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+/**************************************************************************
+ *
+ * Copyright 2008 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+
+#include "pipe/p_config.h"
+#include "util/u_math.h"
+#include "util/u_cpu_detect.h"
+
+#if defined(PIPE_ARCH_SSE)
+#include <xmmintrin.h>
+/* This is defined in pmmintrin.h, but it can only be included when -msse3 is
+ * used, so just define it here to avoid further. */
+#define _MM_DENORMALS_ZERO_MASK 0x0040
+#endif
+
+
+/** 2^x, for x in [-1.0, 1.0) */
+float pow2_table[POW2_TABLE_SIZE];
+
+
+static void
+init_pow2_table(void)
+{
+ int i;
+ for (i = 0; i < POW2_TABLE_SIZE; i++)
+ pow2_table[i] = exp2f((i - POW2_TABLE_OFFSET) / POW2_TABLE_SCALE);
+}
+
+
+/** log2(x), for x in [1.0, 2.0) */
+float log2_table[LOG2_TABLE_SIZE];
+
+
+static void
+init_log2_table(void)
+{
+ unsigned i;
+ for (i = 0; i < LOG2_TABLE_SIZE; i++)
+ log2_table[i] = (float) log2(1.0 + i * (1.0 / LOG2_TABLE_SCALE));
+}
+
+
+/**
+ * One time init for math utilities.
+ */
+void
+util_init_math(void)
+{
+ static boolean initialized = FALSE;
+ if (!initialized) {
+ init_pow2_table();
+ init_log2_table();
+ initialized = TRUE;
+ }
+}
+
+/**
+ * Fetches the contents of the fpstate (mxcsr on x86) register.
+ *
+ * On platforms without support for it just returns 0.
+ */
+unsigned
+util_fpstate_get(void)
+{
+ unsigned mxcsr = 0;
+
+#if defined(PIPE_ARCH_SSE)
+ if (util_cpu_caps.has_sse) {
+ mxcsr = _mm_getcsr();
+ }
+#endif
+
+ return mxcsr;
+}
+
+/**
+ * Make sure that the fp treats the denormalized floating
+ * point numbers as zero.
+ *
+ * This is the behavior required by D3D10. OpenGL doesn't care.
+ */
+unsigned
+util_fpstate_set_denorms_to_zero(unsigned current_mxcsr)
+{
+#if defined(PIPE_ARCH_SSE)
+ if (util_cpu_caps.has_sse) {
+ /* Enable flush to zero mode */
+ current_mxcsr |= _MM_FLUSH_ZERO_MASK;
+ if (util_cpu_caps.has_daz) {
+ /* Enable denormals are zero mode */
+ current_mxcsr |= _MM_DENORMALS_ZERO_MASK;
+ }
+ util_fpstate_set(current_mxcsr);
+ }
+#endif
+ return current_mxcsr;
+}
+
+/**
+ * Set the state of the fpstate (mxcsr on x86) register.
+ *
+ * On platforms without support for it's a noop.
+ */
+void
+util_fpstate_set(unsigned mxcsr)
+{
+#if defined(PIPE_ARCH_SSE)
+ if (util_cpu_caps.has_sse) {
+ _mm_setcsr(mxcsr);
+ }
+#endif
+}