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Diffstat (limited to 'lib/mesa/src/gallium/drivers/softpipe/sp_context.h')
-rw-r--r--lib/mesa/src/gallium/drivers/softpipe/sp_context.h28
1 files changed, 20 insertions, 8 deletions
diff --git a/lib/mesa/src/gallium/drivers/softpipe/sp_context.h b/lib/mesa/src/gallium/drivers/softpipe/sp_context.h
index 577df814b..a57f58755 100644
--- a/lib/mesa/src/gallium/drivers/softpipe/sp_context.h
+++ b/lib/mesa/src/gallium/drivers/softpipe/sp_context.h
@@ -37,6 +37,7 @@
#include "draw/draw_vertex.h"
#include "sp_quad_pipe.h"
+#include "sp_setup.h"
/** Do polygon stipple in the draw module? */
@@ -70,6 +71,7 @@ struct softpipe_context {
struct sp_geometry_shader *gs;
struct sp_velems_state *velems;
struct sp_so_state *so;
+ struct sp_compute_shader *cs;
/** Other rendering state */
struct pipe_blend_color blend_color;
@@ -79,10 +81,12 @@ struct softpipe_context {
struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
- struct pipe_scissor_state scissor;
+ struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
- struct pipe_viewport_state viewport;
+ struct pipe_image_view images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
+ struct pipe_shader_buffer buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
+ struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_index_buffer index_buffer;
struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];
@@ -117,14 +121,17 @@ struct softpipe_context {
unsigned const_buffer_size[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
/** Vertex format */
+ struct sp_setup_info setup_info;
struct vertex_info vertex_info;
- struct vertex_info vertex_info_vbuf;
/** Which vertex shader output slot contains point size */
- int psize_slot;
+ int8_t psize_slot;
+
+ /** Which vertex shader output slot contains viewport index */
+ int8_t viewport_index_slot;
/** Which vertex shader output slot contains layer */
- int layer_slot;
+ int8_t layer_slot;
/** The reduced version of the primitive supplied by the state tracker */
unsigned reduced_api_prim;
@@ -140,7 +147,7 @@ struct softpipe_context {
unsigned reduced_prim;
/** Derived from scissor and surface bounds: */
- struct pipe_scissor_state cliprect;
+ struct pipe_scissor_state cliprect[PIPE_MAX_VIEWPORTS];
unsigned line_stipple_counter;
@@ -168,9 +175,13 @@ struct softpipe_context {
/** TGSI exec things */
struct {
struct sp_tgsi_sampler *sampler[PIPE_SHADER_TYPES];
+ struct sp_tgsi_image *image[PIPE_SHADER_TYPES];
+ struct sp_tgsi_buffer *buffer[PIPE_SHADER_TYPES];
} tgsi;
struct tgsi_exec_machine *fs_machine;
+ /** whether early depth testing is enabled */
+ bool early_depth;
/** The primitive drawing context */
struct draw_context *draw;
@@ -195,10 +206,11 @@ struct softpipe_context {
* XXX wouldn't it make more sense for the tile cache to just be part
* of sp_sampler_view?
*/
- struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
unsigned dump_fs : 1;
unsigned dump_gs : 1;
+ unsigned dump_cs : 1;
unsigned no_rast : 1;
};
@@ -211,7 +223,7 @@ softpipe_context( struct pipe_context *pipe )
struct pipe_context *
-softpipe_create_context( struct pipe_screen *, void *priv );
+softpipe_create_context(struct pipe_screen *, void *priv, unsigned flags);
struct pipe_resource *
softpipe_user_buffer_create(struct pipe_screen *screen,