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diff --git a/share/doc/psd/21.ipc/0.t b/share/doc/psd/21.ipc/0.t
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+.\" Copyright (c) 1986, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)0.t 8.1 (Berkeley) 6/8/93
+.\"
+.EH 'PSD:21-%''Advanced 4.4BSD IPC Tutorial'
+.OH 'Advanced 4.4BSD IPC Tutorial''PSD:21-%'
+.ds lq ``
+.ds rq ''
+.de DT
+.if t .ta .5i 1.25i 2.5i 3.75i
+.\" 3.5i went to 3.8i
+.if n .ta .7i 1.75i 3.8i
+..
+.bd S B 3
+.TL
+An Advanced 4.4BSD Interprocess Communication Tutorial
+.AU
+Samuel J. Leffler
+.AU
+Robert S. Fabry
+.AU
+William N. Joy
+.AU
+Phil Lapsley
+.AI
+Computer Systems Research Group
+Department of Electrical Engineering and Computer Science
+University of California, Berkeley
+Berkeley, California 94720
+.sp 2
+.AU
+Steve Miller
+.AU
+Chris Torek
+.AI
+Heterogeneous Systems Laboratory
+Department of Computer Science
+University of Maryland, College Park
+College Park, Maryland 20742
+.de IR
+\fI\\$1\fP\\$2
+..
+.de UX
+UNIX\\$1
+..
+.AB
+.PP
+.FS
+* \s-2UNIX\s0 is a trademark of UNIX System Laboratories, Inc.
+in the US and some other countries.
+.FE
+This document provides an introduction to the interprocess
+communication facilities included in the
+4.4BSD release of the
+.UX *
+system.
+.PP
+It discusses the overall model for interprocess communication
+and introduces the interprocess communication primitives
+which have been added to the system. The majority of the
+document considers the use of these primitives in developing
+applications. The reader is expected to be familiar with
+the C programming language as all examples are written in C.
+.AE
diff --git a/share/doc/psd/21.ipc/1.t b/share/doc/psd/21.ipc/1.t
new file mode 100644
index 00000000000..f4e48ffc23d
--- /dev/null
+++ b/share/doc/psd/21.ipc/1.t
@@ -0,0 +1,106 @@
+.\" Copyright (c) 1986, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)1.t 8.1 (Berkeley) 8/14/93
+.\"
+.\".ds LH "4.4BSD IPC Primer
+.\".ds RH Introduction
+.\".ds RF "Leffler/Fabry/Joy
+.\".ds LF "\*(DY
+.\".ds CF "
+.nr H1 1
+.LP
+.bp
+.LG
+.B
+.ce
+1. INTRODUCTION
+.sp 2
+.R
+.NL
+One of the most important additions to UNIX in 4.2BSD was interprocess
+communication.
+These facilities were the result of
+more than two years of discussion and research. The facilities
+provided in 4.2BSD incorporated many of the ideas from current
+research, while trying to maintain the UNIX philosophy of
+simplicity and conciseness.
+The 4.3BSD release of Berkeley UNIX
+improved upon some of the IPC facilities
+while providing an upward-compatible interface.
+4.4BSD adds support for ISO protocols and IP multicasting.
+The BSD interprocess communication
+facilities have become a defacto standard for UNIX.
+.PP
+UNIX has previously been very weak in the area of interprocess
+communication. Prior to the 4BSD facilities, the only
+standard mechanism which allowed two processes to communicate were
+pipes (the mpx files which were part of Version 7 were
+experimental). Unfortunately, pipes are very restrictive
+in that
+the two communicating processes must be related through a
+common ancestor.
+Further, the semantics of pipes makes them almost impossible
+to maintain in a distributed environment.
+.PP
+Earlier attempts at extending the IPC facilities of UNIX have
+met with mixed reaction. The majority of the problems have
+been related to the fact that these facilities have been tied to
+the UNIX file system, either through naming or implementation.
+Consequently, the IPC facilities provided in 4.2BSD were
+designed as a totally independent subsystem. The BSD IPC
+allows processes to rendezvous in many ways.
+Processes may rendezvous through a UNIX file system-like
+name space (a space where all names are path names)
+as well as through a
+network name space. In fact, new name spaces may
+be added at a future time with only minor changes visible
+to users. Further, the communication facilities
+have been extended to include more than the simple byte stream
+provided by a pipe. These extensions have resulted
+in a completely new part of the system which users will need
+time to familiarize themselves with. It is likely that as
+more use is made of these facilities they will be refined;
+only time will tell.
+.PP
+This document provides a high-level description
+of the IPC facilities in 4.4BSD and their use.
+It is designed to complement the manual pages for the IPC primitives
+by examples of their use.
+The remainder of this document is organized in four sections.
+Section 2 introduces the IPC-related system calls and the basic model
+of communication. Section 3 describes some of the supporting
+library routines users may find useful in constructing distributed
+applications. Section 4 is concerned with the client/server model
+used in developing applications and includes examples of the
+two major types of servers. Section 5 delves into advanced topics
+which sophisticated users are likely to encounter when using
+the IPC facilities.
diff --git a/share/doc/psd/21.ipc/2.t b/share/doc/psd/21.ipc/2.t
new file mode 100644
index 00000000000..6f084543675
--- /dev/null
+++ b/share/doc/psd/21.ipc/2.t
@@ -0,0 +1,714 @@
+.\" Copyright (c) 1986, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)2.t 8.1 (Berkeley) 8/14/93
+.\"
+.\".ds RH "Basics
+.bp
+.nr H1 2
+.nr H2 0
+.\" The next line is a major hack to get around internal changes in the groff
+.\" implementation of .NH.
+.nr nh*hl 1
+.bp
+.LG
+.B
+.ce
+2. BASICS
+.sp 2
+.R
+.NL
+.PP
+The basic building block for communication is the \fIsocket\fP.
+A socket is an endpoint of communication to which a name may
+be \fIbound\fP. Each socket in use has a \fItype\fP
+and one or more associated processes. Sockets exist within
+\fIcommunication domains\fP.
+A communication domain is an
+abstraction introduced to bundle common properties of
+processes communicating through sockets.
+One such property is the scheme used to name sockets. For
+example, in the UNIX communication domain sockets are
+named with UNIX path names; e.g. a
+socket may be named \*(lq/dev/foo\*(rq. Sockets normally
+exchange data only with
+sockets in the same domain (it may be possible to cross domain
+boundaries, but only if some translation process is
+performed). The
+4.4BSD IPC facilities support four separate communication domains:
+the UNIX domain, for on-system communication;
+the Internet domain, which is used by
+processes which communicate
+using the Internet standard communication protocols;
+the NS domain, which is used by processes which
+communicate using the Xerox standard communication
+protocols*;
+.FS
+* See \fIInternet Transport Protocols\fP, Xerox System Integration
+Standard (XSIS)028112 for more information. This document is
+almost a necessity for one trying to write NS applications.
+.FE
+and the ISO OSI protocols, which are not documented in this tutorial.
+The underlying communication
+facilities provided by these domains have a significant influence
+on the internal system implementation as well as the interface to
+socket facilities available to a user. An example of the
+latter is that a socket \*(lqoperating\*(rq in the UNIX domain
+sees a subset of the error conditions which are possible
+when operating in the Internet (or NS) domain.
+.NH 2
+Socket types
+.PP
+Sockets are
+typed according to the communication properties visible to a
+user.
+Processes are presumed to communicate only between sockets of
+the same type, although there is
+nothing that prevents communication between sockets of different
+types should the underlying communication
+protocols support this.
+.PP
+Four types of sockets currently are available to a user.
+A \fIstream\fP socket provides for the bidirectional, reliable,
+sequenced, and unduplicated flow of data without record boundaries.
+Aside from the bidirectionality of data flow, a pair of connected
+stream sockets provides an interface nearly identical to that of pipes\(dg.
+.FS
+\(dg In the UNIX domain, in fact, the semantics are identical and,
+as one might expect, pipes have been implemented internally
+as simply a pair of connected stream sockets.
+.FE
+.PP
+A \fIdatagram\fP socket supports bidirectional flow of data which
+is not promised to be sequenced, reliable, or unduplicated.
+That is, a process
+receiving messages on a datagram socket may find messages duplicated,
+and, possibly,
+in an order different from the order in which it was sent.
+An important characteristic of a datagram
+socket is that record boundaries in data are preserved. Datagram
+sockets closely model the facilities found in many contemporary
+packet switched networks such as the Ethernet.
+.PP
+A \fIraw\fP socket provides users access to
+the underlying communication
+protocols which support socket abstractions.
+These sockets are normally datagram oriented, though their
+exact characteristics are dependent on the interface provided by
+the protocol. Raw sockets are not intended for the general user; they
+have been provided mainly for those interested in developing new
+communication protocols, or for gaining access to some of the more
+esoteric facilities of an existing protocol. The use of raw sockets
+is considered in section 5.
+.PP
+A \fIsequenced packet\fP socket is similar to a stream socket,
+with the exception that record boundaries are preserved. This
+interface is provided only as part of the NS socket abstraction,
+and is very important in most serious NS applications.
+Sequenced-packet sockets allow the user to manipulate the
+SPP or IDP headers on a packet or a group of packets either
+by writing a prototype header along with whatever data is
+to be sent, or by specifying a default header to be used with
+all outgoing data, and allows the user to receive the headers
+on incoming packets. The use of these options is considered in
+section 5.
+.PP
+Another potential socket type which has interesting properties is
+the \fIreliably delivered
+message\fP socket.
+The reliably delivered message socket has
+similar properties to a datagram socket, but with
+reliable delivery. There is currently no support for this
+type of socket, but a reliably delivered message protocol
+similar to Xerox's Packet Exchange Protocol (PEX) may be
+simulated at the user level. More information on this topic
+can be found in section 5.
+.NH 2
+Socket creation
+.PP
+To create a socket the \fIsocket\fP system call is used:
+.DS
+s = socket(domain, type, protocol);
+.DE
+This call requests that the system create a socket in the specified
+\fIdomain\fP and of the specified \fItype\fP. A particular protocol may
+also be requested. If the protocol is left unspecified (a value
+of 0), the system will select an appropriate protocol from those
+protocols which comprise the communication domain and which
+may be used to support the requested socket type. The user is
+returned a descriptor (a small integer number) which may be used
+in later system calls which operate on sockets. The domain is specified as
+one of the manifest constants defined in the file <\fIsys/socket.h\fP>.
+For the UNIX domain the constant is AF_UNIX*; for the Internet
+.FS
+* The manifest constants are named AF_whatever as they indicate
+the ``address format'' to use in interpreting names.
+.FE
+domain AF_INET; and for the NS domain, AF_NS.
+The socket types are also defined in this file
+and one of SOCK_STREAM, SOCK_DGRAM, SOCK_RAW, or SOCK_SEQPACKET
+must be specified.
+To create a stream socket in the Internet domain the following
+call might be used:
+.DS
+s = socket(AF_INET, SOCK_STREAM, 0);
+.DE
+This call would result in a stream socket being created with the TCP
+protocol providing the underlying communication support. To
+create a datagram socket for on-machine use the call might
+be:
+.DS
+s = socket(AF_UNIX, SOCK_DGRAM, 0);
+.DE
+.PP
+The default protocol (used when the \fIprotocol\fP argument to the
+\fIsocket\fP call is 0) should be correct for most every
+situation. However, it is possible to specify a protocol
+other than the default; this will be covered in
+section 5.
+.PP
+There are several reasons a socket call may fail. Aside from
+the rare occurrence of lack of memory (ENOBUFS), a socket
+request may fail due to a request for an unknown protocol
+(EPROTONOSUPPORT), or a request for a type of socket for
+which there is no supporting protocol (EPROTOTYPE).
+.NH 2
+Binding local names
+.PP
+A socket is created without a name. Until a name is bound
+to a socket, processes have no way to reference it and, consequently,
+no messages may be received on it.
+Communicating processes are bound
+by an \fIassociation\fP. In the Internet and NS domains,
+an association
+is composed of local and foreign
+addresses, and local and foreign ports,
+while in the UNIX domain, an association is composed of
+local and foreign path names (the phrase ``foreign pathname''
+means a pathname created by a foreign process, not a pathname
+on a foreign system).
+In most domains, associations must be unique.
+In the Internet domain there
+may never be duplicate <protocol, local address, local port, foreign
+address, foreign port> tuples. UNIX domain sockets need not always
+be bound to a name, but when bound
+there may never be duplicate <protocol, local pathname, foreign
+pathname> tuples.
+The pathnames may not refer to files
+already existing on the system
+in 4.3; the situation may change in future releases.
+.PP
+The \fIbind\fP system call allows a process to specify half of
+an association, <local address, local port>
+(or <local pathname>), while the \fIconnect\fP
+and \fIaccept\fP primitives are used to complete a socket's association.
+.PP
+In the Internet domain,
+binding names to sockets can be fairly complex.
+Fortunately, it is usually not necessary to specifically bind an
+address and port number to a socket, because the
+\fIconnect\fP and \fIsend\fP calls will automatically
+bind an appropriate address if they are used with an
+unbound socket. The process of binding names to NS
+sockets is similar in most ways to that of
+binding names to Internet sockets.
+.PP
+The \fIbind\fP system call is used as follows:
+.DS
+bind(s, name, namelen);
+.DE
+The bound name is a variable length byte string which is interpreted
+by the supporting protocol(s). Its interpretation may vary from
+communication domain to communication domain (this is one of
+the properties which comprise the \*(lqdomain\*(rq).
+As mentioned, in the
+Internet domain names contain an Internet address and port
+number. NS domain names contain an NS address and
+port number. In the UNIX domain, names contain a path name and
+a family, which is always AF_UNIX. If one wanted to bind
+the name \*(lq/tmp/foo\*(rq to a UNIX domain socket, the
+following code would be used*:
+.FS
+* Note that, although the tendency here is to call the \*(lqaddr\*(rq
+structure \*(lqsun\*(rq, doing so would cause problems if the code
+were ever ported to a Sun workstation.
+.FE
+.DS
+#include <sys/un.h>
+ ...
+struct sockaddr_un addr;
+ ...
+strcpy(addr.sun_path, "/tmp/foo");
+addr.sun_family = AF_UNIX;
+bind(s, (struct sockaddr *) &addr, strlen(addr.sun_path) +
+ sizeof (addr.sun_len) + sizeof (addr.sun_family));
+.DE
+Note that in determining the size of a UNIX domain address null
+bytes are not counted, which is why \fIstrlen\fP is used. In
+the current implementation of UNIX domain IPC,
+the file name
+referred to in \fIaddr.sun_path\fP is created as a socket
+in the system file space.
+The caller must, therefore, have
+write permission in the directory where
+\fIaddr.sun_path\fP is to reside, and this file should be deleted by the
+caller when it is no longer needed. Future versions of 4BSD
+may not create this file.
+.PP
+In binding an Internet address things become more
+complicated. The actual call is similar,
+.DS
+#include <sys/types.h>
+#include <netinet/in.h>
+ ...
+struct sockaddr_in sin;
+ ...
+bind(s, (struct sockaddr *) &sin, sizeof (sin));
+.DE
+but the selection of what to place in the address \fIsin\fP
+requires some discussion. We will come back to the problem
+of formulating Internet addresses in section 3 when
+the library routines used in name resolution are discussed.
+.PP
+Binding an NS address to a socket is even more
+difficult,
+especially since the Internet library routines do not
+work with NS hostnames. The actual call is again similar:
+.DS
+#include <sys/types.h>
+#include <netns/ns.h>
+ ...
+struct sockaddr_ns sns;
+ ...
+bind(s, (struct sockaddr *) &sns, sizeof (sns));
+.DE
+Again, discussion of what to place in a \*(lqstruct sockaddr_ns\*(rq
+will be deferred to section 3.
+.NH 2
+Connection establishment
+.PP
+Connection establishment is usually asymmetric,
+with one process a \*(lqclient\*(rq and the other a \*(lqserver\*(rq.
+The server, when willing to offer its advertised services,
+binds a socket to a well-known address associated with the service
+and then passively \*(lqlistens\*(rq on its socket.
+It is then possible for an unrelated process to rendezvous
+with the server.
+The client requests services from the server by initiating a
+\*(lqconnection\*(rq to the server's socket.
+On the client side the \fIconnect\fP call is
+used to initiate a connection. Using the UNIX domain, this
+might appear as,
+.DS
+struct sockaddr_un server;
+ ...
+connect(s, (struct sockaddr *)&server, strlen(server.sun_path) +
+ sizeof (server.sun_family));
+.DE
+while in the Internet domain,
+.DS
+struct sockaddr_in server;
+ ...
+connect(s, (struct sockaddr *)&server, sizeof (server));
+.DE
+and in the NS domain,
+.DS
+struct sockaddr_ns server;
+ ...
+connect(s, (struct sockaddr *)&server, sizeof (server));
+.DE
+where \fIserver\fP in the example above would contain either the UNIX
+pathname, Internet address and port number, or NS address and
+port number of the server to which the
+client process wishes to speak.
+If the client process's socket is unbound at the time of
+the connect call,
+the system will automatically select and bind a name to
+the socket if necessary; c.f. section 5.4.
+This is the usual way that local addresses are bound
+to a socket.
+.PP
+An error is returned if the connection was unsuccessful
+(any name automatically bound by the system, however, remains).
+Otherwise, the socket is associated with the server and
+data transfer may begin. Some of the more common errors returned
+when a connection attempt fails are:
+.IP ETIMEDOUT
+.br
+After failing to establish a connection for a period of time,
+the system decided there was no point in retrying the
+connection attempt any more. This usually occurs because
+the destination host is down, or because problems in
+the network resulted in transmissions being lost.
+.IP ECONNREFUSED
+.br
+The host refused service for some reason.
+This is usually
+due to a server process
+not being present at the requested name.
+.IP "ENETDOWN or EHOSTDOWN"
+.br
+These operational errors are
+returned based on status information delivered to
+the client host by the underlying communication services.
+.IP "ENETUNREACH or EHOSTUNREACH"
+.br
+These operational errors can occur either because the network
+or host is unknown (no route to the network or host is present),
+or because of status information returned by intermediate
+gateways or switching nodes. Many times the status returned
+is not sufficient to distinguish a network being down from a
+host being down, in which case the system
+indicates the entire network is unreachable.
+.PP
+For the server to receive a client's connection it must perform
+two steps after binding its socket.
+The first is to indicate a willingness to listen for
+incoming connection requests:
+.DS
+listen(s, 5);
+.DE
+The second parameter to the \fIlisten\fP call specifies the maximum
+number of outstanding connections which may be queued awaiting
+acceptance by the server process; this number
+may be limited by the system. Should a connection be
+requested while the queue is full, the connection will not be
+refused, but rather the individual messages which comprise the
+request will be ignored. This gives a harried server time to
+make room in its pending connection queue while the client
+retries the connection request. Had the connection been returned
+with the ECONNREFUSED error, the client would be unable to tell
+if the server was up or not. As it is now it is still possible
+to get the ETIMEDOUT error back, though this is unlikely. The
+backlog figure supplied with the listen call is currently limited
+by the system to a maximum of 5 pending connections on any
+one queue. This avoids the problem of processes hogging system
+resources by setting an infinite backlog, then ignoring
+all connection requests.
+.PP
+With a socket marked as listening, a server may \fIaccept\fP
+a connection:
+.DS
+struct sockaddr_in from;
+ ...
+fromlen = sizeof (from);
+newsock = accept(s, (struct sockaddr *)&from, &fromlen);
+.DE
+(For the UNIX domain, \fIfrom\fP would be declared as a
+\fIstruct sockaddr_un\fP, and for the NS domain, \fIfrom\fP
+would be declared as a \fIstruct sockaddr_ns\fP,
+but nothing different would need
+to be done as far as \fIfromlen\fP is concerned. In the examples
+which follow, only Internet routines will be discussed.) A new
+descriptor is returned on receipt of a connection (along with
+a new socket). If the server wishes to find out who its client is,
+it may supply a buffer for the client socket's name. The value-result
+parameter \fIfromlen\fP is initialized by the server to indicate how
+much space is associated with \fIfrom\fP, then modified on return
+to reflect the true size of the name. If the client's name is not
+of interest, the second parameter may be a null pointer.
+.PP
+\fIAccept\fP normally blocks. That is, \fIaccept\fP
+will not return until a connection is available or the system call
+is interrupted by a signal to the process. Further, there is no
+way for a process to indicate it will accept connections from only
+a specific individual, or individuals. It is up to the user process
+to consider who the connection is from and close down the connection
+if it does not wish to speak to the process. If the server process
+wants to accept connections on more than one socket, or wants to avoid blocking
+on the accept call, there are alternatives; they will be considered
+in section 5.
+.NH 2
+Data transfer
+.PP
+With a connection established, data may begin to flow. To send
+and receive data there are a number of possible calls.
+With the peer entity at each end of a connection
+anchored, a user can send or receive a message without specifying
+the peer. As one might expect, in this case, then
+the normal \fIread\fP and \fIwrite\fP system calls are usable,
+.DS
+write(s, buf, sizeof (buf));
+read(s, buf, sizeof (buf));
+.DE
+In addition to \fIread\fP and \fIwrite\fP,
+the new calls \fIsend\fP and \fIrecv\fP
+may be used:
+.DS
+send(s, buf, sizeof (buf), flags);
+recv(s, buf, sizeof (buf), flags);
+.DE
+While \fIsend\fP and \fIrecv\fP are virtually identical to
+\fIread\fP and \fIwrite\fP,
+the extra \fIflags\fP argument is important. The flags,
+defined in \fI<sys/socket.h>\fP, may be
+specified as a non-zero value if one or more
+of the following is required:
+.DS
+.TS
+l l.
+MSG_OOB send/receive out of band data
+MSG_PEEK look at data without reading
+MSG_DONTROUTE send data without routing packets
+.TE
+.DE
+Out of band data is a notion specific to stream sockets, and one
+which we will not immediately consider. The option to have data
+sent without routing applied to the outgoing packets is currently
+used only by the routing table management process, and is
+unlikely to be of interest to the casual user. The ability
+to preview data is, however, of interest. When MSG_PEEK
+is specified with a \fIrecv\fP call, any data present is returned
+to the user, but treated as still \*(lqunread\*(rq. That
+is, the next \fIread\fP or \fIrecv\fP call applied to the socket will
+return the data previously previewed.
+.NH 2
+Discarding sockets
+.PP
+Once a socket is no longer of interest, it may be discarded
+by applying a \fIclose\fP to the descriptor,
+.DS
+close(s);
+.DE
+If data is associated with a socket which promises reliable delivery
+(e.g. a stream socket) when a close takes place, the system will
+continue to attempt to transfer the data.
+However, after a fairly long period of
+time, if the data is still undelivered, it will be discarded.
+Should a user have no use for any pending data, it may
+perform a \fIshutdown\fP on the socket prior to closing it.
+This call is of the form:
+.DS
+shutdown(s, how);
+.DE
+where \fIhow\fP is 0 if the user is no longer interested in reading
+data, 1 if no more data will be sent, or 2 if no data is to
+be sent or received.
+.NH 2
+Connectionless sockets
+.PP
+To this point we have been concerned mostly with sockets which
+follow a connection oriented model. However, there is also
+support for connectionless interactions typical of the datagram
+facilities found in contemporary packet switched networks.
+A datagram socket provides a symmetric interface to data
+exchange. While processes are still likely to be client
+and server, there is no requirement for connection establishment.
+Instead, each message includes the destination address.
+.PP
+Datagram sockets are created as before.
+If a particular local address is needed,
+the \fIbind\fP operation must precede the first data transmission.
+Otherwise, the system will set the local address and/or port
+when data is first sent.
+To send data, the \fIsendto\fP primitive is used,
+.DS
+sendto(s, buf, buflen, flags, (struct sockaddr *)&to, tolen);
+.DE
+The \fIs\fP, \fIbuf\fP, \fIbuflen\fP, and \fIflags\fP
+parameters are used as before.
+The \fIto\fP and \fItolen\fP
+values are used to indicate the address of the intended recipient of the
+message. When
+using an unreliable datagram interface, it is
+unlikely that any errors will be reported to the sender. When
+information is present locally to recognize a message that can
+not be delivered (for instance when a network is unreachable),
+the call will return \-1 and the global value \fIerrno\fP will
+contain an error number.
+.PP
+To receive messages on an unconnected datagram socket, the
+\fIrecvfrom\fP primitive is provided:
+.DS
+recvfrom(s, buf, buflen, flags, (struct sockaddr *)&from, &fromlen);
+.DE
+Once again, the \fIfromlen\fP parameter is handled in
+a value-result fashion, initially containing the size of
+the \fIfrom\fP buffer, and modified on return to indicate
+the actual size of the address from which the datagram was received.
+.PP
+In addition to the two calls mentioned above, datagram
+sockets may also use the \fIconnect\fP call to associate
+a socket with a specific destination address. In this case, any
+data sent on the socket will automatically be addressed
+to the connected peer, and only data received from that
+peer will be delivered to the user. Only one connected
+address is permitted for each socket at one time;
+a second connect will change the destination address,
+and a connect to a null address (family AF_UNSPEC)
+will disconnect.
+Connect requests on datagram sockets return immediately,
+as this simply results in the system recording
+the peer's address (as compared to a stream socket, where a
+connect request initiates establishment of an end to end
+connection). \fIAccept\fP and \fIlisten\fP are not
+used with datagram sockets.
+.PP
+While a datagram socket socket is connected,
+errors from recent \fIsend\fP calls may be returned
+asynchronously.
+These errors may be reported on subsequent operations
+on the socket,
+or a special socket option used with \fIgetsockopt\fP, SO_ERROR,
+may be used to interrogate the error status.
+A \fIselect\fP for reading or writing will return true
+when an error indication has been received.
+The next operation will return the error, and the error status is cleared.
+Other of the less
+important details of datagram sockets are described
+in section 5.
+.NH 2
+Input/Output multiplexing
+.PP
+One last facility often used in developing applications
+is the ability to multiplex i/o requests among multiple
+sockets and/or files. This is done using the \fIselect\fP
+call:
+.DS
+#include <sys/time.h>
+#include <sys/types.h>
+ ...
+
+fd_set readmask, writemask, exceptmask;
+struct timeval timeout;
+ ...
+select(nfds, &readmask, &writemask, &exceptmask, &timeout);
+.DE
+\fISelect\fP takes as arguments pointers to three sets, one for
+the set of file descriptors for which the caller wishes to
+be able to read data on, one for those descriptors to which
+data is to be written, and one for which exceptional conditions
+are pending; out-of-band data is the only
+exceptional condition currently implemented by the socket
+If the user is not interested
+in certain conditions (i.e., read, write, or exceptions),
+the corresponding argument to the \fIselect\fP should
+be a null pointer.
+.PP
+Each set is actually a structure containing an array of
+long integer bit masks; the size of the array is set
+by the definition FD_SETSIZE.
+The array is be
+long enough to hold one bit for each of FD_SETSIZE file descriptors.
+.PP
+The macros FD_SET(\fIfd, &mask\fP) and
+FD_CLR(\fIfd, &mask\fP)
+have been provided for adding and removing file descriptor
+\fIfd\fP in the set \fImask\fP. The
+set should be zeroed before use, and
+the macro FD_ZERO(\fI&mask\fP) has been provided
+to clear the set \fImask\fP.
+The parameter \fInfds\fP in the \fIselect\fP call specifies the range
+of file descriptors (i.e. one plus the value of the largest
+descriptor) to be examined in a set.
+.PP
+A timeout value may be specified if the selection
+is not to last more than a predetermined period of time. If
+the fields in \fItimeout\fP are set to 0, the selection takes
+the form of a
+\fIpoll\fP, returning immediately. If the last parameter is
+a null pointer, the selection will block indefinitely*.
+.FS
+* To be more specific, a return takes place only when a
+descriptor is selectable, or when a signal is received by
+the caller, interrupting the system call.
+.FE
+\fISelect\fP normally returns the number of file descriptors selected;
+if the \fIselect\fP call returns due to the timeout expiring, then
+the value 0 is returned.
+If the \fIselect\fP terminates because of an error or interruption,
+a \-1 is returned with the error number in \fIerrno\fP,
+and with the file descriptor masks unchanged.
+.PP
+Assuming a successful return, the three sets will
+indicate which
+file descriptors are ready to be read from, written to, or
+have exceptional conditions pending.
+The status of a file descriptor in a select mask may be
+tested with the \fIFD_ISSET(fd, &mask)\fP macro, which
+returns a non-zero value if \fIfd\fP is a member of the set
+\fImask\fP, and 0 if it is not.
+.PP
+To determine if there are connections waiting
+on a socket to be used with an \fIaccept\fP call,
+\fIselect\fP can be used, followed by
+a \fIFD_ISSET(fd, &mask)\fP macro to check for read
+readiness on the appropriate socket. If \fIFD_ISSET\fP
+returns a non-zero value, indicating permission to read, then a
+connection is pending on the socket.
+.PP
+As an example, to read data from two sockets, \fIs1\fP and
+\fIs2\fP as it is available from each and with a one-second
+timeout, the following code
+might be used:
+.DS
+#include <sys/time.h>
+#include <sys/types.h>
+ ...
+fd_set read_template;
+struct timeval wait;
+ ...
+for (;;) {
+ wait.tv_sec = 1; /* one second */
+ wait.tv_usec = 0;
+
+ FD_ZERO(&read_template);
+
+ FD_SET(s1, &read_template);
+ FD_SET(s2, &read_template);
+
+ nb = select(FD_SETSIZE, &read_template, (fd_set *) 0, (fd_set *) 0, &wait);
+ if (nb <= 0) {
+ \fIAn error occurred during the \fPselect\fI, or
+ the \fPselect\fI timed out.\fP
+ }
+
+ if (FD_ISSET(s1, &read_template)) {
+ \fISocket #1 is ready to be read from.\fP
+ }
+
+ if (FD_ISSET(s2, &read_template)) {
+ \fISocket #2 is ready to be read from.\fP
+ }
+}
+.DE
+.PP
+In 4.2, the arguments to \fIselect\fP were pointers to integers
+instead of pointers to \fIfd_set\fPs. This type of call
+will still work as long as the number of file descriptors
+being examined is less than the number of bits in an
+integer; however, the methods illustrated above should
+be used in all current programs.
+.PP
+\fISelect\fP provides a synchronous multiplexing scheme.
+Asynchronous notification of output completion, input availability,
+and exceptional conditions is possible through use of the
+SIGIO and SIGURG signals described in section 5.
diff --git a/share/doc/psd/21.ipc/3.t b/share/doc/psd/21.ipc/3.t
new file mode 100644
index 00000000000..0d429cfa6a0
--- /dev/null
+++ b/share/doc/psd/21.ipc/3.t
@@ -0,0 +1,409 @@
+.\" Copyright (c) 1986, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)3.t 8.1 (Berkeley) 6/8/93
+.\"
+.\".ds RH "Network Library Routines
+.bp
+.nr H1 3
+.nr H2 0
+.bp
+.LG
+.B
+.ce
+3. NETWORK LIBRARY ROUTINES
+.sp 2
+.R
+.NL
+.PP
+The discussion in section 2 indicated the possible need to
+locate and construct network addresses when using the
+interprocess communication facilities in a distributed
+environment. To aid in this task a number of routines
+have been added to the standard C run-time library.
+In this section we will consider the new routines provided
+to manipulate network addresses. While the 4.4BSD networking
+facilities support the Internet protocols
+and the Xerox NS protocols,
+most of the routines presented
+in this section do not apply to the NS domain. Unless otherwise
+stated, it should be assumed that the routines presented in this
+section do not apply to the NS domain.
+.PP
+Locating a service on a remote host requires many levels of
+mapping before client and server may
+communicate. A service is assigned a name which is intended
+for human consumption; e.g. \*(lqthe \fIlogin server\fP on host
+monet\*(rq.
+This name, and the name of the peer host, must then be translated
+into network \fIaddresses\fP which are not necessarily suitable
+for human consumption. Finally, the address must then used in locating
+a physical \fIlocation\fP and \fIroute\fP to the service. The
+specifics of these three mappings are likely to vary between
+network architectures. For instance, it is desirable for a network
+to not require hosts to
+be named in such a way that their physical location is known by
+the client host. Instead, underlying services in the network
+may discover the actual location of the host at the time a client
+host wishes to communicate. This ability to have hosts named in
+a location independent manner may induce overhead in connection
+establishment, as a discovery process must take place,
+but allows a host to be physically mobile without requiring it to
+notify its clientele of its current location.
+.PP
+Standard routines are provided for: mapping host names
+to network addresses, network names to network numbers,
+protocol names to protocol numbers, and service names
+to port numbers and the appropriate protocol to
+use in communicating with the server process. The
+file <\fInetdb.h\fP> must be included when using any of these
+routines.
+.NH 2
+Host names
+.PP
+An Internet host name to address mapping is represented by
+the \fIhostent\fP structure:
+.DS
+.if t .ta 0.6i 1.1i 2.6i
+struct hostent {
+ char *h_name; /* official name of host */
+ char **h_aliases; /* alias list */
+ int h_addrtype; /* host address type (e.g., AF_INET) */
+ int h_length; /* length of address */
+ char **h_addr_list; /* list of addresses, null terminated */
+};
+
+#define h_addr h_addr_list[0] /* first address, network byte order */
+.DE
+The routine \fIgethostbyname\fP(3N) takes an Internet host name
+and returns a \fIhostent\fP structure,
+while the routine \fIgethostbyaddr\fP(3N)
+maps Internet host addresses into a \fIhostent\fP structure.
+.PP
+The official name of the host and its public aliases are
+returned by these routines,
+along with the address type (family) and a null terminated list of
+variable length address. This list of addresses is
+required because it is possible
+for a host to have many addresses, all having the same name.
+The \fIh_addr\fP definition is provided for backward compatibility,
+and is defined to be the first address in the list of addresses
+in the \fIhostent\fP structure.
+.PP
+The database for these calls is provided either by the
+file \fI/etc/hosts\fP (\fIhosts\fP\|(5)),
+or by use of a nameserver, \fInamed\fP\|(8).
+Because of the differences in these databases and their access protocols,
+the information returned may differ.
+When using the host table version of \fIgethostbyname\fP,
+only one address will be returned, but all listed aliases will be included.
+The nameserver version may return alternate addresses,
+but will not provide any aliases other than one given as argument.
+.PP
+Unlike Internet names, NS names are always mapped into host
+addresses by the use of a standard NS \fIClearinghouse service\fP,
+a distributed name and authentication server. The algorithms
+for mapping NS names to addresses via a Clearinghouse are
+rather complicated, and the routines are not part of the
+standard libraries. The user-contributed Courier (Xerox
+remote procedure call protocol) compiler contains routines
+to accomplish this mapping; see the documentation and
+examples provided therein for more information. It is
+expected that almost all software that has to communicate
+using NS will need to use the facilities of
+the Courier compiler.
+.PP
+An NS host address is represented by the following:
+.DS
+union ns_host {
+ u_char c_host[6];
+ u_short s_host[3];
+};
+
+union ns_net {
+ u_char c_net[4];
+ u_short s_net[2];
+};
+
+struct ns_addr {
+ union ns_net x_net;
+ union ns_host x_host;
+ u_short x_port;
+};
+.DE
+The following code fragment inserts a known NS address into
+a \fIns_addr\fP:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netns/ns.h>
+ ...
+u_long netnum;
+struct sockaddr_ns dst;
+ ...
+bzero((char *)&dst, sizeof(dst));
+
+/*
+ * There is no convenient way to assign a long
+ * integer to a ``union ns_net'' at present; in
+ * the future, something will hopefully be provided,
+ * but this is the portable way to go for now.
+ * The network number below is the one for the NS net
+ * that the desired host (gyre) is on.
+ */
+netnum = htonl(2266);
+dst.sns_addr.x_net = *(union ns_net *) &netnum;
+dst.sns_family = AF_NS;
+
+/*
+ * host 2.7.1.0.2a.18 == "gyre:Computer Science:UofMaryland"
+ */
+dst.sns_addr.x_host.c_host[0] = 0x02;
+dst.sns_addr.x_host.c_host[1] = 0x07;
+dst.sns_addr.x_host.c_host[2] = 0x01;
+dst.sns_addr.x_host.c_host[3] = 0x00;
+dst.sns_addr.x_host.c_host[4] = 0x2a;
+dst.sns_addr.x_host.c_host[5] = 0x18;
+dst.sns_addr.x_port = htons(75);
+.DE
+.NH 2
+Network names
+.PP
+As for host names, routines for mapping network names to numbers,
+and back, are provided. These routines return a \fInetent\fP
+structure:
+.DS
+.DT
+/*
+ * Assumption here is that a network number
+ * fits in 32 bits -- probably a poor one.
+ */
+struct netent {
+ char *n_name; /* official name of net */
+ char **n_aliases; /* alias list */
+ int n_addrtype; /* net address type */
+ int n_net; /* network number, host byte order */
+};
+.DE
+The routines \fIgetnetbyname\fP(3N), \fIgetnetbynumber\fP(3N),
+and \fIgetnetent\fP(3N) are the network counterparts to the
+host routines described above. The routines extract their
+information from \fI/etc/networks\fP.
+.PP
+NS network numbers are determined either by asking your local
+Xerox Network Administrator (and hardcoding the information
+into your code), or by querying the Clearinghouse for addresses.
+The internetwork router is the only process
+that needs to manipulate network numbers on a regular basis; if
+a process wishes to communicate with a machine, it should ask the
+Clearinghouse for that machine's address (which will include
+the net number).
+.NH 2
+Protocol names
+.PP
+For protocols, which are defined in \fI/etc/protocols\fP,
+the \fIprotoent\fP structure defines the
+protocol-name mapping
+used with the routines \fIgetprotobyname\fP(3N),
+\fIgetprotobynumber\fP(3N),
+and \fIgetprotoent\fP(3N):
+.DS
+.DT
+struct protoent {
+ char *p_name; /* official protocol name */
+ char **p_aliases; /* alias list */
+ int p_proto; /* protocol number */
+};
+.DE
+.PP
+In the NS domain, protocols are indicated by the "client type"
+field of a IDP header. No protocol database exists; see section
+5 for more information.
+.NH 2
+Service names
+.PP
+Information regarding services is a bit more complicated. A service
+is expected to reside at a specific \*(lqport\*(rq and employ
+a particular communication protocol. This view is consistent with
+the Internet domain, but inconsistent with other network architectures.
+Further, a service may reside on multiple ports.
+If this occurs, the higher level library routines
+will have to be bypassed or extended.
+Services available are contained in the file \fI/etc/services\fP.
+A service mapping is described by the \fIservent\fP structure,
+.DS
+.DT
+struct servent {
+ char *s_name; /* official service name */
+ char **s_aliases; /* alias list */
+ int s_port; /* port number, network byte order */
+ char *s_proto; /* protocol to use */
+};
+.DE
+The routine \fIgetservbyname\fP(3N) maps service
+names to a servent structure by specifying a service name and,
+optionally, a qualifying protocol. Thus the call
+.DS
+sp = getservbyname("telnet", (char *) 0);
+.DE
+returns the service specification for a telnet server using
+any protocol, while the call
+.DS
+sp = getservbyname("telnet", "tcp");
+.DE
+returns only that telnet server which uses the TCP protocol.
+The routines \fIgetservbyport\fP(3N) and \fIgetservent\fP(3N) are
+also provided. The \fIgetservbyport\fP routine has an interface similar
+to that provided by \fIgetservbyname\fP; an optional protocol name may
+be specified to qualify lookups.
+.PP
+In the NS domain, services are handled by a central dispatcher
+provided as part of the Courier remote procedure call facilities.
+Again, the reader is referred to the Courier compiler documentation
+and to the Xerox standard*
+.FS
+* \fICourier: The Remote Procedure Call Protocol\fP, XSIS 038112.
+.FE
+for further details.
+.NH 2
+Miscellaneous
+.PP
+With the support routines described above, an Internet application program
+should rarely have to deal directly
+with addresses. This allows
+services to be developed as much as possible in a network independent
+fashion. It is clear, however, that purging all network dependencies
+is very difficult. So long as the user is required to supply network
+addresses when naming services and sockets there will always some
+network dependency in a program. For example, the normal
+code included in client programs, such as the remote login program,
+is of the form shown in Figure 1.
+(This example will be considered in more detail in section 4.)
+.PP
+If we wanted to make the remote login program independent of the
+Internet protocols and addressing scheme we would be forced to add
+a layer of routines which masked the network dependent aspects from
+the mainstream login code. For the current facilities available in
+the system this does not appear to be worthwhile.
+.PP
+Aside from the address-related data base routines, there are several
+other routines available in the run-time library which are of interest
+to users. These are intended mostly to simplify manipulation of
+names and addresses. Table 1 summarizes the routines
+for manipulating variable length byte strings and handling byte
+swapping of network addresses and values.
+.KF
+.DS B
+.TS
+box;
+l | l
+l | l.
+Call Synopsis
+_
+bcmp(s1, s2, n) compare byte-strings; 0 if same, not 0 otherwise
+bcopy(s1, s2, n) copy n bytes from s1 to s2
+bzero(base, n) zero-fill n bytes starting at base
+htonl(val) convert 32-bit quantity from host to network byte order
+htons(val) convert 16-bit quantity from host to network byte order
+ntohl(val) convert 32-bit quantity from network to host byte order
+ntohs(val) convert 16-bit quantity from network to host byte order
+.TE
+.DE
+.ce
+Table 1. C run-time routines.
+.KE
+.PP
+The byte swapping routines are provided because the operating
+system expects addresses to be supplied in network order (aka ``big-endian'' order). On
+``little-endian'' architectures, such as Intel x86 and VAX,
+host byte ordering is different than
+network byte ordering. Consequently,
+programs are sometimes required to byte swap quantities. The
+library routines which return network addresses provide them
+in network order so that they may simply be copied into the structures
+provided to the system. This implies users should encounter the
+byte swapping problem only when \fIinterpreting\fP network addresses.
+For example, if an Internet port is to be printed out the following
+code would be required:
+.DS
+printf("port number %d\en", ntohs(sp->s_port));
+.DE
+On machines where unneeded these routines are defined as null
+macros.
+.DS
+.if t .ta .5i 1.0i 1.5i 2.0i
+.if n .ta .7i 1.4i 2.1i 2.8i
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <stdio.h>
+#include <netdb.h>
+ ...
+main(argc, argv)
+ int argc;
+ char *argv[];
+{
+ struct sockaddr_in server;
+ struct servent *sp;
+ struct hostent *hp;
+ int s;
+ ...
+ sp = getservbyname("login", "tcp");
+ if (sp == NULL) {
+ fprintf(stderr, "rlogin: tcp/login: unknown service\en");
+ exit(1);
+ }
+ hp = gethostbyname(argv[1]);
+ if (hp == NULL) {
+ fprintf(stderr, "rlogin: %s: unknown host\en", argv[1]);
+ exit(2);
+ }
+ bzero((char *)&server, sizeof (server));
+ bcopy(hp->h_addr, (char *)&server.sin_addr, hp->h_length);
+ server.sin_family = hp->h_addrtype;
+ server.sin_port = sp->s_port;
+ s = socket(AF_INET, SOCK_STREAM, 0);
+ if (s < 0) {
+ perror("rlogin: socket");
+ exit(3);
+ }
+ ...
+ /* Connect does the bind() for us */
+
+ if (connect(s, (char *)&server, sizeof (server)) < 0) {
+ perror("rlogin: connect");
+ exit(5);
+ }
+ ...
+}
+.DE
+.ce
+Figure 1. Remote login client code.
diff --git a/share/doc/psd/21.ipc/4.t b/share/doc/psd/21.ipc/4.t
new file mode 100644
index 00000000000..e75af1494ac
--- /dev/null
+++ b/share/doc/psd/21.ipc/4.t
@@ -0,0 +1,514 @@
+.\" Copyright (c) 1986, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)4.t 8.1 (Berkeley) 6/8/93
+.\"
+.\".ds RH "Client/Server Model
+.bp
+.nr H1 4
+.nr H2 0
+.sp 8i
+.bp
+.LG
+.B
+.ce
+4. CLIENT/SERVER MODEL
+.sp 2
+.R
+.NL
+.PP
+The most commonly used paradigm in constructing distributed applications
+is the client/server model. In this scheme client applications request
+services from a server process. This implies an asymmetry in establishing
+communication between the client and server which has been examined
+in section 2. In this section we will look more closely at the interactions
+between client and server, and consider some of the problems in developing
+client and server applications.
+.PP
+The client and server require a well known set of conventions before
+service may be rendered (and accepted). This set of conventions
+comprises a protocol which must be implemented at both ends of a
+connection. Depending on the situation, the protocol may be symmetric
+or asymmetric. In a symmetric protocol, either side may play the
+master or slave roles. In an asymmetric protocol, one side is
+immutably recognized as the master, with the other as the slave.
+An example of a symmetric protocol is the TELNET protocol used in
+the Internet for remote terminal emulation. An example
+of an asymmetric protocol is the Internet file transfer protocol,
+FTP. No matter whether the specific protocol used in obtaining
+a service is symmetric or asymmetric, when accessing a service there
+is a \*(lqclient process\*(rq and a \*(lqserver process\*(rq. We
+will first consider the properties of server processes, then
+client processes.
+.PP
+A server process normally listens at a well known address for
+service requests. That is, the server process remains dormant
+until a connection is requested by a client's connection
+to the server's address. At such a time
+the server process ``wakes up'' and services the client,
+performing whatever appropriate actions the client requests of it.
+.PP
+Alternative schemes which use a service server
+may be used to eliminate a flock of server processes clogging the
+system while remaining dormant most of the time. For Internet
+servers in 4.4BSD,
+this scheme has been implemented via \fIinetd\fP, the so called
+``internet super-server.'' \fIInetd\fP listens at a variety
+of ports, determined at start-up by reading a configuration file.
+When a connection is requested to a port on which \fIinetd\fP is
+listening, \fIinetd\fP executes the appropriate server program to handle the
+client. With this method, clients are unaware that an
+intermediary such as \fIinetd\fP has played any part in the
+connection. \fIInetd\fP will be described in more detail in
+section 5.
+.PP
+A similar alternative scheme is used by most Xerox services. In general,
+the Courier dispatch process (if used) accepts connections from
+processes requesting services of some sort or another. The client
+processes request a particular <program number, version number, procedure
+number> triple. If the dispatcher knows of such a program, it is
+started to handle the request; if not, an error is reported to the
+client. In this way, only one port is required to service a large
+variety of different requests. Again, the Courier facilities are
+not available without the use and installation of the Courier
+compiler. The information presented in this section applies only
+to NS clients and services that do not use Courier.
+.NH 2
+Servers
+.PP
+In 4.4BSD most servers are accessed at well known Internet addresses
+or UNIX domain names. For
+example, the remote login server's main loop is of the form shown
+in Figure 2.
+.KF
+.if t .ta .5i 1.0i 1.5i 2.0i 2.5i 3.0i 3.5i
+.if n .ta .7i 1.4i 2.1i 2.8i 3.5i 4.2i 4.9i
+.sp 0.5i
+.DS
+main(argc, argv)
+ int argc;
+ char *argv[];
+{
+ int f;
+ struct sockaddr_in from;
+ struct servent *sp;
+
+ sp = getservbyname("login", "tcp");
+ if (sp == NULL) {
+ fprintf(stderr, "rlogind: tcp/login: unknown service\en");
+ exit(1);
+ }
+ ...
+#ifndef DEBUG
+ /* Disassociate server from controlling terminal */
+ ...
+#endif
+
+ sin.sin_port = sp->s_port; /* Restricted port -- see section 5 */
+ ...
+ f = socket(AF_INET, SOCK_STREAM, 0);
+ ...
+ if (bind(f, (struct sockaddr *) &sin, sizeof (sin)) < 0) {
+ ...
+ }
+ ...
+ listen(f, 5);
+ for (;;) {
+ int g, len = sizeof (from);
+
+ g = accept(f, (struct sockaddr *) &from, &len);
+ if (g < 0) {
+ if (errno != EINTR)
+ syslog(LOG_ERR, "rlogind: accept: %m");
+ continue;
+ }
+ if (fork() == 0) {
+ close(f);
+ doit(g, &from);
+ }
+ close(g);
+ }
+}
+.DE
+.ce
+Figure 2. Remote login server.
+.sp 0.5i
+.KE
+.PP
+The first step taken by the server is look up its service
+definition:
+.sp 1
+.nf
+.in +5
+.if t .ta .5i 1.0i 1.5i 2.0i
+.if n .ta .7i 1.4i 2.1i 2.8i
+sp = getservbyname("login", "tcp");
+if (sp == NULL) {
+ fprintf(stderr, "rlogind: tcp/login: unknown service\en");
+ exit(1);
+}
+.sp 1
+.in -5
+.fi
+The result of the \fIgetservbyname\fP call
+is used in later portions of the code to
+define the Internet port at which it listens for service
+requests (indicated by a connection).
+.KS
+.PP
+Step two is to disassociate the server from the controlling
+terminal of its invoker:
+.DS
+ for (i = 0; i < 3; ++i)
+ close(i);
+
+ open("/", O_RDONLY);
+ dup2(0, 1);
+ dup2(0, 2);
+
+ i = open("/dev/tty", O_RDWR);
+ if (i >= 0) {
+ ioctl(i, TIOCNOTTY, 0);
+ close(i);
+ }
+.DE
+.KE
+This step is important as the server will
+likely not want to receive signals delivered to the process
+group of the controlling terminal. Note, however, that
+once a server has disassociated itself it can no longer
+send reports of errors to a terminal, and must log errors
+via \fIsyslog\fP.
+.PP
+Once a server has established a pristine environment, it
+creates a socket and begins accepting service requests.
+The \fIbind\fP call is required to insure the server listens
+at its expected location. It should be noted that the
+remote login server listens at a restricted port number, and must
+therefore be run
+with a user-id of root.
+This concept of a ``restricted port number'' is 4BSD
+specific, and is covered in section 5.
+.PP
+The main body of the loop is fairly simple:
+.DS
+.if t .ta .5i 1.0i 1.5i 2.0i
+.if n .ta .7i 1.4i 2.1i 2.8i
+for (;;) {
+ int g, len = sizeof (from);
+
+ g = accept(f, (struct sockaddr *)&from, &len);
+ if (g < 0) {
+ if (errno != EINTR)
+ syslog(LOG_ERR, "rlogind: accept: %m");
+ continue;
+ }
+ if (fork() == 0) { /* Child */
+ close(f);
+ doit(g, &from);
+ }
+ close(g); /* Parent */
+}
+.DE
+An \fIaccept\fP call blocks the server until
+a client requests service. This call could return a
+failure status if the call is interrupted by a signal
+such as SIGCHLD (to be discussed in section 5). Therefore,
+the return value from \fIaccept\fP is checked to insure
+a connection has actually been established, and
+an error report is logged via \fIsyslog\fP if an error
+has occurred.
+.PP
+With a connection
+in hand, the server then forks a child process and invokes
+the main body of the remote login protocol processing. Note
+how the socket used by the parent for queuing connection
+requests is closed in the child, while the socket created as
+a result of the \fIaccept\fP is closed in the parent. The
+address of the client is also handed the \fIdoit\fP routine
+because it requires it in authenticating clients.
+.NH 2
+Clients
+.PP
+The client side of the remote login service was shown
+earlier in Figure 1.
+One can see the separate, asymmetric roles of the client
+and server clearly in the code. The server is a passive entity,
+listening for client connections, while the client process is
+an active entity, initiating a connection when invoked.
+.PP
+Let us consider more closely the steps taken
+by the client remote login process. As in the server process,
+the first step is to locate the service definition for a remote
+login:
+.DS
+sp = getservbyname("login", "tcp");
+if (sp == NULL) {
+ fprintf(stderr, "rlogin: tcp/login: unknown service\en");
+ exit(1);
+}
+.DE
+Next the destination host is looked up with a
+\fIgethostbyname\fP call:
+.DS
+hp = gethostbyname(argv[1]);
+if (hp == NULL) {
+ fprintf(stderr, "rlogin: %s: unknown host\en", argv[1]);
+ exit(2);
+}
+.DE
+With this accomplished, all that is required is to establish a
+connection to the server at the requested host and start up the
+remote login protocol. The address buffer is cleared, then filled
+in with the Internet address of the foreign host and the port
+number at which the login process resides on the foreign host:
+.DS
+bzero((char *)&server, sizeof (server));
+bcopy(hp->h_addr, (char *) &server.sin_addr, hp->h_length);
+server.sin_family = hp->h_addrtype;
+server.sin_port = sp->s_port;
+.DE
+A socket is created, and a connection initiated. Note
+that \fIconnect\fP implicitly performs a \fIbind\fP
+call, since \fIs\fP is unbound.
+.DS
+s = socket(hp->h_addrtype, SOCK_STREAM, 0);
+if (s < 0) {
+ perror("rlogin: socket");
+ exit(3);
+}
+ ...
+if (connect(s, (struct sockaddr *) &server, sizeof (server)) < 0) {
+ perror("rlogin: connect");
+ exit(4);
+}
+.DE
+The details of the remote login protocol will not be considered here.
+.NH 2
+Connectionless servers
+.PP
+While connection-based services are the norm, some services
+are based on the use of datagram sockets. One, in particular,
+is the \*(lqrwho\*(rq service which provides users with status
+information for hosts connected to a local area
+network. This service, while predicated on the ability to
+\fIbroadcast\fP information to all hosts connected to a particular
+network, is of interest as an example usage of datagram sockets.
+.PP
+A user on any machine running the rwho server may find out
+the current status of a machine with the \fIruptime\fP(1) program.
+The output generated is illustrated in Figure 3.
+.KF
+.DS B
+.TS
+l r l l l l l.
+arpa up 9:45, 5 users, load 1.15, 1.39, 1.31
+cad up 2+12:04, 8 users, load 4.67, 5.13, 4.59
+calder up 10:10, 0 users, load 0.27, 0.15, 0.14
+dali up 2+06:28, 9 users, load 1.04, 1.20, 1.65
+degas up 25+09:48, 0 users, load 1.49, 1.43, 1.41
+ear up 5+00:05, 0 users, load 1.51, 1.54, 1.56
+ernie down 0:24
+esvax down 17:04
+ingres down 0:26
+kim up 3+09:16, 8 users, load 2.03, 2.46, 3.11
+matisse up 3+06:18, 0 users, load 0.03, 0.03, 0.05
+medea up 3+09:39, 2 users, load 0.35, 0.37, 0.50
+merlin down 19+15:37
+miro up 1+07:20, 7 users, load 4.59, 3.28, 2.12
+monet up 1+00:43, 2 users, load 0.22, 0.09, 0.07
+oz down 16:09
+statvax up 2+15:57, 3 users, load 1.52, 1.81, 1.86
+ucbvax up 9:34, 2 users, load 6.08, 5.16, 3.28
+.TE
+.DE
+.ce
+Figure 3. ruptime output.
+.sp
+.KE
+.PP
+Status information for each host is periodically broadcast
+by rwho server processes on each machine. The same server
+process also receives the status information and uses it
+to update a database. This database is then interpreted
+to generate the status information for each host. Servers
+operate autonomously, coupled only by the local network and
+its broadcast capabilities.
+.PP
+Note that the use of broadcast for such a task is fairly inefficient,
+as all hosts must process each message, whether or not using an rwho server.
+Unless such a service is sufficiently universal and is frequently used,
+the expense of periodic broadcasts outweighs the simplicity.
+.PP
+Multicasting is an alternative to broadcasting.
+Setting up multicast sockets is described in Section 5.10.
+.PP
+The rwho server, in a simplified form, is pictured in Figure
+4. There are two separate tasks performed by the server. The
+first task is to act as a receiver of status information broadcast
+by other hosts on the network. This job is carried out in the
+main loop of the program. Packets received at the rwho port
+are interrogated to insure they've been sent by another rwho
+server process, then are time stamped with their arrival time
+and used to update a file indicating the status of the host.
+When a host has not been heard from for an extended period of
+time, the database interpretation routines assume the host is
+down and indicate such on the status reports. This algorithm
+is prone to error as a server may be down while a host is actually
+up, but serves our current needs.
+.KF
+.DS
+.if t .ta .5i 1.0i 1.5i 2.0i
+.if n .ta .7i 1.4i 2.1i 2.8i
+main()
+{
+ ...
+ sp = getservbyname("who", "udp");
+ net = getnetbyname("localnet");
+ sin.sin_addr = inet_makeaddr(INADDR_ANY, net);
+ sin.sin_port = sp->s_port;
+ ...
+ s = socket(AF_INET, SOCK_DGRAM, 0);
+ ...
+ on = 1;
+ if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, &on, sizeof(on)) < 0) {
+ syslog(LOG_ERR, "setsockopt SO_BROADCAST: %m");
+ exit(1);
+ }
+ bind(s, (struct sockaddr *) &sin, sizeof (sin));
+ ...
+ signal(SIGALRM, onalrm);
+ onalrm();
+ for (;;) {
+ struct whod wd;
+ int cc, whod, len = sizeof (from);
+
+ cc = recvfrom(s, (char *)&wd, sizeof (struct whod), 0,
+ (struct sockaddr *)&from, &len);
+ if (cc <= 0) {
+ if (cc < 0 && errno != EINTR)
+ syslog(LOG_ERR, "rwhod: recv: %m");
+ continue;
+ }
+ if (from.sin_port != sp->s_port) {
+ syslog(LOG_ERR, "rwhod: %d: bad from port",
+ ntohs(from.sin_port));
+ continue;
+ }
+ ...
+ if (!verify(wd.wd_hostname)) {
+ syslog(LOG_ERR, "rwhod: malformed host name from %x",
+ ntohl(from.sin_addr.s_addr));
+ continue;
+ }
+ (void) sprintf(path, "%s/whod.%s", RWHODIR, wd.wd_hostname);
+ whod = open(path, O_WRONLY | O_CREAT | O_TRUNC, 0666);
+ ...
+ (void) time(&wd.wd_recvtime);
+ (void) write(whod, (char *)&wd, cc);
+ (void) close(whod);
+ }
+}
+.DE
+.ce
+Figure 4. rwho server.
+.sp
+.KE
+.PP
+The second task performed by the server is to supply information
+regarding the status of its host. This involves periodically
+acquiring system status information, packaging it up in a message
+and broadcasting it on the local network for other rwho servers
+to hear. The supply function is triggered by a timer and
+runs off a signal. Locating the system status
+information is somewhat involved, but uninteresting. Deciding
+where to transmit the resultant packet
+is somewhat problematical, however.
+.PP
+Status information must be broadcast on the local network.
+For networks which do not support the notion of broadcast another
+scheme must be used to simulate or
+replace broadcasting. One possibility is to enumerate the
+known neighbors (based on the status messages received
+from other rwho servers). This, unfortunately,
+requires some bootstrapping information,
+for a server will have no idea what machines are its
+neighbors until it receives status messages from them.
+Therefore, if all machines on a net are freshly booted,
+no machine will have any
+known neighbors and thus never receive, or send, any status information.
+This is the identical problem faced by the routing table management
+process in propagating routing status information. The standard
+solution, unsatisfactory as it may be, is to inform one or more servers
+of known neighbors and request that they always communicate with
+these neighbors. If each server has at least one neighbor supplied
+to it, status information may then propagate through
+a neighbor to hosts which
+are not (possibly) directly neighbors. If the server is able to
+support networks which provide a broadcast capability, as well as
+those which do not, then networks with an
+arbitrary topology may share status information*.
+.FS
+* One must, however, be concerned about \*(lqloops\*(rq.
+That is, if a host is connected to multiple networks, it
+will receive status information from itself. This can lead
+to an endless, wasteful, exchange of information.
+.FE
+.PP
+It is important that software operating in a distributed
+environment not have any site-dependent information compiled into it.
+This would require a separate copy of the server at each host and
+make maintenance a severe headache. 4.4BSD attempts to isolate
+host-specific information from applications by providing system
+calls which return the necessary information*.
+.FS
+* An example of such a system call is the \fIgethostname\fP(2)
+call which returns the host's \*(lqofficial\*(rq name.
+.FE
+A mechanism exists, in the form of an \fIioctl\fP call,
+for finding the collection
+of networks to which a host is directly connected.
+Further, a local network broadcasting mechanism
+has been implemented at the socket level.
+Combining these two features allows a process
+to broadcast on any directly connected local
+network which supports the notion of broadcasting
+in a site independent manner. This allows 4.4BSD
+to solve the problem of deciding how to propagate
+status information in the case of \fIrwho\fP, or
+more generally in broadcasting:
+Such status information is broadcast to connected
+networks at the socket level, where the connected networks
+have been obtained via the appropriate \fIioctl\fP
+calls.
+The specifics of
+such broadcastings are complex, however, and will
+be covered in section 5.
diff --git a/share/doc/psd/21.ipc/5.t b/share/doc/psd/21.ipc/5.t
new file mode 100644
index 00000000000..fe6977ee803
--- /dev/null
+++ b/share/doc/psd/21.ipc/5.t
@@ -0,0 +1,1667 @@
+.\" Copyright (c) 1986, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)5.t 8.1 (Berkeley) 8/14/93
+.\"
+.\".ds RH "Advanced Topics
+.bp
+.nr H1 5
+.nr H2 0
+.LG
+.B
+.ce
+5. ADVANCED TOPICS
+.sp 2
+.R
+.NL
+.PP
+A number of facilities have yet to be discussed. For most users
+of the IPC the mechanisms already
+described will suffice in constructing distributed
+applications. However, others will find the need to utilize some
+of the features which we consider in this section.
+.NH 2
+Out of band data
+.PP
+The stream socket abstraction includes the notion of \*(lqout
+of band\*(rq data. Out of band data is a logically independent
+transmission channel associated with each pair of connected
+stream sockets. Out of band data is delivered to the user
+independently of normal data.
+The abstraction defines that the out of band data facilities
+must support the reliable delivery of at least one
+out of band message at a time. This message may contain at least one
+byte of data, and at least one message may be pending delivery
+to the user at any one time. For communications protocols which
+support only in-band signaling (i.e. the urgent data is
+delivered in sequence with the normal data), the system normally extracts
+the data from the normal data stream and stores it separately.
+This allows users to choose between receiving the urgent data
+in order and receiving it out of sequence without having to
+buffer all the intervening data. It is possible
+to ``peek'' (via MSG_PEEK) at out of band data.
+If the socket has a process group, a SIGURG signal is generated
+when the protocol is notified of its existence.
+A process can set the process group
+or process id to be informed by the SIGURG signal via the
+appropriate \fIfcntl\fP call, as described below for
+SIGIO.
+If multiple sockets may have out of band data awaiting
+delivery, a \fIselect\fP call for exceptional conditions
+may be used to determine those sockets with such data pending.
+Neither the signal nor the select indicate the actual arrival
+of the out-of-band data, but only notification that it is pending.
+.PP
+In addition to the information passed, a logical mark is placed in
+the data stream to indicate the point at which the out
+of band data was sent. The remote login and remote shell
+applications use this facility to propagate signals between
+client and server processes. When a signal
+flushs any pending output from the remote process(es), all
+data up to the mark in the data stream is discarded.
+.PP
+To send an out of band message the MSG_OOB flag is supplied to
+a \fIsend\fP or \fIsendto\fP calls,
+while to receive out of band data MSG_OOB should be indicated
+when performing a \fIrecvfrom\fP or \fIrecv\fP call.
+To find out if the read pointer is currently pointing at
+the mark in the data stream, the SIOCATMARK ioctl is provided:
+.DS
+ioctl(s, SIOCATMARK, &yes);
+.DE
+If \fIyes\fP is a 1 on return, the next read will return data
+after the mark. Otherwise (assuming out of band data has arrived),
+the next read will provide data sent by the client prior
+to transmission of the out of band signal. The routine used
+in the remote login process to flush output on receipt of an
+interrupt or quit signal is shown in Figure 5.
+It reads the normal data up to the mark (to discard it),
+then reads the out-of-band byte.
+.KF
+.DS
+#include <sys/ioctl.h>
+#include <sys/file.h>
+ ...
+oob()
+{
+ int out = FWRITE, mark;
+ char waste[BUFSIZ];
+
+ /* flush local terminal output */
+ ioctl(1, TIOCFLUSH, (char *)&out);
+ for (;;) {
+ if (ioctl(rem, SIOCATMARK, &mark) < 0) {
+ perror("ioctl");
+ break;
+ }
+ if (mark)
+ break;
+ (void) read(rem, waste, sizeof (waste));
+ }
+ if (recv(rem, &mark, 1, MSG_OOB) < 0) {
+ perror("recv");
+ ...
+ }
+ ...
+}
+.DE
+.ce
+Figure 5. Flushing terminal I/O on receipt of out of band data.
+.sp
+.KE
+.PP
+A process may also read or peek at the out-of-band data
+without first reading up to the mark.
+This is more difficult when the underlying protocol delivers
+the urgent data in-band with the normal data, and only sends
+notification of its presence ahead of time (e.g., the TCP protocol
+used to implement streams in the Internet domain).
+With such protocols, the out-of-band byte may not yet have arrived
+when a \fIrecv\fP is done with the MSG_OOB flag.
+In that case, the call will return an error of EWOULDBLOCK.
+Worse, there may be enough in-band data in the input buffer
+that normal flow control prevents the peer from sending the urgent data
+until the buffer is cleared.
+The process must then read enough of the queued data
+that the urgent data may be delivered.
+.PP
+Certain programs that use multiple bytes of urgent data and must
+handle multiple urgent signals (e.g., \fItelnet\fP\|(1C))
+need to retain the position of urgent data within the stream.
+This treatment is available as a socket-level option, SO_OOBINLINE;
+see \fIsetsockopt\fP\|(2) for usage.
+With this option, the position of urgent data (the \*(lqmark\*(rq)
+is retained, but the urgent data immediately follows the mark
+within the normal data stream returned without the MSG_OOB flag.
+Reception of multiple urgent indications causes the mark to move,
+but no out-of-band data are lost.
+.NH 2
+Non-Blocking Sockets
+.PP
+It is occasionally convenient to make use of sockets
+which do not block; that is, I/O requests which
+cannot complete immediately and
+would therefore cause the process to be suspended awaiting completion are
+not executed, and an error code is returned.
+Once a socket has been created via
+the \fIsocket\fP call, it may be marked as non-blocking
+by \fIfcntl\fP as follows:
+.DS
+#include <fcntl.h>
+ ...
+int s;
+ ...
+s = socket(AF_INET, SOCK_STREAM, 0);
+ ...
+if (fcntl(s, F_SETFL, FNDELAY) < 0)
+ perror("fcntl F_SETFL, FNDELAY");
+ exit(1);
+}
+ ...
+.DE
+.PP
+When performing non-blocking I/O on sockets, one must be
+careful to check for the error EWOULDBLOCK (stored in the
+global variable \fIerrno\fP), which occurs when
+an operation would normally block, but the socket it
+was performed on is marked as non-blocking.
+In particular, \fIaccept\fP, \fIconnect\fP, \fIsend\fP, \fIrecv\fP,
+\fIread\fP, and \fIwrite\fP can
+all return EWOULDBLOCK, and processes should be prepared
+to deal with such return codes.
+If an operation such as a \fIsend\fP cannot be done in its entirety,
+but partial writes are sensible (for example, when using a stream socket),
+the data that can be sent immediately will be processed,
+and the return value will indicate the amount actually sent.
+.NH 2
+Interrupt driven socket I/O
+.PP
+The SIGIO signal allows a process to be notified
+via a signal when a socket (or more generally, a file
+descriptor) has data waiting to be read. Use of
+the SIGIO facility requires three steps: First,
+the process must set up a SIGIO signal handler
+by use of the \fIsignal\fP or \fIsigvec\fP calls. Second,
+it must set the process id or process group id which is to receive
+notification of pending input to its own process id,
+or the process group id of its process group (note that
+the default process group of a socket is group zero).
+This is accomplished by use of an \fIfcntl\fP call.
+Third, it must enable asynchronous notification of pending I/O requests
+with another \fIfcntl\fP call. Sample code to
+allow a given process to receive information on
+pending I/O requests as they occur for a socket \fIs\fP
+is given in Figure 6. With the addition of a handler for SIGURG,
+this code can also be used to prepare for receipt of SIGURG signals.
+.KF
+.DS
+#include <fcntl.h>
+ ...
+int io_handler();
+ ...
+signal(SIGIO, io_handler);
+
+/* Set the process receiving SIGIO/SIGURG signals to us */
+
+if (fcntl(s, F_SETOWN, getpid()) < 0) {
+ perror("fcntl F_SETOWN");
+ exit(1);
+}
+
+/* Allow receipt of asynchronous I/O signals */
+
+if (fcntl(s, F_SETFL, FASYNC) < 0) {
+ perror("fcntl F_SETFL, FASYNC");
+ exit(1);
+}
+.DE
+.ce
+Figure 6. Use of asynchronous notification of I/O requests.
+.sp
+.KE
+.NH 2
+Signals and process groups
+.PP
+Due to the existence of the SIGURG and SIGIO signals each socket has an
+associated process number, just as is done for terminals.
+This value is initialized to zero,
+but may be redefined at a later time with the F_SETOWN
+\fIfcntl\fP, such as was done in the code above for SIGIO.
+To set the socket's process id for signals, positive arguments
+should be given to the \fIfcntl\fP call. To set the socket's
+process group for signals, negative arguments should be
+passed to \fIfcntl\fP. Note that the process number indicates
+either the associated process id or the associated process
+group; it is impossible to specify both at the same time.
+A similar \fIfcntl\fP, F_GETOWN, is available for determining the
+current process number of a socket.
+.PP
+Another signal which is useful when constructing server processes
+is SIGCHLD. This signal is delivered to a process when any
+child processes have changed state. Normally servers use
+the signal to \*(lqreap\*(rq child processes that have exited
+without explicitly awaiting their termination
+or periodic polling for exit status.
+For example, the remote login server loop shown in Figure 2
+may be augmented as shown in Figure 7.
+.KF
+.DS
+int reaper();
+ ...
+signal(SIGCHLD, reaper);
+listen(f, 5);
+for (;;) {
+ int g, len = sizeof (from);
+
+ g = accept(f, (struct sockaddr *)&from, &len,);
+ if (g < 0) {
+ if (errno != EINTR)
+ syslog(LOG_ERR, "rlogind: accept: %m");
+ continue;
+ }
+ ...
+}
+ ...
+#include <wait.h>
+reaper()
+{
+ union wait status;
+
+ while (wait3(&status, WNOHANG, 0) > 0)
+ ;
+}
+.DE
+.sp
+.ce
+Figure 7. Use of the SIGCHLD signal.
+.sp
+.KE
+.PP
+If the parent server process fails to reap its children,
+a large number of \*(lqzombie\*(rq processes may be created.
+.NH 2
+Pseudo terminals
+.PP
+Many programs will not function properly without a terminal
+for standard input and output. Since sockets do not provide
+the semantics of terminals,
+it is often necessary to have a process communicating over
+the network do so through a \fIpseudo-terminal\fP. A pseudo-
+terminal is actually a pair of devices, master and slave,
+which allow a process to serve as an active agent in communication
+between processes and users. Data written on the slave side
+of a pseudo-terminal is supplied as input to a process reading
+from the master side, while data written on the master side are
+processed as terminal input for the slave.
+In this way, the process manipulating
+the master side of the pseudo-terminal has control over the
+information read and written on the slave side
+as if it were manipulating the keyboard and reading the screen
+on a real terminal.
+The purpose of this abstraction is to
+preserve terminal semantics over a network connection\(em
+that is, the slave side appears as a normal terminal to
+any process reading from or writing to it.
+.PP
+For example, the remote
+login server uses pseudo-terminals for remote login sessions.
+A user logging in to a machine across the network is provided
+a shell with a slave pseudo-terminal as standard input, output,
+and error. The server process then handles the communication
+between the programs invoked by the remote shell and the user's
+local client process.
+When a user sends a character that generates an interrupt
+on the remote machine that flushes terminal output,
+the pseudo-terminal generates a control message for the server process.
+The server then sends an out of band message
+to the client process to signal a flush of data at the real terminal
+and on the intervening data buffered in the network.
+.PP
+Under 4.4BSD, the name of the slave side of a pseudo-terminal is of the form
+\fI/dev/ttyxy\fP, where \fIx\fP is a single letter
+starting at `p' and continuing to `t'.
+\fIy\fP is a hexadecimal digit (i.e., a single
+character in the range 0 through 9 or `a' through `f').
+The master side of a pseudo-terminal is \fI/dev/ptyxy\fP,
+where \fIx\fP and \fIy\fP correspond to the
+slave side of the pseudo-terminal.
+.PP
+In general, the method of obtaining a pair of master and
+slave pseudo-terminals is to
+find a pseudo-terminal which
+is not currently in use.
+The master half of a pseudo-terminal is a single-open device;
+thus, each master may be opened in turn until an open succeeds.
+The slave side of the pseudo-terminal is then opened,
+and is set to the proper terminal modes if necessary.
+The process then \fIfork\fPs; the child closes
+the master side of the pseudo-terminal, and \fIexec\fPs the
+appropriate program. Meanwhile, the parent closes the
+slave side of the pseudo-terminal and begins reading and
+writing from the master side. Sample code making use of
+pseudo-terminals is given in Figure 8; this code assumes
+that a connection on a socket \fIs\fP exists, connected
+to a peer who wants a service of some kind, and that the
+process has disassociated itself from any previous controlling terminal.
+.KF
+.DS
+gotpty = 0;
+for (c = 'p'; !gotpty && c <= 's'; c++) {
+ line = "/dev/ptyXX";
+ line[sizeof("/dev/pty")-1] = c;
+ line[sizeof("/dev/ptyp")-1] = '0';
+ if (stat(line, &statbuf) < 0)
+ break;
+ for (i = 0; i < 16; i++) {
+ line[sizeof("/dev/ptyp")-1] = "0123456789abcdef"[i];
+ master = open(line, O_RDWR);
+ if (master > 0) {
+ gotpty = 1;
+ break;
+ }
+ }
+}
+if (!gotpty) {
+ syslog(LOG_ERR, "All network ports in use");
+ exit(1);
+}
+
+line[sizeof("/dev/")-1] = 't';
+slave = open(line, O_RDWR); /* \fIslave\fP is now slave side */
+if (slave < 0) {
+ syslog(LOG_ERR, "Cannot open slave pty %s", line);
+ exit(1);
+}
+
+ioctl(slave, TIOCGETP, &b); /* Set slave tty modes */
+b.sg_flags = CRMOD|XTABS|ANYP;
+ioctl(slave, TIOCSETP, &b);
+
+i = fork();
+if (i < 0) {
+ syslog(LOG_ERR, "fork: %m");
+ exit(1);
+} else if (i) { /* Parent */
+ close(slave);
+ ...
+} else { /* Child */
+ (void) close(s);
+ (void) close(master);
+ dup2(slave, 0);
+ dup2(slave, 1);
+ dup2(slave, 2);
+ if (slave > 2)
+ (void) close(slave);
+ ...
+}
+.DE
+.ce
+Figure 8. Creation and use of a pseudo terminal
+.sp
+.KE
+.NH 2
+Selecting specific protocols
+.PP
+If the third argument to the \fIsocket\fP call is 0,
+\fIsocket\fP will select a default protocol to use with
+the returned socket of the type requested.
+The default protocol is usually correct, and alternate choices are not
+usually available.
+However, when using ``raw'' sockets to communicate directly with
+lower-level protocols or hardware interfaces,
+the protocol argument may be important for setting up demultiplexing.
+For example, raw sockets in the Internet family may be used to implement
+a new protocol above IP, and the socket will receive packets
+only for the protocol specified.
+To obtain a particular protocol one determines the protocol number
+as defined within the communication domain. For the Internet
+domain one may use one of the library routines
+discussed in section 3, such as \fIgetprotobyname\fP:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <netdb.h>
+ ...
+pp = getprotobyname("newtcp");
+s = socket(AF_INET, SOCK_STREAM, pp->p_proto);
+.DE
+This would result in a socket \fIs\fP using a stream
+based connection, but with protocol type of ``newtcp''
+instead of the default ``tcp.''
+.PP
+In the NS domain, the available socket protocols are defined in
+<\fInetns/ns.h\fP>. To create a raw socket for Xerox Error Protocol
+messages, one might use:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netns/ns.h>
+ ...
+s = socket(AF_NS, SOCK_RAW, NSPROTO_ERROR);
+.DE
+.NH 2
+Address binding
+.PP
+As was mentioned in section 2,
+binding addresses to sockets in the Internet and NS domains can be
+fairly complex. As a brief reminder, these associations
+are composed of local and foreign
+addresses, and local and foreign ports. Port numbers are
+allocated out of separate spaces, one for each system and one
+for each domain on that system.
+Through the \fIbind\fP system call, a
+process may specify half of an association, the
+<local address, local port> part, while the
+\fIconnect\fP
+and \fIaccept\fP
+primitives are used to complete a socket's association by
+specifying the <foreign address, foreign port> part.
+Since the association is created in two steps the association
+uniqueness requirement indicated previously could be violated unless
+care is taken. Further, it is unrealistic to expect user
+programs to always know proper values to use for the local address
+and local port since a host may reside on multiple networks and
+the set of allocated port numbers is not directly accessible
+to a user.
+.PP
+To simplify local address binding in the Internet domain the notion of a
+\*(lqwildcard\*(rq address has been provided. When an address
+is specified as INADDR_ANY (a manifest constant defined in
+<netinet/in.h>), the system interprets the address as
+\*(lqany valid address\*(rq. For example, to bind a specific
+port number to a socket, but leave the local address unspecified,
+the following code might be used:
+.DS
+#include <sys/types.h>
+#include <netinet/in.h>
+ ...
+struct sockaddr_in sin;
+ ...
+s = socket(AF_INET, SOCK_STREAM, 0);
+sin.sin_family = AF_INET;
+sin.sin_addr.s_addr = htonl(INADDR_ANY);
+sin.sin_port = htons(MYPORT);
+bind(s, (struct sockaddr *) &sin, sizeof (sin));
+.DE
+Sockets with wildcarded local addresses may receive messages
+directed to the specified port number, and sent to any
+of the possible addresses assigned to a host. For example,
+if a host has addresses 128.32.0.4 and 10.0.0.78, and a socket is bound as
+above, the process will be
+able to accept connection requests which are addressed to
+128.32.0.4 or 10.0.0.78.
+If a server process wished to only allow hosts on a
+given network connect to it, it would bind
+the address of the host on the appropriate network.
+.PP
+In a similar fashion, a local port may be left unspecified
+(specified as zero), in which case the system will select an
+appropriate port number for it. This shortcut will work
+both in the Internet and NS domains. For example, to
+bind a specific local address to a socket, but to leave the
+local port number unspecified:
+.DS
+hp = gethostbyname(hostname);
+if (hp == NULL) {
+ ...
+}
+bcopy(hp->h_addr, (char *) sin.sin_addr, hp->h_length);
+sin.sin_port = htons(0);
+bind(s, (struct sockaddr *) &sin, sizeof (sin));
+.DE
+The system selects the local port number based on two criteria.
+The first is that on 4BSD systems,
+Internet ports below IPPORT_RESERVED (1024) (for the Xerox domain,
+0 through 3000) are reserved
+for privileged users (i.e., the super user);
+Internet ports above IPPORT_USERRESERVED (50000) are reserved
+for non-privileged servers. The second is
+that the port number is not currently bound to some other
+socket. In order to find a free Internet port number in the privileged
+range the \fIrresvport\fP library routine may be used as follows
+to return a stream socket in with a privileged port number:
+.DS
+int lport = IPPORT_RESERVED \- 1;
+int s;
+\&...
+s = rresvport(&lport);
+if (s < 0) {
+ if (errno == EAGAIN)
+ fprintf(stderr, "socket: all ports in use\en");
+ else
+ perror("rresvport: socket");
+ ...
+}
+.DE
+The restriction on allocating ports was done to allow processes
+executing in a \*(lqsecure\*(rq environment to perform authentication
+based on the originating address and port number. For example,
+the \fIrlogin\fP(1) command allows users to log in across a network
+without being asked for a password, if two conditions hold:
+First, the name of the system the user
+is logging in from is in the file
+\fI/etc/hosts.equiv\fP on the system he is logging
+in to (or the system name and the user name are in
+the user's \fI.rhosts\fP file in the user's home
+directory), and second, that the user's rlogin
+process is coming from a privileged port on the machine from which he is
+logging. The port number and network address of the
+machine from which the user is logging in can be determined either
+by the \fIfrom\fP result of the \fIaccept\fP call, or
+from the \fIgetpeername\fP call.
+.PP
+In certain cases the algorithm used by the system in selecting
+port numbers is unsuitable for an application. This is because
+associations are created in a two step process. For example,
+the Internet file transfer protocol, FTP, specifies that data
+connections must always originate from the same local port. However,
+duplicate associations are avoided by connecting to different foreign
+ports. In this situation the system would disallow binding the
+same local address and port number to a socket if a previous data
+connection's socket still existed. To override the default port
+selection algorithm, an option call must be performed prior
+to address binding:
+.DS
+ ...
+int on = 1;
+ ...
+setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
+bind(s, (struct sockaddr *) &sin, sizeof (sin));
+.DE
+With the above call, local addresses may be bound which
+are already in use. This does not violate the uniqueness
+requirement as the system still checks at connect time to
+be sure any other sockets with the same local address and
+port do not have the same foreign address and port.
+If the association already exists, the error EADDRINUSE is returned.
+A related socket option, SO_REUSEPORT, which allows completely
+duplicate bindings, is described in the IP multicasting section.
+.NH 2
+Socket Options
+.PP
+It is possible to set and get a number of options on sockets
+via the \fIsetsockopt\fP and \fIgetsockopt\fP system calls.
+These options include such things as marking a socket for
+broadcasting, not to route, to linger on close, etc.
+In addition, there are protocol-specific options for IP and TCP,
+as described in
+.IR ip (4),
+.IR tcp (4),
+and in the section on multicasting below.
+.PP
+The general forms of the calls are:
+.DS
+setsockopt(s, level, optname, optval, optlen);
+.DE
+and
+.DS
+getsockopt(s, level, optname, optval, optlen);
+.DE
+.PP
+The parameters to the calls are as follows: \fIs\fP
+is the socket on which the option is to be applied.
+\fILevel\fP specifies the protocol layer on which the
+option is to be applied; in most cases this is
+the ``socket level'', indicated by the symbolic constant
+SOL_SOCKET, defined in \fI<sys/socket.h>.\fP
+The actual option is specified in \fIoptname\fP, and is
+a symbolic constant also defined in \fI<sys/socket.h>\fP.
+\fIOptval\fP and \fIOptlen\fP point to the value of the
+option (in most cases, whether the option is to be turned
+on or off), and the length of the value of the option,
+respectively.
+For \fIgetsockopt\fP, \fIoptlen\fP is
+a value-result parameter, initially set to the size of
+the storage area pointed to by \fIoptval\fP, and modified
+upon return to indicate the actual amount of storage used.
+.PP
+An example should help clarify things. It is sometimes
+useful to determine the type (e.g., stream, datagram, etc.)
+of an existing socket; programs
+under \fIinetd\fP (described below) may need to perform this
+task. This can be accomplished as follows via the
+SO_TYPE socket option and the \fIgetsockopt\fP call:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+
+int type, size;
+
+size = sizeof (int);
+
+if (getsockopt(s, SOL_SOCKET, SO_TYPE, (char *) &type, &size) < 0) {
+ ...
+}
+.DE
+After the \fIgetsockopt\fP call, \fItype\fP will be set
+to the value of the socket type, as defined in
+\fI<sys/socket.h>\fP. If, for example, the socket were
+a datagram socket, \fItype\fP would have the value
+corresponding to SOCK_DGRAM.
+.NH 2
+Broadcasting and determining network configuration
+.PP
+By using a datagram socket, it is possible to send broadcast
+packets on many networks supported by the system.
+The network itself must support broadcast; the system
+provides no simulation of broadcast in software.
+Broadcast messages can place a high load on a network since they force
+every host on the network to service them. Consequently,
+the ability to send broadcast packets has been limited
+to sockets which are explicitly marked as allowing broadcasting.
+Broadcast is typically used for one of two reasons:
+it is desired to find a resource on a local network without prior
+knowledge of its address,
+or important functions such as routing require that information
+be sent to all accessible neighbors.
+.PP
+Multicasting is an alternative to broadcasting.
+Setting up IP multicast sockets is described in the next section.
+.PP
+To send a broadcast message, a datagram socket
+should be created:
+.DS
+s = socket(AF_INET, SOCK_DGRAM, 0);
+.DE
+or
+.DS
+s = socket(AF_NS, SOCK_DGRAM, 0);
+.DE
+The socket is marked as allowing broadcasting,
+.DS
+int on = 1;
+
+setsockopt(s, SOL_SOCKET, SO_BROADCAST, &on, sizeof (on));
+.DE
+and at least a port number should be bound to the socket:
+.DS
+sin.sin_family = AF_INET;
+sin.sin_addr.s_addr = htonl(INADDR_ANY);
+sin.sin_port = htons(MYPORT);
+bind(s, (struct sockaddr *) &sin, sizeof (sin));
+.DE
+or, for the NS domain,
+.DS
+sns.sns_family = AF_NS;
+netnum = htonl(net);
+sns.sns_addr.x_net = *(union ns_net *) &netnum; /* insert net number */
+sns.sns_addr.x_port = htons(MYPORT);
+bind(s, (struct sockaddr *) &sns, sizeof (sns));
+.DE
+The destination address of the message to be broadcast
+depends on the network(s) on which the message is to be broadcast.
+The Internet domain supports a shorthand notation for broadcast
+on the local network, the address INADDR_BROADCAST (defined in
+<\fInetinet/in.h\fP>.
+To determine the list of addresses for all reachable neighbors
+requires knowledge of the networks to which the host is connected.
+Since this information should
+be obtained in a host-independent fashion and may be impossible
+to derive, 4.4BSD provides a method of
+retrieving this information from the system data structures.
+The SIOCGIFCONF \fIioctl\fP call returns the interface
+configuration of a host in the form of a
+single \fIifconf\fP structure; this structure contains
+a ``data area'' which is made up of an array of
+of \fIifreq\fP structures, one for each network interface
+to which the host is connected.
+These structures are defined in
+\fI<net/if.h>\fP as follows:
+.DS
+.if t .ta .5i 1.0i 1.5i 3.5i
+.if n .ta .7i 1.4i 2.1i 3.4i
+struct ifconf {
+ int ifc_len; /* size of associated buffer */
+ union {
+ caddr_t ifcu_buf;
+ struct ifreq *ifcu_req;
+ } ifc_ifcu;
+};
+
+#define ifc_buf ifc_ifcu.ifcu_buf /* buffer address */
+#define ifc_req ifc_ifcu.ifcu_req /* array of structures returned */
+
+#define IFNAMSIZ 16
+
+struct ifreq {
+ char ifr_name[IFNAMSIZ]; /* if name, e.g. "en0" */
+ union {
+ struct sockaddr ifru_addr;
+ struct sockaddr ifru_dstaddr;
+ struct sockaddr ifru_broadaddr;
+ short ifru_flags;
+ caddr_t ifru_data;
+ } ifr_ifru;
+};
+
+.if t .ta \w' #define'u +\w' ifr_broadaddr'u +\w' ifr_ifru.ifru_broadaddr'u
+#define ifr_addr ifr_ifru.ifru_addr /* address */
+#define ifr_dstaddr ifr_ifru.ifru_dstaddr /* other end of p-to-p link */
+#define ifr_broadaddr ifr_ifru.ifru_broadaddr /* broadcast address */
+#define ifr_flags ifr_ifru.ifru_flags /* flags */
+#define ifr_data ifr_ifru.ifru_data /* for use by interface */
+.DE
+The actual call which obtains the
+interface configuration is
+.DS
+struct ifconf ifc;
+char buf[BUFSIZ];
+
+ifc.ifc_len = sizeof (buf);
+ifc.ifc_buf = buf;
+if (ioctl(s, SIOCGIFCONF, (char *) &ifc) < 0) {
+ ...
+}
+.DE
+After this call \fIbuf\fP will contain one \fIifreq\fP structure for
+each network to which the host is connected, and
+\fIifc.ifc_len\fP will have been modified to reflect the number
+of bytes used by the \fIifreq\fP structures.
+.PP
+For each structure
+there exists a set of ``interface flags'' which tell
+whether the network corresponding to that interface is
+up or down, point to point or broadcast, etc. The
+SIOCGIFFLAGS \fIioctl\fP retrieves these
+flags for an interface specified by an \fIifreq\fP
+structure as follows:
+.DS
+struct ifreq *ifr;
+
+ifr = ifc.ifc_req;
+
+for (n = ifc.ifc_len / sizeof (struct ifreq); --n >= 0; ifr++) {
+ /*
+ * We must be careful that we don't use an interface
+ * devoted to an address family other than those intended;
+ * if we were interested in NS interfaces, the
+ * AF_INET would be AF_NS.
+ */
+ if (ifr->ifr_addr.sa_family != AF_INET)
+ continue;
+ if (ioctl(s, SIOCGIFFLAGS, (char *) ifr) < 0) {
+ ...
+ }
+ /*
+ * Skip boring cases.
+ */
+ if ((ifr->ifr_flags & IFF_UP) == 0 ||
+ (ifr->ifr_flags & IFF_LOOPBACK) ||
+ (ifr->ifr_flags & (IFF_BROADCAST | IFF_POINTTOPOINT)) == 0)
+ continue;
+.DE
+.PP
+Once the flags have been obtained, the broadcast address
+must be obtained. In the case of broadcast networks this is
+done via the SIOCGIFBRDADDR \fIioctl\fP, while for point-to-point networks
+the address of the destination host is obtained with SIOCGIFDSTADDR.
+.DS
+struct sockaddr dst;
+
+if (ifr->ifr_flags & IFF_POINTTOPOINT) {
+ if (ioctl(s, SIOCGIFDSTADDR, (char *) ifr) < 0) {
+ ...
+ }
+ bcopy((char *) ifr->ifr_dstaddr, (char *) &dst, sizeof (ifr->ifr_dstaddr));
+} else if (ifr->ifr_flags & IFF_BROADCAST) {
+ if (ioctl(s, SIOCGIFBRDADDR, (char *) ifr) < 0) {
+ ...
+ }
+ bcopy((char *) ifr->ifr_broadaddr, (char *) &dst, sizeof (ifr->ifr_broadaddr));
+}
+.DE
+.PP
+After the appropriate \fIioctl\fP's have obtained the broadcast
+or destination address (now in \fIdst\fP), the \fIsendto\fP call may be
+used:
+.DS
+ sendto(s, buf, buflen, 0, (struct sockaddr *)&dst, sizeof (dst));
+}
+.DE
+In the above loop one \fIsendto\fP occurs for every
+interface to which the host is connected that supports the notion of
+broadcast or point-to-point addressing.
+If a process only wished to send broadcast
+messages on a given network, code similar to that outlined above
+would be used, but the loop would need to find the
+correct destination address.
+.PP
+Received broadcast messages contain the senders address
+and port, as datagram sockets are bound before
+a message is allowed to go out.
+.NH 2
+IP Multicasting
+.PP
+IP multicasting is the transmission of an IP datagram to a "host
+group", a set of zero or more hosts identified by a single IP
+destination address. A multicast datagram is delivered to all
+members of its destination host group with the same "best-efforts"
+reliability as regular unicast IP datagrams, i.e., the datagram is
+not guaranteed to arrive intact at all members of the destination
+group or in the same order relative to other datagrams.
+.PP
+The membership of a host group is dynamic; that is, hosts may join
+and leave groups at any time. There is no restriction on the
+location or number of members in a host group. A host may be a
+member of more than one group at a time. A host need not be a member
+of a group to send datagrams to it.
+.PP
+A host group may be permanent or transient. A permanent group has a
+well-known, administratively assigned IP address. It is the address,
+not the membership of the group, that is permanent; at any time a
+permanent group may have any number of members, even zero. Those IP
+multicast addresses that are not reserved for permanent groups are
+available for dynamic assignment to transient groups which exist only
+as long as they have members.
+.PP
+In general, a host cannot assume that datagrams sent to any host
+group address will reach only the intended hosts, or that datagrams
+received as a member of a transient host group are intended for the
+recipient. Misdelivery must be detected at a level above IP, using
+higher-level identifiers or authentication tokens. Information
+transmitted to a host group address should be encrypted or governed
+by administrative routing controls if the sender is concerned about
+unwanted listeners.
+.PP
+IP multicasting is currently supported only on AF_INET sockets of type
+SOCK_DGRAM and SOCK_RAW, and only on subnetworks for which the interface
+driver has been modified to support multicasting.
+.PP
+The next subsections describe how to send and receive multicast datagrams.
+.NH 3
+Sending IP Multicast Datagrams
+.PP
+To send a multicast datagram, specify an IP multicast address in the range
+224.0.0.0 to 239.255.255.255 as the destination address
+in a
+.IR sendto (2)
+call.
+.PP
+The definitions required for the multicast-related socket options are
+found in \fI<netinet/in.h>\fP.
+All IP addresses are passed in network byte-order.
+.PP
+By default, IP multicast datagrams are sent with a time-to-live (TTL) of 1,
+which prevents them from being forwarded beyond a single subnetwork. A new
+socket option allows the TTL for subsequent multicast datagrams to be set to
+any value from 0 to 255, in order to control the scope of the multicasts:
+.DS
+u_char ttl;
+setsockopt(sock, IPPROTO_IP, IP_MULTICAST_TTL, &ttl, sizeof(ttl));
+.DE
+Multicast datagrams with a TTL of 0 will not be transmitted on any subnet,
+but may be delivered locally if the sending host belongs to the destination
+group and if multicast loopback has not been disabled on the sending socket
+(see below). Multicast datagrams with TTL greater than one may be delivered
+to more than one subnet if there are one or more multicast routers attached
+to the first-hop subnet. To provide meaningful scope control, the multicast
+routers support the notion of TTL "thresholds", which prevent datagrams with
+less than a certain TTL from traversing certain subnets. The thresholds
+enforce the following convention:
+.TS
+center;
+l | l
+l | n.
+_
+Scope Initial TTL
+=
+restricted to the same host 0
+restricted to the same subnet 1
+restricted to the same site 32
+restricted to the same region 64
+restricted to the same continent 128
+unrestricted 255
+_
+.TE
+"Sites" and "regions" are not strictly defined, and sites may be further
+subdivided into smaller administrative units, as a local matter.
+.PP
+An application may choose an initial TTL other than the ones listed above.
+For example, an application might perform an "expanding-ring search" for a
+network resource by sending a multicast query, first with a TTL of 0, and
+then with larger and larger TTLs, until a reply is received, perhaps using
+the TTL sequence 0, 1, 2, 4, 8, 16, 32.
+.PP
+The multicast router
+.IR mrouted (8),
+refuses to forward any
+multicast datagram with a destination address between 224.0.0.0 and
+224.0.0.255, inclusive, regardless of its TTL. This range of addresses is
+reserved for the use of routing protocols and other low-level topology
+discovery or maintenance protocols, such as gateway discovery and group
+membership reporting.
+.PP
+The address 224.0.0.0 is
+guaranteed not to be assigned to any group, and 224.0.0.1 is assigned
+to the permanent group of all IP hosts (including gateways). This is
+used to address all multicast hosts on the directly connected
+network. There is no multicast address (or any other IP address) for
+all hosts on the total Internet. The addresses of other well-known,
+permanent groups are published in the "Assigned Numbers" RFC,
+which is available from the InterNIC.
+.PP
+Each multicast transmission is sent from a single network interface, even if
+the host has more than one multicast-capable interface. (If the host is
+also serving as a multicast router,
+a multicast may be \fIforwarded\fP to interfaces
+other than originating interface, provided that the TTL is greater than 1.)
+The default interface to be used for multicasting is the primary network
+interface on the system.
+A socket option
+is available to override the default for subsequent transmissions from a
+given socket:
+.DS
+struct in_addr addr;
+setsockopt(sock, IPPROTO_IP, IP_MULTICAST_IF, &addr, sizeof(addr));
+.DE
+where "addr" is the local IP address of the desired outgoing interface.
+An address of INADDR_ANY may be used to revert to the default interface.
+The local IP address of an interface can be obtained via the SIOCGIFCONF
+ioctl. To determine if an interface supports multicasting, fetch the
+interface flags via the SIOCGIFFLAGS ioctl and see if the IFF_MULTICAST
+flag is set. (Normal applications should not need to use this option; it
+is intended primarily for multicast routers and other system services
+specifically concerned with internet topology.)
+The SIOCGIFCONF and SIOCGIFFLAGS ioctls are described in the previous section.
+.PP
+If a multicast datagram is sent to a group to which the sending host itself
+belongs (on the outgoing interface), a copy of the datagram is, by default,
+looped back by the IP layer for local delivery. Another socket option gives
+the sender explicit control over whether or not subsequent datagrams are
+looped back:
+.DS
+u_char loop;
+setsockopt(sock, IPPROTO_IP, IP_MULTICAST_LOOP, &loop, sizeof(loop));
+.DE
+where \f2loop\f1 is set to 0 to disable loopback,
+and set to 1 to enable loopback.
+This option
+improves performance for applications that may have no more than one
+instance on a single host (such as a router demon), by eliminating
+the overhead of receiving their own transmissions. It should generally not
+be used by applications for which there may be more than one instance on a
+single host (such as a conferencing program) or for which the sender does
+not belong to the destination group (such as a time querying program).
+.PP
+A multicast datagram sent with an initial TTL greater than 1 may be delivered
+to the sending host on a different interface from that on which it was sent,
+if the host belongs to the destination group on that other interface. The
+loopback control option has no effect on such delivery.
+.NH 3
+Receiving IP Multicast Datagrams
+.PP
+Before a host can receive IP multicast datagrams, it must become a member
+of one or more IP multicast groups. A process can ask the host to join
+a multicast group by using the following socket option:
+.DS
+struct ip_mreq mreq;
+setsockopt(sock, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq))
+.DE
+where "mreq" is the following structure:
+.DS
+struct ip_mreq {
+ struct in_addr imr_multiaddr; /* \fImulticast group to join\fP */
+ struct in_addr imr_interface; /* \fIinterface to join on\fP */
+}
+.DE
+Every membership is associated with a single interface, and it is possible
+to join the same group on more than one interface. "imr_interface" should
+be INADDR_ANY to choose the default multicast interface, or one of the
+host's local addresses to choose a particular (multicast-capable) interface.
+Up to IP_MAX_MEMBERSHIPS (currently 20) memberships may be added on a
+single socket.
+.PP
+To drop a membership, use:
+.DS
+struct ip_mreq mreq;
+setsockopt(sock, IPPROTO_IP, IP_DROP_MEMBERSHIP, &mreq, sizeof(mreq));
+.DE
+where "mreq" contains the same values as used to add the membership. The
+memberships associated with a socket are also dropped when the socket is
+closed or the process holding the socket is killed. However, more than
+one socket may claim a membership in a particular group, and the host
+will remain a member of that group until the last claim is dropped.
+.PP
+The memberships associated with a socket do not necessarily determine which
+datagrams are received on that socket. Incoming multicast packets are
+accepted by the kernel IP layer if any socket has claimed a membership in the
+destination group of the datagram; however, delivery of a multicast datagram
+to a particular socket is based on the destination port (or protocol type, for
+raw sockets), just as with unicast datagrams.
+To receive multicast datagrams
+sent to a particular port, it is necessary to bind to that local port,
+leaving the local address unspecified (i.e., INADDR_ANY).
+To receive multicast datagrams
+sent to a particular group and port, bind to the local port, with
+the local address set to the multicast group address.
+Once bound to a multicast address, the socket cannot be used for sending data.
+.PP
+More than one process may bind to the same SOCK_DGRAM UDP port
+or the same multicast group and port if the
+.I bind
+call is preceded by:
+.DS
+int on = 1;
+setsockopt(sock, SOL_SOCKET, SO_REUSEPORT, &on, sizeof(on));
+.DE
+All processes sharing the port must enable this option.
+Every incoming multicast or broadcast UDP datagram destined to
+the shared port is delivered to all sockets bound to the port.
+For backwards compatibility reasons, this does not apply to incoming
+unicast datagrams. Unicast
+datagrams are never delivered to more than one socket, regardless of
+how many sockets are bound to the datagram's destination port.
+.PP
+A final multicast-related extension is independent of IP: two new ioctls,
+SIOCADDMULTI and SIOCDELMULTI, are available to add or delete link-level
+(e.g., Ethernet) multicast addresses accepted by a particular interface.
+The address to be added or deleted is passed as a sockaddr structure of
+family AF_UNSPEC, within the standard ifreq structure.
+.PP
+These ioctls are
+for the use of protocols other than IP, and require superuser privileges.
+A link-level multicast address added via SIOCADDMULTI is not automatically
+deleted when the socket used to add it goes away; it must be explicitly
+deleted. It is inadvisable to delete a link-level address that may be
+in use by IP.
+.NH 3
+Sample Multicast Program
+.PP
+The following program sends or receives multicast packets.
+If invoked with one argument, it sends a packet containing the current
+time to an arbitrarily-chosen multicast group and UDP port.
+If invoked with no arguments, it receives and prints these packets.
+Start it as a sender on just one host and as a receiver on all the other hosts.
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#include <time.h>
+#include <stdio.h>
+
+#define EXAMPLE_PORT 60123
+#define EXAMPLE_GROUP "224.0.0.250"
+
+main(argc)
+ int argc;
+{
+ struct sockaddr_in addr;
+ int addrlen, fd, cnt;
+ struct ip_mreq mreq;
+ char message[50];
+
+ fd = socket(AF_INET, SOCK_DGRAM, 0);
+ if (fd < 0) {
+ perror("socket");
+ exit(1);
+ }
+
+ bzero(&addr, sizeof(addr));
+ addr.sin_family = AF_INET;
+ addr.sin_addr.s_addr = htonl(INADDR_ANY);
+ addr.sin_port = htons(EXAMPLE_PORT);
+ addrlen = sizeof(addr);
+
+ if (argc > 1) { /* Send */
+ addr.sin_addr.s_addr = inet_addr(EXAMPLE_GROUP);
+ while (1) {
+ time_t t = time(0);
+ sprintf(message, "time is %-24.24s", ctime(&t));
+ cnt = sendto(fd, message, sizeof(message), 0,
+ (struct sockaddr *)&addr, addrlen);
+ if (cnt < 0) {
+ perror("sendto");
+ exit(1);
+ }
+ sleep(5);
+ }
+ } else { /* Receive */
+ if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
+ perror("bind");
+ exit(1);
+ }
+
+ mreq.imr_multiaddr.s_addr = inet_addr(EXAMPLE_GROUP);
+ mreq.imr_interface.s_addr = htonl(INADDR_ANY);
+ if (setsockopt(fd, IPPROTO_IP, IP_ADD_MEMBERSHIP,
+ &mreq, sizeof(mreq)) < 0) {
+ perror("setsockopt mreq");
+ exit(1);
+ }
+
+ while (1) {
+ cnt = recvfrom(fd, message, sizeof(message), 0,
+ (struct sockaddr *)&addr, &addrlen);
+ if (cnt <= 0) {
+ if (cnt == 0) {
+ break;
+ }
+ perror("recvfrom");
+ exit(1);
+ }
+ printf("%s: message = \e"%s\e"\en",
+ inet_ntoa(addr.sin_addr), message);
+ }
+ }
+}
+.DE
+.\"----------------------------------------------------------------------
+.NH 2
+NS Packet Sequences
+.PP
+The semantics of NS connections demand that
+the user both be able to look inside the network header associated
+with any incoming packet and be able to specify what should go
+in certain fields of an outgoing packet.
+Using different calls to \fIsetsockopt\fP, it is possible
+to indicate whether prototype headers will be associated by
+the user with each outgoing packet (SO_HEADERS_ON_OUTPUT),
+to indicate whether the headers received by the system should be
+delivered to the user (SO_HEADERS_ON_INPUT), or to indicate
+default information that should be associated with all
+outgoing packets on a given socket (SO_DEFAULT_HEADERS).
+.PP
+The contents of a SPP header (minus the IDP header) are:
+.DS
+.if t .ta \w" #define"u +\w" u_short"u +2.0i
+struct sphdr {
+ u_char sp_cc; /* connection control */
+#define SP_SP 0x80 /* system packet */
+#define SP_SA 0x40 /* send acknowledgement */
+#define SP_OB 0x20 /* attention (out of band data) */
+#define SP_EM 0x10 /* end of message */
+ u_char sp_dt; /* datastream type */
+ u_short sp_sid; /* source connection identifier */
+ u_short sp_did; /* destination connection identifier */
+ u_short sp_seq; /* sequence number */
+ u_short sp_ack; /* acknowledge number */
+ u_short sp_alo; /* allocation number */
+};
+.DE
+Here, the items of interest are the \fIdatastream type\fP and
+the \fIconnection control\fP fields. The semantics of the
+datastream type are defined by the application(s) in question;
+the value of this field is, by default, zero, but it can be
+used to indicate things such as Xerox's Bulk Data Transfer
+Protocol (in which case it is set to one). The connection control
+field is a mask of the flags defined just below it. The user may
+set or clear the end-of-message bit to indicate
+that a given message is the last of a given substream type,
+or may set/clear the attention bit as an alternate way to
+indicate that a packet should be sent out-of-band.
+As an example, to associate prototype headers with outgoing
+SPP packets, consider:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netns/ns.h>
+#include <netns/sp.h>
+ ...
+struct sockaddr_ns sns, to;
+int s, on = 1;
+struct databuf {
+ struct sphdr proto_spp; /* prototype header */
+ char buf[534]; /* max. possible data by Xerox std. */
+} buf;
+ ...
+s = socket(AF_NS, SOCK_SEQPACKET, 0);
+ ...
+bind(s, (struct sockaddr *) &sns, sizeof (sns));
+setsockopt(s, NSPROTO_SPP, SO_HEADERS_ON_OUTPUT, &on, sizeof(on));
+ ...
+buf.proto_spp.sp_dt = 1; /* bulk data */
+buf.proto_spp.sp_cc = SP_EM; /* end-of-message */
+strcpy(buf.buf, "hello world\en");
+sendto(s, (char *) &buf, sizeof(struct sphdr) + strlen("hello world\en"),
+ (struct sockaddr *) &to, sizeof(to));
+ ...
+.DE
+Note that one must be careful when writing headers; if the prototype
+header is not written with the data with which it is to be associated,
+the kernel will treat the first few bytes of the data as the
+header, with unpredictable results.
+To turn off the above association, and to indicate that packet
+headers received by the system should be passed up to the user,
+one might use:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netns/ns.h>
+#include <netns/sp.h>
+ ...
+struct sockaddr sns;
+int s, on = 1, off = 0;
+ ...
+s = socket(AF_NS, SOCK_SEQPACKET, 0);
+ ...
+bind(s, (struct sockaddr *) &sns, sizeof (sns));
+setsockopt(s, NSPROTO_SPP, SO_HEADERS_ON_OUTPUT, &off, sizeof(off));
+setsockopt(s, NSPROTO_SPP, SO_HEADERS_ON_INPUT, &on, sizeof(on));
+ ...
+.DE
+.PP
+Output is handled somewhat differently in the IDP world.
+The header of an IDP-level packet looks like:
+.DS
+.if t .ta \w'struct 'u +\w" struct ns_addr"u +2.0i
+struct idp {
+ u_short idp_sum; /* Checksum */
+ u_short idp_len; /* Length, in bytes, including header */
+ u_char idp_tc; /* Transport Control (i.e., hop count) */
+ u_char idp_pt; /* Packet Type (i.e., level 2 protocol) */
+ struct ns_addr idp_dna; /* Destination Network Address */
+ struct ns_addr idp_sna; /* Source Network Address */
+};
+.DE
+The primary field of interest in an IDP header is the \fIpacket type\fP
+field. The standard values for this field are (as defined
+in <\fInetns/ns.h\fP>):
+.DS
+.if t .ta \w" #define"u +\w" NSPROTO_ERROR"u +1.0i
+#define NSPROTO_RI 1 /* Routing Information */
+#define NSPROTO_ECHO 2 /* Echo Protocol */
+#define NSPROTO_ERROR 3 /* Error Protocol */
+#define NSPROTO_PE 4 /* Packet Exchange */
+#define NSPROTO_SPP 5 /* Sequenced Packet */
+.DE
+For SPP connections, the contents of this field are
+automatically set to NSPROTO_SPP; for IDP packets,
+this value defaults to zero, which means ``unknown''.
+.PP
+Setting the value of that field with SO_DEFAULT_HEADERS is
+easy:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netns/ns.h>
+#include <netns/idp.h>
+ ...
+struct sockaddr sns;
+struct idp proto_idp; /* prototype header */
+int s, on = 1;
+ ...
+s = socket(AF_NS, SOCK_DGRAM, 0);
+ ...
+bind(s, (struct sockaddr *) &sns, sizeof (sns));
+proto_idp.idp_pt = NSPROTO_PE; /* packet exchange */
+setsockopt(s, NSPROTO_IDP, SO_DEFAULT_HEADERS, (char *) &proto_idp,
+ sizeof(proto_idp));
+ ...
+.DE
+.PP
+Using SO_HEADERS_ON_OUTPUT is somewhat more difficult. When
+SO_HEADERS_ON_OUTPUT is turned on for an IDP socket, the socket
+becomes (for all intents and purposes) a raw socket. In this
+case, all the fields of the prototype header (except the
+length and checksum fields, which are computed by the kernel)
+must be filled in correctly in order for the socket to send and
+receive data in a sensible manner. To be more specific, the
+source address must be set to that of the host sending the
+data; the destination address must be set to that of the
+host for whom the data is intended; the packet type must be
+set to whatever value is desired; and the hopcount must be
+set to some reasonable value (almost always zero). It should
+also be noted that simply sending data using \fIwrite\fP
+will not work unless a \fIconnect\fP or \fIsendto\fP call
+is used, in spite of the fact that it is the destination
+address in the prototype header that is used, not the one
+given in either of those calls. For almost
+all IDP applications , using SO_DEFAULT_HEADERS is easier and
+more desirable than writing headers.
+.NH 2
+Three-way Handshake
+.PP
+The semantics of SPP connections indicates that a three-way
+handshake, involving changes in the datastream type, should \(em
+but is not absolutely required to \(em take place before a SPP
+connection is closed. Almost all SPP connections are
+``well-behaved'' in this manner; when communicating with
+any process, it is best to assume that the three-way handshake
+is required unless it is known for certain that it is not
+required. In a three-way close, the closing process
+indicates that it wishes to close the connection by sending
+a zero-length packet with end-of-message set and with
+datastream type 254. The other side of the connection
+indicates that it is OK to close by sending a zero-length
+packet with end-of-message set and datastream type 255. Finally,
+the closing process replies with a zero-length packet with
+substream type 255; at this point, the connection is considered
+closed. The following code fragments are simplified examples
+of how one might handle this three-way handshake at the user
+level; in the future, support for this type of close will
+probably be provided as part of the C library or as part of
+the kernel. The first code fragment below illustrates how a process
+might handle three-way handshake if it sees that the process it
+is communicating with wants to close the connection:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netns/ns.h>
+#include <netns/sp.h>
+ ...
+#ifndef SPPSST_END
+#define SPPSST_END 254
+#define SPPSST_ENDREPLY 255
+#endif
+struct sphdr proto_sp;
+int s;
+ ...
+read(s, buf, BUFSIZE);
+if (((struct sphdr *)buf)->sp_dt == SPPSST_END) {
+ /*
+ * SPPSST_END indicates that the other side wants to
+ * close.
+ */
+ proto_sp.sp_dt = SPPSST_ENDREPLY;
+ proto_sp.sp_cc = SP_EM;
+ setsockopt(s, NSPROTO_SPP, SO_DEFAULT_HEADERS, (char *)&proto_sp,
+ sizeof(proto_sp));
+ write(s, buf, 0);
+ /*
+ * Write a zero-length packet with datastream type = SPPSST_ENDREPLY
+ * to indicate that the close is OK with us. The packet that we
+ * don't see (because we don't look for it) is another packet
+ * from the other side of the connection, with SPPSST_ENDREPLY
+ * on it it, too. Once that packet is sent, the connection is
+ * considered closed; note that we really ought to retransmit
+ * the close for some time if we do not get a reply.
+ */
+ close(s);
+}
+ ...
+.DE
+To indicate to another process that we would like to close the
+connection, the following code would suffice:
+.DS
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netns/ns.h>
+#include <netns/sp.h>
+ ...
+#ifndef SPPSST_END
+#define SPPSST_END 254
+#define SPPSST_ENDREPLY 255
+#endif
+struct sphdr proto_sp;
+int s;
+ ...
+proto_sp.sp_dt = SPPSST_END;
+proto_sp.sp_cc = SP_EM;
+setsockopt(s, NSPROTO_SPP, SO_DEFAULT_HEADERS, (char *)&proto_sp,
+ sizeof(proto_sp));
+write(s, buf, 0); /* send the end request */
+proto_sp.sp_dt = SPPSST_ENDREPLY;
+setsockopt(s, NSPROTO_SPP, SO_DEFAULT_HEADERS, (char *)&proto_sp,
+ sizeof(proto_sp));
+/*
+ * We assume (perhaps unwisely)
+ * that the other side will send the
+ * ENDREPLY, so we'll just send our final ENDREPLY
+ * as if we'd seen theirs already.
+ */
+write(s, buf, 0);
+close(s);
+ ...
+.DE
+.NH 2
+Packet Exchange
+.PP
+The Xerox standard protocols include a protocol that is both
+reliable and datagram-oriented. This protocol is known as
+Packet Exchange (PEX or PE) and, like SPP, is layered on top
+of IDP. PEX is important for a number of things: Courier
+remote procedure calls may be expedited through the use
+of PEX, and many Xerox servers are located by doing a PEX
+``BroadcastForServers'' operation. Although there is no
+implementation of PEX in the kernel,
+it may be simulated at the user level with some clever coding
+and the use of one peculiar \fIgetsockopt\fP. A PEX packet
+looks like:
+.DS
+.if t .ta \w'struct 'u +\w" struct idp"u +2.0i
+/*
+ * The packet-exchange header shown here is not defined
+ * as part of any of the system include files.
+ */
+struct pex {
+ struct idp p_idp; /* idp header */
+ u_short ph_id[2]; /* unique transaction ID for pex */
+ u_short ph_client; /* client type field for pex */
+};
+.DE
+The \fIph_id\fP field is used to hold a ``unique id'' that
+is used in duplicate suppression; the \fIph_client\fP
+field indicates the PEX client type (similar to the packet
+type field in the IDP header). PEX reliability stems from the
+fact that it is an idempotent (``I send a packet to you, you
+send a packet to me'') protocol. Processes on each side of
+the connection may use the unique id to determine if they have
+seen a given packet before (the unique id field differs on each
+packet sent) so that duplicates may be detected, and to indicate
+which message a given packet is in response to. If a packet with
+a given unique id is sent and no response is received in a given
+amount of time, the packet is retransmitted until it is decided
+that no response will ever be received. To simulate PEX, one
+must be able to generate unique ids -- something that is hard to
+do at the user level with any real guarantee that the id is really
+unique. Therefore, a means (via \fIgetsockopt\fP) has been provided
+for getting unique ids from the kernel. The following code fragment
+indicates how to get a unique id:
+.DS
+long uniqueid;
+int s, idsize = sizeof(uniqueid);
+ ...
+s = socket(AF_NS, SOCK_DGRAM, 0);
+ ...
+/* get id from the kernel -- only on IDP sockets */
+getsockopt(s, NSPROTO_PE, SO_SEQNO, (char *)&uniqueid, &idsize);
+ ...
+.DE
+The retransmission and duplicate suppression code required to
+simulate PEX fully is left as an exercise for the reader.
+.NH 2
+Inetd
+.PP
+One of the daemons provided with 4.4BSD is \fIinetd\fP, the
+so called ``internet super-server.''
+Having one daemon listen for requests for many daemons
+instead of having each daemon listen for its own requests
+reduces the number of idle daemons and simplies their implementation.
+.I Inetd
+handles
+two types of services: standard and TCPMUX.
+A standard service has a well-known port assigned to it and
+is listed in
+.I /etc/services
+(see \f2services\f1(5));
+it may be a service that implements an official Internet standard or is a
+BSD-specific service.
+TCPMUX services are nonstandard and do not have a
+well-known port assigned to them.
+They are invoked from
+.I inetd
+when a program connects to the "tcpmux" well-known port and specifies
+the service name.
+This is useful for adding locally-developed servers.
+.PP
+\fIInetd\fP is invoked at boot
+time, and determines from the file \fI/etc/inetd.conf\fP the
+servers for which it is to listen. Once this information has been
+read and a pristine environment created, \fIinetd\fP proceeds
+to create one socket for each service it is to listen for,
+binding the appropriate port number to each socket.
+.PP
+\fIInetd\fP then performs a \fIselect\fP on all these
+sockets for read availability, waiting for somebody wishing
+a connection to the service corresponding to
+that socket. \fIInetd\fP then performs an \fIaccept\fP on
+the socket in question, \fIfork\fPs, \fIdup\fPs the new
+socket to file descriptors 0 and 1 (stdin and
+stdout), closes other open file
+descriptors, and \fIexec\fPs the appropriate server.
+.PP
+Servers making use of \fIinetd\fP are considerably simplified,
+as \fIinetd\fP takes care of the majority of the IPC work
+required in establishing a connection. The server invoked
+by \fIinetd\fP expects the socket connected to its client
+on file descriptors 0 and 1, and may immediately perform
+any operations such as \fIread\fP, \fIwrite\fP, \fIsend\fP,
+or \fIrecv\fP. Indeed, servers may use
+buffered I/O as provided by the ``stdio'' conventions, as
+long as as they remember to use \fIfflush\fP when appropriate.
+.PP
+One call which may be of interest to individuals writing
+servers under \fIinetd\fP is the \fIgetpeername\fP call,
+which returns the address of the peer (process) connected
+on the other end of the socket. For example, to log the
+Internet address in ``dot notation'' (e.g., ``128.32.0.4'')
+of a client connected to a server under
+\fIinetd\fP, the following code might be used:
+.DS
+struct sockaddr_in name;
+int namelen = sizeof (name);
+ ...
+if (getpeername(0, (struct sockaddr *)&name, &namelen) < 0) {
+ syslog(LOG_ERR, "getpeername: %m");
+ exit(1);
+} else
+ syslog(LOG_INFO, "Connection from %s", inet_ntoa(name.sin_addr));
+ ...
+.DE
+While the \fIgetpeername\fP call is especially useful when
+writing programs to run with \fIinetd\fP, it can be used
+under other circumstances. Be warned, however, that \fIgetpeername\fP will
+fail on UNIX domain sockets.
+.PP
+Standard TCP
+services are assigned unique well-known port numbers in the range of
+0 to 1023 by the
+Internet Assigned Numbers Authority (IANA@ISI.EDU).
+The limited number of ports in this range are
+assigned to official Internet protocols.
+The TCPMUX service allows you to add
+locally-developed protocols without needing an official TCP port assignment.
+The TCPMUX protocol described in RFC-1078 is simple:
+.QP
+``A TCP client connects to a foreign host on TCP port 1. It sends the
+service name followed by a carriage-return line-feed <CRLF>.
+The service name is never case sensitive.
+The server replies with a
+single character indicating positive ("+") or negative ("\-")
+acknowledgment, immediately followed by an optional message of
+explanation, terminated with a <CRLF>. If the reply was positive,
+the selected protocol begins; otherwise the connection is closed.''
+.LP
+In 4.4BSD, the TCPMUX service is built into
+.IR inetd ,
+that is,
+.IR inetd
+listens on TCP port 1 for requests for TCPMUX services listed
+in \f2inetd.conf\f1.
+.IR inetd (8)
+describes the format of TCPMUX entries for \f2inetd.conf\f1.
+.PP
+The following is an example TCPMUX server and its \f2inetd.conf\f1 entry.
+More sophisticated servers may want to do additional processing
+before returning the positive or negative acknowledgement.
+.DS
+#include <sys/types.h>
+#include <stdio.h>
+
+main()
+{
+ time_t t;
+
+ printf("+Go\er\en");
+ fflush(stdout);
+ time(&t);
+ printf("%d = %s", t, ctime(&t));
+ fflush(stdout);
+}
+.DE
+The \f2inetd.conf\f1 entry is:
+.DS
+tcpmux/current_time stream tcp nowait nobody /d/curtime curtime
+.DE
+Here's the portion of the client code that handles the TCPMUX handshake:
+.DS
+char line[BUFSIZ];
+FILE *fp;
+ ...
+
+/* Use stdio for reading data from the server */
+fp = fdopen(sock, "r");
+if (fp == NULL) {
+ fprintf(stderr, "Can't create file pointer\en");
+ exit(1);
+}
+
+/* Send service request */
+sprintf(line, "%s\er\en", "current_time");
+if (write(sock, line, strlen(line)) < 0) {
+ perror("write");
+ exit(1);
+}
+
+/* Get ACK/NAK response from the server */
+if (fgets(line, sizeof(line), fp) == NULL) {
+ if (feof(fp)) {
+ die();
+ } else {
+ fprintf(stderr, "Error reading response\en");
+ exit(1);
+ }
+}
+
+/* Delete <CR> */
+if ((lp = index(line, '\r')) != NULL) {
+ *lp = '\0';
+}
+
+switch (line[0]) {
+ case '+':
+ printf("Got ACK: %s\en", &line[1]);
+ break;
+ case '-':
+ printf("Got NAK: %s\en", &line[1]);
+ exit(0);
+ default:
+ printf("Got unknown response: %s\en", line);
+ exit(1);
+}
+
+/* Get rest of data from the server */
+while ((fgets(line, sizeof(line), fp)) != NULL) {
+ fputs(line, stdout);
+}
+.DE
diff --git a/share/doc/psd/21.ipc/Makefile b/share/doc/psd/21.ipc/Makefile
new file mode 100644
index 00000000000..2a366be9fbb
--- /dev/null
+++ b/share/doc/psd/21.ipc/Makefile
@@ -0,0 +1,10 @@
+# @(#)Makefile 8.1 (Berkeley) 6/8/93
+
+DIR= psd/21.ipc
+SRCS= 0.t 1.t 2.t 3.t 4.t 5.t
+MACROS= -ms
+
+paper.ps: ${SRCS}
+ ${TBL} ${SRCS} | ${ROFF} > ${.TARGET}
+
+.include <bsd.doc.mk>
diff --git a/share/doc/psd/21.ipc/spell.ok b/share/doc/psd/21.ipc/spell.ok
new file mode 100644
index 00000000000..02b45d4d26d
--- /dev/null
+++ b/share/doc/psd/21.ipc/spell.ok
@@ -0,0 +1,347 @@
+4.2bsd
+AF
+ANYP
+BUFSIZ
+BUFSIZE
+BroadcastForServers
+CF
+CLR
+CRMOD
+Clearinghouse
+DARPA
+DESTPORT
+DGRAM
+DONTROUTE
+Datagram
+EADDRINUSE
+EADDRNOTAVAIL
+EAGAIN
+ECONNREFUSED
+EHOSTDOWN
+EHOSTUNREACH
+EINTR
+ENDREPLY
+ENETDOWN
+ENETUNREACH
+ENOBUFS
+EPROTONOSUPPORT
+EPROTOTYPE
+ETIMEDOUT
+EWOULDBLOCK
+Ethernet
+FASYNC
+FCREATE
+FD
+FNDELAY
+FTP
+FTRUNCATE
+FWRITE
+FWRONLY
+Fabry
+GETOWN
+Gethostybyname
+IDP
+IFF
+IFNAMSIZ
+INADDR
+INET
+INFO
+IP
+IPC
+IPPORT
+ISSET
+Inetd
+LF
+LH
+LOOPBACK
+Lapsley
+Leffler
+MSG
+MYADDRESS
+MYPORT
+NS
+NSPROTO
+OB
+OOB
+OOBINLINE
+Optlen
+Optval
+PE
+PEX
+POINTTOPOINT
+PS1:8
+RDONLY
+RDWR
+REUSEADDR
+RF
+RH
+RWHODIR
+SEQNO
+SEQPACKET
+SETFL
+SETOWN
+SETSIZE
+SIGALRM
+SIGCHLD
+SIGIO
+SIGURG
+SIOCATMARK
+SIOCGIFBRDADDR
+SIOCGIFCONF
+SIOCGIFDSTADDR
+SIOCGIFFLAGS
+SIOCGPGRP
+SIOCSPGRP
+SOF
+SP
+SPP
+SPPSST
+Science:UofMaryland
+TCP
+TELNET
+TIOCFLUSH
+TIOCGETP
+TIOCNOTTY
+TIOCSETP
+TRUNC
+Torek
+Tutorial''PS1:8
+USERRESERVED
+VAX
+WNOHANG
+WRONLY
+XSIS
+XTABS
+ack
+addr
+addr.s
+addr.sa
+addr.sun
+addr.x
+addrtype
+alo
+argc
+argv
+arpa
+b.sg
+bcmp
+bcopy
+broadaddr
+buf
+buf.buf
+buf.proto
+buflen
+bzero
+c.f
+cad
+caddr
+calder
+daemons
+dali
+databuf
+datagram
+datastream
+dev
+dna
+doit
+dst
+dst.sin
+dst.sns
+dstaddr
+dt
+dup2
+en0
+endhostent
+endif
+ernie
+errno
+es
+esvax
+exceptmask
+execptfds
+fcntl
+fcntl.h
+fd
+fflush
+file.h
+foo
+fprintf
+from.sin
+fromlen
+gethostbyaddr
+gethostbyname
+gethostbynameandnet
+gethostent
+gethostname
+getnetbyname
+getnetbynumber
+getnetent
+getpeername
+getprotobyname
+getprotobynumber
+getprotoent
+getservbyname
+getservbyport
+getservent
+getsockopt
+goto
+gotpty
+gyre
+gyre:Computer
+hardcoding
+hopcount
+host.c
+hostent
+hostname
+hostnames
+hosts.equiv
+htonl
+htons
+idp
+idp.h
+idp.idp
+idsize
+if.h
+ifc
+ifc.ifc
+ifconf
+ifcu
+ifcu.ifcu
+ifndef
+ifr
+ifreq
+ifru
+ifru.ifru
+in.h
+inet
+inetd
+inetd.conf
+ing
+ingres
+io
+ioctl.h
+ipc
+kim
+len
+localnet
+lport
+lq
+makeaddr
+matisse
+medea
+miro
+monet
+name.sin
+namelen
+nameserver
+nb
+netdb.h
+netent
+netinet
+netns
+netnum
+netof
+newsock
+newtcp
+nfds
+ns
+ns.h
+ntoa
+ntohl
+ntohs
+onalrm
+oob
+optlen
+optname
+optval
+oz
+pathname
+pathnames
+pex
+pgrp
+ph
+pp
+proto
+protoent
+pt
+pty
+ptyXX
+ptyp
+ptyxy
+queueing
+readfds
+readmask
+recv
+recvfrom
+recvtime
+rem
+req
+rhosts
+rlogin
+rlogind
+rq
+rresvport
+ruptime
+rwho
+rwhod
+sendto
+servent
+server.sin
+server.sun
+sethostent
+setsockopt
+sid
+sigvec
+sin.sin
+sizeof
+sna
+snew
+sns
+sns.sns
+sockaddr
+socket.h
+sp
+sp.h
+sp.sp
+sphdr
+spp
+spp.sp
+sprintf
+statbuf
+statvax
+std
+stderr
+stdin
+stdio.h
+stdout
+strcmp
+strcpy
+strlen
+syslog
+ta
+tcp
+telnet
+time.h
+timeval
+tmp
+tolen
+ttyxy
+tuples
+types.h
+ucbvax
+udp
+un
+un.h
+uniqueid
+useable
+usec
+val
+wait.h
+wait.tv
+wd
+wd.wd
+whod
+wildcard
+wildcarded
+writefds
+writemask