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authorJonathan Gray <jsg@cvs.openbsd.org>2019-05-23 05:33:34 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2019-05-23 05:33:34 +0000
commit9886815a25d84be79f51e65ebd8e458bb5d26ca8 (patch)
treea65edf018dd992543337433f7303fb29a6c8e8cf /lib/mesa/src/mapi
parente2a3acb64af2657b1181806818eacad061103c23 (diff)
Merge Mesa 19.0.5
Diffstat (limited to 'lib/mesa/src/mapi')
-rw-r--r--lib/mesa/src/mapi/Makefile.am25
-rw-r--r--lib/mesa/src/mapi/Makefile.in26
-rwxr-xr-xlib/mesa/src/mapi/es1api/ABI-check10
-rw-r--r--lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h2902
-rwxr-xr-xlib/mesa/src/mapi/es2api/ABI-check14
-rw-r--r--lib/mesa/src/mapi/es2api/glapi_mapi_tmp.h5246
-rw-r--r--lib/mesa/src/mapi/glapi/gen/ARB_framebuffer_object.xml10
-rw-r--r--lib/mesa/src/mapi/glapi/gen/Makefile.am1
-rw-r--r--lib/mesa/src/mapi/glapi/gen/Makefile.in1
-rw-r--r--lib/mesa/src/mapi/glapi/gen/es_EXT.xml15
-rw-r--r--lib/mesa/src/mapi/glapi/gen/gl_API.xml2
-rw-r--r--lib/mesa/src/mapi/glapi/gen/gl_XML.py58
-rw-r--r--lib/mesa/src/mapi/glapi/gen/gl_marshal.py2
-rw-r--r--lib/mesa/src/mapi/glapi/gen/static_data.py1039
-rw-r--r--lib/mesa/src/mapi/glapi/glapi_gentable.c521
-rw-r--r--lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h795
-rw-r--r--lib/mesa/src/mapi/glapi/glapi_sparc.S183
-rw-r--r--lib/mesa/src/mapi/glapi/glapi_x86-64.S2540
-rw-r--r--lib/mesa/src/mapi/glapi/glapi_x86.S704
-rw-r--r--lib/mesa/src/mapi/glapi/glapitable.h519
-rw-r--r--lib/mesa/src/mapi/glapi/glapitemp.h971
-rw-r--r--lib/mesa/src/mapi/glapi/glprocs.h2198
-rw-r--r--lib/mesa/src/mapi/mapi_abi.py145
-rw-r--r--lib/mesa/src/mapi/shared-glapi/SConscript28
-rw-r--r--lib/mesa/src/mapi/shared-glapi/glapi_mapi_tmp.h4841
25 files changed, 10450 insertions, 12346 deletions
diff --git a/lib/mesa/src/mapi/Makefile.am b/lib/mesa/src/mapi/Makefile.am
index 8710cc68d..535b22fc5 100644
--- a/lib/mesa/src/mapi/Makefile.am
+++ b/lib/mesa/src/mapi/Makefile.am
@@ -31,6 +31,8 @@ pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA =
EXTRA_DIST = \
+ new/genCommon.py \
+ new/gen_gldispatch_mapi.py \
es1api/ABI-check \
es2api/ABI-check \
mapi_abi.py \
@@ -61,11 +63,20 @@ include Makefile.sources
MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D)
PYTHON_GEN = $(AM_V_GEN)$(PYTHON) $(PYTHON_FLAGS)
-glapi_gen_mapi_deps := \
+shared_glapi_gen_mapi_deps := \
mapi_abi.py \
$(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.xml) \
$(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.py)
+glapi_gen_gl_xml := \
+ $(srcdir)/glapi/registry/gl.xml
+glapi_gen_mapi_script = $(srcdir)/new/gen_gldispatch_mapi.py
+glapi_gen_mapi_deps = \
+ $(glapi_gen_mapi_script) \
+ $(srcdir)/new/genCommon.py \
+ $(glapi_gen_gl_xml)
+glapi_gen_mapi = $(AM_V_GEN)$(PYTHON) $(PYTHON_FLAGS) $(glapi_gen_mapi_script)
+
if HAVE_SHARED_GLAPI
BUILT_SOURCES += shared-glapi/glapi_mapi_tmp.h
@@ -100,7 +111,7 @@ shared_glapi_test_LDADD = \
endif
if REGEN_SOURCES
-shared-glapi/glapi_mapi_tmp.h : glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
+shared-glapi/glapi_mapi_tmp.h : glapi/gen/gl_and_es_API.xml $(shared_glapi_gen_mapi_deps)
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/mapi_abi.py --printer shared-glapi \
$(srcdir)/glapi/gen/gl_and_es_API.xml > $@
@@ -201,10 +212,9 @@ es1api_libGLESv1_CM_la_LIBADD += shared-glapi/libglapi.la
endif
if REGEN_SOURCES
-es1api/glapi_mapi_tmp.h: glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
+es1api/glapi_mapi_tmp.h: $(glapi_gen_mapi_deps)
$(MKDIR_GEN)
- $(PYTHON_GEN) $(srcdir)/mapi_abi.py --printer es1api \
- $(srcdir)/glapi/gen/gl_and_es_API.xml > $@
+ $(glapi_gen_mapi) glesv1 $(glapi_gen_gl_xml) > $@
endif
if HAVE_OPENGL_ES2
@@ -248,10 +258,9 @@ es2api_libGLESv2_la_LIBADD += shared-glapi/libglapi.la
endif
if REGEN_SOURCES
-es2api/glapi_mapi_tmp.h: glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
+es2api/glapi_mapi_tmp.h: $(glapi_gen_mapi_deps)
$(MKDIR_GEN)
- $(PYTHON_GEN) $(srcdir)/mapi_abi.py --printer es2api \
- $(srcdir)/glapi/gen/gl_and_es_API.xml > $@
+ $(glapi_gen_mapi) glesv2 $(glapi_gen_gl_xml) > $@
endif
include $(top_srcdir)/install-lib-links.mk
diff --git a/lib/mesa/src/mapi/Makefile.in b/lib/mesa/src/mapi/Makefile.in
index 9f3d73a1a..679dc0965 100644
--- a/lib/mesa/src/mapi/Makefile.in
+++ b/lib/mesa/src/mapi/Makefile.in
@@ -749,6 +749,8 @@ lib_LTLIBRARIES = $(am__append_2) $(am__append_16) $(am__append_20)
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(am__append_15) $(am__append_19)
EXTRA_DIST = \
+ new/genCommon.py \
+ new/gen_gldispatch_mapi.py \
es1api/ABI-check \
es2api/ABI-check \
mapi_abi.py \
@@ -802,11 +804,21 @@ MAPI_GLAPI_FILES = \
MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D)
PYTHON_GEN = $(AM_V_GEN)$(PYTHON) $(PYTHON_FLAGS)
-glapi_gen_mapi_deps := \
+shared_glapi_gen_mapi_deps := \
mapi_abi.py \
$(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.xml) \
$(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.py)
+glapi_gen_gl_xml := \
+ $(srcdir)/glapi/registry/gl.xml
+
+glapi_gen_mapi_script = $(srcdir)/new/gen_gldispatch_mapi.py
+glapi_gen_mapi_deps = \
+ $(glapi_gen_mapi_script) \
+ $(srcdir)/new/genCommon.py \
+ $(glapi_gen_gl_xml)
+
+glapi_gen_mapi = $(AM_V_GEN)$(PYTHON) $(PYTHON_FLAGS) $(glapi_gen_mapi_script)
@HAVE_SHARED_GLAPI_TRUE@shared_glapi_libglapi_la_SOURCES = $(MAPI_GLAPI_FILES) shared-glapi/glapi_mapi_tmp.h
@HAVE_SHARED_GLAPI_TRUE@shared_glapi_libglapi_la_CFLAGS = \
@HAVE_SHARED_GLAPI_TRUE@ $(AM_CFLAGS) \
@@ -1896,20 +1908,18 @@ uninstall-am: uninstall-GLES2_includeHEADERS \
uninstall-pkgconfigDATA
-@REGEN_SOURCES_TRUE@shared-glapi/glapi_mapi_tmp.h : glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
+@REGEN_SOURCES_TRUE@shared-glapi/glapi_mapi_tmp.h : glapi/gen/gl_and_es_API.xml $(shared_glapi_gen_mapi_deps)
@REGEN_SOURCES_TRUE@ $(MKDIR_GEN)
@REGEN_SOURCES_TRUE@ $(PYTHON_GEN) $(srcdir)/mapi_abi.py --printer shared-glapi \
@REGEN_SOURCES_TRUE@ $(srcdir)/glapi/gen/gl_and_es_API.xml > $@
-@REGEN_SOURCES_TRUE@es1api/glapi_mapi_tmp.h: glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
+@REGEN_SOURCES_TRUE@es1api/glapi_mapi_tmp.h: $(glapi_gen_mapi_deps)
@REGEN_SOURCES_TRUE@ $(MKDIR_GEN)
-@REGEN_SOURCES_TRUE@ $(PYTHON_GEN) $(srcdir)/mapi_abi.py --printer es1api \
-@REGEN_SOURCES_TRUE@ $(srcdir)/glapi/gen/gl_and_es_API.xml > $@
+@REGEN_SOURCES_TRUE@ $(glapi_gen_mapi) glesv1 $(glapi_gen_gl_xml) > $@
-@REGEN_SOURCES_TRUE@es2api/glapi_mapi_tmp.h: glapi/gen/gl_and_es_API.xml $(glapi_gen_mapi_deps)
+@REGEN_SOURCES_TRUE@es2api/glapi_mapi_tmp.h: $(glapi_gen_mapi_deps)
@REGEN_SOURCES_TRUE@ $(MKDIR_GEN)
-@REGEN_SOURCES_TRUE@ $(PYTHON_GEN) $(srcdir)/mapi_abi.py --printer es2api \
-@REGEN_SOURCES_TRUE@ $(srcdir)/glapi/gen/gl_and_es_API.xml > $@
+@REGEN_SOURCES_TRUE@ $(glapi_gen_mapi) glesv2 $(glapi_gen_gl_xml) > $@
@BUILD_SHARED_TRUE@@HAVE_COMPAT_SYMLINKS_TRUE@all-local : .install-mesa-links
diff --git a/lib/mesa/src/mapi/es1api/ABI-check b/lib/mesa/src/mapi/es1api/ABI-check
index 11b4923de..e9a2cb2bd 100755
--- a/lib/mesa/src/mapi/es1api/ABI-check
+++ b/lib/mesa/src/mapi/es1api/ABI-check
@@ -1,11 +1,7 @@
#!/bin/sh
set -eu
-# Print defined gl.* functions not in GL ES 1.1 or in
-# (FIXME, none of these should be part of the ABI)
-# GL_EXT_multi_draw_arrays
-# GL_OES_EGL_image
-
+# Print defined gl.* functions not in GL ES 1.1
# or in extensions that are part of the ES 1.1 extension pack.
# (see http://www.khronos.org/registry/gles/specs/1.1/opengles_spec_1_1_extension_pack.pdf)
@@ -65,8 +61,6 @@ glDisable
glDisableClientState
glDrawArrays
glDrawElements
-glEGLImageTargetRenderbufferStorageOES
-glEGLImageTargetTexture2DOES
glEnable
glEnableClientState
glFinish
@@ -123,8 +117,6 @@ glMaterialfv
glMaterialx
glMaterialxv
glMatrixMode
-glMultiDrawArraysEXT
-glMultiDrawElementsEXT
glMultiTexCoord4f
glMultiTexCoord4x
glMultMatrixf
diff --git a/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h b/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h
index 81fa0fcff..0ec9d791e 100644
--- a/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h
+++ b/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h
@@ -10,1660 +10,384 @@ typedef int GLclampx;
#include "GL/gl.h"
#include "GL/glext.h"
-void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode);
-void APIENTRY gl_dispatch_stub_1(void);
-void APIENTRY gl_dispatch_stub_2(GLuint list);
-void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists);
-void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range);
-GLuint APIENTRY gl_dispatch_stub_5(GLsizei range);
-void APIENTRY gl_dispatch_stub_6(GLuint base);
-void APIENTRY gl_dispatch_stub_7(GLenum mode);
-void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue);
-void APIENTRY gl_dispatch_stub_10(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue);
-void APIENTRY gl_dispatch_stub_12(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue);
-void APIENTRY gl_dispatch_stub_14(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue);
-void APIENTRY gl_dispatch_stub_16(const GLint *v);
-void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue);
-void APIENTRY gl_dispatch_stub_18(const GLshort *v);
-void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue);
-void APIENTRY gl_dispatch_stub_20(const GLubyte *v);
-void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue);
-void APIENTRY gl_dispatch_stub_22(const GLuint *v);
-void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue);
-void APIENTRY gl_dispatch_stub_24(const GLushort *v);
-void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
-void APIENTRY gl_dispatch_stub_26(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
-void APIENTRY gl_dispatch_stub_28(const GLdouble *v);
-GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void APIENTRY gl_dispatch_stub_30(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha);
-void APIENTRY gl_dispatch_stub_32(const GLint *v);
-void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha);
-void APIENTRY gl_dispatch_stub_34(const GLshort *v);
-GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-void APIENTRY gl_dispatch_stub_36(const GLubyte *v);
-void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha);
-void APIENTRY gl_dispatch_stub_38(const GLuint *v);
-void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha);
-void APIENTRY gl_dispatch_stub_40(const GLushort *v);
-void APIENTRY gl_dispatch_stub_41(GLboolean flag);
-void APIENTRY gl_dispatch_stub_42(const GLboolean *flag);
-void APIENTRY gl_dispatch_stub_43(void);
-void APIENTRY gl_dispatch_stub_44(GLdouble c);
-void APIENTRY gl_dispatch_stub_45(const GLdouble *c);
-void APIENTRY gl_dispatch_stub_46(GLfloat c);
-void APIENTRY gl_dispatch_stub_47(const GLfloat *c);
-void APIENTRY gl_dispatch_stub_48(GLint c);
-void APIENTRY gl_dispatch_stub_49(const GLint *c);
-void APIENTRY gl_dispatch_stub_50(GLshort c);
-void APIENTRY gl_dispatch_stub_51(const GLshort *c);
-void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz);
-void APIENTRY gl_dispatch_stub_53(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz);
-void APIENTRY gl_dispatch_stub_55(const GLdouble *v);
-GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
-void APIENTRY gl_dispatch_stub_57(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz);
-void APIENTRY gl_dispatch_stub_59(const GLint *v);
-void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz);
-void APIENTRY gl_dispatch_stub_61(const GLshort *v);
-void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_63(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_65(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_66(GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_67(const GLint *v);
-void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_69(const GLshort *v);
-void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_71(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_73(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_75(const GLint *v);
-void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_77(const GLshort *v);
-void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_79(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_81(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_83(const GLint *v);
-void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_85(const GLshort *v);
-void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2);
-void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
-void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2);
-void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2);
-void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2);
-void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2);
-void APIENTRY gl_dispatch_stub_94(GLdouble s);
-void APIENTRY gl_dispatch_stub_95(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_96(GLfloat s);
-void APIENTRY gl_dispatch_stub_97(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_98(GLint s);
-void APIENTRY gl_dispatch_stub_99(const GLint *v);
-void APIENTRY gl_dispatch_stub_100(GLshort s);
-void APIENTRY gl_dispatch_stub_101(const GLshort *v);
-void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t);
-void APIENTRY gl_dispatch_stub_103(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t);
-void APIENTRY gl_dispatch_stub_105(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_106(GLint s, GLint t);
-void APIENTRY gl_dispatch_stub_107(const GLint *v);
-void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t);
-void APIENTRY gl_dispatch_stub_109(const GLshort *v);
-void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r);
-void APIENTRY gl_dispatch_stub_111(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r);
-void APIENTRY gl_dispatch_stub_113(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r);
-void APIENTRY gl_dispatch_stub_115(const GLint *v);
-void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r);
-void APIENTRY gl_dispatch_stub_117(const GLshort *v);
-void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-void APIENTRY gl_dispatch_stub_119(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void APIENTRY gl_dispatch_stub_121(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q);
-void APIENTRY gl_dispatch_stub_123(const GLint *v);
-void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q);
-void APIENTRY gl_dispatch_stub_125(const GLshort *v);
-void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_127(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_129(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_130(GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_131(const GLint *v);
-void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_133(const GLshort *v);
-void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_135(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_137(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_139(const GLint *v);
-void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_141(const GLshort *v);
-void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_143(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_145(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_147(const GLint *v);
-void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_149(const GLshort *v);
-void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation);
-void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode);
-GLAPI void APIENTRY glCullFace(GLenum mode);
-GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFrontFace(GLenum mode);
-GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
-GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param);
-GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern);
-GLAPI void APIENTRY glLineWidth(GLfloat width);
-GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glPointSize(GLfloat size);
-void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode);
-void APIENTRY gl_dispatch_stub_175(const GLubyte *mask);
-GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glShadeModel(GLenum mode);
-GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param);
-void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer);
-void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer);
-GLint APIENTRY gl_dispatch_stub_196(GLenum mode);
-void APIENTRY gl_dispatch_stub_197(void);
-void APIENTRY gl_dispatch_stub_198(GLuint name);
-void APIENTRY gl_dispatch_stub_199(GLfloat token);
-void APIENTRY gl_dispatch_stub_200(void);
-void APIENTRY gl_dispatch_stub_201(GLuint name);
-void APIENTRY gl_dispatch_stub_202(GLenum mode);
+GLAPI void APIENTRY glActiveTexture(GLenum texture);
+GLAPI void APIENTRY glAlphaFunc(GLenum func, GLfloat ref);
+GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLfixed ref);
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glClear(GLbitfield mask);
-void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void APIENTRY gl_dispatch_stub_205(GLfloat c);
-GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearDepthf(GLfloat d);
+GLAPI void APIENTRY glClearDepthx(GLfixed depth);
GLAPI void APIENTRY glClearStencil(GLint s);
-void APIENTRY gl_dispatch_stub_208(GLclampd depth);
-GLAPI void APIENTRY glStencilMask(GLuint mask);
+GLAPI void APIENTRY glClientActiveTexture(GLenum texture);
+GLAPI void APIENTRY glClipPlanef(GLenum p, const GLfloat *eqn);
+GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation);
+GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCullFace(GLenum mode);
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glDepthFunc(GLenum func);
GLAPI void APIENTRY glDepthMask(GLboolean flag);
-void APIENTRY gl_dispatch_stub_212(GLuint mask);
-void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value);
+GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f);
+GLAPI void APIENTRY glDepthRangex(GLfixed n, GLfixed f);
GLAPI void APIENTRY glDisable(GLenum cap);
+GLAPI void APIENTRY glDisableClientState(GLenum array);
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
GLAPI void APIENTRY glEnable(GLenum cap);
+GLAPI void APIENTRY glEnableClientState(GLenum array);
GLAPI void APIENTRY glFinish(void);
GLAPI void APIENTRY glFlush(void);
-void APIENTRY gl_dispatch_stub_218(void);
-void APIENTRY gl_dispatch_stub_219(GLbitfield mask);
-void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2);
-void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2);
-void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
-void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
-void APIENTRY gl_dispatch_stub_228(GLdouble u);
-void APIENTRY gl_dispatch_stub_229(const GLdouble *u);
-void APIENTRY gl_dispatch_stub_230(GLfloat u);
-void APIENTRY gl_dispatch_stub_231(const GLfloat *u);
-void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v);
-void APIENTRY gl_dispatch_stub_233(const GLdouble *u);
-void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v);
-void APIENTRY gl_dispatch_stub_235(const GLfloat *u);
-void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2);
-void APIENTRY gl_dispatch_stub_237(GLint i);
-void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-void APIENTRY gl_dispatch_stub_239(GLint i, GLint j);
-GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref);
-GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
-GLAPI void APIENTRY glLogicOp(GLenum opcode);
-GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY glDepthFunc(GLenum func);
-void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor);
-void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values);
-void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values);
-void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values);
-void APIENTRY gl_dispatch_stub_254(GLenum mode);
-void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
-GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params);
-void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation);
-void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glFrontFace(GLenum mode);
+GLAPI void APIENTRY glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+GLAPI void APIENTRY glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers);
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data);
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation);
+GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation);
GLAPI GLenum APIENTRY glGetError(void);
-GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data);
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data);
GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v);
-void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v);
-void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v);
+GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values);
-void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values);
-void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values);
-void APIENTRY gl_dispatch_stub_274(GLubyte *mask);
+GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params);
GLAPI const GLubyte * APIENTRY glGetString(GLenum name);
GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params);
GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
-GLboolean APIENTRY gl_dispatch_stub_287(GLuint list);
-void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar);
-void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glLoadIdentity(void);
-GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m);
-void APIENTRY gl_dispatch_stub_292(const GLdouble *m);
-GLAPI void APIENTRY glMatrixMode(GLenum mode);
-GLAPI void APIENTRY glMultMatrixf(const GLfloat *m);
-void APIENTRY gl_dispatch_stub_295(const GLdouble *m);
-void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glPopMatrix(void);
-GLAPI void APIENTRY glPushMatrix(void);
-void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_306(GLint i);
-GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
-GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glDisableClientState(GLenum array);
-GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glEnableClientState(GLenum array);
-void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_315(GLubyte c);
-void APIENTRY gl_dispatch_stub_316(const GLubyte *c);
-void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
-GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences);
-void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params);
GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
-void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_334(void);
-void APIENTRY gl_dispatch_stub_335(GLbitfield mask);
-void APIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-void APIENTRY gl_dispatch_stub_337(GLenum mode);
-void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table);
-void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params);
-void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params);
-void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image);
-void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink);
-void APIENTRY gl_dispatch_stub_369(GLenum target);
-void APIENTRY gl_dispatch_stub_370(GLenum target);
-void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glActiveTexture(GLenum texture);
-GLAPI void APIENTRY glClientActiveTexture(GLenum texture);
-void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s);
-void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s);
-void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s);
-void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s);
-void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t);
-void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t);
-void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t);
-void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t);
-void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r);
-void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r);
-void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q);
-void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_408(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_410(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_411(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_413(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_414(GLenum target, GLint level, GLvoid *img);
-void APIENTRY gl_dispatch_stub_415(const GLdouble *m);
-void APIENTRY gl_dispatch_stub_416(const GLfloat *m);
-void APIENTRY gl_dispatch_stub_417(const GLdouble *m);
-void APIENTRY gl_dispatch_stub_418(const GLfloat *m);
-GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert);
-void APIENTRY gl_dispatch_stub_420(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-void APIENTRY gl_dispatch_stub_421(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_422(GLdouble coord);
-void APIENTRY gl_dispatch_stub_423(const GLdouble *coord);
-void APIENTRY gl_dispatch_stub_424(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_427(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_428(GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_429(GLbyte red, GLbyte green, GLbyte blue);
-void APIENTRY gl_dispatch_stub_430(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_431(GLdouble red, GLdouble green, GLdouble blue);
-void APIENTRY gl_dispatch_stub_432(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_433(GLint red, GLint green, GLint blue);
-void APIENTRY gl_dispatch_stub_434(const GLint *v);
-void APIENTRY gl_dispatch_stub_435(GLshort red, GLshort green, GLshort blue);
-void APIENTRY gl_dispatch_stub_436(const GLshort *v);
-void APIENTRY gl_dispatch_stub_437(GLubyte red, GLubyte green, GLubyte blue);
-void APIENTRY gl_dispatch_stub_438(const GLubyte *v);
-void APIENTRY gl_dispatch_stub_439(GLuint red, GLuint green, GLuint blue);
-void APIENTRY gl_dispatch_stub_440(const GLuint *v);
-void APIENTRY gl_dispatch_stub_441(GLushort red, GLushort green, GLushort blue);
-void APIENTRY gl_dispatch_stub_442(const GLushort *v);
-void APIENTRY gl_dispatch_stub_443(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_444(GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_445(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_446(GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_447(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_448(GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_449(const GLint *v);
-void APIENTRY gl_dispatch_stub_450(GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_451(const GLshort *v);
-void APIENTRY gl_dispatch_stub_452(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_453(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_454(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_455(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_456(GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_457(const GLint *v);
-void APIENTRY gl_dispatch_stub_458(GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_459(const GLshort *v);
-void APIENTRY gl_dispatch_stub_460(GLenum target, GLuint id);
-GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
-GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer);
-void APIENTRY gl_dispatch_stub_465(GLsizei n, const GLuint *ids);
-void APIENTRY gl_dispatch_stub_466(GLenum target);
-GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer);
-void APIENTRY gl_dispatch_stub_468(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_470(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY gl_dispatch_stub_471(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-void APIENTRY gl_dispatch_stub_472(GLuint id, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_473(GLuint id, GLenum pname, GLuint *params);
-void APIENTRY gl_dispatch_stub_474(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
-GLboolean APIENTRY gl_dispatch_stub_476(GLuint id);
-GLvoid * APIENTRY gl_dispatch_stub_477(GLenum target, GLenum access);
-GLboolean APIENTRY gl_dispatch_stub_478(GLenum target);
-void APIENTRY gl_dispatch_stub_479(GLuint program, GLuint shader);
-void APIENTRY gl_dispatch_stub_480(GLuint program, GLuint index, const GLchar *name);
-void APIENTRY gl_dispatch_stub_481(GLenum modeRGB, GLenum modeA);
-void APIENTRY gl_dispatch_stub_482(GLuint shader);
-GLuint APIENTRY gl_dispatch_stub_483(void);
-GLuint APIENTRY gl_dispatch_stub_484(GLenum type);
-void APIENTRY gl_dispatch_stub_485(GLuint program);
-void APIENTRY gl_dispatch_stub_486(GLuint program);
-void APIENTRY gl_dispatch_stub_487(GLuint program, GLuint shader);
-void APIENTRY gl_dispatch_stub_488(GLuint index);
-void APIENTRY gl_dispatch_stub_489(GLsizei n, const GLenum *bufs);
-void APIENTRY gl_dispatch_stub_490(GLuint index);
-void APIENTRY gl_dispatch_stub_491(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-void APIENTRY gl_dispatch_stub_492(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-void APIENTRY gl_dispatch_stub_493(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLint APIENTRY gl_dispatch_stub_494(GLuint program, const GLchar *name);
-void APIENTRY gl_dispatch_stub_495(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-void APIENTRY gl_dispatch_stub_496(GLuint program, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_497(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-void APIENTRY gl_dispatch_stub_498(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-void APIENTRY gl_dispatch_stub_499(GLuint shader, GLenum pname, GLint *params);
-GLint APIENTRY gl_dispatch_stub_500(GLuint program, const GLchar *name);
-void APIENTRY gl_dispatch_stub_501(GLuint program, GLint location, GLfloat *params);
-void APIENTRY gl_dispatch_stub_502(GLuint program, GLint location, GLint *params);
-void APIENTRY gl_dispatch_stub_503(GLuint index, GLenum pname, GLvoid **pointer);
-void APIENTRY gl_dispatch_stub_504(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_505(GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_506(GLuint index, GLenum pname, GLint *params);
-GLboolean APIENTRY gl_dispatch_stub_507(GLuint program);
-GLboolean APIENTRY gl_dispatch_stub_508(GLuint shader);
-void APIENTRY gl_dispatch_stub_509(GLuint program);
-void APIENTRY gl_dispatch_stub_510(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length);
-void APIENTRY gl_dispatch_stub_511(GLenum face, GLenum func, GLint ref, GLuint mask);
-void APIENTRY gl_dispatch_stub_512(GLenum face, GLuint mask);
-void APIENTRY gl_dispatch_stub_513(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
-void APIENTRY gl_dispatch_stub_514(GLint location, GLfloat v0);
-void APIENTRY gl_dispatch_stub_515(GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_516(GLint location, GLint v0);
-void APIENTRY gl_dispatch_stub_517(GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_518(GLint location, GLfloat v0, GLfloat v1);
-void APIENTRY gl_dispatch_stub_519(GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_520(GLint location, GLint v0, GLint v1);
-void APIENTRY gl_dispatch_stub_521(GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_522(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-void APIENTRY gl_dispatch_stub_523(GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_524(GLint location, GLint v0, GLint v1, GLint v2);
-void APIENTRY gl_dispatch_stub_525(GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_526(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-void APIENTRY gl_dispatch_stub_527(GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_528(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-void APIENTRY gl_dispatch_stub_529(GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_530(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_531(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_532(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_533(GLuint program);
-void APIENTRY gl_dispatch_stub_534(GLuint program);
-void APIENTRY gl_dispatch_stub_535(GLuint index, GLdouble x);
-void APIENTRY gl_dispatch_stub_536(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_537(GLuint index, GLshort x);
-void APIENTRY gl_dispatch_stub_538(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_539(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_540(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_541(GLuint index, GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_542(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_543(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_544(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_545(GLuint index, GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_546(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_547(GLuint index, const GLbyte *v);
-void APIENTRY gl_dispatch_stub_548(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_549(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_550(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void APIENTRY gl_dispatch_stub_551(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_552(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_553(GLuint index, const GLushort *v);
-void APIENTRY gl_dispatch_stub_554(GLuint index, const GLbyte *v);
-void APIENTRY gl_dispatch_stub_555(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_556(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_557(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_558(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_559(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_560(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_561(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_562(GLuint index, const GLushort *v);
-void APIENTRY gl_dispatch_stub_563(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_566(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_567(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_568(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_569(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_570(GLuint query, GLenum mode);
-void APIENTRY gl_dispatch_stub_571(GLenum mode);
-void APIENTRY gl_dispatch_stub_572(GLenum target, GLuint index, GLuint buffer);
-void APIENTRY gl_dispatch_stub_573(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_574(GLuint program, GLuint colorNumber, const GLchar *name);
-void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum clamp);
-void APIENTRY gl_dispatch_stub_576(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-void APIENTRY gl_dispatch_stub_577(GLenum buffer, GLint drawbuffer, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_578(GLenum buffer, GLint drawbuffer, const GLint *value);
-void APIENTRY gl_dispatch_stub_579(GLenum buffer, GLint drawbuffer, const GLuint *value);
-void APIENTRY gl_dispatch_stub_580(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-void APIENTRY gl_dispatch_stub_581(GLenum target, GLuint index);
-void APIENTRY gl_dispatch_stub_582(GLenum target, GLuint index);
-void APIENTRY gl_dispatch_stub_583(void);
-void APIENTRY gl_dispatch_stub_584(void);
-void APIENTRY gl_dispatch_stub_585(GLenum value, GLuint index, GLboolean *data);
-GLint APIENTRY gl_dispatch_stub_586(GLuint program, const GLchar *name);
-void APIENTRY gl_dispatch_stub_587(GLenum value, GLuint index, GLint *data);
-const GLubyte * APIENTRY gl_dispatch_stub_588(GLenum name, GLuint index);
-void APIENTRY gl_dispatch_stub_589(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_590(GLenum target, GLenum pname, GLuint *params);
-void APIENTRY gl_dispatch_stub_591(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-void APIENTRY gl_dispatch_stub_592(GLuint program, GLint location, GLuint *params);
-void APIENTRY gl_dispatch_stub_593(GLuint index, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_594(GLuint index, GLenum pname, GLuint *params);
-GLboolean APIENTRY gl_dispatch_stub_595(GLenum target, GLuint index);
-void APIENTRY gl_dispatch_stub_596(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_597(GLenum target, GLenum pname, const GLuint *params);
-void APIENTRY gl_dispatch_stub_598(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode);
-void APIENTRY gl_dispatch_stub_599(GLint location, GLuint x);
-void APIENTRY gl_dispatch_stub_600(GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_601(GLint location, GLuint x, GLuint y);
-void APIENTRY gl_dispatch_stub_602(GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_603(GLint location, GLuint x, GLuint y, GLuint z);
-void APIENTRY gl_dispatch_stub_604(GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_605(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-void APIENTRY gl_dispatch_stub_606(GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_607(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_608(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_609(GLuint index, const GLbyte *v);
-void APIENTRY gl_dispatch_stub_610(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_611(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_612(GLuint index, const GLushort *v);
-void APIENTRY gl_dispatch_stub_613(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_614(GLuint index);
-void APIENTRY gl_dispatch_stub_615(GLenum target, GLenum internalFormat, GLuint buffer);
-void APIENTRY gl_dispatch_stub_616(GLenum target, GLenum attachment, GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_617(GLenum target, GLenum pname, GLint64 *params);
-void APIENTRY gl_dispatch_stub_618(GLenum cap, GLuint index, GLint64 *data);
-void APIENTRY gl_dispatch_stub_619(GLuint index, GLuint divisor);
-void APIENTRY gl_dispatch_stub_620(GLfloat value);
-void APIENTRY gl_dispatch_stub_621(GLbitfield barriers);
-void APIENTRY gl_dispatch_stub_622(GLenum target, GLuint program);
-void APIENTRY gl_dispatch_stub_623(GLsizei n, const GLuint *programs);
-void APIENTRY gl_dispatch_stub_624(GLsizei n, GLuint *programs);
-void APIENTRY gl_dispatch_stub_625(GLenum target, GLuint index, GLdouble *params);
-void APIENTRY gl_dispatch_stub_626(GLenum target, GLuint index, GLfloat *params);
-void APIENTRY gl_dispatch_stub_627(GLenum target, GLuint index, GLdouble *params);
-void APIENTRY gl_dispatch_stub_628(GLenum target, GLuint index, GLfloat *params);
-void APIENTRY gl_dispatch_stub_629(GLenum target, GLenum pname, GLvoid *string);
-void APIENTRY gl_dispatch_stub_630(GLenum target, GLenum pname, GLint *params);
-GLboolean APIENTRY gl_dispatch_stub_631(GLuint program);
-void APIENTRY gl_dispatch_stub_632(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_633(GLenum target, GLuint index, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_634(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_635(GLenum target, GLuint index, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_636(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_637(GLenum target, GLuint index, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_638(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_639(GLenum target, GLuint index, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_640(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-void APIENTRY gl_dispatch_stub_641(GLuint index, GLfloat x);
-void APIENTRY gl_dispatch_stub_642(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_643(GLuint index, GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_644(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_645(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_646(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_647(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_648(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_649(GLhandleARB containerObj, GLhandleARB obj);
-GLhandleARB APIENTRY gl_dispatch_stub_650(void);
-GLhandleARB APIENTRY gl_dispatch_stub_651(GLenum shaderType);
-void APIENTRY gl_dispatch_stub_652(GLhandleARB obj);
-void APIENTRY gl_dispatch_stub_653(GLhandleARB containerObj, GLhandleARB attachedObj);
-void APIENTRY gl_dispatch_stub_654(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
-GLhandleARB APIENTRY gl_dispatch_stub_655(GLenum pname);
-void APIENTRY gl_dispatch_stub_656(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-void APIENTRY gl_dispatch_stub_657(GLhandleARB obj, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_658(GLhandleARB obj, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_659(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_660(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_661(GLenum target, GLuint framebuffer);
-void APIENTRY gl_dispatch_stub_662(GLenum target, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_663(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLenum APIENTRY gl_dispatch_stub_664(GLenum target);
-void APIENTRY gl_dispatch_stub_665(GLsizei n, const GLuint *framebuffers);
-void APIENTRY gl_dispatch_stub_666(GLsizei n, const GLuint *renderbuffers);
-void APIENTRY gl_dispatch_stub_667(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_668(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_669(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_670(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
-void APIENTRY gl_dispatch_stub_671(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-void APIENTRY gl_dispatch_stub_672(GLsizei n, GLuint *framebuffers);
-void APIENTRY gl_dispatch_stub_673(GLsizei n, GLuint *renderbuffers);
-void APIENTRY gl_dispatch_stub_674(GLenum target);
-void APIENTRY gl_dispatch_stub_675(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_676(GLenum target, GLenum pname, GLint *params);
-GLboolean APIENTRY gl_dispatch_stub_677(GLuint framebuffer);
-GLboolean APIENTRY gl_dispatch_stub_678(GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_679(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_680(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_681(GLenum target, GLintptr offset, GLsizeiptr length);
-GLvoid * APIENTRY gl_dispatch_stub_682(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void APIENTRY gl_dispatch_stub_683(GLuint array);
-void APIENTRY gl_dispatch_stub_684(GLsizei n, const GLuint *arrays);
-void APIENTRY gl_dispatch_stub_685(GLsizei n, GLuint *arrays);
-GLboolean APIENTRY gl_dispatch_stub_686(GLuint array);
-void APIENTRY gl_dispatch_stub_687(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-void APIENTRY gl_dispatch_stub_688(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_689(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-void APIENTRY gl_dispatch_stub_690(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLuint APIENTRY gl_dispatch_stub_691(GLuint program, const GLchar *uniformBlockName);
-void APIENTRY gl_dispatch_stub_692(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices);
-void APIENTRY gl_dispatch_stub_693(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-void APIENTRY gl_dispatch_stub_694(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLenum APIENTRY gl_dispatch_stub_695(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void APIENTRY gl_dispatch_stub_696(GLsync sync);
-GLsync APIENTRY gl_dispatch_stub_697(GLenum condition, GLbitfield flags);
-void APIENTRY gl_dispatch_stub_698(GLenum pname, GLint64 *params);
-void APIENTRY gl_dispatch_stub_699(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLboolean APIENTRY gl_dispatch_stub_700(GLsync sync);
-void APIENTRY gl_dispatch_stub_701(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void APIENTRY gl_dispatch_stub_702(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-void APIENTRY gl_dispatch_stub_703(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-void APIENTRY gl_dispatch_stub_704(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-void APIENTRY gl_dispatch_stub_705(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, const GLint *basevertex);
-void APIENTRY gl_dispatch_stub_706(GLenum mode);
-void APIENTRY gl_dispatch_stub_707(GLenum pname, GLuint index, GLfloat *val);
-void APIENTRY gl_dispatch_stub_708(GLuint index, GLbitfield mask);
-void APIENTRY gl_dispatch_stub_709(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_710(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_711(GLuint buf, GLenum modeRGB, GLenum modeA);
-void APIENTRY gl_dispatch_stub_712(GLuint buf, GLenum mode);
-void APIENTRY gl_dispatch_stub_713(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
-void APIENTRY gl_dispatch_stub_714(GLuint buf, GLenum src, GLenum dst);
-void APIENTRY gl_dispatch_stub_715(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-GLint APIENTRY gl_dispatch_stub_716(GLuint program, const GLchar *name);
-void APIENTRY gl_dispatch_stub_717(GLuint unit, GLuint sampler);
-void APIENTRY gl_dispatch_stub_718(GLsizei count, const GLuint *samplers);
-void APIENTRY gl_dispatch_stub_719(GLsizei count, GLuint *samplers);
-void APIENTRY gl_dispatch_stub_720(GLuint sampler, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_721(GLuint sampler, GLenum pname, GLuint *params);
-void APIENTRY gl_dispatch_stub_722(GLuint sampler, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_723(GLuint sampler, GLenum pname, GLint *params);
-GLboolean APIENTRY gl_dispatch_stub_724(GLuint sampler);
-void APIENTRY gl_dispatch_stub_725(GLuint sampler, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_726(GLuint sampler, GLenum pname, const GLuint *params);
-void APIENTRY gl_dispatch_stub_727(GLuint sampler, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_728(GLuint sampler, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_729(GLuint sampler, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_730(GLuint sampler, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 *params);
-void APIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
-void APIENTRY gl_dispatch_stub_734(GLenum type, GLuint color);
-void APIENTRY gl_dispatch_stub_735(GLenum type, const GLuint *color);
-void APIENTRY gl_dispatch_stub_736(GLenum type, GLuint color);
-void APIENTRY gl_dispatch_stub_737(GLenum type, const GLuint *color);
-void APIENTRY gl_dispatch_stub_738(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_739(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_740(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_741(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_742(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_743(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_744(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_745(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_746(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_747(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_748(GLenum type, GLuint color);
-void APIENTRY gl_dispatch_stub_749(GLenum type, const GLuint *color);
-void APIENTRY gl_dispatch_stub_750(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_751(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_752(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_753(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_754(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_755(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_756(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_757(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_758(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_759(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_760(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_761(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_762(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_763(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_764(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_765(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_766(GLenum type, GLuint value);
-void APIENTRY gl_dispatch_stub_767(GLenum type, const GLuint *value);
-void APIENTRY gl_dispatch_stub_768(GLenum type, GLuint value);
-void APIENTRY gl_dispatch_stub_769(GLenum type, const GLuint *value);
-void APIENTRY gl_dispatch_stub_770(GLenum type, GLuint value);
-void APIENTRY gl_dispatch_stub_771(GLenum type, const GLuint *value);
-void APIENTRY gl_dispatch_stub_772(GLenum mode, const GLvoid *indirect);
-void APIENTRY gl_dispatch_stub_773(GLenum mode, GLenum type, const GLvoid *indirect);
-void APIENTRY gl_dispatch_stub_774(GLuint program, GLint location, GLdouble *params);
-void APIENTRY gl_dispatch_stub_775(GLint location, GLdouble x);
-void APIENTRY gl_dispatch_stub_776(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_777(GLint location, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_778(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_779(GLint location, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_780(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_781(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_782(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_783(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_784(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_785(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_786(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_787(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_788(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_789(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_790(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_791(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_792(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-void APIENTRY gl_dispatch_stub_793(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-void APIENTRY gl_dispatch_stub_794(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-void APIENTRY gl_dispatch_stub_795(GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-GLuint APIENTRY gl_dispatch_stub_796(GLuint program, GLenum shadertype, const GLchar *name);
-GLint APIENTRY gl_dispatch_stub_797(GLuint program, GLenum shadertype, const GLchar *name);
-void APIENTRY gl_dispatch_stub_798(GLenum shadertype, GLint location, GLuint *params);
-void APIENTRY gl_dispatch_stub_799(GLenum shadertype, GLsizei count, const GLuint *indices);
-void APIENTRY gl_dispatch_stub_800(GLenum pname, const GLfloat *values);
-void APIENTRY gl_dispatch_stub_801(GLenum pname, GLint value);
-void APIENTRY gl_dispatch_stub_802(GLenum target, GLuint id);
-void APIENTRY gl_dispatch_stub_803(GLsizei n, const GLuint *ids);
-void APIENTRY gl_dispatch_stub_804(GLenum mode, GLuint id);
-void APIENTRY gl_dispatch_stub_805(GLsizei n, GLuint *ids);
-GLboolean APIENTRY gl_dispatch_stub_806(GLuint id);
-void APIENTRY gl_dispatch_stub_807(void);
-void APIENTRY gl_dispatch_stub_808(void);
-void APIENTRY gl_dispatch_stub_809(GLenum target, GLuint index, GLuint id);
-void APIENTRY gl_dispatch_stub_810(GLenum mode, GLuint id, GLuint stream);
-void APIENTRY gl_dispatch_stub_811(GLenum target, GLuint index);
-void APIENTRY gl_dispatch_stub_812(GLenum target, GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glClearDepthf(GLclampf depth);
-GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar);
-void APIENTRY gl_dispatch_stub_815(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-void APIENTRY gl_dispatch_stub_816(void);
-void APIENTRY gl_dispatch_stub_817(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-void APIENTRY gl_dispatch_stub_818(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-void APIENTRY gl_dispatch_stub_819(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-void APIENTRY gl_dispatch_stub_820(GLuint program, GLenum pname, GLint value);
-void APIENTRY gl_dispatch_stub_821(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_822(GLuint index, GLdouble x);
-void APIENTRY gl_dispatch_stub_823(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_824(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_825(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_826(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_827(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_828(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_829(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_830(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_831(GLuint first, GLsizei count, const GLclampd *v);
-void APIENTRY gl_dispatch_stub_832(GLuint index, GLclampd n, GLclampd f);
-void APIENTRY gl_dispatch_stub_833(GLenum target, GLuint index, GLdouble *data);
-void APIENTRY gl_dispatch_stub_834(GLenum target, GLuint index, GLfloat *data);
-void APIENTRY gl_dispatch_stub_835(GLuint first, GLsizei count, const int *v);
-void APIENTRY gl_dispatch_stub_836(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_837(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_838(GLuint first, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_839(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-void APIENTRY gl_dispatch_stub_840(GLuint index, const GLfloat *v);
-GLenum APIENTRY gl_dispatch_stub_841(void);
-void APIENTRY gl_dispatch_stub_842(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-void APIENTRY gl_dispatch_stub_843(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-void APIENTRY gl_dispatch_stub_844(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-void APIENTRY gl_dispatch_stub_845(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-void APIENTRY gl_dispatch_stub_846(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-void APIENTRY gl_dispatch_stub_847(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-void APIENTRY gl_dispatch_stub_848(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-void APIENTRY gl_dispatch_stub_849(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-void APIENTRY gl_dispatch_stub_850(GLenum map, GLsizei bufSize, GLfloat *values);
-void APIENTRY gl_dispatch_stub_851(GLenum map, GLsizei bufSize, GLuint *values);
-void APIENTRY gl_dispatch_stub_852(GLenum map, GLsizei bufSize, GLushort *values);
-void APIENTRY gl_dispatch_stub_853(GLsizei bufSize, GLubyte *pattern);
-void APIENTRY gl_dispatch_stub_854(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-void APIENTRY gl_dispatch_stub_855(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-void APIENTRY gl_dispatch_stub_856(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-void APIENTRY gl_dispatch_stub_857(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-void APIENTRY gl_dispatch_stub_858(GLuint program, GLint location, GLsizei bufSize, GLint *params);
-void APIENTRY gl_dispatch_stub_859(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-void APIENTRY gl_dispatch_stub_860(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-void APIENTRY gl_dispatch_stub_861(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-void APIENTRY gl_dispatch_stub_862(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance);
-void APIENTRY gl_dispatch_stub_863(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-void APIENTRY gl_dispatch_stub_864(GLenum mode, GLuint id, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_865(GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_866(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-void APIENTRY gl_dispatch_stub_867(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_868(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-void APIENTRY gl_dispatch_stub_869(GLbitfield barriers);
-void APIENTRY gl_dispatch_stub_870(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
-void APIENTRY gl_dispatch_stub_871(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_872(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_873(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
-void APIENTRY gl_dispatch_stub_874(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_875(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_876(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_877(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_878(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
-void APIENTRY gl_dispatch_stub_879(GLintptr indirect);
-void APIENTRY gl_dispatch_stub_880(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
-void APIENTRY gl_dispatch_stub_881(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
-void APIENTRY gl_dispatch_stub_882(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-void APIENTRY gl_dispatch_stub_883(GLuint attribindex, GLuint bindingindex);
-void APIENTRY gl_dispatch_stub_884(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_885(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_886(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_887(GLuint attribindex, GLuint divisor);
-void APIENTRY gl_dispatch_stub_888(GLenum target, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_889(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_890(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
-void APIENTRY gl_dispatch_stub_891(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_892(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_893(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
-GLuint APIENTRY gl_dispatch_stub_894(GLuint program, GLenum programInterface, const GLchar *name);
-GLint APIENTRY gl_dispatch_stub_895(GLuint program, GLenum programInterface, const GLchar *name);
-GLint APIENTRY gl_dispatch_stub_896(GLuint program, GLenum programInterface, const GLchar *name);
-void APIENTRY gl_dispatch_stub_897(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
-void APIENTRY gl_dispatch_stub_898(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
-void APIENTRY gl_dispatch_stub_899(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding);
-void APIENTRY gl_dispatch_stub_900(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_901(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_902(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_903(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
-void APIENTRY gl_dispatch_stub_904(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_905(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_906(GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
-void APIENTRY gl_dispatch_stub_907(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
-void APIENTRY gl_dispatch_stub_908(GLuint first, GLsizei count, const GLuint *textures);
-void APIENTRY gl_dispatch_stub_909(GLuint first, GLsizei count, const GLuint *samplers);
-void APIENTRY gl_dispatch_stub_910(GLuint first, GLsizei count, const GLuint *textures);
-void APIENTRY gl_dispatch_stub_911(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-GLuint64 APIENTRY gl_dispatch_stub_912(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
-GLuint64 APIENTRY gl_dispatch_stub_913(GLuint texture);
-GLuint64 APIENTRY gl_dispatch_stub_914(GLuint texture, GLuint sampler);
-void APIENTRY gl_dispatch_stub_915(GLuint index, GLenum pname, GLuint64EXT *params);
-GLboolean APIENTRY gl_dispatch_stub_916(GLuint64 handle);
-GLboolean APIENTRY gl_dispatch_stub_917(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_918(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_919(GLuint64 handle, GLenum access);
-void APIENTRY gl_dispatch_stub_920(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_921(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLuint64 value);
-void APIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_924(GLint location, GLuint64 value);
-void APIENTRY gl_dispatch_stub_925(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_926(GLuint index, GLuint64EXT x);
-void APIENTRY gl_dispatch_stub_927(GLuint index, const GLuint64EXT *v);
-void APIENTRY gl_dispatch_stub_928(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
-void APIENTRY gl_dispatch_stub_929(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_930(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_931(GLenum origin, GLenum depth);
-void APIENTRY gl_dispatch_stub_932(GLuint unit, GLuint texture);
-void APIENTRY gl_dispatch_stub_933(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLenum APIENTRY gl_dispatch_stub_934(GLuint framebuffer, GLenum target);
-void APIENTRY gl_dispatch_stub_935(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_936(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_937(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-void APIENTRY gl_dispatch_stub_938(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_939(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
-void APIENTRY gl_dispatch_stub_940(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
-void APIENTRY gl_dispatch_stub_941(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_942(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_943(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_944(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_945(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_946(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_947(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_948(GLsizei n, GLuint *buffers);
-void APIENTRY gl_dispatch_stub_949(GLsizei n, GLuint *framebuffers);
-void APIENTRY gl_dispatch_stub_950(GLsizei n, GLuint *pipelines);
-void APIENTRY gl_dispatch_stub_951(GLenum target, GLsizei n, GLuint *ids);
-void APIENTRY gl_dispatch_stub_952(GLsizei n, GLuint *renderbuffers);
-void APIENTRY gl_dispatch_stub_953(GLsizei n, GLuint *samplers);
-void APIENTRY gl_dispatch_stub_954(GLenum target, GLsizei n, GLuint *textures);
-void APIENTRY gl_dispatch_stub_955(GLsizei n, GLuint *ids);
-void APIENTRY gl_dispatch_stub_956(GLsizei n, GLuint *arrays);
-void APIENTRY gl_dispatch_stub_957(GLuint vaobj, GLuint index);
-void APIENTRY gl_dispatch_stub_958(GLuint vaobj, GLuint index);
-void APIENTRY gl_dispatch_stub_959(GLuint buffer, GLintptr offset, GLsizeiptr length);
-void APIENTRY gl_dispatch_stub_960(GLuint texture);
-void APIENTRY gl_dispatch_stub_961(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_962(GLuint buffer, GLenum pname, GLint64 *params);
-void APIENTRY gl_dispatch_stub_963(GLuint buffer, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_964(GLuint buffer, GLenum pname, GLvoid **params);
-void APIENTRY gl_dispatch_stub_965(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-void APIENTRY gl_dispatch_stub_966(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_967(GLuint framebuffer, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_968(GLuint renderbuffer, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_969(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_970(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_971(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_972(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_973(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_974(GLuint texture, GLint level, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_975(GLuint texture, GLint level, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_976(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_977(GLuint texture, GLenum pname, GLuint *params);
-void APIENTRY gl_dispatch_stub_978(GLuint texture, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_979(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_980(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
-void APIENTRY gl_dispatch_stub_981(GLuint xfb, GLenum pname, GLuint index, GLint *param);
-void APIENTRY gl_dispatch_stub_982(GLuint xfb, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_983(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
-void APIENTRY gl_dispatch_stub_984(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_985(GLuint vaobj, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_986(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY gl_dispatch_stub_987(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-GLvoid * APIENTRY gl_dispatch_stub_988(GLuint buffer, GLenum access);
-GLvoid * APIENTRY gl_dispatch_stub_989(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void APIENTRY gl_dispatch_stub_990(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-void APIENTRY gl_dispatch_stub_991(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
-void APIENTRY gl_dispatch_stub_992(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_993(GLuint framebuffer, GLenum buf);
-void APIENTRY gl_dispatch_stub_994(GLuint framebuffer, GLsizei n, const GLenum *bufs);
-void APIENTRY gl_dispatch_stub_995(GLuint framebuffer, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_996(GLuint framebuffer, GLenum buf);
-void APIENTRY gl_dispatch_stub_997(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_998(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_999(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-void APIENTRY gl_dispatch_stub_1000(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1001(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1002(GLuint texture, GLenum internalformat, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1003(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_1004(GLuint texture, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_1005(GLuint texture, GLenum pname, const GLuint *params);
-void APIENTRY gl_dispatch_stub_1006(GLuint texture, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_1007(GLuint texture, GLenum pname, const GLfloat *param);
-void APIENTRY gl_dispatch_stub_1008(GLuint texture, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1009(GLuint texture, GLenum pname, const GLint *param);
-void APIENTRY gl_dispatch_stub_1010(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
-void APIENTRY gl_dispatch_stub_1011(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1012(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_1013(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_1014(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_1015(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1016(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1017(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1018(GLuint xfb, GLuint index, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1019(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLboolean APIENTRY gl_dispatch_stub_1020(GLuint buffer);
-void APIENTRY gl_dispatch_stub_1021(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
-void APIENTRY gl_dispatch_stub_1022(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1023(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1024(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1025(GLuint vaobj, GLuint bindingindex, GLuint divisor);
-void APIENTRY gl_dispatch_stub_1026(GLuint vaobj, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1027(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-void APIENTRY gl_dispatch_stub_1028(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-void APIENTRY gl_dispatch_stub_1029(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1030(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1031(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY gl_dispatch_stub_1032(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLint64 *params);
-void APIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
-void APIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLint64 x);
-void APIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLuint64 x);
-void APIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLint64 x, GLint64 y);
-void APIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1053(GLint location, GLint64 x);
-void APIENTRY gl_dispatch_stub_1054(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1055(GLint location, GLuint64 x);
-void APIENTRY gl_dispatch_stub_1056(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1057(GLint location, GLint64 x, GLint64 y);
-void APIENTRY gl_dispatch_stub_1058(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1059(GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY gl_dispatch_stub_1060(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1061(GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY gl_dispatch_stub_1062(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1063(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY gl_dispatch_stub_1064(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1065(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY gl_dispatch_stub_1066(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1067(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY gl_dispatch_stub_1068(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1069(void);
-void APIENTRY gl_dispatch_stub_1070(GLenum target, GLuint start, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1071(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1072(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
-void APIENTRY gl_dispatch_stub_1073(GLuint buffer);
-void APIENTRY gl_dispatch_stub_1074(GLuint buffer, GLintptr offset, GLsizeiptr length);
-void APIENTRY gl_dispatch_stub_1075(GLenum target, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY gl_dispatch_stub_1076(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1077(GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_1078(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_1079(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY gl_dispatch_stub_1080(const GLfloat *coords);
-void APIENTRY gl_dispatch_stub_1081(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY gl_dispatch_stub_1082(const GLint *coords);
-void APIENTRY gl_dispatch_stub_1083(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY gl_dispatch_stub_1084(const GLshort *coords);
-void APIENTRY gl_dispatch_stub_1085(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY gl_dispatch_stub_1086(const GLfixed *coords);
-GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLbitfield APIENTRY gl_dispatch_stub_1088(GLfixed *mantissa, GLint *exponent);
-void APIENTRY gl_dispatch_stub_1089(GLclampf value, GLboolean invert);
-void APIENTRY gl_dispatch_stub_1090(GLenum pattern);
-void APIENTRY gl_dispatch_stub_1091(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1092(GLsizei stride, GLsizei count, const GLboolean *pointer);
-void APIENTRY gl_dispatch_stub_1093(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1094(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1095(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1096(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1097(GLenum target, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY gl_dispatch_stub_1098(GLuint pipeline, GLuint program);
-void APIENTRY gl_dispatch_stub_1099(GLuint pipeline);
-GLuint APIENTRY gl_dispatch_stub_1100(GLenum type, GLsizei count, const GLchar * const *strings);
-void APIENTRY gl_dispatch_stub_1101(GLsizei n, const GLuint *pipelines);
-void APIENTRY gl_dispatch_stub_1102(GLsizei n, GLuint *pipelines);
-void APIENTRY gl_dispatch_stub_1103(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-void APIENTRY gl_dispatch_stub_1104(GLuint pipeline, GLenum pname, GLint *params);
-GLboolean APIENTRY gl_dispatch_stub_1105(GLuint pipeline);
-void APIENTRY gl_dispatch_stub_1106(GLint first, GLsizei count);
-void APIENTRY gl_dispatch_stub_1107(GLuint program, GLint location, GLdouble x);
-void APIENTRY gl_dispatch_stub_1108(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1109(GLuint program, GLint location, GLfloat x);
-void APIENTRY gl_dispatch_stub_1110(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1111(GLuint program, GLint location, GLint x);
-void APIENTRY gl_dispatch_stub_1112(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1113(GLuint program, GLint location, GLuint x);
-void APIENTRY gl_dispatch_stub_1114(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1115(GLuint program, GLint location, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_1116(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1117(GLuint program, GLint location, GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_1118(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1119(GLuint program, GLint location, GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_1120(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1121(GLuint program, GLint location, GLuint x, GLuint y);
-void APIENTRY gl_dispatch_stub_1122(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1123(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_1124(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1125(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_1126(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1127(GLuint program, GLint location, GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_1128(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1129(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
-void APIENTRY gl_dispatch_stub_1130(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1131(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1132(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1133(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1134(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1135(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1136(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1137(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-void APIENTRY gl_dispatch_stub_1138(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1139(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1140(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1141(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1142(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1143(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1144(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1145(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1146(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1147(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1148(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1149(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1150(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1151(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1152(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1153(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1154(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1155(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1156(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1157(void);
-void APIENTRY gl_dispatch_stub_1158(GLuint pipeline, GLbitfield stages, GLuint program);
-void APIENTRY gl_dispatch_stub_1159(GLuint pipeline);
-void APIENTRY gl_dispatch_stub_1160(GLDEBUGPROC callback, const GLvoid *userParam);
-void APIENTRY gl_dispatch_stub_1161(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-void APIENTRY gl_dispatch_stub_1162(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLuint APIENTRY gl_dispatch_stub_1163(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-void APIENTRY gl_dispatch_stub_1164(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-void APIENTRY gl_dispatch_stub_1165(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-void APIENTRY gl_dispatch_stub_1166(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-void APIENTRY gl_dispatch_stub_1167(const GLvoid *ptr, GLsizei length, const GLchar *label);
-void APIENTRY gl_dispatch_stub_1168(void);
-void APIENTRY gl_dispatch_stub_1169(GLenum source, GLuint id, GLsizei length, const GLchar *message);
-void APIENTRY gl_dispatch_stub_1170(GLfloat red, GLfloat green, GLfloat blue);
-void APIENTRY gl_dispatch_stub_1171(const GLfloat *v);
-GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_1173(GLfloat coord);
-void APIENTRY gl_dispatch_stub_1174(const GLfloat *coord);
-void APIENTRY gl_dispatch_stub_1175(void);
-void APIENTRY gl_dispatch_stub_1176(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1177(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1178(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1179(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1180(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1181(const GLint *v);
-void APIENTRY gl_dispatch_stub_1182(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_1183(const GLshort *v);
-void APIENTRY gl_dispatch_stub_1184(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY gl_dispatch_stub_1185(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-GLboolean APIENTRY gl_dispatch_stub_1186(GLsizei n, const GLuint *ids, GLboolean *residences);
-void APIENTRY gl_dispatch_stub_1187(GLenum target, GLuint id, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1188(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1190(GLuint id, GLenum pname, GLubyte *program);
-void APIENTRY gl_dispatch_stub_1191(GLuint id, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1192(GLenum target, GLuint address, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1193(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1194(GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1195(GLuint index, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1196(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-void APIENTRY gl_dispatch_stub_1197(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1199(GLsizei n, const GLuint *ids);
-void APIENTRY gl_dispatch_stub_1200(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-void APIENTRY gl_dispatch_stub_1201(GLuint index, GLdouble x);
-void APIENTRY gl_dispatch_stub_1202(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1203(GLuint index, GLfloat x);
-void APIENTRY gl_dispatch_stub_1204(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1205(GLuint index, GLshort x);
-void APIENTRY gl_dispatch_stub_1206(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1207(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_1208(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1209(GLuint index, GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_1210(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1211(GLuint index, GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_1212(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1213(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_1214(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1215(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_1216(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1217(GLuint index, GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_1218(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1219(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1220(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1221(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1222(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1223(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_1224(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1225(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void APIENTRY gl_dispatch_stub_1226(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_1227(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1228(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1229(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1230(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1231(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1232(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1233(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1234(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1235(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1236(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1237(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1238(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1239(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1240(GLuint index, GLsizei n, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_1241(GLenum pname, GLfloat *param);
-void APIENTRY gl_dispatch_stub_1242(GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_1243(GLenum pname, const GLfloat *param);
-void APIENTRY gl_dispatch_stub_1244(GLenum pname, const GLint *param);
-void APIENTRY gl_dispatch_stub_1245(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY gl_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY gl_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY gl_dispatch_stub_1248(void);
-void APIENTRY gl_dispatch_stub_1249(GLuint id);
-void APIENTRY gl_dispatch_stub_1250(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY gl_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY gl_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY gl_dispatch_stub_1253(GLuint id);
-void APIENTRY gl_dispatch_stub_1254(void);
-GLuint APIENTRY gl_dispatch_stub_1255(GLuint range);
-void APIENTRY gl_dispatch_stub_1256(GLuint dst, GLuint coord, GLenum swizzle);
-void APIENTRY gl_dispatch_stub_1257(GLuint dst, GLuint interp, GLenum swizzle);
-void APIENTRY gl_dispatch_stub_1258(GLuint dst, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1259(GLuint first, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1260(GLuint index, GLfloat n, GLfloat f);
-void APIENTRY gl_dispatch_stub_1261(GLenum face);
-void APIENTRY gl_dispatch_stub_1262(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1268(void);
-void APIENTRY gl_dispatch_stub_1269(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1270(GLenum coord, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1271(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1272(GLclampd zmin, GLclampd zmax);
-void APIENTRY gl_dispatch_stub_1273(GLenum target, GLuint framebuffer);
-void APIENTRY gl_dispatch_stub_1274(GLenum target, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_1275(GLsizei len, const GLvoid *string);
-void APIENTRY gl_dispatch_stub_1276(GLenum target, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1277(GLenum target, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_1278(GLuint index, GLint x);
-void APIENTRY gl_dispatch_stub_1279(GLuint index, GLuint x);
-void APIENTRY gl_dispatch_stub_1280(GLuint index, GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_1281(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1282(GLuint index, GLuint x, GLuint y);
-void APIENTRY gl_dispatch_stub_1283(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1284(GLuint index, GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_1285(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1286(GLuint index, GLuint x, GLuint y, GLuint z);
-void APIENTRY gl_dispatch_stub_1287(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1288(GLuint index, GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1289(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1290(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-void APIENTRY gl_dispatch_stub_1291(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1292(GLint r, GLint g, GLint b, GLint a);
-void APIENTRY gl_dispatch_stub_1293(GLuint r, GLuint g, GLuint b, GLuint a);
-void APIENTRY gl_dispatch_stub_1294(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-void APIENTRY gl_dispatch_stub_1295(GLuint monitor);
-void APIENTRY gl_dispatch_stub_1296(GLsizei n, GLuint *monitors);
-void APIENTRY gl_dispatch_stub_1297(GLuint monitor);
-void APIENTRY gl_dispatch_stub_1298(GLsizei n, GLuint *monitors);
-void APIENTRY gl_dispatch_stub_1299(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-void APIENTRY gl_dispatch_stub_1300(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-void APIENTRY gl_dispatch_stub_1301(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-void APIENTRY gl_dispatch_stub_1302(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
-void APIENTRY gl_dispatch_stub_1303(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-void APIENTRY gl_dispatch_stub_1304(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-void APIENTRY gl_dispatch_stub_1305(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-void APIENTRY gl_dispatch_stub_1306(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLenum APIENTRY gl_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum option);
-GLenum APIENTRY gl_dispatch_stub_1308(GLenum objectType, GLuint name, GLenum option);
-void APIENTRY gl_dispatch_stub_1309(GLuint program);
-GLuint APIENTRY gl_dispatch_stub_1310(GLenum type, const GLchar *string);
-void APIENTRY gl_dispatch_stub_1311(GLenum type, GLuint program);
-void APIENTRY gl_dispatch_stub_1312(void);
-void APIENTRY gl_dispatch_stub_1313(void);
-void APIENTRY gl_dispatch_stub_1314(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-void APIENTRY gl_dispatch_stub_1315(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLboolean APIENTRY gl_dispatch_stub_1316(GLintptr surface);
-void APIENTRY gl_dispatch_stub_1317(GLsizei numSurfaces, const GLintptr *surfaces);
-GLintptr APIENTRY gl_dispatch_stub_1318(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLintptr APIENTRY gl_dispatch_stub_1319(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-void APIENTRY gl_dispatch_stub_1320(GLintptr surface, GLenum access);
-void APIENTRY gl_dispatch_stub_1321(GLsizei numSurfaces, const GLintptr *surfaces);
-void APIENTRY gl_dispatch_stub_1322(GLintptr surface);
-void APIENTRY gl_dispatch_stub_1323(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1324(GLuint queryId, GLuint *queryHandle);
-void APIENTRY gl_dispatch_stub_1325(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1326(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1327(GLuint *queryId);
-void APIENTRY gl_dispatch_stub_1328(GLuint queryId, GLuint *nextQueryId);
-void APIENTRY gl_dispatch_stub_1329(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-void APIENTRY gl_dispatch_stub_1330(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
-void APIENTRY gl_dispatch_stub_1331(GLchar *queryName, GLuint *queryId);
-void APIENTRY gl_dispatch_stub_1332(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
-void APIENTRY gl_dispatch_stub_1333(GLfloat factor, GLfloat units, GLfloat clamp);
-void APIENTRY gl_dispatch_stub_1334(GLuint xbits, GLuint ybits);
-void APIENTRY gl_dispatch_stub_1335(GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_1336(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1337(GLenum mode, GLsizei count, const GLint *box);
-void APIENTRY gl_dispatch_stub_1338(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1339(GLsizei n, GLuint *memoryObjects);
-void APIENTRY gl_dispatch_stub_1340(GLsizei n, const GLuint *memoryObjects);
-void APIENTRY gl_dispatch_stub_1341(GLsizei n, const GLuint *semaphores);
-void APIENTRY gl_dispatch_stub_1342(GLsizei n, GLuint *semaphores);
-void APIENTRY gl_dispatch_stub_1343(GLuint memoryObject, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1344(GLuint semaphore, GLenum pname, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1345(GLenum target, GLuint index, GLubyte *data);
-void APIENTRY gl_dispatch_stub_1346(GLenum pname, GLubyte *data);
-GLboolean APIENTRY gl_dispatch_stub_1347(GLuint memoryObject);
-GLboolean APIENTRY gl_dispatch_stub_1348(GLuint semaphore);
-void APIENTRY gl_dispatch_stub_1349(GLuint memoryObject, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_1350(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1351(GLuint semaphore, GLenum pname, const GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1352(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
-void APIENTRY gl_dispatch_stub_1353(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1355(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1356(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1357(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1358(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1359(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1360(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1361(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1362(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1363(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
-void APIENTRY gl_dispatch_stub_1364(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
-void APIENTRY gl_dispatch_stub_1365(GLuint semaphore, GLenum handleType, GLint fd);
-void APIENTRY gl_dispatch_stub_1366(void);
-void APIENTRY gl_dispatch_stub_1367(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1368(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1369(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY gl_dispatch_stub_1370(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1371(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1372(GLenum target, GLvoid *writeOffset);
-void APIENTRY gl_dispatch_stub_1373(GLenum target, GLvoid *writeOffset);
-GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref);
-GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-GLAPI void APIENTRY glClearDepthx(GLclampx depth);
-GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar);
-GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param);
-GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params);
-GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param);
-GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param);
GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLineWidth(GLfloat width);
GLAPI void APIENTRY glLineWidthx(GLfixed width);
+GLAPI void APIENTRY glLoadIdentity(void);
+GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m);
GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m);
+GLAPI void APIENTRY glLogicOp(GLenum opcode);
+GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param);
-GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glMatrixMode(GLenum mode);
+GLAPI void APIENTRY glMultMatrixf(const GLfloat *m);
GLAPI void APIENTRY glMultMatrixx(const GLfixed *m);
-GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
-GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const void *pointer);
+GLAPI void APIENTRY glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+GLAPI void APIENTRY glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glPointSize(GLfloat size);
+GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const void *pointer);
GLAPI void APIENTRY glPointSizex(GLfixed size);
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units);
+GLAPI void APIENTRY glPopMatrix(void);
+GLAPI void APIENTRY glPushMatrix(void);
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert);
GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert);
+GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z);
GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glShadeModel(GLenum mode);
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMask(GLuint mask);
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param);
GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param);
-GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z);
-GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation);
-GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation);
-GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation);
-GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation);
-GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params);
-GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
-GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
-GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params);
-GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
-GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param);
-GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1417(void);
-void APIENTRY gl_dispatch_stub_1418(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
#undef MAPI_TMP_DEFINES
#endif /* MAPI_TMP_DEFINES */
#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+GLAPI void APIENTRY glActiveTexture(GLenum texture)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[29];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
}
-GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+GLAPI void APIENTRY glAlphaFunc(GLenum func, GLfloat ref)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[35];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[240];
+ ((void (APIENTRY *)(GLenum func, GLfloat ref)) _func)(func, ref);
}
-GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
+GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLfixed ref)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[56];
- ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
+ mapi_func _func = ((const mapi_func *) _tbl)[1375];
+ ((void (APIENTRY *)(GLenum func, GLfixed ref)) _func)(func, ref);
}
-GLAPI void APIENTRY glCullFace(GLenum mode)
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[152];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
}
-GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param)
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[153];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
}
-GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[154];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
}
-GLAPI void APIENTRY glFrontFace(GLenum mode)
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[157];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const void *data, GLenum usage)) _func)(target, size, data, usage);
}
-GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[158];
- ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)) _func)(target, offset, size, data);
}
-GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
+GLAPI void APIENTRY glClear(GLbitfield mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[159];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
}
-GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[160];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param)
+GLAPI void APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[163];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[1376];
+ ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glClearDepthf(GLfloat d)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[164];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[813];
+ ((void (APIENTRY *)(GLfloat d)) _func)(d);
}
-GLAPI void APIENTRY glLineWidth(GLfloat width)
+GLAPI void APIENTRY glClearDepthx(GLfixed depth)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[168];
- ((void (APIENTRY *)(GLfloat width)) _func)(width);
+ mapi_func _func = ((const mapi_func *) _tbl)[1377];
+ ((void (APIENTRY *)(GLfixed depth)) _func)(depth);
}
-GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
+GLAPI void APIENTRY glClearStencil(GLint s)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[169];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
}
-GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glClientActiveTexture(GLenum texture)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[170];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
}
-GLAPI void APIENTRY glPointSize(GLfloat size)
+GLAPI void APIENTRY glClipPlanef(GLenum p, const GLfloat *eqn)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[173];
- ((void (APIENTRY *)(GLfloat size)) _func)(size);
+ mapi_func _func = ((const mapi_func *) _tbl)[1406];
+ ((void (APIENTRY *)(GLenum p, const GLfloat *eqn)) _func)(p, eqn);
}
-GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[176];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[1407];
+ ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
}
-GLAPI void APIENTRY glShadeModel(GLenum mode)
+GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[177];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[29];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
+GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[178];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[35];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[179];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1378];
+ ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
+GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[180];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
+GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[181];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[308];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer);
}
-GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[183];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[409];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
}
-GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[184];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[412];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
}
-GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[185];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
}
-GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
+GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[186];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
}
-GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
+GLAPI void APIENTRY glCullFace(GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[187];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
-GLAPI void APIENTRY glClear(GLbitfield mask)
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[203];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffers)) _func)(n, buffers);
}
-GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[206];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
}
-GLAPI void APIENTRY glClearStencil(GLint s)
+GLAPI void APIENTRY glDepthFunc(GLenum func)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[207];
- ((void (APIENTRY *)(GLint s)) _func)(s);
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
}
-GLAPI void APIENTRY glStencilMask(GLuint mask)
+GLAPI void APIENTRY glDepthMask(GLboolean flag)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[209];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
}
-GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[210];
- ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[814];
+ ((void (APIENTRY *)(GLfloat n, GLfloat f)) _func)(n, f);
}
-GLAPI void APIENTRY glDepthMask(GLboolean flag)
+GLAPI void APIENTRY glDepthRangex(GLfixed n, GLfixed f)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[211];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+ mapi_func _func = ((const mapi_func *) _tbl)[1379];
+ ((void (APIENTRY *)(GLfixed n, GLfixed f)) _func)(n, f);
}
GLAPI void APIENTRY glDisable(GLenum cap)
@@ -1673,944 +397,960 @@ GLAPI void APIENTRY glDisable(GLenum cap)
((void (APIENTRY *)(GLenum cap)) _func)(cap);
}
-GLAPI void APIENTRY glEnable(GLenum cap)
+GLAPI void APIENTRY glDisableClientState(GLenum array)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[215];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+ mapi_func _func = ((const mapi_func *) _tbl)[309];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
}
-GLAPI void APIENTRY glFinish(void)
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[216];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
}
-GLAPI void APIENTRY glFlush(void)
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[217];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const void *indices)) _func)(mode, count, type, indices);
}
-GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref)
+GLAPI void APIENTRY glEnable(GLenum cap)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[240];
- ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
}
-GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
+GLAPI void APIENTRY glEnableClientState(GLenum array)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[241];
- ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
+ mapi_func _func = ((const mapi_func *) _tbl)[313];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
}
-GLAPI void APIENTRY glLogicOp(GLenum opcode)
+GLAPI void APIENTRY glFinish(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[242];
- ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
+GLAPI void APIENTRY glFlush(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[243];
- ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[244];
- ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+ mapi_func _func = ((const mapi_func *) _tbl)[153];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
-GLAPI void APIENTRY glDepthFunc(GLenum func)
+GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[245];
- ((void (APIENTRY *)(GLenum func)) _func)(func);
+ mapi_func _func = ((const mapi_func *) _tbl)[154];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
-GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
+GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[250];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[1380];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
-GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[256];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[1381];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *param)) _func)(pname, param);
}
-GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
+GLAPI void APIENTRY glFrontFace(GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[258];
- ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
-GLAPI GLenum APIENTRY glGetError(void)
+GLAPI void APIENTRY glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[261];
- return ((GLenum (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[1382];
+ ((void (APIENTRY *)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)) _func)(l, r, b, t, n, f);
}
-GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[262];
- ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1383];
+ ((void (APIENTRY *)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)) _func)(l, r, b, t, n, f);
}
-GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params)
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[263];
- ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffers)) _func)(n, buffers);
}
-GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[264];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
}
-GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[269];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *data)) _func)(pname, data);
}
-GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[275];
- return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+ mapi_func _func = ((const mapi_func *) _tbl)[469];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[276];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1408];
+ ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
}
-GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[277];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1409];
+ ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
}
-GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+GLAPI GLenum APIENTRY glGetError(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[282];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[283];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1410];
+ ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
}
-GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[286];
- return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *data)) _func)(pname, data);
}
-GLAPI void APIENTRY glLoadIdentity(void)
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[290];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *data)) _func)(pname, data);
}
-GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m)
+GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[291];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+ mapi_func _func = ((const mapi_func *) _tbl)[264];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
}
-GLAPI void APIENTRY glMatrixMode(GLenum mode)
+GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[293];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[1411];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
}
-GLAPI void APIENTRY glMultMatrixf(const GLfloat *m)
+GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[294];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+ mapi_func _func = ((const mapi_func *) _tbl)[269];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
}
-GLAPI void APIENTRY glPopMatrix(void)
+GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[297];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[1412];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
}
-GLAPI void APIENTRY glPushMatrix(void)
+GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[298];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, void **params)) _func)(pname, params);
}
-GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[300];
- ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
}
-GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
+GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[302];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[276];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
+GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[304];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[277];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[305];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[1413];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
+GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[308];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glDisableClientState(GLenum array)
+GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[309];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
+ mapi_func _func = ((const mapi_func *) _tbl)[1414];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
}
-GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[311];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
}
-GLAPI void APIENTRY glEnableClientState(GLenum array)
+GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[313];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
}
-GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
+GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[318];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
}
-GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
+GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[319];
- ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+ mapi_func _func = ((const mapi_func *) _tbl)[163];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
-GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[320];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[164];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
-GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[321];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[1384];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
-GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+ mapi_func _func = ((const mapi_func *) _tbl)[1385];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *param)) _func)(pname, param);
}
-GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[159];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
}
-GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
+GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+ mapi_func _func = ((const mapi_func *) _tbl)[160];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
}
-GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
+GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+ mapi_func _func = ((const mapi_func *) _tbl)[1386];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
}
-GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params)
+GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1387];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
}
-GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
+GLAPI void APIENTRY glLineWidth(GLfloat width)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
}
-GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+GLAPI void APIENTRY glLineWidthx(GLfixed width)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[1388];
+ ((void (APIENTRY *)(GLfixed width)) _func)(width);
}
-GLAPI void APIENTRY glActiveTexture(GLenum texture)
+GLAPI void APIENTRY glLoadIdentity(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+ mapi_func _func = ((const mapi_func *) _tbl)[290];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glClientActiveTexture(GLenum texture)
+GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[375];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+ mapi_func _func = ((const mapi_func *) _tbl)[291];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
}
-GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[402];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+ mapi_func _func = ((const mapi_func *) _tbl)[1389];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
-GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+GLAPI void APIENTRY glLogicOp(GLenum opcode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[409];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[242];
+ ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
}
-GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[412];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[169];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
}
-GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert)
+GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[419];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+ mapi_func _func = ((const mapi_func *) _tbl)[170];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
}
-GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[424];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+ mapi_func _func = ((const mapi_func *) _tbl)[1390];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
}
-GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param)
+GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[425];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[1391];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *param)) _func)(face, pname, param);
}
-GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glMatrixMode(GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[426];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[293];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
-GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
+GLAPI void APIENTRY glMultMatrixf(const GLfloat *m)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[294];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
}
-GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+GLAPI void APIENTRY glMultMatrixx(const GLfixed *m)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+ mapi_func _func = ((const mapi_func *) _tbl)[1392];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
-GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
}
-GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer)
+GLAPI void APIENTRY glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[1393];
+ ((void (APIENTRY *)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(texture, s, t, r, q);
}
-GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer)
+GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[56];
+ ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
}
-GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[469];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1394];
+ ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
}
-GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
+GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const void *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[318];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const void *pointer)) _func)(type, stride, pointer);
}
-GLAPI void APIENTRY glClearDepthf(GLclampf depth)
+GLAPI void APIENTRY glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[813];
- ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+ mapi_func _func = ((const mapi_func *) _tbl)[1395];
+ ((void (APIENTRY *)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)) _func)(l, r, b, t, n, f);
}
-GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
+GLAPI void APIENTRY glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[814];
- ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+ mapi_func _func = ((const mapi_func *) _tbl)[1396];
+ ((void (APIENTRY *)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)) _func)(l, r, b, t, n, f);
}
-GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer)
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1087];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
-GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
+GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1172];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+ mapi_func _func = ((const mapi_func *) _tbl)[425];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
-GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref)
+GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1374];
- ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
+ mapi_func _func = ((const mapi_func *) _tbl)[426];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
-GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1375];
- ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[1415];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
-GLAPI void APIENTRY glClearDepthx(GLclampx depth)
+GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1376];
- ((void (APIENTRY *)(GLclampx depth)) _func)(depth);
+ mapi_func _func = ((const mapi_func *) _tbl)[1416];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
-GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+GLAPI void APIENTRY glPointSize(GLfloat size)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1377];
- ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[173];
+ ((void (APIENTRY *)(GLfloat size)) _func)(size);
}
-GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar)
+GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const void *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1378];
- ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
+ mapi_func _func = ((const mapi_func *) _tbl)[1087];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const void *pointer)) _func)(type, stride, pointer);
}
-GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param)
+GLAPI void APIENTRY glPointSizex(GLfixed size)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1379];
- ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[1397];
+ ((void (APIENTRY *)(GLfixed size)) _func)(size);
}
-GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params)
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1380];
- ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
}
-GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1381];
- ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ mapi_func _func = ((const mapi_func *) _tbl)[1398];
+ ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
}
-GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GLAPI void APIENTRY glPopMatrix(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1382];
- ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ mapi_func _func = ((const mapi_func *) _tbl)[297];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param)
+GLAPI void APIENTRY glPushMatrix(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1383];
- ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[298];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params)
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1384];
- ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)) _func)(x, y, width, height, format, type, pixels);
}
-GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param)
+GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1385];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[300];
+ ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
}
-GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params)
+GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1386];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1399];
+ ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
}
-GLAPI void APIENTRY glLineWidthx(GLfixed width)
+GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1387];
- ((void (APIENTRY *)(GLfixed width)) _func)(width);
+ mapi_func _func = ((const mapi_func *) _tbl)[419];
+ ((void (APIENTRY *)(GLfloat value, GLboolean invert)) _func)(value, invert);
}
-GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m)
+GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1388];
- ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+ mapi_func _func = ((const mapi_func *) _tbl)[1400];
+ ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
}
-GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param)
+GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1389];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[302];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
-GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params)
+GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1390];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1401];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
-GLAPI void APIENTRY glMultMatrixx(const GLfixed *m)
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1391];
- ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
}
-GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+GLAPI void APIENTRY glShadeModel(GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1392];
- ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
+ mapi_func _func = ((const mapi_func *) _tbl)[177];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
-GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1393];
- ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
}
-GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GLAPI void APIENTRY glStencilMask(GLuint mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1394];
- ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
}
-GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1395];
- ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
}
-GLAPI void APIENTRY glPointSizex(GLfixed size)
+GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1396];
- ((void (APIENTRY *)(GLfixed size)) _func)(size);
+ mapi_func _func = ((const mapi_func *) _tbl)[320];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer);
}
-GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units)
+GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1397];
- ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
+ mapi_func _func = ((const mapi_func *) _tbl)[184];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
}
-GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1398];
- ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[185];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert)
+GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1399];
- ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
+ mapi_func _func = ((const mapi_func *) _tbl)[186];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
}
-GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z)
+GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1400];
- ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[187];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1401];
+ mapi_func _func = ((const mapi_func *) _tbl)[1402];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1402];
+ mapi_func _func = ((const mapi_func *) _tbl)[1403];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param)
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1403];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
}
-GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z)
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1404];
- ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
}
-GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation)
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1405];
- ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation)
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1406];
- ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
}
-GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation)
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1407];
- ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation)
+GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1408];
- ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
+ mapi_func _func = ((const mapi_func *) _tbl)[1404];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
-GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params)
+GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1409];
- ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1417];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1410];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
}
-GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
+GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1411];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[304];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
-GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
+GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1412];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1405];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
-GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
+GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1413];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[321];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer);
}
-GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param)
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1414];
- ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
}
-GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1415];
- ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
-}
-GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1416];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
-}
+#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
-/* does not need public_entries */
+#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
__asm__(
-STUB_ASM_ENTRY("glColor4f")"\n"
-"\t"STUB_ASM_CODE("29")"\n"
-
-STUB_ASM_ENTRY("glColor4ub")"\n"
-"\t"STUB_ASM_CODE("35")"\n"
-
-STUB_ASM_ENTRY("glNormal3f")"\n"
-"\t"STUB_ASM_CODE("56")"\n"
+STUB_ASM_ENTRY("glActiveTexture")"\n"
+"\t"STUB_ASM_CODE("374")"\n"
-STUB_ASM_ENTRY("glCullFace")"\n"
-"\t"STUB_ASM_CODE("152")"\n"
+STUB_ASM_ENTRY("glAlphaFunc")"\n"
+"\t"STUB_ASM_CODE("240")"\n"
-STUB_ASM_ENTRY("glFogf")"\n"
-"\t"STUB_ASM_CODE("153")"\n"
+STUB_ASM_ENTRY("glAlphaFuncx")"\n"
+"\t"STUB_ASM_CODE("1375")"\n"
-STUB_ASM_ENTRY("glFogfv")"\n"
-"\t"STUB_ASM_CODE("154")"\n"
+STUB_ASM_ENTRY("glBindBuffer")"\n"
+"\t"STUB_ASM_CODE("461")"\n"
-STUB_ASM_ENTRY("glFrontFace")"\n"
-"\t"STUB_ASM_CODE("157")"\n"
+STUB_ASM_ENTRY("glBindTexture")"\n"
+"\t"STUB_ASM_CODE("307")"\n"
-STUB_ASM_ENTRY("glHint")"\n"
-"\t"STUB_ASM_CODE("158")"\n"
+STUB_ASM_ENTRY("glBlendFunc")"\n"
+"\t"STUB_ASM_CODE("241")"\n"
-STUB_ASM_ENTRY("glLightf")"\n"
-"\t"STUB_ASM_CODE("159")"\n"
+STUB_ASM_ENTRY("glBufferData")"\n"
+"\t"STUB_ASM_CODE("462")"\n"
-STUB_ASM_ENTRY("glLightfv")"\n"
-"\t"STUB_ASM_CODE("160")"\n"
+STUB_ASM_ENTRY("glBufferSubData")"\n"
+"\t"STUB_ASM_CODE("463")"\n"
-STUB_ASM_ENTRY("glLightModelf")"\n"
-"\t"STUB_ASM_CODE("163")"\n"
+STUB_ASM_ENTRY("glClear")"\n"
+"\t"STUB_ASM_CODE("203")"\n"
-STUB_ASM_ENTRY("glLightModelfv")"\n"
-"\t"STUB_ASM_CODE("164")"\n"
+STUB_ASM_ENTRY("glClearColor")"\n"
+"\t"STUB_ASM_CODE("206")"\n"
-STUB_ASM_ENTRY("glLineWidth")"\n"
-"\t"STUB_ASM_CODE("168")"\n"
+STUB_ASM_ENTRY("glClearColorx")"\n"
+"\t"STUB_ASM_CODE("1376")"\n"
-STUB_ASM_ENTRY("glMaterialf")"\n"
-"\t"STUB_ASM_CODE("169")"\n"
+STUB_ASM_ENTRY("glClearDepthf")"\n"
+"\t"STUB_ASM_CODE("813")"\n"
-STUB_ASM_ENTRY("glMaterialfv")"\n"
-"\t"STUB_ASM_CODE("170")"\n"
+STUB_ASM_ENTRY("glClearDepthx")"\n"
+"\t"STUB_ASM_CODE("1377")"\n"
-STUB_ASM_ENTRY("glPointSize")"\n"
-"\t"STUB_ASM_CODE("173")"\n"
+STUB_ASM_ENTRY("glClearStencil")"\n"
+"\t"STUB_ASM_CODE("207")"\n"
-STUB_ASM_ENTRY("glScissor")"\n"
-"\t"STUB_ASM_CODE("176")"\n"
+STUB_ASM_ENTRY("glClientActiveTexture")"\n"
+"\t"STUB_ASM_CODE("375")"\n"
-STUB_ASM_ENTRY("glShadeModel")"\n"
-"\t"STUB_ASM_CODE("177")"\n"
+STUB_ASM_ENTRY("glClipPlanef")"\n"
+"\t"STUB_ASM_CODE("1406")"\n"
-STUB_ASM_ENTRY("glTexParameterf")"\n"
-"\t"STUB_ASM_CODE("178")"\n"
+STUB_ASM_ENTRY("glClipPlanex")"\n"
+"\t"STUB_ASM_CODE("1407")"\n"
-STUB_ASM_ENTRY("glTexParameterfv")"\n"
-"\t"STUB_ASM_CODE("179")"\n"
+STUB_ASM_ENTRY("glColor4f")"\n"
+"\t"STUB_ASM_CODE("29")"\n"
-STUB_ASM_ENTRY("glTexParameteri")"\n"
-"\t"STUB_ASM_CODE("180")"\n"
+STUB_ASM_ENTRY("glColor4ub")"\n"
+"\t"STUB_ASM_CODE("35")"\n"
-STUB_ASM_ENTRY("glTexParameteriv")"\n"
-"\t"STUB_ASM_CODE("181")"\n"
+STUB_ASM_ENTRY("glColor4x")"\n"
+"\t"STUB_ASM_CODE("1378")"\n"
-STUB_ASM_ENTRY("glTexImage2D")"\n"
-"\t"STUB_ASM_CODE("183")"\n"
+STUB_ASM_ENTRY("glColorMask")"\n"
+"\t"STUB_ASM_CODE("210")"\n"
-STUB_ASM_ENTRY("glTexEnvf")"\n"
-"\t"STUB_ASM_CODE("184")"\n"
+STUB_ASM_ENTRY("glColorPointer")"\n"
+"\t"STUB_ASM_CODE("308")"\n"
-STUB_ASM_ENTRY("glTexEnvfv")"\n"
-"\t"STUB_ASM_CODE("185")"\n"
+STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
+"\t"STUB_ASM_CODE("409")"\n"
-STUB_ASM_ENTRY("glTexEnvi")"\n"
-"\t"STUB_ASM_CODE("186")"\n"
+STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("412")"\n"
-STUB_ASM_ENTRY("glTexEnviv")"\n"
-"\t"STUB_ASM_CODE("187")"\n"
+STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
+"\t"STUB_ASM_CODE("324")"\n"
-STUB_ASM_ENTRY("glClear")"\n"
-"\t"STUB_ASM_CODE("203")"\n"
+STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("326")"\n"
-STUB_ASM_ENTRY("glClearColor")"\n"
-"\t"STUB_ASM_CODE("206")"\n"
+STUB_ASM_ENTRY("glCullFace")"\n"
+"\t"STUB_ASM_CODE("152")"\n"
-STUB_ASM_ENTRY("glClearStencil")"\n"
-"\t"STUB_ASM_CODE("207")"\n"
+STUB_ASM_ENTRY("glDeleteBuffers")"\n"
+"\t"STUB_ASM_CODE("464")"\n"
-STUB_ASM_ENTRY("glStencilMask")"\n"
-"\t"STUB_ASM_CODE("209")"\n"
+STUB_ASM_ENTRY("glDeleteTextures")"\n"
+"\t"STUB_ASM_CODE("327")"\n"
-STUB_ASM_ENTRY("glColorMask")"\n"
-"\t"STUB_ASM_CODE("210")"\n"
+STUB_ASM_ENTRY("glDepthFunc")"\n"
+"\t"STUB_ASM_CODE("245")"\n"
STUB_ASM_ENTRY("glDepthMask")"\n"
"\t"STUB_ASM_CODE("211")"\n"
+STUB_ASM_ENTRY("glDepthRangef")"\n"
+"\t"STUB_ASM_CODE("814")"\n"
+
+STUB_ASM_ENTRY("glDepthRangex")"\n"
+"\t"STUB_ASM_CODE("1379")"\n"
+
STUB_ASM_ENTRY("glDisable")"\n"
"\t"STUB_ASM_CODE("214")"\n"
+STUB_ASM_ENTRY("glDisableClientState")"\n"
+"\t"STUB_ASM_CODE("309")"\n"
+
+STUB_ASM_ENTRY("glDrawArrays")"\n"
+"\t"STUB_ASM_CODE("310")"\n"
+
+STUB_ASM_ENTRY("glDrawElements")"\n"
+"\t"STUB_ASM_CODE("311")"\n"
+
STUB_ASM_ENTRY("glEnable")"\n"
"\t"STUB_ASM_CODE("215")"\n"
+STUB_ASM_ENTRY("glEnableClientState")"\n"
+"\t"STUB_ASM_CODE("313")"\n"
+
STUB_ASM_ENTRY("glFinish")"\n"
"\t"STUB_ASM_CODE("216")"\n"
STUB_ASM_ENTRY("glFlush")"\n"
"\t"STUB_ASM_CODE("217")"\n"
-STUB_ASM_ENTRY("glAlphaFunc")"\n"
-"\t"STUB_ASM_CODE("240")"\n"
+STUB_ASM_ENTRY("glFogf")"\n"
+"\t"STUB_ASM_CODE("153")"\n"
-STUB_ASM_ENTRY("glBlendFunc")"\n"
-"\t"STUB_ASM_CODE("241")"\n"
+STUB_ASM_ENTRY("glFogfv")"\n"
+"\t"STUB_ASM_CODE("154")"\n"
-STUB_ASM_ENTRY("glLogicOp")"\n"
-"\t"STUB_ASM_CODE("242")"\n"
+STUB_ASM_ENTRY("glFogx")"\n"
+"\t"STUB_ASM_CODE("1380")"\n"
-STUB_ASM_ENTRY("glStencilFunc")"\n"
-"\t"STUB_ASM_CODE("243")"\n"
+STUB_ASM_ENTRY("glFogxv")"\n"
+"\t"STUB_ASM_CODE("1381")"\n"
-STUB_ASM_ENTRY("glStencilOp")"\n"
-"\t"STUB_ASM_CODE("244")"\n"
+STUB_ASM_ENTRY("glFrontFace")"\n"
+"\t"STUB_ASM_CODE("157")"\n"
-STUB_ASM_ENTRY("glDepthFunc")"\n"
-"\t"STUB_ASM_CODE("245")"\n"
+STUB_ASM_ENTRY("glFrustumf")"\n"
+"\t"STUB_ASM_CODE("1382")"\n"
-STUB_ASM_ENTRY("glPixelStorei")"\n"
-"\t"STUB_ASM_CODE("250")"\n"
+STUB_ASM_ENTRY("glFrustumx")"\n"
+"\t"STUB_ASM_CODE("1383")"\n"
-STUB_ASM_ENTRY("glReadPixels")"\n"
-"\t"STUB_ASM_CODE("256")"\n"
+STUB_ASM_ENTRY("glGenBuffers")"\n"
+"\t"STUB_ASM_CODE("467")"\n"
+
+STUB_ASM_ENTRY("glGenTextures")"\n"
+"\t"STUB_ASM_CODE("328")"\n"
STUB_ASM_ENTRY("glGetBooleanv")"\n"
"\t"STUB_ASM_CODE("258")"\n"
+STUB_ASM_ENTRY("glGetBufferParameteriv")"\n"
+"\t"STUB_ASM_CODE("469")"\n"
+
+STUB_ASM_ENTRY("glGetClipPlanef")"\n"
+"\t"STUB_ASM_CODE("1408")"\n"
+
+STUB_ASM_ENTRY("glGetClipPlanex")"\n"
+"\t"STUB_ASM_CODE("1409")"\n"
+
STUB_ASM_ENTRY("glGetError")"\n"
"\t"STUB_ASM_CODE("261")"\n"
+STUB_ASM_ENTRY("glGetFixedv")"\n"
+"\t"STUB_ASM_CODE("1410")"\n"
+
STUB_ASM_ENTRY("glGetFloatv")"\n"
"\t"STUB_ASM_CODE("262")"\n"
@@ -2620,9 +1360,18 @@ STUB_ASM_ENTRY("glGetIntegerv")"\n"
STUB_ASM_ENTRY("glGetLightfv")"\n"
"\t"STUB_ASM_CODE("264")"\n"
+STUB_ASM_ENTRY("glGetLightxv")"\n"
+"\t"STUB_ASM_CODE("1411")"\n"
+
STUB_ASM_ENTRY("glGetMaterialfv")"\n"
"\t"STUB_ASM_CODE("269")"\n"
+STUB_ASM_ENTRY("glGetMaterialxv")"\n"
+"\t"STUB_ASM_CODE("1412")"\n"
+
+STUB_ASM_ENTRY("glGetPointerv")"\n"
+"\t"STUB_ASM_CODE("329")"\n"
+
STUB_ASM_ENTRY("glGetString")"\n"
"\t"STUB_ASM_CODE("275")"\n"
@@ -2632,116 +1381,116 @@ STUB_ASM_ENTRY("glGetTexEnvfv")"\n"
STUB_ASM_ENTRY("glGetTexEnviv")"\n"
"\t"STUB_ASM_CODE("277")"\n"
+STUB_ASM_ENTRY("glGetTexEnvxv")"\n"
+"\t"STUB_ASM_CODE("1413")"\n"
+
STUB_ASM_ENTRY("glGetTexParameterfv")"\n"
"\t"STUB_ASM_CODE("282")"\n"
STUB_ASM_ENTRY("glGetTexParameteriv")"\n"
"\t"STUB_ASM_CODE("283")"\n"
-STUB_ASM_ENTRY("glIsEnabled")"\n"
-"\t"STUB_ASM_CODE("286")"\n"
-
-STUB_ASM_ENTRY("glLoadIdentity")"\n"
-"\t"STUB_ASM_CODE("290")"\n"
+STUB_ASM_ENTRY("glGetTexParameterxv")"\n"
+"\t"STUB_ASM_CODE("1414")"\n"
-STUB_ASM_ENTRY("glLoadMatrixf")"\n"
-"\t"STUB_ASM_CODE("291")"\n"
+STUB_ASM_ENTRY("glHint")"\n"
+"\t"STUB_ASM_CODE("158")"\n"
-STUB_ASM_ENTRY("glMatrixMode")"\n"
-"\t"STUB_ASM_CODE("293")"\n"
+STUB_ASM_ENTRY("glIsBuffer")"\n"
+"\t"STUB_ASM_CODE("475")"\n"
-STUB_ASM_ENTRY("glMultMatrixf")"\n"
-"\t"STUB_ASM_CODE("294")"\n"
+STUB_ASM_ENTRY("glIsEnabled")"\n"
+"\t"STUB_ASM_CODE("286")"\n"
-STUB_ASM_ENTRY("glPopMatrix")"\n"
-"\t"STUB_ASM_CODE("297")"\n"
+STUB_ASM_ENTRY("glIsTexture")"\n"
+"\t"STUB_ASM_CODE("330")"\n"
-STUB_ASM_ENTRY("glPushMatrix")"\n"
-"\t"STUB_ASM_CODE("298")"\n"
+STUB_ASM_ENTRY("glLightModelf")"\n"
+"\t"STUB_ASM_CODE("163")"\n"
-STUB_ASM_ENTRY("glRotatef")"\n"
-"\t"STUB_ASM_CODE("300")"\n"
+STUB_ASM_ENTRY("glLightModelfv")"\n"
+"\t"STUB_ASM_CODE("164")"\n"
-STUB_ASM_ENTRY("glScalef")"\n"
-"\t"STUB_ASM_CODE("302")"\n"
+STUB_ASM_ENTRY("glLightModelx")"\n"
+"\t"STUB_ASM_CODE("1384")"\n"
-STUB_ASM_ENTRY("glTranslatef")"\n"
-"\t"STUB_ASM_CODE("304")"\n"
+STUB_ASM_ENTRY("glLightModelxv")"\n"
+"\t"STUB_ASM_CODE("1385")"\n"
-STUB_ASM_ENTRY("glViewport")"\n"
-"\t"STUB_ASM_CODE("305")"\n"
+STUB_ASM_ENTRY("glLightf")"\n"
+"\t"STUB_ASM_CODE("159")"\n"
-STUB_ASM_ENTRY("glBindTexture")"\n"
-"\t"STUB_ASM_CODE("307")"\n"
+STUB_ASM_ENTRY("glLightfv")"\n"
+"\t"STUB_ASM_CODE("160")"\n"
-STUB_ASM_ENTRY("glColorPointer")"\n"
-"\t"STUB_ASM_CODE("308")"\n"
+STUB_ASM_ENTRY("glLightx")"\n"
+"\t"STUB_ASM_CODE("1386")"\n"
-STUB_ASM_ENTRY("glDisableClientState")"\n"
-"\t"STUB_ASM_CODE("309")"\n"
+STUB_ASM_ENTRY("glLightxv")"\n"
+"\t"STUB_ASM_CODE("1387")"\n"
-STUB_ASM_ENTRY("glDrawArrays")"\n"
-"\t"STUB_ASM_CODE("310")"\n"
+STUB_ASM_ENTRY("glLineWidth")"\n"
+"\t"STUB_ASM_CODE("168")"\n"
-STUB_ASM_ENTRY("glDrawElements")"\n"
-"\t"STUB_ASM_CODE("311")"\n"
+STUB_ASM_ENTRY("glLineWidthx")"\n"
+"\t"STUB_ASM_CODE("1388")"\n"
-STUB_ASM_ENTRY("glEnableClientState")"\n"
-"\t"STUB_ASM_CODE("313")"\n"
+STUB_ASM_ENTRY("glLoadIdentity")"\n"
+"\t"STUB_ASM_CODE("290")"\n"
-STUB_ASM_ENTRY("glNormalPointer")"\n"
-"\t"STUB_ASM_CODE("318")"\n"
+STUB_ASM_ENTRY("glLoadMatrixf")"\n"
+"\t"STUB_ASM_CODE("291")"\n"
-STUB_ASM_ENTRY("glPolygonOffset")"\n"
-"\t"STUB_ASM_CODE("319")"\n"
+STUB_ASM_ENTRY("glLoadMatrixx")"\n"
+"\t"STUB_ASM_CODE("1389")"\n"
-STUB_ASM_ENTRY("glTexCoordPointer")"\n"
-"\t"STUB_ASM_CODE("320")"\n"
+STUB_ASM_ENTRY("glLogicOp")"\n"
+"\t"STUB_ASM_CODE("242")"\n"
-STUB_ASM_ENTRY("glVertexPointer")"\n"
-"\t"STUB_ASM_CODE("321")"\n"
+STUB_ASM_ENTRY("glMaterialf")"\n"
+"\t"STUB_ASM_CODE("169")"\n"
-STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
-"\t"STUB_ASM_CODE("324")"\n"
+STUB_ASM_ENTRY("glMaterialfv")"\n"
+"\t"STUB_ASM_CODE("170")"\n"
-STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
-"\t"STUB_ASM_CODE("326")"\n"
+STUB_ASM_ENTRY("glMaterialx")"\n"
+"\t"STUB_ASM_CODE("1390")"\n"
-STUB_ASM_ENTRY("glDeleteTextures")"\n"
-"\t"STUB_ASM_CODE("327")"\n"
+STUB_ASM_ENTRY("glMaterialxv")"\n"
+"\t"STUB_ASM_CODE("1391")"\n"
-STUB_ASM_ENTRY("glGenTextures")"\n"
-"\t"STUB_ASM_CODE("328")"\n"
+STUB_ASM_ENTRY("glMatrixMode")"\n"
+"\t"STUB_ASM_CODE("293")"\n"
-STUB_ASM_ENTRY("glGetPointerv")"\n"
-"\t"STUB_ASM_CODE("329")"\n"
+STUB_ASM_ENTRY("glMultMatrixf")"\n"
+"\t"STUB_ASM_CODE("294")"\n"
-STUB_ASM_ENTRY("glIsTexture")"\n"
-"\t"STUB_ASM_CODE("330")"\n"
+STUB_ASM_ENTRY("glMultMatrixx")"\n"
+"\t"STUB_ASM_CODE("1392")"\n"
-STUB_ASM_ENTRY("glTexSubImage2D")"\n"
-"\t"STUB_ASM_CODE("333")"\n"
+STUB_ASM_ENTRY("glMultiTexCoord4f")"\n"
+"\t"STUB_ASM_CODE("402")"\n"
-STUB_ASM_ENTRY("glActiveTexture")"\n"
-"\t"STUB_ASM_CODE("374")"\n"
+STUB_ASM_ENTRY("glMultiTexCoord4x")"\n"
+"\t"STUB_ASM_CODE("1393")"\n"
-STUB_ASM_ENTRY("glClientActiveTexture")"\n"
-"\t"STUB_ASM_CODE("375")"\n"
+STUB_ASM_ENTRY("glNormal3f")"\n"
+"\t"STUB_ASM_CODE("56")"\n"
-STUB_ASM_ENTRY("glMultiTexCoord4f")"\n"
-"\t"STUB_ASM_CODE("402")"\n"
+STUB_ASM_ENTRY("glNormal3x")"\n"
+"\t"STUB_ASM_CODE("1394")"\n"
-STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
-"\t"STUB_ASM_CODE("409")"\n"
+STUB_ASM_ENTRY("glNormalPointer")"\n"
+"\t"STUB_ASM_CODE("318")"\n"
-STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
-"\t"STUB_ASM_CODE("412")"\n"
+STUB_ASM_ENTRY("glOrthof")"\n"
+"\t"STUB_ASM_CODE("1395")"\n"
-STUB_ASM_ENTRY("glSampleCoverage")"\n"
-"\t"STUB_ASM_CODE("419")"\n"
+STUB_ASM_ENTRY("glOrthox")"\n"
+"\t"STUB_ASM_CODE("1396")"\n"
-STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n"
-"\t"STUB_ASM_CODE("424")"\n"
+STUB_ASM_ENTRY("glPixelStorei")"\n"
+"\t"STUB_ASM_CODE("250")"\n"
STUB_ASM_ENTRY("glPointParameterf")"\n"
"\t"STUB_ASM_CODE("425")"\n"
@@ -2749,168 +1498,127 @@ STUB_ASM_ENTRY("glPointParameterf")"\n"
STUB_ASM_ENTRY("glPointParameterfv")"\n"
"\t"STUB_ASM_CODE("426")"\n"
-STUB_ASM_ENTRY("glBindBuffer")"\n"
-"\t"STUB_ASM_CODE("461")"\n"
-
-STUB_ASM_ENTRY("glBufferData")"\n"
-"\t"STUB_ASM_CODE("462")"\n"
-
-STUB_ASM_ENTRY("glBufferSubData")"\n"
-"\t"STUB_ASM_CODE("463")"\n"
-
-STUB_ASM_ENTRY("glDeleteBuffers")"\n"
-"\t"STUB_ASM_CODE("464")"\n"
-
-STUB_ASM_ENTRY("glGenBuffers")"\n"
-"\t"STUB_ASM_CODE("467")"\n"
-
-STUB_ASM_ENTRY("glGetBufferParameteriv")"\n"
-"\t"STUB_ASM_CODE("469")"\n"
-
-STUB_ASM_ENTRY("glIsBuffer")"\n"
-"\t"STUB_ASM_CODE("475")"\n"
+STUB_ASM_ENTRY("glPointParameterx")"\n"
+"\t"STUB_ASM_CODE("1415")"\n"
-STUB_ASM_ENTRY("glClearDepthf")"\n"
-"\t"STUB_ASM_CODE("813")"\n"
+STUB_ASM_ENTRY("glPointParameterxv")"\n"
+"\t"STUB_ASM_CODE("1416")"\n"
-STUB_ASM_ENTRY("glDepthRangef")"\n"
-"\t"STUB_ASM_CODE("814")"\n"
+STUB_ASM_ENTRY("glPointSize")"\n"
+"\t"STUB_ASM_CODE("173")"\n"
STUB_ASM_ENTRY("glPointSizePointerOES")"\n"
"\t"STUB_ASM_CODE("1087")"\n"
-STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n"
-"\t"STUB_ASM_CODE("1172")"\n"
-
-STUB_ASM_ENTRY("glAlphaFuncx")"\n"
-"\t"STUB_ASM_CODE("1374")"\n"
-
-STUB_ASM_ENTRY("glClearColorx")"\n"
-"\t"STUB_ASM_CODE("1375")"\n"
-
-STUB_ASM_ENTRY("glClearDepthx")"\n"
-"\t"STUB_ASM_CODE("1376")"\n"
-
-STUB_ASM_ENTRY("glColor4x")"\n"
-"\t"STUB_ASM_CODE("1377")"\n"
-
-STUB_ASM_ENTRY("glDepthRangex")"\n"
-"\t"STUB_ASM_CODE("1378")"\n"
-
-STUB_ASM_ENTRY("glFogx")"\n"
-"\t"STUB_ASM_CODE("1379")"\n"
+STUB_ASM_ENTRY("glPointSizex")"\n"
+"\t"STUB_ASM_CODE("1397")"\n"
-STUB_ASM_ENTRY("glFogxv")"\n"
-"\t"STUB_ASM_CODE("1380")"\n"
+STUB_ASM_ENTRY("glPolygonOffset")"\n"
+"\t"STUB_ASM_CODE("319")"\n"
-STUB_ASM_ENTRY("glFrustumf")"\n"
-"\t"STUB_ASM_CODE("1381")"\n"
+STUB_ASM_ENTRY("glPolygonOffsetx")"\n"
+"\t"STUB_ASM_CODE("1398")"\n"
-STUB_ASM_ENTRY("glFrustumx")"\n"
-"\t"STUB_ASM_CODE("1382")"\n"
+STUB_ASM_ENTRY("glPopMatrix")"\n"
+"\t"STUB_ASM_CODE("297")"\n"
-STUB_ASM_ENTRY("glLightModelx")"\n"
-"\t"STUB_ASM_CODE("1383")"\n"
+STUB_ASM_ENTRY("glPushMatrix")"\n"
+"\t"STUB_ASM_CODE("298")"\n"
-STUB_ASM_ENTRY("glLightModelxv")"\n"
-"\t"STUB_ASM_CODE("1384")"\n"
+STUB_ASM_ENTRY("glReadPixels")"\n"
+"\t"STUB_ASM_CODE("256")"\n"
-STUB_ASM_ENTRY("glLightx")"\n"
-"\t"STUB_ASM_CODE("1385")"\n"
+STUB_ASM_ENTRY("glRotatef")"\n"
+"\t"STUB_ASM_CODE("300")"\n"
-STUB_ASM_ENTRY("glLightxv")"\n"
-"\t"STUB_ASM_CODE("1386")"\n"
+STUB_ASM_ENTRY("glRotatex")"\n"
+"\t"STUB_ASM_CODE("1399")"\n"
-STUB_ASM_ENTRY("glLineWidthx")"\n"
-"\t"STUB_ASM_CODE("1387")"\n"
+STUB_ASM_ENTRY("glSampleCoverage")"\n"
+"\t"STUB_ASM_CODE("419")"\n"
-STUB_ASM_ENTRY("glLoadMatrixx")"\n"
-"\t"STUB_ASM_CODE("1388")"\n"
+STUB_ASM_ENTRY("glSampleCoveragex")"\n"
+"\t"STUB_ASM_CODE("1400")"\n"
-STUB_ASM_ENTRY("glMaterialx")"\n"
-"\t"STUB_ASM_CODE("1389")"\n"
+STUB_ASM_ENTRY("glScalef")"\n"
+"\t"STUB_ASM_CODE("302")"\n"
-STUB_ASM_ENTRY("glMaterialxv")"\n"
-"\t"STUB_ASM_CODE("1390")"\n"
+STUB_ASM_ENTRY("glScalex")"\n"
+"\t"STUB_ASM_CODE("1401")"\n"
-STUB_ASM_ENTRY("glMultMatrixx")"\n"
-"\t"STUB_ASM_CODE("1391")"\n"
+STUB_ASM_ENTRY("glScissor")"\n"
+"\t"STUB_ASM_CODE("176")"\n"
-STUB_ASM_ENTRY("glMultiTexCoord4x")"\n"
-"\t"STUB_ASM_CODE("1392")"\n"
+STUB_ASM_ENTRY("glShadeModel")"\n"
+"\t"STUB_ASM_CODE("177")"\n"
-STUB_ASM_ENTRY("glNormal3x")"\n"
-"\t"STUB_ASM_CODE("1393")"\n"
+STUB_ASM_ENTRY("glStencilFunc")"\n"
+"\t"STUB_ASM_CODE("243")"\n"
-STUB_ASM_ENTRY("glOrthof")"\n"
-"\t"STUB_ASM_CODE("1394")"\n"
+STUB_ASM_ENTRY("glStencilMask")"\n"
+"\t"STUB_ASM_CODE("209")"\n"
-STUB_ASM_ENTRY("glOrthox")"\n"
-"\t"STUB_ASM_CODE("1395")"\n"
+STUB_ASM_ENTRY("glStencilOp")"\n"
+"\t"STUB_ASM_CODE("244")"\n"
-STUB_ASM_ENTRY("glPointSizex")"\n"
-"\t"STUB_ASM_CODE("1396")"\n"
+STUB_ASM_ENTRY("glTexCoordPointer")"\n"
+"\t"STUB_ASM_CODE("320")"\n"
-STUB_ASM_ENTRY("glPolygonOffsetx")"\n"
-"\t"STUB_ASM_CODE("1397")"\n"
+STUB_ASM_ENTRY("glTexEnvf")"\n"
+"\t"STUB_ASM_CODE("184")"\n"
-STUB_ASM_ENTRY("glRotatex")"\n"
-"\t"STUB_ASM_CODE("1398")"\n"
+STUB_ASM_ENTRY("glTexEnvfv")"\n"
+"\t"STUB_ASM_CODE("185")"\n"
-STUB_ASM_ENTRY("glSampleCoveragex")"\n"
-"\t"STUB_ASM_CODE("1399")"\n"
+STUB_ASM_ENTRY("glTexEnvi")"\n"
+"\t"STUB_ASM_CODE("186")"\n"
-STUB_ASM_ENTRY("glScalex")"\n"
-"\t"STUB_ASM_CODE("1400")"\n"
+STUB_ASM_ENTRY("glTexEnviv")"\n"
+"\t"STUB_ASM_CODE("187")"\n"
STUB_ASM_ENTRY("glTexEnvx")"\n"
-"\t"STUB_ASM_CODE("1401")"\n"
-
-STUB_ASM_ENTRY("glTexEnvxv")"\n"
"\t"STUB_ASM_CODE("1402")"\n"
-STUB_ASM_ENTRY("glTexParameterx")"\n"
+STUB_ASM_ENTRY("glTexEnvxv")"\n"
"\t"STUB_ASM_CODE("1403")"\n"
-STUB_ASM_ENTRY("glTranslatex")"\n"
-"\t"STUB_ASM_CODE("1404")"\n"
-
-STUB_ASM_ENTRY("glClipPlanef")"\n"
-"\t"STUB_ASM_CODE("1405")"\n"
+STUB_ASM_ENTRY("glTexImage2D")"\n"
+"\t"STUB_ASM_CODE("183")"\n"
-STUB_ASM_ENTRY("glClipPlanex")"\n"
-"\t"STUB_ASM_CODE("1406")"\n"
+STUB_ASM_ENTRY("glTexParameterf")"\n"
+"\t"STUB_ASM_CODE("178")"\n"
-STUB_ASM_ENTRY("glGetClipPlanef")"\n"
-"\t"STUB_ASM_CODE("1407")"\n"
+STUB_ASM_ENTRY("glTexParameterfv")"\n"
+"\t"STUB_ASM_CODE("179")"\n"
-STUB_ASM_ENTRY("glGetClipPlanex")"\n"
-"\t"STUB_ASM_CODE("1408")"\n"
+STUB_ASM_ENTRY("glTexParameteri")"\n"
+"\t"STUB_ASM_CODE("180")"\n"
-STUB_ASM_ENTRY("glGetFixedv")"\n"
-"\t"STUB_ASM_CODE("1409")"\n"
+STUB_ASM_ENTRY("glTexParameteriv")"\n"
+"\t"STUB_ASM_CODE("181")"\n"
-STUB_ASM_ENTRY("glGetLightxv")"\n"
-"\t"STUB_ASM_CODE("1410")"\n"
+STUB_ASM_ENTRY("glTexParameterx")"\n"
+"\t"STUB_ASM_CODE("1404")"\n"
-STUB_ASM_ENTRY("glGetMaterialxv")"\n"
-"\t"STUB_ASM_CODE("1411")"\n"
+STUB_ASM_ENTRY("glTexParameterxv")"\n"
+"\t"STUB_ASM_CODE("1417")"\n"
-STUB_ASM_ENTRY("glGetTexEnvxv")"\n"
-"\t"STUB_ASM_CODE("1412")"\n"
+STUB_ASM_ENTRY("glTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("333")"\n"
-STUB_ASM_ENTRY("glGetTexParameterxv")"\n"
-"\t"STUB_ASM_CODE("1413")"\n"
+STUB_ASM_ENTRY("glTranslatef")"\n"
+"\t"STUB_ASM_CODE("304")"\n"
-STUB_ASM_ENTRY("glPointParameterx")"\n"
-"\t"STUB_ASM_CODE("1414")"\n"
+STUB_ASM_ENTRY("glTranslatex")"\n"
+"\t"STUB_ASM_CODE("1405")"\n"
-STUB_ASM_ENTRY("glPointParameterxv")"\n"
-"\t"STUB_ASM_CODE("1415")"\n"
+STUB_ASM_ENTRY("glVertexPointer")"\n"
+"\t"STUB_ASM_CODE("321")"\n"
-STUB_ASM_ENTRY("glTexParameterxv")"\n"
-"\t"STUB_ASM_CODE("1416")"\n"
+STUB_ASM_ENTRY("glViewport")"\n"
+"\t"STUB_ASM_CODE("305")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
+
diff --git a/lib/mesa/src/mapi/es2api/ABI-check b/lib/mesa/src/mapi/es2api/ABI-check
index a04b03d7d..e709c8c94 100755
--- a/lib/mesa/src/mapi/es2api/ABI-check
+++ b/lib/mesa/src/mapi/es2api/ABI-check
@@ -1,10 +1,7 @@
#!/bin/sh
set -eu
-# Print defined gl.* functions not in GL ES 3.0 or in
-# (FIXME, none of these should be part of the ABI)
-# GL_EXT_multi_draw_arrays
-# GL_OES_EGL_image
+# Print defined gl.* functions not in GL ES 3.{0..2}
case "$(uname)" in
Darwin)
@@ -34,7 +31,6 @@ glBindAttribLocation
glBindBuffer
glBindBufferBase
glBindBufferRange
-glBindFragDataLocationEXT
glBindFramebuffer
glBindImageTexture
glBindProgramPipeline
@@ -118,8 +114,6 @@ glDrawElementsInstanced
glDrawElementsInstancedBaseVertex
glDrawRangeElements
glDrawRangeElementsBaseVertex
-glEGLImageTargetRenderbufferStorageOES
-glEGLImageTargetTexture2DOES
glEnable
glEnableVertexAttribArray
glEnablei
@@ -200,9 +194,7 @@ glGetSynciv
glGetTexLevelParameterfv
glGetTexLevelParameteriv
glGetTexParameterIiv
-glGetTexParameterIivEXT
glGetTexParameterIuiv
-glGetTexParameterIuivEXT
glGetTexParameterfv
glGetTexParameteriv
glGetTransformFeedbackVarying
@@ -243,8 +235,6 @@ glMapBufferRange
glMemoryBarrier
glMemoryBarrierByRegion
glMinSampleShading
-glMultiDrawArraysEXT
-glMultiDrawElementsEXT
glObjectLabel
glObjectPtrLabel
glPatchParameteri
@@ -318,9 +308,7 @@ glTexBufferRange
glTexImage2D
glTexImage3D
glTexParameterIiv
-glTexParameterIivEXT
glTexParameterIuiv
-glTexParameterIuivEXT
glTexParameterf
glTexParameterfv
glTexParameteri
diff --git a/lib/mesa/src/mapi/es2api/glapi_mapi_tmp.h b/lib/mesa/src/mapi/es2api/glapi_mapi_tmp.h
index 87d87085e..6e7645b53 100644
--- a/lib/mesa/src/mapi/es2api/glapi_mapi_tmp.h
+++ b/lib/mesa/src/mapi/es2api/glapi_mapi_tmp.h
@@ -10,1834 +10,730 @@ typedef int GLclampx;
#include "GL/gl.h"
#include "GL/glext.h"
-void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode);
-void APIENTRY gl_dispatch_stub_1(void);
-void APIENTRY gl_dispatch_stub_2(GLuint list);
-void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists);
-void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range);
-GLuint APIENTRY gl_dispatch_stub_5(GLsizei range);
-void APIENTRY gl_dispatch_stub_6(GLuint base);
-void APIENTRY gl_dispatch_stub_7(GLenum mode);
-void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue);
-void APIENTRY gl_dispatch_stub_10(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue);
-void APIENTRY gl_dispatch_stub_12(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue);
-void APIENTRY gl_dispatch_stub_14(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue);
-void APIENTRY gl_dispatch_stub_16(const GLint *v);
-void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue);
-void APIENTRY gl_dispatch_stub_18(const GLshort *v);
-void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue);
-void APIENTRY gl_dispatch_stub_20(const GLubyte *v);
-void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue);
-void APIENTRY gl_dispatch_stub_22(const GLuint *v);
-void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue);
-void APIENTRY gl_dispatch_stub_24(const GLushort *v);
-void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
-void APIENTRY gl_dispatch_stub_26(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
-void APIENTRY gl_dispatch_stub_28(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void APIENTRY gl_dispatch_stub_30(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha);
-void APIENTRY gl_dispatch_stub_32(const GLint *v);
-void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha);
-void APIENTRY gl_dispatch_stub_34(const GLshort *v);
-void APIENTRY gl_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-void APIENTRY gl_dispatch_stub_36(const GLubyte *v);
-void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha);
-void APIENTRY gl_dispatch_stub_38(const GLuint *v);
-void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha);
-void APIENTRY gl_dispatch_stub_40(const GLushort *v);
-void APIENTRY gl_dispatch_stub_41(GLboolean flag);
-void APIENTRY gl_dispatch_stub_42(const GLboolean *flag);
-void APIENTRY gl_dispatch_stub_43(void);
-void APIENTRY gl_dispatch_stub_44(GLdouble c);
-void APIENTRY gl_dispatch_stub_45(const GLdouble *c);
-void APIENTRY gl_dispatch_stub_46(GLfloat c);
-void APIENTRY gl_dispatch_stub_47(const GLfloat *c);
-void APIENTRY gl_dispatch_stub_48(GLint c);
-void APIENTRY gl_dispatch_stub_49(const GLint *c);
-void APIENTRY gl_dispatch_stub_50(GLshort c);
-void APIENTRY gl_dispatch_stub_51(const GLshort *c);
-void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz);
-void APIENTRY gl_dispatch_stub_53(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz);
-void APIENTRY gl_dispatch_stub_55(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz);
-void APIENTRY gl_dispatch_stub_57(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz);
-void APIENTRY gl_dispatch_stub_59(const GLint *v);
-void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz);
-void APIENTRY gl_dispatch_stub_61(const GLshort *v);
-void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_63(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_65(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_66(GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_67(const GLint *v);
-void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_69(const GLshort *v);
-void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_71(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_73(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_75(const GLint *v);
-void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_77(const GLshort *v);
-void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_79(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_81(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_83(const GLint *v);
-void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_85(const GLshort *v);
-void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2);
-void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
-void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2);
-void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2);
-void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2);
-void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2);
-void APIENTRY gl_dispatch_stub_94(GLdouble s);
-void APIENTRY gl_dispatch_stub_95(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_96(GLfloat s);
-void APIENTRY gl_dispatch_stub_97(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_98(GLint s);
-void APIENTRY gl_dispatch_stub_99(const GLint *v);
-void APIENTRY gl_dispatch_stub_100(GLshort s);
-void APIENTRY gl_dispatch_stub_101(const GLshort *v);
-void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t);
-void APIENTRY gl_dispatch_stub_103(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t);
-void APIENTRY gl_dispatch_stub_105(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_106(GLint s, GLint t);
-void APIENTRY gl_dispatch_stub_107(const GLint *v);
-void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t);
-void APIENTRY gl_dispatch_stub_109(const GLshort *v);
-void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r);
-void APIENTRY gl_dispatch_stub_111(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r);
-void APIENTRY gl_dispatch_stub_113(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r);
-void APIENTRY gl_dispatch_stub_115(const GLint *v);
-void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r);
-void APIENTRY gl_dispatch_stub_117(const GLshort *v);
-void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-void APIENTRY gl_dispatch_stub_119(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void APIENTRY gl_dispatch_stub_121(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q);
-void APIENTRY gl_dispatch_stub_123(const GLint *v);
-void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q);
-void APIENTRY gl_dispatch_stub_125(const GLshort *v);
-void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_127(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_129(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_130(GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_131(const GLint *v);
-void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_133(const GLshort *v);
-void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_135(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_137(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_139(const GLint *v);
-void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_141(const GLshort *v);
-void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_143(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_145(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_147(const GLint *v);
-void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_149(const GLshort *v);
-void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation);
-void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode);
-GLAPI void APIENTRY glCullFace(GLenum mode);
-void APIENTRY gl_dispatch_stub_153(GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_154(GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFrontFace(GLenum mode);
-GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
-void APIENTRY gl_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_163(GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_164(GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern);
-GLAPI void APIENTRY glLineWidth(GLfloat width);
-void APIENTRY gl_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_173(GLfloat size);
-void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode);
-void APIENTRY gl_dispatch_stub_175(const GLubyte *mask);
-GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_177(GLenum mode);
-GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_186(GLenum target, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param);
-void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer);
-void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer);
-GLint APIENTRY gl_dispatch_stub_196(GLenum mode);
-void APIENTRY gl_dispatch_stub_197(void);
-void APIENTRY gl_dispatch_stub_198(GLuint name);
-void APIENTRY gl_dispatch_stub_199(GLfloat token);
-void APIENTRY gl_dispatch_stub_200(void);
-void APIENTRY gl_dispatch_stub_201(GLuint name);
-void APIENTRY gl_dispatch_stub_202(GLenum mode);
+GLAPI void APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program);
+GLAPI void APIENTRY glActiveTexture(GLenum texture);
+GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader);
+GLAPI void APIENTRY glBeginQuery(GLenum target, GLuint id);
+GLAPI void APIENTRY glBeginTransformFeedback(GLenum primitiveMode);
+GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
+GLAPI void APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GLAPI void APIENTRY glBindProgramPipeline(GLuint pipeline);
+GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glBindSampler(GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
+GLAPI void APIENTRY glBindTransformFeedback(GLenum target, GLuint id);
+GLAPI void APIENTRY glBindVertexArray(GLuint array);
+GLAPI void APIENTRY glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glBlendBarrier(void);
+GLAPI void APIENTRY glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation(GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendEquationi(GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendFunci(GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target);
GLAPI void APIENTRY glClear(GLbitfield mask);
-void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void APIENTRY gl_dispatch_stub_205(GLfloat c);
-GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI void APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glClearDepthf(GLfloat d);
GLAPI void APIENTRY glClearStencil(GLint s);
-void APIENTRY gl_dispatch_stub_208(GLclampd depth);
-GLAPI void APIENTRY glStencilMask(GLuint mask);
+GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI void APIENTRY glDepthMask(GLboolean flag);
-void APIENTRY gl_dispatch_stub_212(GLuint mask);
-void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value);
-GLAPI void APIENTRY glDisable(GLenum cap);
-GLAPI void APIENTRY glEnable(GLenum cap);
-GLAPI void APIENTRY glFinish(void);
-GLAPI void APIENTRY glFlush(void);
-void APIENTRY gl_dispatch_stub_218(void);
-void APIENTRY gl_dispatch_stub_219(GLbitfield mask);
-void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2);
-void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2);
-void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
-void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
-void APIENTRY gl_dispatch_stub_228(GLdouble u);
-void APIENTRY gl_dispatch_stub_229(const GLdouble *u);
-void APIENTRY gl_dispatch_stub_230(GLfloat u);
-void APIENTRY gl_dispatch_stub_231(const GLfloat *u);
-void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v);
-void APIENTRY gl_dispatch_stub_233(const GLdouble *u);
-void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v);
-void APIENTRY gl_dispatch_stub_235(const GLfloat *u);
-void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2);
-void APIENTRY gl_dispatch_stub_237(GLint i);
-void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-void APIENTRY gl_dispatch_stub_239(GLint i, GLint j);
-void APIENTRY gl_dispatch_stub_240(GLenum func, GLclampf ref);
-GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
-void APIENTRY gl_dispatch_stub_242(GLenum opcode);
-GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY glDepthFunc(GLenum func);
-void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor);
-void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values);
-void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values);
-void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values);
-GLAPI void APIENTRY glReadBuffer(GLenum mode);
-void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
-GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params);
-void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation);
-void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY glGetError(void);
-GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v);
-void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v);
-void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v);
-void APIENTRY gl_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values);
-void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values);
-void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values);
-void APIENTRY gl_dispatch_stub_274(GLubyte *mask);
-GLAPI const GLubyte * APIENTRY glGetString(GLenum name);
-void APIENTRY gl_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_277(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
-GLboolean APIENTRY gl_dispatch_stub_287(GLuint list);
-void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar);
-void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-void APIENTRY gl_dispatch_stub_290(void);
-void APIENTRY gl_dispatch_stub_291(const GLfloat *m);
-void APIENTRY gl_dispatch_stub_292(const GLdouble *m);
-void APIENTRY gl_dispatch_stub_293(GLenum mode);
-void APIENTRY gl_dispatch_stub_294(const GLfloat *m);
-void APIENTRY gl_dispatch_stub_295(const GLdouble *m);
-void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-void APIENTRY gl_dispatch_stub_297(void);
-void APIENTRY gl_dispatch_stub_298(void);
-void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_306(GLint i);
-GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
-void APIENTRY gl_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_309(GLenum array);
-GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_313(GLenum array);
-void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_315(GLubyte c);
-void APIENTRY gl_dispatch_stub_316(const GLubyte *c);
-void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
-void APIENTRY gl_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences);
-void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glCompileShader(GLuint shader);
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GLAPI void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params);
-GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
-void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_334(void);
-void APIENTRY gl_dispatch_stub_335(GLbitfield mask);
-GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glBlendEquation(GLenum mode);
-GLAPI void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table);
-void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params);
-void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params);
-void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image);
-void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink);
-void APIENTRY gl_dispatch_stub_369(GLenum target);
-void APIENTRY gl_dispatch_stub_370(GLenum target);
-GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glActiveTexture(GLenum texture);
-void APIENTRY gl_dispatch_stub_375(GLenum texture);
-void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s);
-void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s);
-void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s);
-void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s);
-void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t);
-void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t);
-void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t);
-void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t);
-void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r);
-void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r);
-void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q);
-void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v);
-void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v);
-void APIENTRY gl_dispatch_stub_408(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_411(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_414(GLenum target, GLint level, GLvoid *img);
-void APIENTRY gl_dispatch_stub_415(const GLdouble *m);
-void APIENTRY gl_dispatch_stub_416(const GLfloat *m);
-void APIENTRY gl_dispatch_stub_417(const GLdouble *m);
-void APIENTRY gl_dispatch_stub_418(const GLfloat *m);
-GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-void APIENTRY gl_dispatch_stub_421(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_422(GLdouble coord);
-void APIENTRY gl_dispatch_stub_423(const GLdouble *coord);
-void APIENTRY gl_dispatch_stub_424(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_425(GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_426(GLenum pname, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_427(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_428(GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_429(GLbyte red, GLbyte green, GLbyte blue);
-void APIENTRY gl_dispatch_stub_430(const GLbyte *v);
-void APIENTRY gl_dispatch_stub_431(GLdouble red, GLdouble green, GLdouble blue);
-void APIENTRY gl_dispatch_stub_432(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_433(GLint red, GLint green, GLint blue);
-void APIENTRY gl_dispatch_stub_434(const GLint *v);
-void APIENTRY gl_dispatch_stub_435(GLshort red, GLshort green, GLshort blue);
-void APIENTRY gl_dispatch_stub_436(const GLshort *v);
-void APIENTRY gl_dispatch_stub_437(GLubyte red, GLubyte green, GLubyte blue);
-void APIENTRY gl_dispatch_stub_438(const GLubyte *v);
-void APIENTRY gl_dispatch_stub_439(GLuint red, GLuint green, GLuint blue);
-void APIENTRY gl_dispatch_stub_440(const GLuint *v);
-void APIENTRY gl_dispatch_stub_441(GLushort red, GLushort green, GLushort blue);
-void APIENTRY gl_dispatch_stub_442(const GLushort *v);
-void APIENTRY gl_dispatch_stub_443(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_444(GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_445(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_446(GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_447(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_448(GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_449(const GLint *v);
-void APIENTRY gl_dispatch_stub_450(GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_451(const GLshort *v);
-void APIENTRY gl_dispatch_stub_452(GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_453(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_454(GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_455(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_456(GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_457(const GLint *v);
-void APIENTRY gl_dispatch_stub_458(GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_459(const GLshort *v);
-GLAPI void APIENTRY glBeginQuery(GLenum target, GLuint id);
-GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
-GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer);
-GLAPI void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glEndQuery(GLenum target);
-GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer);
-GLAPI void APIENTRY glGenQueries(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY gl_dispatch_stub_471(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-void APIENTRY gl_dispatch_stub_472(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
-GLAPI GLboolean APIENTRY glIsQuery(GLuint id);
-GLvoid * APIENTRY gl_dispatch_stub_477(GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum target);
-GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader);
-GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY glCompileShader(GLuint shader);
GLAPI GLuint APIENTRY glCreateProgram(void);
GLAPI GLuint APIENTRY glCreateShader(GLenum type);
+GLAPI GLuint APIENTRY glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const *strings);
+GLAPI void APIENTRY glCullFace(GLenum mode);
+GLAPI void APIENTRY glDebugMessageCallback(GLDEBUGPROC callback, const void *userParam);
+GLAPI void APIENTRY glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
GLAPI void APIENTRY glDeleteProgram(GLuint program);
-GLAPI void APIENTRY glDeleteShader(GLuint program);
+GLAPI void APIENTRY glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers);
+GLAPI void APIENTRY glDeleteShader(GLuint shader);
+GLAPI void APIENTRY glDeleteSync(GLsync sync);
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glDepthFunc(GLenum func);
+GLAPI void APIENTRY glDepthMask(GLboolean flag);
+GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f);
GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisable(GLenum cap);
GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index);
+GLAPI void APIENTRY glDisablei(GLenum target, GLuint index);
+GLAPI void APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDispatchComputeIndirect(GLintptr indirect);
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawArraysIndirect(GLenum mode, const void *indirect);
+GLAPI void APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
GLAPI void APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
+GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect);
+GLAPI void APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI void APIENTRY glEnable(GLenum cap);
GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index);
+GLAPI void APIENTRY glEnablei(GLenum target, GLuint index);
+GLAPI void APIENTRY glEndQuery(GLenum target);
+GLAPI void APIENTRY glEndTransformFeedback(void);
+GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags);
+GLAPI void APIENTRY glFinish(void);
+GLAPI void APIENTRY glFlush(void);
+GLAPI void APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFrontFace(GLenum mode);
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers);
+GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY glGenProgramPipelines(GLsizei n, GLuint *pipelines);
+GLAPI void APIENTRY glGenQueries(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glGenSamplers(GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays);
+GLAPI void APIENTRY glGenerateMipmap(GLenum target);
GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetBooleani_v(GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data);
+GLAPI void APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, void **params);
+GLAPI GLuint APIENTRY glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI GLenum APIENTRY glGetError(void);
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data);
+GLAPI GLint APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
+GLAPI GLenum APIENTRY glGetGraphicsResetStatus(void);
+GLAPI void APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *data);
+GLAPI void APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data);
+GLAPI void APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI void APIENTRY glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params);
+GLAPI void APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
+GLAPI GLuint APIENTRY glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI GLint APIENTRY glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params);
+GLAPI const GLubyte * APIENTRY glGetString(GLenum name);
+GLAPI const GLubyte * APIENTRY glGetStringi(GLenum name, GLuint index);
+GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices);
GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params);
GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
-void APIENTRY gl_dispatch_stub_504(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer);
GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
+GLAPI void APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments);
+GLAPI void APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
+GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
+GLAPI GLboolean APIENTRY glIsEnabledi(GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer);
GLAPI GLboolean APIENTRY glIsProgram(GLuint program);
+GLAPI GLboolean APIENTRY glIsProgramPipeline(GLuint pipeline);
+GLAPI GLboolean APIENTRY glIsQuery(GLuint id);
+GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer);
+GLAPI GLboolean APIENTRY glIsSampler(GLuint sampler);
GLAPI GLboolean APIENTRY glIsShader(GLuint shader);
+GLAPI GLboolean APIENTRY glIsSync(GLsync sync);
+GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
+GLAPI GLboolean APIENTRY glIsTransformFeedback(GLuint id);
+GLAPI GLboolean APIENTRY glIsVertexArray(GLuint array);
+GLAPI void APIENTRY glLineWidth(GLfloat width);
GLAPI void APIENTRY glLinkProgram(GLuint program);
-GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length);
+GLAPI void * APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glMemoryBarrier(GLbitfield barriers);
+GLAPI void APIENTRY glMemoryBarrierByRegion(GLbitfield barriers);
+GLAPI void APIENTRY glMinSampleShading(GLfloat value);
+GLAPI void APIENTRY glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glPatchParameteri(GLenum pname, GLint value);
+GLAPI void APIENTRY glPauseTransformFeedback(void);
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glPopDebugGroup(void);
+GLAPI void APIENTRY glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+GLAPI void APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI void APIENTRY glReadBuffer(GLenum src);
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GLAPI void APIENTRY glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GLAPI void APIENTRY glReleaseShaderCompiler(void);
+GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glResumeTransformFeedback(void);
+GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert);
+GLAPI void APIENTRY glSampleMaski(GLuint maskNumber, GLbitfield mask);
+GLAPI void APIENTRY glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length);
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMask(GLuint mask);
GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask);
-GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTexParameterIiv(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0);
GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY glUniform1i(GLint location, GLint v0);
GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform1ui(GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1);
GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1);
GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUseProgram(GLuint program);
-GLAPI void APIENTRY glValidateProgram(GLuint program);
-void APIENTRY gl_dispatch_stub_535(GLuint index, GLdouble x);
-void APIENTRY gl_dispatch_stub_536(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_537(GLuint index, GLshort x);
-void APIENTRY gl_dispatch_stub_538(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_539(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_540(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_541(GLuint index, GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_542(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_543(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_544(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_545(GLuint index, GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_546(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_547(GLuint index, const GLbyte *v);
-void APIENTRY gl_dispatch_stub_548(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_549(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_550(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void APIENTRY gl_dispatch_stub_551(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_552(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_553(GLuint index, const GLushort *v);
-void APIENTRY gl_dispatch_stub_554(GLuint index, const GLbyte *v);
-void APIENTRY gl_dispatch_stub_555(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_556(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_557(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_558(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_559(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_560(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_561(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_562(GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_570(GLuint query, GLenum mode);
-GLAPI void APIENTRY glBeginTransformFeedback(GLenum mode);
-GLAPI void APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_574(GLuint program, GLuint colorNumber, const GLchar *name);
-GLAPI void APIENTRY glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);
-void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum clamp);
-GLAPI void APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI void APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI void APIENTRY glColorMaski(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glDisablei(GLenum target, GLuint index);
-GLAPI void APIENTRY glEnablei(GLenum target, GLuint index);
-void APIENTRY gl_dispatch_stub_583(void);
-GLAPI void APIENTRY glEndTransformFeedback(void);
-GLAPI void APIENTRY glGetBooleani_v(GLenum value, GLuint index, GLboolean *data);
-GLAPI GLint APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetIntegeri_v(GLenum value, GLuint index, GLint *data);
-GLAPI const GLubyte * APIENTRY glGetStringi(GLenum name, GLuint index);
-GLAPI void APIENTRY glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
-GLAPI GLboolean APIENTRY glIsEnabledi(GLenum target, GLuint index);
-GLAPI void APIENTRY glTexParameterIiv(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIivEXT(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glUniform1ui(GLint location, GLuint x);
-GLAPI void APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2ui(GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3ui(GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_607(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_608(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_609(GLuint index, const GLbyte *v);
-void APIENTRY gl_dispatch_stub_610(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_611(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_612(GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_614(GLuint index);
-GLAPI void APIENTRY glTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
-GLAPI void APIENTRY glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetInteger64i_v(GLenum cap, GLuint index, GLint64 *data);
-GLAPI void APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor);
-GLAPI void APIENTRY glMinSampleShading(GLfloat value);
-GLAPI void APIENTRY glMemoryBarrierByRegion(GLbitfield barriers);
-void APIENTRY gl_dispatch_stub_622(GLenum target, GLuint program);
-void APIENTRY gl_dispatch_stub_623(GLsizei n, const GLuint *programs);
-void APIENTRY gl_dispatch_stub_624(GLsizei n, GLuint *programs);
-void APIENTRY gl_dispatch_stub_625(GLenum target, GLuint index, GLdouble *params);
-void APIENTRY gl_dispatch_stub_626(GLenum target, GLuint index, GLfloat *params);
-void APIENTRY gl_dispatch_stub_627(GLenum target, GLuint index, GLdouble *params);
-void APIENTRY gl_dispatch_stub_628(GLenum target, GLuint index, GLfloat *params);
-void APIENTRY gl_dispatch_stub_629(GLenum target, GLenum pname, GLvoid *string);
-void APIENTRY gl_dispatch_stub_630(GLenum target, GLenum pname, GLint *params);
-GLboolean APIENTRY gl_dispatch_stub_631(GLuint program);
-void APIENTRY gl_dispatch_stub_632(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_633(GLenum target, GLuint index, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_634(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_635(GLenum target, GLuint index, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_636(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_637(GLenum target, GLuint index, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_638(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_639(GLenum target, GLuint index, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_640(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-void APIENTRY gl_dispatch_stub_641(GLuint index, GLfloat x);
+GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum target);
+GLAPI void APIENTRY glUseProgram(GLuint program);
+GLAPI void APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glValidateProgram(GLuint program);
+GLAPI void APIENTRY glValidateProgramPipeline(GLuint pipeline);
GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x);
-void APIENTRY gl_dispatch_stub_642(GLuint index, const GLfloat *v);
GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_643(GLuint index, GLfloat x, GLfloat y);
GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_644(GLuint index, const GLfloat *v);
GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_645(GLuint index, GLfloat x, GLfloat y, GLfloat z);
GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_646(GLuint index, const GLfloat *v);
GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_647(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_648(GLuint index, const GLfloat *v);
GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_649(GLhandleARB containerObj, GLhandleARB obj);
-GLhandleARB APIENTRY gl_dispatch_stub_650(void);
-GLhandleARB APIENTRY gl_dispatch_stub_651(GLenum shaderType);
-void APIENTRY gl_dispatch_stub_652(GLhandleARB obj);
-void APIENTRY gl_dispatch_stub_653(GLhandleARB containerObj, GLhandleARB attachedObj);
-void APIENTRY gl_dispatch_stub_654(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
-GLhandleARB APIENTRY gl_dispatch_stub_655(GLenum pname);
-void APIENTRY gl_dispatch_stub_656(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-void APIENTRY gl_dispatch_stub_657(GLhandleARB obj, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_658(GLhandleARB obj, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_659(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_660(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target);
-GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_668(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_670(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers);
-GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glGenerateMipmap(GLenum target);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer);
-GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer);
-GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
-GLAPI GLvoid * APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glBindVertexArray(GLuint array);
-GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArray(GLuint array);
-GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_689(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-GLAPI void APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
-GLAPI void APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices);
-GLAPI void APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glDeleteSync(GLsync sync);
-GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags);
-GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI GLboolean APIENTRY glIsSync(GLsync sync);
-GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-void APIENTRY gl_dispatch_stub_705(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, const GLint *basevertex);
-void APIENTRY gl_dispatch_stub_706(GLenum mode);
-GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaski(GLuint index, GLbitfield mask);
-void APIENTRY gl_dispatch_stub_709(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_710(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_711(GLuint buf, GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA);
-void APIENTRY gl_dispatch_stub_712(GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationi(GLuint buf, GLenum mode);
-void APIENTRY gl_dispatch_stub_713(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
-GLAPI void APIENTRY glBlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-void APIENTRY gl_dispatch_stub_714(GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor);
-void APIENTRY gl_dispatch_stub_715(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-GLint APIENTRY gl_dispatch_stub_716(GLuint program, const GLchar *name);
-GLAPI void APIENTRY glBindSampler(GLuint unit, GLuint sampler);
-GLAPI void APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers);
-GLAPI void APIENTRY glGenSamplers(GLsizei count, GLuint *samplers);
-GLAPI void APIENTRY glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsSampler(GLuint sampler);
-GLAPI void APIENTRY glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
-GLAPI void APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 *params);
-void APIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
-void APIENTRY gl_dispatch_stub_734(GLenum type, GLuint color);
-void APIENTRY gl_dispatch_stub_735(GLenum type, const GLuint *color);
-void APIENTRY gl_dispatch_stub_736(GLenum type, GLuint color);
-void APIENTRY gl_dispatch_stub_737(GLenum type, const GLuint *color);
-void APIENTRY gl_dispatch_stub_738(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_739(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_740(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_741(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_742(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_743(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_744(GLenum texture, GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_745(GLenum texture, GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_746(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_747(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_748(GLenum type, GLuint color);
-void APIENTRY gl_dispatch_stub_749(GLenum type, const GLuint *color);
-void APIENTRY gl_dispatch_stub_750(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_751(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_752(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_753(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_754(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_755(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_756(GLenum type, GLuint coords);
-void APIENTRY gl_dispatch_stub_757(GLenum type, const GLuint *coords);
-void APIENTRY gl_dispatch_stub_758(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_759(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_760(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_761(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_762(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_763(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_764(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-void APIENTRY gl_dispatch_stub_765(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-void APIENTRY gl_dispatch_stub_766(GLenum type, GLuint value);
-void APIENTRY gl_dispatch_stub_767(GLenum type, const GLuint *value);
-void APIENTRY gl_dispatch_stub_768(GLenum type, GLuint value);
-void APIENTRY gl_dispatch_stub_769(GLenum type, const GLuint *value);
-void APIENTRY gl_dispatch_stub_770(GLenum type, GLuint value);
-void APIENTRY gl_dispatch_stub_771(GLenum type, const GLuint *value);
-GLAPI void APIENTRY glDrawArraysIndirect(GLenum mode, const GLvoid *indirect);
-GLAPI void APIENTRY glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid *indirect);
-void APIENTRY gl_dispatch_stub_774(GLuint program, GLint location, GLdouble *params);
-void APIENTRY gl_dispatch_stub_775(GLint location, GLdouble x);
-void APIENTRY gl_dispatch_stub_776(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_777(GLint location, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_778(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_779(GLint location, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_780(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_781(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_782(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_783(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_784(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_785(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_786(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_787(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_788(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_789(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_790(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_791(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_792(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-void APIENTRY gl_dispatch_stub_793(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-void APIENTRY gl_dispatch_stub_794(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-void APIENTRY gl_dispatch_stub_795(GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-GLuint APIENTRY gl_dispatch_stub_796(GLuint program, GLenum shadertype, const GLchar *name);
-GLint APIENTRY gl_dispatch_stub_797(GLuint program, GLenum shadertype, const GLchar *name);
-void APIENTRY gl_dispatch_stub_798(GLenum shadertype, GLint location, GLuint *params);
-void APIENTRY gl_dispatch_stub_799(GLenum shadertype, GLsizei count, const GLuint *indices);
-void APIENTRY gl_dispatch_stub_800(GLenum pname, const GLfloat *values);
-GLAPI void APIENTRY glPatchParameteri(GLenum pname, GLint value);
-GLAPI void APIENTRY glBindTransformFeedback(GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
-void APIENTRY gl_dispatch_stub_804(GLenum mode, GLuint id);
-GLAPI void APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedback(GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedback(void);
-GLAPI void APIENTRY glResumeTransformFeedback(void);
-void APIENTRY gl_dispatch_stub_809(GLenum target, GLuint index, GLuint id);
-void APIENTRY gl_dispatch_stub_810(GLenum mode, GLuint id, GLuint stream);
-void APIENTRY gl_dispatch_stub_811(GLenum target, GLuint index);
-void APIENTRY gl_dispatch_stub_812(GLenum target, GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glClearDepthf(GLclampf depth);
-GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY glReleaseShaderCompiler(void);
-GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GLAPI void APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value);
-void APIENTRY gl_dispatch_stub_821(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_822(GLuint index, GLdouble x);
-void APIENTRY gl_dispatch_stub_823(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_824(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_825(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_826(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_827(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_828(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_829(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_830(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_831(GLuint first, GLsizei count, const GLclampd *v);
-void APIENTRY gl_dispatch_stub_832(GLuint index, GLclampd n, GLclampd f);
-void APIENTRY gl_dispatch_stub_833(GLenum target, GLuint index, GLdouble *data);
-void APIENTRY gl_dispatch_stub_834(GLenum target, GLuint index, GLfloat *data);
-void APIENTRY gl_dispatch_stub_835(GLuint first, GLsizei count, const int *v);
-void APIENTRY gl_dispatch_stub_836(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_837(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_838(GLuint first, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_839(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-void APIENTRY gl_dispatch_stub_840(GLuint index, const GLfloat *v);
-GLenum APIENTRY gl_dispatch_stub_841(void);
-GLAPI GLenum APIENTRY glGetGraphicsResetStatus(void);
-void APIENTRY gl_dispatch_stub_842(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-void APIENTRY gl_dispatch_stub_843(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-void APIENTRY gl_dispatch_stub_844(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-void APIENTRY gl_dispatch_stub_845(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-void APIENTRY gl_dispatch_stub_846(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-void APIENTRY gl_dispatch_stub_847(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-void APIENTRY gl_dispatch_stub_848(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-void APIENTRY gl_dispatch_stub_849(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-void APIENTRY gl_dispatch_stub_850(GLenum map, GLsizei bufSize, GLfloat *values);
-void APIENTRY gl_dispatch_stub_851(GLenum map, GLsizei bufSize, GLuint *values);
-void APIENTRY gl_dispatch_stub_852(GLenum map, GLsizei bufSize, GLushort *values);
-void APIENTRY gl_dispatch_stub_853(GLsizei bufSize, GLubyte *pattern);
-void APIENTRY gl_dispatch_stub_854(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-void APIENTRY gl_dispatch_stub_855(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-void APIENTRY gl_dispatch_stub_856(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-void APIENTRY gl_dispatch_stub_857(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-GLAPI void APIENTRY glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-void APIENTRY gl_dispatch_stub_858(GLuint program, GLint location, GLsizei bufSize, GLint *params);
-GLAPI void APIENTRY glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params);
-void APIENTRY gl_dispatch_stub_859(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-GLAPI void APIENTRY glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-void APIENTRY gl_dispatch_stub_860(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-GLAPI void APIENTRY glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-void APIENTRY gl_dispatch_stub_861(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-void APIENTRY gl_dispatch_stub_862(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance);
-void APIENTRY gl_dispatch_stub_863(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-void APIENTRY gl_dispatch_stub_864(GLenum mode, GLuint id, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_865(GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-GLAPI void APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-void APIENTRY gl_dispatch_stub_867(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-GLAPI void APIENTRY glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-GLAPI void APIENTRY glMemoryBarrier(GLbitfield barriers);
-void APIENTRY gl_dispatch_stub_870(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
-GLAPI void APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_873(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
-void APIENTRY gl_dispatch_stub_874(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_875(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_876(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_877(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
-GLAPI void APIENTRY glDispatchComputeIndirect(GLintptr indirect);
-GLAPI void APIENTRY glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
-void APIENTRY gl_dispatch_stub_881(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
-GLAPI void APIENTRY glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
GLAPI void APIENTRY glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor);
GLAPI void APIENTRY glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-GLAPI void APIENTRY glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_886(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-GLAPI void APIENTRY glVertexBindingDivisor(GLuint attribindex, GLuint divisor);
-GLAPI void APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_890(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
-void APIENTRY gl_dispatch_stub_891(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_892(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-GLAPI void APIENTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
-GLAPI GLuint APIENTRY glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name);
-GLAPI GLint APIENTRY glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name);
-GLint APIENTRY gl_dispatch_stub_896(GLuint program, GLenum programInterface, const GLchar *name);
-GLAPI void APIENTRY glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
-void APIENTRY gl_dispatch_stub_899(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding);
-GLAPI void APIENTRY glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_903(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
-void APIENTRY gl_dispatch_stub_904(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_905(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_906(GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
-void APIENTRY gl_dispatch_stub_907(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
-void APIENTRY gl_dispatch_stub_908(GLuint first, GLsizei count, const GLuint *textures);
-void APIENTRY gl_dispatch_stub_909(GLuint first, GLsizei count, const GLuint *samplers);
-void APIENTRY gl_dispatch_stub_910(GLuint first, GLsizei count, const GLuint *textures);
-void APIENTRY gl_dispatch_stub_911(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-GLuint64 APIENTRY gl_dispatch_stub_912(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
-GLuint64 APIENTRY gl_dispatch_stub_913(GLuint texture);
-GLuint64 APIENTRY gl_dispatch_stub_914(GLuint texture, GLuint sampler);
-void APIENTRY gl_dispatch_stub_915(GLuint index, GLenum pname, GLuint64EXT *params);
-GLboolean APIENTRY gl_dispatch_stub_916(GLuint64 handle);
-GLboolean APIENTRY gl_dispatch_stub_917(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_918(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_919(GLuint64 handle, GLenum access);
-void APIENTRY gl_dispatch_stub_920(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_921(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLuint64 value);
-void APIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_924(GLint location, GLuint64 value);
-void APIENTRY gl_dispatch_stub_925(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_926(GLuint index, GLuint64EXT x);
-void APIENTRY gl_dispatch_stub_927(GLuint index, const GLuint64EXT *v);
-void APIENTRY gl_dispatch_stub_928(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
-void APIENTRY gl_dispatch_stub_929(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_930(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_931(GLenum origin, GLenum depth);
-void APIENTRY gl_dispatch_stub_932(GLuint unit, GLuint texture);
-void APIENTRY gl_dispatch_stub_933(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLenum APIENTRY gl_dispatch_stub_934(GLuint framebuffer, GLenum target);
-void APIENTRY gl_dispatch_stub_935(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_936(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_937(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-void APIENTRY gl_dispatch_stub_938(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_939(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
-void APIENTRY gl_dispatch_stub_940(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
-void APIENTRY gl_dispatch_stub_941(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_942(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_943(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_944(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_945(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_946(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_947(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_948(GLsizei n, GLuint *buffers);
-void APIENTRY gl_dispatch_stub_949(GLsizei n, GLuint *framebuffers);
-void APIENTRY gl_dispatch_stub_950(GLsizei n, GLuint *pipelines);
-void APIENTRY gl_dispatch_stub_951(GLenum target, GLsizei n, GLuint *ids);
-void APIENTRY gl_dispatch_stub_952(GLsizei n, GLuint *renderbuffers);
-void APIENTRY gl_dispatch_stub_953(GLsizei n, GLuint *samplers);
-void APIENTRY gl_dispatch_stub_954(GLenum target, GLsizei n, GLuint *textures);
-void APIENTRY gl_dispatch_stub_955(GLsizei n, GLuint *ids);
-void APIENTRY gl_dispatch_stub_956(GLsizei n, GLuint *arrays);
-void APIENTRY gl_dispatch_stub_957(GLuint vaobj, GLuint index);
-void APIENTRY gl_dispatch_stub_958(GLuint vaobj, GLuint index);
-void APIENTRY gl_dispatch_stub_959(GLuint buffer, GLintptr offset, GLsizeiptr length);
-void APIENTRY gl_dispatch_stub_960(GLuint texture);
-void APIENTRY gl_dispatch_stub_961(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_962(GLuint buffer, GLenum pname, GLint64 *params);
-void APIENTRY gl_dispatch_stub_963(GLuint buffer, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_964(GLuint buffer, GLenum pname, GLvoid **params);
-void APIENTRY gl_dispatch_stub_965(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-void APIENTRY gl_dispatch_stub_966(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_967(GLuint framebuffer, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_968(GLuint renderbuffer, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_969(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_970(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_971(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_972(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_973(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_974(GLuint texture, GLint level, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_975(GLuint texture, GLint level, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_976(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_977(GLuint texture, GLenum pname, GLuint *params);
-void APIENTRY gl_dispatch_stub_978(GLuint texture, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_979(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_980(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
-void APIENTRY gl_dispatch_stub_981(GLuint xfb, GLenum pname, GLuint index, GLint *param);
-void APIENTRY gl_dispatch_stub_982(GLuint xfb, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_983(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
-void APIENTRY gl_dispatch_stub_984(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_985(GLuint vaobj, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_986(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY gl_dispatch_stub_987(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-GLvoid * APIENTRY gl_dispatch_stub_988(GLuint buffer, GLenum access);
-GLvoid * APIENTRY gl_dispatch_stub_989(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void APIENTRY gl_dispatch_stub_990(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-void APIENTRY gl_dispatch_stub_991(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
-void APIENTRY gl_dispatch_stub_992(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_993(GLuint framebuffer, GLenum buf);
-void APIENTRY gl_dispatch_stub_994(GLuint framebuffer, GLsizei n, const GLenum *bufs);
-void APIENTRY gl_dispatch_stub_995(GLuint framebuffer, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_996(GLuint framebuffer, GLenum buf);
-void APIENTRY gl_dispatch_stub_997(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_998(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_999(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-void APIENTRY gl_dispatch_stub_1000(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1001(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1002(GLuint texture, GLenum internalformat, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1003(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_1004(GLuint texture, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_1005(GLuint texture, GLenum pname, const GLuint *params);
-void APIENTRY gl_dispatch_stub_1006(GLuint texture, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_1007(GLuint texture, GLenum pname, const GLfloat *param);
-void APIENTRY gl_dispatch_stub_1008(GLuint texture, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1009(GLuint texture, GLenum pname, const GLint *param);
-void APIENTRY gl_dispatch_stub_1010(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
-void APIENTRY gl_dispatch_stub_1011(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1012(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_1013(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_1014(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_1015(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1016(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1017(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1018(GLuint xfb, GLuint index, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1019(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLboolean APIENTRY gl_dispatch_stub_1020(GLuint buffer);
-void APIENTRY gl_dispatch_stub_1021(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
-void APIENTRY gl_dispatch_stub_1022(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1023(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1024(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1025(GLuint vaobj, GLuint bindingindex, GLuint divisor);
-void APIENTRY gl_dispatch_stub_1026(GLuint vaobj, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1027(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-void APIENTRY gl_dispatch_stub_1028(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-void APIENTRY gl_dispatch_stub_1029(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1030(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1031(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY gl_dispatch_stub_1032(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLint64 *params);
-void APIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
-void APIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLint64 x);
-void APIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLuint64 x);
-void APIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLint64 x, GLint64 y);
-void APIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1053(GLint location, GLint64 x);
-void APIENTRY gl_dispatch_stub_1054(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1055(GLint location, GLuint64 x);
-void APIENTRY gl_dispatch_stub_1056(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1057(GLint location, GLint64 x, GLint64 y);
-void APIENTRY gl_dispatch_stub_1058(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1059(GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY gl_dispatch_stub_1060(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1061(GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY gl_dispatch_stub_1062(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1063(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY gl_dispatch_stub_1064(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1065(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY gl_dispatch_stub_1066(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1067(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY gl_dispatch_stub_1068(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1069(void);
-void APIENTRY gl_dispatch_stub_1070(GLenum target, GLuint start, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1071(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1072(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
-void APIENTRY gl_dispatch_stub_1073(GLuint buffer);
-void APIENTRY gl_dispatch_stub_1074(GLuint buffer, GLintptr offset, GLsizeiptr length);
-GLAPI void APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments);
-GLAPI void APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1077(GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_1078(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_1079(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY gl_dispatch_stub_1080(const GLfloat *coords);
-void APIENTRY gl_dispatch_stub_1081(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY gl_dispatch_stub_1082(const GLint *coords);
-void APIENTRY gl_dispatch_stub_1083(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY gl_dispatch_stub_1084(const GLshort *coords);
-void APIENTRY gl_dispatch_stub_1085(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY gl_dispatch_stub_1086(const GLfixed *coords);
-void APIENTRY gl_dispatch_stub_1087(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLbitfield APIENTRY gl_dispatch_stub_1088(GLfixed *mantissa, GLint *exponent);
-void APIENTRY gl_dispatch_stub_1089(GLclampf value, GLboolean invert);
-void APIENTRY gl_dispatch_stub_1090(GLenum pattern);
-void APIENTRY gl_dispatch_stub_1091(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1092(GLsizei stride, GLsizei count, const GLboolean *pointer);
-void APIENTRY gl_dispatch_stub_1093(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1094(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1095(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1096(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1097(GLenum target, GLsizei numAttachments, const GLenum *attachments);
-GLAPI void APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program);
-GLAPI void APIENTRY glBindProgramPipeline(GLuint pipeline);
-GLAPI GLuint APIENTRY glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar * const *strings);
-GLAPI void APIENTRY glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
-GLAPI void APIENTRY glGenProgramPipelines(GLsizei n, GLuint *pipelines);
-GLAPI void APIENTRY glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsProgramPipeline(GLuint pipeline);
-void APIENTRY gl_dispatch_stub_1106(GLint first, GLsizei count);
-void APIENTRY gl_dispatch_stub_1107(GLuint program, GLint location, GLdouble x);
-void APIENTRY gl_dispatch_stub_1108(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat x);
-GLAPI void APIENTRY glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint x);
-GLAPI void APIENTRY glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform1ui(GLuint program, GLint location, GLuint x);
-GLAPI void APIENTRY glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1115(GLuint program, GLint location, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_1116(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint x, GLint y);
-GLAPI void APIENTRY glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2ui(GLuint program, GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1123(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_1124(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1131(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1132(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1139(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1141(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1143(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1145(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1147(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1149(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1151(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1153(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1155(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1157(void);
-GLAPI void APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
-GLAPI void APIENTRY glValidateProgramPipeline(GLuint pipeline);
-GLAPI void APIENTRY glDebugMessageCallback(GLDEBUGPROC callback, const GLvoid *userParam);
-GLAPI void APIENTRY glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI GLuint APIENTRY glGetDebugMessageLog(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-GLAPI void APIENTRY glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-GLAPI void APIENTRY glGetObjectPtrLabel(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-GLAPI void APIENTRY glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-GLAPI void APIENTRY glObjectPtrLabel(const GLvoid *ptr, GLsizei length, const GLchar *label);
-GLAPI void APIENTRY glPopDebugGroup(void);
-GLAPI void APIENTRY glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message);
-void APIENTRY gl_dispatch_stub_1170(GLfloat red, GLfloat green, GLfloat blue);
-void APIENTRY gl_dispatch_stub_1171(const GLfloat *v);
-GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_1173(GLfloat coord);
-void APIENTRY gl_dispatch_stub_1174(const GLfloat *coord);
-void APIENTRY gl_dispatch_stub_1175(void);
-void APIENTRY gl_dispatch_stub_1176(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1177(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1178(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1179(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1180(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1181(const GLint *v);
-void APIENTRY gl_dispatch_stub_1182(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_1183(const GLshort *v);
-void APIENTRY gl_dispatch_stub_1184(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY gl_dispatch_stub_1185(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-GLboolean APIENTRY gl_dispatch_stub_1186(GLsizei n, const GLuint *ids, GLboolean *residences);
-void APIENTRY gl_dispatch_stub_1187(GLenum target, GLuint id, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1188(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1190(GLuint id, GLenum pname, GLubyte *program);
-void APIENTRY gl_dispatch_stub_1191(GLuint id, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1192(GLenum target, GLuint address, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1193(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1194(GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1195(GLuint index, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1196(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-void APIENTRY gl_dispatch_stub_1197(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1199(GLsizei n, const GLuint *ids);
-void APIENTRY gl_dispatch_stub_1200(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-void APIENTRY gl_dispatch_stub_1201(GLuint index, GLdouble x);
-void APIENTRY gl_dispatch_stub_1202(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1203(GLuint index, GLfloat x);
-void APIENTRY gl_dispatch_stub_1204(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1205(GLuint index, GLshort x);
-void APIENTRY gl_dispatch_stub_1206(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1207(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_1208(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1209(GLuint index, GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_1210(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1211(GLuint index, GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_1212(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1213(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_1214(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1215(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_1216(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1217(GLuint index, GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_1218(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1219(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1220(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1221(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1222(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1223(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_1224(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1225(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void APIENTRY gl_dispatch_stub_1226(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_1227(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1228(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1229(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1230(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1231(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1232(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1233(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1234(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1235(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1236(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1237(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1238(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1239(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1240(GLuint index, GLsizei n, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_1241(GLenum pname, GLfloat *param);
-void APIENTRY gl_dispatch_stub_1242(GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_1243(GLenum pname, const GLfloat *param);
-void APIENTRY gl_dispatch_stub_1244(GLenum pname, const GLint *param);
-void APIENTRY gl_dispatch_stub_1245(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY gl_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY gl_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY gl_dispatch_stub_1248(void);
-void APIENTRY gl_dispatch_stub_1249(GLuint id);
-void APIENTRY gl_dispatch_stub_1250(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY gl_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY gl_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY gl_dispatch_stub_1253(GLuint id);
-void APIENTRY gl_dispatch_stub_1254(void);
-GLuint APIENTRY gl_dispatch_stub_1255(GLuint range);
-void APIENTRY gl_dispatch_stub_1256(GLuint dst, GLuint coord, GLenum swizzle);
-void APIENTRY gl_dispatch_stub_1257(GLuint dst, GLuint interp, GLenum swizzle);
-void APIENTRY gl_dispatch_stub_1258(GLuint dst, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1259(GLuint first, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1260(GLuint index, GLfloat n, GLfloat f);
-void APIENTRY gl_dispatch_stub_1261(GLenum face);
-void APIENTRY gl_dispatch_stub_1262(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1268(void);
-void APIENTRY gl_dispatch_stub_1269(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1270(GLenum coord, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1271(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1272(GLclampd zmin, GLclampd zmax);
-void APIENTRY gl_dispatch_stub_1273(GLenum target, GLuint framebuffer);
-void APIENTRY gl_dispatch_stub_1274(GLenum target, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_1275(GLsizei len, const GLvoid *string);
-void APIENTRY gl_dispatch_stub_1276(GLenum target, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1277(GLenum target, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_1278(GLuint index, GLint x);
-void APIENTRY gl_dispatch_stub_1279(GLuint index, GLuint x);
-void APIENTRY gl_dispatch_stub_1280(GLuint index, GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_1281(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1282(GLuint index, GLuint x, GLuint y);
-void APIENTRY gl_dispatch_stub_1283(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1284(GLuint index, GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_1285(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1286(GLuint index, GLuint x, GLuint y, GLuint z);
-void APIENTRY gl_dispatch_stub_1287(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1288(GLuint index, GLint x, GLint y, GLint z, GLint w);
GLAPI void APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1289(GLuint index, const GLint *v);
GLAPI void APIENTRY glVertexAttribI4iv(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1290(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
GLAPI void APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-void APIENTRY gl_dispatch_stub_1291(GLuint index, const GLuint *v);
GLAPI void APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1292(GLint r, GLint g, GLint b, GLint a);
-void APIENTRY gl_dispatch_stub_1293(GLuint r, GLuint g, GLuint b, GLuint a);
-void APIENTRY gl_dispatch_stub_1294(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-void APIENTRY gl_dispatch_stub_1295(GLuint monitor);
-void APIENTRY gl_dispatch_stub_1296(GLsizei n, GLuint *monitors);
-void APIENTRY gl_dispatch_stub_1297(GLuint monitor);
-void APIENTRY gl_dispatch_stub_1298(GLsizei n, GLuint *monitors);
-void APIENTRY gl_dispatch_stub_1299(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-void APIENTRY gl_dispatch_stub_1300(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-void APIENTRY gl_dispatch_stub_1301(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-void APIENTRY gl_dispatch_stub_1302(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
-void APIENTRY gl_dispatch_stub_1303(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-void APIENTRY gl_dispatch_stub_1304(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-void APIENTRY gl_dispatch_stub_1305(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-void APIENTRY gl_dispatch_stub_1306(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLenum APIENTRY gl_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum option);
-GLenum APIENTRY gl_dispatch_stub_1308(GLenum objectType, GLuint name, GLenum option);
-void APIENTRY gl_dispatch_stub_1309(GLuint program);
-GLuint APIENTRY gl_dispatch_stub_1310(GLenum type, const GLchar *string);
-void APIENTRY gl_dispatch_stub_1311(GLenum type, GLuint program);
-void APIENTRY gl_dispatch_stub_1312(void);
-void APIENTRY gl_dispatch_stub_1313(void);
-void APIENTRY gl_dispatch_stub_1314(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-void APIENTRY gl_dispatch_stub_1315(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLboolean APIENTRY gl_dispatch_stub_1316(GLintptr surface);
-void APIENTRY gl_dispatch_stub_1317(GLsizei numSurfaces, const GLintptr *surfaces);
-GLintptr APIENTRY gl_dispatch_stub_1318(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLintptr APIENTRY gl_dispatch_stub_1319(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-void APIENTRY gl_dispatch_stub_1320(GLintptr surface, GLenum access);
-void APIENTRY gl_dispatch_stub_1321(GLsizei numSurfaces, const GLintptr *surfaces);
-void APIENTRY gl_dispatch_stub_1322(GLintptr surface);
-void APIENTRY gl_dispatch_stub_1323(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1324(GLuint queryId, GLuint *queryHandle);
-void APIENTRY gl_dispatch_stub_1325(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1326(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1327(GLuint *queryId);
-void APIENTRY gl_dispatch_stub_1328(GLuint queryId, GLuint *nextQueryId);
-void APIENTRY gl_dispatch_stub_1329(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-void APIENTRY gl_dispatch_stub_1330(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
-void APIENTRY gl_dispatch_stub_1331(GLchar *queryName, GLuint *queryId);
-void APIENTRY gl_dispatch_stub_1332(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
-void APIENTRY gl_dispatch_stub_1333(GLfloat factor, GLfloat units, GLfloat clamp);
-void APIENTRY gl_dispatch_stub_1334(GLuint xbits, GLuint ybits);
-void APIENTRY gl_dispatch_stub_1335(GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_1336(GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1337(GLenum mode, GLsizei count, const GLint *box);
-void APIENTRY gl_dispatch_stub_1338(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1339(GLsizei n, GLuint *memoryObjects);
-void APIENTRY gl_dispatch_stub_1340(GLsizei n, const GLuint *memoryObjects);
-void APIENTRY gl_dispatch_stub_1341(GLsizei n, const GLuint *semaphores);
-void APIENTRY gl_dispatch_stub_1342(GLsizei n, GLuint *semaphores);
-void APIENTRY gl_dispatch_stub_1343(GLuint memoryObject, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1344(GLuint semaphore, GLenum pname, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1345(GLenum target, GLuint index, GLubyte *data);
-void APIENTRY gl_dispatch_stub_1346(GLenum pname, GLubyte *data);
-GLboolean APIENTRY gl_dispatch_stub_1347(GLuint memoryObject);
-GLboolean APIENTRY gl_dispatch_stub_1348(GLuint semaphore);
-void APIENTRY gl_dispatch_stub_1349(GLuint memoryObject, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_1350(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1351(GLuint semaphore, GLenum pname, const GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1352(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
-void APIENTRY gl_dispatch_stub_1353(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1355(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1356(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1357(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1358(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1359(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1360(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1361(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1362(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY gl_dispatch_stub_1363(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
-void APIENTRY gl_dispatch_stub_1364(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
-void APIENTRY gl_dispatch_stub_1365(GLuint semaphore, GLenum handleType, GLint fd);
-void APIENTRY gl_dispatch_stub_1366(void);
-void APIENTRY gl_dispatch_stub_1367(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1368(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1369(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY gl_dispatch_stub_1370(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1371(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1372(GLenum target, GLvoid *writeOffset);
-void APIENTRY gl_dispatch_stub_1373(GLenum target, GLvoid *writeOffset);
-void APIENTRY gl_dispatch_stub_1374(GLenum func, GLclampx ref);
-void APIENTRY gl_dispatch_stub_1375(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY gl_dispatch_stub_1376(GLclampx depth);
-void APIENTRY gl_dispatch_stub_1377(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY gl_dispatch_stub_1378(GLclampx zNear, GLclampx zFar);
-void APIENTRY gl_dispatch_stub_1379(GLenum pname, GLfixed param);
-void APIENTRY gl_dispatch_stub_1380(GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1381(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY gl_dispatch_stub_1382(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY gl_dispatch_stub_1383(GLenum pname, GLfixed param);
-void APIENTRY gl_dispatch_stub_1384(GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1385(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY gl_dispatch_stub_1386(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1387(GLfixed width);
-void APIENTRY gl_dispatch_stub_1388(const GLfixed *m);
-void APIENTRY gl_dispatch_stub_1389(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY gl_dispatch_stub_1390(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1391(const GLfixed *m);
-void APIENTRY gl_dispatch_stub_1392(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY gl_dispatch_stub_1393(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY gl_dispatch_stub_1394(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY gl_dispatch_stub_1395(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY gl_dispatch_stub_1396(GLfixed size);
-void APIENTRY gl_dispatch_stub_1397(GLfixed factor, GLfixed units);
-void APIENTRY gl_dispatch_stub_1398(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY gl_dispatch_stub_1399(GLclampx value, GLboolean invert);
-void APIENTRY gl_dispatch_stub_1400(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY gl_dispatch_stub_1401(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY gl_dispatch_stub_1402(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1403(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY gl_dispatch_stub_1404(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY gl_dispatch_stub_1405(GLenum plane, const GLfloat *equation);
-void APIENTRY gl_dispatch_stub_1406(GLenum plane, const GLfixed *equation);
-void APIENTRY gl_dispatch_stub_1407(GLenum plane, GLfloat *equation);
-void APIENTRY gl_dispatch_stub_1408(GLenum plane, GLfixed *equation);
-void APIENTRY gl_dispatch_stub_1409(GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1410(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1411(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1412(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1413(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1414(GLenum pname, GLfixed param);
-void APIENTRY gl_dispatch_stub_1415(GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1416(GLenum target, GLenum pname, const GLfixed *params);
-GLAPI void APIENTRY glBlendBarrier(void);
-GLAPI void APIENTRY glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+GLAPI void APIENTRY glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+GLAPI void APIENTRY glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
#undef MAPI_TMP_DEFINES
#endif /* MAPI_TMP_DEFINES */
#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-GLAPI void APIENTRY glCullFace(GLenum mode)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[152];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY glFrontFace(GLenum mode)
+GLAPI void APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[157];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[1098];
+ ((void (APIENTRY *)(GLuint pipeline, GLuint program)) _func)(pipeline, program);
}
-GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
+GLAPI void APIENTRY glActiveTexture(GLenum texture)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[158];
- ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
}
-GLAPI void APIENTRY glLineWidth(GLfloat width)
+GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[168];
- ((void (APIENTRY *)(GLfloat width)) _func)(width);
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
}
-GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glBeginQuery(GLenum target, GLuint id)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[176];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[460];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
}
-GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
+GLAPI void APIENTRY glBeginTransformFeedback(GLenum primitiveMode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[178];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLenum primitiveMode)) _func)(primitiveMode);
}
-GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[179];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
}
-GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[180];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
}
-GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
+GLAPI void APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[181];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
}
-GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+GLAPI void APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[183];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
}
-GLAPI void APIENTRY glClear(GLbitfield mask)
+GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[203];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
-GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+GLAPI void APIENTRY glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[206];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)) _func)(unit, texture, level, layered, layer, access, format);
}
-GLAPI void APIENTRY glClearStencil(GLint s)
+GLAPI void APIENTRY glBindProgramPipeline(GLuint pipeline)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[207];
- ((void (APIENTRY *)(GLint s)) _func)(s);
+ mapi_func _func = ((const mapi_func *) _tbl)[1099];
+ ((void (APIENTRY *)(GLuint pipeline)) _func)(pipeline);
}
-GLAPI void APIENTRY glStencilMask(GLuint mask)
+GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[209];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
-GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+GLAPI void APIENTRY glBindSampler(GLuint unit, GLuint sampler)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[210];
- ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[717];
+ ((void (APIENTRY *)(GLuint unit, GLuint sampler)) _func)(unit, sampler);
}
-GLAPI void APIENTRY glDepthMask(GLboolean flag)
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[211];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
}
-GLAPI void APIENTRY glDisable(GLenum cap)
+GLAPI void APIENTRY glBindTransformFeedback(GLenum target, GLuint id)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[214];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
}
-GLAPI void APIENTRY glEnable(GLenum cap)
+GLAPI void APIENTRY glBindVertexArray(GLuint array)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[215];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
+ ((void (APIENTRY *)(GLuint array)) _func)(array);
}
-GLAPI void APIENTRY glFinish(void)
+GLAPI void APIENTRY glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[216];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)) _func)(bindingindex, buffer, offset, stride);
}
-GLAPI void APIENTRY glFlush(void)
+GLAPI void APIENTRY glBlendBarrier(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[217];
+ mapi_func _func = ((const mapi_func *) _tbl)[1418];
((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[241];
- ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
-}
-
-GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
+GLAPI void APIENTRY glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[243];
- ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+GLAPI void APIENTRY glBlendEquation(GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[244];
- ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
-GLAPI void APIENTRY glDepthFunc(GLenum func)
+GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[245];
- ((void (APIENTRY *)(GLenum func)) _func)(func);
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLenum modeRGB, GLenum modeAlpha)) _func)(modeRGB, modeAlpha);
}
-GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
+GLAPI void APIENTRY glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[250];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[711];
+ ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)) _func)(buf, modeRGB, modeAlpha);
}
-GLAPI void APIENTRY glReadBuffer(GLenum mode)
+GLAPI void APIENTRY glBlendEquationi(GLuint buf, GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[254];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[712];
+ ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
}
-GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[256];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
}
-GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
+GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[258];
- ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[420];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
-GLAPI GLenum APIENTRY glGetError(void)
+GLAPI void APIENTRY glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[261];
- return ((GLenum (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[713];
+ ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)) _func)(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
}
-GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glBlendFunci(GLuint buf, GLenum src, GLenum dst)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[262];
- ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[714];
+ ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
}
-GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params)
+GLAPI void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[263];
- ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
-GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[275];
- return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const void *data, GLenum usage)) _func)(target, size, data, usage);
}
-GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[282];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)) _func)(target, offset, size, data);
}
-GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[283];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
}
-GLAPI void APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glClear(GLbitfield mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[284];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
}
-GLAPI void APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
+GLAPI void APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[285];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[576];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
}
-GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
+GLAPI void APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[286];
- return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+ mapi_func _func = ((const mapi_func *) _tbl)[577];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
}
-GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[305];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[578];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
}
-GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
+GLAPI void APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+ mapi_func _func = ((const mapi_func *) _tbl)[579];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
}
-GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
+GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+GLAPI void APIENTRY glClearDepthf(GLfloat d)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[311];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+ mapi_func _func = ((const mapi_func *) _tbl)[813];
+ ((void (APIENTRY *)(GLfloat d)) _func)(d);
}
-GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
+GLAPI void APIENTRY glClearStencil(GLint s)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[319];
- ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
}
-GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
}
-GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
}
-GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
+GLAPI void APIENTRY glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+ mapi_func _func = ((const mapi_func *) _tbl)[580];
+ ((void (APIENTRY *)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(index, r, g, b, a);
}
-GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
+GLAPI void APIENTRY glCompileShader(GLuint shader)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint shader)) _func)(shader);
}
-GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params)
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[409];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
}
-GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
+GLAPI void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+ mapi_func _func = ((const mapi_func *) _tbl)[410];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
}
-GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[412];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
}
-GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[336];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[413];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
}
-GLAPI void APIENTRY glBlendEquation(GLenum mode)
+GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[337];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
}
-GLAPI void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+GLAPI void APIENTRY glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[338];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)) _func)(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
}
-GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[371];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
}
-GLAPI void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[372];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
}
GLAPI void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
@@ -1847,95 +743,81 @@ GLAPI void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffse
((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
}
-GLAPI void APIENTRY glActiveTexture(GLenum texture)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[409];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-GLAPI void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+GLAPI GLuint APIENTRY glCreateProgram(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[410];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ return ((GLuint (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+GLAPI GLuint APIENTRY glCreateShader(GLenum type)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[412];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
}
-GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+GLAPI GLuint APIENTRY glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const *strings)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[413];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[1100];
+ return ((GLuint (APIENTRY *)(GLenum type, GLsizei count, const GLchar *const *strings)) _func)(type, count, strings);
}
-GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert)
+GLAPI void APIENTRY glCullFace(GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[419];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
-GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+GLAPI void APIENTRY glDebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[420];
- ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[1161];
+ ((void (APIENTRY *)(GLDEBUGPROC callback, const void *userParam)) _func)(callback, userParam);
}
-GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+GLAPI void APIENTRY glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[424];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+ mapi_func _func = ((const mapi_func *) _tbl)[1162];
+ ((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled);
}
-GLAPI void APIENTRY glBeginQuery(GLenum target, GLuint id)
+GLAPI void APIENTRY glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[460];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+ mapi_func _func = ((const mapi_func *) _tbl)[1163];
+ ((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)) _func)(source, type, id, severity, length, buf);
}
-GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffers)) _func)(n, buffers);
}
-GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
}
-GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+GLAPI void APIENTRY glDeleteProgram(GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
}
-GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer)
+GLAPI void APIENTRY glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[1101];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *pipelines)) _func)(n, pipelines);
}
GLAPI void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids)
@@ -1945,144 +827,137 @@ GLAPI void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids)
((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
}
-GLAPI void APIENTRY glEndQuery(GLenum target)
+GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[466];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
+ mapi_func _func = ((const mapi_func *) _tbl)[666];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
}
-GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer)
+GLAPI void APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
+ ((void (APIENTRY *)(GLsizei count, const GLuint *samplers)) _func)(count, samplers);
}
-GLAPI void APIENTRY glGenQueries(GLsizei n, GLuint *ids)
+GLAPI void APIENTRY glDeleteShader(GLuint shader)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[468];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint shader)) _func)(shader);
}
-GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glDeleteSync(GLsync sync)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[469];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLsync sync)) _func)(sync);
}
-GLAPI void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[470];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
}
-GLAPI void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
+GLAPI void APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[473];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
}
-GLAPI void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[474];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
}
-GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
+GLAPI void APIENTRY glDepthFunc(GLenum func)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
}
-GLAPI GLboolean APIENTRY glIsQuery(GLuint id)
+GLAPI void APIENTRY glDepthMask(GLboolean flag)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[476];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
}
-GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum target)
+GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[478];
- return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+ mapi_func _func = ((const mapi_func *) _tbl)[814];
+ ((void (APIENTRY *)(GLfloat n, GLfloat f)) _func)(n, f);
}
-GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader)
+GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[479];
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
}
-GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[480];
- ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
-}
-
-GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA)
+GLAPI void APIENTRY glDisable(GLenum cap)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[481];
- ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
+ mapi_func _func = ((const mapi_func *) _tbl)[214];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
}
-GLAPI void APIENTRY glCompileShader(GLuint shader)
+GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[482];
- ((void (APIENTRY *)(GLuint shader)) _func)(shader);
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
}
-GLAPI GLuint APIENTRY glCreateProgram(void)
+GLAPI void APIENTRY glDisablei(GLenum target, GLuint index)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[483];
- return ((GLuint (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[581];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
-GLAPI GLuint APIENTRY glCreateShader(GLenum type)
+GLAPI void APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[484];
- return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)) _func)(num_groups_x, num_groups_y, num_groups_z);
}
-GLAPI void APIENTRY glDeleteProgram(GLuint program)
+GLAPI void APIENTRY glDispatchComputeIndirect(GLintptr indirect)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[485];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ ((void (APIENTRY *)(GLintptr indirect)) _func)(indirect);
}
-GLAPI void APIENTRY glDeleteShader(GLuint program)
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[486];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
}
-GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader)
+GLAPI void APIENTRY glDrawArraysIndirect(GLenum mode, const void *indirect)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[487];
- ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
+ ((void (APIENTRY *)(GLenum mode, const void *indirect)) _func)(mode, indirect);
}
-GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index)
+GLAPI void APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[488];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)) _func)(mode, first, count, instancecount);
}
GLAPI void APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs)
@@ -2092,2083 +967,1982 @@ GLAPI void APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs)
((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
}
-GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index)
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[490];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const void *indices)) _func)(mode, count, type, indices);
}
-GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[491];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[702];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
}
-GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+GLAPI void APIENTRY glDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[492];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
+ ((void (APIENTRY *)(GLenum mode, GLenum type, const void *indirect)) _func)(mode, type, indirect);
}
-GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
+GLAPI void APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[493];
- ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)) _func)(mode, count, type, indices, instancecount);
}
-GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name)
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[494];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)) _func)(mode, count, type, indices, instancecount, basevertex);
}
-GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+GLAPI void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[495];
- ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)) _func)(mode, start, end, count, type, indices);
}
-GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params)
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[496];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
}
-GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+GLAPI void APIENTRY glEnable(GLenum cap)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[497];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
}
-GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
+GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[498];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
}
-GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
+GLAPI void APIENTRY glEnablei(GLenum target, GLuint index)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[499];
- ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[582];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
-GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name)
+GLAPI void APIENTRY glEndQuery(GLenum target)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[500];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
}
-GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params)
+GLAPI void APIENTRY glEndTransformFeedback(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[501];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[584];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params)
+GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[502];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
}
-GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
+GLAPI void APIENTRY glFinish(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[503];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glFlush(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[505];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
+GLAPI void APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[506];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
}
-GLAPI GLboolean APIENTRY glIsProgram(GLuint program)
+GLAPI void APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[507];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
}
-GLAPI GLboolean APIENTRY glIsShader(GLuint shader)
+GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[508];
- return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
}
-GLAPI void APIENTRY glLinkProgram(GLuint program)
+GLAPI void APIENTRY glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[509];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
+ mapi_func _func = ((const mapi_func *) _tbl)[616];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
}
-GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length)
+GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[510];
- ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length)) _func)(shader, count, string, length);
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
-GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
+GLAPI void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[511];
- ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[671];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
-GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask)
+GLAPI void APIENTRY glFrontFace(GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[512];
- ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
-GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[513];
- ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffers)) _func)(n, buffers);
}
-GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0)
+GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[514];
- ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+ mapi_func _func = ((const mapi_func *) _tbl)[672];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
}
-GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glGenProgramPipelines(GLsizei n, GLuint *pipelines)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[515];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[1102];
+ ((void (APIENTRY *)(GLsizei n, GLuint *pipelines)) _func)(n, pipelines);
}
-GLAPI void APIENTRY glUniform1i(GLint location, GLint v0)
+GLAPI void APIENTRY glGenQueries(GLsizei n, GLuint *ids)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[516];
- ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+ mapi_func _func = ((const mapi_func *) _tbl)[468];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
}
-GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value)
+GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[517];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[673];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
}
-GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1)
+GLAPI void APIENTRY glGenSamplers(GLsizei count, GLuint *samplers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[518];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
+ ((void (APIENTRY *)(GLsizei count, GLuint *samplers)) _func)(count, samplers);
}
-GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[519];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
}
-GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1)
+GLAPI void APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[520];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
}
-GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value)
+GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[521];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
}
-GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+GLAPI void APIENTRY glGenerateMipmap(GLenum target)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[522];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
}
-GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[523];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
-GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2)
+GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[524];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
-GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value)
+GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[525];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)) _func)(program, uniformBlockIndex, bufSize, length, uniformBlockName);
}
-GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[526];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)) _func)(program, uniformBlockIndex, pname, params);
}
-GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[527];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)) _func)(program, uniformCount, uniformIndices, pname, params);
}
-GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[528];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)) _func)(program, maxCount, count, shaders);
}
-GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value)
+GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[529];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
-GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glGetBooleani_v(GLenum target, GLuint index, GLboolean *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[530];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[585];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLboolean *data)) _func)(target, index, data);
}
-GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[531];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *data)) _func)(pname, data);
}
-GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[532];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[617];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glUseProgram(GLuint program)
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[533];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
+ mapi_func _func = ((const mapi_func *) _tbl)[469];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glValidateProgram(GLuint program)
+GLAPI void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, void **params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[534];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
+ mapi_func _func = ((const mapi_func *) _tbl)[470];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, void **params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+GLAPI GLuint APIENTRY glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[563];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[1164];
+ return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)) _func)(count, bufSize, sources, types, ids, severities, lengths, messageLog);
}
-GLAPI void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI GLenum APIENTRY glGetError(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[564];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[565];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *data)) _func)(pname, data);
}
-GLAPI void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI GLint APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[566];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[586];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
-GLAPI void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[567];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
}
-GLAPI void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[568];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI GLenum APIENTRY glGetGraphicsResetStatus(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[569];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[841];
+ return ((GLenum (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glBeginTransformFeedback(GLenum mode)
+GLAPI void APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[618];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLint64 *data)) _func)(target, index, data);
}
-GLAPI void APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
+GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLenum pname, GLint64 *data)) _func)(pname, data);
}
-GLAPI void APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+GLAPI void APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+ mapi_func _func = ((const mapi_func *) _tbl)[587];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLint *data)) _func)(target, index, data);
}
-GLAPI void APIENTRY glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name)
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *data)) _func)(pname, data);
}
-GLAPI void APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+GLAPI void APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[576];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)) _func)(target, internalformat, pname, bufSize, params);
}
-GLAPI void APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[577];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[707];
+ ((void (APIENTRY *)(GLenum pname, GLuint index, GLfloat *val)) _func)(pname, index, val);
}
-GLAPI void APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+GLAPI void APIENTRY glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[578];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[1165];
+ ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(identifier, name, bufSize, length, label);
}
-GLAPI void APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+GLAPI void APIENTRY glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[579];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[1166];
+ ((void (APIENTRY *)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(ptr, bufSize, length, label);
}
-GLAPI void APIENTRY glColorMaski(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[580];
- ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, void **params)) _func)(pname, params);
}
-GLAPI void APIENTRY glDisablei(GLenum target, GLuint index)
+GLAPI void APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[581];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+ mapi_func _func = ((const mapi_func *) _tbl)[818];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)) _func)(program, bufSize, length, binaryFormat, binary);
}
-GLAPI void APIENTRY glEnablei(GLenum target, GLuint index)
+GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[582];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
}
-GLAPI void APIENTRY glEndTransformFeedback(void)
+GLAPI void APIENTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[584];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLenum pname, GLint *params)) _func)(program, programInterface, pname, params);
}
-GLAPI void APIENTRY glGetBooleani_v(GLenum value, GLuint index, GLboolean *data)
+GLAPI void APIENTRY glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[585];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[1103];
+ ((void (APIENTRY *)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(pipeline, bufSize, length, infoLog);
}
-GLAPI GLint APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name)
+GLAPI void APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[586];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[1104];
+ ((void (APIENTRY *)(GLuint pipeline, GLenum pname, GLint *params)) _func)(pipeline, pname, params);
}
-GLAPI void APIENTRY glGetIntegeri_v(GLenum value, GLuint index, GLint *data)
+GLAPI GLuint APIENTRY glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[587];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ return ((GLuint (APIENTRY *)(GLuint program, GLenum programInterface, const GLchar *name)) _func)(program, programInterface, name);
}
-GLAPI const GLubyte * APIENTRY glGetStringi(GLenum name, GLuint index)
+GLAPI GLint APIENTRY glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[588];
- return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ return ((GLint (APIENTRY *)(GLuint program, GLenum programInterface, const GLchar *name)) _func)(program, programInterface, name);
}
-GLAPI void APIENTRY glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[589];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)) _func)(program, programInterface, index, bufSize, length, name);
}
-GLAPI void APIENTRY glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[589];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)) _func)(program, programInterface, index, propCount, props, bufSize, length, params);
}
-GLAPI void APIENTRY glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[590];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
}
-GLAPI void APIENTRY glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params)
+GLAPI void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[590];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
}
-GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+GLAPI void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[591];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params)
+GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[592];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
+GLAPI void APIENTRY glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[593];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params);
}
-GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
+GLAPI void APIENTRY glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[594];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLuint *params)) _func)(sampler, pname, params);
}
-GLAPI GLboolean APIENTRY glIsEnabledi(GLenum target, GLuint index)
+GLAPI void APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[595];
- return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat *params)) _func)(sampler, pname, params);
}
-GLAPI void APIENTRY glTexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+GLAPI void APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[596];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params);
}
-GLAPI void APIENTRY glTexParameterIivEXT(GLenum target, GLenum pname, const GLint *params)
+GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[596];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
}
-GLAPI void APIENTRY glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[597];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[815];
+ ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
}
-GLAPI void APIENTRY glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params)
+GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[597];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
}
-GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode)
+GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[598];
- ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
}
-GLAPI void APIENTRY glUniform1ui(GLint location, GLuint x)
+GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[599];
- ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
}
-GLAPI void APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value)
+GLAPI const GLubyte * APIENTRY glGetStringi(GLenum name, GLuint index)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[600];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[588];
+ return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
}
-GLAPI void APIENTRY glUniform2ui(GLint location, GLuint x, GLuint y)
+GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[601];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
}
-GLAPI void APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value)
+GLAPI void APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[602];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[284];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
}
-GLAPI void APIENTRY glUniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
+GLAPI void APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[603];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[285];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
}
-GLAPI void APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value)
+GLAPI void APIENTRY glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[604];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[589];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glUniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+GLAPI void APIENTRY glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[605];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+ mapi_func _func = ((const mapi_func *) _tbl)[590];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value)
+GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[606];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[613];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
+GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[615];
- ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[591];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
-GLAPI void APIENTRY glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
+GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[616];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ return ((GLuint (APIENTRY *)(GLuint program, const GLchar *uniformBlockName)) _func)(program, uniformBlockName);
}
-GLAPI void APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
+GLAPI void APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[617];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)) _func)(program, uniformCount, uniformNames, uniformIndices);
}
-GLAPI void APIENTRY glGetInteger64i_v(GLenum cap, GLuint index, GLint64 *data)
+GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[618];
- ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
-GLAPI void APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor)
+GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[619];
- ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
}
-GLAPI void APIENTRY glMinSampleShading(GLfloat value)
+GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[620];
- ((void (APIENTRY *)(GLfloat value)) _func)(value);
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
}
-GLAPI void APIENTRY glMemoryBarrierByRegion(GLbitfield barriers)
+GLAPI void APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[621];
- ((void (APIENTRY *)(GLbitfield barriers)) _func)(barriers);
+ mapi_func _func = ((const mapi_func *) _tbl)[592];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
}
-GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x)
+GLAPI void APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[641];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+ mapi_func _func = ((const mapi_func *) _tbl)[593];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
-GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v)
+GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ mapi_func _func = ((const mapi_func *) _tbl)[594];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
}
-GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
+GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, void **pointer)) _func)(index, pname, pointer);
}
-GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v)
+GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
}
-GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
-GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v)
+GLAPI void APIENTRY glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ mapi_func _func = ((const mapi_func *) _tbl)[857];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)) _func)(program, location, bufSize, params);
}
-GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+GLAPI void APIENTRY glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLint *params)) _func)(program, location, bufSize, params);
}
-GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v)
+GLAPI void APIENTRY glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)) _func)(program, location, bufSize, params);
}
-GLAPI void APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
}
-GLAPI void APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+GLAPI void APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+ mapi_func _func = ((const mapi_func *) _tbl)[1075];
+ ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments)) _func)(target, numAttachments, attachments);
}
-GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
+GLAPI void APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[1076];
+ ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, numAttachments, attachments, x, y, width, height);
}
-GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer)
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
}
-GLAPI void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
- ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
}
-GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target)
+GLAPI GLboolean APIENTRY glIsEnabledi(GLenum target, GLuint index)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
- return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+ mapi_func _func = ((const mapi_func *) _tbl)[595];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
-GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
+GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
- ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+ mapi_func _func = ((const mapi_func *) _tbl)[677];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
}
-GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
+GLAPI GLboolean APIENTRY glIsProgram(GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[666];
- ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
}
-GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+GLAPI GLboolean APIENTRY glIsProgramPipeline(GLuint pipeline)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[1105];
+ return ((GLboolean (APIENTRY *)(GLuint pipeline)) _func)(pipeline);
}
-GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+GLAPI GLboolean APIENTRY glIsQuery(GLuint id)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
}
-GLAPI void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[671];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
}
-GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers)
+GLAPI GLboolean APIENTRY glIsSampler(GLuint sampler)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[672];
- ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
+ return ((GLboolean (APIENTRY *)(GLuint sampler)) _func)(sampler);
}
-GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
+GLAPI GLboolean APIENTRY glIsShader(GLuint shader)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[673];
- ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
}
-GLAPI void APIENTRY glGenerateMipmap(GLenum target)
+GLAPI GLboolean APIENTRY glIsSync(GLsync sync)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[674];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
+ return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
}
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[675];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
}
-GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
+GLAPI GLboolean APIENTRY glIsTransformFeedback(GLuint id)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[676];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
}
-GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer)
+GLAPI GLboolean APIENTRY glIsVertexArray(GLuint array)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[677];
- return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
}
-GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer)
+GLAPI void APIENTRY glLineWidth(GLfloat width)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[678];
- return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
}
-GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glLinkProgram(GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[679];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
}
-GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+GLAPI void * APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[680];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
+ return ((void * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
}
-GLAPI void APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
+GLAPI void APIENTRY glMemoryBarrier(GLbitfield barriers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[681];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLbitfield barriers)) _func)(barriers);
}
-GLAPI GLvoid * APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+GLAPI void APIENTRY glMemoryBarrierByRegion(GLbitfield barriers)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[682];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
+ mapi_func _func = ((const mapi_func *) _tbl)[621];
+ ((void (APIENTRY *)(GLbitfield barriers)) _func)(barriers);
}
-GLAPI void APIENTRY glBindVertexArray(GLuint array)
+GLAPI void APIENTRY glMinSampleShading(GLfloat value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[683];
- ((void (APIENTRY *)(GLuint array)) _func)(array);
+ mapi_func _func = ((const mapi_func *) _tbl)[620];
+ ((void (APIENTRY *)(GLfloat value)) _func)(value);
}
-GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays)
+GLAPI void APIENTRY glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
+ mapi_func _func = ((const mapi_func *) _tbl)[1167];
+ ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)) _func)(identifier, name, length, label);
}
-GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays)
+GLAPI void APIENTRY glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
+ mapi_func _func = ((const mapi_func *) _tbl)[1168];
+ ((void (APIENTRY *)(const void *ptr, GLsizei length, const GLchar *label)) _func)(ptr, length, label);
}
-GLAPI GLboolean APIENTRY glIsVertexArray(GLuint array)
+GLAPI void APIENTRY glPatchParameteri(GLenum pname, GLint value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
+ mapi_func _func = ((const mapi_func *) _tbl)[801];
+ ((void (APIENTRY *)(GLenum pname, GLint value)) _func)(pname, value);
}
-GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
+GLAPI void APIENTRY glPauseTransformFeedback(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)) _func)(program, uniformBlockIndex, bufSize, length, uniformBlockName);
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)) _func)(program, uniformBlockIndex, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
-GLAPI void APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)) _func)(program, uniformCount, uniformIndices, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
}
-GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName)
+GLAPI void APIENTRY glPopDebugGroup(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- return ((GLuint (APIENTRY *)(GLuint program, const GLchar *uniformBlockName)) _func)(program, uniformBlockName);
+ mapi_func _func = ((const mapi_func *) _tbl)[1169];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices)
+GLAPI void APIENTRY glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices)) _func)(program, uniformCount, uniformNames, uniformIndices);
+ mapi_func _func = ((const mapi_func *) _tbl)[1419];
+ ((void (APIENTRY *)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)) _func)(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
}
-GLAPI void APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
+GLAPI void APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)) _func)(program, uniformBlockIndex, uniformBlockBinding);
+ mapi_func _func = ((const mapi_func *) _tbl)[819];
+ ((void (APIENTRY *)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)) _func)(program, binaryFormat, binary, length);
}
-GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+GLAPI void APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
+ mapi_func _func = ((const mapi_func *) _tbl)[820];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
}
-GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+GLAPI void APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+ mapi_func _func = ((const mapi_func *) _tbl)[1109];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat v0)) _func)(program, location, v0);
}
-GLAPI void APIENTRY glDeleteSync(GLsync sync)
+GLAPI void APIENTRY glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLsync sync)) _func)(sync);
+ mapi_func _func = ((const mapi_func *) _tbl)[1110];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
}
-GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags)
+GLAPI void APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
+ mapi_func _func = ((const mapi_func *) _tbl)[1111];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint v0)) _func)(program, location, v0);
}
-GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params)
+GLAPI void APIENTRY glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1112];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+GLAPI void APIENTRY glProgramUniform1ui(GLuint program, GLint location, GLuint v0)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
+ mapi_func _func = ((const mapi_func *) _tbl)[1113];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint v0)) _func)(program, location, v0);
}
-GLAPI GLboolean APIENTRY glIsSync(GLsync sync)
+GLAPI void APIENTRY glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
- return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
+ mapi_func _func = ((const mapi_func *) _tbl)[1114];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+GLAPI void APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
- ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+ mapi_func _func = ((const mapi_func *) _tbl)[1117];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat v0, GLfloat v1)) _func)(program, location, v0, v1);
}
-GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+GLAPI void APIENTRY glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
+ mapi_func _func = ((const mapi_func *) _tbl)[1118];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
+GLAPI void APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
+ mapi_func _func = ((const mapi_func *) _tbl)[1119];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint v0, GLint v1)) _func)(program, location, v0, v1);
}
-GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+GLAPI void APIENTRY glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
+ mapi_func _func = ((const mapi_func *) _tbl)[1120];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val)
+GLAPI void APIENTRY glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
- ((void (APIENTRY *)(GLenum pname, GLuint index, GLfloat *val)) _func)(pname, index, val);
+ mapi_func _func = ((const mapi_func *) _tbl)[1121];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint v0, GLuint v1)) _func)(program, location, v0, v1);
}
-GLAPI void APIENTRY glSampleMaski(GLuint index, GLbitfield mask)
+GLAPI void APIENTRY glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[708];
- ((void (APIENTRY *)(GLuint index, GLbitfield mask)) _func)(index, mask);
+ mapi_func _func = ((const mapi_func *) _tbl)[1122];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
+GLAPI void APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[711];
- ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
+ mapi_func _func = ((const mapi_func *) _tbl)[1125];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(program, location, v0, v1, v2);
}
-GLAPI void APIENTRY glBlendEquationi(GLuint buf, GLenum mode)
+GLAPI void APIENTRY glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[712];
- ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
+ mapi_func _func = ((const mapi_func *) _tbl)[1126];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glBlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+GLAPI void APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[713];
- ((void (APIENTRY *)(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(buf, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+ mapi_func _func = ((const mapi_func *) _tbl)[1127];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)) _func)(program, location, v0, v1, v2);
}
-GLAPI void APIENTRY glBlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
+GLAPI void APIENTRY glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[714];
- ((void (APIENTRY *)(GLuint buf, GLenum sfactor, GLenum dfactor)) _func)(buf, sfactor, dfactor);
+ mapi_func _func = ((const mapi_func *) _tbl)[1128];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glBindSampler(GLuint unit, GLuint sampler)
+GLAPI void APIENTRY glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[717];
- ((void (APIENTRY *)(GLuint unit, GLuint sampler)) _func)(unit, sampler);
+ mapi_func _func = ((const mapi_func *) _tbl)[1129];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)) _func)(program, location, v0, v1, v2);
}
-GLAPI void APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers)
+GLAPI void APIENTRY glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
- ((void (APIENTRY *)(GLsizei count, const GLuint *samplers)) _func)(count, samplers);
+ mapi_func _func = ((const mapi_func *) _tbl)[1130];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glGenSamplers(GLsizei count, GLuint *samplers)
+GLAPI void APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
- ((void (APIENTRY *)(GLsizei count, GLuint *samplers)) _func)(count, samplers);
+ mapi_func _func = ((const mapi_func *) _tbl)[1133];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(program, location, v0, v1, v2, v3);
}
-GLAPI void APIENTRY glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
+GLAPI void APIENTRY glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1134];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
+GLAPI void APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLuint *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1135];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(program, location, v0, v1, v2, v3);
}
-GLAPI void APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
+GLAPI void APIENTRY glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1136];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
+GLAPI void APIENTRY glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1137];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)) _func)(program, location, v0, v1, v2, v3);
}
-GLAPI GLboolean APIENTRY glIsSampler(GLuint sampler)
+GLAPI void APIENTRY glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[724];
- return ((GLboolean (APIENTRY *)(GLuint sampler)) _func)(sampler);
+ mapi_func _func = ((const mapi_func *) _tbl)[1138];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
}
-GLAPI void APIENTRY glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params)
+GLAPI void APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[725];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1140];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params)
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[726];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLuint *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1142];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat param)) _func)(sampler, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[1144];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
+GLAPI void APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[728];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLfloat *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1146];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint param)) _func)(sampler, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[1148];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[730];
- ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *params)) _func)(sampler, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[1150];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glDrawArraysIndirect(GLenum mode, const GLvoid *indirect)
+GLAPI void APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
- ((void (APIENTRY *)(GLenum mode, const GLvoid *indirect)) _func)(mode, indirect);
+ mapi_func _func = ((const mapi_func *) _tbl)[1152];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid *indirect)
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
- ((void (APIENTRY *)(GLenum mode, GLenum type, const GLvoid *indirect)) _func)(mode, type, indirect);
+ mapi_func _func = ((const mapi_func *) _tbl)[1154];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glPatchParameteri(GLenum pname, GLint value)
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[801];
- ((void (APIENTRY *)(GLenum pname, GLint value)) _func)(pname, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[1156];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
}
-GLAPI void APIENTRY glBindTransformFeedback(GLenum target, GLuint id)
+GLAPI void APIENTRY glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+ mapi_func _func = ((const mapi_func *) _tbl)[1170];
+ ((void (APIENTRY *)(GLenum source, GLuint id, GLsizei length, const GLchar *message)) _func)(source, id, length, message);
}
-GLAPI void APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids)
+GLAPI void APIENTRY glReadBuffer(GLenum src)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[803];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+ mapi_func _func = ((const mapi_func *) _tbl)[254];
+ ((void (APIENTRY *)(GLenum src)) _func)(src);
}
-GLAPI void APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids)
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[805];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)) _func)(x, y, width, height, format, type, pixels);
}
-GLAPI GLboolean APIENTRY glIsTransformFeedback(GLuint id)
+GLAPI void APIENTRY glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)) _func)(x, y, width, height, format, type, bufSize, data);
}
-GLAPI void APIENTRY glPauseTransformFeedback(void)
+GLAPI void APIENTRY glReleaseShaderCompiler(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[807];
+ mapi_func _func = ((const mapi_func *) _tbl)[816];
((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glResumeTransformFeedback(void)
+GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
}
-GLAPI void APIENTRY glClearDepthf(GLclampf depth)
+GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[813];
- ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
}
-GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
+GLAPI void APIENTRY glResumeTransformFeedback(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[814];
- ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
+ ((void (APIENTRY *)(void)) _func)();
}
-GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[815];
- ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
+ mapi_func _func = ((const mapi_func *) _tbl)[419];
+ ((void (APIENTRY *)(GLfloat value, GLboolean invert)) _func)(value, invert);
}
-GLAPI void APIENTRY glReleaseShaderCompiler(void)
+GLAPI void APIENTRY glSampleMaski(GLuint maskNumber, GLbitfield mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[816];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[708];
+ ((void (APIENTRY *)(GLuint maskNumber, GLbitfield mask)) _func)(maskNumber, mask);
}
-GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
+GLAPI void APIENTRY glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[817];
- ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *param)) _func)(sampler, pname, param);
}
-GLAPI void APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
+GLAPI void APIENTRY glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[818];
- ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)) _func)(program, bufSize, length, binaryFormat, binary);
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLuint *param)) _func)(sampler, pname, param);
}
-GLAPI void APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
+GLAPI void APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[819];
- ((void (APIENTRY *)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)) _func)(program, binaryFormat, binary, length);
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat param)) _func)(sampler, pname, param);
}
-GLAPI void APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value)
+GLAPI void APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[820];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLfloat *param)) _func)(sampler, pname, param);
}
-GLAPI GLenum APIENTRY glGetGraphicsResetStatus(void)
+GLAPI void APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[841];
- return ((GLenum (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint param)) _func)(sampler, pname, param);
}
-GLAPI void APIENTRY glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+GLAPI void APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[857];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)) _func)(program, location, bufSize, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *param)) _func)(sampler, pname, param);
}
-GLAPI void APIENTRY glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLint *params)) _func)(program, location, bufSize, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
}
-GLAPI void APIENTRY glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
+GLAPI void APIENTRY glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)) _func)(program, location, bufSize, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[817];
+ ((void (APIENTRY *)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length)) _func)(count, shaders, binaryformat, binary, length);
}
-GLAPI void APIENTRY glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
+GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)) _func)(x, y, width, height, format, type, bufSize, data);
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)) _func)(shader, count, string, length);
}
-GLAPI void APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)) _func)(target, internalformat, pname, bufSize, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
}
-GLAPI void APIENTRY glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
+GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
- ((void (APIENTRY *)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)) _func)(unit, texture, level, layered, layer, access, format);
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
}
-GLAPI void APIENTRY glMemoryBarrier(GLbitfield barriers)
+GLAPI void APIENTRY glStencilMask(GLuint mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
- ((void (APIENTRY *)(GLbitfield barriers)) _func)(barriers);
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
}
-GLAPI void APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
- ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)) _func)(target, levels, internalFormat, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
}
-GLAPI void APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
- ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)) _func)(target, levels, internalFormat, width, height, depth);
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
}
-GLAPI void APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
+GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
- ((void (APIENTRY *)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)) _func)(num_groups_x, num_groups_y, num_groups_z);
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)) _func)(face, sfail, dpfail, dppass);
}
-GLAPI void APIENTRY glDispatchComputeIndirect(GLintptr indirect)
+GLAPI void APIENTRY glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
- ((void (APIENTRY *)(GLintptr indirect)) _func)(indirect);
+ mapi_func _func = ((const mapi_func *) _tbl)[615];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLuint buffer)) _func)(target, internalformat, buffer);
}
-GLAPI void APIENTRY glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+GLAPI void APIENTRY glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
- ((void (APIENTRY *)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)) _func)(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, internalformat, buffer, offset, size);
}
-GLAPI void APIENTRY glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
- ((void (APIENTRY *)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)) _func)(bindingindex, buffer, offset, stride);
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
}
-GLAPI void APIENTRY glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
+GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
- ((void (APIENTRY *)(GLuint attribindex, GLuint bindingindex)) _func)(attribindex, bindingindex);
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
}
-GLAPI void APIENTRY glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
+GLAPI void APIENTRY glTexParameterIiv(GLenum target, GLenum pname, const GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
- ((void (APIENTRY *)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)) _func)(attribindex, size, type, normalized, relativeoffset);
+ mapi_func _func = ((const mapi_func *) _tbl)[596];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
+GLAPI void APIENTRY glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
- ((void (APIENTRY *)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)) _func)(attribindex, size, type, relativeoffset);
+ mapi_func _func = ((const mapi_func *) _tbl)[597];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glVertexBindingDivisor(GLuint attribindex, GLuint divisor)
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
- ((void (APIENTRY *)(GLuint attribindex, GLuint divisor)) _func)(attribindex, divisor);
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
}
-GLAPI void APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param)
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
}
-GLAPI void APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params)
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
}
-GLAPI void APIENTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params)
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
- ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLenum pname, GLint *params)) _func)(program, programInterface, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
-GLAPI GLuint APIENTRY glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name)
+GLAPI void APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
- return ((GLuint (APIENTRY *)(GLuint program, GLenum programInterface, const GLchar *name)) _func)(program, programInterface, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, levels, internalformat, width, height);
}
-GLAPI GLint APIENTRY glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name)
+GLAPI void APIENTRY glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
- return ((GLint (APIENTRY *)(GLuint program, GLenum programInterface, const GLchar *name)) _func)(program, programInterface, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)) _func)(target, samples, internalformat, width, height, fixedsamplelocations);
}
-GLAPI void APIENTRY glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
+GLAPI void APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
- ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)) _func)(program, programInterface, index, bufSize, length, name);
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)) _func)(target, levels, internalformat, width, height, depth);
}
-GLAPI void APIENTRY glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
+GLAPI void APIENTRY glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
- ((void (APIENTRY *)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)) _func)(program, programInterface, index, propCount, props, bufSize, length, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)) _func)(target, samples, internalformat, width, height, depth, fixedsamplelocations);
}
-GLAPI void APIENTRY glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, internalformat, buffer, offset, size);
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
}
-GLAPI void APIENTRY glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
+GLAPI void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)) _func)(target, samples, internalformat, width, height, fixedsamplelocations);
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
}
-GLAPI void APIENTRY glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
+GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)) _func)(target, samples, internalformat, width, height, depth, fixedsamplelocations);
+ mapi_func _func = ((const mapi_func *) _tbl)[598];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
}
-GLAPI void APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments)
+GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1075];
- ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments)) _func)(target, numAttachments, attachments);
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
}
-GLAPI void APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
+GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1076];
- ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, numAttachments, attachments, x, y, width, height);
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program)
+GLAPI void APIENTRY glUniform1i(GLint location, GLint v0)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1098];
- ((void (APIENTRY *)(GLuint pipeline, GLuint program)) _func)(pipeline, program);
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
}
-GLAPI void APIENTRY glBindProgramPipeline(GLuint pipeline)
+GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1099];
- ((void (APIENTRY *)(GLuint pipeline)) _func)(pipeline);
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
}
-GLAPI GLuint APIENTRY glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar * const *strings)
+GLAPI void APIENTRY glUniform1ui(GLint location, GLuint v0)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1100];
- return ((GLuint (APIENTRY *)(GLenum type, GLsizei count, const GLchar * const *strings)) _func)(type, count, strings);
+ mapi_func _func = ((const mapi_func *) _tbl)[599];
+ ((void (APIENTRY *)(GLint location, GLuint v0)) _func)(location, v0);
}
-GLAPI void APIENTRY glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
+GLAPI void APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1101];
- ((void (APIENTRY *)(GLsizei n, const GLuint *pipelines)) _func)(n, pipelines);
+ mapi_func _func = ((const mapi_func *) _tbl)[600];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glGenProgramPipelines(GLsizei n, GLuint *pipelines)
+GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1102];
- ((void (APIENTRY *)(GLsizei n, GLuint *pipelines)) _func)(n, pipelines);
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
}
-GLAPI void APIENTRY glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1103];
- ((void (APIENTRY *)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(pipeline, bufSize, length, infoLog);
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params)
+GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1104];
- ((void (APIENTRY *)(GLuint pipeline, GLenum pname, GLint *params)) _func)(pipeline, pname, params);
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
}
-GLAPI GLboolean APIENTRY glIsProgramPipeline(GLuint pipeline)
+GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1105];
- return ((GLboolean (APIENTRY *)(GLuint pipeline)) _func)(pipeline);
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat x)
+GLAPI void APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1109];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x)) _func)(program, location, x);
+ mapi_func _func = ((const mapi_func *) _tbl)[601];
+ ((void (APIENTRY *)(GLint location, GLuint v0, GLuint v1)) _func)(location, v0, v1);
}
-GLAPI void APIENTRY glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1110];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[602];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint x)
+GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1111];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint x)) _func)(program, location, x);
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
}
-GLAPI void APIENTRY glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value)
+GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1112];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform1ui(GLuint program, GLint location, GLuint x)
+GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1113];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint x)) _func)(program, location, x);
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
}
-GLAPI void APIENTRY glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
+GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1114];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat x, GLfloat y)
+GLAPI void APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1117];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x, GLfloat y)) _func)(program, location, x, y);
+ mapi_func _func = ((const mapi_func *) _tbl)[603];
+ ((void (APIENTRY *)(GLint location, GLuint v0, GLuint v1, GLuint v2)) _func)(location, v0, v1, v2);
}
-GLAPI void APIENTRY glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1118];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[604];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint x, GLint y)
+GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1119];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint x, GLint y)) _func)(program, location, x, y);
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
}
-GLAPI void APIENTRY glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value)
+GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1120];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform2ui(GLuint program, GLint location, GLuint x, GLuint y)
+GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1121];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint x, GLuint y)) _func)(program, location, x, y);
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
}
-GLAPI void APIENTRY glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
+GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1122];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[529];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
+GLAPI void APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1125];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)) _func)(program, location, x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[605];
+ ((void (APIENTRY *)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)) _func)(location, v0, v1, v2, v3);
}
-GLAPI void APIENTRY glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1126];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[606];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
-GLAPI void APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint x, GLint y, GLint z)
+GLAPI void APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1127];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint x, GLint y, GLint z)) _func)(program, location, x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)) _func)(program, uniformBlockIndex, uniformBlockBinding);
}
-GLAPI void APIENTRY glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value)
+GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1128];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform3ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z)
+GLAPI void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1129];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z)) _func)(program, location, x, y, z);
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
+GLAPI void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1130];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1133];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(program, location, x, y, z, w);
+ mapi_func _func = ((const mapi_func *) _tbl)[531];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GLAPI void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1134];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLfloat *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
+GLAPI void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1135];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)) _func)(program, location, x, y, z, w);
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value)
+GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1136];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[532];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform4ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+GLAPI void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1137];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(program, location, x, y, z, w);
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
+GLAPI void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1138];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, const GLuint *value)) _func)(program, location, count, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
}
-GLAPI void APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum target)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1140];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
}
-GLAPI void APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glUseProgram(GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1142];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[533];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
}
-GLAPI void APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1144];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[1158];
+ ((void (APIENTRY *)(GLuint pipeline, GLbitfield stages, GLuint program)) _func)(pipeline, stages, program);
}
-GLAPI void APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glValidateProgram(GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1146];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[534];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
}
-GLAPI void APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glValidateProgramPipeline(GLuint pipeline)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1148];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[1159];
+ ((void (APIENTRY *)(GLuint pipeline)) _func)(pipeline);
}
-GLAPI void APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1150];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
}
-GLAPI void APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1152];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-GLAPI void APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1154];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
}
-GLAPI void APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1156];
- ((void (APIENTRY *)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(program, location, count, transpose, value);
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-GLAPI void APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
+GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1158];
- ((void (APIENTRY *)(GLuint pipeline, GLbitfield stages, GLuint program)) _func)(pipeline, stages, program);
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
}
-GLAPI void APIENTRY glValidateProgramPipeline(GLuint pipeline)
+GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1159];
- ((void (APIENTRY *)(GLuint pipeline)) _func)(pipeline);
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-GLAPI void APIENTRY glDebugMessageCallback(GLDEBUGPROC callback, const GLvoid *userParam)
+GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1160];
- ((void (APIENTRY *)(GLDEBUGPROC callback, const GLvoid *userParam)) _func)(callback, userParam);
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
}
-GLAPI void APIENTRY glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
+GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1161];
- ((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled);
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-GLAPI void APIENTRY glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
+GLAPI void APIENTRY glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1162];
- ((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)) _func)(source, type, id, severity, length, buf);
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLuint attribindex, GLuint bindingindex)) _func)(attribindex, bindingindex);
}
-GLAPI GLuint APIENTRY glGetDebugMessageLog(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
+GLAPI void APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1163];
- return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)) _func)(count, bufsize, sources, types, ids, severities, lengths, messageLog);
+ mapi_func _func = ((const mapi_func *) _tbl)[619];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
}
-GLAPI void APIENTRY glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+GLAPI void APIENTRY glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1164];
- ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(identifier, name, bufSize, length, label);
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)) _func)(attribindex, size, type, normalized, relativeoffset);
}
-GLAPI void APIENTRY glGetObjectPtrLabel(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
+GLAPI void APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1165];
- ((void (APIENTRY *)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(ptr, bufSize, length, label);
+ mapi_func _func = ((const mapi_func *) _tbl)[1289];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
-GLAPI void APIENTRY glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+GLAPI void APIENTRY glVertexAttribI4iv(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1166];
- ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)) _func)(identifier, name, length, label);
+ mapi_func _func = ((const mapi_func *) _tbl)[1290];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
-GLAPI void APIENTRY glObjectPtrLabel(const GLvoid *ptr, GLsizei length, const GLchar *label)
+GLAPI void APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1167];
- ((void (APIENTRY *)(const GLvoid *ptr, GLsizei length, const GLchar *label)) _func)(ptr, length, label);
+ mapi_func _func = ((const mapi_func *) _tbl)[1291];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
-GLAPI void APIENTRY glPopDebugGroup(void)
+GLAPI void APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1168];
- ((void (APIENTRY *)(void)) _func)();
+ mapi_func _func = ((const mapi_func *) _tbl)[1292];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
-GLAPI void APIENTRY glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message)
+GLAPI void APIENTRY glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1169];
- ((void (APIENTRY *)(GLenum source, GLuint id, GLsizei length, const GLchar *message)) _func)(source, id, length, message);
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)) _func)(attribindex, size, type, relativeoffset);
}
-GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
+GLAPI void APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1172];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+ mapi_func _func = ((const mapi_func *) _tbl)[613];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(index, size, type, stride, pointer);
}
-GLAPI void APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
+GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1288];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)) _func)(index, size, type, normalized, stride, pointer);
}
-GLAPI void APIENTRY glVertexAttribI4iv(GLuint index, const GLint *v)
+GLAPI void APIENTRY glVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1289];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLuint bindingindex, GLuint divisor)) _func)(bindingindex, divisor);
}
-GLAPI void APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1290];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
}
-GLAPI void APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint *v)
+GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1291];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
+ ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
}
-GLAPI void APIENTRY glBlendBarrier(void)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1417];
- ((void (APIENTRY *)(void)) _func)();
-}
-GLAPI void APIENTRY glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
-{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1418];
- ((void (APIENTRY *)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)) _func)(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
-}
+#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
-/* does not need public_entries */
+#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
__asm__(
-STUB_ASM_ENTRY("glCullFace")"\n"
-"\t"STUB_ASM_CODE("152")"\n"
-
-STUB_ASM_ENTRY("glFrontFace")"\n"
-"\t"STUB_ASM_CODE("157")"\n"
-
-STUB_ASM_ENTRY("glHint")"\n"
-"\t"STUB_ASM_CODE("158")"\n"
-
-STUB_ASM_ENTRY("glLineWidth")"\n"
-"\t"STUB_ASM_CODE("168")"\n"
-
-STUB_ASM_ENTRY("glScissor")"\n"
-"\t"STUB_ASM_CODE("176")"\n"
-
-STUB_ASM_ENTRY("glTexParameterf")"\n"
-"\t"STUB_ASM_CODE("178")"\n"
-
-STUB_ASM_ENTRY("glTexParameterfv")"\n"
-"\t"STUB_ASM_CODE("179")"\n"
-
-STUB_ASM_ENTRY("glTexParameteri")"\n"
-"\t"STUB_ASM_CODE("180")"\n"
-
-STUB_ASM_ENTRY("glTexParameteriv")"\n"
-"\t"STUB_ASM_CODE("181")"\n"
-
-STUB_ASM_ENTRY("glTexImage2D")"\n"
-"\t"STUB_ASM_CODE("183")"\n"
-
-STUB_ASM_ENTRY("glClear")"\n"
-"\t"STUB_ASM_CODE("203")"\n"
-
-STUB_ASM_ENTRY("glClearColor")"\n"
-"\t"STUB_ASM_CODE("206")"\n"
-
-STUB_ASM_ENTRY("glClearStencil")"\n"
-"\t"STUB_ASM_CODE("207")"\n"
-
-STUB_ASM_ENTRY("glStencilMask")"\n"
-"\t"STUB_ASM_CODE("209")"\n"
-
-STUB_ASM_ENTRY("glColorMask")"\n"
-"\t"STUB_ASM_CODE("210")"\n"
-
-STUB_ASM_ENTRY("glDepthMask")"\n"
-"\t"STUB_ASM_CODE("211")"\n"
-
-STUB_ASM_ENTRY("glDisable")"\n"
-"\t"STUB_ASM_CODE("214")"\n"
-
-STUB_ASM_ENTRY("glEnable")"\n"
-"\t"STUB_ASM_CODE("215")"\n"
-
-STUB_ASM_ENTRY("glFinish")"\n"
-"\t"STUB_ASM_CODE("216")"\n"
-
-STUB_ASM_ENTRY("glFlush")"\n"
-"\t"STUB_ASM_CODE("217")"\n"
-
-STUB_ASM_ENTRY("glBlendFunc")"\n"
-"\t"STUB_ASM_CODE("241")"\n"
-
-STUB_ASM_ENTRY("glStencilFunc")"\n"
-"\t"STUB_ASM_CODE("243")"\n"
-
-STUB_ASM_ENTRY("glStencilOp")"\n"
-"\t"STUB_ASM_CODE("244")"\n"
-
-STUB_ASM_ENTRY("glDepthFunc")"\n"
-"\t"STUB_ASM_CODE("245")"\n"
-
-STUB_ASM_ENTRY("glPixelStorei")"\n"
-"\t"STUB_ASM_CODE("250")"\n"
+STUB_ASM_ENTRY("glActiveShaderProgram")"\n"
+"\t"STUB_ASM_CODE("1098")"\n"
-STUB_ASM_ENTRY("glReadBuffer")"\n"
-"\t"STUB_ASM_CODE("254")"\n"
+STUB_ASM_ENTRY("glActiveTexture")"\n"
+"\t"STUB_ASM_CODE("374")"\n"
-STUB_ASM_ENTRY("glReadPixels")"\n"
-"\t"STUB_ASM_CODE("256")"\n"
+STUB_ASM_ENTRY("glAttachShader")"\n"
+"\t"STUB_ASM_CODE("479")"\n"
-STUB_ASM_ENTRY("glGetBooleanv")"\n"
-"\t"STUB_ASM_CODE("258")"\n"
+STUB_ASM_ENTRY("glBeginQuery")"\n"
+"\t"STUB_ASM_CODE("460")"\n"
-STUB_ASM_ENTRY("glGetError")"\n"
-"\t"STUB_ASM_CODE("261")"\n"
+STUB_ASM_ENTRY("glBeginTransformFeedback")"\n"
+"\t"STUB_ASM_CODE("571")"\n"
-STUB_ASM_ENTRY("glGetFloatv")"\n"
-"\t"STUB_ASM_CODE("262")"\n"
+STUB_ASM_ENTRY("glBindAttribLocation")"\n"
+"\t"STUB_ASM_CODE("480")"\n"
-STUB_ASM_ENTRY("glGetIntegerv")"\n"
-"\t"STUB_ASM_CODE("263")"\n"
+STUB_ASM_ENTRY("glBindBuffer")"\n"
+"\t"STUB_ASM_CODE("461")"\n"
-STUB_ASM_ENTRY("glGetString")"\n"
-"\t"STUB_ASM_CODE("275")"\n"
+STUB_ASM_ENTRY("glBindBufferBase")"\n"
+"\t"STUB_ASM_CODE("572")"\n"
-STUB_ASM_ENTRY("glGetTexParameterfv")"\n"
-"\t"STUB_ASM_CODE("282")"\n"
+STUB_ASM_ENTRY("glBindBufferRange")"\n"
+"\t"STUB_ASM_CODE("573")"\n"
-STUB_ASM_ENTRY("glGetTexParameteriv")"\n"
-"\t"STUB_ASM_CODE("283")"\n"
+STUB_ASM_ENTRY("glBindFramebuffer")"\n"
+"\t"STUB_ASM_CODE("661")"\n"
-STUB_ASM_ENTRY("glGetTexLevelParameterfv")"\n"
-"\t"STUB_ASM_CODE("284")"\n"
+STUB_ASM_ENTRY("glBindImageTexture")"\n"
+"\t"STUB_ASM_CODE("868")"\n"
-STUB_ASM_ENTRY("glGetTexLevelParameteriv")"\n"
-"\t"STUB_ASM_CODE("285")"\n"
+STUB_ASM_ENTRY("glBindProgramPipeline")"\n"
+"\t"STUB_ASM_CODE("1099")"\n"
-STUB_ASM_ENTRY("glIsEnabled")"\n"
-"\t"STUB_ASM_CODE("286")"\n"
+STUB_ASM_ENTRY("glBindRenderbuffer")"\n"
+"\t"STUB_ASM_CODE("662")"\n"
-STUB_ASM_ENTRY("glViewport")"\n"
-"\t"STUB_ASM_CODE("305")"\n"
+STUB_ASM_ENTRY("glBindSampler")"\n"
+"\t"STUB_ASM_CODE("717")"\n"
STUB_ASM_ENTRY("glBindTexture")"\n"
"\t"STUB_ASM_CODE("307")"\n"
-STUB_ASM_ENTRY("glDrawArrays")"\n"
-"\t"STUB_ASM_CODE("310")"\n"
-
-STUB_ASM_ENTRY("glDrawElements")"\n"
-"\t"STUB_ASM_CODE("311")"\n"
-
-STUB_ASM_ENTRY("glPolygonOffset")"\n"
-"\t"STUB_ASM_CODE("319")"\n"
-
-STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
-"\t"STUB_ASM_CODE("324")"\n"
-
-STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
-"\t"STUB_ASM_CODE("326")"\n"
-
-STUB_ASM_ENTRY("glDeleteTextures")"\n"
-"\t"STUB_ASM_CODE("327")"\n"
-
-STUB_ASM_ENTRY("glGenTextures")"\n"
-"\t"STUB_ASM_CODE("328")"\n"
+STUB_ASM_ENTRY("glBindTransformFeedback")"\n"
+"\t"STUB_ASM_CODE("802")"\n"
-STUB_ASM_ENTRY("glGetPointerv")"\n"
-"\t"STUB_ASM_CODE("329")"\n"
+STUB_ASM_ENTRY("glBindVertexArray")"\n"
+"\t"STUB_ASM_CODE("683")"\n"
-STUB_ASM_ENTRY("glIsTexture")"\n"
-"\t"STUB_ASM_CODE("330")"\n"
+STUB_ASM_ENTRY("glBindVertexBuffer")"\n"
+"\t"STUB_ASM_CODE("882")"\n"
-STUB_ASM_ENTRY("glTexSubImage2D")"\n"
-"\t"STUB_ASM_CODE("333")"\n"
+STUB_ASM_ENTRY("glBlendBarrier")"\n"
+"\t"STUB_ASM_CODE("1418")"\n"
STUB_ASM_ENTRY("glBlendColor")"\n"
"\t"STUB_ASM_CODE("336")"\n"
@@ -4176,47 +2950,29 @@ STUB_ASM_ENTRY("glBlendColor")"\n"
STUB_ASM_ENTRY("glBlendEquation")"\n"
"\t"STUB_ASM_CODE("337")"\n"
-STUB_ASM_ENTRY("glDrawRangeElements")"\n"
-"\t"STUB_ASM_CODE("338")"\n"
-
-STUB_ASM_ENTRY("glTexImage3D")"\n"
-"\t"STUB_ASM_CODE("371")"\n"
-
-STUB_ASM_ENTRY("glTexSubImage3D")"\n"
-"\t"STUB_ASM_CODE("372")"\n"
-
-STUB_ASM_ENTRY("glCopyTexSubImage3D")"\n"
-"\t"STUB_ASM_CODE("373")"\n"
-
-STUB_ASM_ENTRY("glActiveTexture")"\n"
-"\t"STUB_ASM_CODE("374")"\n"
-
-STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
-"\t"STUB_ASM_CODE("409")"\n"
-
-STUB_ASM_ENTRY("glCompressedTexImage3D")"\n"
-"\t"STUB_ASM_CODE("410")"\n"
+STUB_ASM_ENTRY("glBlendEquationSeparate")"\n"
+"\t"STUB_ASM_CODE("481")"\n"
-STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
-"\t"STUB_ASM_CODE("412")"\n"
+STUB_ASM_ENTRY("glBlendEquationSeparatei")"\n"
+"\t"STUB_ASM_CODE("711")"\n"
-STUB_ASM_ENTRY("glCompressedTexSubImage3D")"\n"
-"\t"STUB_ASM_CODE("413")"\n"
+STUB_ASM_ENTRY("glBlendEquationi")"\n"
+"\t"STUB_ASM_CODE("712")"\n"
-STUB_ASM_ENTRY("glSampleCoverage")"\n"
-"\t"STUB_ASM_CODE("419")"\n"
+STUB_ASM_ENTRY("glBlendFunc")"\n"
+"\t"STUB_ASM_CODE("241")"\n"
STUB_ASM_ENTRY("glBlendFuncSeparate")"\n"
"\t"STUB_ASM_CODE("420")"\n"
-STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n"
-"\t"STUB_ASM_CODE("424")"\n"
+STUB_ASM_ENTRY("glBlendFuncSeparatei")"\n"
+"\t"STUB_ASM_CODE("713")"\n"
-STUB_ASM_ENTRY("glBeginQuery")"\n"
-"\t"STUB_ASM_CODE("460")"\n"
+STUB_ASM_ENTRY("glBlendFunci")"\n"
+"\t"STUB_ASM_CODE("714")"\n"
-STUB_ASM_ENTRY("glBindBuffer")"\n"
-"\t"STUB_ASM_CODE("461")"\n"
+STUB_ASM_ENTRY("glBlitFramebuffer")"\n"
+"\t"STUB_ASM_CODE("663")"\n"
STUB_ASM_ENTRY("glBufferData")"\n"
"\t"STUB_ASM_CODE("462")"\n"
@@ -4224,545 +2980,386 @@ STUB_ASM_ENTRY("glBufferData")"\n"
STUB_ASM_ENTRY("glBufferSubData")"\n"
"\t"STUB_ASM_CODE("463")"\n"
-STUB_ASM_ENTRY("glDeleteBuffers")"\n"
-"\t"STUB_ASM_CODE("464")"\n"
-
-STUB_ASM_ENTRY("glDeleteQueries")"\n"
-"\t"STUB_ASM_CODE("465")"\n"
-
-STUB_ASM_ENTRY("glEndQuery")"\n"
-"\t"STUB_ASM_CODE("466")"\n"
-
-STUB_ASM_ENTRY("glGenBuffers")"\n"
-"\t"STUB_ASM_CODE("467")"\n"
+STUB_ASM_ENTRY("glCheckFramebufferStatus")"\n"
+"\t"STUB_ASM_CODE("664")"\n"
-STUB_ASM_ENTRY("glGenQueries")"\n"
-"\t"STUB_ASM_CODE("468")"\n"
+STUB_ASM_ENTRY("glClear")"\n"
+"\t"STUB_ASM_CODE("203")"\n"
-STUB_ASM_ENTRY("glGetBufferParameteriv")"\n"
-"\t"STUB_ASM_CODE("469")"\n"
+STUB_ASM_ENTRY("glClearBufferfi")"\n"
+"\t"STUB_ASM_CODE("576")"\n"
-STUB_ASM_ENTRY("glGetBufferPointerv")"\n"
-"\t"STUB_ASM_CODE("470")"\n"
+STUB_ASM_ENTRY("glClearBufferfv")"\n"
+"\t"STUB_ASM_CODE("577")"\n"
-STUB_ASM_ENTRY("glGetQueryObjectuiv")"\n"
-"\t"STUB_ASM_CODE("473")"\n"
+STUB_ASM_ENTRY("glClearBufferiv")"\n"
+"\t"STUB_ASM_CODE("578")"\n"
-STUB_ASM_ENTRY("glGetQueryiv")"\n"
-"\t"STUB_ASM_CODE("474")"\n"
+STUB_ASM_ENTRY("glClearBufferuiv")"\n"
+"\t"STUB_ASM_CODE("579")"\n"
-STUB_ASM_ENTRY("glIsBuffer")"\n"
-"\t"STUB_ASM_CODE("475")"\n"
+STUB_ASM_ENTRY("glClearColor")"\n"
+"\t"STUB_ASM_CODE("206")"\n"
-STUB_ASM_ENTRY("glIsQuery")"\n"
-"\t"STUB_ASM_CODE("476")"\n"
+STUB_ASM_ENTRY("glClearDepthf")"\n"
+"\t"STUB_ASM_CODE("813")"\n"
-STUB_ASM_ENTRY("glUnmapBuffer")"\n"
-"\t"STUB_ASM_CODE("478")"\n"
+STUB_ASM_ENTRY("glClearStencil")"\n"
+"\t"STUB_ASM_CODE("207")"\n"
-STUB_ASM_ENTRY("glAttachShader")"\n"
-"\t"STUB_ASM_CODE("479")"\n"
+STUB_ASM_ENTRY("glClientWaitSync")"\n"
+"\t"STUB_ASM_CODE("695")"\n"
-STUB_ASM_ENTRY("glBindAttribLocation")"\n"
-"\t"STUB_ASM_CODE("480")"\n"
+STUB_ASM_ENTRY("glColorMask")"\n"
+"\t"STUB_ASM_CODE("210")"\n"
-STUB_ASM_ENTRY("glBlendEquationSeparate")"\n"
-"\t"STUB_ASM_CODE("481")"\n"
+STUB_ASM_ENTRY("glColorMaski")"\n"
+"\t"STUB_ASM_CODE("580")"\n"
STUB_ASM_ENTRY("glCompileShader")"\n"
"\t"STUB_ASM_CODE("482")"\n"
-STUB_ASM_ENTRY("glCreateProgram")"\n"
-"\t"STUB_ASM_CODE("483")"\n"
-
-STUB_ASM_ENTRY("glCreateShader")"\n"
-"\t"STUB_ASM_CODE("484")"\n"
-
-STUB_ASM_ENTRY("glDeleteProgram")"\n"
-"\t"STUB_ASM_CODE("485")"\n"
-
-STUB_ASM_ENTRY("glDeleteShader")"\n"
-"\t"STUB_ASM_CODE("486")"\n"
-
-STUB_ASM_ENTRY("glDetachShader")"\n"
-"\t"STUB_ASM_CODE("487")"\n"
-
-STUB_ASM_ENTRY("glDisableVertexAttribArray")"\n"
-"\t"STUB_ASM_CODE("488")"\n"
-
-STUB_ASM_ENTRY("glDrawBuffers")"\n"
-"\t"STUB_ASM_CODE("489")"\n"
-
-STUB_ASM_ENTRY("glEnableVertexAttribArray")"\n"
-"\t"STUB_ASM_CODE("490")"\n"
-
-STUB_ASM_ENTRY("glGetActiveAttrib")"\n"
-"\t"STUB_ASM_CODE("491")"\n"
-
-STUB_ASM_ENTRY("glGetActiveUniform")"\n"
-"\t"STUB_ASM_CODE("492")"\n"
-
-STUB_ASM_ENTRY("glGetAttachedShaders")"\n"
-"\t"STUB_ASM_CODE("493")"\n"
-
-STUB_ASM_ENTRY("glGetAttribLocation")"\n"
-"\t"STUB_ASM_CODE("494")"\n"
-
-STUB_ASM_ENTRY("glGetProgramInfoLog")"\n"
-"\t"STUB_ASM_CODE("495")"\n"
-
-STUB_ASM_ENTRY("glGetProgramiv")"\n"
-"\t"STUB_ASM_CODE("496")"\n"
-
-STUB_ASM_ENTRY("glGetShaderInfoLog")"\n"
-"\t"STUB_ASM_CODE("497")"\n"
-
-STUB_ASM_ENTRY("glGetShaderSource")"\n"
-"\t"STUB_ASM_CODE("498")"\n"
-
-STUB_ASM_ENTRY("glGetShaderiv")"\n"
-"\t"STUB_ASM_CODE("499")"\n"
-
-STUB_ASM_ENTRY("glGetUniformLocation")"\n"
-"\t"STUB_ASM_CODE("500")"\n"
-
-STUB_ASM_ENTRY("glGetUniformfv")"\n"
-"\t"STUB_ASM_CODE("501")"\n"
+STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
+"\t"STUB_ASM_CODE("409")"\n"
-STUB_ASM_ENTRY("glGetUniformiv")"\n"
-"\t"STUB_ASM_CODE("502")"\n"
+STUB_ASM_ENTRY("glCompressedTexImage3D")"\n"
+"\t"STUB_ASM_CODE("410")"\n"
-STUB_ASM_ENTRY("glGetVertexAttribPointerv")"\n"
-"\t"STUB_ASM_CODE("503")"\n"
+STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("412")"\n"
-STUB_ASM_ENTRY("glGetVertexAttribfv")"\n"
-"\t"STUB_ASM_CODE("505")"\n"
+STUB_ASM_ENTRY("glCompressedTexSubImage3D")"\n"
+"\t"STUB_ASM_CODE("413")"\n"
-STUB_ASM_ENTRY("glGetVertexAttribiv")"\n"
-"\t"STUB_ASM_CODE("506")"\n"
+STUB_ASM_ENTRY("glCopyBufferSubData")"\n"
+"\t"STUB_ASM_CODE("694")"\n"
-STUB_ASM_ENTRY("glIsProgram")"\n"
-"\t"STUB_ASM_CODE("507")"\n"
+STUB_ASM_ENTRY("glCopyImageSubData")"\n"
+"\t"STUB_ASM_CODE("880")"\n"
-STUB_ASM_ENTRY("glIsShader")"\n"
-"\t"STUB_ASM_CODE("508")"\n"
+STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
+"\t"STUB_ASM_CODE("324")"\n"
-STUB_ASM_ENTRY("glLinkProgram")"\n"
-"\t"STUB_ASM_CODE("509")"\n"
+STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("326")"\n"
-STUB_ASM_ENTRY("glShaderSource")"\n"
-"\t"STUB_ASM_CODE("510")"\n"
+STUB_ASM_ENTRY("glCopyTexSubImage3D")"\n"
+"\t"STUB_ASM_CODE("373")"\n"
-STUB_ASM_ENTRY("glStencilFuncSeparate")"\n"
-"\t"STUB_ASM_CODE("511")"\n"
+STUB_ASM_ENTRY("glCreateProgram")"\n"
+"\t"STUB_ASM_CODE("483")"\n"
-STUB_ASM_ENTRY("glStencilMaskSeparate")"\n"
-"\t"STUB_ASM_CODE("512")"\n"
+STUB_ASM_ENTRY("glCreateShader")"\n"
+"\t"STUB_ASM_CODE("484")"\n"
-STUB_ASM_ENTRY("glStencilOpSeparate")"\n"
-"\t"STUB_ASM_CODE("513")"\n"
+STUB_ASM_ENTRY("glCreateShaderProgramv")"\n"
+"\t"STUB_ASM_CODE("1100")"\n"
-STUB_ASM_ENTRY("glUniform1f")"\n"
-"\t"STUB_ASM_CODE("514")"\n"
+STUB_ASM_ENTRY("glCullFace")"\n"
+"\t"STUB_ASM_CODE("152")"\n"
-STUB_ASM_ENTRY("glUniform1fv")"\n"
-"\t"STUB_ASM_CODE("515")"\n"
+STUB_ASM_ENTRY("glDebugMessageCallback")"\n"
+"\t"STUB_ASM_CODE("1161")"\n"
-STUB_ASM_ENTRY("glUniform1i")"\n"
-"\t"STUB_ASM_CODE("516")"\n"
+STUB_ASM_ENTRY("glDebugMessageControl")"\n"
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-STUB_ASM_ENTRY("glUniform1iv")"\n"
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+STUB_ASM_ENTRY("glGetProgramResourceiv")"\n"
+"\t"STUB_ASM_CODE("898")"\n"
-STUB_ASM_ENTRY("glBlendFunci")"\n"
-"\t"STUB_ASM_CODE("714")"\n"
+STUB_ASM_ENTRY("glGetProgramiv")"\n"
+"\t"STUB_ASM_CODE("496")"\n"
-STUB_ASM_ENTRY("glBindSampler")"\n"
-"\t"STUB_ASM_CODE("717")"\n"
+STUB_ASM_ENTRY("glGetQueryObjectuiv")"\n"
+"\t"STUB_ASM_CODE("473")"\n"
-STUB_ASM_ENTRY("glDeleteSamplers")"\n"
-"\t"STUB_ASM_CODE("718")"\n"
+STUB_ASM_ENTRY("glGetQueryiv")"\n"
+"\t"STUB_ASM_CODE("474")"\n"
-STUB_ASM_ENTRY("glGenSamplers")"\n"
-"\t"STUB_ASM_CODE("719")"\n"
+STUB_ASM_ENTRY("glGetRenderbufferParameteriv")"\n"
+"\t"STUB_ASM_CODE("676")"\n"
STUB_ASM_ENTRY("glGetSamplerParameterIiv")"\n"
"\t"STUB_ASM_CODE("720")"\n"
@@ -4776,80 +3373,80 @@ STUB_ASM_ENTRY("glGetSamplerParameterfv")"\n"
STUB_ASM_ENTRY("glGetSamplerParameteriv")"\n"
"\t"STUB_ASM_CODE("723")"\n"
-STUB_ASM_ENTRY("glIsSampler")"\n"
-"\t"STUB_ASM_CODE("724")"\n"
+STUB_ASM_ENTRY("glGetShaderInfoLog")"\n"
+"\t"STUB_ASM_CODE("497")"\n"
-STUB_ASM_ENTRY("glSamplerParameterIiv")"\n"
-"\t"STUB_ASM_CODE("725")"\n"
+STUB_ASM_ENTRY("glGetShaderPrecisionFormat")"\n"
+"\t"STUB_ASM_CODE("815")"\n"
-STUB_ASM_ENTRY("glSamplerParameterIuiv")"\n"
-"\t"STUB_ASM_CODE("726")"\n"
+STUB_ASM_ENTRY("glGetShaderSource")"\n"
+"\t"STUB_ASM_CODE("498")"\n"
-STUB_ASM_ENTRY("glSamplerParameterf")"\n"
-"\t"STUB_ASM_CODE("727")"\n"
+STUB_ASM_ENTRY("glGetShaderiv")"\n"
+"\t"STUB_ASM_CODE("499")"\n"
-STUB_ASM_ENTRY("glSamplerParameterfv")"\n"
-"\t"STUB_ASM_CODE("728")"\n"
+STUB_ASM_ENTRY("glGetString")"\n"
+"\t"STUB_ASM_CODE("275")"\n"
-STUB_ASM_ENTRY("glSamplerParameteri")"\n"
-"\t"STUB_ASM_CODE("729")"\n"
+STUB_ASM_ENTRY("glGetStringi")"\n"
+"\t"STUB_ASM_CODE("588")"\n"
-STUB_ASM_ENTRY("glSamplerParameteriv")"\n"
-"\t"STUB_ASM_CODE("730")"\n"
+STUB_ASM_ENTRY("glGetSynciv")"\n"
+"\t"STUB_ASM_CODE("699")"\n"
-STUB_ASM_ENTRY("glDrawArraysIndirect")"\n"
-"\t"STUB_ASM_CODE("772")"\n"
+STUB_ASM_ENTRY("glGetTexLevelParameterfv")"\n"
+"\t"STUB_ASM_CODE("284")"\n"
-STUB_ASM_ENTRY("glDrawElementsIndirect")"\n"
-"\t"STUB_ASM_CODE("773")"\n"
+STUB_ASM_ENTRY("glGetTexLevelParameteriv")"\n"
+"\t"STUB_ASM_CODE("285")"\n"
-STUB_ASM_ENTRY("glPatchParameteri")"\n"
-"\t"STUB_ASM_CODE("801")"\n"
+STUB_ASM_ENTRY("glGetTexParameterIiv")"\n"
+"\t"STUB_ASM_CODE("589")"\n"
-STUB_ASM_ENTRY("glBindTransformFeedback")"\n"
-"\t"STUB_ASM_CODE("802")"\n"
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+"\t"STUB_ASM_CODE("590")"\n"
-STUB_ASM_ENTRY("glDeleteTransformFeedbacks")"\n"
-"\t"STUB_ASM_CODE("803")"\n"
+STUB_ASM_ENTRY("glGetTexParameterfv")"\n"
+"\t"STUB_ASM_CODE("282")"\n"
-STUB_ASM_ENTRY("glGenTransformFeedbacks")"\n"
-"\t"STUB_ASM_CODE("805")"\n"
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+"\t"STUB_ASM_CODE("283")"\n"
-STUB_ASM_ENTRY("glIsTransformFeedback")"\n"
-"\t"STUB_ASM_CODE("806")"\n"
+STUB_ASM_ENTRY("glGetTransformFeedbackVarying")"\n"
+"\t"STUB_ASM_CODE("591")"\n"
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-"\t"STUB_ASM_CODE("807")"\n"
+STUB_ASM_ENTRY("glGetUniformBlockIndex")"\n"
+"\t"STUB_ASM_CODE("691")"\n"
-STUB_ASM_ENTRY("glResumeTransformFeedback")"\n"
-"\t"STUB_ASM_CODE("808")"\n"
+STUB_ASM_ENTRY("glGetUniformIndices")"\n"
+"\t"STUB_ASM_CODE("692")"\n"
-STUB_ASM_ENTRY("glClearDepthf")"\n"
-"\t"STUB_ASM_CODE("813")"\n"
+STUB_ASM_ENTRY("glGetUniformLocation")"\n"
+"\t"STUB_ASM_CODE("500")"\n"
-STUB_ASM_ENTRY("glDepthRangef")"\n"
-"\t"STUB_ASM_CODE("814")"\n"
+STUB_ASM_ENTRY("glGetUniformfv")"\n"
+"\t"STUB_ASM_CODE("501")"\n"
-STUB_ASM_ENTRY("glGetShaderPrecisionFormat")"\n"
-"\t"STUB_ASM_CODE("815")"\n"
+STUB_ASM_ENTRY("glGetUniformiv")"\n"
+"\t"STUB_ASM_CODE("502")"\n"
-STUB_ASM_ENTRY("glReleaseShaderCompiler")"\n"
-"\t"STUB_ASM_CODE("816")"\n"
+STUB_ASM_ENTRY("glGetUniformuiv")"\n"
+"\t"STUB_ASM_CODE("592")"\n"
-STUB_ASM_ENTRY("glShaderBinary")"\n"
-"\t"STUB_ASM_CODE("817")"\n"
+STUB_ASM_ENTRY("glGetVertexAttribIiv")"\n"
+"\t"STUB_ASM_CODE("593")"\n"
-STUB_ASM_ENTRY("glGetProgramBinary")"\n"
-"\t"STUB_ASM_CODE("818")"\n"
+STUB_ASM_ENTRY("glGetVertexAttribIuiv")"\n"
+"\t"STUB_ASM_CODE("594")"\n"
-STUB_ASM_ENTRY("glProgramBinary")"\n"
-"\t"STUB_ASM_CODE("819")"\n"
+STUB_ASM_ENTRY("glGetVertexAttribPointerv")"\n"
+"\t"STUB_ASM_CODE("503")"\n"
-STUB_ASM_ENTRY("glProgramParameteri")"\n"
-"\t"STUB_ASM_CODE("820")"\n"
+STUB_ASM_ENTRY("glGetVertexAttribfv")"\n"
+"\t"STUB_ASM_CODE("505")"\n"
-STUB_ASM_ENTRY("glGetGraphicsResetStatus")"\n"
-"\t"STUB_ASM_CODE("841")"\n"
+STUB_ASM_ENTRY("glGetVertexAttribiv")"\n"
+"\t"STUB_ASM_CODE("506")"\n"
STUB_ASM_ENTRY("glGetnUniformfv")"\n"
"\t"STUB_ASM_CODE("857")"\n"
@@ -4860,107 +3457,104 @@ STUB_ASM_ENTRY("glGetnUniformiv")"\n"
STUB_ASM_ENTRY("glGetnUniformuiv")"\n"
"\t"STUB_ASM_CODE("859")"\n"
-STUB_ASM_ENTRY("glReadnPixels")"\n"
-"\t"STUB_ASM_CODE("860")"\n"
-
-STUB_ASM_ENTRY("glGetInternalformativ")"\n"
-"\t"STUB_ASM_CODE("866")"\n"
+STUB_ASM_ENTRY("glHint")"\n"
+"\t"STUB_ASM_CODE("158")"\n"
-STUB_ASM_ENTRY("glBindImageTexture")"\n"
-"\t"STUB_ASM_CODE("868")"\n"
+STUB_ASM_ENTRY("glInvalidateFramebuffer")"\n"
+"\t"STUB_ASM_CODE("1075")"\n"
-STUB_ASM_ENTRY("glMemoryBarrier")"\n"
-"\t"STUB_ASM_CODE("869")"\n"
+STUB_ASM_ENTRY("glInvalidateSubFramebuffer")"\n"
+"\t"STUB_ASM_CODE("1076")"\n"
-STUB_ASM_ENTRY("glTexStorage2D")"\n"
-"\t"STUB_ASM_CODE("871")"\n"
+STUB_ASM_ENTRY("glIsBuffer")"\n"
+"\t"STUB_ASM_CODE("475")"\n"
-STUB_ASM_ENTRY("glTexStorage3D")"\n"
-"\t"STUB_ASM_CODE("872")"\n"
+STUB_ASM_ENTRY("glIsEnabled")"\n"
+"\t"STUB_ASM_CODE("286")"\n"
-STUB_ASM_ENTRY("glDispatchCompute")"\n"
-"\t"STUB_ASM_CODE("878")"\n"
+STUB_ASM_ENTRY("glIsEnabledi")"\n"
+"\t"STUB_ASM_CODE("595")"\n"
-STUB_ASM_ENTRY("glDispatchComputeIndirect")"\n"
-"\t"STUB_ASM_CODE("879")"\n"
+STUB_ASM_ENTRY("glIsFramebuffer")"\n"
+"\t"STUB_ASM_CODE("677")"\n"
-STUB_ASM_ENTRY("glCopyImageSubData")"\n"
-"\t"STUB_ASM_CODE("880")"\n"
+STUB_ASM_ENTRY("glIsProgram")"\n"
+"\t"STUB_ASM_CODE("507")"\n"
-STUB_ASM_ENTRY("glBindVertexBuffer")"\n"
-"\t"STUB_ASM_CODE("882")"\n"
+STUB_ASM_ENTRY("glIsProgramPipeline")"\n"
+"\t"STUB_ASM_CODE("1105")"\n"
-STUB_ASM_ENTRY("glVertexAttribBinding")"\n"
-"\t"STUB_ASM_CODE("883")"\n"
+STUB_ASM_ENTRY("glIsQuery")"\n"
+"\t"STUB_ASM_CODE("476")"\n"
-STUB_ASM_ENTRY("glVertexAttribFormat")"\n"
-"\t"STUB_ASM_CODE("884")"\n"
+STUB_ASM_ENTRY("glIsRenderbuffer")"\n"
+"\t"STUB_ASM_CODE("678")"\n"
-STUB_ASM_ENTRY("glVertexAttribIFormat")"\n"
-"\t"STUB_ASM_CODE("885")"\n"
+STUB_ASM_ENTRY("glIsSampler")"\n"
+"\t"STUB_ASM_CODE("724")"\n"
-STUB_ASM_ENTRY("glVertexBindingDivisor")"\n"
-"\t"STUB_ASM_CODE("887")"\n"
+STUB_ASM_ENTRY("glIsShader")"\n"
+"\t"STUB_ASM_CODE("508")"\n"
-STUB_ASM_ENTRY("glFramebufferParameteri")"\n"
-"\t"STUB_ASM_CODE("888")"\n"
+STUB_ASM_ENTRY("glIsSync")"\n"
+"\t"STUB_ASM_CODE("700")"\n"
-STUB_ASM_ENTRY("glGetFramebufferParameteriv")"\n"
-"\t"STUB_ASM_CODE("889")"\n"
+STUB_ASM_ENTRY("glIsTexture")"\n"
+"\t"STUB_ASM_CODE("330")"\n"
-STUB_ASM_ENTRY("glGetProgramInterfaceiv")"\n"
-"\t"STUB_ASM_CODE("893")"\n"
+STUB_ASM_ENTRY("glIsTransformFeedback")"\n"
+"\t"STUB_ASM_CODE("806")"\n"
-STUB_ASM_ENTRY("glGetProgramResourceIndex")"\n"
-"\t"STUB_ASM_CODE("894")"\n"
+STUB_ASM_ENTRY("glIsVertexArray")"\n"
+"\t"STUB_ASM_CODE("686")"\n"
-STUB_ASM_ENTRY("glGetProgramResourceLocation")"\n"
-"\t"STUB_ASM_CODE("895")"\n"
+STUB_ASM_ENTRY("glLineWidth")"\n"
+"\t"STUB_ASM_CODE("168")"\n"
-STUB_ASM_ENTRY("glGetProgramResourceName")"\n"
-"\t"STUB_ASM_CODE("897")"\n"
+STUB_ASM_ENTRY("glLinkProgram")"\n"
+"\t"STUB_ASM_CODE("509")"\n"
-STUB_ASM_ENTRY("glGetProgramResourceiv")"\n"
-"\t"STUB_ASM_CODE("898")"\n"
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+"\t"STUB_ASM_CODE("682")"\n"
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-"\t"STUB_ASM_CODE("900")"\n"
+STUB_ASM_ENTRY("glMemoryBarrier")"\n"
+"\t"STUB_ASM_CODE("869")"\n"
-STUB_ASM_ENTRY("glTexStorage2DMultisample")"\n"
-"\t"STUB_ASM_CODE("901")"\n"
+STUB_ASM_ENTRY("glMemoryBarrierByRegion")"\n"
+"\t"STUB_ASM_CODE("621")"\n"
-STUB_ASM_ENTRY("glTexStorage3DMultisample")"\n"
-"\t"STUB_ASM_CODE("902")"\n"
+STUB_ASM_ENTRY("glMinSampleShading")"\n"
+"\t"STUB_ASM_CODE("620")"\n"
-STUB_ASM_ENTRY("glInvalidateFramebuffer")"\n"
-"\t"STUB_ASM_CODE("1075")"\n"
+STUB_ASM_ENTRY("glObjectLabel")"\n"
+"\t"STUB_ASM_CODE("1167")"\n"
-STUB_ASM_ENTRY("glInvalidateSubFramebuffer")"\n"
-"\t"STUB_ASM_CODE("1076")"\n"
+STUB_ASM_ENTRY("glObjectPtrLabel")"\n"
+"\t"STUB_ASM_CODE("1168")"\n"
-STUB_ASM_ENTRY("glActiveShaderProgram")"\n"
-"\t"STUB_ASM_CODE("1098")"\n"
+STUB_ASM_ENTRY("glPatchParameteri")"\n"
+"\t"STUB_ASM_CODE("801")"\n"
-STUB_ASM_ENTRY("glBindProgramPipeline")"\n"
-"\t"STUB_ASM_CODE("1099")"\n"
+STUB_ASM_ENTRY("glPauseTransformFeedback")"\n"
+"\t"STUB_ASM_CODE("807")"\n"
-STUB_ASM_ENTRY("glCreateShaderProgramv")"\n"
-"\t"STUB_ASM_CODE("1100")"\n"
+STUB_ASM_ENTRY("glPixelStorei")"\n"
+"\t"STUB_ASM_CODE("250")"\n"
-STUB_ASM_ENTRY("glDeleteProgramPipelines")"\n"
-"\t"STUB_ASM_CODE("1101")"\n"
+STUB_ASM_ENTRY("glPolygonOffset")"\n"
+"\t"STUB_ASM_CODE("319")"\n"
-STUB_ASM_ENTRY("glGenProgramPipelines")"\n"
-"\t"STUB_ASM_CODE("1102")"\n"
+STUB_ASM_ENTRY("glPopDebugGroup")"\n"
+"\t"STUB_ASM_CODE("1169")"\n"
-STUB_ASM_ENTRY("glGetProgramPipelineInfoLog")"\n"
-"\t"STUB_ASM_CODE("1103")"\n"
+STUB_ASM_ENTRY("glPrimitiveBoundingBox")"\n"
+"\t"STUB_ASM_CODE("1419")"\n"
-STUB_ASM_ENTRY("glGetProgramPipelineiv")"\n"
-"\t"STUB_ASM_CODE("1104")"\n"
+STUB_ASM_ENTRY("glProgramBinary")"\n"
+"\t"STUB_ASM_CODE("819")"\n"
-STUB_ASM_ENTRY("glIsProgramPipeline")"\n"
-"\t"STUB_ASM_CODE("1105")"\n"
+STUB_ASM_ENTRY("glProgramParameteri")"\n"
+"\t"STUB_ASM_CODE("820")"\n"
STUB_ASM_ENTRY("glProgramUniform1f")"\n"
"\t"STUB_ASM_CODE("1109")"\n"
@@ -5061,63 +3655,313 @@ STUB_ASM_ENTRY("glProgramUniformMatrix4x2fv")"\n"
STUB_ASM_ENTRY("glProgramUniformMatrix4x3fv")"\n"
"\t"STUB_ASM_CODE("1156")"\n"
+STUB_ASM_ENTRY("glPushDebugGroup")"\n"
+"\t"STUB_ASM_CODE("1170")"\n"
+
+STUB_ASM_ENTRY("glReadBuffer")"\n"
+"\t"STUB_ASM_CODE("254")"\n"
+
+STUB_ASM_ENTRY("glReadPixels")"\n"
+"\t"STUB_ASM_CODE("256")"\n"
+
+STUB_ASM_ENTRY("glReadnPixels")"\n"
+"\t"STUB_ASM_CODE("860")"\n"
+
+STUB_ASM_ENTRY("glReleaseShaderCompiler")"\n"
+"\t"STUB_ASM_CODE("816")"\n"
+
+STUB_ASM_ENTRY("glRenderbufferStorage")"\n"
+"\t"STUB_ASM_CODE("679")"\n"
+
+STUB_ASM_ENTRY("glRenderbufferStorageMultisample")"\n"
+"\t"STUB_ASM_CODE("680")"\n"
+
+STUB_ASM_ENTRY("glResumeTransformFeedback")"\n"
+"\t"STUB_ASM_CODE("808")"\n"
+
+STUB_ASM_ENTRY("glSampleCoverage")"\n"
+"\t"STUB_ASM_CODE("419")"\n"
+
+STUB_ASM_ENTRY("glSampleMaski")"\n"
+"\t"STUB_ASM_CODE("708")"\n"
+
+STUB_ASM_ENTRY("glSamplerParameterIiv")"\n"
+"\t"STUB_ASM_CODE("725")"\n"
+
+STUB_ASM_ENTRY("glSamplerParameterIuiv")"\n"
+"\t"STUB_ASM_CODE("726")"\n"
+
+STUB_ASM_ENTRY("glSamplerParameterf")"\n"
+"\t"STUB_ASM_CODE("727")"\n"
+
+STUB_ASM_ENTRY("glSamplerParameterfv")"\n"
+"\t"STUB_ASM_CODE("728")"\n"
+
+STUB_ASM_ENTRY("glSamplerParameteri")"\n"
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+
+STUB_ASM_ENTRY("glSamplerParameteriv")"\n"
+"\t"STUB_ASM_CODE("730")"\n"
+
+STUB_ASM_ENTRY("glScissor")"\n"
+"\t"STUB_ASM_CODE("176")"\n"
+
+STUB_ASM_ENTRY("glShaderBinary")"\n"
+"\t"STUB_ASM_CODE("817")"\n"
+
+STUB_ASM_ENTRY("glShaderSource")"\n"
+"\t"STUB_ASM_CODE("510")"\n"
+
+STUB_ASM_ENTRY("glStencilFunc")"\n"
+"\t"STUB_ASM_CODE("243")"\n"
+
+STUB_ASM_ENTRY("glStencilFuncSeparate")"\n"
+"\t"STUB_ASM_CODE("511")"\n"
+
+STUB_ASM_ENTRY("glStencilMask")"\n"
+"\t"STUB_ASM_CODE("209")"\n"
+
+STUB_ASM_ENTRY("glStencilMaskSeparate")"\n"
+"\t"STUB_ASM_CODE("512")"\n"
+
+STUB_ASM_ENTRY("glStencilOp")"\n"
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+
+STUB_ASM_ENTRY("glStencilOpSeparate")"\n"
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+STUB_ASM_ENTRY("glTexBuffer")"\n"
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+STUB_ASM_ENTRY("glTexBufferRange")"\n"
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+STUB_ASM_ENTRY("glTexImage2D")"\n"
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+
+STUB_ASM_ENTRY("glTexImage3D")"\n"
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+
+STUB_ASM_ENTRY("glTexParameterIiv")"\n"
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+STUB_ASM_ENTRY("glTexParameterIuiv")"\n"
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+STUB_ASM_ENTRY("glTexParameterf")"\n"
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+
+STUB_ASM_ENTRY("glTexParameterfv")"\n"
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+STUB_ASM_ENTRY("glTexParameteri")"\n"
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+
+STUB_ASM_ENTRY("glTexParameteriv")"\n"
+"\t"STUB_ASM_CODE("181")"\n"
+
+STUB_ASM_ENTRY("glTexStorage2D")"\n"
+"\t"STUB_ASM_CODE("871")"\n"
+
+STUB_ASM_ENTRY("glTexStorage2DMultisample")"\n"
+"\t"STUB_ASM_CODE("901")"\n"
+
+STUB_ASM_ENTRY("glTexStorage3D")"\n"
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+
+STUB_ASM_ENTRY("glTexStorage3DMultisample")"\n"
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+
+STUB_ASM_ENTRY("glTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("333")"\n"
+
+STUB_ASM_ENTRY("glTexSubImage3D")"\n"
+"\t"STUB_ASM_CODE("372")"\n"
+
+STUB_ASM_ENTRY("glTransformFeedbackVaryings")"\n"
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+STUB_ASM_ENTRY("glUniform1f")"\n"
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+STUB_ASM_ENTRY("glUniform1fv")"\n"
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+"\t"STUB_ASM_CODE("564")"\n"
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+STUB_ASM_ENTRY("glUniformMatrix2x4fv")"\n"
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+
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+
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+
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+
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+"\t"STUB_ASM_CODE("478")"\n"
+
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+"\t"STUB_ASM_CODE("533")"\n"
+
STUB_ASM_ENTRY("glUseProgramStages")"\n"
"\t"STUB_ASM_CODE("1158")"\n"
+STUB_ASM_ENTRY("glValidateProgram")"\n"
+"\t"STUB_ASM_CODE("534")"\n"
+
STUB_ASM_ENTRY("glValidateProgramPipeline")"\n"
"\t"STUB_ASM_CODE("1159")"\n"
-STUB_ASM_ENTRY("glDebugMessageCallback")"\n"
-"\t"STUB_ASM_CODE("1160")"\n"
+STUB_ASM_ENTRY("glVertexAttrib1f")"\n"
+"\t"STUB_ASM_CODE("641")"\n"
-STUB_ASM_ENTRY("glDebugMessageControl")"\n"
-"\t"STUB_ASM_CODE("1161")"\n"
+STUB_ASM_ENTRY("glVertexAttrib1fv")"\n"
+"\t"STUB_ASM_CODE("642")"\n"
-STUB_ASM_ENTRY("glDebugMessageInsert")"\n"
-"\t"STUB_ASM_CODE("1162")"\n"
+STUB_ASM_ENTRY("glVertexAttrib2f")"\n"
+"\t"STUB_ASM_CODE("643")"\n"
-STUB_ASM_ENTRY("glGetDebugMessageLog")"\n"
-"\t"STUB_ASM_CODE("1163")"\n"
+STUB_ASM_ENTRY("glVertexAttrib2fv")"\n"
+"\t"STUB_ASM_CODE("644")"\n"
-STUB_ASM_ENTRY("glGetObjectLabel")"\n"
-"\t"STUB_ASM_CODE("1164")"\n"
+STUB_ASM_ENTRY("glVertexAttrib3f")"\n"
+"\t"STUB_ASM_CODE("645")"\n"
-STUB_ASM_ENTRY("glGetObjectPtrLabel")"\n"
-"\t"STUB_ASM_CODE("1165")"\n"
+STUB_ASM_ENTRY("glVertexAttrib3fv")"\n"
+"\t"STUB_ASM_CODE("646")"\n"
-STUB_ASM_ENTRY("glObjectLabel")"\n"
-"\t"STUB_ASM_CODE("1166")"\n"
+STUB_ASM_ENTRY("glVertexAttrib4f")"\n"
+"\t"STUB_ASM_CODE("647")"\n"
-STUB_ASM_ENTRY("glObjectPtrLabel")"\n"
-"\t"STUB_ASM_CODE("1167")"\n"
+STUB_ASM_ENTRY("glVertexAttrib4fv")"\n"
+"\t"STUB_ASM_CODE("648")"\n"
-STUB_ASM_ENTRY("glPopDebugGroup")"\n"
-"\t"STUB_ASM_CODE("1168")"\n"
+STUB_ASM_ENTRY("glVertexAttribBinding")"\n"
+"\t"STUB_ASM_CODE("883")"\n"
-STUB_ASM_ENTRY("glPushDebugGroup")"\n"
-"\t"STUB_ASM_CODE("1169")"\n"
+STUB_ASM_ENTRY("glVertexAttribDivisor")"\n"
+"\t"STUB_ASM_CODE("619")"\n"
-STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n"
-"\t"STUB_ASM_CODE("1172")"\n"
+STUB_ASM_ENTRY("glVertexAttribFormat")"\n"
+"\t"STUB_ASM_CODE("884")"\n"
STUB_ASM_ENTRY("glVertexAttribI4i")"\n"
-"\t"STUB_ASM_CODE("1288")"\n"
+"\t"STUB_ASM_CODE("1289")"\n"
STUB_ASM_ENTRY("glVertexAttribI4iv")"\n"
-"\t"STUB_ASM_CODE("1289")"\n"
+"\t"STUB_ASM_CODE("1290")"\n"
STUB_ASM_ENTRY("glVertexAttribI4ui")"\n"
-"\t"STUB_ASM_CODE("1290")"\n"
+"\t"STUB_ASM_CODE("1291")"\n"
STUB_ASM_ENTRY("glVertexAttribI4uiv")"\n"
-"\t"STUB_ASM_CODE("1291")"\n"
+"\t"STUB_ASM_CODE("1292")"\n"
-STUB_ASM_ENTRY("glBlendBarrier")"\n"
-"\t"STUB_ASM_CODE("1417")"\n"
+STUB_ASM_ENTRY("glVertexAttribIFormat")"\n"
+"\t"STUB_ASM_CODE("885")"\n"
-STUB_ASM_ENTRY("glPrimitiveBoundingBox")"\n"
-"\t"STUB_ASM_CODE("1418")"\n"
+STUB_ASM_ENTRY("glVertexAttribIPointer")"\n"
+"\t"STUB_ASM_CODE("613")"\n"
+
+STUB_ASM_ENTRY("glVertexAttribPointer")"\n"
+"\t"STUB_ASM_CODE("563")"\n"
+
+STUB_ASM_ENTRY("glVertexBindingDivisor")"\n"
+"\t"STUB_ASM_CODE("887")"\n"
+
+STUB_ASM_ENTRY("glViewport")"\n"
+"\t"STUB_ASM_CODE("305")"\n"
+
+STUB_ASM_ENTRY("glWaitSync")"\n"
+"\t"STUB_ASM_CODE("701")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
+
diff --git a/lib/mesa/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/lib/mesa/src/mapi/glapi/gen/ARB_framebuffer_object.xml
index bd0793c8e..295175c88 100644
--- a/lib/mesa/src/mapi/glapi/gen/ARB_framebuffer_object.xml
+++ b/lib/mesa/src/mapi/glapi/gen/ARB_framebuffer_object.xml
@@ -172,7 +172,15 @@
<glx rop="4318"/>
</function>
- <function name="RenderbufferStorageMultisample" es2="3.0">
+<!--
+ The EXT aliasee, as part of EXT_multisampled_render_to_texture can
+ work on GLES 2.0. While the entry point below is only set when
+ gl || (gles && version > 3.0)
+
+ As such, the entrypoint will be noop, and calling it will do nothing.
+ Workaround that by loosening the version to 2.0.
+ -->
+ <function name="RenderbufferStorageMultisample" es2="2.0">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
diff --git a/lib/mesa/src/mapi/glapi/gen/Makefile.am b/lib/mesa/src/mapi/glapi/gen/Makefile.am
index aff961e1a..f0bced775 100644
--- a/lib/mesa/src/mapi/glapi/gen/Makefile.am
+++ b/lib/mesa/src/mapi/glapi/gen/Makefile.am
@@ -200,6 +200,7 @@ API_XML = \
EXT_external_objects_fd.xml \
EXT_framebuffer_object.xml \
EXT_gpu_shader4.xml \
+ EXT_multisampled_render_to_texture.xml \
EXT_packed_depth_stencil.xml \
EXT_provoking_vertex.xml \
EXT_separate_shader_objects.xml \
diff --git a/lib/mesa/src/mapi/glapi/gen/Makefile.in b/lib/mesa/src/mapi/glapi/gen/Makefile.in
index 3674e259b..ff193373e 100644
--- a/lib/mesa/src/mapi/glapi/gen/Makefile.in
+++ b/lib/mesa/src/mapi/glapi/gen/Makefile.in
@@ -593,6 +593,7 @@ API_XML = \
EXT_external_objects_fd.xml \
EXT_framebuffer_object.xml \
EXT_gpu_shader4.xml \
+ EXT_multisampled_render_to_texture.xml \
EXT_packed_depth_stencil.xml \
EXT_provoking_vertex.xml \
EXT_separate_shader_objects.xml \
diff --git a/lib/mesa/src/mapi/glapi/gen/es_EXT.xml b/lib/mesa/src/mapi/glapi/gen/es_EXT.xml
index 459f642e4..917fed62f 100644
--- a/lib/mesa/src/mapi/glapi/gen/es_EXT.xml
+++ b/lib/mesa/src/mapi/glapi/gen/es_EXT.xml
@@ -810,6 +810,8 @@
<enum name="RG8_EXT" value="0x822B"/>
</category>
+<xi:include href="EXT_multisampled_render_to_texture.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- 111. GL_ANGLE_texture_compression_dxt -->
<category name="GL_ANGLE_texture_compression_dxt" number="111">
<enum name="COMPRESSED_RGBA_S3TC_DXT3_ANGLE" value="0x83F2"/>
@@ -1460,4 +1462,17 @@
</function>
</category>
+<category name="GL_EXT_texture_view" number="185">
+ <function name="TextureViewEXT" es2="3.1" alias="TextureView">
+ <param name="texture" type="GLuint"/>
+ <param name="target" type="GLenum"/>
+ <param name="origtexture" type="GLuint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="minlevel" type="GLuint"/>
+ <param name="numlevels" type="GLuint"/>
+ <param name="minlayer" type="GLuint"/>
+ <param name="numlayers" type="GLuint"/>
+ </function>
+</category>
+
</OpenGLAPI>
diff --git a/lib/mesa/src/mapi/glapi/gen/gl_API.xml b/lib/mesa/src/mapi/glapi/gen/gl_API.xml
index aae9a5835..929e5f6b0 100644
--- a/lib/mesa/src/mapi/glapi/gen/gl_API.xml
+++ b/lib/mesa/src/mapi/glapi/gen/gl_API.xml
@@ -1148,7 +1148,7 @@
<glx rop="3"/>
</function>
- <function name="Begin" deprecated="3.1" exec="dynamic" marshal_fail="true">
+ <function name="Begin" deprecated="3.1" exec="dynamic">
<param name="mode" type="GLenum"/>
<glx rop="4"/>
</function>
diff --git a/lib/mesa/src/mapi/glapi/gen/gl_XML.py b/lib/mesa/src/mapi/glapi/gen/gl_XML.py
index b4aa6be98..478f82ca3 100644
--- a/lib/mesa/src/mapi/glapi/gen/gl_XML.py
+++ b/lib/mesa/src/mapi/glapi/gen/gl_XML.py
@@ -611,21 +611,11 @@ class gl_function( gl_item ):
self.deprecated = None
self.has_no_error_variant = False
- # self.entry_point_api_map[name][api] is a decimal value
- # indicating the earliest version of the given API in which
- # each entry point exists. Every entry point is included in
- # the first level of the map; the second level of the map only
- # lists APIs which contain the entry point in at least one
- # version. For example,
- # self.entry_point_api_map['ClipPlanex'] == { 'es1':
- # Decimal('1.1') }.
- self.entry_point_api_map = {}
-
# self.api_map[api] is a decimal value indicating the earliest
# version of the given API in which ANY alias for the function
# exists. The map only lists APIs which contain the function
# in at least one version. For example, for the ClipPlanex
- # function, self.entry_point_api_map == { 'es1':
+ # function, self.api_map == { 'es1':
# Decimal('1.1') }.
self.api_map = {}
@@ -658,13 +648,11 @@ class gl_function( gl_item ):
self.entry_points.append( name )
- self.entry_point_api_map[name] = {}
for api in ('es1', 'es2'):
version_str = element.get(api, 'none')
assert version_str is not None
if version_str != 'none':
version_decimal = Decimal(version_str)
- self.entry_point_api_map[name][api] = version_decimal
if api not in self.api_map or \
version_decimal < self.api_map[api]:
self.api_map[api] = version_decimal
@@ -693,7 +681,7 @@ class gl_function( gl_item ):
# Only try to set the offset when a non-alias entry-point
# is being processed.
- if name in static_data.offsets:
+ if name in static_data.offsets and static_data.offsets[name] <= static_data.MAX_OFFSETS:
self.offset = static_data.offsets[name]
else:
self.offset = -1
@@ -826,23 +814,6 @@ class gl_function( gl_item ):
else:
return "_dispatch_stub_%u" % (self.offset)
- def entry_points_for_api_version(self, api, version = None):
- """Return a list of the entry point names for this function
- which are supported in the given API (and optionally, version).
-
- Use the decimal.Decimal type to precisely express non-integer
- versions.
- """
- result = []
- for entry_point, api_to_ver in self.entry_point_api_map.items():
- if api not in api_to_ver:
- continue
- if version is not None and version < api_to_ver[api]:
- continue
- result.append(entry_point)
- return result
-
-
class gl_item_factory(object):
"""Factory to create objects derived from gl_item."""
@@ -878,31 +849,6 @@ class gl_api(object):
typeexpr.create_initial_types()
return
- def filter_functions(self, entry_point_list):
- """Filter out entry points not in entry_point_list."""
- functions_by_name = {}
- for func in self.functions_by_name.values():
- entry_points = [ent for ent in func.entry_points if ent in entry_point_list]
- if entry_points:
- func.filter_entry_points(entry_points)
- functions_by_name[func.name] = func
-
- self.functions_by_name = functions_by_name
-
- def filter_functions_by_api(self, api, version = None):
- """Filter out entry points not in the given API (or
- optionally, not in the given version of the given API).
- """
- functions_by_name = {}
- for func in self.functions_by_name.values():
- entry_points = func.entry_points_for_api_version(api, version)
- if entry_points:
- func.filter_entry_points(entry_points)
- functions_by_name[func.name] = func
-
- self.functions_by_name = functions_by_name
-
-
def parse_file(self, file_name):
doc = ET.parse( file_name )
self.process_element(file_name, doc)
diff --git a/lib/mesa/src/mapi/glapi/gen/gl_marshal.py b/lib/mesa/src/mapi/glapi/gen/gl_marshal.py
index 5b35357ac..4fd2bc2a5 100644
--- a/lib/mesa/src/mapi/glapi/gen/gl_marshal.py
+++ b/lib/mesa/src/mapi/glapi/gen/gl_marshal.py
@@ -249,7 +249,7 @@ class PrintCode(gl_XML.gl_print_base):
out('if ({0}) {{'.format(func.marshal_fail))
with indent():
out('_mesa_glthread_finish(ctx);')
- out('_mesa_glthread_restore_dispatch(ctx);')
+ out('_mesa_glthread_restore_dispatch(ctx, __func__);')
self.print_sync_dispatch(func)
out('return;')
out('}')
diff --git a/lib/mesa/src/mapi/glapi/gen/static_data.py b/lib/mesa/src/mapi/glapi/gen/static_data.py
index 7a8933b8d..bc4932434 100644
--- a/lib/mesa/src/mapi/glapi/gen/static_data.py
+++ b/lib/mesa/src/mapi/glapi/gen/static_data.py
@@ -20,8 +20,17 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
+
+"""The maximum entries of actual static data required by indirect GLX."""
+
+
+MAX_OFFSETS = 407
+
"""Table of functions that have ABI-mandated offsets in the dispatch table.
+The first MAX_OFFSETS entries are required by indirect GLX. The rest are
+required to preserve the glapi <> drivers ABI. This is to be addressed shortly.
+
This list will never change."""
offsets = {
"NewList": 0,
@@ -331,33 +340,33 @@ offsets = {
"Translatef": 304,
"Viewport": 305,
"ArrayElement": 306,
+ "BindTexture": 307,
"ColorPointer": 308,
"DisableClientState": 309,
"DrawArrays": 310,
"DrawElements": 311,
"EdgeFlagPointer": 312,
"EnableClientState": 313,
- "GetPointerv": 329,
"IndexPointer": 314,
+ "Indexub": 315,
+ "Indexubv": 316,
"InterleavedArrays": 317,
"NormalPointer": 318,
+ "PolygonOffset": 319,
"TexCoordPointer": 320,
"VertexPointer": 321,
- "PolygonOffset": 319,
+ "AreTexturesResident": 322,
"CopyTexImage1D": 323,
"CopyTexImage2D": 324,
"CopyTexSubImage1D": 325,
"CopyTexSubImage2D": 326,
- "TexSubImage1D": 332,
- "TexSubImage2D": 333,
- "AreTexturesResident": 322,
- "BindTexture": 307,
"DeleteTextures": 327,
"GenTextures": 328,
+ "GetPointerv": 329,
"IsTexture": 330,
"PrioritizeTextures": 331,
- "Indexub": 315,
- "Indexubv": 316,
+ "TexSubImage1D": 332,
+ "TexSubImage2D": 333,
"PopClientAttrib": 334,
"PushClientAttrib": 335,
"BlendColor": 336,
@@ -431,7 +440,1019 @@ offsets = {
"MultiTexCoord4i": 404,
"MultiTexCoord4iv": 405,
"MultiTexCoord4s": 406,
- "MultiTexCoord4sv": 407
+ "MultiTexCoord4sv": 407,
+ "CompressedTexImage1D": 408,
+ "CompressedTexImage2D": 409,
+ "CompressedTexImage3D": 410,
+ "CompressedTexSubImage1D": 411,
+ "CompressedTexSubImage2D": 412,
+ "CompressedTexSubImage3D": 413,
+ "GetCompressedTexImage": 414,
+ "LoadTransposeMatrixd": 415,
+ "LoadTransposeMatrixf": 416,
+ "MultTransposeMatrixd": 417,
+ "MultTransposeMatrixf": 418,
+ "SampleCoverage": 419,
+ "BlendFuncSeparate": 420,
+ "FogCoordPointer": 421,
+ "FogCoordd": 422,
+ "FogCoorddv": 423,
+ "MultiDrawArrays": 424,
+ "PointParameterf": 425,
+ "PointParameterfv": 426,
+ "PointParameteri": 427,
+ "PointParameteriv": 428,
+ "SecondaryColor3b": 429,
+ "SecondaryColor3bv": 430,
+ "SecondaryColor3d": 431,
+ "SecondaryColor3dv": 432,
+ "SecondaryColor3i": 433,
+ "SecondaryColor3iv": 434,
+ "SecondaryColor3s": 435,
+ "SecondaryColor3sv": 436,
+ "SecondaryColor3ub": 437,
+ "SecondaryColor3ubv": 438,
+ "SecondaryColor3ui": 439,
+ "SecondaryColor3uiv": 440,
+ "SecondaryColor3us": 441,
+ "SecondaryColor3usv": 442,
+ "SecondaryColorPointer": 443,
+ "WindowPos2d": 444,
+ "WindowPos2dv": 445,
+ "WindowPos2f": 446,
+ "WindowPos2fv": 447,
+ "WindowPos2i": 448,
+ "WindowPos2iv": 449,
+ "WindowPos2s": 450,
+ "WindowPos2sv": 451,
+ "WindowPos3d": 452,
+ "WindowPos3dv": 453,
+ "WindowPos3f": 454,
+ "WindowPos3fv": 455,
+ "WindowPos3i": 456,
+ "WindowPos3iv": 457,
+ "WindowPos3s": 458,
+ "WindowPos3sv": 459,
+ "BeginQuery": 460,
+ "BindBuffer": 461,
+ "BufferData": 462,
+ "BufferSubData": 463,
+ "DeleteBuffers": 464,
+ "DeleteQueries": 465,
+ "EndQuery": 466,
+ "GenBuffers": 467,
+ "GenQueries": 468,
+ "GetBufferParameteriv": 469,
+ "GetBufferPointerv": 470,
+ "GetBufferSubData": 471,
+ "GetQueryObjectiv": 472,
+ "GetQueryObjectuiv": 473,
+ "GetQueryiv": 474,
+ "IsBuffer": 475,
+ "IsQuery": 476,
+ "MapBuffer": 477,
+ "UnmapBuffer": 478,
+ "AttachShader": 479,
+ "BindAttribLocation": 480,
+ "BlendEquationSeparate": 481,
+ "CompileShader": 482,
+ "CreateProgram": 483,
+ "CreateShader": 484,
+ "DeleteProgram": 485,
+ "DeleteShader": 486,
+ "DetachShader": 487,
+ "DisableVertexAttribArray": 488,
+ "DrawBuffers": 489,
+ "EnableVertexAttribArray": 490,
+ "GetActiveAttrib": 491,
+ "GetActiveUniform": 492,
+ "GetAttachedShaders": 493,
+ "GetAttribLocation": 494,
+ "GetProgramInfoLog": 495,
+ "GetProgramiv": 496,
+ "GetShaderInfoLog": 497,
+ "GetShaderSource": 498,
+ "GetShaderiv": 499,
+ "GetUniformLocation": 500,
+ "GetUniformfv": 501,
+ "GetUniformiv": 502,
+ "GetVertexAttribPointerv": 503,
+ "GetVertexAttribdv": 504,
+ "GetVertexAttribfv": 505,
+ "GetVertexAttribiv": 506,
+ "IsProgram": 507,
+ "IsShader": 508,
+ "LinkProgram": 509,
+ "ShaderSource": 510,
+ "StencilFuncSeparate": 511,
+ "StencilMaskSeparate": 512,
+ "StencilOpSeparate": 513,
+ "Uniform1f": 514,
+ "Uniform1fv": 515,
+ "Uniform1i": 516,
+ "Uniform1iv": 517,
+ "Uniform2f": 518,
+ "Uniform2fv": 519,
+ "Uniform2i": 520,
+ "Uniform2iv": 521,
+ "Uniform3f": 522,
+ "Uniform3fv": 523,
+ "Uniform3i": 524,
+ "Uniform3iv": 525,
+ "Uniform4f": 526,
+ "Uniform4fv": 527,
+ "Uniform4i": 528,
+ "Uniform4iv": 529,
+ "UniformMatrix2fv": 530,
+ "UniformMatrix3fv": 531,
+ "UniformMatrix4fv": 532,
+ "UseProgram": 533,
+ "ValidateProgram": 534,
+ "VertexAttrib1d": 535,
+ "VertexAttrib1dv": 536,
+ "VertexAttrib1s": 537,
+ "VertexAttrib1sv": 538,
+ "VertexAttrib2d": 539,
+ "VertexAttrib2dv": 540,
+ "VertexAttrib2s": 541,
+ "VertexAttrib2sv": 542,
+ "VertexAttrib3d": 543,
+ "VertexAttrib3dv": 544,
+ "VertexAttrib3s": 545,
+ "VertexAttrib3sv": 546,
+ "VertexAttrib4Nbv": 547,
+ "VertexAttrib4Niv": 548,
+ "VertexAttrib4Nsv": 549,
+ "VertexAttrib4Nub": 550,
+ "VertexAttrib4Nubv": 551,
+ "VertexAttrib4Nuiv": 552,
+ "VertexAttrib4Nusv": 553,
+ "VertexAttrib4bv": 554,
+ "VertexAttrib4d": 555,
+ "VertexAttrib4dv": 556,
+ "VertexAttrib4iv": 557,
+ "VertexAttrib4s": 558,
+ "VertexAttrib4sv": 559,
+ "VertexAttrib4ubv": 560,
+ "VertexAttrib4uiv": 561,
+ "VertexAttrib4usv": 562,
+ "VertexAttribPointer": 563,
+ "UniformMatrix2x3fv": 564,
+ "UniformMatrix2x4fv": 565,
+ "UniformMatrix3x2fv": 566,
+ "UniformMatrix3x4fv": 567,
+ "UniformMatrix4x2fv": 568,
+ "UniformMatrix4x3fv": 569,
+ "BeginConditionalRender": 570,
+ "BeginTransformFeedback": 571,
+ "BindBufferBase": 572,
+ "BindBufferRange": 573,
+ "BindFragDataLocation": 574,
+ "ClampColor": 575,
+ "ClearBufferfi": 576,
+ "ClearBufferfv": 577,
+ "ClearBufferiv": 578,
+ "ClearBufferuiv": 579,
+ "ColorMaski": 580,
+ "Disablei": 581,
+ "Enablei": 582,
+ "EndConditionalRender": 583,
+ "EndTransformFeedback": 584,
+ "GetBooleani_v": 585,
+ "GetFragDataLocation": 586,
+ "GetIntegeri_v": 587,
+ "GetStringi": 588,
+ "GetTexParameterIiv": 589,
+ "GetTexParameterIuiv": 590,
+ "GetTransformFeedbackVarying": 591,
+ "GetUniformuiv": 592,
+ "GetVertexAttribIiv": 593,
+ "GetVertexAttribIuiv": 594,
+ "IsEnabledi": 595,
+ "TexParameterIiv": 596,
+ "TexParameterIuiv": 597,
+ "TransformFeedbackVaryings": 598,
+ "Uniform1ui": 599,
+ "Uniform1uiv": 600,
+ "Uniform2ui": 601,
+ "Uniform2uiv": 602,
+ "Uniform3ui": 603,
+ "Uniform3uiv": 604,
+ "Uniform4ui": 605,
+ "Uniform4uiv": 606,
+ "VertexAttribI1iv": 607,
+ "VertexAttribI1uiv": 608,
+ "VertexAttribI4bv": 609,
+ "VertexAttribI4sv": 610,
+ "VertexAttribI4ubv": 611,
+ "VertexAttribI4usv": 612,
+ "VertexAttribIPointer": 613,
+ "PrimitiveRestartIndex": 614,
+ "TexBuffer": 615,
+ "FramebufferTexture": 616,
+ "GetBufferParameteri64v": 617,
+ "GetInteger64i_v": 618,
+ "VertexAttribDivisor": 619,
+ "MinSampleShading": 620,
+ "MemoryBarrierByRegion": 621,
+ "BindProgramARB": 622,
+ "DeleteProgramsARB": 623,
+ "GenProgramsARB": 624,
+ "GetProgramEnvParameterdvARB": 625,
+ "GetProgramEnvParameterfvARB": 626,
+ "GetProgramLocalParameterdvARB": 627,
+ "GetProgramLocalParameterfvARB": 628,
+ "GetProgramStringARB": 629,
+ "GetProgramivARB": 630,
+ "IsProgramARB": 631,
+ "ProgramEnvParameter4dARB": 632,
+ "ProgramEnvParameter4dvARB": 633,
+ "ProgramEnvParameter4fARB": 634,
+ "ProgramEnvParameter4fvARB": 635,
+ "ProgramLocalParameter4dARB": 636,
+ "ProgramLocalParameter4dvARB": 637,
+ "ProgramLocalParameter4fARB": 638,
+ "ProgramLocalParameter4fvARB": 639,
+ "ProgramStringARB": 640,
+ "VertexAttrib1fARB": 641,
+ "VertexAttrib1fvARB": 642,
+ "VertexAttrib2fARB": 643,
+ "VertexAttrib2fvARB": 644,
+ "VertexAttrib3fARB": 645,
+ "VertexAttrib3fvARB": 646,
+ "VertexAttrib4fARB": 647,
+ "VertexAttrib4fvARB": 648,
+ "AttachObjectARB": 649,
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+ "ProgramNamedParameter4fvNV": 1268,
+ "PrimitiveRestartNV": 1269,
+ "GetTexGenxvOES": 1270,
+ "TexGenxOES": 1271,
+ "TexGenxvOES": 1272,
+ "DepthBoundsEXT": 1273,
+ "BindFramebufferEXT": 1274,
+ "BindRenderbufferEXT": 1275,
+ "StringMarkerGREMEDY": 1276,
+ "BufferParameteriAPPLE": 1277,
+ "FlushMappedBufferRangeAPPLE": 1278,
+ "VertexAttribI1iEXT": 1279,
+ "VertexAttribI1uiEXT": 1280,
+ "VertexAttribI2iEXT": 1281,
+ "VertexAttribI2ivEXT": 1282,
+ "VertexAttribI2uiEXT": 1283,
+ "VertexAttribI2uivEXT": 1284,
+ "VertexAttribI3iEXT": 1285,
+ "VertexAttribI3ivEXT": 1286,
+ "VertexAttribI3uiEXT": 1287,
+ "VertexAttribI3uivEXT": 1288,
+ "VertexAttribI4iEXT": 1289,
+ "VertexAttribI4ivEXT": 1290,
+ "VertexAttribI4uiEXT": 1291,
+ "VertexAttribI4uivEXT": 1292,
+ "ClearColorIiEXT": 1293,
+ "ClearColorIuiEXT": 1294,
+ "BindBufferOffsetEXT": 1295,
+ "BeginPerfMonitorAMD": 1296,
+ "DeletePerfMonitorsAMD": 1297,
+ "EndPerfMonitorAMD": 1298,
+ "GenPerfMonitorsAMD": 1299,
+ "GetPerfMonitorCounterDataAMD": 1300,
+ "GetPerfMonitorCounterInfoAMD": 1301,
+ "GetPerfMonitorCounterStringAMD": 1302,
+ "GetPerfMonitorCountersAMD": 1303,
+ "GetPerfMonitorGroupStringAMD": 1304,
+ "GetPerfMonitorGroupsAMD": 1305,
+ "SelectPerfMonitorCountersAMD": 1306,
+ "GetObjectParameterivAPPLE": 1307,
+ "ObjectPurgeableAPPLE": 1308,
+ "ObjectUnpurgeableAPPLE": 1309,
+ "ActiveProgramEXT": 1310,
+ "CreateShaderProgramEXT": 1311,
+ "UseShaderProgramEXT": 1312,
+ "TextureBarrierNV": 1313,
+ "VDPAUFiniNV": 1314,
+ "VDPAUGetSurfaceivNV": 1315,
+ "VDPAUInitNV": 1316,
+ "VDPAUIsSurfaceNV": 1317,
+ "VDPAUMapSurfacesNV": 1318,
+ "VDPAURegisterOutputSurfaceNV": 1319,
+ "VDPAURegisterVideoSurfaceNV": 1320,
+ "VDPAUSurfaceAccessNV": 1321,
+ "VDPAUUnmapSurfacesNV": 1322,
+ "VDPAUUnregisterSurfaceNV": 1323,
+ "BeginPerfQueryINTEL": 1324,
+ "CreatePerfQueryINTEL": 1325,
+ "DeletePerfQueryINTEL": 1326,
+ "EndPerfQueryINTEL": 1327,
+ "GetFirstPerfQueryIdINTEL": 1328,
+ "GetNextPerfQueryIdINTEL": 1329,
+ "GetPerfCounterInfoINTEL": 1330,
+ "GetPerfQueryDataINTEL": 1331,
+ "GetPerfQueryIdByNameINTEL": 1332,
+ "GetPerfQueryInfoINTEL": 1333,
+ "PolygonOffsetClampEXT": 1334,
+ "SubpixelPrecisionBiasNV": 1335,
+ "ConservativeRasterParameterfNV": 1336,
+ "ConservativeRasterParameteriNV": 1337,
+ "WindowRectanglesEXT": 1338,
+ "BufferStorageMemEXT": 1339,
+ "CreateMemoryObjectsEXT": 1340,
+ "DeleteMemoryObjectsEXT": 1341,
+ "DeleteSemaphoresEXT": 1342,
+ "GenSemaphoresEXT": 1343,
+ "GetMemoryObjectParameterivEXT": 1344,
+ "GetSemaphoreParameterui64vEXT": 1345,
+ "GetUnsignedBytei_vEXT": 1346,
+ "GetUnsignedBytevEXT": 1347,
+ "IsMemoryObjectEXT": 1348,
+ "IsSemaphoreEXT": 1349,
+ "MemoryObjectParameterivEXT": 1350,
+ "NamedBufferStorageMemEXT": 1351,
+ "SemaphoreParameterui64vEXT": 1352,
+ "SignalSemaphoreEXT": 1353,
+ "TexStorageMem1DEXT": 1354,
+ "TexStorageMem2DEXT": 1355,
+ "TexStorageMem2DMultisampleEXT": 1356,
+ "TexStorageMem3DEXT": 1357,
+ "TexStorageMem3DMultisampleEXT": 1358,
+ "TextureStorageMem1DEXT": 1359,
+ "TextureStorageMem2DEXT": 1360,
+ "TextureStorageMem2DMultisampleEXT": 1361,
+ "TextureStorageMem3DEXT": 1362,
+ "TextureStorageMem3DMultisampleEXT": 1363,
+ "WaitSemaphoreEXT": 1364,
+ "ImportMemoryFdEXT": 1365,
+ "ImportSemaphoreFdEXT": 1366,
+ "FramebufferFetchBarrierEXT": 1367,
+ "NamedRenderbufferStorageMultisampleAdvancedAMD": 1368,
+ "RenderbufferStorageMultisampleAdvancedAMD": 1369,
+ "StencilFuncSeparateATI": 1370,
+ "ProgramEnvParameters4fvEXT": 1371,
+ "ProgramLocalParameters4fvEXT": 1372,
+ "EGLImageTargetRenderbufferStorageOES": 1373,
+ "EGLImageTargetTexture2DOES": 1374,
+ "AlphaFuncx": 1375,
+ "ClearColorx": 1376,
+ "ClearDepthx": 1377,
+ "Color4x": 1378,
+ "DepthRangex": 1379,
+ "Fogx": 1380,
+ "Fogxv": 1381,
+ "Frustumf": 1382,
+ "Frustumx": 1383,
+ "LightModelx": 1384,
+ "LightModelxv": 1385,
+ "Lightx": 1386,
+ "Lightxv": 1387,
+ "LineWidthx": 1388,
+ "LoadMatrixx": 1389,
+ "Materialx": 1390,
+ "Materialxv": 1391,
+ "MultMatrixx": 1392,
+ "MultiTexCoord4x": 1393,
+ "Normal3x": 1394,
+ "Orthof": 1395,
+ "Orthox": 1396,
+ "PointSizex": 1397,
+ "PolygonOffsetx": 1398,
+ "Rotatex": 1399,
+ "SampleCoveragex": 1400,
+ "Scalex": 1401,
+ "TexEnvx": 1402,
+ "TexEnvxv": 1403,
+ "TexParameterx": 1404,
+ "Translatex": 1405,
+ "ClipPlanef": 1406,
+ "ClipPlanex": 1407,
+ "GetClipPlanef": 1408,
+ "GetClipPlanex": 1409,
+ "GetFixedv": 1410,
+ "GetLightxv": 1411,
+ "GetMaterialxv": 1412,
+ "GetTexEnvxv": 1413,
+ "GetTexParameterxv": 1414,
+ "PointParameterx": 1415,
+ "PointParameterxv": 1416,
+ "TexParameterxv": 1417,
+ "BlendBarrier": 1418,
+ "PrimitiveBoundingBox": 1419,
}
functions = [
diff --git a/lib/mesa/src/mapi/glapi/glapi_gentable.c b/lib/mesa/src/mapi/glapi/glapi_gentable.c
index f368ce84e..5f3155e73 100644
--- a/lib/mesa/src/mapi/glapi/glapi_gentable.c
+++ b/lib/mesa/src/mapi/glapi/glapi_gentable.c
@@ -107,7 +107,7 @@ __glapi_gentable_set_remaining_noop(struct _glapi_table *disp) {
}
-#define GLAPI_TABLE_COUNT 1419
+#define GLAPI_TABLE_COUNT 1420
static const char * const _glapi_table_func_names[GLAPI_TABLE_COUNT] = {
/* 0 */ "NewList",
/* 1 */ "EndList",
@@ -1269,265 +1269,266 @@ static const char * const _glapi_table_func_names[GLAPI_TABLE_COUNT] = {
/* 1157 */ "UnlockArraysEXT",
/* 1158 */ "UseProgramStages",
/* 1159 */ "ValidateProgramPipeline",
- /* 1160 */ "DebugMessageCallback",
- /* 1161 */ "DebugMessageControl",
- /* 1162 */ "DebugMessageInsert",
- /* 1163 */ "GetDebugMessageLog",
- /* 1164 */ "GetObjectLabel",
- /* 1165 */ "GetObjectPtrLabel",
- /* 1166 */ "ObjectLabel",
- /* 1167 */ "ObjectPtrLabel",
- /* 1168 */ "PopDebugGroup",
- /* 1169 */ "PushDebugGroup",
- /* 1170 */ "SecondaryColor3fEXT",
- /* 1171 */ "SecondaryColor3fvEXT",
- /* 1172 */ "MultiDrawElementsEXT",
- /* 1173 */ "FogCoordfEXT",
- /* 1174 */ "FogCoordfvEXT",
- /* 1175 */ "ResizeBuffersMESA",
- /* 1176 */ "WindowPos4dMESA",
- /* 1177 */ "WindowPos4dvMESA",
- /* 1178 */ "WindowPos4fMESA",
- /* 1179 */ "WindowPos4fvMESA",
- /* 1180 */ "WindowPos4iMESA",
- /* 1181 */ "WindowPos4ivMESA",
- /* 1182 */ "WindowPos4sMESA",
- /* 1183 */ "WindowPos4svMESA",
- /* 1184 */ "MultiModeDrawArraysIBM",
- /* 1185 */ "MultiModeDrawElementsIBM",
- /* 1186 */ "AreProgramsResidentNV",
- /* 1187 */ "ExecuteProgramNV",
- /* 1188 */ "GetProgramParameterdvNV",
- /* 1189 */ "GetProgramParameterfvNV",
- /* 1190 */ "GetProgramStringNV",
- /* 1191 */ "GetProgramivNV",
- /* 1192 */ "GetTrackMatrixivNV",
- /* 1193 */ "GetVertexAttribdvNV",
- /* 1194 */ "GetVertexAttribfvNV",
- /* 1195 */ "GetVertexAttribivNV",
- /* 1196 */ "LoadProgramNV",
- /* 1197 */ "ProgramParameters4dvNV",
- /* 1198 */ "ProgramParameters4fvNV",
- /* 1199 */ "RequestResidentProgramsNV",
- /* 1200 */ "TrackMatrixNV",
- /* 1201 */ "VertexAttrib1dNV",
- /* 1202 */ "VertexAttrib1dvNV",
- /* 1203 */ "VertexAttrib1fNV",
- /* 1204 */ "VertexAttrib1fvNV",
- /* 1205 */ "VertexAttrib1sNV",
- /* 1206 */ "VertexAttrib1svNV",
- /* 1207 */ "VertexAttrib2dNV",
- /* 1208 */ "VertexAttrib2dvNV",
- /* 1209 */ "VertexAttrib2fNV",
- /* 1210 */ "VertexAttrib2fvNV",
- /* 1211 */ "VertexAttrib2sNV",
- /* 1212 */ "VertexAttrib2svNV",
- /* 1213 */ "VertexAttrib3dNV",
- /* 1214 */ "VertexAttrib3dvNV",
- /* 1215 */ "VertexAttrib3fNV",
- /* 1216 */ "VertexAttrib3fvNV",
- /* 1217 */ "VertexAttrib3sNV",
- /* 1218 */ "VertexAttrib3svNV",
- /* 1219 */ "VertexAttrib4dNV",
- /* 1220 */ "VertexAttrib4dvNV",
- /* 1221 */ "VertexAttrib4fNV",
- /* 1222 */ "VertexAttrib4fvNV",
- /* 1223 */ "VertexAttrib4sNV",
- /* 1224 */ "VertexAttrib4svNV",
- /* 1225 */ "VertexAttrib4ubNV",
- /* 1226 */ "VertexAttrib4ubvNV",
- /* 1227 */ "VertexAttribPointerNV",
- /* 1228 */ "VertexAttribs1dvNV",
- /* 1229 */ "VertexAttribs1fvNV",
- /* 1230 */ "VertexAttribs1svNV",
- /* 1231 */ "VertexAttribs2dvNV",
- /* 1232 */ "VertexAttribs2fvNV",
- /* 1233 */ "VertexAttribs2svNV",
- /* 1234 */ "VertexAttribs3dvNV",
- /* 1235 */ "VertexAttribs3fvNV",
- /* 1236 */ "VertexAttribs3svNV",
- /* 1237 */ "VertexAttribs4dvNV",
- /* 1238 */ "VertexAttribs4fvNV",
- /* 1239 */ "VertexAttribs4svNV",
- /* 1240 */ "VertexAttribs4ubvNV",
- /* 1241 */ "GetTexBumpParameterfvATI",
- /* 1242 */ "GetTexBumpParameterivATI",
- /* 1243 */ "TexBumpParameterfvATI",
- /* 1244 */ "TexBumpParameterivATI",
- /* 1245 */ "AlphaFragmentOp1ATI",
- /* 1246 */ "AlphaFragmentOp2ATI",
- /* 1247 */ "AlphaFragmentOp3ATI",
- /* 1248 */ "BeginFragmentShaderATI",
- /* 1249 */ "BindFragmentShaderATI",
- /* 1250 */ "ColorFragmentOp1ATI",
- /* 1251 */ "ColorFragmentOp2ATI",
- /* 1252 */ "ColorFragmentOp3ATI",
- /* 1253 */ "DeleteFragmentShaderATI",
- /* 1254 */ "EndFragmentShaderATI",
- /* 1255 */ "GenFragmentShadersATI",
- /* 1256 */ "PassTexCoordATI",
- /* 1257 */ "SampleMapATI",
- /* 1258 */ "SetFragmentShaderConstantATI",
- /* 1259 */ "DepthRangeArrayfvOES",
- /* 1260 */ "DepthRangeIndexedfOES",
- /* 1261 */ "ActiveStencilFaceEXT",
- /* 1262 */ "GetProgramNamedParameterdvNV",
- /* 1263 */ "GetProgramNamedParameterfvNV",
- /* 1264 */ "ProgramNamedParameter4dNV",
- /* 1265 */ "ProgramNamedParameter4dvNV",
- /* 1266 */ "ProgramNamedParameter4fNV",
- /* 1267 */ "ProgramNamedParameter4fvNV",
- /* 1268 */ "PrimitiveRestartNV",
- /* 1269 */ "GetTexGenxvOES",
- /* 1270 */ "TexGenxOES",
- /* 1271 */ "TexGenxvOES",
- /* 1272 */ "DepthBoundsEXT",
- /* 1273 */ "BindFramebufferEXT",
- /* 1274 */ "BindRenderbufferEXT",
- /* 1275 */ "StringMarkerGREMEDY",
- /* 1276 */ "BufferParameteriAPPLE",
- /* 1277 */ "FlushMappedBufferRangeAPPLE",
- /* 1278 */ "VertexAttribI1iEXT",
- /* 1279 */ "VertexAttribI1uiEXT",
- /* 1280 */ "VertexAttribI2iEXT",
- /* 1281 */ "VertexAttribI2ivEXT",
- /* 1282 */ "VertexAttribI2uiEXT",
- /* 1283 */ "VertexAttribI2uivEXT",
- /* 1284 */ "VertexAttribI3iEXT",
- /* 1285 */ "VertexAttribI3ivEXT",
- /* 1286 */ "VertexAttribI3uiEXT",
- /* 1287 */ "VertexAttribI3uivEXT",
- /* 1288 */ "VertexAttribI4iEXT",
- /* 1289 */ "VertexAttribI4ivEXT",
- /* 1290 */ "VertexAttribI4uiEXT",
- /* 1291 */ "VertexAttribI4uivEXT",
- /* 1292 */ "ClearColorIiEXT",
- /* 1293 */ "ClearColorIuiEXT",
- /* 1294 */ "BindBufferOffsetEXT",
- /* 1295 */ "BeginPerfMonitorAMD",
- /* 1296 */ "DeletePerfMonitorsAMD",
- /* 1297 */ "EndPerfMonitorAMD",
- /* 1298 */ "GenPerfMonitorsAMD",
- /* 1299 */ "GetPerfMonitorCounterDataAMD",
- /* 1300 */ "GetPerfMonitorCounterInfoAMD",
- /* 1301 */ "GetPerfMonitorCounterStringAMD",
- /* 1302 */ "GetPerfMonitorCountersAMD",
- /* 1303 */ "GetPerfMonitorGroupStringAMD",
- /* 1304 */ "GetPerfMonitorGroupsAMD",
- /* 1305 */ "SelectPerfMonitorCountersAMD",
- /* 1306 */ "GetObjectParameterivAPPLE",
- /* 1307 */ "ObjectPurgeableAPPLE",
- /* 1308 */ "ObjectUnpurgeableAPPLE",
- /* 1309 */ "ActiveProgramEXT",
- /* 1310 */ "CreateShaderProgramEXT",
- /* 1311 */ "UseShaderProgramEXT",
- /* 1312 */ "TextureBarrierNV",
- /* 1313 */ "VDPAUFiniNV",
- /* 1314 */ "VDPAUGetSurfaceivNV",
- /* 1315 */ "VDPAUInitNV",
- /* 1316 */ "VDPAUIsSurfaceNV",
- /* 1317 */ "VDPAUMapSurfacesNV",
- /* 1318 */ "VDPAURegisterOutputSurfaceNV",
- /* 1319 */ "VDPAURegisterVideoSurfaceNV",
- /* 1320 */ "VDPAUSurfaceAccessNV",
- /* 1321 */ "VDPAUUnmapSurfacesNV",
- /* 1322 */ "VDPAUUnregisterSurfaceNV",
- /* 1323 */ "BeginPerfQueryINTEL",
- /* 1324 */ "CreatePerfQueryINTEL",
- /* 1325 */ "DeletePerfQueryINTEL",
- /* 1326 */ "EndPerfQueryINTEL",
- /* 1327 */ "GetFirstPerfQueryIdINTEL",
- /* 1328 */ "GetNextPerfQueryIdINTEL",
- /* 1329 */ "GetPerfCounterInfoINTEL",
- /* 1330 */ "GetPerfQueryDataINTEL",
- /* 1331 */ "GetPerfQueryIdByNameINTEL",
- /* 1332 */ "GetPerfQueryInfoINTEL",
- /* 1333 */ "PolygonOffsetClampEXT",
- /* 1334 */ "SubpixelPrecisionBiasNV",
- /* 1335 */ "ConservativeRasterParameterfNV",
- /* 1336 */ "ConservativeRasterParameteriNV",
- /* 1337 */ "WindowRectanglesEXT",
- /* 1338 */ "BufferStorageMemEXT",
- /* 1339 */ "CreateMemoryObjectsEXT",
- /* 1340 */ "DeleteMemoryObjectsEXT",
- /* 1341 */ "DeleteSemaphoresEXT",
- /* 1342 */ "GenSemaphoresEXT",
- /* 1343 */ "GetMemoryObjectParameterivEXT",
- /* 1344 */ "GetSemaphoreParameterui64vEXT",
- /* 1345 */ "GetUnsignedBytei_vEXT",
- /* 1346 */ "GetUnsignedBytevEXT",
- /* 1347 */ "IsMemoryObjectEXT",
- /* 1348 */ "IsSemaphoreEXT",
- /* 1349 */ "MemoryObjectParameterivEXT",
- /* 1350 */ "NamedBufferStorageMemEXT",
- /* 1351 */ "SemaphoreParameterui64vEXT",
- /* 1352 */ "SignalSemaphoreEXT",
- /* 1353 */ "TexStorageMem1DEXT",
- /* 1354 */ "TexStorageMem2DEXT",
- /* 1355 */ "TexStorageMem2DMultisampleEXT",
- /* 1356 */ "TexStorageMem3DEXT",
- /* 1357 */ "TexStorageMem3DMultisampleEXT",
- /* 1358 */ "TextureStorageMem1DEXT",
- /* 1359 */ "TextureStorageMem2DEXT",
- /* 1360 */ "TextureStorageMem2DMultisampleEXT",
- /* 1361 */ "TextureStorageMem3DEXT",
- /* 1362 */ "TextureStorageMem3DMultisampleEXT",
- /* 1363 */ "WaitSemaphoreEXT",
- /* 1364 */ "ImportMemoryFdEXT",
- /* 1365 */ "ImportSemaphoreFdEXT",
- /* 1366 */ "FramebufferFetchBarrierEXT",
- /* 1367 */ "NamedRenderbufferStorageMultisampleAdvancedAMD",
- /* 1368 */ "RenderbufferStorageMultisampleAdvancedAMD",
- /* 1369 */ "StencilFuncSeparateATI",
- /* 1370 */ "ProgramEnvParameters4fvEXT",
- /* 1371 */ "ProgramLocalParameters4fvEXT",
- /* 1372 */ "EGLImageTargetRenderbufferStorageOES",
- /* 1373 */ "EGLImageTargetTexture2DOES",
- /* 1374 */ "AlphaFuncx",
- /* 1375 */ "ClearColorx",
- /* 1376 */ "ClearDepthx",
- /* 1377 */ "Color4x",
- /* 1378 */ "DepthRangex",
- /* 1379 */ "Fogx",
- /* 1380 */ "Fogxv",
- /* 1381 */ "Frustumf",
- /* 1382 */ "Frustumx",
- /* 1383 */ "LightModelx",
- /* 1384 */ "LightModelxv",
- /* 1385 */ "Lightx",
- /* 1386 */ "Lightxv",
- /* 1387 */ "LineWidthx",
- /* 1388 */ "LoadMatrixx",
- /* 1389 */ "Materialx",
- /* 1390 */ "Materialxv",
- /* 1391 */ "MultMatrixx",
- /* 1392 */ "MultiTexCoord4x",
- /* 1393 */ "Normal3x",
- /* 1394 */ "Orthof",
- /* 1395 */ "Orthox",
- /* 1396 */ "PointSizex",
- /* 1397 */ "PolygonOffsetx",
- /* 1398 */ "Rotatex",
- /* 1399 */ "SampleCoveragex",
- /* 1400 */ "Scalex",
- /* 1401 */ "TexEnvx",
- /* 1402 */ "TexEnvxv",
- /* 1403 */ "TexParameterx",
- /* 1404 */ "Translatex",
- /* 1405 */ "ClipPlanef",
- /* 1406 */ "ClipPlanex",
- /* 1407 */ "GetClipPlanef",
- /* 1408 */ "GetClipPlanex",
- /* 1409 */ "GetFixedv",
- /* 1410 */ "GetLightxv",
- /* 1411 */ "GetMaterialxv",
- /* 1412 */ "GetTexEnvxv",
- /* 1413 */ "GetTexParameterxv",
- /* 1414 */ "PointParameterx",
- /* 1415 */ "PointParameterxv",
- /* 1416 */ "TexParameterxv",
- /* 1417 */ "BlendBarrier",
- /* 1418 */ "PrimitiveBoundingBox",
+ /* 1160 */ "FramebufferTexture2DMultisampleEXT",
+ /* 1161 */ "DebugMessageCallback",
+ /* 1162 */ "DebugMessageControl",
+ /* 1163 */ "DebugMessageInsert",
+ /* 1164 */ "GetDebugMessageLog",
+ /* 1165 */ "GetObjectLabel",
+ /* 1166 */ "GetObjectPtrLabel",
+ /* 1167 */ "ObjectLabel",
+ /* 1168 */ "ObjectPtrLabel",
+ /* 1169 */ "PopDebugGroup",
+ /* 1170 */ "PushDebugGroup",
+ /* 1171 */ "SecondaryColor3fEXT",
+ /* 1172 */ "SecondaryColor3fvEXT",
+ /* 1173 */ "MultiDrawElementsEXT",
+ /* 1174 */ "FogCoordfEXT",
+ /* 1175 */ "FogCoordfvEXT",
+ /* 1176 */ "ResizeBuffersMESA",
+ /* 1177 */ "WindowPos4dMESA",
+ /* 1178 */ "WindowPos4dvMESA",
+ /* 1179 */ "WindowPos4fMESA",
+ /* 1180 */ "WindowPos4fvMESA",
+ /* 1181 */ "WindowPos4iMESA",
+ /* 1182 */ "WindowPos4ivMESA",
+ /* 1183 */ "WindowPos4sMESA",
+ /* 1184 */ "WindowPos4svMESA",
+ /* 1185 */ "MultiModeDrawArraysIBM",
+ /* 1186 */ "MultiModeDrawElementsIBM",
+ /* 1187 */ "AreProgramsResidentNV",
+ /* 1188 */ "ExecuteProgramNV",
+ /* 1189 */ "GetProgramParameterdvNV",
+ /* 1190 */ "GetProgramParameterfvNV",
+ /* 1191 */ "GetProgramStringNV",
+ /* 1192 */ "GetProgramivNV",
+ /* 1193 */ "GetTrackMatrixivNV",
+ /* 1194 */ "GetVertexAttribdvNV",
+ /* 1195 */ "GetVertexAttribfvNV",
+ /* 1196 */ "GetVertexAttribivNV",
+ /* 1197 */ "LoadProgramNV",
+ /* 1198 */ "ProgramParameters4dvNV",
+ /* 1199 */ "ProgramParameters4fvNV",
+ /* 1200 */ "RequestResidentProgramsNV",
+ /* 1201 */ "TrackMatrixNV",
+ /* 1202 */ "VertexAttrib1dNV",
+ /* 1203 */ "VertexAttrib1dvNV",
+ /* 1204 */ "VertexAttrib1fNV",
+ /* 1205 */ "VertexAttrib1fvNV",
+ /* 1206 */ "VertexAttrib1sNV",
+ /* 1207 */ "VertexAttrib1svNV",
+ /* 1208 */ "VertexAttrib2dNV",
+ /* 1209 */ "VertexAttrib2dvNV",
+ /* 1210 */ "VertexAttrib2fNV",
+ /* 1211 */ "VertexAttrib2fvNV",
+ /* 1212 */ "VertexAttrib2sNV",
+ /* 1213 */ "VertexAttrib2svNV",
+ /* 1214 */ "VertexAttrib3dNV",
+ /* 1215 */ "VertexAttrib3dvNV",
+ /* 1216 */ "VertexAttrib3fNV",
+ /* 1217 */ "VertexAttrib3fvNV",
+ /* 1218 */ "VertexAttrib3sNV",
+ /* 1219 */ "VertexAttrib3svNV",
+ /* 1220 */ "VertexAttrib4dNV",
+ /* 1221 */ "VertexAttrib4dvNV",
+ /* 1222 */ "VertexAttrib4fNV",
+ /* 1223 */ "VertexAttrib4fvNV",
+ /* 1224 */ "VertexAttrib4sNV",
+ /* 1225 */ "VertexAttrib4svNV",
+ /* 1226 */ "VertexAttrib4ubNV",
+ /* 1227 */ "VertexAttrib4ubvNV",
+ /* 1228 */ "VertexAttribPointerNV",
+ /* 1229 */ "VertexAttribs1dvNV",
+ /* 1230 */ "VertexAttribs1fvNV",
+ /* 1231 */ "VertexAttribs1svNV",
+ /* 1232 */ "VertexAttribs2dvNV",
+ /* 1233 */ "VertexAttribs2fvNV",
+ /* 1234 */ "VertexAttribs2svNV",
+ /* 1235 */ "VertexAttribs3dvNV",
+ /* 1236 */ "VertexAttribs3fvNV",
+ /* 1237 */ "VertexAttribs3svNV",
+ /* 1238 */ "VertexAttribs4dvNV",
+ /* 1239 */ "VertexAttribs4fvNV",
+ /* 1240 */ "VertexAttribs4svNV",
+ /* 1241 */ "VertexAttribs4ubvNV",
+ /* 1242 */ "GetTexBumpParameterfvATI",
+ /* 1243 */ "GetTexBumpParameterivATI",
+ /* 1244 */ "TexBumpParameterfvATI",
+ /* 1245 */ "TexBumpParameterivATI",
+ /* 1246 */ "AlphaFragmentOp1ATI",
+ /* 1247 */ "AlphaFragmentOp2ATI",
+ /* 1248 */ "AlphaFragmentOp3ATI",
+ /* 1249 */ "BeginFragmentShaderATI",
+ /* 1250 */ "BindFragmentShaderATI",
+ /* 1251 */ "ColorFragmentOp1ATI",
+ /* 1252 */ "ColorFragmentOp2ATI",
+ /* 1253 */ "ColorFragmentOp3ATI",
+ /* 1254 */ "DeleteFragmentShaderATI",
+ /* 1255 */ "EndFragmentShaderATI",
+ /* 1256 */ "GenFragmentShadersATI",
+ /* 1257 */ "PassTexCoordATI",
+ /* 1258 */ "SampleMapATI",
+ /* 1259 */ "SetFragmentShaderConstantATI",
+ /* 1260 */ "DepthRangeArrayfvOES",
+ /* 1261 */ "DepthRangeIndexedfOES",
+ /* 1262 */ "ActiveStencilFaceEXT",
+ /* 1263 */ "GetProgramNamedParameterdvNV",
+ /* 1264 */ "GetProgramNamedParameterfvNV",
+ /* 1265 */ "ProgramNamedParameter4dNV",
+ /* 1266 */ "ProgramNamedParameter4dvNV",
+ /* 1267 */ "ProgramNamedParameter4fNV",
+ /* 1268 */ "ProgramNamedParameter4fvNV",
+ /* 1269 */ "PrimitiveRestartNV",
+ /* 1270 */ "GetTexGenxvOES",
+ /* 1271 */ "TexGenxOES",
+ /* 1272 */ "TexGenxvOES",
+ /* 1273 */ "DepthBoundsEXT",
+ /* 1274 */ "BindFramebufferEXT",
+ /* 1275 */ "BindRenderbufferEXT",
+ /* 1276 */ "StringMarkerGREMEDY",
+ /* 1277 */ "BufferParameteriAPPLE",
+ /* 1278 */ "FlushMappedBufferRangeAPPLE",
+ /* 1279 */ "VertexAttribI1iEXT",
+ /* 1280 */ "VertexAttribI1uiEXT",
+ /* 1281 */ "VertexAttribI2iEXT",
+ /* 1282 */ "VertexAttribI2ivEXT",
+ /* 1283 */ "VertexAttribI2uiEXT",
+ /* 1284 */ "VertexAttribI2uivEXT",
+ /* 1285 */ "VertexAttribI3iEXT",
+ /* 1286 */ "VertexAttribI3ivEXT",
+ /* 1287 */ "VertexAttribI3uiEXT",
+ /* 1288 */ "VertexAttribI3uivEXT",
+ /* 1289 */ "VertexAttribI4iEXT",
+ /* 1290 */ "VertexAttribI4ivEXT",
+ /* 1291 */ "VertexAttribI4uiEXT",
+ /* 1292 */ "VertexAttribI4uivEXT",
+ /* 1293 */ "ClearColorIiEXT",
+ /* 1294 */ "ClearColorIuiEXT",
+ /* 1295 */ "BindBufferOffsetEXT",
+ /* 1296 */ "BeginPerfMonitorAMD",
+ /* 1297 */ "DeletePerfMonitorsAMD",
+ /* 1298 */ "EndPerfMonitorAMD",
+ /* 1299 */ "GenPerfMonitorsAMD",
+ /* 1300 */ "GetPerfMonitorCounterDataAMD",
+ /* 1301 */ "GetPerfMonitorCounterInfoAMD",
+ /* 1302 */ "GetPerfMonitorCounterStringAMD",
+ /* 1303 */ "GetPerfMonitorCountersAMD",
+ /* 1304 */ "GetPerfMonitorGroupStringAMD",
+ /* 1305 */ "GetPerfMonitorGroupsAMD",
+ /* 1306 */ "SelectPerfMonitorCountersAMD",
+ /* 1307 */ "GetObjectParameterivAPPLE",
+ /* 1308 */ "ObjectPurgeableAPPLE",
+ /* 1309 */ "ObjectUnpurgeableAPPLE",
+ /* 1310 */ "ActiveProgramEXT",
+ /* 1311 */ "CreateShaderProgramEXT",
+ /* 1312 */ "UseShaderProgramEXT",
+ /* 1313 */ "TextureBarrierNV",
+ /* 1314 */ "VDPAUFiniNV",
+ /* 1315 */ "VDPAUGetSurfaceivNV",
+ /* 1316 */ "VDPAUInitNV",
+ /* 1317 */ "VDPAUIsSurfaceNV",
+ /* 1318 */ "VDPAUMapSurfacesNV",
+ /* 1319 */ "VDPAURegisterOutputSurfaceNV",
+ /* 1320 */ "VDPAURegisterVideoSurfaceNV",
+ /* 1321 */ "VDPAUSurfaceAccessNV",
+ /* 1322 */ "VDPAUUnmapSurfacesNV",
+ /* 1323 */ "VDPAUUnregisterSurfaceNV",
+ /* 1324 */ "BeginPerfQueryINTEL",
+ /* 1325 */ "CreatePerfQueryINTEL",
+ /* 1326 */ "DeletePerfQueryINTEL",
+ /* 1327 */ "EndPerfQueryINTEL",
+ /* 1328 */ "GetFirstPerfQueryIdINTEL",
+ /* 1329 */ "GetNextPerfQueryIdINTEL",
+ /* 1330 */ "GetPerfCounterInfoINTEL",
+ /* 1331 */ "GetPerfQueryDataINTEL",
+ /* 1332 */ "GetPerfQueryIdByNameINTEL",
+ /* 1333 */ "GetPerfQueryInfoINTEL",
+ /* 1334 */ "PolygonOffsetClampEXT",
+ /* 1335 */ "SubpixelPrecisionBiasNV",
+ /* 1336 */ "ConservativeRasterParameterfNV",
+ /* 1337 */ "ConservativeRasterParameteriNV",
+ /* 1338 */ "WindowRectanglesEXT",
+ /* 1339 */ "BufferStorageMemEXT",
+ /* 1340 */ "CreateMemoryObjectsEXT",
+ /* 1341 */ "DeleteMemoryObjectsEXT",
+ /* 1342 */ "DeleteSemaphoresEXT",
+ /* 1343 */ "GenSemaphoresEXT",
+ /* 1344 */ "GetMemoryObjectParameterivEXT",
+ /* 1345 */ "GetSemaphoreParameterui64vEXT",
+ /* 1346 */ "GetUnsignedBytei_vEXT",
+ /* 1347 */ "GetUnsignedBytevEXT",
+ /* 1348 */ "IsMemoryObjectEXT",
+ /* 1349 */ "IsSemaphoreEXT",
+ /* 1350 */ "MemoryObjectParameterivEXT",
+ /* 1351 */ "NamedBufferStorageMemEXT",
+ /* 1352 */ "SemaphoreParameterui64vEXT",
+ /* 1353 */ "SignalSemaphoreEXT",
+ /* 1354 */ "TexStorageMem1DEXT",
+ /* 1355 */ "TexStorageMem2DEXT",
+ /* 1356 */ "TexStorageMem2DMultisampleEXT",
+ /* 1357 */ "TexStorageMem3DEXT",
+ /* 1358 */ "TexStorageMem3DMultisampleEXT",
+ /* 1359 */ "TextureStorageMem1DEXT",
+ /* 1360 */ "TextureStorageMem2DEXT",
+ /* 1361 */ "TextureStorageMem2DMultisampleEXT",
+ /* 1362 */ "TextureStorageMem3DEXT",
+ /* 1363 */ "TextureStorageMem3DMultisampleEXT",
+ /* 1364 */ "WaitSemaphoreEXT",
+ /* 1365 */ "ImportMemoryFdEXT",
+ /* 1366 */ "ImportSemaphoreFdEXT",
+ /* 1367 */ "FramebufferFetchBarrierEXT",
+ /* 1368 */ "NamedRenderbufferStorageMultisampleAdvancedAMD",
+ /* 1369 */ "RenderbufferStorageMultisampleAdvancedAMD",
+ /* 1370 */ "StencilFuncSeparateATI",
+ /* 1371 */ "ProgramEnvParameters4fvEXT",
+ /* 1372 */ "ProgramLocalParameters4fvEXT",
+ /* 1373 */ "EGLImageTargetRenderbufferStorageOES",
+ /* 1374 */ "EGLImageTargetTexture2DOES",
+ /* 1375 */ "AlphaFuncx",
+ /* 1376 */ "ClearColorx",
+ /* 1377 */ "ClearDepthx",
+ /* 1378 */ "Color4x",
+ /* 1379 */ "DepthRangex",
+ /* 1380 */ "Fogx",
+ /* 1381 */ "Fogxv",
+ /* 1382 */ "Frustumf",
+ /* 1383 */ "Frustumx",
+ /* 1384 */ "LightModelx",
+ /* 1385 */ "LightModelxv",
+ /* 1386 */ "Lightx",
+ /* 1387 */ "Lightxv",
+ /* 1388 */ "LineWidthx",
+ /* 1389 */ "LoadMatrixx",
+ /* 1390 */ "Materialx",
+ /* 1391 */ "Materialxv",
+ /* 1392 */ "MultMatrixx",
+ /* 1393 */ "MultiTexCoord4x",
+ /* 1394 */ "Normal3x",
+ /* 1395 */ "Orthof",
+ /* 1396 */ "Orthox",
+ /* 1397 */ "PointSizex",
+ /* 1398 */ "PolygonOffsetx",
+ /* 1399 */ "Rotatex",
+ /* 1400 */ "SampleCoveragex",
+ /* 1401 */ "Scalex",
+ /* 1402 */ "TexEnvx",
+ /* 1403 */ "TexEnvxv",
+ /* 1404 */ "TexParameterx",
+ /* 1405 */ "Translatex",
+ /* 1406 */ "ClipPlanef",
+ /* 1407 */ "ClipPlanex",
+ /* 1408 */ "GetClipPlanef",
+ /* 1409 */ "GetClipPlanex",
+ /* 1410 */ "GetFixedv",
+ /* 1411 */ "GetLightxv",
+ /* 1412 */ "GetMaterialxv",
+ /* 1413 */ "GetTexEnvxv",
+ /* 1414 */ "GetTexParameterxv",
+ /* 1415 */ "PointParameterx",
+ /* 1416 */ "PointParameterxv",
+ /* 1417 */ "TexParameterxv",
+ /* 1418 */ "BlendBarrier",
+ /* 1419 */ "PrimitiveBoundingBox",
};
struct _glapi_table *
diff --git a/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h b/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h
index 1054d382a..018707f3f 100644
--- a/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h
+++ b/lib/mesa/src/mapi/glapi/glapi_mapi_tmp.h
@@ -374,14 +374,8 @@ GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pn
GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
@@ -393,26 +387,16 @@ GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum p
GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image);
GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target);
@@ -1025,9 +1009,6 @@ GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterf)(GLuint sampler, GLenum pname
GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param);
GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_731)(GLuint id, GLenum pname, GLint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_732)(GLuint id, GLenum pname, GLuint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_733)(GLuint id, GLenum target);
GLAPI void APIENTRY GLAPI_PREFIX(ColorP3ui)(GLenum type, GLuint color);
GLAPI void APIENTRY GLAPI_PREFIX(ColorP3uiv)(GLenum type, const GLuint *color);
GLAPI void APIENTRY GLAPI_PREFIX(ColorP4ui)(GLenum type, GLuint color);
@@ -1068,33 +1049,6 @@ GLAPI void APIENTRY GLAPI_PREFIX(VertexP4ui)(GLenum type, GLuint value);
GLAPI void APIENTRY GLAPI_PREFIX(VertexP4uiv)(GLenum type, const GLuint *value);
GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysIndirect)(GLenum mode, const GLvoid *indirect);
GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_774)(GLuint program, GLint location, GLdouble *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_775)(GLint location, GLdouble x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_776)(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_777)(GLint location, GLdouble x, GLdouble y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_778)(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_779)(GLint location, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_780)(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_781)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_782)(GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_783)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_784)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_785)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_786)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_787)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_788)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_789)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_790)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_791)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_792)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_793)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_794)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_795)(GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_796)(GLuint program, GLenum shadertype, const GLchar *name);
-GLint APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLuint program, GLenum shadertype, const GLchar *name);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLenum shadertype, GLint location, GLuint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLenum shadertype, GLsizei count, const GLuint *indices);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLenum pname, const GLfloat *values);
GLAPI void APIENTRY GLAPI_PREFIX(PatchParameteri)(GLenum pname, GLint value);
GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id);
GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
@@ -1115,16 +1069,6 @@ GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders,
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteri)(GLuint program, GLenum pname, GLint value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLuint index, GLdouble x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(DepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd *v);
GLAPI void APIENTRY GLAPI_PREFIX(DepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f);
GLAPI void APIENTRY GLAPI_PREFIX(GetDoublei_v)(GLenum target, GLuint index, GLdouble *data);
@@ -1165,7 +1109,6 @@ GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedBaseInstance)(GLenum mode,
GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount);
GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_866)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
GLAPI void APIENTRY GLAPI_PREFIX(MemoryBarrier)(GLbitfield barriers);
@@ -1189,16 +1132,13 @@ GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribLFormat)(GLuint attribindex, GLint
GLAPI void APIENTRY GLAPI_PREFIX(VertexBindingDivisor)(GLuint attribindex, GLuint divisor);
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferParameteri)(GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_890)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysIndirect)(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
GLAPI GLuint APIENTRY GLAPI_PREFIX(GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name);
GLAPI GLint APIENTRY GLAPI_PREFIX(GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name);
-GLint APIENTRY GLAPI_PREFIX(_dispatch_stub_896)(GLuint program, GLenum programInterface, const GLchar *name);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_899)(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding);
GLAPI void APIENTRY GLAPI_PREFIX(TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY GLAPI_PREFIX(TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLAPI void APIENTRY GLAPI_PREFIX(TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
@@ -1211,192 +1151,19 @@ GLAPI void APIENTRY GLAPI_PREFIX(BindImageTextures)(GLuint first, GLsizei count,
GLAPI void APIENTRY GLAPI_PREFIX(BindSamplers)(GLuint first, GLsizei count, const GLuint *samplers);
GLAPI void APIENTRY GLAPI_PREFIX(BindTextures)(GLuint first, GLsizei count, const GLuint *textures);
GLAPI void APIENTRY GLAPI_PREFIX(BindVertexBuffers)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-GLuint64 APIENTRY GLAPI_PREFIX(_dispatch_stub_912)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
-GLuint64 APIENTRY GLAPI_PREFIX(_dispatch_stub_913)(GLuint texture);
-GLuint64 APIENTRY GLAPI_PREFIX(_dispatch_stub_914)(GLuint texture, GLuint sampler);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_915)(GLuint index, GLenum pname, GLuint64EXT *params);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_916)(GLuint64 handle);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_917)(GLuint64 handle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_918)(GLuint64 handle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_919)(GLuint64 handle, GLenum access);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_920)(GLuint64 handle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_921)(GLuint64 handle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_922)(GLuint program, GLint location, GLuint64 value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_923)(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_924)(GLint location, GLuint64 value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_925)(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_926)(GLuint index, GLuint64EXT x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_927)(GLuint index, const GLuint64EXT *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_928)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_929)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_930)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_931)(GLenum origin, GLenum depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_932)(GLuint unit, GLuint texture);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_933)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_934)(GLuint framebuffer, GLenum target);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_938)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_939)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_940)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_941)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_942)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_943)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLsizei n, GLuint *buffers);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_949)(GLsizei n, GLuint *framebuffers);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_950)(GLsizei n, GLuint *pipelines);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_951)(GLenum target, GLsizei n, GLuint *ids);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_952)(GLsizei n, GLuint *renderbuffers);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_953)(GLsizei n, GLuint *samplers);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_954)(GLenum target, GLsizei n, GLuint *textures);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_955)(GLsizei n, GLuint *ids);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_956)(GLsizei n, GLuint *arrays);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_957)(GLuint vaobj, GLuint index);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_958)(GLuint vaobj, GLuint index);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_959)(GLuint buffer, GLintptr offset, GLsizeiptr length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_960)(GLuint texture);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_961)(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_962)(GLuint buffer, GLenum pname, GLint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_963)(GLuint buffer, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_964)(GLuint buffer, GLenum pname, GLvoid **params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_965)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_966)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_967)(GLuint framebuffer, GLenum pname, GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_968)(GLuint renderbuffer, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_969)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_970)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_971)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_972)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_973)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_974)(GLuint texture, GLint level, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_975)(GLuint texture, GLint level, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_976)(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_977)(GLuint texture, GLenum pname, GLuint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_978)(GLuint texture, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_979)(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_980)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_981)(GLuint xfb, GLenum pname, GLuint index, GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_982)(GLuint xfb, GLenum pname, GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_983)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_984)(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_985)(GLuint vaobj, GLenum pname, GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_986)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_987)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-GLvoid * APIENTRY GLAPI_PREFIX(_dispatch_stub_988)(GLuint buffer, GLenum access);
-GLvoid * APIENTRY GLAPI_PREFIX(_dispatch_stub_989)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_990)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_991)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_992)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_993)(GLuint framebuffer, GLenum buf);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_994)(GLuint framebuffer, GLsizei n, const GLenum *bufs);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_995)(GLuint framebuffer, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_996)(GLuint framebuffer, GLenum buf);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_997)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_998)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_999)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1000)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1001)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1002)(GLuint texture, GLenum internalformat, GLuint buffer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1003)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1004)(GLuint texture, GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1005)(GLuint texture, GLenum pname, const GLuint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1006)(GLuint texture, GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1007)(GLuint texture, GLenum pname, const GLfloat *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1008)(GLuint texture, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1009)(GLuint texture, GLenum pname, const GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1010)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1011)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1012)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1013)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1014)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1015)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1016)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1017)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1018)(GLuint xfb, GLuint index, GLuint buffer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1019)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1020)(GLuint buffer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1021)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1022)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1023)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1024)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1025)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1026)(GLuint vaobj, GLuint buffer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1027)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1028)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1029)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1030)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1031)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1032)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1033)(GLuint program, GLint location, GLint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1034)(GLuint program, GLint location, GLuint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1035)(GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1036)(GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1037)(GLuint program, GLint location, GLint64 x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1038)(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1039)(GLuint program, GLint location, GLuint64 x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1040)(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1041)(GLuint program, GLint location, GLint64 x, GLint64 y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1042)(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1043)(GLuint program, GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1044)(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1045)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1046)(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1047)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1048)(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1049)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1050)(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1051)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1052)(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1053)(GLint location, GLint64 x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1054)(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1055)(GLint location, GLuint64 x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1056)(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1057)(GLint location, GLint64 x, GLint64 y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1058)(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1059)(GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1060)(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1061)(GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1062)(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1063)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1064)(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1065)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1066)(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1067)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1068)(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1069)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1070)(GLenum target, GLuint start, GLsizei count, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1071)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1072)(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
GLAPI void APIENTRY GLAPI_PREFIX(InvalidateBufferData)(GLuint buffer);
GLAPI void APIENTRY GLAPI_PREFIX(InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY GLAPI_PREFIX(InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments);
GLAPI void APIENTRY GLAPI_PREFIX(InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY GLAPI_PREFIX(InvalidateTexImage)(GLuint texture, GLint level);
GLAPI void APIENTRY GLAPI_PREFIX(InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1079)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1080)(const GLfloat *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1081)(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1082)(const GLint *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1083)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1084)(const GLshort *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1085)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1086)(const GLfixed *coords);
GLAPI void APIENTRY GLAPI_PREFIX(PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_1088)(GLfixed *mantissa, GLint *exponent);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1089)(GLclampf value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1090)(GLenum pattern);
GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1097)(GLenum target, GLsizei numAttachments, const GLenum *attachments);
GLAPI void APIENTRY GLAPI_PREFIX(ActiveShaderProgram)(GLuint pipeline, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramPipeline)(GLuint pipeline);
GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const *strings);
@@ -1406,55 +1173,38 @@ GLAPI void APIENTRY GLAPI_PREFIX(GetProgramPipelineInfoLog)(GLuint pipeline, GLs
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramPipeline)(GLuint pipeline);
GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1107)(GLuint program, GLint location, GLdouble x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1108)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1f)(GLuint program, GLint location, GLfloat x);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1i)(GLuint program, GLint location, GLint x);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1ui)(GLuint program, GLint location, GLuint x);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1115)(GLuint program, GLint location, GLdouble x, GLdouble y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1116)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1123)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1124)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1131)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1132)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1139)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1141)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1143)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1145)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1147)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1149)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1151)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1153)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1155)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
GLAPI void APIENTRY GLAPI_PREFIX(ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void);
GLAPI void APIENTRY GLAPI_PREFIX(UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program);
@@ -1483,109 +1233,9 @@ GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1175)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1176)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1177)(const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1178)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1179)(const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1180)(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1181)(const GLint *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1182)(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1183)(const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1184)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1185)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1186)(GLsizei n, const GLuint *ids, GLboolean *residences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1187)(GLenum target, GLuint id, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1188)(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1189)(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1190)(GLuint id, GLenum pname, GLubyte *program);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1191)(GLuint id, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1192)(GLenum target, GLuint address, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1193)(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1194)(GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1195)(GLuint index, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1196)(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1197)(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1198)(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1199)(GLsizei n, const GLuint *ids);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1200)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1201)(GLuint index, GLdouble x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1202)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1203)(GLuint index, GLfloat x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1204)(GLuint index, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1205)(GLuint index, GLshort x);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1206)(GLuint index, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1207)(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1208)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1209)(GLuint index, GLfloat x, GLfloat y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1210)(GLuint index, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1211)(GLuint index, GLshort x, GLshort y);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1212)(GLuint index, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1213)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1214)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1215)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1216)(GLuint index, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1217)(GLuint index, GLshort x, GLshort y, GLshort z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1218)(GLuint index, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1219)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1220)(GLuint index, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1221)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1222)(GLuint index, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1223)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1224)(GLuint index, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1225)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1226)(GLuint index, const GLubyte *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1227)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1228)(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1229)(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1230)(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1231)(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1232)(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1233)(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1234)(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1235)(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1236)(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1237)(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1238)(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1239)(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1240)(GLuint index, GLsizei n, const GLubyte *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1241)(GLenum pname, GLfloat *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1242)(GLenum pname, GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1243)(GLenum pname, const GLfloat *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1244)(GLenum pname, const GLint *param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1245)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1246)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1247)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1248)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1249)(GLuint id);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1250)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1251)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1252)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1253)(GLuint id);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1254)(void);
-GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_1255)(GLuint range);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1256)(GLuint dst, GLuint coord, GLenum swizzle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1257)(GLuint dst, GLuint interp, GLenum swizzle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1258)(GLuint dst, const GLfloat *value);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1259)(GLuint first, GLsizei count, const GLfloat *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1260)(GLuint index, GLfloat n, GLfloat f);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1261)(GLenum face);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1262)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1263)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1264)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1265)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1266)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1267)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1269)(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1270)(GLenum coord, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1271)(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1272)(GLclampd zmin, GLclampd zmax);
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1275)(GLsizei len, const GLvoid *string);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1276)(GLenum target, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1277)(GLenum target, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x);
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x);
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x);
@@ -1616,86 +1266,7 @@ GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuin
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v);
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a);
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1294)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1295)(GLuint monitor);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1296)(GLsizei n, GLuint *monitors);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1297)(GLuint monitor);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1298)(GLsizei n, GLuint *monitors);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1299)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1300)(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1301)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1302)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1303)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1304)(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1305)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1306)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_1307)(GLenum objectType, GLuint name, GLenum option);
-GLenum APIENTRY GLAPI_PREFIX(_dispatch_stub_1308)(GLenum objectType, GLuint name, GLenum option);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1309)(GLuint program);
-GLuint APIENTRY GLAPI_PREFIX(_dispatch_stub_1310)(GLenum type, const GLchar *string);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1311)(GLenum type, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1313)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1314)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1315)(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1316)(GLintptr surface);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1317)(GLsizei numSurfaces, const GLintptr *surfaces);
-GLintptr APIENTRY GLAPI_PREFIX(_dispatch_stub_1318)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLintptr APIENTRY GLAPI_PREFIX(_dispatch_stub_1319)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1320)(GLintptr surface, GLenum access);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1321)(GLsizei numSurfaces, const GLintptr *surfaces);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1322)(GLintptr surface);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1323)(GLuint queryHandle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1324)(GLuint queryId, GLuint *queryHandle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1325)(GLuint queryHandle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1326)(GLuint queryHandle);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1327)(GLuint *queryId);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1328)(GLuint queryId, GLuint *nextQueryId);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1329)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1330)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1331)(GLchar *queryName, GLuint *queryId);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1332)(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1333)(GLfloat factor, GLfloat units, GLfloat clamp);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1334)(GLuint xbits, GLuint ybits);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1335)(GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1336)(GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1337)(GLenum mode, GLsizei count, const GLint *box);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1338)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1339)(GLsizei n, GLuint *memoryObjects);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1340)(GLsizei n, const GLuint *memoryObjects);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1341)(GLsizei n, const GLuint *semaphores);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1342)(GLsizei n, GLuint *semaphores);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1343)(GLuint memoryObject, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1344)(GLuint semaphore, GLenum pname, GLuint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1345)(GLenum target, GLuint index, GLubyte *data);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1346)(GLenum pname, GLubyte *data);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1347)(GLuint memoryObject);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_1348)(GLuint semaphore);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1349)(GLuint memoryObject, GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1350)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1351)(GLuint semaphore, GLenum pname, const GLuint64 *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1352)(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1353)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1354)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1355)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1356)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1357)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1358)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1359)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1360)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1361)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1362)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1363)(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1364)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1365)(GLuint semaphore, GLenum handleType, GLint fd);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1366)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1367)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1368)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1369)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1370)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1371)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1372)(GLenum target, GLvoid *writeOffset);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1373)(GLenum target, GLvoid *writeOffset);
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFuncx)(GLenum func, GLclampx ref);
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthx)(GLclampx depth);
@@ -10093,721 +9664,721 @@ GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramPipeline)(GLuint pipeline)
GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid *userParam)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1160];
+ mapi_func _func = ((const mapi_func *) _tbl)[1161];
((void (APIENTRY *)(GLDEBUGPROC callback, const GLvoid *userParam)) _func)(callback, userParam);
}
GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid *userParam)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1160];
+ mapi_func _func = ((const mapi_func *) _tbl)[1161];
((void (APIENTRY *)(GLDEBUGPROCARB callback, const GLvoid *userParam)) _func)(callback, userParam);
}
GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1161];
+ mapi_func _func = ((const mapi_func *) _tbl)[1162];
((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled);
}
GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1161];
+ mapi_func _func = ((const mapi_func *) _tbl)[1162];
((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled);
}
GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1162];
+ mapi_func _func = ((const mapi_func *) _tbl)[1163];
((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)) _func)(source, type, id, severity, length, buf);
}
GLAPI void APIENTRY GLAPI_PREFIX(DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB *buf)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1162];
+ mapi_func _func = ((const mapi_func *) _tbl)[1163];
((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB *buf)) _func)(source, type, id, severity, length, buf);
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1163];
+ mapi_func _func = ((const mapi_func *) _tbl)[1164];
return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)) _func)(count, bufsize, sources, types, ids, severities, lengths, messageLog);
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLcharARB *messageLog)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1163];
+ mapi_func _func = ((const mapi_func *) _tbl)[1164];
return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLcharARB *messageLog)) _func)(count, bufsize, sources, types, ids, severities, lengths, messageLog);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1164];
+ mapi_func _func = ((const mapi_func *) _tbl)[1165];
((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(identifier, name, bufSize, length, label);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectPtrLabel)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1165];
+ mapi_func _func = ((const mapi_func *) _tbl)[1166];
((void (APIENTRY *)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(ptr, bufSize, length, label);
}
GLAPI void APIENTRY GLAPI_PREFIX(ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1166];
+ mapi_func _func = ((const mapi_func *) _tbl)[1167];
((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)) _func)(identifier, name, length, label);
}
GLAPI void APIENTRY GLAPI_PREFIX(ObjectPtrLabel)(const GLvoid *ptr, GLsizei length, const GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1167];
+ mapi_func _func = ((const mapi_func *) _tbl)[1168];
((void (APIENTRY *)(const GLvoid *ptr, GLsizei length, const GLchar *label)) _func)(ptr, length, label);
}
GLAPI void APIENTRY GLAPI_PREFIX(PopDebugGroup)(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1168];
+ mapi_func _func = ((const mapi_func *) _tbl)[1169];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1169];
+ mapi_func _func = ((const mapi_func *) _tbl)[1170];
((void (APIENTRY *)(GLenum source, GLuint id, GLsizei length, const GLchar *message)) _func)(source, id, length, message);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1170];
+ mapi_func _func = ((const mapi_func *) _tbl)[1171];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1170];
+ mapi_func _func = ((const mapi_func *) _tbl)[1171];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1171];
+ mapi_func _func = ((const mapi_func *) _tbl)[1172];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1171];
+ mapi_func _func = ((const mapi_func *) _tbl)[1172];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1172];
+ mapi_func _func = ((const mapi_func *) _tbl)[1173];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1172];
+ mapi_func _func = ((const mapi_func *) _tbl)[1173];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1173];
+ mapi_func _func = ((const mapi_func *) _tbl)[1174];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1173];
+ mapi_func _func = ((const mapi_func *) _tbl)[1174];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1174];
+ mapi_func _func = ((const mapi_func *) _tbl)[1175];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1174];
+ mapi_func _func = ((const mapi_func *) _tbl)[1175];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1268];
+ mapi_func _func = ((const mapi_func *) _tbl)[1269];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1273];
+ mapi_func _func = ((const mapi_func *) _tbl)[1274];
((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1274];
+ mapi_func _func = ((const mapi_func *) _tbl)[1275];
((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1278];
+ mapi_func _func = ((const mapi_func *) _tbl)[1279];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1278];
+ mapi_func _func = ((const mapi_func *) _tbl)[1279];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1279];
+ mapi_func _func = ((const mapi_func *) _tbl)[1280];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1279];
+ mapi_func _func = ((const mapi_func *) _tbl)[1280];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1280];
+ mapi_func _func = ((const mapi_func *) _tbl)[1281];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1280];
+ mapi_func _func = ((const mapi_func *) _tbl)[1281];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1281];
+ mapi_func _func = ((const mapi_func *) _tbl)[1282];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1281];
+ mapi_func _func = ((const mapi_func *) _tbl)[1282];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1282];
+ mapi_func _func = ((const mapi_func *) _tbl)[1283];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1282];
+ mapi_func _func = ((const mapi_func *) _tbl)[1283];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1283];
+ mapi_func _func = ((const mapi_func *) _tbl)[1284];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1283];
+ mapi_func _func = ((const mapi_func *) _tbl)[1284];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1284];
+ mapi_func _func = ((const mapi_func *) _tbl)[1285];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1284];
+ mapi_func _func = ((const mapi_func *) _tbl)[1285];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1285];
+ mapi_func _func = ((const mapi_func *) _tbl)[1286];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1285];
+ mapi_func _func = ((const mapi_func *) _tbl)[1286];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1286];
+ mapi_func _func = ((const mapi_func *) _tbl)[1287];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1286];
+ mapi_func _func = ((const mapi_func *) _tbl)[1287];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1287];
+ mapi_func _func = ((const mapi_func *) _tbl)[1288];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1287];
+ mapi_func _func = ((const mapi_func *) _tbl)[1288];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1288];
+ mapi_func _func = ((const mapi_func *) _tbl)[1289];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1288];
+ mapi_func _func = ((const mapi_func *) _tbl)[1289];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1289];
+ mapi_func _func = ((const mapi_func *) _tbl)[1290];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1289];
+ mapi_func _func = ((const mapi_func *) _tbl)[1290];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1290];
+ mapi_func _func = ((const mapi_func *) _tbl)[1291];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1290];
+ mapi_func _func = ((const mapi_func *) _tbl)[1291];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1291];
+ mapi_func _func = ((const mapi_func *) _tbl)[1292];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1291];
+ mapi_func _func = ((const mapi_func *) _tbl)[1292];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1292];
+ mapi_func _func = ((const mapi_func *) _tbl)[1293];
((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1293];
+ mapi_func _func = ((const mapi_func *) _tbl)[1294];
((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1312];
+ mapi_func _func = ((const mapi_func *) _tbl)[1313];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFuncx)(GLenum func, GLclampx ref)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1374];
+ mapi_func _func = ((const mapi_func *) _tbl)[1375];
((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1375];
+ mapi_func _func = ((const mapi_func *) _tbl)[1376];
((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthx)(GLclampx depth)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1376];
+ mapi_func _func = ((const mapi_func *) _tbl)[1377];
((void (APIENTRY *)(GLclampx depth)) _func)(depth);
}
GLAPI void APIENTRY GLAPI_PREFIX(Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1377];
+ mapi_func _func = ((const mapi_func *) _tbl)[1378];
((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(DepthRangex)(GLclampx zNear, GLclampx zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1378];
+ mapi_func _func = ((const mapi_func *) _tbl)[1379];
((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
}
GLAPI void APIENTRY GLAPI_PREFIX(Fogx)(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1379];
+ mapi_func _func = ((const mapi_func *) _tbl)[1380];
((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(Fogxv)(GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1380];
+ mapi_func _func = ((const mapi_func *) _tbl)[1381];
((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1381];
+ mapi_func _func = ((const mapi_func *) _tbl)[1382];
((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY GLAPI_PREFIX(Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1382];
+ mapi_func _func = ((const mapi_func *) _tbl)[1383];
((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY GLAPI_PREFIX(LightModelx)(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1383];
+ mapi_func _func = ((const mapi_func *) _tbl)[1384];
((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(LightModelxv)(GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1384];
+ mapi_func _func = ((const mapi_func *) _tbl)[1385];
((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(Lightx)(GLenum light, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1385];
+ mapi_func _func = ((const mapi_func *) _tbl)[1386];
((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(Lightxv)(GLenum light, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1386];
+ mapi_func _func = ((const mapi_func *) _tbl)[1387];
((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(LineWidthx)(GLfixed width)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1387];
+ mapi_func _func = ((const mapi_func *) _tbl)[1388];
((void (APIENTRY *)(GLfixed width)) _func)(width);
}
GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixx)(const GLfixed *m)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1388];
+ mapi_func _func = ((const mapi_func *) _tbl)[1389];
((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
GLAPI void APIENTRY GLAPI_PREFIX(Materialx)(GLenum face, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1389];
+ mapi_func _func = ((const mapi_func *) _tbl)[1390];
((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(Materialxv)(GLenum face, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1390];
+ mapi_func _func = ((const mapi_func *) _tbl)[1391];
((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixx)(const GLfixed *m)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1391];
+ mapi_func _func = ((const mapi_func *) _tbl)[1392];
((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1392];
+ mapi_func _func = ((const mapi_func *) _tbl)[1393];
((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
}
GLAPI void APIENTRY GLAPI_PREFIX(Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1393];
+ mapi_func _func = ((const mapi_func *) _tbl)[1394];
((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
}
GLAPI void APIENTRY GLAPI_PREFIX(Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1394];
+ mapi_func _func = ((const mapi_func *) _tbl)[1395];
((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY GLAPI_PREFIX(Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1395];
+ mapi_func _func = ((const mapi_func *) _tbl)[1396];
((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointSizex)(GLfixed size)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1396];
+ mapi_func _func = ((const mapi_func *) _tbl)[1397];
((void (APIENTRY *)(GLfixed size)) _func)(size);
}
GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetx)(GLfixed factor, GLfixed units)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1397];
+ mapi_func _func = ((const mapi_func *) _tbl)[1398];
((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
}
GLAPI void APIENTRY GLAPI_PREFIX(Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1398];
+ mapi_func _func = ((const mapi_func *) _tbl)[1399];
((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(SampleCoveragex)(GLclampx value, GLboolean invert)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1399];
+ mapi_func _func = ((const mapi_func *) _tbl)[1400];
((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
}
GLAPI void APIENTRY GLAPI_PREFIX(Scalex)(GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1400];
+ mapi_func _func = ((const mapi_func *) _tbl)[1401];
((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexEnvx)(GLenum target, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1401];
+ mapi_func _func = ((const mapi_func *) _tbl)[1402];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexEnvxv)(GLenum target, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1402];
+ mapi_func _func = ((const mapi_func *) _tbl)[1403];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterx)(GLenum target, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1403];
+ mapi_func _func = ((const mapi_func *) _tbl)[1404];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(Translatex)(GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1404];
+ mapi_func _func = ((const mapi_func *) _tbl)[1405];
((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClipPlanef)(GLenum plane, const GLfloat *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1405];
+ mapi_func _func = ((const mapi_func *) _tbl)[1406];
((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClipPlanex)(GLenum plane, const GLfixed *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1406];
+ mapi_func _func = ((const mapi_func *) _tbl)[1407];
((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlanef)(GLenum plane, GLfloat *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1407];
+ mapi_func _func = ((const mapi_func *) _tbl)[1408];
((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlanex)(GLenum plane, GLfixed *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1408];
+ mapi_func _func = ((const mapi_func *) _tbl)[1409];
((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFixedv)(GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1409];
+ mapi_func _func = ((const mapi_func *) _tbl)[1410];
((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetLightxv)(GLenum light, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1410];
+ mapi_func _func = ((const mapi_func *) _tbl)[1411];
((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialxv)(GLenum face, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1411];
+ mapi_func _func = ((const mapi_func *) _tbl)[1412];
((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvxv)(GLenum target, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1412];
+ mapi_func _func = ((const mapi_func *) _tbl)[1413];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterxv)(GLenum target, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1413];
+ mapi_func _func = ((const mapi_func *) _tbl)[1414];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterx)(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1414];
+ mapi_func _func = ((const mapi_func *) _tbl)[1415];
((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterxv)(GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1415];
+ mapi_func _func = ((const mapi_func *) _tbl)[1416];
((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterxv)(GLenum target, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1416];
+ mapi_func _func = ((const mapi_func *) _tbl)[1417];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendBarrier)(void)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1417];
+ mapi_func _func = ((const mapi_func *) _tbl)[1418];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
{
const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1418];
+ mapi_func _func = ((const mapi_func *) _tbl)[1419];
((void (APIENTRY *)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)) _func)(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
}
@@ -14399,313 +13970,313 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramPipeline))"\n"
"\t"STUB_ASM_CODE("1159")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DebugMessageCallback))"\n"
-"\t"STUB_ASM_CODE("1160")"\n"
+"\t"STUB_ASM_CODE("1161")"\n"
".globl "GLAPI_PREFIX_STR(DebugMessageCallbackARB)"\n"
".set "GLAPI_PREFIX_STR(DebugMessageCallbackARB)", "GLAPI_PREFIX_STR(DebugMessageCallback)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DebugMessageControl))"\n"
-"\t"STUB_ASM_CODE("1161")"\n"
+"\t"STUB_ASM_CODE("1162")"\n"
".globl "GLAPI_PREFIX_STR(DebugMessageControlARB)"\n"
".set "GLAPI_PREFIX_STR(DebugMessageControlARB)", "GLAPI_PREFIX_STR(DebugMessageControl)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DebugMessageInsert))"\n"
-"\t"STUB_ASM_CODE("1162")"\n"
+"\t"STUB_ASM_CODE("1163")"\n"
".globl "GLAPI_PREFIX_STR(DebugMessageInsertARB)"\n"
".set "GLAPI_PREFIX_STR(DebugMessageInsertARB)", "GLAPI_PREFIX_STR(DebugMessageInsert)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDebugMessageLog))"\n"
-"\t"STUB_ASM_CODE("1163")"\n"
+"\t"STUB_ASM_CODE("1164")"\n"
".globl "GLAPI_PREFIX_STR(GetDebugMessageLogARB)"\n"
".set "GLAPI_PREFIX_STR(GetDebugMessageLogARB)", "GLAPI_PREFIX_STR(GetDebugMessageLog)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectLabel))"\n"
-"\t"STUB_ASM_CODE("1164")"\n"
+"\t"STUB_ASM_CODE("1165")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectPtrLabel))"\n"
-"\t"STUB_ASM_CODE("1165")"\n"
+"\t"STUB_ASM_CODE("1166")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectLabel))"\n"
-"\t"STUB_ASM_CODE("1166")"\n"
+"\t"STUB_ASM_CODE("1167")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPtrLabel))"\n"
-"\t"STUB_ASM_CODE("1167")"\n"
+"\t"STUB_ASM_CODE("1168")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopDebugGroup))"\n"
-"\t"STUB_ASM_CODE("1168")"\n"
+"\t"STUB_ASM_CODE("1169")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushDebugGroup))"\n"
-"\t"STUB_ASM_CODE("1169")"\n"
+"\t"STUB_ASM_CODE("1170")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
-"\t"STUB_ASM_CODE("1170")"\n"
+"\t"STUB_ASM_CODE("1171")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
-"\t"STUB_ASM_CODE("1171")"\n"
+"\t"STUB_ASM_CODE("1172")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
-"\t"STUB_ASM_CODE("1172")"\n"
+"\t"STUB_ASM_CODE("1173")"\n"
".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
-"\t"STUB_ASM_CODE("1173")"\n"
+"\t"STUB_ASM_CODE("1174")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
-"\t"STUB_ASM_CODE("1174")"\n"
+"\t"STUB_ASM_CODE("1175")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
-"\t"STUB_ASM_CODE("1268")"\n"
+"\t"STUB_ASM_CODE("1269")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("1273")"\n"
+"\t"STUB_ASM_CODE("1274")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("1274")"\n"
+"\t"STUB_ASM_CODE("1275")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
-"\t"STUB_ASM_CODE("1278")"\n"
+"\t"STUB_ASM_CODE("1279")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
-"\t"STUB_ASM_CODE("1279")"\n"
+"\t"STUB_ASM_CODE("1280")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
-"\t"STUB_ASM_CODE("1280")"\n"
+"\t"STUB_ASM_CODE("1281")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
-"\t"STUB_ASM_CODE("1281")"\n"
+"\t"STUB_ASM_CODE("1282")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
-"\t"STUB_ASM_CODE("1282")"\n"
+"\t"STUB_ASM_CODE("1283")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
-"\t"STUB_ASM_CODE("1283")"\n"
+"\t"STUB_ASM_CODE("1284")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
-"\t"STUB_ASM_CODE("1284")"\n"
+"\t"STUB_ASM_CODE("1285")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
-"\t"STUB_ASM_CODE("1285")"\n"
+"\t"STUB_ASM_CODE("1286")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
-"\t"STUB_ASM_CODE("1286")"\n"
+"\t"STUB_ASM_CODE("1287")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
-"\t"STUB_ASM_CODE("1287")"\n"
+"\t"STUB_ASM_CODE("1288")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
-"\t"STUB_ASM_CODE("1288")"\n"
+"\t"STUB_ASM_CODE("1289")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
-"\t"STUB_ASM_CODE("1289")"\n"
+"\t"STUB_ASM_CODE("1290")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
-"\t"STUB_ASM_CODE("1290")"\n"
+"\t"STUB_ASM_CODE("1291")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
-"\t"STUB_ASM_CODE("1291")"\n"
+"\t"STUB_ASM_CODE("1292")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
-"\t"STUB_ASM_CODE("1292")"\n"
+"\t"STUB_ASM_CODE("1293")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
-"\t"STUB_ASM_CODE("1293")"\n"
+"\t"STUB_ASM_CODE("1294")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
-"\t"STUB_ASM_CODE("1312")"\n"
+"\t"STUB_ASM_CODE("1313")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFuncx))"\n"
-"\t"STUB_ASM_CODE("1374")"\n"
+"\t"STUB_ASM_CODE("1375")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorx))"\n"
-"\t"STUB_ASM_CODE("1375")"\n"
+"\t"STUB_ASM_CODE("1376")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthx))"\n"
-"\t"STUB_ASM_CODE("1376")"\n"
+"\t"STUB_ASM_CODE("1377")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4x))"\n"
-"\t"STUB_ASM_CODE("1377")"\n"
+"\t"STUB_ASM_CODE("1378")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangex))"\n"
-"\t"STUB_ASM_CODE("1378")"\n"
+"\t"STUB_ASM_CODE("1379")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogx))"\n"
-"\t"STUB_ASM_CODE("1379")"\n"
+"\t"STUB_ASM_CODE("1380")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogxv))"\n"
-"\t"STUB_ASM_CODE("1380")"\n"
+"\t"STUB_ASM_CODE("1381")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustumf))"\n"
-"\t"STUB_ASM_CODE("1381")"\n"
+"\t"STUB_ASM_CODE("1382")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustumx))"\n"
-"\t"STUB_ASM_CODE("1382")"\n"
+"\t"STUB_ASM_CODE("1383")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelx))"\n"
-"\t"STUB_ASM_CODE("1383")"\n"
+"\t"STUB_ASM_CODE("1384")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelxv))"\n"
-"\t"STUB_ASM_CODE("1384")"\n"
+"\t"STUB_ASM_CODE("1385")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightx))"\n"
-"\t"STUB_ASM_CODE("1385")"\n"
+"\t"STUB_ASM_CODE("1386")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightxv))"\n"
-"\t"STUB_ASM_CODE("1386")"\n"
+"\t"STUB_ASM_CODE("1387")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidthx))"\n"
-"\t"STUB_ASM_CODE("1387")"\n"
+"\t"STUB_ASM_CODE("1388")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixx))"\n"
-"\t"STUB_ASM_CODE("1388")"\n"
+"\t"STUB_ASM_CODE("1389")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialx))"\n"
-"\t"STUB_ASM_CODE("1389")"\n"
+"\t"STUB_ASM_CODE("1390")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialxv))"\n"
-"\t"STUB_ASM_CODE("1390")"\n"
+"\t"STUB_ASM_CODE("1391")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixx))"\n"
-"\t"STUB_ASM_CODE("1391")"\n"
+"\t"STUB_ASM_CODE("1392")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4x))"\n"
-"\t"STUB_ASM_CODE("1392")"\n"
+"\t"STUB_ASM_CODE("1393")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3x))"\n"
-"\t"STUB_ASM_CODE("1393")"\n"
+"\t"STUB_ASM_CODE("1394")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Orthof))"\n"
-"\t"STUB_ASM_CODE("1394")"\n"
+"\t"STUB_ASM_CODE("1395")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Orthox))"\n"
-"\t"STUB_ASM_CODE("1395")"\n"
+"\t"STUB_ASM_CODE("1396")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSizex))"\n"
-"\t"STUB_ASM_CODE("1396")"\n"
+"\t"STUB_ASM_CODE("1397")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetx))"\n"
-"\t"STUB_ASM_CODE("1397")"\n"
+"\t"STUB_ASM_CODE("1398")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatex))"\n"
-"\t"STUB_ASM_CODE("1398")"\n"
+"\t"STUB_ASM_CODE("1399")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoveragex))"\n"
-"\t"STUB_ASM_CODE("1399")"\n"
+"\t"STUB_ASM_CODE("1400")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalex))"\n"
-"\t"STUB_ASM_CODE("1400")"\n"
+"\t"STUB_ASM_CODE("1401")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvx))"\n"
-"\t"STUB_ASM_CODE("1401")"\n"
+"\t"STUB_ASM_CODE("1402")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvxv))"\n"
-"\t"STUB_ASM_CODE("1402")"\n"
+"\t"STUB_ASM_CODE("1403")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterx))"\n"
-"\t"STUB_ASM_CODE("1403")"\n"
+"\t"STUB_ASM_CODE("1404")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatex))"\n"
-"\t"STUB_ASM_CODE("1404")"\n"
+"\t"STUB_ASM_CODE("1405")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlanef))"\n"
-"\t"STUB_ASM_CODE("1405")"\n"
+"\t"STUB_ASM_CODE("1406")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlanex))"\n"
-"\t"STUB_ASM_CODE("1406")"\n"
+"\t"STUB_ASM_CODE("1407")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlanef))"\n"
-"\t"STUB_ASM_CODE("1407")"\n"
+"\t"STUB_ASM_CODE("1408")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlanex))"\n"
-"\t"STUB_ASM_CODE("1408")"\n"
+"\t"STUB_ASM_CODE("1409")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFixedv))"\n"
-"\t"STUB_ASM_CODE("1409")"\n"
+"\t"STUB_ASM_CODE("1410")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightxv))"\n"
-"\t"STUB_ASM_CODE("1410")"\n"
+"\t"STUB_ASM_CODE("1411")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialxv))"\n"
-"\t"STUB_ASM_CODE("1411")"\n"
+"\t"STUB_ASM_CODE("1412")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvxv))"\n"
-"\t"STUB_ASM_CODE("1412")"\n"
+"\t"STUB_ASM_CODE("1413")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterxv))"\n"
-"\t"STUB_ASM_CODE("1413")"\n"
+"\t"STUB_ASM_CODE("1414")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterx))"\n"
-"\t"STUB_ASM_CODE("1414")"\n"
+"\t"STUB_ASM_CODE("1415")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterxv))"\n"
-"\t"STUB_ASM_CODE("1415")"\n"
+"\t"STUB_ASM_CODE("1416")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterxv))"\n"
-"\t"STUB_ASM_CODE("1416")"\n"
+"\t"STUB_ASM_CODE("1417")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendBarrier))"\n"
-"\t"STUB_ASM_CODE("1417")"\n"
+"\t"STUB_ASM_CODE("1418")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveBoundingBox))"\n"
-"\t"STUB_ASM_CODE("1418")"\n"
+"\t"STUB_ASM_CODE("1419")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
diff --git a/lib/mesa/src/mapi/glapi/glapi_sparc.S b/lib/mesa/src/mapi/glapi/glapi_sparc.S
index b2cb06d0d..ab97c2f8e 100644
--- a/lib/mesa/src/mapi/glapi/glapi_sparc.S
+++ b/lib/mesa/src/mapi/glapi/glapi_sparc.S
@@ -1589,23 +1589,23 @@ gl_dispatch_functions_start:
GL_STUB(glUnlockArraysEXT, 1157)
GL_STUB(glUseProgramStages, 1158)
GL_STUB(glValidateProgramPipeline, 1159)
- GL_STUB(glDebugMessageCallback, 1160)
- GL_STUB(glDebugMessageControl, 1161)
- GL_STUB(glDebugMessageInsert, 1162)
- GL_STUB(glGetDebugMessageLog, 1163)
- GL_STUB(glGetObjectLabel, 1164)
- GL_STUB(glGetObjectPtrLabel, 1165)
- GL_STUB(glObjectLabel, 1166)
- GL_STUB(glObjectPtrLabel, 1167)
- GL_STUB(glPopDebugGroup, 1168)
- GL_STUB(glPushDebugGroup, 1169)
- GL_STUB(glSecondaryColor3fEXT, 1170)
- GL_STUB(glSecondaryColor3fvEXT, 1171)
- GL_STUB(glMultiDrawElementsEXT, 1172)
- GL_STUB(glFogCoordfEXT, 1173)
- GL_STUB(glFogCoordfvEXT, 1174)
- GL_STUB(gl_dispatch_stub_1175, 1175)
- HIDDEN(gl_dispatch_stub_1175)
+ GL_STUB(gl_dispatch_stub_1160, 1160)
+ HIDDEN(gl_dispatch_stub_1160)
+ GL_STUB(glDebugMessageCallback, 1161)
+ GL_STUB(glDebugMessageControl, 1162)
+ GL_STUB(glDebugMessageInsert, 1163)
+ GL_STUB(glGetDebugMessageLog, 1164)
+ GL_STUB(glGetObjectLabel, 1165)
+ GL_STUB(glGetObjectPtrLabel, 1166)
+ GL_STUB(glObjectLabel, 1167)
+ GL_STUB(glObjectPtrLabel, 1168)
+ GL_STUB(glPopDebugGroup, 1169)
+ GL_STUB(glPushDebugGroup, 1170)
+ GL_STUB(glSecondaryColor3fEXT, 1171)
+ GL_STUB(glSecondaryColor3fvEXT, 1172)
+ GL_STUB(glMultiDrawElementsEXT, 1173)
+ GL_STUB(glFogCoordfEXT, 1174)
+ GL_STUB(glFogCoordfvEXT, 1175)
GL_STUB(gl_dispatch_stub_1176, 1176)
HIDDEN(gl_dispatch_stub_1176)
GL_STUB(gl_dispatch_stub_1177, 1177)
@@ -1790,41 +1790,41 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_1266)
GL_STUB(gl_dispatch_stub_1267, 1267)
HIDDEN(gl_dispatch_stub_1267)
- GL_STUB(glPrimitiveRestartNV, 1268)
- GL_STUB(gl_dispatch_stub_1269, 1269)
- HIDDEN(gl_dispatch_stub_1269)
+ GL_STUB(gl_dispatch_stub_1268, 1268)
+ HIDDEN(gl_dispatch_stub_1268)
+ GL_STUB(glPrimitiveRestartNV, 1269)
GL_STUB(gl_dispatch_stub_1270, 1270)
HIDDEN(gl_dispatch_stub_1270)
GL_STUB(gl_dispatch_stub_1271, 1271)
HIDDEN(gl_dispatch_stub_1271)
GL_STUB(gl_dispatch_stub_1272, 1272)
HIDDEN(gl_dispatch_stub_1272)
- GL_STUB(glBindFramebufferEXT, 1273)
- GL_STUB(glBindRenderbufferEXT, 1274)
- GL_STUB(gl_dispatch_stub_1275, 1275)
- HIDDEN(gl_dispatch_stub_1275)
+ GL_STUB(gl_dispatch_stub_1273, 1273)
+ HIDDEN(gl_dispatch_stub_1273)
+ GL_STUB(glBindFramebufferEXT, 1274)
+ GL_STUB(glBindRenderbufferEXT, 1275)
GL_STUB(gl_dispatch_stub_1276, 1276)
HIDDEN(gl_dispatch_stub_1276)
GL_STUB(gl_dispatch_stub_1277, 1277)
HIDDEN(gl_dispatch_stub_1277)
- GL_STUB(glVertexAttribI1iEXT, 1278)
- GL_STUB(glVertexAttribI1uiEXT, 1279)
- GL_STUB(glVertexAttribI2iEXT, 1280)
- GL_STUB(glVertexAttribI2ivEXT, 1281)
- GL_STUB(glVertexAttribI2uiEXT, 1282)
- GL_STUB(glVertexAttribI2uivEXT, 1283)
- GL_STUB(glVertexAttribI3iEXT, 1284)
- GL_STUB(glVertexAttribI3ivEXT, 1285)
- GL_STUB(glVertexAttribI3uiEXT, 1286)
- GL_STUB(glVertexAttribI3uivEXT, 1287)
- GL_STUB(glVertexAttribI4iEXT, 1288)
- GL_STUB(glVertexAttribI4ivEXT, 1289)
- GL_STUB(glVertexAttribI4uiEXT, 1290)
- GL_STUB(glVertexAttribI4uivEXT, 1291)
- GL_STUB(glClearColorIiEXT, 1292)
- GL_STUB(glClearColorIuiEXT, 1293)
- GL_STUB(gl_dispatch_stub_1294, 1294)
- HIDDEN(gl_dispatch_stub_1294)
+ GL_STUB(gl_dispatch_stub_1278, 1278)
+ HIDDEN(gl_dispatch_stub_1278)
+ GL_STUB(glVertexAttribI1iEXT, 1279)
+ GL_STUB(glVertexAttribI1uiEXT, 1280)
+ GL_STUB(glVertexAttribI2iEXT, 1281)
+ GL_STUB(glVertexAttribI2ivEXT, 1282)
+ GL_STUB(glVertexAttribI2uiEXT, 1283)
+ GL_STUB(glVertexAttribI2uivEXT, 1284)
+ GL_STUB(glVertexAttribI3iEXT, 1285)
+ GL_STUB(glVertexAttribI3ivEXT, 1286)
+ GL_STUB(glVertexAttribI3uiEXT, 1287)
+ GL_STUB(glVertexAttribI3uivEXT, 1288)
+ GL_STUB(glVertexAttribI4iEXT, 1289)
+ GL_STUB(glVertexAttribI4ivEXT, 1290)
+ GL_STUB(glVertexAttribI4uiEXT, 1291)
+ GL_STUB(glVertexAttribI4uivEXT, 1292)
+ GL_STUB(glClearColorIiEXT, 1293)
+ GL_STUB(glClearColorIuiEXT, 1294)
GL_STUB(gl_dispatch_stub_1295, 1295)
HIDDEN(gl_dispatch_stub_1295)
GL_STUB(gl_dispatch_stub_1296, 1296)
@@ -1859,9 +1859,9 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_1310)
GL_STUB(gl_dispatch_stub_1311, 1311)
HIDDEN(gl_dispatch_stub_1311)
- GL_STUB(glTextureBarrierNV, 1312)
- GL_STUB(gl_dispatch_stub_1313, 1313)
- HIDDEN(gl_dispatch_stub_1313)
+ GL_STUB(gl_dispatch_stub_1312, 1312)
+ HIDDEN(gl_dispatch_stub_1312)
+ GL_STUB(glTextureBarrierNV, 1313)
GL_STUB(gl_dispatch_stub_1314, 1314)
HIDDEN(gl_dispatch_stub_1314)
GL_STUB(gl_dispatch_stub_1315, 1315)
@@ -1982,51 +1982,53 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_1372)
GL_STUB(gl_dispatch_stub_1373, 1373)
HIDDEN(gl_dispatch_stub_1373)
- GL_STUB(glAlphaFuncx, 1374)
- GL_STUB(glClearColorx, 1375)
- GL_STUB(glClearDepthx, 1376)
- GL_STUB(glColor4x, 1377)
- GL_STUB(glDepthRangex, 1378)
- GL_STUB(glFogx, 1379)
- GL_STUB(glFogxv, 1380)
- GL_STUB(glFrustumf, 1381)
- GL_STUB(glFrustumx, 1382)
- GL_STUB(glLightModelx, 1383)
- GL_STUB(glLightModelxv, 1384)
- GL_STUB(glLightx, 1385)
- GL_STUB(glLightxv, 1386)
- GL_STUB(glLineWidthx, 1387)
- GL_STUB(glLoadMatrixx, 1388)
- GL_STUB(glMaterialx, 1389)
- GL_STUB(glMaterialxv, 1390)
- GL_STUB(glMultMatrixx, 1391)
- GL_STUB(glMultiTexCoord4x, 1392)
- GL_STUB(glNormal3x, 1393)
- GL_STUB(glOrthof, 1394)
- GL_STUB(glOrthox, 1395)
- GL_STUB(glPointSizex, 1396)
- GL_STUB(glPolygonOffsetx, 1397)
- GL_STUB(glRotatex, 1398)
- GL_STUB(glSampleCoveragex, 1399)
- GL_STUB(glScalex, 1400)
- GL_STUB(glTexEnvx, 1401)
- GL_STUB(glTexEnvxv, 1402)
- GL_STUB(glTexParameterx, 1403)
- GL_STUB(glTranslatex, 1404)
- GL_STUB(glClipPlanef, 1405)
- GL_STUB(glClipPlanex, 1406)
- GL_STUB(glGetClipPlanef, 1407)
- GL_STUB(glGetClipPlanex, 1408)
- GL_STUB(glGetFixedv, 1409)
- GL_STUB(glGetLightxv, 1410)
- GL_STUB(glGetMaterialxv, 1411)
- GL_STUB(glGetTexEnvxv, 1412)
- GL_STUB(glGetTexParameterxv, 1413)
- GL_STUB(glPointParameterx, 1414)
- GL_STUB(glPointParameterxv, 1415)
- GL_STUB(glTexParameterxv, 1416)
- GL_STUB(glBlendBarrier, 1417)
- GL_STUB(glPrimitiveBoundingBox, 1418)
+ GL_STUB(gl_dispatch_stub_1374, 1374)
+ HIDDEN(gl_dispatch_stub_1374)
+ GL_STUB(glAlphaFuncx, 1375)
+ GL_STUB(glClearColorx, 1376)
+ GL_STUB(glClearDepthx, 1377)
+ GL_STUB(glColor4x, 1378)
+ GL_STUB(glDepthRangex, 1379)
+ GL_STUB(glFogx, 1380)
+ GL_STUB(glFogxv, 1381)
+ GL_STUB(glFrustumf, 1382)
+ GL_STUB(glFrustumx, 1383)
+ GL_STUB(glLightModelx, 1384)
+ GL_STUB(glLightModelxv, 1385)
+ GL_STUB(glLightx, 1386)
+ GL_STUB(glLightxv, 1387)
+ GL_STUB(glLineWidthx, 1388)
+ GL_STUB(glLoadMatrixx, 1389)
+ GL_STUB(glMaterialx, 1390)
+ GL_STUB(glMaterialxv, 1391)
+ GL_STUB(glMultMatrixx, 1392)
+ GL_STUB(glMultiTexCoord4x, 1393)
+ GL_STUB(glNormal3x, 1394)
+ GL_STUB(glOrthof, 1395)
+ GL_STUB(glOrthox, 1396)
+ GL_STUB(glPointSizex, 1397)
+ GL_STUB(glPolygonOffsetx, 1398)
+ GL_STUB(glRotatex, 1399)
+ GL_STUB(glSampleCoveragex, 1400)
+ GL_STUB(glScalex, 1401)
+ GL_STUB(glTexEnvx, 1402)
+ GL_STUB(glTexEnvxv, 1403)
+ GL_STUB(glTexParameterx, 1404)
+ GL_STUB(glTranslatex, 1405)
+ GL_STUB(glClipPlanef, 1406)
+ GL_STUB(glClipPlanex, 1407)
+ GL_STUB(glGetClipPlanef, 1408)
+ GL_STUB(glGetClipPlanex, 1409)
+ GL_STUB(glGetFixedv, 1410)
+ GL_STUB(glGetLightxv, 1411)
+ GL_STUB(glGetMaterialxv, 1412)
+ GL_STUB(glGetTexEnvxv, 1413)
+ GL_STUB(glGetTexParameterxv, 1414)
+ GL_STUB(glPointParameterx, 1415)
+ GL_STUB(glPointParameterxv, 1416)
+ GL_STUB(glTexParameterxv, 1417)
+ GL_STUB(glBlendBarrier, 1418)
+ GL_STUB(glPrimitiveBoundingBox, 1419)
GL_STUB_ALIAS(glTexGenfOES, glTexGenf)
GL_STUB_ALIAS(glTexGenfvOES, glTexGenfv)
GL_STUB_ALIAS(glTexGeniOES, glTexGeni)
@@ -2540,6 +2542,7 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glCopyImageSubDataEXT, glCopyImageSubData)
GL_STUB_ALIAS(glCopyImageSubDataOES, glCopyImageSubData)
GL_STUB_ALIAS(glTextureViewOES, glTextureView)
+ GL_STUB_ALIAS(glTextureViewEXT, glTextureView)
GL_STUB_ALIAS(glMultiDrawArraysIndirectAMD, glMultiDrawArraysIndirect)
GL_STUB_ALIAS(glMultiDrawElementsIndirectAMD, glMultiDrawElementsIndirect)
GL_STUB_ALIAS(glTexBufferRangeEXT, glTexBufferRange)
diff --git a/lib/mesa/src/mapi/glapi/glapi_x86-64.S b/lib/mesa/src/mapi/glapi/glapi_x86-64.S
index 38679c547..887e3beec 100644
--- a/lib/mesa/src/mapi/glapi/glapi_x86-64.S
+++ b/lib/mesa/src/mapi/glapi/glapi_x86-64.S
@@ -45692,9 +45692,10 @@ GL_PREFIX(ValidateProgramPipeline):
.size GL_PREFIX(ValidateProgramPipeline), .-GL_PREFIX(ValidateProgramPipeline)
.p2align 4,,15
- .globl GL_PREFIX(DebugMessageCallback)
- .type GL_PREFIX(DebugMessageCallback), @function
-GL_PREFIX(DebugMessageCallback):
+ .globl GL_PREFIX(_dispatch_stub_1160)
+ .type GL_PREFIX(_dispatch_stub_1160), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1160))
+GL_PREFIX(_dispatch_stub_1160):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 9280(%rax), %r11
@@ -45702,9 +45703,17 @@ GL_PREFIX(DebugMessageCallback):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9280(%rax), %r11
@@ -45718,14 +45727,59 @@ GL_PREFIX(DebugMessageCallback):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_1160), .-GL_PREFIX(_dispatch_stub_1160)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DebugMessageCallback)
+ .type GL_PREFIX(DebugMessageCallback), @function
+GL_PREFIX(DebugMessageCallback):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 9288(%rax), %r11
+ jmp *%r11
+#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 9288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 9288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 9288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DebugMessageCallback), .-GL_PREFIX(DebugMessageCallback)
.p2align 4,,15
@@ -45734,7 +45788,7 @@ GL_PREFIX(DebugMessageCallback):
GL_PREFIX(DebugMessageControl):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9288(%rax), %r11
+ movq 9296(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -45752,13 +45806,13 @@ GL_PREFIX(DebugMessageControl):
popq %rdx
popq %rsi
popq %rdi
- movq 9288(%rax), %r11
+ movq 9296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9288(%rax), %r11
+ movq 9296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -45776,7 +45830,7 @@ GL_PREFIX(DebugMessageControl):
popq %rdx
popq %rsi
popq %rdi
- movq 9288(%rax), %r11
+ movq 9296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DebugMessageControl), .-GL_PREFIX(DebugMessageControl)
@@ -45787,7 +45841,7 @@ GL_PREFIX(DebugMessageControl):
GL_PREFIX(DebugMessageInsert):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9296(%rax), %r11
+ movq 9304(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -45805,13 +45859,13 @@ GL_PREFIX(DebugMessageInsert):
popq %rdx
popq %rsi
popq %rdi
- movq 9296(%rax), %r11
+ movq 9304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9296(%rax), %r11
+ movq 9304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -45829,7 +45883,7 @@ GL_PREFIX(DebugMessageInsert):
popq %rdx
popq %rsi
popq %rdi
- movq 9296(%rax), %r11
+ movq 9304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DebugMessageInsert), .-GL_PREFIX(DebugMessageInsert)
@@ -45840,7 +45894,7 @@ GL_PREFIX(DebugMessageInsert):
GL_PREFIX(GetDebugMessageLog):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9304(%rax), %r11
+ movq 9312(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -45858,13 +45912,13 @@ GL_PREFIX(GetDebugMessageLog):
popq %rdx
popq %rsi
popq %rdi
- movq 9304(%rax), %r11
+ movq 9312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9304(%rax), %r11
+ movq 9312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -45882,7 +45936,7 @@ GL_PREFIX(GetDebugMessageLog):
popq %rdx
popq %rsi
popq %rdi
- movq 9304(%rax), %r11
+ movq 9312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetDebugMessageLog), .-GL_PREFIX(GetDebugMessageLog)
@@ -45893,7 +45947,7 @@ GL_PREFIX(GetDebugMessageLog):
GL_PREFIX(GetObjectLabel):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9312(%rax), %r11
+ movq 9320(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -45907,13 +45961,13 @@ GL_PREFIX(GetObjectLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9312(%rax), %r11
+ movq 9320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9312(%rax), %r11
+ movq 9320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -45927,7 +45981,7 @@ GL_PREFIX(GetObjectLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9312(%rax), %r11
+ movq 9320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectLabel), .-GL_PREFIX(GetObjectLabel)
@@ -45938,7 +45992,7 @@ GL_PREFIX(GetObjectLabel):
GL_PREFIX(GetObjectPtrLabel):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9320(%rax), %r11
+ movq 9328(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -45952,13 +46006,13 @@ GL_PREFIX(GetObjectPtrLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9320(%rax), %r11
+ movq 9328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9320(%rax), %r11
+ movq 9328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -45972,7 +46026,7 @@ GL_PREFIX(GetObjectPtrLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9320(%rax), %r11
+ movq 9328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectPtrLabel), .-GL_PREFIX(GetObjectPtrLabel)
@@ -45983,7 +46037,7 @@ GL_PREFIX(GetObjectPtrLabel):
GL_PREFIX(ObjectLabel):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9328(%rax), %r11
+ movq 9336(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -45997,13 +46051,13 @@ GL_PREFIX(ObjectLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9328(%rax), %r11
+ movq 9336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9328(%rax), %r11
+ movq 9336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -46017,7 +46071,7 @@ GL_PREFIX(ObjectLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9328(%rax), %r11
+ movq 9336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectLabel), .-GL_PREFIX(ObjectLabel)
@@ -46028,7 +46082,7 @@ GL_PREFIX(ObjectLabel):
GL_PREFIX(ObjectPtrLabel):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9336(%rax), %r11
+ movq 9344(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -46038,13 +46092,13 @@ GL_PREFIX(ObjectPtrLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9336(%rax), %r11
+ movq 9344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9336(%rax), %r11
+ movq 9344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -46054,7 +46108,7 @@ GL_PREFIX(ObjectPtrLabel):
popq %rdx
popq %rsi
popq %rdi
- movq 9336(%rax), %r11
+ movq 9344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPtrLabel), .-GL_PREFIX(ObjectPtrLabel)
@@ -46065,25 +46119,25 @@ GL_PREFIX(ObjectPtrLabel):
GL_PREFIX(PopDebugGroup):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9344(%rax), %r11
+ movq 9352(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 9344(%rax), %r11
+ movq 9352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9344(%rax), %r11
+ movq 9352(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 9344(%rax), %r11
+ movq 9352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PopDebugGroup), .-GL_PREFIX(PopDebugGroup)
@@ -46094,7 +46148,7 @@ GL_PREFIX(PopDebugGroup):
GL_PREFIX(PushDebugGroup):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9352(%rax), %r11
+ movq 9360(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -46108,13 +46162,13 @@ GL_PREFIX(PushDebugGroup):
popq %rdx
popq %rsi
popq %rdi
- movq 9352(%rax), %r11
+ movq 9360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9352(%rax), %r11
+ movq 9360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -46128,7 +46182,7 @@ GL_PREFIX(PushDebugGroup):
popq %rdx
popq %rsi
popq %rdi
- movq 9352(%rax), %r11
+ movq 9360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PushDebugGroup), .-GL_PREFIX(PushDebugGroup)
@@ -46139,7 +46193,7 @@ GL_PREFIX(PushDebugGroup):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9360(%rax), %r11
+ movq 9368(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $24, %rsp
@@ -46151,13 +46205,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 9360(%rax), %r11
+ movq 9368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9360(%rax), %r11
+ movq 9368(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -46169,7 +46223,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 9360(%rax), %r11
+ movq 9368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -46180,25 +46234,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9368(%rax), %r11
+ movq 9376(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 9368(%rax), %r11
+ movq 9376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9368(%rax), %r11
+ movq 9376(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 9368(%rax), %r11
+ movq 9376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -46209,7 +46263,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9376(%rax), %r11
+ movq 9384(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -46223,13 +46277,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 9376(%rax), %r11
+ movq 9384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9376(%rax), %r11
+ movq 9384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -46243,7 +46297,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 9376(%rax), %r11
+ movq 9384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -46254,7 +46308,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9384(%rax), %r11
+ movq 9392(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $8, %rsp
@@ -46262,13 +46316,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 9384(%rax), %r11
+ movq 9392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9384(%rax), %r11
+ movq 9392(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -46276,7 +46330,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 9384(%rax), %r11
+ movq 9392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -46287,67 +46341,67 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9392(%rax), %r11
+ movq 9400(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 9392(%rax), %r11
+ movq 9400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9392(%rax), %r11
+ movq 9400(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 9392(%rax), %r11
+ movq 9400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1175)
- .type GL_PREFIX(_dispatch_stub_1175), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1175))
-GL_PREFIX(_dispatch_stub_1175):
+ .globl GL_PREFIX(_dispatch_stub_1176)
+ .type GL_PREFIX(_dispatch_stub_1176), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1176))
+GL_PREFIX(_dispatch_stub_1176):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9400(%rax), %r11
+ movq 9408(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 9400(%rax), %r11
+ movq 9408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9400(%rax), %r11
+ movq 9408(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 9400(%rax), %r11
+ movq 9408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1175), .-GL_PREFIX(_dispatch_stub_1175)
+ .size GL_PREFIX(_dispatch_stub_1176), .-GL_PREFIX(_dispatch_stub_1176)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1176)
- .type GL_PREFIX(_dispatch_stub_1176), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1176))
-GL_PREFIX(_dispatch_stub_1176):
+ .globl GL_PREFIX(_dispatch_stub_1177)
+ .type GL_PREFIX(_dispatch_stub_1177), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1177))
+GL_PREFIX(_dispatch_stub_1177):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9408(%rax), %r11
+ movq 9416(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $40, %rsp
@@ -46361,13 +46415,13 @@ GL_PREFIX(_dispatch_stub_1176):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 9408(%rax), %r11
+ movq 9416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9408(%rax), %r11
+ movq 9416(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -46381,49 +46435,49 @@ GL_PREFIX(_dispatch_stub_1176):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 9408(%rax), %r11
+ movq 9416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1176), .-GL_PREFIX(_dispatch_stub_1176)
+ .size GL_PREFIX(_dispatch_stub_1177), .-GL_PREFIX(_dispatch_stub_1177)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1177)
- .type GL_PREFIX(_dispatch_stub_1177), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1177))
-GL_PREFIX(_dispatch_stub_1177):
+ .globl GL_PREFIX(_dispatch_stub_1178)
+ .type GL_PREFIX(_dispatch_stub_1178), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1178))
+GL_PREFIX(_dispatch_stub_1178):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9416(%rax), %r11
+ movq 9424(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 9416(%rax), %r11
+ movq 9424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9416(%rax), %r11
+ movq 9424(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 9416(%rax), %r11
+ movq 9424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1177), .-GL_PREFIX(_dispatch_stub_1177)
+ .size GL_PREFIX(_dispatch_stub_1178), .-GL_PREFIX(_dispatch_stub_1178)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1178)
- .type GL_PREFIX(_dispatch_stub_1178), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1178))
-GL_PREFIX(_dispatch_stub_1178):
+ .globl GL_PREFIX(_dispatch_stub_1179)
+ .type GL_PREFIX(_dispatch_stub_1179), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1179))
+GL_PREFIX(_dispatch_stub_1179):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9424(%rax), %r11
+ movq 9432(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $40, %rsp
@@ -46437,13 +46491,13 @@ GL_PREFIX(_dispatch_stub_1178):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 9424(%rax), %r11
+ movq 9432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9424(%rax), %r11
+ movq 9432(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -46457,36 +46511,6 @@ GL_PREFIX(_dispatch_stub_1178):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 9424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1178), .-GL_PREFIX(_dispatch_stub_1178)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1179)
- .type GL_PREFIX(_dispatch_stub_1179), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1179))
-GL_PREFIX(_dispatch_stub_1179):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 9432(%rax), %r11
- jmp *%r11
-#elif defined(HAVE_PTHREAD)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 9432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 9432(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
movq 9432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -46503,15 +46527,7 @@ GL_PREFIX(_dispatch_stub_1180):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 9440(%rax), %r11
jmp *%r11
@@ -46523,15 +46539,7 @@ GL_PREFIX(_dispatch_stub_1180):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 9440(%rax), %r11
jmp *%r11
@@ -46549,7 +46557,15 @@ GL_PREFIX(_dispatch_stub_1181):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 9448(%rax), %r11
jmp *%r11
@@ -46561,7 +46577,15 @@ GL_PREFIX(_dispatch_stub_1181):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 9448(%rax), %r11
jmp *%r11
@@ -46579,15 +46603,7 @@ GL_PREFIX(_dispatch_stub_1182):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 9456(%rax), %r11
jmp *%r11
@@ -46599,15 +46615,7 @@ GL_PREFIX(_dispatch_stub_1182):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 9456(%rax), %r11
jmp *%r11
@@ -46625,7 +46633,15 @@ GL_PREFIX(_dispatch_stub_1183):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 9464(%rax), %r11
jmp *%r11
@@ -46637,7 +46653,15 @@ GL_PREFIX(_dispatch_stub_1183):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 9464(%rax), %r11
jmp *%r11
@@ -46655,15 +46679,7 @@ GL_PREFIX(_dispatch_stub_1184):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 9472(%rax), %r11
jmp *%r11
@@ -46675,15 +46691,7 @@ GL_PREFIX(_dispatch_stub_1184):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 9472(%rax), %r11
jmp *%r11
@@ -46705,11 +46713,7 @@ GL_PREFIX(_dispatch_stub_1185):
pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -46729,11 +46733,7 @@ GL_PREFIX(_dispatch_stub_1185):
pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -46757,7 +46757,15 @@ GL_PREFIX(_dispatch_stub_1186):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -46773,7 +46781,15 @@ GL_PREFIX(_dispatch_stub_1186):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -46833,11 +46849,7 @@ GL_PREFIX(_dispatch_stub_1188):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -46853,11 +46865,7 @@ GL_PREFIX(_dispatch_stub_1188):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -46925,7 +46933,11 @@ GL_PREFIX(_dispatch_stub_1190):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -46941,7 +46953,11 @@ GL_PREFIX(_dispatch_stub_1190):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -47001,11 +47017,7 @@ GL_PREFIX(_dispatch_stub_1192):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -47021,11 +47033,7 @@ GL_PREFIX(_dispatch_stub_1192):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -47047,7 +47055,11 @@ GL_PREFIX(_dispatch_stub_1193):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -47063,7 +47075,11 @@ GL_PREFIX(_dispatch_stub_1193):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -47161,11 +47177,7 @@ GL_PREFIX(_dispatch_stub_1196):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -47181,11 +47193,7 @@ GL_PREFIX(_dispatch_stub_1196):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -47298,9 +47306,13 @@ GL_PREFIX(_dispatch_stub_1199):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9592(%rax), %r11
@@ -47314,9 +47326,13 @@ GL_PREFIX(_dispatch_stub_1199):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9592(%rax), %r11
@@ -47336,13 +47352,9 @@ GL_PREFIX(_dispatch_stub_1200):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 9600(%rax), %r11
@@ -47356,13 +47368,9 @@ GL_PREFIX(_dispatch_stub_1200):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 9600(%rax), %r11
@@ -47380,13 +47388,17 @@ GL_PREFIX(_dispatch_stub_1201):
movq 9608(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 9608(%rax), %r11
jmp *%r11
#else
@@ -47396,13 +47408,17 @@ GL_PREFIX(_dispatch_stub_1201):
movq 9608(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 9608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -47418,13 +47434,13 @@ GL_PREFIX(_dispatch_stub_1202):
movq 9616(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 9616(%rax), %r11
jmp *%r11
#else
@@ -47434,13 +47450,13 @@ GL_PREFIX(_dispatch_stub_1202):
movq 9616(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 9616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -47456,13 +47472,13 @@ GL_PREFIX(_dispatch_stub_1203):
movq 9624(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 9624(%rax), %r11
jmp *%r11
#else
@@ -47472,13 +47488,13 @@ GL_PREFIX(_dispatch_stub_1203):
movq 9624(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 9624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -47494,13 +47510,13 @@ GL_PREFIX(_dispatch_stub_1204):
movq 9632(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 9632(%rax), %r11
jmp *%r11
#else
@@ -47510,13 +47526,13 @@ GL_PREFIX(_dispatch_stub_1204):
movq 9632(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 9632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -47608,6 +47624,44 @@ GL_PREFIX(_dispatch_stub_1207):
movq 9656(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 9656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 9656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 9656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_1207), .-GL_PREFIX(_dispatch_stub_1207)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_1208)
+ .type GL_PREFIX(_dispatch_stub_1208), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1208))
+GL_PREFIX(_dispatch_stub_1208):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 9664(%rax), %r11
+ jmp *%r11
+#elif defined(HAVE_PTHREAD)
subq $24, %rsp
movq %rdi, (%rsp)
movq %xmm0, 8(%rsp)
@@ -47617,13 +47671,13 @@ GL_PREFIX(_dispatch_stub_1207):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 9656(%rax), %r11
+ movq 9664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9656(%rax), %r11
+ movq 9664(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -47635,19 +47689,19 @@ GL_PREFIX(_dispatch_stub_1207):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 9656(%rax), %r11
+ movq 9664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1207), .-GL_PREFIX(_dispatch_stub_1207)
+ .size GL_PREFIX(_dispatch_stub_1208), .-GL_PREFIX(_dispatch_stub_1208)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1208)
- .type GL_PREFIX(_dispatch_stub_1208), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1208))
-GL_PREFIX(_dispatch_stub_1208):
+ .globl GL_PREFIX(_dispatch_stub_1209)
+ .type GL_PREFIX(_dispatch_stub_1209), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1209))
+GL_PREFIX(_dispatch_stub_1209):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9664(%rax), %r11
+ movq 9672(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -47657,13 +47711,13 @@ GL_PREFIX(_dispatch_stub_1208):
popq %rbp
popq %rsi
popq %rdi
- movq 9664(%rax), %r11
+ movq 9672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9664(%rax), %r11
+ movq 9672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -47673,19 +47727,19 @@ GL_PREFIX(_dispatch_stub_1208):
popq %rbp
popq %rsi
popq %rdi
- movq 9664(%rax), %r11
+ movq 9672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1208), .-GL_PREFIX(_dispatch_stub_1208)
+ .size GL_PREFIX(_dispatch_stub_1209), .-GL_PREFIX(_dispatch_stub_1209)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1209)
- .type GL_PREFIX(_dispatch_stub_1209), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1209))
-GL_PREFIX(_dispatch_stub_1209):
+ .globl GL_PREFIX(_dispatch_stub_1210)
+ .type GL_PREFIX(_dispatch_stub_1210), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1210))
+GL_PREFIX(_dispatch_stub_1210):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9672(%rax), %r11
+ movq 9680(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $24, %rsp
@@ -47697,13 +47751,13 @@ GL_PREFIX(_dispatch_stub_1209):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 9672(%rax), %r11
+ movq 9680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9672(%rax), %r11
+ movq 9680(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -47715,19 +47769,19 @@ GL_PREFIX(_dispatch_stub_1209):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 9672(%rax), %r11
+ movq 9680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1209), .-GL_PREFIX(_dispatch_stub_1209)
+ .size GL_PREFIX(_dispatch_stub_1210), .-GL_PREFIX(_dispatch_stub_1210)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1210)
- .type GL_PREFIX(_dispatch_stub_1210), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1210))
-GL_PREFIX(_dispatch_stub_1210):
+ .globl GL_PREFIX(_dispatch_stub_1211)
+ .type GL_PREFIX(_dispatch_stub_1211), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1211))
+GL_PREFIX(_dispatch_stub_1211):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9680(%rax), %r11
+ movq 9688(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -47737,13 +47791,13 @@ GL_PREFIX(_dispatch_stub_1210):
popq %rbp
popq %rsi
popq %rdi
- movq 9680(%rax), %r11
+ movq 9688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9680(%rax), %r11
+ movq 9688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -47753,19 +47807,19 @@ GL_PREFIX(_dispatch_stub_1210):
popq %rbp
popq %rsi
popq %rdi
- movq 9680(%rax), %r11
+ movq 9688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1210), .-GL_PREFIX(_dispatch_stub_1210)
+ .size GL_PREFIX(_dispatch_stub_1211), .-GL_PREFIX(_dispatch_stub_1211)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1211)
- .type GL_PREFIX(_dispatch_stub_1211), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1211))
-GL_PREFIX(_dispatch_stub_1211):
+ .globl GL_PREFIX(_dispatch_stub_1212)
+ .type GL_PREFIX(_dispatch_stub_1212), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1212))
+GL_PREFIX(_dispatch_stub_1212):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9688(%rax), %r11
+ movq 9696(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -47775,13 +47829,13 @@ GL_PREFIX(_dispatch_stub_1211):
popq %rdx
popq %rsi
popq %rdi
- movq 9688(%rax), %r11
+ movq 9696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9688(%rax), %r11
+ movq 9696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -47791,19 +47845,19 @@ GL_PREFIX(_dispatch_stub_1211):
popq %rdx
popq %rsi
popq %rdi
- movq 9688(%rax), %r11
+ movq 9696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1211), .-GL_PREFIX(_dispatch_stub_1211)
+ .size GL_PREFIX(_dispatch_stub_1212), .-GL_PREFIX(_dispatch_stub_1212)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1212)
- .type GL_PREFIX(_dispatch_stub_1212), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1212))
-GL_PREFIX(_dispatch_stub_1212):
+ .globl GL_PREFIX(_dispatch_stub_1213)
+ .type GL_PREFIX(_dispatch_stub_1213), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1213))
+GL_PREFIX(_dispatch_stub_1213):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9696(%rax), %r11
+ movq 9704(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -47813,13 +47867,13 @@ GL_PREFIX(_dispatch_stub_1212):
popq %rbp
popq %rsi
popq %rdi
- movq 9696(%rax), %r11
+ movq 9704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9696(%rax), %r11
+ movq 9704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -47829,19 +47883,19 @@ GL_PREFIX(_dispatch_stub_1212):
popq %rbp
popq %rsi
popq %rdi
- movq 9696(%rax), %r11
+ movq 9704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1212), .-GL_PREFIX(_dispatch_stub_1212)
+ .size GL_PREFIX(_dispatch_stub_1213), .-GL_PREFIX(_dispatch_stub_1213)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1213)
- .type GL_PREFIX(_dispatch_stub_1213), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1213))
-GL_PREFIX(_dispatch_stub_1213):
+ .globl GL_PREFIX(_dispatch_stub_1214)
+ .type GL_PREFIX(_dispatch_stub_1214), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1214))
+GL_PREFIX(_dispatch_stub_1214):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9704(%rax), %r11
+ movq 9712(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $40, %rsp
@@ -47855,13 +47909,13 @@ GL_PREFIX(_dispatch_stub_1213):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9704(%rax), %r11
+ movq 9712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9704(%rax), %r11
+ movq 9712(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -47875,19 +47929,19 @@ GL_PREFIX(_dispatch_stub_1213):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9704(%rax), %r11
+ movq 9712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1213), .-GL_PREFIX(_dispatch_stub_1213)
+ .size GL_PREFIX(_dispatch_stub_1214), .-GL_PREFIX(_dispatch_stub_1214)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1214)
- .type GL_PREFIX(_dispatch_stub_1214), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1214))
-GL_PREFIX(_dispatch_stub_1214):
+ .globl GL_PREFIX(_dispatch_stub_1215)
+ .type GL_PREFIX(_dispatch_stub_1215), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1215))
+GL_PREFIX(_dispatch_stub_1215):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9712(%rax), %r11
+ movq 9720(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -47897,13 +47951,13 @@ GL_PREFIX(_dispatch_stub_1214):
popq %rbp
popq %rsi
popq %rdi
- movq 9712(%rax), %r11
+ movq 9720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9712(%rax), %r11
+ movq 9720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -47913,19 +47967,19 @@ GL_PREFIX(_dispatch_stub_1214):
popq %rbp
popq %rsi
popq %rdi
- movq 9712(%rax), %r11
+ movq 9720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1214), .-GL_PREFIX(_dispatch_stub_1214)
+ .size GL_PREFIX(_dispatch_stub_1215), .-GL_PREFIX(_dispatch_stub_1215)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1215)
- .type GL_PREFIX(_dispatch_stub_1215), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1215))
-GL_PREFIX(_dispatch_stub_1215):
+ .globl GL_PREFIX(_dispatch_stub_1216)
+ .type GL_PREFIX(_dispatch_stub_1216), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1216))
+GL_PREFIX(_dispatch_stub_1216):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9720(%rax), %r11
+ movq 9728(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $40, %rsp
@@ -47939,13 +47993,13 @@ GL_PREFIX(_dispatch_stub_1215):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9720(%rax), %r11
+ movq 9728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9720(%rax), %r11
+ movq 9728(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -47959,19 +48013,19 @@ GL_PREFIX(_dispatch_stub_1215):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9720(%rax), %r11
+ movq 9728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1215), .-GL_PREFIX(_dispatch_stub_1215)
+ .size GL_PREFIX(_dispatch_stub_1216), .-GL_PREFIX(_dispatch_stub_1216)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1216)
- .type GL_PREFIX(_dispatch_stub_1216), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1216))
-GL_PREFIX(_dispatch_stub_1216):
+ .globl GL_PREFIX(_dispatch_stub_1217)
+ .type GL_PREFIX(_dispatch_stub_1217), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1217))
+GL_PREFIX(_dispatch_stub_1217):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9728(%rax), %r11
+ movq 9736(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -47981,13 +48035,13 @@ GL_PREFIX(_dispatch_stub_1216):
popq %rbp
popq %rsi
popq %rdi
- movq 9728(%rax), %r11
+ movq 9736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9728(%rax), %r11
+ movq 9736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -47997,19 +48051,19 @@ GL_PREFIX(_dispatch_stub_1216):
popq %rbp
popq %rsi
popq %rdi
- movq 9728(%rax), %r11
+ movq 9736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1216), .-GL_PREFIX(_dispatch_stub_1216)
+ .size GL_PREFIX(_dispatch_stub_1217), .-GL_PREFIX(_dispatch_stub_1217)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1217)
- .type GL_PREFIX(_dispatch_stub_1217), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1217))
-GL_PREFIX(_dispatch_stub_1217):
+ .globl GL_PREFIX(_dispatch_stub_1218)
+ .type GL_PREFIX(_dispatch_stub_1218), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1218))
+GL_PREFIX(_dispatch_stub_1218):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9736(%rax), %r11
+ movq 9744(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -48023,13 +48077,13 @@ GL_PREFIX(_dispatch_stub_1217):
popq %rdx
popq %rsi
popq %rdi
- movq 9736(%rax), %r11
+ movq 9744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9736(%rax), %r11
+ movq 9744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -48043,19 +48097,19 @@ GL_PREFIX(_dispatch_stub_1217):
popq %rdx
popq %rsi
popq %rdi
- movq 9736(%rax), %r11
+ movq 9744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1217), .-GL_PREFIX(_dispatch_stub_1217)
+ .size GL_PREFIX(_dispatch_stub_1218), .-GL_PREFIX(_dispatch_stub_1218)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1218)
- .type GL_PREFIX(_dispatch_stub_1218), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1218))
-GL_PREFIX(_dispatch_stub_1218):
+ .globl GL_PREFIX(_dispatch_stub_1219)
+ .type GL_PREFIX(_dispatch_stub_1219), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1219))
+GL_PREFIX(_dispatch_stub_1219):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9744(%rax), %r11
+ movq 9752(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -48065,13 +48119,13 @@ GL_PREFIX(_dispatch_stub_1218):
popq %rbp
popq %rsi
popq %rdi
- movq 9744(%rax), %r11
+ movq 9752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9744(%rax), %r11
+ movq 9752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -48081,19 +48135,19 @@ GL_PREFIX(_dispatch_stub_1218):
popq %rbp
popq %rsi
popq %rdi
- movq 9744(%rax), %r11
+ movq 9752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1218), .-GL_PREFIX(_dispatch_stub_1218)
+ .size GL_PREFIX(_dispatch_stub_1219), .-GL_PREFIX(_dispatch_stub_1219)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1219)
- .type GL_PREFIX(_dispatch_stub_1219), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1219))
-GL_PREFIX(_dispatch_stub_1219):
+ .globl GL_PREFIX(_dispatch_stub_1220)
+ .type GL_PREFIX(_dispatch_stub_1220), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1220))
+GL_PREFIX(_dispatch_stub_1220):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9752(%rax), %r11
+ movq 9760(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $40, %rsp
@@ -48109,13 +48163,13 @@ GL_PREFIX(_dispatch_stub_1219):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9752(%rax), %r11
+ movq 9760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9752(%rax), %r11
+ movq 9760(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -48131,19 +48185,19 @@ GL_PREFIX(_dispatch_stub_1219):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9752(%rax), %r11
+ movq 9760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1219), .-GL_PREFIX(_dispatch_stub_1219)
+ .size GL_PREFIX(_dispatch_stub_1220), .-GL_PREFIX(_dispatch_stub_1220)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1220)
- .type GL_PREFIX(_dispatch_stub_1220), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1220))
-GL_PREFIX(_dispatch_stub_1220):
+ .globl GL_PREFIX(_dispatch_stub_1221)
+ .type GL_PREFIX(_dispatch_stub_1221), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1221))
+GL_PREFIX(_dispatch_stub_1221):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9760(%rax), %r11
+ movq 9768(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -48153,13 +48207,13 @@ GL_PREFIX(_dispatch_stub_1220):
popq %rbp
popq %rsi
popq %rdi
- movq 9760(%rax), %r11
+ movq 9768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9760(%rax), %r11
+ movq 9768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -48169,19 +48223,19 @@ GL_PREFIX(_dispatch_stub_1220):
popq %rbp
popq %rsi
popq %rdi
- movq 9760(%rax), %r11
+ movq 9768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1220), .-GL_PREFIX(_dispatch_stub_1220)
+ .size GL_PREFIX(_dispatch_stub_1221), .-GL_PREFIX(_dispatch_stub_1221)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1221)
- .type GL_PREFIX(_dispatch_stub_1221), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1221))
-GL_PREFIX(_dispatch_stub_1221):
+ .globl GL_PREFIX(_dispatch_stub_1222)
+ .type GL_PREFIX(_dispatch_stub_1222), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1222))
+GL_PREFIX(_dispatch_stub_1222):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 9768(%rax), %r11
+ movq 9776(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $40, %rsp
@@ -48197,13 +48251,13 @@ GL_PREFIX(_dispatch_stub_1221):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9768(%rax), %r11
+ movq 9776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 9768(%rax), %r11
+ movq 9776(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -48219,44 +48273,6 @@ GL_PREFIX(_dispatch_stub_1221):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 9768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1221), .-GL_PREFIX(_dispatch_stub_1221)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1222)
- .type GL_PREFIX(_dispatch_stub_1222), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1222))
-GL_PREFIX(_dispatch_stub_1222):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 9776(%rax), %r11
- jmp *%r11
-#elif defined(HAVE_PTHREAD)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 9776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 9776(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
movq 9776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -48274,13 +48290,9 @@ GL_PREFIX(_dispatch_stub_1223):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 9784(%rax), %r11
@@ -48294,13 +48306,9 @@ GL_PREFIX(_dispatch_stub_1223):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 9784(%rax), %r11
@@ -48320,9 +48328,13 @@ GL_PREFIX(_dispatch_stub_1224):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9792(%rax), %r11
@@ -48336,9 +48348,13 @@ GL_PREFIX(_dispatch_stub_1224):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9792(%rax), %r11
@@ -48358,13 +48374,9 @@ GL_PREFIX(_dispatch_stub_1225):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 9800(%rax), %r11
@@ -48378,13 +48390,9 @@ GL_PREFIX(_dispatch_stub_1225):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 9800(%rax), %r11
@@ -48404,9 +48412,13 @@ GL_PREFIX(_dispatch_stub_1226):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9808(%rax), %r11
@@ -48420,9 +48432,13 @@ GL_PREFIX(_dispatch_stub_1226):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 9808(%rax), %r11
@@ -48442,13 +48458,9 @@ GL_PREFIX(_dispatch_stub_1227):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 9816(%rax), %r11
@@ -48462,13 +48474,9 @@ GL_PREFIX(_dispatch_stub_1227):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 9816(%rax), %r11
@@ -48489,7 +48497,11 @@ GL_PREFIX(_dispatch_stub_1228):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -48505,7 +48517,11 @@ GL_PREFIX(_dispatch_stub_1228):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -48982,9 +48998,9 @@ GL_PREFIX(_dispatch_stub_1241):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 9928(%rax), %r11
@@ -48998,9 +49014,9 @@ GL_PREFIX(_dispatch_stub_1241):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _glapi_get_dispatch
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 9928(%rax), %r11
@@ -49134,17 +49150,9 @@ GL_PREFIX(_dispatch_stub_1245):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 9960(%rax), %r11
@@ -49158,17 +49166,9 @@ GL_PREFIX(_dispatch_stub_1245):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 9960(%rax), %r11
@@ -49294,9 +49294,21 @@ GL_PREFIX(_dispatch_stub_1248):
movq 9984(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 9984(%rax), %r11
jmp *%r11
#else
@@ -49306,9 +49318,21 @@ GL_PREFIX(_dispatch_stub_1248):
movq 9984(%rax), %r11
jmp *%r11
1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 9984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -49324,9 +49348,9 @@ GL_PREFIX(_dispatch_stub_1249):
movq 9992(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rdi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdi
+ popq %rbp
movq 9992(%rax), %r11
jmp *%r11
#else
@@ -49336,9 +49360,9 @@ GL_PREFIX(_dispatch_stub_1249):
movq 9992(%rax), %r11
jmp *%r11
1:
- pushq %rdi
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdi
+ popq %rbp
movq 9992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -49355,19 +49379,7 @@ GL_PREFIX(_dispatch_stub_1250):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 10000(%rax), %r11
jmp *%r11
@@ -49379,19 +49391,7 @@ GL_PREFIX(_dispatch_stub_1250):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 10000(%rax), %r11
jmp *%r11
@@ -49517,7 +49517,19 @@ GL_PREFIX(_dispatch_stub_1253):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 10024(%rax), %r11
jmp *%r11
@@ -49529,7 +49541,19 @@ GL_PREFIX(_dispatch_stub_1253):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 10024(%rax), %r11
jmp *%r11
@@ -49546,9 +49570,9 @@ GL_PREFIX(_dispatch_stub_1254):
movq 10032(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rbp
+ pushq %rdi
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %rdi
movq 10032(%rax), %r11
jmp *%r11
#else
@@ -49558,9 +49582,9 @@ GL_PREFIX(_dispatch_stub_1254):
movq 10032(%rax), %r11
jmp *%r11
1:
- pushq %rbp
+ pushq %rdi
call _glapi_get_dispatch
- popq %rbp
+ popq %rdi
movq 10032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -49576,9 +49600,9 @@ GL_PREFIX(_dispatch_stub_1255):
movq 10040(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rdi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdi
+ popq %rbp
movq 10040(%rax), %r11
jmp *%r11
#else
@@ -49588,9 +49612,9 @@ GL_PREFIX(_dispatch_stub_1255):
movq 10040(%rax), %r11
jmp *%r11
1:
- pushq %rdi
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdi
+ popq %rbp
movq 10040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -49607,11 +49631,7 @@ GL_PREFIX(_dispatch_stub_1256):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rdx
call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
popq %rdi
movq 10048(%rax), %r11
jmp *%r11
@@ -49623,11 +49643,7 @@ GL_PREFIX(_dispatch_stub_1256):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
call _glapi_get_dispatch
- popq %rdx
- popq %rsi
popq %rdi
movq 10048(%rax), %r11
jmp *%r11
@@ -49684,9 +49700,9 @@ GL_PREFIX(_dispatch_stub_1258):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 10064(%rax), %r11
@@ -49700,9 +49716,9 @@ GL_PREFIX(_dispatch_stub_1258):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _glapi_get_dispatch
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 10064(%rax), %r11
@@ -49722,9 +49738,9 @@ GL_PREFIX(_dispatch_stub_1259):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10072(%rax), %r11
@@ -49738,9 +49754,9 @@ GL_PREFIX(_dispatch_stub_1259):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10072(%rax), %r11
@@ -49758,15 +49774,13 @@ GL_PREFIX(_dispatch_stub_1260):
movq 10080(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 10080(%rax), %r11
jmp *%r11
#else
@@ -49776,15 +49790,13 @@ GL_PREFIX(_dispatch_stub_1260):
movq 10080(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 10080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -49800,9 +49812,15 @@ GL_PREFIX(_dispatch_stub_1261):
movq 10088(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rdi
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rdi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 10088(%rax), %r11
jmp *%r11
#else
@@ -49812,9 +49830,15 @@ GL_PREFIX(_dispatch_stub_1261):
movq 10088(%rax), %r11
jmp *%r11
1:
- pushq %rdi
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
call _glapi_get_dispatch
- popq %rdi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 10088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -49831,15 +49855,7 @@ GL_PREFIX(_dispatch_stub_1262):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 10096(%rax), %r11
jmp *%r11
@@ -49851,15 +49867,7 @@ GL_PREFIX(_dispatch_stub_1262):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 10096(%rax), %r11
jmp *%r11
@@ -49922,6 +49930,52 @@ GL_PREFIX(_dispatch_stub_1264):
movq 10112(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 10112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 10112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 10112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_1264), .-GL_PREFIX(_dispatch_stub_1264)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_1265)
+ .type GL_PREFIX(_dispatch_stub_1265), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1265))
+GL_PREFIX(_dispatch_stub_1265):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 10120(%rax), %r11
+ jmp *%r11
+#elif defined(HAVE_PTHREAD)
subq $56, %rsp
movq %rdi, (%rsp)
movq %rsi, 8(%rsp)
@@ -49939,13 +49993,13 @@ GL_PREFIX(_dispatch_stub_1264):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 10112(%rax), %r11
+ movq 10120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10112(%rax), %r11
+ movq 10120(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -49965,19 +50019,19 @@ GL_PREFIX(_dispatch_stub_1264):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 10112(%rax), %r11
+ movq 10120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1264), .-GL_PREFIX(_dispatch_stub_1264)
+ .size GL_PREFIX(_dispatch_stub_1265), .-GL_PREFIX(_dispatch_stub_1265)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1265)
- .type GL_PREFIX(_dispatch_stub_1265), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1265))
-GL_PREFIX(_dispatch_stub_1265):
+ .globl GL_PREFIX(_dispatch_stub_1266)
+ .type GL_PREFIX(_dispatch_stub_1266), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1266))
+GL_PREFIX(_dispatch_stub_1266):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10120(%rax), %r11
+ movq 10128(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -49991,13 +50045,13 @@ GL_PREFIX(_dispatch_stub_1265):
popq %rdx
popq %rsi
popq %rdi
- movq 10120(%rax), %r11
+ movq 10128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10120(%rax), %r11
+ movq 10128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50011,19 +50065,19 @@ GL_PREFIX(_dispatch_stub_1265):
popq %rdx
popq %rsi
popq %rdi
- movq 10120(%rax), %r11
+ movq 10128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1265), .-GL_PREFIX(_dispatch_stub_1265)
+ .size GL_PREFIX(_dispatch_stub_1266), .-GL_PREFIX(_dispatch_stub_1266)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1266)
- .type GL_PREFIX(_dispatch_stub_1266), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1266))
-GL_PREFIX(_dispatch_stub_1266):
+ .globl GL_PREFIX(_dispatch_stub_1267)
+ .type GL_PREFIX(_dispatch_stub_1267), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1267))
+GL_PREFIX(_dispatch_stub_1267):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10128(%rax), %r11
+ movq 10136(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $56, %rsp
@@ -50043,13 +50097,13 @@ GL_PREFIX(_dispatch_stub_1266):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 10128(%rax), %r11
+ movq 10136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10128(%rax), %r11
+ movq 10136(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -50069,19 +50123,19 @@ GL_PREFIX(_dispatch_stub_1266):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 10128(%rax), %r11
+ movq 10136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1266), .-GL_PREFIX(_dispatch_stub_1266)
+ .size GL_PREFIX(_dispatch_stub_1267), .-GL_PREFIX(_dispatch_stub_1267)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1267)
- .type GL_PREFIX(_dispatch_stub_1267), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1267))
-GL_PREFIX(_dispatch_stub_1267):
+ .globl GL_PREFIX(_dispatch_stub_1268)
+ .type GL_PREFIX(_dispatch_stub_1268), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1268))
+GL_PREFIX(_dispatch_stub_1268):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10136(%rax), %r11
+ movq 10144(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50095,13 +50149,13 @@ GL_PREFIX(_dispatch_stub_1267):
popq %rdx
popq %rsi
popq %rdi
- movq 10136(%rax), %r11
+ movq 10144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10136(%rax), %r11
+ movq 10144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50115,10 +50169,10 @@ GL_PREFIX(_dispatch_stub_1267):
popq %rdx
popq %rsi
popq %rdi
- movq 10136(%rax), %r11
+ movq 10144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1267), .-GL_PREFIX(_dispatch_stub_1267)
+ .size GL_PREFIX(_dispatch_stub_1268), .-GL_PREFIX(_dispatch_stub_1268)
.p2align 4,,15
.globl GL_PREFIX(PrimitiveRestartNV)
@@ -50126,46 +50180,12 @@ GL_PREFIX(_dispatch_stub_1267):
GL_PREFIX(PrimitiveRestartNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10144(%rax), %r11
+ movq 10152(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 10144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 10144(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 10144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1269)
- .type GL_PREFIX(_dispatch_stub_1269), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1269))
-GL_PREFIX(_dispatch_stub_1269):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 10152(%rax), %r11
- jmp *%r11
-#elif defined(HAVE_PTHREAD)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
movq 10152(%rax), %r11
jmp *%r11
#else
@@ -50175,17 +50195,13 @@ GL_PREFIX(_dispatch_stub_1269):
movq 10152(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
+ popq %rbp
movq 10152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1269), .-GL_PREFIX(_dispatch_stub_1269)
+ .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_1270)
@@ -50275,9 +50291,9 @@ GL_PREFIX(_dispatch_stub_1272):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 10176(%rax), %r11
@@ -50291,9 +50307,9 @@ GL_PREFIX(_dispatch_stub_1272):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _glapi_get_dispatch
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 10176(%rax), %r11
@@ -50302,9 +50318,10 @@ GL_PREFIX(_dispatch_stub_1272):
.size GL_PREFIX(_dispatch_stub_1272), .-GL_PREFIX(_dispatch_stub_1272)
.p2align 4,,15
- .globl GL_PREFIX(BindFramebufferEXT)
- .type GL_PREFIX(BindFramebufferEXT), @function
-GL_PREFIX(BindFramebufferEXT):
+ .globl GL_PREFIX(_dispatch_stub_1273)
+ .type GL_PREFIX(_dispatch_stub_1273), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1273))
+GL_PREFIX(_dispatch_stub_1273):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 10184(%rax), %r11
@@ -50336,12 +50353,12 @@ GL_PREFIX(BindFramebufferEXT):
movq 10184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
+ .size GL_PREFIX(_dispatch_stub_1273), .-GL_PREFIX(_dispatch_stub_1273)
.p2align 4,,15
- .globl GL_PREFIX(BindRenderbufferEXT)
- .type GL_PREFIX(BindRenderbufferEXT), @function
-GL_PREFIX(BindRenderbufferEXT):
+ .globl GL_PREFIX(BindFramebufferEXT)
+ .type GL_PREFIX(BindFramebufferEXT), @function
+GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 10192(%rax), %r11
@@ -50373,13 +50390,12 @@ GL_PREFIX(BindRenderbufferEXT):
movq 10192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
+ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1275)
- .type GL_PREFIX(_dispatch_stub_1275), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1275))
-GL_PREFIX(_dispatch_stub_1275):
+ .globl GL_PREFIX(BindRenderbufferEXT)
+ .type GL_PREFIX(BindRenderbufferEXT), @function
+GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 10200(%rax), %r11
@@ -50411,7 +50427,7 @@ GL_PREFIX(_dispatch_stub_1275):
movq 10200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1275), .-GL_PREFIX(_dispatch_stub_1275)
+ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_1276)
@@ -50425,9 +50441,9 @@ GL_PREFIX(_dispatch_stub_1276):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10208(%rax), %r11
@@ -50441,9 +50457,9 @@ GL_PREFIX(_dispatch_stub_1276):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10208(%rax), %r11
@@ -50490,12 +50506,50 @@ GL_PREFIX(_dispatch_stub_1277):
.size GL_PREFIX(_dispatch_stub_1277), .-GL_PREFIX(_dispatch_stub_1277)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_1278)
+ .type GL_PREFIX(_dispatch_stub_1278), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1278))
+GL_PREFIX(_dispatch_stub_1278):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 10224(%rax), %r11
+ jmp *%r11
+#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 10224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 10224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 10224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_1278), .-GL_PREFIX(_dispatch_stub_1278)
+
+ .p2align 4,,15
.globl GL_PREFIX(VertexAttribI1iEXT)
.type GL_PREFIX(VertexAttribI1iEXT), @function
GL_PREFIX(VertexAttribI1iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10224(%rax), %r11
+ movq 10232(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50505,13 +50559,13 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10224(%rax), %r11
+ movq 10232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10224(%rax), %r11
+ movq 10232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50521,7 +50575,7 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10224(%rax), %r11
+ movq 10232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
@@ -50532,7 +50586,7 @@ GL_PREFIX(VertexAttribI1iEXT):
GL_PREFIX(VertexAttribI1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10232(%rax), %r11
+ movq 10240(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50542,13 +50596,13 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10232(%rax), %r11
+ movq 10240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10232(%rax), %r11
+ movq 10240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50558,7 +50612,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10232(%rax), %r11
+ movq 10240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
@@ -50569,7 +50623,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
GL_PREFIX(VertexAttribI2iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10240(%rax), %r11
+ movq 10248(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50579,13 +50633,13 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10240(%rax), %r11
+ movq 10248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10240(%rax), %r11
+ movq 10248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50595,7 +50649,7 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10240(%rax), %r11
+ movq 10248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
@@ -50606,7 +50660,7 @@ GL_PREFIX(VertexAttribI2iEXT):
GL_PREFIX(VertexAttribI2ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10248(%rax), %r11
+ movq 10256(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50616,13 +50670,13 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10248(%rax), %r11
+ movq 10256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10248(%rax), %r11
+ movq 10256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50632,7 +50686,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10248(%rax), %r11
+ movq 10256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
@@ -50643,7 +50697,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
GL_PREFIX(VertexAttribI2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10256(%rax), %r11
+ movq 10264(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50653,13 +50707,13 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10256(%rax), %r11
+ movq 10264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10256(%rax), %r11
+ movq 10264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50669,7 +50723,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10256(%rax), %r11
+ movq 10264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
@@ -50680,7 +50734,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
GL_PREFIX(VertexAttribI2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10264(%rax), %r11
+ movq 10272(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50690,13 +50744,13 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10264(%rax), %r11
+ movq 10272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10264(%rax), %r11
+ movq 10272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50706,7 +50760,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10264(%rax), %r11
+ movq 10272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
@@ -50717,7 +50771,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
GL_PREFIX(VertexAttribI3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10272(%rax), %r11
+ movq 10280(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50731,13 +50785,13 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10272(%rax), %r11
+ movq 10280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10272(%rax), %r11
+ movq 10280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50751,7 +50805,7 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10272(%rax), %r11
+ movq 10280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
@@ -50762,7 +50816,7 @@ GL_PREFIX(VertexAttribI3iEXT):
GL_PREFIX(VertexAttribI3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10280(%rax), %r11
+ movq 10288(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50772,13 +50826,13 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10280(%rax), %r11
+ movq 10288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10280(%rax), %r11
+ movq 10288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50788,7 +50842,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10280(%rax), %r11
+ movq 10288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
@@ -50799,7 +50853,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
GL_PREFIX(VertexAttribI3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10288(%rax), %r11
+ movq 10296(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50813,13 +50867,13 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10288(%rax), %r11
+ movq 10296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10288(%rax), %r11
+ movq 10296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50833,7 +50887,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10288(%rax), %r11
+ movq 10296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
@@ -50844,7 +50898,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
GL_PREFIX(VertexAttribI3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10296(%rax), %r11
+ movq 10304(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50854,13 +50908,13 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10296(%rax), %r11
+ movq 10304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10296(%rax), %r11
+ movq 10304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50870,7 +50924,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10296(%rax), %r11
+ movq 10304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
@@ -50881,7 +50935,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
GL_PREFIX(VertexAttribI4iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10304(%rax), %r11
+ movq 10312(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50895,13 +50949,13 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10304(%rax), %r11
+ movq 10312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10304(%rax), %r11
+ movq 10312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50915,7 +50969,7 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10304(%rax), %r11
+ movq 10312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
@@ -50926,7 +50980,7 @@ GL_PREFIX(VertexAttribI4iEXT):
GL_PREFIX(VertexAttribI4ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10312(%rax), %r11
+ movq 10320(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50936,13 +50990,13 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10312(%rax), %r11
+ movq 10320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10312(%rax), %r11
+ movq 10320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50952,7 +51006,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10312(%rax), %r11
+ movq 10320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
@@ -50963,7 +51017,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
GL_PREFIX(VertexAttribI4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10320(%rax), %r11
+ movq 10328(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -50977,13 +51031,13 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10320(%rax), %r11
+ movq 10328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10320(%rax), %r11
+ movq 10328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -50997,7 +51051,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10320(%rax), %r11
+ movq 10328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
@@ -51008,7 +51062,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
GL_PREFIX(VertexAttribI4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10328(%rax), %r11
+ movq 10336(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -51018,13 +51072,13 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10328(%rax), %r11
+ movq 10336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10328(%rax), %r11
+ movq 10336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -51034,7 +51088,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 10328(%rax), %r11
+ movq 10336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
@@ -51045,7 +51099,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10336(%rax), %r11
+ movq 10344(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -51059,13 +51113,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10336(%rax), %r11
+ movq 10344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10336(%rax), %r11
+ movq 10344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -51079,7 +51133,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10336(%rax), %r11
+ movq 10344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -51090,7 +51144,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10344(%rax), %r11
+ movq 10352(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -51104,13 +51158,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10344(%rax), %r11
+ movq 10352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10344(%rax), %r11
+ movq 10352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -51124,19 +51178,19 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 10344(%rax), %r11
+ movq 10352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1294)
- .type GL_PREFIX(_dispatch_stub_1294), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1294))
-GL_PREFIX(_dispatch_stub_1294):
+ .globl GL_PREFIX(_dispatch_stub_1295)
+ .type GL_PREFIX(_dispatch_stub_1295), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1295))
+GL_PREFIX(_dispatch_stub_1295):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10352(%rax), %r11
+ movq 10360(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -51150,13 +51204,13 @@ GL_PREFIX(_dispatch_stub_1294):
popq %rdx
popq %rsi
popq %rdi
- movq 10352(%rax), %r11
+ movq 10360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10352(%rax), %r11
+ movq 10360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -51170,36 +51224,6 @@ GL_PREFIX(_dispatch_stub_1294):
popq %rdx
popq %rsi
popq %rdi
- movq 10352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1294), .-GL_PREFIX(_dispatch_stub_1294)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1295)
- .type GL_PREFIX(_dispatch_stub_1295), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1295))
-GL_PREFIX(_dispatch_stub_1295):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 10360(%rax), %r11
- jmp *%r11
-#elif defined(HAVE_PTHREAD)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 10360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 10360(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
movq 10360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -51216,11 +51240,7 @@ GL_PREFIX(_dispatch_stub_1296):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 10368(%rax), %r11
jmp *%r11
@@ -51232,11 +51252,7 @@ GL_PREFIX(_dispatch_stub_1296):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 10368(%rax), %r11
jmp *%r11
@@ -51254,7 +51270,11 @@ GL_PREFIX(_dispatch_stub_1297):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10376(%rax), %r11
jmp *%r11
@@ -51266,7 +51286,11 @@ GL_PREFIX(_dispatch_stub_1297):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10376(%rax), %r11
jmp *%r11
@@ -51284,11 +51308,7 @@ GL_PREFIX(_dispatch_stub_1298):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 10384(%rax), %r11
jmp *%r11
@@ -51300,11 +51320,7 @@ GL_PREFIX(_dispatch_stub_1298):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 10384(%rax), %r11
jmp *%r11
@@ -51323,13 +51339,9 @@ GL_PREFIX(_dispatch_stub_1299):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10392(%rax), %r11
@@ -51343,13 +51355,9 @@ GL_PREFIX(_dispatch_stub_1299):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10392(%rax), %r11
@@ -51371,9 +51379,9 @@ GL_PREFIX(_dispatch_stub_1300):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %rbp
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -51391,9 +51399,9 @@ GL_PREFIX(_dispatch_stub_1300):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %rbp
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -51417,9 +51425,9 @@ GL_PREFIX(_dispatch_stub_1301):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
+ popq %rbp
popq %rcx
popq %rdx
popq %rsi
@@ -51437,9 +51445,9 @@ GL_PREFIX(_dispatch_stub_1301):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
+ popq %rbp
popq %rcx
popq %rdx
popq %rsi
@@ -51509,9 +51517,9 @@ GL_PREFIX(_dispatch_stub_1303):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %rbp
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -51529,9 +51537,9 @@ GL_PREFIX(_dispatch_stub_1303):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %rbp
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -51554,7 +51562,11 @@ GL_PREFIX(_dispatch_stub_1304):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -51570,7 +51582,11 @@ GL_PREFIX(_dispatch_stub_1304):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -51592,11 +51608,7 @@ GL_PREFIX(_dispatch_stub_1305):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %r8
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -51612,11 +51624,7 @@ GL_PREFIX(_dispatch_stub_1305):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %r8
call _glapi_get_dispatch
- popq %r8
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -51639,9 +51647,9 @@ GL_PREFIX(_dispatch_stub_1306):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %rbp
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -51659,9 +51667,9 @@ GL_PREFIX(_dispatch_stub_1306):
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %rbp
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -51684,7 +51692,11 @@ GL_PREFIX(_dispatch_stub_1307):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -51700,7 +51712,11 @@ GL_PREFIX(_dispatch_stub_1307):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -51758,7 +51774,11 @@ GL_PREFIX(_dispatch_stub_1309):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
popq %rdi
movq 10472(%rax), %r11
jmp *%r11
@@ -51770,7 +51790,11 @@ GL_PREFIX(_dispatch_stub_1309):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
popq %rdi
movq 10472(%rax), %r11
jmp *%r11
@@ -51788,11 +51812,7 @@ GL_PREFIX(_dispatch_stub_1310):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 10480(%rax), %r11
jmp *%r11
@@ -51804,11 +51824,7 @@ GL_PREFIX(_dispatch_stub_1310):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 10480(%rax), %r11
jmp *%r11
@@ -51854,17 +51870,22 @@ GL_PREFIX(_dispatch_stub_1311):
.size GL_PREFIX(_dispatch_stub_1311), .-GL_PREFIX(_dispatch_stub_1311)
.p2align 4,,15
- .globl GL_PREFIX(TextureBarrierNV)
- .type GL_PREFIX(TextureBarrierNV), @function
-GL_PREFIX(TextureBarrierNV):
+ .globl GL_PREFIX(_dispatch_stub_1312)
+ .type GL_PREFIX(_dispatch_stub_1312), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1312))
+GL_PREFIX(_dispatch_stub_1312):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 10496(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rsi
+ popq %rdi
movq 10496(%rax), %r11
jmp *%r11
#else
@@ -51874,19 +51895,22 @@ GL_PREFIX(TextureBarrierNV):
movq 10496(%rax), %r11
jmp *%r11
1:
+ pushq %rdi
+ pushq %rsi
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rsi
+ popq %rdi
movq 10496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
+ .size GL_PREFIX(_dispatch_stub_1312), .-GL_PREFIX(_dispatch_stub_1312)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1313)
- .type GL_PREFIX(_dispatch_stub_1313), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1313))
-GL_PREFIX(_dispatch_stub_1313):
+ .globl GL_PREFIX(TextureBarrierNV)
+ .type GL_PREFIX(TextureBarrierNV), @function
+GL_PREFIX(TextureBarrierNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 10504(%rax), %r11
@@ -51910,7 +51934,7 @@ GL_PREFIX(_dispatch_stub_1313):
movq 10504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1313), .-GL_PREFIX(_dispatch_stub_1313)
+ .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_1314)
@@ -51922,17 +51946,9 @@ GL_PREFIX(_dispatch_stub_1314):
movq 10512(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
+ popq %rbp
movq 10512(%rax), %r11
jmp *%r11
#else
@@ -51942,17 +51958,9 @@ GL_PREFIX(_dispatch_stub_1314):
movq 10512(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
+ popq %rbp
movq 10512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -51970,9 +51978,13 @@ GL_PREFIX(_dispatch_stub_1315):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10520(%rax), %r11
@@ -51986,9 +51998,13 @@ GL_PREFIX(_dispatch_stub_1315):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10520(%rax), %r11
@@ -52007,7 +52023,11 @@ GL_PREFIX(_dispatch_stub_1316):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10528(%rax), %r11
jmp *%r11
@@ -52019,7 +52039,11 @@ GL_PREFIX(_dispatch_stub_1316):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10528(%rax), %r11
jmp *%r11
@@ -52037,11 +52061,7 @@ GL_PREFIX(_dispatch_stub_1317):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 10536(%rax), %r11
jmp *%r11
@@ -52053,11 +52073,7 @@ GL_PREFIX(_dispatch_stub_1317):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 10536(%rax), %r11
jmp *%r11
@@ -52076,13 +52092,9 @@ GL_PREFIX(_dispatch_stub_1318):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 10544(%rax), %r11
@@ -52096,13 +52108,9 @@ GL_PREFIX(_dispatch_stub_1318):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 10544(%rax), %r11
@@ -52168,9 +52176,13 @@ GL_PREFIX(_dispatch_stub_1320):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10560(%rax), %r11
@@ -52184,9 +52196,13 @@ GL_PREFIX(_dispatch_stub_1320):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10560(%rax), %r11
@@ -52243,7 +52259,11 @@ GL_PREFIX(_dispatch_stub_1322):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10576(%rax), %r11
jmp *%r11
@@ -52255,7 +52275,11 @@ GL_PREFIX(_dispatch_stub_1322):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10576(%rax), %r11
jmp *%r11
@@ -52303,11 +52327,7 @@ GL_PREFIX(_dispatch_stub_1324):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 10592(%rax), %r11
jmp *%r11
@@ -52319,11 +52339,7 @@ GL_PREFIX(_dispatch_stub_1324):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 10592(%rax), %r11
jmp *%r11
@@ -52341,7 +52357,11 @@ GL_PREFIX(_dispatch_stub_1325):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10600(%rax), %r11
jmp *%r11
@@ -52353,7 +52373,11 @@ GL_PREFIX(_dispatch_stub_1325):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10600(%rax), %r11
jmp *%r11
@@ -52431,11 +52455,7 @@ GL_PREFIX(_dispatch_stub_1328):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 10624(%rax), %r11
jmp *%r11
@@ -52447,11 +52467,7 @@ GL_PREFIX(_dispatch_stub_1328):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 10624(%rax), %r11
jmp *%r11
@@ -52470,17 +52486,9 @@ GL_PREFIX(_dispatch_stub_1329):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 10632(%rax), %r11
@@ -52494,17 +52502,9 @@ GL_PREFIX(_dispatch_stub_1329):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 10632(%rax), %r11
@@ -52527,7 +52527,11 @@ GL_PREFIX(_dispatch_stub_1330):
pushq %rdx
pushq %rcx
pushq %r8
+ pushq %r9
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -52547,7 +52551,11 @@ GL_PREFIX(_dispatch_stub_1330):
pushq %rdx
pushq %rcx
pushq %r8
+ pushq %r9
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -52570,9 +52578,13 @@ GL_PREFIX(_dispatch_stub_1331):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10648(%rax), %r11
@@ -52586,9 +52598,13 @@ GL_PREFIX(_dispatch_stub_1331):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10648(%rax), %r11
@@ -52608,6 +52624,44 @@ GL_PREFIX(_dispatch_stub_1332):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 10656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 10656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 10656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_1332), .-GL_PREFIX(_dispatch_stub_1332)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_1333)
+ .type GL_PREFIX(_dispatch_stub_1333), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1333))
+GL_PREFIX(_dispatch_stub_1333):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 10664(%rax), %r11
+ jmp *%r11
+#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
pushq %rdx
pushq %rcx
pushq %r8
@@ -52621,13 +52675,13 @@ GL_PREFIX(_dispatch_stub_1332):
popq %rdx
popq %rsi
popq %rdi
- movq 10656(%rax), %r11
+ movq 10664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10656(%rax), %r11
+ movq 10664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -52645,19 +52699,19 @@ GL_PREFIX(_dispatch_stub_1332):
popq %rdx
popq %rsi
popq %rdi
- movq 10656(%rax), %r11
+ movq 10664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1332), .-GL_PREFIX(_dispatch_stub_1332)
+ .size GL_PREFIX(_dispatch_stub_1333), .-GL_PREFIX(_dispatch_stub_1333)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1333)
- .type GL_PREFIX(_dispatch_stub_1333), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1333))
-GL_PREFIX(_dispatch_stub_1333):
+ .globl GL_PREFIX(_dispatch_stub_1334)
+ .type GL_PREFIX(_dispatch_stub_1334), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1334))
+GL_PREFIX(_dispatch_stub_1334):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10664(%rax), %r11
+ movq 10672(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $24, %rsp
@@ -52669,13 +52723,13 @@ GL_PREFIX(_dispatch_stub_1333):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 10664(%rax), %r11
+ movq 10672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10664(%rax), %r11
+ movq 10672(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -52687,19 +52741,19 @@ GL_PREFIX(_dispatch_stub_1333):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 10664(%rax), %r11
+ movq 10672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1333), .-GL_PREFIX(_dispatch_stub_1333)
+ .size GL_PREFIX(_dispatch_stub_1334), .-GL_PREFIX(_dispatch_stub_1334)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1334)
- .type GL_PREFIX(_dispatch_stub_1334), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1334))
-GL_PREFIX(_dispatch_stub_1334):
+ .globl GL_PREFIX(_dispatch_stub_1335)
+ .type GL_PREFIX(_dispatch_stub_1335), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1335))
+GL_PREFIX(_dispatch_stub_1335):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10672(%rax), %r11
+ movq 10680(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -52709,13 +52763,13 @@ GL_PREFIX(_dispatch_stub_1334):
popq %rbp
popq %rsi
popq %rdi
- movq 10672(%rax), %r11
+ movq 10680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10672(%rax), %r11
+ movq 10680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -52725,19 +52779,19 @@ GL_PREFIX(_dispatch_stub_1334):
popq %rbp
popq %rsi
popq %rdi
- movq 10672(%rax), %r11
+ movq 10680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1334), .-GL_PREFIX(_dispatch_stub_1334)
+ .size GL_PREFIX(_dispatch_stub_1335), .-GL_PREFIX(_dispatch_stub_1335)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1335)
- .type GL_PREFIX(_dispatch_stub_1335), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1335))
-GL_PREFIX(_dispatch_stub_1335):
+ .globl GL_PREFIX(_dispatch_stub_1336)
+ .type GL_PREFIX(_dispatch_stub_1336), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1336))
+GL_PREFIX(_dispatch_stub_1336):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 10680(%rax), %r11
+ movq 10688(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $24, %rsp
@@ -52747,13 +52801,13 @@ GL_PREFIX(_dispatch_stub_1335):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 10680(%rax), %r11
+ movq 10688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 10680(%rax), %r11
+ movq 10688(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -52763,44 +52817,6 @@ GL_PREFIX(_dispatch_stub_1335):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 10680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_1335), .-GL_PREFIX(_dispatch_stub_1335)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_1336)
- .type GL_PREFIX(_dispatch_stub_1336), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_1336))
-GL_PREFIX(_dispatch_stub_1336):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 10688(%rax), %r11
- jmp *%r11
-#elif defined(HAVE_PTHREAD)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 10688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 10688(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
movq 10688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -52818,9 +52834,9 @@ GL_PREFIX(_dispatch_stub_1337):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10696(%rax), %r11
@@ -52834,9 +52850,9 @@ GL_PREFIX(_dispatch_stub_1337):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10696(%rax), %r11
@@ -52857,11 +52873,7 @@ GL_PREFIX(_dispatch_stub_1338):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -52877,11 +52889,7 @@ GL_PREFIX(_dispatch_stub_1338):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -52902,9 +52910,13 @@ GL_PREFIX(_dispatch_stub_1339):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10712(%rax), %r11
@@ -52918,9 +52930,13 @@ GL_PREFIX(_dispatch_stub_1339):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10712(%rax), %r11
@@ -53054,9 +53070,9 @@ GL_PREFIX(_dispatch_stub_1343):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10744(%rax), %r11
@@ -53070,9 +53086,9 @@ GL_PREFIX(_dispatch_stub_1343):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 10744(%rax), %r11
@@ -53168,9 +53184,9 @@ GL_PREFIX(_dispatch_stub_1346):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 10768(%rax), %r11
@@ -53184,9 +53200,9 @@ GL_PREFIX(_dispatch_stub_1346):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
call _glapi_get_dispatch
- popq %rbp
+ popq %rdx
popq %rsi
popq %rdi
movq 10768(%rax), %r11
@@ -53205,7 +53221,11 @@ GL_PREFIX(_dispatch_stub_1347):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10776(%rax), %r11
jmp *%r11
@@ -53217,7 +53237,11 @@ GL_PREFIX(_dispatch_stub_1347):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 10776(%rax), %r11
jmp *%r11
@@ -53265,11 +53289,7 @@ GL_PREFIX(_dispatch_stub_1349):
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
- pushq %rsi
- pushq %rdx
call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
popq %rdi
movq 10792(%rax), %r11
jmp *%r11
@@ -53281,11 +53301,7 @@ GL_PREFIX(_dispatch_stub_1349):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
call _glapi_get_dispatch
- popq %rdx
- popq %rsi
popq %rdi
movq 10792(%rax), %r11
jmp *%r11
@@ -53305,11 +53321,7 @@ GL_PREFIX(_dispatch_stub_1350):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -53325,11 +53337,7 @@ GL_PREFIX(_dispatch_stub_1350):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -53351,7 +53359,11 @@ GL_PREFIX(_dispatch_stub_1351):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -53367,7 +53379,11 @@ GL_PREFIX(_dispatch_stub_1351):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -53389,15 +53405,7 @@ GL_PREFIX(_dispatch_stub_1352):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -53413,15 +53421,7 @@ GL_PREFIX(_dispatch_stub_1352):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -54038,9 +54038,13 @@ GL_PREFIX(_dispatch_stub_1364):
pushq %rsi
pushq %rdx
pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -54058,9 +54062,13 @@ GL_PREFIX(_dispatch_stub_1364):
pushq %rsi
pushq %rdx
pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -54083,7 +54091,11 @@ GL_PREFIX(_dispatch_stub_1365):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -54099,7 +54111,11 @@ GL_PREFIX(_dispatch_stub_1365):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -54118,9 +54134,13 @@ GL_PREFIX(_dispatch_stub_1366):
movq 10928(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rbp
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 10928(%rax), %r11
jmp *%r11
#else
@@ -54130,9 +54150,13 @@ GL_PREFIX(_dispatch_stub_1366):
movq 10928(%rax), %r11
jmp *%r11
1:
- pushq %rbp
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _glapi_get_dispatch
- popq %rbp
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 10928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -54148,21 +54172,9 @@ GL_PREFIX(_dispatch_stub_1367):
movq 10936(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
movq 10936(%rax), %r11
jmp *%r11
#else
@@ -54172,21 +54184,9 @@ GL_PREFIX(_dispatch_stub_1367):
movq 10936(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
movq 10936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -54260,9 +54260,13 @@ GL_PREFIX(_dispatch_stub_1369):
pushq %rsi
pushq %rdx
pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -54280,9 +54284,13 @@ GL_PREFIX(_dispatch_stub_1369):
pushq %rsi
pushq %rdx
pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
popq %rcx
popq %rdx
popq %rsi
@@ -54396,9 +54404,13 @@ GL_PREFIX(_dispatch_stub_1372):
#elif defined(HAVE_PTHREAD)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10976(%rax), %r11
@@ -54412,9 +54424,13 @@ GL_PREFIX(_dispatch_stub_1372):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 10976(%rax), %r11
@@ -54461,9 +54477,10 @@ GL_PREFIX(_dispatch_stub_1373):
.size GL_PREFIX(_dispatch_stub_1373), .-GL_PREFIX(_dispatch_stub_1373)
.p2align 4,,15
- .globl GL_PREFIX(AlphaFuncx)
- .type GL_PREFIX(AlphaFuncx), @function
-GL_PREFIX(AlphaFuncx):
+ .globl GL_PREFIX(_dispatch_stub_1374)
+ .type GL_PREFIX(_dispatch_stub_1374), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_1374))
+GL_PREFIX(_dispatch_stub_1374):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 10992(%rax), %r11
@@ -54495,6 +54512,43 @@ GL_PREFIX(AlphaFuncx):
movq 10992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_1374), .-GL_PREFIX(_dispatch_stub_1374)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AlphaFuncx)
+ .type GL_PREFIX(AlphaFuncx), @function
+GL_PREFIX(AlphaFuncx):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 11000(%rax), %r11
+ jmp *%r11
+#elif defined(HAVE_PTHREAD)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 11000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 11000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 11000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFuncx), .-GL_PREFIX(AlphaFuncx)
.p2align 4,,15
@@ -54503,7 +54557,7 @@ GL_PREFIX(AlphaFuncx):
GL_PREFIX(ClearColorx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11000(%rax), %r11
+ movq 11008(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54517,13 +54571,13 @@ GL_PREFIX(ClearColorx):
popq %rdx
popq %rsi
popq %rdi
- movq 11000(%rax), %r11
+ movq 11008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11000(%rax), %r11
+ movq 11008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54537,7 +54591,7 @@ GL_PREFIX(ClearColorx):
popq %rdx
popq %rsi
popq %rdi
- movq 11000(%rax), %r11
+ movq 11008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorx), .-GL_PREFIX(ClearColorx)
@@ -54548,25 +54602,25 @@ GL_PREFIX(ClearColorx):
GL_PREFIX(ClearDepthx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11008(%rax), %r11
+ movq 11016(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 11008(%rax), %r11
+ movq 11016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11008(%rax), %r11
+ movq 11016(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 11008(%rax), %r11
+ movq 11016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearDepthx), .-GL_PREFIX(ClearDepthx)
@@ -54577,7 +54631,7 @@ GL_PREFIX(ClearDepthx):
GL_PREFIX(Color4x):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11016(%rax), %r11
+ movq 11024(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54591,13 +54645,13 @@ GL_PREFIX(Color4x):
popq %rdx
popq %rsi
popq %rdi
- movq 11016(%rax), %r11
+ movq 11024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11016(%rax), %r11
+ movq 11024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54611,7 +54665,7 @@ GL_PREFIX(Color4x):
popq %rdx
popq %rsi
popq %rdi
- movq 11016(%rax), %r11
+ movq 11024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Color4x), .-GL_PREFIX(Color4x)
@@ -54622,7 +54676,7 @@ GL_PREFIX(Color4x):
GL_PREFIX(DepthRangex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11024(%rax), %r11
+ movq 11032(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54632,13 +54686,13 @@ GL_PREFIX(DepthRangex):
popq %rbp
popq %rsi
popq %rdi
- movq 11024(%rax), %r11
+ movq 11032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11024(%rax), %r11
+ movq 11032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54648,7 +54702,7 @@ GL_PREFIX(DepthRangex):
popq %rbp
popq %rsi
popq %rdi
- movq 11024(%rax), %r11
+ movq 11032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DepthRangex), .-GL_PREFIX(DepthRangex)
@@ -54659,7 +54713,7 @@ GL_PREFIX(DepthRangex):
GL_PREFIX(Fogx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11032(%rax), %r11
+ movq 11040(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54669,13 +54723,13 @@ GL_PREFIX(Fogx):
popq %rbp
popq %rsi
popq %rdi
- movq 11032(%rax), %r11
+ movq 11040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11032(%rax), %r11
+ movq 11040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54685,7 +54739,7 @@ GL_PREFIX(Fogx):
popq %rbp
popq %rsi
popq %rdi
- movq 11032(%rax), %r11
+ movq 11040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Fogx), .-GL_PREFIX(Fogx)
@@ -54696,7 +54750,7 @@ GL_PREFIX(Fogx):
GL_PREFIX(Fogxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11040(%rax), %r11
+ movq 11048(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54706,13 +54760,13 @@ GL_PREFIX(Fogxv):
popq %rbp
popq %rsi
popq %rdi
- movq 11040(%rax), %r11
+ movq 11048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11040(%rax), %r11
+ movq 11048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54722,7 +54776,7 @@ GL_PREFIX(Fogxv):
popq %rbp
popq %rsi
popq %rdi
- movq 11040(%rax), %r11
+ movq 11048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Fogxv), .-GL_PREFIX(Fogxv)
@@ -54733,7 +54787,7 @@ GL_PREFIX(Fogxv):
GL_PREFIX(Frustumf):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11048(%rax), %r11
+ movq 11056(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $56, %rsp
@@ -54751,13 +54805,13 @@ GL_PREFIX(Frustumf):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $56, %rsp
- movq 11048(%rax), %r11
+ movq 11056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11048(%rax), %r11
+ movq 11056(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -54775,7 +54829,7 @@ GL_PREFIX(Frustumf):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $56, %rsp
- movq 11048(%rax), %r11
+ movq 11056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Frustumf), .-GL_PREFIX(Frustumf)
@@ -54786,7 +54840,7 @@ GL_PREFIX(Frustumf):
GL_PREFIX(Frustumx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11056(%rax), %r11
+ movq 11064(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54804,13 +54858,13 @@ GL_PREFIX(Frustumx):
popq %rdx
popq %rsi
popq %rdi
- movq 11056(%rax), %r11
+ movq 11064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11056(%rax), %r11
+ movq 11064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54828,7 +54882,7 @@ GL_PREFIX(Frustumx):
popq %rdx
popq %rsi
popq %rdi
- movq 11056(%rax), %r11
+ movq 11064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Frustumx), .-GL_PREFIX(Frustumx)
@@ -54839,7 +54893,7 @@ GL_PREFIX(Frustumx):
GL_PREFIX(LightModelx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11064(%rax), %r11
+ movq 11072(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54849,13 +54903,13 @@ GL_PREFIX(LightModelx):
popq %rbp
popq %rsi
popq %rdi
- movq 11064(%rax), %r11
+ movq 11072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11064(%rax), %r11
+ movq 11072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54865,7 +54919,7 @@ GL_PREFIX(LightModelx):
popq %rbp
popq %rsi
popq %rdi
- movq 11064(%rax), %r11
+ movq 11072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LightModelx), .-GL_PREFIX(LightModelx)
@@ -54876,7 +54930,7 @@ GL_PREFIX(LightModelx):
GL_PREFIX(LightModelxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11072(%rax), %r11
+ movq 11080(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54886,13 +54940,13 @@ GL_PREFIX(LightModelxv):
popq %rbp
popq %rsi
popq %rdi
- movq 11072(%rax), %r11
+ movq 11080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11072(%rax), %r11
+ movq 11080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54902,7 +54956,7 @@ GL_PREFIX(LightModelxv):
popq %rbp
popq %rsi
popq %rdi
- movq 11072(%rax), %r11
+ movq 11080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LightModelxv), .-GL_PREFIX(LightModelxv)
@@ -54913,7 +54967,7 @@ GL_PREFIX(LightModelxv):
GL_PREFIX(Lightx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11080(%rax), %r11
+ movq 11088(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54923,13 +54977,13 @@ GL_PREFIX(Lightx):
popq %rdx
popq %rsi
popq %rdi
- movq 11080(%rax), %r11
+ movq 11088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11080(%rax), %r11
+ movq 11088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54939,7 +54993,7 @@ GL_PREFIX(Lightx):
popq %rdx
popq %rsi
popq %rdi
- movq 11080(%rax), %r11
+ movq 11088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Lightx), .-GL_PREFIX(Lightx)
@@ -54950,7 +55004,7 @@ GL_PREFIX(Lightx):
GL_PREFIX(Lightxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11088(%rax), %r11
+ movq 11096(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -54960,13 +55014,13 @@ GL_PREFIX(Lightxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11088(%rax), %r11
+ movq 11096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11088(%rax), %r11
+ movq 11096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -54976,7 +55030,7 @@ GL_PREFIX(Lightxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11088(%rax), %r11
+ movq 11096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Lightxv), .-GL_PREFIX(Lightxv)
@@ -54987,25 +55041,25 @@ GL_PREFIX(Lightxv):
GL_PREFIX(LineWidthx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11096(%rax), %r11
+ movq 11104(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 11096(%rax), %r11
+ movq 11104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11096(%rax), %r11
+ movq 11104(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 11096(%rax), %r11
+ movq 11104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LineWidthx), .-GL_PREFIX(LineWidthx)
@@ -55016,25 +55070,25 @@ GL_PREFIX(LineWidthx):
GL_PREFIX(LoadMatrixx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11104(%rax), %r11
+ movq 11112(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 11104(%rax), %r11
+ movq 11112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11104(%rax), %r11
+ movq 11112(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 11104(%rax), %r11
+ movq 11112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadMatrixx), .-GL_PREFIX(LoadMatrixx)
@@ -55045,7 +55099,7 @@ GL_PREFIX(LoadMatrixx):
GL_PREFIX(Materialx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11112(%rax), %r11
+ movq 11120(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55055,13 +55109,13 @@ GL_PREFIX(Materialx):
popq %rdx
popq %rsi
popq %rdi
- movq 11112(%rax), %r11
+ movq 11120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11112(%rax), %r11
+ movq 11120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55071,7 +55125,7 @@ GL_PREFIX(Materialx):
popq %rdx
popq %rsi
popq %rdi
- movq 11112(%rax), %r11
+ movq 11120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Materialx), .-GL_PREFIX(Materialx)
@@ -55082,7 +55136,7 @@ GL_PREFIX(Materialx):
GL_PREFIX(Materialxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11120(%rax), %r11
+ movq 11128(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55092,13 +55146,13 @@ GL_PREFIX(Materialxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11120(%rax), %r11
+ movq 11128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11120(%rax), %r11
+ movq 11128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55108,7 +55162,7 @@ GL_PREFIX(Materialxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11120(%rax), %r11
+ movq 11128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Materialxv), .-GL_PREFIX(Materialxv)
@@ -55119,25 +55173,25 @@ GL_PREFIX(Materialxv):
GL_PREFIX(MultMatrixx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11128(%rax), %r11
+ movq 11136(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 11128(%rax), %r11
+ movq 11136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11128(%rax), %r11
+ movq 11136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 11128(%rax), %r11
+ movq 11136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultMatrixx), .-GL_PREFIX(MultMatrixx)
@@ -55148,7 +55202,7 @@ GL_PREFIX(MultMatrixx):
GL_PREFIX(MultiTexCoord4x):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11136(%rax), %r11
+ movq 11144(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55162,13 +55216,13 @@ GL_PREFIX(MultiTexCoord4x):
popq %rdx
popq %rsi
popq %rdi
- movq 11136(%rax), %r11
+ movq 11144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11136(%rax), %r11
+ movq 11144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55182,7 +55236,7 @@ GL_PREFIX(MultiTexCoord4x):
popq %rdx
popq %rsi
popq %rdi
- movq 11136(%rax), %r11
+ movq 11144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiTexCoord4x), .-GL_PREFIX(MultiTexCoord4x)
@@ -55193,7 +55247,7 @@ GL_PREFIX(MultiTexCoord4x):
GL_PREFIX(Normal3x):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11144(%rax), %r11
+ movq 11152(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55203,13 +55257,13 @@ GL_PREFIX(Normal3x):
popq %rdx
popq %rsi
popq %rdi
- movq 11144(%rax), %r11
+ movq 11152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11144(%rax), %r11
+ movq 11152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55219,7 +55273,7 @@ GL_PREFIX(Normal3x):
popq %rdx
popq %rsi
popq %rdi
- movq 11144(%rax), %r11
+ movq 11152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Normal3x), .-GL_PREFIX(Normal3x)
@@ -55230,7 +55284,7 @@ GL_PREFIX(Normal3x):
GL_PREFIX(Orthof):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11152(%rax), %r11
+ movq 11160(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $56, %rsp
@@ -55248,13 +55302,13 @@ GL_PREFIX(Orthof):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $56, %rsp
- movq 11152(%rax), %r11
+ movq 11160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11152(%rax), %r11
+ movq 11160(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -55272,7 +55326,7 @@ GL_PREFIX(Orthof):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $56, %rsp
- movq 11152(%rax), %r11
+ movq 11160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Orthof), .-GL_PREFIX(Orthof)
@@ -55283,7 +55337,7 @@ GL_PREFIX(Orthof):
GL_PREFIX(Orthox):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11160(%rax), %r11
+ movq 11168(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55301,13 +55355,13 @@ GL_PREFIX(Orthox):
popq %rdx
popq %rsi
popq %rdi
- movq 11160(%rax), %r11
+ movq 11168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11160(%rax), %r11
+ movq 11168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55325,7 +55379,7 @@ GL_PREFIX(Orthox):
popq %rdx
popq %rsi
popq %rdi
- movq 11160(%rax), %r11
+ movq 11168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Orthox), .-GL_PREFIX(Orthox)
@@ -55336,25 +55390,25 @@ GL_PREFIX(Orthox):
GL_PREFIX(PointSizex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11168(%rax), %r11
+ movq 11176(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 11168(%rax), %r11
+ movq 11176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11168(%rax), %r11
+ movq 11176(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 11168(%rax), %r11
+ movq 11176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointSizex), .-GL_PREFIX(PointSizex)
@@ -55365,7 +55419,7 @@ GL_PREFIX(PointSizex):
GL_PREFIX(PolygonOffsetx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11176(%rax), %r11
+ movq 11184(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55375,13 +55429,13 @@ GL_PREFIX(PolygonOffsetx):
popq %rbp
popq %rsi
popq %rdi
- movq 11176(%rax), %r11
+ movq 11184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11176(%rax), %r11
+ movq 11184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55391,7 +55445,7 @@ GL_PREFIX(PolygonOffsetx):
popq %rbp
popq %rsi
popq %rdi
- movq 11176(%rax), %r11
+ movq 11184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PolygonOffsetx), .-GL_PREFIX(PolygonOffsetx)
@@ -55402,7 +55456,7 @@ GL_PREFIX(PolygonOffsetx):
GL_PREFIX(Rotatex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11184(%rax), %r11
+ movq 11192(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55416,13 +55470,13 @@ GL_PREFIX(Rotatex):
popq %rdx
popq %rsi
popq %rdi
- movq 11184(%rax), %r11
+ movq 11192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11184(%rax), %r11
+ movq 11192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55436,7 +55490,7 @@ GL_PREFIX(Rotatex):
popq %rdx
popq %rsi
popq %rdi
- movq 11184(%rax), %r11
+ movq 11192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Rotatex), .-GL_PREFIX(Rotatex)
@@ -55447,7 +55501,7 @@ GL_PREFIX(Rotatex):
GL_PREFIX(SampleCoveragex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11192(%rax), %r11
+ movq 11200(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55457,13 +55511,13 @@ GL_PREFIX(SampleCoveragex):
popq %rbp
popq %rsi
popq %rdi
- movq 11192(%rax), %r11
+ movq 11200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11192(%rax), %r11
+ movq 11200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55473,7 +55527,7 @@ GL_PREFIX(SampleCoveragex):
popq %rbp
popq %rsi
popq %rdi
- movq 11192(%rax), %r11
+ movq 11200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleCoveragex), .-GL_PREFIX(SampleCoveragex)
@@ -55484,7 +55538,7 @@ GL_PREFIX(SampleCoveragex):
GL_PREFIX(Scalex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11200(%rax), %r11
+ movq 11208(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55494,13 +55548,13 @@ GL_PREFIX(Scalex):
popq %rdx
popq %rsi
popq %rdi
- movq 11200(%rax), %r11
+ movq 11208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11200(%rax), %r11
+ movq 11208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55510,7 +55564,7 @@ GL_PREFIX(Scalex):
popq %rdx
popq %rsi
popq %rdi
- movq 11200(%rax), %r11
+ movq 11208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Scalex), .-GL_PREFIX(Scalex)
@@ -55521,7 +55575,7 @@ GL_PREFIX(Scalex):
GL_PREFIX(TexEnvx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11208(%rax), %r11
+ movq 11216(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55531,13 +55585,13 @@ GL_PREFIX(TexEnvx):
popq %rdx
popq %rsi
popq %rdi
- movq 11208(%rax), %r11
+ movq 11216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11208(%rax), %r11
+ movq 11216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55547,7 +55601,7 @@ GL_PREFIX(TexEnvx):
popq %rdx
popq %rsi
popq %rdi
- movq 11208(%rax), %r11
+ movq 11216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexEnvx), .-GL_PREFIX(TexEnvx)
@@ -55558,7 +55612,7 @@ GL_PREFIX(TexEnvx):
GL_PREFIX(TexEnvxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11216(%rax), %r11
+ movq 11224(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55568,13 +55622,13 @@ GL_PREFIX(TexEnvxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11216(%rax), %r11
+ movq 11224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11216(%rax), %r11
+ movq 11224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55584,7 +55638,7 @@ GL_PREFIX(TexEnvxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11216(%rax), %r11
+ movq 11224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexEnvxv), .-GL_PREFIX(TexEnvxv)
@@ -55595,7 +55649,7 @@ GL_PREFIX(TexEnvxv):
GL_PREFIX(TexParameterx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11224(%rax), %r11
+ movq 11232(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55605,13 +55659,13 @@ GL_PREFIX(TexParameterx):
popq %rdx
popq %rsi
popq %rdi
- movq 11224(%rax), %r11
+ movq 11232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11224(%rax), %r11
+ movq 11232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55621,7 +55675,7 @@ GL_PREFIX(TexParameterx):
popq %rdx
popq %rsi
popq %rdi
- movq 11224(%rax), %r11
+ movq 11232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterx), .-GL_PREFIX(TexParameterx)
@@ -55632,7 +55686,7 @@ GL_PREFIX(TexParameterx):
GL_PREFIX(Translatex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11232(%rax), %r11
+ movq 11240(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55642,13 +55696,13 @@ GL_PREFIX(Translatex):
popq %rdx
popq %rsi
popq %rdi
- movq 11232(%rax), %r11
+ movq 11240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11232(%rax), %r11
+ movq 11240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55658,7 +55712,7 @@ GL_PREFIX(Translatex):
popq %rdx
popq %rsi
popq %rdi
- movq 11232(%rax), %r11
+ movq 11240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Translatex), .-GL_PREFIX(Translatex)
@@ -55669,7 +55723,7 @@ GL_PREFIX(Translatex):
GL_PREFIX(ClipPlanef):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11240(%rax), %r11
+ movq 11248(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55679,13 +55733,13 @@ GL_PREFIX(ClipPlanef):
popq %rbp
popq %rsi
popq %rdi
- movq 11240(%rax), %r11
+ movq 11248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11240(%rax), %r11
+ movq 11248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55695,7 +55749,7 @@ GL_PREFIX(ClipPlanef):
popq %rbp
popq %rsi
popq %rdi
- movq 11240(%rax), %r11
+ movq 11248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClipPlanef), .-GL_PREFIX(ClipPlanef)
@@ -55706,7 +55760,7 @@ GL_PREFIX(ClipPlanef):
GL_PREFIX(ClipPlanex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11248(%rax), %r11
+ movq 11256(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55716,13 +55770,13 @@ GL_PREFIX(ClipPlanex):
popq %rbp
popq %rsi
popq %rdi
- movq 11248(%rax), %r11
+ movq 11256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11248(%rax), %r11
+ movq 11256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55732,7 +55786,7 @@ GL_PREFIX(ClipPlanex):
popq %rbp
popq %rsi
popq %rdi
- movq 11248(%rax), %r11
+ movq 11256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClipPlanex), .-GL_PREFIX(ClipPlanex)
@@ -55743,7 +55797,7 @@ GL_PREFIX(ClipPlanex):
GL_PREFIX(GetClipPlanef):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11256(%rax), %r11
+ movq 11264(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55753,13 +55807,13 @@ GL_PREFIX(GetClipPlanef):
popq %rbp
popq %rsi
popq %rdi
- movq 11256(%rax), %r11
+ movq 11264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11256(%rax), %r11
+ movq 11264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55769,7 +55823,7 @@ GL_PREFIX(GetClipPlanef):
popq %rbp
popq %rsi
popq %rdi
- movq 11256(%rax), %r11
+ movq 11264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetClipPlanef), .-GL_PREFIX(GetClipPlanef)
@@ -55780,7 +55834,7 @@ GL_PREFIX(GetClipPlanef):
GL_PREFIX(GetClipPlanex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11264(%rax), %r11
+ movq 11272(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55790,13 +55844,13 @@ GL_PREFIX(GetClipPlanex):
popq %rbp
popq %rsi
popq %rdi
- movq 11264(%rax), %r11
+ movq 11272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11264(%rax), %r11
+ movq 11272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55806,7 +55860,7 @@ GL_PREFIX(GetClipPlanex):
popq %rbp
popq %rsi
popq %rdi
- movq 11264(%rax), %r11
+ movq 11272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetClipPlanex), .-GL_PREFIX(GetClipPlanex)
@@ -55817,7 +55871,7 @@ GL_PREFIX(GetClipPlanex):
GL_PREFIX(GetFixedv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11272(%rax), %r11
+ movq 11280(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55827,13 +55881,13 @@ GL_PREFIX(GetFixedv):
popq %rbp
popq %rsi
popq %rdi
- movq 11272(%rax), %r11
+ movq 11280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11272(%rax), %r11
+ movq 11280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55843,7 +55897,7 @@ GL_PREFIX(GetFixedv):
popq %rbp
popq %rsi
popq %rdi
- movq 11272(%rax), %r11
+ movq 11280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFixedv), .-GL_PREFIX(GetFixedv)
@@ -55854,7 +55908,7 @@ GL_PREFIX(GetFixedv):
GL_PREFIX(GetLightxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11280(%rax), %r11
+ movq 11288(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55864,13 +55918,13 @@ GL_PREFIX(GetLightxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11280(%rax), %r11
+ movq 11288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11280(%rax), %r11
+ movq 11288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55880,7 +55934,7 @@ GL_PREFIX(GetLightxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11280(%rax), %r11
+ movq 11288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetLightxv), .-GL_PREFIX(GetLightxv)
@@ -55891,7 +55945,7 @@ GL_PREFIX(GetLightxv):
GL_PREFIX(GetMaterialxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11288(%rax), %r11
+ movq 11296(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55901,13 +55955,13 @@ GL_PREFIX(GetMaterialxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11288(%rax), %r11
+ movq 11296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11288(%rax), %r11
+ movq 11296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55917,7 +55971,7 @@ GL_PREFIX(GetMaterialxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11288(%rax), %r11
+ movq 11296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetMaterialxv), .-GL_PREFIX(GetMaterialxv)
@@ -55928,7 +55982,7 @@ GL_PREFIX(GetMaterialxv):
GL_PREFIX(GetTexEnvxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11296(%rax), %r11
+ movq 11304(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55938,13 +55992,13 @@ GL_PREFIX(GetTexEnvxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11296(%rax), %r11
+ movq 11304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11296(%rax), %r11
+ movq 11304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55954,7 +56008,7 @@ GL_PREFIX(GetTexEnvxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11296(%rax), %r11
+ movq 11304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexEnvxv), .-GL_PREFIX(GetTexEnvxv)
@@ -55965,7 +56019,7 @@ GL_PREFIX(GetTexEnvxv):
GL_PREFIX(GetTexParameterxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11304(%rax), %r11
+ movq 11312(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -55975,13 +56029,13 @@ GL_PREFIX(GetTexParameterxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11304(%rax), %r11
+ movq 11312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11304(%rax), %r11
+ movq 11312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -55991,7 +56045,7 @@ GL_PREFIX(GetTexParameterxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11304(%rax), %r11
+ movq 11312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterxv), .-GL_PREFIX(GetTexParameterxv)
@@ -56002,7 +56056,7 @@ GL_PREFIX(GetTexParameterxv):
GL_PREFIX(PointParameterx):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11312(%rax), %r11
+ movq 11320(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -56012,13 +56066,13 @@ GL_PREFIX(PointParameterx):
popq %rbp
popq %rsi
popq %rdi
- movq 11312(%rax), %r11
+ movq 11320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11312(%rax), %r11
+ movq 11320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -56028,7 +56082,7 @@ GL_PREFIX(PointParameterx):
popq %rbp
popq %rsi
popq %rdi
- movq 11312(%rax), %r11
+ movq 11320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterx), .-GL_PREFIX(PointParameterx)
@@ -56039,7 +56093,7 @@ GL_PREFIX(PointParameterx):
GL_PREFIX(PointParameterxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11320(%rax), %r11
+ movq 11328(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -56049,13 +56103,13 @@ GL_PREFIX(PointParameterxv):
popq %rbp
popq %rsi
popq %rdi
- movq 11320(%rax), %r11
+ movq 11328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11320(%rax), %r11
+ movq 11328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -56065,7 +56119,7 @@ GL_PREFIX(PointParameterxv):
popq %rbp
popq %rsi
popq %rdi
- movq 11320(%rax), %r11
+ movq 11328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterxv), .-GL_PREFIX(PointParameterxv)
@@ -56076,7 +56130,7 @@ GL_PREFIX(PointParameterxv):
GL_PREFIX(TexParameterxv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11328(%rax), %r11
+ movq 11336(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rdi
@@ -56086,13 +56140,13 @@ GL_PREFIX(TexParameterxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11328(%rax), %r11
+ movq 11336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11328(%rax), %r11
+ movq 11336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -56102,7 +56156,7 @@ GL_PREFIX(TexParameterxv):
popq %rdx
popq %rsi
popq %rdi
- movq 11328(%rax), %r11
+ movq 11336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterxv), .-GL_PREFIX(TexParameterxv)
@@ -56113,25 +56167,25 @@ GL_PREFIX(TexParameterxv):
GL_PREFIX(BlendBarrier):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11336(%rax), %r11
+ movq 11344(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 11336(%rax), %r11
+ movq 11344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11336(%rax), %r11
+ movq 11344(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 11336(%rax), %r11
+ movq 11344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendBarrier), .-GL_PREFIX(BlendBarrier)
@@ -56142,7 +56196,7 @@ GL_PREFIX(BlendBarrier):
GL_PREFIX(PrimitiveBoundingBox):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 11344(%rax), %r11
+ movq 11352(%rax), %r11
jmp *%r11
#elif defined(HAVE_PTHREAD)
subq $72, %rsp
@@ -56164,13 +56218,13 @@ GL_PREFIX(PrimitiveBoundingBox):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $72, %rsp
- movq 11344(%rax), %r11
+ movq 11352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 11344(%rax), %r11
+ movq 11352(%rax), %r11
jmp *%r11
1:
subq $72, %rsp
@@ -56192,7 +56246,7 @@ GL_PREFIX(PrimitiveBoundingBox):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $72, %rsp
- movq 11344(%rax), %r11
+ movq 11352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveBoundingBox), .-GL_PREFIX(PrimitiveBoundingBox)
diff --git a/lib/mesa/src/mapi/glapi/glapi_x86.S b/lib/mesa/src/mapi/glapi/glapi_x86.S
index fbe954636..6b38caaa0 100644
--- a/lib/mesa/src/mapi/glapi/glapi_x86.S
+++ b/lib/mesa/src/mapi/glapi/glapi_x86.S
@@ -1534,77 +1534,77 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(UnlockArraysEXT, 1157, UnlockArraysEXT@0)
GL_STUB(UseProgramStages, 1158, UseProgramStages@12)
GL_STUB(ValidateProgramPipeline, 1159, ValidateProgramPipeline@4)
- GL_STUB(DebugMessageCallback, 1160, DebugMessageCallback@8)
- GL_STUB(DebugMessageControl, 1161, DebugMessageControl@24)
- GL_STUB(DebugMessageInsert, 1162, DebugMessageInsert@24)
- GL_STUB(GetDebugMessageLog, 1163, GetDebugMessageLog@32)
- GL_STUB(GetObjectLabel, 1164, GetObjectLabel@20)
- GL_STUB(GetObjectPtrLabel, 1165, GetObjectPtrLabel@16)
- GL_STUB(ObjectLabel, 1166, ObjectLabel@16)
- GL_STUB(ObjectPtrLabel, 1167, ObjectPtrLabel@12)
- GL_STUB(PopDebugGroup, 1168, PopDebugGroup@0)
- GL_STUB(PushDebugGroup, 1169, PushDebugGroup@16)
- GL_STUB(SecondaryColor3fEXT, 1170, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 1171, SecondaryColor3fvEXT@4)
- GL_STUB(MultiDrawElementsEXT, 1172, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordfEXT, 1173, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 1174, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_1175, 1175, _dispatch_stub_1175@0)
- HIDDEN(GL_PREFIX(_dispatch_stub_1175, _dispatch_stub_1175@0))
- GL_STUB(_dispatch_stub_1176, 1176, _dispatch_stub_1176@32)
- HIDDEN(GL_PREFIX(_dispatch_stub_1176, _dispatch_stub_1176@32))
- GL_STUB(_dispatch_stub_1177, 1177, _dispatch_stub_1177@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1177, _dispatch_stub_1177@4))
- GL_STUB(_dispatch_stub_1178, 1178, _dispatch_stub_1178@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1178, _dispatch_stub_1178@16))
- GL_STUB(_dispatch_stub_1179, 1179, _dispatch_stub_1179@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1179, _dispatch_stub_1179@4))
- GL_STUB(_dispatch_stub_1180, 1180, _dispatch_stub_1180@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1180, _dispatch_stub_1180@16))
- GL_STUB(_dispatch_stub_1181, 1181, _dispatch_stub_1181@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1181, _dispatch_stub_1181@4))
- GL_STUB(_dispatch_stub_1182, 1182, _dispatch_stub_1182@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1182, _dispatch_stub_1182@16))
- GL_STUB(_dispatch_stub_1183, 1183, _dispatch_stub_1183@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1183, _dispatch_stub_1183@4))
- GL_STUB(_dispatch_stub_1184, 1184, _dispatch_stub_1184@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1184, _dispatch_stub_1184@20))
- GL_STUB(_dispatch_stub_1185, 1185, _dispatch_stub_1185@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_1185, _dispatch_stub_1185@24))
- GL_STUB(_dispatch_stub_1186, 1186, _dispatch_stub_1186@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1186, _dispatch_stub_1186@12))
+ GL_STUB(_dispatch_stub_1160, 1160, _dispatch_stub_1160@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1160, _dispatch_stub_1160@24))
+ GL_STUB(DebugMessageCallback, 1161, DebugMessageCallback@8)
+ GL_STUB(DebugMessageControl, 1162, DebugMessageControl@24)
+ GL_STUB(DebugMessageInsert, 1163, DebugMessageInsert@24)
+ GL_STUB(GetDebugMessageLog, 1164, GetDebugMessageLog@32)
+ GL_STUB(GetObjectLabel, 1165, GetObjectLabel@20)
+ GL_STUB(GetObjectPtrLabel, 1166, GetObjectPtrLabel@16)
+ GL_STUB(ObjectLabel, 1167, ObjectLabel@16)
+ GL_STUB(ObjectPtrLabel, 1168, ObjectPtrLabel@12)
+ GL_STUB(PopDebugGroup, 1169, PopDebugGroup@0)
+ GL_STUB(PushDebugGroup, 1170, PushDebugGroup@16)
+ GL_STUB(SecondaryColor3fEXT, 1171, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 1172, SecondaryColor3fvEXT@4)
+ GL_STUB(MultiDrawElementsEXT, 1173, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordfEXT, 1174, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 1175, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_1176, 1176, _dispatch_stub_1176@0)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1176, _dispatch_stub_1176@0))
+ GL_STUB(_dispatch_stub_1177, 1177, _dispatch_stub_1177@32)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1177, _dispatch_stub_1177@32))
+ GL_STUB(_dispatch_stub_1178, 1178, _dispatch_stub_1178@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1178, _dispatch_stub_1178@4))
+ GL_STUB(_dispatch_stub_1179, 1179, _dispatch_stub_1179@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1179, _dispatch_stub_1179@16))
+ GL_STUB(_dispatch_stub_1180, 1180, _dispatch_stub_1180@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1180, _dispatch_stub_1180@4))
+ GL_STUB(_dispatch_stub_1181, 1181, _dispatch_stub_1181@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1181, _dispatch_stub_1181@16))
+ GL_STUB(_dispatch_stub_1182, 1182, _dispatch_stub_1182@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1182, _dispatch_stub_1182@4))
+ GL_STUB(_dispatch_stub_1183, 1183, _dispatch_stub_1183@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1183, _dispatch_stub_1183@16))
+ GL_STUB(_dispatch_stub_1184, 1184, _dispatch_stub_1184@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1184, _dispatch_stub_1184@4))
+ GL_STUB(_dispatch_stub_1185, 1185, _dispatch_stub_1185@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1185, _dispatch_stub_1185@20))
+ GL_STUB(_dispatch_stub_1186, 1186, _dispatch_stub_1186@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1186, _dispatch_stub_1186@24))
GL_STUB(_dispatch_stub_1187, 1187, _dispatch_stub_1187@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1187, _dispatch_stub_1187@12))
- GL_STUB(_dispatch_stub_1188, 1188, _dispatch_stub_1188@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1188, _dispatch_stub_1188@16))
+ GL_STUB(_dispatch_stub_1188, 1188, _dispatch_stub_1188@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1188, _dispatch_stub_1188@12))
GL_STUB(_dispatch_stub_1189, 1189, _dispatch_stub_1189@16)
HIDDEN(GL_PREFIX(_dispatch_stub_1189, _dispatch_stub_1189@16))
- GL_STUB(_dispatch_stub_1190, 1190, _dispatch_stub_1190@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1190, _dispatch_stub_1190@12))
+ GL_STUB(_dispatch_stub_1190, 1190, _dispatch_stub_1190@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1190, _dispatch_stub_1190@16))
GL_STUB(_dispatch_stub_1191, 1191, _dispatch_stub_1191@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1191, _dispatch_stub_1191@12))
- GL_STUB(_dispatch_stub_1192, 1192, _dispatch_stub_1192@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1192, _dispatch_stub_1192@16))
- GL_STUB(_dispatch_stub_1193, 1193, _dispatch_stub_1193@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1193, _dispatch_stub_1193@12))
+ GL_STUB(_dispatch_stub_1192, 1192, _dispatch_stub_1192@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1192, _dispatch_stub_1192@12))
+ GL_STUB(_dispatch_stub_1193, 1193, _dispatch_stub_1193@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1193, _dispatch_stub_1193@16))
GL_STUB(_dispatch_stub_1194, 1194, _dispatch_stub_1194@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1194, _dispatch_stub_1194@12))
GL_STUB(_dispatch_stub_1195, 1195, _dispatch_stub_1195@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1195, _dispatch_stub_1195@12))
- GL_STUB(_dispatch_stub_1196, 1196, _dispatch_stub_1196@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1196, _dispatch_stub_1196@16))
+ GL_STUB(_dispatch_stub_1196, 1196, _dispatch_stub_1196@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1196, _dispatch_stub_1196@12))
GL_STUB(_dispatch_stub_1197, 1197, _dispatch_stub_1197@16)
HIDDEN(GL_PREFIX(_dispatch_stub_1197, _dispatch_stub_1197@16))
GL_STUB(_dispatch_stub_1198, 1198, _dispatch_stub_1198@16)
HIDDEN(GL_PREFIX(_dispatch_stub_1198, _dispatch_stub_1198@16))
- GL_STUB(_dispatch_stub_1199, 1199, _dispatch_stub_1199@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1199, _dispatch_stub_1199@8))
- GL_STUB(_dispatch_stub_1200, 1200, _dispatch_stub_1200@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1200, _dispatch_stub_1200@16))
- GL_STUB(_dispatch_stub_1201, 1201, _dispatch_stub_1201@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1201, _dispatch_stub_1201@12))
- GL_STUB(_dispatch_stub_1202, 1202, _dispatch_stub_1202@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1202, _dispatch_stub_1202@8))
+ GL_STUB(_dispatch_stub_1199, 1199, _dispatch_stub_1199@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1199, _dispatch_stub_1199@16))
+ GL_STUB(_dispatch_stub_1200, 1200, _dispatch_stub_1200@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1200, _dispatch_stub_1200@8))
+ GL_STUB(_dispatch_stub_1201, 1201, _dispatch_stub_1201@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1201, _dispatch_stub_1201@16))
+ GL_STUB(_dispatch_stub_1202, 1202, _dispatch_stub_1202@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1202, _dispatch_stub_1202@12))
GL_STUB(_dispatch_stub_1203, 1203, _dispatch_stub_1203@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1203, _dispatch_stub_1203@8))
GL_STUB(_dispatch_stub_1204, 1204, _dispatch_stub_1204@8)
@@ -1613,50 +1613,50 @@ GLNAME(gl_dispatch_functions_start):
HIDDEN(GL_PREFIX(_dispatch_stub_1205, _dispatch_stub_1205@8))
GL_STUB(_dispatch_stub_1206, 1206, _dispatch_stub_1206@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1206, _dispatch_stub_1206@8))
- GL_STUB(_dispatch_stub_1207, 1207, _dispatch_stub_1207@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1207, _dispatch_stub_1207@20))
- GL_STUB(_dispatch_stub_1208, 1208, _dispatch_stub_1208@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1208, _dispatch_stub_1208@8))
- GL_STUB(_dispatch_stub_1209, 1209, _dispatch_stub_1209@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1209, _dispatch_stub_1209@12))
- GL_STUB(_dispatch_stub_1210, 1210, _dispatch_stub_1210@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1210, _dispatch_stub_1210@8))
- GL_STUB(_dispatch_stub_1211, 1211, _dispatch_stub_1211@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1211, _dispatch_stub_1211@12))
- GL_STUB(_dispatch_stub_1212, 1212, _dispatch_stub_1212@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1212, _dispatch_stub_1212@8))
- GL_STUB(_dispatch_stub_1213, 1213, _dispatch_stub_1213@28)
- HIDDEN(GL_PREFIX(_dispatch_stub_1213, _dispatch_stub_1213@28))
- GL_STUB(_dispatch_stub_1214, 1214, _dispatch_stub_1214@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1214, _dispatch_stub_1214@8))
- GL_STUB(_dispatch_stub_1215, 1215, _dispatch_stub_1215@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1215, _dispatch_stub_1215@16))
- GL_STUB(_dispatch_stub_1216, 1216, _dispatch_stub_1216@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1216, _dispatch_stub_1216@8))
- GL_STUB(_dispatch_stub_1217, 1217, _dispatch_stub_1217@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1217, _dispatch_stub_1217@16))
- GL_STUB(_dispatch_stub_1218, 1218, _dispatch_stub_1218@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1218, _dispatch_stub_1218@8))
- GL_STUB(_dispatch_stub_1219, 1219, _dispatch_stub_1219@36)
- HIDDEN(GL_PREFIX(_dispatch_stub_1219, _dispatch_stub_1219@36))
- GL_STUB(_dispatch_stub_1220, 1220, _dispatch_stub_1220@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1220, _dispatch_stub_1220@8))
- GL_STUB(_dispatch_stub_1221, 1221, _dispatch_stub_1221@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1221, _dispatch_stub_1221@20))
- GL_STUB(_dispatch_stub_1222, 1222, _dispatch_stub_1222@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1222, _dispatch_stub_1222@8))
- GL_STUB(_dispatch_stub_1223, 1223, _dispatch_stub_1223@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1223, _dispatch_stub_1223@20))
- GL_STUB(_dispatch_stub_1224, 1224, _dispatch_stub_1224@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1224, _dispatch_stub_1224@8))
- GL_STUB(_dispatch_stub_1225, 1225, _dispatch_stub_1225@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1225, _dispatch_stub_1225@20))
- GL_STUB(_dispatch_stub_1226, 1226, _dispatch_stub_1226@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1226, _dispatch_stub_1226@8))
- GL_STUB(_dispatch_stub_1227, 1227, _dispatch_stub_1227@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1227, _dispatch_stub_1227@20))
- GL_STUB(_dispatch_stub_1228, 1228, _dispatch_stub_1228@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1228, _dispatch_stub_1228@12))
+ GL_STUB(_dispatch_stub_1207, 1207, _dispatch_stub_1207@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1207, _dispatch_stub_1207@8))
+ GL_STUB(_dispatch_stub_1208, 1208, _dispatch_stub_1208@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1208, _dispatch_stub_1208@20))
+ GL_STUB(_dispatch_stub_1209, 1209, _dispatch_stub_1209@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1209, _dispatch_stub_1209@8))
+ GL_STUB(_dispatch_stub_1210, 1210, _dispatch_stub_1210@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1210, _dispatch_stub_1210@12))
+ GL_STUB(_dispatch_stub_1211, 1211, _dispatch_stub_1211@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1211, _dispatch_stub_1211@8))
+ GL_STUB(_dispatch_stub_1212, 1212, _dispatch_stub_1212@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1212, _dispatch_stub_1212@12))
+ GL_STUB(_dispatch_stub_1213, 1213, _dispatch_stub_1213@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1213, _dispatch_stub_1213@8))
+ GL_STUB(_dispatch_stub_1214, 1214, _dispatch_stub_1214@28)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1214, _dispatch_stub_1214@28))
+ GL_STUB(_dispatch_stub_1215, 1215, _dispatch_stub_1215@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1215, _dispatch_stub_1215@8))
+ GL_STUB(_dispatch_stub_1216, 1216, _dispatch_stub_1216@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1216, _dispatch_stub_1216@16))
+ GL_STUB(_dispatch_stub_1217, 1217, _dispatch_stub_1217@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1217, _dispatch_stub_1217@8))
+ GL_STUB(_dispatch_stub_1218, 1218, _dispatch_stub_1218@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1218, _dispatch_stub_1218@16))
+ GL_STUB(_dispatch_stub_1219, 1219, _dispatch_stub_1219@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1219, _dispatch_stub_1219@8))
+ GL_STUB(_dispatch_stub_1220, 1220, _dispatch_stub_1220@36)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1220, _dispatch_stub_1220@36))
+ GL_STUB(_dispatch_stub_1221, 1221, _dispatch_stub_1221@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1221, _dispatch_stub_1221@8))
+ GL_STUB(_dispatch_stub_1222, 1222, _dispatch_stub_1222@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1222, _dispatch_stub_1222@20))
+ GL_STUB(_dispatch_stub_1223, 1223, _dispatch_stub_1223@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1223, _dispatch_stub_1223@8))
+ GL_STUB(_dispatch_stub_1224, 1224, _dispatch_stub_1224@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1224, _dispatch_stub_1224@20))
+ GL_STUB(_dispatch_stub_1225, 1225, _dispatch_stub_1225@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1225, _dispatch_stub_1225@8))
+ GL_STUB(_dispatch_stub_1226, 1226, _dispatch_stub_1226@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1226, _dispatch_stub_1226@20))
+ GL_STUB(_dispatch_stub_1227, 1227, _dispatch_stub_1227@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1227, _dispatch_stub_1227@8))
+ GL_STUB(_dispatch_stub_1228, 1228, _dispatch_stub_1228@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1228, _dispatch_stub_1228@20))
GL_STUB(_dispatch_stub_1229, 1229, _dispatch_stub_1229@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1229, _dispatch_stub_1229@12))
GL_STUB(_dispatch_stub_1230, 1230, _dispatch_stub_1230@12)
@@ -1681,297 +1681,299 @@ GLNAME(gl_dispatch_functions_start):
HIDDEN(GL_PREFIX(_dispatch_stub_1239, _dispatch_stub_1239@12))
GL_STUB(_dispatch_stub_1240, 1240, _dispatch_stub_1240@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1240, _dispatch_stub_1240@12))
- GL_STUB(_dispatch_stub_1241, 1241, _dispatch_stub_1241@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1241, _dispatch_stub_1241@8))
+ GL_STUB(_dispatch_stub_1241, 1241, _dispatch_stub_1241@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1241, _dispatch_stub_1241@12))
GL_STUB(_dispatch_stub_1242, 1242, _dispatch_stub_1242@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1242, _dispatch_stub_1242@8))
GL_STUB(_dispatch_stub_1243, 1243, _dispatch_stub_1243@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1243, _dispatch_stub_1243@8))
GL_STUB(_dispatch_stub_1244, 1244, _dispatch_stub_1244@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1244, _dispatch_stub_1244@8))
- GL_STUB(_dispatch_stub_1245, 1245, _dispatch_stub_1245@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_1245, _dispatch_stub_1245@24))
- GL_STUB(_dispatch_stub_1246, 1246, _dispatch_stub_1246@36)
- HIDDEN(GL_PREFIX(_dispatch_stub_1246, _dispatch_stub_1246@36))
- GL_STUB(_dispatch_stub_1247, 1247, _dispatch_stub_1247@48)
- HIDDEN(GL_PREFIX(_dispatch_stub_1247, _dispatch_stub_1247@48))
- GL_STUB(_dispatch_stub_1248, 1248, _dispatch_stub_1248@0)
- HIDDEN(GL_PREFIX(_dispatch_stub_1248, _dispatch_stub_1248@0))
- GL_STUB(_dispatch_stub_1249, 1249, _dispatch_stub_1249@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1249, _dispatch_stub_1249@4))
- GL_STUB(_dispatch_stub_1250, 1250, _dispatch_stub_1250@28)
- HIDDEN(GL_PREFIX(_dispatch_stub_1250, _dispatch_stub_1250@28))
- GL_STUB(_dispatch_stub_1251, 1251, _dispatch_stub_1251@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_1251, _dispatch_stub_1251@40))
- GL_STUB(_dispatch_stub_1252, 1252, _dispatch_stub_1252@52)
- HIDDEN(GL_PREFIX(_dispatch_stub_1252, _dispatch_stub_1252@52))
- GL_STUB(_dispatch_stub_1253, 1253, _dispatch_stub_1253@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1253, _dispatch_stub_1253@4))
- GL_STUB(_dispatch_stub_1254, 1254, _dispatch_stub_1254@0)
- HIDDEN(GL_PREFIX(_dispatch_stub_1254, _dispatch_stub_1254@0))
- GL_STUB(_dispatch_stub_1255, 1255, _dispatch_stub_1255@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1255, _dispatch_stub_1255@4))
- GL_STUB(_dispatch_stub_1256, 1256, _dispatch_stub_1256@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1256, _dispatch_stub_1256@12))
+ GL_STUB(_dispatch_stub_1245, 1245, _dispatch_stub_1245@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1245, _dispatch_stub_1245@8))
+ GL_STUB(_dispatch_stub_1246, 1246, _dispatch_stub_1246@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1246, _dispatch_stub_1246@24))
+ GL_STUB(_dispatch_stub_1247, 1247, _dispatch_stub_1247@36)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1247, _dispatch_stub_1247@36))
+ GL_STUB(_dispatch_stub_1248, 1248, _dispatch_stub_1248@48)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1248, _dispatch_stub_1248@48))
+ GL_STUB(_dispatch_stub_1249, 1249, _dispatch_stub_1249@0)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1249, _dispatch_stub_1249@0))
+ GL_STUB(_dispatch_stub_1250, 1250, _dispatch_stub_1250@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1250, _dispatch_stub_1250@4))
+ GL_STUB(_dispatch_stub_1251, 1251, _dispatch_stub_1251@28)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1251, _dispatch_stub_1251@28))
+ GL_STUB(_dispatch_stub_1252, 1252, _dispatch_stub_1252@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1252, _dispatch_stub_1252@40))
+ GL_STUB(_dispatch_stub_1253, 1253, _dispatch_stub_1253@52)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1253, _dispatch_stub_1253@52))
+ GL_STUB(_dispatch_stub_1254, 1254, _dispatch_stub_1254@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1254, _dispatch_stub_1254@4))
+ GL_STUB(_dispatch_stub_1255, 1255, _dispatch_stub_1255@0)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1255, _dispatch_stub_1255@0))
+ GL_STUB(_dispatch_stub_1256, 1256, _dispatch_stub_1256@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1256, _dispatch_stub_1256@4))
GL_STUB(_dispatch_stub_1257, 1257, _dispatch_stub_1257@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1257, _dispatch_stub_1257@12))
- GL_STUB(_dispatch_stub_1258, 1258, _dispatch_stub_1258@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1258, _dispatch_stub_1258@8))
- GL_STUB(_dispatch_stub_1259, 1259, _dispatch_stub_1259@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1259, _dispatch_stub_1259@12))
+ GL_STUB(_dispatch_stub_1258, 1258, _dispatch_stub_1258@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1258, _dispatch_stub_1258@12))
+ GL_STUB(_dispatch_stub_1259, 1259, _dispatch_stub_1259@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1259, _dispatch_stub_1259@8))
GL_STUB(_dispatch_stub_1260, 1260, _dispatch_stub_1260@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1260, _dispatch_stub_1260@12))
- GL_STUB(_dispatch_stub_1261, 1261, _dispatch_stub_1261@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1261, _dispatch_stub_1261@4))
- GL_STUB(_dispatch_stub_1262, 1262, _dispatch_stub_1262@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1262, _dispatch_stub_1262@16))
+ GL_STUB(_dispatch_stub_1261, 1261, _dispatch_stub_1261@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1261, _dispatch_stub_1261@12))
+ GL_STUB(_dispatch_stub_1262, 1262, _dispatch_stub_1262@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1262, _dispatch_stub_1262@4))
GL_STUB(_dispatch_stub_1263, 1263, _dispatch_stub_1263@16)
HIDDEN(GL_PREFIX(_dispatch_stub_1263, _dispatch_stub_1263@16))
- GL_STUB(_dispatch_stub_1264, 1264, _dispatch_stub_1264@44)
- HIDDEN(GL_PREFIX(_dispatch_stub_1264, _dispatch_stub_1264@44))
- GL_STUB(_dispatch_stub_1265, 1265, _dispatch_stub_1265@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1265, _dispatch_stub_1265@16))
- GL_STUB(_dispatch_stub_1266, 1266, _dispatch_stub_1266@28)
- HIDDEN(GL_PREFIX(_dispatch_stub_1266, _dispatch_stub_1266@28))
- GL_STUB(_dispatch_stub_1267, 1267, _dispatch_stub_1267@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1267, _dispatch_stub_1267@16))
- GL_STUB(PrimitiveRestartNV, 1268, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_1269, 1269, _dispatch_stub_1269@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1269, _dispatch_stub_1269@12))
+ GL_STUB(_dispatch_stub_1264, 1264, _dispatch_stub_1264@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1264, _dispatch_stub_1264@16))
+ GL_STUB(_dispatch_stub_1265, 1265, _dispatch_stub_1265@44)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1265, _dispatch_stub_1265@44))
+ GL_STUB(_dispatch_stub_1266, 1266, _dispatch_stub_1266@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1266, _dispatch_stub_1266@16))
+ GL_STUB(_dispatch_stub_1267, 1267, _dispatch_stub_1267@28)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1267, _dispatch_stub_1267@28))
+ GL_STUB(_dispatch_stub_1268, 1268, _dispatch_stub_1268@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1268, _dispatch_stub_1268@16))
+ GL_STUB(PrimitiveRestartNV, 1269, PrimitiveRestartNV@0)
GL_STUB(_dispatch_stub_1270, 1270, _dispatch_stub_1270@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1270, _dispatch_stub_1270@12))
GL_STUB(_dispatch_stub_1271, 1271, _dispatch_stub_1271@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1271, _dispatch_stub_1271@12))
- GL_STUB(_dispatch_stub_1272, 1272, _dispatch_stub_1272@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1272, _dispatch_stub_1272@16))
- GL_STUB(BindFramebufferEXT, 1273, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 1274, BindRenderbufferEXT@8)
- GL_STUB(_dispatch_stub_1275, 1275, _dispatch_stub_1275@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1275, _dispatch_stub_1275@8))
- GL_STUB(_dispatch_stub_1276, 1276, _dispatch_stub_1276@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1276, _dispatch_stub_1276@12))
+ GL_STUB(_dispatch_stub_1272, 1272, _dispatch_stub_1272@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1272, _dispatch_stub_1272@12))
+ GL_STUB(_dispatch_stub_1273, 1273, _dispatch_stub_1273@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1273, _dispatch_stub_1273@16))
+ GL_STUB(BindFramebufferEXT, 1274, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 1275, BindRenderbufferEXT@8)
+ GL_STUB(_dispatch_stub_1276, 1276, _dispatch_stub_1276@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1276, _dispatch_stub_1276@8))
GL_STUB(_dispatch_stub_1277, 1277, _dispatch_stub_1277@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1277, _dispatch_stub_1277@12))
- GL_STUB(VertexAttribI1iEXT, 1278, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 1279, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI2iEXT, 1280, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 1281, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 1282, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 1283, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 1284, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 1285, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 1286, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 1287, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4iEXT, 1288, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 1289, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 1290, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 1291, VertexAttribI4uivEXT@8)
- GL_STUB(ClearColorIiEXT, 1292, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 1293, ClearColorIuiEXT@16)
- GL_STUB(_dispatch_stub_1294, 1294, _dispatch_stub_1294@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1294, _dispatch_stub_1294@16))
- GL_STUB(_dispatch_stub_1295, 1295, _dispatch_stub_1295@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1295, _dispatch_stub_1295@4))
- GL_STUB(_dispatch_stub_1296, 1296, _dispatch_stub_1296@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1296, _dispatch_stub_1296@8))
- GL_STUB(_dispatch_stub_1297, 1297, _dispatch_stub_1297@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1297, _dispatch_stub_1297@4))
- GL_STUB(_dispatch_stub_1298, 1298, _dispatch_stub_1298@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1298, _dispatch_stub_1298@8))
- GL_STUB(_dispatch_stub_1299, 1299, _dispatch_stub_1299@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1299, _dispatch_stub_1299@20))
- GL_STUB(_dispatch_stub_1300, 1300, _dispatch_stub_1300@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1300, _dispatch_stub_1300@16))
- GL_STUB(_dispatch_stub_1301, 1301, _dispatch_stub_1301@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1301, _dispatch_stub_1301@20))
+ GL_STUB(_dispatch_stub_1278, 1278, _dispatch_stub_1278@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1278, _dispatch_stub_1278@12))
+ GL_STUB(VertexAttribI1iEXT, 1279, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 1280, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 1281, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 1282, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 1283, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 1284, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 1285, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 1286, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 1287, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 1288, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 1289, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 1290, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 1291, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 1292, VertexAttribI4uivEXT@8)
+ GL_STUB(ClearColorIiEXT, 1293, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 1294, ClearColorIuiEXT@16)
+ GL_STUB(_dispatch_stub_1295, 1295, _dispatch_stub_1295@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1295, _dispatch_stub_1295@16))
+ GL_STUB(_dispatch_stub_1296, 1296, _dispatch_stub_1296@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1296, _dispatch_stub_1296@4))
+ GL_STUB(_dispatch_stub_1297, 1297, _dispatch_stub_1297@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1297, _dispatch_stub_1297@8))
+ GL_STUB(_dispatch_stub_1298, 1298, _dispatch_stub_1298@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1298, _dispatch_stub_1298@4))
+ GL_STUB(_dispatch_stub_1299, 1299, _dispatch_stub_1299@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1299, _dispatch_stub_1299@8))
+ GL_STUB(_dispatch_stub_1300, 1300, _dispatch_stub_1300@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1300, _dispatch_stub_1300@20))
+ GL_STUB(_dispatch_stub_1301, 1301, _dispatch_stub_1301@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1301, _dispatch_stub_1301@16))
GL_STUB(_dispatch_stub_1302, 1302, _dispatch_stub_1302@20)
HIDDEN(GL_PREFIX(_dispatch_stub_1302, _dispatch_stub_1302@20))
- GL_STUB(_dispatch_stub_1303, 1303, _dispatch_stub_1303@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1303, _dispatch_stub_1303@16))
- GL_STUB(_dispatch_stub_1304, 1304, _dispatch_stub_1304@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1304, _dispatch_stub_1304@12))
- GL_STUB(_dispatch_stub_1305, 1305, _dispatch_stub_1305@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1305, _dispatch_stub_1305@20))
- GL_STUB(_dispatch_stub_1306, 1306, _dispatch_stub_1306@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1306, _dispatch_stub_1306@16))
- GL_STUB(_dispatch_stub_1307, 1307, _dispatch_stub_1307@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1307, _dispatch_stub_1307@12))
+ GL_STUB(_dispatch_stub_1303, 1303, _dispatch_stub_1303@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1303, _dispatch_stub_1303@20))
+ GL_STUB(_dispatch_stub_1304, 1304, _dispatch_stub_1304@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1304, _dispatch_stub_1304@16))
+ GL_STUB(_dispatch_stub_1305, 1305, _dispatch_stub_1305@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1305, _dispatch_stub_1305@12))
+ GL_STUB(_dispatch_stub_1306, 1306, _dispatch_stub_1306@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1306, _dispatch_stub_1306@20))
+ GL_STUB(_dispatch_stub_1307, 1307, _dispatch_stub_1307@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1307, _dispatch_stub_1307@16))
GL_STUB(_dispatch_stub_1308, 1308, _dispatch_stub_1308@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1308, _dispatch_stub_1308@12))
- GL_STUB(_dispatch_stub_1309, 1309, _dispatch_stub_1309@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1309, _dispatch_stub_1309@4))
- GL_STUB(_dispatch_stub_1310, 1310, _dispatch_stub_1310@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1310, _dispatch_stub_1310@8))
+ GL_STUB(_dispatch_stub_1309, 1309, _dispatch_stub_1309@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1309, _dispatch_stub_1309@12))
+ GL_STUB(_dispatch_stub_1310, 1310, _dispatch_stub_1310@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1310, _dispatch_stub_1310@4))
GL_STUB(_dispatch_stub_1311, 1311, _dispatch_stub_1311@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1311, _dispatch_stub_1311@8))
- GL_STUB(TextureBarrierNV, 1312, TextureBarrierNV@0)
- GL_STUB(_dispatch_stub_1313, 1313, _dispatch_stub_1313@0)
- HIDDEN(GL_PREFIX(_dispatch_stub_1313, _dispatch_stub_1313@0))
- GL_STUB(_dispatch_stub_1314, 1314, _dispatch_stub_1314@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1314, _dispatch_stub_1314@20))
- GL_STUB(_dispatch_stub_1315, 1315, _dispatch_stub_1315@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1315, _dispatch_stub_1315@8))
- GL_STUB(_dispatch_stub_1316, 1316, _dispatch_stub_1316@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1316, _dispatch_stub_1316@4))
- GL_STUB(_dispatch_stub_1317, 1317, _dispatch_stub_1317@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1317, _dispatch_stub_1317@8))
- GL_STUB(_dispatch_stub_1318, 1318, _dispatch_stub_1318@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1318, _dispatch_stub_1318@16))
+ GL_STUB(_dispatch_stub_1312, 1312, _dispatch_stub_1312@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1312, _dispatch_stub_1312@8))
+ GL_STUB(TextureBarrierNV, 1313, TextureBarrierNV@0)
+ GL_STUB(_dispatch_stub_1314, 1314, _dispatch_stub_1314@0)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1314, _dispatch_stub_1314@0))
+ GL_STUB(_dispatch_stub_1315, 1315, _dispatch_stub_1315@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1315, _dispatch_stub_1315@20))
+ GL_STUB(_dispatch_stub_1316, 1316, _dispatch_stub_1316@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1316, _dispatch_stub_1316@8))
+ GL_STUB(_dispatch_stub_1317, 1317, _dispatch_stub_1317@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1317, _dispatch_stub_1317@4))
+ GL_STUB(_dispatch_stub_1318, 1318, _dispatch_stub_1318@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1318, _dispatch_stub_1318@8))
GL_STUB(_dispatch_stub_1319, 1319, _dispatch_stub_1319@16)
HIDDEN(GL_PREFIX(_dispatch_stub_1319, _dispatch_stub_1319@16))
- GL_STUB(_dispatch_stub_1320, 1320, _dispatch_stub_1320@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1320, _dispatch_stub_1320@8))
+ GL_STUB(_dispatch_stub_1320, 1320, _dispatch_stub_1320@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1320, _dispatch_stub_1320@16))
GL_STUB(_dispatch_stub_1321, 1321, _dispatch_stub_1321@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1321, _dispatch_stub_1321@8))
- GL_STUB(_dispatch_stub_1322, 1322, _dispatch_stub_1322@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1322, _dispatch_stub_1322@4))
+ GL_STUB(_dispatch_stub_1322, 1322, _dispatch_stub_1322@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1322, _dispatch_stub_1322@8))
GL_STUB(_dispatch_stub_1323, 1323, _dispatch_stub_1323@4)
HIDDEN(GL_PREFIX(_dispatch_stub_1323, _dispatch_stub_1323@4))
- GL_STUB(_dispatch_stub_1324, 1324, _dispatch_stub_1324@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1324, _dispatch_stub_1324@8))
- GL_STUB(_dispatch_stub_1325, 1325, _dispatch_stub_1325@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1325, _dispatch_stub_1325@4))
+ GL_STUB(_dispatch_stub_1324, 1324, _dispatch_stub_1324@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1324, _dispatch_stub_1324@4))
+ GL_STUB(_dispatch_stub_1325, 1325, _dispatch_stub_1325@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1325, _dispatch_stub_1325@8))
GL_STUB(_dispatch_stub_1326, 1326, _dispatch_stub_1326@4)
HIDDEN(GL_PREFIX(_dispatch_stub_1326, _dispatch_stub_1326@4))
GL_STUB(_dispatch_stub_1327, 1327, _dispatch_stub_1327@4)
HIDDEN(GL_PREFIX(_dispatch_stub_1327, _dispatch_stub_1327@4))
- GL_STUB(_dispatch_stub_1328, 1328, _dispatch_stub_1328@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1328, _dispatch_stub_1328@8))
- GL_STUB(_dispatch_stub_1329, 1329, _dispatch_stub_1329@44)
- HIDDEN(GL_PREFIX(_dispatch_stub_1329, _dispatch_stub_1329@44))
- GL_STUB(_dispatch_stub_1330, 1330, _dispatch_stub_1330@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_1330, _dispatch_stub_1330@20))
- GL_STUB(_dispatch_stub_1331, 1331, _dispatch_stub_1331@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1331, _dispatch_stub_1331@8))
- GL_STUB(_dispatch_stub_1332, 1332, _dispatch_stub_1332@28)
- HIDDEN(GL_PREFIX(_dispatch_stub_1332, _dispatch_stub_1332@28))
- GL_STUB(_dispatch_stub_1333, 1333, _dispatch_stub_1333@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1333, _dispatch_stub_1333@12))
- GL_STUB(_dispatch_stub_1334, 1334, _dispatch_stub_1334@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1334, _dispatch_stub_1334@8))
+ GL_STUB(_dispatch_stub_1328, 1328, _dispatch_stub_1328@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1328, _dispatch_stub_1328@4))
+ GL_STUB(_dispatch_stub_1329, 1329, _dispatch_stub_1329@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1329, _dispatch_stub_1329@8))
+ GL_STUB(_dispatch_stub_1330, 1330, _dispatch_stub_1330@44)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1330, _dispatch_stub_1330@44))
+ GL_STUB(_dispatch_stub_1331, 1331, _dispatch_stub_1331@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1331, _dispatch_stub_1331@20))
+ GL_STUB(_dispatch_stub_1332, 1332, _dispatch_stub_1332@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1332, _dispatch_stub_1332@8))
+ GL_STUB(_dispatch_stub_1333, 1333, _dispatch_stub_1333@28)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1333, _dispatch_stub_1333@28))
+ GL_STUB(_dispatch_stub_1334, 1334, _dispatch_stub_1334@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1334, _dispatch_stub_1334@12))
GL_STUB(_dispatch_stub_1335, 1335, _dispatch_stub_1335@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1335, _dispatch_stub_1335@8))
GL_STUB(_dispatch_stub_1336, 1336, _dispatch_stub_1336@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1336, _dispatch_stub_1336@8))
- GL_STUB(_dispatch_stub_1337, 1337, _dispatch_stub_1337@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1337, _dispatch_stub_1337@12))
- GL_STUB(_dispatch_stub_1338, 1338, _dispatch_stub_1338@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1338, _dispatch_stub_1338@16))
- GL_STUB(_dispatch_stub_1339, 1339, _dispatch_stub_1339@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1339, _dispatch_stub_1339@8))
+ GL_STUB(_dispatch_stub_1337, 1337, _dispatch_stub_1337@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1337, _dispatch_stub_1337@8))
+ GL_STUB(_dispatch_stub_1338, 1338, _dispatch_stub_1338@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1338, _dispatch_stub_1338@12))
+ GL_STUB(_dispatch_stub_1339, 1339, _dispatch_stub_1339@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1339, _dispatch_stub_1339@16))
GL_STUB(_dispatch_stub_1340, 1340, _dispatch_stub_1340@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1340, _dispatch_stub_1340@8))
GL_STUB(_dispatch_stub_1341, 1341, _dispatch_stub_1341@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1341, _dispatch_stub_1341@8))
GL_STUB(_dispatch_stub_1342, 1342, _dispatch_stub_1342@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1342, _dispatch_stub_1342@8))
- GL_STUB(_dispatch_stub_1343, 1343, _dispatch_stub_1343@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1343, _dispatch_stub_1343@12))
+ GL_STUB(_dispatch_stub_1343, 1343, _dispatch_stub_1343@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1343, _dispatch_stub_1343@8))
GL_STUB(_dispatch_stub_1344, 1344, _dispatch_stub_1344@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1344, _dispatch_stub_1344@12))
GL_STUB(_dispatch_stub_1345, 1345, _dispatch_stub_1345@12)
HIDDEN(GL_PREFIX(_dispatch_stub_1345, _dispatch_stub_1345@12))
- GL_STUB(_dispatch_stub_1346, 1346, _dispatch_stub_1346@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1346, _dispatch_stub_1346@8))
- GL_STUB(_dispatch_stub_1347, 1347, _dispatch_stub_1347@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_1347, _dispatch_stub_1347@4))
+ GL_STUB(_dispatch_stub_1346, 1346, _dispatch_stub_1346@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1346, _dispatch_stub_1346@12))
+ GL_STUB(_dispatch_stub_1347, 1347, _dispatch_stub_1347@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1347, _dispatch_stub_1347@8))
GL_STUB(_dispatch_stub_1348, 1348, _dispatch_stub_1348@4)
HIDDEN(GL_PREFIX(_dispatch_stub_1348, _dispatch_stub_1348@4))
- GL_STUB(_dispatch_stub_1349, 1349, _dispatch_stub_1349@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1349, _dispatch_stub_1349@12))
- GL_STUB(_dispatch_stub_1350, 1350, _dispatch_stub_1350@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1350, _dispatch_stub_1350@16))
- GL_STUB(_dispatch_stub_1351, 1351, _dispatch_stub_1351@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1351, _dispatch_stub_1351@12))
- GL_STUB(_dispatch_stub_1352, 1352, _dispatch_stub_1352@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_1352, _dispatch_stub_1352@24))
+ GL_STUB(_dispatch_stub_1349, 1349, _dispatch_stub_1349@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1349, _dispatch_stub_1349@4))
+ GL_STUB(_dispatch_stub_1350, 1350, _dispatch_stub_1350@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1350, _dispatch_stub_1350@12))
+ GL_STUB(_dispatch_stub_1351, 1351, _dispatch_stub_1351@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1351, _dispatch_stub_1351@16))
+ GL_STUB(_dispatch_stub_1352, 1352, _dispatch_stub_1352@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1352, _dispatch_stub_1352@12))
GL_STUB(_dispatch_stub_1353, 1353, _dispatch_stub_1353@24)
HIDDEN(GL_PREFIX(_dispatch_stub_1353, _dispatch_stub_1353@24))
- GL_STUB(_dispatch_stub_1354, 1354, _dispatch_stub_1354@28)
- HIDDEN(GL_PREFIX(_dispatch_stub_1354, _dispatch_stub_1354@28))
- GL_STUB(_dispatch_stub_1355, 1355, _dispatch_stub_1355@32)
- HIDDEN(GL_PREFIX(_dispatch_stub_1355, _dispatch_stub_1355@32))
+ GL_STUB(_dispatch_stub_1354, 1354, _dispatch_stub_1354@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1354, _dispatch_stub_1354@24))
+ GL_STUB(_dispatch_stub_1355, 1355, _dispatch_stub_1355@28)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1355, _dispatch_stub_1355@28))
GL_STUB(_dispatch_stub_1356, 1356, _dispatch_stub_1356@32)
HIDDEN(GL_PREFIX(_dispatch_stub_1356, _dispatch_stub_1356@32))
- GL_STUB(_dispatch_stub_1357, 1357, _dispatch_stub_1357@36)
- HIDDEN(GL_PREFIX(_dispatch_stub_1357, _dispatch_stub_1357@36))
- GL_STUB(_dispatch_stub_1358, 1358, _dispatch_stub_1358@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_1358, _dispatch_stub_1358@24))
- GL_STUB(_dispatch_stub_1359, 1359, _dispatch_stub_1359@28)
- HIDDEN(GL_PREFIX(_dispatch_stub_1359, _dispatch_stub_1359@28))
- GL_STUB(_dispatch_stub_1360, 1360, _dispatch_stub_1360@32)
- HIDDEN(GL_PREFIX(_dispatch_stub_1360, _dispatch_stub_1360@32))
+ GL_STUB(_dispatch_stub_1357, 1357, _dispatch_stub_1357@32)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1357, _dispatch_stub_1357@32))
+ GL_STUB(_dispatch_stub_1358, 1358, _dispatch_stub_1358@36)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1358, _dispatch_stub_1358@36))
+ GL_STUB(_dispatch_stub_1359, 1359, _dispatch_stub_1359@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1359, _dispatch_stub_1359@24))
+ GL_STUB(_dispatch_stub_1360, 1360, _dispatch_stub_1360@28)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1360, _dispatch_stub_1360@28))
GL_STUB(_dispatch_stub_1361, 1361, _dispatch_stub_1361@32)
HIDDEN(GL_PREFIX(_dispatch_stub_1361, _dispatch_stub_1361@32))
- GL_STUB(_dispatch_stub_1362, 1362, _dispatch_stub_1362@36)
- HIDDEN(GL_PREFIX(_dispatch_stub_1362, _dispatch_stub_1362@36))
- GL_STUB(_dispatch_stub_1363, 1363, _dispatch_stub_1363@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_1363, _dispatch_stub_1363@24))
- GL_STUB(_dispatch_stub_1364, 1364, _dispatch_stub_1364@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1364, _dispatch_stub_1364@16))
- GL_STUB(_dispatch_stub_1365, 1365, _dispatch_stub_1365@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_1365, _dispatch_stub_1365@12))
- GL_STUB(_dispatch_stub_1366, 1366, _dispatch_stub_1366@0)
- HIDDEN(GL_PREFIX(_dispatch_stub_1366, _dispatch_stub_1366@0))
- GL_STUB(_dispatch_stub_1367, 1367, _dispatch_stub_1367@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_1367, _dispatch_stub_1367@24))
+ GL_STUB(_dispatch_stub_1362, 1362, _dispatch_stub_1362@32)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1362, _dispatch_stub_1362@32))
+ GL_STUB(_dispatch_stub_1363, 1363, _dispatch_stub_1363@36)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1363, _dispatch_stub_1363@36))
+ GL_STUB(_dispatch_stub_1364, 1364, _dispatch_stub_1364@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1364, _dispatch_stub_1364@24))
+ GL_STUB(_dispatch_stub_1365, 1365, _dispatch_stub_1365@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1365, _dispatch_stub_1365@16))
+ GL_STUB(_dispatch_stub_1366, 1366, _dispatch_stub_1366@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1366, _dispatch_stub_1366@12))
+ GL_STUB(_dispatch_stub_1367, 1367, _dispatch_stub_1367@0)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1367, _dispatch_stub_1367@0))
GL_STUB(_dispatch_stub_1368, 1368, _dispatch_stub_1368@24)
HIDDEN(GL_PREFIX(_dispatch_stub_1368, _dispatch_stub_1368@24))
- GL_STUB(_dispatch_stub_1369, 1369, _dispatch_stub_1369@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_1369, _dispatch_stub_1369@16))
+ GL_STUB(_dispatch_stub_1369, 1369, _dispatch_stub_1369@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1369, _dispatch_stub_1369@24))
GL_STUB(_dispatch_stub_1370, 1370, _dispatch_stub_1370@16)
HIDDEN(GL_PREFIX(_dispatch_stub_1370, _dispatch_stub_1370@16))
GL_STUB(_dispatch_stub_1371, 1371, _dispatch_stub_1371@16)
HIDDEN(GL_PREFIX(_dispatch_stub_1371, _dispatch_stub_1371@16))
- GL_STUB(_dispatch_stub_1372, 1372, _dispatch_stub_1372@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_1372, _dispatch_stub_1372@8))
+ GL_STUB(_dispatch_stub_1372, 1372, _dispatch_stub_1372@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1372, _dispatch_stub_1372@16))
GL_STUB(_dispatch_stub_1373, 1373, _dispatch_stub_1373@8)
HIDDEN(GL_PREFIX(_dispatch_stub_1373, _dispatch_stub_1373@8))
- GL_STUB(AlphaFuncx, 1374, AlphaFuncx@8)
- GL_STUB(ClearColorx, 1375, ClearColorx@16)
- GL_STUB(ClearDepthx, 1376, ClearDepthx@4)
- GL_STUB(Color4x, 1377, Color4x@16)
- GL_STUB(DepthRangex, 1378, DepthRangex@8)
- GL_STUB(Fogx, 1379, Fogx@8)
- GL_STUB(Fogxv, 1380, Fogxv@8)
- GL_STUB(Frustumf, 1381, Frustumf@24)
- GL_STUB(Frustumx, 1382, Frustumx@24)
- GL_STUB(LightModelx, 1383, LightModelx@8)
- GL_STUB(LightModelxv, 1384, LightModelxv@8)
- GL_STUB(Lightx, 1385, Lightx@12)
- GL_STUB(Lightxv, 1386, Lightxv@12)
- GL_STUB(LineWidthx, 1387, LineWidthx@4)
- GL_STUB(LoadMatrixx, 1388, LoadMatrixx@4)
- GL_STUB(Materialx, 1389, Materialx@12)
- GL_STUB(Materialxv, 1390, Materialxv@12)
- GL_STUB(MultMatrixx, 1391, MultMatrixx@4)
- GL_STUB(MultiTexCoord4x, 1392, MultiTexCoord4x@20)
- GL_STUB(Normal3x, 1393, Normal3x@12)
- GL_STUB(Orthof, 1394, Orthof@24)
- GL_STUB(Orthox, 1395, Orthox@24)
- GL_STUB(PointSizex, 1396, PointSizex@4)
- GL_STUB(PolygonOffsetx, 1397, PolygonOffsetx@8)
- GL_STUB(Rotatex, 1398, Rotatex@16)
- GL_STUB(SampleCoveragex, 1399, SampleCoveragex@8)
- GL_STUB(Scalex, 1400, Scalex@12)
- GL_STUB(TexEnvx, 1401, TexEnvx@12)
- GL_STUB(TexEnvxv, 1402, TexEnvxv@12)
- GL_STUB(TexParameterx, 1403, TexParameterx@12)
- GL_STUB(Translatex, 1404, Translatex@12)
- GL_STUB(ClipPlanef, 1405, ClipPlanef@8)
- GL_STUB(ClipPlanex, 1406, ClipPlanex@8)
- GL_STUB(GetClipPlanef, 1407, GetClipPlanef@8)
- GL_STUB(GetClipPlanex, 1408, GetClipPlanex@8)
- GL_STUB(GetFixedv, 1409, GetFixedv@8)
- GL_STUB(GetLightxv, 1410, GetLightxv@12)
- GL_STUB(GetMaterialxv, 1411, GetMaterialxv@12)
- GL_STUB(GetTexEnvxv, 1412, GetTexEnvxv@12)
- GL_STUB(GetTexParameterxv, 1413, GetTexParameterxv@12)
- GL_STUB(PointParameterx, 1414, PointParameterx@8)
- GL_STUB(PointParameterxv, 1415, PointParameterxv@8)
- GL_STUB(TexParameterxv, 1416, TexParameterxv@12)
- GL_STUB(BlendBarrier, 1417, BlendBarrier@0)
- GL_STUB(PrimitiveBoundingBox, 1418, PrimitiveBoundingBox@32)
+ GL_STUB(_dispatch_stub_1374, 1374, _dispatch_stub_1374@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_1374, _dispatch_stub_1374@8))
+ GL_STUB(AlphaFuncx, 1375, AlphaFuncx@8)
+ GL_STUB(ClearColorx, 1376, ClearColorx@16)
+ GL_STUB(ClearDepthx, 1377, ClearDepthx@4)
+ GL_STUB(Color4x, 1378, Color4x@16)
+ GL_STUB(DepthRangex, 1379, DepthRangex@8)
+ GL_STUB(Fogx, 1380, Fogx@8)
+ GL_STUB(Fogxv, 1381, Fogxv@8)
+ GL_STUB(Frustumf, 1382, Frustumf@24)
+ GL_STUB(Frustumx, 1383, Frustumx@24)
+ GL_STUB(LightModelx, 1384, LightModelx@8)
+ GL_STUB(LightModelxv, 1385, LightModelxv@8)
+ GL_STUB(Lightx, 1386, Lightx@12)
+ GL_STUB(Lightxv, 1387, Lightxv@12)
+ GL_STUB(LineWidthx, 1388, LineWidthx@4)
+ GL_STUB(LoadMatrixx, 1389, LoadMatrixx@4)
+ GL_STUB(Materialx, 1390, Materialx@12)
+ GL_STUB(Materialxv, 1391, Materialxv@12)
+ GL_STUB(MultMatrixx, 1392, MultMatrixx@4)
+ GL_STUB(MultiTexCoord4x, 1393, MultiTexCoord4x@20)
+ GL_STUB(Normal3x, 1394, Normal3x@12)
+ GL_STUB(Orthof, 1395, Orthof@24)
+ GL_STUB(Orthox, 1396, Orthox@24)
+ GL_STUB(PointSizex, 1397, PointSizex@4)
+ GL_STUB(PolygonOffsetx, 1398, PolygonOffsetx@8)
+ GL_STUB(Rotatex, 1399, Rotatex@16)
+ GL_STUB(SampleCoveragex, 1400, SampleCoveragex@8)
+ GL_STUB(Scalex, 1401, Scalex@12)
+ GL_STUB(TexEnvx, 1402, TexEnvx@12)
+ GL_STUB(TexEnvxv, 1403, TexEnvxv@12)
+ GL_STUB(TexParameterx, 1404, TexParameterx@12)
+ GL_STUB(Translatex, 1405, Translatex@12)
+ GL_STUB(ClipPlanef, 1406, ClipPlanef@8)
+ GL_STUB(ClipPlanex, 1407, ClipPlanex@8)
+ GL_STUB(GetClipPlanef, 1408, GetClipPlanef@8)
+ GL_STUB(GetClipPlanex, 1409, GetClipPlanex@8)
+ GL_STUB(GetFixedv, 1410, GetFixedv@8)
+ GL_STUB(GetLightxv, 1411, GetLightxv@12)
+ GL_STUB(GetMaterialxv, 1412, GetMaterialxv@12)
+ GL_STUB(GetTexEnvxv, 1413, GetTexEnvxv@12)
+ GL_STUB(GetTexParameterxv, 1414, GetTexParameterxv@12)
+ GL_STUB(PointParameterx, 1415, PointParameterx@8)
+ GL_STUB(PointParameterxv, 1416, PointParameterxv@8)
+ GL_STUB(TexParameterxv, 1417, TexParameterxv@12)
+ GL_STUB(BlendBarrier, 1418, BlendBarrier@0)
+ GL_STUB(PrimitiveBoundingBox, 1419, PrimitiveBoundingBox@32)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -2245,29 +2247,29 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(GetnUniformiv, 858, GetnUniformiv@16, GetnUniformivARB, GetnUniformivARB@16)
GL_STUB_ALIAS(GetnUniformuiv, 859, GetnUniformuiv@16, GetnUniformuivARB, GetnUniformuivARB@16)
GL_STUB_ALIAS(ReadnPixels, 860, ReadnPixels@32, ReadnPixelsARB, ReadnPixelsARB@32)
- GL_STUB_ALIAS(DebugMessageCallbackARB, 1160, DebugMessageCallbackARB@8, DebugMessageCallback, DebugMessageCallback@8)
- GL_STUB_ALIAS(DebugMessageControlARB, 1161, DebugMessageControlARB@24, DebugMessageControl, DebugMessageControl@24)
- GL_STUB_ALIAS(DebugMessageInsertARB, 1162, DebugMessageInsertARB@24, DebugMessageInsert, DebugMessageInsert@24)
- GL_STUB_ALIAS(GetDebugMessageLogARB, 1163, GetDebugMessageLogARB@32, GetDebugMessageLog, GetDebugMessageLog@32)
- GL_STUB_ALIAS(SecondaryColor3f, 1170, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 1171, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(MultiDrawElements, 1172, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordf, 1173, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 1174, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(VertexAttribI1i, 1278, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
- GL_STUB_ALIAS(VertexAttribI1ui, 1279, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
- GL_STUB_ALIAS(VertexAttribI2i, 1280, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
- GL_STUB_ALIAS(VertexAttribI2iv, 1281, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2ui, 1282, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
- GL_STUB_ALIAS(VertexAttribI2uiv, 1283, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3i, 1284, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
- GL_STUB_ALIAS(VertexAttribI3iv, 1285, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3ui, 1286, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
- GL_STUB_ALIAS(VertexAttribI3uiv, 1287, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4i, 1288, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
- GL_STUB_ALIAS(VertexAttribI4iv, 1289, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ui, 1290, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
- GL_STUB_ALIAS(VertexAttribI4uiv, 1291, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(DebugMessageCallbackARB, 1161, DebugMessageCallbackARB@8, DebugMessageCallback, DebugMessageCallback@8)
+ GL_STUB_ALIAS(DebugMessageControlARB, 1162, DebugMessageControlARB@24, DebugMessageControl, DebugMessageControl@24)
+ GL_STUB_ALIAS(DebugMessageInsertARB, 1163, DebugMessageInsertARB@24, DebugMessageInsert, DebugMessageInsert@24)
+ GL_STUB_ALIAS(GetDebugMessageLogARB, 1164, GetDebugMessageLogARB@32, GetDebugMessageLog, GetDebugMessageLog@32)
+ GL_STUB_ALIAS(SecondaryColor3f, 1171, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 1172, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(MultiDrawElements, 1173, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordf, 1174, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 1175, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(VertexAttribI1i, 1279, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 1280, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 1281, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 1282, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 1283, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 1284, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 1285, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 1286, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 1287, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 1288, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 1289, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 1290, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 1291, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 1292, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/lib/mesa/src/mapi/glapi/glapitable.h b/lib/mesa/src/mapi/glapi/glapitable.h
index 0ca92ccc2..81e644867 100644
--- a/lib/mesa/src/mapi/glapi/glapitable.h
+++ b/lib/mesa/src/mapi/glapi/glapitable.h
@@ -1204,265 +1204,266 @@ struct _glapi_table
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 1157 */
void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 1158 */
void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 1159 */
- void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1160 */
- void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1161 */
- void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1162 */
- GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1163 */
- void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1164 */
- void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1165 */
- void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1166 */
- void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1167 */
- void (GLAPIENTRYP PopDebugGroup)(void); /* 1168 */
- void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1169 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1170 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1171 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1172 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1173 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1174 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1175 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1176 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1177 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1178 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1179 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1180 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1181 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1182 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1183 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1184 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1185 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1186 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1187 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1188 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1189 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1190 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1191 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1192 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1193 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1194 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1195 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1196 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1197 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1198 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1199 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1200 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1201 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1202 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1203 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1204 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1205 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1206 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1207 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1208 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1209 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1210 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1211 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1212 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1213 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1214 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1215 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1216 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1217 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1218 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1219 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1220 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1221 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1222 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1223 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1224 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1225 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1226 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1227 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1228 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1229 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1230 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1231 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1232 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1233 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1234 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1235 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1236 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1237 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1238 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1239 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1240 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1241 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1242 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1243 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1244 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1245 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1246 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1247 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1248 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1249 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1250 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1251 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1252 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1253 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1254 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1255 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1256 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1257 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1258 */
- void (GLAPIENTRYP DepthRangeArrayfvOES)(GLuint first, GLsizei count, const GLfloat * v); /* 1259 */
- void (GLAPIENTRYP DepthRangeIndexedfOES)(GLuint index, GLfloat n, GLfloat f); /* 1260 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1261 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1262 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1263 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1264 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1265 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1266 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1267 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1268 */
- void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1269 */
- void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1270 */
- void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1271 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1272 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1273 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1274 */
- void (GLAPIENTRYP StringMarkerGREMEDY)(GLsizei len, const GLvoid * string); /* 1275 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1276 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1277 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1278 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1279 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1280 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1281 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1282 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1283 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1284 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1285 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1286 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1287 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1288 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1289 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1290 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1291 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1292 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1293 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1294 */
- void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1295 */
- void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1296 */
- void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1297 */
- void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1298 */
- void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1299 */
- void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1300 */
- void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1301 */
- void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1302 */
- void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1303 */
- void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1304 */
- void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1305 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1306 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1307 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1308 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1309 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1310 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1311 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 1312 */
- void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1313 */
- void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1314 */
- void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1315 */
- GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1316 */
- void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1317 */
- GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1318 */
- GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1319 */
- void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1320 */
- void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1321 */
- void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1322 */
- void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1323 */
- void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1324 */
- void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1325 */
- void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1326 */
- void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1327 */
- void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1328 */
- void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1329 */
- void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1330 */
- void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1331 */
- void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1332 */
- void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1333 */
- void (GLAPIENTRYP SubpixelPrecisionBiasNV)(GLuint xbits, GLuint ybits); /* 1334 */
- void (GLAPIENTRYP ConservativeRasterParameterfNV)(GLenum pname, GLfloat param); /* 1335 */
- void (GLAPIENTRYP ConservativeRasterParameteriNV)(GLenum pname, GLint param); /* 1336 */
- void (GLAPIENTRYP WindowRectanglesEXT)(GLenum mode, GLsizei count, const GLint * box); /* 1337 */
- void (GLAPIENTRYP BufferStorageMemEXT)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); /* 1338 */
- void (GLAPIENTRYP CreateMemoryObjectsEXT)(GLsizei n, GLuint * memoryObjects); /* 1339 */
- void (GLAPIENTRYP DeleteMemoryObjectsEXT)(GLsizei n, const GLuint * memoryObjects); /* 1340 */
- void (GLAPIENTRYP DeleteSemaphoresEXT)(GLsizei n, const GLuint * semaphores); /* 1341 */
- void (GLAPIENTRYP GenSemaphoresEXT)(GLsizei n, GLuint * semaphores); /* 1342 */
- void (GLAPIENTRYP GetMemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, GLint * params); /* 1343 */
- void (GLAPIENTRYP GetSemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, GLuint64 * params); /* 1344 */
- void (GLAPIENTRYP GetUnsignedBytei_vEXT)(GLenum target, GLuint index, GLubyte * data); /* 1345 */
- void (GLAPIENTRYP GetUnsignedBytevEXT)(GLenum pname, GLubyte * data); /* 1346 */
- GLboolean (GLAPIENTRYP IsMemoryObjectEXT)(GLuint memoryObject); /* 1347 */
- GLboolean (GLAPIENTRYP IsSemaphoreEXT)(GLuint semaphore); /* 1348 */
- void (GLAPIENTRYP MemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, const GLint * params); /* 1349 */
- void (GLAPIENTRYP NamedBufferStorageMemEXT)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); /* 1350 */
- void (GLAPIENTRYP SemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, const GLuint64 * params); /* 1351 */
- void (GLAPIENTRYP SignalSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts); /* 1352 */
- void (GLAPIENTRYP TexStorageMem1DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); /* 1353 */
- void (GLAPIENTRYP TexStorageMem2DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); /* 1354 */
- void (GLAPIENTRYP TexStorageMem2DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1355 */
- void (GLAPIENTRYP TexStorageMem3DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); /* 1356 */
- void (GLAPIENTRYP TexStorageMem3DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1357 */
- void (GLAPIENTRYP TextureStorageMem1DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); /* 1358 */
- void (GLAPIENTRYP TextureStorageMem2DEXT)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); /* 1359 */
- void (GLAPIENTRYP TextureStorageMem2DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1360 */
- void (GLAPIENTRYP TextureStorageMem3DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); /* 1361 */
- void (GLAPIENTRYP TextureStorageMem3DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1362 */
- void (GLAPIENTRYP WaitSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts); /* 1363 */
- void (GLAPIENTRYP ImportMemoryFdEXT)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd); /* 1364 */
- void (GLAPIENTRYP ImportSemaphoreFdEXT)(GLuint semaphore, GLenum handleType, GLint fd); /* 1365 */
- void (GLAPIENTRYP FramebufferFetchBarrierEXT)(void); /* 1366 */
- void (GLAPIENTRYP NamedRenderbufferStorageMultisampleAdvancedAMD)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); /* 1367 */
- void (GLAPIENTRYP RenderbufferStorageMultisampleAdvancedAMD)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); /* 1368 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1369 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1370 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1371 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1372 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1373 */
- void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1374 */
- void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1375 */
- void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1376 */
- void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1377 */
- void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1378 */
- void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1379 */
- void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1380 */
- void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1381 */
- void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1382 */
- void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1383 */
- void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1384 */
- void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1385 */
- void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1386 */
- void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1387 */
- void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1388 */
- void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1389 */
- void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1390 */
- void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1391 */
- void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1392 */
- void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1393 */
- void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1394 */
- void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1395 */
- void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1396 */
- void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1397 */
- void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1398 */
- void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1399 */
- void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1400 */
- void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1401 */
- void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1402 */
- void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1403 */
- void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1404 */
- void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1405 */
- void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1406 */
- void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1407 */
- void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1408 */
- void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1409 */
- void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1410 */
- void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1411 */
- void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1412 */
- void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1413 */
- void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1414 */
- void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1415 */
- void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1416 */
- void (GLAPIENTRYP BlendBarrier)(void); /* 1417 */
- void (GLAPIENTRYP PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); /* 1418 */
+ void (GLAPIENTRYP FramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); /* 1160 */
+ void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1161 */
+ void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1162 */
+ void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1163 */
+ GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1164 */
+ void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1165 */
+ void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1166 */
+ void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1167 */
+ void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1168 */
+ void (GLAPIENTRYP PopDebugGroup)(void); /* 1169 */
+ void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1170 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1171 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1172 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1173 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1174 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1175 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1176 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1177 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1178 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1179 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1180 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1181 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1182 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1183 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1184 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1185 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1186 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1187 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1188 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1189 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1190 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1191 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1192 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1193 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1194 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1195 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1196 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1197 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1198 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1199 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1200 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1201 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1202 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1203 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1204 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1205 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1206 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1207 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1208 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1209 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1210 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1211 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1212 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1213 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1214 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1215 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1216 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1217 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1218 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1219 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1220 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1221 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1222 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1223 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1224 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1225 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1226 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1227 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1228 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1229 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1230 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1231 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1232 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1233 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1234 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1235 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1236 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1237 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1238 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1239 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1240 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1241 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1242 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1243 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1244 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1245 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1246 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1247 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1248 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1249 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1250 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1251 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1252 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1253 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1254 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1255 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1256 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1257 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1258 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1259 */
+ void (GLAPIENTRYP DepthRangeArrayfvOES)(GLuint first, GLsizei count, const GLfloat * v); /* 1260 */
+ void (GLAPIENTRYP DepthRangeIndexedfOES)(GLuint index, GLfloat n, GLfloat f); /* 1261 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1262 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1263 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1264 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1265 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1266 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1267 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1268 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1269 */
+ void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1270 */
+ void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1271 */
+ void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1272 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1273 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1274 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1275 */
+ void (GLAPIENTRYP StringMarkerGREMEDY)(GLsizei len, const GLvoid * string); /* 1276 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1277 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1278 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1279 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1280 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1281 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1282 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1283 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1284 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1285 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1286 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1287 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1288 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1289 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1290 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1291 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1292 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1293 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1294 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1295 */
+ void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1296 */
+ void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1297 */
+ void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1298 */
+ void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1299 */
+ void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1300 */
+ void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1301 */
+ void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1302 */
+ void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1303 */
+ void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1304 */
+ void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1305 */
+ void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1306 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1307 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1308 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1309 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1310 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1311 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1312 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 1313 */
+ void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1314 */
+ void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1315 */
+ void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1316 */
+ GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1317 */
+ void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1318 */
+ GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1319 */
+ GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1320 */
+ void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1321 */
+ void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1322 */
+ void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1323 */
+ void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1324 */
+ void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1325 */
+ void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1326 */
+ void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1327 */
+ void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1328 */
+ void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1329 */
+ void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1330 */
+ void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1331 */
+ void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1332 */
+ void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1333 */
+ void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1334 */
+ void (GLAPIENTRYP SubpixelPrecisionBiasNV)(GLuint xbits, GLuint ybits); /* 1335 */
+ void (GLAPIENTRYP ConservativeRasterParameterfNV)(GLenum pname, GLfloat param); /* 1336 */
+ void (GLAPIENTRYP ConservativeRasterParameteriNV)(GLenum pname, GLint param); /* 1337 */
+ void (GLAPIENTRYP WindowRectanglesEXT)(GLenum mode, GLsizei count, const GLint * box); /* 1338 */
+ void (GLAPIENTRYP BufferStorageMemEXT)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); /* 1339 */
+ void (GLAPIENTRYP CreateMemoryObjectsEXT)(GLsizei n, GLuint * memoryObjects); /* 1340 */
+ void (GLAPIENTRYP DeleteMemoryObjectsEXT)(GLsizei n, const GLuint * memoryObjects); /* 1341 */
+ void (GLAPIENTRYP DeleteSemaphoresEXT)(GLsizei n, const GLuint * semaphores); /* 1342 */
+ void (GLAPIENTRYP GenSemaphoresEXT)(GLsizei n, GLuint * semaphores); /* 1343 */
+ void (GLAPIENTRYP GetMemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, GLint * params); /* 1344 */
+ void (GLAPIENTRYP GetSemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, GLuint64 * params); /* 1345 */
+ void (GLAPIENTRYP GetUnsignedBytei_vEXT)(GLenum target, GLuint index, GLubyte * data); /* 1346 */
+ void (GLAPIENTRYP GetUnsignedBytevEXT)(GLenum pname, GLubyte * data); /* 1347 */
+ GLboolean (GLAPIENTRYP IsMemoryObjectEXT)(GLuint memoryObject); /* 1348 */
+ GLboolean (GLAPIENTRYP IsSemaphoreEXT)(GLuint semaphore); /* 1349 */
+ void (GLAPIENTRYP MemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, const GLint * params); /* 1350 */
+ void (GLAPIENTRYP NamedBufferStorageMemEXT)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); /* 1351 */
+ void (GLAPIENTRYP SemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, const GLuint64 * params); /* 1352 */
+ void (GLAPIENTRYP SignalSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts); /* 1353 */
+ void (GLAPIENTRYP TexStorageMem1DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); /* 1354 */
+ void (GLAPIENTRYP TexStorageMem2DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); /* 1355 */
+ void (GLAPIENTRYP TexStorageMem2DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1356 */
+ void (GLAPIENTRYP TexStorageMem3DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); /* 1357 */
+ void (GLAPIENTRYP TexStorageMem3DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1358 */
+ void (GLAPIENTRYP TextureStorageMem1DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); /* 1359 */
+ void (GLAPIENTRYP TextureStorageMem2DEXT)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); /* 1360 */
+ void (GLAPIENTRYP TextureStorageMem2DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1361 */
+ void (GLAPIENTRYP TextureStorageMem3DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); /* 1362 */
+ void (GLAPIENTRYP TextureStorageMem3DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); /* 1363 */
+ void (GLAPIENTRYP WaitSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts); /* 1364 */
+ void (GLAPIENTRYP ImportMemoryFdEXT)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd); /* 1365 */
+ void (GLAPIENTRYP ImportSemaphoreFdEXT)(GLuint semaphore, GLenum handleType, GLint fd); /* 1366 */
+ void (GLAPIENTRYP FramebufferFetchBarrierEXT)(void); /* 1367 */
+ void (GLAPIENTRYP NamedRenderbufferStorageMultisampleAdvancedAMD)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); /* 1368 */
+ void (GLAPIENTRYP RenderbufferStorageMultisampleAdvancedAMD)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); /* 1369 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1370 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1371 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1372 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1373 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1374 */
+ void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1375 */
+ void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1376 */
+ void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1377 */
+ void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1378 */
+ void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1379 */
+ void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1380 */
+ void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1381 */
+ void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1382 */
+ void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1383 */
+ void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1384 */
+ void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1385 */
+ void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1386 */
+ void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1387 */
+ void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1388 */
+ void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1389 */
+ void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1390 */
+ void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1391 */
+ void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1392 */
+ void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1393 */
+ void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1394 */
+ void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1395 */
+ void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1396 */
+ void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1397 */
+ void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1398 */
+ void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1399 */
+ void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1400 */
+ void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1401 */
+ void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1402 */
+ void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1403 */
+ void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1404 */
+ void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1405 */
+ void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1406 */
+ void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1407 */
+ void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1408 */
+ void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1409 */
+ void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1410 */
+ void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1411 */
+ void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1412 */
+ void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1413 */
+ void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1414 */
+ void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1415 */
+ void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1416 */
+ void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1417 */
+ void (GLAPIENTRYP BlendBarrier)(void); /* 1418 */
+ void (GLAPIENTRYP PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); /* 1419 */
};
#ifdef __cplusplus
diff --git a/lib/mesa/src/mapi/glapi/glapitemp.h b/lib/mesa/src/mapi/glapi/glapitemp.h
index 53b3dc1da..502f6d379 100644
--- a/lib/mesa/src/mapi/glapi/glapitemp.h
+++ b/lib/mesa/src/mapi/glapi/glapitemp.h
@@ -10714,6 +10714,14 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1159)(GLuint pipeline)
DISPATCH(ValidateProgramPipeline, (pipeline), (F, "glValidateProgramPipelineEXT(%d);\n", pipeline));
}
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
+{
+ (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; (void) samples;
+ DISPATCH(FramebufferTexture2DMultisampleEXT, (target, attachment, textarget, texture, level, samples), (F, "glFramebufferTexture2DMultisampleEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, samples));
+}
+
KEYWORD1 void KEYWORD2 NAME(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid * userParam)
{
(void) callback; (void) userParam;
@@ -10726,9 +10734,9 @@ KEYWORD1 void KEYWORD2 NAME(DebugMessageCallback)(GLDEBUGPROC callback, const GL
DISPATCH(DebugMessageCallback, (callback, userParam), (F, "glDebugMessageCallback(%p, %p);\n", (const void *) callback, (const void *) userParam));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLDEBUGPROC callback, const GLvoid * userParam);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLDEBUGPROC callback, const GLvoid * userParam);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1160)(GLDEBUGPROC callback, const GLvoid * userParam)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLDEBUGPROC callback, const GLvoid * userParam)
{
(void) callback; (void) userParam;
DISPATCH(DebugMessageCallback, (callback, userParam), (F, "glDebugMessageCallbackKHR(%p, %p);\n", (const void *) callback, (const void *) userParam));
@@ -10746,9 +10754,9 @@ KEYWORD1 void KEYWORD2 NAME(DebugMessageControl)(GLenum source, GLenum type, GLe
DISPATCH(DebugMessageControl, (source, type, severity, count, ids, enabled), (F, "glDebugMessageControl(0x%x, 0x%x, 0x%x, %d, %p, %d);\n", source, type, severity, count, (const void *) ids, enabled));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1161)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
{
(void) source; (void) type; (void) severity; (void) count; (void) ids; (void) enabled;
DISPATCH(DebugMessageControl, (source, type, severity, count, ids, enabled), (F, "glDebugMessageControlKHR(0x%x, 0x%x, 0x%x, %d, %p, %d);\n", source, type, severity, count, (const void *) ids, enabled));
@@ -10766,9 +10774,9 @@ KEYWORD1 void KEYWORD2 NAME(DebugMessageInsert)(GLenum source, GLenum type, GLui
DISPATCH(DebugMessageInsert, (source, type, id, severity, length, buf), (F, "glDebugMessageInsert(0x%x, 0x%x, %d, 0x%x, %d, %p);\n", source, type, id, severity, length, (const void *) buf));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1163)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1162)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1163)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf)
{
(void) source; (void) type; (void) id; (void) severity; (void) length; (void) buf;
DISPATCH(DebugMessageInsert, (source, type, id, severity, length, buf), (F, "glDebugMessageInsertKHR(0x%x, 0x%x, %d, 0x%x, %d, %p);\n", source, type, id, severity, length, (const void *) buf));
@@ -10786,9 +10794,9 @@ KEYWORD1 GLuint KEYWORD2 NAME(GetDebugMessageLog)(GLuint count, GLsizei bufsize,
RETURN_DISPATCH(GetDebugMessageLog, (count, bufsize, sources, types, ids, severities, lengths, messageLog), (F, "glGetDebugMessageLog(%d, %d, %p, %p, %p, %p, %p, %p);\n", count, bufsize, (const void *) sources, (const void *) types, (const void *) ids, (const void *) severities, (const void *) lengths, (const void *) messageLog));
}
-KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1163)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1164)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
-KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1163)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog)
+KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1164)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog)
{
(void) count; (void) bufsize; (void) sources; (void) types; (void) ids; (void) severities; (void) lengths; (void) messageLog;
RETURN_DISPATCH(GetDebugMessageLog, (count, bufsize, sources, types, ids, severities, lengths, messageLog), (F, "glGetDebugMessageLogKHR(%d, %d, %p, %p, %p, %p, %p, %p);\n", count, bufsize, (const void *) sources, (const void *) types, (const void *) ids, (const void *) severities, (const void *) lengths, (const void *) messageLog));
@@ -10800,9 +10808,9 @@ KEYWORD1 void KEYWORD2 NAME(GetObjectLabel)(GLenum identifier, GLuint name, GLsi
DISPATCH(GetObjectLabel, (identifier, name, bufSize, length, label), (F, "glGetObjectLabel(0x%x, %d, %d, %p, %p);\n", identifier, name, bufSize, (const void *) length, (const void *) label));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1164)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1164)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label)
{
(void) identifier; (void) name; (void) bufSize; (void) length; (void) label;
DISPATCH(GetObjectLabel, (identifier, name, bufSize, length, label), (F, "glGetObjectLabelKHR(0x%x, %d, %d, %p, %p);\n", identifier, name, bufSize, (const void *) length, (const void *) label));
@@ -10814,9 +10822,9 @@ KEYWORD1 void KEYWORD2 NAME(GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSi
DISPATCH(GetObjectPtrLabel, (ptr, bufSize, length, label), (F, "glGetObjectPtrLabel(%p, %d, %p, %p);\n", (const void *) ptr, bufSize, (const void *) length, (const void *) label));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1165)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label)
{
(void) ptr; (void) bufSize; (void) length; (void) label;
DISPATCH(GetObjectPtrLabel, (ptr, bufSize, length, label), (F, "glGetObjectPtrLabelKHR(%p, %d, %p, %p);\n", (const void *) ptr, bufSize, (const void *) length, (const void *) label));
@@ -10828,9 +10836,9 @@ KEYWORD1 void KEYWORD2 NAME(ObjectLabel)(GLenum identifier, GLuint name, GLsizei
DISPATCH(ObjectLabel, (identifier, name, length, label), (F, "glObjectLabel(0x%x, %d, %d, %p);\n", identifier, name, length, (const void *) label));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1166)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label)
{
(void) identifier; (void) name; (void) length; (void) label;
DISPATCH(ObjectLabel, (identifier, name, length, label), (F, "glObjectLabelKHR(0x%x, %d, %d, %p);\n", identifier, name, length, (const void *) label));
@@ -10842,9 +10850,9 @@ KEYWORD1 void KEYWORD2 NAME(ObjectPtrLabel)(const GLvoid * ptr, GLsizei length,
DISPATCH(ObjectPtrLabel, (ptr, length, label), (F, "glObjectPtrLabel(%p, %d, %p);\n", (const void *) ptr, length, (const void *) label));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(const GLvoid * ptr, GLsizei length, const GLchar * label);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(const GLvoid * ptr, GLsizei length, const GLchar * label);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1167)(const GLvoid * ptr, GLsizei length, const GLchar * label)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(const GLvoid * ptr, GLsizei length, const GLchar * label)
{
(void) ptr; (void) length; (void) label;
DISPATCH(ObjectPtrLabel, (ptr, length, label), (F, "glObjectPtrLabelKHR(%p, %d, %p);\n", (const void *) ptr, length, (const void *) label));
@@ -10855,9 +10863,9 @@ KEYWORD1 void KEYWORD2 NAME(PopDebugGroup)(void)
DISPATCH(PopDebugGroup, (), (F, "glPopDebugGroup();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1168)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(void)
{
DISPATCH(PopDebugGroup, (), (F, "glPopDebugGroupKHR();\n"));
}
@@ -10868,9 +10876,9 @@ KEYWORD1 void KEYWORD2 NAME(PushDebugGroup)(GLenum source, GLuint id, GLsizei le
DISPATCH(PushDebugGroup, (source, id, length, message), (F, "glPushDebugGroup(0x%x, %d, %d, %p);\n", source, id, length, (const void *) message));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1170)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1169)(GLenum source, GLuint id, GLsizei length, const GLchar * message)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1170)(GLenum source, GLuint id, GLsizei length, const GLchar * message)
{
(void) source; (void) id; (void) length; (void) message;
DISPATCH(PushDebugGroup, (source, id, length, message), (F, "glPushDebugGroupKHR(0x%x, %d, %d, %p);\n", source, id, length, (const void *) message));
@@ -10936,742 +10944,742 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1175)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1175)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(void)
{
DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1176)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
(void) x; (void) y; (void) z; (void) w;
DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1177)(const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(const GLdouble * v)
{
(void) v;
DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1178)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
(void) x; (void) y; (void) z; (void) w;
DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1179)(const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(const GLfloat * v)
{
(void) v;
DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(GLint x, GLint y, GLint z, GLint w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(GLint x, GLint y, GLint z, GLint w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1180)(GLint x, GLint y, GLint z, GLint w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(GLint x, GLint y, GLint z, GLint w)
{
(void) x; (void) y; (void) z; (void) w;
DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(const GLint * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(const GLint * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1181)(const GLint * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(const GLint * v)
{
(void) v;
DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(GLshort x, GLshort y, GLshort z, GLshort w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(GLshort x, GLshort y, GLshort z, GLshort w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1182)(GLshort x, GLshort y, GLshort z, GLshort w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(GLshort x, GLshort y, GLshort z, GLshort w)
{
(void) x; (void) y; (void) z; (void) w;
DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1183)(const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(const GLshort * v)
{
(void) v;
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1184)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
(void) mode; (void) first; (void) count; (void) primcount; (void) modestride;
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1186)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1185)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1186)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
(void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride;
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1186)(GLsizei n, const GLuint * ids, GLboolean * residences);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1187)(GLsizei n, const GLuint * ids, GLboolean * residences);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1186)(GLsizei n, const GLuint * ids, GLboolean * residences)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1187)(GLsizei n, const GLuint * ids, GLboolean * residences)
{
(void) n; (void) ids; (void) residences;
RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1187)(GLenum target, GLuint id, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum target, GLuint id, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1187)(GLenum target, GLuint id, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum target, GLuint id, const GLfloat * params)
{
(void) target; (void) id; (void) params;
DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum target, GLuint index, GLenum pname, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(GLenum target, GLuint index, GLenum pname, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1188)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
{
(void) target; (void) index; (void) pname; (void) params;
DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1189)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
{
(void) target; (void) index; (void) pname; (void) params;
DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLuint id, GLenum pname, GLubyte * program);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(GLuint id, GLenum pname, GLubyte * program);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1190)(GLuint id, GLenum pname, GLubyte * program)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(GLuint id, GLenum pname, GLubyte * program)
{
(void) id; (void) pname; (void) program;
DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(GLuint id, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLuint id, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1191)(GLuint id, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLuint id, GLenum pname, GLint * params)
{
(void) id; (void) pname; (void) params;
DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLenum target, GLuint address, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLenum target, GLuint address, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1192)(GLenum target, GLuint address, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLenum target, GLuint address, GLenum pname, GLint * params)
{
(void) target; (void) address; (void) pname; (void) params;
DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLuint index, GLenum pname, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLuint index, GLenum pname, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1193)(GLuint index, GLenum pname, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLuint index, GLenum pname, GLdouble * params)
{
(void) index; (void) pname; (void) params;
DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLuint index, GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(GLuint index, GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1194)(GLuint index, GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(GLuint index, GLenum pname, GLfloat * params)
{
(void) index; (void) pname; (void) params;
DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(GLuint index, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1196)(GLuint index, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1195)(GLuint index, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1196)(GLuint index, GLenum pname, GLint * params)
{
(void) index; (void) pname; (void) params;
DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1196)(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1196)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
{
(void) target; (void) id; (void) len; (void) program;
DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1198)(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1197)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1198)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
{
(void) target; (void) index; (void) num; (void) params;
DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1198)(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1198)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
{
(void) target; (void) index; (void) num; (void) params;
DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLsizei n, const GLuint * ids);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLsizei n, const GLuint * ids);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1199)(GLsizei n, const GLuint * ids)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLsizei n, const GLuint * ids)
{
(void) n; (void) ids;
DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1200)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
{
(void) target; (void) address; (void) matrix; (void) transform;
DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLuint index, GLdouble x);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLuint index, GLdouble x);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1201)(GLuint index, GLdouble x)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLuint index, GLdouble x)
{
(void) index; (void) x;
DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLuint index, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint index, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1202)(GLuint index, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint index, const GLdouble * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint index, GLfloat x);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLuint index, GLfloat x);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1203)(GLuint index, GLfloat x)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLuint index, GLfloat x)
{
(void) index; (void) x;
DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLuint index, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint index, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1204)(GLuint index, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint index, const GLfloat * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint index, GLshort x);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLuint index, GLshort x);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1205)(GLuint index, GLshort x)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLuint index, GLshort x)
{
(void) index; (void) x;
DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLuint index, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint index, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1206)(GLuint index, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint index, const GLshort * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint index, GLdouble x, GLdouble y);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint index, GLdouble x, GLdouble y);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1207)(GLuint index, GLdouble x, GLdouble y)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint index, GLdouble x, GLdouble y)
{
(void) index; (void) x; (void) y;
DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint index, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1209)(GLuint index, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1208)(GLuint index, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1209)(GLuint index, const GLdouble * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1209)(GLuint index, GLfloat x, GLfloat y);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLuint index, GLfloat x, GLfloat y);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1209)(GLuint index, GLfloat x, GLfloat y)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLuint index, GLfloat x, GLfloat y)
{
(void) index; (void) x; (void) y;
DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLuint index, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLuint index, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1210)(GLuint index, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLuint index, const GLfloat * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLuint index, GLshort x, GLshort y);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLuint index, GLshort x, GLshort y);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1211)(GLuint index, GLshort x, GLshort y)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLuint index, GLshort x, GLshort y)
{
(void) index; (void) x; (void) y;
DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLuint index, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1213)(GLuint index, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1212)(GLuint index, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1213)(GLuint index, const GLshort * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1213)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1214)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1213)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1214)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
(void) index; (void) x; (void) y; (void) z;
DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1214)(GLuint index, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1215)(GLuint index, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1214)(GLuint index, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1215)(GLuint index, const GLdouble * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1215)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1215)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
(void) index; (void) x; (void) y; (void) z;
DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLuint index, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLuint index, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1216)(GLuint index, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLuint index, const GLfloat * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLuint index, GLshort x, GLshort y, GLshort z);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1218)(GLuint index, GLshort x, GLshort y, GLshort z);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1217)(GLuint index, GLshort x, GLshort y, GLshort z)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1218)(GLuint index, GLshort x, GLshort y, GLshort z)
{
(void) index; (void) x; (void) y; (void) z;
DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1218)(GLuint index, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1219)(GLuint index, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1218)(GLuint index, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1219)(GLuint index, const GLshort * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1219)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1220)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1219)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1220)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
(void) index; (void) x; (void) y; (void) z; (void) w;
DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1220)(GLuint index, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1221)(GLuint index, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1220)(GLuint index, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1221)(GLuint index, const GLdouble * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1221)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1222)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1221)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1222)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
(void) index; (void) x; (void) y; (void) z; (void) w;
DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1222)(GLuint index, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1223)(GLuint index, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1222)(GLuint index, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1223)(GLuint index, const GLfloat * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1223)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1224)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1223)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1224)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
(void) index; (void) x; (void) y; (void) z; (void) w;
DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1224)(GLuint index, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1225)(GLuint index, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1224)(GLuint index, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1225)(GLuint index, const GLshort * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1225)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1226)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1225)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1226)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
(void) index; (void) x; (void) y; (void) z; (void) w;
DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1226)(GLuint index, const GLubyte * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1227)(GLuint index, const GLubyte * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1226)(GLuint index, const GLubyte * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1227)(GLuint index, const GLubyte * v)
{
(void) index; (void) v;
DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1227)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1228)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1227)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1228)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
{
(void) index; (void) size; (void) type; (void) stride; (void) pointer;
DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1228)(GLuint index, GLsizei n, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1229)(GLuint index, GLsizei n, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1228)(GLuint index, GLsizei n, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1229)(GLuint index, GLsizei n, const GLdouble * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1229)(GLuint index, GLsizei n, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1230)(GLuint index, GLsizei n, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1229)(GLuint index, GLsizei n, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1230)(GLuint index, GLsizei n, const GLfloat * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1230)(GLuint index, GLsizei n, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1231)(GLuint index, GLsizei n, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1230)(GLuint index, GLsizei n, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1231)(GLuint index, GLsizei n, const GLshort * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1231)(GLuint index, GLsizei n, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1232)(GLuint index, GLsizei n, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1231)(GLuint index, GLsizei n, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1232)(GLuint index, GLsizei n, const GLdouble * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1232)(GLuint index, GLsizei n, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1233)(GLuint index, GLsizei n, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1232)(GLuint index, GLsizei n, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1233)(GLuint index, GLsizei n, const GLfloat * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1233)(GLuint index, GLsizei n, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1234)(GLuint index, GLsizei n, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1233)(GLuint index, GLsizei n, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1234)(GLuint index, GLsizei n, const GLshort * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1234)(GLuint index, GLsizei n, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1235)(GLuint index, GLsizei n, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1234)(GLuint index, GLsizei n, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1235)(GLuint index, GLsizei n, const GLdouble * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1235)(GLuint index, GLsizei n, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1236)(GLuint index, GLsizei n, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1235)(GLuint index, GLsizei n, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1236)(GLuint index, GLsizei n, const GLfloat * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1236)(GLuint index, GLsizei n, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1237)(GLuint index, GLsizei n, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1236)(GLuint index, GLsizei n, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1237)(GLuint index, GLsizei n, const GLshort * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1237)(GLuint index, GLsizei n, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1238)(GLuint index, GLsizei n, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1237)(GLuint index, GLsizei n, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1238)(GLuint index, GLsizei n, const GLdouble * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1238)(GLuint index, GLsizei n, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLuint index, GLsizei n, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1238)(GLuint index, GLsizei n, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLuint index, GLsizei n, const GLfloat * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLuint index, GLsizei n, const GLshort * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint index, GLsizei n, const GLshort * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1239)(GLuint index, GLsizei n, const GLshort * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint index, GLsizei n, const GLshort * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint index, GLsizei n, const GLubyte * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLuint index, GLsizei n, const GLubyte * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1240)(GLuint index, GLsizei n, const GLubyte * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLuint index, GLsizei n, const GLubyte * v)
{
(void) index; (void) n; (void) v;
DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLenum pname, GLfloat * param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLenum pname, GLfloat * param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1241)(GLenum pname, GLfloat * param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLenum pname, GLfloat * param)
{
(void) pname; (void) param;
DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLenum pname, GLint * param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLenum pname, GLint * param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1242)(GLenum pname, GLint * param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLenum pname, GLint * param)
{
(void) pname; (void) param;
DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLenum pname, const GLfloat * param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLenum pname, const GLfloat * param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1243)(GLenum pname, const GLfloat * param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLenum pname, const GLfloat * param)
{
(void) pname; (void) param;
DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLenum pname, const GLint * param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLenum pname, const GLint * param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1244)(GLenum pname, const GLint * param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLenum pname, const GLint * param)
{
(void) pname; (void) param;
DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1245)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
(void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod;
DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1246)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
(void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod;
DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1248)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1247)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1248)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
(void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod;
DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1248)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1249)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1248)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1249)(void)
{
DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1249)(GLuint id);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLuint id);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1249)(GLuint id)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLuint id)
{
(void) id;
DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1251)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1250)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1251)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
(void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod;
DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1251)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1252)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1251)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1252)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
(void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod;
DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1252)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1253)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1252)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1253)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
(void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod;
DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1253)(GLuint id);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(GLuint id);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1253)(GLuint id)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(GLuint id)
{
(void) id;
DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1255)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1254)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1255)(void)
{
DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
}
-KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1255)(GLuint range);
+KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1256)(GLuint range);
-KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1255)(GLuint range)
+KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1256)(GLuint range)
{
(void) range;
RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1256)(GLuint dst, GLuint coord, GLenum swizzle);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1257)(GLuint dst, GLuint coord, GLenum swizzle);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1256)(GLuint dst, GLuint coord, GLenum swizzle)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1257)(GLuint dst, GLuint coord, GLenum swizzle)
{
(void) dst; (void) coord; (void) swizzle;
DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1257)(GLuint dst, GLuint interp, GLenum swizzle);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(GLuint dst, GLuint interp, GLenum swizzle);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1257)(GLuint dst, GLuint interp, GLenum swizzle)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(GLuint dst, GLuint interp, GLenum swizzle)
{
(void) dst; (void) interp; (void) swizzle;
DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(GLuint dst, const GLfloat * value);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1259)(GLuint dst, const GLfloat * value);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1258)(GLuint dst, const GLfloat * value)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1259)(GLuint dst, const GLfloat * value)
{
(void) dst; (void) value;
DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1259)(GLuint first, GLsizei count, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1260)(GLuint first, GLsizei count, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1259)(GLuint first, GLsizei count, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1260)(GLuint first, GLsizei count, const GLfloat * v)
{
(void) first; (void) count; (void) v;
DISPATCH(DepthRangeArrayfvOES, (first, count, v), (F, "glDepthRangeArrayfvOES(%d, %d, %p);\n", first, count, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1260)(GLuint index, GLfloat n, GLfloat f);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1261)(GLuint index, GLfloat n, GLfloat f);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1260)(GLuint index, GLfloat n, GLfloat f)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1261)(GLuint index, GLfloat n, GLfloat f)
{
(void) index; (void) n; (void) f;
DISPATCH(DepthRangeIndexedfOES, (index, n, f), (F, "glDepthRangeIndexedfOES(%d, %f, %f);\n", index, n, f));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1261)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1261)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLenum face)
{
(void) face;
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1263)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1262)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1263)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
{
(void) id; (void) len; (void) name; (void) params;
DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1263)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1264)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1263)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1264)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
{
(void) id; (void) len; (void) name; (void) params;
DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1264)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1264)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
(void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w;
DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1265)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
{
(void) id; (void) len; (void) name; (void) v;
DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1266)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
(void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w;
DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1268)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1267)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1268)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
{
(void) id; (void) len; (void) name; (void) v;
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
@@ -11682,33 +11690,33 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1269)(GLenum coord, GLenum pname, GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLenum coord, GLenum pname, GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1269)(GLenum coord, GLenum pname, GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLenum coord, GLenum pname, GLfixed * params)
{
(void) coord; (void) pname; (void) params;
DISPATCH(GetTexGenxvOES, (coord, pname, params), (F, "glGetTexGenxvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLenum coord, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLenum coord, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1270)(GLenum coord, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLenum coord, GLenum pname, GLint param)
{
(void) coord; (void) pname; (void) param;
DISPATCH(TexGenxOES, (coord, pname, param), (F, "glTexGenxOES(0x%x, 0x%x, %d);\n", coord, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLenum coord, GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLenum coord, GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1271)(GLenum coord, GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLenum coord, GLenum pname, const GLfixed * params)
{
(void) coord; (void) pname; (void) params;
DISPATCH(TexGenxvOES, (coord, pname, params), (F, "glTexGenxvOES(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1273)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1272)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1273)(GLclampd zmin, GLclampd zmax)
{
(void) zmin; (void) zmax;
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
@@ -11726,25 +11734,25 @@ KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf
DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1275)(GLsizei len, const GLvoid * string);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLsizei len, const GLvoid * string);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1275)(GLsizei len, const GLvoid * string)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLsizei len, const GLvoid * string)
{
(void) len; (void) string;
DISPATCH(StringMarkerGREMEDY, (len, string), (F, "glStringMarkerGREMEDY(%d, %p);\n", len, (const void *) string));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1276)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLenum target, GLenum pname, GLint param)
{
(void) target; (void) pname; (void) param;
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1278)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1277)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1278)(GLenum target, GLintptr offset, GLsizeiptr size)
{
(void) target; (void) offset; (void) size;
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
@@ -11930,145 +11938,145 @@ KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLui
DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1294)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1294)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
{
(void) target; (void) index; (void) buffer; (void) offset;
DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLuint monitor);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLuint monitor);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1295)(GLuint monitor)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLuint monitor)
{
(void) monitor;
DISPATCH(BeginPerfMonitorAMD, (monitor), (F, "glBeginPerfMonitorAMD(%d);\n", monitor));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLsizei n, GLuint * monitors);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(GLsizei n, GLuint * monitors);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1296)(GLsizei n, GLuint * monitors)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(GLsizei n, GLuint * monitors)
{
(void) n; (void) monitors;
DISPATCH(DeletePerfMonitorsAMD, (n, monitors), (F, "glDeletePerfMonitorsAMD(%d, %p);\n", n, (const void *) monitors));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(GLuint monitor);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLuint monitor);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1297)(GLuint monitor)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLuint monitor)
{
(void) monitor;
DISPATCH(EndPerfMonitorAMD, (monitor), (F, "glEndPerfMonitorAMD(%d);\n", monitor));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLsizei n, GLuint * monitors);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(GLsizei n, GLuint * monitors);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1298)(GLsizei n, GLuint * monitors)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(GLsizei n, GLuint * monitors)
{
(void) n; (void) monitors;
DISPATCH(GenPerfMonitorsAMD, (n, monitors), (F, "glGenPerfMonitorsAMD(%d, %p);\n", n, (const void *) monitors));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1299)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten)
{
(void) monitor; (void) pname; (void) dataSize; (void) data; (void) bytesWritten;
DISPATCH(GetPerfMonitorCounterDataAMD, (monitor, pname, dataSize, data, bytesWritten), (F, "glGetPerfMonitorCounterDataAMD(%d, 0x%x, %d, %p, %p);\n", monitor, pname, dataSize, (const void *) data, (const void *) bytesWritten));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1300)(GLuint group, GLuint counter, GLenum pname, GLvoid * data)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLuint group, GLuint counter, GLenum pname, GLvoid * data)
{
(void) group; (void) counter; (void) pname; (void) data;
DISPATCH(GetPerfMonitorCounterInfoAMD, (group, counter, pname, data), (F, "glGetPerfMonitorCounterInfoAMD(%d, %d, 0x%x, %p);\n", group, counter, pname, (const void *) data));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1301)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString)
{
(void) group; (void) counter; (void) bufSize; (void) length; (void) counterString;
DISPATCH(GetPerfMonitorCounterStringAMD, (group, counter, bufSize, length, counterString), (F, "glGetPerfMonitorCounterStringAMD(%d, %d, %d, %p, %p);\n", group, counter, bufSize, (const void *) length, (const void *) counterString));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1302)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters)
{
(void) group; (void) numCounters; (void) maxActiveCounters; (void) countersSize; (void) counters;
DISPATCH(GetPerfMonitorCountersAMD, (group, numCounters, maxActiveCounters, countersSize, counters), (F, "glGetPerfMonitorCountersAMD(%d, %p, %p, %d, %p);\n", group, (const void *) numCounters, (const void *) maxActiveCounters, countersSize, (const void *) counters));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1303)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString)
{
(void) group; (void) bufSize; (void) length; (void) groupString;
DISPATCH(GetPerfMonitorGroupStringAMD, (group, bufSize, length, groupString), (F, "glGetPerfMonitorGroupStringAMD(%d, %d, %p, %p);\n", group, bufSize, (const void *) length, (const void *) groupString));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1304)(GLint * numGroups, GLsizei groupsSize, GLuint * groups)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLint * numGroups, GLsizei groupsSize, GLuint * groups)
{
(void) numGroups; (void) groupsSize; (void) groups;
DISPATCH(GetPerfMonitorGroupsAMD, (numGroups, groupsSize, groups), (F, "glGetPerfMonitorGroupsAMD(%p, %d, %p);\n", (const void *) numGroups, groupsSize, (const void *) groups));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1305)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList)
{
(void) monitor; (void) enable; (void) group; (void) numCounters; (void) counterList;
DISPATCH(SelectPerfMonitorCountersAMD, (monitor, enable, group, numCounters, counterList), (F, "glSelectPerfMonitorCountersAMD(%d, %d, %d, %d, %p);\n", monitor, enable, group, numCounters, (const void *) counterList));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLenum objectType, GLuint name, GLenum pname, GLint * value);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1307)(GLenum objectType, GLuint name, GLenum pname, GLint * value);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1306)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1307)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
{
(void) objectType; (void) name; (void) pname; (void) value;
DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
}
-KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1307)(GLenum objectType, GLuint name, GLenum option);
+KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1308)(GLenum objectType, GLuint name, GLenum option);
-KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1307)(GLenum objectType, GLuint name, GLenum option)
+KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1308)(GLenum objectType, GLuint name, GLenum option)
{
(void) objectType; (void) name; (void) option;
RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
}
-KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1308)(GLenum objectType, GLuint name, GLenum option);
+KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1309)(GLenum objectType, GLuint name, GLenum option);
-KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1308)(GLenum objectType, GLuint name, GLenum option)
+KEYWORD1_ALT GLenum KEYWORD2 NAME(_dispatch_stub_1309)(GLenum objectType, GLuint name, GLenum option)
{
(void) objectType; (void) name; (void) option;
RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1309)(GLuint program);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1310)(GLuint program);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1309)(GLuint program)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1310)(GLuint program)
{
(void) program;
DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
}
-KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1310)(GLenum type, const GLchar * string);
+KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1311)(GLenum type, const GLchar * string);
-KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1310)(GLenum type, const GLchar * string)
+KEYWORD1_ALT GLuint KEYWORD2 NAME(_dispatch_stub_1311)(GLenum type, const GLchar * string)
{
(void) type; (void) string;
RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1311)(GLenum type, GLuint program);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(GLenum type, GLuint program);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1311)(GLenum type, GLuint program)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(GLenum type, GLuint program)
{
(void) type; (void) program;
DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
@@ -12079,494 +12087,494 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1312)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(void)
{
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrier();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1313)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(void)
{
DISPATCH(VDPAUFiniNV, (), (F, "glVDPAUFiniNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1314)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
{
(void) surface; (void) pname; (void) bufSize; (void) length; (void) values;
DISPATCH(VDPAUGetSurfaceivNV, (surface, pname, bufSize, length, values), (F, "glVDPAUGetSurfaceivNV(%d, 0x%x, %d, %p, %p);\n", surface, pname, bufSize, (const void *) length, (const void *) values));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1316)(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1315)(const GLvoid * vdpDevice, const GLvoid * getProcAddress)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1316)(const GLvoid * vdpDevice, const GLvoid * getProcAddress)
{
(void) vdpDevice; (void) getProcAddress;
DISPATCH(VDPAUInitNV, (vdpDevice, getProcAddress), (F, "glVDPAUInitNV(%p, %p);\n", (const void *) vdpDevice, (const void *) getProcAddress));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1316)(GLintptr surface);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1317)(GLintptr surface);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1316)(GLintptr surface)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1317)(GLintptr surface)
{
(void) surface;
RETURN_DISPATCH(VDPAUIsSurfaceNV, (surface), (F, "glVDPAUIsSurfaceNV(%d);\n", surface));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1317)(GLsizei numSurfaces, const GLintptr * surfaces);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1318)(GLsizei numSurfaces, const GLintptr * surfaces);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1317)(GLsizei numSurfaces, const GLintptr * surfaces)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1318)(GLsizei numSurfaces, const GLintptr * surfaces)
{
(void) numSurfaces; (void) surfaces;
DISPATCH(VDPAUMapSurfacesNV, (numSurfaces, surfaces), (F, "glVDPAUMapSurfacesNV(%d, %p);\n", numSurfaces, (const void *) surfaces));
}
-KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1318)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1319)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
-KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1318)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
+KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1319)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
{
(void) vdpSurface; (void) target; (void) numTextureNames; (void) textureNames;
RETURN_DISPATCH(VDPAURegisterOutputSurfaceNV, (vdpSurface, target, numTextureNames, textureNames), (F, "glVDPAURegisterOutputSurfaceNV(%p, 0x%x, %d, %p);\n", (const void *) vdpSurface, target, numTextureNames, (const void *) textureNames));
}
-KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1319)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1320)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
-KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1319)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
+KEYWORD1_ALT GLintptr KEYWORD2 NAME(_dispatch_stub_1320)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
{
(void) vdpSurface; (void) target; (void) numTextureNames; (void) textureNames;
RETURN_DISPATCH(VDPAURegisterVideoSurfaceNV, (vdpSurface, target, numTextureNames, textureNames), (F, "glVDPAURegisterVideoSurfaceNV(%p, 0x%x, %d, %p);\n", (const void *) vdpSurface, target, numTextureNames, (const void *) textureNames));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1320)(GLintptr surface, GLenum access);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLintptr surface, GLenum access);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1320)(GLintptr surface, GLenum access)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLintptr surface, GLenum access)
{
(void) surface; (void) access;
DISPATCH(VDPAUSurfaceAccessNV, (surface, access), (F, "glVDPAUSurfaceAccessNV(%d, 0x%x);\n", surface, access));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLsizei numSurfaces, const GLintptr * surfaces);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLsizei numSurfaces, const GLintptr * surfaces);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1321)(GLsizei numSurfaces, const GLintptr * surfaces)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLsizei numSurfaces, const GLintptr * surfaces)
{
(void) numSurfaces; (void) surfaces;
DISPATCH(VDPAUUnmapSurfacesNV, (numSurfaces, surfaces), (F, "glVDPAUUnmapSurfacesNV(%d, %p);\n", numSurfaces, (const void *) surfaces));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLintptr surface);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1323)(GLintptr surface);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1322)(GLintptr surface)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1323)(GLintptr surface)
{
(void) surface;
DISPATCH(VDPAUUnregisterSurfaceNV, (surface), (F, "glVDPAUUnregisterSurfaceNV(%d);\n", surface));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1323)(GLuint queryHandle);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1324)(GLuint queryHandle);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1323)(GLuint queryHandle)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1324)(GLuint queryHandle)
{
(void) queryHandle;
DISPATCH(BeginPerfQueryINTEL, (queryHandle), (F, "glBeginPerfQueryINTEL(%d);\n", queryHandle));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1324)(GLuint queryId, GLuint * queryHandle);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1325)(GLuint queryId, GLuint * queryHandle);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1324)(GLuint queryId, GLuint * queryHandle)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1325)(GLuint queryId, GLuint * queryHandle)
{
(void) queryId; (void) queryHandle;
DISPATCH(CreatePerfQueryINTEL, (queryId, queryHandle), (F, "glCreatePerfQueryINTEL(%d, %p);\n", queryId, (const void *) queryHandle));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1325)(GLuint queryHandle);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1326)(GLuint queryHandle);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1325)(GLuint queryHandle)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1326)(GLuint queryHandle)
{
(void) queryHandle;
DISPATCH(DeletePerfQueryINTEL, (queryHandle), (F, "glDeletePerfQueryINTEL(%d);\n", queryHandle));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1326)(GLuint queryHandle);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1327)(GLuint queryHandle);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1326)(GLuint queryHandle)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1327)(GLuint queryHandle)
{
(void) queryHandle;
DISPATCH(EndPerfQueryINTEL, (queryHandle), (F, "glEndPerfQueryINTEL(%d);\n", queryHandle));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1327)(GLuint * queryId);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1328)(GLuint * queryId);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1327)(GLuint * queryId)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1328)(GLuint * queryId)
{
(void) queryId;
DISPATCH(GetFirstPerfQueryIdINTEL, (queryId), (F, "glGetFirstPerfQueryIdINTEL(%p);\n", (const void *) queryId));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1328)(GLuint queryId, GLuint * nextQueryId);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1329)(GLuint queryId, GLuint * nextQueryId);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1328)(GLuint queryId, GLuint * nextQueryId)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1329)(GLuint queryId, GLuint * nextQueryId)
{
(void) queryId; (void) nextQueryId;
DISPATCH(GetNextPerfQueryIdINTEL, (queryId, nextQueryId), (F, "glGetNextPerfQueryIdINTEL(%d, %p);\n", queryId, (const void *) nextQueryId));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1329)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1330)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1329)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1330)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue)
{
(void) queryId; (void) counterId; (void) counterNameLength; (void) counterName; (void) counterDescLength; (void) counterDesc; (void) counterOffset; (void) counterDataSize; (void) counterTypeEnum; (void) counterDataTypeEnum; (void) rawCounterMaxValue;
DISPATCH(GetPerfCounterInfoINTEL, (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue), (F, "glGetPerfCounterInfoINTEL(%d, %d, %d, %p, %d, %p, %p, %p, %p, %p, %p);\n", queryId, counterId, counterNameLength, (const void *) counterName, counterDescLength, (const void *) counterDesc, (const void *) counterOffset, (const void *) counterDataSize, (const void *) counterTypeEnum, (const void *) counterDataTypeEnum, (const void *) rawCounterMaxValue));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1330)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1331)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1330)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1331)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten)
{
(void) queryHandle; (void) flags; (void) dataSize; (void) data; (void) bytesWritten;
DISPATCH(GetPerfQueryDataINTEL, (queryHandle, flags, dataSize, data, bytesWritten), (F, "glGetPerfQueryDataINTEL(%d, %d, %d, %p, %p);\n", queryHandle, flags, dataSize, (const void *) data, (const void *) bytesWritten));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1331)(GLchar * queryName, GLuint * queryId);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1332)(GLchar * queryName, GLuint * queryId);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1331)(GLchar * queryName, GLuint * queryId)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1332)(GLchar * queryName, GLuint * queryId)
{
(void) queryName; (void) queryId;
DISPATCH(GetPerfQueryIdByNameINTEL, (queryName, queryId), (F, "glGetPerfQueryIdByNameINTEL(%p, %p);\n", (const void *) queryName, (const void *) queryId));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1332)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1333)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1332)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1333)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask)
{
(void) queryId; (void) queryNameLength; (void) queryName; (void) dataSize; (void) noCounters; (void) noInstances; (void) capsMask;
DISPATCH(GetPerfQueryInfoINTEL, (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask), (F, "glGetPerfQueryInfoINTEL(%d, %d, %p, %p, %p, %p, %p);\n", queryId, queryNameLength, (const void *) queryName, (const void *) dataSize, (const void *) noCounters, (const void *) noInstances, (const void *) capsMask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1333)(GLfloat factor, GLfloat units, GLfloat clamp);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1334)(GLfloat factor, GLfloat units, GLfloat clamp);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1333)(GLfloat factor, GLfloat units, GLfloat clamp)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1334)(GLfloat factor, GLfloat units, GLfloat clamp)
{
(void) factor; (void) units; (void) clamp;
DISPATCH(PolygonOffsetClampEXT, (factor, units, clamp), (F, "glPolygonOffsetClampEXT(%f, %f, %f);\n", factor, units, clamp));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1334)(GLuint xbits, GLuint ybits);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1335)(GLuint xbits, GLuint ybits);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1334)(GLuint xbits, GLuint ybits)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1335)(GLuint xbits, GLuint ybits)
{
(void) xbits; (void) ybits;
DISPATCH(SubpixelPrecisionBiasNV, (xbits, ybits), (F, "glSubpixelPrecisionBiasNV(%d, %d);\n", xbits, ybits));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1335)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1336)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1335)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1336)(GLenum pname, GLfloat param)
{
(void) pname; (void) param;
DISPATCH(ConservativeRasterParameterfNV, (pname, param), (F, "glConservativeRasterParameterfNV(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1336)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1337)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1336)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1337)(GLenum pname, GLint param)
{
(void) pname; (void) param;
DISPATCH(ConservativeRasterParameteriNV, (pname, param), (F, "glConservativeRasterParameteriNV(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1337)(GLenum mode, GLsizei count, const GLint * box);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1338)(GLenum mode, GLsizei count, const GLint * box);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1337)(GLenum mode, GLsizei count, const GLint * box)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1338)(GLenum mode, GLsizei count, const GLint * box)
{
(void) mode; (void) count; (void) box;
DISPATCH(WindowRectanglesEXT, (mode, count, box), (F, "glWindowRectanglesEXT(0x%x, %d, %p);\n", mode, count, (const void *) box));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1338)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1339)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1338)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1339)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)
{
(void) target; (void) size; (void) memory; (void) offset;
DISPATCH(BufferStorageMemEXT, (target, size, memory, offset), (F, "glBufferStorageMemEXT(0x%x, %d, %d, %d);\n", target, size, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1339)(GLsizei n, GLuint * memoryObjects);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1340)(GLsizei n, GLuint * memoryObjects);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1339)(GLsizei n, GLuint * memoryObjects)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1340)(GLsizei n, GLuint * memoryObjects)
{
(void) n; (void) memoryObjects;
DISPATCH(CreateMemoryObjectsEXT, (n, memoryObjects), (F, "glCreateMemoryObjectsEXT(%d, %p);\n", n, (const void *) memoryObjects));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1340)(GLsizei n, const GLuint * memoryObjects);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1341)(GLsizei n, const GLuint * memoryObjects);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1340)(GLsizei n, const GLuint * memoryObjects)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1341)(GLsizei n, const GLuint * memoryObjects)
{
(void) n; (void) memoryObjects;
DISPATCH(DeleteMemoryObjectsEXT, (n, memoryObjects), (F, "glDeleteMemoryObjectsEXT(%d, %p);\n", n, (const void *) memoryObjects));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1341)(GLsizei n, const GLuint * semaphores);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1342)(GLsizei n, const GLuint * semaphores);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1341)(GLsizei n, const GLuint * semaphores)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1342)(GLsizei n, const GLuint * semaphores)
{
(void) n; (void) semaphores;
DISPATCH(DeleteSemaphoresEXT, (n, semaphores), (F, "glDeleteSemaphoresEXT(%d, %p);\n", n, (const void *) semaphores));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1342)(GLsizei n, GLuint * semaphores);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1343)(GLsizei n, GLuint * semaphores);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1342)(GLsizei n, GLuint * semaphores)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1343)(GLsizei n, GLuint * semaphores)
{
(void) n; (void) semaphores;
DISPATCH(GenSemaphoresEXT, (n, semaphores), (F, "glGenSemaphoresEXT(%d, %p);\n", n, (const void *) semaphores));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1343)(GLuint memoryObject, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1344)(GLuint memoryObject, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1343)(GLuint memoryObject, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1344)(GLuint memoryObject, GLenum pname, GLint * params)
{
(void) memoryObject; (void) pname; (void) params;
DISPATCH(GetMemoryObjectParameterivEXT, (memoryObject, pname, params), (F, "glGetMemoryObjectParameterivEXT(%d, 0x%x, %p);\n", memoryObject, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1344)(GLuint semaphore, GLenum pname, GLuint64 * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1345)(GLuint semaphore, GLenum pname, GLuint64 * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1344)(GLuint semaphore, GLenum pname, GLuint64 * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1345)(GLuint semaphore, GLenum pname, GLuint64 * params)
{
(void) semaphore; (void) pname; (void) params;
DISPATCH(GetSemaphoreParameterui64vEXT, (semaphore, pname, params), (F, "glGetSemaphoreParameterui64vEXT(%d, 0x%x, %p);\n", semaphore, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1345)(GLenum target, GLuint index, GLubyte * data);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1346)(GLenum target, GLuint index, GLubyte * data);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1345)(GLenum target, GLuint index, GLubyte * data)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1346)(GLenum target, GLuint index, GLubyte * data)
{
(void) target; (void) index; (void) data;
DISPATCH(GetUnsignedBytei_vEXT, (target, index, data), (F, "glGetUnsignedBytei_vEXT(0x%x, %d, %p);\n", target, index, (const void *) data));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1346)(GLenum pname, GLubyte * data);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1347)(GLenum pname, GLubyte * data);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1346)(GLenum pname, GLubyte * data)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1347)(GLenum pname, GLubyte * data)
{
(void) pname; (void) data;
DISPATCH(GetUnsignedBytevEXT, (pname, data), (F, "glGetUnsignedBytevEXT(0x%x, %p);\n", pname, (const void *) data));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1347)(GLuint memoryObject);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1348)(GLuint memoryObject);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1347)(GLuint memoryObject)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1348)(GLuint memoryObject)
{
(void) memoryObject;
RETURN_DISPATCH(IsMemoryObjectEXT, (memoryObject), (F, "glIsMemoryObjectEXT(%d);\n", memoryObject));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1348)(GLuint semaphore);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1349)(GLuint semaphore);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1348)(GLuint semaphore)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_1349)(GLuint semaphore)
{
(void) semaphore;
RETURN_DISPATCH(IsSemaphoreEXT, (semaphore), (F, "glIsSemaphoreEXT(%d);\n", semaphore));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1349)(GLuint memoryObject, GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1350)(GLuint memoryObject, GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1349)(GLuint memoryObject, GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1350)(GLuint memoryObject, GLenum pname, const GLint * params)
{
(void) memoryObject; (void) pname; (void) params;
DISPATCH(MemoryObjectParameterivEXT, (memoryObject, pname, params), (F, "glMemoryObjectParameterivEXT(%d, 0x%x, %p);\n", memoryObject, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1350)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1351)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1350)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1351)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)
{
(void) buffer; (void) size; (void) memory; (void) offset;
DISPATCH(NamedBufferStorageMemEXT, (buffer, size, memory, offset), (F, "glNamedBufferStorageMemEXT(%d, %d, %d, %d);\n", buffer, size, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1351)(GLuint semaphore, GLenum pname, const GLuint64 * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1352)(GLuint semaphore, GLenum pname, const GLuint64 * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1351)(GLuint semaphore, GLenum pname, const GLuint64 * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1352)(GLuint semaphore, GLenum pname, const GLuint64 * params)
{
(void) semaphore; (void) pname; (void) params;
DISPATCH(SemaphoreParameterui64vEXT, (semaphore, pname, params), (F, "glSemaphoreParameterui64vEXT(%d, 0x%x, %p);\n", semaphore, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1352)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1353)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1352)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1353)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts)
{
(void) semaphore; (void) numBufferBarriers; (void) buffers; (void) numTextureBarriers; (void) textures; (void) dstLayouts;
DISPATCH(SignalSemaphoreEXT, (semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts), (F, "glSignalSemaphoreEXT(%d, %d, %p, %d, %p, %p);\n", semaphore, numBufferBarriers, (const void *) buffers, numTextureBarriers, (const void *) textures, (const void *) dstLayouts));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1353)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1354)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1353)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1354)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
{
(void) target; (void) levels; (void) internalFormat; (void) width; (void) memory; (void) offset;
DISPATCH(TexStorageMem1DEXT, (target, levels, internalFormat, width, memory, offset), (F, "glTexStorageMem1DEXT(0x%x, %d, 0x%x, %d, %d, %d);\n", target, levels, internalFormat, width, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1354)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1355)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1354)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1355)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
{
(void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) memory; (void) offset;
DISPATCH(TexStorageMem2DEXT, (target, levels, internalFormat, width, height, memory, offset), (F, "glTexStorageMem2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, levels, internalFormat, width, height, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1355)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1356)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1355)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1356)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
(void) target; (void) samples; (void) internalFormat; (void) width; (void) height; (void) fixedSampleLocations; (void) memory; (void) offset;
DISPATCH(TexStorageMem2DMultisampleEXT, (target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset), (F, "glTexStorageMem2DMultisampleEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1356)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1357)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1356)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1357)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
{
(void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth; (void) memory; (void) offset;
DISPATCH(TexStorageMem3DEXT, (target, levels, internalFormat, width, height, depth, memory, offset), (F, "glTexStorageMem3DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, levels, internalFormat, width, height, depth, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1357)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1358)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1357)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1358)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
(void) target; (void) samples; (void) internalFormat; (void) width; (void) height; (void) depth; (void) fixedSampleLocations; (void) memory; (void) offset;
DISPATCH(TexStorageMem3DMultisampleEXT, (target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset), (F, "glTexStorageMem3DMultisampleEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %d);\n", target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1358)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1359)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1358)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1359)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
{
(void) texture; (void) levels; (void) internalFormat; (void) width; (void) memory; (void) offset;
DISPATCH(TextureStorageMem1DEXT, (texture, levels, internalFormat, width, memory, offset), (F, "glTextureStorageMem1DEXT(%d, %d, 0x%x, %d, %d, %d);\n", texture, levels, internalFormat, width, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1359)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1360)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1359)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1360)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
{
(void) texture; (void) levels; (void) internalFormat; (void) width; (void) height; (void) memory; (void) offset;
DISPATCH(TextureStorageMem2DEXT, (texture, levels, internalFormat, width, height, memory, offset), (F, "glTextureStorageMem2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", texture, levels, internalFormat, width, height, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1360)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1361)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1360)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1361)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
(void) texture; (void) samples; (void) internalFormat; (void) width; (void) height; (void) fixedSampleLocations; (void) memory; (void) offset;
DISPATCH(TextureStorageMem2DMultisampleEXT, (texture, samples, internalFormat, width, height, fixedSampleLocations, memory, offset), (F, "glTextureStorageMem2DMultisampleEXT(%d, %d, 0x%x, %d, %d, %d, %d, %d);\n", texture, samples, internalFormat, width, height, fixedSampleLocations, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1361)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1362)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1361)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1362)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
{
(void) texture; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth; (void) memory; (void) offset;
DISPATCH(TextureStorageMem3DEXT, (texture, levels, internalFormat, width, height, depth, memory, offset), (F, "glTextureStorageMem3DEXT(%d, %d, 0x%x, %d, %d, %d, %d, %d);\n", texture, levels, internalFormat, width, height, depth, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1362)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1363)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1362)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1363)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
(void) texture; (void) samples; (void) internalFormat; (void) width; (void) height; (void) depth; (void) fixedSampleLocations; (void) memory; (void) offset;
DISPATCH(TextureStorageMem3DMultisampleEXT, (texture, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset), (F, "glTextureStorageMem3DMultisampleEXT(%d, %d, 0x%x, %d, %d, %d, %d, %d, %d);\n", texture, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1363)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1364)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1363)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1364)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts)
{
(void) semaphore; (void) numBufferBarriers; (void) buffers; (void) numTextureBarriers; (void) textures; (void) srcLayouts;
DISPATCH(WaitSemaphoreEXT, (semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts), (F, "glWaitSemaphoreEXT(%d, %d, %p, %d, %p, %p);\n", semaphore, numBufferBarriers, (const void *) buffers, numTextureBarriers, (const void *) textures, (const void *) srcLayouts));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1364)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1365)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1364)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1365)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd)
{
(void) memory; (void) size; (void) handleType; (void) fd;
DISPATCH(ImportMemoryFdEXT, (memory, size, handleType, fd), (F, "glImportMemoryFdEXT(%d, %d, 0x%x, %d);\n", memory, size, handleType, fd));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1365)(GLuint semaphore, GLenum handleType, GLint fd);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1366)(GLuint semaphore, GLenum handleType, GLint fd);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1365)(GLuint semaphore, GLenum handleType, GLint fd)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1366)(GLuint semaphore, GLenum handleType, GLint fd)
{
(void) semaphore; (void) handleType; (void) fd;
DISPATCH(ImportSemaphoreFdEXT, (semaphore, handleType, fd), (F, "glImportSemaphoreFdEXT(%d, 0x%x, %d);\n", semaphore, handleType, fd));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1366)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1367)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1366)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1367)(void)
{
DISPATCH(FramebufferFetchBarrierEXT, (), (F, "glFramebufferFetchBarrierEXT();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1367)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1368)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1367)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1368)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
{
(void) renderbuffer; (void) samples; (void) storageSamples; (void) internalformat; (void) width; (void) height;
DISPATCH(NamedRenderbufferStorageMultisampleAdvancedAMD, (renderbuffer, samples, storageSamples, internalformat, width, height), (F, "glNamedRenderbufferStorageMultisampleAdvancedAMD(%d, %d, %d, 0x%x, %d, %d);\n", renderbuffer, samples, storageSamples, internalformat, width, height));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1368)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1369)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1368)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1369)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
{
(void) target; (void) samples; (void) storageSamples; (void) internalformat; (void) width; (void) height;
DISPATCH(RenderbufferStorageMultisampleAdvancedAMD, (target, samples, storageSamples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleAdvancedAMD(0x%x, %d, %d, 0x%x, %d, %d);\n", target, samples, storageSamples, internalformat, width, height));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1369)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1370)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1369)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1370)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
(void) frontfunc; (void) backfunc; (void) ref; (void) mask;
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1370)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1371)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1370)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1371)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
(void) target; (void) index; (void) count; (void) params;
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1371)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1372)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1371)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1372)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
(void) target; (void) index; (void) count; (void) params;
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1372)(GLenum target, GLvoid * writeOffset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1373)(GLenum target, GLvoid * writeOffset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1372)(GLenum target, GLvoid * writeOffset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1373)(GLenum target, GLvoid * writeOffset)
{
(void) target; (void) writeOffset;
DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1373)(GLenum target, GLvoid * writeOffset);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1374)(GLenum target, GLvoid * writeOffset);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1373)(GLenum target, GLvoid * writeOffset)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1374)(GLenum target, GLvoid * writeOffset)
{
(void) target; (void) writeOffset;
DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
@@ -12578,9 +12586,9 @@ KEYWORD1 void KEYWORD2 NAME(AlphaFuncx)(GLenum func, GLclampx ref)
DISPATCH(AlphaFuncx, (func, ref), (F, "glAlphaFuncx(0x%x, %d);\n", func, ref));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1374)(GLenum func, GLclampx ref);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1375)(GLenum func, GLclampx ref);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1374)(GLenum func, GLclampx ref)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1375)(GLenum func, GLclampx ref)
{
(void) func; (void) ref;
DISPATCH(AlphaFuncx, (func, ref), (F, "glAlphaFuncxOES(0x%x, %d);\n", func, ref));
@@ -12592,9 +12600,9 @@ KEYWORD1 void KEYWORD2 NAME(ClearColorx)(GLclampx red, GLclampx green, GLclampx
DISPATCH(ClearColorx, (red, green, blue, alpha), (F, "glClearColorx(%d, %d, %d, %d);\n", red, green, blue, alpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1375)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1376)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1375)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1376)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
{
(void) red; (void) green; (void) blue; (void) alpha;
DISPATCH(ClearColorx, (red, green, blue, alpha), (F, "glClearColorxOES(%d, %d, %d, %d);\n", red, green, blue, alpha));
@@ -12606,9 +12614,9 @@ KEYWORD1 void KEYWORD2 NAME(ClearDepthx)(GLclampx depth)
DISPATCH(ClearDepthx, (depth), (F, "glClearDepthx(%d);\n", depth));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1376)(GLclampx depth);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1377)(GLclampx depth);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1376)(GLclampx depth)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1377)(GLclampx depth)
{
(void) depth;
DISPATCH(ClearDepthx, (depth), (F, "glClearDepthxOES(%d);\n", depth));
@@ -12620,9 +12628,9 @@ KEYWORD1 void KEYWORD2 NAME(Color4x)(GLfixed red, GLfixed green, GLfixed blue, G
DISPATCH(Color4x, (red, green, blue, alpha), (F, "glColor4x(%d, %d, %d, %d);\n", red, green, blue, alpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1377)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1378)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1377)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1378)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
(void) red; (void) green; (void) blue; (void) alpha;
DISPATCH(Color4x, (red, green, blue, alpha), (F, "glColor4xOES(%d, %d, %d, %d);\n", red, green, blue, alpha));
@@ -12634,9 +12642,9 @@ KEYWORD1 void KEYWORD2 NAME(DepthRangex)(GLclampx zNear, GLclampx zFar)
DISPATCH(DepthRangex, (zNear, zFar), (F, "glDepthRangex(%d, %d);\n", zNear, zFar));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1378)(GLclampx zNear, GLclampx zFar);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1379)(GLclampx zNear, GLclampx zFar);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1378)(GLclampx zNear, GLclampx zFar)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1379)(GLclampx zNear, GLclampx zFar)
{
(void) zNear; (void) zFar;
DISPATCH(DepthRangex, (zNear, zFar), (F, "glDepthRangexOES(%d, %d);\n", zNear, zFar));
@@ -12648,9 +12656,9 @@ KEYWORD1 void KEYWORD2 NAME(Fogx)(GLenum pname, GLfixed param)
DISPATCH(Fogx, (pname, param), (F, "glFogx(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1379)(GLenum pname, GLfixed param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1380)(GLenum pname, GLfixed param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1379)(GLenum pname, GLfixed param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1380)(GLenum pname, GLfixed param)
{
(void) pname; (void) param;
DISPATCH(Fogx, (pname, param), (F, "glFogxOES(0x%x, %d);\n", pname, param));
@@ -12662,9 +12670,9 @@ KEYWORD1 void KEYWORD2 NAME(Fogxv)(GLenum pname, const GLfixed * params)
DISPATCH(Fogxv, (pname, params), (F, "glFogxv(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1380)(GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1381)(GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1380)(GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1381)(GLenum pname, const GLfixed * params)
{
(void) pname; (void) params;
DISPATCH(Fogxv, (pname, params), (F, "glFogxvOES(0x%x, %p);\n", pname, (const void *) params));
@@ -12676,9 +12684,9 @@ KEYWORD1 void KEYWORD2 NAME(Frustumf)(GLfloat left, GLfloat right, GLfloat botto
DISPATCH(Frustumf, (left, right, bottom, top, zNear, zFar), (F, "glFrustumf(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1381)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1382)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1381)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1382)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
(void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar;
DISPATCH(Frustumf, (left, right, bottom, top, zNear, zFar), (F, "glFrustumfOES(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
@@ -12690,9 +12698,9 @@ KEYWORD1 void KEYWORD2 NAME(Frustumx)(GLfixed left, GLfixed right, GLfixed botto
DISPATCH(Frustumx, (left, right, bottom, top, zNear, zFar), (F, "glFrustumx(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1382)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1383)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1382)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1383)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
(void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar;
DISPATCH(Frustumx, (left, right, bottom, top, zNear, zFar), (F, "glFrustumxOES(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar));
@@ -12704,9 +12712,9 @@ KEYWORD1 void KEYWORD2 NAME(LightModelx)(GLenum pname, GLfixed param)
DISPATCH(LightModelx, (pname, param), (F, "glLightModelx(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1383)(GLenum pname, GLfixed param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1384)(GLenum pname, GLfixed param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1383)(GLenum pname, GLfixed param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1384)(GLenum pname, GLfixed param)
{
(void) pname; (void) param;
DISPATCH(LightModelx, (pname, param), (F, "glLightModelxOES(0x%x, %d);\n", pname, param));
@@ -12718,9 +12726,9 @@ KEYWORD1 void KEYWORD2 NAME(LightModelxv)(GLenum pname, const GLfixed * params)
DISPATCH(LightModelxv, (pname, params), (F, "glLightModelxv(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1384)(GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1385)(GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1384)(GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1385)(GLenum pname, const GLfixed * params)
{
(void) pname; (void) params;
DISPATCH(LightModelxv, (pname, params), (F, "glLightModelxvOES(0x%x, %p);\n", pname, (const void *) params));
@@ -12732,9 +12740,9 @@ KEYWORD1 void KEYWORD2 NAME(Lightx)(GLenum light, GLenum pname, GLfixed param)
DISPATCH(Lightx, (light, pname, param), (F, "glLightx(0x%x, 0x%x, %d);\n", light, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1385)(GLenum light, GLenum pname, GLfixed param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1386)(GLenum light, GLenum pname, GLfixed param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1385)(GLenum light, GLenum pname, GLfixed param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1386)(GLenum light, GLenum pname, GLfixed param)
{
(void) light; (void) pname; (void) param;
DISPATCH(Lightx, (light, pname, param), (F, "glLightxOES(0x%x, 0x%x, %d);\n", light, pname, param));
@@ -12746,9 +12754,9 @@ KEYWORD1 void KEYWORD2 NAME(Lightxv)(GLenum light, GLenum pname, const GLfixed *
DISPATCH(Lightxv, (light, pname, params), (F, "glLightxv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1386)(GLenum light, GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1387)(GLenum light, GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1386)(GLenum light, GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1387)(GLenum light, GLenum pname, const GLfixed * params)
{
(void) light; (void) pname; (void) params;
DISPATCH(Lightxv, (light, pname, params), (F, "glLightxvOES(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
@@ -12760,9 +12768,9 @@ KEYWORD1 void KEYWORD2 NAME(LineWidthx)(GLfixed width)
DISPATCH(LineWidthx, (width), (F, "glLineWidthx(%d);\n", width));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1387)(GLfixed width);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1388)(GLfixed width);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1387)(GLfixed width)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1388)(GLfixed width)
{
(void) width;
DISPATCH(LineWidthx, (width), (F, "glLineWidthxOES(%d);\n", width));
@@ -12774,9 +12782,9 @@ KEYWORD1 void KEYWORD2 NAME(LoadMatrixx)(const GLfixed * m)
DISPATCH(LoadMatrixx, (m), (F, "glLoadMatrixx(%p);\n", (const void *) m));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1388)(const GLfixed * m);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1389)(const GLfixed * m);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1388)(const GLfixed * m)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1389)(const GLfixed * m)
{
(void) m;
DISPATCH(LoadMatrixx, (m), (F, "glLoadMatrixxOES(%p);\n", (const void *) m));
@@ -12788,9 +12796,9 @@ KEYWORD1 void KEYWORD2 NAME(Materialx)(GLenum face, GLenum pname, GLfixed param)
DISPATCH(Materialx, (face, pname, param), (F, "glMaterialx(0x%x, 0x%x, %d);\n", face, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1389)(GLenum face, GLenum pname, GLfixed param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1390)(GLenum face, GLenum pname, GLfixed param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1389)(GLenum face, GLenum pname, GLfixed param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1390)(GLenum face, GLenum pname, GLfixed param)
{
(void) face; (void) pname; (void) param;
DISPATCH(Materialx, (face, pname, param), (F, "glMaterialxOES(0x%x, 0x%x, %d);\n", face, pname, param));
@@ -12802,9 +12810,9 @@ KEYWORD1 void KEYWORD2 NAME(Materialxv)(GLenum face, GLenum pname, const GLfixed
DISPATCH(Materialxv, (face, pname, params), (F, "glMaterialxv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1390)(GLenum face, GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1391)(GLenum face, GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1390)(GLenum face, GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1391)(GLenum face, GLenum pname, const GLfixed * params)
{
(void) face; (void) pname; (void) params;
DISPATCH(Materialxv, (face, pname, params), (F, "glMaterialxvOES(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
@@ -12816,9 +12824,9 @@ KEYWORD1 void KEYWORD2 NAME(MultMatrixx)(const GLfixed * m)
DISPATCH(MultMatrixx, (m), (F, "glMultMatrixx(%p);\n", (const void *) m));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1391)(const GLfixed * m);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1392)(const GLfixed * m);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1391)(const GLfixed * m)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1392)(const GLfixed * m)
{
(void) m;
DISPATCH(MultMatrixx, (m), (F, "glMultMatrixxOES(%p);\n", (const void *) m));
@@ -12830,9 +12838,9 @@ KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t
DISPATCH(MultiTexCoord4x, (target, s, t, r, q), (F, "glMultiTexCoord4x(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1392)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1393)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1392)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1393)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
(void) target; (void) s; (void) t; (void) r; (void) q;
DISPATCH(MultiTexCoord4x, (target, s, t, r, q), (F, "glMultiTexCoord4xOES(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
@@ -12844,9 +12852,9 @@ KEYWORD1 void KEYWORD2 NAME(Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz)
DISPATCH(Normal3x, (nx, ny, nz), (F, "glNormal3x(%d, %d, %d);\n", nx, ny, nz));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1393)(GLfixed nx, GLfixed ny, GLfixed nz);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1394)(GLfixed nx, GLfixed ny, GLfixed nz);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1393)(GLfixed nx, GLfixed ny, GLfixed nz)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1394)(GLfixed nx, GLfixed ny, GLfixed nz)
{
(void) nx; (void) ny; (void) nz;
DISPATCH(Normal3x, (nx, ny, nz), (F, "glNormal3xOES(%d, %d, %d);\n", nx, ny, nz));
@@ -12858,9 +12866,9 @@ KEYWORD1 void KEYWORD2 NAME(Orthof)(GLfloat left, GLfloat right, GLfloat bottom,
DISPATCH(Orthof, (left, right, bottom, top, zNear, zFar), (F, "glOrthof(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1394)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1395)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1394)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1395)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
(void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar;
DISPATCH(Orthof, (left, right, bottom, top, zNear, zFar), (F, "glOrthofOES(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
@@ -12872,9 +12880,9 @@ KEYWORD1 void KEYWORD2 NAME(Orthox)(GLfixed left, GLfixed right, GLfixed bottom,
DISPATCH(Orthox, (left, right, bottom, top, zNear, zFar), (F, "glOrthox(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1395)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1396)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1395)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1396)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
(void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar;
DISPATCH(Orthox, (left, right, bottom, top, zNear, zFar), (F, "glOrthoxOES(%d, %d, %d, %d, %d, %d);\n", left, right, bottom, top, zNear, zFar));
@@ -12886,9 +12894,9 @@ KEYWORD1 void KEYWORD2 NAME(PointSizex)(GLfixed size)
DISPATCH(PointSizex, (size), (F, "glPointSizex(%d);\n", size));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1396)(GLfixed size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1397)(GLfixed size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1396)(GLfixed size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1397)(GLfixed size)
{
(void) size;
DISPATCH(PointSizex, (size), (F, "glPointSizexOES(%d);\n", size));
@@ -12900,9 +12908,9 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetx)(GLfixed factor, GLfixed units)
DISPATCH(PolygonOffsetx, (factor, units), (F, "glPolygonOffsetx(%d, %d);\n", factor, units));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1397)(GLfixed factor, GLfixed units);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1398)(GLfixed factor, GLfixed units);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1397)(GLfixed factor, GLfixed units)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1398)(GLfixed factor, GLfixed units)
{
(void) factor; (void) units;
DISPATCH(PolygonOffsetx, (factor, units), (F, "glPolygonOffsetxOES(%d, %d);\n", factor, units));
@@ -12914,9 +12922,9 @@ KEYWORD1 void KEYWORD2 NAME(Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixe
DISPATCH(Rotatex, (angle, x, y, z), (F, "glRotatex(%d, %d, %d, %d);\n", angle, x, y, z));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1398)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1399)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1398)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1399)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
{
(void) angle; (void) x; (void) y; (void) z;
DISPATCH(Rotatex, (angle, x, y, z), (F, "glRotatexOES(%d, %d, %d, %d);\n", angle, x, y, z));
@@ -12928,9 +12936,9 @@ KEYWORD1 void KEYWORD2 NAME(SampleCoveragex)(GLclampx value, GLboolean invert)
DISPATCH(SampleCoveragex, (value, invert), (F, "glSampleCoveragex(%d, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1399)(GLclampx value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1400)(GLclampx value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1399)(GLclampx value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1400)(GLclampx value, GLboolean invert)
{
(void) value; (void) invert;
DISPATCH(SampleCoveragex, (value, invert), (F, "glSampleCoveragexOES(%d, %d);\n", value, invert));
@@ -12942,9 +12950,9 @@ KEYWORD1 void KEYWORD2 NAME(Scalex)(GLfixed x, GLfixed y, GLfixed z)
DISPATCH(Scalex, (x, y, z), (F, "glScalex(%d, %d, %d);\n", x, y, z));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1400)(GLfixed x, GLfixed y, GLfixed z);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1401)(GLfixed x, GLfixed y, GLfixed z);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1400)(GLfixed x, GLfixed y, GLfixed z)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1401)(GLfixed x, GLfixed y, GLfixed z)
{
(void) x; (void) y; (void) z;
DISPATCH(Scalex, (x, y, z), (F, "glScalexOES(%d, %d, %d);\n", x, y, z));
@@ -12956,9 +12964,9 @@ KEYWORD1 void KEYWORD2 NAME(TexEnvx)(GLenum target, GLenum pname, GLfixed param)
DISPATCH(TexEnvx, (target, pname, param), (F, "glTexEnvx(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1401)(GLenum target, GLenum pname, GLfixed param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1402)(GLenum target, GLenum pname, GLfixed param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1401)(GLenum target, GLenum pname, GLfixed param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1402)(GLenum target, GLenum pname, GLfixed param)
{
(void) target; (void) pname; (void) param;
DISPATCH(TexEnvx, (target, pname, param), (F, "glTexEnvxOES(0x%x, 0x%x, %d);\n", target, pname, param));
@@ -12970,9 +12978,9 @@ KEYWORD1 void KEYWORD2 NAME(TexEnvxv)(GLenum target, GLenum pname, const GLfixed
DISPATCH(TexEnvxv, (target, pname, params), (F, "glTexEnvxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1402)(GLenum target, GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1403)(GLenum target, GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1402)(GLenum target, GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1403)(GLenum target, GLenum pname, const GLfixed * params)
{
(void) target; (void) pname; (void) params;
DISPATCH(TexEnvxv, (target, pname, params), (F, "glTexEnvxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
@@ -12984,9 +12992,9 @@ KEYWORD1 void KEYWORD2 NAME(TexParameterx)(GLenum target, GLenum pname, GLfixed
DISPATCH(TexParameterx, (target, pname, param), (F, "glTexParameterx(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1403)(GLenum target, GLenum pname, GLfixed param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1404)(GLenum target, GLenum pname, GLfixed param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1403)(GLenum target, GLenum pname, GLfixed param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1404)(GLenum target, GLenum pname, GLfixed param)
{
(void) target; (void) pname; (void) param;
DISPATCH(TexParameterx, (target, pname, param), (F, "glTexParameterxOES(0x%x, 0x%x, %d);\n", target, pname, param));
@@ -12998,9 +13006,9 @@ KEYWORD1 void KEYWORD2 NAME(Translatex)(GLfixed x, GLfixed y, GLfixed z)
DISPATCH(Translatex, (x, y, z), (F, "glTranslatex(%d, %d, %d);\n", x, y, z));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1404)(GLfixed x, GLfixed y, GLfixed z);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1405)(GLfixed x, GLfixed y, GLfixed z);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1404)(GLfixed x, GLfixed y, GLfixed z)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1405)(GLfixed x, GLfixed y, GLfixed z)
{
(void) x; (void) y; (void) z;
DISPATCH(Translatex, (x, y, z), (F, "glTranslatexOES(%d, %d, %d);\n", x, y, z));
@@ -13012,9 +13020,9 @@ KEYWORD1 void KEYWORD2 NAME(ClipPlanef)(GLenum plane, const GLfloat * equation)
DISPATCH(ClipPlanef, (plane, equation), (F, "glClipPlanef(0x%x, %p);\n", plane, (const void *) equation));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1405)(GLenum plane, const GLfloat * equation);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1406)(GLenum plane, const GLfloat * equation);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1405)(GLenum plane, const GLfloat * equation)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1406)(GLenum plane, const GLfloat * equation)
{
(void) plane; (void) equation;
DISPATCH(ClipPlanef, (plane, equation), (F, "glClipPlanefOES(0x%x, %p);\n", plane, (const void *) equation));
@@ -13026,9 +13034,9 @@ KEYWORD1 void KEYWORD2 NAME(ClipPlanex)(GLenum plane, const GLfixed * equation)
DISPATCH(ClipPlanex, (plane, equation), (F, "glClipPlanex(0x%x, %p);\n", plane, (const void *) equation));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1406)(GLenum plane, const GLfixed * equation);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1407)(GLenum plane, const GLfixed * equation);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1406)(GLenum plane, const GLfixed * equation)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1407)(GLenum plane, const GLfixed * equation)
{
(void) plane; (void) equation;
DISPATCH(ClipPlanex, (plane, equation), (F, "glClipPlanexOES(0x%x, %p);\n", plane, (const void *) equation));
@@ -13040,9 +13048,9 @@ KEYWORD1 void KEYWORD2 NAME(GetClipPlanef)(GLenum plane, GLfloat * equation)
DISPATCH(GetClipPlanef, (plane, equation), (F, "glGetClipPlanef(0x%x, %p);\n", plane, (const void *) equation));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1407)(GLenum plane, GLfloat * equation);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1408)(GLenum plane, GLfloat * equation);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1407)(GLenum plane, GLfloat * equation)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1408)(GLenum plane, GLfloat * equation)
{
(void) plane; (void) equation;
DISPATCH(GetClipPlanef, (plane, equation), (F, "glGetClipPlanefOES(0x%x, %p);\n", plane, (const void *) equation));
@@ -13054,9 +13062,9 @@ KEYWORD1 void KEYWORD2 NAME(GetClipPlanex)(GLenum plane, GLfixed * equation)
DISPATCH(GetClipPlanex, (plane, equation), (F, "glGetClipPlanex(0x%x, %p);\n", plane, (const void *) equation));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1408)(GLenum plane, GLfixed * equation);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1409)(GLenum plane, GLfixed * equation);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1408)(GLenum plane, GLfixed * equation)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1409)(GLenum plane, GLfixed * equation)
{
(void) plane; (void) equation;
DISPATCH(GetClipPlanex, (plane, equation), (F, "glGetClipPlanexOES(0x%x, %p);\n", plane, (const void *) equation));
@@ -13068,9 +13076,9 @@ KEYWORD1 void KEYWORD2 NAME(GetFixedv)(GLenum pname, GLfixed * params)
DISPATCH(GetFixedv, (pname, params), (F, "glGetFixedv(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1409)(GLenum pname, GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1410)(GLenum pname, GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1409)(GLenum pname, GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1410)(GLenum pname, GLfixed * params)
{
(void) pname; (void) params;
DISPATCH(GetFixedv, (pname, params), (F, "glGetFixedvOES(0x%x, %p);\n", pname, (const void *) params));
@@ -13082,9 +13090,9 @@ KEYWORD1 void KEYWORD2 NAME(GetLightxv)(GLenum light, GLenum pname, GLfixed * pa
DISPATCH(GetLightxv, (light, pname, params), (F, "glGetLightxv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1410)(GLenum light, GLenum pname, GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1411)(GLenum light, GLenum pname, GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1410)(GLenum light, GLenum pname, GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1411)(GLenum light, GLenum pname, GLfixed * params)
{
(void) light; (void) pname; (void) params;
DISPATCH(GetLightxv, (light, pname, params), (F, "glGetLightxvOES(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
@@ -13096,9 +13104,9 @@ KEYWORD1 void KEYWORD2 NAME(GetMaterialxv)(GLenum face, GLenum pname, GLfixed *
DISPATCH(GetMaterialxv, (face, pname, params), (F, "glGetMaterialxv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1411)(GLenum face, GLenum pname, GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1412)(GLenum face, GLenum pname, GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1411)(GLenum face, GLenum pname, GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1412)(GLenum face, GLenum pname, GLfixed * params)
{
(void) face; (void) pname; (void) params;
DISPATCH(GetMaterialxv, (face, pname, params), (F, "glGetMaterialxvOES(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
@@ -13110,9 +13118,9 @@ KEYWORD1 void KEYWORD2 NAME(GetTexEnvxv)(GLenum target, GLenum pname, GLfixed *
DISPATCH(GetTexEnvxv, (target, pname, params), (F, "glGetTexEnvxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1412)(GLenum target, GLenum pname, GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1413)(GLenum target, GLenum pname, GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1412)(GLenum target, GLenum pname, GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1413)(GLenum target, GLenum pname, GLfixed * params)
{
(void) target; (void) pname; (void) params;
DISPATCH(GetTexEnvxv, (target, pname, params), (F, "glGetTexEnvxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
@@ -13124,9 +13132,9 @@ KEYWORD1 void KEYWORD2 NAME(GetTexParameterxv)(GLenum target, GLenum pname, GLfi
DISPATCH(GetTexParameterxv, (target, pname, params), (F, "glGetTexParameterxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1413)(GLenum target, GLenum pname, GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1414)(GLenum target, GLenum pname, GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1413)(GLenum target, GLenum pname, GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1414)(GLenum target, GLenum pname, GLfixed * params)
{
(void) target; (void) pname; (void) params;
DISPATCH(GetTexParameterxv, (target, pname, params), (F, "glGetTexParameterxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
@@ -13138,9 +13146,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterx)(GLenum pname, GLfixed param)
DISPATCH(PointParameterx, (pname, param), (F, "glPointParameterx(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1414)(GLenum pname, GLfixed param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1415)(GLenum pname, GLfixed param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1414)(GLenum pname, GLfixed param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1415)(GLenum pname, GLfixed param)
{
(void) pname; (void) param;
DISPATCH(PointParameterx, (pname, param), (F, "glPointParameterxOES(0x%x, %d);\n", pname, param));
@@ -13152,9 +13160,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterxv)(GLenum pname, const GLfixed * para
DISPATCH(PointParameterxv, (pname, params), (F, "glPointParameterxv(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1415)(GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1416)(GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1415)(GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1416)(GLenum pname, const GLfixed * params)
{
(void) pname; (void) params;
DISPATCH(PointParameterxv, (pname, params), (F, "glPointParameterxvOES(0x%x, %p);\n", pname, (const void *) params));
@@ -13166,9 +13174,9 @@ KEYWORD1 void KEYWORD2 NAME(TexParameterxv)(GLenum target, GLenum pname, const G
DISPATCH(TexParameterxv, (target, pname, params), (F, "glTexParameterxv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1416)(GLenum target, GLenum pname, const GLfixed * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1417)(GLenum target, GLenum pname, const GLfixed * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1416)(GLenum target, GLenum pname, const GLfixed * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1417)(GLenum target, GLenum pname, const GLfixed * params)
{
(void) target; (void) pname; (void) params;
DISPATCH(TexParameterxv, (target, pname, params), (F, "glTexParameterxvOES(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
@@ -13179,9 +13187,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendBarrier)(void)
DISPATCH(BlendBarrier, (), (F, "glBlendBarrier();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1417)(void);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1418)(void);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1417)(void)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1418)(void)
{
DISPATCH(BlendBarrier, (), (F, "glBlendBarrierKHR();\n"));
}
@@ -13192,9 +13200,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GL
DISPATCH(PrimitiveBoundingBox, (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW), (F, "glPrimitiveBoundingBox(%f, %f, %f, %f, %f, %f, %f, %f);\n", minX, minY, minZ, minW, maxX, maxY, maxZ, maxW));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1418)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1419)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1418)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_1419)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
{
(void) minX; (void) minY; (void) minZ; (void) minW; (void) maxX; (void) maxY; (void) maxZ; (void) maxW;
DISPATCH(PrimitiveBoundingBox, (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW), (F, "glPrimitiveBoundingBoxARB(%f, %f, %f, %f, %f, %f, %f, %f);\n", minX, minY, minZ, minW, maxX, maxY, maxZ, maxW));
@@ -14515,6 +14523,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(UnlockArraysEXT),
TABLE_ENTRY(UseProgramStages),
TABLE_ENTRY(ValidateProgramPipeline),
+ TABLE_ENTRY(_dispatch_stub_1160),
TABLE_ENTRY(DebugMessageCallback),
TABLE_ENTRY(DebugMessageControl),
TABLE_ENTRY(DebugMessageInsert),
@@ -14530,7 +14539,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(MultiDrawElementsEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_1175),
TABLE_ENTRY(_dispatch_stub_1176),
TABLE_ENTRY(_dispatch_stub_1177),
TABLE_ENTRY(_dispatch_stub_1178),
@@ -14623,16 +14631,17 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_1265),
TABLE_ENTRY(_dispatch_stub_1266),
TABLE_ENTRY(_dispatch_stub_1267),
+ TABLE_ENTRY(_dispatch_stub_1268),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_1269),
TABLE_ENTRY(_dispatch_stub_1270),
TABLE_ENTRY(_dispatch_stub_1271),
TABLE_ENTRY(_dispatch_stub_1272),
+ TABLE_ENTRY(_dispatch_stub_1273),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
- TABLE_ENTRY(_dispatch_stub_1275),
TABLE_ENTRY(_dispatch_stub_1276),
TABLE_ENTRY(_dispatch_stub_1277),
+ TABLE_ENTRY(_dispatch_stub_1278),
TABLE_ENTRY(VertexAttribI1iEXT),
TABLE_ENTRY(VertexAttribI1uiEXT),
TABLE_ENTRY(VertexAttribI2iEXT),
@@ -14649,7 +14658,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(VertexAttribI4uivEXT),
TABLE_ENTRY(ClearColorIiEXT),
TABLE_ENTRY(ClearColorIuiEXT),
- TABLE_ENTRY(_dispatch_stub_1294),
TABLE_ENTRY(_dispatch_stub_1295),
TABLE_ENTRY(_dispatch_stub_1296),
TABLE_ENTRY(_dispatch_stub_1297),
@@ -14667,8 +14675,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_1309),
TABLE_ENTRY(_dispatch_stub_1310),
TABLE_ENTRY(_dispatch_stub_1311),
+ TABLE_ENTRY(_dispatch_stub_1312),
TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_1313),
TABLE_ENTRY(_dispatch_stub_1314),
TABLE_ENTRY(_dispatch_stub_1315),
TABLE_ENTRY(_dispatch_stub_1316),
@@ -14729,6 +14737,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_1371),
TABLE_ENTRY(_dispatch_stub_1372),
TABLE_ENTRY(_dispatch_stub_1373),
+ TABLE_ENTRY(_dispatch_stub_1374),
TABLE_ENTRY(AlphaFuncx),
TABLE_ENTRY(ClearColorx),
TABLE_ENTRY(ClearDepthx),
@@ -15358,19 +15367,19 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_1158),
TABLE_ENTRY(_dispatch_stub_1159),
TABLE_ENTRY(DebugMessageCallbackARB),
- TABLE_ENTRY(_dispatch_stub_1160),
- TABLE_ENTRY(DebugMessageControlARB),
TABLE_ENTRY(_dispatch_stub_1161),
- TABLE_ENTRY(DebugMessageInsertARB),
+ TABLE_ENTRY(DebugMessageControlARB),
TABLE_ENTRY(_dispatch_stub_1162),
- TABLE_ENTRY(GetDebugMessageLogARB),
+ TABLE_ENTRY(DebugMessageInsertARB),
TABLE_ENTRY(_dispatch_stub_1163),
+ TABLE_ENTRY(GetDebugMessageLogARB),
TABLE_ENTRY(_dispatch_stub_1164),
TABLE_ENTRY(_dispatch_stub_1165),
TABLE_ENTRY(_dispatch_stub_1166),
TABLE_ENTRY(_dispatch_stub_1167),
TABLE_ENTRY(_dispatch_stub_1168),
TABLE_ENTRY(_dispatch_stub_1169),
+ TABLE_ENTRY(_dispatch_stub_1170),
TABLE_ENTRY(SecondaryColor3f),
TABLE_ENTRY(SecondaryColor3fv),
TABLE_ENTRY(MultiDrawElements),
@@ -15390,8 +15399,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(VertexAttribI4iv),
TABLE_ENTRY(VertexAttribI4ui),
TABLE_ENTRY(VertexAttribI4uiv),
- TABLE_ENTRY(_dispatch_stub_1312),
- TABLE_ENTRY(_dispatch_stub_1374),
+ TABLE_ENTRY(_dispatch_stub_1313),
TABLE_ENTRY(_dispatch_stub_1375),
TABLE_ENTRY(_dispatch_stub_1376),
TABLE_ENTRY(_dispatch_stub_1377),
@@ -15436,6 +15444,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_1416),
TABLE_ENTRY(_dispatch_stub_1417),
TABLE_ENTRY(_dispatch_stub_1418),
+ TABLE_ENTRY(_dispatch_stub_1419),
#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
TABLE_ENTRY(AreTexturesResidentEXT),
diff --git a/lib/mesa/src/mapi/glapi/glprocs.h b/lib/mesa/src/mapi/glapi/glprocs.h
index c01124c1c..394cf39ff 100644
--- a/lib/mesa/src/mapi/glapi/glprocs.h
+++ b/lib/mesa/src/mapi/glapi/glprocs.h
@@ -1212,6 +1212,7 @@ static const char gl_string_table[] =
"glUnlockArraysEXT\0"
"glUseProgramStages\0"
"glValidateProgramPipeline\0"
+ "glFramebufferTexture2DMultisampleEXT\0"
"glDebugMessageCallback\0"
"glDebugMessageControl\0"
"glDebugMessageInsert\0"
@@ -1957,6 +1958,7 @@ static const char gl_string_table[] =
"glCopyImageSubDataEXT\0"
"glCopyImageSubDataOES\0"
"glTextureViewOES\0"
+ "glTextureViewEXT\0"
"glMultiDrawArraysIndirectAMD\0"
"glMultiDrawElementsIndirectAMD\0"
"glGetProgramResourceLocationIndexEXT\0"
@@ -2382,7 +2384,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1151 mgl_dispatch_stub_1151
#define gl_dispatch_stub_1153 mgl_dispatch_stub_1153
#define gl_dispatch_stub_1155 mgl_dispatch_stub_1155
-#define gl_dispatch_stub_1175 mgl_dispatch_stub_1175
+#define gl_dispatch_stub_1160 mgl_dispatch_stub_1160
#define gl_dispatch_stub_1176 mgl_dispatch_stub_1176
#define gl_dispatch_stub_1177 mgl_dispatch_stub_1177
#define gl_dispatch_stub_1178 mgl_dispatch_stub_1178
@@ -2475,14 +2477,14 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1265 mgl_dispatch_stub_1265
#define gl_dispatch_stub_1266 mgl_dispatch_stub_1266
#define gl_dispatch_stub_1267 mgl_dispatch_stub_1267
-#define gl_dispatch_stub_1269 mgl_dispatch_stub_1269
+#define gl_dispatch_stub_1268 mgl_dispatch_stub_1268
#define gl_dispatch_stub_1270 mgl_dispatch_stub_1270
#define gl_dispatch_stub_1271 mgl_dispatch_stub_1271
#define gl_dispatch_stub_1272 mgl_dispatch_stub_1272
-#define gl_dispatch_stub_1275 mgl_dispatch_stub_1275
+#define gl_dispatch_stub_1273 mgl_dispatch_stub_1273
#define gl_dispatch_stub_1276 mgl_dispatch_stub_1276
#define gl_dispatch_stub_1277 mgl_dispatch_stub_1277
-#define gl_dispatch_stub_1294 mgl_dispatch_stub_1294
+#define gl_dispatch_stub_1278 mgl_dispatch_stub_1278
#define gl_dispatch_stub_1295 mgl_dispatch_stub_1295
#define gl_dispatch_stub_1296 mgl_dispatch_stub_1296
#define gl_dispatch_stub_1297 mgl_dispatch_stub_1297
@@ -2500,7 +2502,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1309 mgl_dispatch_stub_1309
#define gl_dispatch_stub_1310 mgl_dispatch_stub_1310
#define gl_dispatch_stub_1311 mgl_dispatch_stub_1311
-#define gl_dispatch_stub_1313 mgl_dispatch_stub_1313
+#define gl_dispatch_stub_1312 mgl_dispatch_stub_1312
#define gl_dispatch_stub_1314 mgl_dispatch_stub_1314
#define gl_dispatch_stub_1315 mgl_dispatch_stub_1315
#define gl_dispatch_stub_1316 mgl_dispatch_stub_1316
@@ -2561,6 +2563,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1371 mgl_dispatch_stub_1371
#define gl_dispatch_stub_1372 mgl_dispatch_stub_1372
#define gl_dispatch_stub_1373 mgl_dispatch_stub_1373
+#define gl_dispatch_stub_1374 mgl_dispatch_stub_1374
#endif /* USE_MGL_NAMESPACE */
@@ -2812,185 +2815,186 @@ void GLAPIENTRY gl_dispatch_stub_1149(GLuint program, GLint location, GLsizei co
void GLAPIENTRY gl_dispatch_stub_1151(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1153(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1155(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1175(void);
-void GLAPIENTRY gl_dispatch_stub_1176(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void GLAPIENTRY gl_dispatch_stub_1177(const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1178(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void GLAPIENTRY gl_dispatch_stub_1179(const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1180(GLint x, GLint y, GLint z, GLint w);
-void GLAPIENTRY gl_dispatch_stub_1181(const GLint * v);
-void GLAPIENTRY gl_dispatch_stub_1182(GLshort x, GLshort y, GLshort z, GLshort w);
-void GLAPIENTRY gl_dispatch_stub_1183(const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1184(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1185(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-GLboolean GLAPIENTRY gl_dispatch_stub_1186(GLsizei n, const GLuint * ids, GLboolean * residences);
-void GLAPIENTRY gl_dispatch_stub_1187(GLenum target, GLuint id, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1188(GLenum target, GLuint index, GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1190(GLuint id, GLenum pname, GLubyte * program);
-void GLAPIENTRY gl_dispatch_stub_1191(GLuint id, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_1192(GLenum target, GLuint address, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_1193(GLuint index, GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_1194(GLuint index, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1195(GLuint index, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_1196(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
-void GLAPIENTRY gl_dispatch_stub_1197(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1199(GLsizei n, const GLuint * ids);
-void GLAPIENTRY gl_dispatch_stub_1200(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-void GLAPIENTRY gl_dispatch_stub_1201(GLuint index, GLdouble x);
-void GLAPIENTRY gl_dispatch_stub_1202(GLuint index, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1203(GLuint index, GLfloat x);
-void GLAPIENTRY gl_dispatch_stub_1204(GLuint index, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1205(GLuint index, GLshort x);
-void GLAPIENTRY gl_dispatch_stub_1206(GLuint index, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1207(GLuint index, GLdouble x, GLdouble y);
-void GLAPIENTRY gl_dispatch_stub_1208(GLuint index, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1209(GLuint index, GLfloat x, GLfloat y);
-void GLAPIENTRY gl_dispatch_stub_1210(GLuint index, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1211(GLuint index, GLshort x, GLshort y);
-void GLAPIENTRY gl_dispatch_stub_1212(GLuint index, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1213(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void GLAPIENTRY gl_dispatch_stub_1214(GLuint index, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1215(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void GLAPIENTRY gl_dispatch_stub_1216(GLuint index, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1217(GLuint index, GLshort x, GLshort y, GLshort z);
-void GLAPIENTRY gl_dispatch_stub_1218(GLuint index, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1219(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void GLAPIENTRY gl_dispatch_stub_1220(GLuint index, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1221(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void GLAPIENTRY gl_dispatch_stub_1222(GLuint index, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1223(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void GLAPIENTRY gl_dispatch_stub_1224(GLuint index, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1225(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void GLAPIENTRY gl_dispatch_stub_1226(GLuint index, const GLubyte * v);
-void GLAPIENTRY gl_dispatch_stub_1227(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_1228(GLuint index, GLsizei n, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1229(GLuint index, GLsizei n, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1230(GLuint index, GLsizei n, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1231(GLuint index, GLsizei n, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1232(GLuint index, GLsizei n, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1233(GLuint index, GLsizei n, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1234(GLuint index, GLsizei n, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1235(GLuint index, GLsizei n, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1236(GLuint index, GLsizei n, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1237(GLuint index, GLsizei n, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1238(GLuint index, GLsizei n, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1239(GLuint index, GLsizei n, const GLshort * v);
-void GLAPIENTRY gl_dispatch_stub_1240(GLuint index, GLsizei n, const GLubyte * v);
-void GLAPIENTRY gl_dispatch_stub_1241(GLenum pname, GLfloat * param);
-void GLAPIENTRY gl_dispatch_stub_1242(GLenum pname, GLint * param);
-void GLAPIENTRY gl_dispatch_stub_1243(GLenum pname, const GLfloat * param);
-void GLAPIENTRY gl_dispatch_stub_1244(GLenum pname, const GLint * param);
-void GLAPIENTRY gl_dispatch_stub_1245(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void GLAPIENTRY gl_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void GLAPIENTRY gl_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void GLAPIENTRY gl_dispatch_stub_1248(void);
-void GLAPIENTRY gl_dispatch_stub_1249(GLuint id);
-void GLAPIENTRY gl_dispatch_stub_1250(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void GLAPIENTRY gl_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void GLAPIENTRY gl_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void GLAPIENTRY gl_dispatch_stub_1253(GLuint id);
-void GLAPIENTRY gl_dispatch_stub_1254(void);
-GLuint GLAPIENTRY gl_dispatch_stub_1255(GLuint range);
-void GLAPIENTRY gl_dispatch_stub_1256(GLuint dst, GLuint coord, GLenum swizzle);
-void GLAPIENTRY gl_dispatch_stub_1257(GLuint dst, GLuint interp, GLenum swizzle);
-void GLAPIENTRY gl_dispatch_stub_1258(GLuint dst, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1259(GLuint first, GLsizei count, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1260(GLuint index, GLfloat n, GLfloat f);
-void GLAPIENTRY gl_dispatch_stub_1261(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1262(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void GLAPIENTRY gl_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
-void GLAPIENTRY gl_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void GLAPIENTRY gl_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
-void GLAPIENTRY gl_dispatch_stub_1269(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1270(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1271(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1272(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1275(GLsizei len, const GLvoid * string);
-void GLAPIENTRY gl_dispatch_stub_1276(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1277(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1294(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-void GLAPIENTRY gl_dispatch_stub_1295(GLuint monitor);
-void GLAPIENTRY gl_dispatch_stub_1296(GLsizei n, GLuint * monitors);
-void GLAPIENTRY gl_dispatch_stub_1297(GLuint monitor);
-void GLAPIENTRY gl_dispatch_stub_1298(GLsizei n, GLuint * monitors);
-void GLAPIENTRY gl_dispatch_stub_1299(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
-void GLAPIENTRY gl_dispatch_stub_1300(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
-void GLAPIENTRY gl_dispatch_stub_1301(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
-void GLAPIENTRY gl_dispatch_stub_1302(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters);
-void GLAPIENTRY gl_dispatch_stub_1303(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
-void GLAPIENTRY gl_dispatch_stub_1304(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
-void GLAPIENTRY gl_dispatch_stub_1305(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
-void GLAPIENTRY gl_dispatch_stub_1306(GLenum objectType, GLuint name, GLenum pname, GLint * value);
-GLenum GLAPIENTRY gl_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum option);
+void GLAPIENTRY gl_dispatch_stub_1160(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+void GLAPIENTRY gl_dispatch_stub_1176(void);
+void GLAPIENTRY gl_dispatch_stub_1177(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void GLAPIENTRY gl_dispatch_stub_1178(const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1179(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_1180(const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1181(GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_1182(const GLint * v);
+void GLAPIENTRY gl_dispatch_stub_1183(GLshort x, GLshort y, GLshort z, GLshort w);
+void GLAPIENTRY gl_dispatch_stub_1184(const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1185(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1186(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+GLboolean GLAPIENTRY gl_dispatch_stub_1187(GLsizei n, const GLuint * ids, GLboolean * residences);
+void GLAPIENTRY gl_dispatch_stub_1188(GLenum target, GLuint id, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_1190(GLenum target, GLuint index, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1191(GLuint id, GLenum pname, GLubyte * program);
+void GLAPIENTRY gl_dispatch_stub_1192(GLuint id, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_1193(GLenum target, GLuint address, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_1194(GLuint index, GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_1195(GLuint index, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1196(GLuint index, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_1197(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
+void GLAPIENTRY gl_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_1199(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1200(GLsizei n, const GLuint * ids);
+void GLAPIENTRY gl_dispatch_stub_1201(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+void GLAPIENTRY gl_dispatch_stub_1202(GLuint index, GLdouble x);
+void GLAPIENTRY gl_dispatch_stub_1203(GLuint index, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1204(GLuint index, GLfloat x);
+void GLAPIENTRY gl_dispatch_stub_1205(GLuint index, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1206(GLuint index, GLshort x);
+void GLAPIENTRY gl_dispatch_stub_1207(GLuint index, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1208(GLuint index, GLdouble x, GLdouble y);
+void GLAPIENTRY gl_dispatch_stub_1209(GLuint index, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1210(GLuint index, GLfloat x, GLfloat y);
+void GLAPIENTRY gl_dispatch_stub_1211(GLuint index, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1212(GLuint index, GLshort x, GLshort y);
+void GLAPIENTRY gl_dispatch_stub_1213(GLuint index, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1214(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void GLAPIENTRY gl_dispatch_stub_1215(GLuint index, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1216(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_1217(GLuint index, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1218(GLuint index, GLshort x, GLshort y, GLshort z);
+void GLAPIENTRY gl_dispatch_stub_1219(GLuint index, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1220(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void GLAPIENTRY gl_dispatch_stub_1221(GLuint index, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1222(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_1223(GLuint index, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1224(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void GLAPIENTRY gl_dispatch_stub_1225(GLuint index, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1226(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void GLAPIENTRY gl_dispatch_stub_1227(GLuint index, const GLubyte * v);
+void GLAPIENTRY gl_dispatch_stub_1228(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_1229(GLuint index, GLsizei n, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1230(GLuint index, GLsizei n, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1231(GLuint index, GLsizei n, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1232(GLuint index, GLsizei n, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1233(GLuint index, GLsizei n, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1234(GLuint index, GLsizei n, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1235(GLuint index, GLsizei n, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1236(GLuint index, GLsizei n, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1237(GLuint index, GLsizei n, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1238(GLuint index, GLsizei n, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1239(GLuint index, GLsizei n, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1240(GLuint index, GLsizei n, const GLshort * v);
+void GLAPIENTRY gl_dispatch_stub_1241(GLuint index, GLsizei n, const GLubyte * v);
+void GLAPIENTRY gl_dispatch_stub_1242(GLenum pname, GLfloat * param);
+void GLAPIENTRY gl_dispatch_stub_1243(GLenum pname, GLint * param);
+void GLAPIENTRY gl_dispatch_stub_1244(GLenum pname, const GLfloat * param);
+void GLAPIENTRY gl_dispatch_stub_1245(GLenum pname, const GLint * param);
+void GLAPIENTRY gl_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void GLAPIENTRY gl_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void GLAPIENTRY gl_dispatch_stub_1248(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void GLAPIENTRY gl_dispatch_stub_1249(void);
+void GLAPIENTRY gl_dispatch_stub_1250(GLuint id);
+void GLAPIENTRY gl_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void GLAPIENTRY gl_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void GLAPIENTRY gl_dispatch_stub_1253(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void GLAPIENTRY gl_dispatch_stub_1254(GLuint id);
+void GLAPIENTRY gl_dispatch_stub_1255(void);
+GLuint GLAPIENTRY gl_dispatch_stub_1256(GLuint range);
+void GLAPIENTRY gl_dispatch_stub_1257(GLuint dst, GLuint coord, GLenum swizzle);
+void GLAPIENTRY gl_dispatch_stub_1258(GLuint dst, GLuint interp, GLenum swizzle);
+void GLAPIENTRY gl_dispatch_stub_1259(GLuint dst, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1260(GLuint first, GLsizei count, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1261(GLuint index, GLfloat n, GLfloat f);
+void GLAPIENTRY gl_dispatch_stub_1262(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void GLAPIENTRY gl_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
+void GLAPIENTRY gl_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_1268(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
+void GLAPIENTRY gl_dispatch_stub_1270(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1271(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1272(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1273(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1276(GLsizei len, const GLvoid * string);
+void GLAPIENTRY gl_dispatch_stub_1277(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1278(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1295(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+void GLAPIENTRY gl_dispatch_stub_1296(GLuint monitor);
+void GLAPIENTRY gl_dispatch_stub_1297(GLsizei n, GLuint * monitors);
+void GLAPIENTRY gl_dispatch_stub_1298(GLuint monitor);
+void GLAPIENTRY gl_dispatch_stub_1299(GLsizei n, GLuint * monitors);
+void GLAPIENTRY gl_dispatch_stub_1300(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1301(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
+void GLAPIENTRY gl_dispatch_stub_1302(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
+void GLAPIENTRY gl_dispatch_stub_1303(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters);
+void GLAPIENTRY gl_dispatch_stub_1304(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
+void GLAPIENTRY gl_dispatch_stub_1305(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
+void GLAPIENTRY gl_dispatch_stub_1306(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
+void GLAPIENTRY gl_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum pname, GLint * value);
GLenum GLAPIENTRY gl_dispatch_stub_1308(GLenum objectType, GLuint name, GLenum option);
-void GLAPIENTRY gl_dispatch_stub_1309(GLuint program);
-GLuint GLAPIENTRY gl_dispatch_stub_1310(GLenum type, const GLchar * string);
-void GLAPIENTRY gl_dispatch_stub_1311(GLenum type, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_1313(void);
-void GLAPIENTRY gl_dispatch_stub_1314(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
-void GLAPIENTRY gl_dispatch_stub_1315(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
-GLboolean GLAPIENTRY gl_dispatch_stub_1316(GLintptr surface);
-void GLAPIENTRY gl_dispatch_stub_1317(GLsizei numSurfaces, const GLintptr * surfaces);
-GLintptr GLAPIENTRY gl_dispatch_stub_1318(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+GLenum GLAPIENTRY gl_dispatch_stub_1309(GLenum objectType, GLuint name, GLenum option);
+void GLAPIENTRY gl_dispatch_stub_1310(GLuint program);
+GLuint GLAPIENTRY gl_dispatch_stub_1311(GLenum type, const GLchar * string);
+void GLAPIENTRY gl_dispatch_stub_1312(GLenum type, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_1314(void);
+void GLAPIENTRY gl_dispatch_stub_1315(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+void GLAPIENTRY gl_dispatch_stub_1316(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
+GLboolean GLAPIENTRY gl_dispatch_stub_1317(GLintptr surface);
+void GLAPIENTRY gl_dispatch_stub_1318(GLsizei numSurfaces, const GLintptr * surfaces);
GLintptr GLAPIENTRY gl_dispatch_stub_1319(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
-void GLAPIENTRY gl_dispatch_stub_1320(GLintptr surface, GLenum access);
-void GLAPIENTRY gl_dispatch_stub_1321(GLsizei numSurfaces, const GLintptr * surfaces);
-void GLAPIENTRY gl_dispatch_stub_1322(GLintptr surface);
-void GLAPIENTRY gl_dispatch_stub_1323(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1324(GLuint queryId, GLuint * queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1325(GLuint queryHandle);
+GLintptr GLAPIENTRY gl_dispatch_stub_1320(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+void GLAPIENTRY gl_dispatch_stub_1321(GLintptr surface, GLenum access);
+void GLAPIENTRY gl_dispatch_stub_1322(GLsizei numSurfaces, const GLintptr * surfaces);
+void GLAPIENTRY gl_dispatch_stub_1323(GLintptr surface);
+void GLAPIENTRY gl_dispatch_stub_1324(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1325(GLuint queryId, GLuint * queryHandle);
void GLAPIENTRY gl_dispatch_stub_1326(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1327(GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1328(GLuint queryId, GLuint * nextQueryId);
-void GLAPIENTRY gl_dispatch_stub_1329(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
-void GLAPIENTRY gl_dispatch_stub_1330(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
-void GLAPIENTRY gl_dispatch_stub_1331(GLchar * queryName, GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1332(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
-void GLAPIENTRY gl_dispatch_stub_1333(GLfloat factor, GLfloat units, GLfloat clamp);
-void GLAPIENTRY gl_dispatch_stub_1334(GLuint xbits, GLuint ybits);
-void GLAPIENTRY gl_dispatch_stub_1335(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_1336(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1337(GLenum mode, GLsizei count, const GLint * box);
-void GLAPIENTRY gl_dispatch_stub_1338(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1339(GLsizei n, GLuint * memoryObjects);
-void GLAPIENTRY gl_dispatch_stub_1340(GLsizei n, const GLuint * memoryObjects);
-void GLAPIENTRY gl_dispatch_stub_1341(GLsizei n, const GLuint * semaphores);
-void GLAPIENTRY gl_dispatch_stub_1342(GLsizei n, GLuint * semaphores);
-void GLAPIENTRY gl_dispatch_stub_1343(GLuint memoryObject, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_1344(GLuint semaphore, GLenum pname, GLuint64 * params);
-void GLAPIENTRY gl_dispatch_stub_1345(GLenum target, GLuint index, GLubyte * data);
-void GLAPIENTRY gl_dispatch_stub_1346(GLenum pname, GLubyte * data);
-GLboolean GLAPIENTRY gl_dispatch_stub_1347(GLuint memoryObject);
-GLboolean GLAPIENTRY gl_dispatch_stub_1348(GLuint semaphore);
-void GLAPIENTRY gl_dispatch_stub_1349(GLuint memoryObject, GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_1350(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1351(GLuint semaphore, GLenum pname, const GLuint64 * params);
-void GLAPIENTRY gl_dispatch_stub_1352(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
-void GLAPIENTRY gl_dispatch_stub_1353(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1355(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1356(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1357(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1358(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1359(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1360(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1361(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1362(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void GLAPIENTRY gl_dispatch_stub_1363(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
-void GLAPIENTRY gl_dispatch_stub_1364(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
-void GLAPIENTRY gl_dispatch_stub_1365(GLuint semaphore, GLenum handleType, GLint fd);
-void GLAPIENTRY gl_dispatch_stub_1366(void);
-void GLAPIENTRY gl_dispatch_stub_1367(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLAPIENTRY gl_dispatch_stub_1368(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLAPIENTRY gl_dispatch_stub_1369(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1370(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1327(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1328(GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1329(GLuint queryId, GLuint * nextQueryId);
+void GLAPIENTRY gl_dispatch_stub_1330(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+void GLAPIENTRY gl_dispatch_stub_1331(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1332(GLchar * queryName, GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1333(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+void GLAPIENTRY gl_dispatch_stub_1334(GLfloat factor, GLfloat units, GLfloat clamp);
+void GLAPIENTRY gl_dispatch_stub_1335(GLuint xbits, GLuint ybits);
+void GLAPIENTRY gl_dispatch_stub_1336(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_1337(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1338(GLenum mode, GLsizei count, const GLint * box);
+void GLAPIENTRY gl_dispatch_stub_1339(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1340(GLsizei n, GLuint * memoryObjects);
+void GLAPIENTRY gl_dispatch_stub_1341(GLsizei n, const GLuint * memoryObjects);
+void GLAPIENTRY gl_dispatch_stub_1342(GLsizei n, const GLuint * semaphores);
+void GLAPIENTRY gl_dispatch_stub_1343(GLsizei n, GLuint * semaphores);
+void GLAPIENTRY gl_dispatch_stub_1344(GLuint memoryObject, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_1345(GLuint semaphore, GLenum pname, GLuint64 * params);
+void GLAPIENTRY gl_dispatch_stub_1346(GLenum target, GLuint index, GLubyte * data);
+void GLAPIENTRY gl_dispatch_stub_1347(GLenum pname, GLubyte * data);
+GLboolean GLAPIENTRY gl_dispatch_stub_1348(GLuint memoryObject);
+GLboolean GLAPIENTRY gl_dispatch_stub_1349(GLuint semaphore);
+void GLAPIENTRY gl_dispatch_stub_1350(GLuint memoryObject, GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_1351(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1352(GLuint semaphore, GLenum pname, const GLuint64 * params);
+void GLAPIENTRY gl_dispatch_stub_1353(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
+void GLAPIENTRY gl_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1355(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1356(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1357(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1358(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1359(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1360(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1361(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1362(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1363(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void GLAPIENTRY gl_dispatch_stub_1364(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
+void GLAPIENTRY gl_dispatch_stub_1365(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+void GLAPIENTRY gl_dispatch_stub_1366(GLuint semaphore, GLenum handleType, GLint fd);
+void GLAPIENTRY gl_dispatch_stub_1367(void);
+void GLAPIENTRY gl_dispatch_stub_1368(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+void GLAPIENTRY gl_dispatch_stub_1369(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+void GLAPIENTRY gl_dispatch_stub_1370(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_1371(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1372(GLenum target, GLvoid * writeOffset);
+void GLAPIENTRY gl_dispatch_stub_1372(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1373(GLenum target, GLvoid * writeOffset);
+void GLAPIENTRY gl_dispatch_stub_1374(GLenum target, GLvoid * writeOffset);
/* OpenGL ES specific prototypes */
@@ -4365,925 +4369,927 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(21334, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1157),
NAME_FUNC_OFFSET(21352, glUseProgramStages, glUseProgramStages, NULL, 1158),
NAME_FUNC_OFFSET(21371, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 1159),
- NAME_FUNC_OFFSET(21397, glDebugMessageCallback, glDebugMessageCallback, NULL, 1160),
- NAME_FUNC_OFFSET(21420, glDebugMessageControl, glDebugMessageControl, NULL, 1161),
- NAME_FUNC_OFFSET(21442, glDebugMessageInsert, glDebugMessageInsert, NULL, 1162),
- NAME_FUNC_OFFSET(21463, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1163),
- NAME_FUNC_OFFSET(21484, glGetObjectLabel, glGetObjectLabel, NULL, 1164),
- NAME_FUNC_OFFSET(21501, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1165),
- NAME_FUNC_OFFSET(21521, glObjectLabel, glObjectLabel, NULL, 1166),
- NAME_FUNC_OFFSET(21535, glObjectPtrLabel, glObjectPtrLabel, NULL, 1167),
- NAME_FUNC_OFFSET(21552, glPopDebugGroup, glPopDebugGroup, NULL, 1168),
- NAME_FUNC_OFFSET(21568, glPushDebugGroup, glPushDebugGroup, NULL, 1169),
- NAME_FUNC_OFFSET(21585, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1170),
- NAME_FUNC_OFFSET(21607, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1171),
- NAME_FUNC_OFFSET(21630, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1172),
- NAME_FUNC_OFFSET(21653, glFogCoordfEXT, glFogCoordfEXT, NULL, 1173),
- NAME_FUNC_OFFSET(21668, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1174),
- NAME_FUNC_OFFSET(21684, gl_dispatch_stub_1175, gl_dispatch_stub_1175, NULL, 1175),
- NAME_FUNC_OFFSET(21704, gl_dispatch_stub_1176, gl_dispatch_stub_1176, NULL, 1176),
- NAME_FUNC_OFFSET(21722, gl_dispatch_stub_1177, gl_dispatch_stub_1177, NULL, 1177),
- NAME_FUNC_OFFSET(21741, gl_dispatch_stub_1178, gl_dispatch_stub_1178, NULL, 1178),
- NAME_FUNC_OFFSET(21759, gl_dispatch_stub_1179, gl_dispatch_stub_1179, NULL, 1179),
- NAME_FUNC_OFFSET(21778, gl_dispatch_stub_1180, gl_dispatch_stub_1180, NULL, 1180),
- NAME_FUNC_OFFSET(21796, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181),
- NAME_FUNC_OFFSET(21815, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182),
- NAME_FUNC_OFFSET(21833, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183),
- NAME_FUNC_OFFSET(21852, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184),
- NAME_FUNC_OFFSET(21877, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185),
- NAME_FUNC_OFFSET(21904, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186),
- NAME_FUNC_OFFSET(21928, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187),
- NAME_FUNC_OFFSET(21947, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188),
- NAME_FUNC_OFFSET(21973, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189),
- NAME_FUNC_OFFSET(21999, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190),
- NAME_FUNC_OFFSET(22020, gl_dispatch_stub_1191, gl_dispatch_stub_1191, NULL, 1191),
- NAME_FUNC_OFFSET(22037, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192),
- NAME_FUNC_OFFSET(22058, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193),
- NAME_FUNC_OFFSET(22080, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194),
- NAME_FUNC_OFFSET(22102, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195),
- NAME_FUNC_OFFSET(22124, gl_dispatch_stub_1196, gl_dispatch_stub_1196, NULL, 1196),
- NAME_FUNC_OFFSET(22140, gl_dispatch_stub_1197, gl_dispatch_stub_1197, NULL, 1197),
- NAME_FUNC_OFFSET(22165, gl_dispatch_stub_1198, gl_dispatch_stub_1198, NULL, 1198),
- NAME_FUNC_OFFSET(22190, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199),
- NAME_FUNC_OFFSET(22218, gl_dispatch_stub_1200, gl_dispatch_stub_1200, NULL, 1200),
- NAME_FUNC_OFFSET(22234, gl_dispatch_stub_1201, gl_dispatch_stub_1201, NULL, 1201),
- NAME_FUNC_OFFSET(22253, gl_dispatch_stub_1202, gl_dispatch_stub_1202, NULL, 1202),
- NAME_FUNC_OFFSET(22273, gl_dispatch_stub_1203, gl_dispatch_stub_1203, NULL, 1203),
- NAME_FUNC_OFFSET(22292, gl_dispatch_stub_1204, gl_dispatch_stub_1204, NULL, 1204),
- NAME_FUNC_OFFSET(22312, gl_dispatch_stub_1205, gl_dispatch_stub_1205, NULL, 1205),
- NAME_FUNC_OFFSET(22331, gl_dispatch_stub_1206, gl_dispatch_stub_1206, NULL, 1206),
- NAME_FUNC_OFFSET(22351, gl_dispatch_stub_1207, gl_dispatch_stub_1207, NULL, 1207),
- NAME_FUNC_OFFSET(22370, gl_dispatch_stub_1208, gl_dispatch_stub_1208, NULL, 1208),
- NAME_FUNC_OFFSET(22390, gl_dispatch_stub_1209, gl_dispatch_stub_1209, NULL, 1209),
- NAME_FUNC_OFFSET(22409, gl_dispatch_stub_1210, gl_dispatch_stub_1210, NULL, 1210),
- NAME_FUNC_OFFSET(22429, gl_dispatch_stub_1211, gl_dispatch_stub_1211, NULL, 1211),
- NAME_FUNC_OFFSET(22448, gl_dispatch_stub_1212, gl_dispatch_stub_1212, NULL, 1212),
- NAME_FUNC_OFFSET(22468, gl_dispatch_stub_1213, gl_dispatch_stub_1213, NULL, 1213),
- NAME_FUNC_OFFSET(22487, gl_dispatch_stub_1214, gl_dispatch_stub_1214, NULL, 1214),
- NAME_FUNC_OFFSET(22507, gl_dispatch_stub_1215, gl_dispatch_stub_1215, NULL, 1215),
- NAME_FUNC_OFFSET(22526, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216),
- NAME_FUNC_OFFSET(22546, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217),
- NAME_FUNC_OFFSET(22565, gl_dispatch_stub_1218, gl_dispatch_stub_1218, NULL, 1218),
- NAME_FUNC_OFFSET(22585, gl_dispatch_stub_1219, gl_dispatch_stub_1219, NULL, 1219),
- NAME_FUNC_OFFSET(22604, gl_dispatch_stub_1220, gl_dispatch_stub_1220, NULL, 1220),
- NAME_FUNC_OFFSET(22624, gl_dispatch_stub_1221, gl_dispatch_stub_1221, NULL, 1221),
- NAME_FUNC_OFFSET(22643, gl_dispatch_stub_1222, gl_dispatch_stub_1222, NULL, 1222),
- NAME_FUNC_OFFSET(22663, gl_dispatch_stub_1223, gl_dispatch_stub_1223, NULL, 1223),
- NAME_FUNC_OFFSET(22682, gl_dispatch_stub_1224, gl_dispatch_stub_1224, NULL, 1224),
- NAME_FUNC_OFFSET(22702, gl_dispatch_stub_1225, gl_dispatch_stub_1225, NULL, 1225),
- NAME_FUNC_OFFSET(22722, gl_dispatch_stub_1226, gl_dispatch_stub_1226, NULL, 1226),
- NAME_FUNC_OFFSET(22743, gl_dispatch_stub_1227, gl_dispatch_stub_1227, NULL, 1227),
- NAME_FUNC_OFFSET(22767, gl_dispatch_stub_1228, gl_dispatch_stub_1228, NULL, 1228),
- NAME_FUNC_OFFSET(22788, gl_dispatch_stub_1229, gl_dispatch_stub_1229, NULL, 1229),
- NAME_FUNC_OFFSET(22809, gl_dispatch_stub_1230, gl_dispatch_stub_1230, NULL, 1230),
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- NAME_FUNC_OFFSET(24714, glTextureBarrierNV, glTextureBarrierNV, NULL, 1312),
- NAME_FUNC_OFFSET(24733, gl_dispatch_stub_1313, gl_dispatch_stub_1313, NULL, 1313),
- NAME_FUNC_OFFSET(24747, gl_dispatch_stub_1314, gl_dispatch_stub_1314, NULL, 1314),
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- NAME_FUNC_OFFSET(25148, gl_dispatch_stub_1331, gl_dispatch_stub_1331, NULL, 1331),
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- NAME_FUNC_OFFSET(25200, gl_dispatch_stub_1333, gl_dispatch_stub_1333, NULL, 1333),
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- NAME_FUNC_OFFSET(25250, gl_dispatch_stub_1335, gl_dispatch_stub_1335, NULL, 1335),
- NAME_FUNC_OFFSET(25283, gl_dispatch_stub_1336, gl_dispatch_stub_1336, NULL, 1336),
- NAME_FUNC_OFFSET(25316, gl_dispatch_stub_1337, gl_dispatch_stub_1337, NULL, 1337),
- NAME_FUNC_OFFSET(25338, gl_dispatch_stub_1338, gl_dispatch_stub_1338, NULL, 1338),
- NAME_FUNC_OFFSET(25360, gl_dispatch_stub_1339, gl_dispatch_stub_1339, NULL, 1339),
- NAME_FUNC_OFFSET(25385, gl_dispatch_stub_1340, gl_dispatch_stub_1340, NULL, 1340),
- NAME_FUNC_OFFSET(25410, gl_dispatch_stub_1341, gl_dispatch_stub_1341, NULL, 1341),
- NAME_FUNC_OFFSET(25432, gl_dispatch_stub_1342, gl_dispatch_stub_1342, NULL, 1342),
- NAME_FUNC_OFFSET(25451, gl_dispatch_stub_1343, gl_dispatch_stub_1343, NULL, 1343),
- NAME_FUNC_OFFSET(25483, gl_dispatch_stub_1344, gl_dispatch_stub_1344, NULL, 1344),
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- NAME_FUNC_OFFSET(25598, gl_dispatch_stub_1349, gl_dispatch_stub_1349, NULL, 1349),
- NAME_FUNC_OFFSET(25627, gl_dispatch_stub_1350, gl_dispatch_stub_1350, NULL, 1350),
- NAME_FUNC_OFFSET(25654, gl_dispatch_stub_1351, gl_dispatch_stub_1351, NULL, 1351),
- NAME_FUNC_OFFSET(25683, gl_dispatch_stub_1352, gl_dispatch_stub_1352, NULL, 1352),
- NAME_FUNC_OFFSET(25704, gl_dispatch_stub_1353, gl_dispatch_stub_1353, NULL, 1353),
- NAME_FUNC_OFFSET(25725, gl_dispatch_stub_1354, gl_dispatch_stub_1354, NULL, 1354),
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- NAME_FUNC_OFFSET(25856, gl_dispatch_stub_1359, gl_dispatch_stub_1359, NULL, 1359),
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- NAME_FUNC_OFFSET(26247, gl_dispatch_stub_1372, gl_dispatch_stub_1372, NULL, 1372),
- NAME_FUNC_OFFSET(26286, gl_dispatch_stub_1373, gl_dispatch_stub_1373, NULL, 1373),
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- NAME_FUNC_OFFSET(26387, glFogxv, glFogxv, NULL, 1380),
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- NAME_FUNC_OFFSET(26406, glFrustumx, glFrustumx, NULL, 1382),
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- NAME_FUNC_OFFSET(26431, glLightModelxv, glLightModelxv, NULL, 1384),
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- NAME_FUNC_OFFSET(26504, glMaterialxv, glMaterialxv, NULL, 1390),
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- NAME_FUNC_OFFSET(26591, glPolygonOffsetx, glPolygonOffsetx, NULL, 1397),
- NAME_FUNC_OFFSET(26608, glRotatex, glRotatex, NULL, 1398),
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- NAME_FUNC_OFFSET(26655, glTexEnvxv, glTexEnvxv, NULL, 1402),
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- NAME_FUNC_OFFSET(27119, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
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- NAME_FUNC_OFFSET(27271, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
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- NAME_FUNC_OFFSET(27314, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(27333, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(27349, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(27368, glBlendEquation, glBlendEquation, NULL, 337),
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- NAME_FUNC_OFFSET(27426, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(27442, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(27469, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
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- NAME_FUNC_OFFSET(27535, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343),
- NAME_FUNC_OFFSET(27554, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344),
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- NAME_FUNC_OFFSET(27644, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345),
- NAME_FUNC_OFFSET(27674, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(27693, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
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- NAME_FUNC_OFFSET(27741, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(27766, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(27793, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
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- NAME_FUNC_OFFSET(27848, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(27876, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(27905, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
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- NAME_FUNC_OFFSET(27960, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
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- NAME_FUNC_OFFSET(28046, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(28069, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(28087, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(28116, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(28145, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(28160, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(28186, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(28212, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(28227, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(28239, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(28259, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(28276, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(28292, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(28308, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(28327, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(28346, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(28369, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(28392, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(28411, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(28436, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(28457, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(28479, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(28497, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(28516, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(28537, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(28559, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(28580, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(28602, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(28623, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(28645, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(28663, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(28682, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(28703, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(28725, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(28746, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(28768, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(28789, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(28811, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(28829, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(28848, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(28869, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(28891, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(28912, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(28934, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(28955, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(28977, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(28995, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(29014, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(29035, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(29057, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(29078, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(29100, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(29126, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(29152, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(29178, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(29204, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(29233, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(29262, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(29291, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(29320, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(29347, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(29373, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(29399, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(29425, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(29451, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(29471, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(29494, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(29518, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(29541, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(29562, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(29577, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(29593, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(29614, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(29635, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(29656, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(29678, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(29700, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(29722, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(29745, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(29765, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(29786, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(29808, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(29831, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(29853, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(29876, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(29898, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(29921, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(29943, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(29966, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(29989, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(30013, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(30036, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(30060, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(30083, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(30107, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(30134, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(30151, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(30169, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(30187, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(30206, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(30223, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(30241, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(30259, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(30278, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(30295, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(30313, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(30331, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(30350, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(30367, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(30385, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(30403, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(30422, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(30439, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(30457, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(30475, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(30494, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(30511, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(30529, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(30547, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(30566, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(30583, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(30601, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(30619, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(30638, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(30655, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(30673, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(30691, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(30710, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(30726, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(30742, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(30758, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(30774, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(30793, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(30812, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(30831, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(30850, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(30864, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(30878, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(30894, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(30910, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(30926, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(30952, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(30975, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(30998, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(31020, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(31042, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(31064, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(31087, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(31110, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(31126, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(31142, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(31156, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(31169, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(31182, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(31197, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(31212, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(31229, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(31246, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(31270, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(31297, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(31324, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(31351, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(31370, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(31400, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(31417, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(31434, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(31450, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(31467, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(31496, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(31517, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(31539, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(31562, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(31583, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(31607, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(31625, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(31643, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(31672, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(31700, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(31723, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(31746, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(31769, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(31786, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(31804, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(31827, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(31842, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(31858, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(31873, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(31889, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(31904, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(31920, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(31935, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(31951, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(31966, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(31982, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(31997, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(32013, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(32028, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(32044, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(32059, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(32075, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(32097, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(32119, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(32141, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(32163, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(32184, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(32204, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(32225, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(32245, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(32266, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(32286, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(32307, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(32327, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(32348, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(32368, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(32389, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(32409, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(32430, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(32452, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(32474, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(32496, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(32518, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(32541, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(32564, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(32587, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(32608, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(32628, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(32649, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(32670, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(32690, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(32711, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(32733, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(32755, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(32777, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(32802, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(32829, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(32857, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(32877, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(32898, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(32924, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(32940, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(32962, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(32978, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(32994, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(33014, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(33028, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(33042, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(33061, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(33074, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(33087, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(33112, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(33138, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(33162, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(33187, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(33211, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(33235, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(33259, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(33284, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(33309, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(33342, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(33361, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(33385, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(33410, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(33432, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(33448, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(33464, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(33485, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(33506, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(33528, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(33550, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(33581, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(33597, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(33614, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(33630, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(33647, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(33663, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(33680, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(33696, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(33713, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(33735, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(33758, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(33780, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(33802, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(33825, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(33848, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
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- NAME_FUNC_OFFSET(33915, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(33930, glTexBuffer, glTexBuffer, NULL, 615),
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- NAME_FUNC_OFFSET(33969, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(33993, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
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- NAME_FUNC_OFFSET(34040, glMinSampleShading, glMinSampleShading, NULL, 620),
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- NAME_FUNC_OFFSET(34078, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(34097, glGenProgramsARB, glGenProgramsARB, NULL, 624),
- NAME_FUNC_OFFSET(34113, glIsProgramARB, glIsProgramARB, NULL, 631),
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- NAME_FUNC_OFFSET(34150, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 633),
- NAME_FUNC_OFFSET(34174, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 634),
- NAME_FUNC_OFFSET(34197, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 635),
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- NAME_FUNC_OFFSET(34256, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 643),
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- NAME_FUNC_OFFSET(34308, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 646),
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- NAME_FUNC_OFFSET(34480, glBindRenderbuffer, glBindRenderbuffer, NULL, 662),
- NAME_FUNC_OFFSET(34502, glBlitFramebuffer, glBlitFramebuffer, NULL, 663),
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- NAME_FUNC_OFFSET(34787, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669),
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- NAME_FUNC_OFFSET(34958, glGenRenderbuffers, glGenRenderbuffers, NULL, 673),
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- NAME_FUNC_OFFSET(35061, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675),
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- NAME_FUNC_OFFSET(35491, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702),
- NAME_FUNC_OFFSET(35519, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703),
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+ NAME_FUNC_OFFSET(21457, glDebugMessageControl, glDebugMessageControl, NULL, 1162),
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+ NAME_FUNC_OFFSET(21690, glFogCoordfEXT, glFogCoordfEXT, NULL, 1174),
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+ NAME_FUNC_OFFSET(23847, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1275),
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+ NAME_FUNC_OFFSET(23915, gl_dispatch_stub_1278, gl_dispatch_stub_1278, NULL, 1278),
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+ NAME_FUNC_OFFSET(23966, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1280),
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+ NAME_FUNC_OFFSET(24053, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1284),
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+ NAME_FUNC_OFFSET(24252, glClearColorIiEXT, glClearColorIiEXT, NULL, 1293),
+ NAME_FUNC_OFFSET(24270, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1294),
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+ NAME_FUNC_OFFSET(24377, gl_dispatch_stub_1299, gl_dispatch_stub_1299, NULL, 1299),
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+ NAME_FUNC_OFFSET(24729, gl_dispatch_stub_1312, gl_dispatch_stub_1312, NULL, 1312),
+ NAME_FUNC_OFFSET(24751, glTextureBarrierNV, glTextureBarrierNV, NULL, 1313),
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+ NAME_FUNC_OFFSET(24994, gl_dispatch_stub_1324, gl_dispatch_stub_1324, NULL, 1324),
+ NAME_FUNC_OFFSET(25016, gl_dispatch_stub_1325, gl_dispatch_stub_1325, NULL, 1325),
+ NAME_FUNC_OFFSET(25039, gl_dispatch_stub_1326, gl_dispatch_stub_1326, NULL, 1326),
+ NAME_FUNC_OFFSET(25062, gl_dispatch_stub_1327, gl_dispatch_stub_1327, NULL, 1327),
+ NAME_FUNC_OFFSET(25082, gl_dispatch_stub_1328, gl_dispatch_stub_1328, NULL, 1328),
+ NAME_FUNC_OFFSET(25109, gl_dispatch_stub_1329, gl_dispatch_stub_1329, NULL, 1329),
+ NAME_FUNC_OFFSET(25135, gl_dispatch_stub_1330, gl_dispatch_stub_1330, NULL, 1330),
+ NAME_FUNC_OFFSET(25161, gl_dispatch_stub_1331, gl_dispatch_stub_1331, NULL, 1331),
+ NAME_FUNC_OFFSET(25185, gl_dispatch_stub_1332, gl_dispatch_stub_1332, NULL, 1332),
+ NAME_FUNC_OFFSET(25213, gl_dispatch_stub_1333, gl_dispatch_stub_1333, NULL, 1333),
+ NAME_FUNC_OFFSET(25237, gl_dispatch_stub_1334, gl_dispatch_stub_1334, NULL, 1334),
+ NAME_FUNC_OFFSET(25261, gl_dispatch_stub_1335, gl_dispatch_stub_1335, NULL, 1335),
+ NAME_FUNC_OFFSET(25287, gl_dispatch_stub_1336, gl_dispatch_stub_1336, NULL, 1336),
+ NAME_FUNC_OFFSET(25320, gl_dispatch_stub_1337, gl_dispatch_stub_1337, NULL, 1337),
+ NAME_FUNC_OFFSET(25353, gl_dispatch_stub_1338, gl_dispatch_stub_1338, NULL, 1338),
+ NAME_FUNC_OFFSET(25375, gl_dispatch_stub_1339, gl_dispatch_stub_1339, NULL, 1339),
+ NAME_FUNC_OFFSET(25397, gl_dispatch_stub_1340, gl_dispatch_stub_1340, NULL, 1340),
+ NAME_FUNC_OFFSET(25422, gl_dispatch_stub_1341, gl_dispatch_stub_1341, NULL, 1341),
+ NAME_FUNC_OFFSET(25447, gl_dispatch_stub_1342, gl_dispatch_stub_1342, NULL, 1342),
+ NAME_FUNC_OFFSET(25469, gl_dispatch_stub_1343, gl_dispatch_stub_1343, NULL, 1343),
+ NAME_FUNC_OFFSET(25488, gl_dispatch_stub_1344, gl_dispatch_stub_1344, NULL, 1344),
+ NAME_FUNC_OFFSET(25520, gl_dispatch_stub_1345, gl_dispatch_stub_1345, NULL, 1345),
+ NAME_FUNC_OFFSET(25552, gl_dispatch_stub_1346, gl_dispatch_stub_1346, NULL, 1346),
+ NAME_FUNC_OFFSET(25576, gl_dispatch_stub_1347, gl_dispatch_stub_1347, NULL, 1347),
+ NAME_FUNC_OFFSET(25598, gl_dispatch_stub_1348, gl_dispatch_stub_1348, NULL, 1348),
+ NAME_FUNC_OFFSET(25618, gl_dispatch_stub_1349, gl_dispatch_stub_1349, NULL, 1349),
+ NAME_FUNC_OFFSET(25635, gl_dispatch_stub_1350, gl_dispatch_stub_1350, NULL, 1350),
+ NAME_FUNC_OFFSET(25664, gl_dispatch_stub_1351, gl_dispatch_stub_1351, NULL, 1351),
+ NAME_FUNC_OFFSET(25691, gl_dispatch_stub_1352, gl_dispatch_stub_1352, NULL, 1352),
+ NAME_FUNC_OFFSET(25720, gl_dispatch_stub_1353, gl_dispatch_stub_1353, NULL, 1353),
+ NAME_FUNC_OFFSET(25741, gl_dispatch_stub_1354, gl_dispatch_stub_1354, NULL, 1354),
+ NAME_FUNC_OFFSET(25762, gl_dispatch_stub_1355, gl_dispatch_stub_1355, NULL, 1355),
+ NAME_FUNC_OFFSET(25783, gl_dispatch_stub_1356, gl_dispatch_stub_1356, NULL, 1356),
+ NAME_FUNC_OFFSET(25815, gl_dispatch_stub_1357, gl_dispatch_stub_1357, NULL, 1357),
+ NAME_FUNC_OFFSET(25836, gl_dispatch_stub_1358, gl_dispatch_stub_1358, NULL, 1358),
+ NAME_FUNC_OFFSET(25868, gl_dispatch_stub_1359, gl_dispatch_stub_1359, NULL, 1359),
+ NAME_FUNC_OFFSET(25893, gl_dispatch_stub_1360, gl_dispatch_stub_1360, NULL, 1360),
+ NAME_FUNC_OFFSET(25918, gl_dispatch_stub_1361, gl_dispatch_stub_1361, NULL, 1361),
+ NAME_FUNC_OFFSET(25954, gl_dispatch_stub_1362, gl_dispatch_stub_1362, NULL, 1362),
+ NAME_FUNC_OFFSET(25979, gl_dispatch_stub_1363, gl_dispatch_stub_1363, NULL, 1363),
+ NAME_FUNC_OFFSET(26015, gl_dispatch_stub_1364, gl_dispatch_stub_1364, NULL, 1364),
+ NAME_FUNC_OFFSET(26034, gl_dispatch_stub_1365, gl_dispatch_stub_1365, NULL, 1365),
+ NAME_FUNC_OFFSET(26054, gl_dispatch_stub_1366, gl_dispatch_stub_1366, NULL, 1366),
+ NAME_FUNC_OFFSET(26077, gl_dispatch_stub_1367, gl_dispatch_stub_1367, NULL, 1367),
+ NAME_FUNC_OFFSET(26106, gl_dispatch_stub_1368, gl_dispatch_stub_1368, NULL, 1368),
+ NAME_FUNC_OFFSET(26155, gl_dispatch_stub_1369, gl_dispatch_stub_1369, NULL, 1369),
+ NAME_FUNC_OFFSET(26199, gl_dispatch_stub_1370, gl_dispatch_stub_1370, NULL, 1370),
+ NAME_FUNC_OFFSET(26224, gl_dispatch_stub_1371, gl_dispatch_stub_1371, NULL, 1371),
+ NAME_FUNC_OFFSET(26253, gl_dispatch_stub_1372, gl_dispatch_stub_1372, NULL, 1372),
+ NAME_FUNC_OFFSET(26284, gl_dispatch_stub_1373, gl_dispatch_stub_1373, NULL, 1373),
+ NAME_FUNC_OFFSET(26323, gl_dispatch_stub_1374, gl_dispatch_stub_1374, NULL, 1374),
+ NAME_FUNC_OFFSET(26352, glAlphaFuncx, glAlphaFuncx, NULL, 1375),
+ NAME_FUNC_OFFSET(26365, glClearColorx, glClearColorx, NULL, 1376),
+ NAME_FUNC_OFFSET(26379, glClearDepthx, glClearDepthx, NULL, 1377),
+ NAME_FUNC_OFFSET(26393, glColor4x, glColor4x, NULL, 1378),
+ NAME_FUNC_OFFSET(26403, glDepthRangex, glDepthRangex, NULL, 1379),
+ NAME_FUNC_OFFSET(26417, glFogx, glFogx, NULL, 1380),
+ NAME_FUNC_OFFSET(26424, glFogxv, glFogxv, NULL, 1381),
+ NAME_FUNC_OFFSET(26432, glFrustumf, glFrustumf, NULL, 1382),
+ NAME_FUNC_OFFSET(26443, glFrustumx, glFrustumx, NULL, 1383),
+ NAME_FUNC_OFFSET(26454, glLightModelx, glLightModelx, NULL, 1384),
+ NAME_FUNC_OFFSET(26468, glLightModelxv, glLightModelxv, NULL, 1385),
+ NAME_FUNC_OFFSET(26483, glLightx, glLightx, NULL, 1386),
+ NAME_FUNC_OFFSET(26492, glLightxv, glLightxv, NULL, 1387),
+ NAME_FUNC_OFFSET(26502, glLineWidthx, glLineWidthx, NULL, 1388),
+ NAME_FUNC_OFFSET(26515, glLoadMatrixx, glLoadMatrixx, NULL, 1389),
+ NAME_FUNC_OFFSET(26529, glMaterialx, glMaterialx, NULL, 1390),
+ NAME_FUNC_OFFSET(26541, glMaterialxv, glMaterialxv, NULL, 1391),
+ NAME_FUNC_OFFSET(26554, glMultMatrixx, glMultMatrixx, NULL, 1392),
+ NAME_FUNC_OFFSET(26568, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1393),
+ NAME_FUNC_OFFSET(26586, glNormal3x, glNormal3x, NULL, 1394),
+ NAME_FUNC_OFFSET(26597, glOrthof, glOrthof, NULL, 1395),
+ NAME_FUNC_OFFSET(26606, glOrthox, glOrthox, NULL, 1396),
+ NAME_FUNC_OFFSET(26615, glPointSizex, glPointSizex, NULL, 1397),
+ NAME_FUNC_OFFSET(26628, glPolygonOffsetx, glPolygonOffsetx, NULL, 1398),
+ NAME_FUNC_OFFSET(26645, glRotatex, glRotatex, NULL, 1399),
+ NAME_FUNC_OFFSET(26655, glSampleCoveragex, glSampleCoveragex, NULL, 1400),
+ NAME_FUNC_OFFSET(26673, glScalex, glScalex, NULL, 1401),
+ NAME_FUNC_OFFSET(26682, glTexEnvx, glTexEnvx, NULL, 1402),
+ NAME_FUNC_OFFSET(26692, glTexEnvxv, glTexEnvxv, NULL, 1403),
+ NAME_FUNC_OFFSET(26703, glTexParameterx, glTexParameterx, NULL, 1404),
+ NAME_FUNC_OFFSET(26719, glTranslatex, glTranslatex, NULL, 1405),
+ NAME_FUNC_OFFSET(26732, glClipPlanef, glClipPlanef, NULL, 1406),
+ NAME_FUNC_OFFSET(26745, glClipPlanex, glClipPlanex, NULL, 1407),
+ NAME_FUNC_OFFSET(26758, glGetClipPlanef, glGetClipPlanef, NULL, 1408),
+ NAME_FUNC_OFFSET(26774, glGetClipPlanex, glGetClipPlanex, NULL, 1409),
+ NAME_FUNC_OFFSET(26790, glGetFixedv, glGetFixedv, NULL, 1410),
+ NAME_FUNC_OFFSET(26802, glGetLightxv, glGetLightxv, NULL, 1411),
+ NAME_FUNC_OFFSET(26815, glGetMaterialxv, glGetMaterialxv, NULL, 1412),
+ NAME_FUNC_OFFSET(26831, glGetTexEnvxv, glGetTexEnvxv, NULL, 1413),
+ NAME_FUNC_OFFSET(26845, glGetTexParameterxv, glGetTexParameterxv, NULL, 1414),
+ NAME_FUNC_OFFSET(26865, glPointParameterx, glPointParameterx, NULL, 1415),
+ NAME_FUNC_OFFSET(26883, glPointParameterxv, glPointParameterxv, NULL, 1416),
+ NAME_FUNC_OFFSET(26902, glTexParameterxv, glTexParameterxv, NULL, 1417),
+ NAME_FUNC_OFFSET(26919, glBlendBarrier, glBlendBarrier, NULL, 1418),
+ NAME_FUNC_OFFSET(26934, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1419),
+ NAME_FUNC_OFFSET(26957, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(26970, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(26984, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(26997, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(27011, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(27026, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(27043, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(27060, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(27078, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(27095, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(27111, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(27136, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(27156, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(27176, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(27199, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(27222, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(27242, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(27259, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(27276, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(27293, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(27308, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(27332, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(27351, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(27370, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(27386, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(27405, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(27424, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(27447, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(27463, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(27479, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(27506, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(27533, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(27553, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343),
+ NAME_FUNC_OFFSET(27572, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343),
+ NAME_FUNC_OFFSET(27591, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344),
+ NAME_FUNC_OFFSET(27621, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344),
+ NAME_FUNC_OFFSET(27651, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345),
+ NAME_FUNC_OFFSET(27681, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345),
+ NAME_FUNC_OFFSET(27711, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(27730, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(27753, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(27778, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(27803, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(27830, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(27858, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(27885, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(27913, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(27942, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(27971, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(27997, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(28028, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(28059, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(28083, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(28106, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(28124, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(28153, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(28182, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(28197, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(28223, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(28249, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(28264, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(28276, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(28296, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(28313, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(28329, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(28345, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(28364, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(28383, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(28406, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(28429, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(28448, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(28473, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(28494, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(28516, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(28534, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(28553, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(28574, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(28596, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(28617, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(28639, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(28660, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(28682, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(28700, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(28719, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(28740, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(28762, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(28783, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(28805, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(28826, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(28848, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(28866, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(28885, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(28906, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(28928, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(28949, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(28971, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(28992, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(29014, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(29032, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(29051, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(29072, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(29094, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(29115, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(29137, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(29163, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(29189, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(29215, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(29241, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(29270, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(29299, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(29328, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(29357, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(29384, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(29410, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(29436, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(29462, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(29488, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(29508, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(29531, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(29555, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(29578, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(29599, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(29614, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(29630, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(29651, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(29672, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(29693, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(29715, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(29737, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(29759, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(29782, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(29802, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(29823, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(29845, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(29868, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(29890, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(29913, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(29935, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(29958, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(29980, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(30003, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(30026, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(30050, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(30073, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(30097, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(30120, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(30144, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(30171, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(30188, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(30206, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(30224, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(30243, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(30260, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(30278, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(30296, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(30315, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(30332, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(30350, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(30368, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(30387, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(30404, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(30422, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(30440, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(30459, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(30476, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(30494, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(30512, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(30531, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(30548, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(30566, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(30584, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(30603, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(30620, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(30638, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(30656, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(30675, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(30692, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(30710, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(30728, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(30747, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(30763, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(30779, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(30795, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(30811, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(30830, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(30849, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(30868, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(30887, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(30901, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(30915, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(30931, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(30947, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(30963, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(30989, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(31012, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(31035, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(31057, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(31079, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(31101, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(31124, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(31147, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(31163, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(31179, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(31193, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(31206, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(31219, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(31234, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(31249, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(31266, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(31283, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(31307, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(31334, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(31361, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(31388, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(31407, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(31437, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(31454, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(31471, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(31487, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(31504, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(31533, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(31554, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(31576, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(31599, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(31620, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(31644, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(31662, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(31680, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(31709, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(31737, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(31760, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(31783, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(31806, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(31823, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(31841, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(31864, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(31879, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(31895, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(31910, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(31926, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(31941, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(31957, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(31972, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(31988, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(32003, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(32019, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(32034, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(32050, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(32065, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(32081, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(32096, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(32112, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(32134, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(32156, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(32178, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(32200, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(32221, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(32241, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(32262, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(32282, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(32303, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(32323, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(32344, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(32364, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(32385, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(32405, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(32426, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(32446, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(32467, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(32489, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(32511, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(32533, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(32555, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(32578, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(32601, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(32624, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(32645, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(32665, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(32686, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(32707, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(32727, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(32748, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(32770, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(32792, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(32814, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(32839, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(32866, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(32894, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(32914, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(32935, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(32961, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(32977, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(32999, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(33015, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(33031, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(33051, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(33065, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(33079, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(33098, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(33111, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(33124, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(33149, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(33175, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(33199, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(33224, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(33248, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(33272, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(33296, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(33321, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(33346, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(33379, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(33398, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(33422, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(33447, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(33469, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(33485, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(33501, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(33522, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(33543, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(33565, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(33587, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(33618, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(33634, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(33651, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(33667, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(33684, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(33700, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(33717, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(33733, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(33750, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(33772, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(33795, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(33817, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(33839, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(33862, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(33885, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(33911, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(33937, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(33952, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(33967, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(33982, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(34006, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(34030, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(34055, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(34077, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(34099, glBindProgramARB, glBindProgramARB, NULL, 622),
+ NAME_FUNC_OFFSET(34115, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(34134, glGenProgramsARB, glGenProgramsARB, NULL, 624),
+ NAME_FUNC_OFFSET(34150, glIsProgramARB, glIsProgramARB, NULL, 631),
+ NAME_FUNC_OFFSET(34164, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 632),
+ NAME_FUNC_OFFSET(34187, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 633),
+ NAME_FUNC_OFFSET(34211, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 634),
+ NAME_FUNC_OFFSET(34234, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 635),
+ NAME_FUNC_OFFSET(34258, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 641),
+ NAME_FUNC_OFFSET(34275, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 642),
+ NAME_FUNC_OFFSET(34293, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 643),
+ NAME_FUNC_OFFSET(34310, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 644),
+ NAME_FUNC_OFFSET(34328, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 645),
+ NAME_FUNC_OFFSET(34345, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 646),
+ NAME_FUNC_OFFSET(34363, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 647),
+ NAME_FUNC_OFFSET(34380, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 648),
+ NAME_FUNC_OFFSET(34398, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(34423, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(34445, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 660),
+ NAME_FUNC_OFFSET(34472, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 660),
+ NAME_FUNC_OFFSET(34496, glBindFramebuffer, glBindFramebuffer, NULL, 661),
+ NAME_FUNC_OFFSET(34517, glBindRenderbuffer, glBindRenderbuffer, NULL, 662),
+ NAME_FUNC_OFFSET(34539, glBlitFramebuffer, glBlitFramebuffer, NULL, 663),
+ NAME_FUNC_OFFSET(34560, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 664),
+ NAME_FUNC_OFFSET(34588, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 664),
+ NAME_FUNC_OFFSET(34616, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 665),
+ NAME_FUNC_OFFSET(34640, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 665),
+ NAME_FUNC_OFFSET(34664, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 666),
+ NAME_FUNC_OFFSET(34689, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 666),
+ NAME_FUNC_OFFSET(34714, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 667),
+ NAME_FUNC_OFFSET(34743, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 667),
+ NAME_FUNC_OFFSET(34772, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 668),
+ NAME_FUNC_OFFSET(34798, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669),
+ NAME_FUNC_OFFSET(34824, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669),
+ NAME_FUNC_OFFSET(34850, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 670),
+ NAME_FUNC_OFFSET(34876, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 670),
+ NAME_FUNC_OFFSET(34902, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 671),
+ NAME_FUNC_OFFSET(34931, glGenFramebuffers, glGenFramebuffers, NULL, 672),
+ NAME_FUNC_OFFSET(34952, glGenFramebuffers, glGenFramebuffers, NULL, 672),
+ NAME_FUNC_OFFSET(34973, glGenRenderbuffers, glGenRenderbuffers, NULL, 673),
+ NAME_FUNC_OFFSET(34995, glGenRenderbuffers, glGenRenderbuffers, NULL, 673),
+ NAME_FUNC_OFFSET(35017, glGenerateMipmap, glGenerateMipmap, NULL, 674),
+ NAME_FUNC_OFFSET(35037, glGenerateMipmap, glGenerateMipmap, NULL, 674),
+ NAME_FUNC_OFFSET(35057, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(35098, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(35139, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 676),
+ NAME_FUNC_OFFSET(35171, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 676),
+ NAME_FUNC_OFFSET(35203, glIsFramebuffer, glIsFramebuffer, NULL, 677),
+ NAME_FUNC_OFFSET(35222, glIsFramebuffer, glIsFramebuffer, NULL, 677),
+ NAME_FUNC_OFFSET(35241, glIsRenderbuffer, glIsRenderbuffer, NULL, 678),
+ NAME_FUNC_OFFSET(35261, glIsRenderbuffer, glIsRenderbuffer, NULL, 678),
+ NAME_FUNC_OFFSET(35281, glRenderbufferStorage, glRenderbufferStorage, NULL, 679),
+ NAME_FUNC_OFFSET(35306, glRenderbufferStorage, glRenderbufferStorage, NULL, 679),
+ NAME_FUNC_OFFSET(35331, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 680),
+ NAME_FUNC_OFFSET(35367, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(35395, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(35415, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(35436, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(35460, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(35481, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(35500, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702),
+ NAME_FUNC_OFFSET(35528, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702),
NAME_FUNC_OFFSET(35556, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703),
- NAME_FUNC_OFFSET(35593, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704),
- NAME_FUNC_OFFSET(35626, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704),
- NAME_FUNC_OFFSET(35659, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 705),
- NAME_FUNC_OFFSET(35692, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(35713, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(35747, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(35772, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(35800, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(35828, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(35854, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(35871, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(35593, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703),
+ NAME_FUNC_OFFSET(35630, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704),
+ NAME_FUNC_OFFSET(35663, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704),
+ NAME_FUNC_OFFSET(35696, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 705),
+ NAME_FUNC_OFFSET(35729, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(35750, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(35784, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(35809, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(35837, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(35865, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
NAME_FUNC_OFFSET(35891, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(35911, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(35941, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(35962, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(35986, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(36010, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(36032, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(36045, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(36061, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(36077, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 715),
- NAME_FUNC_OFFSET(36110, glGetFragDataIndex, glGetFragDataIndex, NULL, 716),
- NAME_FUNC_OFFSET(36132, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720),
- NAME_FUNC_OFFSET(36160, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720),
- NAME_FUNC_OFFSET(36188, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721),
- NAME_FUNC_OFFSET(36217, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721),
- NAME_FUNC_OFFSET(36246, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725),
- NAME_FUNC_OFFSET(36271, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725),
- NAME_FUNC_OFFSET(36296, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726),
- NAME_FUNC_OFFSET(36322, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726),
- NAME_FUNC_OFFSET(36348, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(36372, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(36397, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733),
- NAME_FUNC_OFFSET(36415, glPatchParameteri, glPatchParameteri, NULL, 801),
- NAME_FUNC_OFFSET(36436, glPatchParameteri, glPatchParameteri, NULL, 801),
- NAME_FUNC_OFFSET(36457, glClearDepthf, glClearDepthf, NULL, 813),
- NAME_FUNC_OFFSET(36474, glDepthRangef, glDepthRangef, NULL, 814),
- NAME_FUNC_OFFSET(36491, glGetProgramBinary, glGetProgramBinary, NULL, 818),
- NAME_FUNC_OFFSET(36513, glProgramBinary, glProgramBinary, NULL, 819),
- NAME_FUNC_OFFSET(36532, glProgramParameteri, glProgramParameteri, NULL, 820),
- NAME_FUNC_OFFSET(36555, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
- NAME_FUNC_OFFSET(36579, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
- NAME_FUNC_OFFSET(36600, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
- NAME_FUNC_OFFSET(36622, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
- NAME_FUNC_OFFSET(36643, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825),
- NAME_FUNC_OFFSET(36665, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826),
- NAME_FUNC_OFFSET(36686, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827),
- NAME_FUNC_OFFSET(36708, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828),
- NAME_FUNC_OFFSET(36729, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
- NAME_FUNC_OFFSET(36751, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
- NAME_FUNC_OFFSET(36777, glGetFloati_v, glGetFloati_v, NULL, 834),
- NAME_FUNC_OFFSET(36794, glScissorArrayv, glScissorArrayv, NULL, 835),
- NAME_FUNC_OFFSET(36813, glScissorIndexed, glScissorIndexed, NULL, 836),
- NAME_FUNC_OFFSET(36833, glScissorIndexedv, glScissorIndexedv, NULL, 837),
- NAME_FUNC_OFFSET(36854, glViewportArrayv, glViewportArrayv, NULL, 838),
- NAME_FUNC_OFFSET(36874, glViewportIndexedf, glViewportIndexedf, NULL, 839),
- NAME_FUNC_OFFSET(36896, glViewportIndexedfv, glViewportIndexedfv, NULL, 840),
- NAME_FUNC_OFFSET(36919, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841),
- NAME_FUNC_OFFSET(36944, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841),
- NAME_FUNC_OFFSET(36972, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841),
- NAME_FUNC_OFFSET(37000, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857),
- NAME_FUNC_OFFSET(37016, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857),
- NAME_FUNC_OFFSET(37035, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857),
- NAME_FUNC_OFFSET(37054, glGetnUniformivARB, glGetnUniformivARB, NULL, 858),
- NAME_FUNC_OFFSET(37070, glGetnUniformivARB, glGetnUniformivARB, NULL, 858),
- NAME_FUNC_OFFSET(37089, glGetnUniformivARB, glGetnUniformivARB, NULL, 858),
- NAME_FUNC_OFFSET(37108, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859),
- NAME_FUNC_OFFSET(37125, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859),
- NAME_FUNC_OFFSET(37145, glReadnPixelsARB, glReadnPixelsARB, NULL, 860),
- NAME_FUNC_OFFSET(37159, glReadnPixelsARB, glReadnPixelsARB, NULL, 860),
- NAME_FUNC_OFFSET(37176, glReadnPixelsARB, glReadnPixelsARB, NULL, 860),
- NAME_FUNC_OFFSET(37193, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 861),
- NAME_FUNC_OFFSET(37230, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 862),
- NAME_FUNC_OFFSET(37269, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 863),
- NAME_FUNC_OFFSET(37318, glCopyImageSubData, glCopyImageSubData, NULL, 880),
- NAME_FUNC_OFFSET(37340, glCopyImageSubData, glCopyImageSubData, NULL, 880),
- NAME_FUNC_OFFSET(37362, glTextureView, glTextureView, NULL, 881),
- NAME_FUNC_OFFSET(37379, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 891),
- NAME_FUNC_OFFSET(37408, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 892),
- NAME_FUNC_OFFSET(37439, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(37476, glTexBufferRange, glTexBufferRange, NULL, 900),
- NAME_FUNC_OFFSET(37496, glTexBufferRange, glTexBufferRange, NULL, 900),
- NAME_FUNC_OFFSET(37516, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 902),
- NAME_FUNC_OFFSET(37545, glBufferStorage, glBufferStorage, NULL, 903),
- NAME_FUNC_OFFSET(37564, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
- NAME_FUNC_OFFSET(37595, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
- NAME_FUNC_OFFSET(37628, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
- NAME_FUNC_OFFSET(37647, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
- NAME_FUNC_OFFSET(37667, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
- NAME_FUNC_OFFSET(37690, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
- NAME_FUNC_OFFSET(37714, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
- NAME_FUNC_OFFSET(37738, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(37763, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(37786, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(37810, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
- NAME_FUNC_OFFSET(37834, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(37859, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(37882, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
- NAME_FUNC_OFFSET(37906, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
- NAME_FUNC_OFFSET(37930, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
- NAME_FUNC_OFFSET(37955, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
- NAME_FUNC_OFFSET(37978, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
- NAME_FUNC_OFFSET(38002, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
- NAME_FUNC_OFFSET(38026, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
- NAME_FUNC_OFFSET(38051, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
- NAME_FUNC_OFFSET(38067, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
- NAME_FUNC_OFFSET(38084, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
- NAME_FUNC_OFFSET(38101, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
- NAME_FUNC_OFFSET(38119, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
- NAME_FUNC_OFFSET(38135, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
- NAME_FUNC_OFFSET(38152, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
- NAME_FUNC_OFFSET(38169, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
- NAME_FUNC_OFFSET(38187, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
- NAME_FUNC_OFFSET(38203, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
- NAME_FUNC_OFFSET(38220, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
- NAME_FUNC_OFFSET(38237, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
- NAME_FUNC_OFFSET(38255, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
- NAME_FUNC_OFFSET(38271, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
- NAME_FUNC_OFFSET(38288, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
- NAME_FUNC_OFFSET(38305, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
- NAME_FUNC_OFFSET(38323, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
- NAME_FUNC_OFFSET(38346, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
- NAME_FUNC_OFFSET(38379, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
- NAME_FUNC_OFFSET(38417, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
- NAME_FUNC_OFFSET(38436, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089),
- NAME_FUNC_OFFSET(38452, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090),
- NAME_FUNC_OFFSET(38471, glActiveShaderProgram, glActiveShaderProgram, NULL, 1098),
- NAME_FUNC_OFFSET(38496, glBindProgramPipeline, glBindProgramPipeline, NULL, 1099),
- NAME_FUNC_OFFSET(38521, glCreateShaderProgramv, glCreateShaderProgramv, NULL, 1100),
- NAME_FUNC_OFFSET(38547, glDeleteProgramPipelines, glDeleteProgramPipelines, NULL, 1101),
- NAME_FUNC_OFFSET(38575, glGenProgramPipelines, glGenProgramPipelines, NULL, 1102),
- NAME_FUNC_OFFSET(38600, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, NULL, 1103),
- NAME_FUNC_OFFSET(38631, glGetProgramPipelineiv, glGetProgramPipelineiv, NULL, 1104),
- NAME_FUNC_OFFSET(38657, glIsProgramPipeline, glIsProgramPipeline, NULL, 1105),
- NAME_FUNC_OFFSET(38680, glProgramUniform1f, glProgramUniform1f, NULL, 1109),
- NAME_FUNC_OFFSET(38702, glProgramUniform1fv, glProgramUniform1fv, NULL, 1110),
- NAME_FUNC_OFFSET(38725, glProgramUniform1i, glProgramUniform1i, NULL, 1111),
- NAME_FUNC_OFFSET(38747, glProgramUniform1iv, glProgramUniform1iv, NULL, 1112),
- NAME_FUNC_OFFSET(38770, glProgramUniform1ui, glProgramUniform1ui, NULL, 1113),
- NAME_FUNC_OFFSET(38793, glProgramUniform1uiv, glProgramUniform1uiv, NULL, 1114),
- NAME_FUNC_OFFSET(38817, glProgramUniform2f, glProgramUniform2f, NULL, 1117),
- NAME_FUNC_OFFSET(38839, glProgramUniform2fv, glProgramUniform2fv, NULL, 1118),
- NAME_FUNC_OFFSET(38862, glProgramUniform2i, glProgramUniform2i, NULL, 1119),
- NAME_FUNC_OFFSET(38884, glProgramUniform2iv, glProgramUniform2iv, NULL, 1120),
- NAME_FUNC_OFFSET(38907, glProgramUniform2ui, glProgramUniform2ui, NULL, 1121),
- NAME_FUNC_OFFSET(38930, glProgramUniform2uiv, glProgramUniform2uiv, NULL, 1122),
- NAME_FUNC_OFFSET(38954, glProgramUniform3f, glProgramUniform3f, NULL, 1125),
- NAME_FUNC_OFFSET(38976, glProgramUniform3fv, glProgramUniform3fv, NULL, 1126),
- NAME_FUNC_OFFSET(38999, glProgramUniform3i, glProgramUniform3i, NULL, 1127),
- NAME_FUNC_OFFSET(39021, glProgramUniform3iv, glProgramUniform3iv, NULL, 1128),
- NAME_FUNC_OFFSET(39044, glProgramUniform3ui, glProgramUniform3ui, NULL, 1129),
- NAME_FUNC_OFFSET(39067, glProgramUniform3uiv, glProgramUniform3uiv, NULL, 1130),
- NAME_FUNC_OFFSET(39091, glProgramUniform4f, glProgramUniform4f, NULL, 1133),
- NAME_FUNC_OFFSET(39113, glProgramUniform4fv, glProgramUniform4fv, NULL, 1134),
- NAME_FUNC_OFFSET(39136, glProgramUniform4i, glProgramUniform4i, NULL, 1135),
- NAME_FUNC_OFFSET(39158, glProgramUniform4iv, glProgramUniform4iv, NULL, 1136),
- NAME_FUNC_OFFSET(39181, glProgramUniform4ui, glProgramUniform4ui, NULL, 1137),
- NAME_FUNC_OFFSET(39204, glProgramUniform4uiv, glProgramUniform4uiv, NULL, 1138),
- NAME_FUNC_OFFSET(39228, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, NULL, 1140),
- NAME_FUNC_OFFSET(39257, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, NULL, 1142),
- NAME_FUNC_OFFSET(39288, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, NULL, 1144),
- NAME_FUNC_OFFSET(39319, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, NULL, 1146),
- NAME_FUNC_OFFSET(39348, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 1148),
- NAME_FUNC_OFFSET(39379, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 1150),
- NAME_FUNC_OFFSET(39410, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 1152),
- NAME_FUNC_OFFSET(39439, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 1154),
- NAME_FUNC_OFFSET(39470, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 1156),
- NAME_FUNC_OFFSET(39501, glUseProgramStages, glUseProgramStages, NULL, 1158),
- NAME_FUNC_OFFSET(39523, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 1159),
- NAME_FUNC_OFFSET(39552, glDebugMessageCallback, glDebugMessageCallback, NULL, 1160),
- NAME_FUNC_OFFSET(39578, glDebugMessageCallback, glDebugMessageCallback, NULL, 1160),
- NAME_FUNC_OFFSET(39604, glDebugMessageControl, glDebugMessageControl, NULL, 1161),
- NAME_FUNC_OFFSET(39629, glDebugMessageControl, glDebugMessageControl, NULL, 1161),
- NAME_FUNC_OFFSET(39654, glDebugMessageInsert, glDebugMessageInsert, NULL, 1162),
- NAME_FUNC_OFFSET(39678, glDebugMessageInsert, glDebugMessageInsert, NULL, 1162),
- NAME_FUNC_OFFSET(39702, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1163),
- NAME_FUNC_OFFSET(39726, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1163),
- NAME_FUNC_OFFSET(39750, glGetObjectLabel, glGetObjectLabel, NULL, 1164),
- NAME_FUNC_OFFSET(39770, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1165),
- NAME_FUNC_OFFSET(39793, glObjectLabel, glObjectLabel, NULL, 1166),
- NAME_FUNC_OFFSET(39810, glObjectPtrLabel, glObjectPtrLabel, NULL, 1167),
- NAME_FUNC_OFFSET(39830, glPopDebugGroup, glPopDebugGroup, NULL, 1168),
- NAME_FUNC_OFFSET(39849, glPushDebugGroup, glPushDebugGroup, NULL, 1169),
- NAME_FUNC_OFFSET(39869, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1170),
- NAME_FUNC_OFFSET(39888, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1171),
- NAME_FUNC_OFFSET(39908, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1172),
- NAME_FUNC_OFFSET(39928, glFogCoordfEXT, glFogCoordfEXT, NULL, 1173),
- NAME_FUNC_OFFSET(39940, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1174),
- NAME_FUNC_OFFSET(39953, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1278),
- NAME_FUNC_OFFSET(39971, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1279),
- NAME_FUNC_OFFSET(39990, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1280),
- NAME_FUNC_OFFSET(40008, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1281),
- NAME_FUNC_OFFSET(40027, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1282),
- NAME_FUNC_OFFSET(40046, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1283),
- NAME_FUNC_OFFSET(40066, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1284),
- NAME_FUNC_OFFSET(40084, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1285),
- NAME_FUNC_OFFSET(40103, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1286),
- NAME_FUNC_OFFSET(40122, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1287),
- NAME_FUNC_OFFSET(40142, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1288),
- NAME_FUNC_OFFSET(40160, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1289),
- NAME_FUNC_OFFSET(40179, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1290),
- NAME_FUNC_OFFSET(40198, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1291),
- NAME_FUNC_OFFSET(40218, glTextureBarrierNV, glTextureBarrierNV, NULL, 1312),
- NAME_FUNC_OFFSET(40235, gl_dispatch_stub_1333, gl_dispatch_stub_1333, NULL, 1333),
- NAME_FUNC_OFFSET(40256, glAlphaFuncx, glAlphaFuncx, NULL, 1374),
- NAME_FUNC_OFFSET(40272, glClearColorx, glClearColorx, NULL, 1375),
- NAME_FUNC_OFFSET(40289, glClearDepthx, glClearDepthx, NULL, 1376),
- NAME_FUNC_OFFSET(40306, glColor4x, glColor4x, NULL, 1377),
- NAME_FUNC_OFFSET(40319, glDepthRangex, glDepthRangex, NULL, 1378),
- NAME_FUNC_OFFSET(40336, glFogx, glFogx, NULL, 1379),
- NAME_FUNC_OFFSET(40346, glFogxv, glFogxv, NULL, 1380),
- NAME_FUNC_OFFSET(40357, glFrustumf, glFrustumf, NULL, 1381),
- NAME_FUNC_OFFSET(40371, glFrustumx, glFrustumx, NULL, 1382),
- NAME_FUNC_OFFSET(40385, glLightModelx, glLightModelx, NULL, 1383),
- NAME_FUNC_OFFSET(40402, glLightModelxv, glLightModelxv, NULL, 1384),
- NAME_FUNC_OFFSET(40420, glLightx, glLightx, NULL, 1385),
- NAME_FUNC_OFFSET(40432, glLightxv, glLightxv, NULL, 1386),
- NAME_FUNC_OFFSET(40445, glLineWidthx, glLineWidthx, NULL, 1387),
- NAME_FUNC_OFFSET(40461, glLoadMatrixx, glLoadMatrixx, NULL, 1388),
- NAME_FUNC_OFFSET(40478, glMaterialx, glMaterialx, NULL, 1389),
- NAME_FUNC_OFFSET(40493, glMaterialxv, glMaterialxv, NULL, 1390),
- NAME_FUNC_OFFSET(40509, glMultMatrixx, glMultMatrixx, NULL, 1391),
- NAME_FUNC_OFFSET(40526, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1392),
- NAME_FUNC_OFFSET(40547, glNormal3x, glNormal3x, NULL, 1393),
- NAME_FUNC_OFFSET(40561, glOrthof, glOrthof, NULL, 1394),
- NAME_FUNC_OFFSET(40573, glOrthox, glOrthox, NULL, 1395),
- NAME_FUNC_OFFSET(40585, glPointSizex, glPointSizex, NULL, 1396),
- NAME_FUNC_OFFSET(40601, glPolygonOffsetx, glPolygonOffsetx, NULL, 1397),
- NAME_FUNC_OFFSET(40621, glRotatex, glRotatex, NULL, 1398),
- NAME_FUNC_OFFSET(40634, glSampleCoveragex, glSampleCoveragex, NULL, 1399),
- NAME_FUNC_OFFSET(40655, glScalex, glScalex, NULL, 1400),
- NAME_FUNC_OFFSET(40667, glTexEnvx, glTexEnvx, NULL, 1401),
- NAME_FUNC_OFFSET(40680, glTexEnvxv, glTexEnvxv, NULL, 1402),
- NAME_FUNC_OFFSET(40694, glTexParameterx, glTexParameterx, NULL, 1403),
- NAME_FUNC_OFFSET(40713, glTranslatex, glTranslatex, NULL, 1404),
- NAME_FUNC_OFFSET(40729, glClipPlanef, glClipPlanef, NULL, 1405),
- NAME_FUNC_OFFSET(40745, glClipPlanex, glClipPlanex, NULL, 1406),
- NAME_FUNC_OFFSET(40761, glGetClipPlanef, glGetClipPlanef, NULL, 1407),
- NAME_FUNC_OFFSET(40780, glGetClipPlanex, glGetClipPlanex, NULL, 1408),
- NAME_FUNC_OFFSET(40799, glGetFixedv, glGetFixedv, NULL, 1409),
- NAME_FUNC_OFFSET(40814, glGetLightxv, glGetLightxv, NULL, 1410),
- NAME_FUNC_OFFSET(40830, glGetMaterialxv, glGetMaterialxv, NULL, 1411),
- NAME_FUNC_OFFSET(40849, glGetTexEnvxv, glGetTexEnvxv, NULL, 1412),
- NAME_FUNC_OFFSET(40866, glGetTexParameterxv, glGetTexParameterxv, NULL, 1413),
- NAME_FUNC_OFFSET(40889, glPointParameterx, glPointParameterx, NULL, 1414),
- NAME_FUNC_OFFSET(40910, glPointParameterxv, glPointParameterxv, NULL, 1415),
- NAME_FUNC_OFFSET(40932, glTexParameterxv, glTexParameterxv, NULL, 1416),
- NAME_FUNC_OFFSET(40952, glBlendBarrier, glBlendBarrier, NULL, 1417),
- NAME_FUNC_OFFSET(40970, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1418),
- NAME_FUNC_OFFSET(40996, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1418),
- NAME_FUNC_OFFSET(41022, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1418),
+ NAME_FUNC_OFFSET(35908, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(35928, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(35948, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(35978, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(35999, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(36023, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(36047, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(36069, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(36082, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(36098, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(36114, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 715),
+ NAME_FUNC_OFFSET(36147, glGetFragDataIndex, glGetFragDataIndex, NULL, 716),
+ NAME_FUNC_OFFSET(36169, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720),
+ NAME_FUNC_OFFSET(36197, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720),
+ NAME_FUNC_OFFSET(36225, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721),
+ NAME_FUNC_OFFSET(36254, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721),
+ NAME_FUNC_OFFSET(36283, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725),
+ NAME_FUNC_OFFSET(36308, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725),
+ NAME_FUNC_OFFSET(36333, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726),
+ NAME_FUNC_OFFSET(36359, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726),
+ NAME_FUNC_OFFSET(36385, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(36409, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(36434, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733),
+ NAME_FUNC_OFFSET(36452, glPatchParameteri, glPatchParameteri, NULL, 801),
+ NAME_FUNC_OFFSET(36473, glPatchParameteri, glPatchParameteri, NULL, 801),
+ NAME_FUNC_OFFSET(36494, glClearDepthf, glClearDepthf, NULL, 813),
+ NAME_FUNC_OFFSET(36511, glDepthRangef, glDepthRangef, NULL, 814),
+ NAME_FUNC_OFFSET(36528, glGetProgramBinary, glGetProgramBinary, NULL, 818),
+ NAME_FUNC_OFFSET(36550, glProgramBinary, glProgramBinary, NULL, 819),
+ NAME_FUNC_OFFSET(36569, glProgramParameteri, glProgramParameteri, NULL, 820),
+ NAME_FUNC_OFFSET(36592, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
+ NAME_FUNC_OFFSET(36616, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(36637, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
+ NAME_FUNC_OFFSET(36659, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
+ NAME_FUNC_OFFSET(36680, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825),
+ NAME_FUNC_OFFSET(36702, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826),
+ NAME_FUNC_OFFSET(36723, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827),
+ NAME_FUNC_OFFSET(36745, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828),
+ NAME_FUNC_OFFSET(36766, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
+ NAME_FUNC_OFFSET(36788, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
+ NAME_FUNC_OFFSET(36814, glGetFloati_v, glGetFloati_v, NULL, 834),
+ NAME_FUNC_OFFSET(36831, glScissorArrayv, glScissorArrayv, NULL, 835),
+ NAME_FUNC_OFFSET(36850, glScissorIndexed, glScissorIndexed, NULL, 836),
+ NAME_FUNC_OFFSET(36870, glScissorIndexedv, glScissorIndexedv, NULL, 837),
+ NAME_FUNC_OFFSET(36891, glViewportArrayv, glViewportArrayv, NULL, 838),
+ NAME_FUNC_OFFSET(36911, glViewportIndexedf, glViewportIndexedf, NULL, 839),
+ NAME_FUNC_OFFSET(36933, glViewportIndexedfv, glViewportIndexedfv, NULL, 840),
+ NAME_FUNC_OFFSET(36956, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841),
+ NAME_FUNC_OFFSET(36981, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841),
+ NAME_FUNC_OFFSET(37009, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841),
+ NAME_FUNC_OFFSET(37037, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857),
+ NAME_FUNC_OFFSET(37053, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857),
+ NAME_FUNC_OFFSET(37072, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857),
+ NAME_FUNC_OFFSET(37091, glGetnUniformivARB, glGetnUniformivARB, NULL, 858),
+ NAME_FUNC_OFFSET(37107, glGetnUniformivARB, glGetnUniformivARB, NULL, 858),
+ NAME_FUNC_OFFSET(37126, glGetnUniformivARB, glGetnUniformivARB, NULL, 858),
+ NAME_FUNC_OFFSET(37145, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859),
+ NAME_FUNC_OFFSET(37162, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859),
+ NAME_FUNC_OFFSET(37182, glReadnPixelsARB, glReadnPixelsARB, NULL, 860),
+ NAME_FUNC_OFFSET(37196, glReadnPixelsARB, glReadnPixelsARB, NULL, 860),
+ NAME_FUNC_OFFSET(37213, glReadnPixelsARB, glReadnPixelsARB, NULL, 860),
+ NAME_FUNC_OFFSET(37230, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 861),
+ NAME_FUNC_OFFSET(37267, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 862),
+ NAME_FUNC_OFFSET(37306, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 863),
+ NAME_FUNC_OFFSET(37355, glCopyImageSubData, glCopyImageSubData, NULL, 880),
+ NAME_FUNC_OFFSET(37377, glCopyImageSubData, glCopyImageSubData, NULL, 880),
+ NAME_FUNC_OFFSET(37399, glTextureView, glTextureView, NULL, 881),
+ NAME_FUNC_OFFSET(37416, glTextureView, glTextureView, NULL, 881),
+ NAME_FUNC_OFFSET(37433, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 891),
+ NAME_FUNC_OFFSET(37462, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 892),
+ NAME_FUNC_OFFSET(37493, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(37530, glTexBufferRange, glTexBufferRange, NULL, 900),
+ NAME_FUNC_OFFSET(37550, glTexBufferRange, glTexBufferRange, NULL, 900),
+ NAME_FUNC_OFFSET(37570, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 902),
+ NAME_FUNC_OFFSET(37599, glBufferStorage, glBufferStorage, NULL, 903),
+ NAME_FUNC_OFFSET(37618, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
+ NAME_FUNC_OFFSET(37649, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
+ NAME_FUNC_OFFSET(37682, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(37701, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
+ NAME_FUNC_OFFSET(37721, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
+ NAME_FUNC_OFFSET(37744, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(37768, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
+ NAME_FUNC_OFFSET(37792, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
+ NAME_FUNC_OFFSET(37817, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(37840, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(37864, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(37888, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(37913, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
+ NAME_FUNC_OFFSET(37936, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
+ NAME_FUNC_OFFSET(37960, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(37984, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
+ NAME_FUNC_OFFSET(38009, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
+ NAME_FUNC_OFFSET(38032, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
+ NAME_FUNC_OFFSET(38056, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(38080, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
+ NAME_FUNC_OFFSET(38105, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
+ NAME_FUNC_OFFSET(38121, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
+ NAME_FUNC_OFFSET(38138, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
+ NAME_FUNC_OFFSET(38155, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
+ NAME_FUNC_OFFSET(38173, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
+ NAME_FUNC_OFFSET(38189, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
+ NAME_FUNC_OFFSET(38206, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
+ NAME_FUNC_OFFSET(38223, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
+ NAME_FUNC_OFFSET(38241, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
+ NAME_FUNC_OFFSET(38257, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
+ NAME_FUNC_OFFSET(38274, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
+ NAME_FUNC_OFFSET(38291, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
+ NAME_FUNC_OFFSET(38309, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
+ NAME_FUNC_OFFSET(38325, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(38342, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
+ NAME_FUNC_OFFSET(38359, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
+ NAME_FUNC_OFFSET(38377, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
+ NAME_FUNC_OFFSET(38400, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
+ NAME_FUNC_OFFSET(38433, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
+ NAME_FUNC_OFFSET(38471, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
+ NAME_FUNC_OFFSET(38490, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089),
+ NAME_FUNC_OFFSET(38506, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090),
+ NAME_FUNC_OFFSET(38525, glActiveShaderProgram, glActiveShaderProgram, NULL, 1098),
+ NAME_FUNC_OFFSET(38550, glBindProgramPipeline, glBindProgramPipeline, NULL, 1099),
+ NAME_FUNC_OFFSET(38575, glCreateShaderProgramv, glCreateShaderProgramv, NULL, 1100),
+ NAME_FUNC_OFFSET(38601, glDeleteProgramPipelines, glDeleteProgramPipelines, NULL, 1101),
+ NAME_FUNC_OFFSET(38629, glGenProgramPipelines, glGenProgramPipelines, NULL, 1102),
+ NAME_FUNC_OFFSET(38654, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, NULL, 1103),
+ NAME_FUNC_OFFSET(38685, glGetProgramPipelineiv, glGetProgramPipelineiv, NULL, 1104),
+ NAME_FUNC_OFFSET(38711, glIsProgramPipeline, glIsProgramPipeline, NULL, 1105),
+ NAME_FUNC_OFFSET(38734, glProgramUniform1f, glProgramUniform1f, NULL, 1109),
+ NAME_FUNC_OFFSET(38756, glProgramUniform1fv, glProgramUniform1fv, NULL, 1110),
+ NAME_FUNC_OFFSET(38779, glProgramUniform1i, glProgramUniform1i, NULL, 1111),
+ NAME_FUNC_OFFSET(38801, glProgramUniform1iv, glProgramUniform1iv, NULL, 1112),
+ NAME_FUNC_OFFSET(38824, glProgramUniform1ui, glProgramUniform1ui, NULL, 1113),
+ NAME_FUNC_OFFSET(38847, glProgramUniform1uiv, glProgramUniform1uiv, NULL, 1114),
+ NAME_FUNC_OFFSET(38871, glProgramUniform2f, glProgramUniform2f, NULL, 1117),
+ NAME_FUNC_OFFSET(38893, glProgramUniform2fv, glProgramUniform2fv, NULL, 1118),
+ NAME_FUNC_OFFSET(38916, glProgramUniform2i, glProgramUniform2i, NULL, 1119),
+ NAME_FUNC_OFFSET(38938, glProgramUniform2iv, glProgramUniform2iv, NULL, 1120),
+ NAME_FUNC_OFFSET(38961, glProgramUniform2ui, glProgramUniform2ui, NULL, 1121),
+ NAME_FUNC_OFFSET(38984, glProgramUniform2uiv, glProgramUniform2uiv, NULL, 1122),
+ NAME_FUNC_OFFSET(39008, glProgramUniform3f, glProgramUniform3f, NULL, 1125),
+ NAME_FUNC_OFFSET(39030, glProgramUniform3fv, glProgramUniform3fv, NULL, 1126),
+ NAME_FUNC_OFFSET(39053, glProgramUniform3i, glProgramUniform3i, NULL, 1127),
+ NAME_FUNC_OFFSET(39075, glProgramUniform3iv, glProgramUniform3iv, NULL, 1128),
+ NAME_FUNC_OFFSET(39098, glProgramUniform3ui, glProgramUniform3ui, NULL, 1129),
+ NAME_FUNC_OFFSET(39121, glProgramUniform3uiv, glProgramUniform3uiv, NULL, 1130),
+ NAME_FUNC_OFFSET(39145, glProgramUniform4f, glProgramUniform4f, NULL, 1133),
+ NAME_FUNC_OFFSET(39167, glProgramUniform4fv, glProgramUniform4fv, NULL, 1134),
+ NAME_FUNC_OFFSET(39190, glProgramUniform4i, glProgramUniform4i, NULL, 1135),
+ NAME_FUNC_OFFSET(39212, glProgramUniform4iv, glProgramUniform4iv, NULL, 1136),
+ NAME_FUNC_OFFSET(39235, glProgramUniform4ui, glProgramUniform4ui, NULL, 1137),
+ NAME_FUNC_OFFSET(39258, glProgramUniform4uiv, glProgramUniform4uiv, NULL, 1138),
+ NAME_FUNC_OFFSET(39282, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, NULL, 1140),
+ NAME_FUNC_OFFSET(39311, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, NULL, 1142),
+ NAME_FUNC_OFFSET(39342, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, NULL, 1144),
+ NAME_FUNC_OFFSET(39373, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, NULL, 1146),
+ NAME_FUNC_OFFSET(39402, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 1148),
+ NAME_FUNC_OFFSET(39433, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 1150),
+ NAME_FUNC_OFFSET(39464, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 1152),
+ NAME_FUNC_OFFSET(39493, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 1154),
+ NAME_FUNC_OFFSET(39524, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 1156),
+ NAME_FUNC_OFFSET(39555, glUseProgramStages, glUseProgramStages, NULL, 1158),
+ NAME_FUNC_OFFSET(39577, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 1159),
+ NAME_FUNC_OFFSET(39606, glDebugMessageCallback, glDebugMessageCallback, NULL, 1161),
+ NAME_FUNC_OFFSET(39632, glDebugMessageCallback, glDebugMessageCallback, NULL, 1161),
+ NAME_FUNC_OFFSET(39658, glDebugMessageControl, glDebugMessageControl, NULL, 1162),
+ NAME_FUNC_OFFSET(39683, glDebugMessageControl, glDebugMessageControl, NULL, 1162),
+ NAME_FUNC_OFFSET(39708, glDebugMessageInsert, glDebugMessageInsert, NULL, 1163),
+ NAME_FUNC_OFFSET(39732, glDebugMessageInsert, glDebugMessageInsert, NULL, 1163),
+ NAME_FUNC_OFFSET(39756, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1164),
+ NAME_FUNC_OFFSET(39780, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1164),
+ NAME_FUNC_OFFSET(39804, glGetObjectLabel, glGetObjectLabel, NULL, 1165),
+ NAME_FUNC_OFFSET(39824, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1166),
+ NAME_FUNC_OFFSET(39847, glObjectLabel, glObjectLabel, NULL, 1167),
+ NAME_FUNC_OFFSET(39864, glObjectPtrLabel, glObjectPtrLabel, NULL, 1168),
+ NAME_FUNC_OFFSET(39884, glPopDebugGroup, glPopDebugGroup, NULL, 1169),
+ NAME_FUNC_OFFSET(39903, glPushDebugGroup, glPushDebugGroup, NULL, 1170),
+ NAME_FUNC_OFFSET(39923, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1171),
+ NAME_FUNC_OFFSET(39942, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1172),
+ NAME_FUNC_OFFSET(39962, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1173),
+ NAME_FUNC_OFFSET(39982, glFogCoordfEXT, glFogCoordfEXT, NULL, 1174),
+ NAME_FUNC_OFFSET(39994, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1175),
+ NAME_FUNC_OFFSET(40007, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1279),
+ NAME_FUNC_OFFSET(40025, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1280),
+ NAME_FUNC_OFFSET(40044, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1281),
+ NAME_FUNC_OFFSET(40062, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1282),
+ NAME_FUNC_OFFSET(40081, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1283),
+ NAME_FUNC_OFFSET(40100, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1284),
+ NAME_FUNC_OFFSET(40120, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1285),
+ NAME_FUNC_OFFSET(40138, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1286),
+ NAME_FUNC_OFFSET(40157, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1287),
+ NAME_FUNC_OFFSET(40176, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1288),
+ NAME_FUNC_OFFSET(40196, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1289),
+ NAME_FUNC_OFFSET(40214, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1290),
+ NAME_FUNC_OFFSET(40233, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1291),
+ NAME_FUNC_OFFSET(40252, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1292),
+ NAME_FUNC_OFFSET(40272, glTextureBarrierNV, glTextureBarrierNV, NULL, 1313),
+ NAME_FUNC_OFFSET(40289, gl_dispatch_stub_1334, gl_dispatch_stub_1334, NULL, 1334),
+ NAME_FUNC_OFFSET(40310, glAlphaFuncx, glAlphaFuncx, NULL, 1375),
+ NAME_FUNC_OFFSET(40326, glClearColorx, glClearColorx, NULL, 1376),
+ NAME_FUNC_OFFSET(40343, glClearDepthx, glClearDepthx, NULL, 1377),
+ NAME_FUNC_OFFSET(40360, glColor4x, glColor4x, NULL, 1378),
+ NAME_FUNC_OFFSET(40373, glDepthRangex, glDepthRangex, NULL, 1379),
+ NAME_FUNC_OFFSET(40390, glFogx, glFogx, NULL, 1380),
+ NAME_FUNC_OFFSET(40400, glFogxv, glFogxv, NULL, 1381),
+ NAME_FUNC_OFFSET(40411, glFrustumf, glFrustumf, NULL, 1382),
+ NAME_FUNC_OFFSET(40425, glFrustumx, glFrustumx, NULL, 1383),
+ NAME_FUNC_OFFSET(40439, glLightModelx, glLightModelx, NULL, 1384),
+ NAME_FUNC_OFFSET(40456, glLightModelxv, glLightModelxv, NULL, 1385),
+ NAME_FUNC_OFFSET(40474, glLightx, glLightx, NULL, 1386),
+ NAME_FUNC_OFFSET(40486, glLightxv, glLightxv, NULL, 1387),
+ NAME_FUNC_OFFSET(40499, glLineWidthx, glLineWidthx, NULL, 1388),
+ NAME_FUNC_OFFSET(40515, glLoadMatrixx, glLoadMatrixx, NULL, 1389),
+ NAME_FUNC_OFFSET(40532, glMaterialx, glMaterialx, NULL, 1390),
+ NAME_FUNC_OFFSET(40547, glMaterialxv, glMaterialxv, NULL, 1391),
+ NAME_FUNC_OFFSET(40563, glMultMatrixx, glMultMatrixx, NULL, 1392),
+ NAME_FUNC_OFFSET(40580, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1393),
+ NAME_FUNC_OFFSET(40601, glNormal3x, glNormal3x, NULL, 1394),
+ NAME_FUNC_OFFSET(40615, glOrthof, glOrthof, NULL, 1395),
+ NAME_FUNC_OFFSET(40627, glOrthox, glOrthox, NULL, 1396),
+ NAME_FUNC_OFFSET(40639, glPointSizex, glPointSizex, NULL, 1397),
+ NAME_FUNC_OFFSET(40655, glPolygonOffsetx, glPolygonOffsetx, NULL, 1398),
+ NAME_FUNC_OFFSET(40675, glRotatex, glRotatex, NULL, 1399),
+ NAME_FUNC_OFFSET(40688, glSampleCoveragex, glSampleCoveragex, NULL, 1400),
+ NAME_FUNC_OFFSET(40709, glScalex, glScalex, NULL, 1401),
+ NAME_FUNC_OFFSET(40721, glTexEnvx, glTexEnvx, NULL, 1402),
+ NAME_FUNC_OFFSET(40734, glTexEnvxv, glTexEnvxv, NULL, 1403),
+ NAME_FUNC_OFFSET(40748, glTexParameterx, glTexParameterx, NULL, 1404),
+ NAME_FUNC_OFFSET(40767, glTranslatex, glTranslatex, NULL, 1405),
+ NAME_FUNC_OFFSET(40783, glClipPlanef, glClipPlanef, NULL, 1406),
+ NAME_FUNC_OFFSET(40799, glClipPlanex, glClipPlanex, NULL, 1407),
+ NAME_FUNC_OFFSET(40815, glGetClipPlanef, glGetClipPlanef, NULL, 1408),
+ NAME_FUNC_OFFSET(40834, glGetClipPlanex, glGetClipPlanex, NULL, 1409),
+ NAME_FUNC_OFFSET(40853, glGetFixedv, glGetFixedv, NULL, 1410),
+ NAME_FUNC_OFFSET(40868, glGetLightxv, glGetLightxv, NULL, 1411),
+ NAME_FUNC_OFFSET(40884, glGetMaterialxv, glGetMaterialxv, NULL, 1412),
+ NAME_FUNC_OFFSET(40903, glGetTexEnvxv, glGetTexEnvxv, NULL, 1413),
+ NAME_FUNC_OFFSET(40920, glGetTexParameterxv, glGetTexParameterxv, NULL, 1414),
+ NAME_FUNC_OFFSET(40943, glPointParameterx, glPointParameterx, NULL, 1415),
+ NAME_FUNC_OFFSET(40964, glPointParameterxv, glPointParameterxv, NULL, 1416),
+ NAME_FUNC_OFFSET(40986, glTexParameterxv, glTexParameterxv, NULL, 1417),
+ NAME_FUNC_OFFSET(41006, glBlendBarrier, glBlendBarrier, NULL, 1418),
+ NAME_FUNC_OFFSET(41024, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1419),
+ NAME_FUNC_OFFSET(41050, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1419),
+ NAME_FUNC_OFFSET(41076, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1419),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/lib/mesa/src/mapi/mapi_abi.py b/lib/mesa/src/mapi/mapi_abi.py
index dc48fa593..8b436638d 100644
--- a/lib/mesa/src/mapi/mapi_abi.py
+++ b/lib/mesa/src/mapi/mapi_abi.py
@@ -29,8 +29,8 @@ from __future__ import print_function
import sys
# make it possible to import glapi
import os
-GLAPI = os.path.join(".", os.path.dirname(sys.argv[0]), "glapi/gen")
-sys.path.append(GLAPI)
+GLAPI = os.path.join(".", os.path.dirname(__file__), "glapi", "gen")
+sys.path.insert(0, GLAPI)
from operator import attrgetter
import re
@@ -184,75 +184,6 @@ def abi_parse_xml(xml):
return entries
-def abi_parse_line(line):
- cols = [col.strip() for col in line.split(',')]
-
- attrs = {
- 'slot': -1,
- 'hidden': False,
- 'alias': None,
- 'handcode': None,
- }
-
- # extract attributes from the first column
- vals = cols[0].split(':')
- while len(vals) > 1:
- val = vals.pop(0)
- if val.startswith('slot='):
- attrs['slot'] = int(val[5:])
- elif val == 'hidden':
- attrs['hidden'] = True
- elif val.startswith('alias='):
- attrs['alias'] = val[6:]
- elif val.startswith('handcode='):
- attrs['handcode'] = val[9:]
- elif not val:
- pass
- else:
- raise Exception('unknown attribute %s' % val)
- cols[0] = vals[0]
-
- return (attrs, cols)
-
-def abi_parse(filename):
- """Parse a CSV file for ABI entries."""
- fp = open(filename) if filename != '-' else sys.stdin
- lines = [line.strip() for line in fp.readlines()
- if not line.startswith('#') and line.strip()]
-
- entry_dict = {}
- next_slot = 0
- for line in lines:
- attrs, cols = abi_parse_line(line)
-
- # post-process attributes
- if attrs['alias']:
- try:
- alias = entry_dict[attrs['alias']]
- except KeyError:
- raise Exception('failed to alias %s' % attrs['alias'])
- if alias.alias:
- raise Exception('recursive alias %s' % ent.name)
- slot = alias.slot
- attrs['alias'] = alias
- else:
- slot = next_slot
- next_slot += 1
-
- if attrs['slot'] < 0:
- attrs['slot'] = slot
- elif attrs['slot'] != slot:
- raise Exception('invalid slot in %s' % (line))
-
- ent = ABIEntry(cols, attrs)
- if ent.name in entry_dict:
- raise Exception('%s is duplicated' % (ent.name))
- entry_dict[ent.name] = ent
-
- entries = sorted(entry_dict.values())
-
- return entries
-
def abi_sanity_check(entries):
if not entries:
return
@@ -334,7 +265,8 @@ class ABIPrinter(object):
if not self.need_entry_point(ent):
continue
export = self.api_call if not ent.hidden else ''
- decls.append(self._c_decl(ent, prefix, True, export) + ';')
+ if not ent.hidden or not self.lib_need_non_hidden_entries:
+ decls.append(self._c_decl(ent, prefix, True, export) + ';')
return "\n".join(decls)
@@ -684,62 +616,6 @@ typedef int GLclampx;
return header
-class ES1APIPrinter(GLAPIPrinter):
- """OpenGL ES 1.x API Printer"""
-
- def __init__(self, entries):
- super(ES1APIPrinter, self).__init__(entries)
- self.prefix_lib = 'gl'
- self.prefix_warn = 'gl'
-
- def _override_for_api(self, ent):
- if ent.xml_data is None:
- raise Exception('ES2 API printer requires XML input')
- ent.hidden = (ent.name not in \
- ent.xml_data.entry_points_for_api_version('es1')) \
- or ent.hidden
- ent.handcode = False
-
- def _get_c_header(self):
- header = """#ifndef _GLAPI_TMP_H_
-#define _GLAPI_TMP_H_
-typedef int GLclampx;
-#endif /* _GLAPI_TMP_H_ */"""
-
- return header
-
-class ES2APIPrinter(GLAPIPrinter):
- """OpenGL ES 2.x API Printer"""
-
- def __init__(self, entries):
- super(ES2APIPrinter, self).__init__(entries)
- self.prefix_lib = 'gl'
- self.prefix_warn = 'gl'
-
- def _override_for_api(self, ent):
- if ent.xml_data is None:
- raise Exception('ES2 API printer requires XML input')
- ent.hidden = (ent.name not in \
- ent.xml_data.entry_points_for_api_version('es2')) \
- or ent.hidden
-
- # This is hella ugly. The same-named function in desktop OpenGL is
- # hidden, but it needs to be exposed by libGLESv2 for OpenGL ES 3.0.
- # There's no way to express in the XML that a function should be be
- # hidden in one API but exposed in another.
- if ent.name == 'GetInternalformativ':
- ent.hidden = False
-
- ent.handcode = False
-
- def _get_c_header(self):
- header = """#ifndef _GLAPI_TMP_H_
-#define _GLAPI_TMP_H_
-typedef int GLclampx;
-#endif /* _GLAPI_TMP_H_ */"""
-
- return header
-
class SharedGLAPIPrinter(GLAPIPrinter):
"""Shared GLAPI API Printer"""
@@ -770,7 +646,7 @@ typedef int GLclampx;
def parse_args():
printers = ['glapi', 'es1api', 'es2api', 'shared-glapi']
- parser = OptionParser(usage='usage: %prog [options] <filename>')
+ parser = OptionParser(usage='usage: %prog [options] <xml_file>')
parser.add_option('-p', '--printer', dest='printer',
help='printer to use: %s' % (", ".join(printers)))
@@ -779,22 +655,21 @@ def parse_args():
parser.print_help()
sys.exit(1)
+ if not args[0].endswith('.xml'):
+ parser.print_help()
+ sys.exit(1)
+
return (args[0], options)
def main():
printers = {
'glapi': GLAPIPrinter,
- 'es1api': ES1APIPrinter,
- 'es2api': ES2APIPrinter,
'shared-glapi': SharedGLAPIPrinter,
}
filename, options = parse_args()
- if filename.endswith('.xml'):
- entries = abi_parse_xml(filename)
- else:
- entries = abi_parse(filename)
+ entries = abi_parse_xml(filename)
abi_sanity_check(entries)
printer = printers[options.printer](entries)
diff --git a/lib/mesa/src/mapi/shared-glapi/SConscript b/lib/mesa/src/mapi/shared-glapi/SConscript
index 060c61dad..81aea7487 100644
--- a/lib/mesa/src/mapi/shared-glapi/SConscript
+++ b/lib/mesa/src/mapi/shared-glapi/SConscript
@@ -27,13 +27,27 @@ def mapi_objects(env, printer, mode):
# generate ABI header
GLAPI = '../glapi/'
- header = env.CodeGenerate(
- target = header_name,
- script = '../mapi_abi.py',
- source = [GLAPI + 'gen/gl_and_es_API.xml'] + env.Glob(GLAPI + 'gen/*.xml'),
- command = python_cmd + ' $SCRIPT ' + \
- '--printer %s $SOURCE > $TARGET' % (printer),
- )
+ if printer != 'glapi':
+ if printer == 'es1api':
+ abi_tag = 'glesv1'
+ else:
+ abi_tag = 'glesv2'
+
+ header = env.CodeGenerate(
+ target = header_name,
+ script = '../new/gen_gldispatch_mapi.py',
+ source = GLAPI + 'registry/gl.xml'
+ command = python_cmd + ' $SCRIPT ' + \
+ '%s $SOURCE > $TARGET' % (abi_tag),
+ )
+ else:
+ header = env.CodeGenerate(
+ target = header_name,
+ script = '../mapi_abi.py',
+ source = [GLAPI + 'gen/gl_and_es_API.xml'] + env.Glob(GLAPI + 'gen/*.xml'),
+ command = python_cmd + ' $SCRIPT ' + \
+ '--printer %s $SOURCE > $TARGET' % (printer),
+ )
cpppath = [
header[0].dir,
diff --git a/lib/mesa/src/mapi/shared-glapi/glapi_mapi_tmp.h b/lib/mesa/src/mapi/shared-glapi/glapi_mapi_tmp.h
index 189cbea0c..bd2363700 100644
--- a/lib/mesa/src/mapi/shared-glapi/glapi_mapi_tmp.h
+++ b/lib/mesa/src/mapi/shared-glapi/glapi_mapi_tmp.h
@@ -1170,270 +1170,271 @@ void APIENTRY shared_dispatch_stub_1156(GLuint program, GLint location, GLsizei
void APIENTRY shared_dispatch_stub_1157(void);
void APIENTRY shared_dispatch_stub_1158(GLuint pipeline, GLbitfield stages, GLuint program);
void APIENTRY shared_dispatch_stub_1159(GLuint pipeline);
-void APIENTRY shared_dispatch_stub_1160(GLDEBUGPROC callback, const GLvoid *userParam);
-void APIENTRY shared_dispatch_stub_1161(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-void APIENTRY shared_dispatch_stub_1162(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLuint APIENTRY shared_dispatch_stub_1163(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-void APIENTRY shared_dispatch_stub_1164(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-void APIENTRY shared_dispatch_stub_1165(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-void APIENTRY shared_dispatch_stub_1166(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-void APIENTRY shared_dispatch_stub_1167(const GLvoid *ptr, GLsizei length, const GLchar *label);
-void APIENTRY shared_dispatch_stub_1168(void);
-void APIENTRY shared_dispatch_stub_1169(GLenum source, GLuint id, GLsizei length, const GLchar *message);
-void APIENTRY shared_dispatch_stub_1170(GLfloat red, GLfloat green, GLfloat blue);
-void APIENTRY shared_dispatch_stub_1171(const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1172(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount);
-void APIENTRY shared_dispatch_stub_1173(GLfloat coord);
-void APIENTRY shared_dispatch_stub_1174(const GLfloat *coord);
-void APIENTRY shared_dispatch_stub_1175(void);
-void APIENTRY shared_dispatch_stub_1176(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY shared_dispatch_stub_1177(const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1178(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY shared_dispatch_stub_1179(const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1180(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY shared_dispatch_stub_1181(const GLint *v);
-void APIENTRY shared_dispatch_stub_1182(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY shared_dispatch_stub_1183(const GLshort *v);
-void APIENTRY shared_dispatch_stub_1184(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY shared_dispatch_stub_1185(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-GLboolean APIENTRY shared_dispatch_stub_1186(GLsizei n, const GLuint *ids, GLboolean *residences);
-void APIENTRY shared_dispatch_stub_1187(GLenum target, GLuint id, const GLfloat *params);
-void APIENTRY shared_dispatch_stub_1188(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY shared_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY shared_dispatch_stub_1190(GLuint id, GLenum pname, GLubyte *program);
-void APIENTRY shared_dispatch_stub_1191(GLuint id, GLenum pname, GLint *params);
-void APIENTRY shared_dispatch_stub_1192(GLenum target, GLuint address, GLenum pname, GLint *params);
-void APIENTRY shared_dispatch_stub_1193(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY shared_dispatch_stub_1194(GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY shared_dispatch_stub_1195(GLuint index, GLenum pname, GLint *params);
-void APIENTRY shared_dispatch_stub_1196(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-void APIENTRY shared_dispatch_stub_1197(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-void APIENTRY shared_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-void APIENTRY shared_dispatch_stub_1199(GLsizei n, const GLuint *ids);
-void APIENTRY shared_dispatch_stub_1200(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-void APIENTRY shared_dispatch_stub_1201(GLuint index, GLdouble x);
-void APIENTRY shared_dispatch_stub_1202(GLuint index, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1203(GLuint index, GLfloat x);
-void APIENTRY shared_dispatch_stub_1204(GLuint index, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1205(GLuint index, GLshort x);
-void APIENTRY shared_dispatch_stub_1206(GLuint index, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1207(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY shared_dispatch_stub_1208(GLuint index, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1209(GLuint index, GLfloat x, GLfloat y);
-void APIENTRY shared_dispatch_stub_1210(GLuint index, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1211(GLuint index, GLshort x, GLshort y);
-void APIENTRY shared_dispatch_stub_1212(GLuint index, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1213(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY shared_dispatch_stub_1214(GLuint index, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1215(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY shared_dispatch_stub_1216(GLuint index, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1217(GLuint index, GLshort x, GLshort y, GLshort z);
-void APIENTRY shared_dispatch_stub_1218(GLuint index, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1219(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY shared_dispatch_stub_1220(GLuint index, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1221(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY shared_dispatch_stub_1222(GLuint index, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1223(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY shared_dispatch_stub_1224(GLuint index, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1225(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void APIENTRY shared_dispatch_stub_1226(GLuint index, const GLubyte *v);
-void APIENTRY shared_dispatch_stub_1227(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY shared_dispatch_stub_1228(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1229(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1230(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1231(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1232(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1233(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1234(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1235(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1236(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1237(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1238(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1239(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY shared_dispatch_stub_1240(GLuint index, GLsizei n, const GLubyte *v);
-void APIENTRY shared_dispatch_stub_1241(GLenum pname, GLfloat *param);
-void APIENTRY shared_dispatch_stub_1242(GLenum pname, GLint *param);
-void APIENTRY shared_dispatch_stub_1243(GLenum pname, const GLfloat *param);
-void APIENTRY shared_dispatch_stub_1244(GLenum pname, const GLint *param);
-void APIENTRY shared_dispatch_stub_1245(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY shared_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY shared_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY shared_dispatch_stub_1248(void);
-void APIENTRY shared_dispatch_stub_1249(GLuint id);
-void APIENTRY shared_dispatch_stub_1250(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY shared_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY shared_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY shared_dispatch_stub_1253(GLuint id);
-void APIENTRY shared_dispatch_stub_1254(void);
-GLuint APIENTRY shared_dispatch_stub_1255(GLuint range);
-void APIENTRY shared_dispatch_stub_1256(GLuint dst, GLuint coord, GLenum swizzle);
-void APIENTRY shared_dispatch_stub_1257(GLuint dst, GLuint interp, GLenum swizzle);
-void APIENTRY shared_dispatch_stub_1258(GLuint dst, const GLfloat *value);
-void APIENTRY shared_dispatch_stub_1259(GLuint first, GLsizei count, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1260(GLuint index, GLfloat n, GLfloat f);
-void APIENTRY shared_dispatch_stub_1261(GLenum face);
-void APIENTRY shared_dispatch_stub_1262(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-void APIENTRY shared_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-void APIENTRY shared_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY shared_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-void APIENTRY shared_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY shared_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-void APIENTRY shared_dispatch_stub_1268(void);
-void APIENTRY shared_dispatch_stub_1269(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY shared_dispatch_stub_1270(GLenum coord, GLenum pname, GLint param);
-void APIENTRY shared_dispatch_stub_1271(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1272(GLclampd zmin, GLclampd zmax);
-void APIENTRY shared_dispatch_stub_1273(GLenum target, GLuint framebuffer);
-void APIENTRY shared_dispatch_stub_1274(GLenum target, GLuint renderbuffer);
-void APIENTRY shared_dispatch_stub_1275(GLsizei len, const GLvoid *string);
-void APIENTRY shared_dispatch_stub_1276(GLenum target, GLenum pname, GLint param);
-void APIENTRY shared_dispatch_stub_1277(GLenum target, GLintptr offset, GLsizeiptr size);
-void APIENTRY shared_dispatch_stub_1278(GLuint index, GLint x);
-void APIENTRY shared_dispatch_stub_1279(GLuint index, GLuint x);
-void APIENTRY shared_dispatch_stub_1280(GLuint index, GLint x, GLint y);
-void APIENTRY shared_dispatch_stub_1281(GLuint index, const GLint *v);
-void APIENTRY shared_dispatch_stub_1282(GLuint index, GLuint x, GLuint y);
-void APIENTRY shared_dispatch_stub_1283(GLuint index, const GLuint *v);
-void APIENTRY shared_dispatch_stub_1284(GLuint index, GLint x, GLint y, GLint z);
-void APIENTRY shared_dispatch_stub_1285(GLuint index, const GLint *v);
-void APIENTRY shared_dispatch_stub_1286(GLuint index, GLuint x, GLuint y, GLuint z);
-void APIENTRY shared_dispatch_stub_1287(GLuint index, const GLuint *v);
-void APIENTRY shared_dispatch_stub_1288(GLuint index, GLint x, GLint y, GLint z, GLint w);
-void APIENTRY shared_dispatch_stub_1289(GLuint index, const GLint *v);
-void APIENTRY shared_dispatch_stub_1290(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-void APIENTRY shared_dispatch_stub_1291(GLuint index, const GLuint *v);
-void APIENTRY shared_dispatch_stub_1292(GLint r, GLint g, GLint b, GLint a);
-void APIENTRY shared_dispatch_stub_1293(GLuint r, GLuint g, GLuint b, GLuint a);
-void APIENTRY shared_dispatch_stub_1294(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-void APIENTRY shared_dispatch_stub_1295(GLuint monitor);
-void APIENTRY shared_dispatch_stub_1296(GLsizei n, GLuint *monitors);
-void APIENTRY shared_dispatch_stub_1297(GLuint monitor);
-void APIENTRY shared_dispatch_stub_1298(GLsizei n, GLuint *monitors);
-void APIENTRY shared_dispatch_stub_1299(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-void APIENTRY shared_dispatch_stub_1300(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-void APIENTRY shared_dispatch_stub_1301(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-void APIENTRY shared_dispatch_stub_1302(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
-void APIENTRY shared_dispatch_stub_1303(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-void APIENTRY shared_dispatch_stub_1304(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-void APIENTRY shared_dispatch_stub_1305(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-void APIENTRY shared_dispatch_stub_1306(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLenum APIENTRY shared_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum option);
+void APIENTRY shared_dispatch_stub_1160(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+void APIENTRY shared_dispatch_stub_1161(GLDEBUGPROC callback, const GLvoid *userParam);
+void APIENTRY shared_dispatch_stub_1162(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+void APIENTRY shared_dispatch_stub_1163(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLuint APIENTRY shared_dispatch_stub_1164(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+void APIENTRY shared_dispatch_stub_1165(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+void APIENTRY shared_dispatch_stub_1166(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+void APIENTRY shared_dispatch_stub_1167(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+void APIENTRY shared_dispatch_stub_1168(const GLvoid *ptr, GLsizei length, const GLchar *label);
+void APIENTRY shared_dispatch_stub_1169(void);
+void APIENTRY shared_dispatch_stub_1170(GLenum source, GLuint id, GLsizei length, const GLchar *message);
+void APIENTRY shared_dispatch_stub_1171(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY shared_dispatch_stub_1172(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1173(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount);
+void APIENTRY shared_dispatch_stub_1174(GLfloat coord);
+void APIENTRY shared_dispatch_stub_1175(const GLfloat *coord);
+void APIENTRY shared_dispatch_stub_1176(void);
+void APIENTRY shared_dispatch_stub_1177(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_1178(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1179(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_1180(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1181(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY shared_dispatch_stub_1182(const GLint *v);
+void APIENTRY shared_dispatch_stub_1183(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY shared_dispatch_stub_1184(const GLshort *v);
+void APIENTRY shared_dispatch_stub_1185(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY shared_dispatch_stub_1186(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+GLboolean APIENTRY shared_dispatch_stub_1187(GLsizei n, const GLuint *ids, GLboolean *residences);
+void APIENTRY shared_dispatch_stub_1188(GLenum target, GLuint id, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY shared_dispatch_stub_1190(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_1191(GLuint id, GLenum pname, GLubyte *program);
+void APIENTRY shared_dispatch_stub_1192(GLuint id, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_1193(GLenum target, GLuint address, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_1194(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY shared_dispatch_stub_1195(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_1196(GLuint index, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_1197(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+void APIENTRY shared_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+void APIENTRY shared_dispatch_stub_1199(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_1200(GLsizei n, const GLuint *ids);
+void APIENTRY shared_dispatch_stub_1201(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+void APIENTRY shared_dispatch_stub_1202(GLuint index, GLdouble x);
+void APIENTRY shared_dispatch_stub_1203(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1204(GLuint index, GLfloat x);
+void APIENTRY shared_dispatch_stub_1205(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1206(GLuint index, GLshort x);
+void APIENTRY shared_dispatch_stub_1207(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1208(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY shared_dispatch_stub_1209(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1210(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY shared_dispatch_stub_1211(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1212(GLuint index, GLshort x, GLshort y);
+void APIENTRY shared_dispatch_stub_1213(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1214(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_1215(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1216(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_1217(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1218(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY shared_dispatch_stub_1219(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1220(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_1221(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1222(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_1223(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1224(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY shared_dispatch_stub_1225(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1226(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY shared_dispatch_stub_1227(GLuint index, const GLubyte *v);
+void APIENTRY shared_dispatch_stub_1228(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_1229(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1230(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1231(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1232(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1233(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1234(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1235(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1236(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1237(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1238(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1239(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1240(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_1241(GLuint index, GLsizei n, const GLubyte *v);
+void APIENTRY shared_dispatch_stub_1242(GLenum pname, GLfloat *param);
+void APIENTRY shared_dispatch_stub_1243(GLenum pname, GLint *param);
+void APIENTRY shared_dispatch_stub_1244(GLenum pname, const GLfloat *param);
+void APIENTRY shared_dispatch_stub_1245(GLenum pname, const GLint *param);
+void APIENTRY shared_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY shared_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY shared_dispatch_stub_1248(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY shared_dispatch_stub_1249(void);
+void APIENTRY shared_dispatch_stub_1250(GLuint id);
+void APIENTRY shared_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY shared_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY shared_dispatch_stub_1253(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY shared_dispatch_stub_1254(GLuint id);
+void APIENTRY shared_dispatch_stub_1255(void);
+GLuint APIENTRY shared_dispatch_stub_1256(GLuint range);
+void APIENTRY shared_dispatch_stub_1257(GLuint dst, GLuint coord, GLenum swizzle);
+void APIENTRY shared_dispatch_stub_1258(GLuint dst, GLuint interp, GLenum swizzle);
+void APIENTRY shared_dispatch_stub_1259(GLuint dst, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_1260(GLuint first, GLsizei count, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1261(GLuint index, GLfloat n, GLfloat f);
+void APIENTRY shared_dispatch_stub_1262(GLenum face);
+void APIENTRY shared_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+void APIENTRY shared_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+void APIENTRY shared_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_1268(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_1269(void);
+void APIENTRY shared_dispatch_stub_1270(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_1271(GLenum coord, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_1272(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1273(GLclampd zmin, GLclampd zmax);
+void APIENTRY shared_dispatch_stub_1274(GLenum target, GLuint framebuffer);
+void APIENTRY shared_dispatch_stub_1275(GLenum target, GLuint renderbuffer);
+void APIENTRY shared_dispatch_stub_1276(GLsizei len, const GLvoid *string);
+void APIENTRY shared_dispatch_stub_1277(GLenum target, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_1278(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY shared_dispatch_stub_1279(GLuint index, GLint x);
+void APIENTRY shared_dispatch_stub_1280(GLuint index, GLuint x);
+void APIENTRY shared_dispatch_stub_1281(GLuint index, GLint x, GLint y);
+void APIENTRY shared_dispatch_stub_1282(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_1283(GLuint index, GLuint x, GLuint y);
+void APIENTRY shared_dispatch_stub_1284(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_1285(GLuint index, GLint x, GLint y, GLint z);
+void APIENTRY shared_dispatch_stub_1286(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_1287(GLuint index, GLuint x, GLuint y, GLuint z);
+void APIENTRY shared_dispatch_stub_1288(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_1289(GLuint index, GLint x, GLint y, GLint z, GLint w);
+void APIENTRY shared_dispatch_stub_1290(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_1291(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY shared_dispatch_stub_1292(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_1293(GLint r, GLint g, GLint b, GLint a);
+void APIENTRY shared_dispatch_stub_1294(GLuint r, GLuint g, GLuint b, GLuint a);
+void APIENTRY shared_dispatch_stub_1295(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+void APIENTRY shared_dispatch_stub_1296(GLuint monitor);
+void APIENTRY shared_dispatch_stub_1297(GLsizei n, GLuint *monitors);
+void APIENTRY shared_dispatch_stub_1298(GLuint monitor);
+void APIENTRY shared_dispatch_stub_1299(GLsizei n, GLuint *monitors);
+void APIENTRY shared_dispatch_stub_1300(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+void APIENTRY shared_dispatch_stub_1301(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+void APIENTRY shared_dispatch_stub_1302(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+void APIENTRY shared_dispatch_stub_1303(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
+void APIENTRY shared_dispatch_stub_1304(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+void APIENTRY shared_dispatch_stub_1305(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+void APIENTRY shared_dispatch_stub_1306(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+void APIENTRY shared_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum pname, GLint *value);
GLenum APIENTRY shared_dispatch_stub_1308(GLenum objectType, GLuint name, GLenum option);
-void APIENTRY shared_dispatch_stub_1309(GLuint program);
-GLuint APIENTRY shared_dispatch_stub_1310(GLenum type, const GLchar *string);
-void APIENTRY shared_dispatch_stub_1311(GLenum type, GLuint program);
-void APIENTRY shared_dispatch_stub_1312(void);
+GLenum APIENTRY shared_dispatch_stub_1309(GLenum objectType, GLuint name, GLenum option);
+void APIENTRY shared_dispatch_stub_1310(GLuint program);
+GLuint APIENTRY shared_dispatch_stub_1311(GLenum type, const GLchar *string);
+void APIENTRY shared_dispatch_stub_1312(GLenum type, GLuint program);
void APIENTRY shared_dispatch_stub_1313(void);
-void APIENTRY shared_dispatch_stub_1314(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-void APIENTRY shared_dispatch_stub_1315(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLboolean APIENTRY shared_dispatch_stub_1316(GLintptr surface);
-void APIENTRY shared_dispatch_stub_1317(GLsizei numSurfaces, const GLintptr *surfaces);
-GLintptr APIENTRY shared_dispatch_stub_1318(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+void APIENTRY shared_dispatch_stub_1314(void);
+void APIENTRY shared_dispatch_stub_1315(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+void APIENTRY shared_dispatch_stub_1316(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLboolean APIENTRY shared_dispatch_stub_1317(GLintptr surface);
+void APIENTRY shared_dispatch_stub_1318(GLsizei numSurfaces, const GLintptr *surfaces);
GLintptr APIENTRY shared_dispatch_stub_1319(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-void APIENTRY shared_dispatch_stub_1320(GLintptr surface, GLenum access);
-void APIENTRY shared_dispatch_stub_1321(GLsizei numSurfaces, const GLintptr *surfaces);
-void APIENTRY shared_dispatch_stub_1322(GLintptr surface);
-void APIENTRY shared_dispatch_stub_1323(GLuint queryHandle);
-void APIENTRY shared_dispatch_stub_1324(GLuint queryId, GLuint *queryHandle);
-void APIENTRY shared_dispatch_stub_1325(GLuint queryHandle);
+GLintptr APIENTRY shared_dispatch_stub_1320(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+void APIENTRY shared_dispatch_stub_1321(GLintptr surface, GLenum access);
+void APIENTRY shared_dispatch_stub_1322(GLsizei numSurfaces, const GLintptr *surfaces);
+void APIENTRY shared_dispatch_stub_1323(GLintptr surface);
+void APIENTRY shared_dispatch_stub_1324(GLuint queryHandle);
+void APIENTRY shared_dispatch_stub_1325(GLuint queryId, GLuint *queryHandle);
void APIENTRY shared_dispatch_stub_1326(GLuint queryHandle);
-void APIENTRY shared_dispatch_stub_1327(GLuint *queryId);
-void APIENTRY shared_dispatch_stub_1328(GLuint queryId, GLuint *nextQueryId);
-void APIENTRY shared_dispatch_stub_1329(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-void APIENTRY shared_dispatch_stub_1330(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
-void APIENTRY shared_dispatch_stub_1331(GLchar *queryName, GLuint *queryId);
-void APIENTRY shared_dispatch_stub_1332(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
-void APIENTRY shared_dispatch_stub_1333(GLfloat factor, GLfloat units, GLfloat clamp);
-void APIENTRY shared_dispatch_stub_1334(GLuint xbits, GLuint ybits);
-void APIENTRY shared_dispatch_stub_1335(GLenum pname, GLfloat param);
-void APIENTRY shared_dispatch_stub_1336(GLenum pname, GLint param);
-void APIENTRY shared_dispatch_stub_1337(GLenum mode, GLsizei count, const GLint *box);
-void APIENTRY shared_dispatch_stub_1338(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1339(GLsizei n, GLuint *memoryObjects);
-void APIENTRY shared_dispatch_stub_1340(GLsizei n, const GLuint *memoryObjects);
-void APIENTRY shared_dispatch_stub_1341(GLsizei n, const GLuint *semaphores);
-void APIENTRY shared_dispatch_stub_1342(GLsizei n, GLuint *semaphores);
-void APIENTRY shared_dispatch_stub_1343(GLuint memoryObject, GLenum pname, GLint *params);
-void APIENTRY shared_dispatch_stub_1344(GLuint semaphore, GLenum pname, GLuint64 *params);
-void APIENTRY shared_dispatch_stub_1345(GLenum target, GLuint index, GLubyte *data);
-void APIENTRY shared_dispatch_stub_1346(GLenum pname, GLubyte *data);
-GLboolean APIENTRY shared_dispatch_stub_1347(GLuint memoryObject);
-GLboolean APIENTRY shared_dispatch_stub_1348(GLuint semaphore);
-void APIENTRY shared_dispatch_stub_1349(GLuint memoryObject, GLenum pname, const GLint *params);
-void APIENTRY shared_dispatch_stub_1350(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1351(GLuint semaphore, GLenum pname, const GLuint64 *params);
-void APIENTRY shared_dispatch_stub_1352(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
-void APIENTRY shared_dispatch_stub_1353(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1355(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1356(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1357(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1358(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1359(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1360(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1361(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1362(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
-void APIENTRY shared_dispatch_stub_1363(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
-void APIENTRY shared_dispatch_stub_1364(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
-void APIENTRY shared_dispatch_stub_1365(GLuint semaphore, GLenum handleType, GLint fd);
-void APIENTRY shared_dispatch_stub_1366(void);
-void APIENTRY shared_dispatch_stub_1367(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY shared_dispatch_stub_1368(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY shared_dispatch_stub_1369(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY shared_dispatch_stub_1370(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_1327(GLuint queryHandle);
+void APIENTRY shared_dispatch_stub_1328(GLuint *queryId);
+void APIENTRY shared_dispatch_stub_1329(GLuint queryId, GLuint *nextQueryId);
+void APIENTRY shared_dispatch_stub_1330(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
+void APIENTRY shared_dispatch_stub_1331(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+void APIENTRY shared_dispatch_stub_1332(GLchar *queryName, GLuint *queryId);
+void APIENTRY shared_dispatch_stub_1333(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
+void APIENTRY shared_dispatch_stub_1334(GLfloat factor, GLfloat units, GLfloat clamp);
+void APIENTRY shared_dispatch_stub_1335(GLuint xbits, GLuint ybits);
+void APIENTRY shared_dispatch_stub_1336(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_1337(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_1338(GLenum mode, GLsizei count, const GLint *box);
+void APIENTRY shared_dispatch_stub_1339(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1340(GLsizei n, GLuint *memoryObjects);
+void APIENTRY shared_dispatch_stub_1341(GLsizei n, const GLuint *memoryObjects);
+void APIENTRY shared_dispatch_stub_1342(GLsizei n, const GLuint *semaphores);
+void APIENTRY shared_dispatch_stub_1343(GLsizei n, GLuint *semaphores);
+void APIENTRY shared_dispatch_stub_1344(GLuint memoryObject, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_1345(GLuint semaphore, GLenum pname, GLuint64 *params);
+void APIENTRY shared_dispatch_stub_1346(GLenum target, GLuint index, GLubyte *data);
+void APIENTRY shared_dispatch_stub_1347(GLenum pname, GLubyte *data);
+GLboolean APIENTRY shared_dispatch_stub_1348(GLuint memoryObject);
+GLboolean APIENTRY shared_dispatch_stub_1349(GLuint semaphore);
+void APIENTRY shared_dispatch_stub_1350(GLuint memoryObject, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_1351(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1352(GLuint semaphore, GLenum pname, const GLuint64 *params);
+void APIENTRY shared_dispatch_stub_1353(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+void APIENTRY shared_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1355(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1356(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1357(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1358(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1359(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1360(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1361(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1362(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1363(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+void APIENTRY shared_dispatch_stub_1364(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+void APIENTRY shared_dispatch_stub_1365(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+void APIENTRY shared_dispatch_stub_1366(GLuint semaphore, GLenum handleType, GLint fd);
+void APIENTRY shared_dispatch_stub_1367(void);
+void APIENTRY shared_dispatch_stub_1368(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_1369(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_1370(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void APIENTRY shared_dispatch_stub_1371(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY shared_dispatch_stub_1372(GLenum target, GLvoid *writeOffset);
+void APIENTRY shared_dispatch_stub_1372(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
void APIENTRY shared_dispatch_stub_1373(GLenum target, GLvoid *writeOffset);
-void APIENTRY shared_dispatch_stub_1374(GLenum func, GLclampx ref);
-void APIENTRY shared_dispatch_stub_1375(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY shared_dispatch_stub_1376(GLclampx depth);
-void APIENTRY shared_dispatch_stub_1377(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY shared_dispatch_stub_1378(GLclampx zNear, GLclampx zFar);
-void APIENTRY shared_dispatch_stub_1379(GLenum pname, GLfixed param);
-void APIENTRY shared_dispatch_stub_1380(GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1381(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY shared_dispatch_stub_1382(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY shared_dispatch_stub_1383(GLenum pname, GLfixed param);
-void APIENTRY shared_dispatch_stub_1384(GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1385(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY shared_dispatch_stub_1386(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1387(GLfixed width);
-void APIENTRY shared_dispatch_stub_1388(const GLfixed *m);
-void APIENTRY shared_dispatch_stub_1389(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY shared_dispatch_stub_1390(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1391(const GLfixed *m);
-void APIENTRY shared_dispatch_stub_1392(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY shared_dispatch_stub_1393(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY shared_dispatch_stub_1394(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY shared_dispatch_stub_1395(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY shared_dispatch_stub_1396(GLfixed size);
-void APIENTRY shared_dispatch_stub_1397(GLfixed factor, GLfixed units);
-void APIENTRY shared_dispatch_stub_1398(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY shared_dispatch_stub_1399(GLclampx value, GLboolean invert);
-void APIENTRY shared_dispatch_stub_1400(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY shared_dispatch_stub_1401(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY shared_dispatch_stub_1402(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1403(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY shared_dispatch_stub_1404(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY shared_dispatch_stub_1405(GLenum plane, const GLfloat *equation);
-void APIENTRY shared_dispatch_stub_1406(GLenum plane, const GLfixed *equation);
-void APIENTRY shared_dispatch_stub_1407(GLenum plane, GLfloat *equation);
-void APIENTRY shared_dispatch_stub_1408(GLenum plane, GLfixed *equation);
-void APIENTRY shared_dispatch_stub_1409(GLenum pname, GLfixed *params);
-void APIENTRY shared_dispatch_stub_1410(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY shared_dispatch_stub_1411(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY shared_dispatch_stub_1412(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_1374(GLenum target, GLvoid *writeOffset);
+void APIENTRY shared_dispatch_stub_1375(GLenum func, GLclampx ref);
+void APIENTRY shared_dispatch_stub_1376(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY shared_dispatch_stub_1377(GLclampx depth);
+void APIENTRY shared_dispatch_stub_1378(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY shared_dispatch_stub_1379(GLclampx zNear, GLclampx zFar);
+void APIENTRY shared_dispatch_stub_1380(GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_1381(GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1382(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY shared_dispatch_stub_1383(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY shared_dispatch_stub_1384(GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_1385(GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1386(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_1387(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1388(GLfixed width);
+void APIENTRY shared_dispatch_stub_1389(const GLfixed *m);
+void APIENTRY shared_dispatch_stub_1390(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_1391(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1392(const GLfixed *m);
+void APIENTRY shared_dispatch_stub_1393(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY shared_dispatch_stub_1394(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY shared_dispatch_stub_1395(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY shared_dispatch_stub_1396(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY shared_dispatch_stub_1397(GLfixed size);
+void APIENTRY shared_dispatch_stub_1398(GLfixed factor, GLfixed units);
+void APIENTRY shared_dispatch_stub_1399(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY shared_dispatch_stub_1400(GLclampx value, GLboolean invert);
+void APIENTRY shared_dispatch_stub_1401(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY shared_dispatch_stub_1402(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_1403(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1404(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_1405(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY shared_dispatch_stub_1406(GLenum plane, const GLfloat *equation);
+void APIENTRY shared_dispatch_stub_1407(GLenum plane, const GLfixed *equation);
+void APIENTRY shared_dispatch_stub_1408(GLenum plane, GLfloat *equation);
+void APIENTRY shared_dispatch_stub_1409(GLenum plane, GLfixed *equation);
+void APIENTRY shared_dispatch_stub_1410(GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_1411(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_1412(GLenum face, GLenum pname, GLfixed *params);
void APIENTRY shared_dispatch_stub_1413(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY shared_dispatch_stub_1414(GLenum pname, GLfixed param);
-void APIENTRY shared_dispatch_stub_1415(GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1416(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY shared_dispatch_stub_1417(void);
-void APIENTRY shared_dispatch_stub_1418(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+void APIENTRY shared_dispatch_stub_1414(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_1415(GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_1416(GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1417(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_1418(void);
+void APIENTRY shared_dispatch_stub_1419(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
#undef MAPI_TMP_DEFINES
#endif /* MAPI_TMP_DEFINES */
#ifdef MAPI_TMP_TABLE
-#define MAPI_TABLE_NUM_STATIC 1419
+#define MAPI_TABLE_NUM_STATIC 1420
#define MAPI_TABLE_NUM_DYNAMIC 256
#undef MAPI_TMP_TABLE
#endif /* MAPI_TMP_TABLE */
@@ -8434,6 +8435,12 @@ static void APIENTRY noopValidateProgramPipeline(GLuint pipeline)
noop_warn("glValidateProgramPipeline");
}
+static void APIENTRY noopFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
+{
+ (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; (void) samples;
+ noop_warn("glFramebufferTexture2DMultisampleEXT");
+}
+
static void APIENTRY noopDebugMessageCallback(GLDEBUGPROC callback, const GLvoid *userParam)
{
(void) callback; (void) userParam;
@@ -11151,6 +11158,7 @@ const mapi_func table_noop_array[] = {
(mapi_func) noopUnlockArraysEXT,
(mapi_func) noopUseProgramStages,
(mapi_func) noopValidateProgramPipeline,
+ (mapi_func) noopFramebufferTexture2DMultisampleEXT,
(mapi_func) noopDebugMessageCallback,
(mapi_func) noopDebugMessageControl,
(mapi_func) noopDebugMessageInsert,
@@ -13345,6 +13353,7 @@ const mapi_func table_noop_array[] = {
(mapi_func) noop_generic,
(mapi_func) noop_generic,
(mapi_func) noop_generic,
+ (mapi_func) noop_generic,
(mapi_func) noop_generic
};
@@ -13851,6 +13860,7 @@ static const char public_string_pool[] =
"FramebufferTexture1DEXT\0"
"FramebufferTexture2D\0"
"FramebufferTexture2DEXT\0"
+ "FramebufferTexture2DMultisampleEXT\0"
"FramebufferTexture2DOES\0"
"FramebufferTexture3D\0"
"FramebufferTexture3DEXT\0"
@@ -14989,6 +14999,7 @@ static const char public_string_pool[] =
"TextureSubImage2D\0"
"TextureSubImage3D\0"
"TextureView\0"
+ "TextureViewEXT\0"
"TextureViewOES\0"
"TrackMatrixNV\0"
"TransformFeedbackBufferBase\0"
@@ -15436,19 +15447,19 @@ static const char public_string_pool[] =
static const struct mapi_stub public_stubs[] = {
{ (void *) 0, 213, NULL },
- { (void *) 6, 1309, NULL },
+ { (void *) 6, 1310, NULL },
{ (void *) 23, 1098, NULL },
{ (void *) 43, 1098, NULL },
- { (void *) 66, 1261, NULL },
+ { (void *) 66, 1262, NULL },
{ (void *) 87, 374, NULL },
{ (void *) 101, 374, NULL },
- { (void *) 118, 1245, NULL },
- { (void *) 138, 1246, NULL },
- { (void *) 158, 1247, NULL },
+ { (void *) 118, 1246, NULL },
+ { (void *) 138, 1247, NULL },
+ { (void *) 158, 1248, NULL },
{ (void *) 178, 240, NULL },
- { (void *) 188, 1374, NULL },
- { (void *) 199, 1374, NULL },
- { (void *) 213, 1186, NULL },
+ { (void *) 188, 1375, NULL },
+ { (void *) 199, 1375, NULL },
+ { (void *) 213, 1187, NULL },
{ (void *) 235, 322, NULL },
{ (void *) 255, 322, NULL },
{ (void *) 278, 306, NULL },
@@ -15458,9 +15469,9 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 336, 7, NULL },
{ (void *) 342, 570, NULL },
{ (void *) 365, 570, NULL },
- { (void *) 390, 1248, NULL },
- { (void *) 413, 1295, NULL },
- { (void *) 433, 1323, NULL },
+ { (void *) 390, 1249, NULL },
+ { (void *) 413, 1296, NULL },
+ { (void *) 433, 1324, NULL },
{ (void *) 453, 460, NULL },
{ (void *) 464, 460, NULL },
{ (void *) 478, 460, NULL },
@@ -15473,7 +15484,7 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 611, 461, NULL },
{ (void *) 625, 572, NULL },
{ (void *) 640, 572, NULL },
- { (void *) 658, 1294, NULL },
+ { (void *) 658, 1295, NULL },
{ (void *) 678, 573, NULL },
{ (void *) 694, 573, NULL },
{ (void *) 713, 906, NULL },
@@ -15482,9 +15493,9 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 767, 574, NULL },
{ (void *) 791, 715, NULL },
{ (void *) 819, 715, NULL },
- { (void *) 850, 1249, NULL },
+ { (void *) 850, 1250, NULL },
{ (void *) 872, 661, NULL },
- { (void *) 888, 1273, NULL },
+ { (void *) 888, 1274, NULL },
{ (void *) 907, 661, NULL },
{ (void *) 926, 868, NULL },
{ (void *) 943, 908, NULL },
@@ -15493,7 +15504,7 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 990, 1099, NULL },
{ (void *) 1010, 1099, NULL },
{ (void *) 1033, 662, NULL },
- { (void *) 1050, 1274, NULL },
+ { (void *) 1050, 1275, NULL },
{ (void *) 1070, 662, NULL },
{ (void *) 1090, 717, NULL },
{ (void *) 1102, 909, NULL },
@@ -15507,8 +15518,8 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 1228, 882, NULL },
{ (void *) 1245, 911, NULL },
{ (void *) 1263, 8, NULL },
- { (void *) 1270, 1417, NULL },
- { (void *) 1283, 1417, NULL },
+ { (void *) 1270, 1418, NULL },
+ { (void *) 1283, 1418, NULL },
{ (void *) 1299, 336, NULL },
{ (void *) 1310, 336, NULL },
{ (void *) 1324, 337, NULL },
@@ -15549,10 +15560,10 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 2029, 462, NULL },
{ (void *) 2040, 462, NULL },
{ (void *) 2054, 1031, NULL },
- { (void *) 2078, 1276, NULL },
+ { (void *) 2078, 1277, NULL },
{ (void *) 2100, 903, NULL },
{ (void *) 2114, 903, NULL },
- { (void *) 2131, 1338, NULL },
+ { (void *) 2131, 1339, NULL },
{ (void *) 2151, 463, NULL },
{ (void *) 2165, 463, NULL },
{ (void *) 2182, 2, NULL },
@@ -15572,15 +15583,15 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 2409, 578, NULL },
{ (void *) 2423, 579, NULL },
{ (void *) 2438, 206, NULL },
- { (void *) 2449, 1292, NULL },
- { (void *) 2465, 1293, NULL },
- { (void *) 2482, 1375, NULL },
- { (void *) 2494, 1375, NULL },
+ { (void *) 2449, 1293, NULL },
+ { (void *) 2465, 1294, NULL },
+ { (void *) 2482, 1376, NULL },
+ { (void *) 2494, 1376, NULL },
{ (void *) 2509, 208, NULL },
{ (void *) 2520, 813, NULL },
{ (void *) 2532, 813, NULL },
- { (void *) 2547, 1376, NULL },
- { (void *) 2559, 1376, NULL },
+ { (void *) 2547, 1377, NULL },
+ { (void *) 2559, 1377, NULL },
{ (void *) 2574, 205, NULL },
{ (void *) 2585, 935, NULL },
{ (void *) 2606, 936, NULL },
@@ -15596,10 +15607,10 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 2814, 695, NULL },
{ (void *) 2829, 931, NULL },
{ (void *) 2841, 150, NULL },
- { (void *) 2851, 1405, NULL },
- { (void *) 2862, 1405, NULL },
- { (void *) 2876, 1406, NULL },
- { (void *) 2887, 1406, NULL },
+ { (void *) 2851, 1406, NULL },
+ { (void *) 2862, 1406, NULL },
+ { (void *) 2876, 1407, NULL },
+ { (void *) 2887, 1407, NULL },
{ (void *) 2901, 9, NULL },
{ (void *) 2909, 10, NULL },
{ (void *) 2918, 11, NULL },
@@ -15632,11 +15643,11 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 3156, 38, NULL },
{ (void *) 3166, 39, NULL },
{ (void *) 3175, 40, NULL },
- { (void *) 3185, 1377, NULL },
- { (void *) 3193, 1377, NULL },
- { (void *) 3204, 1250, NULL },
- { (void *) 3224, 1251, NULL },
- { (void *) 3244, 1252, NULL },
+ { (void *) 3185, 1378, NULL },
+ { (void *) 3193, 1378, NULL },
+ { (void *) 3204, 1251, NULL },
+ { (void *) 3224, 1252, NULL },
+ { (void *) 3244, 1253, NULL },
{ (void *) 3264, 210, NULL },
{ (void *) 3274, 580, NULL },
{ (void *) 3294, 580, NULL },
@@ -15677,8 +15688,8 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 3952, 941, NULL },
{ (void *) 3980, 942, NULL },
{ (void *) 4008, 943, NULL },
- { (void *) 4036, 1335, NULL },
- { (void *) 4067, 1336, NULL },
+ { (void *) 4036, 1336, NULL },
+ { (void *) 4067, 1337, NULL },
{ (void *) 4098, 348, NULL },
{ (void *) 4118, 348, NULL },
{ (void *) 4141, 349, NULL },
@@ -15721,8 +15732,8 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 4907, 947, NULL },
{ (void *) 4929, 948, NULL },
{ (void *) 4943, 949, NULL },
- { (void *) 4962, 1339, NULL },
- { (void *) 4985, 1324, NULL },
+ { (void *) 4962, 1340, NULL },
+ { (void *) 4985, 1325, NULL },
{ (void *) 5006, 483, NULL },
{ (void *) 5020, 650, NULL },
{ (void *) 5043, 950, NULL },
@@ -15731,33 +15742,33 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 5100, 953, NULL },
{ (void *) 5115, 484, NULL },
{ (void *) 5128, 651, NULL },
- { (void *) 5150, 1310, NULL },
+ { (void *) 5150, 1311, NULL },
{ (void *) 5173, 1100, NULL },
{ (void *) 5194, 1100, NULL },
{ (void *) 5218, 954, NULL },
{ (void *) 5233, 955, NULL },
{ (void *) 5258, 956, NULL },
{ (void *) 5277, 152, NULL },
- { (void *) 5286, 1160, NULL },
- { (void *) 5307, 1160, NULL },
- { (void *) 5331, 1160, NULL },
- { (void *) 5355, 1161, NULL },
- { (void *) 5375, 1161, NULL },
- { (void *) 5398, 1161, NULL },
- { (void *) 5421, 1162, NULL },
- { (void *) 5440, 1162, NULL },
- { (void *) 5462, 1162, NULL },
+ { (void *) 5286, 1161, NULL },
+ { (void *) 5307, 1161, NULL },
+ { (void *) 5331, 1161, NULL },
+ { (void *) 5355, 1162, NULL },
+ { (void *) 5375, 1162, NULL },
+ { (void *) 5398, 1162, NULL },
+ { (void *) 5421, 1163, NULL },
+ { (void *) 5440, 1163, NULL },
+ { (void *) 5462, 1163, NULL },
{ (void *) 5484, 464, NULL },
{ (void *) 5498, 464, NULL },
- { (void *) 5515, 1253, NULL },
+ { (void *) 5515, 1254, NULL },
{ (void *) 5539, 665, NULL },
{ (void *) 5558, 665, NULL },
{ (void *) 5580, 665, NULL },
{ (void *) 5602, 4, NULL },
- { (void *) 5614, 1340, NULL },
+ { (void *) 5614, 1341, NULL },
{ (void *) 5637, 652, NULL },
- { (void *) 5653, 1296, NULL },
- { (void *) 5675, 1325, NULL },
+ { (void *) 5653, 1297, NULL },
+ { (void *) 5675, 1326, NULL },
{ (void *) 5696, 485, NULL },
{ (void *) 5710, 1101, NULL },
{ (void *) 5733, 1101, NULL },
@@ -15770,7 +15781,7 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 5862, 666, NULL },
{ (void *) 5885, 666, NULL },
{ (void *) 5908, 718, NULL },
- { (void *) 5923, 1341, NULL },
+ { (void *) 5923, 1342, NULL },
{ (void *) 5943, 486, NULL },
{ (void *) 5956, 696, NULL },
{ (void *) 5967, 327, NULL },
@@ -15778,18 +15789,18 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 6000, 803, NULL },
{ (void *) 6025, 684, NULL },
{ (void *) 6044, 684, NULL },
- { (void *) 6066, 1272, NULL },
+ { (void *) 6066, 1273, NULL },
{ (void *) 6081, 245, NULL },
{ (void *) 6091, 211, NULL },
{ (void *) 6101, 288, NULL },
- { (void *) 6112, 1259, NULL },
+ { (void *) 6112, 1260, NULL },
{ (void *) 6133, 831, NULL },
{ (void *) 6150, 832, NULL },
- { (void *) 6168, 1260, NULL },
+ { (void *) 6168, 1261, NULL },
{ (void *) 6190, 814, NULL },
{ (void *) 6202, 814, NULL },
- { (void *) 6217, 1378, NULL },
- { (void *) 6229, 1378, NULL },
+ { (void *) 6217, 1379, NULL },
+ { (void *) 6229, 1379, NULL },
{ (void *) 6244, 653, NULL },
{ (void *) 6260, 487, NULL },
{ (void *) 6273, 214, NULL },
@@ -15852,8 +15863,8 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 7485, 864, NULL },
{ (void *) 7516, 810, NULL },
{ (void *) 7544, 865, NULL },
- { (void *) 7581, 1372, NULL },
- { (void *) 7618, 1373, NULL },
+ { (void *) 7581, 1373, NULL },
+ { (void *) 7618, 1374, NULL },
{ (void *) 7645, 41, NULL },
{ (void *) 7654, 312, NULL },
{ (void *) 7670, 1092, NULL },
@@ -15870,10 +15881,10 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 7846, 43, NULL },
{ (void *) 7850, 583, NULL },
{ (void *) 7871, 583, NULL },
- { (void *) 7894, 1254, NULL },
+ { (void *) 7894, 1255, NULL },
{ (void *) 7915, 1, NULL },
- { (void *) 7923, 1297, NULL },
- { (void *) 7941, 1326, NULL },
+ { (void *) 7923, 1298, NULL },
+ { (void *) 7941, 1327, NULL },
{ (void *) 7959, 466, NULL },
{ (void *) 7968, 466, NULL },
{ (void *) 7980, 466, NULL },
@@ -15893,13 +15904,13 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 8173, 237, NULL },
{ (void *) 8184, 239, NULL },
{ (void *) 8195, 1069, NULL },
- { (void *) 8218, 1187, NULL },
+ { (void *) 8218, 1188, NULL },
{ (void *) 8235, 194, NULL },
{ (void *) 8250, 697, NULL },
{ (void *) 8260, 216, NULL },
{ (void *) 8267, 217, NULL },
{ (void *) 8273, 681, NULL },
- { (void *) 8296, 1277, NULL },
+ { (void *) 8296, 1278, NULL },
{ (void *) 8324, 681, NULL },
{ (void *) 8350, 959, NULL },
{ (void *) 8378, 421, NULL },
@@ -15908,19 +15919,19 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 8423, 422, NULL },
{ (void *) 8436, 423, NULL },
{ (void *) 8447, 423, NULL },
- { (void *) 8461, 1173, NULL },
- { (void *) 8471, 1173, NULL },
- { (void *) 8484, 1174, NULL },
- { (void *) 8495, 1174, NULL },
+ { (void *) 8461, 1174, NULL },
+ { (void *) 8471, 1174, NULL },
+ { (void *) 8484, 1175, NULL },
+ { (void *) 8495, 1175, NULL },
{ (void *) 8509, 153, NULL },
{ (void *) 8514, 154, NULL },
{ (void *) 8520, 155, NULL },
{ (void *) 8525, 156, NULL },
- { (void *) 8531, 1379, NULL },
- { (void *) 8536, 1379, NULL },
- { (void *) 8544, 1380, NULL },
- { (void *) 8550, 1380, NULL },
- { (void *) 8559, 1366, NULL },
+ { (void *) 8531, 1380, NULL },
+ { (void *) 8536, 1380, NULL },
+ { (void *) 8544, 1381, NULL },
+ { (void *) 8550, 1381, NULL },
+ { (void *) 8559, 1367, NULL },
{ (void *) 8586, 888, NULL },
{ (void *) 8608, 667, NULL },
{ (void *) 8632, 667, NULL },
@@ -15932,1588 +15943,1590 @@ static const struct mapi_stub public_stubs[] = {
{ (void *) 8789, 668, NULL },
{ (void *) 8813, 669, NULL },
{ (void *) 8834, 669, NULL },
- { (void *) 8858, 669, NULL },
- { (void *) 8882, 670, NULL },
- { (void *) 8903, 670, NULL },
- { (void *) 8927, 670, NULL },
- { (void *) 8951, 616, NULL },
- { (void *) 8973, 671, NULL },
- { (void *) 8997, 671, NULL },
- { (void *) 9024, 616, NULL },
- { (void *) 9046, 157, NULL },
- { (void *) 9056, 289, NULL },
- { (void *) 9064, 1381, NULL },
- { (void *) 9073, 1381, NULL },
- { (void *) 9085, 1382, NULL },
- { (void *) 9094, 1382, NULL },
- { (void *) 9106, 467, NULL },
- { (void *) 9117, 467, NULL },
- { (void *) 9131, 1255, NULL },
- { (void *) 9153, 672, NULL },
- { (void *) 9169, 672, NULL },
+ { (void *) 8858, 1160, NULL },
+ { (void *) 8893, 669, NULL },
+ { (void *) 8917, 670, NULL },
+ { (void *) 8938, 670, NULL },
+ { (void *) 8962, 670, NULL },
+ { (void *) 8986, 616, NULL },
+ { (void *) 9008, 671, NULL },
+ { (void *) 9032, 671, NULL },
+ { (void *) 9059, 616, NULL },
+ { (void *) 9081, 157, NULL },
+ { (void *) 9091, 289, NULL },
+ { (void *) 9099, 1382, NULL },
+ { (void *) 9108, 1382, NULL },
+ { (void *) 9120, 1383, NULL },
+ { (void *) 9129, 1383, NULL },
+ { (void *) 9141, 467, NULL },
+ { (void *) 9152, 467, NULL },
+ { (void *) 9166, 1256, NULL },
{ (void *) 9188, 672, NULL },
- { (void *) 9207, 5, NULL },
- { (void *) 9216, 1298, NULL },
- { (void *) 9235, 1102, NULL },
- { (void *) 9255, 1102, NULL },
- { (void *) 9278, 624, NULL },
- { (void *) 9293, 624, NULL },
- { (void *) 9307, 468, NULL },
- { (void *) 9318, 468, NULL },
- { (void *) 9332, 468, NULL },
- { (void *) 9346, 673, NULL },
- { (void *) 9363, 673, NULL },
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{ (void *) 28496, 596, NULL },
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+ { (void *) 31694, 1318, NULL },
+ { (void *) 31713, 1319, NULL },
+ { (void *) 31742, 1320, NULL },
+ { (void *) 31770, 1321, NULL },
+ { (void *) 31791, 1322, NULL },
+ { (void *) 31812, 1323, NULL },
+ { (void *) 31837, 534, NULL },
+ { (void *) 31853, 534, NULL },
+ { (void *) 31872, 1159, NULL },
+ { (void *) 31896, 1159, NULL },
+ { (void *) 31923, 126, NULL },
+ { (void *) 31932, 127, NULL },
+ { (void *) 31942, 128, NULL },
+ { (void *) 31951, 129, NULL },
+ { (void *) 31961, 130, NULL },
+ { (void *) 31970, 131, NULL },
+ { (void *) 31980, 132, NULL },
+ { (void *) 31989, 133, NULL },
+ { (void *) 31999, 134, NULL },
+ { (void *) 32008, 135, NULL },
+ { (void *) 32018, 136, NULL },
+ { (void *) 32027, 137, NULL },
+ { (void *) 32037, 138, NULL },
+ { (void *) 32046, 139, NULL },
+ { (void *) 32056, 140, NULL },
+ { (void *) 32065, 141, NULL },
+ { (void *) 32075, 142, NULL },
+ { (void *) 32084, 143, NULL },
+ { (void *) 32094, 144, NULL },
+ { (void *) 32103, 145, NULL },
+ { (void *) 32113, 146, NULL },
+ { (void *) 32122, 147, NULL },
+ { (void *) 32132, 148, NULL },
+ { (void *) 32141, 149, NULL },
+ { (void *) 32151, 1021, NULL },
+ { (void *) 32176, 1022, NULL },
+ { (void *) 32200, 1023, NULL },
+ { (void *) 32225, 1024, NULL },
+ { (void *) 32250, 1025, NULL },
+ { (void *) 32276, 1026, NULL },
+ { (void *) 32301, 1027, NULL },
+ { (void *) 32325, 1028, NULL },
+ { (void *) 32350, 535, NULL },
+ { (void *) 32365, 535, NULL },
+ { (void *) 32383, 1202, NULL },
+ { (void *) 32400, 536, NULL },
+ { (void *) 32416, 536, NULL },
+ { (void *) 32435, 1203, NULL },
+ { (void *) 32453, 641, NULL },
+ { (void *) 32468, 641, NULL },
+ { (void *) 32486, 1204, NULL },
+ { (void *) 32503, 642, NULL },
+ { (void *) 32519, 642, NULL },
+ { (void *) 32538, 1205, NULL },
+ { (void *) 32556, 537, NULL },
+ { (void *) 32571, 537, NULL },
+ { (void *) 32589, 1206, NULL },
+ { (void *) 32606, 538, NULL },
+ { (void *) 32622, 538, NULL },
+ { (void *) 32641, 1207, NULL },
+ { (void *) 32659, 539, NULL },
+ { (void *) 32674, 539, NULL },
+ { (void *) 32692, 1208, NULL },
+ { (void *) 32709, 540, NULL },
+ { (void *) 32725, 540, NULL },
+ { (void *) 32744, 1209, NULL },
+ { (void *) 32762, 643, NULL },
+ { (void *) 32777, 643, NULL },
+ { (void *) 32795, 1210, NULL },
+ { (void *) 32812, 644, NULL },
+ { (void *) 32828, 644, NULL },
+ { (void *) 32847, 1211, NULL },
+ { (void *) 32865, 541, NULL },
+ { (void *) 32880, 541, NULL },
+ { (void *) 32898, 1212, NULL },
+ { (void *) 32915, 542, NULL },
+ { (void *) 32931, 542, NULL },
+ { (void *) 32950, 1213, NULL },
+ { (void *) 32968, 543, NULL },
+ { (void *) 32983, 543, NULL },
+ { (void *) 33001, 1214, NULL },
+ { (void *) 33018, 544, NULL },
+ { (void *) 33034, 544, NULL },
+ { (void *) 33053, 1215, NULL },
+ { (void *) 33071, 645, NULL },
+ { (void *) 33086, 645, NULL },
+ { (void *) 33104, 1216, NULL },
+ { (void *) 33121, 646, NULL },
+ { (void *) 33137, 646, NULL },
+ { (void *) 33156, 1217, NULL },
+ { (void *) 33174, 545, NULL },
+ { (void *) 33189, 545, NULL },
+ { (void *) 33207, 1218, NULL },
+ { (void *) 33224, 546, NULL },
+ { (void *) 33240, 546, NULL },
+ { (void *) 33259, 1219, NULL },
+ { (void *) 33277, 547, NULL },
+ { (void *) 33294, 547, NULL },
+ { (void *) 33314, 548, NULL },
+ { (void *) 33331, 548, NULL },
+ { (void *) 33351, 549, NULL },
+ { (void *) 33368, 549, NULL },
+ { (void *) 33388, 550, NULL },
+ { (void *) 33405, 550, NULL },
+ { (void *) 33425, 551, NULL },
+ { (void *) 33443, 551, NULL },
+ { (void *) 33464, 552, NULL },
+ { (void *) 33482, 552, NULL },
+ { (void *) 33503, 553, NULL },
+ { (void *) 33521, 553, NULL },
+ { (void *) 33542, 554, NULL },
+ { (void *) 33558, 554, NULL },
+ { (void *) 33577, 555, NULL },
+ { (void *) 33592, 555, NULL },
+ { (void *) 33610, 1220, NULL },
+ { (void *) 33627, 556, NULL },
+ { (void *) 33643, 556, NULL },
+ { (void *) 33662, 1221, NULL },
+ { (void *) 33680, 647, NULL },
+ { (void *) 33695, 647, NULL },
+ { (void *) 33713, 1222, NULL },
+ { (void *) 33730, 648, NULL },
+ { (void *) 33746, 648, NULL },
+ { (void *) 33765, 1223, NULL },
+ { (void *) 33783, 557, NULL },
+ { (void *) 33799, 557, NULL },
+ { (void *) 33818, 558, NULL },
+ { (void *) 33833, 558, NULL },
+ { (void *) 33851, 1224, NULL },
+ { (void *) 33868, 559, NULL },
+ { (void *) 33884, 559, NULL },
+ { (void *) 33903, 1225, NULL },
+ { (void *) 33921, 1226, NULL },
+ { (void *) 33939, 560, NULL },
+ { (void *) 33956, 560, NULL },
+ { (void *) 33976, 1227, NULL },
+ { (void *) 33995, 561, NULL },
+ { (void *) 34012, 561, NULL },
+ { (void *) 34032, 562, NULL },
+ { (void *) 34049, 562, NULL },
+ { (void *) 34069, 883, NULL },
+ { (void *) 34089, 619, NULL },
+ { (void *) 34109, 619, NULL },
+ { (void *) 34132, 884, NULL },
+ { (void *) 34151, 1279, NULL },
+ { (void *) 34167, 1279, NULL },
+ { (void *) 34186, 607, NULL },
+ { (void *) 34203, 607, NULL },
+ { (void *) 34223, 1280, NULL },
+ { (void *) 34240, 1280, NULL },
+ { (void *) 34260, 608, NULL },
+ { (void *) 34278, 608, NULL },
+ { (void *) 34299, 1281, NULL },
+ { (void *) 34315, 1281, NULL },
+ { (void *) 34334, 1282, NULL },
+ { (void *) 34351, 1282, NULL },
+ { (void *) 34371, 1283, NULL },
+ { (void *) 34388, 1283, NULL },
+ { (void *) 34408, 1284, NULL },
+ { (void *) 34426, 1284, NULL },
+ { (void *) 34447, 1285, NULL },
+ { (void *) 34463, 1285, NULL },
+ { (void *) 34482, 1286, NULL },
+ { (void *) 34499, 1286, NULL },
+ { (void *) 34519, 1287, NULL },
+ { (void *) 34536, 1287, NULL },
+ { (void *) 34556, 1288, NULL },
+ { (void *) 34574, 1288, NULL },
+ { (void *) 34595, 609, NULL },
+ { (void *) 34612, 609, NULL },
+ { (void *) 34632, 1289, NULL },
+ { (void *) 34648, 1289, NULL },
+ { (void *) 34667, 1290, NULL },
+ { (void *) 34684, 1290, NULL },
+ { (void *) 34704, 610, NULL },
+ { (void *) 34721, 610, NULL },
+ { (void *) 34741, 611, NULL },
+ { (void *) 34759, 611, NULL },
+ { (void *) 34780, 1291, NULL },
+ { (void *) 34797, 1291, NULL },
+ { (void *) 34817, 1292, NULL },
+ { (void *) 34835, 1292, NULL },
+ { (void *) 34856, 612, NULL },
+ { (void *) 34874, 612, NULL },
+ { (void *) 34895, 885, NULL },
+ { (void *) 34915, 613, NULL },
+ { (void *) 34936, 613, NULL },
+ { (void *) 34960, 822, NULL },
+ { (void *) 34976, 822, NULL },
+ { (void *) 34995, 823, NULL },
+ { (void *) 35012, 823, NULL },
+ { (void *) 35032, 926, NULL },
+ { (void *) 35054, 927, NULL },
+ { (void *) 35077, 824, NULL },
+ { (void *) 35093, 824, NULL },
+ { (void *) 35112, 825, NULL },
+ { (void *) 35129, 825, NULL },
+ { (void *) 35149, 826, NULL },
+ { (void *) 35165, 826, NULL },
+ { (void *) 35184, 827, NULL },
+ { (void *) 35201, 827, NULL },
+ { (void *) 35221, 828, NULL },
+ { (void *) 35237, 828, NULL },
+ { (void *) 35256, 829, NULL },
+ { (void *) 35273, 829, NULL },
+ { (void *) 35293, 886, NULL },
+ { (void *) 35313, 830, NULL },
+ { (void *) 35334, 830, NULL },
+ { (void *) 35358, 758, NULL },
+ { (void *) 35375, 759, NULL },
+ { (void *) 35393, 760, NULL },
+ { (void *) 35410, 761, NULL },
+ { (void *) 35428, 762, NULL },
+ { (void *) 35445, 763, NULL },
+ { (void *) 35463, 764, NULL },
+ { (void *) 35480, 765, NULL },
+ { (void *) 35498, 563, NULL },
+ { (void *) 35518, 563, NULL },
+ { (void *) 35541, 1228, NULL },
+ { (void *) 35563, 1229, NULL },
+ { (void *) 35582, 1230, NULL },
+ { (void *) 35601, 1231, NULL },
+ { (void *) 35620, 1232, NULL },
+ { (void *) 35639, 1233, NULL },
+ { (void *) 35658, 1234, NULL },
+ { (void *) 35677, 1235, NULL },
+ { (void *) 35696, 1236, NULL },
+ { (void *) 35715, 1237, NULL },
+ { (void *) 35734, 1238, NULL },
+ { (void *) 35753, 1239, NULL },
+ { (void *) 35772, 1240, NULL },
+ { (void *) 35791, 1241, NULL },
+ { (void *) 35811, 887, NULL },
+ { (void *) 35832, 766, NULL },
+ { (void *) 35843, 767, NULL },
+ { (void *) 35855, 768, NULL },
+ { (void *) 35866, 769, NULL },
+ { (void *) 35878, 770, NULL },
+ { (void *) 35889, 771, NULL },
+ { (void *) 35901, 321, NULL },
+ { (void *) 35915, 1096, NULL },
+ { (void *) 35932, 305, NULL },
+ { (void *) 35941, 838, NULL },
+ { (void *) 35956, 838, NULL },
+ { (void *) 35974, 839, NULL },
+ { (void *) 35991, 839, NULL },
+ { (void *) 36011, 840, NULL },
+ { (void *) 36029, 840, NULL },
+ { (void *) 36050, 1364, NULL },
+ { (void *) 36067, 701, NULL },
+ { (void *) 36076, 444, NULL },
+ { (void *) 36088, 444, NULL },
+ { (void *) 36103, 444, NULL },
+ { (void *) 36119, 445, NULL },
+ { (void *) 36132, 445, NULL },
+ { (void *) 36148, 445, NULL },
+ { (void *) 36165, 446, NULL },
+ { (void *) 36177, 446, NULL },
+ { (void *) 36192, 446, NULL },
+ { (void *) 36208, 447, NULL },
+ { (void *) 36221, 447, NULL },
+ { (void *) 36237, 447, NULL },
+ { (void *) 36254, 448, NULL },
+ { (void *) 36266, 448, NULL },
+ { (void *) 36281, 448, NULL },
+ { (void *) 36297, 449, NULL },
+ { (void *) 36310, 449, NULL },
+ { (void *) 36326, 449, NULL },
+ { (void *) 36343, 450, NULL },
+ { (void *) 36355, 450, NULL },
+ { (void *) 36370, 450, NULL },
+ { (void *) 36386, 451, NULL },
+ { (void *) 36399, 451, NULL },
+ { (void *) 36415, 451, NULL },
+ { (void *) 36432, 452, NULL },
+ { (void *) 36444, 452, NULL },
+ { (void *) 36459, 452, NULL },
+ { (void *) 36475, 453, NULL },
+ { (void *) 36488, 453, NULL },
+ { (void *) 36504, 453, NULL },
+ { (void *) 36521, 454, NULL },
+ { (void *) 36533, 454, NULL },
+ { (void *) 36548, 454, NULL },
+ { (void *) 36564, 455, NULL },
+ { (void *) 36577, 455, NULL },
+ { (void *) 36593, 455, NULL },
+ { (void *) 36610, 456, NULL },
+ { (void *) 36622, 456, NULL },
+ { (void *) 36637, 456, NULL },
+ { (void *) 36653, 457, NULL },
+ { (void *) 36666, 457, NULL },
+ { (void *) 36682, 457, NULL },
+ { (void *) 36699, 458, NULL },
+ { (void *) 36711, 458, NULL },
+ { (void *) 36726, 458, NULL },
+ { (void *) 36742, 459, NULL },
+ { (void *) 36755, 459, NULL },
+ { (void *) 36771, 459, NULL },
+ { (void *) 36788, 1177, NULL },
+ { (void *) 36804, 1178, NULL },
+ { (void *) 36821, 1179, NULL },
+ { (void *) 36837, 1180, NULL },
+ { (void *) 36854, 1181, NULL },
+ { (void *) 36870, 1182, NULL },
+ { (void *) 36887, 1183, NULL },
+ { (void *) 36903, 1184, NULL },
+ { (void *) 36920, 1338, NULL }
};
#undef MAPI_TMP_PUBLIC_STUBS
#endif /* MAPI_TMP_PUBLIC_STUBS */
@@ -25639,1040 +25652,1040 @@ void APIENTRY shared_dispatch_stub_1159(GLuint pipeline)
((void (APIENTRY *)(GLuint pipeline)) _func)(pipeline);
}
-void APIENTRY shared_dispatch_stub_1160(GLDEBUGPROC callback, const GLvoid *userParam)
+void APIENTRY shared_dispatch_stub_1160(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1160];
- ((void (APIENTRY *)(GLDEBUGPROC callback, const GLvoid *userParam)) _func)(callback, userParam);
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)) _func)(target, attachment, textarget, texture, level, samples);
}
-void APIENTRY shared_dispatch_stub_1161(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
+void APIENTRY shared_dispatch_stub_1161(GLDEBUGPROC callback, const GLvoid *userParam)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1161];
- ((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled);
+ ((void (APIENTRY *)(GLDEBUGPROC callback, const GLvoid *userParam)) _func)(callback, userParam);
}
-void APIENTRY shared_dispatch_stub_1162(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
+void APIENTRY shared_dispatch_stub_1162(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1162];
- ((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)) _func)(source, type, id, severity, length, buf);
+ ((void (APIENTRY *)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)) _func)(source, type, severity, count, ids, enabled);
}
-GLuint APIENTRY shared_dispatch_stub_1163(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
+void APIENTRY shared_dispatch_stub_1163(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1163];
- return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)) _func)(count, bufsize, sources, types, ids, severities, lengths, messageLog);
+ ((void (APIENTRY *)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)) _func)(source, type, id, severity, length, buf);
}
-void APIENTRY shared_dispatch_stub_1164(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+GLuint APIENTRY shared_dispatch_stub_1164(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1164];
- ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(identifier, name, bufSize, length, label);
+ return ((GLuint (APIENTRY *)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)) _func)(count, bufsize, sources, types, ids, severities, lengths, messageLog);
}
-void APIENTRY shared_dispatch_stub_1165(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
+void APIENTRY shared_dispatch_stub_1165(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1165];
- ((void (APIENTRY *)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(ptr, bufSize, length, label);
+ ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(identifier, name, bufSize, length, label);
}
-void APIENTRY shared_dispatch_stub_1166(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+void APIENTRY shared_dispatch_stub_1166(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1166];
- ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)) _func)(identifier, name, length, label);
+ ((void (APIENTRY *)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)) _func)(ptr, bufSize, length, label);
}
-void APIENTRY shared_dispatch_stub_1167(const GLvoid *ptr, GLsizei length, const GLchar *label)
+void APIENTRY shared_dispatch_stub_1167(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1167];
- ((void (APIENTRY *)(const GLvoid *ptr, GLsizei length, const GLchar *label)) _func)(ptr, length, label);
+ ((void (APIENTRY *)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)) _func)(identifier, name, length, label);
}
-void APIENTRY shared_dispatch_stub_1168(void)
+void APIENTRY shared_dispatch_stub_1168(const GLvoid *ptr, GLsizei length, const GLchar *label)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1168];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(const GLvoid *ptr, GLsizei length, const GLchar *label)) _func)(ptr, length, label);
}
-void APIENTRY shared_dispatch_stub_1169(GLenum source, GLuint id, GLsizei length, const GLchar *message)
+void APIENTRY shared_dispatch_stub_1169(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1169];
- ((void (APIENTRY *)(GLenum source, GLuint id, GLsizei length, const GLchar *message)) _func)(source, id, length, message);
+ ((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1170(GLfloat red, GLfloat green, GLfloat blue)
+void APIENTRY shared_dispatch_stub_1170(GLenum source, GLuint id, GLsizei length, const GLchar *message)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1170];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+ ((void (APIENTRY *)(GLenum source, GLuint id, GLsizei length, const GLchar *message)) _func)(source, id, length, message);
}
-void APIENTRY shared_dispatch_stub_1171(const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1171(GLfloat red, GLfloat green, GLfloat blue)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1171];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
-void APIENTRY shared_dispatch_stub_1172(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
+void APIENTRY shared_dispatch_stub_1172(const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1172];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
-void APIENTRY shared_dispatch_stub_1173(GLfloat coord)
+void APIENTRY shared_dispatch_stub_1173(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1173];
- ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
-void APIENTRY shared_dispatch_stub_1174(const GLfloat *coord)
+void APIENTRY shared_dispatch_stub_1174(GLfloat coord)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1174];
- ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
-void APIENTRY shared_dispatch_stub_1175(void)
+void APIENTRY shared_dispatch_stub_1175(const GLfloat *coord)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1175];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
-void APIENTRY shared_dispatch_stub_1176(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+void APIENTRY shared_dispatch_stub_1176(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1176];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+ ((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1177(const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1177(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1177];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1178(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+void APIENTRY shared_dispatch_stub_1178(const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1178];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
-void APIENTRY shared_dispatch_stub_1179(const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1179(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1179];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1180(GLint x, GLint y, GLint z, GLint w)
+void APIENTRY shared_dispatch_stub_1180(const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1180];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
-void APIENTRY shared_dispatch_stub_1181(const GLint *v)
+void APIENTRY shared_dispatch_stub_1181(GLint x, GLint y, GLint z, GLint w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1181];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1182(GLshort x, GLshort y, GLshort z, GLshort w)
+void APIENTRY shared_dispatch_stub_1182(const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1182];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
}
-void APIENTRY shared_dispatch_stub_1183(const GLshort *v)
+void APIENTRY shared_dispatch_stub_1183(GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1183];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1184(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
+void APIENTRY shared_dispatch_stub_1184(const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1184];
- ((void (APIENTRY *)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)) _func)(mode, first, count, primcount, modestride);
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
-void APIENTRY shared_dispatch_stub_1185(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)
+void APIENTRY shared_dispatch_stub_1185(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1185];
- ((void (APIENTRY *)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)) _func)(mode, count, type, indices, primcount, modestride);
+ ((void (APIENTRY *)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)) _func)(mode, first, count, primcount, modestride);
}
-GLboolean APIENTRY shared_dispatch_stub_1186(GLsizei n, const GLuint *ids, GLboolean *residences)
+void APIENTRY shared_dispatch_stub_1186(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1186];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
+ ((void (APIENTRY *)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)) _func)(mode, count, type, indices, primcount, modestride);
}
-void APIENTRY shared_dispatch_stub_1187(GLenum target, GLuint id, const GLfloat *params)
+GLboolean APIENTRY shared_dispatch_stub_1187(GLsizei n, const GLuint *ids, GLboolean *residences)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1187];
- ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
}
-void APIENTRY shared_dispatch_stub_1188(GLenum target, GLuint index, GLenum pname, GLdouble *params)
+void APIENTRY shared_dispatch_stub_1188(GLenum target, GLuint id, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1188];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
+ ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
}
-void APIENTRY shared_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLfloat *params)
+void APIENTRY shared_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLdouble *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1189];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
}
-void APIENTRY shared_dispatch_stub_1190(GLuint id, GLenum pname, GLubyte *program)
+void APIENTRY shared_dispatch_stub_1190(GLenum target, GLuint index, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1190];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
}
-void APIENTRY shared_dispatch_stub_1191(GLuint id, GLenum pname, GLint *params)
+void APIENTRY shared_dispatch_stub_1191(GLuint id, GLenum pname, GLubyte *program)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1191];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
}
-void APIENTRY shared_dispatch_stub_1192(GLenum target, GLuint address, GLenum pname, GLint *params)
+void APIENTRY shared_dispatch_stub_1192(GLuint id, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1192];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
}
-void APIENTRY shared_dispatch_stub_1193(GLuint index, GLenum pname, GLdouble *params)
+void APIENTRY shared_dispatch_stub_1193(GLenum target, GLuint address, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1193];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
}
-void APIENTRY shared_dispatch_stub_1194(GLuint index, GLenum pname, GLfloat *params)
+void APIENTRY shared_dispatch_stub_1194(GLuint index, GLenum pname, GLdouble *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1194];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
}
-void APIENTRY shared_dispatch_stub_1195(GLuint index, GLenum pname, GLint *params)
+void APIENTRY shared_dispatch_stub_1195(GLuint index, GLenum pname, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1195];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
}
-void APIENTRY shared_dispatch_stub_1196(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
+void APIENTRY shared_dispatch_stub_1196(GLuint index, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1196];
- ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
-void APIENTRY shared_dispatch_stub_1197(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
+void APIENTRY shared_dispatch_stub_1197(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1197];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
+ ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
}
-void APIENTRY shared_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
+void APIENTRY shared_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1198];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
}
-void APIENTRY shared_dispatch_stub_1199(GLsizei n, const GLuint *ids)
+void APIENTRY shared_dispatch_stub_1199(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1199];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
}
-void APIENTRY shared_dispatch_stub_1200(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+void APIENTRY shared_dispatch_stub_1200(GLsizei n, const GLuint *ids)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1200];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
}
-void APIENTRY shared_dispatch_stub_1201(GLuint index, GLdouble x)
+void APIENTRY shared_dispatch_stub_1201(GLenum target, GLuint address, GLenum matrix, GLenum transform)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1201];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
}
-void APIENTRY shared_dispatch_stub_1202(GLuint index, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1202(GLuint index, GLdouble x)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1202];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
}
-void APIENTRY shared_dispatch_stub_1203(GLuint index, GLfloat x)
+void APIENTRY shared_dispatch_stub_1203(GLuint index, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1203];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1204(GLuint index, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1204(GLuint index, GLfloat x)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1204];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
}
-void APIENTRY shared_dispatch_stub_1205(GLuint index, GLshort x)
+void APIENTRY shared_dispatch_stub_1205(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1205];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1206(GLuint index, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1206(GLuint index, GLshort x)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1206];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
}
-void APIENTRY shared_dispatch_stub_1207(GLuint index, GLdouble x, GLdouble y)
+void APIENTRY shared_dispatch_stub_1207(GLuint index, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1207];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1208(GLuint index, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1208(GLuint index, GLdouble x, GLdouble y)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1208];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
}
-void APIENTRY shared_dispatch_stub_1209(GLuint index, GLfloat x, GLfloat y)
+void APIENTRY shared_dispatch_stub_1209(GLuint index, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1209];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1210(GLuint index, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1210(GLuint index, GLfloat x, GLfloat y)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1210];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
}
-void APIENTRY shared_dispatch_stub_1211(GLuint index, GLshort x, GLshort y)
+void APIENTRY shared_dispatch_stub_1211(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1211];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1212(GLuint index, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1212(GLuint index, GLshort x, GLshort y)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1212];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
}
-void APIENTRY shared_dispatch_stub_1213(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+void APIENTRY shared_dispatch_stub_1213(GLuint index, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1213];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1214(GLuint index, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1214(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1214];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
}
-void APIENTRY shared_dispatch_stub_1215(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+void APIENTRY shared_dispatch_stub_1215(GLuint index, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1215];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1216(GLuint index, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1216(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1216];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
}
-void APIENTRY shared_dispatch_stub_1217(GLuint index, GLshort x, GLshort y, GLshort z)
+void APIENTRY shared_dispatch_stub_1217(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1217];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1218(GLuint index, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1218(GLuint index, GLshort x, GLshort y, GLshort z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1218];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
}
-void APIENTRY shared_dispatch_stub_1219(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+void APIENTRY shared_dispatch_stub_1219(GLuint index, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1219];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1220(GLuint index, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1220(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1220];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1221(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+void APIENTRY shared_dispatch_stub_1221(GLuint index, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1221];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1222(GLuint index, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1222(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1222];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1223(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+void APIENTRY shared_dispatch_stub_1223(GLuint index, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1223];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1224(GLuint index, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1224(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1224];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1225(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+void APIENTRY shared_dispatch_stub_1225(GLuint index, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1225];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1226(GLuint index, const GLubyte *v)
+void APIENTRY shared_dispatch_stub_1226(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1226];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1227(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+void APIENTRY shared_dispatch_stub_1227(GLuint index, const GLubyte *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1227];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1228(GLuint index, GLsizei n, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1228(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1228];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
-void APIENTRY shared_dispatch_stub_1229(GLuint index, GLsizei n, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1229(GLuint index, GLsizei n, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1229];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1230(GLuint index, GLsizei n, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1230(GLuint index, GLsizei n, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1230];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1231(GLuint index, GLsizei n, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1231(GLuint index, GLsizei n, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1231];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1232(GLuint index, GLsizei n, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1232(GLuint index, GLsizei n, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1232];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1233(GLuint index, GLsizei n, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1233(GLuint index, GLsizei n, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1233];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1234(GLuint index, GLsizei n, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1234(GLuint index, GLsizei n, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1234];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1235(GLuint index, GLsizei n, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1235(GLuint index, GLsizei n, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1235];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1236(GLuint index, GLsizei n, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1236(GLuint index, GLsizei n, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1236];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1237(GLuint index, GLsizei n, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1237(GLuint index, GLsizei n, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1237];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1238(GLuint index, GLsizei n, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1238(GLuint index, GLsizei n, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1238];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1239(GLuint index, GLsizei n, const GLshort *v)
+void APIENTRY shared_dispatch_stub_1239(GLuint index, GLsizei n, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1239];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1240(GLuint index, GLsizei n, const GLubyte *v)
+void APIENTRY shared_dispatch_stub_1240(GLuint index, GLsizei n, const GLshort *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1240];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1241(GLenum pname, GLfloat *param)
+void APIENTRY shared_dispatch_stub_1241(GLuint index, GLsizei n, const GLubyte *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1241];
- ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
}
-void APIENTRY shared_dispatch_stub_1242(GLenum pname, GLint *param)
+void APIENTRY shared_dispatch_stub_1242(GLenum pname, GLfloat *param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1242];
- ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1243(GLenum pname, const GLfloat *param)
+void APIENTRY shared_dispatch_stub_1243(GLenum pname, GLint *param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1243];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1244(GLenum pname, const GLint *param)
+void APIENTRY shared_dispatch_stub_1244(GLenum pname, const GLfloat *param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1244];
- ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1245(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+void APIENTRY shared_dispatch_stub_1245(GLenum pname, const GLint *param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1245];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
+ ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+void APIENTRY shared_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1246];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
}
-void APIENTRY shared_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+void APIENTRY shared_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1247];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
-void APIENTRY shared_dispatch_stub_1248(void)
+void APIENTRY shared_dispatch_stub_1248(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1248];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
-void APIENTRY shared_dispatch_stub_1249(GLuint id)
+void APIENTRY shared_dispatch_stub_1249(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1249];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
+ ((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1250(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+void APIENTRY shared_dispatch_stub_1250(GLuint id)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1250];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
}
-void APIENTRY shared_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+void APIENTRY shared_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1251];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
}
-void APIENTRY shared_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+void APIENTRY shared_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1252];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
-void APIENTRY shared_dispatch_stub_1253(GLuint id)
+void APIENTRY shared_dispatch_stub_1253(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1253];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
-void APIENTRY shared_dispatch_stub_1254(void)
+void APIENTRY shared_dispatch_stub_1254(GLuint id)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1254];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
}
-GLuint APIENTRY shared_dispatch_stub_1255(GLuint range)
+void APIENTRY shared_dispatch_stub_1255(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1255];
- return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
+ ((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1256(GLuint dst, GLuint coord, GLenum swizzle)
+GLuint APIENTRY shared_dispatch_stub_1256(GLuint range)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1256];
- ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
+ return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
}
-void APIENTRY shared_dispatch_stub_1257(GLuint dst, GLuint interp, GLenum swizzle)
+void APIENTRY shared_dispatch_stub_1257(GLuint dst, GLuint coord, GLenum swizzle)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1257];
- ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
+ ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
}
-void APIENTRY shared_dispatch_stub_1258(GLuint dst, const GLfloat *value)
+void APIENTRY shared_dispatch_stub_1258(GLuint dst, GLuint interp, GLenum swizzle)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1258];
- ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
+ ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
}
-void APIENTRY shared_dispatch_stub_1259(GLuint first, GLsizei count, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1259(GLuint dst, const GLfloat *value)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1259];
- ((void (APIENTRY *)(GLuint first, GLsizei count, const GLfloat *v)) _func)(first, count, v);
+ ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
}
-void APIENTRY shared_dispatch_stub_1260(GLuint index, GLfloat n, GLfloat f)
+void APIENTRY shared_dispatch_stub_1260(GLuint first, GLsizei count, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1260];
- ((void (APIENTRY *)(GLuint index, GLfloat n, GLfloat f)) _func)(index, n, f);
+ ((void (APIENTRY *)(GLuint first, GLsizei count, const GLfloat *v)) _func)(first, count, v);
}
-void APIENTRY shared_dispatch_stub_1261(GLenum face)
+void APIENTRY shared_dispatch_stub_1261(GLuint index, GLfloat n, GLfloat f)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1261];
- ((void (APIENTRY *)(GLenum face)) _func)(face);
+ ((void (APIENTRY *)(GLuint index, GLfloat n, GLfloat f)) _func)(index, n, f);
}
-void APIENTRY shared_dispatch_stub_1262(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
+void APIENTRY shared_dispatch_stub_1262(GLenum face)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1262];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
+ ((void (APIENTRY *)(GLenum face)) _func)(face);
}
-void APIENTRY shared_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
+void APIENTRY shared_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1263];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
}
-void APIENTRY shared_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+void APIENTRY shared_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1264];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
}
-void APIENTRY shared_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
+void APIENTRY shared_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1265];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+void APIENTRY shared_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1266];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
}
-void APIENTRY shared_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
+void APIENTRY shared_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1267];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1268(void)
+void APIENTRY shared_dispatch_stub_1268(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1268];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
}
-void APIENTRY shared_dispatch_stub_1269(GLenum coord, GLenum pname, GLfixed *params)
+void APIENTRY shared_dispatch_stub_1269(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1269];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params);
+ ((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1270(GLenum coord, GLenum pname, GLint param)
+void APIENTRY shared_dispatch_stub_1270(GLenum coord, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1270];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params);
}
-void APIENTRY shared_dispatch_stub_1271(GLenum coord, GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1271(GLenum coord, GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1271];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params);
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
}
-void APIENTRY shared_dispatch_stub_1272(GLclampd zmin, GLclampd zmax)
+void APIENTRY shared_dispatch_stub_1272(GLenum coord, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1272];
- ((void (APIENTRY *)(GLclampd zmin, GLclampd zmax)) _func)(zmin, zmax);
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params);
}
-void APIENTRY shared_dispatch_stub_1273(GLenum target, GLuint framebuffer)
+void APIENTRY shared_dispatch_stub_1273(GLclampd zmin, GLclampd zmax)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1273];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+ ((void (APIENTRY *)(GLclampd zmin, GLclampd zmax)) _func)(zmin, zmax);
}
-void APIENTRY shared_dispatch_stub_1274(GLenum target, GLuint renderbuffer)
+void APIENTRY shared_dispatch_stub_1274(GLenum target, GLuint framebuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1274];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
-void APIENTRY shared_dispatch_stub_1275(GLsizei len, const GLvoid *string)
+void APIENTRY shared_dispatch_stub_1275(GLenum target, GLuint renderbuffer)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1275];
- ((void (APIENTRY *)(GLsizei len, const GLvoid *string)) _func)(len, string);
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
-void APIENTRY shared_dispatch_stub_1276(GLenum target, GLenum pname, GLint param)
+void APIENTRY shared_dispatch_stub_1276(GLsizei len, const GLvoid *string)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1276];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+ ((void (APIENTRY *)(GLsizei len, const GLvoid *string)) _func)(len, string);
}
-void APIENTRY shared_dispatch_stub_1277(GLenum target, GLintptr offset, GLsizeiptr size)
+void APIENTRY shared_dispatch_stub_1277(GLenum target, GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1277];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size)) _func)(target, offset, size);
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
}
-void APIENTRY shared_dispatch_stub_1278(GLuint index, GLint x)
+void APIENTRY shared_dispatch_stub_1278(GLenum target, GLintptr offset, GLsizeiptr size)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1278];
- ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size)) _func)(target, offset, size);
}
-void APIENTRY shared_dispatch_stub_1279(GLuint index, GLuint x)
+void APIENTRY shared_dispatch_stub_1279(GLuint index, GLint x)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1279];
- ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
-void APIENTRY shared_dispatch_stub_1280(GLuint index, GLint x, GLint y)
+void APIENTRY shared_dispatch_stub_1280(GLuint index, GLuint x)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1280];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
-void APIENTRY shared_dispatch_stub_1281(GLuint index, const GLint *v)
+void APIENTRY shared_dispatch_stub_1281(GLuint index, GLint x, GLint y)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1281];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
-void APIENTRY shared_dispatch_stub_1282(GLuint index, GLuint x, GLuint y)
+void APIENTRY shared_dispatch_stub_1282(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1282];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1283(GLuint index, const GLuint *v)
+void APIENTRY shared_dispatch_stub_1283(GLuint index, GLuint x, GLuint y)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1283];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
-void APIENTRY shared_dispatch_stub_1284(GLuint index, GLint x, GLint y, GLint z)
+void APIENTRY shared_dispatch_stub_1284(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1284];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1285(GLuint index, const GLint *v)
+void APIENTRY shared_dispatch_stub_1285(GLuint index, GLint x, GLint y, GLint z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1285];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
-void APIENTRY shared_dispatch_stub_1286(GLuint index, GLuint x, GLuint y, GLuint z)
+void APIENTRY shared_dispatch_stub_1286(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1286];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1287(GLuint index, const GLuint *v)
+void APIENTRY shared_dispatch_stub_1287(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1287];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
-void APIENTRY shared_dispatch_stub_1288(GLuint index, GLint x, GLint y, GLint z, GLint w)
+void APIENTRY shared_dispatch_stub_1288(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1288];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1289(GLuint index, const GLint *v)
+void APIENTRY shared_dispatch_stub_1289(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1289];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1290(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+void APIENTRY shared_dispatch_stub_1290(GLuint index, const GLint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1290];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1291(GLuint index, const GLuint *v)
+void APIENTRY shared_dispatch_stub_1291(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1291];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
-void APIENTRY shared_dispatch_stub_1292(GLint r, GLint g, GLint b, GLint a)
+void APIENTRY shared_dispatch_stub_1292(GLuint index, const GLuint *v)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1292];
- ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
-void APIENTRY shared_dispatch_stub_1293(GLuint r, GLuint g, GLuint b, GLuint a)
+void APIENTRY shared_dispatch_stub_1293(GLint r, GLint g, GLint b, GLint a)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1293];
- ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
+ ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
}
-void APIENTRY shared_dispatch_stub_1294(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+void APIENTRY shared_dispatch_stub_1294(GLuint r, GLuint g, GLuint b, GLuint a)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1294];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
+ ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
}
-void APIENTRY shared_dispatch_stub_1295(GLuint monitor)
+void APIENTRY shared_dispatch_stub_1295(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1295];
- ((void (APIENTRY *)(GLuint monitor)) _func)(monitor);
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
}
-void APIENTRY shared_dispatch_stub_1296(GLsizei n, GLuint *monitors)
+void APIENTRY shared_dispatch_stub_1296(GLuint monitor)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1296];
- ((void (APIENTRY *)(GLsizei n, GLuint *monitors)) _func)(n, monitors);
+ ((void (APIENTRY *)(GLuint monitor)) _func)(monitor);
}
-void APIENTRY shared_dispatch_stub_1297(GLuint monitor)
+void APIENTRY shared_dispatch_stub_1297(GLsizei n, GLuint *monitors)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1297];
- ((void (APIENTRY *)(GLuint monitor)) _func)(monitor);
+ ((void (APIENTRY *)(GLsizei n, GLuint *monitors)) _func)(n, monitors);
}
-void APIENTRY shared_dispatch_stub_1298(GLsizei n, GLuint *monitors)
+void APIENTRY shared_dispatch_stub_1298(GLuint monitor)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1298];
- ((void (APIENTRY *)(GLsizei n, GLuint *monitors)) _func)(n, monitors);
+ ((void (APIENTRY *)(GLuint monitor)) _func)(monitor);
}
-void APIENTRY shared_dispatch_stub_1299(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
+void APIENTRY shared_dispatch_stub_1299(GLsizei n, GLuint *monitors)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1299];
- ((void (APIENTRY *)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)) _func)(monitor, pname, dataSize, data, bytesWritten);
+ ((void (APIENTRY *)(GLsizei n, GLuint *monitors)) _func)(n, monitors);
}
-void APIENTRY shared_dispatch_stub_1300(GLuint group, GLuint counter, GLenum pname, GLvoid *data)
+void APIENTRY shared_dispatch_stub_1300(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1300];
- ((void (APIENTRY *)(GLuint group, GLuint counter, GLenum pname, GLvoid *data)) _func)(group, counter, pname, data);
+ ((void (APIENTRY *)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)) _func)(monitor, pname, dataSize, data, bytesWritten);
}
-void APIENTRY shared_dispatch_stub_1301(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
+void APIENTRY shared_dispatch_stub_1301(GLuint group, GLuint counter, GLenum pname, GLvoid *data)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1301];
- ((void (APIENTRY *)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)) _func)(group, counter, bufSize, length, counterString);
+ ((void (APIENTRY *)(GLuint group, GLuint counter, GLenum pname, GLvoid *data)) _func)(group, counter, pname, data);
}
-void APIENTRY shared_dispatch_stub_1302(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)
+void APIENTRY shared_dispatch_stub_1302(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1302];
- ((void (APIENTRY *)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)) _func)(group, numCounters, maxActiveCounters, countersSize, counters);
+ ((void (APIENTRY *)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)) _func)(group, counter, bufSize, length, counterString);
}
-void APIENTRY shared_dispatch_stub_1303(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
+void APIENTRY shared_dispatch_stub_1303(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1303];
- ((void (APIENTRY *)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)) _func)(group, bufSize, length, groupString);
+ ((void (APIENTRY *)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)) _func)(group, numCounters, maxActiveCounters, countersSize, counters);
}
-void APIENTRY shared_dispatch_stub_1304(GLint *numGroups, GLsizei groupsSize, GLuint *groups)
+void APIENTRY shared_dispatch_stub_1304(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1304];
- ((void (APIENTRY *)(GLint *numGroups, GLsizei groupsSize, GLuint *groups)) _func)(numGroups, groupsSize, groups);
+ ((void (APIENTRY *)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)) _func)(group, bufSize, length, groupString);
}
-void APIENTRY shared_dispatch_stub_1305(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
+void APIENTRY shared_dispatch_stub_1305(GLint *numGroups, GLsizei groupsSize, GLuint *groups)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1305];
- ((void (APIENTRY *)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)) _func)(monitor, enable, group, numCounters, counterList);
+ ((void (APIENTRY *)(GLint *numGroups, GLsizei groupsSize, GLuint *groups)) _func)(numGroups, groupsSize, groups);
}
-void APIENTRY shared_dispatch_stub_1306(GLenum objectType, GLuint name, GLenum pname, GLint *value)
+void APIENTRY shared_dispatch_stub_1306(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1306];
- ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
+ ((void (APIENTRY *)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)) _func)(monitor, enable, group, numCounters, counterList);
}
-GLenum APIENTRY shared_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum option)
+void APIENTRY shared_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum pname, GLint *value)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1307];
- return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+ ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
}
GLenum APIENTRY shared_dispatch_stub_1308(GLenum objectType, GLuint name, GLenum option)
@@ -26682,32 +26695,32 @@ GLenum APIENTRY shared_dispatch_stub_1308(GLenum objectType, GLuint name, GLenum
return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
-void APIENTRY shared_dispatch_stub_1309(GLuint program)
+GLenum APIENTRY shared_dispatch_stub_1309(GLenum objectType, GLuint name, GLenum option)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1309];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
-GLuint APIENTRY shared_dispatch_stub_1310(GLenum type, const GLchar *string)
+void APIENTRY shared_dispatch_stub_1310(GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1310];
- return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
}
-void APIENTRY shared_dispatch_stub_1311(GLenum type, GLuint program)
+GLuint APIENTRY shared_dispatch_stub_1311(GLenum type, const GLchar *string)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1311];
- ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
+ return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
}
-void APIENTRY shared_dispatch_stub_1312(void)
+void APIENTRY shared_dispatch_stub_1312(GLenum type, GLuint program)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1312];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
}
void APIENTRY shared_dispatch_stub_1313(void)
@@ -26717,39 +26730,39 @@ void APIENTRY shared_dispatch_stub_1313(void)
((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1314(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+void APIENTRY shared_dispatch_stub_1314(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1314];
- ((void (APIENTRY *)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(surface, pname, bufSize, length, values);
+ ((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1315(const GLvoid *vdpDevice, const GLvoid *getProcAddress)
+void APIENTRY shared_dispatch_stub_1315(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1315];
- ((void (APIENTRY *)(const GLvoid *vdpDevice, const GLvoid *getProcAddress)) _func)(vdpDevice, getProcAddress);
+ ((void (APIENTRY *)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(surface, pname, bufSize, length, values);
}
-GLboolean APIENTRY shared_dispatch_stub_1316(GLintptr surface)
+void APIENTRY shared_dispatch_stub_1316(const GLvoid *vdpDevice, const GLvoid *getProcAddress)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1316];
- return ((GLboolean (APIENTRY *)(GLintptr surface)) _func)(surface);
+ ((void (APIENTRY *)(const GLvoid *vdpDevice, const GLvoid *getProcAddress)) _func)(vdpDevice, getProcAddress);
}
-void APIENTRY shared_dispatch_stub_1317(GLsizei numSurfaces, const GLintptr *surfaces)
+GLboolean APIENTRY shared_dispatch_stub_1317(GLintptr surface)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1317];
- ((void (APIENTRY *)(GLsizei numSurfaces, const GLintptr *surfaces)) _func)(numSurfaces, surfaces);
+ return ((GLboolean (APIENTRY *)(GLintptr surface)) _func)(surface);
}
-GLintptr APIENTRY shared_dispatch_stub_1318(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
+void APIENTRY shared_dispatch_stub_1318(GLsizei numSurfaces, const GLintptr *surfaces)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1318];
- return ((GLintptr (APIENTRY *)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)) _func)(vdpSurface, target, numTextureNames, textureNames);
+ ((void (APIENTRY *)(GLsizei numSurfaces, const GLintptr *surfaces)) _func)(numSurfaces, surfaces);
}
GLintptr APIENTRY shared_dispatch_stub_1319(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
@@ -26759,46 +26772,46 @@ GLintptr APIENTRY shared_dispatch_stub_1319(const GLvoid *vdpSurface, GLenum tar
return ((GLintptr (APIENTRY *)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)) _func)(vdpSurface, target, numTextureNames, textureNames);
}
-void APIENTRY shared_dispatch_stub_1320(GLintptr surface, GLenum access)
+GLintptr APIENTRY shared_dispatch_stub_1320(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1320];
- ((void (APIENTRY *)(GLintptr surface, GLenum access)) _func)(surface, access);
+ return ((GLintptr (APIENTRY *)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)) _func)(vdpSurface, target, numTextureNames, textureNames);
}
-void APIENTRY shared_dispatch_stub_1321(GLsizei numSurfaces, const GLintptr *surfaces)
+void APIENTRY shared_dispatch_stub_1321(GLintptr surface, GLenum access)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1321];
- ((void (APIENTRY *)(GLsizei numSurfaces, const GLintptr *surfaces)) _func)(numSurfaces, surfaces);
+ ((void (APIENTRY *)(GLintptr surface, GLenum access)) _func)(surface, access);
}
-void APIENTRY shared_dispatch_stub_1322(GLintptr surface)
+void APIENTRY shared_dispatch_stub_1322(GLsizei numSurfaces, const GLintptr *surfaces)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1322];
- ((void (APIENTRY *)(GLintptr surface)) _func)(surface);
+ ((void (APIENTRY *)(GLsizei numSurfaces, const GLintptr *surfaces)) _func)(numSurfaces, surfaces);
}
-void APIENTRY shared_dispatch_stub_1323(GLuint queryHandle)
+void APIENTRY shared_dispatch_stub_1323(GLintptr surface)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1323];
- ((void (APIENTRY *)(GLuint queryHandle)) _func)(queryHandle);
+ ((void (APIENTRY *)(GLintptr surface)) _func)(surface);
}
-void APIENTRY shared_dispatch_stub_1324(GLuint queryId, GLuint *queryHandle)
+void APIENTRY shared_dispatch_stub_1324(GLuint queryHandle)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1324];
- ((void (APIENTRY *)(GLuint queryId, GLuint *queryHandle)) _func)(queryId, queryHandle);
+ ((void (APIENTRY *)(GLuint queryHandle)) _func)(queryHandle);
}
-void APIENTRY shared_dispatch_stub_1325(GLuint queryHandle)
+void APIENTRY shared_dispatch_stub_1325(GLuint queryId, GLuint *queryHandle)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1325];
- ((void (APIENTRY *)(GLuint queryHandle)) _func)(queryHandle);
+ ((void (APIENTRY *)(GLuint queryId, GLuint *queryHandle)) _func)(queryId, queryHandle);
}
void APIENTRY shared_dispatch_stub_1326(GLuint queryHandle)
@@ -26808,312 +26821,312 @@ void APIENTRY shared_dispatch_stub_1326(GLuint queryHandle)
((void (APIENTRY *)(GLuint queryHandle)) _func)(queryHandle);
}
-void APIENTRY shared_dispatch_stub_1327(GLuint *queryId)
+void APIENTRY shared_dispatch_stub_1327(GLuint queryHandle)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1327];
- ((void (APIENTRY *)(GLuint *queryId)) _func)(queryId);
+ ((void (APIENTRY *)(GLuint queryHandle)) _func)(queryHandle);
}
-void APIENTRY shared_dispatch_stub_1328(GLuint queryId, GLuint *nextQueryId)
+void APIENTRY shared_dispatch_stub_1328(GLuint *queryId)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1328];
- ((void (APIENTRY *)(GLuint queryId, GLuint *nextQueryId)) _func)(queryId, nextQueryId);
+ ((void (APIENTRY *)(GLuint *queryId)) _func)(queryId);
}
-void APIENTRY shared_dispatch_stub_1329(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)
+void APIENTRY shared_dispatch_stub_1329(GLuint queryId, GLuint *nextQueryId)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1329];
- ((void (APIENTRY *)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)) _func)(queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue);
+ ((void (APIENTRY *)(GLuint queryId, GLuint *nextQueryId)) _func)(queryId, nextQueryId);
}
-void APIENTRY shared_dispatch_stub_1330(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten)
+void APIENTRY shared_dispatch_stub_1330(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1330];
- ((void (APIENTRY *)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten)) _func)(queryHandle, flags, dataSize, data, bytesWritten);
+ ((void (APIENTRY *)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)) _func)(queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue);
}
-void APIENTRY shared_dispatch_stub_1331(GLchar *queryName, GLuint *queryId)
+void APIENTRY shared_dispatch_stub_1331(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1331];
- ((void (APIENTRY *)(GLchar *queryName, GLuint *queryId)) _func)(queryName, queryId);
+ ((void (APIENTRY *)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten)) _func)(queryHandle, flags, dataSize, data, bytesWritten);
}
-void APIENTRY shared_dispatch_stub_1332(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)
+void APIENTRY shared_dispatch_stub_1332(GLchar *queryName, GLuint *queryId)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1332];
- ((void (APIENTRY *)(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)) _func)(queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask);
+ ((void (APIENTRY *)(GLchar *queryName, GLuint *queryId)) _func)(queryName, queryId);
}
-void APIENTRY shared_dispatch_stub_1333(GLfloat factor, GLfloat units, GLfloat clamp)
+void APIENTRY shared_dispatch_stub_1333(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1333];
- ((void (APIENTRY *)(GLfloat factor, GLfloat units, GLfloat clamp)) _func)(factor, units, clamp);
+ ((void (APIENTRY *)(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)) _func)(queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask);
}
-void APIENTRY shared_dispatch_stub_1334(GLuint xbits, GLuint ybits)
+void APIENTRY shared_dispatch_stub_1334(GLfloat factor, GLfloat units, GLfloat clamp)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1334];
- ((void (APIENTRY *)(GLuint xbits, GLuint ybits)) _func)(xbits, ybits);
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units, GLfloat clamp)) _func)(factor, units, clamp);
}
-void APIENTRY shared_dispatch_stub_1335(GLenum pname, GLfloat param)
+void APIENTRY shared_dispatch_stub_1335(GLuint xbits, GLuint ybits)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1335];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLuint xbits, GLuint ybits)) _func)(xbits, ybits);
}
-void APIENTRY shared_dispatch_stub_1336(GLenum pname, GLint param)
+void APIENTRY shared_dispatch_stub_1336(GLenum pname, GLfloat param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1336];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1337(GLenum mode, GLsizei count, const GLint *box)
+void APIENTRY shared_dispatch_stub_1337(GLenum pname, GLint param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1337];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, const GLint *box)) _func)(mode, count, box);
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1338(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1338(GLenum mode, GLsizei count, const GLint *box)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1338];
- ((void (APIENTRY *)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)) _func)(target, size, memory, offset);
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, const GLint *box)) _func)(mode, count, box);
}
-void APIENTRY shared_dispatch_stub_1339(GLsizei n, GLuint *memoryObjects)
+void APIENTRY shared_dispatch_stub_1339(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1339];
- ((void (APIENTRY *)(GLsizei n, GLuint *memoryObjects)) _func)(n, memoryObjects);
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)) _func)(target, size, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1340(GLsizei n, const GLuint *memoryObjects)
+void APIENTRY shared_dispatch_stub_1340(GLsizei n, GLuint *memoryObjects)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1340];
- ((void (APIENTRY *)(GLsizei n, const GLuint *memoryObjects)) _func)(n, memoryObjects);
+ ((void (APIENTRY *)(GLsizei n, GLuint *memoryObjects)) _func)(n, memoryObjects);
}
-void APIENTRY shared_dispatch_stub_1341(GLsizei n, const GLuint *semaphores)
+void APIENTRY shared_dispatch_stub_1341(GLsizei n, const GLuint *memoryObjects)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1341];
- ((void (APIENTRY *)(GLsizei n, const GLuint *semaphores)) _func)(n, semaphores);
+ ((void (APIENTRY *)(GLsizei n, const GLuint *memoryObjects)) _func)(n, memoryObjects);
}
-void APIENTRY shared_dispatch_stub_1342(GLsizei n, GLuint *semaphores)
+void APIENTRY shared_dispatch_stub_1342(GLsizei n, const GLuint *semaphores)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1342];
- ((void (APIENTRY *)(GLsizei n, GLuint *semaphores)) _func)(n, semaphores);
+ ((void (APIENTRY *)(GLsizei n, const GLuint *semaphores)) _func)(n, semaphores);
}
-void APIENTRY shared_dispatch_stub_1343(GLuint memoryObject, GLenum pname, GLint *params)
+void APIENTRY shared_dispatch_stub_1343(GLsizei n, GLuint *semaphores)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1343];
- ((void (APIENTRY *)(GLuint memoryObject, GLenum pname, GLint *params)) _func)(memoryObject, pname, params);
+ ((void (APIENTRY *)(GLsizei n, GLuint *semaphores)) _func)(n, semaphores);
}
-void APIENTRY shared_dispatch_stub_1344(GLuint semaphore, GLenum pname, GLuint64 *params)
+void APIENTRY shared_dispatch_stub_1344(GLuint memoryObject, GLenum pname, GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1344];
- ((void (APIENTRY *)(GLuint semaphore, GLenum pname, GLuint64 *params)) _func)(semaphore, pname, params);
+ ((void (APIENTRY *)(GLuint memoryObject, GLenum pname, GLint *params)) _func)(memoryObject, pname, params);
}
-void APIENTRY shared_dispatch_stub_1345(GLenum target, GLuint index, GLubyte *data)
+void APIENTRY shared_dispatch_stub_1345(GLuint semaphore, GLenum pname, GLuint64 *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1345];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLubyte *data)) _func)(target, index, data);
+ ((void (APIENTRY *)(GLuint semaphore, GLenum pname, GLuint64 *params)) _func)(semaphore, pname, params);
}
-void APIENTRY shared_dispatch_stub_1346(GLenum pname, GLubyte *data)
+void APIENTRY shared_dispatch_stub_1346(GLenum target, GLuint index, GLubyte *data)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1346];
- ((void (APIENTRY *)(GLenum pname, GLubyte *data)) _func)(pname, data);
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLubyte *data)) _func)(target, index, data);
}
-GLboolean APIENTRY shared_dispatch_stub_1347(GLuint memoryObject)
+void APIENTRY shared_dispatch_stub_1347(GLenum pname, GLubyte *data)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1347];
- return ((GLboolean (APIENTRY *)(GLuint memoryObject)) _func)(memoryObject);
+ ((void (APIENTRY *)(GLenum pname, GLubyte *data)) _func)(pname, data);
}
-GLboolean APIENTRY shared_dispatch_stub_1348(GLuint semaphore)
+GLboolean APIENTRY shared_dispatch_stub_1348(GLuint memoryObject)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1348];
- return ((GLboolean (APIENTRY *)(GLuint semaphore)) _func)(semaphore);
+ return ((GLboolean (APIENTRY *)(GLuint memoryObject)) _func)(memoryObject);
}
-void APIENTRY shared_dispatch_stub_1349(GLuint memoryObject, GLenum pname, const GLint *params)
+GLboolean APIENTRY shared_dispatch_stub_1349(GLuint semaphore)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1349];
- ((void (APIENTRY *)(GLuint memoryObject, GLenum pname, const GLint *params)) _func)(memoryObject, pname, params);
+ return ((GLboolean (APIENTRY *)(GLuint semaphore)) _func)(semaphore);
}
-void APIENTRY shared_dispatch_stub_1350(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1350(GLuint memoryObject, GLenum pname, const GLint *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1350];
- ((void (APIENTRY *)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)) _func)(buffer, size, memory, offset);
+ ((void (APIENTRY *)(GLuint memoryObject, GLenum pname, const GLint *params)) _func)(memoryObject, pname, params);
}
-void APIENTRY shared_dispatch_stub_1351(GLuint semaphore, GLenum pname, const GLuint64 *params)
+void APIENTRY shared_dispatch_stub_1351(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1351];
- ((void (APIENTRY *)(GLuint semaphore, GLenum pname, const GLuint64 *params)) _func)(semaphore, pname, params);
+ ((void (APIENTRY *)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)) _func)(buffer, size, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1352(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts)
+void APIENTRY shared_dispatch_stub_1352(GLuint semaphore, GLenum pname, const GLuint64 *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1352];
- ((void (APIENTRY *)(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts)) _func)(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts);
+ ((void (APIENTRY *)(GLuint semaphore, GLenum pname, const GLuint64 *params)) _func)(semaphore, pname, params);
}
-void APIENTRY shared_dispatch_stub_1353(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1353(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1353];
- ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)) _func)(target, levels, internalFormat, width, memory, offset);
+ ((void (APIENTRY *)(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts)) _func)(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts);
}
-void APIENTRY shared_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1354];
- ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)) _func)(target, levels, internalFormat, width, height, memory, offset);
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)) _func)(target, levels, internalFormat, width, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1355(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1355(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1355];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset);
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)) _func)(target, levels, internalFormat, width, height, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1356(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1356(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1356];
- ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)) _func)(target, levels, internalFormat, width, height, depth, memory, offset);
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1357(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1357(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1357];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset);
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)) _func)(target, levels, internalFormat, width, height, depth, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1358(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1358(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1358];
- ((void (APIENTRY *)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)) _func)(texture, levels, internalFormat, width, memory, offset);
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1359(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1359(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1359];
- ((void (APIENTRY *)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)) _func)(texture, levels, internalFormat, width, height, memory, offset);
+ ((void (APIENTRY *)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)) _func)(texture, levels, internalFormat, width, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1360(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1360(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1360];
- ((void (APIENTRY *)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(texture, samples, internalFormat, width, height, fixedSampleLocations, memory, offset);
+ ((void (APIENTRY *)(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)) _func)(texture, levels, internalFormat, width, height, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1361(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1361(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1361];
- ((void (APIENTRY *)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)) _func)(texture, levels, internalFormat, width, height, depth, memory, offset);
+ ((void (APIENTRY *)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(texture, samples, internalFormat, width, height, fixedSampleLocations, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1362(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
+void APIENTRY shared_dispatch_stub_1362(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1362];
- ((void (APIENTRY *)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(texture, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset);
+ ((void (APIENTRY *)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)) _func)(texture, levels, internalFormat, width, height, depth, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1363(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts)
+void APIENTRY shared_dispatch_stub_1363(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1363];
- ((void (APIENTRY *)(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts)) _func)(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts);
+ ((void (APIENTRY *)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)) _func)(texture, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset);
}
-void APIENTRY shared_dispatch_stub_1364(GLuint memory, GLuint64 size, GLenum handleType, GLint fd)
+void APIENTRY shared_dispatch_stub_1364(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1364];
- ((void (APIENTRY *)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd)) _func)(memory, size, handleType, fd);
+ ((void (APIENTRY *)(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts)) _func)(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts);
}
-void APIENTRY shared_dispatch_stub_1365(GLuint semaphore, GLenum handleType, GLint fd)
+void APIENTRY shared_dispatch_stub_1365(GLuint memory, GLuint64 size, GLenum handleType, GLint fd)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1365];
- ((void (APIENTRY *)(GLuint semaphore, GLenum handleType, GLint fd)) _func)(semaphore, handleType, fd);
+ ((void (APIENTRY *)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd)) _func)(memory, size, handleType, fd);
}
-void APIENTRY shared_dispatch_stub_1366(void)
+void APIENTRY shared_dispatch_stub_1366(GLuint semaphore, GLenum handleType, GLint fd)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1366];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(GLuint semaphore, GLenum handleType, GLint fd)) _func)(semaphore, handleType, fd);
}
-void APIENTRY shared_dispatch_stub_1367(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
+void APIENTRY shared_dispatch_stub_1367(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1367];
- ((void (APIENTRY *)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(renderbuffer, samples, storageSamples, internalformat, width, height);
+ ((void (APIENTRY *)(void)) _func)();
}
-void APIENTRY shared_dispatch_stub_1368(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
+void APIENTRY shared_dispatch_stub_1368(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1368];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, storageSamples, internalformat, width, height);
+ ((void (APIENTRY *)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(renderbuffer, samples, storageSamples, internalformat, width, height);
}
-void APIENTRY shared_dispatch_stub_1369(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+void APIENTRY shared_dispatch_stub_1369(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1369];
- ((void (APIENTRY *)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)) _func)(frontfunc, backfunc, ref, mask);
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, storageSamples, internalformat, width, height);
}
-void APIENTRY shared_dispatch_stub_1370(GLenum target, GLuint index, GLsizei count, const GLfloat *params)
+void APIENTRY shared_dispatch_stub_1370(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1370];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei count, const GLfloat *params)) _func)(target, index, count, params);
+ ((void (APIENTRY *)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)) _func)(frontfunc, backfunc, ref, mask);
}
void APIENTRY shared_dispatch_stub_1371(GLenum target, GLuint index, GLsizei count, const GLfloat *params)
@@ -27123,11 +27136,11 @@ void APIENTRY shared_dispatch_stub_1371(GLenum target, GLuint index, GLsizei cou
((void (APIENTRY *)(GLenum target, GLuint index, GLsizei count, const GLfloat *params)) _func)(target, index, count, params);
}
-void APIENTRY shared_dispatch_stub_1372(GLenum target, GLvoid *writeOffset)
+void APIENTRY shared_dispatch_stub_1372(GLenum target, GLuint index, GLsizei count, const GLfloat *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1372];
- ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei count, const GLfloat *params)) _func)(target, index, count, params);
}
void APIENTRY shared_dispatch_stub_1373(GLenum target, GLvoid *writeOffset)
@@ -27137,277 +27150,277 @@ void APIENTRY shared_dispatch_stub_1373(GLenum target, GLvoid *writeOffset)
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
-void APIENTRY shared_dispatch_stub_1374(GLenum func, GLclampx ref)
+void APIENTRY shared_dispatch_stub_1374(GLenum target, GLvoid *writeOffset)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1374];
- ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
-void APIENTRY shared_dispatch_stub_1375(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+void APIENTRY shared_dispatch_stub_1375(GLenum func, GLclampx ref)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1375];
- ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
+ ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
}
-void APIENTRY shared_dispatch_stub_1376(GLclampx depth)
+void APIENTRY shared_dispatch_stub_1376(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1376];
- ((void (APIENTRY *)(GLclampx depth)) _func)(depth);
+ ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
}
-void APIENTRY shared_dispatch_stub_1377(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+void APIENTRY shared_dispatch_stub_1377(GLclampx depth)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1377];
- ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
+ ((void (APIENTRY *)(GLclampx depth)) _func)(depth);
}
-void APIENTRY shared_dispatch_stub_1378(GLclampx zNear, GLclampx zFar)
+void APIENTRY shared_dispatch_stub_1378(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1378];
- ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
+ ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
}
-void APIENTRY shared_dispatch_stub_1379(GLenum pname, GLfixed param)
+void APIENTRY shared_dispatch_stub_1379(GLclampx zNear, GLclampx zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1379];
- ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
}
-void APIENTRY shared_dispatch_stub_1380(GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1380(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1380];
- ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1381(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+void APIENTRY shared_dispatch_stub_1381(GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1381];
- ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
-void APIENTRY shared_dispatch_stub_1382(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+void APIENTRY shared_dispatch_stub_1382(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1382];
- ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
-void APIENTRY shared_dispatch_stub_1383(GLenum pname, GLfixed param)
+void APIENTRY shared_dispatch_stub_1383(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1383];
- ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
-void APIENTRY shared_dispatch_stub_1384(GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1384(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1384];
- ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1385(GLenum light, GLenum pname, GLfixed param)
+void APIENTRY shared_dispatch_stub_1385(GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1385];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
-void APIENTRY shared_dispatch_stub_1386(GLenum light, GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1386(GLenum light, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1386];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
}
-void APIENTRY shared_dispatch_stub_1387(GLfixed width)
+void APIENTRY shared_dispatch_stub_1387(GLenum light, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1387];
- ((void (APIENTRY *)(GLfixed width)) _func)(width);
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
}
-void APIENTRY shared_dispatch_stub_1388(const GLfixed *m)
+void APIENTRY shared_dispatch_stub_1388(GLfixed width)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1388];
- ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+ ((void (APIENTRY *)(GLfixed width)) _func)(width);
}
-void APIENTRY shared_dispatch_stub_1389(GLenum face, GLenum pname, GLfixed param)
+void APIENTRY shared_dispatch_stub_1389(const GLfixed *m)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1389];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
-void APIENTRY shared_dispatch_stub_1390(GLenum face, GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1390(GLenum face, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1390];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
}
-void APIENTRY shared_dispatch_stub_1391(const GLfixed *m)
+void APIENTRY shared_dispatch_stub_1391(GLenum face, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1391];
- ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
}
-void APIENTRY shared_dispatch_stub_1392(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+void APIENTRY shared_dispatch_stub_1392(const GLfixed *m)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1392];
- ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
-void APIENTRY shared_dispatch_stub_1393(GLfixed nx, GLfixed ny, GLfixed nz)
+void APIENTRY shared_dispatch_stub_1393(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1393];
- ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
+ ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
}
-void APIENTRY shared_dispatch_stub_1394(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+void APIENTRY shared_dispatch_stub_1394(GLfixed nx, GLfixed ny, GLfixed nz)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1394];
- ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
}
-void APIENTRY shared_dispatch_stub_1395(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+void APIENTRY shared_dispatch_stub_1395(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1395];
- ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
-void APIENTRY shared_dispatch_stub_1396(GLfixed size)
+void APIENTRY shared_dispatch_stub_1396(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1396];
- ((void (APIENTRY *)(GLfixed size)) _func)(size);
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
-void APIENTRY shared_dispatch_stub_1397(GLfixed factor, GLfixed units)
+void APIENTRY shared_dispatch_stub_1397(GLfixed size)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1397];
- ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
+ ((void (APIENTRY *)(GLfixed size)) _func)(size);
}
-void APIENTRY shared_dispatch_stub_1398(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+void APIENTRY shared_dispatch_stub_1398(GLfixed factor, GLfixed units)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1398];
- ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
+ ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
}
-void APIENTRY shared_dispatch_stub_1399(GLclampx value, GLboolean invert)
+void APIENTRY shared_dispatch_stub_1399(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1399];
- ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
+ ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
}
-void APIENTRY shared_dispatch_stub_1400(GLfixed x, GLfixed y, GLfixed z)
+void APIENTRY shared_dispatch_stub_1400(GLclampx value, GLboolean invert)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1400];
- ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+ ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
}
-void APIENTRY shared_dispatch_stub_1401(GLenum target, GLenum pname, GLfixed param)
+void APIENTRY shared_dispatch_stub_1401(GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1401];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
-void APIENTRY shared_dispatch_stub_1402(GLenum target, GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1402(GLenum target, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1402];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
-void APIENTRY shared_dispatch_stub_1403(GLenum target, GLenum pname, GLfixed param)
+void APIENTRY shared_dispatch_stub_1403(GLenum target, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1403];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
-void APIENTRY shared_dispatch_stub_1404(GLfixed x, GLfixed y, GLfixed z)
+void APIENTRY shared_dispatch_stub_1404(GLenum target, GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1404];
- ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
-void APIENTRY shared_dispatch_stub_1405(GLenum plane, const GLfloat *equation)
+void APIENTRY shared_dispatch_stub_1405(GLfixed x, GLfixed y, GLfixed z)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1405];
- ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
-void APIENTRY shared_dispatch_stub_1406(GLenum plane, const GLfixed *equation)
+void APIENTRY shared_dispatch_stub_1406(GLenum plane, const GLfloat *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1406];
- ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
+ ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
}
-void APIENTRY shared_dispatch_stub_1407(GLenum plane, GLfloat *equation)
+void APIENTRY shared_dispatch_stub_1407(GLenum plane, const GLfixed *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1407];
- ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
+ ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
}
-void APIENTRY shared_dispatch_stub_1408(GLenum plane, GLfixed *equation)
+void APIENTRY shared_dispatch_stub_1408(GLenum plane, GLfloat *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1408];
- ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
+ ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
}
-void APIENTRY shared_dispatch_stub_1409(GLenum pname, GLfixed *params)
+void APIENTRY shared_dispatch_stub_1409(GLenum plane, GLfixed *equation)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1409];
- ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
+ ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
}
-void APIENTRY shared_dispatch_stub_1410(GLenum light, GLenum pname, GLfixed *params)
+void APIENTRY shared_dispatch_stub_1410(GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1410];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
+ ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
}
-void APIENTRY shared_dispatch_stub_1411(GLenum face, GLenum pname, GLfixed *params)
+void APIENTRY shared_dispatch_stub_1411(GLenum light, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1411];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
}
-void APIENTRY shared_dispatch_stub_1412(GLenum target, GLenum pname, GLfixed *params)
+void APIENTRY shared_dispatch_stub_1412(GLenum face, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1412];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
}
void APIENTRY shared_dispatch_stub_1413(GLenum target, GLenum pname, GLfixed *params)
@@ -27417,38 +27430,45 @@ void APIENTRY shared_dispatch_stub_1413(GLenum target, GLenum pname, GLfixed *pa
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
-void APIENTRY shared_dispatch_stub_1414(GLenum pname, GLfixed param)
+void APIENTRY shared_dispatch_stub_1414(GLenum target, GLenum pname, GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1414];
- ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
-void APIENTRY shared_dispatch_stub_1415(GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1415(GLenum pname, GLfixed param)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1415];
- ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
-void APIENTRY shared_dispatch_stub_1416(GLenum target, GLenum pname, const GLfixed *params)
+void APIENTRY shared_dispatch_stub_1416(GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1416];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
-void APIENTRY shared_dispatch_stub_1417(void)
+void APIENTRY shared_dispatch_stub_1417(GLenum target, GLenum pname, const GLfixed *params)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1417];
- ((void (APIENTRY *)(void)) _func)();
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
-void APIENTRY shared_dispatch_stub_1418(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+void APIENTRY shared_dispatch_stub_1418(void)
{
const struct _glapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[1418];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_1419(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+{
+ const struct _glapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1419];
((void (APIENTRY *)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)) _func)(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
}
@@ -28871,7 +28891,8 @@ static const mapi_func public_entries[] = {
(mapi_func) shared_dispatch_stub_1415,
(mapi_func) shared_dispatch_stub_1416,
(mapi_func) shared_dispatch_stub_1417,
- (mapi_func) shared_dispatch_stub_1418
+ (mapi_func) shared_dispatch_stub_1418,
+ (mapi_func) shared_dispatch_stub_1419
};
#undef MAPI_TMP_PUBLIC_ENTRIES
#endif /* MAPI_TMP_PUBLIC_ENTRIES */
@@ -34554,6 +34575,10 @@ STUB_ASM_ENTRY("shared_dispatch_stub_1417")"\n"
STUB_ASM_ENTRY("shared_dispatch_stub_1418")"\n"
"\t"STUB_ASM_CODE("1418")"\n"
+".hidden ""shared_dispatch_stub_1419""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_1419")"\n"
+"\t"STUB_ASM_CODE("1419")"\n"
+
);
#undef MAPI_TMP_STUB_ASM_GCC
#endif /* MAPI_TMP_STUB_ASM_GCC */