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Diffstat (limited to 'xserver/miext/damage/damage.h')
-rw-r--r--xserver/miext/damage/damage.h85
1 files changed, 43 insertions, 42 deletions
diff --git a/xserver/miext/damage/damage.h b/xserver/miext/damage/damage.h
index 0c7fc316c..c2c313a15 100644
--- a/xserver/miext/damage/damage.h
+++ b/xserver/miext/damage/damage.h
@@ -27,7 +27,7 @@
#ifndef _DAMAGE_H_
#define _DAMAGE_H_
-typedef struct _damage *DamagePtr;
+typedef struct _damage *DamagePtr;
typedef enum _damageReportLevel {
DamageReportRawRegion,
@@ -37,11 +37,15 @@ typedef enum _damageReportLevel {
DamageReportNone
} DamageReportLevel;
-typedef void (*DamageReportFunc) (DamagePtr pDamage, RegionPtr pRegion, void *closure);
+typedef void (*DamageReportFunc) (DamagePtr pDamage, RegionPtr pRegion,
+ void *closure);
typedef void (*DamageDestroyFunc) (DamagePtr pDamage, void *closure);
+
/* It's the responsibility of the driver to duplicate both regions. */
/* At some point DamageRegionRendered() must be called. */
-typedef void (*DamageMarkerFunc) (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion, void *closure);
+typedef void (*DamageMarkerFunc) (DrawablePtr pDrawable, DamagePtr pDamage,
+ RegionPtr pOldDamage, RegionPtr pRegion,
+ void *closure);
typedef void (*DamageScreenCreateFunc) (DamagePtr);
typedef void (*DamageScreenRegisterFunc) (DrawablePtr, DamagePtr);
@@ -49,84 +53,81 @@ typedef void (*DamageScreenUnregisterFunc) (DrawablePtr, DamagePtr);
typedef void (*DamageScreenDestroyFunc) (DamagePtr);
typedef struct _damageScreenFuncs {
- DamageScreenCreateFunc Create;
- DamageScreenRegisterFunc Register;
- DamageScreenUnregisterFunc Unregister;
- DamageScreenDestroyFunc Destroy;
+ DamageScreenCreateFunc Create;
+ DamageScreenRegisterFunc Register;
+ DamageScreenUnregisterFunc Unregister;
+ DamageScreenDestroyFunc Destroy;
} DamageScreenFuncsRec, *DamageScreenFuncsPtr;
-extern _X_EXPORT void miDamageCreate (DamagePtr);
-extern _X_EXPORT void miDamageRegister (DrawablePtr, DamagePtr);
-extern _X_EXPORT void miDamageUnregister (DrawablePtr, DamagePtr);
-extern _X_EXPORT void miDamageDestroy (DamagePtr);
+extern _X_EXPORT void miDamageCreate(DamagePtr);
+extern _X_EXPORT void miDamageRegister(DrawablePtr, DamagePtr);
+extern _X_EXPORT void miDamageUnregister(DrawablePtr, DamagePtr);
+extern _X_EXPORT void miDamageDestroy(DamagePtr);
extern _X_EXPORT Bool
-DamageSetup (ScreenPtr pScreen);
-
+ DamageSetup(ScreenPtr pScreen);
+
extern _X_EXPORT DamagePtr
-DamageCreate (DamageReportFunc damageReport,
- DamageDestroyFunc damageDestroy,
- DamageReportLevel damageLevel,
- Bool isInternal,
- ScreenPtr pScreen,
- void * closure);
+DamageCreate(DamageReportFunc damageReport,
+ DamageDestroyFunc damageDestroy,
+ DamageReportLevel damageLevel,
+ Bool isInternal, ScreenPtr pScreen, void *closure);
extern _X_EXPORT void
-DamageDrawInternal (ScreenPtr pScreen, Bool enable);
+ DamageDrawInternal(ScreenPtr pScreen, Bool enable);
extern _X_EXPORT void
-DamageRegister (DrawablePtr pDrawable,
- DamagePtr pDamage);
+ DamageRegister(DrawablePtr pDrawable, DamagePtr pDamage);
extern _X_EXPORT void
-DamageUnregister (DrawablePtr pDrawable,
- DamagePtr pDamage);
+ DamageUnregister(DrawablePtr pDrawable, DamagePtr pDamage);
extern _X_EXPORT void
-DamageDestroy (DamagePtr pDamage);
+ DamageDestroy(DamagePtr pDamage);
extern _X_EXPORT Bool
-DamageSubtract (DamagePtr pDamage,
- const RegionPtr pRegion);
+ DamageSubtract(DamagePtr pDamage, const RegionPtr pRegion);
extern _X_EXPORT void
-DamageEmpty (DamagePtr pDamage);
+ DamageEmpty(DamagePtr pDamage);
extern _X_EXPORT RegionPtr
-DamageRegion (DamagePtr pDamage);
+ DamageRegion(DamagePtr pDamage);
extern _X_EXPORT RegionPtr
-DamagePendingRegion (DamagePtr pDamage);
+ DamagePendingRegion(DamagePtr pDamage);
/* In case of rendering, call this before the submitting the commands. */
extern _X_EXPORT void
-DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion);
+ DamageRegionAppend(DrawablePtr pDrawable, RegionPtr pRegion);
/* Call this directly after the rendering operation has been submitted. */
extern _X_EXPORT void
-DamageRegionProcessPending (DrawablePtr pDrawable);
+ DamageRegionProcessPending(DrawablePtr pDrawable);
/* Call this some time after rendering is done, only relevant when a damageMarker is provided. */
extern _X_EXPORT void
-DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion);
+
+DamageRegionRendered(DrawablePtr pDrawable, DamagePtr pDamage,
+ RegionPtr pOldDamage, RegionPtr pRegion);
/* Call this when you create a new Damage and you wish to send an initial damage message (to it). */
extern _X_EXPORT void
-DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion);
+ DamageReportDamage(DamagePtr pDamage, RegionPtr pDamageRegion);
/* Avoid using this call, it only exists for API compatibility. */
extern _X_EXPORT void
-DamageDamageRegion (DrawablePtr pDrawable,
- const RegionPtr pRegion);
+ DamageDamageRegion(DrawablePtr pDrawable, const RegionPtr pRegion);
extern _X_EXPORT void
-DamageSetReportAfterOp (DamagePtr pDamage, Bool reportAfter);
+ DamageSetReportAfterOp(DamagePtr pDamage, Bool reportAfter);
extern _X_EXPORT void
-DamageSetPostRenderingFunctions(DamagePtr pDamage, DamageReportFunc damageReportPostRendering,
- DamageMarkerFunc damageMarker);
-extern _X_EXPORT DamageScreenFuncsPtr
-DamageGetScreenFuncs (ScreenPtr);
+DamageSetPostRenderingFunctions(DamagePtr pDamage,
+ DamageReportFunc damageReportPostRendering,
+ DamageMarkerFunc damageMarker);
+
+extern _X_EXPORT DamageScreenFuncsPtr DamageGetScreenFuncs(ScreenPtr);
-#endif /* _DAMAGE_H_ */
+#endif /* _DAMAGE_H_ */