diff options
author | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2015-09-16 19:10:27 +0000 |
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committer | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2015-09-16 19:10:27 +0000 |
commit | 4f2941d7bdfb60a6b2ca49d7e2ee50dd5eb11ddd (patch) | |
tree | 5f7f0cf3d5aeb655a950fae516224a3d61a820cf /xserver/glamor/glamor_prepare.c | |
parent | c84734bf28ef1ec0ce3cc7d1c45dfb920484e68e (diff) |
Update to xserver 1.17.2. tested by dcoppa@, jsg@, jasper@ & naddy@
Diffstat (limited to 'xserver/glamor/glamor_prepare.c')
-rw-r--r-- | xserver/glamor/glamor_prepare.c | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/xserver/glamor/glamor_prepare.c b/xserver/glamor/glamor_prepare.c new file mode 100644 index 000000000..fb85d9082 --- /dev/null +++ b/xserver/glamor/glamor_prepare.c @@ -0,0 +1,271 @@ +/* + * Copyright © 2014 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include "glamor_priv.h" +#include "glamor_prepare.h" +#include "glamor_transfer.h" + +/* + * Make a pixmap ready to draw with fb by + * creating a PBO large enough for the whole object + * and downloading all of the FBOs into it. + */ + +static Bool +glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box) +{ + ScreenPtr screen = pixmap->drawable.pScreen; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); + int gl_access, gl_usage; + RegionRec region; + + if (priv->type == GLAMOR_DRM_ONLY) + return FALSE; + + if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(priv)) + return TRUE; + + RegionInit(®ion, box, 1); + + /* See if it's already mapped */ + if (pixmap->devPrivate.ptr) { + /* + * Someone else has mapped this pixmap; + * we'll assume that it's directly mapped + * by a lower level driver + */ + if (!priv->base.prepared) + return TRUE; + + /* In X, multiple Drawables can be stored in the same Pixmap (such as + * each individual window in a non-composited screen pixmap, or the + * reparented window contents inside the window-manager-decorated window + * pixmap on a composited screen). + * + * As a result, when doing a series of mappings for a fallback, we may + * need to add more boxes to the set of data we've downloaded, as we go. + */ + RegionSubtract(®ion, ®ion, &priv->base.prepare_region); + if (!RegionNotEmpty(®ion)) + return TRUE; + + if (access == GLAMOR_ACCESS_RW) + FatalError("attempt to remap buffer as writable"); + + if (priv->base.pbo) { + glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo); + glUnmapBuffer(GL_PIXEL_PACK_BUFFER); + pixmap->devPrivate.ptr = NULL; + } + } else { + RegionInit(&priv->base.prepare_region, box, 1); + + if (glamor_priv->has_rw_pbo) { + if (priv->base.pbo == 0) + glGenBuffers(1, &priv->base.pbo); + + gl_usage = GL_STREAM_READ; + + glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo); + glBufferData(GL_PIXEL_PACK_BUFFER, + pixmap->devKind * pixmap->drawable.height, NULL, + gl_usage); + } else { + pixmap->devPrivate.ptr = malloc(pixmap->devKind * + pixmap->drawable.height); + if (!pixmap->devPrivate.ptr) + return FALSE; + } + priv->base.map_access = access; + } + + glamor_download_boxes(pixmap, RegionRects(®ion), RegionNumRects(®ion), + 0, 0, 0, 0, pixmap->devPrivate.ptr, pixmap->devKind); + + RegionUninit(®ion); + + if (glamor_priv->has_rw_pbo) { + if (priv->base.map_access == GLAMOR_ACCESS_RW) + gl_access = GL_READ_WRITE; + else + gl_access = GL_READ_ONLY; + + pixmap->devPrivate.ptr = glMapBuffer(GL_PIXEL_PACK_BUFFER, gl_access); + glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + } + + priv->base.prepared = TRUE; + return TRUE; +} + +/* + * When we're done with the drawable, unmap the PBO, reupload + * if we were writing to it and then unbind it to release the memory + */ + +static void +glamor_fini_pixmap(PixmapPtr pixmap) +{ + ScreenPtr screen = pixmap->drawable.pScreen; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); + glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap); + + if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(priv)) + return; + + if (!priv->base.prepared) + return; + + if (glamor_priv->has_rw_pbo) { + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, priv->base.pbo); + glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); + pixmap->devPrivate.ptr = NULL; + } + + if (priv->base.map_access == GLAMOR_ACCESS_RW) { + glamor_upload_boxes(pixmap, + RegionRects(&priv->base.prepare_region), + RegionNumRects(&priv->base.prepare_region), + 0, 0, 0, 0, pixmap->devPrivate.ptr, pixmap->devKind); + } + + RegionUninit(&priv->base.prepare_region); + + if (glamor_priv->has_rw_pbo) { + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); + glDeleteBuffers(1, &priv->base.pbo); + priv->base.pbo = 0; + } else { + free(pixmap->devPrivate.ptr); + pixmap->devPrivate.ptr = NULL; + } + + priv->base.prepared = FALSE; +} + +Bool +glamor_prepare_access(DrawablePtr drawable, glamor_access_t access) +{ + PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable); + BoxRec box; + int off_x, off_y; + + glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y); + + box.x1 = drawable->x + off_x; + box.x2 = box.x1 + drawable->width; + box.y1 = drawable->y + off_y; + box.y2 = box.y1 + drawable->height; + return glamor_prep_pixmap_box(pixmap, access, &box); +} + +Bool +glamor_prepare_access_box(DrawablePtr drawable, glamor_access_t access, + int x, int y, int w, int h) +{ + PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable); + BoxRec box; + int off_x, off_y; + + glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y); + box.x1 = drawable->x + x + off_x; + box.x2 = box.x1 + w; + box.y1 = drawable->y + y + off_y; + box.y2 = box.y1 + h; + return glamor_prep_pixmap_box(pixmap, access, &box); +} + +void +glamor_finish_access(DrawablePtr drawable) +{ + glamor_fini_pixmap(glamor_get_drawable_pixmap(drawable)); +} + +/* + * Make a picture ready to use with fb. + */ + +Bool +glamor_prepare_access_picture(PicturePtr picture, glamor_access_t access) +{ + if (!picture || !picture->pDrawable) + return TRUE; + + return glamor_prepare_access(picture->pDrawable, access); +} + +Bool +glamor_prepare_access_picture_box(PicturePtr picture, glamor_access_t access, + int x, int y, int w, int h) +{ + if (!picture || !picture->pDrawable) + return TRUE; + return glamor_prepare_access_box(picture->pDrawable, access, + x, y, w, h); +} + +void +glamor_finish_access_picture(PicturePtr picture) +{ + if (!picture || !picture->pDrawable) + return; + + glamor_finish_access(picture->pDrawable); +} + +/* + * Make a GC ready to use with fb. This just + * means making sure the appropriate fill pixmap is + * in CPU memory again + */ + +Bool +glamor_prepare_access_gc(GCPtr gc) +{ + switch (gc->fillStyle) { + case FillTiled: + return glamor_prepare_access(&gc->tile.pixmap->drawable, + GLAMOR_ACCESS_RO); + case FillStippled: + case FillOpaqueStippled: + return glamor_prepare_access(&gc->stipple->drawable, GLAMOR_ACCESS_RO); + } + return TRUE; +} + +/* + * Free any temporary CPU pixmaps for the GC + */ +void +glamor_finish_access_gc(GCPtr gc) +{ + switch (gc->fillStyle) { + case FillTiled: + glamor_finish_access(&gc->tile.pixmap->drawable); + break; + case FillStippled: + case FillOpaqueStippled: + glamor_finish_access(&gc->stipple->drawable); + break; + } +} |