diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2022-05-04 05:57:31 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2022-05-04 05:57:31 +0000 |
commit | dc9ee07521156a7423d6b32442ac4b9687ddc23d (patch) | |
tree | 4ee7c468d49ba72f78b2b6357dc6f138d6b56f33 /lib/mesa | |
parent | 34d1a6691419d729dce1338286c611d8be2fbc45 (diff) |
intel/dev: Add device ids for ADL-N
From Jordan Justen
03cc5a8295e239b45623c89faac88030b33a4a14 in mainline Mesa
Diffstat (limited to 'lib/mesa')
-rw-r--r-- | lib/mesa/include/pci_ids/iris_pci_ids.h | 4 | ||||
-rw-r--r-- | lib/mesa/src/intel/dev/intel_device_info.c | 1674 |
2 files changed, 1606 insertions, 72 deletions
diff --git a/lib/mesa/include/pci_ids/iris_pci_ids.h b/lib/mesa/include/pci_ids/iris_pci_ids.h index c7a53ed09..e494171bc 100644 --- a/lib/mesa/include/pci_ids/iris_pci_ids.h +++ b/lib/mesa/include/pci_ids/iris_pci_ids.h @@ -34,6 +34,10 @@ CHIPSET(0x46c1, adl_gt2, "ADL GT2", "Intel(R) Graphics") CHIPSET(0x46c2, adl_gt2, "ADL GT2", "Intel(R) Graphics") CHIPSET(0x46c3, adl_gt2, "ADL GT2", "Intel(R) Graphics") +CHIPSET(0x46d0, adl_n, "ADL-N", "Intel(R) Graphics") +CHIPSET(0x46d1, adl_n, "ADL-N", "Intel(R) Graphics") +CHIPSET(0x46d2, adl_n, "ADL-N", "Intel(R) Graphics") + CHIPSET(0x9A40, tgl_gt2, "TGL GT2", "Intel(R) Xe Graphics") CHIPSET(0x9A49, tgl_gt2, "TGL GT2", "Intel(R) Xe Graphics") CHIPSET(0x9A59, tgl_gt2, "TGL GT2", "Intel(R) Graphics") diff --git a/lib/mesa/src/intel/dev/intel_device_info.c b/lib/mesa/src/intel/dev/intel_device_info.c index 32ac3caee..e9021a3f6 100644 --- a/lib/mesa/src/intel/dev/intel_device_info.c +++ b/lib/mesa/src/intel/dev/intel_device_info.c @@ -1,5 +1,5 @@ /* - * Copyright © 2020 Intel Corporation + * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -21,95 +21,1625 @@ * IN THE SOFTWARE. */ +#include <assert.h> +#include <stdbool.h> #include <stdio.h> #include <stdlib.h> -#include <stdarg.h> -#include <inttypes.h> - -#include <sys/types.h> -#include <sys/stat.h> -#include <fcntl.h> +#include <string.h> #include <unistd.h> +#include "intel_device_info.h" +#include "intel/common/intel_gem.h" +#include "util/bitscan.h" +#include "util/debug.h" +#include "util/log.h" +#include "util/macros.h" -#include <xf86drm.h> +#include "drm-uapi/i915_drm.h" -#include "gen_device_info.h" +static const struct { + const char *name; + int pci_id; +} name_map[] = { + { "lpt", 0x27a2 }, + { "brw", 0x2a02 }, + { "g4x", 0x2a42 }, + { "ilk", 0x0042 }, + { "snb", 0x0126 }, + { "ivb", 0x016a }, + { "hsw", 0x0d2e }, + { "byt", 0x0f33 }, + { "bdw", 0x162e }, + { "chv", 0x22B3 }, + { "skl", 0x1912 }, + { "bxt", 0x5A85 }, + { "kbl", 0x5912 }, + { "aml", 0x591C }, + { "glk", 0x3185 }, + { "cfl", 0x3E9B }, + { "whl", 0x3EA1 }, + { "cml", 0x9b41 }, + { "icl", 0x8a52 }, + { "ehl", 0x4500 }, + { "jsl", 0x4E71 }, + { "tgl", 0x9a49 }, + { "rkl", 0x4c8a }, + { "dg1", 0x4905 }, + { "adl", 0x4680 }, + { "sg1", 0x4907 }, +}; -static int -error(char *fmt, ...) +/** + * Get the PCI ID for the device name. + * + * Returns -1 if the device is not known. + */ +int +intel_device_name_to_pci_device_id(const char *name) { - va_list ap; - va_start(ap, fmt); - vfprintf(stderr, fmt, ap); - va_end(ap); + for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++) { + if (!strcmp(name_map[i].name, name)) + return name_map[i].pci_id; + } - return EXIT_FAILURE; + return -1; } -int -main(int argc, char *argv[]) +static const struct intel_device_info intel_device_info_gfx3 = { + .ver = 3, + .simulator_id = -1, + .cs_prefetch_size = 512, +}; + +static const struct intel_device_info intel_device_info_i965 = { + .ver = 4, + .has_negative_rhw_bug = true, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 8, + .num_thread_per_eu = 4, + .max_vs_threads = 16, + .max_gs_threads = 2, + .max_wm_threads = 8 * 4, + .urb = { + .size = 256, + }, + .timestamp_frequency = 12500000, + .simulator_id = -1, + .cs_prefetch_size = 512, +}; + +static const struct intel_device_info intel_device_info_g4x = { + .ver = 4, + .verx10 = 45, + .has_pln = true, + .has_compr4 = true, + .has_surface_tile_offset = true, + .is_g4x = true, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 10, + .num_thread_per_eu = 5, + .max_vs_threads = 32, + .max_gs_threads = 2, + .max_wm_threads = 10 * 5, + .urb = { + .size = 384, + }, + .timestamp_frequency = 12500000, + .simulator_id = -1, + .cs_prefetch_size = 512, +}; + +static const struct intel_device_info intel_device_info_ilk = { + .ver = 5, + .has_pln = true, + .has_compr4 = true, + .has_surface_tile_offset = true, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 12, + .num_thread_per_eu = 6, + .max_vs_threads = 72, + .max_gs_threads = 32, + .max_wm_threads = 12 * 6, + .urb = { + .size = 1024, + }, + .timestamp_frequency = 12500000, + .simulator_id = -1, + .cs_prefetch_size = 512, +}; + +static const struct intel_device_info intel_device_info_snb_gt1 = { + .ver = 6, + .gt = 1, + .has_hiz_and_separate_stencil = true, + .has_llc = true, + .has_pln = true, + .has_surface_tile_offset = true, + .needs_unlit_centroid_workaround = true, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 6, + .num_thread_per_eu = 6, /* Not confirmed */ + .max_vs_threads = 24, + .max_gs_threads = 21, /* conservative; 24 if rendering disabled. */ + .max_wm_threads = 40, + .urb = { + .size = 32, + .min_entries = { + [MESA_SHADER_VERTEX] = 24, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 256, + [MESA_SHADER_GEOMETRY] = 256, + }, + }, + .timestamp_frequency = 12500000, + .simulator_id = -1, + .cs_prefetch_size = 512, +}; + +static const struct intel_device_info intel_device_info_snb_gt2 = { + .ver = 6, + .gt = 2, + .has_hiz_and_separate_stencil = true, + .has_llc = true, + .has_pln = true, + .has_surface_tile_offset = true, + .needs_unlit_centroid_workaround = true, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 12, + .num_thread_per_eu = 6, /* Not confirmed */ + .max_vs_threads = 60, + .max_gs_threads = 60, + .max_wm_threads = 80, + .urb = { + .size = 64, + .min_entries = { + [MESA_SHADER_VERTEX] = 24, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 256, + [MESA_SHADER_GEOMETRY] = 256, + }, + }, + .timestamp_frequency = 12500000, + .simulator_id = -1, + .cs_prefetch_size = 512, +}; + +#define GFX7_FEATURES \ + .ver = 7, \ + .has_hiz_and_separate_stencil = true, \ + .must_use_separate_stencil = true, \ + .has_llc = true, \ + .has_pln = true, \ + .has_64bit_float = true, \ + .has_surface_tile_offset = true, \ + .timestamp_frequency = 12500000, \ + .max_constant_urb_size_kb = 16, \ + .cs_prefetch_size = 512 + +static const struct intel_device_info intel_device_info_ivb_gt1 = { + GFX7_FEATURES, .is_ivybridge = true, .gt = 1, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 6, + .num_thread_per_eu = 6, + .l3_banks = 2, + .max_vs_threads = 36, + .max_tcs_threads = 36, + .max_tes_threads = 36, + .max_gs_threads = 36, + .max_wm_threads = 48, + .max_cs_threads = 36, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 32, + [MESA_SHADER_TESS_EVAL] = 10, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 512, + [MESA_SHADER_TESS_CTRL] = 32, + [MESA_SHADER_TESS_EVAL] = 288, + [MESA_SHADER_GEOMETRY] = 192, + }, + }, + .simulator_id = 7, +}; + +static const struct intel_device_info intel_device_info_ivb_gt2 = { + GFX7_FEATURES, .is_ivybridge = true, .gt = 2, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 12, + .num_thread_per_eu = 8, /* Not sure why this isn't a multiple of + * @max_wm_threads ... */ + .l3_banks = 4, + .max_vs_threads = 128, + .max_tcs_threads = 128, + .max_tes_threads = 128, + .max_gs_threads = 128, + .max_wm_threads = 172, + .max_cs_threads = 64, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 32, + [MESA_SHADER_TESS_EVAL] = 10, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 704, + [MESA_SHADER_TESS_CTRL] = 64, + [MESA_SHADER_TESS_EVAL] = 448, + [MESA_SHADER_GEOMETRY] = 320, + }, + }, + .simulator_id = 7, +}; + +static const struct intel_device_info intel_device_info_byt = { + GFX7_FEATURES, .is_baytrail = true, .gt = 1, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 4, + .num_thread_per_eu = 8, + .l3_banks = 1, + .has_llc = false, + .max_vs_threads = 36, + .max_tcs_threads = 36, + .max_tes_threads = 36, + .max_gs_threads = 36, + .max_wm_threads = 48, + .max_cs_threads = 32, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 32, + [MESA_SHADER_TESS_EVAL] = 10, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 512, + [MESA_SHADER_TESS_CTRL] = 32, + [MESA_SHADER_TESS_EVAL] = 288, + [MESA_SHADER_GEOMETRY] = 192, + }, + }, + .simulator_id = 10, +}; + +#define HSW_FEATURES \ + GFX7_FEATURES, \ + .is_haswell = true, \ + .verx10 = 75, \ + .supports_simd16_3src = true + +static const struct intel_device_info intel_device_info_hsw_gt1 = { + HSW_FEATURES, .gt = 1, + .num_slices = 1, + .num_subslices = { 1, }, + .num_eu_per_subslice = 10, + .num_thread_per_eu = 7, + .l3_banks = 2, + .max_vs_threads = 70, + .max_tcs_threads = 70, + .max_tes_threads = 70, + .max_gs_threads = 70, + .max_wm_threads = 102, + .max_cs_threads = 70, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 32, + [MESA_SHADER_TESS_EVAL] = 10, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 640, + [MESA_SHADER_TESS_CTRL] = 64, + [MESA_SHADER_TESS_EVAL] = 384, + [MESA_SHADER_GEOMETRY] = 256, + }, + }, + .simulator_id = 9, +}; + +static const struct intel_device_info intel_device_info_hsw_gt2 = { + HSW_FEATURES, .gt = 2, + .num_slices = 1, + .num_subslices = { 2, }, + .num_eu_per_subslice = 10, + .num_thread_per_eu = 7, + .l3_banks = 4, + .max_vs_threads = 280, + .max_tcs_threads = 256, + .max_tes_threads = 280, + .max_gs_threads = 256, + .max_wm_threads = 204, + .max_cs_threads = 70, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 64, + [MESA_SHADER_TESS_EVAL] = 10, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 1664, + [MESA_SHADER_TESS_CTRL] = 128, + [MESA_SHADER_TESS_EVAL] = 960, + [MESA_SHADER_GEOMETRY] = 640, + }, + }, + .simulator_id = 9, +}; + +static const struct intel_device_info intel_device_info_hsw_gt3 = { + HSW_FEATURES, .gt = 3, + .num_slices = 2, + .num_subslices = { 2, 2, }, + .num_eu_per_subslice = 10, + .num_thread_per_eu = 7, + .l3_banks = 8, + .max_vs_threads = 280, + .max_tcs_threads = 256, + .max_tes_threads = 280, + .max_gs_threads = 256, + .max_wm_threads = 408, + .max_cs_threads = 70, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 64, + [MESA_SHADER_TESS_EVAL] = 10, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 1664, + [MESA_SHADER_TESS_CTRL] = 128, + [MESA_SHADER_TESS_EVAL] = 960, + [MESA_SHADER_GEOMETRY] = 640, + }, + }, + .max_constant_urb_size_kb = 32, + .simulator_id = 9, +}; + +/* It's unclear how well supported sampling from the hiz buffer is on GFX8, + * so keep things conservative for now and set has_sample_with_hiz = false. + */ +#define GFX8_FEATURES \ + .ver = 8, \ + .has_hiz_and_separate_stencil = true, \ + .must_use_separate_stencil = true, \ + .has_llc = true, \ + .has_sample_with_hiz = false, \ + .has_pln = true, \ + .has_integer_dword_mul = true, \ + .has_64bit_float = true, \ + .has_64bit_int = true, \ + .supports_simd16_3src = true, \ + .has_surface_tile_offset = true, \ + .num_thread_per_eu = 7, \ + .max_vs_threads = 504, \ + .max_tcs_threads = 504, \ + .max_tes_threads = 504, \ + .max_gs_threads = 504, \ + .max_wm_threads = 384, \ + .timestamp_frequency = 12500000, \ + .max_constant_urb_size_kb = 32, \ + .cs_prefetch_size = 512 + +static const struct intel_device_info intel_device_info_bdw_gt1 = { + GFX8_FEATURES, .gt = 1, + .is_broadwell = true, + .num_slices = 1, + .num_subslices = { 2, }, + .num_eu_per_subslice = 6, + .l3_banks = 2, + .max_cs_threads = 42, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 64, + [MESA_SHADER_TESS_EVAL] = 34, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 2560, + [MESA_SHADER_TESS_CTRL] = 504, + [MESA_SHADER_TESS_EVAL] = 1536, + /* Reduced from 960, seems to be similar to the bug on Gfx9 GT1. */ + [MESA_SHADER_GEOMETRY] = 690, + }, + }, + .simulator_id = 11, +}; + +static const struct intel_device_info intel_device_info_bdw_gt2 = { + GFX8_FEATURES, .gt = 2, + .is_broadwell = true, + .num_slices = 1, + .num_subslices = { 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 4, + .max_cs_threads = 56, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 64, + [MESA_SHADER_TESS_EVAL] = 34, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 2560, + [MESA_SHADER_TESS_CTRL] = 504, + [MESA_SHADER_TESS_EVAL] = 1536, + [MESA_SHADER_GEOMETRY] = 960, + }, + }, + .simulator_id = 11, +}; + +static const struct intel_device_info intel_device_info_bdw_gt3 = { + GFX8_FEATURES, .gt = 3, + .is_broadwell = true, + .num_slices = 2, + .num_subslices = { 3, 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 8, + .max_cs_threads = 56, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 64, + [MESA_SHADER_TESS_EVAL] = 34, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 2560, + [MESA_SHADER_TESS_CTRL] = 504, + [MESA_SHADER_TESS_EVAL] = 1536, + [MESA_SHADER_GEOMETRY] = 960, + }, + }, + .simulator_id = 11, +}; + +static const struct intel_device_info intel_device_info_chv = { + GFX8_FEATURES, .is_cherryview = 1, .gt = 1, + .has_llc = false, + .has_integer_dword_mul = false, + .num_slices = 1, + .num_subslices = { 2, }, + .num_eu_per_subslice = 8, + .l3_banks = 2, + .max_vs_threads = 80, + .max_tcs_threads = 80, + .max_tes_threads = 80, + .max_gs_threads = 80, + .max_wm_threads = 128, + .max_cs_threads = 6 * 7, + .urb = { + .min_entries = { + [MESA_SHADER_VERTEX] = 34, + [MESA_SHADER_TESS_EVAL] = 34, + }, + .max_entries = { + [MESA_SHADER_VERTEX] = 640, + [MESA_SHADER_TESS_CTRL] = 80, + [MESA_SHADER_TESS_EVAL] = 384, + [MESA_SHADER_GEOMETRY] = 256, + }, + }, + .simulator_id = 13, +}; + +#define GFX9_HW_INFO \ + .ver = 9, \ + .max_vs_threads = 336, \ + .max_gs_threads = 336, \ + .max_tcs_threads = 336, \ + .max_tes_threads = 336, \ + .max_cs_threads = 56, \ + .timestamp_frequency = 12000000, \ + .cs_prefetch_size = 512, \ + .urb = { \ + .min_entries = { \ + [MESA_SHADER_VERTEX] = 64, \ + [MESA_SHADER_TESS_EVAL] = 34, \ + }, \ + .max_entries = { \ + [MESA_SHADER_VERTEX] = 1856, \ + [MESA_SHADER_TESS_CTRL] = 672, \ + [MESA_SHADER_TESS_EVAL] = 1120, \ + [MESA_SHADER_GEOMETRY] = 640, \ + }, \ + } + +#define GFX9_LP_FEATURES \ + GFX8_FEATURES, \ + GFX9_HW_INFO, \ + .has_integer_dword_mul = false, \ + .gt = 1, \ + .has_llc = false, \ + .has_sample_with_hiz = true, \ + .num_slices = 1, \ + .num_thread_per_eu = 6, \ + .max_vs_threads = 112, \ + .max_tcs_threads = 112, \ + .max_tes_threads = 112, \ + .max_gs_threads = 112, \ + .max_cs_threads = 6 * 6, \ + .timestamp_frequency = 19200000, \ + .urb = { \ + .min_entries = { \ + [MESA_SHADER_VERTEX] = 34, \ + [MESA_SHADER_TESS_EVAL] = 34, \ + }, \ + .max_entries = { \ + [MESA_SHADER_VERTEX] = 704, \ + [MESA_SHADER_TESS_CTRL] = 256, \ + [MESA_SHADER_TESS_EVAL] = 416, \ + [MESA_SHADER_GEOMETRY] = 256, \ + }, \ + } + +#define GFX9_LP_FEATURES_3X6 \ + GFX9_LP_FEATURES, \ + .num_subslices = { 3, }, \ + .num_eu_per_subslice = 6 + +#define GFX9_LP_FEATURES_2X6 \ + GFX9_LP_FEATURES, \ + .num_subslices = { 2, }, \ + .num_eu_per_subslice = 6, \ + .max_vs_threads = 56, \ + .max_tcs_threads = 56, \ + .max_tes_threads = 56, \ + .max_gs_threads = 56, \ + .max_cs_threads = 6 * 6, \ + .urb = { \ + .min_entries = { \ + [MESA_SHADER_VERTEX] = 34, \ + [MESA_SHADER_TESS_EVAL] = 34, \ + }, \ + .max_entries = { \ + [MESA_SHADER_VERTEX] = 352, \ + [MESA_SHADER_TESS_CTRL] = 128, \ + [MESA_SHADER_TESS_EVAL] = 208, \ + [MESA_SHADER_GEOMETRY] = 128, \ + }, \ + } + +#define GFX9_FEATURES \ + GFX8_FEATURES, \ + GFX9_HW_INFO, \ + .has_sample_with_hiz = true + +static const struct intel_device_info intel_device_info_skl_gt1 = { + GFX9_FEATURES, .gt = 1, + .is_skylake = true, + .num_slices = 1, + .num_subslices = { 2, }, + .num_eu_per_subslice = 6, + .l3_banks = 2, + /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions + * leading to some vertices to go missing if we use too much URB. + */ + .urb.max_entries[MESA_SHADER_VERTEX] = 928, + .simulator_id = 12, +}; + +static const struct intel_device_info intel_device_info_skl_gt2 = { + GFX9_FEATURES, .gt = 2, + .is_skylake = true, + .num_slices = 1, + .num_subslices = { 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 4, + .simulator_id = 12, +}; + +static const struct intel_device_info intel_device_info_skl_gt3 = { + GFX9_FEATURES, .gt = 3, + .is_skylake = true, + .num_slices = 2, + .num_subslices = { 3, 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 8, + .simulator_id = 12, +}; + +static const struct intel_device_info intel_device_info_skl_gt4 = { + GFX9_FEATURES, .gt = 4, + .is_skylake = true, + .num_slices = 3, + .num_subslices = { 3, 3, 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 12, + /* From the "L3 Allocation and Programming" documentation: + * + * "URB is limited to 1008KB due to programming restrictions. This is not a + * restriction of the L3 implementation, but of the FF and other clients. + * Therefore, in a GT4 implementation it is possible for the programmed + * allocation of the L3 data array to provide 3*384KB=1152KB for URB, but + * only 1008KB of this will be used." + */ + .simulator_id = 12, +}; + +static const struct intel_device_info intel_device_info_bxt = { + GFX9_LP_FEATURES_3X6, + .is_broxton = true, + .l3_banks = 2, + .simulator_id = 14, +}; + +static const struct intel_device_info intel_device_info_bxt_2x6 = { + GFX9_LP_FEATURES_2X6, + .is_broxton = true, + .l3_banks = 1, + .simulator_id = 14, +}; +/* + * Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+. + * There's no KBL entry. Using the default SKL (GFX9) GS entries value. + */ + +static const struct intel_device_info intel_device_info_kbl_gt1 = { + GFX9_FEATURES, + .is_kabylake = true, + .gt = 1, + + .max_cs_threads = 7 * 6, + .num_slices = 1, + .num_subslices = { 2, }, + .num_eu_per_subslice = 6, + .l3_banks = 2, + /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions + * leading to some vertices to go missing if we use too much URB. + */ + .urb.max_entries[MESA_SHADER_VERTEX] = 928, + .urb.max_entries[MESA_SHADER_GEOMETRY] = 256, + .simulator_id = 16, +}; + +static const struct intel_device_info intel_device_info_kbl_gt1_5 = { + GFX9_FEATURES, + .is_kabylake = true, + .gt = 1, + + .max_cs_threads = 7 * 6, + .num_slices = 1, + .num_subslices = { 3, }, + .num_eu_per_subslice = 6, + .l3_banks = 4, + .simulator_id = 16, +}; + +static const struct intel_device_info intel_device_info_kbl_gt2 = { + GFX9_FEATURES, + .is_kabylake = true, + .gt = 2, + + .num_slices = 1, + .num_subslices = { 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 4, + .simulator_id = 16, +}; + +static const struct intel_device_info intel_device_info_kbl_gt3 = { + GFX9_FEATURES, + .is_kabylake = true, + .gt = 3, + + .num_slices = 2, + .num_subslices = { 3, 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 8, + .simulator_id = 16, +}; + +static const struct intel_device_info intel_device_info_kbl_gt4 = { + GFX9_FEATURES, + .is_kabylake = true, + .gt = 4, + + /* + * From the "L3 Allocation and Programming" documentation: + * + * "URB is limited to 1008KB due to programming restrictions. This + * is not a restriction of the L3 implementation, but of the FF and + * other clients. Therefore, in a GT4 implementation it is + * possible for the programmed allocation of the L3 data array to + * provide 3*384KB=1152KB for URB, but only 1008KB of this + * will be used." + */ + .num_slices = 3, + .num_subslices = { 3, 3, 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 12, + .simulator_id = 16, +}; + +static const struct intel_device_info intel_device_info_glk = { + GFX9_LP_FEATURES_3X6, + .is_geminilake = true, + .l3_banks = 2, + .simulator_id = 17, +}; + +static const struct intel_device_info intel_device_info_glk_2x6 = { + GFX9_LP_FEATURES_2X6, + .is_geminilake = true, + .l3_banks = 2, + .simulator_id = 17, +}; + +static const struct intel_device_info intel_device_info_cfl_gt1 = { + GFX9_FEATURES, + .is_coffeelake = true, + .gt = 1, + + .num_slices = 1, + .num_subslices = { 2, }, + .num_eu_per_subslice = 6, + .l3_banks = 2, + /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions + * leading to some vertices to go missing if we use too much URB. + */ + .urb.max_entries[MESA_SHADER_VERTEX] = 928, + .urb.max_entries[MESA_SHADER_GEOMETRY] = 256, + .simulator_id = 24, +}; +static const struct intel_device_info intel_device_info_cfl_gt2 = { + GFX9_FEATURES, + .is_coffeelake = true, + .gt = 2, + + .num_slices = 1, + .num_subslices = { 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 4, + .simulator_id = 24, +}; + +static const struct intel_device_info intel_device_info_cfl_gt3 = { + GFX9_FEATURES, + .is_coffeelake = true, + .gt = 3, + + .num_slices = 2, + .num_subslices = { 3, 3, }, + .num_eu_per_subslice = 8, + .l3_banks = 8, + .simulator_id = 24, +}; + +#define subslices(args...) { args, } + +#define GFX11_HW_INFO \ + .ver = 11, \ + .has_pln = false, \ + .max_vs_threads = 364, \ + .max_gs_threads = 224, \ + .max_tcs_threads = 224, \ + .max_tes_threads = 364, \ + .max_cs_threads = 56, \ + .cs_prefetch_size = 512 + +#define GFX11_FEATURES(_gt, _slices, _subslices, _l3) \ + GFX8_FEATURES, \ + GFX11_HW_INFO, \ + .has_64bit_float = false, \ + .has_64bit_int = false, \ + .has_integer_dword_mul = false, \ + .has_sample_with_hiz = false, \ + .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \ + .num_subslices = _subslices, \ + .num_eu_per_subslice = 8 + +#define GFX11_URB_MIN_MAX_ENTRIES \ + .min_entries = { \ + [MESA_SHADER_VERTEX] = 64, \ + [MESA_SHADER_TESS_EVAL] = 34, \ + }, \ + .max_entries = { \ + [MESA_SHADER_VERTEX] = 2384, \ + [MESA_SHADER_TESS_CTRL] = 1032, \ + [MESA_SHADER_TESS_EVAL] = 2384, \ + [MESA_SHADER_GEOMETRY] = 1032, \ + } + +static const struct intel_device_info intel_device_info_icl_gt2 = { + GFX11_FEATURES(2, 1, subslices(8), 8), + .urb = { + GFX11_URB_MIN_MAX_ENTRIES, + }, + .simulator_id = 19, +}; + +static const struct intel_device_info intel_device_info_icl_gt1_5 = { + GFX11_FEATURES(1, 1, subslices(6), 6), + .urb = { + GFX11_URB_MIN_MAX_ENTRIES, + }, + .simulator_id = 19, +}; + +static const struct intel_device_info intel_device_info_icl_gt1 = { + GFX11_FEATURES(1, 1, subslices(4), 6), + .urb = { + GFX11_URB_MIN_MAX_ENTRIES, + }, + .simulator_id = 19, +}; + +static const struct intel_device_info intel_device_info_icl_gt0_5 = { + GFX11_FEATURES(1, 1, subslices(1), 6), + .urb = { + GFX11_URB_MIN_MAX_ENTRIES, + }, + .simulator_id = 19, +}; + +#define GFX11_LP_FEATURES \ + .is_elkhartlake = true, \ + .urb = { \ + GFX11_URB_MIN_MAX_ENTRIES, \ + }, \ + .disable_ccs_repack = true, \ + .simulator_id = 28 + +static const struct intel_device_info intel_device_info_ehl_4x8 = { + GFX11_FEATURES(1, 1, subslices(4), 4), + GFX11_LP_FEATURES, +}; + +static const struct intel_device_info intel_device_info_ehl_4x6 = { + GFX11_FEATURES(1, 1, subslices(4), 4), + GFX11_LP_FEATURES, + .num_eu_per_subslice = 6, +}; + +static const struct intel_device_info intel_device_info_ehl_4x5 = { + GFX11_FEATURES(1, 1, subslices(4), 4), + GFX11_LP_FEATURES, + .num_eu_per_subslice = 5, +}; + +static const struct intel_device_info intel_device_info_ehl_4x4 = { + GFX11_FEATURES(1, 1, subslices(4), 4), + GFX11_LP_FEATURES, + .num_eu_per_subslice = 4, +}; + +static const struct intel_device_info intel_device_info_ehl_2x8 = { + GFX11_FEATURES(1, 1, subslices(2), 4), + GFX11_LP_FEATURES, +}; + +static const struct intel_device_info intel_device_info_ehl_2x4 = { + GFX11_FEATURES(1, 1, subslices(2), 4), + GFX11_LP_FEATURES, + .num_eu_per_subslice =4, +}; + +#define GFX12_URB_MIN_MAX_ENTRIES \ + .min_entries = { \ + [MESA_SHADER_VERTEX] = 64, \ + [MESA_SHADER_TESS_EVAL] = 34, \ + }, \ + .max_entries = { \ + [MESA_SHADER_VERTEX] = 3576, \ + [MESA_SHADER_TESS_CTRL] = 1548, \ + [MESA_SHADER_TESS_EVAL] = 3576, \ + /* Wa_14013840143 */ \ + [MESA_SHADER_GEOMETRY] = 1536, \ + } + +#define GFX12_HW_INFO \ + .ver = 12, \ + .has_pln = false, \ + .has_sample_with_hiz = false, \ + .has_aux_map = true, \ + .max_vs_threads = 546, \ + .max_gs_threads = 336, \ + .max_tcs_threads = 336, \ + .max_tes_threads = 546, \ + .max_cs_threads = 112, /* threads per DSS */ \ + .urb = { \ + GFX12_URB_MIN_MAX_ENTRIES, \ + } + +#define GFX12_FEATURES(_gt, _slices, _l3) \ + GFX8_FEATURES, \ + GFX12_HW_INFO, \ + .has_64bit_float = false, \ + .has_64bit_int = false, \ + .has_integer_dword_mul = false, \ + .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \ + .simulator_id = 22, \ + .num_eu_per_subslice = 16, \ + .cs_prefetch_size = 512 + +#define dual_subslices(args...) { args, } + +#define GFX12_GT05_FEATURES \ + GFX12_FEATURES(1, 1, 4), \ + .num_subslices = dual_subslices(1) + +#define GFX12_GT_FEATURES(_gt) \ + GFX12_FEATURES(_gt, 1, _gt == 1 ? 4 : 8), \ + .num_subslices = dual_subslices(_gt == 1 ? 2 : 6) + +static const struct intel_device_info intel_device_info_tgl_gt1 = { + GFX12_GT_FEATURES(1), + .is_tigerlake = true, +}; + +static const struct intel_device_info intel_device_info_tgl_gt2 = { + GFX12_GT_FEATURES(2), + .is_tigerlake = true, +}; + +static const struct intel_device_info intel_device_info_rkl_gt05 = { + GFX12_GT05_FEATURES, + .is_rocketlake = true, +}; + +static const struct intel_device_info intel_device_info_rkl_gt1 = { + GFX12_GT_FEATURES(1), + .is_rocketlake = true, +}; + +static const struct intel_device_info intel_device_info_adl_gt05 = { + GFX12_GT05_FEATURES, + .is_alderlake = true, +}; + +static const struct intel_device_info intel_device_info_adl_gt1 = { + GFX12_GT_FEATURES(1), + .is_alderlake = true, +}; + +static const struct intel_device_info intel_device_info_adl_n = { + GFX12_GT_FEATURES(1), + .is_alderlake = true, + .display_ver = 13, +}; + +static const struct intel_device_info intel_device_info_adl_gt2 = { + GFX12_GT_FEATURES(2), + .is_alderlake = true, + .display_ver = 13, +}; + +#define GFX12_DG1_SG1_FEATURES \ + GFX12_GT_FEATURES(2), \ + .is_dg1 = true, \ + .has_llc = false, \ + .has_local_mem = true, \ + .urb.size = 768, \ + .simulator_id = 30 + +static const struct intel_device_info intel_device_info_dg1 = { + GFX12_DG1_SG1_FEATURES, +}; + +static const struct intel_device_info intel_device_info_sg1 = { + GFX12_DG1_SG1_FEATURES, +}; + +static void +reset_masks(struct intel_device_info *devinfo) { - drmDevicePtr devices[8]; - int max_devices; + devinfo->subslice_slice_stride = 0; + devinfo->eu_subslice_stride = 0; + devinfo->eu_slice_stride = 0; - max_devices = drmGetDevices2(0, devices, ARRAY_SIZE(devices)); - if (max_devices < 1) - return error("Not device found"); + devinfo->num_slices = 0; + devinfo->num_eu_per_subslice = 0; + memset(devinfo->num_subslices, 0, sizeof(devinfo->num_subslices)); - for (int i = 0; i < max_devices; i++) { - struct gen_device_info devinfo; - const char *path = devices[i]->nodes[DRM_NODE_RENDER]; - int fd = open(path, O_RDWR | O_CLOEXEC); + memset(&devinfo->slice_masks, 0, sizeof(devinfo->slice_masks)); + memset(devinfo->subslice_masks, 0, sizeof(devinfo->subslice_masks)); + memset(devinfo->eu_masks, 0, sizeof(devinfo->eu_masks)); + memset(devinfo->ppipe_subslices, 0, sizeof(devinfo->ppipe_subslices)); +} - if (fd < 0) - continue; +static void +update_from_topology(struct intel_device_info *devinfo, + const struct drm_i915_query_topology_info *topology) +{ + reset_masks(devinfo); + + assert(topology->max_slices > 0); + assert(topology->max_subslices > 0); + assert(topology->max_eus_per_subslice > 0); - bool success = gen_get_device_info_from_fd(fd, &devinfo); - close(fd); + devinfo->subslice_slice_stride = topology->subslice_stride; - if (!success) + devinfo->eu_subslice_stride = DIV_ROUND_UP(topology->max_eus_per_subslice, 8); + devinfo->eu_slice_stride = topology->max_subslices * devinfo->eu_subslice_stride; + + assert(sizeof(devinfo->slice_masks) >= DIV_ROUND_UP(topology->max_slices, 8)); + memcpy(&devinfo->slice_masks, topology->data, DIV_ROUND_UP(topology->max_slices, 8)); + devinfo->num_slices = __builtin_popcount(devinfo->slice_masks); + devinfo->max_slices = topology->max_slices; + devinfo->max_subslices_per_slice = topology->max_subslices; + devinfo->max_eu_per_subslice = topology->max_eus_per_subslice; + + uint32_t subslice_mask_len = + topology->max_slices * topology->subslice_stride; + assert(sizeof(devinfo->subslice_masks) >= subslice_mask_len); + memcpy(devinfo->subslice_masks, &topology->data[topology->subslice_offset], + subslice_mask_len); + + uint32_t n_subslices = 0; + for (int s = 0; s < topology->max_slices; s++) { + if ((devinfo->slice_masks & (1 << s)) == 0) continue; - fprintf(stdout, "%s:\n", path); - - fprintf(stdout, " name: %s\n", gen_get_device_name(devinfo.chipset_id)); - fprintf(stdout, " gen: %u\n", devinfo.ver); - fprintf(stdout, " PCI id: 0x%x\n", devinfo.chipset_id); - fprintf(stdout, " revision: %u\n", devinfo.revision); - - uint32_t n_s = 0, n_ss = 0, n_eus = 0; - for (unsigned s = 0; s < devinfo.num_slices; s++) { - n_s += (devinfo.slice_masks & (1u << s)) ? 1 : 0; - for (unsigned ss = 0; ss < devinfo.num_subslices[s]; ss++) { - fprintf(stdout, " slice%u.subslice%u: ", s, ss); - if (gen_device_info_subslice_available(&devinfo, s, ss)) { - n_ss++; - for (unsigned eu = 0; eu < devinfo.num_eu_per_subslice; eu++) { - n_eus += gen_device_info_eu_available(&devinfo, s, ss, eu) ? 1 : 0; - fprintf(stdout, "%s", gen_device_info_eu_available(&devinfo, s, ss, eu) ? "1" : "0"); - } - } else { - fprintf(stderr, "fused"); - } - fprintf(stdout, "\n"); + for (int b = 0; b < devinfo->subslice_slice_stride; b++) { + devinfo->num_subslices[s] += + __builtin_popcount(devinfo->subslice_masks[s * devinfo->subslice_slice_stride + b]); + } + n_subslices += devinfo->num_subslices[s]; + } + assert(n_subslices > 0); + + if (devinfo->ver >= 11) { + /* On current ICL+ hardware we only have one slice. */ + assert(devinfo->slice_masks == 1); + + /* Count the number of subslices on each pixel pipe. Assume that every + * contiguous group of 4 subslices in the mask belong to the same pixel + * pipe. However note that on TGL the kernel returns a mask of enabled + * *dual* subslices instead of actual subslices somewhat confusingly, so + * each pixel pipe only takes 2 bits in the mask even though it's still + * 4 subslices. + */ + const unsigned ppipe_bits = devinfo->ver >= 12 ? 2 : 4; + for (unsigned p = 0; p < INTEL_DEVICE_MAX_PIXEL_PIPES; p++) { + const unsigned ppipe_mask = BITFIELD_RANGE(p * ppipe_bits, ppipe_bits); + devinfo->ppipe_subslices[p] = + __builtin_popcount(devinfo->subslice_masks[0] & ppipe_mask); + } + } + + if (devinfo->ver == 12 && devinfo->num_slices == 1) { + if (n_subslices >= 6) { + assert(n_subslices == 6); + devinfo->l3_banks = 8; + } else if (n_subslices > 2) { + devinfo->l3_banks = 6; + } else { + devinfo->l3_banks = 4; + } + } + + uint32_t eu_mask_len = + topology->eu_stride * topology->max_subslices * topology->max_slices; + assert(sizeof(devinfo->eu_masks) >= eu_mask_len); + memcpy(devinfo->eu_masks, &topology->data[topology->eu_offset], eu_mask_len); + + uint32_t n_eus = 0; + for (int b = 0; b < eu_mask_len; b++) + n_eus += __builtin_popcount(devinfo->eu_masks[b]); + + devinfo->num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices); +} + +/* Generate detailed mask from the I915_PARAM_SLICE_MASK, + * I915_PARAM_SUBSLICE_MASK & I915_PARAM_EU_TOTAL getparam. + */ +static bool +update_from_masks(struct intel_device_info *devinfo, uint32_t slice_mask, + uint32_t subslice_mask, uint32_t n_eus) +{ + struct drm_i915_query_topology_info *topology; + + assert((slice_mask & 0xff) == slice_mask); + + size_t data_length = 100; + + topology = calloc(1, sizeof(*topology) + data_length); + if (!topology) + return false; + + topology->max_slices = util_last_bit(slice_mask); + topology->max_subslices = util_last_bit(subslice_mask); + + topology->subslice_offset = DIV_ROUND_UP(topology->max_slices, 8); + topology->subslice_stride = DIV_ROUND_UP(topology->max_subslices, 8); + + uint32_t n_subslices = __builtin_popcount(slice_mask) * + __builtin_popcount(subslice_mask); + uint32_t num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices); + uint32_t eu_mask = (1U << num_eu_per_subslice) - 1; + + topology->max_eus_per_subslice = num_eu_per_subslice; + topology->eu_offset = topology->subslice_offset + + topology->max_slices * DIV_ROUND_UP(topology->max_subslices, 8); + topology->eu_stride = DIV_ROUND_UP(num_eu_per_subslice, 8); + + /* Set slice mask in topology */ + for (int b = 0; b < topology->subslice_offset; b++) + topology->data[b] = (slice_mask >> (b * 8)) & 0xff; + + for (int s = 0; s < topology->max_slices; s++) { + + /* Set subslice mask in topology */ + for (int b = 0; b < topology->subslice_stride; b++) { + int subslice_offset = topology->subslice_offset + + s * topology->subslice_stride + b; + + topology->data[subslice_offset] = (subslice_mask >> (b * 8)) & 0xff; + } + + /* Set eu mask in topology */ + for (int ss = 0; ss < topology->max_subslices; ss++) { + for (int b = 0; b < topology->eu_stride; b++) { + int eu_offset = topology->eu_offset + + (s * topology->max_subslices + ss) * topology->eu_stride + b; + + topology->data[eu_offset] = (eu_mask >> (b * 8)) & 0xff; + } + } + } + + update_from_topology(devinfo, topology); + free(topology); + + return true; +} + +/* Generate mask from the device data. */ +static void +fill_masks(struct intel_device_info *devinfo) +{ + /* All of our internal device descriptions assign the same number of + * subslices for each slice. Just verify that this is true. + */ + for (int s = 1; s < devinfo->num_slices; s++) + assert(devinfo->num_subslices[0] == devinfo->num_subslices[s]); + + update_from_masks(devinfo, + (1U << devinfo->num_slices) - 1, + (1U << devinfo->num_subslices[0]) - 1, + devinfo->num_slices * devinfo->num_subslices[0] * + devinfo->num_eu_per_subslice); +} + +static bool +getparam(int fd, uint32_t param, int *value) +{ + int tmp; + + struct drm_i915_getparam gp = { + .param = param, + .value = &tmp, + }; + + int ret = intel_ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp); + if (ret != 0) + return false; + + *value = tmp; + return true; +} + +static void +update_cs_workgroup_threads(struct intel_device_info *devinfo) +{ + /* GPGPU_WALKER::ThreadWidthCounterMaximum is U6-1 so the most threads we + * can program is 64 without going up to a rectangular group. This only + * impacts Haswell and TGL which have higher thread counts. + * + * INTERFACE_DESCRIPTOR_DATA::NumberofThreadsinGPGPUThreadGroup on Xe-HP+ + * is 10 bits so we have no such restrictions. + */ + devinfo->max_cs_workgroup_threads = + devinfo->verx10 >= 125 ? devinfo->max_cs_threads : + MIN2(devinfo->max_cs_threads, 64); +} + +bool +intel_get_device_info_from_pci_id(int pci_id, + struct intel_device_info *devinfo) +{ + switch (pci_id) { +#undef CHIPSET +#define CHIPSET(id, family, fam_str, name) \ + case id: *devinfo = intel_device_info_##family; break; +#include "pci_ids/i965_pci_ids.h" +#include "pci_ids/iris_pci_ids.h" + +#undef CHIPSET +#define CHIPSET(id, fam_str, name) \ + case id: *devinfo = intel_device_info_gfx3; break; +#include "pci_ids/i915_pci_ids.h" + + default: + mesa_logw("Driver does not support the 0x%x PCI ID.", pci_id); + return false; + } + + switch (pci_id) { +#undef CHIPSET +#define CHIPSET(_id, _family, _fam_str, _name) \ + case _id: \ + /* sizeof(str_literal) includes the null */ \ + STATIC_ASSERT(sizeof(_name) + sizeof(_fam_str) + 2 <= \ + sizeof(devinfo->name)); \ + strncpy(devinfo->name, _name " (" _fam_str ")", sizeof(devinfo->name)); \ + break; +#include "pci_ids/i965_pci_ids.h" +#include "pci_ids/iris_pci_ids.h" + default: + strncpy(devinfo->name, "Intel Unknown", sizeof(devinfo->name)); + } + + fill_masks(devinfo); + + /* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer: + * + * "Scratch Space per slice is computed based on 4 sub-slices. SW must + * allocate scratch space enough so that each slice has 4 slices allowed." + * + * The equivalent internal documentation says that this programming note + * applies to all Gfx9+ platforms. + * + * The hardware typically calculates the scratch space pointer by taking + * the base address, and adding per-thread-scratch-space * thread ID. + * Extra padding can be necessary depending how the thread IDs are + * calculated for a particular shader stage. + */ + + switch(devinfo->ver) { + case 9: + devinfo->max_wm_threads = 64 /* threads-per-PSD */ + * devinfo->num_slices + * 4; /* effective subslices per slice */ + break; + case 11: + case 12: + devinfo->max_wm_threads = 128 /* threads-per-PSD */ + * devinfo->num_slices + * 8; /* subslices per slice */ + break; + default: + assert(devinfo->ver < 9); + break; + } + + assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices)); + + if (devinfo->verx10 == 0) + devinfo->verx10 = devinfo->ver * 10; + + if (devinfo->display_ver == 0) + devinfo->display_ver = devinfo->ver; + + update_cs_workgroup_threads(devinfo); + + devinfo->chipset_id = pci_id; + return true; +} + +/** + * for gfx8/gfx9, SLICE_MASK/SUBSLICE_MASK can be used to compute the topology + * (kernel 4.13+) + */ +static bool +getparam_topology(struct intel_device_info *devinfo, int fd) +{ + int slice_mask = 0; + if (!getparam(fd, I915_PARAM_SLICE_MASK, &slice_mask)) + goto maybe_warn; + + int n_eus; + if (!getparam(fd, I915_PARAM_EU_TOTAL, &n_eus)) + goto maybe_warn; + + int subslice_mask = 0; + if (!getparam(fd, I915_PARAM_SUBSLICE_MASK, &subslice_mask)) + goto maybe_warn; + + return update_from_masks(devinfo, slice_mask, subslice_mask, n_eus); + + maybe_warn: + /* Only with Gfx8+ are we starting to see devices with fusing that can only + * be detected at runtime. + */ + if (devinfo->ver >= 8) + mesa_logw("Kernel 4.1 required to properly query GPU properties."); + + return false; +} + +/** + * preferred API for updating the topology in devinfo (kernel 4.17+) + */ +static bool +query_topology(struct intel_device_info *devinfo, int fd) +{ + struct drm_i915_query_topology_info *topo_info = + intel_i915_query_alloc(fd, DRM_I915_QUERY_TOPOLOGY_INFO); + if (topo_info == NULL) + return false; + + update_from_topology(devinfo, topo_info); + + free(topo_info); + + return true; + +} + +int +intel_get_aperture_size(int fd, uint64_t *size) +{ + struct drm_i915_gem_get_aperture aperture = { 0 }; + + int ret = intel_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture); + if (ret == 0 && size) + *size = aperture.aper_size; + + return ret; +} + +static bool +has_get_tiling(int fd) +{ + int ret; + + struct drm_i915_gem_create gem_create = { + .size = 4096, + }; + + if (intel_ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &gem_create)) { + unreachable("Failed to create GEM BO"); + return false; + } + + struct drm_i915_gem_get_tiling get_tiling = { + .handle = gem_create.handle, + }; + ret = intel_ioctl(fd, DRM_IOCTL_I915_GEM_SET_TILING, &get_tiling); + + struct drm_gem_close close = { + .handle = gem_create.handle, + }; + intel_ioctl(fd, DRM_IOCTL_GEM_CLOSE, &close); + + return ret == 0; +} + +static void +fixup_chv_device_info(struct intel_device_info *devinfo) +{ + assert(devinfo->is_cherryview); + + /* Cherryview is annoying. The number of EUs is depending on fusing and + * isn't determinable from the PCI ID alone. We default to the minimum + * available for that PCI ID and then compute the real value from the + * subslice information we get from the kernel. + */ + const uint32_t subslice_total = intel_device_info_subslice_total(devinfo); + const uint32_t eu_total = intel_device_info_eu_total(devinfo); + + /* Logical CS threads = EUs per subslice * num threads per EU */ + uint32_t max_cs_threads = + eu_total / subslice_total * devinfo->num_thread_per_eu; + + /* Fuse configurations may give more threads than expected, never less. */ + if (max_cs_threads > devinfo->max_cs_threads) + devinfo->max_cs_threads = max_cs_threads; + + update_cs_workgroup_threads(devinfo); + + /* Braswell is even more annoying. Its marketing name isn't determinable + * from the PCI ID and is also dependent on fusing. + */ + if (devinfo->chipset_id != 0x22B1) + return; + + char *bsw_model; + switch (eu_total) { + case 16: bsw_model = "405"; break; + case 12: bsw_model = "400"; break; + default: bsw_model = " "; break; + } + + char *needle = strstr(devinfo->name, "XXX"); + assert(needle); + if (needle) + memcpy(needle, bsw_model, 3); +} + +static void +init_max_scratch_ids(struct intel_device_info *devinfo) +{ + /* Determine the max number of subslices that potentially might be used in + * scratch space ids. + * + * For, Gfx11+, scratch space allocation is based on the number of threads + * in the base configuration. + * + * For Gfx9, devinfo->subslice_total is the TOTAL number of subslices and + * we wish to view that there are 4 subslices per slice instead of the + * actual number of subslices per slice. The documentation for 3DSTATE_PS + * "Scratch Space Base Pointer" says: + * + * "Scratch Space per slice is computed based on 4 sub-slices. SW + * must allocate scratch space enough so that each slice has 4 + * slices allowed." + * + * According to the other driver team, this applies to compute shaders + * as well. This is not currently documented at all. + * + * For Gfx8 and older we user devinfo->subslice_total. + */ + unsigned subslices; + if (devinfo->verx10 == 125) + subslices = 32; + else if (devinfo->ver == 12) + subslices = (devinfo->is_dg1 || devinfo->gt == 2 ? 6 : 2); + else if (devinfo->ver == 11) + subslices = 8; + else if (devinfo->ver >= 9 && devinfo->ver < 11) + subslices = 4 * devinfo->num_slices; + else + subslices = devinfo->subslice_total; + assert(subslices >= devinfo->subslice_total); + + unsigned scratch_ids_per_subslice; + if (devinfo->ver >= 12) { + /* Same as ICL below, but with 16 EUs. */ + scratch_ids_per_subslice = 16 * 8; + } else if (devinfo->ver >= 11) { + /* The MEDIA_VFE_STATE docs say: + * + * "Starting with this configuration, the Maximum Number of + * Threads must be set to (#EU * 8) for GPGPU dispatches. + * + * Although there are only 7 threads per EU in the configuration, + * the FFTID is calculated as if there are 8 threads per EU, + * which in turn requires a larger amount of Scratch Space to be + * allocated by the driver." + */ + scratch_ids_per_subslice = 8 * 8; + } else if (devinfo->is_haswell) { + /* WaCSScratchSize:hsw + * + * Haswell's scratch space address calculation appears to be sparse + * rather than tightly packed. The Thread ID has bits indicating + * which subslice, EU within a subslice, and thread within an EU it + * is. There's a maximum of two slices and two subslices, so these + * can be stored with a single bit. Even though there are only 10 EUs + * per subslice, this is stored in 4 bits, so there's an effective + * maximum value of 16 EUs. Similarly, although there are only 7 + * threads per EU, this is stored in a 3 bit number, giving an + * effective maximum value of 8 threads per EU. + * + * This means that we need to use 16 * 8 instead of 10 * 7 for the + * number of threads per subslice. + */ + scratch_ids_per_subslice = 16 * 8; + } else if (devinfo->is_cherryview) { + /* Cherryview devices have either 6 or 8 EUs per subslice, and each + * EU has 7 threads. The 6 EU devices appear to calculate thread IDs + * as if it had 8 EUs. + */ + scratch_ids_per_subslice = 8 * 7; + } else { + scratch_ids_per_subslice = devinfo->max_cs_threads; + } + + unsigned max_thread_ids = scratch_ids_per_subslice * subslices; + + if (devinfo->verx10 >= 125) { + /* On GFX version 12.5, scratch access changed to a surface-based model. + * Instead of each shader type having its own layout based on IDs passed + * from the relevant fixed-function unit, all scratch access is based on + * thread IDs like it always has been for compute. + */ + for (int i = MESA_SHADER_VERTEX; i < MESA_SHADER_STAGES; i++) + devinfo->max_scratch_ids[i] = max_thread_ids; + } else { + unsigned max_scratch_ids[] = { + [MESA_SHADER_VERTEX] = devinfo->max_vs_threads, + [MESA_SHADER_TESS_CTRL] = devinfo->max_tcs_threads, + [MESA_SHADER_TESS_EVAL] = devinfo->max_tes_threads, + [MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads, + [MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads, + [MESA_SHADER_COMPUTE] = max_thread_ids, + }; + STATIC_ASSERT(sizeof(devinfo->max_scratch_ids) == sizeof(max_scratch_ids)); + memcpy(devinfo->max_scratch_ids, max_scratch_ids, + sizeof(devinfo->max_scratch_ids)); + } +} + +bool +intel_get_device_info_from_fd(int fd, struct intel_device_info *devinfo) +{ + int devid = 0; + + const char *devid_override = getenv("INTEL_DEVID_OVERRIDE"); + if (devid_override && strlen(devid_override) > 0) { + if (geteuid() == getuid()) { + devid = intel_device_name_to_pci_device_id(devid_override); + /* Fallback to PCI ID. */ + if (devid <= 0) + devid = strtol(devid_override, NULL, 0); + if (devid <= 0) { + mesa_loge("Invalid INTEL_DEVID_OVERRIDE=\"%s\". " + "Use a valid numeric PCI ID or one of the supported " + "platform names:", devid_override); + for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++) + mesa_loge(" %s", name_map[i].name); + return false; } + } else { + mesa_logi("Ignoring INTEL_DEVID_OVERRIDE=\"%s\" because " + "real and effective user ID don't match.", devid_override); + } + } + + if (devid > 0) { + if (!intel_get_device_info_from_pci_id(devid, devinfo)) + return false; + devinfo->no_hw = true; + } else { + /* query the device id */ + if (!getparam(fd, I915_PARAM_CHIPSET_ID, &devid)) + return false; + if (!intel_get_device_info_from_pci_id(devid, devinfo)) + return false; + devinfo->no_hw = env_var_as_boolean("INTEL_NO_HW", false); + } + + if (devinfo->ver == 10) { + mesa_loge("Gfx10 support is redacted."); + return false; + } + + /* remaining initializion queries the kernel for device info */ + if (devinfo->no_hw) + return true; + + int timestamp_frequency; + if (getparam(fd, I915_PARAM_CS_TIMESTAMP_FREQUENCY, + ×tamp_frequency)) + devinfo->timestamp_frequency = timestamp_frequency; + else if (devinfo->ver >= 10) { + mesa_loge("Kernel 4.15 required to read the CS timestamp frequency."); + return false; + } + + if (!getparam(fd, I915_PARAM_REVISION, &devinfo->revision)) + devinfo->revision = 0; + + if (!query_topology(devinfo, fd)) { + if (devinfo->ver >= 10) { + /* topology uAPI required for CNL+ (kernel 4.17+) */ + return false; } - fprintf(stdout, " slices: %u\n", n_s); - fprintf(stdout, " subslices: %u\n", n_ss); - fprintf(stdout, " EUs: %u\n", n_eus); - fprintf(stdout, " EU threads: %u\n", n_eus * devinfo.num_thread_per_eu); - - fprintf(stdout, " LLC: %u\n", devinfo.has_llc); - fprintf(stdout, " threads per EU: %u\n", devinfo.num_thread_per_eu); - fprintf(stdout, " L3 banks: %u\n", devinfo.l3_banks); - fprintf(stdout, " max VS threads: %u\n", devinfo.max_vs_threads); - fprintf(stdout, " max TCS threads: %u\n", devinfo.max_tcs_threads); - fprintf(stdout, " max TES threads: %u\n", devinfo.max_tes_threads); - fprintf(stdout, " max GS threads: %u\n", devinfo.max_gs_threads); - fprintf(stdout, " max WM threads: %u\n", devinfo.max_wm_threads); - fprintf(stdout, " max CS threads: %u\n", devinfo.max_cs_threads); - fprintf(stdout, " timestamp frequency: %" PRIu64 "\n", devinfo.timestamp_frequency); - } - - return EXIT_SUCCESS; + + /* else use the kernel 4.13+ api for gfx8+. For older kernels, topology + * will be wrong, affecting GPU metrics. In this case, fail silently. + */ + getparam_topology(devinfo, fd); + } + + if (devinfo->is_cherryview) + fixup_chv_device_info(devinfo); + + intel_get_aperture_size(fd, &devinfo->aperture_bytes); + devinfo->has_tiling_uapi = has_get_tiling(fd); + + devinfo->subslice_total = 0; + for (uint32_t i = 0; i < devinfo->max_slices; i++) + devinfo->subslice_total += __builtin_popcount(devinfo->subslice_masks[i]); + + /* Gfx7 and older do not support EU/Subslice info */ + assert(devinfo->subslice_total >= 1 || devinfo->ver <= 7); + devinfo->subslice_total = MAX2(devinfo->subslice_total, 1); + + init_max_scratch_ids(devinfo); + + return true; } |