summaryrefslogtreecommitdiff
path: root/lib/mesa/src/gallium/drivers/svga/svga_draw_private.h
blob: 38e5e66fd5a8cbc4065acb58cc854dd0a301d8f8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
/**********************************************************
 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 **********************************************************/

#ifndef SVGA_DRAW_H_
#define SVGA_DRAW_H_

#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
#include "indices/u_indices.h"
#include "util/u_prim.h"
#include "svga_context.h"
#include "svga_hw_reg.h"
#include "svga3d_shaderdefs.h"

struct svga_context;
struct u_upload_mgr;

/**
 * Mask indicating which types of gallium primitives are actually
 * handled by the svga device.  Other types will be converted to
 * these types by the index/translation code.
 */
static const unsigned svga_hw_prims = 
   ((1 << PIPE_PRIM_POINTS) |
    (1 << PIPE_PRIM_LINES) |
    (1 << PIPE_PRIM_LINE_STRIP) |
    (1 << PIPE_PRIM_TRIANGLES) |
    (1 << PIPE_PRIM_TRIANGLE_STRIP) |
    (1 << PIPE_PRIM_TRIANGLE_FAN) |
    (1 << PIPE_PRIM_LINES_ADJACENCY) |
    (1 << PIPE_PRIM_LINE_STRIP_ADJACENCY) |
    (1 << PIPE_PRIM_TRIANGLES_ADJACENCY) |
    (1 << PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY));


/**
 * Translate a gallium PIPE_PRIM_x value to an SVGA3D_PRIMITIVE_x value.
 * Also, compute the number of primitives that'll be drawn given a
 * vertex count.
 * Note that this function doesn't have to handle PIPE_PRIM_LINE_LOOP,
 * PIPE_PRIM_QUADS, PIPE_PRIM_QUAD_STRIP or PIPE_PRIM_POLYGON.  We convert
 * those to other types of primitives with index/translation code.
 */
static inline SVGA3dPrimitiveType
svga_translate_prim(unsigned mode, unsigned vcount, unsigned *prim_count)
{
   switch (mode) {
   case PIPE_PRIM_POINTS:
      *prim_count = vcount;
      return SVGA3D_PRIMITIVE_POINTLIST;

   case PIPE_PRIM_LINES:
      *prim_count = vcount / 2;
      return SVGA3D_PRIMITIVE_LINELIST; 

   case PIPE_PRIM_LINE_STRIP:
      *prim_count = vcount - 1;
      return SVGA3D_PRIMITIVE_LINESTRIP; 

   case PIPE_PRIM_TRIANGLES:
      *prim_count = vcount / 3;
      return SVGA3D_PRIMITIVE_TRIANGLELIST; 

   case PIPE_PRIM_TRIANGLE_STRIP:
      *prim_count = vcount - 2;
      return SVGA3D_PRIMITIVE_TRIANGLESTRIP; 

   case PIPE_PRIM_TRIANGLE_FAN:
      *prim_count = vcount - 2;
      return SVGA3D_PRIMITIVE_TRIANGLEFAN; 

   case PIPE_PRIM_LINES_ADJACENCY:
      *prim_count = vcount / 4;
      return SVGA3D_PRIMITIVE_LINELIST_ADJ;

   case PIPE_PRIM_LINE_STRIP_ADJACENCY:
      *prim_count = vcount - 3;
      return SVGA3D_PRIMITIVE_LINESTRIP_ADJ;

   case PIPE_PRIM_TRIANGLES_ADJACENCY:
      *prim_count = vcount / 6;
      return SVGA3D_PRIMITIVE_TRIANGLELIST_ADJ;

   case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
      *prim_count = vcount / 2 - 2 ;
      return SVGA3D_PRIMITIVE_TRIANGLESTRIP_ADJ;

   default:
      assert(0);
      *prim_count = 0;
      return 0;
   }
}


struct index_cache {
   u_generate_func generate;
   unsigned gen_nr;

   /* If non-null, this buffer is filled by calling 
    *   generate(nr, map(buffer))
    */
   struct pipe_resource *buffer;
};


/** Max number of primitives per draw call */
#define QSZ SVGA3D_MAX_DRAW_PRIMITIVE_RANGES

struct draw_cmd {
   struct svga_winsys_context *swc;

   /* vertex layout info */
   SVGA3dVertexDecl vdecl[SVGA3D_INPUTREG_MAX];
   unsigned vdecl_count;
   SVGA3dElementLayoutId vdecl_layout_id;
   unsigned vdecl_buffer_index[SVGA3D_INPUTREG_MAX];

   /* vertex buffer info */
   struct pipe_vertex_buffer vbufs[SVGA3D_INPUTREG_MAX];
   unsigned vbuf_count;

   SVGA3dPrimitiveRange prim[QSZ];
   struct pipe_resource *prim_ib[QSZ];
   unsigned prim_count;   /**< number of primitives for this draw */
   unsigned min_index[QSZ];
   unsigned max_index[QSZ];
};

#define IDX_CACHE_MAX  8

struct svga_hwtnl {
   struct svga_context *svga;
   struct u_upload_mgr *upload_ib;

   /* Additional negative index bias due to partial buffer uploads
    * This is compensated for in the offset associated with all
    * vertex buffers.
    */
   int index_bias;
   
   /* Provoking vertex information (for flat shading). */
   unsigned api_pv;  /**< app-requested PV mode (PV_FIRST or PV_LAST) */
   unsigned hw_pv;   /**< device-supported PV mode (PV_FIRST or PV_LAST) */

   /* The triangle fillmode for the device (one of PIPE_POLYGON_MODE_{FILL,
    * LINE,POINT}).  If the polygon front mode matches the back mode,
    * api_fillmode will be that mode.  Otherwise, api_fillmode will be
    * PIPE_POLYGON_MODE_FILL.
    */
   unsigned api_fillmode;

   /* Cache the results of running a particular generate func on each
    * primitive type.
    */
   struct index_cache index_cache[PIPE_PRIM_MAX][IDX_CACHE_MAX];

   /* Try to build the maximal draw command packet before emitting:
    */
   struct draw_cmd cmd;
};



/**
 * Do we need to use the gallium 'indices' helper to render unfilled
 * triangles?
 */
static inline boolean
svga_need_unfilled_fallback(const struct svga_hwtnl *hwtnl,
                            enum pipe_prim_type prim)
{
   const struct svga_context *svga = hwtnl->svga;

   if (u_reduced_prim(prim) != PIPE_PRIM_TRIANGLES) {
      /* if we're drawing points or lines, no fallback needed */
      return FALSE;
   }

   if (svga_have_vgpu10(svga)) {
      /* vgpu10 supports polygon fill and line modes */
      if ((prim == PIPE_PRIM_QUADS ||
           prim == PIPE_PRIM_QUAD_STRIP ||
           prim == PIPE_PRIM_POLYGON) &&
          hwtnl->api_fillmode == PIPE_POLYGON_MODE_LINE) {
         /* VGPU10 doesn't directly render quads or polygons.  They're
          * converted to triangles.  If we let the device draw the triangle
          * outlines we'll get an extra, stray lines in the interiors.
          * So, to draw unfilled quads correctly, we need the fallback.
          */
         return true;
      }
      return hwtnl->api_fillmode == PIPE_POLYGON_MODE_POINT;
   } else {
      /* vgpu9 doesn't support line or point fill modes */
      return hwtnl->api_fillmode != PIPE_POLYGON_MODE_FILL;
   }
}


enum pipe_error 
svga_hwtnl_prim( struct svga_hwtnl *hwtnl,
                 const SVGA3dPrimitiveRange *range,
                 unsigned vcount,
                 unsigned min_index,
                 unsigned max_index,
                 struct pipe_resource *ib,
                 unsigned start_instance, unsigned instance_count);

enum pipe_error
svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl,
                                       struct pipe_resource *indexBuffer,
                                       unsigned index_size,
                                       int index_bias,
                                       unsigned min_index,
                                       unsigned max_index,
                                       enum pipe_prim_type prim,
                                       unsigned start,
                                       unsigned count,
                                       unsigned start_instance,
                                       unsigned instance_count);


#endif