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/* FvwmTaskBar Module for Fvwm95, based on the FvwmWinList module
 *
 *  Copyright 1994,  Mike Finger (mfinger@mermaid.micro.umn.edu or
 *                               Mike_Finger@atk.com)
 *
 * The functions in this header file that are the original work of Mike Finger.
 *
 * No guarantees or warantees or anything are provided or implied in any way
 * whatsoever. Use this program at your own risk. Permission to use this
 * program for any purpose is given, as long as the copyright is kept intact.
 *
 *  Things to do:  Convert to C++  (In Progress)
 */

#define DEFAULT_BTN_WIDTH 180

/* Button states */

#define BUTTON_UP     0
#define BUTTON_DOWN   1
#define BUTTON_BRIGHT 2

#define DONT_CARE     -1

/* Struct definitions */

typedef struct button {
  char   *title;
  int    state, needsupdate, truncate;
  struct button *next;
  Picture p;
} Button;

typedef struct {
  int count;
  Button *head, *tail;
  int x, y, w, h, tw;
} ButtonArray;

/* Function Prototypes */

void Draw3dRect(Window wn, int x, int y, int w, int h, int state);
Button *ButtonNew(char *title, Picture *p, int state);
int ButtonUpdate(Button *button, char *title, int state);
char *ButtonName(Button *button);
void InitArray(ButtonArray *array, int x, int y, int w, int h, int tw);
void UpdateArray(ButtonArray *array, int x, int y, int w, int h, int tw);
void AddButton(ButtonArray *array, char *title, Picture *p, int state);
int UpdateButton(ButtonArray *array, int butnum, char *title, int state);
int UpdateButtonPicture(ButtonArray *array, int butnum, Picture *p);
void RemoveButton(ButtonArray *array, int butnum);
Button *find_n(ButtonArray *array, int n);
void FreeButton(Button *ptr);
void FreeAllButtons(ButtonArray *array);
void DoButton(ButtonArray *array, Button *ptr, int x, int y, int w, int h);
void DrawButtonArray(ButtonArray *array, int all);
void RadioButton(ButtonArray *array, int butnum, int state);
int WhichButton(ButtonArray *array, int x, int y);
int LocateButton(ButtonArray *array, int xp,  int yp,
                                     int *xb, int *yb,
                                     char **name, int *trunc);
void ArrangeButtonArray(ButtonArray *array);
void ButtonDraw(Button *button, int x, int y, int w, int h);