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authorMatthieu Herrb <matthieu@cvs.openbsd.org>2009-09-06 19:44:39 +0000
committerMatthieu Herrb <matthieu@cvs.openbsd.org>2009-09-06 19:44:39 +0000
commit9401e5643e90e23287b785e5fc238bb7c7f2d896 (patch)
tree759a23118c7bb4a1cddc87b3ad5c63f459a64bd2 /xserver/glx/indirect_dispatch.h
parent6d29d2deb77299e537a0daf2babf0e217ce51376 (diff)
update to xserver 1.6.4rc1. Tested by many, ok oga@.
Diffstat (limited to 'xserver/glx/indirect_dispatch.h')
-rw-r--r--xserver/glx/indirect_dispatch.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/xserver/glx/indirect_dispatch.h b/xserver/glx/indirect_dispatch.h
index e81c382f0..014e417c9 100644
--- a/xserver/glx/indirect_dispatch.h
+++ b/xserver/glx/indirect_dispatch.h
@@ -251,8 +251,6 @@ extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GL
extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
@@ -423,6 +421,8 @@ extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
extern HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);