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authorTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
committerTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
commitd6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch)
treeece253b876159b39c620e62b6c9b1174642e070e /share/doc/psd/21.ipc/4.t
initial import of NetBSD tree
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+.\" Copyright (c) 1986, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)4.t 8.1 (Berkeley) 6/8/93
+.\"
+.\".ds RH "Client/Server Model
+.bp
+.nr H1 4
+.nr H2 0
+.sp 8i
+.bp
+.LG
+.B
+.ce
+4. CLIENT/SERVER MODEL
+.sp 2
+.R
+.NL
+.PP
+The most commonly used paradigm in constructing distributed applications
+is the client/server model. In this scheme client applications request
+services from a server process. This implies an asymmetry in establishing
+communication between the client and server which has been examined
+in section 2. In this section we will look more closely at the interactions
+between client and server, and consider some of the problems in developing
+client and server applications.
+.PP
+The client and server require a well known set of conventions before
+service may be rendered (and accepted). This set of conventions
+comprises a protocol which must be implemented at both ends of a
+connection. Depending on the situation, the protocol may be symmetric
+or asymmetric. In a symmetric protocol, either side may play the
+master or slave roles. In an asymmetric protocol, one side is
+immutably recognized as the master, with the other as the slave.
+An example of a symmetric protocol is the TELNET protocol used in
+the Internet for remote terminal emulation. An example
+of an asymmetric protocol is the Internet file transfer protocol,
+FTP. No matter whether the specific protocol used in obtaining
+a service is symmetric or asymmetric, when accessing a service there
+is a \*(lqclient process\*(rq and a \*(lqserver process\*(rq. We
+will first consider the properties of server processes, then
+client processes.
+.PP
+A server process normally listens at a well known address for
+service requests. That is, the server process remains dormant
+until a connection is requested by a client's connection
+to the server's address. At such a time
+the server process ``wakes up'' and services the client,
+performing whatever appropriate actions the client requests of it.
+.PP
+Alternative schemes which use a service server
+may be used to eliminate a flock of server processes clogging the
+system while remaining dormant most of the time. For Internet
+servers in 4.4BSD,
+this scheme has been implemented via \fIinetd\fP, the so called
+``internet super-server.'' \fIInetd\fP listens at a variety
+of ports, determined at start-up by reading a configuration file.
+When a connection is requested to a port on which \fIinetd\fP is
+listening, \fIinetd\fP executes the appropriate server program to handle the
+client. With this method, clients are unaware that an
+intermediary such as \fIinetd\fP has played any part in the
+connection. \fIInetd\fP will be described in more detail in
+section 5.
+.PP
+A similar alternative scheme is used by most Xerox services. In general,
+the Courier dispatch process (if used) accepts connections from
+processes requesting services of some sort or another. The client
+processes request a particular <program number, version number, procedure
+number> triple. If the dispatcher knows of such a program, it is
+started to handle the request; if not, an error is reported to the
+client. In this way, only one port is required to service a large
+variety of different requests. Again, the Courier facilities are
+not available without the use and installation of the Courier
+compiler. The information presented in this section applies only
+to NS clients and services that do not use Courier.
+.NH 2
+Servers
+.PP
+In 4.4BSD most servers are accessed at well known Internet addresses
+or UNIX domain names. For
+example, the remote login server's main loop is of the form shown
+in Figure 2.
+.KF
+.if t .ta .5i 1.0i 1.5i 2.0i 2.5i 3.0i 3.5i
+.if n .ta .7i 1.4i 2.1i 2.8i 3.5i 4.2i 4.9i
+.sp 0.5i
+.DS
+main(argc, argv)
+ int argc;
+ char *argv[];
+{
+ int f;
+ struct sockaddr_in from;
+ struct servent *sp;
+
+ sp = getservbyname("login", "tcp");
+ if (sp == NULL) {
+ fprintf(stderr, "rlogind: tcp/login: unknown service\en");
+ exit(1);
+ }
+ ...
+#ifndef DEBUG
+ /* Disassociate server from controlling terminal */
+ ...
+#endif
+
+ sin.sin_port = sp->s_port; /* Restricted port -- see section 5 */
+ ...
+ f = socket(AF_INET, SOCK_STREAM, 0);
+ ...
+ if (bind(f, (struct sockaddr *) &sin, sizeof (sin)) < 0) {
+ ...
+ }
+ ...
+ listen(f, 5);
+ for (;;) {
+ int g, len = sizeof (from);
+
+ g = accept(f, (struct sockaddr *) &from, &len);
+ if (g < 0) {
+ if (errno != EINTR)
+ syslog(LOG_ERR, "rlogind: accept: %m");
+ continue;
+ }
+ if (fork() == 0) {
+ close(f);
+ doit(g, &from);
+ }
+ close(g);
+ }
+}
+.DE
+.ce
+Figure 2. Remote login server.
+.sp 0.5i
+.KE
+.PP
+The first step taken by the server is look up its service
+definition:
+.sp 1
+.nf
+.in +5
+.if t .ta .5i 1.0i 1.5i 2.0i
+.if n .ta .7i 1.4i 2.1i 2.8i
+sp = getservbyname("login", "tcp");
+if (sp == NULL) {
+ fprintf(stderr, "rlogind: tcp/login: unknown service\en");
+ exit(1);
+}
+.sp 1
+.in -5
+.fi
+The result of the \fIgetservbyname\fP call
+is used in later portions of the code to
+define the Internet port at which it listens for service
+requests (indicated by a connection).
+.KS
+.PP
+Step two is to disassociate the server from the controlling
+terminal of its invoker:
+.DS
+ for (i = 0; i < 3; ++i)
+ close(i);
+
+ open("/", O_RDONLY);
+ dup2(0, 1);
+ dup2(0, 2);
+
+ i = open("/dev/tty", O_RDWR);
+ if (i >= 0) {
+ ioctl(i, TIOCNOTTY, 0);
+ close(i);
+ }
+.DE
+.KE
+This step is important as the server will
+likely not want to receive signals delivered to the process
+group of the controlling terminal. Note, however, that
+once a server has disassociated itself it can no longer
+send reports of errors to a terminal, and must log errors
+via \fIsyslog\fP.
+.PP
+Once a server has established a pristine environment, it
+creates a socket and begins accepting service requests.
+The \fIbind\fP call is required to insure the server listens
+at its expected location. It should be noted that the
+remote login server listens at a restricted port number, and must
+therefore be run
+with a user-id of root.
+This concept of a ``restricted port number'' is 4BSD
+specific, and is covered in section 5.
+.PP
+The main body of the loop is fairly simple:
+.DS
+.if t .ta .5i 1.0i 1.5i 2.0i
+.if n .ta .7i 1.4i 2.1i 2.8i
+for (;;) {
+ int g, len = sizeof (from);
+
+ g = accept(f, (struct sockaddr *)&from, &len);
+ if (g < 0) {
+ if (errno != EINTR)
+ syslog(LOG_ERR, "rlogind: accept: %m");
+ continue;
+ }
+ if (fork() == 0) { /* Child */
+ close(f);
+ doit(g, &from);
+ }
+ close(g); /* Parent */
+}
+.DE
+An \fIaccept\fP call blocks the server until
+a client requests service. This call could return a
+failure status if the call is interrupted by a signal
+such as SIGCHLD (to be discussed in section 5). Therefore,
+the return value from \fIaccept\fP is checked to insure
+a connection has actually been established, and
+an error report is logged via \fIsyslog\fP if an error
+has occurred.
+.PP
+With a connection
+in hand, the server then forks a child process and invokes
+the main body of the remote login protocol processing. Note
+how the socket used by the parent for queuing connection
+requests is closed in the child, while the socket created as
+a result of the \fIaccept\fP is closed in the parent. The
+address of the client is also handed the \fIdoit\fP routine
+because it requires it in authenticating clients.
+.NH 2
+Clients
+.PP
+The client side of the remote login service was shown
+earlier in Figure 1.
+One can see the separate, asymmetric roles of the client
+and server clearly in the code. The server is a passive entity,
+listening for client connections, while the client process is
+an active entity, initiating a connection when invoked.
+.PP
+Let us consider more closely the steps taken
+by the client remote login process. As in the server process,
+the first step is to locate the service definition for a remote
+login:
+.DS
+sp = getservbyname("login", "tcp");
+if (sp == NULL) {
+ fprintf(stderr, "rlogin: tcp/login: unknown service\en");
+ exit(1);
+}
+.DE
+Next the destination host is looked up with a
+\fIgethostbyname\fP call:
+.DS
+hp = gethostbyname(argv[1]);
+if (hp == NULL) {
+ fprintf(stderr, "rlogin: %s: unknown host\en", argv[1]);
+ exit(2);
+}
+.DE
+With this accomplished, all that is required is to establish a
+connection to the server at the requested host and start up the
+remote login protocol. The address buffer is cleared, then filled
+in with the Internet address of the foreign host and the port
+number at which the login process resides on the foreign host:
+.DS
+bzero((char *)&server, sizeof (server));
+bcopy(hp->h_addr, (char *) &server.sin_addr, hp->h_length);
+server.sin_family = hp->h_addrtype;
+server.sin_port = sp->s_port;
+.DE
+A socket is created, and a connection initiated. Note
+that \fIconnect\fP implicitly performs a \fIbind\fP
+call, since \fIs\fP is unbound.
+.DS
+s = socket(hp->h_addrtype, SOCK_STREAM, 0);
+if (s < 0) {
+ perror("rlogin: socket");
+ exit(3);
+}
+ ...
+if (connect(s, (struct sockaddr *) &server, sizeof (server)) < 0) {
+ perror("rlogin: connect");
+ exit(4);
+}
+.DE
+The details of the remote login protocol will not be considered here.
+.NH 2
+Connectionless servers
+.PP
+While connection-based services are the norm, some services
+are based on the use of datagram sockets. One, in particular,
+is the \*(lqrwho\*(rq service which provides users with status
+information for hosts connected to a local area
+network. This service, while predicated on the ability to
+\fIbroadcast\fP information to all hosts connected to a particular
+network, is of interest as an example usage of datagram sockets.
+.PP
+A user on any machine running the rwho server may find out
+the current status of a machine with the \fIruptime\fP(1) program.
+The output generated is illustrated in Figure 3.
+.KF
+.DS B
+.TS
+l r l l l l l.
+arpa up 9:45, 5 users, load 1.15, 1.39, 1.31
+cad up 2+12:04, 8 users, load 4.67, 5.13, 4.59
+calder up 10:10, 0 users, load 0.27, 0.15, 0.14
+dali up 2+06:28, 9 users, load 1.04, 1.20, 1.65
+degas up 25+09:48, 0 users, load 1.49, 1.43, 1.41
+ear up 5+00:05, 0 users, load 1.51, 1.54, 1.56
+ernie down 0:24
+esvax down 17:04
+ingres down 0:26
+kim up 3+09:16, 8 users, load 2.03, 2.46, 3.11
+matisse up 3+06:18, 0 users, load 0.03, 0.03, 0.05
+medea up 3+09:39, 2 users, load 0.35, 0.37, 0.50
+merlin down 19+15:37
+miro up 1+07:20, 7 users, load 4.59, 3.28, 2.12
+monet up 1+00:43, 2 users, load 0.22, 0.09, 0.07
+oz down 16:09
+statvax up 2+15:57, 3 users, load 1.52, 1.81, 1.86
+ucbvax up 9:34, 2 users, load 6.08, 5.16, 3.28
+.TE
+.DE
+.ce
+Figure 3. ruptime output.
+.sp
+.KE
+.PP
+Status information for each host is periodically broadcast
+by rwho server processes on each machine. The same server
+process also receives the status information and uses it
+to update a database. This database is then interpreted
+to generate the status information for each host. Servers
+operate autonomously, coupled only by the local network and
+its broadcast capabilities.
+.PP
+Note that the use of broadcast for such a task is fairly inefficient,
+as all hosts must process each message, whether or not using an rwho server.
+Unless such a service is sufficiently universal and is frequently used,
+the expense of periodic broadcasts outweighs the simplicity.
+.PP
+Multicasting is an alternative to broadcasting.
+Setting up multicast sockets is described in Section 5.10.
+.PP
+The rwho server, in a simplified form, is pictured in Figure
+4. There are two separate tasks performed by the server. The
+first task is to act as a receiver of status information broadcast
+by other hosts on the network. This job is carried out in the
+main loop of the program. Packets received at the rwho port
+are interrogated to insure they've been sent by another rwho
+server process, then are time stamped with their arrival time
+and used to update a file indicating the status of the host.
+When a host has not been heard from for an extended period of
+time, the database interpretation routines assume the host is
+down and indicate such on the status reports. This algorithm
+is prone to error as a server may be down while a host is actually
+up, but serves our current needs.
+.KF
+.DS
+.if t .ta .5i 1.0i 1.5i 2.0i
+.if n .ta .7i 1.4i 2.1i 2.8i
+main()
+{
+ ...
+ sp = getservbyname("who", "udp");
+ net = getnetbyname("localnet");
+ sin.sin_addr = inet_makeaddr(INADDR_ANY, net);
+ sin.sin_port = sp->s_port;
+ ...
+ s = socket(AF_INET, SOCK_DGRAM, 0);
+ ...
+ on = 1;
+ if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, &on, sizeof(on)) < 0) {
+ syslog(LOG_ERR, "setsockopt SO_BROADCAST: %m");
+ exit(1);
+ }
+ bind(s, (struct sockaddr *) &sin, sizeof (sin));
+ ...
+ signal(SIGALRM, onalrm);
+ onalrm();
+ for (;;) {
+ struct whod wd;
+ int cc, whod, len = sizeof (from);
+
+ cc = recvfrom(s, (char *)&wd, sizeof (struct whod), 0,
+ (struct sockaddr *)&from, &len);
+ if (cc <= 0) {
+ if (cc < 0 && errno != EINTR)
+ syslog(LOG_ERR, "rwhod: recv: %m");
+ continue;
+ }
+ if (from.sin_port != sp->s_port) {
+ syslog(LOG_ERR, "rwhod: %d: bad from port",
+ ntohs(from.sin_port));
+ continue;
+ }
+ ...
+ if (!verify(wd.wd_hostname)) {
+ syslog(LOG_ERR, "rwhod: malformed host name from %x",
+ ntohl(from.sin_addr.s_addr));
+ continue;
+ }
+ (void) sprintf(path, "%s/whod.%s", RWHODIR, wd.wd_hostname);
+ whod = open(path, O_WRONLY | O_CREAT | O_TRUNC, 0666);
+ ...
+ (void) time(&wd.wd_recvtime);
+ (void) write(whod, (char *)&wd, cc);
+ (void) close(whod);
+ }
+}
+.DE
+.ce
+Figure 4. rwho server.
+.sp
+.KE
+.PP
+The second task performed by the server is to supply information
+regarding the status of its host. This involves periodically
+acquiring system status information, packaging it up in a message
+and broadcasting it on the local network for other rwho servers
+to hear. The supply function is triggered by a timer and
+runs off a signal. Locating the system status
+information is somewhat involved, but uninteresting. Deciding
+where to transmit the resultant packet
+is somewhat problematical, however.
+.PP
+Status information must be broadcast on the local network.
+For networks which do not support the notion of broadcast another
+scheme must be used to simulate or
+replace broadcasting. One possibility is to enumerate the
+known neighbors (based on the status messages received
+from other rwho servers). This, unfortunately,
+requires some bootstrapping information,
+for a server will have no idea what machines are its
+neighbors until it receives status messages from them.
+Therefore, if all machines on a net are freshly booted,
+no machine will have any
+known neighbors and thus never receive, or send, any status information.
+This is the identical problem faced by the routing table management
+process in propagating routing status information. The standard
+solution, unsatisfactory as it may be, is to inform one or more servers
+of known neighbors and request that they always communicate with
+these neighbors. If each server has at least one neighbor supplied
+to it, status information may then propagate through
+a neighbor to hosts which
+are not (possibly) directly neighbors. If the server is able to
+support networks which provide a broadcast capability, as well as
+those which do not, then networks with an
+arbitrary topology may share status information*.
+.FS
+* One must, however, be concerned about \*(lqloops\*(rq.
+That is, if a host is connected to multiple networks, it
+will receive status information from itself. This can lead
+to an endless, wasteful, exchange of information.
+.FE
+.PP
+It is important that software operating in a distributed
+environment not have any site-dependent information compiled into it.
+This would require a separate copy of the server at each host and
+make maintenance a severe headache. 4.4BSD attempts to isolate
+host-specific information from applications by providing system
+calls which return the necessary information*.
+.FS
+* An example of such a system call is the \fIgethostname\fP(2)
+call which returns the host's \*(lqofficial\*(rq name.
+.FE
+A mechanism exists, in the form of an \fIioctl\fP call,
+for finding the collection
+of networks to which a host is directly connected.
+Further, a local network broadcasting mechanism
+has been implemented at the socket level.
+Combining these two features allows a process
+to broadcast on any directly connected local
+network which supports the notion of broadcasting
+in a site independent manner. This allows 4.4BSD
+to solve the problem of deciding how to propagate
+status information in the case of \fIrwho\fP, or
+more generally in broadcasting:
+Such status information is broadcast to connected
+networks at the socket level, where the connected networks
+have been obtained via the appropriate \fIioctl\fP
+calls.
+The specifics of
+such broadcastings are complex, however, and will
+be covered in section 5.