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Diffstat (limited to 'lib/mesa/src/util/disk_cache.c')
-rw-r--r--lib/mesa/src/util/disk_cache.c1097
1 files changed, 0 insertions, 1097 deletions
diff --git a/lib/mesa/src/util/disk_cache.c b/lib/mesa/src/util/disk_cache.c
deleted file mode 100644
index cf5d518f0..000000000
--- a/lib/mesa/src/util/disk_cache.c
+++ /dev/null
@@ -1,1097 +0,0 @@
-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#ifdef ENABLE_SHADER_CACHE
-
-#include <ctype.h>
-#include <ftw.h>
-#include <string.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <sys/file.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/mman.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <pwd.h>
-#include <errno.h>
-#include <dirent.h>
-#include "zlib.h"
-
-#include "util/crc32.h"
-#include "util/rand_xor.h"
-#include "util/u_atomic.h"
-#include "util/u_queue.h"
-#include "util/mesa-sha1.h"
-#include "util/ralloc.h"
-#include "main/errors.h"
-
-#include "disk_cache.h"
-
-/* Number of bits to mask off from a cache key to get an index. */
-#define CACHE_INDEX_KEY_BITS 16
-
-/* Mask for computing an index from a key. */
-#define CACHE_INDEX_KEY_MASK ((1 << CACHE_INDEX_KEY_BITS) - 1)
-
-/* The number of keys that can be stored in the index. */
-#define CACHE_INDEX_MAX_KEYS (1 << CACHE_INDEX_KEY_BITS)
-
-struct disk_cache {
- /* The path to the cache directory. */
- char *path;
-
- /* Thread queue for compressing and writing cache entries to disk */
- struct util_queue cache_queue;
-
- /* Seed for rand, which is used to pick a random directory */
- uint64_t seed_xorshift128plus[2];
-
- /* A pointer to the mmapped index file within the cache directory. */
- uint8_t *index_mmap;
- size_t index_mmap_size;
-
- /* Pointer to total size of all objects in cache (within index_mmap) */
- uint64_t *size;
-
- /* Pointer to stored keys, (within index_mmap). */
- uint8_t *stored_keys;
-
- /* Maximum size of all cached objects (in bytes). */
- uint64_t max_size;
-
- /* Driver cache keys. */
- uint8_t *driver_keys_blob;
- size_t driver_keys_blob_size;
-};
-
-struct disk_cache_put_job {
- struct util_queue_fence fence;
-
- struct disk_cache *cache;
-
- cache_key key;
-
- /* Copy of cache data to be compressed and written. */
- void *data;
-
- /* Size of data to be compressed and written. */
- size_t size;
-};
-
-/* Create a directory named 'path' if it does not already exist.
- *
- * Returns: 0 if path already exists as a directory or if created.
- * -1 in all other cases.
- */
-static int
-mkdir_if_needed(const char *path)
-{
- struct stat sb;
-
- /* If the path exists already, then our work is done if it's a
- * directory, but it's an error if it is not.
- */
- if (stat(path, &sb) == 0) {
- if (S_ISDIR(sb.st_mode)) {
- return 0;
- } else {
- fprintf(stderr, "Cannot use %s for shader cache (not a directory)"
- "---disabling.\n", path);
- return -1;
- }
- }
-
- int ret = mkdir(path, 0755);
- if (ret == 0 || (ret == -1 && errno == EEXIST))
- return 0;
-
- fprintf(stderr, "Failed to create %s for shader cache (%s)---disabling.\n",
- path, strerror(errno));
-
- return -1;
-}
-
-/* Concatenate an existing path and a new name to form a new path. If the new
- * path does not exist as a directory, create it then return the resulting
- * name of the new path (ralloc'ed off of 'ctx').
- *
- * Returns NULL on any error, such as:
- *
- * <path> does not exist or is not a directory
- * <path>/<name> exists but is not a directory
- * <path>/<name> cannot be created as a directory
- */
-static char *
-concatenate_and_mkdir(void *ctx, const char *path, const char *name)
-{
- char *new_path;
- struct stat sb;
-
- if (stat(path, &sb) != 0 || ! S_ISDIR(sb.st_mode))
- return NULL;
-
- new_path = ralloc_asprintf(ctx, "%s/%s", path, name);
-
- if (mkdir_if_needed(new_path) == 0)
- return new_path;
- else
- return NULL;
-}
-
-struct disk_cache *
-disk_cache_create(const char *gpu_name, const char *timestamp)
-{
- void *local;
- struct disk_cache *cache = NULL;
- char *path, *max_size_str;
- uint64_t max_size;
- int fd = -1;
- struct stat sb;
- size_t size;
-
- /* If running as a users other than the real user disable cache */
- if (geteuid() != getuid())
- return NULL;
-
- /* A ralloc context for transient data during this invocation. */
- local = ralloc_context(NULL);
- if (local == NULL)
- goto fail;
-
- /* At user request, disable shader cache entirely. */
- if (getenv("MESA_GLSL_CACHE_DISABLE"))
- goto fail;
-
- /* Determine path for cache based on the first defined name as follows:
- *
- * $MESA_GLSL_CACHE_DIR
- * $XDG_CACHE_HOME/mesa
- * <pwd.pw_dir>/.cache/mesa
- */
- path = getenv("MESA_GLSL_CACHE_DIR");
- if (path) {
- if (mkdir_if_needed(path) == -1)
- goto fail;
-
- path = concatenate_and_mkdir(local, path, "mesa");
- if (path == NULL)
- goto fail;
- }
-
- if (path == NULL) {
- char *xdg_cache_home = getenv("XDG_CACHE_HOME");
-
- if (xdg_cache_home) {
- if (mkdir_if_needed(xdg_cache_home) == -1)
- goto fail;
-
- path = concatenate_and_mkdir(local, xdg_cache_home, "mesa");
- if (path == NULL)
- goto fail;
- }
- }
-
- if (path == NULL) {
- char *buf;
- size_t buf_size;
- struct passwd pwd, *result;
-
- buf_size = sysconf(_SC_GETPW_R_SIZE_MAX);
- if (buf_size == -1)
- buf_size = 512;
-
- /* Loop until buf_size is large enough to query the directory */
- while (1) {
- buf = ralloc_size(local, buf_size);
-
- getpwuid_r(getuid(), &pwd, buf, buf_size, &result);
- if (result)
- break;
-
- if (errno == ERANGE) {
- ralloc_free(buf);
- buf = NULL;
- buf_size *= 2;
- } else {
- goto fail;
- }
- }
-
- path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache");
- if (path == NULL)
- goto fail;
-
- path = concatenate_and_mkdir(local, path, "mesa");
- if (path == NULL)
- goto fail;
- }
-
- cache = ralloc(NULL, struct disk_cache);
- if (cache == NULL)
- goto fail;
-
- cache->path = ralloc_strdup(cache, path);
- if (cache->path == NULL)
- goto fail;
-
- path = ralloc_asprintf(local, "%s/index", cache->path);
- if (path == NULL)
- goto fail;
-
- fd = open(path, O_RDWR | O_CREAT | O_CLOEXEC, 0644);
- if (fd == -1)
- goto fail;
-
- if (fstat(fd, &sb) == -1)
- goto fail;
-
- /* Force the index file to be the expected size. */
- size = sizeof(*cache->size) + CACHE_INDEX_MAX_KEYS * CACHE_KEY_SIZE;
- if (sb.st_size != size) {
- if (ftruncate(fd, size) == -1)
- goto fail;
- }
-
- /* We map this shared so that other processes see updates that we
- * make.
- *
- * Note: We do use atomic addition to ensure that multiple
- * processes don't scramble the cache size recorded in the
- * index. But we don't use any locking to prevent multiple
- * processes from updating the same entry simultaneously. The idea
- * is that if either result lands entirely in the index, then
- * that's equivalent to a well-ordered write followed by an
- * eviction and a write. On the other hand, if the simultaneous
- * writes result in a corrupt entry, that's not really any
- * different than both entries being evicted, (since within the
- * guarantees of the cryptographic hash, a corrupt entry is
- * unlikely to ever match a real cache key).
- */
- cache->index_mmap = mmap(NULL, size, PROT_READ | PROT_WRITE,
- MAP_SHARED, fd, 0);
- if (cache->index_mmap == MAP_FAILED)
- goto fail;
- cache->index_mmap_size = size;
-
- close(fd);
-
- cache->size = (uint64_t *) cache->index_mmap;
- cache->stored_keys = cache->index_mmap + sizeof(uint64_t);
-
- max_size = 0;
-
- max_size_str = getenv("MESA_GLSL_CACHE_MAX_SIZE");
- if (max_size_str) {
- char *end;
- max_size = strtoul(max_size_str, &end, 10);
- if (end == max_size_str) {
- max_size = 0;
- } else {
- switch (*end) {
- case 'K':
- case 'k':
- max_size *= 1024;
- break;
- case 'M':
- case 'm':
- max_size *= 1024*1024;
- break;
- case '\0':
- case 'G':
- case 'g':
- default:
- max_size *= 1024*1024*1024;
- break;
- }
- }
- }
-
- /* Default to 1GB for maximum cache size. */
- if (max_size == 0) {
- max_size = 1024*1024*1024;
- }
-
- cache->max_size = max_size;
-
- /* A limit of 32 jobs was choosen as observations of Deus Ex start-up times
- * showed that we reached at most 11 jobs on an Intel i5-6400 CPU@2.70GHz
- * (a fairly modest desktop CPU). 1 thread was chosen because we don't
- * really care about getting things to disk quickly just that it's not
- * blocking other tasks.
- */
- util_queue_init(&cache->cache_queue, "disk_cache", 32, 1);
-
- /* Create driver id keys */
- size_t ts_size = strlen(timestamp) + 1;
- size_t gpu_name_size = strlen(gpu_name) + 1;
- cache->driver_keys_blob_size = ts_size;
- cache->driver_keys_blob_size += gpu_name_size;
-
- /* We sometimes store entire structs that contains a pointers in the cache,
- * use pointer size as a key to avoid hard to debug issues.
- */
- uint8_t ptr_size = sizeof(void *);
- size_t ptr_size_size = sizeof(ptr_size);
- cache->driver_keys_blob_size += ptr_size_size;
-
- cache->driver_keys_blob =
- ralloc_size(cache, cache->driver_keys_blob_size);
- if (!cache->driver_keys_blob)
- goto fail;
-
- memcpy(cache->driver_keys_blob, timestamp, ts_size);
- memcpy(cache->driver_keys_blob + ts_size, gpu_name, gpu_name_size);
- memcpy(cache->driver_keys_blob + ts_size + gpu_name_size, &ptr_size,
- ptr_size_size);
-
- /* Seed our rand function */
- s_rand_xorshift128plus(cache->seed_xorshift128plus, true);
-
- ralloc_free(local);
-
- return cache;
-
- fail:
- if (fd != -1)
- close(fd);
- if (cache)
- ralloc_free(cache);
- ralloc_free(local);
-
- return NULL;
-}
-
-void
-disk_cache_destroy(struct disk_cache *cache)
-{
- if (cache) {
- util_queue_destroy(&cache->cache_queue);
- munmap(cache->index_mmap, cache->index_mmap_size);
- }
-
- ralloc_free(cache);
-}
-
-/* Return a filename within the cache's directory corresponding to 'key'. The
- * returned filename is ralloced with 'cache' as the parent context.
- *
- * Returns NULL if out of memory.
- */
-static char *
-get_cache_file(struct disk_cache *cache, const cache_key key)
-{
- char buf[41];
- char *filename;
-
- _mesa_sha1_format(buf, key);
- if (asprintf(&filename, "%s/%c%c/%s", cache->path, buf[0],
- buf[1], buf + 2) == -1)
- return NULL;
-
- return filename;
-}
-
-/* Create the directory that will be needed for the cache file for \key.
- *
- * Obviously, the implementation here must closely match
- * _get_cache_file above.
-*/
-static void
-make_cache_file_directory(struct disk_cache *cache, const cache_key key)
-{
- char *dir;
- char buf[41];
-
- _mesa_sha1_format(buf, key);
- if (asprintf(&dir, "%s/%c%c", cache->path, buf[0], buf[1]) == -1)
- return;
-
- mkdir_if_needed(dir);
- free(dir);
-}
-
-/* Given a directory path and predicate function, find the entry with
- * the oldest access time in that directory for which the predicate
- * returns true.
- *
- * Returns: A malloc'ed string for the path to the chosen file, (or
- * NULL on any error). The caller should free the string when
- * finished.
- */
-static char *
-choose_lru_file_matching(const char *dir_path,
- bool (*predicate)(const char *dir_path,
- const struct stat *,
- const char *, const size_t))
-{
- DIR *dir;
- struct dirent *entry;
- char *filename;
- char *lru_name = NULL;
- time_t lru_atime = 0;
-
- dir = opendir(dir_path);
- if (dir == NULL)
- return NULL;
-
- while (1) {
- entry = readdir(dir);
- if (entry == NULL)
- break;
-
- struct stat sb;
- if (fstatat(dirfd(dir), entry->d_name, &sb, 0) == 0) {
- if (!lru_atime || (sb.st_atime < lru_atime)) {
- size_t len = strlen(entry->d_name);
-
- if (!predicate(dir_path, &sb, entry->d_name, len))
- continue;
-
- char *tmp = realloc(lru_name, len + 1);
- if (tmp) {
- lru_name = tmp;
- memcpy(lru_name, entry->d_name, len + 1);
- lru_atime = sb.st_atime;
- }
- }
- }
- }
-
- if (lru_name == NULL) {
- closedir(dir);
- return NULL;
- }
-
- if (asprintf(&filename, "%s/%s", dir_path, lru_name) < 0)
- filename = NULL;
-
- free(lru_name);
- closedir(dir);
-
- return filename;
-}
-
-/* Is entry a regular file, and not having a name with a trailing
- * ".tmp"
- */
-static bool
-is_regular_non_tmp_file(const char *path, const struct stat *sb,
- const char *d_name, const size_t len)
-{
- if (!S_ISREG(sb->st_mode))
- return false;
-
- if (len >= 4 && strcmp(&d_name[len-4], ".tmp") == 0)
- return false;
-
- return true;
-}
-
-/* Returns the size of the deleted file, (or 0 on any error). */
-static size_t
-unlink_lru_file_from_directory(const char *path)
-{
- struct stat sb;
- char *filename;
-
- filename = choose_lru_file_matching(path, is_regular_non_tmp_file);
- if (filename == NULL)
- return 0;
-
- if (stat(filename, &sb) == -1) {
- free (filename);
- return 0;
- }
-
- unlink(filename);
- free (filename);
-
- return sb.st_blocks * 512;
-}
-
-/* Is entry a directory with a two-character name, (and not the
- * special name of ".."). We also return false if the dir is empty.
- */
-static bool
-is_two_character_sub_directory(const char *path, const struct stat *sb,
- const char *d_name, const size_t len)
-{
- if (!S_ISDIR(sb->st_mode))
- return false;
-
- if (len != 2)
- return false;
-
- if (strcmp(d_name, "..") == 0)
- return false;
-
- char *subdir;
- if (asprintf(&subdir, "%s/%s", path, d_name) == -1)
- return false;
- DIR *dir = opendir(subdir);
- free(subdir);
-
- if (dir == NULL)
- return false;
-
- unsigned subdir_entries = 0;
- struct dirent *d;
- while ((d = readdir(dir)) != NULL) {
- if(++subdir_entries > 2)
- break;
- }
- closedir(dir);
-
- /* If dir only contains '.' and '..' it must be empty */
- if (subdir_entries <= 2)
- return false;
-
- return true;
-}
-
-static void
-evict_lru_item(struct disk_cache *cache)
-{
- char *dir_path;
-
- /* With a reasonably-sized, full cache, (and with keys generated
- * from a cryptographic hash), we can choose two random hex digits
- * and reasonably expect the directory to exist with a file in it.
- * Provides pseudo-LRU eviction to reduce checking all cache files.
- */
- uint64_t rand64 = rand_xorshift128plus(cache->seed_xorshift128plus);
- if (asprintf(&dir_path, "%s/%02" PRIx64 , cache->path, rand64 & 0xff) < 0)
- return;
-
- size_t size = unlink_lru_file_from_directory(dir_path);
-
- free(dir_path);
-
- if (size) {
- p_atomic_add(cache->size, - (uint64_t)size);
- return;
- }
-
- /* In the case where the random choice of directory didn't find
- * something, we choose the least recently accessed from the
- * existing directories.
- *
- * Really, the only reason this code exists is to allow the unit
- * tests to work, (which use an artificially-small cache to be able
- * to force a single cached item to be evicted).
- */
- dir_path = choose_lru_file_matching(cache->path,
- is_two_character_sub_directory);
- if (dir_path == NULL)
- return;
-
- size = unlink_lru_file_from_directory(dir_path);
-
- free(dir_path);
-
- if (size)
- p_atomic_add(cache->size, - (uint64_t)size);
-}
-
-void
-disk_cache_remove(struct disk_cache *cache, const cache_key key)
-{
- struct stat sb;
-
- char *filename = get_cache_file(cache, key);
- if (filename == NULL) {
- return;
- }
-
- if (stat(filename, &sb) == -1) {
- free(filename);
- return;
- }
-
- unlink(filename);
- free(filename);
-
- if (sb.st_blocks)
- p_atomic_add(cache->size, - (uint64_t)sb.st_blocks * 512);
-}
-
-static ssize_t
-read_all(int fd, void *buf, size_t count)
-{
- char *in = buf;
- ssize_t read_ret;
- size_t done;
-
- for (done = 0; done < count; done += read_ret) {
- read_ret = read(fd, in + done, count - done);
- if (read_ret == -1 || read_ret == 0)
- return -1;
- }
- return done;
-}
-
-static ssize_t
-write_all(int fd, const void *buf, size_t count)
-{
- const char *out = buf;
- ssize_t written;
- size_t done;
-
- for (done = 0; done < count; done += written) {
- written = write(fd, out + done, count - done);
- if (written == -1)
- return -1;
- }
- return done;
-}
-
-/* From the zlib docs:
- * "If the memory is available, buffers sizes on the order of 128K or 256K
- * bytes should be used."
- */
-#define BUFSIZE 256 * 1024
-
-/**
- * Compresses cache entry in memory and writes it to disk. Returns the size
- * of the data written to disk.
- */
-static size_t
-deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
- const char *filename)
-{
- unsigned char out[BUFSIZE];
-
- /* allocate deflate state */
- z_stream strm;
- strm.zalloc = Z_NULL;
- strm.zfree = Z_NULL;
- strm.opaque = Z_NULL;
- strm.next_in = (uint8_t *) in_data;
- strm.avail_in = in_data_size;
-
- int ret = deflateInit(&strm, Z_BEST_COMPRESSION);
- if (ret != Z_OK)
- return 0;
-
- /* compress until end of in_data */
- size_t compressed_size = 0;
- int flush;
- do {
- int remaining = in_data_size - BUFSIZE;
- flush = remaining > 0 ? Z_NO_FLUSH : Z_FINISH;
- in_data_size -= BUFSIZE;
-
- /* Run deflate() on input until the output buffer is not full (which
- * means there is no more data to deflate).
- */
- do {
- strm.avail_out = BUFSIZE;
- strm.next_out = out;
-
- ret = deflate(&strm, flush); /* no bad return value */
- assert(ret != Z_STREAM_ERROR); /* state not clobbered */
-
- size_t have = BUFSIZE - strm.avail_out;
- compressed_size += have;
-
- ssize_t written = write_all(dest, out, have);
- if (written == -1) {
- (void)deflateEnd(&strm);
- return 0;
- }
- } while (strm.avail_out == 0);
-
- /* all input should be used */
- assert(strm.avail_in == 0);
-
- } while (flush != Z_FINISH);
-
- /* stream should be complete */
- assert(ret == Z_STREAM_END);
-
- /* clean up and return */
- (void)deflateEnd(&strm);
- return compressed_size;
-}
-
-static struct disk_cache_put_job *
-create_put_job(struct disk_cache *cache, const cache_key key,
- const void *data, size_t size)
-{
- struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *)
- malloc(sizeof(struct disk_cache_put_job) + size);
-
- if (dc_job) {
- dc_job->cache = cache;
- memcpy(dc_job->key, key, sizeof(cache_key));
- dc_job->data = dc_job + 1;
- memcpy(dc_job->data, data, size);
- dc_job->size = size;
- }
-
- return dc_job;
-}
-
-static void
-destroy_put_job(void *job, int thread_index)
-{
- if (job) {
- free(job);
- }
-}
-
-struct cache_entry_file_data {
- uint32_t crc32;
- uint32_t uncompressed_size;
-};
-
-static void
-cache_put(void *job, int thread_index)
-{
- assert(job);
-
- int fd = -1, fd_final = -1, err, ret;
- unsigned i = 0;
- char *filename = NULL, *filename_tmp = NULL;
- struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *) job;
-
- filename = get_cache_file(dc_job->cache, dc_job->key);
- if (filename == NULL)
- goto done;
-
- /* If the cache is too large, evict something else first. */
- while (*dc_job->cache->size + dc_job->size > dc_job->cache->max_size &&
- i < 8) {
- evict_lru_item(dc_job->cache);
- i++;
- }
-
- /* Write to a temporary file to allow for an atomic rename to the
- * final destination filename, (to prevent any readers from seeing
- * a partially written file).
- */
- if (asprintf(&filename_tmp, "%s.tmp", filename) == -1)
- goto done;
-
- fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644);
-
- /* Make the two-character subdirectory within the cache as needed. */
- if (fd == -1) {
- if (errno != ENOENT)
- goto done;
-
- make_cache_file_directory(dc_job->cache, dc_job->key);
-
- fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644);
- if (fd == -1)
- goto done;
- }
-
- /* With the temporary file open, we take an exclusive flock on
- * it. If the flock fails, then another process still has the file
- * open with the flock held. So just let that file be responsible
- * for writing the file.
- */
- err = flock(fd, LOCK_EX | LOCK_NB);
- if (err == -1)
- goto done;
-
- /* Now that we have the lock on the open temporary file, we can
- * check to see if the destination file already exists. If so,
- * another process won the race between when we saw that the file
- * didn't exist and now. In this case, we don't do anything more,
- * (to ensure the size accounting of the cache doesn't get off).
- */
- fd_final = open(filename, O_RDONLY | O_CLOEXEC);
- if (fd_final != -1) {
- unlink(filename_tmp);
- goto done;
- }
-
- /* OK, we're now on the hook to write out a file that we know is
- * not in the cache, and is also not being written out to the cache
- * by some other process.
- */
-
- /* Write the driver_keys_blob, this can be used find information about the
- * mesa version that produced the entry or deal with hash collisions,
- * should that ever become a real problem.
- */
- ret = write_all(fd, dc_job->cache->driver_keys_blob,
- dc_job->cache->driver_keys_blob_size);
- if (ret == -1) {
- unlink(filename_tmp);
- goto done;
- }
-
- /* Create CRC of the data. We will read this when restoring the cache and
- * use it to check for corruption.
- */
- struct cache_entry_file_data cf_data;
- cf_data.crc32 = util_hash_crc32(dc_job->data, dc_job->size);
- cf_data.uncompressed_size = dc_job->size;
-
- size_t cf_data_size = sizeof(cf_data);
- ret = write_all(fd, &cf_data, cf_data_size);
- if (ret == -1) {
- unlink(filename_tmp);
- goto done;
- }
-
- /* Now, finally, write out the contents to the temporary file, then
- * rename them atomically to the destination filename, and also
- * perform an atomic increment of the total cache size.
- */
- size_t file_size = deflate_and_write_to_disk(dc_job->data, dc_job->size,
- fd, filename_tmp);
- if (file_size == 0) {
- unlink(filename_tmp);
- goto done;
- }
- ret = rename(filename_tmp, filename);
- if (ret == -1) {
- unlink(filename_tmp);
- goto done;
- }
-
- struct stat sb;
- if (stat(filename, &sb) == -1) {
- /* Something went wrong remove the file */
- unlink(filename);
- goto done;
- }
-
- p_atomic_add(dc_job->cache->size, sb.st_blocks * 512);
-
- done:
- if (fd_final != -1)
- close(fd_final);
- /* This close finally releases the flock, (now that the final file
- * has been renamed into place and the size has been added).
- */
- if (fd != -1)
- close(fd);
- if (filename_tmp)
- free(filename_tmp);
- if (filename)
- free(filename);
-}
-
-void
-disk_cache_put(struct disk_cache *cache, const cache_key key,
- const void *data, size_t size)
-{
- struct disk_cache_put_job *dc_job =
- create_put_job(cache, key, data, size);
-
- if (dc_job) {
- util_queue_fence_init(&dc_job->fence);
- util_queue_add_job(&cache->cache_queue, dc_job, &dc_job->fence,
- cache_put, destroy_put_job);
- }
-}
-
-/**
- * Decompresses cache entry, returns true if successful.
- */
-static bool
-inflate_cache_data(uint8_t *in_data, size_t in_data_size,
- uint8_t *out_data, size_t out_data_size)
-{
- z_stream strm;
-
- /* allocate inflate state */
- strm.zalloc = Z_NULL;
- strm.zfree = Z_NULL;
- strm.opaque = Z_NULL;
- strm.next_in = in_data;
- strm.avail_in = in_data_size;
- strm.next_out = out_data;
- strm.avail_out = out_data_size;
-
- int ret = inflateInit(&strm);
- if (ret != Z_OK)
- return false;
-
- ret = inflate(&strm, Z_NO_FLUSH);
- assert(ret != Z_STREAM_ERROR); /* state not clobbered */
-
- /* Unless there was an error we should have decompressed everything in one
- * go as we know the uncompressed file size.
- */
- if (ret != Z_STREAM_END) {
- (void)inflateEnd(&strm);
- return false;
- }
- assert(strm.avail_out == 0);
-
- /* clean up and return */
- (void)inflateEnd(&strm);
- return true;
-}
-
-void *
-disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size)
-{
- int fd = -1, ret;
- struct stat sb;
- char *filename = NULL;
- uint8_t *data = NULL;
- uint8_t *uncompressed_data = NULL;
-
- if (size)
- *size = 0;
-
- filename = get_cache_file(cache, key);
- if (filename == NULL)
- goto fail;
-
- fd = open(filename, O_RDONLY | O_CLOEXEC);
- if (fd == -1)
- goto fail;
-
- if (fstat(fd, &sb) == -1)
- goto fail;
-
- data = malloc(sb.st_size);
- if (data == NULL)
- goto fail;
-
- size_t ck_size = cache->driver_keys_blob_size;
-#ifndef NDEBUG
- uint8_t *file_header = malloc(ck_size);
- if (!file_header)
- goto fail;
-
- assert(sb.st_size > ck_size);
- ret = read_all(fd, file_header, ck_size);
- if (ret == -1) {
- free(file_header);
- goto fail;
- }
-
- assert(memcmp(cache->driver_keys_blob, file_header, ck_size) == 0);
-
- free(file_header);
-#else
- /* The cache keys are currently just used for distributing precompiled
- * shaders, they are not used by Mesa so just skip them for now.
- */
- ret = lseek(fd, ck_size, SEEK_CUR);
- if (ret == -1)
- goto fail;
-#endif
-
- /* Load the CRC that was created when the file was written. */
- struct cache_entry_file_data cf_data;
- size_t cf_data_size = sizeof(cf_data);
- ret = read_all(fd, &cf_data, cf_data_size);
- if (ret == -1)
- goto fail;
-
- /* Load the actual cache data. */
- size_t cache_data_size = sb.st_size - cf_data_size - ck_size;
- ret = read_all(fd, data, cache_data_size);
- if (ret == -1)
- goto fail;
-
- /* Uncompress the cache data */
- uncompressed_data = malloc(cf_data.uncompressed_size);
- if (!inflate_cache_data(data, cache_data_size, uncompressed_data,
- cf_data.uncompressed_size))
- goto fail;
-
- /* Check the data for corruption */
- if (cf_data.crc32 != util_hash_crc32(uncompressed_data,
- cf_data.uncompressed_size))
- goto fail;
-
- free(data);
- free(filename);
- close(fd);
-
- if (size)
- *size = cf_data.uncompressed_size;
-
- return uncompressed_data;
-
- fail:
- if (data)
- free(data);
- if (uncompressed_data)
- free(uncompressed_data);
- if (filename)
- free(filename);
- if (fd != -1)
- close(fd);
-
- return NULL;
-}
-
-void
-disk_cache_put_key(struct disk_cache *cache, const cache_key key)
-{
- const uint32_t *key_chunk = (const uint32_t *) key;
- int i = *key_chunk & CACHE_INDEX_KEY_MASK;
- unsigned char *entry;
-
- entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
-
- memcpy(entry, key, CACHE_KEY_SIZE);
-}
-
-/* This function lets us test whether a given key was previously
- * stored in the cache with disk_cache_put_key(). The implement is
- * efficient by not using syscalls or hitting the disk. It's not
- * race-free, but the races are benign. If we race with someone else
- * calling disk_cache_put_key, then that's just an extra cache miss and an
- * extra recompile.
- */
-bool
-disk_cache_has_key(struct disk_cache *cache, const cache_key key)
-{
- const uint32_t *key_chunk = (const uint32_t *) key;
- int i = *key_chunk & CACHE_INDEX_KEY_MASK;
- unsigned char *entry;
-
- entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
-
- return memcmp(entry, key, CACHE_KEY_SIZE) == 0;
-}
-
-void
-disk_cache_compute_key(struct disk_cache *cache, const void *data, size_t size,
- cache_key key)
-{
- struct mesa_sha1 ctx;
-
- _mesa_sha1_init(&ctx);
- _mesa_sha1_update(&ctx, cache->driver_keys_blob,
- cache->driver_keys_blob_size);
- _mesa_sha1_update(&ctx, data, size);
- _mesa_sha1_final(&ctx, key);
-}
-
-#endif /* ENABLE_SHADER_CACHE */