diff options
Diffstat (limited to 'dist/libepoxy/test/cgl_epoxy_api.c')
-rw-r--r-- | dist/libepoxy/test/cgl_epoxy_api.c | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/dist/libepoxy/test/cgl_epoxy_api.c b/dist/libepoxy/test/cgl_epoxy_api.c new file mode 100644 index 000000000..e83222c43 --- /dev/null +++ b/dist/libepoxy/test/cgl_epoxy_api.c @@ -0,0 +1,83 @@ +/* + * Copyright 2018 Emmanuele Bassi + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * @file cgl_epoxy_api.c + * + * Tests the Epoxy API using the CoreGraphics OpenGL framework. + */ + +#include <epoxy/gl.h> +#include <Carbon/Carbon.h> +#include <OpenGL/OpenGL.h> +#include <OpenGL/CGLTypes.h> +#include <OpenGL/CGLCurrent.h> +#include <OpenGL/CGLContext.h> + +int +main (void) +{ + CGLPixelFormatAttribute attribs[] = {0}; + CGLPixelFormatObj pix; + CGLContextObj ctx; + const char *string; + bool pass = true; + int npix; + GLint shader; + + CGLChoosePixelFormat(attribs, &pix, &npix); + CGLCreateContext(pix, (void *) 0, &ctx); + CGLSetCurrentContext(ctx); + + if (!epoxy_is_desktop_gl()) { + fputs("Claimed not to be desktop\n", stderr); + pass = false; + } + + if (epoxy_gl_version() < 20) { + fprintf(stderr, "Claimed to be GL version %d\n", + epoxy_gl_version()); + pass = false; + } + + if (epoxy_glsl_version() < 100) { + fprintf(stderr, "Claimed to have GLSL version %d\n", + epoxy_glsl_version()); + pass = false; + } + + string = (const char *)glGetString(GL_VERSION); + printf("GL version: %s - Epoxy: %d\n", string, epoxy_gl_version()); + + string = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); + printf("GLSL version: %s - Epoxy: %d\n", string, epoxy_glsl_version()); + + shader = glCreateShader(GL_FRAGMENT_SHADER); + pass = glIsShader(shader); + + CGLSetCurrentContext(NULL); + CGLReleaseContext(ctx); + CGLReleasePixelFormat(pix); + + return pass != true; +} |