diff options
Diffstat (limited to 'lib/libdrm/include/drm/drm_fourcc.h')
-rw-r--r-- | lib/libdrm/include/drm/drm_fourcc.h | 29 |
1 files changed, 24 insertions, 5 deletions
diff --git a/lib/libdrm/include/drm/drm_fourcc.h b/lib/libdrm/include/drm/drm_fourcc.h index 9b2504802..8a9c54b56 100644 --- a/lib/libdrm/include/drm/drm_fourcc.h +++ b/lib/libdrm/include/drm/drm_fourcc.h @@ -54,7 +54,7 @@ extern "C" { * Format modifiers may change any property of the buffer, including the number * of planes and/or the required allocation size. Format modifiers are * vendor-namespaced, and as such the relationship between a fourcc code and a - * modifier is specific to the modifer being used. For example, some modifiers + * modifier is specific to the modifier being used. For example, some modifiers * may preserve meaning - such as number of planes - from the fourcc code, * whereas others may not. * @@ -79,7 +79,7 @@ extern "C" { * format. * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users * see modifiers as opaque tokens they can check for equality and intersect. - * These users musn't need to know to reason about the modifier value + * These users mustn't need to know to reason about the modifier value * (i.e. they are not expected to extract information out of the modifier). * * Vendors should document their modifier usage in as much detail as @@ -540,7 +540,7 @@ extern "C" { * This is a tiled layout using 4Kb tiles in row-major layout. * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which * are arranged in four groups (two wide, two high) with column-major layout. - * Each group therefore consits out of four 256 byte units, which are also laid + * Each group therefore consists out of four 256 byte units, which are also laid * out as 2x2 column-major. * 256 byte units are made out of four 64 byte blocks of pixels, producing * either a square block or a 2:1 unit. @@ -1103,7 +1103,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) */ /* - * The top 4 bits (out of the 56 bits alloted for specifying vendor specific + * The top 4 bits (out of the 56 bits allotted for specifying vendor specific * modifiers) denote the category for modifiers. Currently we have three * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of * sixteen different categories. @@ -1419,7 +1419,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) * Amlogic FBC Memory Saving mode * * Indicates the storage is packed when pixel size is multiple of word - * boudaries, i.e. 8bit should be stored in this mode to save allocation + * boundaries, i.e. 8bit should be stored in this mode to save allocation * memory. * * This mode reduces body layout to 3072 bytes per 64x32 superblock with @@ -1476,6 +1476,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_VER_GFX10 2 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 #define AMD_FMT_MOD_TILE_VER_GFX11 4 +#define AMD_FMT_MOD_TILE_VER_GFX12 5 /* * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical @@ -1486,6 +1487,8 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) /* * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has * GFX9 as canonical version. + * + * 64K_D_2D on GFX12 is identical to 64K_D on GFX11. */ #define AMD_FMT_MOD_TILE_GFX9_64K_D 10 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 @@ -1493,6 +1496,19 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 +/* Gfx12 swizzle modes: + * 0 - LINEAR + * 1 - 256B_2D - 2D block dimensions + * 2 - 4KB_2D + * 3 - 64KB_2D + * 4 - 256KB_2D + * 5 - 4KB_3D - 3D block dimensions + * 6 - 64KB_3D + * 7 - 256KB_3D + */ +#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3 +#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4 + #define AMD_FMT_MOD_DCC_BLOCK_64B 0 #define AMD_FMT_MOD_DCC_BLOCK_128B 1 #define AMD_FMT_MOD_DCC_BLOCK_256B 2 @@ -1524,6 +1540,9 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 +#define AMD_FMT_MOD_GFX12_DCC_MAX_COMPRESSED_BLOCK_SHIFT 3 +#define AMD_FMT_MOD_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 /* 0:64B, 1:128B, 2:256B */ + /* * DCC supports embedding some clear colors directly in the DCC surface. * However, on older GPUs the rendering HW ignores the embedded clear color |