diff options
Diffstat (limited to 'lib/mesa/src/gallium/drivers/nouveau/nvc0/nvc0_context.h')
-rw-r--r-- | lib/mesa/src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 166 |
1 files changed, 116 insertions, 50 deletions
diff --git a/lib/mesa/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/lib/mesa/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 7e046c10b..37aecae90 100644 --- a/lib/mesa/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/lib/mesa/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -27,37 +27,39 @@ #include "nv50/nv50_2d.xml.h" #include "nvc0/nvc0_m2mf.xml.h" #include "nvc0/nve4_p2mf.xml.h" +#include "nvc0/nvc0_compute.xml.h" #include "nvc0/nvc0_macros.h" -/* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */ -#define NVC0_NEW_BLEND (1 << 0) -#define NVC0_NEW_RASTERIZER (1 << 1) -#define NVC0_NEW_ZSA (1 << 2) -#define NVC0_NEW_VERTPROG (1 << 3) -#define NVC0_NEW_TCTLPROG (1 << 4) -#define NVC0_NEW_TEVLPROG (1 << 5) -#define NVC0_NEW_GMTYPROG (1 << 6) -#define NVC0_NEW_FRAGPROG (1 << 7) -#define NVC0_NEW_BLEND_COLOUR (1 << 8) -#define NVC0_NEW_STENCIL_REF (1 << 9) -#define NVC0_NEW_CLIP (1 << 10) -#define NVC0_NEW_SAMPLE_MASK (1 << 11) -#define NVC0_NEW_FRAMEBUFFER (1 << 12) -#define NVC0_NEW_STIPPLE (1 << 13) -#define NVC0_NEW_SCISSOR (1 << 14) -#define NVC0_NEW_VIEWPORT (1 << 15) -#define NVC0_NEW_ARRAYS (1 << 16) -#define NVC0_NEW_VERTEX (1 << 17) -#define NVC0_NEW_CONSTBUF (1 << 18) -#define NVC0_NEW_TEXTURES (1 << 19) -#define NVC0_NEW_SAMPLERS (1 << 20) -#define NVC0_NEW_TFB_TARGETS (1 << 21) -#define NVC0_NEW_IDXBUF (1 << 22) -#define NVC0_NEW_SURFACES (1 << 23) -#define NVC0_NEW_MIN_SAMPLES (1 << 24) -#define NVC0_NEW_TESSFACTOR (1 << 25) -#define NVC0_NEW_BUFFERS (1 << 26) -#define NVC0_NEW_DRIVERCONST (1 << 27) +/* NOTE: must keep NVC0_NEW_3D_...PROG in consecutive bits in this order */ +#define NVC0_NEW_3D_BLEND (1 << 0) +#define NVC0_NEW_3D_RASTERIZER (1 << 1) +#define NVC0_NEW_3D_ZSA (1 << 2) +#define NVC0_NEW_3D_VERTPROG (1 << 3) +#define NVC0_NEW_3D_TCTLPROG (1 << 4) +#define NVC0_NEW_3D_TEVLPROG (1 << 5) +#define NVC0_NEW_3D_GMTYPROG (1 << 6) +#define NVC0_NEW_3D_FRAGPROG (1 << 7) +#define NVC0_NEW_3D_BLEND_COLOUR (1 << 8) +#define NVC0_NEW_3D_STENCIL_REF (1 << 9) +#define NVC0_NEW_3D_CLIP (1 << 10) +#define NVC0_NEW_3D_SAMPLE_MASK (1 << 11) +#define NVC0_NEW_3D_FRAMEBUFFER (1 << 12) +#define NVC0_NEW_3D_STIPPLE (1 << 13) +#define NVC0_NEW_3D_SCISSOR (1 << 14) +#define NVC0_NEW_3D_VIEWPORT (1 << 15) +#define NVC0_NEW_3D_ARRAYS (1 << 16) +#define NVC0_NEW_3D_VERTEX (1 << 17) +#define NVC0_NEW_3D_CONSTBUF (1 << 18) +#define NVC0_NEW_3D_TEXTURES (1 << 19) +#define NVC0_NEW_3D_SAMPLERS (1 << 20) +#define NVC0_NEW_3D_TFB_TARGETS (1 << 21) +#define NVC0_NEW_3D_IDXBUF (1 << 22) +#define NVC0_NEW_3D_SURFACES (1 << 23) +#define NVC0_NEW_3D_MIN_SAMPLES (1 << 24) +#define NVC0_NEW_3D_TESSFACTOR (1 << 25) +#define NVC0_NEW_3D_BUFFERS (1 << 26) +#define NVC0_NEW_3D_DRIVERCONST (1 << 27) +#define NVC0_NEW_3D_WINDOW_RECTS (1 << 28) #define NVC0_NEW_CP_PROGRAM (1 << 0) #define NVC0_NEW_CP_SURFACES (1 << 1) @@ -69,18 +71,19 @@ #define NVC0_NEW_CP_BUFFERS (1 << 7) /* 3d bufctx (during draw_vbo, blit_3d) */ -#define NVC0_BIND_FB 0 -#define NVC0_BIND_VTX 1 -#define NVC0_BIND_VTX_TMP 2 -#define NVC0_BIND_IDX 3 -#define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i)) -#define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i)) -#define NVC0_BIND_TFB 244 -#define NVC0_BIND_SUF 245 -#define NVC0_BIND_BUF 246 -#define NVC0_BIND_SCREEN 247 -#define NVC0_BIND_TLS 249 -#define NVC0_BIND_3D_COUNT 250 +#define NVC0_BIND_3D_FB 0 +#define NVC0_BIND_3D_VTX 1 +#define NVC0_BIND_3D_VTX_TMP 2 +#define NVC0_BIND_3D_IDX 3 +#define NVC0_BIND_3D_TEX(s, i) ( 4 + 32 * (s) + (i)) +#define NVC0_BIND_3D_CB(s, i) (164 + 16 * (s) + (i)) +#define NVC0_BIND_3D_TFB 244 +#define NVC0_BIND_3D_SUF 245 +#define NVC0_BIND_3D_BUF 246 +#define NVC0_BIND_3D_SCREEN 247 +#define NVC0_BIND_3D_TLS 249 +#define NVC0_BIND_3D_TEXT 250 +#define NVC0_BIND_3D_COUNT 251 /* compute bufctx (during launch_grid) */ #define NVC0_BIND_CP_CB(i) ( 0 + (i)) @@ -91,13 +94,54 @@ #define NVC0_BIND_CP_SCREEN 51 #define NVC0_BIND_CP_QUERY 52 #define NVC0_BIND_CP_BUF 53 -#define NVC0_BIND_CP_COUNT 54 +#define NVC0_BIND_CP_TEXT 54 +#define NVC0_BIND_CP_COUNT 55 /* bufctx for other operations */ #define NVC0_BIND_2D 0 #define NVC0_BIND_M2MF 0 #define NVC0_BIND_FENCE 1 +/* 6 user uniform buffers, at 64K each */ +#define NVC0_CB_USR_INFO(s) (s << 16) +#define NVC0_CB_USR_SIZE (6 << 16) +/* 6 driver constbuts, at 2K each */ +#define NVC0_CB_AUX_INFO(s) NVC0_CB_USR_SIZE + (s << 11) +#define NVC0_CB_AUX_SIZE (1 << 11) +/* XXX: Figure out what this UNK data is. */ +#define NVC0_CB_AUX_UNK_INFO 0x000 +#define NVC0_CB_AUX_UNK_SIZE (8 * 4) +/* 40 textures handles (8 for GM107+ images only), at 1 32-bits integer each */ +#define NVC0_CB_AUX_TEX_INFO(i) 0x020 + (i) * 4 +#define NVC0_CB_AUX_TEX_SIZE (40 * 4) +/* 8 sets of 32-bits coordinate offsets */ +#define NVC0_CB_AUX_MS_INFO 0x0c0 +#define NVC0_CB_AUX_MS_SIZE (8 * 2 * 4) +/* block/grid size, at 3 32-bits integers each, gridid and work_dim */ +#define NVC0_CB_AUX_GRID_INFO(i) 0x100 + (i) * 4 /* CP */ +#define NVC0_CB_AUX_GRID_SIZE (8 * 4) +/* 8 user clip planes, at 4 32-bits floats each */ +#define NVC0_CB_AUX_UCP_INFO 0x120 +#define NVC0_CB_AUX_UCP_SIZE (PIPE_MAX_CLIP_PLANES * 4 * 4) +/* 13 ubos, at 4 32-bits integer each */ +#define NVC0_CB_AUX_UBO_INFO(i) 0x120 + (i) * 4 * 4 /* CP */ +#define NVC0_CB_AUX_UBO_SIZE ((NVC0_MAX_PIPE_CONSTBUFS - 1) * 4 * 4) +/* 8 sets of 32-bits integer pairs sample offsets */ +#define NVC0_CB_AUX_SAMPLE_INFO 0x1a0 /* FP */ +#define NVC0_CB_AUX_SAMPLE_SIZE (8 * 4 * 2) +/* draw parameters (index bais, base instance, drawid) */ +#define NVC0_CB_AUX_DRAW_INFO 0x1a0 /* VP */ +/* 32 user buffers, at 4 32-bits integers each */ +#define NVC0_CB_AUX_BUF_INFO(i) 0x220 + (i) * 4 * 4 +#define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4) +/* 8 surfaces, at 16 32-bits integers each */ +#define NVC0_CB_AUX_SU_INFO(i) 0x420 + (i) * 16 * 4 +#define NVC0_CB_AUX_SU_SIZE (NVC0_MAX_IMAGES * 16 * 4) +/* 1 64-bits address and 1 32-bits sequence */ +#define NVC0_CB_AUX_MP_INFO 0x620 +#define NVC0_CB_AUX_MP_SIZE 3 * 4 +/* 4 32-bits floats for the vertex runout, put at the end */ +#define NVC0_CB_AUX_RUNOUT_INFO NVC0_CB_USR_SIZE + (NVC0_CB_AUX_SIZE * 6) struct nvc0_blitctx; @@ -118,7 +162,7 @@ struct nvc0_context { const struct nv50_m2mf_rect *src, uint32_t nblocksx, uint32_t nblocksy); - uint32_t dirty; + uint32_t dirty_3d; /* dirty flags for 3d state */ uint32_t dirty_cp; /* dirty flags for compute state */ struct nvc0_graph_state state; @@ -160,7 +204,7 @@ struct nvc0_context { uint32_t textures_coherent[6]; struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS]; unsigned num_samplers[6]; - uint16_t samplers_dirty[6]; + uint32_t samplers_dirty[6]; bool seamless_cube_map; uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */ @@ -174,6 +218,7 @@ struct nvc0_context { struct pipe_viewport_state viewports[NVC0_MAX_VIEWPORTS]; unsigned viewports_dirty; struct pipe_clip_state clip; + struct nvc0_window_rect_stateobj window_rect; unsigned sample_mask; unsigned min_samples; @@ -203,6 +248,11 @@ struct nvc0_context { uint32_t buffers_dirty[6]; uint32_t buffers_valid[6]; + struct pipe_image_view images[6][NVC0_MAX_IMAGES]; + struct pipe_sampler_view *images_tic[6][NVC0_MAX_IMAGES]; /* GM107+ */ + uint16_t images_dirty[6]; + uint16_t images_valid[6]; + struct util_dynarray global_residents; }; @@ -234,6 +284,7 @@ struct pipe_context *nvc0_create(struct pipe_screen *, void *, unsigned flags); void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *, bool on_flush); void nvc0_default_kick_notify(struct nouveau_pushbuf *); +const void *nvc0_get_sample_locations(unsigned); /* nvc0_draw.c */ extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *); @@ -241,7 +292,7 @@ extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *); /* nvc0_program.c */ bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset, struct pipe_debug_callback *); -bool nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *); +bool nvc0_program_upload(struct nvc0_context *, struct nvc0_program *); void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *); void nvc0_program_library_upload(struct nvc0_context *); uint32_t nvc0_program_symbol_offset(const struct nvc0_program *, @@ -254,6 +305,7 @@ void nvc0_tctlprog_validate(struct nvc0_context *); void nvc0_tevlprog_validate(struct nvc0_context *); void nvc0_gmtyprog_validate(struct nvc0_context *); void nvc0_fragprog_validate(struct nvc0_context *); +void nvc0_compprog_validate(struct nvc0_context *); void nvc0_tfb_validate(struct nvc0_context *); @@ -261,9 +313,15 @@ void nvc0_tfb_validate(struct nvc0_context *); extern void nvc0_init_state_functions(struct nvc0_context *); /* nvc0_state_validate.c */ -void nvc0_validate_global_residents(struct nvc0_context *, - struct nouveau_bufctx *, int bin); -bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask); +struct nvc0_state_validate { + void (*func)(struct nvc0_context *); + uint32_t states; +}; + +bool nvc0_state_validate(struct nvc0_context *, uint32_t, + struct nvc0_state_validate *, int, uint32_t *, + struct nouveau_bufctx *); +bool nvc0_state_validate_3d(struct nvc0_context *, uint32_t); /* nvc0_surface.c */ extern void nvc0_clear(struct pipe_context *, unsigned buffers, @@ -275,12 +333,16 @@ extern void nvc0_init_surface_functions(struct nvc0_context *); bool nvc0_validate_tic(struct nvc0_context *nvc0, int s); bool nvc0_validate_tsc(struct nvc0_context *nvc0, int s); bool nve4_validate_tsc(struct nvc0_context *nvc0, int s); +void nvc0_validate_suf(struct nvc0_context *nvc0, int s); void nvc0_validate_textures(struct nvc0_context *); void nvc0_validate_samplers(struct nvc0_context *); void nve4_set_tex_handles(struct nvc0_context *); void nvc0_validate_surfaces(struct nvc0_context *); -void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *, - struct nvc0_screen *); +void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_image_view *, + struct nvc0_context *); +void nvc0_mark_image_range_valid(const struct pipe_image_view *); +void nvc0_update_tic(struct nvc0_context *, struct nv50_tic_entry *, + struct nv04_resource *); struct pipe_sampler_view * nvc0_create_texture_view(struct pipe_context *, @@ -292,6 +354,9 @@ struct pipe_sampler_view * nvc0_create_sampler_view(struct pipe_context *, struct pipe_resource *, const struct pipe_sampler_view *); +struct pipe_sampler_view * +gm107_create_texture_view_from_image(struct pipe_context *, + const struct pipe_image_view *); /* nvc0_transfer.c */ void @@ -342,5 +407,6 @@ void nve4_launch_grid(struct pipe_context *, const struct pipe_grid_info *); /* nvc0_compute.c */ void nvc0_launch_grid(struct pipe_context *, const struct pipe_grid_info *); +void nvc0_compute_validate_globals(struct nvc0_context *); #endif |