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authorJonathan Gray <jsg@cvs.openbsd.org>2022-05-04 05:57:31 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2022-05-04 05:57:31 +0000
commitdc9ee07521156a7423d6b32442ac4b9687ddc23d (patch)
tree4ee7c468d49ba72f78b2b6357dc6f138d6b56f33 /lib/mesa
parent34d1a6691419d729dce1338286c611d8be2fbc45 (diff)
intel/dev: Add device ids for ADL-N
From Jordan Justen 03cc5a8295e239b45623c89faac88030b33a4a14 in mainline Mesa
Diffstat (limited to 'lib/mesa')
-rw-r--r--lib/mesa/include/pci_ids/iris_pci_ids.h4
-rw-r--r--lib/mesa/src/intel/dev/intel_device_info.c1674
2 files changed, 1606 insertions, 72 deletions
diff --git a/lib/mesa/include/pci_ids/iris_pci_ids.h b/lib/mesa/include/pci_ids/iris_pci_ids.h
index c7a53ed09..e494171bc 100644
--- a/lib/mesa/include/pci_ids/iris_pci_ids.h
+++ b/lib/mesa/include/pci_ids/iris_pci_ids.h
@@ -34,6 +34,10 @@ CHIPSET(0x46c1, adl_gt2, "ADL GT2", "Intel(R) Graphics")
CHIPSET(0x46c2, adl_gt2, "ADL GT2", "Intel(R) Graphics")
CHIPSET(0x46c3, adl_gt2, "ADL GT2", "Intel(R) Graphics")
+CHIPSET(0x46d0, adl_n, "ADL-N", "Intel(R) Graphics")
+CHIPSET(0x46d1, adl_n, "ADL-N", "Intel(R) Graphics")
+CHIPSET(0x46d2, adl_n, "ADL-N", "Intel(R) Graphics")
+
CHIPSET(0x9A40, tgl_gt2, "TGL GT2", "Intel(R) Xe Graphics")
CHIPSET(0x9A49, tgl_gt2, "TGL GT2", "Intel(R) Xe Graphics")
CHIPSET(0x9A59, tgl_gt2, "TGL GT2", "Intel(R) Graphics")
diff --git a/lib/mesa/src/intel/dev/intel_device_info.c b/lib/mesa/src/intel/dev/intel_device_info.c
index 32ac3caee..e9021a3f6 100644
--- a/lib/mesa/src/intel/dev/intel_device_info.c
+++ b/lib/mesa/src/intel/dev/intel_device_info.c
@@ -1,5 +1,5 @@
/*
- * Copyright © 2020 Intel Corporation
+ * Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -21,95 +21,1625 @@
* IN THE SOFTWARE.
*/
+#include <assert.h>
+#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
-#include <stdarg.h>
-#include <inttypes.h>
-
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
+#include <string.h>
#include <unistd.h>
+#include "intel_device_info.h"
+#include "intel/common/intel_gem.h"
+#include "util/bitscan.h"
+#include "util/debug.h"
+#include "util/log.h"
+#include "util/macros.h"
-#include <xf86drm.h>
+#include "drm-uapi/i915_drm.h"
-#include "gen_device_info.h"
+static const struct {
+ const char *name;
+ int pci_id;
+} name_map[] = {
+ { "lpt", 0x27a2 },
+ { "brw", 0x2a02 },
+ { "g4x", 0x2a42 },
+ { "ilk", 0x0042 },
+ { "snb", 0x0126 },
+ { "ivb", 0x016a },
+ { "hsw", 0x0d2e },
+ { "byt", 0x0f33 },
+ { "bdw", 0x162e },
+ { "chv", 0x22B3 },
+ { "skl", 0x1912 },
+ { "bxt", 0x5A85 },
+ { "kbl", 0x5912 },
+ { "aml", 0x591C },
+ { "glk", 0x3185 },
+ { "cfl", 0x3E9B },
+ { "whl", 0x3EA1 },
+ { "cml", 0x9b41 },
+ { "icl", 0x8a52 },
+ { "ehl", 0x4500 },
+ { "jsl", 0x4E71 },
+ { "tgl", 0x9a49 },
+ { "rkl", 0x4c8a },
+ { "dg1", 0x4905 },
+ { "adl", 0x4680 },
+ { "sg1", 0x4907 },
+};
-static int
-error(char *fmt, ...)
+/**
+ * Get the PCI ID for the device name.
+ *
+ * Returns -1 if the device is not known.
+ */
+int
+intel_device_name_to_pci_device_id(const char *name)
{
- va_list ap;
- va_start(ap, fmt);
- vfprintf(stderr, fmt, ap);
- va_end(ap);
+ for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++) {
+ if (!strcmp(name_map[i].name, name))
+ return name_map[i].pci_id;
+ }
- return EXIT_FAILURE;
+ return -1;
}
-int
-main(int argc, char *argv[])
+static const struct intel_device_info intel_device_info_gfx3 = {
+ .ver = 3,
+ .simulator_id = -1,
+ .cs_prefetch_size = 512,
+};
+
+static const struct intel_device_info intel_device_info_i965 = {
+ .ver = 4,
+ .has_negative_rhw_bug = true,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 8,
+ .num_thread_per_eu = 4,
+ .max_vs_threads = 16,
+ .max_gs_threads = 2,
+ .max_wm_threads = 8 * 4,
+ .urb = {
+ .size = 256,
+ },
+ .timestamp_frequency = 12500000,
+ .simulator_id = -1,
+ .cs_prefetch_size = 512,
+};
+
+static const struct intel_device_info intel_device_info_g4x = {
+ .ver = 4,
+ .verx10 = 45,
+ .has_pln = true,
+ .has_compr4 = true,
+ .has_surface_tile_offset = true,
+ .is_g4x = true,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 10,
+ .num_thread_per_eu = 5,
+ .max_vs_threads = 32,
+ .max_gs_threads = 2,
+ .max_wm_threads = 10 * 5,
+ .urb = {
+ .size = 384,
+ },
+ .timestamp_frequency = 12500000,
+ .simulator_id = -1,
+ .cs_prefetch_size = 512,
+};
+
+static const struct intel_device_info intel_device_info_ilk = {
+ .ver = 5,
+ .has_pln = true,
+ .has_compr4 = true,
+ .has_surface_tile_offset = true,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 12,
+ .num_thread_per_eu = 6,
+ .max_vs_threads = 72,
+ .max_gs_threads = 32,
+ .max_wm_threads = 12 * 6,
+ .urb = {
+ .size = 1024,
+ },
+ .timestamp_frequency = 12500000,
+ .simulator_id = -1,
+ .cs_prefetch_size = 512,
+};
+
+static const struct intel_device_info intel_device_info_snb_gt1 = {
+ .ver = 6,
+ .gt = 1,
+ .has_hiz_and_separate_stencil = true,
+ .has_llc = true,
+ .has_pln = true,
+ .has_surface_tile_offset = true,
+ .needs_unlit_centroid_workaround = true,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 6,
+ .num_thread_per_eu = 6, /* Not confirmed */
+ .max_vs_threads = 24,
+ .max_gs_threads = 21, /* conservative; 24 if rendering disabled. */
+ .max_wm_threads = 40,
+ .urb = {
+ .size = 32,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 24,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 256,
+ [MESA_SHADER_GEOMETRY] = 256,
+ },
+ },
+ .timestamp_frequency = 12500000,
+ .simulator_id = -1,
+ .cs_prefetch_size = 512,
+};
+
+static const struct intel_device_info intel_device_info_snb_gt2 = {
+ .ver = 6,
+ .gt = 2,
+ .has_hiz_and_separate_stencil = true,
+ .has_llc = true,
+ .has_pln = true,
+ .has_surface_tile_offset = true,
+ .needs_unlit_centroid_workaround = true,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 12,
+ .num_thread_per_eu = 6, /* Not confirmed */
+ .max_vs_threads = 60,
+ .max_gs_threads = 60,
+ .max_wm_threads = 80,
+ .urb = {
+ .size = 64,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 24,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 256,
+ [MESA_SHADER_GEOMETRY] = 256,
+ },
+ },
+ .timestamp_frequency = 12500000,
+ .simulator_id = -1,
+ .cs_prefetch_size = 512,
+};
+
+#define GFX7_FEATURES \
+ .ver = 7, \
+ .has_hiz_and_separate_stencil = true, \
+ .must_use_separate_stencil = true, \
+ .has_llc = true, \
+ .has_pln = true, \
+ .has_64bit_float = true, \
+ .has_surface_tile_offset = true, \
+ .timestamp_frequency = 12500000, \
+ .max_constant_urb_size_kb = 16, \
+ .cs_prefetch_size = 512
+
+static const struct intel_device_info intel_device_info_ivb_gt1 = {
+ GFX7_FEATURES, .is_ivybridge = true, .gt = 1,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 6,
+ .num_thread_per_eu = 6,
+ .l3_banks = 2,
+ .max_vs_threads = 36,
+ .max_tcs_threads = 36,
+ .max_tes_threads = 36,
+ .max_gs_threads = 36,
+ .max_wm_threads = 48,
+ .max_cs_threads = 36,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 32,
+ [MESA_SHADER_TESS_EVAL] = 10,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 512,
+ [MESA_SHADER_TESS_CTRL] = 32,
+ [MESA_SHADER_TESS_EVAL] = 288,
+ [MESA_SHADER_GEOMETRY] = 192,
+ },
+ },
+ .simulator_id = 7,
+};
+
+static const struct intel_device_info intel_device_info_ivb_gt2 = {
+ GFX7_FEATURES, .is_ivybridge = true, .gt = 2,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 12,
+ .num_thread_per_eu = 8, /* Not sure why this isn't a multiple of
+ * @max_wm_threads ... */
+ .l3_banks = 4,
+ .max_vs_threads = 128,
+ .max_tcs_threads = 128,
+ .max_tes_threads = 128,
+ .max_gs_threads = 128,
+ .max_wm_threads = 172,
+ .max_cs_threads = 64,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 32,
+ [MESA_SHADER_TESS_EVAL] = 10,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 704,
+ [MESA_SHADER_TESS_CTRL] = 64,
+ [MESA_SHADER_TESS_EVAL] = 448,
+ [MESA_SHADER_GEOMETRY] = 320,
+ },
+ },
+ .simulator_id = 7,
+};
+
+static const struct intel_device_info intel_device_info_byt = {
+ GFX7_FEATURES, .is_baytrail = true, .gt = 1,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 4,
+ .num_thread_per_eu = 8,
+ .l3_banks = 1,
+ .has_llc = false,
+ .max_vs_threads = 36,
+ .max_tcs_threads = 36,
+ .max_tes_threads = 36,
+ .max_gs_threads = 36,
+ .max_wm_threads = 48,
+ .max_cs_threads = 32,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 32,
+ [MESA_SHADER_TESS_EVAL] = 10,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 512,
+ [MESA_SHADER_TESS_CTRL] = 32,
+ [MESA_SHADER_TESS_EVAL] = 288,
+ [MESA_SHADER_GEOMETRY] = 192,
+ },
+ },
+ .simulator_id = 10,
+};
+
+#define HSW_FEATURES \
+ GFX7_FEATURES, \
+ .is_haswell = true, \
+ .verx10 = 75, \
+ .supports_simd16_3src = true
+
+static const struct intel_device_info intel_device_info_hsw_gt1 = {
+ HSW_FEATURES, .gt = 1,
+ .num_slices = 1,
+ .num_subslices = { 1, },
+ .num_eu_per_subslice = 10,
+ .num_thread_per_eu = 7,
+ .l3_banks = 2,
+ .max_vs_threads = 70,
+ .max_tcs_threads = 70,
+ .max_tes_threads = 70,
+ .max_gs_threads = 70,
+ .max_wm_threads = 102,
+ .max_cs_threads = 70,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 32,
+ [MESA_SHADER_TESS_EVAL] = 10,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 640,
+ [MESA_SHADER_TESS_CTRL] = 64,
+ [MESA_SHADER_TESS_EVAL] = 384,
+ [MESA_SHADER_GEOMETRY] = 256,
+ },
+ },
+ .simulator_id = 9,
+};
+
+static const struct intel_device_info intel_device_info_hsw_gt2 = {
+ HSW_FEATURES, .gt = 2,
+ .num_slices = 1,
+ .num_subslices = { 2, },
+ .num_eu_per_subslice = 10,
+ .num_thread_per_eu = 7,
+ .l3_banks = 4,
+ .max_vs_threads = 280,
+ .max_tcs_threads = 256,
+ .max_tes_threads = 280,
+ .max_gs_threads = 256,
+ .max_wm_threads = 204,
+ .max_cs_threads = 70,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 10,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 1664,
+ [MESA_SHADER_TESS_CTRL] = 128,
+ [MESA_SHADER_TESS_EVAL] = 960,
+ [MESA_SHADER_GEOMETRY] = 640,
+ },
+ },
+ .simulator_id = 9,
+};
+
+static const struct intel_device_info intel_device_info_hsw_gt3 = {
+ HSW_FEATURES, .gt = 3,
+ .num_slices = 2,
+ .num_subslices = { 2, 2, },
+ .num_eu_per_subslice = 10,
+ .num_thread_per_eu = 7,
+ .l3_banks = 8,
+ .max_vs_threads = 280,
+ .max_tcs_threads = 256,
+ .max_tes_threads = 280,
+ .max_gs_threads = 256,
+ .max_wm_threads = 408,
+ .max_cs_threads = 70,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 10,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 1664,
+ [MESA_SHADER_TESS_CTRL] = 128,
+ [MESA_SHADER_TESS_EVAL] = 960,
+ [MESA_SHADER_GEOMETRY] = 640,
+ },
+ },
+ .max_constant_urb_size_kb = 32,
+ .simulator_id = 9,
+};
+
+/* It's unclear how well supported sampling from the hiz buffer is on GFX8,
+ * so keep things conservative for now and set has_sample_with_hiz = false.
+ */
+#define GFX8_FEATURES \
+ .ver = 8, \
+ .has_hiz_and_separate_stencil = true, \
+ .must_use_separate_stencil = true, \
+ .has_llc = true, \
+ .has_sample_with_hiz = false, \
+ .has_pln = true, \
+ .has_integer_dword_mul = true, \
+ .has_64bit_float = true, \
+ .has_64bit_int = true, \
+ .supports_simd16_3src = true, \
+ .has_surface_tile_offset = true, \
+ .num_thread_per_eu = 7, \
+ .max_vs_threads = 504, \
+ .max_tcs_threads = 504, \
+ .max_tes_threads = 504, \
+ .max_gs_threads = 504, \
+ .max_wm_threads = 384, \
+ .timestamp_frequency = 12500000, \
+ .max_constant_urb_size_kb = 32, \
+ .cs_prefetch_size = 512
+
+static const struct intel_device_info intel_device_info_bdw_gt1 = {
+ GFX8_FEATURES, .gt = 1,
+ .is_broadwell = true,
+ .num_slices = 1,
+ .num_subslices = { 2, },
+ .num_eu_per_subslice = 6,
+ .l3_banks = 2,
+ .max_cs_threads = 42,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2560,
+ [MESA_SHADER_TESS_CTRL] = 504,
+ [MESA_SHADER_TESS_EVAL] = 1536,
+ /* Reduced from 960, seems to be similar to the bug on Gfx9 GT1. */
+ [MESA_SHADER_GEOMETRY] = 690,
+ },
+ },
+ .simulator_id = 11,
+};
+
+static const struct intel_device_info intel_device_info_bdw_gt2 = {
+ GFX8_FEATURES, .gt = 2,
+ .is_broadwell = true,
+ .num_slices = 1,
+ .num_subslices = { 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 4,
+ .max_cs_threads = 56,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2560,
+ [MESA_SHADER_TESS_CTRL] = 504,
+ [MESA_SHADER_TESS_EVAL] = 1536,
+ [MESA_SHADER_GEOMETRY] = 960,
+ },
+ },
+ .simulator_id = 11,
+};
+
+static const struct intel_device_info intel_device_info_bdw_gt3 = {
+ GFX8_FEATURES, .gt = 3,
+ .is_broadwell = true,
+ .num_slices = 2,
+ .num_subslices = { 3, 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 8,
+ .max_cs_threads = 56,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2560,
+ [MESA_SHADER_TESS_CTRL] = 504,
+ [MESA_SHADER_TESS_EVAL] = 1536,
+ [MESA_SHADER_GEOMETRY] = 960,
+ },
+ },
+ .simulator_id = 11,
+};
+
+static const struct intel_device_info intel_device_info_chv = {
+ GFX8_FEATURES, .is_cherryview = 1, .gt = 1,
+ .has_llc = false,
+ .has_integer_dword_mul = false,
+ .num_slices = 1,
+ .num_subslices = { 2, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 2,
+ .max_vs_threads = 80,
+ .max_tcs_threads = 80,
+ .max_tes_threads = 80,
+ .max_gs_threads = 80,
+ .max_wm_threads = 128,
+ .max_cs_threads = 6 * 7,
+ .urb = {
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 34,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 640,
+ [MESA_SHADER_TESS_CTRL] = 80,
+ [MESA_SHADER_TESS_EVAL] = 384,
+ [MESA_SHADER_GEOMETRY] = 256,
+ },
+ },
+ .simulator_id = 13,
+};
+
+#define GFX9_HW_INFO \
+ .ver = 9, \
+ .max_vs_threads = 336, \
+ .max_gs_threads = 336, \
+ .max_tcs_threads = 336, \
+ .max_tes_threads = 336, \
+ .max_cs_threads = 56, \
+ .timestamp_frequency = 12000000, \
+ .cs_prefetch_size = 512, \
+ .urb = { \
+ .min_entries = { \
+ [MESA_SHADER_VERTEX] = 64, \
+ [MESA_SHADER_TESS_EVAL] = 34, \
+ }, \
+ .max_entries = { \
+ [MESA_SHADER_VERTEX] = 1856, \
+ [MESA_SHADER_TESS_CTRL] = 672, \
+ [MESA_SHADER_TESS_EVAL] = 1120, \
+ [MESA_SHADER_GEOMETRY] = 640, \
+ }, \
+ }
+
+#define GFX9_LP_FEATURES \
+ GFX8_FEATURES, \
+ GFX9_HW_INFO, \
+ .has_integer_dword_mul = false, \
+ .gt = 1, \
+ .has_llc = false, \
+ .has_sample_with_hiz = true, \
+ .num_slices = 1, \
+ .num_thread_per_eu = 6, \
+ .max_vs_threads = 112, \
+ .max_tcs_threads = 112, \
+ .max_tes_threads = 112, \
+ .max_gs_threads = 112, \
+ .max_cs_threads = 6 * 6, \
+ .timestamp_frequency = 19200000, \
+ .urb = { \
+ .min_entries = { \
+ [MESA_SHADER_VERTEX] = 34, \
+ [MESA_SHADER_TESS_EVAL] = 34, \
+ }, \
+ .max_entries = { \
+ [MESA_SHADER_VERTEX] = 704, \
+ [MESA_SHADER_TESS_CTRL] = 256, \
+ [MESA_SHADER_TESS_EVAL] = 416, \
+ [MESA_SHADER_GEOMETRY] = 256, \
+ }, \
+ }
+
+#define GFX9_LP_FEATURES_3X6 \
+ GFX9_LP_FEATURES, \
+ .num_subslices = { 3, }, \
+ .num_eu_per_subslice = 6
+
+#define GFX9_LP_FEATURES_2X6 \
+ GFX9_LP_FEATURES, \
+ .num_subslices = { 2, }, \
+ .num_eu_per_subslice = 6, \
+ .max_vs_threads = 56, \
+ .max_tcs_threads = 56, \
+ .max_tes_threads = 56, \
+ .max_gs_threads = 56, \
+ .max_cs_threads = 6 * 6, \
+ .urb = { \
+ .min_entries = { \
+ [MESA_SHADER_VERTEX] = 34, \
+ [MESA_SHADER_TESS_EVAL] = 34, \
+ }, \
+ .max_entries = { \
+ [MESA_SHADER_VERTEX] = 352, \
+ [MESA_SHADER_TESS_CTRL] = 128, \
+ [MESA_SHADER_TESS_EVAL] = 208, \
+ [MESA_SHADER_GEOMETRY] = 128, \
+ }, \
+ }
+
+#define GFX9_FEATURES \
+ GFX8_FEATURES, \
+ GFX9_HW_INFO, \
+ .has_sample_with_hiz = true
+
+static const struct intel_device_info intel_device_info_skl_gt1 = {
+ GFX9_FEATURES, .gt = 1,
+ .is_skylake = true,
+ .num_slices = 1,
+ .num_subslices = { 2, },
+ .num_eu_per_subslice = 6,
+ .l3_banks = 2,
+ /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
+ * leading to some vertices to go missing if we use too much URB.
+ */
+ .urb.max_entries[MESA_SHADER_VERTEX] = 928,
+ .simulator_id = 12,
+};
+
+static const struct intel_device_info intel_device_info_skl_gt2 = {
+ GFX9_FEATURES, .gt = 2,
+ .is_skylake = true,
+ .num_slices = 1,
+ .num_subslices = { 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 4,
+ .simulator_id = 12,
+};
+
+static const struct intel_device_info intel_device_info_skl_gt3 = {
+ GFX9_FEATURES, .gt = 3,
+ .is_skylake = true,
+ .num_slices = 2,
+ .num_subslices = { 3, 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 8,
+ .simulator_id = 12,
+};
+
+static const struct intel_device_info intel_device_info_skl_gt4 = {
+ GFX9_FEATURES, .gt = 4,
+ .is_skylake = true,
+ .num_slices = 3,
+ .num_subslices = { 3, 3, 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 12,
+ /* From the "L3 Allocation and Programming" documentation:
+ *
+ * "URB is limited to 1008KB due to programming restrictions. This is not a
+ * restriction of the L3 implementation, but of the FF and other clients.
+ * Therefore, in a GT4 implementation it is possible for the programmed
+ * allocation of the L3 data array to provide 3*384KB=1152KB for URB, but
+ * only 1008KB of this will be used."
+ */
+ .simulator_id = 12,
+};
+
+static const struct intel_device_info intel_device_info_bxt = {
+ GFX9_LP_FEATURES_3X6,
+ .is_broxton = true,
+ .l3_banks = 2,
+ .simulator_id = 14,
+};
+
+static const struct intel_device_info intel_device_info_bxt_2x6 = {
+ GFX9_LP_FEATURES_2X6,
+ .is_broxton = true,
+ .l3_banks = 1,
+ .simulator_id = 14,
+};
+/*
+ * Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+.
+ * There's no KBL entry. Using the default SKL (GFX9) GS entries value.
+ */
+
+static const struct intel_device_info intel_device_info_kbl_gt1 = {
+ GFX9_FEATURES,
+ .is_kabylake = true,
+ .gt = 1,
+
+ .max_cs_threads = 7 * 6,
+ .num_slices = 1,
+ .num_subslices = { 2, },
+ .num_eu_per_subslice = 6,
+ .l3_banks = 2,
+ /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
+ * leading to some vertices to go missing if we use too much URB.
+ */
+ .urb.max_entries[MESA_SHADER_VERTEX] = 928,
+ .urb.max_entries[MESA_SHADER_GEOMETRY] = 256,
+ .simulator_id = 16,
+};
+
+static const struct intel_device_info intel_device_info_kbl_gt1_5 = {
+ GFX9_FEATURES,
+ .is_kabylake = true,
+ .gt = 1,
+
+ .max_cs_threads = 7 * 6,
+ .num_slices = 1,
+ .num_subslices = { 3, },
+ .num_eu_per_subslice = 6,
+ .l3_banks = 4,
+ .simulator_id = 16,
+};
+
+static const struct intel_device_info intel_device_info_kbl_gt2 = {
+ GFX9_FEATURES,
+ .is_kabylake = true,
+ .gt = 2,
+
+ .num_slices = 1,
+ .num_subslices = { 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 4,
+ .simulator_id = 16,
+};
+
+static const struct intel_device_info intel_device_info_kbl_gt3 = {
+ GFX9_FEATURES,
+ .is_kabylake = true,
+ .gt = 3,
+
+ .num_slices = 2,
+ .num_subslices = { 3, 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 8,
+ .simulator_id = 16,
+};
+
+static const struct intel_device_info intel_device_info_kbl_gt4 = {
+ GFX9_FEATURES,
+ .is_kabylake = true,
+ .gt = 4,
+
+ /*
+ * From the "L3 Allocation and Programming" documentation:
+ *
+ * "URB is limited to 1008KB due to programming restrictions. This
+ * is not a restriction of the L3 implementation, but of the FF and
+ * other clients. Therefore, in a GT4 implementation it is
+ * possible for the programmed allocation of the L3 data array to
+ * provide 3*384KB=1152KB for URB, but only 1008KB of this
+ * will be used."
+ */
+ .num_slices = 3,
+ .num_subslices = { 3, 3, 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 12,
+ .simulator_id = 16,
+};
+
+static const struct intel_device_info intel_device_info_glk = {
+ GFX9_LP_FEATURES_3X6,
+ .is_geminilake = true,
+ .l3_banks = 2,
+ .simulator_id = 17,
+};
+
+static const struct intel_device_info intel_device_info_glk_2x6 = {
+ GFX9_LP_FEATURES_2X6,
+ .is_geminilake = true,
+ .l3_banks = 2,
+ .simulator_id = 17,
+};
+
+static const struct intel_device_info intel_device_info_cfl_gt1 = {
+ GFX9_FEATURES,
+ .is_coffeelake = true,
+ .gt = 1,
+
+ .num_slices = 1,
+ .num_subslices = { 2, },
+ .num_eu_per_subslice = 6,
+ .l3_banks = 2,
+ /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
+ * leading to some vertices to go missing if we use too much URB.
+ */
+ .urb.max_entries[MESA_SHADER_VERTEX] = 928,
+ .urb.max_entries[MESA_SHADER_GEOMETRY] = 256,
+ .simulator_id = 24,
+};
+static const struct intel_device_info intel_device_info_cfl_gt2 = {
+ GFX9_FEATURES,
+ .is_coffeelake = true,
+ .gt = 2,
+
+ .num_slices = 1,
+ .num_subslices = { 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 4,
+ .simulator_id = 24,
+};
+
+static const struct intel_device_info intel_device_info_cfl_gt3 = {
+ GFX9_FEATURES,
+ .is_coffeelake = true,
+ .gt = 3,
+
+ .num_slices = 2,
+ .num_subslices = { 3, 3, },
+ .num_eu_per_subslice = 8,
+ .l3_banks = 8,
+ .simulator_id = 24,
+};
+
+#define subslices(args...) { args, }
+
+#define GFX11_HW_INFO \
+ .ver = 11, \
+ .has_pln = false, \
+ .max_vs_threads = 364, \
+ .max_gs_threads = 224, \
+ .max_tcs_threads = 224, \
+ .max_tes_threads = 364, \
+ .max_cs_threads = 56, \
+ .cs_prefetch_size = 512
+
+#define GFX11_FEATURES(_gt, _slices, _subslices, _l3) \
+ GFX8_FEATURES, \
+ GFX11_HW_INFO, \
+ .has_64bit_float = false, \
+ .has_64bit_int = false, \
+ .has_integer_dword_mul = false, \
+ .has_sample_with_hiz = false, \
+ .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
+ .num_subslices = _subslices, \
+ .num_eu_per_subslice = 8
+
+#define GFX11_URB_MIN_MAX_ENTRIES \
+ .min_entries = { \
+ [MESA_SHADER_VERTEX] = 64, \
+ [MESA_SHADER_TESS_EVAL] = 34, \
+ }, \
+ .max_entries = { \
+ [MESA_SHADER_VERTEX] = 2384, \
+ [MESA_SHADER_TESS_CTRL] = 1032, \
+ [MESA_SHADER_TESS_EVAL] = 2384, \
+ [MESA_SHADER_GEOMETRY] = 1032, \
+ }
+
+static const struct intel_device_info intel_device_info_icl_gt2 = {
+ GFX11_FEATURES(2, 1, subslices(8), 8),
+ .urb = {
+ GFX11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
+};
+
+static const struct intel_device_info intel_device_info_icl_gt1_5 = {
+ GFX11_FEATURES(1, 1, subslices(6), 6),
+ .urb = {
+ GFX11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
+};
+
+static const struct intel_device_info intel_device_info_icl_gt1 = {
+ GFX11_FEATURES(1, 1, subslices(4), 6),
+ .urb = {
+ GFX11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
+};
+
+static const struct intel_device_info intel_device_info_icl_gt0_5 = {
+ GFX11_FEATURES(1, 1, subslices(1), 6),
+ .urb = {
+ GFX11_URB_MIN_MAX_ENTRIES,
+ },
+ .simulator_id = 19,
+};
+
+#define GFX11_LP_FEATURES \
+ .is_elkhartlake = true, \
+ .urb = { \
+ GFX11_URB_MIN_MAX_ENTRIES, \
+ }, \
+ .disable_ccs_repack = true, \
+ .simulator_id = 28
+
+static const struct intel_device_info intel_device_info_ehl_4x8 = {
+ GFX11_FEATURES(1, 1, subslices(4), 4),
+ GFX11_LP_FEATURES,
+};
+
+static const struct intel_device_info intel_device_info_ehl_4x6 = {
+ GFX11_FEATURES(1, 1, subslices(4), 4),
+ GFX11_LP_FEATURES,
+ .num_eu_per_subslice = 6,
+};
+
+static const struct intel_device_info intel_device_info_ehl_4x5 = {
+ GFX11_FEATURES(1, 1, subslices(4), 4),
+ GFX11_LP_FEATURES,
+ .num_eu_per_subslice = 5,
+};
+
+static const struct intel_device_info intel_device_info_ehl_4x4 = {
+ GFX11_FEATURES(1, 1, subslices(4), 4),
+ GFX11_LP_FEATURES,
+ .num_eu_per_subslice = 4,
+};
+
+static const struct intel_device_info intel_device_info_ehl_2x8 = {
+ GFX11_FEATURES(1, 1, subslices(2), 4),
+ GFX11_LP_FEATURES,
+};
+
+static const struct intel_device_info intel_device_info_ehl_2x4 = {
+ GFX11_FEATURES(1, 1, subslices(2), 4),
+ GFX11_LP_FEATURES,
+ .num_eu_per_subslice =4,
+};
+
+#define GFX12_URB_MIN_MAX_ENTRIES \
+ .min_entries = { \
+ [MESA_SHADER_VERTEX] = 64, \
+ [MESA_SHADER_TESS_EVAL] = 34, \
+ }, \
+ .max_entries = { \
+ [MESA_SHADER_VERTEX] = 3576, \
+ [MESA_SHADER_TESS_CTRL] = 1548, \
+ [MESA_SHADER_TESS_EVAL] = 3576, \
+ /* Wa_14013840143 */ \
+ [MESA_SHADER_GEOMETRY] = 1536, \
+ }
+
+#define GFX12_HW_INFO \
+ .ver = 12, \
+ .has_pln = false, \
+ .has_sample_with_hiz = false, \
+ .has_aux_map = true, \
+ .max_vs_threads = 546, \
+ .max_gs_threads = 336, \
+ .max_tcs_threads = 336, \
+ .max_tes_threads = 546, \
+ .max_cs_threads = 112, /* threads per DSS */ \
+ .urb = { \
+ GFX12_URB_MIN_MAX_ENTRIES, \
+ }
+
+#define GFX12_FEATURES(_gt, _slices, _l3) \
+ GFX8_FEATURES, \
+ GFX12_HW_INFO, \
+ .has_64bit_float = false, \
+ .has_64bit_int = false, \
+ .has_integer_dword_mul = false, \
+ .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
+ .simulator_id = 22, \
+ .num_eu_per_subslice = 16, \
+ .cs_prefetch_size = 512
+
+#define dual_subslices(args...) { args, }
+
+#define GFX12_GT05_FEATURES \
+ GFX12_FEATURES(1, 1, 4), \
+ .num_subslices = dual_subslices(1)
+
+#define GFX12_GT_FEATURES(_gt) \
+ GFX12_FEATURES(_gt, 1, _gt == 1 ? 4 : 8), \
+ .num_subslices = dual_subslices(_gt == 1 ? 2 : 6)
+
+static const struct intel_device_info intel_device_info_tgl_gt1 = {
+ GFX12_GT_FEATURES(1),
+ .is_tigerlake = true,
+};
+
+static const struct intel_device_info intel_device_info_tgl_gt2 = {
+ GFX12_GT_FEATURES(2),
+ .is_tigerlake = true,
+};
+
+static const struct intel_device_info intel_device_info_rkl_gt05 = {
+ GFX12_GT05_FEATURES,
+ .is_rocketlake = true,
+};
+
+static const struct intel_device_info intel_device_info_rkl_gt1 = {
+ GFX12_GT_FEATURES(1),
+ .is_rocketlake = true,
+};
+
+static const struct intel_device_info intel_device_info_adl_gt05 = {
+ GFX12_GT05_FEATURES,
+ .is_alderlake = true,
+};
+
+static const struct intel_device_info intel_device_info_adl_gt1 = {
+ GFX12_GT_FEATURES(1),
+ .is_alderlake = true,
+};
+
+static const struct intel_device_info intel_device_info_adl_n = {
+ GFX12_GT_FEATURES(1),
+ .is_alderlake = true,
+ .display_ver = 13,
+};
+
+static const struct intel_device_info intel_device_info_adl_gt2 = {
+ GFX12_GT_FEATURES(2),
+ .is_alderlake = true,
+ .display_ver = 13,
+};
+
+#define GFX12_DG1_SG1_FEATURES \
+ GFX12_GT_FEATURES(2), \
+ .is_dg1 = true, \
+ .has_llc = false, \
+ .has_local_mem = true, \
+ .urb.size = 768, \
+ .simulator_id = 30
+
+static const struct intel_device_info intel_device_info_dg1 = {
+ GFX12_DG1_SG1_FEATURES,
+};
+
+static const struct intel_device_info intel_device_info_sg1 = {
+ GFX12_DG1_SG1_FEATURES,
+};
+
+static void
+reset_masks(struct intel_device_info *devinfo)
{
- drmDevicePtr devices[8];
- int max_devices;
+ devinfo->subslice_slice_stride = 0;
+ devinfo->eu_subslice_stride = 0;
+ devinfo->eu_slice_stride = 0;
- max_devices = drmGetDevices2(0, devices, ARRAY_SIZE(devices));
- if (max_devices < 1)
- return error("Not device found");
+ devinfo->num_slices = 0;
+ devinfo->num_eu_per_subslice = 0;
+ memset(devinfo->num_subslices, 0, sizeof(devinfo->num_subslices));
- for (int i = 0; i < max_devices; i++) {
- struct gen_device_info devinfo;
- const char *path = devices[i]->nodes[DRM_NODE_RENDER];
- int fd = open(path, O_RDWR | O_CLOEXEC);
+ memset(&devinfo->slice_masks, 0, sizeof(devinfo->slice_masks));
+ memset(devinfo->subslice_masks, 0, sizeof(devinfo->subslice_masks));
+ memset(devinfo->eu_masks, 0, sizeof(devinfo->eu_masks));
+ memset(devinfo->ppipe_subslices, 0, sizeof(devinfo->ppipe_subslices));
+}
- if (fd < 0)
- continue;
+static void
+update_from_topology(struct intel_device_info *devinfo,
+ const struct drm_i915_query_topology_info *topology)
+{
+ reset_masks(devinfo);
+
+ assert(topology->max_slices > 0);
+ assert(topology->max_subslices > 0);
+ assert(topology->max_eus_per_subslice > 0);
- bool success = gen_get_device_info_from_fd(fd, &devinfo);
- close(fd);
+ devinfo->subslice_slice_stride = topology->subslice_stride;
- if (!success)
+ devinfo->eu_subslice_stride = DIV_ROUND_UP(topology->max_eus_per_subslice, 8);
+ devinfo->eu_slice_stride = topology->max_subslices * devinfo->eu_subslice_stride;
+
+ assert(sizeof(devinfo->slice_masks) >= DIV_ROUND_UP(topology->max_slices, 8));
+ memcpy(&devinfo->slice_masks, topology->data, DIV_ROUND_UP(topology->max_slices, 8));
+ devinfo->num_slices = __builtin_popcount(devinfo->slice_masks);
+ devinfo->max_slices = topology->max_slices;
+ devinfo->max_subslices_per_slice = topology->max_subslices;
+ devinfo->max_eu_per_subslice = topology->max_eus_per_subslice;
+
+ uint32_t subslice_mask_len =
+ topology->max_slices * topology->subslice_stride;
+ assert(sizeof(devinfo->subslice_masks) >= subslice_mask_len);
+ memcpy(devinfo->subslice_masks, &topology->data[topology->subslice_offset],
+ subslice_mask_len);
+
+ uint32_t n_subslices = 0;
+ for (int s = 0; s < topology->max_slices; s++) {
+ if ((devinfo->slice_masks & (1 << s)) == 0)
continue;
- fprintf(stdout, "%s:\n", path);
-
- fprintf(stdout, " name: %s\n", gen_get_device_name(devinfo.chipset_id));
- fprintf(stdout, " gen: %u\n", devinfo.ver);
- fprintf(stdout, " PCI id: 0x%x\n", devinfo.chipset_id);
- fprintf(stdout, " revision: %u\n", devinfo.revision);
-
- uint32_t n_s = 0, n_ss = 0, n_eus = 0;
- for (unsigned s = 0; s < devinfo.num_slices; s++) {
- n_s += (devinfo.slice_masks & (1u << s)) ? 1 : 0;
- for (unsigned ss = 0; ss < devinfo.num_subslices[s]; ss++) {
- fprintf(stdout, " slice%u.subslice%u: ", s, ss);
- if (gen_device_info_subslice_available(&devinfo, s, ss)) {
- n_ss++;
- for (unsigned eu = 0; eu < devinfo.num_eu_per_subslice; eu++) {
- n_eus += gen_device_info_eu_available(&devinfo, s, ss, eu) ? 1 : 0;
- fprintf(stdout, "%s", gen_device_info_eu_available(&devinfo, s, ss, eu) ? "1" : "0");
- }
- } else {
- fprintf(stderr, "fused");
- }
- fprintf(stdout, "\n");
+ for (int b = 0; b < devinfo->subslice_slice_stride; b++) {
+ devinfo->num_subslices[s] +=
+ __builtin_popcount(devinfo->subslice_masks[s * devinfo->subslice_slice_stride + b]);
+ }
+ n_subslices += devinfo->num_subslices[s];
+ }
+ assert(n_subslices > 0);
+
+ if (devinfo->ver >= 11) {
+ /* On current ICL+ hardware we only have one slice. */
+ assert(devinfo->slice_masks == 1);
+
+ /* Count the number of subslices on each pixel pipe. Assume that every
+ * contiguous group of 4 subslices in the mask belong to the same pixel
+ * pipe. However note that on TGL the kernel returns a mask of enabled
+ * *dual* subslices instead of actual subslices somewhat confusingly, so
+ * each pixel pipe only takes 2 bits in the mask even though it's still
+ * 4 subslices.
+ */
+ const unsigned ppipe_bits = devinfo->ver >= 12 ? 2 : 4;
+ for (unsigned p = 0; p < INTEL_DEVICE_MAX_PIXEL_PIPES; p++) {
+ const unsigned ppipe_mask = BITFIELD_RANGE(p * ppipe_bits, ppipe_bits);
+ devinfo->ppipe_subslices[p] =
+ __builtin_popcount(devinfo->subslice_masks[0] & ppipe_mask);
+ }
+ }
+
+ if (devinfo->ver == 12 && devinfo->num_slices == 1) {
+ if (n_subslices >= 6) {
+ assert(n_subslices == 6);
+ devinfo->l3_banks = 8;
+ } else if (n_subslices > 2) {
+ devinfo->l3_banks = 6;
+ } else {
+ devinfo->l3_banks = 4;
+ }
+ }
+
+ uint32_t eu_mask_len =
+ topology->eu_stride * topology->max_subslices * topology->max_slices;
+ assert(sizeof(devinfo->eu_masks) >= eu_mask_len);
+ memcpy(devinfo->eu_masks, &topology->data[topology->eu_offset], eu_mask_len);
+
+ uint32_t n_eus = 0;
+ for (int b = 0; b < eu_mask_len; b++)
+ n_eus += __builtin_popcount(devinfo->eu_masks[b]);
+
+ devinfo->num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
+}
+
+/* Generate detailed mask from the I915_PARAM_SLICE_MASK,
+ * I915_PARAM_SUBSLICE_MASK & I915_PARAM_EU_TOTAL getparam.
+ */
+static bool
+update_from_masks(struct intel_device_info *devinfo, uint32_t slice_mask,
+ uint32_t subslice_mask, uint32_t n_eus)
+{
+ struct drm_i915_query_topology_info *topology;
+
+ assert((slice_mask & 0xff) == slice_mask);
+
+ size_t data_length = 100;
+
+ topology = calloc(1, sizeof(*topology) + data_length);
+ if (!topology)
+ return false;
+
+ topology->max_slices = util_last_bit(slice_mask);
+ topology->max_subslices = util_last_bit(subslice_mask);
+
+ topology->subslice_offset = DIV_ROUND_UP(topology->max_slices, 8);
+ topology->subslice_stride = DIV_ROUND_UP(topology->max_subslices, 8);
+
+ uint32_t n_subslices = __builtin_popcount(slice_mask) *
+ __builtin_popcount(subslice_mask);
+ uint32_t num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
+ uint32_t eu_mask = (1U << num_eu_per_subslice) - 1;
+
+ topology->max_eus_per_subslice = num_eu_per_subslice;
+ topology->eu_offset = topology->subslice_offset +
+ topology->max_slices * DIV_ROUND_UP(topology->max_subslices, 8);
+ topology->eu_stride = DIV_ROUND_UP(num_eu_per_subslice, 8);
+
+ /* Set slice mask in topology */
+ for (int b = 0; b < topology->subslice_offset; b++)
+ topology->data[b] = (slice_mask >> (b * 8)) & 0xff;
+
+ for (int s = 0; s < topology->max_slices; s++) {
+
+ /* Set subslice mask in topology */
+ for (int b = 0; b < topology->subslice_stride; b++) {
+ int subslice_offset = topology->subslice_offset +
+ s * topology->subslice_stride + b;
+
+ topology->data[subslice_offset] = (subslice_mask >> (b * 8)) & 0xff;
+ }
+
+ /* Set eu mask in topology */
+ for (int ss = 0; ss < topology->max_subslices; ss++) {
+ for (int b = 0; b < topology->eu_stride; b++) {
+ int eu_offset = topology->eu_offset +
+ (s * topology->max_subslices + ss) * topology->eu_stride + b;
+
+ topology->data[eu_offset] = (eu_mask >> (b * 8)) & 0xff;
+ }
+ }
+ }
+
+ update_from_topology(devinfo, topology);
+ free(topology);
+
+ return true;
+}
+
+/* Generate mask from the device data. */
+static void
+fill_masks(struct intel_device_info *devinfo)
+{
+ /* All of our internal device descriptions assign the same number of
+ * subslices for each slice. Just verify that this is true.
+ */
+ for (int s = 1; s < devinfo->num_slices; s++)
+ assert(devinfo->num_subslices[0] == devinfo->num_subslices[s]);
+
+ update_from_masks(devinfo,
+ (1U << devinfo->num_slices) - 1,
+ (1U << devinfo->num_subslices[0]) - 1,
+ devinfo->num_slices * devinfo->num_subslices[0] *
+ devinfo->num_eu_per_subslice);
+}
+
+static bool
+getparam(int fd, uint32_t param, int *value)
+{
+ int tmp;
+
+ struct drm_i915_getparam gp = {
+ .param = param,
+ .value = &tmp,
+ };
+
+ int ret = intel_ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret != 0)
+ return false;
+
+ *value = tmp;
+ return true;
+}
+
+static void
+update_cs_workgroup_threads(struct intel_device_info *devinfo)
+{
+ /* GPGPU_WALKER::ThreadWidthCounterMaximum is U6-1 so the most threads we
+ * can program is 64 without going up to a rectangular group. This only
+ * impacts Haswell and TGL which have higher thread counts.
+ *
+ * INTERFACE_DESCRIPTOR_DATA::NumberofThreadsinGPGPUThreadGroup on Xe-HP+
+ * is 10 bits so we have no such restrictions.
+ */
+ devinfo->max_cs_workgroup_threads =
+ devinfo->verx10 >= 125 ? devinfo->max_cs_threads :
+ MIN2(devinfo->max_cs_threads, 64);
+}
+
+bool
+intel_get_device_info_from_pci_id(int pci_id,
+ struct intel_device_info *devinfo)
+{
+ switch (pci_id) {
+#undef CHIPSET
+#define CHIPSET(id, family, fam_str, name) \
+ case id: *devinfo = intel_device_info_##family; break;
+#include "pci_ids/i965_pci_ids.h"
+#include "pci_ids/iris_pci_ids.h"
+
+#undef CHIPSET
+#define CHIPSET(id, fam_str, name) \
+ case id: *devinfo = intel_device_info_gfx3; break;
+#include "pci_ids/i915_pci_ids.h"
+
+ default:
+ mesa_logw("Driver does not support the 0x%x PCI ID.", pci_id);
+ return false;
+ }
+
+ switch (pci_id) {
+#undef CHIPSET
+#define CHIPSET(_id, _family, _fam_str, _name) \
+ case _id: \
+ /* sizeof(str_literal) includes the null */ \
+ STATIC_ASSERT(sizeof(_name) + sizeof(_fam_str) + 2 <= \
+ sizeof(devinfo->name)); \
+ strncpy(devinfo->name, _name " (" _fam_str ")", sizeof(devinfo->name)); \
+ break;
+#include "pci_ids/i965_pci_ids.h"
+#include "pci_ids/iris_pci_ids.h"
+ default:
+ strncpy(devinfo->name, "Intel Unknown", sizeof(devinfo->name));
+ }
+
+ fill_masks(devinfo);
+
+ /* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer:
+ *
+ * "Scratch Space per slice is computed based on 4 sub-slices. SW must
+ * allocate scratch space enough so that each slice has 4 slices allowed."
+ *
+ * The equivalent internal documentation says that this programming note
+ * applies to all Gfx9+ platforms.
+ *
+ * The hardware typically calculates the scratch space pointer by taking
+ * the base address, and adding per-thread-scratch-space * thread ID.
+ * Extra padding can be necessary depending how the thread IDs are
+ * calculated for a particular shader stage.
+ */
+
+ switch(devinfo->ver) {
+ case 9:
+ devinfo->max_wm_threads = 64 /* threads-per-PSD */
+ * devinfo->num_slices
+ * 4; /* effective subslices per slice */
+ break;
+ case 11:
+ case 12:
+ devinfo->max_wm_threads = 128 /* threads-per-PSD */
+ * devinfo->num_slices
+ * 8; /* subslices per slice */
+ break;
+ default:
+ assert(devinfo->ver < 9);
+ break;
+ }
+
+ assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));
+
+ if (devinfo->verx10 == 0)
+ devinfo->verx10 = devinfo->ver * 10;
+
+ if (devinfo->display_ver == 0)
+ devinfo->display_ver = devinfo->ver;
+
+ update_cs_workgroup_threads(devinfo);
+
+ devinfo->chipset_id = pci_id;
+ return true;
+}
+
+/**
+ * for gfx8/gfx9, SLICE_MASK/SUBSLICE_MASK can be used to compute the topology
+ * (kernel 4.13+)
+ */
+static bool
+getparam_topology(struct intel_device_info *devinfo, int fd)
+{
+ int slice_mask = 0;
+ if (!getparam(fd, I915_PARAM_SLICE_MASK, &slice_mask))
+ goto maybe_warn;
+
+ int n_eus;
+ if (!getparam(fd, I915_PARAM_EU_TOTAL, &n_eus))
+ goto maybe_warn;
+
+ int subslice_mask = 0;
+ if (!getparam(fd, I915_PARAM_SUBSLICE_MASK, &subslice_mask))
+ goto maybe_warn;
+
+ return update_from_masks(devinfo, slice_mask, subslice_mask, n_eus);
+
+ maybe_warn:
+ /* Only with Gfx8+ are we starting to see devices with fusing that can only
+ * be detected at runtime.
+ */
+ if (devinfo->ver >= 8)
+ mesa_logw("Kernel 4.1 required to properly query GPU properties.");
+
+ return false;
+}
+
+/**
+ * preferred API for updating the topology in devinfo (kernel 4.17+)
+ */
+static bool
+query_topology(struct intel_device_info *devinfo, int fd)
+{
+ struct drm_i915_query_topology_info *topo_info =
+ intel_i915_query_alloc(fd, DRM_I915_QUERY_TOPOLOGY_INFO);
+ if (topo_info == NULL)
+ return false;
+
+ update_from_topology(devinfo, topo_info);
+
+ free(topo_info);
+
+ return true;
+
+}
+
+int
+intel_get_aperture_size(int fd, uint64_t *size)
+{
+ struct drm_i915_gem_get_aperture aperture = { 0 };
+
+ int ret = intel_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
+ if (ret == 0 && size)
+ *size = aperture.aper_size;
+
+ return ret;
+}
+
+static bool
+has_get_tiling(int fd)
+{
+ int ret;
+
+ struct drm_i915_gem_create gem_create = {
+ .size = 4096,
+ };
+
+ if (intel_ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &gem_create)) {
+ unreachable("Failed to create GEM BO");
+ return false;
+ }
+
+ struct drm_i915_gem_get_tiling get_tiling = {
+ .handle = gem_create.handle,
+ };
+ ret = intel_ioctl(fd, DRM_IOCTL_I915_GEM_SET_TILING, &get_tiling);
+
+ struct drm_gem_close close = {
+ .handle = gem_create.handle,
+ };
+ intel_ioctl(fd, DRM_IOCTL_GEM_CLOSE, &close);
+
+ return ret == 0;
+}
+
+static void
+fixup_chv_device_info(struct intel_device_info *devinfo)
+{
+ assert(devinfo->is_cherryview);
+
+ /* Cherryview is annoying. The number of EUs is depending on fusing and
+ * isn't determinable from the PCI ID alone. We default to the minimum
+ * available for that PCI ID and then compute the real value from the
+ * subslice information we get from the kernel.
+ */
+ const uint32_t subslice_total = intel_device_info_subslice_total(devinfo);
+ const uint32_t eu_total = intel_device_info_eu_total(devinfo);
+
+ /* Logical CS threads = EUs per subslice * num threads per EU */
+ uint32_t max_cs_threads =
+ eu_total / subslice_total * devinfo->num_thread_per_eu;
+
+ /* Fuse configurations may give more threads than expected, never less. */
+ if (max_cs_threads > devinfo->max_cs_threads)
+ devinfo->max_cs_threads = max_cs_threads;
+
+ update_cs_workgroup_threads(devinfo);
+
+ /* Braswell is even more annoying. Its marketing name isn't determinable
+ * from the PCI ID and is also dependent on fusing.
+ */
+ if (devinfo->chipset_id != 0x22B1)
+ return;
+
+ char *bsw_model;
+ switch (eu_total) {
+ case 16: bsw_model = "405"; break;
+ case 12: bsw_model = "400"; break;
+ default: bsw_model = " "; break;
+ }
+
+ char *needle = strstr(devinfo->name, "XXX");
+ assert(needle);
+ if (needle)
+ memcpy(needle, bsw_model, 3);
+}
+
+static void
+init_max_scratch_ids(struct intel_device_info *devinfo)
+{
+ /* Determine the max number of subslices that potentially might be used in
+ * scratch space ids.
+ *
+ * For, Gfx11+, scratch space allocation is based on the number of threads
+ * in the base configuration.
+ *
+ * For Gfx9, devinfo->subslice_total is the TOTAL number of subslices and
+ * we wish to view that there are 4 subslices per slice instead of the
+ * actual number of subslices per slice. The documentation for 3DSTATE_PS
+ * "Scratch Space Base Pointer" says:
+ *
+ * "Scratch Space per slice is computed based on 4 sub-slices. SW
+ * must allocate scratch space enough so that each slice has 4
+ * slices allowed."
+ *
+ * According to the other driver team, this applies to compute shaders
+ * as well. This is not currently documented at all.
+ *
+ * For Gfx8 and older we user devinfo->subslice_total.
+ */
+ unsigned subslices;
+ if (devinfo->verx10 == 125)
+ subslices = 32;
+ else if (devinfo->ver == 12)
+ subslices = (devinfo->is_dg1 || devinfo->gt == 2 ? 6 : 2);
+ else if (devinfo->ver == 11)
+ subslices = 8;
+ else if (devinfo->ver >= 9 && devinfo->ver < 11)
+ subslices = 4 * devinfo->num_slices;
+ else
+ subslices = devinfo->subslice_total;
+ assert(subslices >= devinfo->subslice_total);
+
+ unsigned scratch_ids_per_subslice;
+ if (devinfo->ver >= 12) {
+ /* Same as ICL below, but with 16 EUs. */
+ scratch_ids_per_subslice = 16 * 8;
+ } else if (devinfo->ver >= 11) {
+ /* The MEDIA_VFE_STATE docs say:
+ *
+ * "Starting with this configuration, the Maximum Number of
+ * Threads must be set to (#EU * 8) for GPGPU dispatches.
+ *
+ * Although there are only 7 threads per EU in the configuration,
+ * the FFTID is calculated as if there are 8 threads per EU,
+ * which in turn requires a larger amount of Scratch Space to be
+ * allocated by the driver."
+ */
+ scratch_ids_per_subslice = 8 * 8;
+ } else if (devinfo->is_haswell) {
+ /* WaCSScratchSize:hsw
+ *
+ * Haswell's scratch space address calculation appears to be sparse
+ * rather than tightly packed. The Thread ID has bits indicating
+ * which subslice, EU within a subslice, and thread within an EU it
+ * is. There's a maximum of two slices and two subslices, so these
+ * can be stored with a single bit. Even though there are only 10 EUs
+ * per subslice, this is stored in 4 bits, so there's an effective
+ * maximum value of 16 EUs. Similarly, although there are only 7
+ * threads per EU, this is stored in a 3 bit number, giving an
+ * effective maximum value of 8 threads per EU.
+ *
+ * This means that we need to use 16 * 8 instead of 10 * 7 for the
+ * number of threads per subslice.
+ */
+ scratch_ids_per_subslice = 16 * 8;
+ } else if (devinfo->is_cherryview) {
+ /* Cherryview devices have either 6 or 8 EUs per subslice, and each
+ * EU has 7 threads. The 6 EU devices appear to calculate thread IDs
+ * as if it had 8 EUs.
+ */
+ scratch_ids_per_subslice = 8 * 7;
+ } else {
+ scratch_ids_per_subslice = devinfo->max_cs_threads;
+ }
+
+ unsigned max_thread_ids = scratch_ids_per_subslice * subslices;
+
+ if (devinfo->verx10 >= 125) {
+ /* On GFX version 12.5, scratch access changed to a surface-based model.
+ * Instead of each shader type having its own layout based on IDs passed
+ * from the relevant fixed-function unit, all scratch access is based on
+ * thread IDs like it always has been for compute.
+ */
+ for (int i = MESA_SHADER_VERTEX; i < MESA_SHADER_STAGES; i++)
+ devinfo->max_scratch_ids[i] = max_thread_ids;
+ } else {
+ unsigned max_scratch_ids[] = {
+ [MESA_SHADER_VERTEX] = devinfo->max_vs_threads,
+ [MESA_SHADER_TESS_CTRL] = devinfo->max_tcs_threads,
+ [MESA_SHADER_TESS_EVAL] = devinfo->max_tes_threads,
+ [MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads,
+ [MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads,
+ [MESA_SHADER_COMPUTE] = max_thread_ids,
+ };
+ STATIC_ASSERT(sizeof(devinfo->max_scratch_ids) == sizeof(max_scratch_ids));
+ memcpy(devinfo->max_scratch_ids, max_scratch_ids,
+ sizeof(devinfo->max_scratch_ids));
+ }
+}
+
+bool
+intel_get_device_info_from_fd(int fd, struct intel_device_info *devinfo)
+{
+ int devid = 0;
+
+ const char *devid_override = getenv("INTEL_DEVID_OVERRIDE");
+ if (devid_override && strlen(devid_override) > 0) {
+ if (geteuid() == getuid()) {
+ devid = intel_device_name_to_pci_device_id(devid_override);
+ /* Fallback to PCI ID. */
+ if (devid <= 0)
+ devid = strtol(devid_override, NULL, 0);
+ if (devid <= 0) {
+ mesa_loge("Invalid INTEL_DEVID_OVERRIDE=\"%s\". "
+ "Use a valid numeric PCI ID or one of the supported "
+ "platform names:", devid_override);
+ for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++)
+ mesa_loge(" %s", name_map[i].name);
+ return false;
}
+ } else {
+ mesa_logi("Ignoring INTEL_DEVID_OVERRIDE=\"%s\" because "
+ "real and effective user ID don't match.", devid_override);
+ }
+ }
+
+ if (devid > 0) {
+ if (!intel_get_device_info_from_pci_id(devid, devinfo))
+ return false;
+ devinfo->no_hw = true;
+ } else {
+ /* query the device id */
+ if (!getparam(fd, I915_PARAM_CHIPSET_ID, &devid))
+ return false;
+ if (!intel_get_device_info_from_pci_id(devid, devinfo))
+ return false;
+ devinfo->no_hw = env_var_as_boolean("INTEL_NO_HW", false);
+ }
+
+ if (devinfo->ver == 10) {
+ mesa_loge("Gfx10 support is redacted.");
+ return false;
+ }
+
+ /* remaining initializion queries the kernel for device info */
+ if (devinfo->no_hw)
+ return true;
+
+ int timestamp_frequency;
+ if (getparam(fd, I915_PARAM_CS_TIMESTAMP_FREQUENCY,
+ &timestamp_frequency))
+ devinfo->timestamp_frequency = timestamp_frequency;
+ else if (devinfo->ver >= 10) {
+ mesa_loge("Kernel 4.15 required to read the CS timestamp frequency.");
+ return false;
+ }
+
+ if (!getparam(fd, I915_PARAM_REVISION, &devinfo->revision))
+ devinfo->revision = 0;
+
+ if (!query_topology(devinfo, fd)) {
+ if (devinfo->ver >= 10) {
+ /* topology uAPI required for CNL+ (kernel 4.17+) */
+ return false;
}
- fprintf(stdout, " slices: %u\n", n_s);
- fprintf(stdout, " subslices: %u\n", n_ss);
- fprintf(stdout, " EUs: %u\n", n_eus);
- fprintf(stdout, " EU threads: %u\n", n_eus * devinfo.num_thread_per_eu);
-
- fprintf(stdout, " LLC: %u\n", devinfo.has_llc);
- fprintf(stdout, " threads per EU: %u\n", devinfo.num_thread_per_eu);
- fprintf(stdout, " L3 banks: %u\n", devinfo.l3_banks);
- fprintf(stdout, " max VS threads: %u\n", devinfo.max_vs_threads);
- fprintf(stdout, " max TCS threads: %u\n", devinfo.max_tcs_threads);
- fprintf(stdout, " max TES threads: %u\n", devinfo.max_tes_threads);
- fprintf(stdout, " max GS threads: %u\n", devinfo.max_gs_threads);
- fprintf(stdout, " max WM threads: %u\n", devinfo.max_wm_threads);
- fprintf(stdout, " max CS threads: %u\n", devinfo.max_cs_threads);
- fprintf(stdout, " timestamp frequency: %" PRIu64 "\n", devinfo.timestamp_frequency);
- }
-
- return EXIT_SUCCESS;
+
+ /* else use the kernel 4.13+ api for gfx8+. For older kernels, topology
+ * will be wrong, affecting GPU metrics. In this case, fail silently.
+ */
+ getparam_topology(devinfo, fd);
+ }
+
+ if (devinfo->is_cherryview)
+ fixup_chv_device_info(devinfo);
+
+ intel_get_aperture_size(fd, &devinfo->aperture_bytes);
+ devinfo->has_tiling_uapi = has_get_tiling(fd);
+
+ devinfo->subslice_total = 0;
+ for (uint32_t i = 0; i < devinfo->max_slices; i++)
+ devinfo->subslice_total += __builtin_popcount(devinfo->subslice_masks[i]);
+
+ /* Gfx7 and older do not support EU/Subslice info */
+ assert(devinfo->subslice_total >= 1 || devinfo->ver <= 7);
+ devinfo->subslice_total = MAX2(devinfo->subslice_total, 1);
+
+ init_max_scratch_ids(devinfo);
+
+ return true;
}