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$(nir_tests_control_flow_tests_SOURCES)
am__can_run_installinfo = \
case $$AM_UPDATE_INFO_DIR in \
n|no|NO) false;; \
*) (install-info --version) >/dev/null 2>&1;; \
esac
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am__tty_colors = $(am__tty_colors_dummy)
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LD = @LD@
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LEX_OUTPUT_ROOT = @LEX_OUTPUT_ROOT@
LIBCLC_INCLUDEDIR = @LIBCLC_INCLUDEDIR@
LIBCLC_LIBEXECDIR = @LIBCLC_LIBEXECDIR@
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LIBELF_LIBS = @LIBELF_LIBS@
LIBOBJS = @LIBOBJS@
LIBS = @LIBS@
LIBSHA1_CFLAGS = @LIBSHA1_CFLAGS@
LIBSHA1_LIBS = @LIBSHA1_LIBS@
LIBTOOL = @LIBTOOL@
LIBUDEV_CFLAGS = @LIBUDEV_CFLAGS@
LIBUDEV_LIBS = @LIBUDEV_LIBS@
LIB_DIR = @LIB_DIR@
LIB_EXT = @LIB_EXT@
LIPO = @LIPO@
LLVM_BINDIR = @LLVM_BINDIR@
LLVM_CFLAGS = @LLVM_CFLAGS@
LLVM_CONFIG = @LLVM_CONFIG@
LLVM_CPPFLAGS = @LLVM_CPPFLAGS@
LLVM_CXXFLAGS = @LLVM_CXXFLAGS@
LLVM_INCLUDEDIR = @LLVM_INCLUDEDIR@
LLVM_LDFLAGS = @LLVM_LDFLAGS@
LLVM_LIBDIR = @LLVM_LIBDIR@
LLVM_LIBS = @LLVM_LIBS@
LLVM_VERSION = @LLVM_VERSION@
LN_S = @LN_S@
LTLIBOBJS = @LTLIBOBJS@
MAKEINFO = @MAKEINFO@
MANIFEST_TOOL = @MANIFEST_TOOL@
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OBJDUMP = @OBJDUMP@
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OMX_LIB_INSTALL_DIR = @OMX_LIB_INSTALL_DIR@
OPENCL_LIBNAME = @OPENCL_LIBNAME@
OPENCL_VERSION = @OPENCL_VERSION@
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OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
OSMESA_PC_REQ = @OSMESA_PC_REQ@
OSMESA_VERSION = @OSMESA_VERSION@
OTOOL = @OTOOL@
OTOOL64 = @OTOOL64@
PACKAGE = @PACKAGE@
PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
PACKAGE_NAME = @PACKAGE_NAME@
PACKAGE_STRING = @PACKAGE_STRING@
PACKAGE_TARNAME = @PACKAGE_TARNAME@
PACKAGE_URL = @PACKAGE_URL@
PACKAGE_VERSION = @PACKAGE_VERSION@
PATH_SEPARATOR = @PATH_SEPARATOR@
PKG_CONFIG = @PKG_CONFIG@
PKG_CONFIG_LIBDIR = @PKG_CONFIG_LIBDIR@
PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
POSIX_SHELL = @POSIX_SHELL@
PRESENTPROTO_CFLAGS = @PRESENTPROTO_CFLAGS@
PRESENTPROTO_LIBS = @PRESENTPROTO_LIBS@
PTHREAD_CC = @PTHREAD_CC@
PTHREAD_CFLAGS = @PTHREAD_CFLAGS@
PTHREAD_LIBS = @PTHREAD_LIBS@
PWR8_CFLAGS = @PWR8_CFLAGS@
PYTHON2 = @PYTHON2@
RADEON_CFLAGS = @RADEON_CFLAGS@
RADEON_LIBS = @RADEON_LIBS@
RANLIB = @RANLIB@
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SED = @SED@
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SET_MAKE = @SET_MAKE@
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VL_CFLAGS = @VL_CFLAGS@
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WAYLAND_LIBS = @WAYLAND_LIBS@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
WAYLAND_SCANNER_CFLAGS = @WAYLAND_SCANNER_CFLAGS@
WAYLAND_SCANNER_LIBS = @WAYLAND_SCANNER_LIBS@
X11_INCLUDES = @X11_INCLUDES@
XA_MAJOR = @XA_MAJOR@
XA_MINOR = @XA_MINOR@
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XA_VERSION = @XA_VERSION@
XCB_DRI2_CFLAGS = @XCB_DRI2_CFLAGS@
XCB_DRI2_LIBS = @XCB_DRI2_LIBS@
XCB_DRI3_CFLAGS = @XCB_DRI3_CFLAGS@
XCB_DRI3_LIBS = @XCB_DRI3_LIBS@
XF86VIDMODE_CFLAGS = @XF86VIDMODE_CFLAGS@
XF86VIDMODE_LIBS = @XF86VIDMODE_LIBS@
XLIBGL_CFLAGS = @XLIBGL_CFLAGS@
XLIBGL_LIBS = @XLIBGL_LIBS@
XVMC_CFLAGS = @XVMC_CFLAGS@
XVMC_LIBS = @XVMC_LIBS@
XVMC_LIB_INSTALL_DIR = @XVMC_LIB_INSTALL_DIR@
XVMC_MAJOR = @XVMC_MAJOR@
XVMC_MINOR = @XVMC_MINOR@
YACC = @YACC@
YFLAGS = @YFLAGS@
abs_builddir = @abs_builddir@
abs_srcdir = @abs_srcdir@
abs_top_builddir = @abs_top_builddir@
abs_top_srcdir = @abs_top_srcdir@
ac_ct_AR = @ac_ct_AR@
ac_ct_CC = @ac_ct_CC@
ac_ct_CXX = @ac_ct_CXX@
ac_ct_DUMPBIN = @ac_ct_DUMPBIN@
acv_mako_found = @acv_mako_found@
am__include = @am__include@
am__leading_dot = @am__leading_dot@
am__quote = @am__quote@
am__tar = @am__tar@
am__untar = @am__untar@
ax_pthread_config = @ax_pthread_config@
bindir = @bindir@
build = @build@
build_alias = @build_alias@
build_cpu = @build_cpu@
build_os = @build_os@
build_vendor = @build_vendor@
builddir = @builddir@
datadir = @datadir@
datarootdir = @datarootdir@
docdir = @docdir@
dvidir = @dvidir@
exec_prefix = @exec_prefix@
host = @host@
host_alias = @host_alias@
host_cpu = @host_cpu@
host_os = @host_os@
host_vendor = @host_vendor@
htmldir = @htmldir@
ifGNUmake = @ifGNUmake@
includedir = @includedir@
infodir = @infodir@
install_sh = @install_sh@
libdir = @libdir@
libexecdir = @libexecdir@
localedir = @localedir@
localstatedir = @localstatedir@
mandir = @mandir@
mkdir_p = @mkdir_p@
oldincludedir = @oldincludedir@
pdfdir = @pdfdir@
prefix = @prefix@
program_transform_name = @program_transform_name@
psdir = @psdir@
sbindir = @sbindir@
sharedstatedir = @sharedstatedir@
srcdir = @srcdir@
sysconfdir = @sysconfdir@
target = @target@
target_alias = @target_alias@
target_cpu = @target_cpu@
target_os = @target_os@
target_vendor = @target_vendor@
top_build_prefix = @top_build_prefix@
top_builddir = @top_builddir@
top_srcdir = @top_srcdir@
LIBCOMPILER_FILES = \
builtin_type_macros.h \
glsl_types.cpp \
glsl_types.h \
nir_types.cpp \
nir_types.h \
shader_enums.c \
shader_enums.h
# libglsl
LIBGLSL_FILES = \
glsl/ast.h \
glsl/ast_array_index.cpp \
glsl/ast_expr.cpp \
glsl/ast_function.cpp \
glsl/ast_to_hir.cpp \
glsl/ast_type.cpp \
glsl/blob.c \
glsl/blob.h \
glsl/builtin_functions.cpp \
glsl/builtin_types.cpp \
glsl/builtin_variables.cpp \
glsl/glsl_parser_extras.cpp \
glsl/glsl_parser_extras.h \
glsl/glsl_symbol_table.cpp \
glsl/glsl_symbol_table.h \
glsl/hir_field_selection.cpp \
glsl/ir_basic_block.cpp \
glsl/ir_basic_block.h \
glsl/ir_builder.cpp \
glsl/ir_builder.h \
glsl/ir_clone.cpp \
glsl/ir_constant_expression.cpp \
glsl/ir.cpp \
glsl/ir.h \
glsl/ir_equals.cpp \
glsl/ir_expression_flattening.cpp \
glsl/ir_expression_flattening.h \
glsl/ir_function_can_inline.cpp \
glsl/ir_function_detect_recursion.cpp \
glsl/ir_function_inlining.h \
glsl/ir_function.cpp \
glsl/ir_hierarchical_visitor.cpp \
glsl/ir_hierarchical_visitor.h \
glsl/ir_hv_accept.cpp \
glsl/ir_import_prototypes.cpp \
glsl/ir_optimization.h \
glsl/ir_print_visitor.cpp \
glsl/ir_print_visitor.h \
glsl/ir_reader.cpp \
glsl/ir_reader.h \
glsl/ir_rvalue_visitor.cpp \
glsl/ir_rvalue_visitor.h \
glsl/ir_set_program_inouts.cpp \
glsl/ir_uniform.h \
glsl/ir_validate.cpp \
glsl/ir_variable_refcount.cpp \
glsl/ir_variable_refcount.h \
glsl/ir_visitor.h \
glsl/linker.cpp \
glsl/linker.h \
glsl/link_atomics.cpp \
glsl/link_functions.cpp \
glsl/link_interface_blocks.cpp \
glsl/link_uniforms.cpp \
glsl/link_uniform_initializers.cpp \
glsl/link_uniform_block_active_visitor.cpp \
glsl/link_uniform_block_active_visitor.h \
glsl/link_uniform_blocks.cpp \
glsl/link_varyings.cpp \
glsl/link_varyings.h \
glsl/list.h \
glsl/loop_analysis.cpp \
glsl/loop_analysis.h \
glsl/loop_controls.cpp \
glsl/loop_unroll.cpp \
glsl/lower_buffer_access.cpp \
glsl/lower_buffer_access.h \
glsl/lower_clip_distance.cpp \
glsl/lower_const_arrays_to_uniforms.cpp \
glsl/lower_discard.cpp \
glsl/lower_discard_flow.cpp \
glsl/lower_if_to_cond_assign.cpp \
glsl/lower_instructions.cpp \
glsl/lower_jumps.cpp \
glsl/lower_mat_op_to_vec.cpp \
glsl/lower_noise.cpp \
glsl/lower_offset_array.cpp \
glsl/lower_packed_varyings.cpp \
glsl/lower_named_interface_blocks.cpp \
glsl/lower_packing_builtins.cpp \
glsl/lower_subroutine.cpp \
glsl/lower_tess_level.cpp \
glsl/lower_texture_projection.cpp \
glsl/lower_variable_index_to_cond_assign.cpp \
glsl/lower_vec_index_to_cond_assign.cpp \
glsl/lower_vec_index_to_swizzle.cpp \
glsl/lower_vector.cpp \
glsl/lower_vector_derefs.cpp \
glsl/lower_vector_insert.cpp \
glsl/lower_vertex_id.cpp \
glsl/lower_output_reads.cpp \
glsl/lower_shared_reference.cpp \
glsl/lower_ubo_reference.cpp \
glsl/opt_algebraic.cpp \
glsl/opt_array_splitting.cpp \
glsl/opt_conditional_discard.cpp \
glsl/opt_constant_folding.cpp \
glsl/opt_constant_propagation.cpp \
glsl/opt_constant_variable.cpp \
glsl/opt_copy_propagation.cpp \
glsl/opt_copy_propagation_elements.cpp \
glsl/opt_dead_builtin_variables.cpp \
glsl/opt_dead_builtin_varyings.cpp \
glsl/opt_dead_code.cpp \
glsl/opt_dead_code_local.cpp \
glsl/opt_dead_functions.cpp \
glsl/opt_flatten_nested_if_blocks.cpp \
glsl/opt_flip_matrices.cpp \
glsl/opt_function_inlining.cpp \
glsl/opt_if_simplification.cpp \
glsl/opt_minmax.cpp \
glsl/opt_noop_swizzle.cpp \
glsl/opt_rebalance_tree.cpp \
glsl/opt_redundant_jumps.cpp \
glsl/opt_structure_splitting.cpp \
glsl/opt_swizzle_swizzle.cpp \
glsl/opt_tree_grafting.cpp \
glsl/opt_vectorize.cpp \
glsl/program.h \
glsl/s_expression.cpp \
glsl/s_expression.h
# glsl_compiler
GLSL_COMPILER_CXX_FILES = \
glsl/standalone_scaffolding.cpp \
glsl/standalone_scaffolding.h \
glsl/main.cpp
# libglsl generated sources
LIBGLSL_GENERATED_CXX_FILES = \
glsl/glsl_lexer.cpp \
glsl/glsl_parser.cpp
# libglcpp
LIBGLCPP_FILES = \
glsl/glcpp/glcpp.h \
glsl/glcpp/pp.c
LIBGLCPP_GENERATED_FILES = \
glsl/glcpp/glcpp-lex.c \
glsl/glcpp/glcpp-parse.c
NIR_GENERATED_FILES = \
nir/nir_builder_opcodes.h \
nir/nir_constant_expressions.c \
nir/nir_opcodes.c \
nir/nir_opcodes.h \
nir/nir_opt_algebraic.c
NIR_FILES = \
nir/glsl_to_nir.cpp \
nir/glsl_to_nir.h \
nir/nir.c \
nir/nir.h \
nir/nir_array.h \
nir/nir_builder.h \
nir/nir_clone.c \
nir/nir_constant_expressions.h \
nir/nir_control_flow.c \
nir/nir_control_flow.h \
nir/nir_control_flow_private.h \
nir/nir_dominance.c \
nir/nir_from_ssa.c \
nir/nir_gs_count_vertices.c \
nir/nir_intrinsics.c \
nir/nir_intrinsics.h \
nir/nir_instr_set.c \
nir/nir_instr_set.h \
nir/nir_liveness.c \
nir/nir_lower_alu_to_scalar.c \
nir/nir_lower_atomics.c \
nir/nir_lower_clip.c \
nir/nir_lower_global_vars_to_local.c \
nir/nir_lower_gs_intrinsics.c \
nir/nir_lower_load_const_to_scalar.c \
nir/nir_lower_locals_to_regs.c \
nir/nir_lower_idiv.c \
nir/nir_lower_io.c \
nir/nir_lower_outputs_to_temporaries.c \
nir/nir_lower_phis_to_scalar.c \
nir/nir_lower_samplers.c \
nir/nir_lower_system_values.c \
nir/nir_lower_tex.c \
nir/nir_lower_to_source_mods.c \
nir/nir_lower_two_sided_color.c \
nir/nir_lower_vars_to_ssa.c \
nir/nir_lower_var_copies.c \
nir/nir_lower_vec_to_movs.c \
nir/nir_metadata.c \
nir/nir_move_vec_src_uses_to_dest.c \
nir/nir_normalize_cubemap_coords.c \
nir/nir_opt_constant_folding.c \
nir/nir_opt_copy_propagate.c \
nir/nir_opt_cse.c \
nir/nir_opt_dce.c \
nir/nir_opt_dead_cf.c \
nir/nir_opt_gcm.c \
nir/nir_opt_global_to_local.c \
nir/nir_opt_peephole_select.c \
nir/nir_opt_remove_phis.c \
nir/nir_opt_undef.c \
nir/nir_print.c \
nir/nir_remove_dead_variables.c \
nir/nir_search.c \
nir/nir_search.h \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
nir/nir_validate.c \
nir/nir_vla.h \
nir/nir_worklist.c \
nir/nir_worklist.h
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
-I$(top_builddir)/src/compiler/glsl\
-I$(top_srcdir)/src/compiler/glsl\
-I$(top_srcdir)/src/compiler/glsl/glcpp\
-I$(top_srcdir)/src/gallium/include \
-I$(top_srcdir)/src/gallium/auxiliary \
-I$(top_srcdir)/src/gtest/include \
$(DEFINES)
AM_CFLAGS = \
$(VISIBILITY_CFLAGS) \
$(MSVC2013_COMPAT_CFLAGS)
AM_CXXFLAGS = \
$(VISIBILITY_CXXFLAGS) \
$(MSVC2013_COMPAT_CXXFLAGS)
noinst_LTLIBRARIES = libcompiler.la glsl/libglsl.la glsl/libglcpp.la \
nir/libnir.la
libcompiler_la_SOURCES = $(LIBCOMPILER_FILES)
# Only the parsers (specifically the header files generated at the same time)
# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
# YACC is only executed once for each parser. The rest of the generated code
# will be created at the appropriate times according to standard automake
# dependency rules.
BUILT_SOURCES = glsl/glsl_parser.cpp glsl/glsl_lexer.cpp \
glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-lex.c \
$(NIR_GENERATED_FILES)
CLEANFILES = glsl/glcpp/glcpp-parse.h glsl/glsl_parser.h \
glsl/glsl_parser.cpp glsl/glsl_lexer.cpp \
glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-lex.c \
$(NIR_GENERATED_FILES)
EXTRA_DIST = SConscript glsl/tests glsl/glcpp/tests glsl/README \
glsl/TODO glsl/glcpp/README glsl/glsl_lexer.ll \
glsl/glsl_parser.yy glsl/glcpp/glcpp-lex.l \
glsl/glcpp/glcpp-parse.y glsl/Makefile.sources glsl/SConscript \
nir/nir_algebraic.py nir/nir_builder_opcodes_h.py \
nir/nir_constant_expressions.py nir/nir_opcodes.py \
nir/nir_opcodes_c.py nir/nir_opcodes_h.py \
nir/nir_opt_algebraic.py nir/tests nir/Makefile.sources
TESTS_ENVIRONMENT = \
export PYTHON2=$(PYTHON2); \
export PYTHON_FLAGS=$(PYTHON_FLAGS);
glsl_tests_blob_test_SOURCES = \
glsl/tests/blob_test.c
glsl_tests_blob_test_LDADD = \
glsl/libglsl.la
glsl_tests_general_ir_test_SOURCES = \
glsl/standalone_scaffolding.cpp \
glsl/tests/builtin_variable_test.cpp \
glsl/tests/invalidate_locations_test.cpp \
glsl/tests/general_ir_test.cpp \
glsl/tests/varyings_test.cpp
glsl_tests_general_ir_test_CFLAGS = \
$(PTHREAD_CFLAGS)
glsl_tests_general_ir_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
glsl_tests_uniform_initializer_test_SOURCES = \
glsl/tests/copy_constant_to_storage_tests.cpp \
glsl/tests/set_uniform_initializer_tests.cpp \
glsl/tests/uniform_initializer_utils.cpp \
glsl/tests/uniform_initializer_utils.h
glsl_tests_uniform_initializer_test_CFLAGS = \
$(PTHREAD_CFLAGS)
glsl_tests_uniform_initializer_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
glsl_tests_sampler_types_test_SOURCES = \
glsl/tests/sampler_types_test.cpp
glsl_tests_sampler_types_test_CFLAGS = \
$(PTHREAD_CFLAGS)
glsl_tests_sampler_types_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
glsl_libglcpp_la_LIBADD = \
$(top_builddir)/src/util/libmesautil.la
glsl_libglcpp_la_SOURCES = \
glsl/glcpp/glcpp-lex.c \
glsl/glcpp/glcpp-parse.c \
glsl/glcpp/glcpp-parse.h \
$(LIBGLCPP_FILES)
glsl_glcpp_glcpp_SOURCES = \
glsl/glcpp/glcpp.c
glsl_glcpp_glcpp_LDADD = \
glsl/libglcpp.la \
$(top_builddir)/src/libglsl_util.la \
-lm
glsl_libglsl_la_LIBADD = \
nir/libnir.la \
glsl/libglcpp.la
glsl_libglsl_la_SOURCES = \
glsl/glsl_lexer.cpp \
glsl/glsl_parser.cpp \
glsl/glsl_parser.h \
$(LIBGLSL_FILES)
glsl_compiler_SOURCES = \
$(GLSL_COMPILER_CXX_FILES)
glsl_compiler_LDADD = \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(top_builddir)/src/util/libmesautil.la \
$(PTHREAD_LIBS)
glsl_glsl_test_SOURCES = \
glsl/standalone_scaffolding.cpp \
glsl/test.cpp \
glsl/test_optpass.cpp \
glsl/test_optpass.h
glsl_glsl_test_LDADD = \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
# We write our own rules for yacc and lex below. We'd rather use automake,
# but automake makes it especially difficult for a number of reasons:
#
# * < automake-1.12 generates .h files from .yy and .ypp files, but
# >=automake-1.12 generates .hh and .hpp files respectively. There's no
# good way of making a project that uses C++ yacc files compatible with
# both versions of automake. Strong work automake developers.
#
# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
# we'd like the resulting generated code to also go in glcpp/ for purposes
# of distribution. Automake gives no way to do this.
#
# * Since we're building multiple yacc parsers into one library (and via one
# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
# automake to name the resulting generated code as <library-name>_filename.c.
# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
# In order to make build output print "LEX" and "YACC", we reproduce the
# automake variables below.
AM_V_LEX = $(am__v_LEX_$(V))
am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
am__v_LEX_0 = @echo " LEX " $@;
am__v_LEX_1 =
AM_V_YACC = $(am__v_YACC_$(V))
am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
am__v_YACC_0 = @echo " YACC " $@;
am__v_YACC_1 =
MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D)
YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS)
LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS)
nir_libnir_la_CPPFLAGS = \
$(AM_CPPFLAGS) \
-I$(top_builddir)/src/compiler/nir \
-I$(top_srcdir)/src/compiler/nir
nir_libnir_la_LIBADD = \
libcompiler.la
nir_libnir_la_SOURCES = \
$(NIR_FILES) \
$(NIR_GENERATED_FILES)
@REGEN_SOURCES_TRUE@PYTHON_GEN = $(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS)
nir_tests_control_flow_tests_CPPFLAGS = \
$(AM_CPPFLAGS) \
-I$(top_builddir)/src/compiler/nir \
-I$(top_srcdir)/src/compiler/nir
nir_tests_control_flow_tests_SOURCES = \
nir/tests/control_flow_tests.cpp
nir_tests_control_flow_tests_CFLAGS = \
$(PTHREAD_CFLAGS)
nir_tests_control_flow_tests_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
nir/libnir.la \
$(top_builddir)/src/util/libmesautil.la \
$(PTHREAD_LIBS)
all: $(BUILT_SOURCES)
$(MAKE) $(AM_MAKEFLAGS) all-am
.SUFFIXES:
.SUFFIXES: .c .cpp .lo .o .obj
$(srcdir)/Makefile.in: $(srcdir)/Makefile.am $(srcdir)/Makefile.sources $(am__configure_deps)
@for dep in $?; do \
case '$(am__configure_deps)' in \
*$$dep*) \
( cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh ) \
&& { if test -f $@; then exit 0; else break; fi; }; \
exit 1;; \
esac; \
done; \
echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign src/compiler/Makefile'; \
$(am__cd) $(top_srcdir) && \
$(AUTOMAKE) --foreign src/compiler/Makefile
.PRECIOUS: Makefile
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
@case '$?' in \
*config.status*) \
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
*) \
echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
esac;
$(srcdir)/Makefile.sources:
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cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
$(top_srcdir)/configure: $(am__configure_deps)
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
$(ACLOCAL_M4): $(am__aclocal_m4_deps)
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
$(am__aclocal_m4_deps):
clean-noinstLTLIBRARIES:
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locs=`for p in $$list; do echo $$p; done | \
sed 's|^[^/]*$$|.|; s|/[^/]*$$||; s|$$|/so_locations|' | \
sort -u`; \
test -z "$$locs" || { \
echo rm -f $${locs}; \
rm -f $${locs}; \
}
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@: > glsl/glcpp/$(am__dirstamp)
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@: > glsl/glcpp/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
glsl/link_varyings.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
glsl/loop_unroll.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_buffer_access.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_clip_distance.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_const_arrays_to_uniforms.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_discard.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_discard_flow.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_if_to_cond_assign.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_instructions.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_jumps.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_mat_op_to_vec.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_noise.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_offset_array.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_packed_varyings.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_named_interface_blocks.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_packing_builtins.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
glsl/lower_subroutine.lo: glsl/$(am__dirstamp) \
glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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glsl/$(DEPDIR)/$(am__dirstamp)
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