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Diffstat (limited to 'app/fvwm/modules/FvwmAnimate/FvwmAnimate.h')
-rw-r--r--app/fvwm/modules/FvwmAnimate/FvwmAnimate.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/app/fvwm/modules/FvwmAnimate/FvwmAnimate.h b/app/fvwm/modules/FvwmAnimate/FvwmAnimate.h
deleted file mode 100644
index 938e17183..000000000
--- a/app/fvwm/modules/FvwmAnimate/FvwmAnimate.h
+++ /dev/null
@@ -1,35 +0,0 @@
-#ifndef _ANIMATE_H_
-#define _ANIMATE_H_
-
-/* Animation granularity. How many iterations use for the animation. */
-#define ANIM_ITERATIONS 12
-
-/* delay for each iteration of the animation in ms */
-#define ANIM_DELAY 1
-
-/* delay for each iteration of the close animation in ms */
-#define ANIM_DELAY2 20
-
-/* distance to spin frame around, 1.0 is one revolution.
- with large values you should up ANIM_ITERATIONS as well */
-#define ANIM_TWIST 0.5
-
-/* default line width */
-#define ANIM_WIDTH 0
-
-/* default time */
-#define ANIM_TIME 0
-
-struct ASAnimate {
- char *color;
- int iterations;
- int delay;
- float twist;
- int width;
- void (*resize)(int, int, int, int, int, int, int, int);
- clock_t time;
-};
-
-extern struct ASAnimate Animate;
-
-#endif /* _ANIMATE_H_ */