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#include "colormapst.h"

#ifndef _MICMAP_H_
#define _MICMAP_H_

extern _X_EXPORT ColormapPtr miInstalledMaps[MAXSCREENS];

typedef Bool (* miInitVisualsProcPtr)(VisualPtr *, DepthPtr *, int *, int *,
					int *, VisualID *, unsigned long, int,
					int);

extern _X_EXPORT int miListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps);
extern _X_EXPORT void miInstallColormap(ColormapPtr pmap);
extern _X_EXPORT void miUninstallColormap(ColormapPtr pmap);

extern _X_EXPORT void miResolveColor(unsigned short *, unsigned short *, unsigned short *,
			VisualPtr);
extern _X_EXPORT Bool miInitializeColormap(ColormapPtr);
extern _X_EXPORT int miExpandDirectColors(ColormapPtr, int, xColorItem *, xColorItem *);
extern _X_EXPORT Bool miCreateDefColormap(ScreenPtr);
extern _X_EXPORT void miClearVisualTypes(void);
extern _X_EXPORT Bool miSetVisualTypes(int, int, int, int);
extern _X_EXPORT Bool miSetPixmapDepths(void);
extern _X_EXPORT Bool miSetVisualTypesAndMasks(int depth, int visuals, int bitsPerRGB,
			      int preferredCVC,
			      Pixel redMask, Pixel greenMask, Pixel blueMask);
extern _X_EXPORT int miGetDefaultVisualMask(int);
extern _X_EXPORT Bool miInitVisuals(VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *,
			unsigned long, int, int);

#define MAX_PSEUDO_DEPTH	10
#define MIN_TRUE_DEPTH		6

#define StaticGrayMask	(1 << StaticGray)
#define GrayScaleMask	(1 << GrayScale)
#define StaticColorMask	(1 << StaticColor)
#define PseudoColorMask	(1 << PseudoColor)
#define TrueColorMask	(1 << TrueColor)
#define DirectColorMask	(1 << DirectColor)
                
#define ALL_VISUALS	(StaticGrayMask|\
			 GrayScaleMask|\
			 StaticColorMask|\
			 PseudoColorMask|\
			 TrueColorMask|\
			 DirectColorMask)

#define LARGE_VISUALS	(TrueColorMask|\
			 DirectColorMask)

#define SMALL_VISUALS	(StaticGrayMask|\
			 GrayScaleMask|\
			 StaticColorMask|\
			 PseudoColorMask)

#endif /* _MICMAP_H_ */