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Diffstat (limited to 'lib/mesa/src/gallium/auxiliary/cso_cache/cso_context.c')
-rw-r--r--lib/mesa/src/gallium/auxiliary/cso_cache/cso_context.c259
1 files changed, 123 insertions, 136 deletions
diff --git a/lib/mesa/src/gallium/auxiliary/cso_cache/cso_context.c b/lib/mesa/src/gallium/auxiliary/cso_cache/cso_context.c
index efce6f673..d41fa27fa 100644
--- a/lib/mesa/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/lib/mesa/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -50,6 +50,7 @@
#include "cso_cache/cso_hash.h"
#include "cso_context.h"
#include "driver_trace/tr_dump.h"
+#include "util/u_threaded_context.h"
/**
* Per-shader sampler information.
@@ -63,7 +64,7 @@ struct sampler_info
struct cso_context {
- struct pipe_context *pipe;
+ struct cso_context_base base;
struct u_vbuf *vbuf;
struct u_vbuf *vbuf_current;
@@ -124,13 +125,6 @@ struct cso_context {
};
-struct pipe_context *
-cso_get_pipe_context(struct cso_context *cso)
-{
- return cso->pipe;
-}
-
-
static inline boolean
delete_cso(struct cso_context *ctx,
void *state, enum cso_cache_type type)
@@ -163,7 +157,7 @@ delete_cso(struct cso_context *ctx,
assert(0);
}
- cso_delete_state(ctx->pipe, state, type);
+ cso_delete_state(ctx->base.pipe, state, type);
return true;
}
@@ -253,18 +247,34 @@ cso_init_vbuf(struct cso_context *cso, unsigned flags)
bool uses_user_vertex_buffers = !(flags & CSO_NO_USER_VERTEX_BUFFERS);
bool needs64b = !(flags & CSO_NO_64B_VERTEX_BUFFERS);
- u_vbuf_get_caps(cso->pipe->screen, &caps, needs64b);
+ u_vbuf_get_caps(cso->base.pipe->screen, &caps, needs64b);
/* Enable u_vbuf if needed. */
if (caps.fallback_always ||
(uses_user_vertex_buffers &&
caps.fallback_only_for_user_vbuffers)) {
- cso->vbuf = u_vbuf_create(cso->pipe, &caps);
+ assert(!cso->base.pipe->vbuf);
+ cso->vbuf = u_vbuf_create(cso->base.pipe, &caps);
+ cso->base.pipe->vbuf = cso->vbuf;
cso->always_use_vbuf = caps.fallback_always;
- cso->vbuf_current = caps.fallback_always ? cso->vbuf : NULL;
+ cso->vbuf_current = cso->base.pipe->vbuf =
+ caps.fallback_always ? cso->vbuf : NULL;
}
}
+static void
+cso_draw_vbo_default(struct pipe_context *pipe,
+ const struct pipe_draw_info *info,
+ unsigned drawid_offset,
+ const struct pipe_draw_indirect_info *indirect,
+ const struct pipe_draw_start_count_bias *draws,
+ unsigned num_draws)
+{
+ if (pipe->vbuf)
+ u_vbuf_draw_vbo(pipe, info, drawid_offset, indirect, draws, num_draws);
+ else
+ pipe->draw_vbo(pipe, info, drawid_offset, indirect, draws, num_draws);
+}
struct cso_context *
cso_create_context(struct pipe_context *pipe, unsigned flags)
@@ -276,12 +286,27 @@ cso_create_context(struct pipe_context *pipe, unsigned flags)
cso_cache_init(&ctx->cache, pipe);
cso_cache_set_sanitize_callback(&ctx->cache, sanitize_hash, ctx);
- ctx->pipe = pipe;
+ ctx->base.pipe = pipe;
ctx->sample_mask = ~0;
if (!(flags & CSO_NO_VBUF))
cso_init_vbuf(ctx, flags);
+ /* Only drivers using u_threaded_context benefit from the direct call.
+ * This is because drivers can change draw_vbo, but u_threaded_context
+ * never changes it.
+ */
+ if (pipe->draw_vbo == tc_draw_vbo) {
+ if (ctx->vbuf_current)
+ ctx->base.draw_vbo = u_vbuf_draw_vbo;
+ else
+ ctx->base.draw_vbo = pipe->draw_vbo;
+ } else if (ctx->always_use_vbuf) {
+ ctx->base.draw_vbo = u_vbuf_draw_vbo;
+ } else {
+ ctx->base.draw_vbo = cso_draw_vbo_default;
+ }
+
/* Enable for testing: */
if (0) cso_set_maximum_cache_size(&ctx->cache, 4);
@@ -330,15 +355,15 @@ cso_unbind_context(struct cso_context *ctx)
bool dumping = trace_dumping_enabled_locked();
if (dumping)
trace_dumping_stop_locked();
- if (ctx->pipe) {
- ctx->pipe->bind_blend_state(ctx->pipe, NULL);
- ctx->pipe->bind_rasterizer_state(ctx->pipe, NULL);
+ if (ctx->base.pipe) {
+ ctx->base.pipe->bind_blend_state(ctx->base.pipe, NULL);
+ ctx->base.pipe->bind_rasterizer_state(ctx->base.pipe, NULL);
{
static struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS] = { NULL };
static struct pipe_shader_buffer ssbos[PIPE_MAX_SHADER_BUFFERS] = { 0 };
static void *zeros[PIPE_MAX_SAMPLERS] = { NULL };
- struct pipe_screen *scr = ctx->pipe->screen;
+ struct pipe_screen *scr = ctx->base.pipe->screen;
enum pipe_shader_type sh;
for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
switch (sh) {
@@ -375,44 +400,47 @@ cso_unbind_context(struct cso_context *ctx)
assert(maxcb <= PIPE_MAX_CONSTANT_BUFFERS);
assert(maximg <= PIPE_MAX_SHADER_IMAGES);
if (maxsam > 0) {
- ctx->pipe->bind_sampler_states(ctx->pipe, sh, 0, maxsam, zeros);
+ ctx->base.pipe->bind_sampler_states(ctx->base.pipe, sh, 0, maxsam, zeros);
}
if (maxview > 0) {
- ctx->pipe->set_sampler_views(ctx->pipe, sh, 0, maxview, 0, false, views);
+ ctx->base.pipe->set_sampler_views(ctx->base.pipe, sh, 0, maxview, 0, false, views);
}
if (maxssbo > 0) {
- ctx->pipe->set_shader_buffers(ctx->pipe, sh, 0, maxssbo, ssbos, 0);
+ ctx->base.pipe->set_shader_buffers(ctx->base.pipe, sh, 0, maxssbo, ssbos, 0);
}
if (maximg > 0) {
- ctx->pipe->set_shader_images(ctx->pipe, sh, 0, 0, maximg, NULL);
+ ctx->base.pipe->set_shader_images(ctx->base.pipe, sh, 0, 0, maximg, NULL);
}
for (int i = 0; i < maxcb; i++) {
- ctx->pipe->set_constant_buffer(ctx->pipe, sh, i, false, NULL);
+ ctx->base.pipe->set_constant_buffer(ctx->base.pipe, sh, i, false, NULL);
}
}
}
- ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, NULL);
+ ctx->base.pipe->bind_depth_stencil_alpha_state(ctx->base.pipe, NULL);
struct pipe_stencil_ref sr = {0};
- ctx->pipe->set_stencil_ref(ctx->pipe, sr);
- ctx->pipe->bind_fs_state(ctx->pipe, NULL);
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, false, NULL);
- ctx->pipe->bind_vs_state(ctx->pipe, NULL);
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, false, NULL);
+ ctx->base.pipe->set_stencil_ref(ctx->base.pipe, sr);
+ ctx->base.pipe->bind_fs_state(ctx->base.pipe, NULL);
+ ctx->base.pipe->set_constant_buffer(ctx->base.pipe, PIPE_SHADER_FRAGMENT, 0, false, NULL);
+ ctx->base.pipe->bind_vs_state(ctx->base.pipe, NULL);
+ ctx->base.pipe->set_constant_buffer(ctx->base.pipe, PIPE_SHADER_VERTEX, 0, false, NULL);
if (ctx->has_geometry_shader) {
- ctx->pipe->bind_gs_state(ctx->pipe, NULL);
+ ctx->base.pipe->bind_gs_state(ctx->base.pipe, NULL);
}
if (ctx->has_tessellation) {
- ctx->pipe->bind_tcs_state(ctx->pipe, NULL);
- ctx->pipe->bind_tes_state(ctx->pipe, NULL);
+ ctx->base.pipe->bind_tcs_state(ctx->base.pipe, NULL);
+ ctx->base.pipe->bind_tes_state(ctx->base.pipe, NULL);
}
if (ctx->has_compute_shader) {
- ctx->pipe->bind_compute_state(ctx->pipe, NULL);
+ ctx->base.pipe->bind_compute_state(ctx->base.pipe, NULL);
}
- ctx->pipe->bind_vertex_elements_state(ctx->pipe, NULL);
+ ctx->base.pipe->bind_vertex_elements_state(ctx->base.pipe, NULL);
if (ctx->has_streamout)
- ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, NULL);
+ ctx->base.pipe->set_stream_output_targets(ctx->base.pipe, 0, NULL, NULL);
+
+ struct pipe_framebuffer_state fb = {0};
+ ctx->base.pipe->set_framebuffer_state(ctx->base.pipe, &fb);
}
util_unreference_framebuffer_state(&ctx->fb);
@@ -432,9 +460,9 @@ cso_unbind_context(struct cso_context *ctx)
* If the cso context is reused (with the same pipe context),
* need to really make sure the context state doesn't get out of sync.
*/
- ctx->pipe->set_sample_mask(ctx->pipe, ctx->sample_mask);
- if (ctx->pipe->set_min_samples)
- ctx->pipe->set_min_samples(ctx->pipe, ctx->min_samples);
+ ctx->base.pipe->set_sample_mask(ctx->base.pipe, ctx->sample_mask);
+ if (ctx->base.pipe->set_min_samples)
+ ctx->base.pipe->set_min_samples(ctx->base.pipe, ctx->min_samples);
if (dumping)
trace_dumping_start_locked();
}
@@ -451,6 +479,8 @@ cso_destroy_context(struct cso_context *ctx)
if (ctx->vbuf)
u_vbuf_destroy(ctx->vbuf);
+
+ ctx->base.pipe->vbuf = NULL;
FREE(ctx);
}
@@ -499,7 +529,7 @@ cso_set_blend(struct cso_context *ctx,
memset(&cso->state, 0, sizeof cso->state);
memcpy(&cso->state, templ, key_size);
- cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
+ cso->data = ctx->base.pipe->create_blend_state(ctx->base.pipe, &cso->state);
iter = cso_insert_state(&ctx->cache, hash_key, CSO_BLEND, cso);
if (cso_hash_iter_is_null(iter)) {
@@ -514,7 +544,7 @@ cso_set_blend(struct cso_context *ctx,
if (ctx->blend != handle) {
ctx->blend = handle;
- ctx->pipe->bind_blend_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_blend_state(ctx->base.pipe, handle);
}
return PIPE_OK;
}
@@ -533,7 +563,7 @@ cso_restore_blend(struct cso_context *ctx)
{
if (ctx->blend != ctx->blend_saved) {
ctx->blend = ctx->blend_saved;
- ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved);
+ ctx->base.pipe->bind_blend_state(ctx->base.pipe, ctx->blend_saved);
}
ctx->blend_saved = NULL;
}
@@ -558,7 +588,7 @@ cso_set_depth_stencil_alpha(struct cso_context *ctx,
return PIPE_ERROR_OUT_OF_MEMORY;
memcpy(&cso->state, templ, sizeof(*templ));
- cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe,
+ cso->data = ctx->base.pipe->create_depth_stencil_alpha_state(ctx->base.pipe,
&cso->state);
iter = cso_insert_state(&ctx->cache, hash_key,
@@ -576,7 +606,7 @@ cso_set_depth_stencil_alpha(struct cso_context *ctx,
if (ctx->depth_stencil != handle) {
ctx->depth_stencil = handle;
- ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_depth_stencil_alpha_state(ctx->base.pipe, handle);
}
return PIPE_OK;
}
@@ -595,7 +625,7 @@ cso_restore_depth_stencil_alpha(struct cso_context *ctx)
{
if (ctx->depth_stencil != ctx->depth_stencil_saved) {
ctx->depth_stencil = ctx->depth_stencil_saved;
- ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe,
+ ctx->base.pipe->bind_depth_stencil_alpha_state(ctx->base.pipe,
ctx->depth_stencil_saved);
}
ctx->depth_stencil_saved = NULL;
@@ -625,7 +655,7 @@ cso_set_rasterizer(struct cso_context *ctx,
return PIPE_ERROR_OUT_OF_MEMORY;
memcpy(&cso->state, templ, sizeof(*templ));
- cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
+ cso->data = ctx->base.pipe->create_rasterizer_state(ctx->base.pipe, &cso->state);
iter = cso_insert_state(&ctx->cache, hash_key, CSO_RASTERIZER, cso);
if (cso_hash_iter_is_null(iter)) {
@@ -643,7 +673,7 @@ cso_set_rasterizer(struct cso_context *ctx,
ctx->flatshade_first = templ->flatshade_first;
if (ctx->vbuf)
u_vbuf_set_flatshade_first(ctx->vbuf, ctx->flatshade_first);
- ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_rasterizer_state(ctx->base.pipe, handle);
}
return PIPE_OK;
}
@@ -666,7 +696,7 @@ cso_restore_rasterizer(struct cso_context *ctx)
ctx->flatshade_first = ctx->flatshade_first_saved;
if (ctx->vbuf)
u_vbuf_set_flatshade_first(ctx->vbuf, ctx->flatshade_first);
- ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rasterizer_saved);
+ ctx->base.pipe->bind_rasterizer_state(ctx->base.pipe, ctx->rasterizer_saved);
}
ctx->rasterizer_saved = NULL;
}
@@ -677,7 +707,7 @@ cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle)
{
if (ctx->fragment_shader != handle) {
ctx->fragment_shader = handle;
- ctx->pipe->bind_fs_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_fs_state(ctx->base.pipe, handle);
}
}
@@ -694,7 +724,7 @@ static void
cso_restore_fragment_shader(struct cso_context *ctx)
{
if (ctx->fragment_shader_saved != ctx->fragment_shader) {
- ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved);
+ ctx->base.pipe->bind_fs_state(ctx->base.pipe, ctx->fragment_shader_saved);
ctx->fragment_shader = ctx->fragment_shader_saved;
}
ctx->fragment_shader_saved = NULL;
@@ -706,7 +736,7 @@ cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle)
{
if (ctx->vertex_shader != handle) {
ctx->vertex_shader = handle;
- ctx->pipe->bind_vs_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_vs_state(ctx->base.pipe, handle);
}
}
@@ -723,7 +753,7 @@ static void
cso_restore_vertex_shader(struct cso_context *ctx)
{
if (ctx->vertex_shader_saved != ctx->vertex_shader) {
- ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved);
+ ctx->base.pipe->bind_vs_state(ctx->base.pipe, ctx->vertex_shader_saved);
ctx->vertex_shader = ctx->vertex_shader_saved;
}
ctx->vertex_shader_saved = NULL;
@@ -736,7 +766,7 @@ cso_set_framebuffer(struct cso_context *ctx,
{
if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) {
util_copy_framebuffer_state(&ctx->fb, fb);
- ctx->pipe->set_framebuffer_state(ctx->pipe, fb);
+ ctx->base.pipe->set_framebuffer_state(ctx->base.pipe, fb);
}
}
@@ -753,7 +783,7 @@ cso_restore_framebuffer(struct cso_context *ctx)
{
if (memcmp(&ctx->fb, &ctx->fb_saved, sizeof(ctx->fb))) {
util_copy_framebuffer_state(&ctx->fb, &ctx->fb_saved);
- ctx->pipe->set_framebuffer_state(ctx->pipe, &ctx->fb);
+ ctx->base.pipe->set_framebuffer_state(ctx->base.pipe, &ctx->fb);
util_unreference_framebuffer_state(&ctx->fb_saved);
}
}
@@ -765,7 +795,7 @@ cso_set_viewport(struct cso_context *ctx,
{
if (memcmp(&ctx->vp, vp, sizeof(*vp))) {
ctx->vp = *vp;
- ctx->pipe->set_viewport_states(ctx->pipe, 0, 1, vp);
+ ctx->base.pipe->set_viewport_states(ctx->base.pipe, 0, 1, vp);
}
}
@@ -805,7 +835,7 @@ cso_restore_viewport(struct cso_context *ctx)
{
if (memcmp(&ctx->vp, &ctx->vp_saved, sizeof(ctx->vp))) {
ctx->vp = ctx->vp_saved;
- ctx->pipe->set_viewport_states(ctx->pipe, 0, 1, &ctx->vp);
+ ctx->base.pipe->set_viewport_states(ctx->base.pipe, 0, 1, &ctx->vp);
}
}
@@ -815,7 +845,7 @@ cso_set_sample_mask(struct cso_context *ctx, unsigned sample_mask)
{
if (ctx->sample_mask != sample_mask) {
ctx->sample_mask = sample_mask;
- ctx->pipe->set_sample_mask(ctx->pipe, sample_mask);
+ ctx->base.pipe->set_sample_mask(ctx->base.pipe, sample_mask);
}
}
@@ -837,9 +867,9 @@ cso_restore_sample_mask(struct cso_context *ctx)
void
cso_set_min_samples(struct cso_context *ctx, unsigned min_samples)
{
- if (ctx->min_samples != min_samples && ctx->pipe->set_min_samples) {
+ if (ctx->min_samples != min_samples && ctx->base.pipe->set_min_samples) {
ctx->min_samples = min_samples;
- ctx->pipe->set_min_samples(ctx->pipe, min_samples);
+ ctx->base.pipe->set_min_samples(ctx->base.pipe, min_samples);
}
}
@@ -864,7 +894,7 @@ cso_set_stencil_ref(struct cso_context *ctx,
{
if (memcmp(&ctx->stencil_ref, &sr, sizeof(ctx->stencil_ref))) {
ctx->stencil_ref = sr;
- ctx->pipe->set_stencil_ref(ctx->pipe, sr);
+ ctx->base.pipe->set_stencil_ref(ctx->base.pipe, sr);
}
}
@@ -882,7 +912,7 @@ cso_restore_stencil_ref(struct cso_context *ctx)
if (memcmp(&ctx->stencil_ref, &ctx->stencil_ref_saved,
sizeof(ctx->stencil_ref))) {
ctx->stencil_ref = ctx->stencil_ref_saved;
- ctx->pipe->set_stencil_ref(ctx->pipe, ctx->stencil_ref);
+ ctx->base.pipe->set_stencil_ref(ctx->base.pipe, ctx->stencil_ref);
}
}
@@ -893,7 +923,7 @@ cso_set_render_condition(struct cso_context *ctx,
boolean condition,
enum pipe_render_cond_flag mode)
{
- struct pipe_context *pipe = ctx->pipe;
+ struct pipe_context *pipe = ctx->base.pipe;
if (ctx->render_condition != query ||
ctx->render_condition_mode != mode ||
@@ -931,7 +961,7 @@ cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle)
if (ctx->has_geometry_shader && ctx->geometry_shader != handle) {
ctx->geometry_shader = handle;
- ctx->pipe->bind_gs_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_gs_state(ctx->base.pipe, handle);
}
}
@@ -956,7 +986,7 @@ cso_restore_geometry_shader(struct cso_context *ctx)
}
if (ctx->geometry_shader_saved != ctx->geometry_shader) {
- ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved);
+ ctx->base.pipe->bind_gs_state(ctx->base.pipe, ctx->geometry_shader_saved);
ctx->geometry_shader = ctx->geometry_shader_saved;
}
ctx->geometry_shader_saved = NULL;
@@ -970,7 +1000,7 @@ cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle)
if (ctx->has_tessellation && ctx->tessctrl_shader != handle) {
ctx->tessctrl_shader = handle;
- ctx->pipe->bind_tcs_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_tcs_state(ctx->base.pipe, handle);
}
}
@@ -995,7 +1025,7 @@ cso_restore_tessctrl_shader(struct cso_context *ctx)
}
if (ctx->tessctrl_shader_saved != ctx->tessctrl_shader) {
- ctx->pipe->bind_tcs_state(ctx->pipe, ctx->tessctrl_shader_saved);
+ ctx->base.pipe->bind_tcs_state(ctx->base.pipe, ctx->tessctrl_shader_saved);
ctx->tessctrl_shader = ctx->tessctrl_shader_saved;
}
ctx->tessctrl_shader_saved = NULL;
@@ -1009,7 +1039,7 @@ cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle)
if (ctx->has_tessellation && ctx->tesseval_shader != handle) {
ctx->tesseval_shader = handle;
- ctx->pipe->bind_tes_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_tes_state(ctx->base.pipe, handle);
}
}
@@ -1034,7 +1064,7 @@ cso_restore_tesseval_shader(struct cso_context *ctx)
}
if (ctx->tesseval_shader_saved != ctx->tesseval_shader) {
- ctx->pipe->bind_tes_state(ctx->pipe, ctx->tesseval_shader_saved);
+ ctx->base.pipe->bind_tes_state(ctx->base.pipe, ctx->tesseval_shader_saved);
ctx->tesseval_shader = ctx->tesseval_shader_saved;
}
ctx->tesseval_shader_saved = NULL;
@@ -1048,7 +1078,7 @@ cso_set_compute_shader_handle(struct cso_context *ctx, void *handle)
if (ctx->has_compute_shader && ctx->compute_shader != handle) {
ctx->compute_shader = handle;
- ctx->pipe->bind_compute_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_compute_state(ctx->base.pipe, handle);
}
}
@@ -1073,7 +1103,7 @@ cso_restore_compute_shader(struct cso_context *ctx)
}
if (ctx->compute_shader_saved != ctx->compute_shader) {
- ctx->pipe->bind_compute_state(ctx->pipe, ctx->compute_shader_saved);
+ ctx->base.pipe->bind_compute_state(ctx->base.pipe, ctx->compute_shader_saved);
ctx->compute_shader = ctx->compute_shader_saved;
}
ctx->compute_shader_saved = NULL;
@@ -1143,7 +1173,7 @@ cso_set_vertex_elements_direct(struct cso_context *ctx,
struct pipe_vertex_element tmp[PIPE_MAX_ATTRIBS];
util_lower_uint64_vertex_elements(&new_elems, &new_count, tmp);
- cso->data = ctx->pipe->create_vertex_elements_state(ctx->pipe, new_count,
+ cso->data = ctx->base.pipe->create_vertex_elements_state(ctx->base.pipe, new_count,
new_elems);
iter = cso_insert_state(&ctx->cache, hash_key, CSO_VELEMENTS, cso);
@@ -1159,7 +1189,7 @@ cso_set_vertex_elements_direct(struct cso_context *ctx,
if (ctx->velements != handle) {
ctx->velements = handle;
- ctx->pipe->bind_vertex_elements_state(ctx->pipe, handle);
+ ctx->base.pipe->bind_vertex_elements_state(ctx->base.pipe, handle);
}
}
@@ -1207,7 +1237,7 @@ cso_restore_vertex_elements(struct cso_context *ctx)
if (ctx->velements != ctx->velements_saved) {
ctx->velements = ctx->velements_saved;
- ctx->pipe->bind_vertex_elements_state(ctx->pipe, ctx->velements_saved);
+ ctx->base.pipe->bind_vertex_elements_state(ctx->base.pipe, ctx->velements_saved);
}
ctx->velements_saved = NULL;
}
@@ -1232,7 +1262,7 @@ cso_set_vertex_buffers(struct cso_context *ctx,
return;
}
- struct pipe_context *pipe = ctx->pipe;
+ struct pipe_context *pipe = ctx->base.pipe;
pipe->set_vertex_buffers(pipe, start_slot, count, unbind_trailing_count,
take_ownership, buffers);
}
@@ -1260,7 +1290,7 @@ cso_set_vertex_buffers_and_elements(struct cso_context *ctx,
const struct pipe_vertex_buffer *vbuffers)
{
struct u_vbuf *vbuf = ctx->vbuf;
- struct pipe_context *pipe = ctx->pipe;
+ struct pipe_context *pipe = ctx->base.pipe;
if (vbuf && (ctx->always_use_vbuf || uses_user_vertex_buffers)) {
if (!ctx->vbuf_current) {
@@ -1271,7 +1301,9 @@ cso_set_vertex_buffers_and_elements(struct cso_context *ctx,
/* Unset this to make sure the CSO is re-bound on the next use. */
ctx->velements = NULL;
- ctx->vbuf_current = vbuf;
+ ctx->vbuf_current = pipe->vbuf = vbuf;
+ if (pipe->draw_vbo == tc_draw_vbo)
+ ctx->base.draw_vbo = u_vbuf_draw_vbo;
unbind_trailing_vb_count = 0;
}
@@ -1292,7 +1324,9 @@ cso_set_vertex_buffers_and_elements(struct cso_context *ctx,
/* Unset this to make sure the CSO is re-bound on the next use. */
u_vbuf_unset_vertex_elements(vbuf);
- ctx->vbuf_current = NULL;
+ ctx->vbuf_current = pipe->vbuf = NULL;
+ if (pipe->draw_vbo == tc_draw_vbo)
+ ctx->base.draw_vbo = pipe->draw_vbo;
unbind_trailing_vb_count = 0;
}
@@ -1322,7 +1356,7 @@ set_sampler(struct cso_context *ctx, enum pipe_shader_type shader_stage,
return false;
memcpy(&cso->state, templ, sizeof(*templ));
- cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
+ cso->data = ctx->base.pipe->create_sampler_state(ctx->base.pipe, &cso->state);
cso->hash_key = hash_key;
iter = cso_insert_state(&ctx->cache, hash_key, CSO_SAMPLER, cso);
@@ -1381,7 +1415,7 @@ cso_single_sampler_done(struct cso_context *ctx,
if (ctx->max_sampler_seen == -1)
return;
- ctx->pipe->bind_sampler_states(ctx->pipe, shader_stage, 0,
+ ctx->base.pipe->bind_sampler_states(ctx->base.pipe, shader_stage, 0,
ctx->max_sampler_seen + 1,
info->samplers);
ctx->max_sampler_seen = -1;
@@ -1497,7 +1531,7 @@ cso_set_stream_outputs(struct cso_context *ctx,
struct pipe_stream_output_target **targets,
const unsigned *offsets)
{
- struct pipe_context *pipe = ctx->pipe;
+ struct pipe_context *pipe = ctx->base.pipe;
uint i;
if (!ctx->has_streamout) {
@@ -1544,7 +1578,7 @@ cso_save_stream_outputs(struct cso_context *ctx)
static void
cso_restore_stream_outputs(struct cso_context *ctx)
{
- struct pipe_context *pipe = ctx->pipe;
+ struct pipe_context *pipe = ctx->base.pipe;
uint i;
unsigned offset[PIPE_MAX_SO_BUFFERS];
@@ -1624,7 +1658,7 @@ cso_save_state(struct cso_context *cso, unsigned state_mask)
if (state_mask & CSO_BIT_VIEWPORT)
cso_save_viewport(cso);
if (state_mask & CSO_BIT_PAUSE_QUERIES)
- cso->pipe->set_active_query_state(cso->pipe, false);
+ cso->base.pipe->set_active_query_state(cso->base.pipe, false);
}
@@ -1653,15 +1687,15 @@ cso_restore_state(struct cso_context *cso, unsigned unbind)
if (state_mask & CSO_BIT_VERTEX_SHADER)
cso_restore_vertex_shader(cso);
if (unbind & CSO_UNBIND_FS_SAMPLERVIEWS)
- cso->pipe->set_sampler_views(cso->pipe, PIPE_SHADER_FRAGMENT, 0, 0,
+ cso->base.pipe->set_sampler_views(cso->base.pipe, PIPE_SHADER_FRAGMENT, 0, 0,
cso->max_fs_samplerviews, false, NULL);
if (unbind & CSO_UNBIND_FS_SAMPLERVIEW0)
- cso->pipe->set_sampler_views(cso->pipe, PIPE_SHADER_FRAGMENT, 0, 0,
+ cso->base.pipe->set_sampler_views(cso->base.pipe, PIPE_SHADER_FRAGMENT, 0, 0,
1, false, NULL);
if (state_mask & CSO_BIT_FRAGMENT_SAMPLERS)
cso_restore_fragment_samplers(cso);
if (unbind & CSO_UNBIND_FS_IMAGE0)
- cso->pipe->set_shader_images(cso->pipe, PIPE_SHADER_FRAGMENT, 0, 0, 1, NULL);
+ cso->base.pipe->set_shader_images(cso->base.pipe, PIPE_SHADER_FRAGMENT, 0, 0, 1, NULL);
if (state_mask & CSO_BIT_FRAMEBUFFER)
cso_restore_framebuffer(cso);
if (state_mask & CSO_BIT_BLEND)
@@ -1677,17 +1711,17 @@ cso_restore_state(struct cso_context *cso, unsigned unbind)
if (state_mask & CSO_BIT_VIEWPORT)
cso_restore_viewport(cso);
if (unbind & CSO_UNBIND_VS_CONSTANTS)
- cso->pipe->set_constant_buffer(cso->pipe, PIPE_SHADER_VERTEX, 0, false, NULL);
+ cso->base.pipe->set_constant_buffer(cso->base.pipe, PIPE_SHADER_VERTEX, 0, false, NULL);
if (unbind & CSO_UNBIND_FS_CONSTANTS)
- cso->pipe->set_constant_buffer(cso->pipe, PIPE_SHADER_FRAGMENT, 0, false, NULL);
+ cso->base.pipe->set_constant_buffer(cso->base.pipe, PIPE_SHADER_FRAGMENT, 0, false, NULL);
if (state_mask & CSO_BIT_VERTEX_ELEMENTS)
cso_restore_vertex_elements(cso);
if (unbind & CSO_UNBIND_VERTEX_BUFFER0)
- cso->pipe->set_vertex_buffers(cso->pipe, 0, 0, 1, false, NULL);
+ cso->base.pipe->set_vertex_buffers(cso->base.pipe, 0, 0, 1, false, NULL);
if (state_mask & CSO_BIT_STREAM_OUTPUTS)
cso_restore_stream_outputs(cso);
if (state_mask & CSO_BIT_PAUSE_QUERIES)
- cso->pipe->set_active_query_state(cso->pipe, true);
+ cso->base.pipe->set_active_query_state(cso->base.pipe, true);
cso->saved_state = 0;
}
@@ -1736,53 +1770,6 @@ cso_restore_compute_state(struct cso_context *cso)
/* drawing */
void
-cso_draw_vbo(struct cso_context *cso,
- const struct pipe_draw_info *info,
- unsigned drawid_offset,
- const struct pipe_draw_indirect_info *indirect,
- const struct pipe_draw_start_count_bias draw)
-{
- struct u_vbuf *vbuf = cso->vbuf_current;
-
- /* We can't have both indirect drawing and SO-vertex-count drawing */
- assert(!indirect ||
- indirect->buffer == NULL ||
- indirect->count_from_stream_output == NULL);
-
- /* We can't have SO-vertex-count drawing with an index buffer */
- assert(info->index_size == 0 ||
- !indirect ||
- indirect->count_from_stream_output == NULL);
-
- if (vbuf) {
- u_vbuf_draw_vbo(vbuf, info, drawid_offset, indirect, &draw, 1);
- } else {
- struct pipe_context *pipe = cso->pipe;
- pipe->draw_vbo(pipe, info, drawid_offset, indirect, &draw, 1);
- }
-}
-
-/* info->draw_id can be changed by the callee if increment_draw_id is true. */
-void
-cso_multi_draw(struct cso_context *cso,
- struct pipe_draw_info *info,
- unsigned drawid_offset,
- const struct pipe_draw_start_count_bias *draws,
- unsigned num_draws)
-{
- struct u_vbuf *vbuf = cso->vbuf_current;
-
- if (vbuf) {
- u_vbuf_draw_vbo(vbuf, info, drawid_offset, NULL, draws, num_draws);
- } else {
- struct pipe_context *pipe = cso->pipe;
-
- pipe->draw_vbo(pipe, info, drawid_offset, NULL, draws, num_draws);
- }
-}
-
-
-void
cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count)
{
struct pipe_draw_info info;
@@ -1799,7 +1786,7 @@ cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count)
draw.count = count;
draw.index_bias = 0;
- cso_draw_vbo(cso, &info, 0, NULL, draw);
+ cso_draw_vbo(cso, &info, 0, NULL, &draw, 1);
}
@@ -1824,5 +1811,5 @@ cso_draw_arrays_instanced(struct cso_context *cso, uint mode,
draw.count = count;
draw.index_bias = 0;
- cso_draw_vbo(cso, &info, 0, NULL, draw);
+ cso_draw_vbo(cso, &info, 0, NULL, &draw, 1);
}