diff options
Diffstat (limited to 'lib/mesa/src/gallium/drivers/r600/sfn/sfn_shader_base.h')
-rw-r--r-- | lib/mesa/src/gallium/drivers/r600/sfn/sfn_shader_base.h | 224 |
1 files changed, 224 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/drivers/r600/sfn/sfn_shader_base.h b/lib/mesa/src/gallium/drivers/r600/sfn/sfn_shader_base.h new file mode 100644 index 000000000..a48674dab --- /dev/null +++ b/lib/mesa/src/gallium/drivers/r600/sfn/sfn_shader_base.h @@ -0,0 +1,224 @@ +/* -*- mesa-c++ -*- + * + * Copyright (c) 2019 Collabora LTD + * + * Author: Gert Wollny <gert.wollny@collabora.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef sfn_shader_from_nir_h +#define sfn_shader_from_nir_h + + +#include "gallium/drivers/r600/r600_shader.h" + +#include "compiler/nir/nir.h" +#include "compiler/nir_types.h" + +#include "sfn_instruction_block.h" +#include "sfn_instruction_export.h" +#include "sfn_alu_defines.h" +#include "sfn_valuepool.h" +#include "sfn_debug.h" +#include "sfn_instruction_cf.h" +#include "sfn_emittexinstruction.h" +#include "sfn_emitaluinstruction.h" +#include "sfn_emitssboinstruction.h" + +#include <vector> +#include <set> +#include <stack> +#include <unordered_map> + +struct nir_instr; + +namespace r600 { + +extern SfnLog sfn_log; + +class ShaderFromNirProcessor : public ValuePool { +public: + ShaderFromNirProcessor(pipe_shader_type ptype, r600_pipe_shader_selector& sel, + r600_shader& sh_info, int scratch_size, enum chip_class _chip_class, + int atomic_base); + virtual ~ShaderFromNirProcessor(); + + void emit_instruction(Instruction *ir); + + PValue from_nir_with_fetch_constant(const nir_src& src, unsigned component, int channel = -1); + GPRVector vec_from_nir_with_fetch_constant(const nir_src& src, unsigned mask, + const GPRVector::Swizzle& swizzle, bool match = false); + + bool emit_instruction(EAluOp opcode, PValue dest, + std::vector<PValue> src0, + const std::set<AluModifiers>& m_flags); + void emit_export_instruction(WriteoutInstruction *ir); + void emit_instruction(AluInstruction *ir); + + void split_constants(nir_alu_instr* instr); + void remap_registers(); + + const nir_variable *get_deref_location(const nir_src& src) const; + + r600_shader& sh_info() {return m_sh_info;} + void add_param_output_reg(int loc, const GPRVector *gpr); + void set_output(unsigned pos, int sel); + const GPRVector *output_register(unsigned location) const; + void evaluate_spi_sid(r600_shader_io &io); + + enum chip_class get_chip_class() const; + + int remap_atomic_base(int base) { + return m_atomic_base_map[base]; + } + + void get_array_info(r600_shader& shader) const; + + virtual bool scan_inputs_read(const nir_shader *sh); + +protected: + + void set_var_address(nir_deref_instr *instr); + void set_input(unsigned pos, PValue var); + + bool scan_instruction(nir_instr *instr); + + virtual bool scan_sysvalue_access(nir_instr *instr) = 0; + + bool emit_if_start(int if_id, nir_if *if_stmt); + bool emit_else_start(int if_id); + bool emit_ifelse_end(int if_id); + + bool emit_loop_start(int loop_id); + bool emit_loop_end(int loop_id); + bool emit_jump_instruction(nir_jump_instr *instr); + + bool emit_load_tcs_param_base(nir_intrinsic_instr* instr, int offset); + bool emit_load_local_shared(nir_intrinsic_instr* instr); + bool emit_store_local_shared(nir_intrinsic_instr* instr); + bool emit_atomic_local_shared(nir_intrinsic_instr* instr); + + bool emit_barrier(nir_intrinsic_instr* instr); + + bool load_preloaded_value(const nir_dest& dest, int chan, PValue value, + bool as_last = true); + + void inc_atomic_file_count(); + + enum ESlots { + es_face, + es_instanceid, + es_invocation_id, + es_patch_id, + es_pos, + es_rel_patch_id, + es_sample_mask_in, + es_sample_id, + es_sample_pos, + es_tess_factor_base, + es_vertexid, + es_tess_coord, + es_primitive_id, + es_helper_invocation, + es_last + }; + + std::bitset<es_last> m_sv_values; + + bool allocate_reserved_registers(); + + +private: + virtual bool do_allocate_reserved_registers() = 0; + + + void emit_instruction_internal(Instruction *ir); + + bool emit_alu_instruction(nir_instr *instr); + bool emit_deref_instruction(nir_deref_instr* instr); + bool emit_intrinsic_instruction(nir_intrinsic_instr* instr); + virtual bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr); + bool emit_tex_instruction(nir_instr* instr); + bool emit_discard_if(nir_intrinsic_instr* instr); + bool emit_load_ubo_vec4(nir_intrinsic_instr* instr); + bool emit_ssbo_atomic_add(nir_intrinsic_instr* instr); + bool load_uniform_indirect(nir_intrinsic_instr* instr, PValue addr, int offest, int bufid); + + /* Code creating functions */ + bool emit_load_function_temp(const nir_variable *var, nir_intrinsic_instr *instr); + AluInstruction *emit_load_literal(const nir_load_const_instr *literal, const nir_src& src, unsigned writemask); + + bool load_uniform(nir_intrinsic_instr* instr); + bool process_uniforms(nir_variable *uniform); + + void append_block(int nesting_change); + + virtual void emit_shader_start(); + virtual bool emit_deref_instruction_override(nir_deref_instr* instr); + + bool emit_store_scratch(nir_intrinsic_instr* instr); + bool emit_load_scratch(nir_intrinsic_instr* instr); + bool emit_shader_clock(nir_intrinsic_instr* instr); + virtual void do_finalize() = 0; + + void finalize(); + friend class ShaderFromNir; + + std::set<nir_variable*> m_arrays; + + std::map<unsigned, PValue> m_inputs; + std::map<unsigned, int> m_outputs; + + std::map<unsigned, nir_variable*> m_var_derefs; + std::map<const nir_variable *, nir_variable_mode> m_var_mode; + + std::map<unsigned, const glsl_type*> m_uniform_type_map; + std::map<int, IfElseInstruction *> m_if_block_start_map; + std::map<int, LoopBeginInstruction *> m_loop_begin_block_map; + + pipe_shader_type m_processor_type; + + std::vector<InstructionBlock> m_output; + unsigned m_nesting_depth; + unsigned m_block_number; + InstructionBlock m_export_output; + r600_shader& m_sh_info; + enum chip_class m_chip_class; + EmitTexInstruction m_tex_instr; + EmitAluInstruction m_alu_instr; + EmitSSBOInstruction m_ssbo_instr; + OutputRegisterMap m_output_register_map; + + IfElseInstruction *m_pending_else; + int m_scratch_size; + int m_next_hwatomic_loc; + + r600_pipe_shader_selector& m_sel; + int m_atomic_base ; + int m_image_count; + + std::unordered_map<int, int> m_atomic_base_map; + AluInstruction *last_emitted_alu; +}; + +} + +#endif |