dispatch_stub_1215, NULL, 1215), + NAME_FUNC_OFFSET(22437, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216), + NAME_FUNC_OFFSET(22451, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217), + NAME_FUNC_OFFSET(22468, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1218), + NAME_FUNC_OFFSET(22489, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1219), + NAME_FUNC_OFFSET(22511, gl_dispatch_stub_1220, gl_dispatch_stub_1220, NULL, 1220), + NAME_FUNC_OFFSET(22533, gl_dispatch_stub_1221, gl_dispatch_stub_1221, NULL, 1221), + NAME_FUNC_OFFSET(22557, gl_dispatch_stub_1222, gl_dispatch_stub_1222, NULL, 1222), + NAME_FUNC_OFFSET(22587, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1223), + NAME_FUNC_OFFSET(22608, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1224), + NAME_FUNC_OFFSET(22630, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1225), + NAME_FUNC_OFFSET(22651, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1226), + NAME_FUNC_OFFSET(22673, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1227), + NAME_FUNC_OFFSET(22695, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1228), + NAME_FUNC_OFFSET(22718, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1229), + NAME_FUNC_OFFSET(22739, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1230), + NAME_FUNC_OFFSET(22761, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1231), + NAME_FUNC_OFFSET(22783, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1232), + NAME_FUNC_OFFSET(22806, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1233), + NAME_FUNC_OFFSET(22827, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1234), + NAME_FUNC_OFFSET(22849, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1235), + NAME_FUNC_OFFSET(22871, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1236), + NAME_FUNC_OFFSET(22894, glClearColorIiEXT, glClearColorIiEXT, NULL, 1237), + NAME_FUNC_OFFSET(22912, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1238), + NAME_FUNC_OFFSET(22931, gl_dispatch_stub_1239, gl_dispatch_stub_1239, NULL, 1239), + NAME_FUNC_OFFSET(22953, gl_dispatch_stub_1240, gl_dispatch_stub_1240, NULL, 1240), + NAME_FUNC_OFFSET(22975, gl_dispatch_stub_1241, gl_dispatch_stub_1241, NULL, 1241), + NAME_FUNC_OFFSET(22999, gl_dispatch_stub_1242, gl_dispatch_stub_1242, NULL, 1242), + NAME_FUNC_OFFSET(23019, gl_dispatch_stub_1243, gl_dispatch_stub_1243, NULL, 1243), + NAME_FUNC_OFFSET(23040, gl_dispatch_stub_1244, gl_dispatch_stub_1244, NULL, 1244), + NAME_FUNC_OFFSET(23071, gl_dispatch_stub_1245, gl_dispatch_stub_1245, NULL, 1245), + NAME_FUNC_OFFSET(23102, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246), + NAME_FUNC_OFFSET(23135, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247), + NAME_FUNC_OFFSET(23163, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248), + NAME_FUNC_OFFSET(23194, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249), + NAME_FUNC_OFFSET(23220, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250), + NAME_FUNC_OFFSET(23251, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251), + NAME_FUNC_OFFSET(23279, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252), + NAME_FUNC_OFFSET(23302, gl_dispatch_stub_1253, gl_dispatch_stub_1253, NULL, 1253), + NAME_FUNC_OFFSET(23327, gl_dispatch_stub_1254, gl_dispatch_stub_1254, NULL, 1254), + NAME_FUNC_OFFSET(23346, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255), + NAME_FUNC_OFFSET(23371, gl_dispatch_stub_1256, gl_dispatch_stub_1256, NULL, 1256), + NAME_FUNC_OFFSET(23393, glTextureBarrierNV, glTextureBarrierNV, NULL, 1257), + NAME_FUNC_OFFSET(23412, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258), + NAME_FUNC_OFFSET(23426, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259), + NAME_FUNC_OFFSET(23448, gl_dispatch_stub_1260, gl_dispatch_stub_1260, NULL, 1260), NAME_FUNC_OFFSET(23462, gl_dispatch_stub_1261, gl_dispatch_stub_1261, NULL, 1261), - NAME_FUNC_OFFSET(23485, gl_dispatch_stub_1262, gl_dispatch_stub_1262, NULL, 1262), - NAME_FUNC_OFFSET(23508, gl_dispatch_stub_1263, gl_dispatch_stub_1263, NULL, 1263), - NAME_FUNC_OFFSET(23535, gl_dispatch_stub_1264, gl_dispatch_stub_1264, NULL, 1264), - NAME_FUNC_OFFSET(23557, gl_dispatch_stub_1265, gl_dispatch_stub_1265, NULL, 1265), - NAME_FUNC_OFFSET(23580, gl_dispatch_stub_1266, gl_dispatch_stub_1266, NULL, 1266), - NAME_FUNC_OFFSET(23603, gl_dispatch_stub_1267, gl_dispatch_stub_1267, NULL, 1267), - NAME_FUNC_OFFSET(23623, gl_dispatch_stub_1268, gl_dispatch_stub_1268, NULL, 1268), - NAME_FUNC_OFFSET(23650, gl_dispatch_stub_1269, gl_dispatch_stub_1269, NULL, 1269), - NAME_FUNC_OFFSET(23676, gl_dispatch_stub_1270, gl_dispatch_stub_1270, NULL, 1270), - NAME_FUNC_OFFSET(23702, gl_dispatch_stub_1271, gl_dispatch_stub_1271, NULL, 1271), - NAME_FUNC_OFFSET(23726, gl_dispatch_stub_1272, gl_dispatch_stub_1272, NULL, 1272), - NAME_FUNC_OFFSET(23754, gl_dispatch_stub_1273, gl_dispatch_stub_1273, NULL, 1273), - NAME_FUNC_OFFSET(23778, gl_dispatch_stub_1274, gl_dispatch_stub_1274, NULL, 1274), - NAME_FUNC_OFFSET(23802, gl_dispatch_stub_1275, gl_dispatch_stub_1275, NULL, 1275), + NAME_FUNC_OFFSET(23481, gl_dispatch_stub_1262, gl_dispatch_stub_1262, NULL, 1262), + NAME_FUNC_OFFSET(23502, gl_dispatch_stub_1263, gl_dispatch_stub_1263, NULL, 1263), + NAME_FUNC_OFFSET(23533, gl_dispatch_stub_1264, gl_dispatch_stub_1264, NULL, 1264), + NAME_FUNC_OFFSET(23563, gl_dispatch_stub_1265, gl_dispatch_stub_1265, NULL, 1265), + NAME_FUNC_OFFSET(23586, gl_dispatch_stub_1266, gl_dispatch_stub_1266, NULL, 1266), + NAME_FUNC_OFFSET(23609, gl_dispatch_stub_1267, gl_dispatch_stub_1267, NULL, 1267), + NAME_FUNC_OFFSET(23636, gl_dispatch_stub_1268, gl_dispatch_stub_1268, NULL, 1268), + NAME_FUNC_OFFSET(23658, gl_dispatch_stub_1269, gl_dispatch_stub_1269, NULL, 1269), + NAME_FUNC_OFFSET(23681, gl_dispatch_stub_1270, gl_dispatch_stub_1270, NULL, 1270), + NAME_FUNC_OFFSET(23704, gl_dispatch_stub_1271, gl_dispatch_stub_1271, NULL, 1271), + NAME_FUNC_OFFSET(23724, gl_dispatch_stub_1272, gl_dispatch_stub_1272, NULL, 1272), + NAME_FUNC_OFFSET(23751, gl_dispatch_stub_1273, gl_dispatch_stub_1273, NULL, 1273), + NAME_FUNC_OFFSET(23777, gl_dispatch_stub_1274, gl_dispatch_stub_1274, NULL, 1274), + NAME_FUNC_OFFSET(23803, gl_dispatch_stub_1275, gl_dispatch_stub_1275, NULL, 1275), NAME_FUNC_OFFSET(23827, gl_dispatch_stub_1276, gl_dispatch_stub_1276, NULL, 1276), - NAME_FUNC_OFFSET(23856, gl_dispatch_stub_1277, gl_dispatch_stub_1277, NULL, 1277), - NAME_FUNC_OFFSET(23887, gl_dispatch_stub_1278, gl_dispatch_stub_1278, NULL, 1278), - NAME_FUNC_OFFSET(23926, gl_dispatch_stub_1279, gl_dispatch_stub_1279, NULL, 1279), - NAME_FUNC_OFFSET(23955, glAlphaFuncx, glAlphaFuncx, NULL, 1280), - NAME_FUNC_OFFSET(23968, glClearColorx, glClearColorx, NULL, 1281), - NAME_FUNC_OFFSET(23982, glClearDepthx, glClearDepthx, NULL, 1282), - NAME_FUNC_OFFSET(23996, glColor4x, glColor4x, NULL, 1283), - NAME_FUNC_OFFSET(24006, glDepthRangex, glDepthRangex, NULL, 1284), - NAME_FUNC_OFFSET(24020, glFogx, glFogx, NULL, 1285), - NAME_FUNC_OFFSET(24027, glFogxv, glFogxv, NULL, 1286), - NAME_FUNC_OFFSET(24035, glFrustumf, glFrustumf, NULL, 1287), - NAME_FUNC_OFFSET(24046, glFrustumx, glFrustumx, NULL, 1288), - NAME_FUNC_OFFSET(24057, glLightModelx, glLightModelx, NULL, 1289), - NAME_FUNC_OFFSET(24071, glLightModelxv, glLightModelxv, NULL, 1290), - NAME_FUNC_OFFSET(24086, glLightx, glLightx, NULL, 1291), - NAME_FUNC_OFFSET(24095, glLightxv, glLightxv, NULL, 1292), - NAME_FUNC_OFFSET(24105, glLineWidthx, glLineWidthx, NULL, 1293), - NAME_FUNC_OFFSET(24118, glLoadMatrixx, glLoadMatrixx, NULL, 1294), - NAME_FUNC_OFFSET(24132, glMaterialx, glMaterialx, NULL, 1295), - NAME_FUNC_OFFSET(24144, glMaterialxv, glMaterialxv, NULL, 1296), - NAME_FUNC_OFFSET(24157, glMultMatrixx, glMultMatrixx, NULL, 1297), - NAME_FUNC_OFFSET(24171, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1298), - NAME_FUNC_OFFSET(24189, glNormal3x, glNormal3x, NULL, 1299), - NAME_FUNC_OFFSET(24200, glOrthof, glOrthof, NULL, 1300), - NAME_FUNC_OFFSET(24209, glOrthox, glOrthox, NULL, 1301), - NAME_FUNC_OFFSET(24218, glPointSizex, glPointSizex, NULL, 1302), - NAME_FUNC_OFFSET(24231, glPolygonOffsetx, glPolygonOffsetx, NULL, 1303), - NAME_FUNC_OFFSET(24248, glRotatex, glRotatex, NULL, 1304), - NAME_FUNC_OFFSET(24258, glSampleCoveragex, glSampleCoveragex, NULL, 1305), - NAME_FUNC_OFFSET(24276, glScalex, glScalex, NULL, 1306), - NAME_FUNC_OFFSET(24285, glTexEnvx, glTexEnvx, NULL, 1307), - NAME_FUNC_OFFSET(24295, glTexEnvxv, glTexEnvxv, NULL, 1308), - NAME_FUNC_OFFSET(24306, glTexParameterx, glTexParameterx, NULL, 1309), - NAME_FUNC_OFFSET(24322, glTranslatex, glTranslatex, NULL, 1310), - NAME_FUNC_OFFSET(24335, glClipPlanef, glClipPlanef, NULL, 1311), - NAME_FUNC_OFFSET(24348, glClipPlanex, glClipPlanex, NULL, 1312), - NAME_FUNC_OFFSET(24361, glGetClipPlanef, glGetClipPlanef, NULL, 1313), - NAME_FUNC_OFFSET(24377, glGetClipPlanex, glGetClipPlanex, NULL, 1314), - NAME_FUNC_OFFSET(24393, glGetFixedv, glGetFixedv, NULL, 1315), - NAME_FUNC_OFFSET(24405, glGetLightxv, glGetLightxv, NULL, 1316), - NAME_FUNC_OFFSET(24418, glGetMaterialxv, glGetMaterialxv, NULL, 1317), - NAME_FUNC_OFFSET(24434, glGetTexEnvxv, glGetTexEnvxv, NULL, 1318), - NAME_FUNC_OFFSET(24448, glGetTexParameterxv, glGetTexParameterxv, NULL, 1319), - NAME_FUNC_OFFSET(24468, glPointParameterx, glPointParameterx, NULL, 1320), - NAME_FUNC_OFFSET(24486, glPointParameterxv, glPointParameterxv, NULL, 1321), - NAME_FUNC_OFFSET(24505, glTexParameterxv, glTexParameterxv, NULL, 1322), - NAME_FUNC_OFFSET(24522, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET(24535, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET(24549, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET(24562, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET(24576, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET(24591, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET(24608, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET(24625, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(24643, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(24660, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(24676, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(24701, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(24721, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(24741, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(24764, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(24787, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(24807, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(24824, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(24841, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(24858, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(24873, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(24897, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(24916, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(24935, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(24951, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(24970, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(24989, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(25012, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(25028, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(25044, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(25071, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(25098, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(25118, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), - NAME_FUNC_OFFSET(25137, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), - NAME_FUNC_OFFSET(25156, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), - NAME_FUNC_OFFSET(25186, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), - NAME_FUNC_OFFSET(25216, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), - NAME_FUNC_OFFSET(25246, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), - NAME_FUNC_OFFSET(25276, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(25295, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(25318, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(25343, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(25368, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(25395, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(25423, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(25450, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(25478, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(25507, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(25536, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(25562, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(25593, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(25624, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(25648, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(25671, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(25689, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(25718, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(25747, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(25762, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(25788, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(25814, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(25829, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(25841, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(25861, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(25878, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(25894, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(25910, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(25929, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(25948, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(25971, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(25994, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(26013, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(26038, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(26059, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(26081, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(26099, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(26118, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(26139, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(26161, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), - NAME_FUNC_OFFSET(26182, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), - NAME_FUNC_OFFSET(26204, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), - NAME_FUNC_OFFSET(26225, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), - NAME_FUNC_OFFSET(26247, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(26265, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(26284, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), - NAME_FUNC_OFFSET(26305, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), - NAME_FUNC_OFFSET(26327, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), - NAME_FUNC_OFFSET(26348, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), - NAME_FUNC_OFFSET(26370, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), - NAME_FUNC_OFFSET(26391, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), - NAME_FUNC_OFFSET(26413, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(26431, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(26450, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), - NAME_FUNC_OFFSET(26471, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), - NAME_FUNC_OFFSET(26493, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(26514, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), - NAME_FUNC_OFFSET(26536, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), - NAME_FUNC_OFFSET(26557, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), - NAME_FUNC_OFFSET(26579, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(26597, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(26616, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), - NAME_FUNC_OFFSET(26637, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), - NAME_FUNC_OFFSET(26659, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), - NAME_FUNC_OFFSET(26680, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), - NAME_FUNC_OFFSET(26702, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), - NAME_FUNC_OFFSET(26728, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), - NAME_FUNC_OFFSET(26754, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(26780, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(26806, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), - NAME_FUNC_OFFSET(26835, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), - NAME_FUNC_OFFSET(26864, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(26893, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(26922, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), - NAME_FUNC_OFFSET(26949, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), - NAME_FUNC_OFFSET(26975, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), - NAME_FUNC_OFFSET(27001, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), - NAME_FUNC_OFFSET(27027, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), - NAME_FUNC_OFFSET(27053, glSampleCoverage, glSampleCoverage, NULL, 419), - NAME_FUNC_OFFSET(27073, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(27096, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(27120, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(27143, glFogCoordPointer, glFogCoordPointer, NULL, 421), - NAME_FUNC_OFFSET(27164, glFogCoordd, glFogCoordd, NULL, 422), - NAME_FUNC_OFFSET(27179, glFogCoorddv, glFogCoorddv, NULL, 423), - NAME_FUNC_OFFSET(27195, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), - NAME_FUNC_OFFSET(27216, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(27237, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(27258, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(27280, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(27302, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(27324, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(27347, glPointParameteri, glPointParameteri, NULL, 427), - NAME_FUNC_OFFSET(27367, glPointParameteriv, glPointParameteriv, NULL, 428), - NAME_FUNC_OFFSET(27388, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), - NAME_FUNC_OFFSET(27410, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), - NAME_FUNC_OFFSET(27433, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), - NAME_FUNC_OFFSET(27455, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), - NAME_FUNC_OFFSET(27478, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), - NAME_FUNC_OFFSET(27500, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), - NAME_FUNC_OFFSET(27523, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), - NAME_FUNC_OFFSET(27545, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), - NAME_FUNC_OFFSET(27568, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), - NAME_FUNC_OFFSET(27591, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), - NAME_FUNC_OFFSET(27615, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), - NAME_FUNC_OFFSET(27638, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), - NAME_FUNC_OFFSET(27662, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), - NAME_FUNC_OFFSET(27685, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), - NAME_FUNC_OFFSET(27709, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), - NAME_FUNC_OFFSET(27736, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(27753, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(27771, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(27789, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(27808, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(27825, glWindowPos2f, 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NAME_FUNC_OFFSET(28096, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(28113, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(28131, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(28149, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(28168, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(28185, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(28203, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(28221, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(28240, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(28257, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(28275, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(28293, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(28312, glBeginQuery, glBeginQuery, NULL, 460), - NAME_FUNC_OFFSET(28328, glBindBuffer, glBindBuffer, NULL, 461), - NAME_FUNC_OFFSET(28344, glBufferData, glBufferData, NULL, 462), - NAME_FUNC_OFFSET(28360, glBufferSubData, glBufferSubData, NULL, 463), - NAME_FUNC_OFFSET(28379, glDeleteBuffers, glDeleteBuffers, NULL, 464), - NAME_FUNC_OFFSET(28398, glDeleteQueries, glDeleteQueries, NULL, 465), - NAME_FUNC_OFFSET(28417, glEndQuery, glEndQuery, NULL, 466), - NAME_FUNC_OFFSET(28431, glGenBuffers, glGenBuffers, NULL, 467), - NAME_FUNC_OFFSET(28447, glGenQueries, glGenQueries, NULL, 468), - NAME_FUNC_OFFSET(28463, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), - NAME_FUNC_OFFSET(28489, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(28512, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(28535, glGetBufferSubData, glGetBufferSubData, NULL, 471), - NAME_FUNC_OFFSET(28557, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), - NAME_FUNC_OFFSET(28579, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), - NAME_FUNC_OFFSET(28602, glGetQueryiv, glGetQueryiv, NULL, 474), - NAME_FUNC_OFFSET(28618, glIsBuffer, glIsBuffer, NULL, 475), - NAME_FUNC_OFFSET(28632, glIsQuery, glIsQuery, NULL, 476), - NAME_FUNC_OFFSET(28645, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(28660, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(28675, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(28692, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(28709, glBindAttribLocation, glBindAttribLocation, NULL, 480), - NAME_FUNC_OFFSET(28733, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(28760, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(28787, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(28814, glCompileShader, glCompileShader, NULL, 482), - NAME_FUNC_OFFSET(28833, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), - NAME_FUNC_OFFSET(28863, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(28880, 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NAME_FUNC_OFFSET(29163, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), - NAME_FUNC_OFFSET(29186, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), - NAME_FUNC_OFFSET(29209, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), - NAME_FUNC_OFFSET(29232, glLinkProgram, glLinkProgram, NULL, 509), - NAME_FUNC_OFFSET(29249, glShaderSource, glShaderSource, NULL, 510), - NAME_FUNC_OFFSET(29267, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), - NAME_FUNC_OFFSET(29290, glUniform1f, glUniform1f, NULL, 514), - NAME_FUNC_OFFSET(29305, glUniform1fv, glUniform1fv, NULL, 515), - NAME_FUNC_OFFSET(29321, glUniform1i, glUniform1i, NULL, 516), - NAME_FUNC_OFFSET(29336, glUniform1iv, glUniform1iv, NULL, 517), - NAME_FUNC_OFFSET(29352, glUniform2f, glUniform2f, NULL, 518), - NAME_FUNC_OFFSET(29367, glUniform2fv, glUniform2fv, NULL, 519), - NAME_FUNC_OFFSET(29383, glUniform2i, glUniform2i, NULL, 520), - NAME_FUNC_OFFSET(29398, glUniform2iv, glUniform2iv, NULL, 521), - NAME_FUNC_OFFSET(29414, glUniform3f, glUniform3f, NULL, 522), - NAME_FUNC_OFFSET(29429, glUniform3fv, glUniform3fv, NULL, 523), - NAME_FUNC_OFFSET(29445, glUniform3i, glUniform3i, NULL, 524), - NAME_FUNC_OFFSET(29460, glUniform3iv, glUniform3iv, NULL, 525), - NAME_FUNC_OFFSET(29476, glUniform4f, glUniform4f, NULL, 526), - NAME_FUNC_OFFSET(29491, glUniform4fv, glUniform4fv, NULL, 527), - NAME_FUNC_OFFSET(29507, glUniform4i, glUniform4i, NULL, 528), - NAME_FUNC_OFFSET(29522, glUniform4iv, glUniform4iv, NULL, 529), - NAME_FUNC_OFFSET(29538, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), - NAME_FUNC_OFFSET(29560, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), - NAME_FUNC_OFFSET(29582, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), - NAME_FUNC_OFFSET(29604, glUseProgram, glUseProgram, NULL, 533), - NAME_FUNC_OFFSET(29626, glValidateProgram, glValidateProgram, NULL, 534), - NAME_FUNC_OFFSET(29647, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), - NAME_FUNC_OFFSET(29667, 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1295), - NAME_FUNC_OFFSET(35481, glMaterialxv, glMaterialxv, NULL, 1296), - NAME_FUNC_OFFSET(35497, glMultMatrixx, glMultMatrixx, NULL, 1297), - NAME_FUNC_OFFSET(35514, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1298), - NAME_FUNC_OFFSET(35535, glNormal3x, glNormal3x, NULL, 1299), - NAME_FUNC_OFFSET(35549, glOrthof, glOrthof, NULL, 1300), - NAME_FUNC_OFFSET(35561, glOrthox, glOrthox, NULL, 1301), - NAME_FUNC_OFFSET(35573, glPointSizex, glPointSizex, NULL, 1302), - NAME_FUNC_OFFSET(35589, glPolygonOffsetx, glPolygonOffsetx, NULL, 1303), - NAME_FUNC_OFFSET(35609, glRotatex, glRotatex, NULL, 1304), - NAME_FUNC_OFFSET(35622, glSampleCoveragex, glSampleCoveragex, NULL, 1305), - NAME_FUNC_OFFSET(35643, glScalex, glScalex, NULL, 1306), - NAME_FUNC_OFFSET(35655, glTexEnvx, glTexEnvx, NULL, 1307), - NAME_FUNC_OFFSET(35668, glTexEnvxv, glTexEnvxv, NULL, 1308), - NAME_FUNC_OFFSET(35682, glTexParameterx, glTexParameterx, NULL, 1309), - NAME_FUNC_OFFSET(35701, glTranslatex, glTranslatex, NULL, 1310), - NAME_FUNC_OFFSET(35717, glClipPlanef, glClipPlanef, NULL, 1311), - NAME_FUNC_OFFSET(35733, glClipPlanex, glClipPlanex, NULL, 1312), - NAME_FUNC_OFFSET(35749, glGetClipPlanef, glGetClipPlanef, NULL, 1313), - NAME_FUNC_OFFSET(35768, glGetClipPlanex, glGetClipPlanex, NULL, 1314), - NAME_FUNC_OFFSET(35787, glGetFixedv, glGetFixedv, NULL, 1315), - NAME_FUNC_OFFSET(35802, glGetLightxv, glGetLightxv, NULL, 1316), - NAME_FUNC_OFFSET(35818, glGetMaterialxv, glGetMaterialxv, NULL, 1317), - NAME_FUNC_OFFSET(35837, glGetTexEnvxv, glGetTexEnvxv, NULL, 1318), - NAME_FUNC_OFFSET(35854, glGetTexParameterxv, glGetTexParameterxv, NULL, 1319), - NAME_FUNC_OFFSET(35877, glPointParameterx, glPointParameterx, NULL, 1320), - NAME_FUNC_OFFSET(35898, glPointParameterxv, glPointParameterxv, NULL, 1321), - NAME_FUNC_OFFSET(35920, glTexParameterxv, glTexParameterxv, NULL, 1322), + NAME_FUNC_OFFSET(23855, gl_dispatch_stub_1277, gl_dispatch_stub_1277, NULL, 1277), + NAME_FUNC_OFFSET(23879, gl_dispatch_stub_1278, gl_dispatch_stub_1278, NULL, 1278), + NAME_FUNC_OFFSET(23903, gl_dispatch_stub_1279, gl_dispatch_stub_1279, NULL, 1279), + NAME_FUNC_OFFSET(23925, gl_dispatch_stub_1280, gl_dispatch_stub_1280, NULL, 1280), + NAME_FUNC_OFFSET(23950, gl_dispatch_stub_1281, gl_dispatch_stub_1281, NULL, 1281), + NAME_FUNC_OFFSET(23979, gl_dispatch_stub_1282, gl_dispatch_stub_1282, NULL, 1282), + NAME_FUNC_OFFSET(24010, gl_dispatch_stub_1283, gl_dispatch_stub_1283, NULL, 1283), + NAME_FUNC_OFFSET(24049, gl_dispatch_stub_1284, gl_dispatch_stub_1284, NULL, 1284), + NAME_FUNC_OFFSET(24078, glAlphaFuncx, glAlphaFuncx, NULL, 1285), + NAME_FUNC_OFFSET(24091, glClearColorx, glClearColorx, NULL, 1286), + NAME_FUNC_OFFSET(24105, glClearDepthx, glClearDepthx, NULL, 1287), + NAME_FUNC_OFFSET(24119, glColor4x, glColor4x, NULL, 1288), + NAME_FUNC_OFFSET(24129, glDepthRangex, glDepthRangex, NULL, 1289), + NAME_FUNC_OFFSET(24143, glFogx, glFogx, NULL, 1290), + NAME_FUNC_OFFSET(24150, glFogxv, glFogxv, NULL, 1291), + NAME_FUNC_OFFSET(24158, glFrustumf, glFrustumf, NULL, 1292), + NAME_FUNC_OFFSET(24169, glFrustumx, glFrustumx, NULL, 1293), + NAME_FUNC_OFFSET(24180, glLightModelx, glLightModelx, NULL, 1294), + NAME_FUNC_OFFSET(24194, glLightModelxv, glLightModelxv, NULL, 1295), + NAME_FUNC_OFFSET(24209, glLightx, glLightx, NULL, 1296), + NAME_FUNC_OFFSET(24218, glLightxv, glLightxv, NULL, 1297), + NAME_FUNC_OFFSET(24228, glLineWidthx, glLineWidthx, NULL, 1298), + NAME_FUNC_OFFSET(24241, glLoadMatrixx, glLoadMatrixx, NULL, 1299), + NAME_FUNC_OFFSET(24255, glMaterialx, glMaterialx, NULL, 1300), + NAME_FUNC_OFFSET(24267, glMaterialxv, glMaterialxv, NULL, 1301), + NAME_FUNC_OFFSET(24280, glMultMatrixx, glMultMatrixx, NULL, 1302), + NAME_FUNC_OFFSET(24294, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1303), + NAME_FUNC_OFFSET(24312, glNormal3x, glNormal3x, NULL, 1304), + NAME_FUNC_OFFSET(24323, glOrthof, glOrthof, NULL, 1305), + NAME_FUNC_OFFSET(24332, glOrthox, glOrthox, NULL, 1306), + NAME_FUNC_OFFSET(24341, glPointSizex, glPointSizex, NULL, 1307), + NAME_FUNC_OFFSET(24354, glPolygonOffsetx, glPolygonOffsetx, NULL, 1308), + NAME_FUNC_OFFSET(24371, glRotatex, glRotatex, NULL, 1309), + NAME_FUNC_OFFSET(24381, glSampleCoveragex, glSampleCoveragex, NULL, 1310), + NAME_FUNC_OFFSET(24399, glScalex, glScalex, NULL, 1311), + NAME_FUNC_OFFSET(24408, glTexEnvx, glTexEnvx, NULL, 1312), + NAME_FUNC_OFFSET(24418, glTexEnvxv, glTexEnvxv, NULL, 1313), + NAME_FUNC_OFFSET(24429, glTexParameterx, glTexParameterx, NULL, 1314), + NAME_FUNC_OFFSET(24445, glTranslatex, glTranslatex, NULL, 1315), + NAME_FUNC_OFFSET(24458, glClipPlanef, glClipPlanef, NULL, 1316), + NAME_FUNC_OFFSET(24471, glClipPlanex, glClipPlanex, NULL, 1317), + NAME_FUNC_OFFSET(24484, glGetClipPlanef, glGetClipPlanef, NULL, 1318), + NAME_FUNC_OFFSET(24500, glGetClipPlanex, glGetClipPlanex, NULL, 1319), + NAME_FUNC_OFFSET(24516, glGetFixedv, glGetFixedv, NULL, 1320), + NAME_FUNC_OFFSET(24528, glGetLightxv, glGetLightxv, NULL, 1321), + NAME_FUNC_OFFSET(24541, glGetMaterialxv, glGetMaterialxv, NULL, 1322), + NAME_FUNC_OFFSET(24557, glGetTexEnvxv, glGetTexEnvxv, NULL, 1323), + NAME_FUNC_OFFSET(24571, glGetTexParameterxv, glGetTexParameterxv, NULL, 1324), + NAME_FUNC_OFFSET(24591, glPointParameterx, glPointParameterx, NULL, 1325), + NAME_FUNC_OFFSET(24609, glPointParameterxv, glPointParameterxv, NULL, 1326), + NAME_FUNC_OFFSET(24628, glTexParameterxv, glTexParameterxv, NULL, 1327), + NAME_FUNC_OFFSET(24645, glBlendBarrier, glBlendBarrier, NULL, 1328), + NAME_FUNC_OFFSET(24660, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1329), + NAME_FUNC_OFFSET(24683, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(24696, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(24710, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(24723, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(24737, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(24752, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(24769, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(24786, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(24804, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(24821, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(24837, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(24862, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(24882, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(24902, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(24925, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(24948, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(24968, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(24985, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(25002, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(25019, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(25034, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(25058, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(25077, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(25096, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(25112, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(25131, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(25150, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(25173, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(25189, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(25205, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(25232, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(25259, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(25279, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), + NAME_FUNC_OFFSET(25298, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), + NAME_FUNC_OFFSET(25317, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), + NAME_FUNC_OFFSET(25347, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), + NAME_FUNC_OFFSET(25377, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), + NAME_FUNC_OFFSET(25407, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), + NAME_FUNC_OFFSET(25437, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(25456, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(25479, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(25504, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(25529, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(25556, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(25584, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(25611, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(25639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(25668, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(25697, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(25723, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(25754, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(25785, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(25809, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(25832, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(25850, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(25879, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(25908, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(25923, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(25949, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(25975, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(25990, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(26002, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(26022, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(26039, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(26055, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(26071, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(26090, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(26109, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(26132, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(26155, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(26174, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(26199, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(26220, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(26242, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(26260, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(26279, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(26300, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(26322, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(26343, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(26365, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(26386, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(26408, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(26426, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(26445, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(26466, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(26488, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(26509, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(26531, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(26552, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(26574, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(26592, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(26611, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(26632, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(26654, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(26675, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(26697, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(26718, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(26740, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(26758, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(26777, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(26798, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(26820, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(26841, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(26863, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(26889, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(26915, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(26941, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(26967, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(26996, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(27025, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(27054, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(27083, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(27110, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(27136, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(27162, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(27188, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(27214, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(27234, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(27257, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(27281, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(27304, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(27325, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(27340, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(27356, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(27377, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(27398, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(27419, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(27441, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(27463, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(27485, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(27508, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(27528, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(27549, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(27571, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(27594, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(27616, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(27639, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(27661, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(27684, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(27706, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(27729, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(27752, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(27776, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(27799, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(27823, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(27846, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(27870, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(27897, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(27914, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(27932, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(27950, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(27969, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(27986, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(28004, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(28022, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(28041, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(28058, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(28076, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(28094, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(28113, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(28130, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(28148, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(28166, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(28185, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(28202, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(28220, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(28238, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(28257, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(28274, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(28292, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(28310, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(28329, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(28346, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(28364, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(28382, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(28401, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(28418, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(28436, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(28454, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(28473, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(28489, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(28505, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(28521, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(28540, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(28559, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(28578, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(28592, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(28608, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(28624, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(28650, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(28673, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(28696, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(28718, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(28740, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(28763, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(28779, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(28793, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(28806, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(28821, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(28836, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(28853, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(28870, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(28894, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28921, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28948, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28975, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(28994, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(29024, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(29041, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(29058, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(29074, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(29091, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(29120, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(29141, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(29163, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(29186, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(29207, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(29231, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(29249, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(29267, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(29296, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(29324, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(29347, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(29370, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(29393, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(29410, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(29428, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(29451, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(29466, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(29482, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(29497, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(29513, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(29528, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(29544, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(29559, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(29575, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(29590, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(29606, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(29621, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(29637, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(29652, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(29668, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(29683, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(29699, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(29721, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(29743, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(29765, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(29787, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(29808, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), + NAME_FUNC_OFFSET(29828, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), + NAME_FUNC_OFFSET(29849, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), + NAME_FUNC_OFFSET(29869, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), + NAME_FUNC_OFFSET(29890, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), + NAME_FUNC_OFFSET(29910, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(29931, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(29951, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(29972, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(29992, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(30013, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(30033, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(30054, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(30076, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(30098, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(30120, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(30142, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(30165, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(30188, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(30211, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(30232, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(30252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(30273, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(30294, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(30314, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(30335, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(30357, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(30379, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(30401, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(30426, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(30453, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(30481, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(30501, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(30522, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(30548, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(30564, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(30586, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(30602, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(30618, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(30638, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(30652, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(30666, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(30685, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(30698, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(30711, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(30736, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(30762, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(30786, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(30811, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(30835, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(30859, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(30883, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(30908, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(30933, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(30966, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(30985, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(31009, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(31034, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(31056, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(31072, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(31088, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(31109, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(31130, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(31152, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(31174, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(31205, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(31221, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(31238, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(31254, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(31271, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(31287, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(31304, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(31320, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(31337, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(31359, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(31382, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(31404, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(31426, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(31449, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(31472, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(31498, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(31524, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(31539, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(31554, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(31569, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(31593, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(31617, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(31642, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(31664, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(31686, glBindProgramARB, glBindProgramARB, NULL, 622), + NAME_FUNC_OFFSET(31702, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 623), + NAME_FUNC_OFFSET(31721, glGenProgramsARB, glGenProgramsARB, NULL, 624), + NAME_FUNC_OFFSET(31737, glIsProgramARB, glIsProgramARB, NULL, 631), + NAME_FUNC_OFFSET(31751, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 632), + NAME_FUNC_OFFSET(31774, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 633), + NAME_FUNC_OFFSET(31798, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 634), + NAME_FUNC_OFFSET(31821, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 635), + NAME_FUNC_OFFSET(31845, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 641), + NAME_FUNC_OFFSET(31862, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 642), + NAME_FUNC_OFFSET(31880, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 643), + NAME_FUNC_OFFSET(31897, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 644), + NAME_FUNC_OFFSET(31915, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 645), + NAME_FUNC_OFFSET(31932, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 646), + NAME_FUNC_OFFSET(31950, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 647), + NAME_FUNC_OFFSET(31967, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 648), + NAME_FUNC_OFFSET(31985, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(32010, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(32032, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 660), + NAME_FUNC_OFFSET(32059, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 660), + NAME_FUNC_OFFSET(32083, glBindFramebuffer, glBindFramebuffer, NULL, 661), + NAME_FUNC_OFFSET(32104, glBindRenderbuffer, glBindRenderbuffer, NULL, 662), + NAME_FUNC_OFFSET(32126, glBlitFramebuffer, glBlitFramebuffer, NULL, 663), + NAME_FUNC_OFFSET(32147, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 664), + NAME_FUNC_OFFSET(32175, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 664), + NAME_FUNC_OFFSET(32203, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 665), + NAME_FUNC_OFFSET(32227, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 665), + NAME_FUNC_OFFSET(32251, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 666), + NAME_FUNC_OFFSET(32276, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 666), + NAME_FUNC_OFFSET(32301, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 667), + NAME_FUNC_OFFSET(32330, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 667), + NAME_FUNC_OFFSET(32359, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 668), + NAME_FUNC_OFFSET(32385, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669), + NAME_FUNC_OFFSET(32411, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669), + NAME_FUNC_OFFSET(32437, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 670), + NAME_FUNC_OFFSET(32463, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 670), + NAME_FUNC_OFFSET(32489, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 671), + NAME_FUNC_OFFSET(32518, glGenFramebuffers, glGenFramebuffers, NULL, 672), + NAME_FUNC_OFFSET(32539, glGenFramebuffers, glGenFramebuffers, NULL, 672), + NAME_FUNC_OFFSET(32560, glGenRenderbuffers, glGenRenderbuffers, NULL, 673), + NAME_FUNC_OFFSET(32582, glGenRenderbuffers, glGenRenderbuffers, NULL, 673), + NAME_FUNC_OFFSET(32604, glGenerateMipmap, glGenerateMipmap, NULL, 674), + NAME_FUNC_OFFSET(32624, glGenerateMipmap, glGenerateMipmap, NULL, 674), + NAME_FUNC_OFFSET(32644, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675), + NAME_FUNC_OFFSET(32685, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675), + NAME_FUNC_OFFSET(32726, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 676), + NAME_FUNC_OFFSET(32758, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 676), + NAME_FUNC_OFFSET(32790, glIsFramebuffer, glIsFramebuffer, NULL, 677), + NAME_FUNC_OFFSET(32809, glIsFramebuffer, glIsFramebuffer, NULL, 677), + NAME_FUNC_OFFSET(32828, glIsRenderbuffer, glIsRenderbuffer, NULL, 678), + NAME_FUNC_OFFSET(32848, glIsRenderbuffer, glIsRenderbuffer, NULL, 678), + NAME_FUNC_OFFSET(32868, glRenderbufferStorage, glRenderbufferStorage, NULL, 679), + NAME_FUNC_OFFSET(32893, glRenderbufferStorage, glRenderbufferStorage, NULL, 679), + NAME_FUNC_OFFSET(32918, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 680), + NAME_FUNC_OFFSET(32954, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), + NAME_FUNC_OFFSET(32982, glMapBufferRange, glMapBufferRange, NULL, 682), + NAME_FUNC_OFFSET(33002, glBindVertexArray, glBindVertexArray, NULL, 683), + NAME_FUNC_OFFSET(33023, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(33049, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(33073, glGenVertexArrays, glGenVertexArrays, NULL, 685), + NAME_FUNC_OFFSET(33094, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(33115, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(33134, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702), + NAME_FUNC_OFFSET(33162, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702), + NAME_FUNC_OFFSET(33190, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703), + NAME_FUNC_OFFSET(33227, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703), + NAME_FUNC_OFFSET(33264, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704), + NAME_FUNC_OFFSET(33297, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704), + NAME_FUNC_OFFSET(33330, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 705), + NAME_FUNC_OFFSET(33363, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 705), + NAME_FUNC_OFFSET(33396, glProvokingVertex, glProvokingVertex, NULL, 706), + NAME_FUNC_OFFSET(33417, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(33451, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(33476, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(33504, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(33532, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(33558, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(33575, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(33595, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(33615, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(33645, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(33666, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(33690, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(33714, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(33736, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(33749, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(33765, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(33781, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 715), + NAME_FUNC_OFFSET(33814, glGetFragDataIndex, glGetFragDataIndex, NULL, 716), + NAME_FUNC_OFFSET(33836, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720), + NAME_FUNC_OFFSET(33864, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720), + NAME_FUNC_OFFSET(33892, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721), + NAME_FUNC_OFFSET(33921, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721), + NAME_FUNC_OFFSET(33950, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725), + NAME_FUNC_OFFSET(33975, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725), + NAME_FUNC_OFFSET(34000, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726), + NAME_FUNC_OFFSET(34026, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726), + NAME_FUNC_OFFSET(34052, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(34076, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(34101, glPatchParameteri, glPatchParameteri, NULL, 801), + NAME_FUNC_OFFSET(34122, glPatchParameteri, glPatchParameteri, NULL, 801), + NAME_FUNC_OFFSET(34143, glClearDepthf, glClearDepthf, NULL, 813), + NAME_FUNC_OFFSET(34160, glDepthRangef, glDepthRangef, NULL, 814), + NAME_FUNC_OFFSET(34177, glGetProgramBinary, glGetProgramBinary, NULL, 818), + NAME_FUNC_OFFSET(34199, glProgramBinary, glProgramBinary, NULL, 819), + NAME_FUNC_OFFSET(34218, glProgramParameteri, glProgramParameteri, NULL, 820), + NAME_FUNC_OFFSET(34241, glGetFloati_v, glGetFloati_v, NULL, 834), + NAME_FUNC_OFFSET(34258, glScissorArrayv, glScissorArrayv, NULL, 835), + NAME_FUNC_OFFSET(34277, glScissorIndexed, glScissorIndexed, NULL, 836), + NAME_FUNC_OFFSET(34297, glScissorIndexedv, glScissorIndexedv, NULL, 837), + NAME_FUNC_OFFSET(34318, glViewportArrayv, glViewportArrayv, NULL, 838), + NAME_FUNC_OFFSET(34338, glViewportIndexedf, glViewportIndexedf, NULL, 839), + NAME_FUNC_OFFSET(34360, glViewportIndexedfv, glViewportIndexedfv, NULL, 840), + NAME_FUNC_OFFSET(34383, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841), + NAME_FUNC_OFFSET(34408, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841), + NAME_FUNC_OFFSET(34436, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857), + NAME_FUNC_OFFSET(34452, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857), + NAME_FUNC_OFFSET(34471, glGetnUniformivARB, glGetnUniformivARB, NULL, 858), + NAME_FUNC_OFFSET(34487, glGetnUniformivARB, glGetnUniformivARB, NULL, 858), + NAME_FUNC_OFFSET(34506, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859), + NAME_FUNC_OFFSET(34523, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859), + NAME_FUNC_OFFSET(34543, glReadnPixelsARB, glReadnPixelsARB, NULL, 860), + NAME_FUNC_OFFSET(34557, glReadnPixelsARB, glReadnPixelsARB, NULL, 860), + NAME_FUNC_OFFSET(34574, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 861), + NAME_FUNC_OFFSET(34611, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 862), + NAME_FUNC_OFFSET(34650, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 863), + NAME_FUNC_OFFSET(34699, glCopyImageSubData, glCopyImageSubData, NULL, 880), + NAME_FUNC_OFFSET(34721, glCopyImageSubData, glCopyImageSubData, NULL, 880), + NAME_FUNC_OFFSET(34743, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(34780, glTexBufferRange, glTexBufferRange, NULL, 900), + NAME_FUNC_OFFSET(34800, glTexBufferRange, glTexBufferRange, NULL, 900), + NAME_FUNC_OFFSET(34820, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 902), + NAME_FUNC_OFFSET(34849, glBufferStorage, glBufferStorage, NULL, 903), + NAME_FUNC_OFFSET(34868, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(34884, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(34903, glActiveShaderProgram, glActiveShaderProgram, NULL, 1041), + NAME_FUNC_OFFSET(34928, glBindProgramPipeline, glBindProgramPipeline, NULL, 1042), + NAME_FUNC_OFFSET(34953, glCreateShaderProgramv, glCreateShaderProgramv, NULL, 1043), + NAME_FUNC_OFFSET(34979, glDeleteProgramPipelines, glDeleteProgramPipelines, NULL, 1044), + NAME_FUNC_OFFSET(35007, glGenProgramPipelines, glGenProgramPipelines, NULL, 1045), + NAME_FUNC_OFFSET(35032, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, NULL, 1046), + NAME_FUNC_OFFSET(35063, glGetProgramPipelineiv, glGetProgramPipelineiv, NULL, 1047), + NAME_FUNC_OFFSET(35089, glIsProgramPipeline, glIsProgramPipeline, NULL, 1048), + NAME_FUNC_OFFSET(35112, glProgramUniform1f, glProgramUniform1f, NULL, 1052), + NAME_FUNC_OFFSET(35134, glProgramUniform1fv, glProgramUniform1fv, NULL, 1053), + NAME_FUNC_OFFSET(35157, glProgramUniform1i, glProgramUniform1i, NULL, 1054), + NAME_FUNC_OFFSET(35179, glProgramUniform1iv, glProgramUniform1iv, NULL, 1055), + NAME_FUNC_OFFSET(35202, glProgramUniform1ui, glProgramUniform1ui, NULL, 1056), + NAME_FUNC_OFFSET(35225, glProgramUniform1uiv, glProgramUniform1uiv, NULL, 1057), + NAME_FUNC_OFFSET(35249, glProgramUniform2f, glProgramUniform2f, NULL, 1060), + NAME_FUNC_OFFSET(35271, glProgramUniform2fv, glProgramUniform2fv, NULL, 1061), + NAME_FUNC_OFFSET(35294, glProgramUniform2i, glProgramUniform2i, NULL, 1062), + NAME_FUNC_OFFSET(35316, glProgramUniform2iv, glProgramUniform2iv, NULL, 1063), + NAME_FUNC_OFFSET(35339, glProgramUniform2ui, glProgramUniform2ui, NULL, 1064), + NAME_FUNC_OFFSET(35362, glProgramUniform2uiv, glProgramUniform2uiv, NULL, 1065), + NAME_FUNC_OFFSET(35386, glProgramUniform3f, glProgramUniform3f, NULL, 1068), + NAME_FUNC_OFFSET(35408, glProgramUniform3fv, glProgramUniform3fv, NULL, 1069), + NAME_FUNC_OFFSET(35431, glProgramUniform3i, glProgramUniform3i, NULL, 1070), + NAME_FUNC_OFFSET(35453, glProgramUniform3iv, glProgramUniform3iv, NULL, 1071), + NAME_FUNC_OFFSET(35476, glProgramUniform3ui, glProgramUniform3ui, NULL, 1072), + NAME_FUNC_OFFSET(35499, glProgramUniform3uiv, glProgramUniform3uiv, NULL, 1073), + NAME_FUNC_OFFSET(35523, glProgramUniform4f, glProgramUniform4f, NULL, 1076), + NAME_FUNC_OFFSET(35545, glProgramUniform4fv, glProgramUniform4fv, NULL, 1077), + NAME_FUNC_OFFSET(35568, glProgramUniform4i, glProgramUniform4i, NULL, 1078), + NAME_FUNC_OFFSET(35590, glProgramUniform4iv, glProgramUniform4iv, NULL, 1079), + NAME_FUNC_OFFSET(35613, glProgramUniform4ui, glProgramUniform4ui, NULL, 1080), + NAME_FUNC_OFFSET(35636, glProgramUniform4uiv, glProgramUniform4uiv, NULL, 1081), + NAME_FUNC_OFFSET(35660, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, NULL, 1083), + NAME_FUNC_OFFSET(35689, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, NULL, 1085), + NAME_FUNC_OFFSET(35720, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, NULL, 1087), + NAME_FUNC_OFFSET(35751, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, NULL, 1089), + NAME_FUNC_OFFSET(35780, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 1091), + NAME_FUNC_OFFSET(35811, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 1093), + NAME_FUNC_OFFSET(35842, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 1095), + NAME_FUNC_OFFSET(35871, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 1097), + NAME_FUNC_OFFSET(35902, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 1099), + NAME_FUNC_OFFSET(35933, glUseProgramStages, glUseProgramStages, NULL, 1101), + NAME_FUNC_OFFSET(35955, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 1102), + NAME_FUNC_OFFSET(35984, glDebugMessageCallback, glDebugMessageCallback, NULL, 1103), + NAME_FUNC_OFFSET(36010, glDebugMessageCallback, glDebugMessageCallback, NULL, 1103), + NAME_FUNC_OFFSET(36036, glDebugMessageControl, glDebugMessageControl, NULL, 1104), + NAME_FUNC_OFFSET(36061, glDebugMessageControl, glDebugMessageControl, NULL, 1104), + NAME_FUNC_OFFSET(36086, glDebugMessageInsert, glDebugMessageInsert, NULL, 1105), + NAME_FUNC_OFFSET(36110, glDebugMessageInsert, glDebugMessageInsert, NULL, 1105), + NAME_FUNC_OFFSET(36134, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1106), + NAME_FUNC_OFFSET(36158, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1106), + NAME_FUNC_OFFSET(36182, glGetObjectLabel, glGetObjectLabel, NULL, 1107), + NAME_FUNC_OFFSET(36202, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1108), + NAME_FUNC_OFFSET(36225, glObjectLabel, glObjectLabel, NULL, 1109), + NAME_FUNC_OFFSET(36242, glObjectPtrLabel, glObjectPtrLabel, NULL, 1110), + NAME_FUNC_OFFSET(36262, glPopDebugGroup, glPopDebugGroup, NULL, 1111), + NAME_FUNC_OFFSET(36281, glPushDebugGroup, glPushDebugGroup, NULL, 1112), + NAME_FUNC_OFFSET(36301, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1113), + NAME_FUNC_OFFSET(36320, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1114), + NAME_FUNC_OFFSET(36340, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1115), + NAME_FUNC_OFFSET(36360, glFogCoordfEXT, glFogCoordfEXT, NULL, 1116), + NAME_FUNC_OFFSET(36372, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1117), + NAME_FUNC_OFFSET(36385, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1223), + NAME_FUNC_OFFSET(36403, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1224), + NAME_FUNC_OFFSET(36422, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1225), + NAME_FUNC_OFFSET(36440, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1226), + NAME_FUNC_OFFSET(36459, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1227), + NAME_FUNC_OFFSET(36478, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1228), + NAME_FUNC_OFFSET(36498, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1229), + NAME_FUNC_OFFSET(36516, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1230), + NAME_FUNC_OFFSET(36535, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1231), + NAME_FUNC_OFFSET(36554, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1232), + NAME_FUNC_OFFSET(36574, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1233), + NAME_FUNC_OFFSET(36592, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1234), + NAME_FUNC_OFFSET(36611, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1235), + NAME_FUNC_OFFSET(36630, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1236), + NAME_FUNC_OFFSET(36650, glTextureBarrierNV, glTextureBarrierNV, NULL, 1257), + NAME_FUNC_OFFSET(36667, glAlphaFuncx, glAlphaFuncx, NULL, 1285), + NAME_FUNC_OFFSET(36683, glClearColorx, glClearColorx, NULL, 1286), + NAME_FUNC_OFFSET(36700, glClearDepthx, glClearDepthx, NULL, 1287), + NAME_FUNC_OFFSET(36717, glColor4x, glColor4x, NULL, 1288), + NAME_FUNC_OFFSET(36730, glDepthRangex, glDepthRangex, NULL, 1289), + NAME_FUNC_OFFSET(36747, glFogx, glFogx, NULL, 1290), + NAME_FUNC_OFFSET(36757, glFogxv, glFogxv, NULL, 1291), + NAME_FUNC_OFFSET(36768, glFrustumf, glFrustumf, NULL, 1292), + NAME_FUNC_OFFSET(36782, glFrustumx, glFrustumx, NULL, 1293), + NAME_FUNC_OFFSET(36796, glLightModelx, glLightModelx, NULL, 1294), + NAME_FUNC_OFFSET(36813, glLightModelxv, glLightModelxv, NULL, 1295), + NAME_FUNC_OFFSET(36831, glLightx, glLightx, NULL, 1296), + NAME_FUNC_OFFSET(36843, glLightxv, glLightxv, NULL, 1297), + NAME_FUNC_OFFSET(36856, glLineWidthx, glLineWidthx, NULL, 1298), + NAME_FUNC_OFFSET(36872, glLoadMatrixx, glLoadMatrixx, NULL, 1299), + NAME_FUNC_OFFSET(36889, glMaterialx, glMaterialx, NULL, 1300), + NAME_FUNC_OFFSET(36904, glMaterialxv, glMaterialxv, NULL, 1301), + NAME_FUNC_OFFSET(36920, glMultMatrixx, glMultMatrixx, NULL, 1302), + NAME_FUNC_OFFSET(36937, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1303), + NAME_FUNC_OFFSET(36958, glNormal3x, glNormal3x, NULL, 1304), + NAME_FUNC_OFFSET(36972, glOrthof, glOrthof, NULL, 1305), + NAME_FUNC_OFFSET(36984, glOrthox, glOrthox, NULL, 1306), + NAME_FUNC_OFFSET(36996, glPointSizex, glPointSizex, NULL, 1307), + NAME_FUNC_OFFSET(37012, glPolygonOffsetx, glPolygonOffsetx, NULL, 1308), + NAME_FUNC_OFFSET(37032, glRotatex, glRotatex, NULL, 1309), + NAME_FUNC_OFFSET(37045, glSampleCoveragex, glSampleCoveragex, NULL, 1310), + NAME_FUNC_OFFSET(37066, glScalex, glScalex, NULL, 1311), + NAME_FUNC_OFFSET(37078, glTexEnvx, glTexEnvx, NULL, 1312), + NAME_FUNC_OFFSET(37091, glTexEnvxv, glTexEnvxv, NULL, 1313), + NAME_FUNC_OFFSET(37105, glTexParameterx, glTexParameterx, NULL, 1314), + NAME_FUNC_OFFSET(37124, glTranslatex, glTranslatex, NULL, 1315), + NAME_FUNC_OFFSET(37140, glClipPlanef, glClipPlanef, NULL, 1316), + NAME_FUNC_OFFSET(37156, glClipPlanex, glClipPlanex, NULL, 1317), + NAME_FUNC_OFFSET(37172, glGetClipPlanef, glGetClipPlanef, NULL, 1318), + NAME_FUNC_OFFSET(37191, glGetClipPlanex, glGetClipPlanex, NULL, 1319), + NAME_FUNC_OFFSET(37210, glGetFixedv, glGetFixedv, NULL, 1320), + NAME_FUNC_OFFSET(37225, glGetLightxv, glGetLightxv, NULL, 1321), + NAME_FUNC_OFFSET(37241, glGetMaterialxv, glGetMaterialxv, NULL, 1322), + NAME_FUNC_OFFSET(37260, glGetTexEnvxv, glGetTexEnvxv, NULL, 1323), + NAME_FUNC_OFFSET(37277, glGetTexParameterxv, glGetTexParameterxv, NULL, 1324), + NAME_FUNC_OFFSET(37300, glPointParameterx, glPointParameterx, NULL, 1325), + NAME_FUNC_OFFSET(37321, glPointParameterxv, glPointParameterxv, NULL, 1326), + NAME_FUNC_OFFSET(37343, glTexParameterxv, glTexParameterxv, NULL, 1327), + NAME_FUNC_OFFSET(37363, glBlendBarrier, glBlendBarrier, NULL, 1328), + NAME_FUNC_OFFSET(37381, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1329), + NAME_FUNC_OFFSET(37407, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1329), + NAME_FUNC_OFFSET(37433, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1329), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/lib/mesa/src/mapi/glapi/registry/gl.xml b/lib/mesa/src/mapi/glapi/registry/gl.xml index 0e12acc9b..3fc8863bf 100755 --- a/lib/mesa/src/mapi/glapi/registry/gl.xml +++ b/lib/mesa/src/mapi/glapi/registry/gl.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8"?> <registry> <comment> -Copyright (c) 2013-2014 The Khronos Group Inc. +Copyright (c) 2013-2016 The Khronos Group Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and/or associated documentation files (the @@ -142,6 +142,11 @@ typedef unsigned int GLhandleARB; <type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type> <type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type> <!-- GLES 2 types (none currently) --> + <!-- GLSC 2 types --> + <type api="glsc2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type> + <type api="glsc2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type> + <type api="glsc2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type> + <type api="glsc2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type> <!-- Vendor extension types --> <type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type> <type>typedef unsigned short <name>GLhalfNV</name>;</type> @@ -330,6 +335,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/> <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/> <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/> + <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/> </group> <group name="ContextProfileMask"> @@ -2058,9 +2064,10 @@ typedef unsigned int GLhandleARB; <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/> <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/> <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/> - <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/> <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> + <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/> <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/> + <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/> </enums> <enums namespace="GL" group="ContextProfileMask" type="bitmask"> @@ -2090,6 +2097,7 @@ typedef unsigned int GLhandleARB; <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/> <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/> <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/> + <!-- Bits 0x1000 and 0x0800 reserved for Joshua Schnarr, jschnarr@nvidia.com --> </enums> <enums namespace="GL" group="MemoryBarrierMask" type="bitmask"> @@ -2468,6 +2476,7 @@ typedef unsigned int GLhandleARB; <enum value="0x0306" name="GL_DST_COLOR"/> <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/> <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/> + <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/> <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/> <enum value="0x0400" name="GL_FRONT_LEFT"/> <enum value="0x0401" name="GL_FRONT_RIGHT"/> @@ -2730,6 +2739,7 @@ typedef unsigned int GLhandleARB; <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/> <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/> <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/> + <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/> <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/> <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/> <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/> @@ -2845,6 +2855,7 @@ typedef unsigned int GLhandleARB; <enum value="0x140C" name="GL_FIXED"/> <enum value="0x140C" name="GL_FIXED_OES"/> <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/> + <enum value="0x140E" name="GL_INT64_ARB"/> <enum value="0x140E" name="GL_INT64_NV"/> <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/> <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/> @@ -2996,30 +3007,38 @@ typedef unsigned int GLhandleARB; <enum value="0x3000" name="GL_CLIP_PLANE0"/> <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/> <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/> + <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/> <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/> <enum value="0x3001" name="GL_CLIP_PLANE1"/> <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/> <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/> + <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/> <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/> <enum value="0x3002" name="GL_CLIP_PLANE2"/> <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/> <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/> + <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/> <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/> <enum value="0x3003" name="GL_CLIP_PLANE3"/> <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/> <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/> + <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/> <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/> <enum value="0x3004" name="GL_CLIP_PLANE4"/> <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/> <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/> + <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/> <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/> <enum value="0x3005" name="GL_CLIP_PLANE5"/> <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/> <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/> + <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/> <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/> <enum value="0x3006" name="GL_CLIP_DISTANCE6"/> + <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/> <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/> <enum value="0x3007" name="GL_CLIP_DISTANCE7"/> + <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/> <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/> <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/> <enum value="0x4000" name="GL_LIGHT0"/> @@ -3953,18 +3972,22 @@ typedef unsigned int GLhandleARB; <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/> <enum value="0x825B" name="GL_MAX_VIEWPORTS"/> <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/> + <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/> <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/> <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/> <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/> + <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/> <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/> <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/> <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/> + <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/> <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/> <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/> <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/> <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/> <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/> <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/> + <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/> <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/> <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/> <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/> @@ -4060,7 +4083,6 @@ typedef unsigned int GLhandleARB; <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10"> <unused start="0x82B0" vendor="ARB"/> - <!-- future: <enum value="0x82B0" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> --> <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/> <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/> <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/> @@ -4152,7 +4174,9 @@ typedef unsigned int GLhandleARB; <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/> <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/> <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/> + <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/> <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> + <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/> <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/> <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> @@ -4353,7 +4377,8 @@ typedef unsigned int GLhandleARB; <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/> <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/> <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/> - <unused start="0x83FC" end="0x83FE" vendor="INTEL"/> + <unused start="0x83FC" end="0x83FD" vendor="INTEL"/> + <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/> <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/> </enums> @@ -4847,6 +4872,7 @@ typedef unsigned int GLhandleARB; <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/> <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/> <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/> + <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/> <enum value="0x858A" name="GL_SOURCE2_ALPHA"/> <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/> <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/> @@ -5962,9 +5988,13 @@ typedef unsigned int GLhandleARB; <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/> <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/> <enum value="0x88F9" name="GL_SRC1_COLOR"/> + <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/> <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/> + <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/> <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/> + <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/> <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/> + <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/> <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/> <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/> @@ -6415,7 +6445,9 @@ typedef unsigned int GLhandleARB; <enum value="0x8BDC" name="GL_STATE_RESTORE"/> <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/> <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> - <unused start="0x8BE8" end="0x8BFF" vendor="QCOM"/> + <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/> + <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/> + <unused start="0x8BFB" end="0x8BFF" vendor="QCOM"/> </enums> <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG"> @@ -7170,6 +7202,7 @@ typedef unsigned int GLhandleARB; <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/> <enum value="0x8E50" name="GL_SAMPLE_POSITION"/> <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/> + <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/> <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/> <enum value="0x8E51" name="GL_SAMPLE_MASK"/> <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/> @@ -7314,7 +7347,14 @@ typedef unsigned int GLhandleARB; <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/> <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/> <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/> - <unused start="0x8ED8" end="0x8F1C" vendor="NV"/> + <unused start="0x8ED8" end="0x8F0F" vendor="NV"/> + <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/> + <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/> + <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/> + <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/> + <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/> + <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/> + <unused start="0x8F16" end="0x8F1C" vendor="NV"/> <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/> <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/> <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/> @@ -7464,8 +7504,11 @@ typedef unsigned int GLhandleARB; <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/> <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/> <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/> + <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/> <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/> + <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/> <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/> + <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/> <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/> <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/> <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/> @@ -7475,8 +7518,11 @@ typedef unsigned int GLhandleARB; <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/> <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/> <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/> + <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/> <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/> + <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/> <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/> + <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/> <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/> <enum value="0x8FF8" name="GL_FLOAT16_NV"/> <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/> @@ -7881,7 +7927,13 @@ typedef unsigned int GLhandleARB; <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/> <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/> <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/> - <unused start="0x9139" end="0x913F" vendor="IMG"/> + <enum value="0x9139" name="GL_CUBIC_IMG"/> + <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/> + <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/> + <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/> + <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/> + <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/> + <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/> </enums> <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004"> @@ -7978,7 +8030,10 @@ typedef unsigned int GLhandleARB; <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/> <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/> <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/> - <unused start="0x91AB" end="0x91B8" vendor="AMD"/> + <unused start="0x91AB" end="0x91AF" vendor="AMD"/> + <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/> + <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/> + <unused start="0x91B2" end="0x91B8" vendor="AMD"/> <enum value="0x91B9" name="GL_COMPUTE_SHADER"/> <unused start="0x91BA" vendor="AMD"/> <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> @@ -8058,28 +8113,39 @@ typedef unsigned int GLhandleARB; <enum value="0x9291" name="GL_PLUS_NV"/> <enum value="0x9292" name="GL_PLUS_DARKER_NV"/> <unused start="0x9293" vendor="NV"/> + <enum value="0x9294" name="GL_MULTIPLY"/> <enum value="0x9294" name="GL_MULTIPLY_KHR"/> <enum value="0x9294" name="GL_MULTIPLY_NV"/> + <enum value="0x9295" name="GL_SCREEN"/> <enum value="0x9295" name="GL_SCREEN_KHR"/> <enum value="0x9295" name="GL_SCREEN_NV"/> + <enum value="0x9296" name="GL_OVERLAY"/> <enum value="0x9296" name="GL_OVERLAY_KHR"/> <enum value="0x9296" name="GL_OVERLAY_NV"/> + <enum value="0x9297" name="GL_DARKEN"/> <enum value="0x9297" name="GL_DARKEN_KHR"/> <enum value="0x9297" name="GL_DARKEN_NV"/> + <enum value="0x9298" name="GL_LIGHTEN"/> <enum value="0x9298" name="GL_LIGHTEN_KHR"/> <enum value="0x9298" name="GL_LIGHTEN_NV"/> + <enum value="0x9299" name="GL_COLORDODGE"/> <enum value="0x9299" name="GL_COLORDODGE_KHR"/> <enum value="0x9299" name="GL_COLORDODGE_NV"/> + <enum value="0x929A" name="GL_COLORBURN"/> <enum value="0x929A" name="GL_COLORBURN_KHR"/> <enum value="0x929A" name="GL_COLORBURN_NV"/> + <enum value="0x929B" name="GL_HARDLIGHT"/> <enum value="0x929B" name="GL_HARDLIGHT_KHR"/> <enum value="0x929B" name="GL_HARDLIGHT_NV"/> + <enum value="0x929C" name="GL_SOFTLIGHT"/> <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/> <enum value="0x929C" name="GL_SOFTLIGHT_NV"/> <unused start="0x929D" vendor="NV"/> + <enum value="0x929E" name="GL_DIFFERENCE"/> <enum value="0x929E" name="GL_DIFFERENCE_KHR"/> <enum value="0x929E" name="GL_DIFFERENCE_NV"/> <enum value="0x929F" name="GL_MINUS_NV"/> + <enum value="0x92A0" name="GL_EXCLUSION"/> <enum value="0x92A0" name="GL_EXCLUSION_KHR"/> <enum value="0x92A0" name="GL_EXCLUSION_NV"/> <enum value="0x92A1" name="GL_CONTRAST_NV"/> @@ -8092,19 +8158,27 @@ typedef unsigned int GLhandleARB; <enum value="0x92A8" name="GL_PINLIGHT_NV"/> <enum value="0x92A9" name="GL_HARDMIX_NV"/> <unused start="0x92AA" end="0x92AC" vendor="NV"/> + <enum value="0x92AD" name="GL_HSL_HUE"/> <enum value="0x92AD" name="GL_HSL_HUE_KHR"/> <enum value="0x92AD" name="GL_HSL_HUE_NV"/> + <enum value="0x92AE" name="GL_HSL_SATURATION"/> <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/> <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/> + <enum value="0x92AF" name="GL_HSL_COLOR"/> <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/> <enum value="0x92AF" name="GL_HSL_COLOR_NV"/> + <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/> <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/> <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/> <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/> <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/> <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/> <enum value="0x92B4" name="GL_INVERT_OVG_NV"/> - <unused start="0x92B5" end="0x92BD" vendor="NV"/> + <unused start="0x92B5" end="0x92BA" vendor="NV"/> + <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/> + <unused start="0x92BC" end="0x92BD" vendor="NV"/> + <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/> + <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/> <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/> <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/> <unused start="0x92BF" vendor="NV"/> @@ -8209,6 +8283,7 @@ typedef unsigned int GLhandleARB; <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/> <enum value="0x930E" name="GL_LOCATION"/> <enum value="0x930F" name="GL_LOCATION_INDEX"/> + <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/> <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> @@ -8241,12 +8316,19 @@ typedef unsigned int GLhandleARB; <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/> <enum value="0x933B" name="GL_SM_COUNT_NV"/> <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/> + <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/> <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/> + <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/> <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/> + <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/> <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/> + <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/> <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/> + <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/> <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> + <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/> <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/> + <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/> <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/> <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/> <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/> @@ -8257,14 +8339,27 @@ typedef unsigned int GLhandleARB; <enum value="0x934A" name="GL_LOCATION_COMPONENT"/> <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> - <unused start="0x934D" end="0x935B" vendor="NV"/> + <unused start="0x934D" end="0x934F" vendor="NV"/> + <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/> + <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/> + <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/> + <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/> + <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/> + <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/> + <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/> + <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/> + <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/> + <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/> + <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/> + <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/> <enum value="0x935C" name="GL_CLIP_ORIGIN"/> <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/> <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/> <enum value="0x935F" name="GL_ZERO_TO_ONE"/> <unused start="0x9360" end="0x9364" vendor="NV"/> <enum value="0x9365" name="GL_CLEAR_TEXTURE"/> - <unused start="0x9366" end="0x9367" vendor="NV"/> + <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/> + <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/> <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/> <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/> <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/> @@ -8278,12 +8373,23 @@ typedef unsigned int GLhandleARB; <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/> <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/> <enum value="0x9374" name="GL_CONFORMANT_NV"/> - <unused start="0x9375" end="0x937F" vendor="NV"/> + <unused start="0x9375" end="0x9378" vendor="NV"/> + <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/> + <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/> + <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/> + <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/> + <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/> + <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/> + <unused start="0x937F" vendor="NV"/> </enums> <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB"> <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/> - <unused start="0x9381" end="0x939F" vendor="ARB"/> + <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/> + <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> + <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/> + <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/> + <unused start="0x9383" end="0x939F" vendor="ARB"/> </enums> <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100"> @@ -8298,19 +8404,33 @@ typedef unsigned int GLhandleARB; </enums> <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853"> + <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/> <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> + <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/> <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> + <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/> <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> + <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/> <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> + <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/> <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> + <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/> <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> + <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/> <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> + <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/> <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> + <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/> <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> + <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/> <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> + <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/> <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> + <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/> <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> + <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/> <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> + <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/> <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> <unused start="0x93BE" end="0x93BF" vendor="OES"/> <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/> @@ -8324,19 +8444,33 @@ typedef unsigned int GLhandleARB; <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/> <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/> <unused start="0x93CA" end="0x93CF" vendor="OES"/> + <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/> <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> + <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/> <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> + <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/> <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> + <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/> <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> + <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/> <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> + <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/> <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> + <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/> <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> + <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/> <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> + <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/> <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> + <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/> <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> + <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/> <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> + <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/> <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> + <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/> <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> + <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/> <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> <unused start="0x93DE" end="0x93DF" vendor="OES"/> <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/> @@ -8383,7 +8517,11 @@ typedef unsigned int GLhandleARB; </enums> <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977"> - <unused start="0x9530" end="0x962F" vendor="NV"/> + <unused start="0x9530" end="0x954C" vendor="NV"/> + <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/> + <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/> + <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/> + <unused start="0x9550" end="0x962F" vendor="NV"/> </enums> <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt"> @@ -8399,6 +8537,21 @@ typedef unsigned int GLhandleARB; <unused start="0x9642" end="0x964F" vendor="Mediatek"/> </enums> + <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977"> + <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/> + <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/> + <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/> + <unused start="0x9653" end="0x968F" vendor="IMG"/> + </enums> + + <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423"> + <unused start="0x9690" end="0x969F" vendor="ANGLE"/> + </enums> + + <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble"> + <unused start="0x96A0" end="0x96AF" vendor="Qualcomm"/> + </enums> + <!-- Enums reservable for future use. To reserve a new range, allocate one or more multiples of 16 starting at the lowest available point in this block and note it in a new <enums> block immediately above. @@ -8408,8 +8561,8 @@ typedef unsigned int GLhandleARB; file) File requests in the Khronos Bugzilla, OpenGL project, Registry component. --> - <enums namespace="GL" start="0x9640" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS"> - <unused start="0x9640" end="99999" comment="RESERVED"/> + <enums namespace="GL" start="0x96B0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS"> + <unused start="0x96B0" end="99999" comment="RESERVED"/> </enums> <!-- Historical large block allocations, all unused except (in older days) by IBM --> @@ -8579,6 +8732,9 @@ typedef unsigned int GLhandleARB; <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param> </command> <command> + <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto> + </command> + <command> <proto>void <name>glApplyTextureEXT</name></proto> <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> </command> @@ -8838,6 +8994,14 @@ typedef unsigned int GLhandleARB; <param>const <ptype>GLchar</ptype> *<name>name</name></param> </command> <command> + <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLuint</ptype> <name>colorNumber</name></param> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param>const <ptype>GLchar</ptype> *<name>name</name></param> + <alias name="glBindFragDataLocationIndexed"/> + </command> + <command> <proto>void <name>glBindFragmentShaderATI</name></proto> <param><ptype>GLuint</ptype> <name>id</name></param> </command> @@ -9130,10 +9294,15 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param> </command> <command> + <proto>void <name>glBlendBarrier</name></proto> + </command> + <command> <proto>void <name>glBlendBarrierKHR</name></proto> + <alias name="glBlendBarrier"/> </command> <command> <proto>void <name>glBlendBarrierNV</name></proto> + <alias name="glBlendBarrier"/> </command> <command> <proto>void <name>glBlendColor</name></proto> @@ -9741,7 +9910,8 @@ typedef unsigned int GLhandleARB; <proto>void <name>glClearNamedFramebufferfi</name></proto> <param><ptype>GLuint</ptype> <name>framebuffer</name></param> <param><ptype>GLenum</ptype> <name>buffer</name></param> - <param>const <ptype>GLfloat</ptype> <name>depth</name></param> + <param><ptype>GLint</ptype> <name>drawbuffer</name></param> + <param><ptype>GLfloat</ptype> <name>depth</name></param> <param><ptype>GLint</ptype> <name>stencil</name></param> </command> <command> @@ -9766,6 +9936,12 @@ typedef unsigned int GLhandleARB; <param>const <ptype>GLuint</ptype> *<name>value</name></param> </command> <command> + <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto> + <param><ptype>GLsizei</ptype> <name>offset</name></param> + <param><ptype>GLsizei</ptype> <name>n</name></param> + <param>const <ptype>GLuint</ptype> *<name>values</name></param> + </command> + <command> <proto>void <name>glClearStencil</name></proto> <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param> <glx type="render" opcode="131"/> @@ -10861,6 +11037,16 @@ typedef unsigned int GLhandleARB; <param len="imageSize">const void *<name>bits</name></param> </command> <command> + <proto>void <name>glConservativeRasterParameterfNV</name></proto> + <param><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLfloat</ptype> <name>value</name></param> + </command> + <command> + <proto>void <name>glConservativeRasterParameteriNV</name></proto> + <param><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLint</ptype> <name>param</name></param> + </command> + <command> <proto>void <name>glConvolutionFilter1D</name></proto> <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> @@ -11110,7 +11296,7 @@ typedef unsigned int GLhandleARB; <alias name="glCopyImageSubData"/> </command> <command> - <proto>void <name>glCopyImageSubDataOES</name></proto> + <proto>void <name>glCopyImageSubDataNV</name></proto> <param><ptype>GLuint</ptype> <name>srcName</name></param> <param><ptype>GLenum</ptype> <name>srcTarget</name></param> <param><ptype>GLint</ptype> <name>srcLevel</name></param> @@ -11123,13 +11309,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>dstX</name></param> <param><ptype>GLint</ptype> <name>dstY</name></param> <param><ptype>GLint</ptype> <name>dstZ</name></param> - <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> - <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> - <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> - <alias name="glCopyImageSubData"/> + <param><ptype>GLsizei</ptype> <name>width</name></param> + <param><ptype>GLsizei</ptype> <name>height</name></param> + <param><ptype>GLsizei</ptype> <name>depth</name></param> + <glx type="render" opcode="4291"/> </command> <command> - <proto>void <name>glCopyImageSubDataNV</name></proto> + <proto>void <name>glCopyImageSubDataOES</name></proto> <param><ptype>GLuint</ptype> <name>srcName</name></param> <param><ptype>GLenum</ptype> <name>srcTarget</name></param> <param><ptype>GLint</ptype> <name>srcLevel</name></param> @@ -11142,10 +11328,10 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>dstX</name></param> <param><ptype>GLint</ptype> <name>dstY</name></param> <param><ptype>GLint</ptype> <name>dstZ</name></param> - <param><ptype>GLsizei</ptype> <name>width</name></param> - <param><ptype>GLsizei</ptype> <name>height</name></param> - <param><ptype>GLsizei</ptype> <name>depth</name></param> - <glx type="render" opcode="4291"/> + <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> + <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> + <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> + <alias name="glCopyImageSubData"/> </command> <command> <proto>void <name>glCopyMultiTexImage1DEXT</name></proto> @@ -11493,6 +11679,15 @@ typedef unsigned int GLhandleARB; <param><ptype>GLboolean</ptype> <name>mask</name></param> </command> <command> + <proto>void <name>glCoverageModulationNV</name></proto> + <param><ptype>GLenum</ptype> <name>components</name></param> + </command> + <command> + <proto>void <name>glCoverageModulationTableNV</name></proto> + <param><ptype>GLsizei</ptype> <name>n</name></param> + <param>const <ptype>GLfloat</ptype> *<name>v</name></param> + </command> + <command> <proto>void <name>glCoverageOperationNV</name></proto> <param><ptype>GLenum</ptype> <name>operation</name></param> </command> @@ -11507,11 +11702,6 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> *<name>lists</name></param> </command> <command> - <proto>void <name>glCreateStatesNV</name></proto> - <param><ptype>GLsizei</ptype> <name>n</name></param> - <param><ptype>GLuint</ptype> *<name>states</name></param> - </command> - <command> <proto>void <name>glCreateFramebuffers</name></proto> <param><ptype>GLsizei</ptype> <name>n</name></param> <param><ptype>GLuint</ptype> *<name>framebuffers</name></param> @@ -11576,6 +11766,11 @@ typedef unsigned int GLhandleARB; <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param> </command> <command> + <proto>void <name>glCreateStatesNV</name></proto> + <param><ptype>GLsizei</ptype> <name>n</name></param> + <param><ptype>GLuint</ptype> *<name>states</name></param> + </command> + <command> <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto> <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param> <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param> @@ -11780,11 +11975,6 @@ typedef unsigned int GLhandleARB; <param>const <ptype>GLuint</ptype> *<name>lists</name></param> </command> <command> - <proto>void <name>glDeleteStatesNV</name></proto> - <param><ptype>GLsizei</ptype> <name>n</name></param> - <param>const <ptype>GLuint</ptype> *<name>states</name></param> - </command> - <command> <proto>void <name>glDeleteFencesAPPLE</name></proto> <param><ptype>GLsizei</ptype> <name>n</name></param> <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param> @@ -11931,6 +12121,11 @@ typedef unsigned int GLhandleARB; <glx type="single" opcode="195"/> </command> <command> + <proto>void <name>glDeleteStatesNV</name></proto> + <param><ptype>GLsizei</ptype> <name>n</name></param> + <param>const <ptype>GLuint</ptype> *<name>states</name></param> + </command> + <command> <proto>void <name>glDeleteSync</name></proto> <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> </command> @@ -12013,18 +12208,24 @@ typedef unsigned int GLhandleARB; <glx type="render" opcode="174"/> </command> <command> - <proto>void <name>glDepthRangeArrayv</name></proto> + <proto>void <name>glDepthRangeArrayfvNV</name></proto> <param><ptype>GLuint</ptype> <name>first</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> - <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param> + <param>const <ptype>GLfloat</ptype> *<name>v</name></param> </command> <command> - <proto>void <name>glDepthRangeArrayfvNV</name></proto> + <proto>void <name>glDepthRangeArrayfvOES</name></proto> <param><ptype>GLuint</ptype> <name>first</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> <param>const <ptype>GLfloat</ptype> *<name>v</name></param> </command> <command> + <proto>void <name>glDepthRangeArrayv</name></proto> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param> + </command> + <command> <proto>void <name>glDepthRangeIndexed</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLdouble</ptype> <name>n</name></param> @@ -12037,6 +12238,12 @@ typedef unsigned int GLhandleARB; <param><ptype>GLfloat</ptype> <name>f</name></param> </command> <command> + <proto>void <name>glDepthRangeIndexedfOES</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLfloat</ptype> <name>n</name></param> + <param><ptype>GLfloat</ptype> <name>f</name></param> + </command> + <command> <proto>void <name>glDepthRangedNV</name></proto> <param><ptype>GLdouble</ptype> <name>zNear</name></param> <param><ptype>GLdouble</ptype> <name>zFar</name></param> @@ -12310,32 +12517,32 @@ typedef unsigned int GLhandleARB; <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> </command> <command> - <proto>void <name>glDrawCommandsNV</name></proto> + <proto>void <name>glDrawCommandsAddressNV</name></proto> <param><ptype>GLenum</ptype> <name>primitiveMode</name></param> - <param><ptype>GLuint</ptype> <name>buffer</name></param> - <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> + <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> <param><ptype>GLuint</ptype> <name>count</name></param> </command> <command> - <proto>void <name>glDrawCommandsAddressNV</name></proto> + <proto>void <name>glDrawCommandsNV</name></proto> <param><ptype>GLenum</ptype> <name>primitiveMode</name></param> - <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> + <param><ptype>GLuint</ptype> <name>buffer</name></param> + <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> <param><ptype>GLuint</ptype> <name>count</name></param> </command> <command> - <proto>void <name>glDrawCommandsStatesNV</name></proto> - <param><ptype>GLuint</ptype> <name>buffer</name></param> - <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> + <proto>void <name>glDrawCommandsStatesAddressNV</name></proto> + <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> <param>const <ptype>GLuint</ptype> *<name>states</name></param> <param>const <ptype>GLuint</ptype> *<name>fbos</name></param> <param><ptype>GLuint</ptype> <name>count</name></param> </command> <command> - <proto>void <name>glDrawCommandsStatesAddressNV</name></proto> - <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> + <proto>void <name>glDrawCommandsStatesNV</name></proto> + <param><ptype>GLuint</ptype> <name>buffer</name></param> + <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> <param>const <ptype>GLuint</ptype> *<name>states</name></param> <param>const <ptype>GLuint</ptype> *<name>fbos</name></param> @@ -12446,45 +12653,45 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>basevertex</name></param> </command> <command> - <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto> + <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> - <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> - <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> + <param><ptype>GLenum</ptype> <name>type</name></param> + <param len="count">const void *<name>indices</name></param> <param><ptype>GLsizei</ptype> <name>instancecount</name></param> <param><ptype>GLint</ptype> <name>basevertex</name></param> - <alias name="glDrawElementsInstancedBaseVertex"/> + <param><ptype>GLuint</ptype> <name>baseinstance</name></param> </command> <command> - <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto> + <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> - <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> - <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> + <param><ptype>GLenum</ptype> <name>type</name></param> + <param len="count">const void *<name>indices</name></param> <param><ptype>GLsizei</ptype> <name>instancecount</name></param> <param><ptype>GLint</ptype> <name>basevertex</name></param> - <alias name="glDrawElementsInstancedBaseVertex"/> + <param><ptype>GLuint</ptype> <name>baseinstance</name></param> + <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/> </command> <command> - <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto> + <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> - <param len="count">const void *<name>indices</name></param> + <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> + <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> <param><ptype>GLsizei</ptype> <name>instancecount</name></param> <param><ptype>GLint</ptype> <name>basevertex</name></param> - <param><ptype>GLuint</ptype> <name>baseinstance</name></param> + <alias name="glDrawElementsInstancedBaseVertex"/> </command> <command> - <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto> + <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> - <param len="count">const void *<name>indices</name></param> + <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> + <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> <param><ptype>GLsizei</ptype> <name>instancecount</name></param> <param><ptype>GLint</ptype> <name>basevertex</name></param> - <param><ptype>GLuint</ptype> <name>baseinstance</name></param> - <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/> + <alias name="glDrawElementsInstancedBaseVertex"/> </command> <command comment="primcount should be renamed to instanceCount for OpenGL ES"> <proto>void <name>glDrawElementsInstancedEXT</name></proto> @@ -12982,6 +13189,9 @@ typedef unsigned int GLhandleARB; <glx type="render" opcode="158"/> </command> <command> + <proto>void <name>glEvaluateDepthValuesARB</name></proto> + </command> + <command> <proto>void <name>glExecuteProgramNV</name></proto> <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>id</name></param> @@ -13322,6 +13532,10 @@ typedef unsigned int GLhandleARB; <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param> </command> <command> + <proto>void <name>glFragmentCoverageColorNV</name></proto> + <param><ptype>GLuint</ptype> <name>color</name></param> + </command> + <command> <proto>void <name>glFragmentLightModelfSGIX</name></proto> <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> @@ -13415,6 +13629,11 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>param</name></param> </command> <command> + <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto> + <param><ptype>GLuint</ptype> <name>target</name></param> + <param><ptype>GLsizei</ptype> <name>size</name></param> + </command> + <command> <proto>void <name>glFramebufferReadBufferEXT</name></proto> <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param> @@ -13444,6 +13663,20 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> </command> <command> + <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLuint</ptype> <name>start</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLfloat</ptype> *<name>v</name></param> + </command> + <command> + <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLuint</ptype> <name>start</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLfloat</ptype> *<name>v</name></param> + </command> + <command> <proto>void <name>glFramebufferTexture</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLenum</ptype> <name>attachment</name></param> @@ -13489,6 +13722,16 @@ typedef unsigned int GLhandleARB; <glx type="render" opcode="4322"/> </command> <command> + <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>attachment</name></param> + <param><ptype>GLenum</ptype> <name>textarget</name></param> + <param><ptype>GLuint</ptype> <name>texture</name></param> + <param><ptype>GLint</ptype> <name>level</name></param> + <param><ptype>GLint</ptype> <name>xscale</name></param> + <param><ptype>GLint</ptype> <name>yscale</name></param> + </command> + <command> <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLenum</ptype> <name>attachment</name></param> @@ -13562,14 +13805,6 @@ typedef unsigned int GLhandleARB; <alias name="glFramebufferTexture"/> </command> <command> - <proto>void <name>glFramebufferTextureOES</name></proto> - <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> - <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> - <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> - <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> - <alias name="glFramebufferTexture"/> - </command> - <command> <proto>void <name>glFramebufferTextureFaceARB</name></proto> <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> @@ -13614,6 +13849,26 @@ typedef unsigned int GLhandleARB; <alias name="glFramebufferTextureLayer"/> </command> <command> + <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto> + <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> + <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> + <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> + <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> + <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> + <param><ptype>GLint</ptype> <name>xscale</name></param> + <param><ptype>GLint</ptype> <name>yscale</name></param> + </command> + <command> + <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto> + <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> + <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> + <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> + <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> + <param><ptype>GLsizei</ptype> <name>samples</name></param> + <param><ptype>GLint</ptype> <name>baseViewIndex</name></param> + <param><ptype>GLsizei</ptype> <name>numViews</name></param> + </command> + <command> <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto> <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> @@ -13623,6 +13878,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>numViews</name></param> </command> <command> + <proto>void <name>glFramebufferTextureOES</name></proto> + <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> + <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> + <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> + <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> + <alias name="glFramebufferTexture"/> + </command> + <command> <proto>void <name>glFreeObjectBufferATI</name></proto> <param><ptype>GLuint</ptype> <name>buffer</name></param> </command> @@ -14368,6 +14631,11 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> </command> <command> + <proto>void <name>glGetCoverageModulationTableNV</name></proto> + <param><ptype>GLsizei</ptype> <name>bufsize</name></param> + <param><ptype>GLfloat</ptype> *<name>v</name></param> + </command> + <command> <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto> <param><ptype>GLuint</ptype> <name>count</name></param> <param><ptype>GLsizei</ptype> <name>bufSize</name></param> @@ -14510,6 +14778,13 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> </command> <command> + <proto>void <name>glGetFloati_vEXT</name></proto> + <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> + <alias name="glGetFloati_v"/> + </command> + <command> <proto>void <name>glGetFloati_vNV</name></proto> <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> @@ -14517,10 +14792,10 @@ typedef unsigned int GLhandleARB; <alias name="glGetFloati_v"/> </command> <command> - <proto>void <name>glGetFloati_vEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> + <proto>void <name>glGetFloati_vOES</name></proto> + <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> - <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> + <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> <alias name="glGetFloati_v"/> </command> <command> @@ -14539,6 +14814,12 @@ typedef unsigned int GLhandleARB; <param>const <ptype>GLchar</ptype> *<name>name</name></param> </command> <command> + <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param>const <ptype>GLchar</ptype> *<name>name</name></param> + <alias name="glGetFragDataIndex"/> + </command> + <command> <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> @@ -14610,6 +14891,10 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> </command> <command> + <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto> + <param><ptype>GLuint</ptype> <name>target</name></param> + </command> + <command> <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto> </command> <command> @@ -14772,26 +15057,26 @@ typedef unsigned int GLhandleARB; <glx type="single" opcode="117"/> </command> <command> - <proto>void <name>glGetInternalformati64v</name></proto> + <proto>void <name>glGetInternalformatSampleivNV</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLenum</ptype> <name>internalformat</name></param> + <param><ptype>GLsizei</ptype> <name>samples</name></param> <param><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLsizei</ptype> <name>bufSize</name></param> - <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param> + <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> </command> <command> - <proto>void <name>glGetInternalformativ</name></proto> + <proto>void <name>glGetInternalformati64v</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLenum</ptype> <name>internalformat</name></param> <param><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLsizei</ptype> <name>bufSize</name></param> - <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> + <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param> </command> <command> - <proto>void <name>glGetInternalformatSampleivNV</name></proto> + <proto>void <name>glGetInternalformativ</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLenum</ptype> <name>internalformat</name></param> - <param><ptype>GLsizei</ptype> <name>samples</name></param> <param><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLsizei</ptype> <name>bufSize</name></param> <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> @@ -15764,6 +16049,12 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> </command> <command> + <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLenum</ptype> <name>programInterface</name></param> + <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> + </command> + <command> <proto>void <name>glGetProgramResourceName</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLenum</ptype> <name>programInterface</name></param> @@ -16587,6 +16878,12 @@ typedef unsigned int GLhandleARB; <alias name="glGetUniformfv"/> </command> <command> + <proto>void <name>glGetUniformi64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param> + </command> + <command> <proto>void <name>glGetUniformi64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -16606,6 +16903,12 @@ typedef unsigned int GLhandleARB; <alias name="glGetUniformiv"/> </command> <command> + <proto>void <name>glGetUniformui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param> + </command> + <command> <proto>void <name>glGetUniformui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -17175,6 +17478,13 @@ typedef unsigned int GLhandleARB; <alias name="glGetnUniformfv"/> </command> <command> + <proto>void <name>glGetnUniformi64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>bufSize</name></param> + <param><ptype>GLint64</ptype> *<name>params</name></param> + </command> + <command> <proto>void <name>glGetnUniformiv</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -17204,6 +17514,13 @@ typedef unsigned int GLhandleARB; <alias name="glGetnUniformiv"/> </command> <command> + <proto>void <name>glGetnUniformui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>bufSize</name></param> + <param><ptype>GLuint64</ptype> *<name>params</name></param> + </command> + <command> <proto>void <name>glGetnUniformuiv</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -17555,13 +17872,13 @@ typedef unsigned int GLhandleARB; <alias name="glIsEnabledi"/> </command> <command> - <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto> + <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <alias name="glIsEnabledi"/> </command> <command> - <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto> + <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <alias name="glIsEnabledi"/> @@ -18570,6 +18887,10 @@ typedef unsigned int GLhandleARB; <param><ptype>GLfloat</ptype> <name>z</name></param> </command> <command> + <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto> + <param><ptype>GLuint</ptype> <name>count</name></param> + </command> + <command> <proto>void <name>glMemoryBarrier</name></proto> <param><ptype>GLbitfield</ptype> <name>barriers</name></param> </command> @@ -18682,14 +19003,6 @@ typedef unsigned int GLhandleARB; <alias name="glMultiDrawArraysIndirect"/> </command> <command> - <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto> - <param><ptype>GLenum</ptype> <name>mode</name></param> - <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> - <param><ptype>GLsizei</ptype> <name>drawcount</name></param> - <param><ptype>GLsizei</ptype> <name>stride</name></param> - <alias name="glMultiDrawArraysIndirect"/> - </command> - <command> <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto> <param><ptype>GLenum</ptype> <name>mode</name></param> <param>const void *<name>indirect</name></param> @@ -18715,6 +19028,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>stride</name></param> </command> <command> + <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto> + <param><ptype>GLenum</ptype> <name>mode</name></param> + <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> + <param><ptype>GLsizei</ptype> <name>drawcount</name></param> + <param><ptype>GLsizei</ptype> <name>stride</name></param> + <alias name="glMultiDrawArraysIndirect"/> + </command> + <command> <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> @@ -18776,15 +19097,6 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>stride</name></param> </command> <command> - <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto> - <param><ptype>GLenum</ptype> <name>mode</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> - <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> - <param><ptype>GLsizei</ptype> <name>drawcount</name></param> - <param><ptype>GLsizei</ptype> <name>stride</name></param> - <alias name="glMultiDrawElementsIndirect"/> - </command> - <command> <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto> <param><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLenum</ptype> <name>type</name></param> @@ -18822,6 +19134,15 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>stride</name></param> </command> <command> + <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto> + <param><ptype>GLenum</ptype> <name>mode</name></param> + <param><ptype>GLenum</ptype> <name>type</name></param> + <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> + <param><ptype>GLsizei</ptype> <name>drawcount</name></param> + <param><ptype>GLsizei</ptype> <name>stride</name></param> + <alias name="glMultiDrawElementsIndirect"/> + </command> + <command> <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLuint</ptype> <name>start</name></param> @@ -19840,6 +20161,20 @@ typedef unsigned int GLhandleARB; <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> </command> <command> + <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto> + <param><ptype>GLuint</ptype> <name>framebuffer</name></param> + <param><ptype>GLuint</ptype> <name>start</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLfloat</ptype> *<name>v</name></param> + </command> + <command> + <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto> + <param><ptype>GLuint</ptype> <name>framebuffer</name></param> + <param><ptype>GLuint</ptype> <name>start</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLfloat</ptype> *<name>v</name></param> + </command> + <command> <proto>void <name>glNamedFramebufferTexture</name></proto> <param><ptype>GLuint</ptype> <name>framebuffer</name></param> <param><ptype>GLenum</ptype> <name>attachment</name></param> @@ -20856,6 +21191,13 @@ typedef unsigned int GLhandleARB; <glx type="render" opcode="192"/> </command> <command> + <proto>void <name>glPolygonOffsetClampEXT</name></proto> + <param><ptype>GLfloat</ptype> <name>factor</name></param> + <param><ptype>GLfloat</ptype> <name>units</name></param> + <param><ptype>GLfloat</ptype> <name>clamp</name></param> + <glx type="render" opcode="4225"/> + </command> + <command> <proto>void <name>glPolygonOffsetEXT</name></proto> <param><ptype>GLfloat</ptype> <name>factor</name></param> <param><ptype>GLfloat</ptype> <name>bias</name></param> @@ -20872,13 +21214,6 @@ typedef unsigned int GLhandleARB; <param><ptype>GLfixed</ptype> <name>units</name></param> </command> <command> - <proto>void <name>glPolygonOffsetClampEXT</name></proto> - <param><ptype>GLfloat</ptype> <name>factor</name></param> - <param><ptype>GLfloat</ptype> <name>units</name></param> - <param><ptype>GLfloat</ptype> <name>clamp</name></param> - <glx type="render" opcode="4225"/> - </command> - <command> <proto>void <name>glPolygonStipple</name></proto> <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param> <glx type="render" opcode="102"/> @@ -20940,6 +21275,29 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>key1</name></param> </command> <command> + <proto>void <name>glPrimitiveBoundingBox</name></proto> + <param><ptype>GLfloat</ptype> <name>minX</name></param> + <param><ptype>GLfloat</ptype> <name>minY</name></param> + <param><ptype>GLfloat</ptype> <name>minZ</name></param> + <param><ptype>GLfloat</ptype> <name>minW</name></param> + <param><ptype>GLfloat</ptype> <name>maxX</name></param> + <param><ptype>GLfloat</ptype> <name>maxY</name></param> + <param><ptype>GLfloat</ptype> <name>maxZ</name></param> + <param><ptype>GLfloat</ptype> <name>maxW</name></param> + </command> + <command> + <proto>void <name>glPrimitiveBoundingBoxARB</name></proto> + <param><ptype>GLfloat</ptype> <name>minX</name></param> + <param><ptype>GLfloat</ptype> <name>minY</name></param> + <param><ptype>GLfloat</ptype> <name>minZ</name></param> + <param><ptype>GLfloat</ptype> <name>minW</name></param> + <param><ptype>GLfloat</ptype> <name>maxX</name></param> + <param><ptype>GLfloat</ptype> <name>maxY</name></param> + <param><ptype>GLfloat</ptype> <name>maxZ</name></param> + <param><ptype>GLfloat</ptype> <name>maxW</name></param> + <alias name="glPrimitiveBoundingBox"/> + </command> + <command> <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto> <param><ptype>GLfloat</ptype> <name>minX</name></param> <param><ptype>GLfloat</ptype> <name>minY</name></param> @@ -20949,6 +21307,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLfloat</ptype> <name>maxY</name></param> <param><ptype>GLfloat</ptype> <name>maxZ</name></param> <param><ptype>GLfloat</ptype> <name>maxW</name></param> + <alias name="glPrimitiveBoundingBox"/> </command> <command> <proto>void <name>glPrimitiveBoundingBoxOES</name></proto> @@ -20960,6 +21319,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLfloat</ptype> <name>maxY</name></param> <param><ptype>GLfloat</ptype> <name>maxZ</name></param> <param><ptype>GLfloat</ptype> <name>maxW</name></param> + <alias name="glPrimitiveBoundingBox"/> </command> <command> <proto>void <name>glPrimitiveRestartIndex</name></proto> @@ -21394,12 +21754,25 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v0</name></param> </command> <command> + <proto>void <name>glProgramUniform1i64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + </command> + <command> <proto>void <name>glProgramUniform1i64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLint64EXT</ptype> <name>x</name></param> </command> <command> + <proto>void <name>glProgramUniform1i64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform1i64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21435,12 +21808,25 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v0</name></param> </command> <command> + <proto>void <name>glProgramUniform1ui64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + </command> + <command> <proto>void <name>glProgramUniform1ui64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLuint64EXT</ptype> <name>x</name></param> </command> <command> + <proto>void <name>glProgramUniform1ui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform1ui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21535,6 +21921,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v1</name></param> </command> <command> + <proto>void <name>glProgramUniform2i64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + <param><ptype>GLint64</ptype> <name>y</name></param> + </command> + <command> <proto>void <name>glProgramUniform2i64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21542,6 +21935,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint64EXT</ptype> <name>y</name></param> </command> <command> + <proto>void <name>glProgramUniform2i64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform2i64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21579,6 +21979,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v1</name></param> </command> <command> + <proto>void <name>glProgramUniform2ui64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + <param><ptype>GLuint64</ptype> <name>y</name></param> + </command> + <command> <proto>void <name>glProgramUniform2ui64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21586,6 +21993,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint64EXT</ptype> <name>y</name></param> </command> <command> + <proto>void <name>glProgramUniform2ui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform2ui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21686,6 +22100,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v2</name></param> </command> <command> + <proto>void <name>glProgramUniform3i64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + <param><ptype>GLint64</ptype> <name>y</name></param> + <param><ptype>GLint64</ptype> <name>z</name></param> + </command> + <command> <proto>void <name>glProgramUniform3i64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21694,6 +22116,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint64EXT</ptype> <name>z</name></param> </command> <command> + <proto>void <name>glProgramUniform3i64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform3i64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21733,6 +22162,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v2</name></param> </command> <command> + <proto>void <name>glProgramUniform3ui64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + <param><ptype>GLuint64</ptype> <name>y</name></param> + <param><ptype>GLuint64</ptype> <name>z</name></param> + </command> + <command> <proto>void <name>glProgramUniform3ui64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21741,6 +22178,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint64EXT</ptype> <name>z</name></param> </command> <command> + <proto>void <name>glProgramUniform3ui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform3ui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21847,6 +22291,15 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v3</name></param> </command> <command> + <proto>void <name>glProgramUniform4i64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + <param><ptype>GLint64</ptype> <name>y</name></param> + <param><ptype>GLint64</ptype> <name>z</name></param> + <param><ptype>GLint64</ptype> <name>w</name></param> + </command> + <command> <proto>void <name>glProgramUniform4i64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21856,6 +22309,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint64EXT</ptype> <name>w</name></param> </command> <command> + <proto>void <name>glProgramUniform4i64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform4i64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21897,6 +22357,15 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v3</name></param> </command> <command> + <proto>void <name>glProgramUniform4ui64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + <param><ptype>GLuint64</ptype> <name>y</name></param> + <param><ptype>GLuint64</ptype> <name>z</name></param> + <param><ptype>GLuint64</ptype> <name>w</name></param> + </command> + <command> <proto>void <name>glProgramUniform4ui64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -21906,6 +22375,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint64EXT</ptype> <name>w</name></param> </command> <command> + <proto>void <name>glProgramUniform4ui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniform4ui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -22527,6 +23003,11 @@ typedef unsigned int GLhandleARB; <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> </command> <command> + <proto>void <name>glRasterSamplesEXT</name></proto> + <param><ptype>GLuint</ptype> <name>samples</name></param> + <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> + </command> + <command> <proto>void <name>glReadBuffer</name></proto> <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param> <glx type="render" opcode="171"/> @@ -22972,6 +23453,9 @@ typedef unsigned int GLhandleARB; <proto>void <name>glResizeBuffersMESA</name></proto> </command> <command> + <proto>void <name>glResolveDepthValuesNV</name></proto> + </command> + <command> <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto> </command> <command> @@ -23183,6 +23667,13 @@ typedef unsigned int GLhandleARB; <alias name="glScissorArrayv"/> </command> <command> + <proto>void <name>glScissorArrayvOES</name></proto> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> + <alias name="glScissorArrayv"/> + </command> + <command> <proto>void <name>glScissorIndexed</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLint</ptype> <name>left</name></param> @@ -23200,6 +23691,15 @@ typedef unsigned int GLhandleARB; <alias name="glScissorIndexed"/> </command> <command> + <proto>void <name>glScissorIndexedOES</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLint</ptype> <name>left</name></param> + <param><ptype>GLint</ptype> <name>bottom</name></param> + <param><ptype>GLsizei</ptype> <name>width</name></param> + <param><ptype>GLsizei</ptype> <name>height</name></param> + <alias name="glScissorIndexed"/> + </command> + <command> <proto>void <name>glScissorIndexedv</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> @@ -23211,6 +23711,12 @@ typedef unsigned int GLhandleARB; <alias name="glScissorIndexedv"/> </command> <command> + <proto>void <name>glScissorIndexedvOES</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> + <alias name="glScissorIndexedv"/> + </command> + <command> <proto>void <name>glSecondaryColor3b</name></proto> <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param> <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param> @@ -23791,6 +24297,11 @@ typedef unsigned int GLhandleARB; <param len="len">const void *<name>string</name></param> </command> <command> + <proto>void <name>glSubpixelPrecisionBiasNV</name></proto> + <param><ptype>GLuint</ptype> <name>xbits</name></param> + <param><ptype>GLuint</ptype> <name>ybits</name></param> + </command> + <command> <proto>void <name>glSwizzleEXT</name></proto> <param><ptype>GLuint</ptype> <name>res</name></param> <param><ptype>GLuint</ptype> <name>in</name></param> @@ -25650,11 +26161,22 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v0</name></param> </command> <command> + <proto>void <name>glUniform1i64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + </command> + <command> <proto>void <name>glUniform1i64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLint64EXT</ptype> <name>x</name></param> </command> <command> + <proto>void <name>glUniform1i64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform1i64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -25685,11 +26207,22 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v0</name></param> </command> <command> + <proto>void <name>glUniform1ui64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + </command> + <command> <proto>void <name>glUniform1ui64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLuint64EXT</ptype> <name>x</name></param> </command> <command> + <proto>void <name>glUniform1ui64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform1ui64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -25759,12 +26292,24 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v1</name></param> </command> <command> + <proto>void <name>glUniform2i64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + <param><ptype>GLint64</ptype> <name>y</name></param> + </command> + <command> <proto>void <name>glUniform2i64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLint64EXT</ptype> <name>x</name></param> <param><ptype>GLint64EXT</ptype> <name>y</name></param> </command> <command> + <proto>void <name>glUniform2i64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform2i64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -25797,12 +26342,24 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v1</name></param> </command> <command> + <proto>void <name>glUniform2ui64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + <param><ptype>GLuint64</ptype> <name>y</name></param> + </command> + <command> <proto>void <name>glUniform2ui64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLuint64EXT</ptype> <name>x</name></param> <param><ptype>GLuint64EXT</ptype> <name>y</name></param> </command> <command> + <proto>void <name>glUniform2ui64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform2ui64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -25877,6 +26434,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v2</name></param> </command> <command> + <proto>void <name>glUniform3i64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + <param><ptype>GLint64</ptype> <name>y</name></param> + <param><ptype>GLint64</ptype> <name>z</name></param> + </command> + <command> <proto>void <name>glUniform3i64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLint64EXT</ptype> <name>x</name></param> @@ -25884,6 +26448,12 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint64EXT</ptype> <name>z</name></param> </command> <command> + <proto>void <name>glUniform3i64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform3i64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -25918,6 +26488,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v2</name></param> </command> <command> + <proto>void <name>glUniform3ui64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + <param><ptype>GLuint64</ptype> <name>y</name></param> + <param><ptype>GLuint64</ptype> <name>z</name></param> + </command> + <command> <proto>void <name>glUniform3ui64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLuint64EXT</ptype> <name>x</name></param> @@ -25925,6 +26502,12 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint64EXT</ptype> <name>z</name></param> </command> <command> + <proto>void <name>glUniform3ui64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform3ui64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -26004,6 +26587,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>v3</name></param> </command> <command> + <proto>void <name>glUniform4i64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLint64</ptype> <name>x</name></param> + <param><ptype>GLint64</ptype> <name>y</name></param> + <param><ptype>GLint64</ptype> <name>z</name></param> + <param><ptype>GLint64</ptype> <name>w</name></param> + </command> + <command> <proto>void <name>glUniform4i64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLint64EXT</ptype> <name>x</name></param> @@ -26012,6 +26603,12 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint64EXT</ptype> <name>w</name></param> </command> <command> + <proto>void <name>glUniform4i64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform4i64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -26048,6 +26645,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>v3</name></param> </command> <command> + <proto>void <name>glUniform4ui64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>x</name></param> + <param><ptype>GLuint64</ptype> <name>y</name></param> + <param><ptype>GLuint64</ptype> <name>z</name></param> + <param><ptype>GLuint64</ptype> <name>w</name></param> + </command> + <command> <proto>void <name>glUniform4ui64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLuint64EXT</ptype> <name>x</name></param> @@ -26056,6 +26661,12 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint64EXT</ptype> <name>w</name></param> </command> <command> + <proto>void <name>glUniform4ui64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniform4ui64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -28883,6 +29494,13 @@ typedef unsigned int GLhandleARB; <alias name="glViewportArrayv"/> </command> <command> + <proto>void <name>glViewportArrayvOES</name></proto> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> + <alias name="glViewportArrayv"/> + </command> + <command> <proto>void <name>glViewportIndexedf</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLfloat</ptype> <name>x</name></param> @@ -28891,6 +29509,15 @@ typedef unsigned int GLhandleARB; <param><ptype>GLfloat</ptype> <name>h</name></param> </command> <command> + <proto>void <name>glViewportIndexedfOES</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLfloat</ptype> <name>x</name></param> + <param><ptype>GLfloat</ptype> <name>y</name></param> + <param><ptype>GLfloat</ptype> <name>w</name></param> + <param><ptype>GLfloat</ptype> <name>h</name></param> + <alias name="glViewportIndexedf"/> + </command> + <command> <proto>void <name>glViewportIndexedfNV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLfloat</ptype> <name>x</name></param> @@ -28905,12 +29532,32 @@ typedef unsigned int GLhandleARB; <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> </command> <command> + <proto>void <name>glViewportIndexedfvOES</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> + <alias name="glViewportIndexedfv"/> + </command> + <command> <proto>void <name>glViewportIndexedfvNV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> <alias name="glViewportIndexedfv"/> </command> <command> + <proto>void <name>glViewportPositionWScaleNV</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLfloat</ptype> <name>xcoeff</name></param> + <param><ptype>GLfloat</ptype> <name>ycoeff</name></param> + </command> + <command> + <proto>void <name>glViewportSwizzleNV</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLenum</ptype> <name>swizzlex</name></param> + <param><ptype>GLenum</ptype> <name>swizzley</name></param> + <param><ptype>GLenum</ptype> <name>swizzlez</name></param> + <param><ptype>GLenum</ptype> <name>swizzlew</name></param> + </command> + <command> <proto>void <name>glWaitSync</name></proto> <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> <param><ptype>GLbitfield</ptype> <name>flags</name></param> @@ -29341,6 +29988,12 @@ typedef unsigned int GLhandleARB; <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> </command> <command> + <proto>void <name>glWindowRectanglesEXT</name></proto> + <param><ptype>GLenum</ptype> <name>mode</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param> + </command> + <command> <proto>void <name>glWriteMaskEXT</name></proto> <param><ptype>GLuint</ptype> <name>res</name></param> <param><ptype>GLuint</ptype> <name>in</name></param> @@ -29349,51 +30002,7 @@ typedef unsigned int GLhandleARB; <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param> <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param> </command> - <command> - <proto>void <name>glCoverageModulationNV</name></proto> - <param><ptype>GLenum</ptype> <name>components</name></param> - </command> - <command> - <proto>void <name>glCoverageModulationTableNV</name></proto> - <param><ptype>GLsizei</ptype> <name>n</name></param> - <param>const <ptype>GLfloat</ptype> *<name>v</name></param> - </command> - <command> - <proto>void <name>glFragmentCoverageColorNV</name></proto> - <param><ptype>GLuint</ptype> <name>color</name></param> - </command> - <command> - <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto> - <param><ptype>GLenum</ptype> <name>target</name></param> - <param><ptype>GLuint</ptype> <name>start</name></param> - <param><ptype>GLsizei</ptype> <name>count</name></param> - <param>const <ptype>GLfloat</ptype> *<name>v</name></param> - </command> - <command> - <proto>void <name>glGetCoverageModulationTableNV</name></proto> - <param><ptype>GLsizei</ptype> <name>bufsize</name></param> - <param><ptype>GLfloat</ptype> *<name>v</name></param> - </command> - <command> - <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto> - <param><ptype>GLuint</ptype> <name>framebuffer</name></param> - <param><ptype>GLuint</ptype> <name>start</name></param> - <param><ptype>GLsizei</ptype> <name>count</name></param> - <param>const <ptype>GLfloat</ptype> *<name>v</name></param> - </command> - <command> - <proto>void <name>glRasterSamplesEXT</name></proto> - <param><ptype>GLuint</ptype> <name>samples</name></param> - <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> - </command> - <command> - <proto>void <name>glResolveDepthValuesNV</name></proto> - </command> - <command> - <proto>void <name>glSubpixelPrecisionBiasNV</name></proto> - <param><ptype>GLuint</ptype> <name>xbits</name></param> - <param><ptype>GLuint</ptype> <name>ybits</name></param> - </command> + </commands> <!-- SECTION: GL API interface definitions. --> @@ -35100,6 +35709,726 @@ typedef unsigned int GLhandleARB; <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> </require> </feature> + <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2"> + <!-- 3.2-specific point features --> + <require> + <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> + <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/> + </require> + <!-- Android extension pack features --> + <require/> + <!-- blend_equation_advanced features --> + <require> + <enum name="GL_MULTIPLY"/> + <enum name="GL_SCREEN"/> + <enum name="GL_OVERLAY"/> + <enum name="GL_DARKEN"/> + <enum name="GL_LIGHTEN"/> + <enum name="GL_COLORDODGE"/> + <enum name="GL_COLORBURN"/> + <enum name="GL_HARDLIGHT"/> + <enum name="GL_SOFTLIGHT"/> + <enum name="GL_DIFFERENCE"/> + <enum name="GL_EXCLUSION"/> + <enum name="GL_HSL_HUE"/> + <enum name="GL_HSL_SATURATION"/> + <enum name="GL_HSL_COLOR"/> + <enum name="GL_HSL_LUMINOSITY"/> + <command name="glBlendBarrier"/> + </require> + <!-- color_buffer_float features --> + <require/> + <!-- copy_image features --> + <require> + <command name="glCopyImageSubData"/> + </require> + <!-- debug features --> + <require> + <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> + <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> + <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> + <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> + <enum name="GL_DEBUG_SOURCE_API"/> + <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> + <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> + <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> + <enum name="GL_DEBUG_SOURCE_APPLICATION"/> + <enum name="GL_DEBUG_SOURCE_OTHER"/> + <enum name="GL_DEBUG_TYPE_ERROR"/> + <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> + <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> + <enum name="GL_DEBUG_TYPE_PORTABILITY"/> + <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> + <enum name="GL_DEBUG_TYPE_OTHER"/> + <enum name="GL_DEBUG_TYPE_MARKER"/> + <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> + <enum name="GL_DEBUG_TYPE_POP_GROUP"/> + <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/> + <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> + <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/> + <enum name="GL_BUFFER"/> + <enum name="GL_SHADER"/> + <enum name="GL_PROGRAM"/> + <enum name="GL_VERTEX_ARRAY"/> + <enum name="GL_QUERY"/> + <enum name="GL_PROGRAM_PIPELINE"/> + <enum name="GL_SAMPLER"/> + <enum name="GL_MAX_LABEL_LENGTH"/> + <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> + <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> + <enum name="GL_DEBUG_LOGGED_MESSAGES"/> + <enum name="GL_DEBUG_SEVERITY_HIGH"/> + <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> + <enum name="GL_DEBUG_SEVERITY_LOW"/> + <enum name="GL_DEBUG_OUTPUT"/> + <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> + <enum name="GL_STACK_OVERFLOW"/> + <enum name="GL_STACK_UNDERFLOW"/> + <command name="glDebugMessageControl"/> + <command name="glDebugMessageInsert"/> + <command name="glDebugMessageCallback"/> + <command name="glGetDebugMessageLog"/> + <command name="glPushDebugGroup"/> + <command name="glPopDebugGroup"/> + <command name="glObjectLabel"/> + <command name="glGetObjectLabel"/> + <command name="glObjectPtrLabel"/> + <command name="glGetObjectPtrLabel"/> + <command name="glGetPointerv"/> + </require> + <!-- draw_buffers_indexed features --> + <require> + <!-- All tokens are already part of ES 3.0 --> + <command name="glEnablei"/> + <command name="glDisablei"/> + <command name="glBlendEquationi"/> + <command name="glBlendEquationSeparatei"/> + <command name="glBlendFunci"/> + <command name="glBlendFuncSeparatei"/> + <command name="glColorMaski"/> + <command name="glIsEnabledi"/> + </require> + <!-- draw_elements_base_vertex features --> + <require> + <command name="glDrawElementsBaseVertex"/> + <command name="glDrawRangeElementsBaseVertex"/> + <command name="glDrawElementsInstancedBaseVertex"/> + </require> + <!-- geometry_shader features --> + <require> + <enum name="GL_GEOMETRY_SHADER"/> + <enum name="GL_GEOMETRY_SHADER_BIT"/> + <enum name="GL_GEOMETRY_VERTICES_OUT"/> + <enum name="GL_GEOMETRY_INPUT_TYPE"/> + <enum name="GL_GEOMETRY_OUTPUT_TYPE"/> + <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> + <enum name="GL_LAYER_PROVOKING_VERTEX"/> + <enum name="GL_LINES_ADJACENCY"/> + <enum name="GL_LINE_STRIP_ADJACENCY"/> + <enum name="GL_TRIANGLES_ADJACENCY"/> + <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/> + <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/> + <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> + <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> + <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/> + <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/> + <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/> + <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/> + <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> + <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/> + <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> + <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> + <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> + <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> + <enum name="GL_FIRST_VERTEX_CONVENTION"/> + <enum name="GL_LAST_VERTEX_CONVENTION"/> + <enum name="GL_UNDEFINED_VERTEX"/> + <enum name="GL_PRIMITIVES_GENERATED"/> + <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> + <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/> + <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/> + <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/> + <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> + <command name="glFramebufferTexture"/> + </require> + <!-- gpu_shader5 features --> + <require/> + <!-- primitive_bounding_box features --> + <require> + <enum name="GL_PRIMITIVE_BOUNDING_BOX"/> + <command name="glPrimitiveBoundingBox"/> + </require> + <!-- robustness features --> + <require> + <enum name="GL_NO_ERROR"/> + <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> + <enum name="GL_CONTEXT_FLAGS"/> + <enum name="GL_LOSE_CONTEXT_ON_RESET"/> + <enum name="GL_GUILTY_CONTEXT_RESET"/> + <enum name="GL_INNOCENT_CONTEXT_RESET"/> + <enum name="GL_UNKNOWN_CONTEXT_RESET"/> + <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> + <enum name="GL_NO_RESET_NOTIFICATION"/> + <enum name="GL_CONTEXT_LOST"/> + <command name="glGetGraphicsResetStatus"/> + <command name="glReadnPixels"/> + <command name="glGetnUniformfv"/> + <command name="glGetnUniformiv"/> + <command name="glGetnUniformuiv"/> + </require> + <!-- sample_shading features --> + <require> + <command name="glMinSampleShading"/> + <enum name="GL_SAMPLE_SHADING"/> + <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/> + </require> + <!-- sample_variables features --> + <require/> + <!-- shader_image_atomic features --> + <require/> + <!-- shader_io_blocks features --> + <require/> + <!-- shader_multisample_interpolation features --> + <require> + <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> + <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> + <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> + </require> + <!-- tessellation_shader features --> + <require> + <enum name="GL_PATCHES"/> + <enum name="GL_PATCH_VERTICES"/> + <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> + <enum name="GL_TESS_GEN_MODE"/> + <enum name="GL_TESS_GEN_SPACING"/> + <enum name="GL_TESS_GEN_VERTEX_ORDER"/> + <enum name="GL_TESS_GEN_POINT_MODE"/> + <enum name="GL_TRIANGLES"/> + <enum name="GL_ISOLINES"/> + <enum name="GL_QUADS"/> + <enum name="GL_EQUAL"/> + <enum name="GL_FRACTIONAL_ODD"/> + <enum name="GL_FRACTIONAL_EVEN"/> + <enum name="GL_CCW"/> + <enum name="GL_CW"/> + <enum name="GL_MAX_PATCH_VERTICES"/> + <enum name="GL_MAX_TESS_GEN_LEVEL"/> + <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> + <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> + <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> + <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> + <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> + <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/> + <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> + <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> + <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> + <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> + <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> + <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> + <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> + <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> + <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> + <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> + <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> + <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> + <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> + <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> + <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> + <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> + <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> + <enum name="GL_IS_PER_PATCH"/> + <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> + <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> + <enum name="GL_TESS_CONTROL_SHADER"/> + <enum name="GL_TESS_EVALUATION_SHADER"/> + <enum name="GL_TESS_CONTROL_SHADER_BIT"/> + <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> + <command name="glPatchParameteri"/> + </require> + <!-- texture_border_clamp features --> + <require> + <enum name="GL_TEXTURE_BORDER_COLOR"/> + <enum name="GL_CLAMP_TO_BORDER"/> + <command name="glTexParameterIiv"/> + <command name="glTexParameterIuiv"/> + <command name="glGetTexParameterIiv"/> + <command name="glGetTexParameterIuiv"/> + <command name="glSamplerParameterIiv"/> + <command name="glSamplerParameterIuiv"/> + <command name="glGetSamplerParameterIiv"/> + <command name="glGetSamplerParameterIuiv"/> + </require> + <!-- texture_buffer features --> + <require> + <enum name="GL_TEXTURE_BUFFER"/> + <enum name="GL_TEXTURE_BUFFER_BINDING"/> + <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/> + <enum name="GL_TEXTURE_BINDING_BUFFER"/> + <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/> + <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> + <enum name="GL_SAMPLER_BUFFER"/> + <enum name="GL_INT_SAMPLER_BUFFER"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> + <enum name="GL_IMAGE_BUFFER"/> + <enum name="GL_INT_IMAGE_BUFFER"/> + <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> + <enum name="GL_TEXTURE_BUFFER_OFFSET"/> + <enum name="GL_TEXTURE_BUFFER_SIZE"/> + <command name="glTexBuffer"/> + <command name="glTexBufferRange"/> + </require> + <!-- texture_compression_astc_ldr features --> + <require> + <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/> + </require> + <!-- texture_cube_map_array features --> + <require> + <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> + <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> + <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> + <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> + <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> + <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> + </require> + <!-- texture_stencil8 features --> + <require> + <enum name="GL_STENCIL_INDEX"/> + <enum name="GL_STENCIL_INDEX8"/> + </require> + <!-- texture_storage_multisample_2d_array features --> + <require> + <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <command name="glTexStorage3DMultisample"/> + </require> + </feature> + <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0"> + <require comment="Not used by the API, but could be used by applications"> + <type name="GLbyte" comment="Used to define GL_BYTE data"/> + <type name="GLshort" comment="Used to define GL_SHORT data"/> + <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/> + </require> + <require> + <enum name="GL_DEPTH_BUFFER_BIT"/> + <enum name="GL_STENCIL_BUFFER_BIT"/> + <enum name="GL_COLOR_BUFFER_BIT"/> + <enum name="GL_FALSE"/> + <enum name="GL_TRUE"/> + <enum name="GL_POINTS"/> + <enum name="GL_LINES"/> + <enum name="GL_LINE_LOOP"/> + <enum name="GL_LINE_STRIP"/> + <enum name="GL_TRIANGLES"/> + <enum name="GL_TRIANGLE_STRIP"/> + <enum name="GL_TRIANGLE_FAN"/> + <enum name="GL_ZERO"/> + <enum name="GL_ONE"/> + <enum name="GL_SRC_COLOR"/> + <enum name="GL_ONE_MINUS_SRC_COLOR"/> + <enum name="GL_SRC_ALPHA"/> + <enum name="GL_ONE_MINUS_SRC_ALPHA"/> + <enum name="GL_DST_ALPHA"/> + <enum name="GL_ONE_MINUS_DST_ALPHA"/> + <enum name="GL_DST_COLOR"/> + <enum name="GL_ONE_MINUS_DST_COLOR"/> + <enum name="GL_SRC_ALPHA_SATURATE"/> + <enum name="GL_FUNC_ADD"/> + <enum name="GL_BLEND_EQUATION"/> + <enum name="GL_BLEND_EQUATION_RGB"/> + <enum name="GL_BLEND_EQUATION_ALPHA"/> + <enum name="GL_FUNC_SUBTRACT"/> + <enum name="GL_FUNC_REVERSE_SUBTRACT"/> + <enum name="GL_BLEND_DST_RGB"/> + <enum name="GL_BLEND_SRC_RGB"/> + <enum name="GL_BLEND_DST_ALPHA"/> + <enum name="GL_BLEND_SRC_ALPHA"/> + <enum name="GL_CONSTANT_COLOR"/> + <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> + <enum name="GL_CONSTANT_ALPHA"/> + <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> + <enum name="GL_BLEND_COLOR"/> + <enum name="GL_ARRAY_BUFFER"/> + <enum name="GL_ELEMENT_ARRAY_BUFFER"/> + <enum name="GL_ARRAY_BUFFER_BINDING"/> + <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> + <enum name="GL_STREAM_DRAW"/> + <enum name="GL_STATIC_DRAW"/> + <enum name="GL_DYNAMIC_DRAW"/> + <enum name="GL_BUFFER_SIZE"/> + <enum name="GL_BUFFER_USAGE"/> + <enum name="GL_CURRENT_VERTEX_ATTRIB"/> + <enum name="GL_FRONT"/> + <enum name="GL_BACK"/> + <enum name="GL_FRONT_AND_BACK"/> + <enum name="GL_TEXTURE_2D"/> + <enum name="GL_CULL_FACE"/> + <enum name="GL_BLEND"/> + <enum name="GL_DITHER"/> + <enum name="GL_STENCIL_TEST"/> + <enum name="GL_DEPTH_TEST"/> + <enum name="GL_SCISSOR_TEST"/> + <enum name="GL_POLYGON_OFFSET_FILL"/> + <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> + <enum name="GL_SAMPLE_COVERAGE"/> + <enum name="GL_NO_ERROR"/> + <enum name="GL_INVALID_ENUM"/> + <enum name="GL_INVALID_VALUE"/> + <enum name="GL_INVALID_OPERATION"/> + <enum name="GL_OUT_OF_MEMORY"/> + <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> + <enum name="GL_CONTEXT_LOST"/> + <enum name="GL_CW"/> + <enum name="GL_CCW"/> + <enum name="GL_LINE_WIDTH"/> + <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> + <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> + <enum name="GL_CULL_FACE_MODE"/> + <enum name="GL_FRONT_FACE"/> + <enum name="GL_DEPTH_RANGE"/> + <enum name="GL_DEPTH_WRITEMASK"/> + <enum name="GL_DEPTH_CLEAR_VALUE"/> + <enum name="GL_DEPTH_FUNC"/> + <enum name="GL_STENCIL_CLEAR_VALUE"/> + <enum name="GL_STENCIL_FUNC"/> + <enum name="GL_STENCIL_FAIL"/> + <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> + <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> + <enum name="GL_STENCIL_REF"/> + <enum name="GL_STENCIL_VALUE_MASK"/> + <enum name="GL_STENCIL_WRITEMASK"/> + <enum name="GL_STENCIL_BACK_FUNC"/> + <enum name="GL_STENCIL_BACK_FAIL"/> + <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> + <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> + <enum name="GL_STENCIL_BACK_REF"/> + <enum name="GL_STENCIL_BACK_VALUE_MASK"/> + <enum name="GL_STENCIL_BACK_WRITEMASK"/> + <enum name="GL_VIEWPORT"/> + <enum name="GL_SCISSOR_BOX"/> + <enum name="GL_COLOR_CLEAR_VALUE"/> + <enum name="GL_COLOR_WRITEMASK"/> + <enum name="GL_UNPACK_ALIGNMENT"/> + <enum name="GL_PACK_ALIGNMENT"/> + <enum name="GL_MAX_TEXTURE_SIZE"/> + <enum name="GL_MAX_VIEWPORT_DIMS"/> + <enum name="GL_SUBPIXEL_BITS"/> + <enum name="GL_RED_BITS"/> + <enum name="GL_GREEN_BITS"/> + <enum name="GL_BLUE_BITS"/> + <enum name="GL_ALPHA_BITS"/> + <enum name="GL_DEPTH_BITS"/> + <enum name="GL_STENCIL_BITS"/> + <enum name="GL_POLYGON_OFFSET_UNITS"/> + <enum name="GL_POLYGON_OFFSET_FACTOR"/> + <enum name="GL_TEXTURE_BINDING_2D"/> + <enum name="GL_SAMPLE_BUFFERS"/> + <enum name="GL_SAMPLES"/> + <enum name="GL_SAMPLE_COVERAGE_VALUE"/> + <enum name="GL_SAMPLE_COVERAGE_INVERT"/> + <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> + <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> + <enum name="GL_DONT_CARE"/> + <enum name="GL_FASTEST"/> + <enum name="GL_NICEST"/> + <enum name="GL_GENERATE_MIPMAP_HINT"/> + <enum name="GL_BYTE"/> + <enum name="GL_UNSIGNED_BYTE"/> + <enum name="GL_SHORT"/> + <enum name="GL_UNSIGNED_SHORT"/> + <enum name="GL_INT"/> + <enum name="GL_UNSIGNED_INT"/> + <enum name="GL_FLOAT"/> + <enum name="GL_RED"/> + <enum name="GL_RG"/> + <enum name="GL_RGB"/> + <enum name="GL_RGBA"/> + <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> + <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> + <enum name="GL_UNSIGNED_SHORT_5_6_5"/> + <enum name="GL_MAX_VERTEX_ATTRIBS"/> + <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> + <enum name="GL_MAX_VARYING_VECTORS"/> + <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> + <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> + <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/> + <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> + <enum name="GL_LINK_STATUS"/> + <enum name="GL_SHADING_LANGUAGE_VERSION"/> + <enum name="GL_CURRENT_PROGRAM"/> + <enum name="GL_NEVER"/> + <enum name="GL_LESS"/> + <enum name="GL_EQUAL"/> + <enum name="GL_LEQUAL"/> + <enum name="GL_GREATER"/> + <enum name="GL_NOTEQUAL"/> + <enum name="GL_GEQUAL"/> + <enum name="GL_ALWAYS"/> + <enum name="GL_KEEP"/> + <enum name="GL_REPLACE"/> + <enum name="GL_INCR"/> + <enum name="GL_DECR"/> + <enum name="GL_INVERT"/> + <enum name="GL_INCR_WRAP"/> + <enum name="GL_DECR_WRAP"/> + <enum name="GL_VENDOR"/> + <enum name="GL_RENDERER"/> + <enum name="GL_VERSION"/> + <enum name="GL_EXTENSIONS"/> + <enum name="GL_NEAREST"/> + <enum name="GL_LINEAR"/> + <enum name="GL_NEAREST_MIPMAP_NEAREST"/> + <enum name="GL_LINEAR_MIPMAP_NEAREST"/> + <enum name="GL_NEAREST_MIPMAP_LINEAR"/> + <enum name="GL_LINEAR_MIPMAP_LINEAR"/> + <enum name="GL_TEXTURE_MAG_FILTER"/> + <enum name="GL_TEXTURE_MIN_FILTER"/> + <enum name="GL_TEXTURE_WRAP_S"/> + <enum name="GL_TEXTURE_WRAP_T"/> + <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> + <enum name="GL_TEXTURE"/> + <enum name="GL_TEXTURE0"/> + <enum name="GL_TEXTURE1"/> + <enum name="GL_TEXTURE2"/> + <enum name="GL_TEXTURE3"/> + <enum name="GL_TEXTURE4"/> + <enum name="GL_TEXTURE5"/> + <enum name="GL_TEXTURE6"/> + <enum name="GL_TEXTURE7"/> + <enum name="GL_TEXTURE8"/> + <enum name="GL_TEXTURE9"/> + <enum name="GL_TEXTURE10"/> + <enum name="GL_TEXTURE11"/> + <enum name="GL_TEXTURE12"/> + <enum name="GL_TEXTURE13"/> + <enum name="GL_TEXTURE14"/> + <enum name="GL_TEXTURE15"/> + <enum name="GL_TEXTURE16"/> + <enum name="GL_TEXTURE17"/> + <enum name="GL_TEXTURE18"/> + <enum name="GL_TEXTURE19"/> + <enum name="GL_TEXTURE20"/> + <enum name="GL_TEXTURE21"/> + <enum name="GL_TEXTURE22"/> + <enum name="GL_TEXTURE23"/> + <enum name="GL_TEXTURE24"/> + <enum name="GL_TEXTURE25"/> + <enum name="GL_TEXTURE26"/> + <enum name="GL_TEXTURE27"/> + <enum name="GL_TEXTURE28"/> + <enum name="GL_TEXTURE29"/> + <enum name="GL_TEXTURE30"/> + <enum name="GL_TEXTURE31"/> + <enum name="GL_ACTIVE_TEXTURE"/> + <enum name="GL_REPEAT"/> + <enum name="GL_CLAMP_TO_EDGE"/> + <enum name="GL_MIRRORED_REPEAT"/> + <enum name="GL_SAMPLER_2D"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> + <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> + <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> + <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> + <enum name="GL_PROGRAM_BINARY_FORMATS"/> + <enum name="GL_LOW_FLOAT"/> + <enum name="GL_MEDIUM_FLOAT"/> + <enum name="GL_HIGH_FLOAT"/> + <enum name="GL_LOW_INT"/> + <enum name="GL_MEDIUM_INT"/> + <enum name="GL_HIGH_INT"/> + <enum name="GL_FRAMEBUFFER"/> + <enum name="GL_RENDERBUFFER"/> + <enum name="GL_R8"/> + <enum name="GL_RG8"/> + <enum name="GL_RGB8"/> + <enum name="GL_RGBA8"/> + <enum name="GL_RGBA4"/> + <enum name="GL_RGB5_A1"/> + <enum name="GL_RGB565"/> + <enum name="GL_DEPTH_COMPONENT16"/> + <enum name="GL_STENCIL_INDEX8"/> + <enum name="GL_RENDERBUFFER_WIDTH"/> + <enum name="GL_RENDERBUFFER_HEIGHT"/> + <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> + <enum name="GL_RENDERBUFFER_RED_SIZE"/> + <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> + <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> + <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> + <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> + <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> + <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> + <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> + <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> + <enum name="GL_COLOR_ATTACHMENT0"/> + <enum name="GL_DEPTH_ATTACHMENT"/> + <enum name="GL_STENCIL_ATTACHMENT"/> + <enum name="GL_NONE"/> + <enum name="GL_FRAMEBUFFER_COMPLETE"/> + <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> + <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> + <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/> + <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> + <enum name="GL_FRAMEBUFFER_UNDEFINED"/> + <enum name="GL_FRAMEBUFFER_BINDING"/> + <enum name="GL_RENDERBUFFER_BINDING"/> + <enum name="GL_MAX_RENDERBUFFER_SIZE"/> + <enum name="GL_NO_ERROR"/> + <enum name="GL_GUILTY_CONTEXT_RESET"/> + <enum name="GL_INNOCENT_CONTEXT_RESET"/> + <enum name="GL_UNKNOWN_CONTEXT_RESET"/> + <enum name="GL_CONTEXT_ROBUST_ACCESS"/> + <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> + <enum name="GL_LOSE_CONTEXT_ON_RESET"/> + <command name="glActiveTexture"/> + <command name="glBindBuffer"/> + <command name="glBindFramebuffer"/> + <command name="glBindRenderbuffer"/> + <command name="glBindTexture"/> + <command name="glBlendColor"/> + <command name="glBlendEquation"/> + <command name="glBlendEquationSeparate"/> + <command name="glBlendFunc"/> + <command name="glBlendFuncSeparate"/> + <command name="glBufferData"/> + <command name="glBufferSubData"/> + <command name="glCheckFramebufferStatus"/> + <command name="glClear"/> + <command name="glClearColor"/> + <command name="glClearDepthf"/> + <command name="glClearStencil"/> + <command name="glColorMask"/> + <command name="glCompressedTexSubImage2D"/> + <command name="glCreateProgram"/> + <command name="glCullFace"/> + <command name="glDepthFunc"/> + <command name="glDepthMask"/> + <command name="glDepthRangef"/> + <command name="glDisable"/> + <command name="glDisableVertexAttribArray"/> + <command name="glDrawArrays"/> + <command name="glDrawRangeElements"/> + <command name="glEnable"/> + <command name="glEnableVertexAttribArray"/> + <command name="glFinish"/> + <command name="glFlush"/> + <command name="glFramebufferRenderbuffer"/> + <command name="glFramebufferTexture2D"/> + <command name="glFrontFace"/> + <command name="glGenBuffers"/> + <command name="glGenerateMipmap"/> + <command name="glGenFramebuffers"/> + <command name="glGenRenderbuffers"/> + <command name="glGenTextures"/> + <command name="glGetAttribLocation"/> + <command name="glGetBooleanv"/> + <command name="glGetBufferParameteriv"/> + <command name="glGetError"/> + <command name="glGetFloatv"/> + <command name="glGetFramebufferAttachmentParameteriv"/> + <command name="glGetGraphicsResetStatus"/> + <command name="glGetIntegerv"/> + <command name="glGetProgramiv"/> + <command name="glGetRenderbufferParameteriv"/> + <command name="glGetString"/> + <command name="glGetTexParameterfv"/> + <command name="glGetTexParameteriv"/> + <command name="glGetnUniformfv"/> + <command name="glGetnUniformiv"/> + <command name="glGetUniformLocation"/> + <command name="glGetVertexAttribfv"/> + <command name="glGetVertexAttribiv"/> + <command name="glGetVertexAttribPointerv"/> + <command name="glHint"/> + <command name="glIsEnabled"/> + <command name="glLineWidth"/> + <command name="glPixelStorei"/> + <command name="glPolygonOffset"/> + <command name="glProgramBinary"/> + <command name="glReadnPixels"/> + <command name="glRenderbufferStorage"/> + <command name="glSampleCoverage"/> + <command name="glScissor"/> + <command name="glStencilFunc"/> + <command name="glStencilFuncSeparate"/> + <command name="glStencilMask"/> + <command name="glStencilMaskSeparate"/> + <command name="glStencilOp"/> + <command name="glStencilOpSeparate"/> + <command name="glTexStorage2D"/> + <command name="glTexParameterf"/> + <command name="glTexParameterfv"/> + <command name="glTexParameteri"/> + <command name="glTexParameteriv"/> + <command name="glTexSubImage2D"/> + <command name="glUniform1f"/> + <command name="glUniform1fv"/> + <command name="glUniform1i"/> + <command name="glUniform1iv"/> + <command name="glUniform2f"/> + <command name="glUniform2fv"/> + <command name="glUniform2i"/> + <command name="glUniform2iv"/> + <command name="glUniform3f"/> + <command name="glUniform3fv"/> + <command name="glUniform3i"/> + <command name="glUniform3iv"/> + <command name="glUniform4f"/> + <command name="glUniform4fv"/> + <command name="glUniform4i"/> + <command name="glUniform4iv"/> + <command name="glUniformMatrix2fv"/> + <command name="glUniformMatrix3fv"/> + <command name="glUniformMatrix4fv"/> + <command name="glUseProgram"/> + <command name="glVertexAttrib1f"/> + <command name="glVertexAttrib1fv"/> + <command name="glVertexAttrib2f"/> + <command name="glVertexAttrib2fv"/> + <command name="glVertexAttrib3f"/> + <command name="glVertexAttrib3fv"/> + <command name="glVertexAttrib4f"/> + <command name="glVertexAttrib4fv"/> + <command name="glVertexAttribPointer"/> + <command name="glViewport"/> + </require> + </feature> <!-- SECTION: OpenGL / OpenGL ES extension interface definitions --> <extensions> @@ -35343,6 +36672,7 @@ typedef unsigned int GLhandleARB; <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/> <extension name="GL_AMD_shader_stencil_export" supported="gl"/> <extension name="GL_AMD_shader_trinary_minmax" supported="gl"/> + <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/> <extension name="GL_AMD_sparse_texture" supported="gl"> <require> <enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/> @@ -35760,6 +37090,14 @@ typedef unsigned int GLhandleARB; <command name="glMemoryBarrierByRegion"/> </require> </extension> + <extension name="GL_ARB_ES3_2_compatibility" supported="gl"> + <require> + <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/> + <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/> + <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/> + <command name="glPrimitiveBoundingBoxARB"/> + </require> + </extension> <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore"> <require> <enum name="GL_COMPRESSED_RGB8_ETC2"/> @@ -36311,6 +37649,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/> </require> </extension> + <extension name="GL_ARB_fragment_shader_interlock" supported="gl"/> <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore"> <require> <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> @@ -36520,6 +37859,54 @@ typedef unsigned int GLhandleARB; <command name="glGetUniformdv"/> </require> </extension> + <extension name="GL_ARB_gpu_shader_int64" supported="gl"> + <require> + <enum name="GL_INT64_ARB"/> + <enum name="GL_UNSIGNED_INT64_ARB"/> + <enum name="GL_INT64_VEC2_ARB"/> + <enum name="GL_INT64_VEC3_ARB"/> + <enum name="GL_INT64_VEC4_ARB"/> + <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/> + <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/> + <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/> + <command name="glUniform1i64ARB"/> + <command name="glUniform2i64ARB"/> + <command name="glUniform3i64ARB"/> + <command name="glUniform4i64ARB"/> + <command name="glUniform1i64vARB"/> + <command name="glUniform2i64vARB"/> + <command name="glUniform3i64vARB"/> + <command name="glUniform4i64vARB"/> + <command name="glUniform1ui64ARB"/> + <command name="glUniform2ui64ARB"/> + <command name="glUniform3ui64ARB"/> + <command name="glUniform4ui64ARB"/> + <command name="glUniform1ui64vARB"/> + <command name="glUniform2ui64vARB"/> + <command name="glUniform3ui64vARB"/> + <command name="glUniform4ui64vARB"/> + <command name="glGetUniformi64vARB"/> + <command name="glGetUniformui64vARB"/> + <command name="glGetnUniformi64vARB"/> + <command name="glGetnUniformui64vARB"/> + <command name="glProgramUniform1i64ARB"/> + <command name="glProgramUniform2i64ARB"/> + <command name="glProgramUniform3i64ARB"/> + <command name="glProgramUniform4i64ARB"/> + <command name="glProgramUniform1i64vARB"/> + <command name="glProgramUniform2i64vARB"/> + <command name="glProgramUniform3i64vARB"/> + <command name="glProgramUniform4i64vARB"/> + <command name="glProgramUniform1ui64ARB"/> + <command name="glProgramUniform2ui64ARB"/> + <command name="glProgramUniform3ui64ARB"/> + <command name="glProgramUniform4ui64ARB"/> + <command name="glProgramUniform1ui64vARB"/> + <command name="glProgramUniform2ui64vARB"/> + <command name="glProgramUniform3ui64vARB"/> + <command name="glProgramUniform4ui64vARB"/> + </require> + </extension> <extension name="GL_ARB_half_float_pixel" supported="gl"> <require> <type name="GLhalfARB"/> @@ -36958,6 +38345,13 @@ typedef unsigned int GLhandleARB; <enum name="GL_ANY_SAMPLES_PASSED"/> </require> </extension> + <extension name="GL_ARB_parallel_shader_compile" supported="gl"> + <require> + <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/> + <enum name="GL_COMPLETION_STATUS_ARB"/> + <command name="glMaxShaderCompilerThreadsARB"/> + </require> + </extension> <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore"> <require> <enum name="GL_VERTICES_SUBMITTED_ARB"/> @@ -36997,6 +38391,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_COORD_REPLACE_ARB"/> </require> </extension> + <extension name="GL_ARB_post_depth_coverage" supported="gl"/> <extension name="GL_ARB_program_interface_query" supported="gl|glcore"> <require> <enum name="GL_UNIFORM"/> @@ -37110,6 +38505,21 @@ typedef unsigned int GLhandleARB; </require> </extension> <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/> + <extension name="GL_ARB_sample_locations" supported="gl"> + <require> + <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/> + <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/> + <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/> + <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/> + <enum name="GL_SAMPLE_LOCATION_ARB"/> + <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/> + <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/> + <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/> + <command name="glFramebufferSampleLocationsfvARB"/> + <command name="glNamedFramebufferSampleLocationsfvARB"/> + <command name="glEvaluateDepthValuesARB"/> + </require> + </extension> <extension name="GL_ARB_sample_shading" supported="gl|glcore"> <require> <enum name="GL_SAMPLE_SHADING_ARB"/> @@ -37219,6 +38629,7 @@ typedef unsigned int GLhandleARB; <command name="glGetProgramPipelineInfoLog"/> </require> </extension> + <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/> <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore"> <require> <enum name="GL_ATOMIC_COUNTER_BUFFER"/> @@ -37253,7 +38664,9 @@ typedef unsigned int GLhandleARB; <command name="glGetActiveAtomicCounterBufferiv"/> </require> </extension> + <extension name="GL_ARB_shader_ballot" supported="gl"/> <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/> + <extension name="GL_ARB_shader_clock" supported="gl"/> <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/> <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/> <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore"> @@ -37453,6 +38866,7 @@ typedef unsigned int GLhandleARB; </extension> <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/> <extension name="GL_ARB_shader_texture_lod" supported="gl"/> + <extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/> <extension name="GL_ARB_shading_language_100" supported="gl"> <require> <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/> @@ -37514,6 +38928,8 @@ typedef unsigned int GLhandleARB; <command name="glTexPageCommitmentARB"/> </require> </extension> + <extension name="GL_ARB_sparse_texture2" supported="gl|gles2"/> + <extension name="GL_ARB_sparse_texture_clamp" supported="gl"/> <extension name="GL_ARB_stencil_texturing" supported="gl|glcore"> <require> <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> @@ -37722,6 +39138,12 @@ typedef unsigned int GLhandleARB; <enum name="GL_DOT3_RGBA_ARB"/> </require> </extension> + <extension name="GL_ARB_texture_filter_minmax" supported="gl"> + <require> + <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/> + <enum name="GL_WEIGHTED_AVERAGE_ARB"/> + </require> + </extension> <extension name="GL_ARB_texture_float" supported="gl"> <require> <enum name="GL_TEXTURE_RED_TYPE_ARB"/> @@ -38833,6 +40255,14 @@ typedef unsigned int GLhandleARB; <enum name="GL_422_REV_AVERAGE_EXT"/> </require> </extension> + <extension name="GL_EXT_YUV_target" supported="gles2"> + <require> + <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> + <enum name="GL_TEXTURE_EXTERNAL_OES"/> + <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> + <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> + </require> + </extension> <extension name="GL_EXT_abgr" supported="gl"> <require> <enum name="GL_ABGR_EXT"/> @@ -38881,6 +40311,21 @@ typedef unsigned int GLhandleARB; <command name="glBlendEquationSeparateEXT"/> </require> </extension> + <extension name="GL_EXT_blend_func_extended" supported="gles2"> + <require> + <enum name="GL_SRC1_COLOR_EXT"/> + <enum name="GL_SRC1_ALPHA_EXT"/> + <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/> + <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/> + <enum name="GL_SRC_ALPHA_SATURATE_EXT"/> + <enum name="GL_LOCATION_INDEX_EXT"/> + <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/> + <command name="glBindFragDataLocationIndexedEXT"/> + <command name="glBindFragDataLocationEXT"/> + <command name="glGetProgramResourceLocationIndexEXT"/> + <command name="glGetFragDataIndexEXT"/> + </require> + </extension> <extension name="GL_EXT_blend_func_separate" supported="gl"> <require> <enum name="GL_BLEND_DST_RGB_EXT"/> @@ -38923,6 +40368,21 @@ typedef unsigned int GLhandleARB; <!-- <command name="glNamedBufferStorageEXT"/> --> </require> </extension> + <extension name="GL_EXT_clip_cull_distance" supported="gles2"> + <require> + <enum name="GL_MAX_CLIP_DISTANCES_EXT"/> + <enum name="GL_MAX_CULL_DISTANCES_EXT"/> + <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/> + <enum name="GL_CLIP_DISTANCE0_EXT"/> + <enum name="GL_CLIP_DISTANCE1_EXT"/> + <enum name="GL_CLIP_DISTANCE2_EXT"/> + <enum name="GL_CLIP_DISTANCE3_EXT"/> + <enum name="GL_CLIP_DISTANCE4_EXT"/> + <enum name="GL_CLIP_DISTANCE5_EXT"/> + <enum name="GL_CLIP_DISTANCE6_EXT"/> + <enum name="GL_CLIP_DISTANCE7_EXT"/> + </require> + </extension> <extension name="GL_EXT_clip_volume_hint" supported="gl"> <require> <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/> @@ -38936,6 +40396,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_UNPACK_CMYK_HINT_EXT"/> </require> </extension> + <extension name="GL_EXT_color_buffer_float" supported="gles2"/> <extension name="GL_EXT_color_buffer_half_float" supported="gles2"> <require> <enum name="GL_RGBA16F_EXT"/> @@ -39947,6 +41408,12 @@ typedef unsigned int GLhandleARB; <command name="glSamplePatternEXT"/> </require> </extension> + <extension name="GL_EXT_multisampled_compatibility" supported="gles2"> + <require> + <enum name="GL_MULTISAMPLE_EXT"/> + <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/> + </require> + </extension> <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2"> <require> <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/> @@ -40070,7 +41537,7 @@ typedef unsigned int GLhandleARB; <command name="glPolygonOffsetEXT"/> </require> </extension> - <extension name="GL_EXT_polygon_offset_clamp" supported="gl"> + <extension name="GL_EXT_polygon_offset_clamp" supported="gl|gles2"> <require> <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/> <command name="glPolygonOffsetClampEXT"/> @@ -40083,6 +41550,12 @@ typedef unsigned int GLhandleARB; <command name="glPrimitiveBoundingBoxEXT"/> </require> </extension> + <extension name="GL_EXT_protected_textures" supported="gles2"> + <require> + <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/> + <enum name="GL_TEXTURE_PROTECTED_EXT"/> + </require> + </extension> <extension name="GL_EXT_provoking_vertex" supported="gl"> <require> <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/> @@ -40269,6 +41742,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/> </require> </extension> + <extension name="GL_EXT_shader_group_vote" supported="gles2"/> <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/> <extension name="GL_EXT_shader_image_load_store" supported="gl"> <require> @@ -40334,6 +41808,7 @@ typedef unsigned int GLhandleARB; <extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/> <extension name="GL_EXT_shader_integer_mix" supported="gl|gles2"/> <extension name="GL_EXT_shader_io_blocks" supported="gles2"/> + <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/> <extension name="GL_EXT_shader_pixel_local_storage" supported="gles2"> <require> <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/> @@ -40341,6 +41816,16 @@ typedef unsigned int GLhandleARB; <enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/> </require> </extension> + <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2"> + <require> + <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/> + <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/> + <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/> + <command name="glFramebufferPixelLocalStorageSizeEXT"/> + <command name="glGetFramebufferPixelLocalStorageSizeEXT"/> + <command name="glClearPixelLocalStorageuiEXT"/> + </require> + </extension> <extension name="GL_EXT_shader_texture_lod" supported="gles2"/> <extension name="GL_EXT_shadow_funcs" supported="gl"/> <extension name="GL_EXT_shadow_samplers" supported="gles2"> @@ -40374,7 +41859,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/> <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/> <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/> - <command name="glTexPageCommitmentARB"/> + <command name="glTexPageCommitmentEXT"/> <!-- <command name="glTexturePageCommitmentEXT"/> --> </require> </extension> @@ -40600,7 +42085,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/> </require> </extension> - <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2"> + <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2|glsc2"> <require> <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/> <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/> @@ -40824,13 +42309,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> </require> </extension> - <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2"> - <require> - <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/> - <enum name="GL_DECODE_EXT"/> - <enum name="GL_SKIP_DECODE_EXT"/> - </require> - </extension> <extension name="GL_EXT_texture_sRGB_R8" supported="gles2"> <require> <enum name="GL_SR8_EXT"/> @@ -40841,6 +42319,13 @@ typedef unsigned int GLhandleARB; <enum name="GL_SRG8_EXT"/> </require> </extension> + <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2"> + <require> + <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/> + <enum name="GL_DECODE_EXT"/> + <enum name="GL_SKIP_DECODE_EXT"/> + </require> + </extension> <extension name="GL_EXT_texture_shared_exponent" supported="gl"> <require> <enum name="GL_RGB9_E5_EXT"/> @@ -41229,12 +42714,15 @@ typedef unsigned int GLhandleARB; <command name="glVertexWeightPointerEXT"/> </require> </extension> - <extension name="GL_EXT_YUV_target" supported="gles2"> + <extension name="GL_EXT_window_rectangles" supported="gl|gles2"> <require> - <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> - <enum name="GL_TEXTURE_EXTERNAL_OES"/> - <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> - <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> + <enum name="GL_INCLUSIVE_EXT"/> + <enum name="GL_EXCLUSIVE_EXT"/> + <enum name="GL_WINDOW_RECTANGLE_EXT"/> + <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/> + <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/> + <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/> + <command name="glWindowRectanglesEXT"/> </require> </extension> <extension name="GL_EXT_x11_sync_object" supported="gl"> @@ -41360,6 +42848,16 @@ typedef unsigned int GLhandleARB; <command name="glVertexPointerListIBM"/> </require> </extension> + <extension name="GL_IMG_framebuffer_downsample" supported="gles2"> + <require> + <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/> + <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/> + <enum name="GL_DOWNSAMPLE_SCALES_IMG"/> + <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/> + <command name="glFramebufferTexture2DDownsampleIMG"/> + <command name="glFramebufferTextureLayerDownsampleIMG"/> + </require> + </extension> <extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2"> <require> <enum name="GL_RENDERBUFFER_SAMPLES_IMG"/> @@ -41411,6 +42909,13 @@ typedef unsigned int GLhandleARB; <enum name="GL_DOT3_RGBA_IMG"/> </require> </extension> + <extension name="GL_IMG_texture_filter_cubic" supported="gles2"> + <require> + <enum name="GL_CUBIC_IMG"/> + <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/> + <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/> + </require> + </extension> <extension name="GL_IMG_user_clip_plane" supported="gles1"> <require> <enum name="GL_CLIP_PLANE0_IMG"/> @@ -41446,7 +42951,17 @@ typedef unsigned int GLhandleARB; <enum name="GL_INTERLACE_READ_INGR"/> </require> </extension> + <extension name="GL_INTEL_conservative_rasterization" supported="gl|gles2"> + <require> + <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/> + </require> + </extension> <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/> + <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2"> + <require> + <command name="glApplyFramebufferAttachmentCMAAINTEL"/> + </require> + </extension> <extension name="GL_INTEL_map_texture" supported="gl"> <require> <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/> @@ -41507,7 +43022,6 @@ typedef unsigned int GLhandleARB; </extension> <extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2"> <require> - <command name="glBlendBarrierKHR"/> <enum name="GL_MULTIPLY_KHR"/> <enum name="GL_SCREEN_KHR"/> <enum name="GL_OVERLAY_KHR"/> @@ -41523,6 +43037,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_HSL_SATURATION_KHR"/> <enum name="GL_HSL_COLOR_KHR"/> <enum name="GL_HSL_LUMINOSITY_KHR"/> + <command name="glBlendBarrierKHR"/> </require> </extension> <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2"> @@ -41757,6 +43272,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> </require> </extension> + <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/> <extension name="GL_MESAX_texture_stack" supported="gl"> <require> <enum name="GL_TEXTURE_1D_STACK_MESAX"/> @@ -41919,6 +43435,14 @@ typedef unsigned int GLhandleARB; </require> </extension> <extension name="GL_NV_blend_square" supported="gl"/> + <extension name="GL_NV_clip_space_w_scaling" supported="gl"> + <require> + <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/> + <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/> + <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/> + <command name="glViewportPositionWScaleNV"/> + </require> + </extension> <extension name="GL_NV_command_list" supported="gl"> <require> <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/> @@ -41984,6 +43508,23 @@ typedef unsigned int GLhandleARB; <command name="glSubpixelPrecisionBiasNV"/> </require> </extension> + <extension name="GL_NV_conservative_raster_dilate" supported="gl"> + <require> + <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/> + <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/> + <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/> + <command name="glConservativeRasterParameterfNV"/> + </require> + </extension> + <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|gles2"> + <require> + <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/> + <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/> + <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/> + <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/> + <command name="glConservativeRasterParameteriNV"/> + </require> + </extension> <extension name="GL_NV_copy_buffer" supported="gles2"> <require> <enum name="GL_COPY_READ_BUFFER_NV"/> @@ -42370,7 +43911,7 @@ typedef unsigned int GLhandleARB; </require> </extension> <extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/> - <extension name="GL_NV_gpu_shader5" supported="gl"> + <extension name="GL_NV_gpu_shader5" supported="gl|gles2"> <require> <enum name="GL_INT64_NV"/> <enum name="GL_UNSIGNED_INT64_NV"/> @@ -42815,6 +44356,11 @@ typedef unsigned int GLhandleARB; <enum name="GL_FRAGMENT_INPUT_NV"/> </require> </extension> + <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2"> + <require> + <enum name="GL_SHARED_EDGE_NV"/> + </require> + </extension> <extension name="GL_NV_pixel_data_range" supported="gl"> <require> <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/> @@ -42954,11 +44500,6 @@ typedef unsigned int GLhandleARB; <command name="glGetFinalCombinerInputParameterivNV"/> </require> </extension> - <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2"> - <require> - <enum name="GL_SHARED_EDGE_NV"/> - </require> - </extension> <extension name="GL_NV_register_combiners2" supported="gl"> <require> <enum name="GL_PER_STAGE_CONSTANTS_NV"/> @@ -42966,6 +44507,11 @@ typedef unsigned int GLhandleARB; <command name="glGetCombinerStageParameterfvNV"/> </require> </extension> + <extension name="GL_NV_robustness_video_memory_purge" supported="gl"> + <require> + <enum name="GL_PURGED_CONTEXT_RESET_NV"/> + </require> + </extension> <extension name="GL_NV_sRGB_formats" supported="gles2"> <require> <enum name="GL_SLUMINANCE_NV"/> @@ -42998,7 +44544,8 @@ typedef unsigned int GLhandleARB; <extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/> <extension name="GL_NV_shader_atomic_counters" supported="gl"/> <extension name="GL_NV_shader_atomic_float" supported="gl"/> - <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl"/> + <extension name="GL_NV_shader_atomic_float64" supported="gl"/> + <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|gles2"/> <extension name="GL_NV_shader_atomic_int64" supported="gl"/> <extension name="GL_NV_shader_buffer_load" supported="gl"> <require> @@ -43048,6 +44595,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_SAMPLER_CUBE_SHADOW_NV"/> </require> </extension> + <extension name="GL_NV_stereo_view_rendering" supported="gl"/> <extension name="GL_NV_tessellation_program5" supported="gl"> <require> <enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/> @@ -43656,6 +45204,23 @@ typedef unsigned int GLhandleARB; </require> </extension> <extension name="GL_NV_viewport_array2" supported="gl|gles2"/> + <extension name="GL_NV_viewport_swizzle" supported="gl|gles2"> + <require> + <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/> + <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/> + <command name="glViewportSwizzleNV"/> + </require> + </extension> <extension name="GL_OES_EGL_image" supported="gles1|gles2"> <require> <type name="GLeglImageOES"/> @@ -43755,12 +45320,12 @@ typedef unsigned int GLhandleARB; <command name="glCopyImageSubDataOES"/> </require> </extension> - <extension name="GL_OES_depth24" supported="gles1|gles2"> + <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2"> <require> <enum name="GL_DEPTH_COMPONENT24_OES"/> </require> </extension> - <extension name="GL_OES_depth32" supported="gles1|gles2"> + <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2"> <require> <enum name="GL_DEPTH_COMPONENT32_OES"/> </require> @@ -44012,6 +45577,7 @@ typedef unsigned int GLhandleARB; <command name="glGenerateMipmapOES"/> </require> </extension> + <extension name="GL_OES_geometry_point_size" supported="gles2"/> <extension name="GL_OES_geometry_shader" supported="gles2"> <require> <enum name="GL_GEOMETRY_SHADER_OES"/> @@ -44050,7 +45616,6 @@ typedef unsigned int GLhandleARB; <command name="glFramebufferTextureOES"/> </require> </extension> - <extension name="GL_OES_geometry_point_size" supported="gles2"/> <extension name="GL_OES_get_program_binary" supported="gles2"> <require> <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/> @@ -44162,7 +45727,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_RGB10_A2_EXT"/> </require> </extension> - <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2"> + <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2"> <require> <enum name="GL_RGB8_OES"/> <enum name="GL_RGBA8_OES"/> @@ -44195,7 +45760,7 @@ typedef unsigned int GLhandleARB; <command name="glOrthofOES"/> </require> </extension> - <extension name="GL_OES_standard_derivatives" supported="gles2"> + <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2"> <require> <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> </require> @@ -44226,6 +45791,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/> </require> </extension> + <extension name="GL_OES_tessellation_point_size" supported="gles2"/> <extension name="GL_OES_tessellation_shader" supported="gles2"> <require> <enum name="GL_PATCHES_OES"/> @@ -44278,7 +45844,6 @@ typedef unsigned int GLhandleARB; <command name="glPatchParameteriOES"/> </require> </extension> - <extension name="GL_OES_tessellation_point_size" supported="gles2"/> <extension name="GL_OES_texture_3D" supported="gles2"> <require> <enum name="GL_TEXTURE_WRAP_R_OES"/> @@ -44447,12 +46012,12 @@ typedef unsigned int GLhandleARB; </extension> <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2"> <require> - <command name="glTexStorage3DMultisampleOES"/> <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/> <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/> <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> + <command name="glTexStorage3DMultisampleOES"/> </require> </extension> <extension name="GL_OES_texture_view" supported="gles2"> @@ -44485,6 +46050,30 @@ typedef unsigned int GLhandleARB; <enum name="GL_INT_10_10_10_2_OES"/> </require> </extension> + <extension name="GL_OES_viewport_array" supported="gles2"> + <require> + <enum name="GL_SCISSOR_BOX"/> + <enum name="GL_VIEWPORT"/> + <enum name="GL_DEPTH_RANGE"/> + <enum name="GL_SCISSOR_TEST"/> + <enum name="GL_MAX_VIEWPORTS_OES"/> + <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/> + <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/> + <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/> + <command name="glViewportArrayvOES"/> + <command name="glViewportIndexedfOES"/> + <command name="glViewportIndexedfvOES"/> + <command name="glScissorArrayvOES"/> + <command name="glScissorIndexedOES"/> + <command name="glScissorIndexedvOES"/> + <command name="glDepthRangeArrayfvOES"/> + <command name="glDepthRangeIndexedfOES"/> + <command name="glGetFloati_vOES"/> + <command name="glEnableiOES"/> + <command name="glDisableiOES"/> + <command name="glIsEnablediOES"/> + </require> + </extension> <extension name="GL_OML_interlace" supported="gl"> <require> <enum name="GL_INTERLACE_OML"/> @@ -44516,6 +46105,11 @@ typedef unsigned int GLhandleARB; </require> </extension> <extension name="GL_OVR_multiview2" supported="gl|gles2"/> + <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2"> + <require> + <command name="glFramebufferTextureMultisampleMultiviewOVR"/> + </require> + </extension> <extension name="GL_PGI_misc_hints" supported="gl"> <require> <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/> |