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diff --git a/share/doc/psd/21.ipc/0.t b/share/doc/psd/21.ipc/0.t new file mode 100644 index 00000000000..d28199a1bd3 --- /dev/null +++ b/share/doc/psd/21.ipc/0.t @@ -0,0 +1,93 @@ +.\" Copyright (c) 1986, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)0.t 8.1 (Berkeley) 6/8/93 +.\" +.EH 'PSD:21-%''Advanced 4.4BSD IPC Tutorial' +.OH 'Advanced 4.4BSD IPC Tutorial''PSD:21-%' +.ds lq `` +.ds rq '' +.de DT +.if t .ta .5i 1.25i 2.5i 3.75i +.\" 3.5i went to 3.8i +.if n .ta .7i 1.75i 3.8i +.. +.bd S B 3 +.TL +An Advanced 4.4BSD Interprocess Communication Tutorial +.AU +Samuel J. Leffler +.AU +Robert S. Fabry +.AU +William N. Joy +.AU +Phil Lapsley +.AI +Computer Systems Research Group +Department of Electrical Engineering and Computer Science +University of California, Berkeley +Berkeley, California 94720 +.sp 2 +.AU +Steve Miller +.AU +Chris Torek +.AI +Heterogeneous Systems Laboratory +Department of Computer Science +University of Maryland, College Park +College Park, Maryland 20742 +.de IR +\fI\\$1\fP\\$2 +.. +.de UX +UNIX\\$1 +.. +.AB +.PP +.FS +* \s-2UNIX\s0 is a trademark of UNIX System Laboratories, Inc. +in the US and some other countries. +.FE +This document provides an introduction to the interprocess +communication facilities included in the +4.4BSD release of the +.UX * +system. +.PP +It discusses the overall model for interprocess communication +and introduces the interprocess communication primitives +which have been added to the system. The majority of the +document considers the use of these primitives in developing +applications. The reader is expected to be familiar with +the C programming language as all examples are written in C. +.AE diff --git a/share/doc/psd/21.ipc/1.t b/share/doc/psd/21.ipc/1.t new file mode 100644 index 00000000000..f4e48ffc23d --- /dev/null +++ b/share/doc/psd/21.ipc/1.t @@ -0,0 +1,106 @@ +.\" Copyright (c) 1986, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)1.t 8.1 (Berkeley) 8/14/93 +.\" +.\".ds LH "4.4BSD IPC Primer +.\".ds RH Introduction +.\".ds RF "Leffler/Fabry/Joy +.\".ds LF "\*(DY +.\".ds CF " +.nr H1 1 +.LP +.bp +.LG +.B +.ce +1. INTRODUCTION +.sp 2 +.R +.NL +One of the most important additions to UNIX in 4.2BSD was interprocess +communication. +These facilities were the result of +more than two years of discussion and research. The facilities +provided in 4.2BSD incorporated many of the ideas from current +research, while trying to maintain the UNIX philosophy of +simplicity and conciseness. +The 4.3BSD release of Berkeley UNIX +improved upon some of the IPC facilities +while providing an upward-compatible interface. +4.4BSD adds support for ISO protocols and IP multicasting. +The BSD interprocess communication +facilities have become a defacto standard for UNIX. +.PP +UNIX has previously been very weak in the area of interprocess +communication. Prior to the 4BSD facilities, the only +standard mechanism which allowed two processes to communicate were +pipes (the mpx files which were part of Version 7 were +experimental). Unfortunately, pipes are very restrictive +in that +the two communicating processes must be related through a +common ancestor. +Further, the semantics of pipes makes them almost impossible +to maintain in a distributed environment. +.PP +Earlier attempts at extending the IPC facilities of UNIX have +met with mixed reaction. The majority of the problems have +been related to the fact that these facilities have been tied to +the UNIX file system, either through naming or implementation. +Consequently, the IPC facilities provided in 4.2BSD were +designed as a totally independent subsystem. The BSD IPC +allows processes to rendezvous in many ways. +Processes may rendezvous through a UNIX file system-like +name space (a space where all names are path names) +as well as through a +network name space. In fact, new name spaces may +be added at a future time with only minor changes visible +to users. Further, the communication facilities +have been extended to include more than the simple byte stream +provided by a pipe. These extensions have resulted +in a completely new part of the system which users will need +time to familiarize themselves with. It is likely that as +more use is made of these facilities they will be refined; +only time will tell. +.PP +This document provides a high-level description +of the IPC facilities in 4.4BSD and their use. +It is designed to complement the manual pages for the IPC primitives +by examples of their use. +The remainder of this document is organized in four sections. +Section 2 introduces the IPC-related system calls and the basic model +of communication. Section 3 describes some of the supporting +library routines users may find useful in constructing distributed +applications. Section 4 is concerned with the client/server model +used in developing applications and includes examples of the +two major types of servers. Section 5 delves into advanced topics +which sophisticated users are likely to encounter when using +the IPC facilities. diff --git a/share/doc/psd/21.ipc/2.t b/share/doc/psd/21.ipc/2.t new file mode 100644 index 00000000000..6f084543675 --- /dev/null +++ b/share/doc/psd/21.ipc/2.t @@ -0,0 +1,714 @@ +.\" Copyright (c) 1986, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)2.t 8.1 (Berkeley) 8/14/93 +.\" +.\".ds RH "Basics +.bp +.nr H1 2 +.nr H2 0 +.\" The next line is a major hack to get around internal changes in the groff +.\" implementation of .NH. +.nr nh*hl 1 +.bp +.LG +.B +.ce +2. BASICS +.sp 2 +.R +.NL +.PP +The basic building block for communication is the \fIsocket\fP. +A socket is an endpoint of communication to which a name may +be \fIbound\fP. Each socket in use has a \fItype\fP +and one or more associated processes. Sockets exist within +\fIcommunication domains\fP. +A communication domain is an +abstraction introduced to bundle common properties of +processes communicating through sockets. +One such property is the scheme used to name sockets. For +example, in the UNIX communication domain sockets are +named with UNIX path names; e.g. a +socket may be named \*(lq/dev/foo\*(rq. Sockets normally +exchange data only with +sockets in the same domain (it may be possible to cross domain +boundaries, but only if some translation process is +performed). The +4.4BSD IPC facilities support four separate communication domains: +the UNIX domain, for on-system communication; +the Internet domain, which is used by +processes which communicate +using the Internet standard communication protocols; +the NS domain, which is used by processes which +communicate using the Xerox standard communication +protocols*; +.FS +* See \fIInternet Transport Protocols\fP, Xerox System Integration +Standard (XSIS)028112 for more information. This document is +almost a necessity for one trying to write NS applications. +.FE +and the ISO OSI protocols, which are not documented in this tutorial. +The underlying communication +facilities provided by these domains have a significant influence +on the internal system implementation as well as the interface to +socket facilities available to a user. An example of the +latter is that a socket \*(lqoperating\*(rq in the UNIX domain +sees a subset of the error conditions which are possible +when operating in the Internet (or NS) domain. +.NH 2 +Socket types +.PP +Sockets are +typed according to the communication properties visible to a +user. +Processes are presumed to communicate only between sockets of +the same type, although there is +nothing that prevents communication between sockets of different +types should the underlying communication +protocols support this. +.PP +Four types of sockets currently are available to a user. +A \fIstream\fP socket provides for the bidirectional, reliable, +sequenced, and unduplicated flow of data without record boundaries. +Aside from the bidirectionality of data flow, a pair of connected +stream sockets provides an interface nearly identical to that of pipes\(dg. +.FS +\(dg In the UNIX domain, in fact, the semantics are identical and, +as one might expect, pipes have been implemented internally +as simply a pair of connected stream sockets. +.FE +.PP +A \fIdatagram\fP socket supports bidirectional flow of data which +is not promised to be sequenced, reliable, or unduplicated. +That is, a process +receiving messages on a datagram socket may find messages duplicated, +and, possibly, +in an order different from the order in which it was sent. +An important characteristic of a datagram +socket is that record boundaries in data are preserved. Datagram +sockets closely model the facilities found in many contemporary +packet switched networks such as the Ethernet. +.PP +A \fIraw\fP socket provides users access to +the underlying communication +protocols which support socket abstractions. +These sockets are normally datagram oriented, though their +exact characteristics are dependent on the interface provided by +the protocol. Raw sockets are not intended for the general user; they +have been provided mainly for those interested in developing new +communication protocols, or for gaining access to some of the more +esoteric facilities of an existing protocol. The use of raw sockets +is considered in section 5. +.PP +A \fIsequenced packet\fP socket is similar to a stream socket, +with the exception that record boundaries are preserved. This +interface is provided only as part of the NS socket abstraction, +and is very important in most serious NS applications. +Sequenced-packet sockets allow the user to manipulate the +SPP or IDP headers on a packet or a group of packets either +by writing a prototype header along with whatever data is +to be sent, or by specifying a default header to be used with +all outgoing data, and allows the user to receive the headers +on incoming packets. The use of these options is considered in +section 5. +.PP +Another potential socket type which has interesting properties is +the \fIreliably delivered +message\fP socket. +The reliably delivered message socket has +similar properties to a datagram socket, but with +reliable delivery. There is currently no support for this +type of socket, but a reliably delivered message protocol +similar to Xerox's Packet Exchange Protocol (PEX) may be +simulated at the user level. More information on this topic +can be found in section 5. +.NH 2 +Socket creation +.PP +To create a socket the \fIsocket\fP system call is used: +.DS +s = socket(domain, type, protocol); +.DE +This call requests that the system create a socket in the specified +\fIdomain\fP and of the specified \fItype\fP. A particular protocol may +also be requested. If the protocol is left unspecified (a value +of 0), the system will select an appropriate protocol from those +protocols which comprise the communication domain and which +may be used to support the requested socket type. The user is +returned a descriptor (a small integer number) which may be used +in later system calls which operate on sockets. The domain is specified as +one of the manifest constants defined in the file <\fIsys/socket.h\fP>. +For the UNIX domain the constant is AF_UNIX*; for the Internet +.FS +* The manifest constants are named AF_whatever as they indicate +the ``address format'' to use in interpreting names. +.FE +domain AF_INET; and for the NS domain, AF_NS. +The socket types are also defined in this file +and one of SOCK_STREAM, SOCK_DGRAM, SOCK_RAW, or SOCK_SEQPACKET +must be specified. +To create a stream socket in the Internet domain the following +call might be used: +.DS +s = socket(AF_INET, SOCK_STREAM, 0); +.DE +This call would result in a stream socket being created with the TCP +protocol providing the underlying communication support. To +create a datagram socket for on-machine use the call might +be: +.DS +s = socket(AF_UNIX, SOCK_DGRAM, 0); +.DE +.PP +The default protocol (used when the \fIprotocol\fP argument to the +\fIsocket\fP call is 0) should be correct for most every +situation. However, it is possible to specify a protocol +other than the default; this will be covered in +section 5. +.PP +There are several reasons a socket call may fail. Aside from +the rare occurrence of lack of memory (ENOBUFS), a socket +request may fail due to a request for an unknown protocol +(EPROTONOSUPPORT), or a request for a type of socket for +which there is no supporting protocol (EPROTOTYPE). +.NH 2 +Binding local names +.PP +A socket is created without a name. Until a name is bound +to a socket, processes have no way to reference it and, consequently, +no messages may be received on it. +Communicating processes are bound +by an \fIassociation\fP. In the Internet and NS domains, +an association +is composed of local and foreign +addresses, and local and foreign ports, +while in the UNIX domain, an association is composed of +local and foreign path names (the phrase ``foreign pathname'' +means a pathname created by a foreign process, not a pathname +on a foreign system). +In most domains, associations must be unique. +In the Internet domain there +may never be duplicate <protocol, local address, local port, foreign +address, foreign port> tuples. UNIX domain sockets need not always +be bound to a name, but when bound +there may never be duplicate <protocol, local pathname, foreign +pathname> tuples. +The pathnames may not refer to files +already existing on the system +in 4.3; the situation may change in future releases. +.PP +The \fIbind\fP system call allows a process to specify half of +an association, <local address, local port> +(or <local pathname>), while the \fIconnect\fP +and \fIaccept\fP primitives are used to complete a socket's association. +.PP +In the Internet domain, +binding names to sockets can be fairly complex. +Fortunately, it is usually not necessary to specifically bind an +address and port number to a socket, because the +\fIconnect\fP and \fIsend\fP calls will automatically +bind an appropriate address if they are used with an +unbound socket. The process of binding names to NS +sockets is similar in most ways to that of +binding names to Internet sockets. +.PP +The \fIbind\fP system call is used as follows: +.DS +bind(s, name, namelen); +.DE +The bound name is a variable length byte string which is interpreted +by the supporting protocol(s). Its interpretation may vary from +communication domain to communication domain (this is one of +the properties which comprise the \*(lqdomain\*(rq). +As mentioned, in the +Internet domain names contain an Internet address and port +number. NS domain names contain an NS address and +port number. In the UNIX domain, names contain a path name and +a family, which is always AF_UNIX. If one wanted to bind +the name \*(lq/tmp/foo\*(rq to a UNIX domain socket, the +following code would be used*: +.FS +* Note that, although the tendency here is to call the \*(lqaddr\*(rq +structure \*(lqsun\*(rq, doing so would cause problems if the code +were ever ported to a Sun workstation. +.FE +.DS +#include <sys/un.h> + ... +struct sockaddr_un addr; + ... +strcpy(addr.sun_path, "/tmp/foo"); +addr.sun_family = AF_UNIX; +bind(s, (struct sockaddr *) &addr, strlen(addr.sun_path) + + sizeof (addr.sun_len) + sizeof (addr.sun_family)); +.DE +Note that in determining the size of a UNIX domain address null +bytes are not counted, which is why \fIstrlen\fP is used. In +the current implementation of UNIX domain IPC, +the file name +referred to in \fIaddr.sun_path\fP is created as a socket +in the system file space. +The caller must, therefore, have +write permission in the directory where +\fIaddr.sun_path\fP is to reside, and this file should be deleted by the +caller when it is no longer needed. Future versions of 4BSD +may not create this file. +.PP +In binding an Internet address things become more +complicated. The actual call is similar, +.DS +#include <sys/types.h> +#include <netinet/in.h> + ... +struct sockaddr_in sin; + ... +bind(s, (struct sockaddr *) &sin, sizeof (sin)); +.DE +but the selection of what to place in the address \fIsin\fP +requires some discussion. We will come back to the problem +of formulating Internet addresses in section 3 when +the library routines used in name resolution are discussed. +.PP +Binding an NS address to a socket is even more +difficult, +especially since the Internet library routines do not +work with NS hostnames. The actual call is again similar: +.DS +#include <sys/types.h> +#include <netns/ns.h> + ... +struct sockaddr_ns sns; + ... +bind(s, (struct sockaddr *) &sns, sizeof (sns)); +.DE +Again, discussion of what to place in a \*(lqstruct sockaddr_ns\*(rq +will be deferred to section 3. +.NH 2 +Connection establishment +.PP +Connection establishment is usually asymmetric, +with one process a \*(lqclient\*(rq and the other a \*(lqserver\*(rq. +The server, when willing to offer its advertised services, +binds a socket to a well-known address associated with the service +and then passively \*(lqlistens\*(rq on its socket. +It is then possible for an unrelated process to rendezvous +with the server. +The client requests services from the server by initiating a +\*(lqconnection\*(rq to the server's socket. +On the client side the \fIconnect\fP call is +used to initiate a connection. Using the UNIX domain, this +might appear as, +.DS +struct sockaddr_un server; + ... +connect(s, (struct sockaddr *)&server, strlen(server.sun_path) + + sizeof (server.sun_family)); +.DE +while in the Internet domain, +.DS +struct sockaddr_in server; + ... +connect(s, (struct sockaddr *)&server, sizeof (server)); +.DE +and in the NS domain, +.DS +struct sockaddr_ns server; + ... +connect(s, (struct sockaddr *)&server, sizeof (server)); +.DE +where \fIserver\fP in the example above would contain either the UNIX +pathname, Internet address and port number, or NS address and +port number of the server to which the +client process wishes to speak. +If the client process's socket is unbound at the time of +the connect call, +the system will automatically select and bind a name to +the socket if necessary; c.f. section 5.4. +This is the usual way that local addresses are bound +to a socket. +.PP +An error is returned if the connection was unsuccessful +(any name automatically bound by the system, however, remains). +Otherwise, the socket is associated with the server and +data transfer may begin. Some of the more common errors returned +when a connection attempt fails are: +.IP ETIMEDOUT +.br +After failing to establish a connection for a period of time, +the system decided there was no point in retrying the +connection attempt any more. This usually occurs because +the destination host is down, or because problems in +the network resulted in transmissions being lost. +.IP ECONNREFUSED +.br +The host refused service for some reason. +This is usually +due to a server process +not being present at the requested name. +.IP "ENETDOWN or EHOSTDOWN" +.br +These operational errors are +returned based on status information delivered to +the client host by the underlying communication services. +.IP "ENETUNREACH or EHOSTUNREACH" +.br +These operational errors can occur either because the network +or host is unknown (no route to the network or host is present), +or because of status information returned by intermediate +gateways or switching nodes. Many times the status returned +is not sufficient to distinguish a network being down from a +host being down, in which case the system +indicates the entire network is unreachable. +.PP +For the server to receive a client's connection it must perform +two steps after binding its socket. +The first is to indicate a willingness to listen for +incoming connection requests: +.DS +listen(s, 5); +.DE +The second parameter to the \fIlisten\fP call specifies the maximum +number of outstanding connections which may be queued awaiting +acceptance by the server process; this number +may be limited by the system. Should a connection be +requested while the queue is full, the connection will not be +refused, but rather the individual messages which comprise the +request will be ignored. This gives a harried server time to +make room in its pending connection queue while the client +retries the connection request. Had the connection been returned +with the ECONNREFUSED error, the client would be unable to tell +if the server was up or not. As it is now it is still possible +to get the ETIMEDOUT error back, though this is unlikely. The +backlog figure supplied with the listen call is currently limited +by the system to a maximum of 5 pending connections on any +one queue. This avoids the problem of processes hogging system +resources by setting an infinite backlog, then ignoring +all connection requests. +.PP +With a socket marked as listening, a server may \fIaccept\fP +a connection: +.DS +struct sockaddr_in from; + ... +fromlen = sizeof (from); +newsock = accept(s, (struct sockaddr *)&from, &fromlen); +.DE +(For the UNIX domain, \fIfrom\fP would be declared as a +\fIstruct sockaddr_un\fP, and for the NS domain, \fIfrom\fP +would be declared as a \fIstruct sockaddr_ns\fP, +but nothing different would need +to be done as far as \fIfromlen\fP is concerned. In the examples +which follow, only Internet routines will be discussed.) A new +descriptor is returned on receipt of a connection (along with +a new socket). If the server wishes to find out who its client is, +it may supply a buffer for the client socket's name. The value-result +parameter \fIfromlen\fP is initialized by the server to indicate how +much space is associated with \fIfrom\fP, then modified on return +to reflect the true size of the name. If the client's name is not +of interest, the second parameter may be a null pointer. +.PP +\fIAccept\fP normally blocks. That is, \fIaccept\fP +will not return until a connection is available or the system call +is interrupted by a signal to the process. Further, there is no +way for a process to indicate it will accept connections from only +a specific individual, or individuals. It is up to the user process +to consider who the connection is from and close down the connection +if it does not wish to speak to the process. If the server process +wants to accept connections on more than one socket, or wants to avoid blocking +on the accept call, there are alternatives; they will be considered +in section 5. +.NH 2 +Data transfer +.PP +With a connection established, data may begin to flow. To send +and receive data there are a number of possible calls. +With the peer entity at each end of a connection +anchored, a user can send or receive a message without specifying +the peer. As one might expect, in this case, then +the normal \fIread\fP and \fIwrite\fP system calls are usable, +.DS +write(s, buf, sizeof (buf)); +read(s, buf, sizeof (buf)); +.DE +In addition to \fIread\fP and \fIwrite\fP, +the new calls \fIsend\fP and \fIrecv\fP +may be used: +.DS +send(s, buf, sizeof (buf), flags); +recv(s, buf, sizeof (buf), flags); +.DE +While \fIsend\fP and \fIrecv\fP are virtually identical to +\fIread\fP and \fIwrite\fP, +the extra \fIflags\fP argument is important. The flags, +defined in \fI<sys/socket.h>\fP, may be +specified as a non-zero value if one or more +of the following is required: +.DS +.TS +l l. +MSG_OOB send/receive out of band data +MSG_PEEK look at data without reading +MSG_DONTROUTE send data without routing packets +.TE +.DE +Out of band data is a notion specific to stream sockets, and one +which we will not immediately consider. The option to have data +sent without routing applied to the outgoing packets is currently +used only by the routing table management process, and is +unlikely to be of interest to the casual user. The ability +to preview data is, however, of interest. When MSG_PEEK +is specified with a \fIrecv\fP call, any data present is returned +to the user, but treated as still \*(lqunread\*(rq. That +is, the next \fIread\fP or \fIrecv\fP call applied to the socket will +return the data previously previewed. +.NH 2 +Discarding sockets +.PP +Once a socket is no longer of interest, it may be discarded +by applying a \fIclose\fP to the descriptor, +.DS +close(s); +.DE +If data is associated with a socket which promises reliable delivery +(e.g. a stream socket) when a close takes place, the system will +continue to attempt to transfer the data. +However, after a fairly long period of +time, if the data is still undelivered, it will be discarded. +Should a user have no use for any pending data, it may +perform a \fIshutdown\fP on the socket prior to closing it. +This call is of the form: +.DS +shutdown(s, how); +.DE +where \fIhow\fP is 0 if the user is no longer interested in reading +data, 1 if no more data will be sent, or 2 if no data is to +be sent or received. +.NH 2 +Connectionless sockets +.PP +To this point we have been concerned mostly with sockets which +follow a connection oriented model. However, there is also +support for connectionless interactions typical of the datagram +facilities found in contemporary packet switched networks. +A datagram socket provides a symmetric interface to data +exchange. While processes are still likely to be client +and server, there is no requirement for connection establishment. +Instead, each message includes the destination address. +.PP +Datagram sockets are created as before. +If a particular local address is needed, +the \fIbind\fP operation must precede the first data transmission. +Otherwise, the system will set the local address and/or port +when data is first sent. +To send data, the \fIsendto\fP primitive is used, +.DS +sendto(s, buf, buflen, flags, (struct sockaddr *)&to, tolen); +.DE +The \fIs\fP, \fIbuf\fP, \fIbuflen\fP, and \fIflags\fP +parameters are used as before. +The \fIto\fP and \fItolen\fP +values are used to indicate the address of the intended recipient of the +message. When +using an unreliable datagram interface, it is +unlikely that any errors will be reported to the sender. When +information is present locally to recognize a message that can +not be delivered (for instance when a network is unreachable), +the call will return \-1 and the global value \fIerrno\fP will +contain an error number. +.PP +To receive messages on an unconnected datagram socket, the +\fIrecvfrom\fP primitive is provided: +.DS +recvfrom(s, buf, buflen, flags, (struct sockaddr *)&from, &fromlen); +.DE +Once again, the \fIfromlen\fP parameter is handled in +a value-result fashion, initially containing the size of +the \fIfrom\fP buffer, and modified on return to indicate +the actual size of the address from which the datagram was received. +.PP +In addition to the two calls mentioned above, datagram +sockets may also use the \fIconnect\fP call to associate +a socket with a specific destination address. In this case, any +data sent on the socket will automatically be addressed +to the connected peer, and only data received from that +peer will be delivered to the user. Only one connected +address is permitted for each socket at one time; +a second connect will change the destination address, +and a connect to a null address (family AF_UNSPEC) +will disconnect. +Connect requests on datagram sockets return immediately, +as this simply results in the system recording +the peer's address (as compared to a stream socket, where a +connect request initiates establishment of an end to end +connection). \fIAccept\fP and \fIlisten\fP are not +used with datagram sockets. +.PP +While a datagram socket socket is connected, +errors from recent \fIsend\fP calls may be returned +asynchronously. +These errors may be reported on subsequent operations +on the socket, +or a special socket option used with \fIgetsockopt\fP, SO_ERROR, +may be used to interrogate the error status. +A \fIselect\fP for reading or writing will return true +when an error indication has been received. +The next operation will return the error, and the error status is cleared. +Other of the less +important details of datagram sockets are described +in section 5. +.NH 2 +Input/Output multiplexing +.PP +One last facility often used in developing applications +is the ability to multiplex i/o requests among multiple +sockets and/or files. This is done using the \fIselect\fP +call: +.DS +#include <sys/time.h> +#include <sys/types.h> + ... + +fd_set readmask, writemask, exceptmask; +struct timeval timeout; + ... +select(nfds, &readmask, &writemask, &exceptmask, &timeout); +.DE +\fISelect\fP takes as arguments pointers to three sets, one for +the set of file descriptors for which the caller wishes to +be able to read data on, one for those descriptors to which +data is to be written, and one for which exceptional conditions +are pending; out-of-band data is the only +exceptional condition currently implemented by the socket +If the user is not interested +in certain conditions (i.e., read, write, or exceptions), +the corresponding argument to the \fIselect\fP should +be a null pointer. +.PP +Each set is actually a structure containing an array of +long integer bit masks; the size of the array is set +by the definition FD_SETSIZE. +The array is be +long enough to hold one bit for each of FD_SETSIZE file descriptors. +.PP +The macros FD_SET(\fIfd, &mask\fP) and +FD_CLR(\fIfd, &mask\fP) +have been provided for adding and removing file descriptor +\fIfd\fP in the set \fImask\fP. The +set should be zeroed before use, and +the macro FD_ZERO(\fI&mask\fP) has been provided +to clear the set \fImask\fP. +The parameter \fInfds\fP in the \fIselect\fP call specifies the range +of file descriptors (i.e. one plus the value of the largest +descriptor) to be examined in a set. +.PP +A timeout value may be specified if the selection +is not to last more than a predetermined period of time. If +the fields in \fItimeout\fP are set to 0, the selection takes +the form of a +\fIpoll\fP, returning immediately. If the last parameter is +a null pointer, the selection will block indefinitely*. +.FS +* To be more specific, a return takes place only when a +descriptor is selectable, or when a signal is received by +the caller, interrupting the system call. +.FE +\fISelect\fP normally returns the number of file descriptors selected; +if the \fIselect\fP call returns due to the timeout expiring, then +the value 0 is returned. +If the \fIselect\fP terminates because of an error or interruption, +a \-1 is returned with the error number in \fIerrno\fP, +and with the file descriptor masks unchanged. +.PP +Assuming a successful return, the three sets will +indicate which +file descriptors are ready to be read from, written to, or +have exceptional conditions pending. +The status of a file descriptor in a select mask may be +tested with the \fIFD_ISSET(fd, &mask)\fP macro, which +returns a non-zero value if \fIfd\fP is a member of the set +\fImask\fP, and 0 if it is not. +.PP +To determine if there are connections waiting +on a socket to be used with an \fIaccept\fP call, +\fIselect\fP can be used, followed by +a \fIFD_ISSET(fd, &mask)\fP macro to check for read +readiness on the appropriate socket. If \fIFD_ISSET\fP +returns a non-zero value, indicating permission to read, then a +connection is pending on the socket. +.PP +As an example, to read data from two sockets, \fIs1\fP and +\fIs2\fP as it is available from each and with a one-second +timeout, the following code +might be used: +.DS +#include <sys/time.h> +#include <sys/types.h> + ... +fd_set read_template; +struct timeval wait; + ... +for (;;) { + wait.tv_sec = 1; /* one second */ + wait.tv_usec = 0; + + FD_ZERO(&read_template); + + FD_SET(s1, &read_template); + FD_SET(s2, &read_template); + + nb = select(FD_SETSIZE, &read_template, (fd_set *) 0, (fd_set *) 0, &wait); + if (nb <= 0) { + \fIAn error occurred during the \fPselect\fI, or + the \fPselect\fI timed out.\fP + } + + if (FD_ISSET(s1, &read_template)) { + \fISocket #1 is ready to be read from.\fP + } + + if (FD_ISSET(s2, &read_template)) { + \fISocket #2 is ready to be read from.\fP + } +} +.DE +.PP +In 4.2, the arguments to \fIselect\fP were pointers to integers +instead of pointers to \fIfd_set\fPs. This type of call +will still work as long as the number of file descriptors +being examined is less than the number of bits in an +integer; however, the methods illustrated above should +be used in all current programs. +.PP +\fISelect\fP provides a synchronous multiplexing scheme. +Asynchronous notification of output completion, input availability, +and exceptional conditions is possible through use of the +SIGIO and SIGURG signals described in section 5. diff --git a/share/doc/psd/21.ipc/3.t b/share/doc/psd/21.ipc/3.t new file mode 100644 index 00000000000..0d429cfa6a0 --- /dev/null +++ b/share/doc/psd/21.ipc/3.t @@ -0,0 +1,409 @@ +.\" Copyright (c) 1986, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)3.t 8.1 (Berkeley) 6/8/93 +.\" +.\".ds RH "Network Library Routines +.bp +.nr H1 3 +.nr H2 0 +.bp +.LG +.B +.ce +3. NETWORK LIBRARY ROUTINES +.sp 2 +.R +.NL +.PP +The discussion in section 2 indicated the possible need to +locate and construct network addresses when using the +interprocess communication facilities in a distributed +environment. To aid in this task a number of routines +have been added to the standard C run-time library. +In this section we will consider the new routines provided +to manipulate network addresses. While the 4.4BSD networking +facilities support the Internet protocols +and the Xerox NS protocols, +most of the routines presented +in this section do not apply to the NS domain. Unless otherwise +stated, it should be assumed that the routines presented in this +section do not apply to the NS domain. +.PP +Locating a service on a remote host requires many levels of +mapping before client and server may +communicate. A service is assigned a name which is intended +for human consumption; e.g. \*(lqthe \fIlogin server\fP on host +monet\*(rq. +This name, and the name of the peer host, must then be translated +into network \fIaddresses\fP which are not necessarily suitable +for human consumption. Finally, the address must then used in locating +a physical \fIlocation\fP and \fIroute\fP to the service. The +specifics of these three mappings are likely to vary between +network architectures. For instance, it is desirable for a network +to not require hosts to +be named in such a way that their physical location is known by +the client host. Instead, underlying services in the network +may discover the actual location of the host at the time a client +host wishes to communicate. This ability to have hosts named in +a location independent manner may induce overhead in connection +establishment, as a discovery process must take place, +but allows a host to be physically mobile without requiring it to +notify its clientele of its current location. +.PP +Standard routines are provided for: mapping host names +to network addresses, network names to network numbers, +protocol names to protocol numbers, and service names +to port numbers and the appropriate protocol to +use in communicating with the server process. The +file <\fInetdb.h\fP> must be included when using any of these +routines. +.NH 2 +Host names +.PP +An Internet host name to address mapping is represented by +the \fIhostent\fP structure: +.DS +.if t .ta 0.6i 1.1i 2.6i +struct hostent { + char *h_name; /* official name of host */ + char **h_aliases; /* alias list */ + int h_addrtype; /* host address type (e.g., AF_INET) */ + int h_length; /* length of address */ + char **h_addr_list; /* list of addresses, null terminated */ +}; + +#define h_addr h_addr_list[0] /* first address, network byte order */ +.DE +The routine \fIgethostbyname\fP(3N) takes an Internet host name +and returns a \fIhostent\fP structure, +while the routine \fIgethostbyaddr\fP(3N) +maps Internet host addresses into a \fIhostent\fP structure. +.PP +The official name of the host and its public aliases are +returned by these routines, +along with the address type (family) and a null terminated list of +variable length address. This list of addresses is +required because it is possible +for a host to have many addresses, all having the same name. +The \fIh_addr\fP definition is provided for backward compatibility, +and is defined to be the first address in the list of addresses +in the \fIhostent\fP structure. +.PP +The database for these calls is provided either by the +file \fI/etc/hosts\fP (\fIhosts\fP\|(5)), +or by use of a nameserver, \fInamed\fP\|(8). +Because of the differences in these databases and their access protocols, +the information returned may differ. +When using the host table version of \fIgethostbyname\fP, +only one address will be returned, but all listed aliases will be included. +The nameserver version may return alternate addresses, +but will not provide any aliases other than one given as argument. +.PP +Unlike Internet names, NS names are always mapped into host +addresses by the use of a standard NS \fIClearinghouse service\fP, +a distributed name and authentication server. The algorithms +for mapping NS names to addresses via a Clearinghouse are +rather complicated, and the routines are not part of the +standard libraries. The user-contributed Courier (Xerox +remote procedure call protocol) compiler contains routines +to accomplish this mapping; see the documentation and +examples provided therein for more information. It is +expected that almost all software that has to communicate +using NS will need to use the facilities of +the Courier compiler. +.PP +An NS host address is represented by the following: +.DS +union ns_host { + u_char c_host[6]; + u_short s_host[3]; +}; + +union ns_net { + u_char c_net[4]; + u_short s_net[2]; +}; + +struct ns_addr { + union ns_net x_net; + union ns_host x_host; + u_short x_port; +}; +.DE +The following code fragment inserts a known NS address into +a \fIns_addr\fP: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netns/ns.h> + ... +u_long netnum; +struct sockaddr_ns dst; + ... +bzero((char *)&dst, sizeof(dst)); + +/* + * There is no convenient way to assign a long + * integer to a ``union ns_net'' at present; in + * the future, something will hopefully be provided, + * but this is the portable way to go for now. + * The network number below is the one for the NS net + * that the desired host (gyre) is on. + */ +netnum = htonl(2266); +dst.sns_addr.x_net = *(union ns_net *) &netnum; +dst.sns_family = AF_NS; + +/* + * host 2.7.1.0.2a.18 == "gyre:Computer Science:UofMaryland" + */ +dst.sns_addr.x_host.c_host[0] = 0x02; +dst.sns_addr.x_host.c_host[1] = 0x07; +dst.sns_addr.x_host.c_host[2] = 0x01; +dst.sns_addr.x_host.c_host[3] = 0x00; +dst.sns_addr.x_host.c_host[4] = 0x2a; +dst.sns_addr.x_host.c_host[5] = 0x18; +dst.sns_addr.x_port = htons(75); +.DE +.NH 2 +Network names +.PP +As for host names, routines for mapping network names to numbers, +and back, are provided. These routines return a \fInetent\fP +structure: +.DS +.DT +/* + * Assumption here is that a network number + * fits in 32 bits -- probably a poor one. + */ +struct netent { + char *n_name; /* official name of net */ + char **n_aliases; /* alias list */ + int n_addrtype; /* net address type */ + int n_net; /* network number, host byte order */ +}; +.DE +The routines \fIgetnetbyname\fP(3N), \fIgetnetbynumber\fP(3N), +and \fIgetnetent\fP(3N) are the network counterparts to the +host routines described above. The routines extract their +information from \fI/etc/networks\fP. +.PP +NS network numbers are determined either by asking your local +Xerox Network Administrator (and hardcoding the information +into your code), or by querying the Clearinghouse for addresses. +The internetwork router is the only process +that needs to manipulate network numbers on a regular basis; if +a process wishes to communicate with a machine, it should ask the +Clearinghouse for that machine's address (which will include +the net number). +.NH 2 +Protocol names +.PP +For protocols, which are defined in \fI/etc/protocols\fP, +the \fIprotoent\fP structure defines the +protocol-name mapping +used with the routines \fIgetprotobyname\fP(3N), +\fIgetprotobynumber\fP(3N), +and \fIgetprotoent\fP(3N): +.DS +.DT +struct protoent { + char *p_name; /* official protocol name */ + char **p_aliases; /* alias list */ + int p_proto; /* protocol number */ +}; +.DE +.PP +In the NS domain, protocols are indicated by the "client type" +field of a IDP header. No protocol database exists; see section +5 for more information. +.NH 2 +Service names +.PP +Information regarding services is a bit more complicated. A service +is expected to reside at a specific \*(lqport\*(rq and employ +a particular communication protocol. This view is consistent with +the Internet domain, but inconsistent with other network architectures. +Further, a service may reside on multiple ports. +If this occurs, the higher level library routines +will have to be bypassed or extended. +Services available are contained in the file \fI/etc/services\fP. +A service mapping is described by the \fIservent\fP structure, +.DS +.DT +struct servent { + char *s_name; /* official service name */ + char **s_aliases; /* alias list */ + int s_port; /* port number, network byte order */ + char *s_proto; /* protocol to use */ +}; +.DE +The routine \fIgetservbyname\fP(3N) maps service +names to a servent structure by specifying a service name and, +optionally, a qualifying protocol. Thus the call +.DS +sp = getservbyname("telnet", (char *) 0); +.DE +returns the service specification for a telnet server using +any protocol, while the call +.DS +sp = getservbyname("telnet", "tcp"); +.DE +returns only that telnet server which uses the TCP protocol. +The routines \fIgetservbyport\fP(3N) and \fIgetservent\fP(3N) are +also provided. The \fIgetservbyport\fP routine has an interface similar +to that provided by \fIgetservbyname\fP; an optional protocol name may +be specified to qualify lookups. +.PP +In the NS domain, services are handled by a central dispatcher +provided as part of the Courier remote procedure call facilities. +Again, the reader is referred to the Courier compiler documentation +and to the Xerox standard* +.FS +* \fICourier: The Remote Procedure Call Protocol\fP, XSIS 038112. +.FE +for further details. +.NH 2 +Miscellaneous +.PP +With the support routines described above, an Internet application program +should rarely have to deal directly +with addresses. This allows +services to be developed as much as possible in a network independent +fashion. It is clear, however, that purging all network dependencies +is very difficult. So long as the user is required to supply network +addresses when naming services and sockets there will always some +network dependency in a program. For example, the normal +code included in client programs, such as the remote login program, +is of the form shown in Figure 1. +(This example will be considered in more detail in section 4.) +.PP +If we wanted to make the remote login program independent of the +Internet protocols and addressing scheme we would be forced to add +a layer of routines which masked the network dependent aspects from +the mainstream login code. For the current facilities available in +the system this does not appear to be worthwhile. +.PP +Aside from the address-related data base routines, there are several +other routines available in the run-time library which are of interest +to users. These are intended mostly to simplify manipulation of +names and addresses. Table 1 summarizes the routines +for manipulating variable length byte strings and handling byte +swapping of network addresses and values. +.KF +.DS B +.TS +box; +l | l +l | l. +Call Synopsis +_ +bcmp(s1, s2, n) compare byte-strings; 0 if same, not 0 otherwise +bcopy(s1, s2, n) copy n bytes from s1 to s2 +bzero(base, n) zero-fill n bytes starting at base +htonl(val) convert 32-bit quantity from host to network byte order +htons(val) convert 16-bit quantity from host to network byte order +ntohl(val) convert 32-bit quantity from network to host byte order +ntohs(val) convert 16-bit quantity from network to host byte order +.TE +.DE +.ce +Table 1. C run-time routines. +.KE +.PP +The byte swapping routines are provided because the operating +system expects addresses to be supplied in network order (aka ``big-endian'' order). On +``little-endian'' architectures, such as Intel x86 and VAX, +host byte ordering is different than +network byte ordering. Consequently, +programs are sometimes required to byte swap quantities. The +library routines which return network addresses provide them +in network order so that they may simply be copied into the structures +provided to the system. This implies users should encounter the +byte swapping problem only when \fIinterpreting\fP network addresses. +For example, if an Internet port is to be printed out the following +code would be required: +.DS +printf("port number %d\en", ntohs(sp->s_port)); +.DE +On machines where unneeded these routines are defined as null +macros. +.DS +.if t .ta .5i 1.0i 1.5i 2.0i +.if n .ta .7i 1.4i 2.1i 2.8i +#include <sys/types.h> +#include <sys/socket.h> +#include <netinet/in.h> +#include <stdio.h> +#include <netdb.h> + ... +main(argc, argv) + int argc; + char *argv[]; +{ + struct sockaddr_in server; + struct servent *sp; + struct hostent *hp; + int s; + ... + sp = getservbyname("login", "tcp"); + if (sp == NULL) { + fprintf(stderr, "rlogin: tcp/login: unknown service\en"); + exit(1); + } + hp = gethostbyname(argv[1]); + if (hp == NULL) { + fprintf(stderr, "rlogin: %s: unknown host\en", argv[1]); + exit(2); + } + bzero((char *)&server, sizeof (server)); + bcopy(hp->h_addr, (char *)&server.sin_addr, hp->h_length); + server.sin_family = hp->h_addrtype; + server.sin_port = sp->s_port; + s = socket(AF_INET, SOCK_STREAM, 0); + if (s < 0) { + perror("rlogin: socket"); + exit(3); + } + ... + /* Connect does the bind() for us */ + + if (connect(s, (char *)&server, sizeof (server)) < 0) { + perror("rlogin: connect"); + exit(5); + } + ... +} +.DE +.ce +Figure 1. Remote login client code. diff --git a/share/doc/psd/21.ipc/4.t b/share/doc/psd/21.ipc/4.t new file mode 100644 index 00000000000..e75af1494ac --- /dev/null +++ b/share/doc/psd/21.ipc/4.t @@ -0,0 +1,514 @@ +.\" Copyright (c) 1986, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)4.t 8.1 (Berkeley) 6/8/93 +.\" +.\".ds RH "Client/Server Model +.bp +.nr H1 4 +.nr H2 0 +.sp 8i +.bp +.LG +.B +.ce +4. CLIENT/SERVER MODEL +.sp 2 +.R +.NL +.PP +The most commonly used paradigm in constructing distributed applications +is the client/server model. In this scheme client applications request +services from a server process. This implies an asymmetry in establishing +communication between the client and server which has been examined +in section 2. In this section we will look more closely at the interactions +between client and server, and consider some of the problems in developing +client and server applications. +.PP +The client and server require a well known set of conventions before +service may be rendered (and accepted). This set of conventions +comprises a protocol which must be implemented at both ends of a +connection. Depending on the situation, the protocol may be symmetric +or asymmetric. In a symmetric protocol, either side may play the +master or slave roles. In an asymmetric protocol, one side is +immutably recognized as the master, with the other as the slave. +An example of a symmetric protocol is the TELNET protocol used in +the Internet for remote terminal emulation. An example +of an asymmetric protocol is the Internet file transfer protocol, +FTP. No matter whether the specific protocol used in obtaining +a service is symmetric or asymmetric, when accessing a service there +is a \*(lqclient process\*(rq and a \*(lqserver process\*(rq. We +will first consider the properties of server processes, then +client processes. +.PP +A server process normally listens at a well known address for +service requests. That is, the server process remains dormant +until a connection is requested by a client's connection +to the server's address. At such a time +the server process ``wakes up'' and services the client, +performing whatever appropriate actions the client requests of it. +.PP +Alternative schemes which use a service server +may be used to eliminate a flock of server processes clogging the +system while remaining dormant most of the time. For Internet +servers in 4.4BSD, +this scheme has been implemented via \fIinetd\fP, the so called +``internet super-server.'' \fIInetd\fP listens at a variety +of ports, determined at start-up by reading a configuration file. +When a connection is requested to a port on which \fIinetd\fP is +listening, \fIinetd\fP executes the appropriate server program to handle the +client. With this method, clients are unaware that an +intermediary such as \fIinetd\fP has played any part in the +connection. \fIInetd\fP will be described in more detail in +section 5. +.PP +A similar alternative scheme is used by most Xerox services. In general, +the Courier dispatch process (if used) accepts connections from +processes requesting services of some sort or another. The client +processes request a particular <program number, version number, procedure +number> triple. If the dispatcher knows of such a program, it is +started to handle the request; if not, an error is reported to the +client. In this way, only one port is required to service a large +variety of different requests. Again, the Courier facilities are +not available without the use and installation of the Courier +compiler. The information presented in this section applies only +to NS clients and services that do not use Courier. +.NH 2 +Servers +.PP +In 4.4BSD most servers are accessed at well known Internet addresses +or UNIX domain names. For +example, the remote login server's main loop is of the form shown +in Figure 2. +.KF +.if t .ta .5i 1.0i 1.5i 2.0i 2.5i 3.0i 3.5i +.if n .ta .7i 1.4i 2.1i 2.8i 3.5i 4.2i 4.9i +.sp 0.5i +.DS +main(argc, argv) + int argc; + char *argv[]; +{ + int f; + struct sockaddr_in from; + struct servent *sp; + + sp = getservbyname("login", "tcp"); + if (sp == NULL) { + fprintf(stderr, "rlogind: tcp/login: unknown service\en"); + exit(1); + } + ... +#ifndef DEBUG + /* Disassociate server from controlling terminal */ + ... +#endif + + sin.sin_port = sp->s_port; /* Restricted port -- see section 5 */ + ... + f = socket(AF_INET, SOCK_STREAM, 0); + ... + if (bind(f, (struct sockaddr *) &sin, sizeof (sin)) < 0) { + ... + } + ... + listen(f, 5); + for (;;) { + int g, len = sizeof (from); + + g = accept(f, (struct sockaddr *) &from, &len); + if (g < 0) { + if (errno != EINTR) + syslog(LOG_ERR, "rlogind: accept: %m"); + continue; + } + if (fork() == 0) { + close(f); + doit(g, &from); + } + close(g); + } +} +.DE +.ce +Figure 2. Remote login server. +.sp 0.5i +.KE +.PP +The first step taken by the server is look up its service +definition: +.sp 1 +.nf +.in +5 +.if t .ta .5i 1.0i 1.5i 2.0i +.if n .ta .7i 1.4i 2.1i 2.8i +sp = getservbyname("login", "tcp"); +if (sp == NULL) { + fprintf(stderr, "rlogind: tcp/login: unknown service\en"); + exit(1); +} +.sp 1 +.in -5 +.fi +The result of the \fIgetservbyname\fP call +is used in later portions of the code to +define the Internet port at which it listens for service +requests (indicated by a connection). +.KS +.PP +Step two is to disassociate the server from the controlling +terminal of its invoker: +.DS + for (i = 0; i < 3; ++i) + close(i); + + open("/", O_RDONLY); + dup2(0, 1); + dup2(0, 2); + + i = open("/dev/tty", O_RDWR); + if (i >= 0) { + ioctl(i, TIOCNOTTY, 0); + close(i); + } +.DE +.KE +This step is important as the server will +likely not want to receive signals delivered to the process +group of the controlling terminal. Note, however, that +once a server has disassociated itself it can no longer +send reports of errors to a terminal, and must log errors +via \fIsyslog\fP. +.PP +Once a server has established a pristine environment, it +creates a socket and begins accepting service requests. +The \fIbind\fP call is required to insure the server listens +at its expected location. It should be noted that the +remote login server listens at a restricted port number, and must +therefore be run +with a user-id of root. +This concept of a ``restricted port number'' is 4BSD +specific, and is covered in section 5. +.PP +The main body of the loop is fairly simple: +.DS +.if t .ta .5i 1.0i 1.5i 2.0i +.if n .ta .7i 1.4i 2.1i 2.8i +for (;;) { + int g, len = sizeof (from); + + g = accept(f, (struct sockaddr *)&from, &len); + if (g < 0) { + if (errno != EINTR) + syslog(LOG_ERR, "rlogind: accept: %m"); + continue; + } + if (fork() == 0) { /* Child */ + close(f); + doit(g, &from); + } + close(g); /* Parent */ +} +.DE +An \fIaccept\fP call blocks the server until +a client requests service. This call could return a +failure status if the call is interrupted by a signal +such as SIGCHLD (to be discussed in section 5). Therefore, +the return value from \fIaccept\fP is checked to insure +a connection has actually been established, and +an error report is logged via \fIsyslog\fP if an error +has occurred. +.PP +With a connection +in hand, the server then forks a child process and invokes +the main body of the remote login protocol processing. Note +how the socket used by the parent for queuing connection +requests is closed in the child, while the socket created as +a result of the \fIaccept\fP is closed in the parent. The +address of the client is also handed the \fIdoit\fP routine +because it requires it in authenticating clients. +.NH 2 +Clients +.PP +The client side of the remote login service was shown +earlier in Figure 1. +One can see the separate, asymmetric roles of the client +and server clearly in the code. The server is a passive entity, +listening for client connections, while the client process is +an active entity, initiating a connection when invoked. +.PP +Let us consider more closely the steps taken +by the client remote login process. As in the server process, +the first step is to locate the service definition for a remote +login: +.DS +sp = getservbyname("login", "tcp"); +if (sp == NULL) { + fprintf(stderr, "rlogin: tcp/login: unknown service\en"); + exit(1); +} +.DE +Next the destination host is looked up with a +\fIgethostbyname\fP call: +.DS +hp = gethostbyname(argv[1]); +if (hp == NULL) { + fprintf(stderr, "rlogin: %s: unknown host\en", argv[1]); + exit(2); +} +.DE +With this accomplished, all that is required is to establish a +connection to the server at the requested host and start up the +remote login protocol. The address buffer is cleared, then filled +in with the Internet address of the foreign host and the port +number at which the login process resides on the foreign host: +.DS +bzero((char *)&server, sizeof (server)); +bcopy(hp->h_addr, (char *) &server.sin_addr, hp->h_length); +server.sin_family = hp->h_addrtype; +server.sin_port = sp->s_port; +.DE +A socket is created, and a connection initiated. Note +that \fIconnect\fP implicitly performs a \fIbind\fP +call, since \fIs\fP is unbound. +.DS +s = socket(hp->h_addrtype, SOCK_STREAM, 0); +if (s < 0) { + perror("rlogin: socket"); + exit(3); +} + ... +if (connect(s, (struct sockaddr *) &server, sizeof (server)) < 0) { + perror("rlogin: connect"); + exit(4); +} +.DE +The details of the remote login protocol will not be considered here. +.NH 2 +Connectionless servers +.PP +While connection-based services are the norm, some services +are based on the use of datagram sockets. One, in particular, +is the \*(lqrwho\*(rq service which provides users with status +information for hosts connected to a local area +network. This service, while predicated on the ability to +\fIbroadcast\fP information to all hosts connected to a particular +network, is of interest as an example usage of datagram sockets. +.PP +A user on any machine running the rwho server may find out +the current status of a machine with the \fIruptime\fP(1) program. +The output generated is illustrated in Figure 3. +.KF +.DS B +.TS +l r l l l l l. +arpa up 9:45, 5 users, load 1.15, 1.39, 1.31 +cad up 2+12:04, 8 users, load 4.67, 5.13, 4.59 +calder up 10:10, 0 users, load 0.27, 0.15, 0.14 +dali up 2+06:28, 9 users, load 1.04, 1.20, 1.65 +degas up 25+09:48, 0 users, load 1.49, 1.43, 1.41 +ear up 5+00:05, 0 users, load 1.51, 1.54, 1.56 +ernie down 0:24 +esvax down 17:04 +ingres down 0:26 +kim up 3+09:16, 8 users, load 2.03, 2.46, 3.11 +matisse up 3+06:18, 0 users, load 0.03, 0.03, 0.05 +medea up 3+09:39, 2 users, load 0.35, 0.37, 0.50 +merlin down 19+15:37 +miro up 1+07:20, 7 users, load 4.59, 3.28, 2.12 +monet up 1+00:43, 2 users, load 0.22, 0.09, 0.07 +oz down 16:09 +statvax up 2+15:57, 3 users, load 1.52, 1.81, 1.86 +ucbvax up 9:34, 2 users, load 6.08, 5.16, 3.28 +.TE +.DE +.ce +Figure 3. ruptime output. +.sp +.KE +.PP +Status information for each host is periodically broadcast +by rwho server processes on each machine. The same server +process also receives the status information and uses it +to update a database. This database is then interpreted +to generate the status information for each host. Servers +operate autonomously, coupled only by the local network and +its broadcast capabilities. +.PP +Note that the use of broadcast for such a task is fairly inefficient, +as all hosts must process each message, whether or not using an rwho server. +Unless such a service is sufficiently universal and is frequently used, +the expense of periodic broadcasts outweighs the simplicity. +.PP +Multicasting is an alternative to broadcasting. +Setting up multicast sockets is described in Section 5.10. +.PP +The rwho server, in a simplified form, is pictured in Figure +4. There are two separate tasks performed by the server. The +first task is to act as a receiver of status information broadcast +by other hosts on the network. This job is carried out in the +main loop of the program. Packets received at the rwho port +are interrogated to insure they've been sent by another rwho +server process, then are time stamped with their arrival time +and used to update a file indicating the status of the host. +When a host has not been heard from for an extended period of +time, the database interpretation routines assume the host is +down and indicate such on the status reports. This algorithm +is prone to error as a server may be down while a host is actually +up, but serves our current needs. +.KF +.DS +.if t .ta .5i 1.0i 1.5i 2.0i +.if n .ta .7i 1.4i 2.1i 2.8i +main() +{ + ... + sp = getservbyname("who", "udp"); + net = getnetbyname("localnet"); + sin.sin_addr = inet_makeaddr(INADDR_ANY, net); + sin.sin_port = sp->s_port; + ... + s = socket(AF_INET, SOCK_DGRAM, 0); + ... + on = 1; + if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, &on, sizeof(on)) < 0) { + syslog(LOG_ERR, "setsockopt SO_BROADCAST: %m"); + exit(1); + } + bind(s, (struct sockaddr *) &sin, sizeof (sin)); + ... + signal(SIGALRM, onalrm); + onalrm(); + for (;;) { + struct whod wd; + int cc, whod, len = sizeof (from); + + cc = recvfrom(s, (char *)&wd, sizeof (struct whod), 0, + (struct sockaddr *)&from, &len); + if (cc <= 0) { + if (cc < 0 && errno != EINTR) + syslog(LOG_ERR, "rwhod: recv: %m"); + continue; + } + if (from.sin_port != sp->s_port) { + syslog(LOG_ERR, "rwhod: %d: bad from port", + ntohs(from.sin_port)); + continue; + } + ... + if (!verify(wd.wd_hostname)) { + syslog(LOG_ERR, "rwhod: malformed host name from %x", + ntohl(from.sin_addr.s_addr)); + continue; + } + (void) sprintf(path, "%s/whod.%s", RWHODIR, wd.wd_hostname); + whod = open(path, O_WRONLY | O_CREAT | O_TRUNC, 0666); + ... + (void) time(&wd.wd_recvtime); + (void) write(whod, (char *)&wd, cc); + (void) close(whod); + } +} +.DE +.ce +Figure 4. rwho server. +.sp +.KE +.PP +The second task performed by the server is to supply information +regarding the status of its host. This involves periodically +acquiring system status information, packaging it up in a message +and broadcasting it on the local network for other rwho servers +to hear. The supply function is triggered by a timer and +runs off a signal. Locating the system status +information is somewhat involved, but uninteresting. Deciding +where to transmit the resultant packet +is somewhat problematical, however. +.PP +Status information must be broadcast on the local network. +For networks which do not support the notion of broadcast another +scheme must be used to simulate or +replace broadcasting. One possibility is to enumerate the +known neighbors (based on the status messages received +from other rwho servers). This, unfortunately, +requires some bootstrapping information, +for a server will have no idea what machines are its +neighbors until it receives status messages from them. +Therefore, if all machines on a net are freshly booted, +no machine will have any +known neighbors and thus never receive, or send, any status information. +This is the identical problem faced by the routing table management +process in propagating routing status information. The standard +solution, unsatisfactory as it may be, is to inform one or more servers +of known neighbors and request that they always communicate with +these neighbors. If each server has at least one neighbor supplied +to it, status information may then propagate through +a neighbor to hosts which +are not (possibly) directly neighbors. If the server is able to +support networks which provide a broadcast capability, as well as +those which do not, then networks with an +arbitrary topology may share status information*. +.FS +* One must, however, be concerned about \*(lqloops\*(rq. +That is, if a host is connected to multiple networks, it +will receive status information from itself. This can lead +to an endless, wasteful, exchange of information. +.FE +.PP +It is important that software operating in a distributed +environment not have any site-dependent information compiled into it. +This would require a separate copy of the server at each host and +make maintenance a severe headache. 4.4BSD attempts to isolate +host-specific information from applications by providing system +calls which return the necessary information*. +.FS +* An example of such a system call is the \fIgethostname\fP(2) +call which returns the host's \*(lqofficial\*(rq name. +.FE +A mechanism exists, in the form of an \fIioctl\fP call, +for finding the collection +of networks to which a host is directly connected. +Further, a local network broadcasting mechanism +has been implemented at the socket level. +Combining these two features allows a process +to broadcast on any directly connected local +network which supports the notion of broadcasting +in a site independent manner. This allows 4.4BSD +to solve the problem of deciding how to propagate +status information in the case of \fIrwho\fP, or +more generally in broadcasting: +Such status information is broadcast to connected +networks at the socket level, where the connected networks +have been obtained via the appropriate \fIioctl\fP +calls. +The specifics of +such broadcastings are complex, however, and will +be covered in section 5. diff --git a/share/doc/psd/21.ipc/5.t b/share/doc/psd/21.ipc/5.t new file mode 100644 index 00000000000..fe6977ee803 --- /dev/null +++ b/share/doc/psd/21.ipc/5.t @@ -0,0 +1,1667 @@ +.\" Copyright (c) 1986, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)5.t 8.1 (Berkeley) 8/14/93 +.\" +.\".ds RH "Advanced Topics +.bp +.nr H1 5 +.nr H2 0 +.LG +.B +.ce +5. ADVANCED TOPICS +.sp 2 +.R +.NL +.PP +A number of facilities have yet to be discussed. For most users +of the IPC the mechanisms already +described will suffice in constructing distributed +applications. However, others will find the need to utilize some +of the features which we consider in this section. +.NH 2 +Out of band data +.PP +The stream socket abstraction includes the notion of \*(lqout +of band\*(rq data. Out of band data is a logically independent +transmission channel associated with each pair of connected +stream sockets. Out of band data is delivered to the user +independently of normal data. +The abstraction defines that the out of band data facilities +must support the reliable delivery of at least one +out of band message at a time. This message may contain at least one +byte of data, and at least one message may be pending delivery +to the user at any one time. For communications protocols which +support only in-band signaling (i.e. the urgent data is +delivered in sequence with the normal data), the system normally extracts +the data from the normal data stream and stores it separately. +This allows users to choose between receiving the urgent data +in order and receiving it out of sequence without having to +buffer all the intervening data. It is possible +to ``peek'' (via MSG_PEEK) at out of band data. +If the socket has a process group, a SIGURG signal is generated +when the protocol is notified of its existence. +A process can set the process group +or process id to be informed by the SIGURG signal via the +appropriate \fIfcntl\fP call, as described below for +SIGIO. +If multiple sockets may have out of band data awaiting +delivery, a \fIselect\fP call for exceptional conditions +may be used to determine those sockets with such data pending. +Neither the signal nor the select indicate the actual arrival +of the out-of-band data, but only notification that it is pending. +.PP +In addition to the information passed, a logical mark is placed in +the data stream to indicate the point at which the out +of band data was sent. The remote login and remote shell +applications use this facility to propagate signals between +client and server processes. When a signal +flushs any pending output from the remote process(es), all +data up to the mark in the data stream is discarded. +.PP +To send an out of band message the MSG_OOB flag is supplied to +a \fIsend\fP or \fIsendto\fP calls, +while to receive out of band data MSG_OOB should be indicated +when performing a \fIrecvfrom\fP or \fIrecv\fP call. +To find out if the read pointer is currently pointing at +the mark in the data stream, the SIOCATMARK ioctl is provided: +.DS +ioctl(s, SIOCATMARK, &yes); +.DE +If \fIyes\fP is a 1 on return, the next read will return data +after the mark. Otherwise (assuming out of band data has arrived), +the next read will provide data sent by the client prior +to transmission of the out of band signal. The routine used +in the remote login process to flush output on receipt of an +interrupt or quit signal is shown in Figure 5. +It reads the normal data up to the mark (to discard it), +then reads the out-of-band byte. +.KF +.DS +#include <sys/ioctl.h> +#include <sys/file.h> + ... +oob() +{ + int out = FWRITE, mark; + char waste[BUFSIZ]; + + /* flush local terminal output */ + ioctl(1, TIOCFLUSH, (char *)&out); + for (;;) { + if (ioctl(rem, SIOCATMARK, &mark) < 0) { + perror("ioctl"); + break; + } + if (mark) + break; + (void) read(rem, waste, sizeof (waste)); + } + if (recv(rem, &mark, 1, MSG_OOB) < 0) { + perror("recv"); + ... + } + ... +} +.DE +.ce +Figure 5. Flushing terminal I/O on receipt of out of band data. +.sp +.KE +.PP +A process may also read or peek at the out-of-band data +without first reading up to the mark. +This is more difficult when the underlying protocol delivers +the urgent data in-band with the normal data, and only sends +notification of its presence ahead of time (e.g., the TCP protocol +used to implement streams in the Internet domain). +With such protocols, the out-of-band byte may not yet have arrived +when a \fIrecv\fP is done with the MSG_OOB flag. +In that case, the call will return an error of EWOULDBLOCK. +Worse, there may be enough in-band data in the input buffer +that normal flow control prevents the peer from sending the urgent data +until the buffer is cleared. +The process must then read enough of the queued data +that the urgent data may be delivered. +.PP +Certain programs that use multiple bytes of urgent data and must +handle multiple urgent signals (e.g., \fItelnet\fP\|(1C)) +need to retain the position of urgent data within the stream. +This treatment is available as a socket-level option, SO_OOBINLINE; +see \fIsetsockopt\fP\|(2) for usage. +With this option, the position of urgent data (the \*(lqmark\*(rq) +is retained, but the urgent data immediately follows the mark +within the normal data stream returned without the MSG_OOB flag. +Reception of multiple urgent indications causes the mark to move, +but no out-of-band data are lost. +.NH 2 +Non-Blocking Sockets +.PP +It is occasionally convenient to make use of sockets +which do not block; that is, I/O requests which +cannot complete immediately and +would therefore cause the process to be suspended awaiting completion are +not executed, and an error code is returned. +Once a socket has been created via +the \fIsocket\fP call, it may be marked as non-blocking +by \fIfcntl\fP as follows: +.DS +#include <fcntl.h> + ... +int s; + ... +s = socket(AF_INET, SOCK_STREAM, 0); + ... +if (fcntl(s, F_SETFL, FNDELAY) < 0) + perror("fcntl F_SETFL, FNDELAY"); + exit(1); +} + ... +.DE +.PP +When performing non-blocking I/O on sockets, one must be +careful to check for the error EWOULDBLOCK (stored in the +global variable \fIerrno\fP), which occurs when +an operation would normally block, but the socket it +was performed on is marked as non-blocking. +In particular, \fIaccept\fP, \fIconnect\fP, \fIsend\fP, \fIrecv\fP, +\fIread\fP, and \fIwrite\fP can +all return EWOULDBLOCK, and processes should be prepared +to deal with such return codes. +If an operation such as a \fIsend\fP cannot be done in its entirety, +but partial writes are sensible (for example, when using a stream socket), +the data that can be sent immediately will be processed, +and the return value will indicate the amount actually sent. +.NH 2 +Interrupt driven socket I/O +.PP +The SIGIO signal allows a process to be notified +via a signal when a socket (or more generally, a file +descriptor) has data waiting to be read. Use of +the SIGIO facility requires three steps: First, +the process must set up a SIGIO signal handler +by use of the \fIsignal\fP or \fIsigvec\fP calls. Second, +it must set the process id or process group id which is to receive +notification of pending input to its own process id, +or the process group id of its process group (note that +the default process group of a socket is group zero). +This is accomplished by use of an \fIfcntl\fP call. +Third, it must enable asynchronous notification of pending I/O requests +with another \fIfcntl\fP call. Sample code to +allow a given process to receive information on +pending I/O requests as they occur for a socket \fIs\fP +is given in Figure 6. With the addition of a handler for SIGURG, +this code can also be used to prepare for receipt of SIGURG signals. +.KF +.DS +#include <fcntl.h> + ... +int io_handler(); + ... +signal(SIGIO, io_handler); + +/* Set the process receiving SIGIO/SIGURG signals to us */ + +if (fcntl(s, F_SETOWN, getpid()) < 0) { + perror("fcntl F_SETOWN"); + exit(1); +} + +/* Allow receipt of asynchronous I/O signals */ + +if (fcntl(s, F_SETFL, FASYNC) < 0) { + perror("fcntl F_SETFL, FASYNC"); + exit(1); +} +.DE +.ce +Figure 6. Use of asynchronous notification of I/O requests. +.sp +.KE +.NH 2 +Signals and process groups +.PP +Due to the existence of the SIGURG and SIGIO signals each socket has an +associated process number, just as is done for terminals. +This value is initialized to zero, +but may be redefined at a later time with the F_SETOWN +\fIfcntl\fP, such as was done in the code above for SIGIO. +To set the socket's process id for signals, positive arguments +should be given to the \fIfcntl\fP call. To set the socket's +process group for signals, negative arguments should be +passed to \fIfcntl\fP. Note that the process number indicates +either the associated process id or the associated process +group; it is impossible to specify both at the same time. +A similar \fIfcntl\fP, F_GETOWN, is available for determining the +current process number of a socket. +.PP +Another signal which is useful when constructing server processes +is SIGCHLD. This signal is delivered to a process when any +child processes have changed state. Normally servers use +the signal to \*(lqreap\*(rq child processes that have exited +without explicitly awaiting their termination +or periodic polling for exit status. +For example, the remote login server loop shown in Figure 2 +may be augmented as shown in Figure 7. +.KF +.DS +int reaper(); + ... +signal(SIGCHLD, reaper); +listen(f, 5); +for (;;) { + int g, len = sizeof (from); + + g = accept(f, (struct sockaddr *)&from, &len,); + if (g < 0) { + if (errno != EINTR) + syslog(LOG_ERR, "rlogind: accept: %m"); + continue; + } + ... +} + ... +#include <wait.h> +reaper() +{ + union wait status; + + while (wait3(&status, WNOHANG, 0) > 0) + ; +} +.DE +.sp +.ce +Figure 7. Use of the SIGCHLD signal. +.sp +.KE +.PP +If the parent server process fails to reap its children, +a large number of \*(lqzombie\*(rq processes may be created. +.NH 2 +Pseudo terminals +.PP +Many programs will not function properly without a terminal +for standard input and output. Since sockets do not provide +the semantics of terminals, +it is often necessary to have a process communicating over +the network do so through a \fIpseudo-terminal\fP. A pseudo- +terminal is actually a pair of devices, master and slave, +which allow a process to serve as an active agent in communication +between processes and users. Data written on the slave side +of a pseudo-terminal is supplied as input to a process reading +from the master side, while data written on the master side are +processed as terminal input for the slave. +In this way, the process manipulating +the master side of the pseudo-terminal has control over the +information read and written on the slave side +as if it were manipulating the keyboard and reading the screen +on a real terminal. +The purpose of this abstraction is to +preserve terminal semantics over a network connection\(em +that is, the slave side appears as a normal terminal to +any process reading from or writing to it. +.PP +For example, the remote +login server uses pseudo-terminals for remote login sessions. +A user logging in to a machine across the network is provided +a shell with a slave pseudo-terminal as standard input, output, +and error. The server process then handles the communication +between the programs invoked by the remote shell and the user's +local client process. +When a user sends a character that generates an interrupt +on the remote machine that flushes terminal output, +the pseudo-terminal generates a control message for the server process. +The server then sends an out of band message +to the client process to signal a flush of data at the real terminal +and on the intervening data buffered in the network. +.PP +Under 4.4BSD, the name of the slave side of a pseudo-terminal is of the form +\fI/dev/ttyxy\fP, where \fIx\fP is a single letter +starting at `p' and continuing to `t'. +\fIy\fP is a hexadecimal digit (i.e., a single +character in the range 0 through 9 or `a' through `f'). +The master side of a pseudo-terminal is \fI/dev/ptyxy\fP, +where \fIx\fP and \fIy\fP correspond to the +slave side of the pseudo-terminal. +.PP +In general, the method of obtaining a pair of master and +slave pseudo-terminals is to +find a pseudo-terminal which +is not currently in use. +The master half of a pseudo-terminal is a single-open device; +thus, each master may be opened in turn until an open succeeds. +The slave side of the pseudo-terminal is then opened, +and is set to the proper terminal modes if necessary. +The process then \fIfork\fPs; the child closes +the master side of the pseudo-terminal, and \fIexec\fPs the +appropriate program. Meanwhile, the parent closes the +slave side of the pseudo-terminal and begins reading and +writing from the master side. Sample code making use of +pseudo-terminals is given in Figure 8; this code assumes +that a connection on a socket \fIs\fP exists, connected +to a peer who wants a service of some kind, and that the +process has disassociated itself from any previous controlling terminal. +.KF +.DS +gotpty = 0; +for (c = 'p'; !gotpty && c <= 's'; c++) { + line = "/dev/ptyXX"; + line[sizeof("/dev/pty")-1] = c; + line[sizeof("/dev/ptyp")-1] = '0'; + if (stat(line, &statbuf) < 0) + break; + for (i = 0; i < 16; i++) { + line[sizeof("/dev/ptyp")-1] = "0123456789abcdef"[i]; + master = open(line, O_RDWR); + if (master > 0) { + gotpty = 1; + break; + } + } +} +if (!gotpty) { + syslog(LOG_ERR, "All network ports in use"); + exit(1); +} + +line[sizeof("/dev/")-1] = 't'; +slave = open(line, O_RDWR); /* \fIslave\fP is now slave side */ +if (slave < 0) { + syslog(LOG_ERR, "Cannot open slave pty %s", line); + exit(1); +} + +ioctl(slave, TIOCGETP, &b); /* Set slave tty modes */ +b.sg_flags = CRMOD|XTABS|ANYP; +ioctl(slave, TIOCSETP, &b); + +i = fork(); +if (i < 0) { + syslog(LOG_ERR, "fork: %m"); + exit(1); +} else if (i) { /* Parent */ + close(slave); + ... +} else { /* Child */ + (void) close(s); + (void) close(master); + dup2(slave, 0); + dup2(slave, 1); + dup2(slave, 2); + if (slave > 2) + (void) close(slave); + ... +} +.DE +.ce +Figure 8. Creation and use of a pseudo terminal +.sp +.KE +.NH 2 +Selecting specific protocols +.PP +If the third argument to the \fIsocket\fP call is 0, +\fIsocket\fP will select a default protocol to use with +the returned socket of the type requested. +The default protocol is usually correct, and alternate choices are not +usually available. +However, when using ``raw'' sockets to communicate directly with +lower-level protocols or hardware interfaces, +the protocol argument may be important for setting up demultiplexing. +For example, raw sockets in the Internet family may be used to implement +a new protocol above IP, and the socket will receive packets +only for the protocol specified. +To obtain a particular protocol one determines the protocol number +as defined within the communication domain. For the Internet +domain one may use one of the library routines +discussed in section 3, such as \fIgetprotobyname\fP: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netinet/in.h> +#include <netdb.h> + ... +pp = getprotobyname("newtcp"); +s = socket(AF_INET, SOCK_STREAM, pp->p_proto); +.DE +This would result in a socket \fIs\fP using a stream +based connection, but with protocol type of ``newtcp'' +instead of the default ``tcp.'' +.PP +In the NS domain, the available socket protocols are defined in +<\fInetns/ns.h\fP>. To create a raw socket for Xerox Error Protocol +messages, one might use: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netns/ns.h> + ... +s = socket(AF_NS, SOCK_RAW, NSPROTO_ERROR); +.DE +.NH 2 +Address binding +.PP +As was mentioned in section 2, +binding addresses to sockets in the Internet and NS domains can be +fairly complex. As a brief reminder, these associations +are composed of local and foreign +addresses, and local and foreign ports. Port numbers are +allocated out of separate spaces, one for each system and one +for each domain on that system. +Through the \fIbind\fP system call, a +process may specify half of an association, the +<local address, local port> part, while the +\fIconnect\fP +and \fIaccept\fP +primitives are used to complete a socket's association by +specifying the <foreign address, foreign port> part. +Since the association is created in two steps the association +uniqueness requirement indicated previously could be violated unless +care is taken. Further, it is unrealistic to expect user +programs to always know proper values to use for the local address +and local port since a host may reside on multiple networks and +the set of allocated port numbers is not directly accessible +to a user. +.PP +To simplify local address binding in the Internet domain the notion of a +\*(lqwildcard\*(rq address has been provided. When an address +is specified as INADDR_ANY (a manifest constant defined in +<netinet/in.h>), the system interprets the address as +\*(lqany valid address\*(rq. For example, to bind a specific +port number to a socket, but leave the local address unspecified, +the following code might be used: +.DS +#include <sys/types.h> +#include <netinet/in.h> + ... +struct sockaddr_in sin; + ... +s = socket(AF_INET, SOCK_STREAM, 0); +sin.sin_family = AF_INET; +sin.sin_addr.s_addr = htonl(INADDR_ANY); +sin.sin_port = htons(MYPORT); +bind(s, (struct sockaddr *) &sin, sizeof (sin)); +.DE +Sockets with wildcarded local addresses may receive messages +directed to the specified port number, and sent to any +of the possible addresses assigned to a host. For example, +if a host has addresses 128.32.0.4 and 10.0.0.78, and a socket is bound as +above, the process will be +able to accept connection requests which are addressed to +128.32.0.4 or 10.0.0.78. +If a server process wished to only allow hosts on a +given network connect to it, it would bind +the address of the host on the appropriate network. +.PP +In a similar fashion, a local port may be left unspecified +(specified as zero), in which case the system will select an +appropriate port number for it. This shortcut will work +both in the Internet and NS domains. For example, to +bind a specific local address to a socket, but to leave the +local port number unspecified: +.DS +hp = gethostbyname(hostname); +if (hp == NULL) { + ... +} +bcopy(hp->h_addr, (char *) sin.sin_addr, hp->h_length); +sin.sin_port = htons(0); +bind(s, (struct sockaddr *) &sin, sizeof (sin)); +.DE +The system selects the local port number based on two criteria. +The first is that on 4BSD systems, +Internet ports below IPPORT_RESERVED (1024) (for the Xerox domain, +0 through 3000) are reserved +for privileged users (i.e., the super user); +Internet ports above IPPORT_USERRESERVED (50000) are reserved +for non-privileged servers. The second is +that the port number is not currently bound to some other +socket. In order to find a free Internet port number in the privileged +range the \fIrresvport\fP library routine may be used as follows +to return a stream socket in with a privileged port number: +.DS +int lport = IPPORT_RESERVED \- 1; +int s; +\&... +s = rresvport(&lport); +if (s < 0) { + if (errno == EAGAIN) + fprintf(stderr, "socket: all ports in use\en"); + else + perror("rresvport: socket"); + ... +} +.DE +The restriction on allocating ports was done to allow processes +executing in a \*(lqsecure\*(rq environment to perform authentication +based on the originating address and port number. For example, +the \fIrlogin\fP(1) command allows users to log in across a network +without being asked for a password, if two conditions hold: +First, the name of the system the user +is logging in from is in the file +\fI/etc/hosts.equiv\fP on the system he is logging +in to (or the system name and the user name are in +the user's \fI.rhosts\fP file in the user's home +directory), and second, that the user's rlogin +process is coming from a privileged port on the machine from which he is +logging. The port number and network address of the +machine from which the user is logging in can be determined either +by the \fIfrom\fP result of the \fIaccept\fP call, or +from the \fIgetpeername\fP call. +.PP +In certain cases the algorithm used by the system in selecting +port numbers is unsuitable for an application. This is because +associations are created in a two step process. For example, +the Internet file transfer protocol, FTP, specifies that data +connections must always originate from the same local port. However, +duplicate associations are avoided by connecting to different foreign +ports. In this situation the system would disallow binding the +same local address and port number to a socket if a previous data +connection's socket still existed. To override the default port +selection algorithm, an option call must be performed prior +to address binding: +.DS + ... +int on = 1; + ... +setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)); +bind(s, (struct sockaddr *) &sin, sizeof (sin)); +.DE +With the above call, local addresses may be bound which +are already in use. This does not violate the uniqueness +requirement as the system still checks at connect time to +be sure any other sockets with the same local address and +port do not have the same foreign address and port. +If the association already exists, the error EADDRINUSE is returned. +A related socket option, SO_REUSEPORT, which allows completely +duplicate bindings, is described in the IP multicasting section. +.NH 2 +Socket Options +.PP +It is possible to set and get a number of options on sockets +via the \fIsetsockopt\fP and \fIgetsockopt\fP system calls. +These options include such things as marking a socket for +broadcasting, not to route, to linger on close, etc. +In addition, there are protocol-specific options for IP and TCP, +as described in +.IR ip (4), +.IR tcp (4), +and in the section on multicasting below. +.PP +The general forms of the calls are: +.DS +setsockopt(s, level, optname, optval, optlen); +.DE +and +.DS +getsockopt(s, level, optname, optval, optlen); +.DE +.PP +The parameters to the calls are as follows: \fIs\fP +is the socket on which the option is to be applied. +\fILevel\fP specifies the protocol layer on which the +option is to be applied; in most cases this is +the ``socket level'', indicated by the symbolic constant +SOL_SOCKET, defined in \fI<sys/socket.h>.\fP +The actual option is specified in \fIoptname\fP, and is +a symbolic constant also defined in \fI<sys/socket.h>\fP. +\fIOptval\fP and \fIOptlen\fP point to the value of the +option (in most cases, whether the option is to be turned +on or off), and the length of the value of the option, +respectively. +For \fIgetsockopt\fP, \fIoptlen\fP is +a value-result parameter, initially set to the size of +the storage area pointed to by \fIoptval\fP, and modified +upon return to indicate the actual amount of storage used. +.PP +An example should help clarify things. It is sometimes +useful to determine the type (e.g., stream, datagram, etc.) +of an existing socket; programs +under \fIinetd\fP (described below) may need to perform this +task. This can be accomplished as follows via the +SO_TYPE socket option and the \fIgetsockopt\fP call: +.DS +#include <sys/types.h> +#include <sys/socket.h> + +int type, size; + +size = sizeof (int); + +if (getsockopt(s, SOL_SOCKET, SO_TYPE, (char *) &type, &size) < 0) { + ... +} +.DE +After the \fIgetsockopt\fP call, \fItype\fP will be set +to the value of the socket type, as defined in +\fI<sys/socket.h>\fP. If, for example, the socket were +a datagram socket, \fItype\fP would have the value +corresponding to SOCK_DGRAM. +.NH 2 +Broadcasting and determining network configuration +.PP +By using a datagram socket, it is possible to send broadcast +packets on many networks supported by the system. +The network itself must support broadcast; the system +provides no simulation of broadcast in software. +Broadcast messages can place a high load on a network since they force +every host on the network to service them. Consequently, +the ability to send broadcast packets has been limited +to sockets which are explicitly marked as allowing broadcasting. +Broadcast is typically used for one of two reasons: +it is desired to find a resource on a local network without prior +knowledge of its address, +or important functions such as routing require that information +be sent to all accessible neighbors. +.PP +Multicasting is an alternative to broadcasting. +Setting up IP multicast sockets is described in the next section. +.PP +To send a broadcast message, a datagram socket +should be created: +.DS +s = socket(AF_INET, SOCK_DGRAM, 0); +.DE +or +.DS +s = socket(AF_NS, SOCK_DGRAM, 0); +.DE +The socket is marked as allowing broadcasting, +.DS +int on = 1; + +setsockopt(s, SOL_SOCKET, SO_BROADCAST, &on, sizeof (on)); +.DE +and at least a port number should be bound to the socket: +.DS +sin.sin_family = AF_INET; +sin.sin_addr.s_addr = htonl(INADDR_ANY); +sin.sin_port = htons(MYPORT); +bind(s, (struct sockaddr *) &sin, sizeof (sin)); +.DE +or, for the NS domain, +.DS +sns.sns_family = AF_NS; +netnum = htonl(net); +sns.sns_addr.x_net = *(union ns_net *) &netnum; /* insert net number */ +sns.sns_addr.x_port = htons(MYPORT); +bind(s, (struct sockaddr *) &sns, sizeof (sns)); +.DE +The destination address of the message to be broadcast +depends on the network(s) on which the message is to be broadcast. +The Internet domain supports a shorthand notation for broadcast +on the local network, the address INADDR_BROADCAST (defined in +<\fInetinet/in.h\fP>. +To determine the list of addresses for all reachable neighbors +requires knowledge of the networks to which the host is connected. +Since this information should +be obtained in a host-independent fashion and may be impossible +to derive, 4.4BSD provides a method of +retrieving this information from the system data structures. +The SIOCGIFCONF \fIioctl\fP call returns the interface +configuration of a host in the form of a +single \fIifconf\fP structure; this structure contains +a ``data area'' which is made up of an array of +of \fIifreq\fP structures, one for each network interface +to which the host is connected. +These structures are defined in +\fI<net/if.h>\fP as follows: +.DS +.if t .ta .5i 1.0i 1.5i 3.5i +.if n .ta .7i 1.4i 2.1i 3.4i +struct ifconf { + int ifc_len; /* size of associated buffer */ + union { + caddr_t ifcu_buf; + struct ifreq *ifcu_req; + } ifc_ifcu; +}; + +#define ifc_buf ifc_ifcu.ifcu_buf /* buffer address */ +#define ifc_req ifc_ifcu.ifcu_req /* array of structures returned */ + +#define IFNAMSIZ 16 + +struct ifreq { + char ifr_name[IFNAMSIZ]; /* if name, e.g. "en0" */ + union { + struct sockaddr ifru_addr; + struct sockaddr ifru_dstaddr; + struct sockaddr ifru_broadaddr; + short ifru_flags; + caddr_t ifru_data; + } ifr_ifru; +}; + +.if t .ta \w' #define'u +\w' ifr_broadaddr'u +\w' ifr_ifru.ifru_broadaddr'u +#define ifr_addr ifr_ifru.ifru_addr /* address */ +#define ifr_dstaddr ifr_ifru.ifru_dstaddr /* other end of p-to-p link */ +#define ifr_broadaddr ifr_ifru.ifru_broadaddr /* broadcast address */ +#define ifr_flags ifr_ifru.ifru_flags /* flags */ +#define ifr_data ifr_ifru.ifru_data /* for use by interface */ +.DE +The actual call which obtains the +interface configuration is +.DS +struct ifconf ifc; +char buf[BUFSIZ]; + +ifc.ifc_len = sizeof (buf); +ifc.ifc_buf = buf; +if (ioctl(s, SIOCGIFCONF, (char *) &ifc) < 0) { + ... +} +.DE +After this call \fIbuf\fP will contain one \fIifreq\fP structure for +each network to which the host is connected, and +\fIifc.ifc_len\fP will have been modified to reflect the number +of bytes used by the \fIifreq\fP structures. +.PP +For each structure +there exists a set of ``interface flags'' which tell +whether the network corresponding to that interface is +up or down, point to point or broadcast, etc. The +SIOCGIFFLAGS \fIioctl\fP retrieves these +flags for an interface specified by an \fIifreq\fP +structure as follows: +.DS +struct ifreq *ifr; + +ifr = ifc.ifc_req; + +for (n = ifc.ifc_len / sizeof (struct ifreq); --n >= 0; ifr++) { + /* + * We must be careful that we don't use an interface + * devoted to an address family other than those intended; + * if we were interested in NS interfaces, the + * AF_INET would be AF_NS. + */ + if (ifr->ifr_addr.sa_family != AF_INET) + continue; + if (ioctl(s, SIOCGIFFLAGS, (char *) ifr) < 0) { + ... + } + /* + * Skip boring cases. + */ + if ((ifr->ifr_flags & IFF_UP) == 0 || + (ifr->ifr_flags & IFF_LOOPBACK) || + (ifr->ifr_flags & (IFF_BROADCAST | IFF_POINTTOPOINT)) == 0) + continue; +.DE +.PP +Once the flags have been obtained, the broadcast address +must be obtained. In the case of broadcast networks this is +done via the SIOCGIFBRDADDR \fIioctl\fP, while for point-to-point networks +the address of the destination host is obtained with SIOCGIFDSTADDR. +.DS +struct sockaddr dst; + +if (ifr->ifr_flags & IFF_POINTTOPOINT) { + if (ioctl(s, SIOCGIFDSTADDR, (char *) ifr) < 0) { + ... + } + bcopy((char *) ifr->ifr_dstaddr, (char *) &dst, sizeof (ifr->ifr_dstaddr)); +} else if (ifr->ifr_flags & IFF_BROADCAST) { + if (ioctl(s, SIOCGIFBRDADDR, (char *) ifr) < 0) { + ... + } + bcopy((char *) ifr->ifr_broadaddr, (char *) &dst, sizeof (ifr->ifr_broadaddr)); +} +.DE +.PP +After the appropriate \fIioctl\fP's have obtained the broadcast +or destination address (now in \fIdst\fP), the \fIsendto\fP call may be +used: +.DS + sendto(s, buf, buflen, 0, (struct sockaddr *)&dst, sizeof (dst)); +} +.DE +In the above loop one \fIsendto\fP occurs for every +interface to which the host is connected that supports the notion of +broadcast or point-to-point addressing. +If a process only wished to send broadcast +messages on a given network, code similar to that outlined above +would be used, but the loop would need to find the +correct destination address. +.PP +Received broadcast messages contain the senders address +and port, as datagram sockets are bound before +a message is allowed to go out. +.NH 2 +IP Multicasting +.PP +IP multicasting is the transmission of an IP datagram to a "host +group", a set of zero or more hosts identified by a single IP +destination address. A multicast datagram is delivered to all +members of its destination host group with the same "best-efforts" +reliability as regular unicast IP datagrams, i.e., the datagram is +not guaranteed to arrive intact at all members of the destination +group or in the same order relative to other datagrams. +.PP +The membership of a host group is dynamic; that is, hosts may join +and leave groups at any time. There is no restriction on the +location or number of members in a host group. A host may be a +member of more than one group at a time. A host need not be a member +of a group to send datagrams to it. +.PP +A host group may be permanent or transient. A permanent group has a +well-known, administratively assigned IP address. It is the address, +not the membership of the group, that is permanent; at any time a +permanent group may have any number of members, even zero. Those IP +multicast addresses that are not reserved for permanent groups are +available for dynamic assignment to transient groups which exist only +as long as they have members. +.PP +In general, a host cannot assume that datagrams sent to any host +group address will reach only the intended hosts, or that datagrams +received as a member of a transient host group are intended for the +recipient. Misdelivery must be detected at a level above IP, using +higher-level identifiers or authentication tokens. Information +transmitted to a host group address should be encrypted or governed +by administrative routing controls if the sender is concerned about +unwanted listeners. +.PP +IP multicasting is currently supported only on AF_INET sockets of type +SOCK_DGRAM and SOCK_RAW, and only on subnetworks for which the interface +driver has been modified to support multicasting. +.PP +The next subsections describe how to send and receive multicast datagrams. +.NH 3 +Sending IP Multicast Datagrams +.PP +To send a multicast datagram, specify an IP multicast address in the range +224.0.0.0 to 239.255.255.255 as the destination address +in a +.IR sendto (2) +call. +.PP +The definitions required for the multicast-related socket options are +found in \fI<netinet/in.h>\fP. +All IP addresses are passed in network byte-order. +.PP +By default, IP multicast datagrams are sent with a time-to-live (TTL) of 1, +which prevents them from being forwarded beyond a single subnetwork. A new +socket option allows the TTL for subsequent multicast datagrams to be set to +any value from 0 to 255, in order to control the scope of the multicasts: +.DS +u_char ttl; +setsockopt(sock, IPPROTO_IP, IP_MULTICAST_TTL, &ttl, sizeof(ttl)); +.DE +Multicast datagrams with a TTL of 0 will not be transmitted on any subnet, +but may be delivered locally if the sending host belongs to the destination +group and if multicast loopback has not been disabled on the sending socket +(see below). Multicast datagrams with TTL greater than one may be delivered +to more than one subnet if there are one or more multicast routers attached +to the first-hop subnet. To provide meaningful scope control, the multicast +routers support the notion of TTL "thresholds", which prevent datagrams with +less than a certain TTL from traversing certain subnets. The thresholds +enforce the following convention: +.TS +center; +l | l +l | n. +_ +Scope Initial TTL += +restricted to the same host 0 +restricted to the same subnet 1 +restricted to the same site 32 +restricted to the same region 64 +restricted to the same continent 128 +unrestricted 255 +_ +.TE +"Sites" and "regions" are not strictly defined, and sites may be further +subdivided into smaller administrative units, as a local matter. +.PP +An application may choose an initial TTL other than the ones listed above. +For example, an application might perform an "expanding-ring search" for a +network resource by sending a multicast query, first with a TTL of 0, and +then with larger and larger TTLs, until a reply is received, perhaps using +the TTL sequence 0, 1, 2, 4, 8, 16, 32. +.PP +The multicast router +.IR mrouted (8), +refuses to forward any +multicast datagram with a destination address between 224.0.0.0 and +224.0.0.255, inclusive, regardless of its TTL. This range of addresses is +reserved for the use of routing protocols and other low-level topology +discovery or maintenance protocols, such as gateway discovery and group +membership reporting. +.PP +The address 224.0.0.0 is +guaranteed not to be assigned to any group, and 224.0.0.1 is assigned +to the permanent group of all IP hosts (including gateways). This is +used to address all multicast hosts on the directly connected +network. There is no multicast address (or any other IP address) for +all hosts on the total Internet. The addresses of other well-known, +permanent groups are published in the "Assigned Numbers" RFC, +which is available from the InterNIC. +.PP +Each multicast transmission is sent from a single network interface, even if +the host has more than one multicast-capable interface. (If the host is +also serving as a multicast router, +a multicast may be \fIforwarded\fP to interfaces +other than originating interface, provided that the TTL is greater than 1.) +The default interface to be used for multicasting is the primary network +interface on the system. +A socket option +is available to override the default for subsequent transmissions from a +given socket: +.DS +struct in_addr addr; +setsockopt(sock, IPPROTO_IP, IP_MULTICAST_IF, &addr, sizeof(addr)); +.DE +where "addr" is the local IP address of the desired outgoing interface. +An address of INADDR_ANY may be used to revert to the default interface. +The local IP address of an interface can be obtained via the SIOCGIFCONF +ioctl. To determine if an interface supports multicasting, fetch the +interface flags via the SIOCGIFFLAGS ioctl and see if the IFF_MULTICAST +flag is set. (Normal applications should not need to use this option; it +is intended primarily for multicast routers and other system services +specifically concerned with internet topology.) +The SIOCGIFCONF and SIOCGIFFLAGS ioctls are described in the previous section. +.PP +If a multicast datagram is sent to a group to which the sending host itself +belongs (on the outgoing interface), a copy of the datagram is, by default, +looped back by the IP layer for local delivery. Another socket option gives +the sender explicit control over whether or not subsequent datagrams are +looped back: +.DS +u_char loop; +setsockopt(sock, IPPROTO_IP, IP_MULTICAST_LOOP, &loop, sizeof(loop)); +.DE +where \f2loop\f1 is set to 0 to disable loopback, +and set to 1 to enable loopback. +This option +improves performance for applications that may have no more than one +instance on a single host (such as a router demon), by eliminating +the overhead of receiving their own transmissions. It should generally not +be used by applications for which there may be more than one instance on a +single host (such as a conferencing program) or for which the sender does +not belong to the destination group (such as a time querying program). +.PP +A multicast datagram sent with an initial TTL greater than 1 may be delivered +to the sending host on a different interface from that on which it was sent, +if the host belongs to the destination group on that other interface. The +loopback control option has no effect on such delivery. +.NH 3 +Receiving IP Multicast Datagrams +.PP +Before a host can receive IP multicast datagrams, it must become a member +of one or more IP multicast groups. A process can ask the host to join +a multicast group by using the following socket option: +.DS +struct ip_mreq mreq; +setsockopt(sock, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq)) +.DE +where "mreq" is the following structure: +.DS +struct ip_mreq { + struct in_addr imr_multiaddr; /* \fImulticast group to join\fP */ + struct in_addr imr_interface; /* \fIinterface to join on\fP */ +} +.DE +Every membership is associated with a single interface, and it is possible +to join the same group on more than one interface. "imr_interface" should +be INADDR_ANY to choose the default multicast interface, or one of the +host's local addresses to choose a particular (multicast-capable) interface. +Up to IP_MAX_MEMBERSHIPS (currently 20) memberships may be added on a +single socket. +.PP +To drop a membership, use: +.DS +struct ip_mreq mreq; +setsockopt(sock, IPPROTO_IP, IP_DROP_MEMBERSHIP, &mreq, sizeof(mreq)); +.DE +where "mreq" contains the same values as used to add the membership. The +memberships associated with a socket are also dropped when the socket is +closed or the process holding the socket is killed. However, more than +one socket may claim a membership in a particular group, and the host +will remain a member of that group until the last claim is dropped. +.PP +The memberships associated with a socket do not necessarily determine which +datagrams are received on that socket. Incoming multicast packets are +accepted by the kernel IP layer if any socket has claimed a membership in the +destination group of the datagram; however, delivery of a multicast datagram +to a particular socket is based on the destination port (or protocol type, for +raw sockets), just as with unicast datagrams. +To receive multicast datagrams +sent to a particular port, it is necessary to bind to that local port, +leaving the local address unspecified (i.e., INADDR_ANY). +To receive multicast datagrams +sent to a particular group and port, bind to the local port, with +the local address set to the multicast group address. +Once bound to a multicast address, the socket cannot be used for sending data. +.PP +More than one process may bind to the same SOCK_DGRAM UDP port +or the same multicast group and port if the +.I bind +call is preceded by: +.DS +int on = 1; +setsockopt(sock, SOL_SOCKET, SO_REUSEPORT, &on, sizeof(on)); +.DE +All processes sharing the port must enable this option. +Every incoming multicast or broadcast UDP datagram destined to +the shared port is delivered to all sockets bound to the port. +For backwards compatibility reasons, this does not apply to incoming +unicast datagrams. Unicast +datagrams are never delivered to more than one socket, regardless of +how many sockets are bound to the datagram's destination port. +.PP +A final multicast-related extension is independent of IP: two new ioctls, +SIOCADDMULTI and SIOCDELMULTI, are available to add or delete link-level +(e.g., Ethernet) multicast addresses accepted by a particular interface. +The address to be added or deleted is passed as a sockaddr structure of +family AF_UNSPEC, within the standard ifreq structure. +.PP +These ioctls are +for the use of protocols other than IP, and require superuser privileges. +A link-level multicast address added via SIOCADDMULTI is not automatically +deleted when the socket used to add it goes away; it must be explicitly +deleted. It is inadvisable to delete a link-level address that may be +in use by IP. +.NH 3 +Sample Multicast Program +.PP +The following program sends or receives multicast packets. +If invoked with one argument, it sends a packet containing the current +time to an arbitrarily-chosen multicast group and UDP port. +If invoked with no arguments, it receives and prints these packets. +Start it as a sender on just one host and as a receiver on all the other hosts. +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netinet/in.h> +#include <arpa/inet.h> +#include <time.h> +#include <stdio.h> + +#define EXAMPLE_PORT 60123 +#define EXAMPLE_GROUP "224.0.0.250" + +main(argc) + int argc; +{ + struct sockaddr_in addr; + int addrlen, fd, cnt; + struct ip_mreq mreq; + char message[50]; + + fd = socket(AF_INET, SOCK_DGRAM, 0); + if (fd < 0) { + perror("socket"); + exit(1); + } + + bzero(&addr, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = htonl(INADDR_ANY); + addr.sin_port = htons(EXAMPLE_PORT); + addrlen = sizeof(addr); + + if (argc > 1) { /* Send */ + addr.sin_addr.s_addr = inet_addr(EXAMPLE_GROUP); + while (1) { + time_t t = time(0); + sprintf(message, "time is %-24.24s", ctime(&t)); + cnt = sendto(fd, message, sizeof(message), 0, + (struct sockaddr *)&addr, addrlen); + if (cnt < 0) { + perror("sendto"); + exit(1); + } + sleep(5); + } + } else { /* Receive */ + if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) { + perror("bind"); + exit(1); + } + + mreq.imr_multiaddr.s_addr = inet_addr(EXAMPLE_GROUP); + mreq.imr_interface.s_addr = htonl(INADDR_ANY); + if (setsockopt(fd, IPPROTO_IP, IP_ADD_MEMBERSHIP, + &mreq, sizeof(mreq)) < 0) { + perror("setsockopt mreq"); + exit(1); + } + + while (1) { + cnt = recvfrom(fd, message, sizeof(message), 0, + (struct sockaddr *)&addr, &addrlen); + if (cnt <= 0) { + if (cnt == 0) { + break; + } + perror("recvfrom"); + exit(1); + } + printf("%s: message = \e"%s\e"\en", + inet_ntoa(addr.sin_addr), message); + } + } +} +.DE +.\"---------------------------------------------------------------------- +.NH 2 +NS Packet Sequences +.PP +The semantics of NS connections demand that +the user both be able to look inside the network header associated +with any incoming packet and be able to specify what should go +in certain fields of an outgoing packet. +Using different calls to \fIsetsockopt\fP, it is possible +to indicate whether prototype headers will be associated by +the user with each outgoing packet (SO_HEADERS_ON_OUTPUT), +to indicate whether the headers received by the system should be +delivered to the user (SO_HEADERS_ON_INPUT), or to indicate +default information that should be associated with all +outgoing packets on a given socket (SO_DEFAULT_HEADERS). +.PP +The contents of a SPP header (minus the IDP header) are: +.DS +.if t .ta \w" #define"u +\w" u_short"u +2.0i +struct sphdr { + u_char sp_cc; /* connection control */ +#define SP_SP 0x80 /* system packet */ +#define SP_SA 0x40 /* send acknowledgement */ +#define SP_OB 0x20 /* attention (out of band data) */ +#define SP_EM 0x10 /* end of message */ + u_char sp_dt; /* datastream type */ + u_short sp_sid; /* source connection identifier */ + u_short sp_did; /* destination connection identifier */ + u_short sp_seq; /* sequence number */ + u_short sp_ack; /* acknowledge number */ + u_short sp_alo; /* allocation number */ +}; +.DE +Here, the items of interest are the \fIdatastream type\fP and +the \fIconnection control\fP fields. The semantics of the +datastream type are defined by the application(s) in question; +the value of this field is, by default, zero, but it can be +used to indicate things such as Xerox's Bulk Data Transfer +Protocol (in which case it is set to one). The connection control +field is a mask of the flags defined just below it. The user may +set or clear the end-of-message bit to indicate +that a given message is the last of a given substream type, +or may set/clear the attention bit as an alternate way to +indicate that a packet should be sent out-of-band. +As an example, to associate prototype headers with outgoing +SPP packets, consider: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netns/ns.h> +#include <netns/sp.h> + ... +struct sockaddr_ns sns, to; +int s, on = 1; +struct databuf { + struct sphdr proto_spp; /* prototype header */ + char buf[534]; /* max. possible data by Xerox std. */ +} buf; + ... +s = socket(AF_NS, SOCK_SEQPACKET, 0); + ... +bind(s, (struct sockaddr *) &sns, sizeof (sns)); +setsockopt(s, NSPROTO_SPP, SO_HEADERS_ON_OUTPUT, &on, sizeof(on)); + ... +buf.proto_spp.sp_dt = 1; /* bulk data */ +buf.proto_spp.sp_cc = SP_EM; /* end-of-message */ +strcpy(buf.buf, "hello world\en"); +sendto(s, (char *) &buf, sizeof(struct sphdr) + strlen("hello world\en"), + (struct sockaddr *) &to, sizeof(to)); + ... +.DE +Note that one must be careful when writing headers; if the prototype +header is not written with the data with which it is to be associated, +the kernel will treat the first few bytes of the data as the +header, with unpredictable results. +To turn off the above association, and to indicate that packet +headers received by the system should be passed up to the user, +one might use: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netns/ns.h> +#include <netns/sp.h> + ... +struct sockaddr sns; +int s, on = 1, off = 0; + ... +s = socket(AF_NS, SOCK_SEQPACKET, 0); + ... +bind(s, (struct sockaddr *) &sns, sizeof (sns)); +setsockopt(s, NSPROTO_SPP, SO_HEADERS_ON_OUTPUT, &off, sizeof(off)); +setsockopt(s, NSPROTO_SPP, SO_HEADERS_ON_INPUT, &on, sizeof(on)); + ... +.DE +.PP +Output is handled somewhat differently in the IDP world. +The header of an IDP-level packet looks like: +.DS +.if t .ta \w'struct 'u +\w" struct ns_addr"u +2.0i +struct idp { + u_short idp_sum; /* Checksum */ + u_short idp_len; /* Length, in bytes, including header */ + u_char idp_tc; /* Transport Control (i.e., hop count) */ + u_char idp_pt; /* Packet Type (i.e., level 2 protocol) */ + struct ns_addr idp_dna; /* Destination Network Address */ + struct ns_addr idp_sna; /* Source Network Address */ +}; +.DE +The primary field of interest in an IDP header is the \fIpacket type\fP +field. The standard values for this field are (as defined +in <\fInetns/ns.h\fP>): +.DS +.if t .ta \w" #define"u +\w" NSPROTO_ERROR"u +1.0i +#define NSPROTO_RI 1 /* Routing Information */ +#define NSPROTO_ECHO 2 /* Echo Protocol */ +#define NSPROTO_ERROR 3 /* Error Protocol */ +#define NSPROTO_PE 4 /* Packet Exchange */ +#define NSPROTO_SPP 5 /* Sequenced Packet */ +.DE +For SPP connections, the contents of this field are +automatically set to NSPROTO_SPP; for IDP packets, +this value defaults to zero, which means ``unknown''. +.PP +Setting the value of that field with SO_DEFAULT_HEADERS is +easy: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netns/ns.h> +#include <netns/idp.h> + ... +struct sockaddr sns; +struct idp proto_idp; /* prototype header */ +int s, on = 1; + ... +s = socket(AF_NS, SOCK_DGRAM, 0); + ... +bind(s, (struct sockaddr *) &sns, sizeof (sns)); +proto_idp.idp_pt = NSPROTO_PE; /* packet exchange */ +setsockopt(s, NSPROTO_IDP, SO_DEFAULT_HEADERS, (char *) &proto_idp, + sizeof(proto_idp)); + ... +.DE +.PP +Using SO_HEADERS_ON_OUTPUT is somewhat more difficult. When +SO_HEADERS_ON_OUTPUT is turned on for an IDP socket, the socket +becomes (for all intents and purposes) a raw socket. In this +case, all the fields of the prototype header (except the +length and checksum fields, which are computed by the kernel) +must be filled in correctly in order for the socket to send and +receive data in a sensible manner. To be more specific, the +source address must be set to that of the host sending the +data; the destination address must be set to that of the +host for whom the data is intended; the packet type must be +set to whatever value is desired; and the hopcount must be +set to some reasonable value (almost always zero). It should +also be noted that simply sending data using \fIwrite\fP +will not work unless a \fIconnect\fP or \fIsendto\fP call +is used, in spite of the fact that it is the destination +address in the prototype header that is used, not the one +given in either of those calls. For almost +all IDP applications , using SO_DEFAULT_HEADERS is easier and +more desirable than writing headers. +.NH 2 +Three-way Handshake +.PP +The semantics of SPP connections indicates that a three-way +handshake, involving changes in the datastream type, should \(em +but is not absolutely required to \(em take place before a SPP +connection is closed. Almost all SPP connections are +``well-behaved'' in this manner; when communicating with +any process, it is best to assume that the three-way handshake +is required unless it is known for certain that it is not +required. In a three-way close, the closing process +indicates that it wishes to close the connection by sending +a zero-length packet with end-of-message set and with +datastream type 254. The other side of the connection +indicates that it is OK to close by sending a zero-length +packet with end-of-message set and datastream type 255. Finally, +the closing process replies with a zero-length packet with +substream type 255; at this point, the connection is considered +closed. The following code fragments are simplified examples +of how one might handle this three-way handshake at the user +level; in the future, support for this type of close will +probably be provided as part of the C library or as part of +the kernel. The first code fragment below illustrates how a process +might handle three-way handshake if it sees that the process it +is communicating with wants to close the connection: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netns/ns.h> +#include <netns/sp.h> + ... +#ifndef SPPSST_END +#define SPPSST_END 254 +#define SPPSST_ENDREPLY 255 +#endif +struct sphdr proto_sp; +int s; + ... +read(s, buf, BUFSIZE); +if (((struct sphdr *)buf)->sp_dt == SPPSST_END) { + /* + * SPPSST_END indicates that the other side wants to + * close. + */ + proto_sp.sp_dt = SPPSST_ENDREPLY; + proto_sp.sp_cc = SP_EM; + setsockopt(s, NSPROTO_SPP, SO_DEFAULT_HEADERS, (char *)&proto_sp, + sizeof(proto_sp)); + write(s, buf, 0); + /* + * Write a zero-length packet with datastream type = SPPSST_ENDREPLY + * to indicate that the close is OK with us. The packet that we + * don't see (because we don't look for it) is another packet + * from the other side of the connection, with SPPSST_ENDREPLY + * on it it, too. Once that packet is sent, the connection is + * considered closed; note that we really ought to retransmit + * the close for some time if we do not get a reply. + */ + close(s); +} + ... +.DE +To indicate to another process that we would like to close the +connection, the following code would suffice: +.DS +#include <sys/types.h> +#include <sys/socket.h> +#include <netns/ns.h> +#include <netns/sp.h> + ... +#ifndef SPPSST_END +#define SPPSST_END 254 +#define SPPSST_ENDREPLY 255 +#endif +struct sphdr proto_sp; +int s; + ... +proto_sp.sp_dt = SPPSST_END; +proto_sp.sp_cc = SP_EM; +setsockopt(s, NSPROTO_SPP, SO_DEFAULT_HEADERS, (char *)&proto_sp, + sizeof(proto_sp)); +write(s, buf, 0); /* send the end request */ +proto_sp.sp_dt = SPPSST_ENDREPLY; +setsockopt(s, NSPROTO_SPP, SO_DEFAULT_HEADERS, (char *)&proto_sp, + sizeof(proto_sp)); +/* + * We assume (perhaps unwisely) + * that the other side will send the + * ENDREPLY, so we'll just send our final ENDREPLY + * as if we'd seen theirs already. + */ +write(s, buf, 0); +close(s); + ... +.DE +.NH 2 +Packet Exchange +.PP +The Xerox standard protocols include a protocol that is both +reliable and datagram-oriented. This protocol is known as +Packet Exchange (PEX or PE) and, like SPP, is layered on top +of IDP. PEX is important for a number of things: Courier +remote procedure calls may be expedited through the use +of PEX, and many Xerox servers are located by doing a PEX +``BroadcastForServers'' operation. Although there is no +implementation of PEX in the kernel, +it may be simulated at the user level with some clever coding +and the use of one peculiar \fIgetsockopt\fP. A PEX packet +looks like: +.DS +.if t .ta \w'struct 'u +\w" struct idp"u +2.0i +/* + * The packet-exchange header shown here is not defined + * as part of any of the system include files. + */ +struct pex { + struct idp p_idp; /* idp header */ + u_short ph_id[2]; /* unique transaction ID for pex */ + u_short ph_client; /* client type field for pex */ +}; +.DE +The \fIph_id\fP field is used to hold a ``unique id'' that +is used in duplicate suppression; the \fIph_client\fP +field indicates the PEX client type (similar to the packet +type field in the IDP header). PEX reliability stems from the +fact that it is an idempotent (``I send a packet to you, you +send a packet to me'') protocol. Processes on each side of +the connection may use the unique id to determine if they have +seen a given packet before (the unique id field differs on each +packet sent) so that duplicates may be detected, and to indicate +which message a given packet is in response to. If a packet with +a given unique id is sent and no response is received in a given +amount of time, the packet is retransmitted until it is decided +that no response will ever be received. To simulate PEX, one +must be able to generate unique ids -- something that is hard to +do at the user level with any real guarantee that the id is really +unique. Therefore, a means (via \fIgetsockopt\fP) has been provided +for getting unique ids from the kernel. The following code fragment +indicates how to get a unique id: +.DS +long uniqueid; +int s, idsize = sizeof(uniqueid); + ... +s = socket(AF_NS, SOCK_DGRAM, 0); + ... +/* get id from the kernel -- only on IDP sockets */ +getsockopt(s, NSPROTO_PE, SO_SEQNO, (char *)&uniqueid, &idsize); + ... +.DE +The retransmission and duplicate suppression code required to +simulate PEX fully is left as an exercise for the reader. +.NH 2 +Inetd +.PP +One of the daemons provided with 4.4BSD is \fIinetd\fP, the +so called ``internet super-server.'' +Having one daemon listen for requests for many daemons +instead of having each daemon listen for its own requests +reduces the number of idle daemons and simplies their implementation. +.I Inetd +handles +two types of services: standard and TCPMUX. +A standard service has a well-known port assigned to it and +is listed in +.I /etc/services +(see \f2services\f1(5)); +it may be a service that implements an official Internet standard or is a +BSD-specific service. +TCPMUX services are nonstandard and do not have a +well-known port assigned to them. +They are invoked from +.I inetd +when a program connects to the "tcpmux" well-known port and specifies +the service name. +This is useful for adding locally-developed servers. +.PP +\fIInetd\fP is invoked at boot +time, and determines from the file \fI/etc/inetd.conf\fP the +servers for which it is to listen. Once this information has been +read and a pristine environment created, \fIinetd\fP proceeds +to create one socket for each service it is to listen for, +binding the appropriate port number to each socket. +.PP +\fIInetd\fP then performs a \fIselect\fP on all these +sockets for read availability, waiting for somebody wishing +a connection to the service corresponding to +that socket. \fIInetd\fP then performs an \fIaccept\fP on +the socket in question, \fIfork\fPs, \fIdup\fPs the new +socket to file descriptors 0 and 1 (stdin and +stdout), closes other open file +descriptors, and \fIexec\fPs the appropriate server. +.PP +Servers making use of \fIinetd\fP are considerably simplified, +as \fIinetd\fP takes care of the majority of the IPC work +required in establishing a connection. The server invoked +by \fIinetd\fP expects the socket connected to its client +on file descriptors 0 and 1, and may immediately perform +any operations such as \fIread\fP, \fIwrite\fP, \fIsend\fP, +or \fIrecv\fP. Indeed, servers may use +buffered I/O as provided by the ``stdio'' conventions, as +long as as they remember to use \fIfflush\fP when appropriate. +.PP +One call which may be of interest to individuals writing +servers under \fIinetd\fP is the \fIgetpeername\fP call, +which returns the address of the peer (process) connected +on the other end of the socket. For example, to log the +Internet address in ``dot notation'' (e.g., ``128.32.0.4'') +of a client connected to a server under +\fIinetd\fP, the following code might be used: +.DS +struct sockaddr_in name; +int namelen = sizeof (name); + ... +if (getpeername(0, (struct sockaddr *)&name, &namelen) < 0) { + syslog(LOG_ERR, "getpeername: %m"); + exit(1); +} else + syslog(LOG_INFO, "Connection from %s", inet_ntoa(name.sin_addr)); + ... +.DE +While the \fIgetpeername\fP call is especially useful when +writing programs to run with \fIinetd\fP, it can be used +under other circumstances. Be warned, however, that \fIgetpeername\fP will +fail on UNIX domain sockets. +.PP +Standard TCP +services are assigned unique well-known port numbers in the range of +0 to 1023 by the +Internet Assigned Numbers Authority (IANA@ISI.EDU). +The limited number of ports in this range are +assigned to official Internet protocols. +The TCPMUX service allows you to add +locally-developed protocols without needing an official TCP port assignment. +The TCPMUX protocol described in RFC-1078 is simple: +.QP +``A TCP client connects to a foreign host on TCP port 1. It sends the +service name followed by a carriage-return line-feed <CRLF>. +The service name is never case sensitive. +The server replies with a +single character indicating positive ("+") or negative ("\-") +acknowledgment, immediately followed by an optional message of +explanation, terminated with a <CRLF>. If the reply was positive, +the selected protocol begins; otherwise the connection is closed.'' +.LP +In 4.4BSD, the TCPMUX service is built into +.IR inetd , +that is, +.IR inetd +listens on TCP port 1 for requests for TCPMUX services listed +in \f2inetd.conf\f1. +.IR inetd (8) +describes the format of TCPMUX entries for \f2inetd.conf\f1. +.PP +The following is an example TCPMUX server and its \f2inetd.conf\f1 entry. +More sophisticated servers may want to do additional processing +before returning the positive or negative acknowledgement. +.DS +#include <sys/types.h> +#include <stdio.h> + +main() +{ + time_t t; + + printf("+Go\er\en"); + fflush(stdout); + time(&t); + printf("%d = %s", t, ctime(&t)); + fflush(stdout); +} +.DE +The \f2inetd.conf\f1 entry is: +.DS +tcpmux/current_time stream tcp nowait nobody /d/curtime curtime +.DE +Here's the portion of the client code that handles the TCPMUX handshake: +.DS +char line[BUFSIZ]; +FILE *fp; + ... + +/* Use stdio for reading data from the server */ +fp = fdopen(sock, "r"); +if (fp == NULL) { + fprintf(stderr, "Can't create file pointer\en"); + exit(1); +} + +/* Send service request */ +sprintf(line, "%s\er\en", "current_time"); +if (write(sock, line, strlen(line)) < 0) { + perror("write"); + exit(1); +} + +/* Get ACK/NAK response from the server */ +if (fgets(line, sizeof(line), fp) == NULL) { + if (feof(fp)) { + die(); + } else { + fprintf(stderr, "Error reading response\en"); + exit(1); + } +} + +/* Delete <CR> */ +if ((lp = index(line, '\r')) != NULL) { + *lp = '\0'; +} + +switch (line[0]) { + case '+': + printf("Got ACK: %s\en", &line[1]); + break; + case '-': + printf("Got NAK: %s\en", &line[1]); + exit(0); + default: + printf("Got unknown response: %s\en", line); + exit(1); +} + +/* Get rest of data from the server */ +while ((fgets(line, sizeof(line), fp)) != NULL) { + fputs(line, stdout); +} +.DE diff --git a/share/doc/psd/21.ipc/Makefile b/share/doc/psd/21.ipc/Makefile new file mode 100644 index 00000000000..2a366be9fbb --- /dev/null +++ b/share/doc/psd/21.ipc/Makefile @@ -0,0 +1,10 @@ +# @(#)Makefile 8.1 (Berkeley) 6/8/93 + +DIR= psd/21.ipc +SRCS= 0.t 1.t 2.t 3.t 4.t 5.t +MACROS= -ms + +paper.ps: ${SRCS} + ${TBL} ${SRCS} | ${ROFF} > ${.TARGET} + +.include <bsd.doc.mk> diff --git a/share/doc/psd/21.ipc/spell.ok b/share/doc/psd/21.ipc/spell.ok new file mode 100644 index 00000000000..02b45d4d26d --- /dev/null +++ b/share/doc/psd/21.ipc/spell.ok @@ -0,0 +1,347 @@ +4.2bsd +AF +ANYP +BUFSIZ +BUFSIZE +BroadcastForServers +CF +CLR +CRMOD +Clearinghouse +DARPA +DESTPORT +DGRAM +DONTROUTE +Datagram +EADDRINUSE +EADDRNOTAVAIL +EAGAIN +ECONNREFUSED +EHOSTDOWN +EHOSTUNREACH +EINTR +ENDREPLY +ENETDOWN +ENETUNREACH +ENOBUFS +EPROTONOSUPPORT +EPROTOTYPE +ETIMEDOUT +EWOULDBLOCK +Ethernet +FASYNC +FCREATE +FD +FNDELAY +FTP +FTRUNCATE +FWRITE +FWRONLY +Fabry +GETOWN +Gethostybyname +IDP +IFF +IFNAMSIZ +INADDR +INET +INFO +IP +IPC +IPPORT +ISSET +Inetd +LF +LH +LOOPBACK +Lapsley +Leffler +MSG +MYADDRESS +MYPORT +NS +NSPROTO +OB +OOB +OOBINLINE +Optlen +Optval +PE +PEX +POINTTOPOINT +PS1:8 +RDONLY +RDWR +REUSEADDR +RF +RH +RWHODIR +SEQNO +SEQPACKET +SETFL +SETOWN +SETSIZE +SIGALRM +SIGCHLD +SIGIO +SIGURG +SIOCATMARK +SIOCGIFBRDADDR +SIOCGIFCONF +SIOCGIFDSTADDR +SIOCGIFFLAGS +SIOCGPGRP +SIOCSPGRP +SOF +SP +SPP +SPPSST +Science:UofMaryland +TCP +TELNET +TIOCFLUSH +TIOCGETP +TIOCNOTTY +TIOCSETP +TRUNC +Torek +Tutorial''PS1:8 +USERRESERVED +VAX +WNOHANG +WRONLY +XSIS +XTABS +ack +addr +addr.s +addr.sa +addr.sun +addr.x +addrtype +alo +argc +argv +arpa +b.sg +bcmp +bcopy +broadaddr +buf +buf.buf +buf.proto +buflen +bzero +c.f +cad +caddr +calder +daemons +dali +databuf +datagram +datastream +dev +dna +doit +dst +dst.sin +dst.sns +dstaddr +dt +dup2 +en0 +endhostent +endif +ernie +errno +es +esvax +exceptmask +execptfds +fcntl +fcntl.h +fd +fflush +file.h +foo +fprintf +from.sin +fromlen +gethostbyaddr +gethostbyname +gethostbynameandnet +gethostent +gethostname +getnetbyname +getnetbynumber +getnetent +getpeername +getprotobyname +getprotobynumber +getprotoent +getservbyname +getservbyport +getservent +getsockopt +goto +gotpty +gyre +gyre:Computer +hardcoding +hopcount +host.c +hostent +hostname +hostnames +hosts.equiv +htonl +htons +idp +idp.h +idp.idp +idsize +if.h +ifc +ifc.ifc +ifconf +ifcu +ifcu.ifcu +ifndef +ifr +ifreq +ifru +ifru.ifru +in.h +inet +inetd +inetd.conf +ing +ingres +io +ioctl.h +ipc +kim +len +localnet +lport +lq +makeaddr +matisse +medea +miro +monet +name.sin +namelen +nameserver +nb +netdb.h +netent +netinet +netns +netnum +netof +newsock +newtcp +nfds +ns +ns.h +ntoa +ntohl +ntohs +onalrm +oob +optlen +optname +optval +oz +pathname +pathnames +pex +pgrp +ph +pp +proto +protoent +pt +pty +ptyXX +ptyp +ptyxy +queueing +readfds +readmask +recv +recvfrom +recvtime +rem +req +rhosts +rlogin +rlogind +rq +rresvport +ruptime +rwho +rwhod +sendto +servent +server.sin +server.sun +sethostent +setsockopt +sid +sigvec +sin.sin +sizeof +sna +snew +sns +sns.sns +sockaddr +socket.h +sp +sp.h +sp.sp +sphdr +spp +spp.sp +sprintf +statbuf +statvax +std +stderr +stdin +stdio.h +stdout +strcmp +strcpy +strlen +syslog +ta +tcp +telnet +time.h +timeval +tmp +tolen +ttyxy +tuples +types.h +ucbvax +udp +un +un.h +uniqueid +useable +usec +val +wait.h +wait.tv +wd +wd.wd +whod +wildcard +wildcarded +writefds +writemask |