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|
/*
* Copyright 2000-2002 by Alessandro Rubini <rubini@linux.it>
* somehow based on xf86Summa.c:
* Copyright 1996 by Steven Lang <tiger@tyger.org>
*
* This work is sponsored by Gunze-USA.
*
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the authors not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission. The authors make no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL STEVEN LANG BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTIONS, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "xf86Version.h"
#if XF86_VERSION_MAJOR > 3
#define XFREE86_V4
#else
#define XFREE86_V3
#endif
#ifdef XFREE86_V3
#error wrong X
#endif
#ifdef XFREE86_V4 /* This covers all header inclusion and more */
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <fcntl.h>
#include "misc.h"
#include "xf86.h"
/* #define NEED_XF86_TYPES */
#if !defined(DGUX)
#endif
#include "xf86_OSproc.h"
#include "xf86Xinput.h"
#include "exevents.h" /* Needed for InitValuator/Proximity stuff */
#include "X11/keysym.h"
#include "mipointer.h"
#ifdef XFree86LOADER
#include <xf86Module.h>
#endif
#undef memset
#define memset xf86memset
#undef sleep
#define sleep(t) xf86WaitForInput(-1, 1000 * (t))
#define wait_for_fd(fd) xf86WaitForInput((fd), 1000)
#define tcflush(fd, n) xf86FlushInput((fd))
#undef read
#define read(a,b,c) xf86ReadSerial((a),(b),(c))
#undef write
#define write(a,b,c) xf86WriteSerial((a),(char*)(b),(c))
#undef close
#define close(a) xf86CloseSerial((a))
#define XCONFIG_PROBED "(==)"
#define XCONFIG_GIVEN "(**)"
#define xf86Verbose 1
#undef PRIVATE
#define PRIVATE(x) XI_PRIVATE(x)
/*
* Be sure to set vmin appropriately for your device's protocol. You want to
* read a full packet before returning
*/
static const char *default_options[] =
{
"BaudRate", "9600",
"StopBits", "1",
"DataBits", "8",
"Parity", "None",
"Vmin", "1",
"Vtime", "10",
"FlowControl", "None",
NULL
};
static InputDriverPtr gnzDrv;
#else /* XFREE86_V4 */
#include "Xos.h"
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#define NEED_EVENTS
#include "X.h"
#include "Xproto.h"
#include "misc.h"
#include "inputstr.h"
#include "scrnintstr.h"
#include "XI.h"
#include "XIproto.h"
#include "keysym.h"
#if defined(sun) && !defined(i386)
#define POSIX_TTY
#include <errno.h>
#include <termio.h>
#include <fcntl.h>
#include <ctype.h>
#include <stdio.h>
#include "extio.h"
#else
#include "compiler.h"
#include "xf86.h"
#include "xf86Procs.h"
#include "xf86_OSlib.h"
#include "xf86_Config.h"
#include "xf86Xinput.h"
#include "atKeynames.h"
#include "xf86Version.h"
#endif
#if !defined(sun) || defined(i386)
#include "osdep.h"
#include "exevents.h"
#include "extnsionst.h"
#include "extinit.h"
#endif
#endif /* XFREE86_V4 */
#if defined(__QNX__) || defined(__QNXNTO__)
#define POSIX_TTY
#endif
/*
** Debugging macros
*/
#ifdef DBG
#undef DBG
#endif
#ifdef DEBUG
#undef DEBUG
#endif
static int debug_level = 0;
#define DEBUG 1
#if DEBUG
#define DBG(lvl, f) {if ((lvl) <= debug_level) f;}
#else
#define DBG(lvl, f)
#endif
/*
** Device records
*/
#define GUNZE_MAXPHYSCOORD 1023
#define GUNZE_MAXCOORD (64*1024-1) /* oversampled, synthetic value */
#define FLAG_PRE_TAPPING 1 /* this is motion, despite being pen-down */
#define FLAG_WAS_UP 2 /* last event was a pen-up event */
#define FLAG_RES12BIT 0x100
#define GUNZE_DEFAULT_TAPPING_DELAY 0 /* off */
#ifdef XFREE86_V4
#define GUNZE_DEFAULT_JITTER_DELAY 50 /* milli Seconds */
#else
#define GUNZE_DEFAULT_JITTER_DELAY 0 /* disabled */
#endif
/*
* Prototype for a callback to handle delayed release event.
* This is handy for integrating out the on/off jitter that
* the Gunze device tends to produce during a user drag (Chris Howe)
*/
static CARD32 touchButtonTimer(OsTimerPtr timer, CARD32 now, pointer arg);
typedef struct
{
char *gunDevice; /* device file name */
int flags; /* various flags */
int gunType; /* TYPE_SERIAL, etc */
int gunBaud; /* 9600 or 19200 */
int gunDlen; /* data length (3 or 11) */
int gunAvgX; /* previous X position */
int gunAvgY; /* previous Y position */
int gunSmooth; /* how smooth the motion is */
int gunPrevButton; /* previous button state */
int gunBytes; /* number of bytes read */
unsigned char gunData[16]; /* data read on the device */
int gunCalib[4]; /* Hmm.... */
char *gunConfig; /* filename for configuration */
int gunJitterDelay; /* time to delay before issuing a buttonup */
int gunTappingDelay; /* longer hops are not considered ticks */
long gunUpSec; /* when did pen-up happen */
long gunUpUsec; /* when did pen-up happen */
OsTimerPtr timer;
} GunzeDeviceRec, *GunzeDevicePtr;
#define GUNZE_SERIAL_DLEN 11
#define GUNZE_PS2_DLEN 3
/*
** Configuration data
*/
#define GUNZE_SECTION_NAME "GunzeTS"
#define GUNZE_DEFAULT_CFGFILE "/etc/gunzets.calib"
enum devicetypeitems {
TYPE_UNKNOWN = 0,
TYPE_SERIAL = 1,
TYPE_PS2,
TYPE_USB
};
#ifdef XFREE86_V3
enum cfgitems {
PORT = 1,
DEVICENAME,
DEVICETYPE,
TAPPING,
SPEED,
CALIBRATION_FILE,
SMOOTHNESS,
HISTORY_SIZE,
DEBUG_LEVEL,
ALWAYS_CORE,
RES12BIT
};
static SymTabRec CfgTab[] = {
{ENDSUBSECTION, "endsubsection"},
{DEVICENAME, "devicename"}, /* user-defined */
{PORT, "port"}, /* /dev/.... */
{DEVICETYPE, "devicetype"}, /* "serial", "ps2", "USB" */
{SPEED, "speed"}, /* 9600 (default) or 19200 */
{CALIBRATION_FILE, "calibrationfile"}, /* default "/etc/gunzets.calib" */
{SMOOTHNESS, "smoothness"}, /* how smooth it moves */
{TAPPING, "tappingdelay"}, /* default is off */
{HISTORY_SIZE, "historysize"}, /* ??? */
{DEBUG_LEVEL, "debuglevel"}, /* default is 0 */
{ALWAYS_CORE, "alwayscore"}, /* usually needed */
{RES12BIT, "res12bit"}, /* default is off (10bit) */
{-1, ""}
};
static SymTabRec CfgDeviceType[] = {
{TYPE_SERIAL, "serial"},
{TYPE_PS2, "ps2"},
{TYPE_PS2, "ps/2"},
{TYPE_USB, "usb"},
{-1, ""}
};
/* From: X-4.0.3::xc/programs/Xserver/os/libcwrapper.c */
void
xf86getsecs(long * secs, long * usecs)
{
struct timeval tv;
gettimeofday(&tv, NULL);
*secs = tv.tv_sec;
*usecs= tv.tv_usec;
return;
}
#endif /* XFREE86_V4 */
/*
** Contants and macro
*/
#define BUFFER_SIZE 64 /* size of reception buffer */
#define XI_NAME "GUNZETS" /* X device name for the touch screen */
#define MSGID "xf86Gunze: "
#define SYSCALL(call) while(((call) == -1) && (errno == EINTR))
#ifdef XFREE86_V3
/*
* xf86GunzeConfig
* Reads the Gunze touch screen section from the XF86Config file
*/
static Bool
xf86GunzeConfig(LocalDevicePtr *array, int inx, int max, LexPtr val)
{
LocalDevicePtr dev = array[inx];
GunzeDevicePtr priv = (GunzeDevicePtr)(dev->private);
int token;
int mtoken;
DBG(1, ErrorF("xf86GunzeConfig\n"));
while ((token = xf86GetToken(CfgTab)) != ENDSUBSECTION) {
switch(token) {
case DEVICENAME:
if (xf86GetToken(NULL) != STRING)
xf86ConfigError(MSGID "Option string expected");
else {
dev->name = strdup(val->str);
if (xf86Verbose)
ErrorF("%s Gunze touch screen X device name is %s\n",
XCONFIG_GIVEN,
dev->name);
}
break;
case PORT:
if (xf86GetToken(NULL) != STRING)
xf86ConfigError("Option string expected");
else {
priv->gunDevice = strdup(val->str);
if (xf86Verbose)
ErrorF("%s Gunze port is %s\n", XCONFIG_GIVEN,
priv->gunDevice);
}
break;
case DEVICETYPE:
mtoken = xf86GetToken(CfgDeviceType);
if ((mtoken == EOF) || (mtoken == STRING) || (mtoken == NUMBER))
xf86ConfigError(MSGID "Mode type token expected");
else {
switch (mtoken) {
case TYPE_SERIAL:
case TYPE_PS2:
case TYPE_USB:
priv->gunType = mtoken;
if (xf86Verbose)
ErrorF("%s Device type is %s\n", XCONFIG_GIVEN,
mtoken == TYPE_SERIAL ? "serial" :
(mtoken == TYPE_PS2 ? "PS/2" : "USB"));
break;
default:
xf86ConfigError(MSGID "Illegal device type");
break;
}
}
break;
case SPEED:
if (xf86GetToken(NULL) != NUMBER) {
xf86ConfigError(MSGID "Baud rate expected");
break;
}
if (val->num != 9600 && val->num != 19200) {
xf86ConfigError(MSGID "Baud rate must be 9600 or 19200");
break;
}
priv->gunBaud = val->num;
if (xf86Verbose)
ErrorF("%s Gunze baud rate %i\n", XCONFIG_GIVEN,
priv->gunBaud);
break;
case CALIBRATION_FILE:
if (xf86GetToken(NULL) != STRING) {
xf86ConfigError(MSGID "File name expected as a string");
break;
}
SYSCALL(mtoken = access(val->str, R_OK));
if (mtoken < 0) {
xf86ConfigError(MSGID "Can't read Gunze configuration file");
break;
}
priv->gunConfig = strdup(val->str);
if (xf86Verbose)
ErrorF("%s Gunze touch screen calibration file is %s\n",
XCONFIG_GIVEN,
priv->gunConfig);
break;
case SMOOTHNESS:
if (xf86GetToken(NULL) != NUMBER) {
xf86ConfigError(MSGID "Smoothness value expected");
break;
}
if (val->num <0 || val->num > 50) {
if (xf86Verbose)
ErrorF(MSGID "Smoothness must be [0-50]. Using default");
val->num = 9;
break;
}
priv->gunSmooth = val->num;
if (xf86Verbose)
ErrorF("%s Gunze smoothness %i\n", XCONFIG_GIVEN,
priv->gunSmooth);
break;
case TAPPING:
if (xf86GetToken(NULL) != NUMBER) {
xf86ConfigError(MSGID "Tapping delay value expected");
break;
}
if (val->num <= 0) {
if (xf86Verbose)
ErrorF(MSGID "Tapping mode disabled");
val->num = 0;
break;
}
priv->gunTappingDelay = val->num;
if (xf86Verbose)
ErrorF("%s Gunze tapping delay %i\n", XCONFIG_GIVEN,
priv->gunSmooth);
break;
case HISTORY_SIZE:
if (xf86GetToken(NULL) != NUMBER)
xf86ConfigError("Option number expected");
dev->history_size = val->num;
if (xf86Verbose)
ErrorF("%s Gunze touch screen motion history size is %d\n",
XCONFIG_GIVEN, dev->history_size);
break;
case DEBUG_LEVEL:
if (xf86GetToken(NULL) != NUMBER)
xf86ConfigError("Option number expected");
debug_level = val->num;
if (xf86Verbose) {
ErrorF("%s Gunze touch screen debug level set to %d\n",
XCONFIG_GIVEN, debug_level);
}
break;
case ALWAYS_CORE:
xf86AlwaysCore(dev, TRUE);
if (xf86Verbose)
ErrorF("%s Gunze touch screen device is always core pointer\n",
XCONFIG_GIVEN);
break;
case RES12BIT:
if (xf86Verbose)
ErrorF("%s Gunze touch screen has 12bit resolution\n",
XCONFIG_GIVEN);
priv->flags |= FLAG_RES12BIT;
break;
case EOF:
FatalError("Unexpected EOF (missing EndSubSection)");
break;
default:
xf86ConfigError("Gunze touch screen subsection keyword expected");
break;
}
}
DBG(1, ErrorF("xf86GunzeConfig name=%s\n", priv->gunDevice));
return Success;
}
#endif /* XFREE86_V3 */
/*
** xf86GunzeConvert
** Convert valuators to X and Y. Since calibration data has already been used,
** this only requires downscaling to screen size
*/
static Bool
xf86GunzeConvert(LocalDevicePtr local,
int first,
int num,
int v0,
int v1,
int v2,
int v3,
int v4,
int v5,
int* x,
int* y)
{
if (first != 0 || num == 1)
return FALSE;
*x = v0 * screenInfo.screens[0]->width / (GUNZE_MAXCOORD);
*y = v1 * screenInfo.screens[0]->height / (GUNZE_MAXCOORD);
if (*x < 0) *x = 0;
if (*y < 0) *y = 0;
if (*x > screenInfo.screens[0]->width) *x = screenInfo.screens[0]->width;
if (*y > screenInfo.screens[0]->height) *y = screenInfo.screens[0]->height;
DBG(6, ErrorF("Adjusted coords x=%d y=%d\n", *x, *y));
return TRUE;
}
/*
** xf86GunzeReadInput
** Reads from the touch screen, uses calibration data
** and posts any new events to the server.
*/
static void
xf86GunzeReadInput(LocalDevicePtr local)
{
GunzeDevicePtr priv = (GunzeDevicePtr) local->private;
unsigned char * pkt = priv->gunData;
int len, loop;
int x, y, button;
int * calib = priv->gunCalib;
DeviceIntPtr device;
unsigned char buffer[BUFFER_SIZE];
long sec, usec;
DBG(7, ErrorF("xf86GunzeReadInput BEGIN device=%s fd=%d (bytes %i)\n",
priv->gunDevice, local->fd, priv->gunBytes));
SYSCALL(len = read(local->fd, buffer, sizeof(buffer)));
if (len <= 0) {
Error("error reading Gunze touch screen device");
return;
}
/*
* Serial protocol (11 b): <T-or-R> <4-bytes-for-X> , <4-bytes-for-Y> 0x0d
*
* Ps/2 protocol (3 bytes):
* 1 X9 X8 X7 X6 X5 X4 X3
* 1 X2 X1 X0 Y9 Y8 Y7 Y6
* 0 TR Y5 Y4 Y3 Y2 Y1 Y0 (TR == 1 touch, 0 release)
*/
for(loop=0; loop<len; loop++) {
/* if first byte, ensure that the packet is syncronized */
if (priv->gunBytes == 0) {
int error = 0;
if (priv->gunDlen == GUNZE_SERIAL_DLEN) {
/* First byte is 'R' (0x52) or 'T' (0x54) */
if ((buffer[loop] != 'R') && (buffer[loop] != 'T'))
error = 1;
} else /* PS/2 */ {
if ( !(buffer[loop] & 0x80)
|| (len > loop+1 && !(buffer[loop+1] & 0x80))
|| (len > loop+2 && (buffer[loop+2] & 0x80)))
error = 1;
}
if (error) {
DBG(6, ErrorF("xf86GunzeReadInput: bad first byte 0x%x\n",
buffer[loop]));;
continue;
}
}
pkt[priv->gunBytes++] = buffer[loop];
/* Hack: sometimes a serial packet gets corrupted. If so, drop it */
if (buffer[loop] == 0x0d
&& priv->gunBytes != priv->gunDlen
&& priv->gunDlen == GUNZE_SERIAL_DLEN) {
pkt[priv->gunBytes-1] = '\0';
DBG(2, ErrorF("Bad packet \"%s\", dropping it\n", pkt));
priv->gunBytes = 0; /* for next time */
continue;
}
/* if whole packet collected, decode it */
if (priv->gunBytes == priv->gunDlen) {
priv->gunBytes = 0; /* for next time */
if (priv->gunDlen == GUNZE_SERIAL_DLEN) {
button = (pkt[0] == 'T');
x = atoi((char *)pkt+1);
y = atoi((char *)pkt+6);
} else {
button = (pkt[2] & 0x40);
x = ((pkt[0] & 0x7f) << 3) | ((pkt[1] & 0x70) >> 4);
y = ((pkt[1] & 0x0f) << 6) | ((pkt[2] & 0x3f));
}
if (priv->flags & FLAG_RES12BIT) {
/* support 12-bit by downgrading to 10 bits (Atsushi Nemoto) */
x /= 4;
y /= 4;
}
if (x>1023 || x<0 || y>1023 || y<0) {
DBG(2, ErrorF("Bad packet \"%s\" -> %i,%i\n", pkt, x, y));
priv->gunBytes = 0; /* for next time */
continue;
}
DBG(6, ErrorF("Raw: %5i, %5i (%i)\n", x, y, !!button));
/*
* Ok, now that we have raw data, turn it to real data
* according to calibration, smoothness, tapping and debouncing
*/
/* calibrate and rescale (by multiplying by 64) */
x = 64*128 + 64*768 * (x - calib[0])/(calib[2]-calib[0]);
y = 64*128 + 64*768 * (y - calib[1])/(calib[3]-calib[1]);
y = GUNZE_MAXCOORD - y;
/* smooth it down, unless first touch */
if (!(priv->flags & FLAG_WAS_UP)) {
x = (priv->gunAvgX * priv->gunSmooth + x)/(priv->gunSmooth+1);
y = (priv->gunAvgY * priv->gunSmooth + y)/(priv->gunSmooth+1);
}
/* FIXME: this isn't coordinated with debouncing */
if (!button) priv->flags |= FLAG_WAS_UP;
else priv->flags &= ~FLAG_WAS_UP;
DBG(6, ErrorF("Cooked: %5i, %5i (%i)\n", x, y, !!button));
/* Now send events */
device = local->dev;
if ( (priv->gunAvgX != x) || (priv->gunAvgY != y) ) {
xf86PostMotionEvent(device, 1 /* absolute */, 0, 2, x, y);
DBG(1, ErrorF("Post motion\n"));
}
/*
* If we were in an up state and now we are in a down state
* consider sending a button down event.
*/
if (!priv->gunPrevButton && button) {
if( priv->timer ) {
/*
* Uh-oh. We have detected a bounce. Cancel the timer
* and do not send a button event.
*/
TimerFree( priv->timer );
priv->timer = NULL;
} else {
int deltams = 0;
/* No timer: real touchdown. Is this pre-tap? */
xf86getsecs(&sec, &usec);
deltams = (sec - priv->gunUpSec) * 1000
+ (usec - priv->gunUpUsec) / 1000;
if (!priv->gunTappingDelay
|| (deltams < priv->gunTappingDelay)) {
xf86PostButtonEvent(device, 1 /* absolute */,
1 /* button */,
1 /* isdown */, 0, 2, x, y);
DBG(1, ErrorF("Post button\n"));
} else {
priv->flags |= FLAG_PRE_TAPPING;
DBG(1, ErrorF("Pre-tapping\n"));
}
}
} else if (priv->gunPrevButton && !button) {
/*
* The user has let go of the touchpad, but we dont know
* if this is a bounce or a real button up event. Set up
* a timer to fire off the button up event unless something
* else happens (Chris Howe)
*
* Unfortunately, this doesn't seem to work with 3.3.6,
* so treat the "time is 0" case specially (ARub)
*/
xf86getsecs(&priv->gunUpSec, &priv->gunUpUsec); /* tap info */
if (priv->gunJitterDelay) {
priv->timer = TimerSet( priv->timer, 0,
priv->gunJitterDelay /* delay */,
touchButtonTimer, local);
} else {
if (!(priv->flags & FLAG_PRE_TAPPING)) {
xf86PostButtonEvent(device, 1 /* absolute */,
1 /* button */,
!!button /* isdown */, 0, 2, x, y);
DBG(1, ErrorF("Post button\n"));
}
priv->flags &= ~FLAG_PRE_TAPPING;
}
}
/* remember data */
priv->gunPrevButton = button;
priv->gunAvgX = x;
priv->gunAvgY = y;
} /* if end-of-packet */
}
DBG(7, ErrorF("xf86GunzeReadInput END device=0x%x priv=0x%x\n",
local->dev, priv));
}
/* send a button event after a delay */
static CARD32
touchButtonTimer(OsTimerPtr timer, CARD32 now, pointer arg)
{
LocalDevicePtr local = (LocalDevicePtr) arg;
GunzeDevicePtr priv = (GunzeDevicePtr)(local->private);
xf86PostButtonEvent(local->dev, 1 /* absolute */, 1 /* button */,
!!priv->gunPrevButton /* isdown */, 0, 2,
priv->gunAvgX, priv->gunAvgY);
priv->flags &= ~FLAG_PRE_TAPPING;
DBG(1, ErrorF("Post delayed button-up\n"));
priv->timer = NULL;
return(0);
}
/*
** xf86GunzeControlProc
** This is called for each device control that is defined at init time.
** It currently isn't use, but I plan to make tapping, smoothness and
** on/off available as integer device controls.
*/
static void
xf86GunzeControlProc(DeviceIntPtr device, PtrCtrl *ctrl)
{
DBG(2, ErrorF("xf86GunzeControlProc\n"));
}
/* Read the configuration file or revert to default (identity) cfg */
static int xf86GunzeReadCalib(GunzeDevicePtr priv)
{
int i, err = 1;
FILE *f;
f = fopen(priv->gunConfig, "r");
if (f) {
char s[80];
fgets(s, 80, f); /* discard the comment */
if (fscanf(f, "%d %d %d %d", priv->gunCalib, priv->gunCalib+1,
priv->gunCalib+2, priv->gunCalib+3) == 4)
err = 0;
/* Hmm... check */
for (i=0; i<4; i++)
if (priv->gunCalib[i] & ~1023) err++;
if (abs(priv->gunCalib[0] - priv->gunCalib[2]) < 100) err++;
if (abs(priv->gunCalib[1] - priv->gunCalib[3]) < 100) err++;
fclose(f);
}
if (err) {
ErrorF(MSGID "Calibration data absent or invalid, using defaults\n");
priv->gunCalib[0] = priv->gunCalib[1] = 128; /* 1/8 */
priv->gunCalib[2] = priv->gunCalib[3] = 896; /* 7/8 */
}
return 0;
}
/*
***************************************************************************
* xf86GunzeOpen
* Open and initialize the tablet, as well as probe for any needed data.
***************************************************************************
*/
#ifdef XFREE86_V4
#define WAIT(t) \
err = xf86WaitForInput(-1, ((t) * 1000)); \
if (err == -1) { \
ErrorF("Wacom select error : %s\n", strerror(errno)); \
return !Success; \
}
#else
#define WAIT(t) \
timeout.tv_sec = 0; \
timeout.tv_usec = (t) * 1000; \
SYSCALL(err = select(0, NULL, NULL, NULL, &timeout)); \
if (err == -1) { \
ErrorF("Wacom select error : %s\n", strerror(errno)); \
return !Success; \
}
#endif
static Bool
xf86GunzeOpen(LocalDevicePtr local)
{
#ifdef XFREE86_V3
struct termios termios_tty;
int err;
#endif
GunzeDevicePtr priv = (GunzeDevicePtr)local->private;
DBG(1, ErrorF("opening %s (calibration file is \"%s\"\n",
priv->gunDevice, priv->gunConfig));
xf86GunzeReadCalib(priv);
/* Is it a serial port or something else? */
if (priv->gunType == TYPE_UNKNOWN) {
if (strstr(priv->gunDevice, "tty"))
priv->gunType = TYPE_SERIAL;
else
priv->gunType = TYPE_PS2;
}
switch (priv->gunType) {
case TYPE_SERIAL :
priv->gunDlen = GUNZE_SERIAL_DLEN;
break;
case TYPE_PS2 :
case TYPE_USB :
priv->gunDlen = GUNZE_PS2_DLEN;
break;
}
#ifdef XFREE86_V4
if (priv->gunType == TYPE_SERIAL)
local->fd = xf86OpenSerial(local->options);
else
#endif
SYSCALL(local->fd = open(priv->gunDevice, O_RDWR|O_NDELAY, 0));
if (local->fd == -1) {
Error(priv->gunDevice);
return !Success;
}
DBG(2, ErrorF("%s opened as fd %d\n", priv->gunDevice, local->fd));
#ifdef XFREE86_V3 /* 3.3 needs termios handling */
if (priv->gunType != TYPE_SERIAL)
return Success;
/* If serial set the serial options */
SYSCALL(err = tcgetattr(local->fd, &termios_tty));
if (err == -1) {
Error("Gunze touch screen tcgetattr");
return !Success;
}
termios_tty.c_iflag = IXOFF;
termios_tty.c_lflag = 0;
termios_tty.c_cflag = CS8|CREAD|CLOCAL|HUPCL;
if (priv->gunBaud == 19200)
termios_tty.c_cflag |= B19200;
else
termios_tty.c_cflag |= B9600;
/* I wonder what these all do, anyway */
termios_tty.c_cc[VINTR] = 0;
termios_tty.c_cc[VQUIT] = 0;
termios_tty.c_cc[VERASE] = 0;
#ifdef VWERASE
termios_tty.c_cc[VWERASE] = 0;
#endif
#ifdef VREPRINT
termios_tty.c_cc[VREPRINT] = 0;
#endif
termios_tty.c_cc[VKILL] = 0;
termios_tty.c_cc[VEOF] = 0;
termios_tty.c_cc[VEOL] = 0;
#ifdef VEOL2
termios_tty.c_cc[VEOL2] = 0;
#endif
termios_tty.c_cc[VSUSP] = 0;
#ifdef VDISCARD
termios_tty.c_cc[VDISCARD] = 0;
#endif
#ifdef VLNEXT
termios_tty.c_cc[VLNEXT] = 0;
#endif
termios_tty.c_cc[VMIN] = 1 ;
termios_tty.c_cc[VTIME] = 10 ;
err = tcsetattr(local->fd, TCSANOW, &termios_tty);
if (err == -1) {
Error("Gunze touch screen tcsetattr TCSANOW");
return !Success;
}
#endif /* XFREE86_V3 */
DBG(1, ErrorF("initializing Gunze touch screen\n"));
/* Hmm... close it, so it doens't say anything before we're ready */
/* FIXME */
/* Clear any pending input */
tcflush(local->fd, TCIFLUSH);
if (xf86Verbose)
ErrorF("%s Gunze touch screen\n", XCONFIG_PROBED);
/* FIXME: is there something to write-and-read here? */
return Success;
}
/*
** xf86GunzeOpenDevice
** Opens and initializes the device driver stuff
*/
static int
xf86GunzeOpenDevice(DeviceIntPtr ptr)
{
LocalDevicePtr local = (LocalDevicePtr)ptr->public.devicePrivate;
if (xf86GunzeOpen(local) != Success) {
if (local->fd >= 0) {
SYSCALL(close(local->fd));
}
local->fd = -1;
}
/* Initialize the axes */
InitValuatorAxisStruct(ptr, 0, /* X */
0, GUNZE_MAXCOORD, /* min, max val */
500000, /* resolution */
0, 500000); /* min, max_res */
InitValuatorAxisStruct(ptr, 1, /* Y */
0, GUNZE_MAXCOORD, /* min, max val */
500000, /* resolution */
0, 500000); /* min, max_res */
return (local->fd != -1);
}
/* ################################################# */
/*
** xf86GunzeProc
** Handle requests to do stuff to the driver.
** In order to allow for calibration, the function is called (with DEVICE_OFF
** and DEVICE_ON commands) also by xf86GunzeChangeControl.
*/
static int
xf86GunzeProc(DeviceIntPtr ptr, int what)
{
CARD8 map[25]; /* 25? */
int nbaxes;
int nbbuttons;
int loop;
LocalDevicePtr local = (LocalDevicePtr)ptr->public.devicePrivate;
GunzeDevicePtr priv = (GunzeDevicePtr)PRIVATE(ptr);
DBG(2, ErrorF("BEGIN xf86GunzeProc dev=0x%x priv=0x%x what=%d\n", ptr, priv, what));
switch (what) {
case DEVICE_INIT:
DBG(1, ErrorF("xf86GunzeProc ptr=0x%x what=INIT\n", ptr));
nbaxes = 2; /* X, Y */
nbbuttons = 1; /* one: it's a touch screen */
for(loop=1; loop<=nbbuttons; loop++) map[loop] = loop;
if (InitButtonClassDeviceStruct(ptr,
nbbuttons,
map) == FALSE) {
ErrorF("unable to allocate Button class device\n");
return !Success;
}
if (InitFocusClassDeviceStruct(ptr) == FALSE) {
ErrorF("unable to init Focus class device\n");
return !Success;
}
/*
* Use default (?) feedback stuff.
* I'll use device feedback controls to change parameters at
* run time.
*/
if (InitPtrFeedbackClassDeviceStruct(ptr,
xf86GunzeControlProc) == FALSE) {
ErrorF("unable to init ptr feedback\n");
return !Success;
}
if (InitProximityClassDeviceStruct(ptr) == FALSE) {
ErrorF("unable to init proximity class device\n");
return !Success;
}
if (InitValuatorClassDeviceStruct(ptr,
nbaxes,
xf86GetMotionEvents,
local->history_size,
Absolute)
== FALSE) {
ErrorF("unable to allocate Valuator class device\n");
return !Success;
}
/* allocate the motion history buffer if needed */
xf86MotionHistoryAllocate(local);
#ifdef XFREE86_V3
AssignTypeAndName(ptr, local->atom, local->name);
#endif
/* open the device to gather informations */
xf86GunzeOpenDevice(ptr);
break;
case DEVICE_ON:
DBG(1, ErrorF("xf86GunzeProc ptr=0x%x what=ON\n", ptr));
if ((local->fd < 0) && (!xf86GunzeOpenDevice(ptr))) {
return !Success;
}
tcflush(local->fd, TCIFLUSH); /* flush pending input */
AddEnabledDevice(local->fd);
ptr->public.on = TRUE;
break;
case DEVICE_OFF:
DBG(1, ErrorF("xf86GunzeProc ptr=0x%x what=OFF\n", ptr));
if (local->fd >= 0)
RemoveEnabledDevice(local->fd);
ptr->public.on = FALSE;
break;
case DEVICE_CLOSE:
DBG(1, ErrorF("xf86GunzeProc ptr=0x%x what=CLOSE\n", ptr));
SYSCALL(close(local->fd));
local->fd = -1;
break;
default:
ErrorF("unsupported mode=%d\n", what);
return !Success;
break;
}
DBG(2, ErrorF("END xf86GunzeProc Success what=%d dev=0x%x priv=0x%x\n",
what, ptr, priv));
return Success;
}
/*
** xf86GunzeClose
** It... Uh... Closes the physical device?
*/
static void
xf86GunzeClose(LocalDevicePtr local)
{
if (local->fd >= 0) {
SYSCALL(close(local->fd));
}
local->fd = -1;
}
/*
** xf86GunzeChangeControl
** The only supported control is the change of resolution. I currently
** use it to disable and re-enable the device (used to allow the
** calibrator to read raw data).
*/
static int
xf86GunzeChangeControl(LocalDevicePtr local, xDeviceCtl *control)
{
xDeviceResolutionCtl *res;
GunzeDevicePtr priv = (GunzeDevicePtr)local->private;
res = (xDeviceResolutionCtl *)control;
DBG(1, ErrorF(MSGID "change ctrl (valuators: %i)\n",res->num_valuators));
if ((control->control != DEVICE_RESOLUTION) ||
(res->num_valuators < 1))
return BadMatch;
/* Hmm... very dirty: use num_valuators: 1 to disable, 2 to enable */
if (res->num_valuators < 2) {
/* xf86GunzeProc( (DeviceIntPtr)local, DEVICE_OFF); */
DBG(1, ErrorF(MSGID "Device OFF\n", local));
if (local->fd >= 0)
RemoveEnabledDevice(local->fd);
/* ptr->public.on = FALSE; */
} else {
/* xf86GunzeProc( (DeviceIntPtr)local, DEVICE_ON); */
DBG(1, ErrorF(MSGID "Device ON\n", local));
if (local->fd < 0) return !Success;
tcflush(local->fd, TCIFLUSH); /* flush pending input */
AddEnabledDevice(local->fd);
xf86GunzeReadCalib(priv);
/* ptr->public.on = TRUE; */
}
return(Success);
}
/*
** xf86GunzeSwitchMode
** Switches the mode. Only absolute is allowed.
*/
static int
xf86GunzeSwitchMode(ClientPtr client, DeviceIntPtr dev, int mode)
{
DBG(3, ErrorF("xf86GunzeSwitchMode dev=0x%x mode=%d\n", dev, mode));
switch(mode) {
case Absolute:
break;
default:
DBG(1, ErrorF("xf86GunzeSwitchMode dev=0x%x invalid mode=%d\n",
dev, mode));
return BadMatch;
}
return Success;
}
/*
** xf86GunzeAllocate
** Allocates the device structures for the Gunze Touch Screen.
*/
static LocalDevicePtr
xf86GunzeAllocate()
{
#ifdef XFREE86_V4
LocalDevicePtr local = xf86AllocateInput(gnzDrv, 0);
#else
LocalDevicePtr local = (LocalDevicePtr) xalloc(sizeof(LocalDeviceRec));
#endif
GunzeDevicePtr priv = (GunzeDevicePtr)xalloc(sizeof(GunzeDeviceRec));
local->name = XI_NAME;
local->type_name = "Gunze Touch Screen";
local->flags = 0; /*XI86_NO_OPEN_ON_INIT;*/
#ifdef XFREE86_V3
local->device_config = xf86GunzeConfig;
#endif
local->device_control = xf86GunzeProc;
local->read_input = xf86GunzeReadInput;
local->control_proc = xf86GunzeChangeControl;
local->close_proc = xf86GunzeClose;
local->switch_mode = xf86GunzeSwitchMode;
local->conversion_proc = xf86GunzeConvert;
/* reverse_conversion is only used by relative devices (for warp events) */
local->reverse_conversion_proc = NULL;
local->fd = -1;
local->atom = 0;
local->dev = NULL;
local->private = priv;
local->private_flags = 0;
local->history_size = 0;
priv->gunDevice = ""; /* device file name */
priv->gunConfig = GUNZE_DEFAULT_CFGFILE;
priv->gunDlen = 0; /* unknown */
priv->gunType = TYPE_UNKNOWN;
priv->gunBaud = 9600;
priv->gunSmooth = 9; /* quite smooth */
priv->gunAvgX = -1; /* previous (avg) X position */
priv->gunAvgY = -1; /* previous (avg) Y position */
priv->gunPrevButton = 0; /* previous buttons state */
priv->flags = FLAG_WAS_UP; /* first event is button-down */
priv->gunBytes = 0; /* number of bytes read */
priv->gunTappingDelay = GUNZE_DEFAULT_TAPPING_DELAY;
xf86getsecs(&priv->gunUpSec, &priv->gunUpUsec);
priv->timer = NULL;
return local;
}
/*
** GunzeTS device association
** Device section name and allocation function.
*/
DeviceAssocRec gunzets_assoc =
{
GUNZE_SECTION_NAME, /* config_section_name */
xf86GunzeAllocate /* device_allocate */
};
#ifdef XFREE86_V3
#ifdef DYNAMIC_MODULE
/*
***************************************************************************
* init_module
* Entry point for dynamic module.
***************************************************************************
*/
int
#ifndef DLSYM_BUG
init_module(unsigned long server_version)
#else
init_xf86Gunze(unsigned long server_version)
#endif
{
xf86AddDeviceAssoc(&gunzets_assoc);
if (server_version != XF86_VERSION_CURRENT) {
ErrorF("Warning: GunzeTS module compiled for version%s\n",
XF86_VERSION);
return 0;
} else {
return 1;
}
}
#endif /* DYNAMIC_MODULE */
#else /* XFREE86_V4 */
/*
* xf86GnzUninit --
*
* called when the driver is unloaded.
*/
static void
xf86GnzUninit(InputDriverPtr drv,
LocalDevicePtr local,
int flags)
{
GunzeDevicePtr priv = (GunzeDevicePtr) local->private;
DBG(1, ErrorF("xf86GnzUninit\n"));
xf86GunzeProc(local->dev, DEVICE_OFF);
xfree (priv);
xf86DeleteInput(local, 0);
}
/*
* xf86GnzInit --
*
* called when the module subsection is found in XF86Config
*/
static InputInfoPtr
xf86GnzInit(InputDriverPtr drv,
IDevPtr dev,
int flags)
{
LocalDevicePtr local = NULL;
LocalDevicePtr fakeLocal = NULL;
GunzeDevicePtr priv = NULL;
gnzDrv = drv; /* used by xf86GunzeAllocate() */
fakeLocal = (LocalDevicePtr) xcalloc(1, sizeof(LocalDeviceRec));
if (!fakeLocal) return NULL;
fakeLocal->conf_idev = dev;
/* Force default serial port options to exist because the serial init
* phasis is based on those values.
*/
xf86CollectInputOptions(fakeLocal, default_options, NULL);
local = xf86GunzeAllocate();
if (!local) {
xf86Msg(X_ERROR, "%s: Can't allocate touchscreen data\n",
dev->identifier);
goto SetupProc_fail;
}
priv = (GunzeDevicePtr)(local->private);
local->options = fakeLocal->options;
local->conf_idev = dev;
local->name = dev->identifier;
xf86OptionListReport( local->options );
xfree(fakeLocal);
fakeLocal = NULL;
/* Device name is mandatory */
priv->gunDevice = xf86FindOptionValue(local->options, "Device");
if (!priv->gunDevice) {
xf86Msg(X_ERROR, "%s: `Device' not specified\n",
dev->identifier);
goto SetupProc_fail;
}
priv->gunType = TYPE_UNKNOWN;
xf86ProcessCommonOptions(local, local->options);
priv->gunSmooth = xf86SetIntOption(local->options, "Smoothness", 9);
priv->gunJitterDelay = xf86SetIntOption(local->options, "JitterDelay",
GUNZE_DEFAULT_JITTER_DELAY );
priv->gunTappingDelay = xf86SetIntOption(local->options, "TappingDelay",
GUNZE_DEFAULT_TAPPING_DELAY );
debug_level = xf86SetIntOption(local->options, "DebugLevel", 0);
if (xf86SetBoolOption(local->options, "Res12bit", 0))
priv->flags |= FLAG_RES12BIT;
/* FIXME: device type */
/* FIXME: configuration file */
/* mark the device configured */
local->flags |= XI86_POINTER_CAPABLE | XI86_CONFIGURED;
return (local);
SetupProc_fail:
if (priv)
xfree(priv);
if (local)
xfree(local);
return NULL;
}
#ifdef XFree86LOADER
static
#endif
InputDriverRec GUNZE = {
1, /* driver version */
"gunze", /* driver name */
NULL, /* identify */
xf86GnzInit, /* pre-init */
xf86GnzUninit, /* un-init */
NULL, /* module */
0 /* ref count */
};
/*
***************************************************************************
*
* Dynamic loading functions
*
***************************************************************************
*/
#ifdef XFree86LOADER
/*
* xf86GnzUnplug --
*
* called when the module subsection is found in XF86Config
*/
static void
xf86GnzUnplug(pointer p)
{
DBG(1, ErrorF("xf86GnzUnplug\n"));
}
/*
* xf86GnzPlug --
*
* called when the module subsection is found in XF86Config
*/
static pointer
xf86GnzPlug(pointer module,
pointer options,
int *errmaj,
int *errmin)
{
DBG(1, ErrorF("xf86GnzPlug\n"));
xf86AddInputDriver(&GUNZE, module, 0);
return module;
}
static XF86ModuleVersionInfo xf86GnzVersionRec =
{
"gunze",
"Alessandro Rubini and Gunze USA",
MODINFOSTRING1,
MODINFOSTRING2,
XF86_VERSION_CURRENT,
1, 4, 0, /* VERSION */
ABI_CLASS_XINPUT,
ABI_XINPUT_VERSION,
MOD_CLASS_XINPUT,
{0, 0, 0, 0} /* signature, to be patched into the file by */
/* a tool */
};
XF86ModuleData gunzeModuleData = {&xf86GnzVersionRec,
xf86GnzPlug,
xf86GnzUnplug};
#endif /* XFree86LOADER */
#endif /* XFREE86_V4 */
/* end of xf86Gunze.c */
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