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authorJonathan Gray <jsg@cvs.openbsd.org>2017-12-31 07:12:27 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2017-12-31 07:12:27 +0000
commit051645c92924bf915d82bf219f2ed67309b5577a (patch)
tree4aae126dd8e5a18c6a9926a5468d1561e6038a07 /lib/mesa/src/util/ralloc.h
parent2dae6fe6f74cf7fb9fd65285302c0331d9786b00 (diff)
Merge Mesa 17.2.8
Diffstat (limited to 'lib/mesa/src/util/ralloc.h')
-rw-r--r--lib/mesa/src/util/ralloc.h104
1 files changed, 88 insertions, 16 deletions
diff --git a/lib/mesa/src/util/ralloc.h b/lib/mesa/src/util/ralloc.h
index 7587e1190..1b5cbd368 100644
--- a/lib/mesa/src/util/ralloc.h
+++ b/lib/mesa/src/util/ralloc.h
@@ -247,15 +247,6 @@ void ralloc_adopt(const void *new_ctx, void *old_ctx);
void *ralloc_parent(const void *ptr);
/**
- * Return a context whose memory will be automatically freed at program exit.
- *
- * The first call to this function creates a context and registers a handler
- * to free it using \c atexit. This may cause trouble if used in a library
- * loaded with \c dlopen.
- */
-void *ralloc_autofree_context(void);
-
-/**
* Set a callback to occur just before an object is freed.
*/
void ralloc_set_destructor(const void *ptr, void(*destructor)(void *));
@@ -407,10 +398,6 @@ bool ralloc_asprintf_append (char **str, const char *fmt, ...)
bool ralloc_vasprintf_append(char **str, const char *fmt, va_list args);
/// @}
-#ifdef __cplusplus
-} /* end of extern "C" */
-#endif
-
/**
* Declare C++ new and delete operators which use ralloc.
*
@@ -421,7 +408,7 @@ bool ralloc_vasprintf_append(char **str, const char *fmt, va_list args);
*
* which is more idiomatic in C++ than calling ralloc.
*/
-#define DECLARE_RALLOC_CXX_OPERATORS(TYPE) \
+#define DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(TYPE, ALLOC_FUNC, USE_DESTRUCTOR) \
private: \
static void _ralloc_destructor(void *p) \
{ \
@@ -430,9 +417,9 @@ private: \
public: \
static void* operator new(size_t size, void *mem_ctx) \
{ \
- void *p = ralloc_size(mem_ctx, size); \
+ void *p = ALLOC_FUNC(mem_ctx, size); \
assert(p != NULL); \
- if (!HAS_TRIVIAL_DESTRUCTOR(TYPE)) \
+ if (USE_DESTRUCTOR && !HAS_TRIVIAL_DESTRUCTOR(TYPE)) \
ralloc_set_destructor(p, _ralloc_destructor); \
return p; \
} \
@@ -448,5 +435,90 @@ public: \
ralloc_free(p); \
}
+#define DECLARE_RALLOC_CXX_OPERATORS(type) \
+ DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, ralloc_size, true)
+
+#define DECLARE_RZALLOC_CXX_OPERATORS(type) \
+ DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, rzalloc_size, true)
+
+#define DECLARE_LINEAR_ALLOC_CXX_OPERATORS(type) \
+ DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, linear_alloc_child, false)
+
+#define DECLARE_LINEAR_ZALLOC_CXX_OPERATORS(type) \
+ DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, linear_zalloc_child, false)
+
+
+/**
+ * Do a fast allocation from the linear buffer, also known as the child node
+ * from the allocator's point of view. It can't be freed directly. You have
+ * to free the parent or the ralloc parent.
+ *
+ * \param parent parent node of the linear allocator
+ * \param size size to allocate (max 32 bits)
+ */
+void *linear_alloc_child(void *parent, unsigned size);
+
+/**
+ * Allocate a parent node that will hold linear buffers. The returned
+ * allocation is actually the first child node, but it's also the handle
+ * of the parent node. Use it for all child node allocations.
+ *
+ * \param ralloc_ctx ralloc context, must not be NULL
+ * \param size size to allocate (max 32 bits)
+ */
+void *linear_alloc_parent(void *ralloc_ctx, unsigned size);
+
+/**
+ * Same as linear_alloc_child, but also clears memory.
+ */
+void *linear_zalloc_child(void *parent, unsigned size);
+
+/**
+ * Same as linear_alloc_parent, but also clears memory.
+ */
+void *linear_zalloc_parent(void *ralloc_ctx, unsigned size);
+
+/**
+ * Free the linear parent node. This will free all child nodes too.
+ * Freeing the ralloc parent will also free this.
+ */
+void linear_free_parent(void *ptr);
+
+/**
+ * Same as ralloc_steal, but steals the linear parent node.
+ */
+void ralloc_steal_linear_parent(void *new_ralloc_ctx, void *ptr);
+
+/**
+ * Return the ralloc parent of the linear parent node.
+ */
+void *ralloc_parent_of_linear_parent(void *ptr);
+
+/**
+ * Same as realloc except that the linear allocator doesn't free child nodes,
+ * so it's reduced to memory duplication. It's used in places where
+ * reallocation is required. Don't use it often. It's much slower than
+ * realloc.
+ */
+void *linear_realloc(void *parent, void *old, unsigned new_size);
+
+/* The functions below have the same semantics as their ralloc counterparts,
+ * except that they always allocate a linear child node.
+ */
+char *linear_strdup(void *parent, const char *str);
+char *linear_asprintf(void *parent, const char *fmt, ...);
+char *linear_vasprintf(void *parent, const char *fmt, va_list args);
+bool linear_asprintf_append(void *parent, char **str, const char *fmt, ...);
+bool linear_vasprintf_append(void *parent, char **str, const char *fmt,
+ va_list args);
+bool linear_asprintf_rewrite_tail(void *parent, char **str, size_t *start,
+ const char *fmt, ...);
+bool linear_vasprintf_rewrite_tail(void *parent, char **str, size_t *start,
+ const char *fmt, va_list args);
+bool linear_strcat(void *parent, char **dest, const char *str);
+
+#ifdef __cplusplus
+} /* end of extern "C" */
+#endif
#endif