diff options
author | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2016-05-29 12:02:41 +0000 |
---|---|---|
committer | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2016-05-29 12:02:41 +0000 |
commit | 4a991716ac65d28a68f9943d54c4b74ad0b58f65 (patch) | |
tree | c037c3fe64bb15ea67dbf03a96783a8b04085371 /xserver/glamor/glamor_pixmap.c | |
parent | 549cb8bcb6bdd3a7d44f3b9fdc003df777b2b0d2 (diff) |
Update to xserver 1.18.3. Tested by shadchin@ and naddy@.
Note that indirect GLX is now disbled by default.
Diffstat (limited to 'xserver/glamor/glamor_pixmap.c')
-rw-r--r-- | xserver/glamor/glamor_pixmap.c | 1036 |
1 files changed, 17 insertions, 1019 deletions
diff --git a/xserver/glamor/glamor_pixmap.c b/xserver/glamor/glamor_pixmap.c index 0d92710cf..166bde509 100644 --- a/xserver/glamor/glamor_pixmap.c +++ b/xserver/glamor/glamor_pixmap.c @@ -63,31 +63,36 @@ glamor_pixmap_fini(ScreenPtr screen) } void -glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo *fbo, int x0, int y0, +glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv, + glamor_pixmap_fbo *fbo, int x0, int y0, int width, int height) { - glamor_make_current(fbo->glamor_priv); + glamor_make_current(glamor_priv); glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb); glViewport(x0, y0, width, height); } void -glamor_set_destination_pixmap_priv_nc(glamor_pixmap_private *pixmap_priv) +glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv, + PixmapPtr pixmap, + glamor_pixmap_private *pixmap_priv) { int w, h; - PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap_priv, w, h); - glamor_set_destination_pixmap_fbo(pixmap_priv->base.fbo, 0, 0, w, h); + PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, pixmap_priv, w, h); + glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->fbo, 0, 0, w, h); } int -glamor_set_destination_pixmap_priv(glamor_pixmap_private *pixmap_priv) +glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv, + PixmapPtr pixmap, + glamor_pixmap_private *pixmap_priv) { if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) return -1; - glamor_set_destination_pixmap_priv_nc(pixmap_priv); + glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv); return 0; } @@ -96,15 +101,17 @@ glamor_set_destination_pixmap(PixmapPtr pixmap) { int err; glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); + ScreenPtr screen = pixmap->drawable.pScreen; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); - err = glamor_set_destination_pixmap_priv(pixmap_priv); + err = glamor_set_destination_pixmap_priv(glamor_priv, pixmap, pixmap_priv); return err; } Bool -glamor_set_planemask(PixmapPtr pixmap, unsigned long planemask) +glamor_set_planemask(int depth, unsigned long planemask) { - if (glamor_pm_is_solid(&pixmap->drawable, planemask)) { + if (glamor_pm_is_solid(depth, planemask)) { return GL_TRUE; } @@ -182,1012 +189,3 @@ glamor_set_alu(ScreenPtr screen, unsigned char alu) return TRUE; } - -/* - * Map picture's format to the correct gl texture format and type. - * no_alpha is used to indicate whehter we need to wire alpha to 1. - * - * Although opengl support A1/GL_BITMAP, we still don't use it - * here, it seems that mesa has bugs when uploading a A1 bitmap. - * - * Return 0 if find a matched texture type. Otherwise return -1. - **/ -static int -glamor_get_tex_format_type_from_pictformat_gl(PictFormatShort format, - GLenum *tex_format, - GLenum *tex_type, - int *no_alpha, - int *revert, - int *swap_rb, int is_upload) -{ - *no_alpha = 0; - *revert = REVERT_NONE; - *swap_rb = is_upload ? SWAP_NONE_UPLOADING : SWAP_NONE_DOWNLOADING; - switch (format) { - case PICT_a1: - *tex_format = GL_ALPHA; - *tex_type = GL_UNSIGNED_BYTE; - *revert = is_upload ? REVERT_UPLOADING_A1 : REVERT_DOWNLOADING_A1; - break; - case PICT_b8g8r8x8: - *no_alpha = 1; - case PICT_b8g8r8a8: - *tex_format = GL_BGRA; - *tex_type = GL_UNSIGNED_INT_8_8_8_8; - break; - - case PICT_x8r8g8b8: - *no_alpha = 1; - case PICT_a8r8g8b8: - *tex_format = GL_BGRA; - *tex_type = GL_UNSIGNED_INT_8_8_8_8_REV; - break; - case PICT_x8b8g8r8: - *no_alpha = 1; - case PICT_a8b8g8r8: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_INT_8_8_8_8_REV; - break; - case PICT_x2r10g10b10: - *no_alpha = 1; - case PICT_a2r10g10b10: - *tex_format = GL_BGRA; - *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV; - break; - case PICT_x2b10g10r10: - *no_alpha = 1; - case PICT_a2b10g10r10: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV; - break; - - case PICT_r5g6b5: - *tex_format = GL_RGB; - *tex_type = GL_UNSIGNED_SHORT_5_6_5; - break; - case PICT_b5g6r5: - *tex_format = GL_RGB; - *tex_type = GL_UNSIGNED_SHORT_5_6_5_REV; - break; - case PICT_x1b5g5r5: - *no_alpha = 1; - case PICT_a1b5g5r5: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; - break; - - case PICT_x1r5g5b5: - *no_alpha = 1; - case PICT_a1r5g5b5: - *tex_format = GL_BGRA; - *tex_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; - break; - case PICT_a8: - *tex_format = GL_ALPHA; - *tex_type = GL_UNSIGNED_BYTE; - break; - case PICT_x4r4g4b4: - *no_alpha = 1; - case PICT_a4r4g4b4: - *tex_format = GL_BGRA; - *tex_type = GL_UNSIGNED_SHORT_4_4_4_4_REV; - break; - - case PICT_x4b4g4r4: - *no_alpha = 1; - case PICT_a4b4g4r4: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_SHORT_4_4_4_4_REV; - break; - - default: - return -1; - } - return 0; -} - -#define IS_LITTLE_ENDIAN (IMAGE_BYTE_ORDER == LSBFirst) - -static int -glamor_get_tex_format_type_from_pictformat_gles2(PictFormatShort format, - GLenum *tex_format, - GLenum *tex_type, - int *no_alpha, - int *revert, - int *swap_rb, int is_upload) -{ - int need_swap_rb = 0; - - *no_alpha = 0; - *revert = IS_LITTLE_ENDIAN ? REVERT_NONE : REVERT_NORMAL; - - switch (format) { - case PICT_b8g8r8x8: - *no_alpha = 1; - case PICT_b8g8r8a8: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_BYTE; - need_swap_rb = 1; - *revert = IS_LITTLE_ENDIAN ? REVERT_NORMAL : REVERT_NONE; - break; - - case PICT_x8r8g8b8: - *no_alpha = 1; - case PICT_a8r8g8b8: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_BYTE; - need_swap_rb = 1; - break; - - case PICT_x8b8g8r8: - *no_alpha = 1; - case PICT_a8b8g8r8: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_BYTE; - break; - - case PICT_x2r10g10b10: - *no_alpha = 1; - case PICT_a2r10g10b10: - *tex_format = GL_RGBA; - /* glReadPixmap doesn't support GL_UNSIGNED_INT_10_10_10_2. - * we have to use GL_UNSIGNED_BYTE and do the conversion in - * shader latter.*/ - *tex_type = GL_UNSIGNED_BYTE; - if (is_upload == 1) { - if (!IS_LITTLE_ENDIAN) - *revert = REVERT_UPLOADING_10_10_10_2; - else - *revert = REVERT_UPLOADING_2_10_10_10; - } - else { - if (!IS_LITTLE_ENDIAN) { - *revert = REVERT_DOWNLOADING_10_10_10_2; - } - else { - *revert = REVERT_DOWNLOADING_2_10_10_10; - } - } - need_swap_rb = 1; - - break; - - case PICT_x2b10g10r10: - *no_alpha = 1; - case PICT_a2b10g10r10: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_BYTE; - if (is_upload == 1) { - if (!IS_LITTLE_ENDIAN) - *revert = REVERT_UPLOADING_10_10_10_2; - else - *revert = REVERT_UPLOADING_2_10_10_10; - } - else { - if (!IS_LITTLE_ENDIAN) { - *revert = REVERT_DOWNLOADING_10_10_10_2; - } - else { - *revert = REVERT_DOWNLOADING_2_10_10_10; - } - } - break; - - case PICT_r5g6b5: - *tex_format = GL_RGB; - *tex_type = GL_UNSIGNED_SHORT_5_6_5; - *revert = IS_LITTLE_ENDIAN ? REVERT_NONE : REVERT_NORMAL; - - break; - - case PICT_b5g6r5: - *tex_format = GL_RGB; - *tex_type = GL_UNSIGNED_SHORT_5_6_5; - need_swap_rb = IS_LITTLE_ENDIAN ? 1 : 0;; - break; - - case PICT_x1b5g5r5: - *no_alpha = 1; - case PICT_a1b5g5r5: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_SHORT_5_5_5_1; - if (IS_LITTLE_ENDIAN) { - *revert = - is_upload ? REVERT_UPLOADING_1_5_5_5 : - REVERT_DOWNLOADING_1_5_5_5; - } - else - *revert = REVERT_NONE; - break; - - case PICT_x1r5g5b5: - *no_alpha = 1; - case PICT_a1r5g5b5: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_SHORT_5_5_5_1; - if (IS_LITTLE_ENDIAN) { - *revert = - is_upload ? REVERT_UPLOADING_1_5_5_5 : - REVERT_DOWNLOADING_1_5_5_5; - } - else - *revert = REVERT_NONE; - need_swap_rb = 1; - break; - - case PICT_a1: - *tex_format = GL_ALPHA; - *tex_type = GL_UNSIGNED_BYTE; - *revert = is_upload ? REVERT_UPLOADING_A1 : REVERT_DOWNLOADING_A1; - break; - - case PICT_a8: - *tex_format = GL_ALPHA; - *tex_type = GL_UNSIGNED_BYTE; - *revert = REVERT_NONE; - break; - - case PICT_x4r4g4b4: - *no_alpha = 1; - case PICT_a4r4g4b4: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_SHORT_4_4_4_4; - *revert = IS_LITTLE_ENDIAN ? REVERT_NORMAL : REVERT_NONE; - need_swap_rb = 1; - break; - - case PICT_x4b4g4r4: - *no_alpha = 1; - case PICT_a4b4g4r4: - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_SHORT_4_4_4_4; - *revert = IS_LITTLE_ENDIAN ? REVERT_NORMAL : REVERT_NONE; - break; - - default: - LogMessageVerb(X_INFO, 0, - "fail to get matched format for %x \n", format); - return -1; - } - - if (need_swap_rb) - *swap_rb = is_upload ? SWAP_UPLOADING : SWAP_DOWNLOADING; - else - *swap_rb = is_upload ? SWAP_NONE_UPLOADING : SWAP_NONE_DOWNLOADING; - return 0; -} - -static int -glamor_get_tex_format_type_from_pixmap(PixmapPtr pixmap, - GLenum *format, - GLenum *type, - int *no_alpha, - int *revert, int *swap_rb, int is_upload) -{ - glamor_pixmap_private *pixmap_priv; - PictFormatShort pict_format; - glamor_screen_private *glamor_priv = - glamor_get_screen_private(pixmap->drawable.pScreen); - - pixmap_priv = glamor_get_pixmap_private(pixmap); - if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv)) - pict_format = pixmap_priv->base.picture->format; - else - pict_format = format_for_depth(pixmap->drawable.depth); - - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { - return glamor_get_tex_format_type_from_pictformat_gl(pict_format, - format, type, - no_alpha, - revert, - swap_rb, - is_upload); - } else { - return glamor_get_tex_format_type_from_pictformat_gles2(pict_format, - format, type, - no_alpha, - revert, - swap_rb, - is_upload); - } -} - -static void * -_glamor_color_convert_a1_a8(void *src_bits, void *dst_bits, int w, int h, - int stride, int revert) -{ - PictFormatShort dst_format, src_format; - pixman_image_t *dst_image; - pixman_image_t *src_image; - int src_stride; - - if (revert == REVERT_UPLOADING_A1) { - src_format = PICT_a1; - dst_format = PICT_a8; - src_stride = PixmapBytePad(w, 1); - } - else { - dst_format = PICT_a1; - src_format = PICT_a8; - src_stride = (((w * 8 + 7) / 8) + 3) & ~3; - } - - dst_image = pixman_image_create_bits(dst_format, w, h, dst_bits, stride); - if (dst_image == NULL) { - return NULL; - } - - src_image = pixman_image_create_bits(src_format, - w, h, src_bits, src_stride); - - if (src_image == NULL) { - pixman_image_unref(dst_image); - return NULL; - } - - pixman_image_composite(PictOpSrc, src_image, NULL, dst_image, - 0, 0, 0, 0, 0, 0, w, h); - - pixman_image_unref(src_image); - pixman_image_unref(dst_image); - return dst_bits; -} - -#define ADJUST_BITS(d, src_bits, dst_bits) (((dst_bits) == (src_bits)) ? (d) : \ - (((dst_bits) > (src_bits)) ? \ - (((d) << ((dst_bits) - (src_bits))) \ - + (( 1 << ((dst_bits) - (src_bits))) >> 1)) \ - : ((d) >> ((src_bits) - (dst_bits))))) - -#define GLAMOR_DO_CONVERT(src, dst, no_alpha, swap, \ - a_shift_src, a_bits_src, \ - b_shift_src, b_bits_src, \ - g_shift_src, g_bits_src, \ - r_shift_src, r_bits_src, \ - a_shift, a_bits, \ - b_shift, b_bits, \ - g_shift, g_bits, \ - r_shift, r_bits) \ - do { \ - typeof(src) a,b,g,r; \ - typeof(src) a_mask_src, b_mask_src, g_mask_src, r_mask_src;\ - a_mask_src = (((1 << (a_bits_src)) - 1) << a_shift_src);\ - b_mask_src = (((1 << (b_bits_src)) - 1) << b_shift_src);\ - g_mask_src = (((1 << (g_bits_src)) - 1) << g_shift_src);\ - r_mask_src = (((1 << (r_bits_src)) - 1) << r_shift_src);\ - if (no_alpha) \ - a = (a_mask_src) >> (a_shift_src); \ - else \ - a = ((src) & (a_mask_src)) >> (a_shift_src); \ - b = ((src) & (b_mask_src)) >> (b_shift_src); \ - g = ((src) & (g_mask_src)) >> (g_shift_src); \ - r = ((src) & (r_mask_src)) >> (r_shift_src); \ - a = ADJUST_BITS(a, a_bits_src, a_bits); \ - b = ADJUST_BITS(b, b_bits_src, b_bits); \ - g = ADJUST_BITS(g, g_bits_src, g_bits); \ - r = ADJUST_BITS(r, r_bits_src, r_bits); \ - if (swap == 0) \ - (*dst) = ((a) << (a_shift)) | ((b) << (b_shift)) | ((g) << (g_shift)) | ((r) << (r_shift)); \ - else \ - (*dst) = ((a) << (a_shift)) | ((r) << (b_shift)) | ((g) << (g_shift)) | ((b) << (r_shift)); \ - } while (0) - -static void * -_glamor_color_revert_x2b10g10r10(void *src_bits, void *dst_bits, int w, int h, - int stride, int no_alpha, int revert, - int swap_rb) -{ - int x, y; - unsigned int *words, *saved_words, *source_words; - int swap = !(swap_rb == SWAP_NONE_DOWNLOADING || - swap_rb == SWAP_NONE_UPLOADING); - - source_words = src_bits; - words = dst_bits; - saved_words = words; - - for (y = 0; y < h; y++) { - DEBUGF("Line %d : ", y); - for (x = 0; x < w; x++) { - unsigned int pixel = source_words[x]; - - if (revert == REVERT_DOWNLOADING_2_10_10_10) - GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap, - 24, 8, 16, 8, 8, 8, 0, 8, - 30, 2, 20, 10, 10, 10, 0, 10); - else - GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap, - 30, 2, 20, 10, 10, 10, 0, 10, - 24, 8, 16, 8, 8, 8, 0, 8); - DEBUGF("%x:%x ", pixel, words[x]); - } - DEBUGF("\n"); - words += stride / sizeof(*words); - source_words += stride / sizeof(*words); - } - DEBUGF("\n"); - return saved_words; - -} - -static void * -_glamor_color_revert_x1b5g5r5(void *src_bits, void *dst_bits, int w, int h, - int stride, int no_alpha, int revert, int swap_rb) -{ - int x, y; - unsigned short *words, *saved_words, *source_words; - int swap = !(swap_rb == SWAP_NONE_DOWNLOADING || - swap_rb == SWAP_NONE_UPLOADING); - - words = dst_bits; - source_words = src_bits; - saved_words = words; - - for (y = 0; y < h; y++) { - DEBUGF("Line %d : ", y); - for (x = 0; x < w; x++) { - unsigned short pixel = source_words[x]; - - if (revert == REVERT_DOWNLOADING_1_5_5_5) - GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap, - 0, 1, 1, 5, 6, 5, 11, 5, - 15, 1, 10, 5, 5, 5, 0, 5); - else - GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap, - 15, 1, 10, 5, 5, 5, 0, 5, - 0, 1, 1, 5, 6, 5, 11, 5); - DEBUGF("%04x:%04x ", pixel, words[x]); - } - DEBUGF("\n"); - words += stride / sizeof(*words); - source_words += stride / sizeof(*words); - } - DEBUGF("\n"); - return saved_words; -} - -/* - * This function is to convert an unsupported color format to/from a - * supported GL format. - * Here are the current scenarios: - * - * @no_alpha: - * If it is set, then we need to wire the alpha value to 1. - * @revert: - REVERT_DOWNLOADING_A1 : convert an Alpha8 buffer to a A1 buffer. - REVERT_UPLOADING_A1 : convert an A1 buffer to an Alpha8 buffer - REVERT_DOWNLOADING_2_10_10_10 : convert r10G10b10X2 to X2B10G10R10 - REVERT_UPLOADING_2_10_10_10 : convert X2B10G10R10 to R10G10B10X2 - REVERT_DOWNLOADING_1_5_5_5 : convert B5G5R5X1 to X1R5G5B5 - REVERT_UPLOADING_1_5_5_5 : convert X1R5G5B5 to B5G5R5X1 - @swap_rb: if we have the swap_rb set, then we need to swap the R and B's position. - * - */ - -static void * -glamor_color_convert_to_bits(void *src_bits, void *dst_bits, int w, int h, - int stride, int no_alpha, int revert, int swap_rb) -{ - if (revert == REVERT_DOWNLOADING_A1 || revert == REVERT_UPLOADING_A1) { - return _glamor_color_convert_a1_a8(src_bits, dst_bits, w, h, stride, - revert); - } - else if (revert == REVERT_DOWNLOADING_2_10_10_10 || - revert == REVERT_UPLOADING_2_10_10_10) { - return _glamor_color_revert_x2b10g10r10(src_bits, dst_bits, w, h, - stride, no_alpha, revert, - swap_rb); - } - else if (revert == REVERT_DOWNLOADING_1_5_5_5 || - revert == REVERT_UPLOADING_1_5_5_5) { - return _glamor_color_revert_x1b5g5r5(src_bits, dst_bits, w, h, stride, - no_alpha, revert, swap_rb); - } - else - ErrorF("convert a non-supported mode %x.\n", revert); - - return NULL; -} - -/** - * Upload pixmap to a specified texture. - * This texture may not be the one attached to it. - **/ -static void -__glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex, - GLenum format, - GLenum type, - int x, int y, int w, int h, - void *bits, int pbo) -{ - glamor_screen_private *glamor_priv = - glamor_get_screen_private(pixmap->drawable.pScreen); - int non_sub = 0; - unsigned int iformat = 0; - - glamor_make_current(glamor_priv); - if (*tex == 0) { - glGenTextures(1, tex); - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) - iformat = gl_iformat_for_pixmap(pixmap); - else - iformat = format; - non_sub = 1; - assert(x == 0 && y == 0); - } - - glBindTexture(GL_TEXTURE_2D, *tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - - assert(pbo || bits != 0); - if (bits == NULL) { - glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo); - glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); - } - if (non_sub) - glTexImage2D(GL_TEXTURE_2D, 0, iformat, w, h, 0, format, type, bits); - else - glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, format, type, bits); - - if (bits == NULL) - glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); -} - -static Bool -_glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, - GLenum type, int no_alpha, int revert, - int swap_rb, int x, int y, int w, int h, - int stride, void *bits, int pbo) -{ - glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); - glamor_screen_private *glamor_priv = - glamor_get_screen_private(pixmap->drawable.pScreen); - static float vertices[8]; - - static float texcoords_inv[8] = { 0, 0, - 1, 0, - 1, 1, - 0, 1 - }; - float *ptexcoords; - float dst_xscale, dst_yscale; - GLuint tex = 0; - int need_free_bits = 0; - - if (bits == NULL) - goto ready_to_upload; - - if (revert > REVERT_NORMAL) { - /* XXX if we are restoring the pixmap, then we may not need to allocate - * new buffer */ - void *converted_bits; - - if (pixmap->drawable.depth == 1) - stride = (((w * 8 + 7) / 8) + 3) & ~3; - - converted_bits = malloc(h * stride); - - if (converted_bits == NULL) - return FALSE; - bits = glamor_color_convert_to_bits(bits, converted_bits, w, h, - stride, no_alpha, revert, swap_rb); - if (bits == NULL) { - free(converted_bits); - ErrorF("Failed to convert pixmap no_alpha %d," - "revert mode %d, swap mode %d\n", no_alpha, revert, swap_rb); - return FALSE; - } - no_alpha = 0; - revert = REVERT_NONE; - swap_rb = SWAP_NONE_UPLOADING; - need_free_bits = TRUE; - } - - ready_to_upload: - - /* Try fast path firstly, upload the pixmap to the texture attached - * to the fbo directly. */ - if (no_alpha == 0 - && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING -#ifdef WALKAROUND_LARGE_TEXTURE_MAP - && pixmap_priv->type != GLAMOR_TEXTURE_LARGE -#endif - ) { - int fbo_x_off, fbo_y_off; - - assert(pixmap_priv->base.fbo->tex); - pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off); - - assert(x + fbo_x_off >= 0 && y + fbo_y_off >= 0); - assert(x + fbo_x_off + w <= pixmap_priv->base.fbo->width); - assert(y + fbo_y_off + h <= pixmap_priv->base.fbo->height); - __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->base.fbo->tex, - format, type, - x + fbo_x_off, y + fbo_y_off, w, h, - bits, pbo); - } else { - ptexcoords = texcoords_inv; - - pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale); - glamor_set_normalize_vcoords(pixmap_priv, dst_xscale, - dst_yscale, - x, y, - x + w, y + h, - vertices); - /* Slow path, we need to flip y or wire alpha to 1. */ - glamor_make_current(glamor_priv); - glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, - GL_FALSE, 2 * sizeof(float), vertices); - glEnableVertexAttribArray(GLAMOR_VERTEX_POS); - glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, - GL_FALSE, 2 * sizeof(float), ptexcoords); - glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - - glamor_set_destination_pixmap_priv_nc(pixmap_priv); - __glamor_upload_pixmap_to_texture(pixmap, &tex, - format, type, 0, 0, w, h, bits, pbo); - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, tex); - - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glUseProgram(glamor_priv->finish_access_prog[no_alpha]); - glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert); - glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb); - - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glDisableVertexAttribArray(GLAMOR_VERTEX_POS); - glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - glDeleteTextures(1, &tex); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - } - - if (need_free_bits) - free(bits); - return TRUE; -} - -/* - * Prepare to upload a pixmap to texture memory. - * no_alpha equals 1 means the format needs to wire alpha to 1. - */ -static int -glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, - int revert, int swap_rb) -{ - int flag = 0; - glamor_pixmap_private *pixmap_priv; - glamor_screen_private *glamor_priv; - glamor_pixmap_fbo *fbo; - GLenum iformat; - - pixmap_priv = glamor_get_pixmap_private(pixmap); - glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen); - - if (pixmap_priv->base.gl_fbo != GLAMOR_FBO_UNATTACHED) - return 0; - - if (pixmap_priv->base.fbo - && (pixmap_priv->base.fbo->width < pixmap->drawable.width - || pixmap_priv->base.fbo->height < pixmap->drawable.height)) { - fbo = glamor_pixmap_detach_fbo(pixmap_priv); - glamor_destroy_fbo(fbo); - } - - if (pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb) - return 0; - - if (!(no_alpha || (revert == REVERT_NORMAL) - || (swap_rb != SWAP_NONE_UPLOADING))) { - /* We don't need a fbo, a simple texture uploading should work. */ - - flag = GLAMOR_CREATE_FBO_NO_FBO; - } - - if ((flag == GLAMOR_CREATE_FBO_NO_FBO - && pixmap_priv->base.fbo && pixmap_priv->base.fbo->tex) - || (flag == 0 && pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb)) - return 0; - - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) - iformat = gl_iformat_for_pixmap(pixmap); - else - iformat = format; - - if (!glamor_pixmap_ensure_fbo(pixmap, iformat, flag)) - return -1; - - return 0; -} - -/* - * upload sub region to a large region. - * */ -static void -glamor_put_bits(char *dst_bits, int dst_stride, char *src_bits, - int src_stride, int bpp, int x, int y, int w, int h) -{ - int j; - int byte_per_pixel; - - byte_per_pixel = bpp / 8; - src_bits += y * src_stride + (x * byte_per_pixel); - - for (j = y; j < y + h; j++) { - memcpy(dst_bits, src_bits, w * byte_per_pixel); - src_bits += src_stride; - dst_bits += dst_stride; - } -} - -Bool -glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w, - int h, int stride, void *bits, int pbo) -{ - GLenum format, type; - int no_alpha, revert, swap_rb; - glamor_pixmap_private *pixmap_priv; - Bool force_clip; - - if (glamor_get_tex_format_type_from_pixmap(pixmap, - &format, - &type, - &no_alpha, - &revert, &swap_rb, 1)) { - glamor_fallback("Unknown pixmap depth %d.\n", pixmap->drawable.depth); - return FALSE; - } - if (glamor_pixmap_upload_prepare(pixmap, format, no_alpha, revert, swap_rb)) - return FALSE; - - pixmap_priv = glamor_get_pixmap_private(pixmap); - force_clip = pixmap_priv->base.glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP - && !glamor_check_fbo_size(pixmap_priv->base.glamor_priv, w, h); - - if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) { - RegionRec region; - BoxRec box; - int n_region; - glamor_pixmap_clipped_regions *clipped_regions; - void *sub_bits; - int i, j; - - sub_bits = malloc(h * stride); - if (sub_bits == NULL) - return FALSE; - box.x1 = x; - box.y1 = y; - box.x2 = x + w; - box.y2 = y + h; - RegionInitBoxes(®ion, &box, 1); - if (!force_clip) - clipped_regions = - glamor_compute_clipped_regions(pixmap_priv, ®ion, &n_region, - 0, 0, 0); - else - clipped_regions = - glamor_compute_clipped_regions_ext(pixmap_priv, ®ion, - &n_region, - pixmap_priv->large.block_w, - pixmap_priv->large.block_h, - 0, - 0); - DEBUGF("prepare upload %dx%d to a large pixmap %p\n", w, h, pixmap); - for (i = 0; i < n_region; i++) { - BoxPtr boxes; - int nbox; - int temp_stride; - void *temp_bits; - - assert(pbo == 0); - - glamor_set_pixmap_fbo_current(pixmap_priv, clipped_regions[i].block_idx); - - boxes = RegionRects(clipped_regions[i].region); - nbox = RegionNumRects(clipped_regions[i].region); - DEBUGF("split to %d boxes\n", nbox); - for (j = 0; j < nbox; j++) { - temp_stride = PixmapBytePad(boxes[j].x2 - boxes[j].x1, - pixmap->drawable.depth); - - if (boxes[j].x1 == x && temp_stride == stride) { - temp_bits = (char *) bits + (boxes[j].y1 - y) * stride; - } - else { - temp_bits = sub_bits; - glamor_put_bits(temp_bits, temp_stride, bits, stride, - pixmap->drawable.bitsPerPixel, - boxes[j].x1 - x, boxes[j].y1 - y, - boxes[j].x2 - boxes[j].x1, - boxes[j].y2 - boxes[j].y1); - } - DEBUGF("upload x %d y %d w %d h %d temp stride %d \n", - boxes[j].x1 - x, boxes[j].y1 - y, - boxes[j].x2 - boxes[j].x1, - boxes[j].y2 - boxes[j].y1, temp_stride); - if (_glamor_upload_bits_to_pixmap_texture - (pixmap, format, type, no_alpha, revert, swap_rb, - boxes[j].x1, boxes[j].y1, boxes[j].x2 - boxes[j].x1, - boxes[j].y2 - boxes[j].y1, temp_stride, temp_bits, - pbo) == FALSE) { - RegionUninit(®ion); - free(sub_bits); - assert(0); - return FALSE; - } - } - RegionDestroy(clipped_regions[i].region); - } - free(sub_bits); - free(clipped_regions); - RegionUninit(®ion); - return TRUE; - } - else - return _glamor_upload_bits_to_pixmap_texture(pixmap, format, type, - no_alpha, revert, swap_rb, - x, y, w, h, stride, bits, - pbo); -} - -enum glamor_pixmap_status -glamor_upload_pixmap_to_texture(PixmapPtr pixmap) -{ - glamor_pixmap_private *pixmap_priv; - void *data; - int pbo; - int ret; - - pixmap_priv = glamor_get_pixmap_private(pixmap); - - if ((pixmap_priv->base.fbo) - && (pixmap_priv->base.fbo->pbo_valid)) { - data = NULL; - pbo = pixmap_priv->base.fbo->pbo; - } - else { - data = pixmap->devPrivate.ptr; - pbo = 0; - } - - if (glamor_upload_sub_pixmap_to_texture(pixmap, 0, 0, - pixmap->drawable.width, - pixmap->drawable.height, - pixmap->devKind, data, pbo)) - ret = GLAMOR_UPLOAD_DONE; - else - ret = GLAMOR_UPLOAD_FAILED; - - return ret; -} - -/* - * as gles2 only support a very small set of color format and - * type when do glReadPixel, - * Before we use glReadPixels to get back a textured pixmap, - * Use shader to convert it to a supported format and thus - * get a new temporary pixmap returned. - * */ - -glamor_pixmap_fbo * -glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, - GLenum format, GLenum type, int no_alpha, - int revert, int swap_rb) -{ - glamor_pixmap_private *source_priv; - glamor_screen_private *glamor_priv; - ScreenPtr screen; - glamor_pixmap_fbo *temp_fbo; - float temp_xscale, temp_yscale, source_xscale, source_yscale; - static float vertices[8]; - static float texcoords[8]; - - screen = source->drawable.pScreen; - - glamor_priv = glamor_get_screen_private(screen); - source_priv = glamor_get_pixmap_private(source); - temp_fbo = glamor_create_fbo(glamor_priv, w, h, format, 0); - if (temp_fbo == NULL) - return NULL; - - glamor_make_current(glamor_priv); - temp_xscale = 1.0 / w; - temp_yscale = 1.0 / h; - - glamor_set_normalize_vcoords((struct glamor_pixmap_private *) NULL, - temp_xscale, temp_yscale, 0, 0, w, h, - vertices); - - glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, GL_FALSE, - 2 * sizeof(float), vertices); - glEnableVertexAttribArray(GLAMOR_VERTEX_POS); - - pixmap_priv_get_scale(source_priv, &source_xscale, &source_yscale); - glamor_set_normalize_tcoords(source_priv, source_xscale, - source_yscale, - x, y, - x + w, y + h, - texcoords); - - glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, GL_FALSE, - 2 * sizeof(float), texcoords); - glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, source_priv->base.fbo->tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - - glamor_set_destination_pixmap_fbo(temp_fbo, 0, 0, w, h); - glUseProgram(glamor_priv->finish_access_prog[no_alpha]); - glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert); - glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb); - - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glDisableVertexAttribArray(GLAMOR_VERTEX_POS); - glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - return temp_fbo; -} - -/* fixup a fbo to the exact size as the pixmap. */ -/* XXX LARGE pixmap? */ -Bool -glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv) -{ - glamor_pixmap_fbo *old_fbo; - glamor_pixmap_fbo *new_fbo = NULL; - PixmapPtr scratch = NULL; - glamor_pixmap_private *scratch_priv; - DrawablePtr drawable; - GCPtr gc = NULL; - int ret = FALSE; - - drawable = &pixmap_priv->base.pixmap->drawable; - - if (!GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv)) - return TRUE; - - old_fbo = pixmap_priv->base.fbo; - - if (!old_fbo) - return FALSE; - - gc = GetScratchGC(drawable->depth, screen); - if (!gc) - goto fail; - - scratch = glamor_create_pixmap(screen, drawable->width, drawable->height, - drawable->depth, GLAMOR_CREATE_PIXMAP_FIXUP); - - scratch_priv = glamor_get_pixmap_private(scratch); - - if (!scratch_priv->base.fbo) - goto fail; - - ValidateGC(&scratch->drawable, gc); - glamor_copy_area(drawable, - &scratch->drawable, - gc, 0, 0, drawable->width, drawable->height, 0, 0); - old_fbo = glamor_pixmap_detach_fbo(pixmap_priv); - new_fbo = glamor_pixmap_detach_fbo(scratch_priv); - glamor_pixmap_attach_fbo(pixmap_priv->base.pixmap, new_fbo); - glamor_pixmap_attach_fbo(scratch, old_fbo); - - DEBUGF("old %dx%d type %d\n", - drawable->width, drawable->height, pixmap_priv->type); - DEBUGF("copy tex %d %dx%d to tex %d %dx%d \n", - old_fbo->tex, old_fbo->width, old_fbo->height, new_fbo->tex, - new_fbo->width, new_fbo->height); - ret = TRUE; - fail: - if (gc) - FreeScratchGC(gc); - if (scratch) - glamor_destroy_pixmap(scratch); - - return ret; -} |