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authorTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
committerTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
commitd6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch)
treeece253b876159b39c620e62b6c9b1174642e070e /gnu/lib/libg++/g++-include/RNG.h
initial import of NetBSD tree
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diff --git a/gnu/lib/libg++/g++-include/RNG.h b/gnu/lib/libg++/g++-include/RNG.h
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+// This may look like C code, but it is really -*- C++ -*-
+/*
+Copyright (C) 1988 Free Software Foundation
+ written by Dirk Grunwald (grunwald@cs.uiuc.edu)
+
+This file is part of the GNU C++ Library. This library is free
+software; you can redistribute it and/or modify it under the terms of
+the GNU Library General Public License as published by the Free
+Software Foundation; either version 2 of the License, or (at your
+option) any later version. This library is distributed in the hope
+that it will be useful, but WITHOUT ANY WARRANTY; without even the
+implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+PURPOSE. See the GNU Library General Public License for more details.
+You should have received a copy of the GNU Library General Public
+License along with this library; if not, write to the Free Software
+Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+
+ $Id: RNG.h,v 1.1 1995/10/18 08:38:17 deraadt Exp $
+*/
+
+#ifndef _RNG_h
+#define _RNG_h 1
+#ifdef __GNUG__
+#pragma interface
+#endif
+
+#include <assert.h>
+#include <math.h>
+
+union PrivateRNGSingleType { // used to access floats as unsigneds
+ float s;
+ unsigned long u;
+};
+
+union PrivateRNGDoubleType { // used to access doubles as unsigneds
+ double d;
+ unsigned long u[2];
+};
+
+//
+// Base class for Random Number Generators. See ACG and MLCG for instances.
+//
+class RNG {
+ static PrivateRNGSingleType singleMantissa; // mantissa bit vector
+ static PrivateRNGDoubleType doubleMantissa; // mantissa bit vector
+public:
+ RNG();
+ //
+ // Return a long-words word of random bits
+ //
+ virtual unsigned long asLong() = 0;
+ virtual void reset() = 0;
+ //
+ // Return random bits converted to either a float or a double
+ //
+ float asFloat();
+ double asDouble();
+};
+
+#endif