diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2020-01-22 02:49:53 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2020-01-22 02:49:53 +0000 |
commit | d264279e28002d81821c883795911844a4c01a2c (patch) | |
tree | b0481616eda55b543a0dc1487d096c3239885c41 /lib/mesa/src/util/xmlpool | |
parent | fdcc03929065b5bf5dd93553db219ea3e05c8c34 (diff) |
Merge Mesa 19.2.8
Diffstat (limited to 'lib/mesa/src/util/xmlpool')
-rw-r--r-- | lib/mesa/src/util/xmlpool/Makefile.am | 112 | ||||
-rw-r--r-- | lib/mesa/src/util/xmlpool/Makefile.in | 725 | ||||
-rw-r--r-- | lib/mesa/src/util/xmlpool/ca.gmo | bin | 4317 -> 0 bytes | |||
-rw-r--r-- | lib/mesa/src/util/xmlpool/de.gmo | bin | 2635 -> 0 bytes | |||
-rw-r--r-- | lib/mesa/src/util/xmlpool/es.gmo | bin | 4360 -> 0 bytes | |||
-rw-r--r-- | lib/mesa/src/util/xmlpool/fr.gmo | bin | 1413 -> 0 bytes | |||
-rw-r--r-- | lib/mesa/src/util/xmlpool/nl.gmo | bin | 1675 -> 0 bytes | |||
-rw-r--r-- | lib/mesa/src/util/xmlpool/options.h | 1028 | ||||
-rw-r--r-- | lib/mesa/src/util/xmlpool/sv.gmo | bin | 1669 -> 0 bytes |
9 files changed, 0 insertions, 1865 deletions
diff --git a/lib/mesa/src/util/xmlpool/Makefile.am b/lib/mesa/src/util/xmlpool/Makefile.am deleted file mode 100644 index 7110b45ef..000000000 --- a/lib/mesa/src/util/xmlpool/Makefile.am +++ /dev/null @@ -1,112 +0,0 @@ -# Convenient makefile for managing translations. - -# Prerequisites: -# - GNU gettext -# - Python - -# Adding new translations -# ----------------------- - -# To start working on a new translation edit the POS=... line -# below. If you want to add for example a french translation, add -# fr.po. - -# Then run "make po" to generate a fresh .po file from translatable -# strings in t_options.h. Now you can edit the new .po file (fr.po in -# the example above) to translate the strings. Please make sure that -# your editor encodes the file in UTF-8. - -# Updating existing translations -# ------------------------------ - -# Run "make po" to update .po files with new translatable strings from -# t_options.h. Now you can edit the .po files you're interested -# in. Please make sure that your editor encodes the file in UTF-8. - -# Updating options.h -# ------------------ - -# Finally run "make" to generate options.h from t_options.h with all -# translations. Now you can rebuild the drivers. Any common options -# used by the drivers will have option descriptions with the latest -# translations. - -# Publishing translations -# ----------------------- - -# To get your translation(s) into Mesa CVS, please send me your -# <lang>.po file. - -# More information: -# - info gettext - -# The set of supported languages. Add languages as needed. -POS=ca.po de.po es.po nl.po fr.po sv.po - -# -# Don't change anything below, unless you know what you're doing. -# -LANGS=$(POS:%.po=%) -MOS=$(POS:%.po=%.gmo) -POT=xmlpool.pot - -.PHONY: all clean clean-local pot po mo - -EXTRA_DIST = \ - gen_xmlpool.py \ - options.h \ - t_options.h \ - $(POS) \ - $(MOS) \ - SConscript \ - meson.build \ - LINGUAS \ - POTFILES - -BUILT_SOURCES = options.h -CLEANFILES = \ - options.h - $(POS) \ - $(MOS) - -clean-local: - rm -f $(MOS) - -# Default target options.h -LOCALEDIR := . -if REGEN_SOURCES -options.h: t_options.h $(MOS) - $(AM_V_GEN) $(PYTHON) $(PYTHON_FLAGS) $(srcdir)/gen_xmlpool.py \ - --template $(srcdir)/t_options.h \ - --output options.h \ - --localedir $(LOCALEDIR) \ - --languages $(LANGS) -endif - -# Update .mo files from the corresponding .po files. -.po.gmo: - @mo="$@"; \ - lang=$${mo%%/*}; \ - echo "Updating ($$lang) $@ from $?."; \ - msgfmt -o $@ $? - -# Use this target to create or update .po files with new messages in -# driconf.py. -po: $(POT) - @for po in $(POS); do \ - if [ -f $$po ]; then \ - echo "Merging new strings from $(POT) into $@."; \ - mv $$po $$po~; \ - msgmerge -o $$po $$po~ $(POT); \ - else \ - echo "Initializing $$po from $(POT)."; \ - msginit -i $(POT) -o $$po~ --locale=$*; \ - sed -e 's/charset=.*\\n/charset=UTF-8\\n/' $$po~ > $$po; \ - fi \ - done - -pot: $(POT) - -# Extract message catalog from driconf.py. -$(POT): t_options.h - xgettext -L C --from-code utf-8 -o $(POT) t_options.h diff --git a/lib/mesa/src/util/xmlpool/Makefile.in b/lib/mesa/src/util/xmlpool/Makefile.in deleted file mode 100644 index 35bfd3378..000000000 --- a/lib/mesa/src/util/xmlpool/Makefile.in +++ /dev/null @@ -1,725 +0,0 @@ -# Makefile.in generated by automake 1.12.6 from Makefile.am. -# @configure_input@ - -# Copyright (C) 1994-2012 Free Software Foundation, Inc. - -# This Makefile.in is free software; the Free Software Foundation -# gives unlimited permission to copy and/or distribute it, -# with or without modifications, as long as this notice is preserved. - -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY, to the extent permitted by law; without -# even the implied warranty of MERCHANTABILITY or FITNESS FOR A -# PARTICULAR PURPOSE. - -@SET_MAKE@ - -# Convenient makefile for managing translations. - -# Prerequisites: -# - GNU gettext -# - Python - -# Adding new translations -# ----------------------- - -# To start working on a new translation edit the POS=... line -# below. 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DON'T EDIT! *** - ***********************************************************************/ -/* - * XML DRI client-side driver configuration - * Copyright (C) 2003 Felix Kuehling - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ -/** - * \file t_options.h - * \brief Templates of common options - * \author Felix Kuehling - * - * This file defines macros for common options that can be used to - * construct driConfigOptions in the drivers. This file is only a - * template containing English descriptions for options wrapped in - * gettext(). xgettext can be used to extract translatable - * strings. These strings can then be translated by anyone familiar - * with GNU gettext. gen_xmlpool.py takes this template and fills in - * all the translations. The result (options.h) is included by - * xmlpool.h which in turn can be included by drivers. - * - * The macros used to describe otions in this file are defined in - * ../xmlpool.h. - */ - -/* This is needed for xgettext to extract translatable strings. - * gen_xmlpool.py will discard this line. */ -/* #include <libintl.h> - * commented out by gen_xmlpool.py */ - -/* - * predefined option sections and options with multi-lingual descriptions - */ - - -/** - * \brief Debugging options - */ -#define DRI_CONF_SECTION_DEBUG \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Debugging") \ - DRI_CONF_DESC(ca,"Depuració") \ - DRI_CONF_DESC(de,"Fehlersuche") \ - DRI_CONF_DESC(es,"Depuración") \ - DRI_CONF_DESC(nl,"Debuggen") \ - DRI_CONF_DESC(fr,"Debogage") \ - DRI_CONF_DESC(sv,"Felsökning") - -#define DRI_CONF_NO_RAST(def) \ -DRI_CONF_OPT_BEGIN_B(no_rast, def) \ - DRI_CONF_DESC(en,"Disable 3D acceleration") \ - DRI_CONF_DESC(ca,"Deshabilita l'acceleració 3D") \ - DRI_CONF_DESC(de,"3D-Beschleunigung abschalten") \ - DRI_CONF_DESC(es,"Deshabilitar aceleración 3D") \ - DRI_CONF_DESC(nl,"3D versnelling uitschakelen") \ - DRI_CONF_DESC(fr,"Désactiver l'accélération 3D") \ - DRI_CONF_DESC(sv,"Inaktivera 3D-accelerering") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PERFORMANCE_BOXES(def) \ -DRI_CONF_OPT_BEGIN_B(performance_boxes, def) \ - DRI_CONF_DESC(en,"Show performance boxes") \ - DRI_CONF_DESC(ca,"Mostra les caixes de rendiment") \ - DRI_CONF_DESC(de,"Zeige Performanceboxen") \ - DRI_CONF_DESC(es,"Mostrar cajas de rendimiento") \ - DRI_CONF_DESC(nl,"Laat prestatie boxjes zien") \ - DRI_CONF_DESC(fr,"Afficher les boîtes de performance") \ - DRI_CONF_DESC(sv,"Visa prestandarutor") \ -DRI_CONF_OPT_END - -#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ -DRI_CONF_OPT_BEGIN_B(always_flush_batch, def) \ - DRI_CONF_DESC(en,"Enable flushing batchbuffer after each draw call") \ - DRI_CONF_DESC(ca,"Habilita el buidatge del batchbuffer després de cada trucada de dibuix") \ - DRI_CONF_DESC(de,"Aktiviere sofortige Leerung des Stapelpuffers nach jedem Zeichenaufruf") \ - DRI_CONF_DESC(es,"Habilitar vaciado del batchbuffer después de cada llamada de dibujo") \ - DRI_CONF_DESC(nl,"Enable flushing batchbuffer after each draw call") \ - DRI_CONF_DESC(fr,"Enable flushing batchbuffer after each draw call") \ - DRI_CONF_DESC(sv,"Enable flushing batchbuffer after each draw call") \ -DRI_CONF_OPT_END - -#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \ -DRI_CONF_OPT_BEGIN_B(always_flush_cache, def) \ - DRI_CONF_DESC(en,"Enable flushing GPU caches with each draw call") \ - DRI_CONF_DESC(ca,"Habilita el buidatge de les memòries cau de GPU amb cada trucada de dibuix") \ - DRI_CONF_DESC(de,"Aktiviere sofortige Leerung der GPU-Zwischenspeicher mit jedem Zeichenaufruf") \ - DRI_CONF_DESC(es,"Habilitar vaciado de los cachés GPU con cada llamada de dibujo") \ - DRI_CONF_DESC(nl,"Enable flushing GPU caches with each draw call") \ - DRI_CONF_DESC(fr,"Enable flushing GPU caches with each draw call") \ - DRI_CONF_DESC(sv,"Enable flushing GPU caches with each draw call") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DISABLE_THROTTLING(def) \ -DRI_CONF_OPT_BEGIN_B(disable_throttling, def) \ - DRI_CONF_DESC(en,"Disable throttling on first batch after flush") \ - DRI_CONF_DESC(ca,"Deshabilita la regulació en el primer lot després de buidar") \ - DRI_CONF_DESC(de,"Disable throttling on first batch after flush") \ - DRI_CONF_DESC(es,"Deshabilitar regulación del primer lote después de vaciar") \ - DRI_CONF_DESC(nl,"Disable throttling on first batch after flush") \ - DRI_CONF_DESC(fr,"Disable throttling on first batch after flush") \ - DRI_CONF_DESC(sv,"Disable throttling on first batch after flush") \ -DRI_CONF_OPT_END - -#define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \ -DRI_CONF_OPT_BEGIN_B(force_glsl_extensions_warn, def) \ - DRI_CONF_DESC(en,"Force GLSL extension default behavior to 'warn'") \ - DRI_CONF_DESC(ca,"Força que el comportament per defecte de les extensions GLSL sigui 'warn'") \ - DRI_CONF_DESC(de,"Force GLSL extension default behavior to 'warn'") \ - DRI_CONF_DESC(es,"Forzar que el comportamiento por defecto de las extensiones GLSL sea 'warn'") \ - DRI_CONF_DESC(nl,"Force GLSL extension default behavior to 'warn'") \ - DRI_CONF_DESC(fr,"Force GLSL extension default behavior to 'warn'") \ - DRI_CONF_DESC(sv,"Force GLSL extension default behavior to 'warn'") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \ -DRI_CONF_OPT_BEGIN_B(disable_blend_func_extended, def) \ - DRI_CONF_DESC(en,"Disable dual source blending") \ - DRI_CONF_DESC(ca,"Deshabilita la barreja de font dual") \ - DRI_CONF_DESC(de,"Disable dual source blending") \ - DRI_CONF_DESC(es,"Deshabilitar mezcla de fuente dual") \ - DRI_CONF_DESC(nl,"Disable dual source blending") \ - DRI_CONF_DESC(fr,"Disable dual source blending") \ - DRI_CONF_DESC(sv,"Disable dual source blending") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \ -DRI_CONF_OPT_BEGIN_B(dual_color_blend_by_location, def) \ - DRI_CONF_DESC(en,"Identify dual color blending sources by location rather than index") \ - DRI_CONF_DESC(ca,"Identify dual color blending sources by location rather than index") \ - DRI_CONF_DESC(de,"Identify dual color blending sources by location rather than index") \ - DRI_CONF_DESC(es,"Identify dual color blending sources by location rather than index") \ - DRI_CONF_DESC(nl,"Identify dual color blending sources by location rather than index") \ - DRI_CONF_DESC(fr,"Identify dual color blending sources by location rather than index") \ - DRI_CONF_DESC(sv,"Identify dual color blending sources by location rather than index") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \ -DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \ - DRI_CONF_DESC(en,"Disable backslash-based line continuations in GLSL source") \ - DRI_CONF_DESC(ca,"Deshabilita les continuacions de línia basades en barra invertida en la font GLSL") \ - DRI_CONF_DESC(de,"Disable backslash-based line continuations in GLSL source") \ - DRI_CONF_DESC(es,"Deshabilitar continuaciones de línea basadas en barra inversa en el código GLSL") \ - DRI_CONF_DESC(nl,"Disable backslash-based line continuations in GLSL source") \ - DRI_CONF_DESC(fr,"Disable backslash-based line continuations in GLSL source") \ - DRI_CONF_DESC(sv,"Disable backslash-based line continuations in GLSL source") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DISABLE_SHADER_BIT_ENCODING(def) \ -DRI_CONF_OPT_BEGIN_B(disable_shader_bit_encoding, def) \ - DRI_CONF_DESC(en,"Disable GL_ARB_shader_bit_encoding") \ - DRI_CONF_DESC(ca,"Deshabilita el GL_ARB_shader_bit_encoding") \ - DRI_CONF_DESC(de,"Disable GL_ARB_shader_bit_encoding") \ - DRI_CONF_DESC(es,"Deshabilitar GL_ARB_shader_bit_encoding") \ - DRI_CONF_DESC(nl,"Disable GL_ARB_shader_bit_encoding") \ - DRI_CONF_DESC(fr,"Disable GL_ARB_shader_bit_encoding") \ - DRI_CONF_DESC(sv,"Disable GL_ARB_shader_bit_encoding") \ -DRI_CONF_OPT_END - -#define DRI_CONF_FORCE_GLSL_VERSION(def) \ -DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \ - DRI_CONF_DESC(en,"Force a default GLSL version for shaders that lack an explicit #version line") \ - DRI_CONF_DESC(ca,"Força una versió GLSL per defecte en els shaders als quals lis manca una línia #version explícita") \ - DRI_CONF_DESC(de,"Force a default GLSL version for shaders that lack an explicit #version line") \ - DRI_CONF_DESC(es,"Forzar una versión de GLSL por defecto en los shaders a los cuales les falta una línea #version explícita") \ - DRI_CONF_DESC(nl,"Force a default GLSL version for shaders that lack an explicit #version line") \ - DRI_CONF_DESC(fr,"Force a default GLSL version for shaders that lack an explicit #version line") \ - DRI_CONF_DESC(sv,"Force a default GLSL version for shaders that lack an explicit #version line") \ -DRI_CONF_OPT_END - -#define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \ -DRI_CONF_OPT_BEGIN_B(allow_glsl_extension_directive_midshader, def) \ - DRI_CONF_DESC(en,"Allow GLSL #extension directives in the middle of shaders") \ - DRI_CONF_DESC(ca,"Permet les directives #extension GLSL en el mitjà dels shaders") \ - DRI_CONF_DESC(de,"Allow GLSL #extension directives in the middle of shaders") \ - DRI_CONF_DESC(es,"Permite directivas #extension GLSL en medio de los shaders") \ - DRI_CONF_DESC(nl,"Allow GLSL #extension directives in the middle of shaders") \ - DRI_CONF_DESC(fr,"Allow GLSL #extension directives in the middle of shaders") \ - DRI_CONF_DESC(sv,"Allow GLSL #extension directives in the middle of shaders") \ -DRI_CONF_OPT_END - -#define DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION(def) \ -DRI_CONF_OPT_BEGIN_B(allow_glsl_builtin_variable_redeclaration, def) \ - DRI_CONF_DESC(en,"Allow GLSL built-in variables to be redeclared verbatim") \ - DRI_CONF_DESC(ca,"Allow GLSL built-in variables to be redeclared verbatim") \ - DRI_CONF_DESC(de,"Allow GLSL built-in variables to be redeclared verbatim") \ - DRI_CONF_DESC(es,"Allow GLSL built-in variables to be redeclared verbatim") \ - DRI_CONF_DESC(nl,"Allow GLSL built-in variables to be redeclared verbatim") \ - DRI_CONF_DESC(fr,"Allow GLSL built-in variables to be redeclared verbatim") \ - DRI_CONF_DESC(sv,"Allow GLSL built-in variables to be redeclared verbatim") \ -DRI_CONF_OPT_END - -#define DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION(def) \ -DRI_CONF_OPT_BEGIN_B(allow_higher_compat_version, def) \ - DRI_CONF_DESC(en,"Allow a higher compat profile (version 3.1+) for apps that request it") \ - DRI_CONF_DESC(ca,"Allow a higher compat profile (version 3.1+) for apps that request it") \ - DRI_CONF_DESC(de,"Allow a higher compat profile (version 3.1+) for apps that request it") \ - DRI_CONF_DESC(es,"Allow a higher compat profile (version 3.1+) for apps that request it") \ - DRI_CONF_DESC(nl,"Allow a higher compat profile (version 3.1+) for apps that request it") \ - DRI_CONF_DESC(fr,"Allow a higher compat profile (version 3.1+) for apps that request it") \ - DRI_CONF_DESC(sv,"Allow a higher compat profile (version 3.1+) for apps that request it") \ -DRI_CONF_OPT_END - -#define DRI_CONF_FORCE_GLSL_ABS_SQRT(def) \ -DRI_CONF_OPT_BEGIN_B(force_glsl_abs_sqrt, def) \ - DRI_CONF_DESC(en,"Force computing the absolute value for sqrt() and inversesqrt()") \ - DRI_CONF_DESC(ca,"Force computing the absolute value for sqrt() and inversesqrt()") \ - DRI_CONF_DESC(de,"Force computing the absolute value for sqrt() and inversesqrt()") \ - DRI_CONF_DESC(es,"Force computing the absolute value for sqrt() and inversesqrt()") \ - DRI_CONF_DESC(nl,"Force computing the absolute value for sqrt() and inversesqrt()") \ - DRI_CONF_DESC(fr,"Force computing the absolute value for sqrt() and inversesqrt()") \ - DRI_CONF_DESC(sv,"Force computing the absolute value for sqrt() and inversesqrt()") \ -DRI_CONF_OPT_END - -#define DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD(def) \ -DRI_CONF_OPT_BEGIN_B(glsl_correct_derivatives_after_discard, def) \ - DRI_CONF_DESC(en,"Implicit and explicit derivatives after a discard behave as if the discard didn't happen") \ - DRI_CONF_DESC(ca,"Implicit and explicit derivatives after a discard behave as if the discard didn't happen") \ - DRI_CONF_DESC(de,"Implicit and explicit derivatives after a discard behave as if the discard didn't happen") \ - DRI_CONF_DESC(es,"Implicit and explicit derivatives after a discard behave as if the discard didn't happen") \ - DRI_CONF_DESC(nl,"Implicit and explicit derivatives after a discard behave as if the discard didn't happen") \ - DRI_CONF_DESC(fr,"Implicit and explicit derivatives after a discard behave as if the discard didn't happen") \ - DRI_CONF_DESC(sv,"Implicit and explicit derivatives after a discard behave as if the discard didn't happen") \ -DRI_CONF_OPT_END - -#define DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH(def) \ -DRI_CONF_OPT_BEGIN_B(allow_glsl_cross_stage_interpolation_mismatch, def) \ - DRI_CONF_DESC(en,"Allow interpolation qualifier mismatch across shader stages") \ - DRI_CONF_DESC(ca,"Allow interpolation qualifier mismatch across shader stages") \ - DRI_CONF_DESC(de,"Allow interpolation qualifier mismatch across shader stages") \ - DRI_CONF_DESC(es,"Allow interpolation qualifier mismatch across shader stages") \ - DRI_CONF_DESC(nl,"Allow interpolation qualifier mismatch across shader stages") \ - DRI_CONF_DESC(fr,"Allow interpolation qualifier mismatch across shader stages") \ - DRI_CONF_DESC(sv,"Allow interpolation qualifier mismatch across shader stages") \ -DRI_CONF_OPT_END - -/** - * \brief Image quality-related options - */ -#define DRI_CONF_SECTION_QUALITY \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Image Quality") \ - DRI_CONF_DESC(ca,"Qualitat d'imatge") \ - DRI_CONF_DESC(de,"Bildqualität") \ - DRI_CONF_DESC(es,"Calidad de imagen") \ - DRI_CONF_DESC(nl,"Beeldkwaliteit") \ - DRI_CONF_DESC(fr,"Qualité d'image") \ - DRI_CONF_DESC(sv,"Bildkvalitet") - -#define DRI_CONF_EXCESS_MIPMAP(def) \ -DRI_CONF_OPT_BEGIN_B(excess_mipmap, def) \ - DRI_CONF_DESC(en,"Enable extra mipmap level") \ -DRI_CONF_OPT_END - -#define DRI_CONF_TEXTURE_DEPTH_FB 0 -#define DRI_CONF_TEXTURE_DEPTH_32 1 -#define DRI_CONF_TEXTURE_DEPTH_16 2 -#define DRI_CONF_TEXTURE_DEPTH_FORCE_16 3 -#define DRI_CONF_TEXTURE_DEPTH(def) \ -DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,"Texture color depth") \ - DRI_CONF_ENUM(0,"Prefer frame buffer color depth") \ - DRI_CONF_ENUM(1,"Prefer 32 bits per texel") \ - DRI_CONF_ENUM(2,"Prefer 16 bits per texel") \ - DRI_CONF_ENUM(3,"Force 16 bits per texel") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Profunditat de color de textura") \ - DRI_CONF_ENUM(0,"Prefereix profunditat de color del framebuffer") \ - DRI_CONF_ENUM(1,"Prefereix 32 bits per texel") \ - DRI_CONF_ENUM(2,"Prefereix 16 bits per texel") \ - DRI_CONF_ENUM(3,"Força 16 bits per texel") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Texturfarbtiefe") \ - DRI_CONF_ENUM(0,"Bevorzuge Farbtiefe des Framebuffers") \ - DRI_CONF_ENUM(1,"Bevorzuge 32 bits pro Texel") \ - DRI_CONF_ENUM(2,"Bevorzuge 16 bits pro Texel") \ - DRI_CONF_ENUM(3,"Erzwinge 16 bits pro Texel") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Profundidad de color de textura") \ - DRI_CONF_ENUM(0,"Preferir profundidad de color del framebuffer") \ - DRI_CONF_ENUM(1,"Preferir 32 bits por texel") \ - DRI_CONF_ENUM(2,"Preferir 16 bits por texel") \ - DRI_CONF_ENUM(3,"Forzar a 16 bits por texel") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"Textuurkleurendiepte") \ - DRI_CONF_ENUM(0,"Prefereer kaderbufferkleurdiepte") \ - DRI_CONF_ENUM(1,"Prefereer 32 bits per texel") \ - DRI_CONF_ENUM(2,"Prefereer 16 bits per texel") \ - DRI_CONF_ENUM(3,"Dwing 16 bits per texel af") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Profondeur de texture") \ - DRI_CONF_ENUM(0,"Profondeur de couleur") \ - DRI_CONF_ENUM(1,"Préférer 32 bits par texel") \ - DRI_CONF_ENUM(2,"Prérérer 16 bits par texel") \ - DRI_CONF_ENUM(3,"Forcer 16 bits par texel") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"Färgdjup för texturer") \ - DRI_CONF_ENUM(0,"Föredra färgdjupet för framebuffer") \ - DRI_CONF_ENUM(1,"Föredra 32 bitar per texel") \ - DRI_CONF_ENUM(2,"Föredra 16 bitar per texel") \ - DRI_CONF_ENUM(3,"Tvinga 16 bitar per texel") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \ -DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \ - DRI_CONF_DESC(en,"Initial maximum value for anisotropic texture filtering") \ - DRI_CONF_DESC(ca,"Valor màxim inicial per a la filtració de textura anisòtropa") \ - DRI_CONF_DESC(de,"Initialer Maximalwert für anisotropische Texturfilterung") \ - DRI_CONF_DESC(es,"Valor máximo inicial para filtrado anisotrópico de textura") \ - DRI_CONF_DESC(nl,"Initïele maximum waarde voor anisotrophische textuur filtering") \ - DRI_CONF_DESC(fr,"Valeur maximale initiale pour le filtrage anisotropique de texture") \ - DRI_CONF_DESC(sv,"Initialt maximalt värde för anisotropisk texturfiltrering") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NO_NEG_LOD_BIAS(def) \ -DRI_CONF_OPT_BEGIN_B(no_neg_lod_bias, def) \ - DRI_CONF_DESC(en,"Forbid negative texture LOD bias") \ - DRI_CONF_DESC(ca,"Prohibeix una parcialitat negativa del Nivell de Detalle (LOD) de les textures") \ - DRI_CONF_DESC(de,"Verbiete negative Textur-Detailgradverschiebung") \ - DRI_CONF_DESC(es,"Prohibir valores negativos de Nivel De Detalle (LOD) de texturas") \ - DRI_CONF_DESC(nl,"Verbied negatief niveau detailonderscheid (LOD) van texturen") \ - DRI_CONF_DESC(fr,"Interdire le LOD bias negatif") \ - DRI_CONF_DESC(sv,"Förbjud negativ LOD-kompensation för texturer") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PRECISE_TRIG(def) \ -DRI_CONF_OPT_BEGIN_B(precise_trig, def) \ - DRI_CONF_DESC(en,"Prefer accuracy over performance in trig functions") \ - DRI_CONF_DESC(ca,"Prefer accuracy over performance in trig functions") \ - DRI_CONF_DESC(de,"Prefer accuracy over performance in trig functions") \ - DRI_CONF_DESC(es,"Prefer accuracy over performance in trig functions") \ - DRI_CONF_DESC(nl,"Prefer accuracy over performance in trig functions") \ - DRI_CONF_DESC(fr,"Prefer accuracy over performance in trig functions") \ - DRI_CONF_DESC(sv,"Prefer accuracy over performance in trig functions") \ -DRI_CONF_OPT_END - -#define DRI_CONF_COLOR_REDUCTION_ROUND 0 -#define DRI_CONF_COLOR_REDUCTION_DITHER 1 -#define DRI_CONF_COLOR_REDUCTION(def) \ -DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \ - DRI_CONF_DESC_BEGIN(en,"Initial color reduction method") \ - DRI_CONF_ENUM(0,"Round colors") \ - DRI_CONF_ENUM(1,"Dither colors") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Mètode inicial de reducció de color") \ - DRI_CONF_ENUM(0,"Colors arrodonits") \ - DRI_CONF_ENUM(1,"Colors tramats") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Initiale Farbreduktionsmethode") \ - DRI_CONF_ENUM(0,"Farben runden") \ - DRI_CONF_ENUM(1,"Farben rastern") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Método inicial de reducción de color") \ - DRI_CONF_ENUM(0,"Colores redondeados") \ - DRI_CONF_ENUM(1,"Colores suavizados") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"Initïele kleurreductie methode") \ - DRI_CONF_ENUM(0,"Rond kleuren af") \ - DRI_CONF_ENUM(1,"Rasteriseer kleuren") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Technique de réduction de couleurs") \ - DRI_CONF_ENUM(0,"Arrondir les valeurs de couleur") \ - DRI_CONF_ENUM(1,"Tramer les couleurs") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"Initial färgminskningsmetod") \ - DRI_CONF_ENUM(0,"Avrunda färger") \ - DRI_CONF_ENUM(1,"Utjämna färger") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_ROUND_TRUNC 0 -#define DRI_CONF_ROUND_ROUND 1 -#define DRI_CONF_ROUND_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \ - DRI_CONF_DESC_BEGIN(en,"Color rounding method") \ - DRI_CONF_ENUM(0,"Round color components downward") \ - DRI_CONF_ENUM(1,"Round to nearest color") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Mètode d'arrodoniment de color") \ - DRI_CONF_ENUM(0,"Arrodoneix els components de color a baix") \ - DRI_CONF_ENUM(1,"Arrodoneix al color més proper") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Farbrundungsmethode") \ - DRI_CONF_ENUM(0,"Farbkomponenten abrunden") \ - DRI_CONF_ENUM(1,"Zur ähnlichsten Farbe runden") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Método de redondeo de colores") \ - DRI_CONF_ENUM(0,"Redondear hacia abajo los componentes de color") \ - DRI_CONF_ENUM(1,"Redondear al color más cercano") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"Kleurafrondingmethode") \ - DRI_CONF_ENUM(0,"Rond kleurencomponenten af naar beneden") \ - DRI_CONF_ENUM(1,"Rond af naar dichtsbijzijnde kleur") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Méthode d'arrondi des couleurs") \ - DRI_CONF_ENUM(0,"Arrondi à l'inférieur") \ - DRI_CONF_ENUM(1,"Arrondi au plus proche") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"Färgavrundningsmetod") \ - DRI_CONF_ENUM(0,"Avrunda färdkomponenter nedåt") \ - DRI_CONF_ENUM(1,"Avrunda till närmsta färg") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_DITHER_XERRORDIFF 0 -#define DRI_CONF_DITHER_XERRORDIFFRESET 1 -#define DRI_CONF_DITHER_ORDERED 2 -#define DRI_CONF_DITHER_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,"Color dithering method") \ - DRI_CONF_ENUM(0,"Horizontal error diffusion") \ - DRI_CONF_ENUM(1,"Horizontal error diffusion, reset error at line start") \ - DRI_CONF_ENUM(2,"Ordered 2D color dithering") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Mètode de tramat de color") \ - DRI_CONF_ENUM(0,"Difusió d'error horitzontal") \ - DRI_CONF_ENUM(1,"Difusió d'error horitzontal, reinicia l'error a l'inici de la línia") \ - DRI_CONF_ENUM(2,"Tramat de color 2D ordenat") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Farbrasterungsmethode") \ - DRI_CONF_ENUM(0,"Horizontale Fehlerstreuung") \ - DRI_CONF_ENUM(1,"Horizontale Fehlerstreuung, Fehler am Zeilenanfang zurücksetzen") \ - DRI_CONF_ENUM(2,"Geordnete 2D Farbrasterung") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Método de suavizado de color") \ - DRI_CONF_ENUM(0,"Difusión de error horizontal") \ - DRI_CONF_ENUM(1,"Difusión de error horizontal, reiniciar error al comienzo de línea") \ - DRI_CONF_ENUM(2,"Suavizado de color 2D ordenado") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"Kleurrasteriseringsmethode") \ - DRI_CONF_ENUM(0,"Horizontale foutdiffusie") \ - DRI_CONF_ENUM(1,"Horizontale foutdiffusie, zet fout bij lijnbegin terug") \ - DRI_CONF_ENUM(2,"Geordende 2D kleurrasterisering") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Méthode de tramage") \ - DRI_CONF_ENUM(0,"Diffusion d'erreur horizontale") \ - DRI_CONF_ENUM(1,"Diffusion d'erreur horizontale, réinitialisé pour chaque ligne") \ - DRI_CONF_ENUM(2,"Tramage ordonné des couleurs") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"Färgutjämningsmetod") \ - DRI_CONF_ENUM(0,"Horisontell felspridning") \ - DRI_CONF_ENUM(1,"Horisontell felspridning, återställ fel vid radbörjan") \ - DRI_CONF_ENUM(2,"Ordnad 2D-färgutjämning") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_FLOAT_DEPTH(def) \ -DRI_CONF_OPT_BEGIN_B(float_depth, def) \ - DRI_CONF_DESC(en,"Floating point depth buffer") \ - DRI_CONF_DESC(ca,"Buffer de profunditat de punt flotant") \ - DRI_CONF_DESC(de,"Fließkomma z-Puffer") \ - DRI_CONF_DESC(es,"Búfer de profundidad en coma flotante") \ - DRI_CONF_DESC(nl,"Dieptebuffer als commagetal") \ - DRI_CONF_DESC(fr,"Z-buffer en virgule flottante") \ - DRI_CONF_DESC(sv,"Buffert för flytande punktdjup") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PP_CELSHADE(def) \ -DRI_CONF_OPT_BEGIN_V(pp_celshade,enum,def,"0:1") \ - DRI_CONF_DESC(en,"A post-processing filter to cel-shade the output") \ - DRI_CONF_DESC(ca,"Un filtre de postprocessament per a aplicar cel shading a la sortida") \ - DRI_CONF_DESC(de,"Nachbearbeitungsfilter für Cell Shading") \ - DRI_CONF_DESC(es,"Un filtro de postprocesamiento para aplicar cel shading a la salida") \ - DRI_CONF_DESC(nl,"A post-processing filter to cel-shade the output") \ - DRI_CONF_DESC(fr,"A post-processing filter to cel-shade the output") \ - DRI_CONF_DESC(sv,"A post-processing filter to cel-shade the output") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PP_NORED(def) \ -DRI_CONF_OPT_BEGIN_V(pp_nored,enum,def,"0:1") \ - DRI_CONF_DESC(en,"A post-processing filter to remove the red channel") \ - DRI_CONF_DESC(ca,"Un filtre de postprocessament per a eliminar el canal vermell") \ - DRI_CONF_DESC(de,"Nachbearbeitungsfilter zum Entfernen des Rotkanals") \ - DRI_CONF_DESC(es,"Un filtro de postprocesamiento para eliminar el canal rojo") \ - DRI_CONF_DESC(nl,"A post-processing filter to remove the red channel") \ - DRI_CONF_DESC(fr,"A post-processing filter to remove the red channel") \ - DRI_CONF_DESC(sv,"A post-processing filter to remove the red channel") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PP_NOGREEN(def) \ -DRI_CONF_OPT_BEGIN_V(pp_nogreen,enum,def,"0:1") \ - DRI_CONF_DESC(en,"A post-processing filter to remove the green channel") \ - DRI_CONF_DESC(ca,"Un filtre de postprocessament per a eliminar el canal verd") \ - DRI_CONF_DESC(de,"Nachbearbeitungsfilter zum Entfernen des Grünkanals") \ - DRI_CONF_DESC(es,"Un filtro de postprocesamiento para eliminar el canal verde") \ - DRI_CONF_DESC(nl,"A post-processing filter to remove the green channel") \ - DRI_CONF_DESC(fr,"A post-processing filter to remove the green channel") \ - DRI_CONF_DESC(sv,"A post-processing filter to remove the green channel") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PP_NOBLUE(def) \ -DRI_CONF_OPT_BEGIN_V(pp_noblue,enum,def,"0:1") \ - DRI_CONF_DESC(en,"A post-processing filter to remove the blue channel") \ - DRI_CONF_DESC(ca,"Un filtre de postprocessament per a eliminar el canal blau") \ - DRI_CONF_DESC(de,"Nachbearbeitungsfilter zum Entfernen des Blaukanals") \ - DRI_CONF_DESC(es,"Un filtro de postprocesamiento para eliminar el canal azul") \ - DRI_CONF_DESC(nl,"A post-processing filter to remove the blue channel") \ - DRI_CONF_DESC(fr,"A post-processing filter to remove the blue channel") \ - DRI_CONF_DESC(sv,"A post-processing filter to remove the blue channel") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \ -DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa,int,def, # min ":" # max ) \ - DRI_CONF_DESC(en,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality") \ - DRI_CONF_DESC(ca,"Antialiàsing morfològic basat en el MLAA de Jimenez. 0 per deshabilitar, 8 per qualitat per defecte") \ - DRI_CONF_DESC(de,"Morphologische Kantenglättung (Anti-Aliasing) basierend auf Jimenez' MLAA. 0 für deaktiviert, 8 für Standardqualität") \ - DRI_CONF_DESC(es,"Antialiasing morfológico basado en el MLAA de Jimenez. 0 para deshabilitar, 8 para calidad por defecto") \ - DRI_CONF_DESC(nl,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality") \ - DRI_CONF_DESC(fr,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality") \ - DRI_CONF_DESC(sv,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality") \ -DRI_CONF_OPT_END - -#define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \ -DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa_color,int,def, # min ":" # max ) \ - DRI_CONF_DESC(en,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps") \ - DRI_CONF_DESC(ca,"Antialiàsing morfològic basat en el MLAA de Jimenez. 0 per deshabilitar, 8 per qualitat per defecte. Versió en color, utilitzable amb les aplicacions GL 2D") \ - DRI_CONF_DESC(de,"Morphologische Kantenglättung (Anti-Aliasing) basierend auf Jimenez' MLAA. 0 für deaktiviert, 8 für Standardqualität. Farbversion, für 2D-Anwendungen") \ - DRI_CONF_DESC(es,"Antialiasing morfológico basado en el MLAA de Jimenez. 0 para deshabilitar, 8 para calidad por defecto. Versión en color, usable con aplicaciones GL 2D") \ - DRI_CONF_DESC(nl,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps") \ - DRI_CONF_DESC(fr,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps") \ - DRI_CONF_DESC(sv,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps") \ -DRI_CONF_OPT_END - - - -/** - * \brief Performance-related options - */ -#define DRI_CONF_SECTION_PERFORMANCE \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Performance") \ - DRI_CONF_DESC(ca,"Rendiment") \ - DRI_CONF_DESC(de,"Leistung") \ - DRI_CONF_DESC(es,"Rendimiento") \ - DRI_CONF_DESC(nl,"Prestatie") \ - DRI_CONF_DESC(fr,"Performance") \ - DRI_CONF_DESC(sv,"Prestanda") - -#define DRI_CONF_TCL_SW 0 -#define DRI_CONF_TCL_PIPELINED 1 -#define DRI_CONF_TCL_VTXFMT 2 -#define DRI_CONF_TCL_CODEGEN 3 -#define DRI_CONF_TCL_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,"TCL mode (Transformation, Clipping, Lighting)") \ - DRI_CONF_ENUM(0,"Use software TCL pipeline") \ - DRI_CONF_ENUM(1,"Use hardware TCL as first TCL pipeline stage") \ - DRI_CONF_ENUM(2,"Bypass the TCL pipeline") \ - DRI_CONF_ENUM(3,"Bypass the TCL pipeline with state-based machine code generated on-the-fly") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Mode TCL (Transformació, Retall, Il·luminació)") \ - DRI_CONF_ENUM(0,"Utilitza la canonada TCL de programari") \ - DRI_CONF_ENUM(1,"Utilitza el TCL de maquinari com a la primera fase de la canonada TCL") \ - DRI_CONF_ENUM(2,"Passa per alt la canonada TCL") \ - DRI_CONF_ENUM(3,"Passa per alt la canonada TCL amb codi de màquina basat en estats, generat sobre la marxa") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"TCL-Modus (Transformation, Clipping, Licht)") \ - DRI_CONF_ENUM(0,"Benutze die Software-TCL-Pipeline") \ - DRI_CONF_ENUM(1,"Benutze Hardware TCL als erste Stufe der TCL-Pipeline") \ - DRI_CONF_ENUM(2,"Umgehe die TCL-Pipeline") \ - DRI_CONF_ENUM(3,"Umgehe die TCL-Pipeline mit zur Laufzeit erzeugtem, zustandsbasiertem Maschinencode") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Modo TCL (Transformación, Recorte, Iluminación)") \ - DRI_CONF_ENUM(0,"Usar tubería TCL por software") \ - DRI_CONF_ENUM(1,"Usar TCL por hardware en la primera fase de la tubería TCL") \ - DRI_CONF_ENUM(2,"Pasar por alto la tubería TCL") \ - DRI_CONF_ENUM(3,"Pasar por alto la tubería TCL con código máquina basado en estados, generado al vuelo") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"TCL-modus (Transformatie, Clipping, Licht)") \ - DRI_CONF_ENUM(0,"Gebruik software TCL pijpleiding") \ - DRI_CONF_ENUM(1,"Gebruik hardware TCL as eerste TCL pijpleiding trap") \ - DRI_CONF_ENUM(2,"Omzeil de TCL pijpleiding") \ - DRI_CONF_ENUM(3,"Omzeil de TCL pijpleiding met staatgebaseerde machinecode die tijdens executie gegenereerd wordt") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Mode de TCL (Transformation, Clipping, Eclairage)") \ - DRI_CONF_ENUM(0,"Utiliser un pipeline TCL logiciel") \ - DRI_CONF_ENUM(1,"Utiliser le TCL matériel pour le premier niveau de pipeline") \ - DRI_CONF_ENUM(2,"Court-circuiter le pipeline TCL") \ - DRI_CONF_ENUM(3,"Court-circuiter le pipeline TCL par une machine à états qui génère le codede TCL à la volée") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"TCL-läge (Transformation, Clipping, Lighting)") \ - DRI_CONF_ENUM(0,"Använd programvaru-TCL-rörledning") \ - DRI_CONF_ENUM(1,"Använd maskinvaru-TCL som första TCL-rörledningssteg") \ - DRI_CONF_ENUM(2,"Kringgå TCL-rörledningen") \ - DRI_CONF_ENUM(3,"Kringgå TCL-rörledningen med tillståndsbaserad maskinkod som direktgenereras") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_FTHROTTLE_BUSY 0 -#define DRI_CONF_FTHROTTLE_USLEEPS 1 -#define DRI_CONF_FTHROTTLE_IRQS 2 -#define DRI_CONF_FTHROTTLE_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,"Method to limit rendering latency") \ - DRI_CONF_ENUM(0,"Busy waiting for the graphics hardware") \ - DRI_CONF_ENUM(1,"Sleep for brief intervals while waiting for the graphics hardware") \ - DRI_CONF_ENUM(2,"Let the graphics hardware emit a software interrupt and sleep") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Mètode per a limitar la latència de renderització") \ - DRI_CONF_ENUM(0,"Espera activa pel maquinari de gràfics") \ - DRI_CONF_ENUM(1,"Dorm per intervals breus mentre s'espera al maquinari de gràfics") \ - DRI_CONF_ENUM(2,"Deixa que el maquinari de gràfics emeti una interrupció de programari i dormi") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Methode zur Begrenzung der Bildverzögerung") \ - DRI_CONF_ENUM(0,"Aktives Warten auf die Grafikhardware") \ - DRI_CONF_ENUM(1,"Kurze Schlafintervalle beim Warten auf die Grafikhardware") \ - DRI_CONF_ENUM(2,"Die Grafikhardware eine Softwareunterbrechnung erzeugen lassen und schlafen") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Método para limitar la latencia de renderización") \ - DRI_CONF_ENUM(0,"Esperar activamente al hardware gráfico") \ - DRI_CONF_ENUM(1,"Dormir en intervalos cortos mientras se espera al hardware gráfico") \ - DRI_CONF_ENUM(2,"Permitir que el hardware gráfico emita una interrupción de software y duerma") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"Methode om beeldopbouwvertraging te onderdrukken") \ - DRI_CONF_ENUM(0,"Actief wachten voor de grafische hardware") \ - DRI_CONF_ENUM(1,"Slaap voor korte intervallen tijdens het wachten op de grafische hardware") \ - DRI_CONF_ENUM(2,"Laat de grafische hardware een software onderbreking uitzenden en in slaap vallen") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Méthode d'attente de la carte graphique") \ - DRI_CONF_ENUM(0,"Attente active de la carte graphique") \ - DRI_CONF_ENUM(1,"Attente utilisant usleep()") \ - DRI_CONF_ENUM(2,"Utiliser les interruptions") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"Metod för att begränsa renderingslatens") \ - DRI_CONF_ENUM(0,"Upptagen med att vänta på grafikhårdvaran") \ - DRI_CONF_ENUM(1,"Sov i korta intervall under väntan på grafikhårdvaran") \ - DRI_CONF_ENUM(2,"Låt grafikhårdvaran sända ut ett programvaruavbrott och sov") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_VBLANK_NEVER 0 -#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1 -#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2 -#define DRI_CONF_VBLANK_ALWAYS_SYNC 3 -#define DRI_CONF_VBLANK_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,"Synchronization with vertical refresh (swap intervals)") \ - DRI_CONF_ENUM(0,"Never synchronize with vertical refresh, ignore application's choice") \ - DRI_CONF_ENUM(1,"Initial swap interval 0, obey application's choice") \ - DRI_CONF_ENUM(2,"Initial swap interval 1, obey application's choice") \ - DRI_CONF_ENUM(3,"Always synchronize with vertical refresh, application chooses the minimum swap interval") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Sincronització amb refresc vertical (intervals d'intercanvi)") \ - DRI_CONF_ENUM(0,"Mai sincronitzis amb el refresc vertical, ignora l'elecció de l'aplicació") \ - DRI_CONF_ENUM(1,"Interval d'intercanvi inicial 0, obeeix l'elecció de l'aplicació") \ - DRI_CONF_ENUM(2,"Interval d'intercanvi inicial 1, obeeix l'elecció de l'aplicació") \ - DRI_CONF_ENUM(3,"Sempre sincronitza amb el refresc vertical, l'aplicació tria l'interval mínim d'intercanvi") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Synchronisation mit der vertikalen Bildwiederholung") \ - DRI_CONF_ENUM(0,"Niemals mit der Bildwiederholung synchronisieren, Anweisungen der Anwendung ignorieren") \ - DRI_CONF_ENUM(1,"Initiales Bildinterval 0, Anweisungen der Anwendung gehorchen") \ - DRI_CONF_ENUM(2,"Initiales Bildinterval 1, Anweisungen der Anwendung gehorchen") \ - DRI_CONF_ENUM(3,"Immer mit der Bildwiederholung synchronisieren, Anwendung wählt das minimale Bildintervall") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Sincronización con el refresco vertical (intervalos de intercambio)") \ - DRI_CONF_ENUM(0,"No sincronizar nunca con el refresco vertical, ignorar la elección de la aplicación") \ - DRI_CONF_ENUM(1,"Intervalo de intercambio inicial 0, obedecer la elección de la aplicación") \ - DRI_CONF_ENUM(2,"Intervalo de intercambio inicial 1, obedecer la elección de la aplicación") \ - DRI_CONF_ENUM(3,"Sincronizar siempre con el refresco vertical, la aplicación elige el intervalo de intercambio mínimo") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"Synchronisatie met verticale verversing (interval omwisselen)") \ - DRI_CONF_ENUM(0,"Nooit synchroniseren met verticale verversing, negeer de keuze van de applicatie") \ - DRI_CONF_ENUM(1,"Initïeel omwisselingsinterval 0, honoreer de keuze van de applicatie") \ - DRI_CONF_ENUM(2,"Initïeel omwisselingsinterval 1, honoreer de keuze van de applicatie") \ - DRI_CONF_ENUM(3,"Synchroniseer altijd met verticale verversing, de applicatie kiest het minimum omwisselingsinterval") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Synchronisation de l'affichage avec le balayage vertical") \ - DRI_CONF_ENUM(0,"Ne jamais synchroniser avec le balayage vertical, ignorer le choix de l'application") \ - DRI_CONF_ENUM(1,"Ne pas synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application") \ - DRI_CONF_ENUM(2,"Synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application") \ - DRI_CONF_ENUM(3,"Toujours synchroniser avec le balayage vertical, l'application choisit l'intervalle minimal") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"Synkronisering med vertikal uppdatering (växlingsintervall)") \ - DRI_CONF_ENUM(0,"Synkronisera aldrig med vertikal uppdatering, ignorera programmets val") \ - DRI_CONF_ENUM(1,"Initialt växlingsintervall 0, följ programmets val") \ - DRI_CONF_ENUM(2,"Initialt växlingsintervall 1, följ programmets val") \ - DRI_CONF_ENUM(3,"Synkronisera alltid med vertikal uppdatering, programmet väljer den minsta växlingsintervallen") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_HYPERZ_DISABLED 0 -#define DRI_CONF_HYPERZ_ENABLED 1 -#define DRI_CONF_HYPERZ(def) \ -DRI_CONF_OPT_BEGIN_B(hyperz, def) \ - DRI_CONF_DESC(en,"Use HyperZ to boost performance") \ - DRI_CONF_DESC(ca,"Utilitza el HyperZ per a augmentar el rendiment") \ - DRI_CONF_DESC(de,"HyperZ zur Leistungssteigerung verwenden") \ - DRI_CONF_DESC(es,"Usar HyperZ para potenciar rendimiento") \ - DRI_CONF_DESC(nl,"Gebruik HyperZ om de prestaties te verbeteren") \ - DRI_CONF_DESC(fr,"Utiliser le HyperZ pour améliorer les performances") \ - DRI_CONF_DESC(sv,"Använd HyperZ för att maximera prestandan") \ -DRI_CONF_OPT_END - -#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \ -DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \ - DRI_CONF_DESC(en,"Number of texture units used") \ - DRI_CONF_DESC(ca,"Nombre d'unitats de textura utilitzades") \ - DRI_CONF_DESC(de,"Anzahl der benutzten Textureinheiten") \ - DRI_CONF_DESC(es,"Número de unidades de textura usadas") \ - DRI_CONF_DESC(nl,"Aantal textuureenheden in gebruik") \ - DRI_CONF_DESC(fr,"Nombre d'unités de texture") \ - DRI_CONF_DESC(sv,"Antal använda texturenheter") \ -DRI_CONF_OPT_END - -#define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \ -DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \ - DRI_CONF_DESC(en,"Texture filtering quality vs. speed, AKA “brilinear” texture filtering") \ - DRI_CONF_DESC(ca,"Qualitat vs. velocitat de filtració de textura, àlies filtració ”brilinear“ de textura") \ - DRI_CONF_DESC(de,"Texturfilterqualität versus -geschwindigkeit, auch bekannt als „brilineare“ Texturfilterung") \ - DRI_CONF_DESC(es,"Calidad de filtrado de textura vs. velocidad, alias filtrado ”brilinear“ de textura") \ - DRI_CONF_DESC(nl,"Textuurfilterkwaliteit versus -snelheid, ookwel bekend als “brilineaire” textuurfiltering") \ - DRI_CONF_DESC(fr,"Qualité/performance du filtrage trilinéaire de texture (filtrage brilinéaire)") \ - DRI_CONF_DESC(sv,"Texturfiltreringskvalitet mot hastighet, även kallad ”brilinear”-texturfiltrering") \ -DRI_CONF_OPT_END - -#define DRI_CONF_TEXTURE_HEAPS_ALL 0 -#define DRI_CONF_TEXTURE_HEAPS_CARD 1 -#define DRI_CONF_TEXTURE_HEAPS_GART 2 -#define DRI_CONF_TEXTURE_HEAPS(def) \ -DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,"Used types of texture memory") \ - DRI_CONF_ENUM(0,"All available memory") \ - DRI_CONF_ENUM(1,"Only card memory (if available)") \ - DRI_CONF_ENUM(2,"Only GART (AGP/PCIE) memory (if available)") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(ca,"Tipus utilitzats de memòria de textura") \ - DRI_CONF_ENUM(0,"Tota la memòria disponible") \ - DRI_CONF_ENUM(1,"Només memòria de targeta (si està disponible)") \ - DRI_CONF_ENUM(2,"Només memòria GART (AGP/PCIE) (si està disponible)") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(de,"Benutzte Arten von Texturspeicher") \ - DRI_CONF_ENUM(0,"Aller verfügbarer Speicher") \ - DRI_CONF_ENUM(1,"Nur Grafikspeicher (falls verfügbar)") \ - DRI_CONF_ENUM(2,"Nur GART-Speicher (AGP/PCIE) (falls verfügbar)") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(es,"Tipos de memoria de textura usados") \ - DRI_CONF_ENUM(0,"Toda la memoria disponible") \ - DRI_CONF_ENUM(1,"Solo memoria de tarjeta (si está disponible)") \ - DRI_CONF_ENUM(2,"Solo memoria GART (AGP/PCIE) (si está disponible)") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(nl,"Gebruikte soorten textuurgeheugen") \ - DRI_CONF_ENUM(0,"Al het beschikbaar geheugen") \ - DRI_CONF_ENUM(1,"Alleen geheugen op de kaart (als het aanwezig is)") \ - DRI_CONF_ENUM(2,"Alleen GART (AGP/PCIE) geheugen (als het aanwezig is)") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(fr,"Types de mémoire de texture") \ - DRI_CONF_ENUM(0,"Utiliser toute la mémoire disponible") \ - DRI_CONF_ENUM(1,"Utiliser uniquement la mémoire graphique (si disponible)") \ - DRI_CONF_ENUM(2,"Utiliser uniquement la mémoire GART (AGP/PCIE) (si disponible)") \ - DRI_CONF_DESC_END \ - DRI_CONF_DESC_BEGIN(sv,"Använda typer av texturminne") \ - DRI_CONF_ENUM(0,"Allt tillgängligt minne") \ - DRI_CONF_ENUM(1,"Endast kortminne (om tillgängligt)") \ - DRI_CONF_ENUM(2,"Endast GART-minne (AGP/PCIE) (om tillgängligt)") \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_MESA_GLTHREAD(def) \ -DRI_CONF_OPT_BEGIN_B(mesa_glthread, def) \ - DRI_CONF_DESC(en,"Enable offloading GL driver work to a separate thread") \ - DRI_CONF_DESC(ca,"Enable offloading GL driver work to a separate thread") \ - DRI_CONF_DESC(de,"Enable offloading GL driver work to a separate thread") \ - DRI_CONF_DESC(es,"Enable offloading GL driver work to a separate thread") \ - DRI_CONF_DESC(nl,"Enable offloading GL driver work to a separate thread") \ - DRI_CONF_DESC(fr,"Enable offloading GL driver work to a separate thread") \ - DRI_CONF_DESC(sv,"Enable offloading GL driver work to a separate thread") \ -DRI_CONF_OPT_END - -#define DRI_CONF_MESA_NO_ERROR(def) \ -DRI_CONF_OPT_BEGIN_B(mesa_no_error, def) \ - DRI_CONF_DESC(en,"Disable GL driver error checking") \ - DRI_CONF_DESC(ca,"Disable GL driver error checking") \ - DRI_CONF_DESC(de,"Disable GL driver error checking") \ - DRI_CONF_DESC(es,"Disable GL driver error checking") \ - DRI_CONF_DESC(nl,"Disable GL driver error checking") \ - DRI_CONF_DESC(fr,"Disable GL driver error checking") \ - DRI_CONF_DESC(sv,"Disable GL driver error checking") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DISABLE_EXT_BUFFER_AGE(def) \ -DRI_CONF_OPT_BEGIN_B(glx_disable_ext_buffer_age, def) \ - DRI_CONF_DESC(en, "Disable the GLX_EXT_buffer_age extension") \ - DRI_CONF_DESC(ca, "Disable the GLX_EXT_buffer_age extension") \ - DRI_CONF_DESC(de, "Disable the GLX_EXT_buffer_age extension") \ - DRI_CONF_DESC(es, "Disable the GLX_EXT_buffer_age extension") \ - DRI_CONF_DESC(nl, "Disable the GLX_EXT_buffer_age extension") \ - DRI_CONF_DESC(fr, "Disable the GLX_EXT_buffer_age extension") \ - DRI_CONF_DESC(sv, "Disable the GLX_EXT_buffer_age extension") \ -DRI_CONF_OPT_END - -#define DRI_CONF_DISABLE_OML_SYNC_CONTROL(def) \ -DRI_CONF_OPT_BEGIN_B(glx_disable_oml_sync_control, def) \ - DRI_CONF_DESC(en, "Disable the GLX_OML_sync_control extension") \ - DRI_CONF_DESC(ca, "Disable the GLX_OML_sync_control extension") \ - DRI_CONF_DESC(de, "Disable the GLX_OML_sync_control extension") \ - DRI_CONF_DESC(es, "Disable the GLX_OML_sync_control extension") \ - DRI_CONF_DESC(nl, "Disable the GLX_OML_sync_control extension") \ - DRI_CONF_DESC(fr, "Disable the GLX_OML_sync_control extension") \ - DRI_CONF_DESC(sv, "Disable the GLX_OML_sync_control extension") \ -DRI_CONF_OPT_END - - -/** - * \brief Software-fallback options. To allow using features (like - * GL_ARB_vertex_program) on GPUs that don't otherwise support the feature. - */ -#define DRI_CONF_SECTION_SOFTWARE \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Features that are not hardware-accelerated") \ - DRI_CONF_DESC(ca,"Característiques no accelerades per maquinari") \ - DRI_CONF_DESC(de,"Funktionalität, die nicht hardwarebeschleunigt ist") \ - DRI_CONF_DESC(es,"Características no aceleradas por hardware") \ - DRI_CONF_DESC(nl,"Eigenschappen die niet hardwareversneld zijn") \ - DRI_CONF_DESC(fr,"Fonctionnalités ne bénéficiant pas d'une accélération matérielle") \ - DRI_CONF_DESC(sv,"Funktioner som inte är hårdvaruaccelererade") - -#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \ -DRI_CONF_OPT_BEGIN_B(arb_vertex_program, def) \ - DRI_CONF_DESC(en,"Enable extension GL_ARB_vertex_program") \ - DRI_CONF_DESC(ca,"Habilita l'extensió GL_ARB_vertex_program") \ - DRI_CONF_DESC(de,"Erweiterung GL_ARB_vertex_program aktivieren") \ - DRI_CONF_DESC(es,"Habilitar la extensión GL_ARB_vertex_program") \ - DRI_CONF_DESC(nl,"Zet uitbreiding GL_ARB_vertex_program aan") \ - DRI_CONF_DESC(fr,"Activer l'extension GL_ARB_vertex_program") \ - DRI_CONF_DESC(sv,"Aktivera tillägget GL_ARB_vertex_program") \ -DRI_CONF_OPT_END - - - -/** - * \brief Miscellaneous configuration options - */ -#define DRI_CONF_SECTION_MISCELLANEOUS \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Miscellaneous") \ - DRI_CONF_DESC(ca,"Miscel·lània") \ - DRI_CONF_DESC(de,"Miscellaneous") \ - DRI_CONF_DESC(es,"Misceláneos") \ - DRI_CONF_DESC(nl,"Miscellaneous") \ - DRI_CONF_DESC(fr,"Miscellaneous") \ - DRI_CONF_DESC(sv,"Miscellaneous") - -#define DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER(def) \ -DRI_CONF_OPT_BEGIN_B(always_have_depth_buffer, def) \ - DRI_CONF_DESC(en,"Create all visuals with a depth buffer") \ - DRI_CONF_DESC(ca,"Crea tots els visuals amb buffer de profunditat") \ - DRI_CONF_DESC(de,"Create all visuals with a depth buffer") \ - DRI_CONF_DESC(es,"Crear todos los visuales con búfer de profundidad") \ - DRI_CONF_DESC(nl,"Create all visuals with a depth buffer") \ - DRI_CONF_DESC(fr,"Create all visuals with a depth buffer") \ - DRI_CONF_DESC(sv,"Create all visuals with a depth buffer") \ -DRI_CONF_OPT_END - -#define DRI_CONF_GLSL_ZERO_INIT(def) \ -DRI_CONF_OPT_BEGIN_B(glsl_zero_init, def) \ - DRI_CONF_DESC(en,"Force uninitialized variables to default to zero") \ - DRI_CONF_DESC(ca,"Force uninitialized variables to default to zero") \ - DRI_CONF_DESC(de,"Force uninitialized variables to default to zero") \ - DRI_CONF_DESC(es,"Force uninitialized variables to default to zero") \ - DRI_CONF_DESC(nl,"Force uninitialized variables to default to zero") \ - DRI_CONF_DESC(fr,"Force uninitialized variables to default to zero") \ - DRI_CONF_DESC(sv,"Force uninitialized variables to default to zero") \ -DRI_CONF_OPT_END - -/** - * \brief Initialization configuration options - */ -#define DRI_CONF_SECTION_INITIALIZATION \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Initialization") \ - DRI_CONF_DESC(ca,"Inicialització") \ - DRI_CONF_DESC(de,"Initialization") \ - DRI_CONF_DESC(es,"Inicialización") \ - DRI_CONF_DESC(nl,"Initialization") \ - DRI_CONF_DESC(fr,"Initialization") \ - DRI_CONF_DESC(sv,"Initialization") - -#define DRI_CONF_DEVICE_ID_PATH_TAG(def) \ -DRI_CONF_OPT_BEGIN(device_id, string, def) \ - DRI_CONF_DESC(en,"Define the graphic device to use if possible") \ - DRI_CONF_DESC(ca,"Defineix el dispositiu de gràfics que utilitzar si és possible") \ - DRI_CONF_DESC(de,"Define the graphic device to use if possible") \ - DRI_CONF_DESC(es,"Define el dispositivo de gráficos que usar si es posible") \ - DRI_CONF_DESC(nl,"Define the graphic device to use if possible") \ - DRI_CONF_DESC(fr,"Define the graphic device to use if possible") \ - DRI_CONF_DESC(sv,"Define the graphic device to use if possible") \ -DRI_CONF_OPT_END - -/** - * \brief Gallium-Nine specific configuration options - */ - -#define DRI_CONF_SECTION_NINE \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,"Gallium Nine") \ - DRI_CONF_DESC(ca,"Gallium Nine") \ - DRI_CONF_DESC(de,"Gallium Nine") \ - DRI_CONF_DESC(es,"Gallium Nine") \ - DRI_CONF_DESC(nl,"Gallium Nine") \ - DRI_CONF_DESC(fr,"Gallium Nine") \ - DRI_CONF_DESC(sv,"Gallium Nine") - -#define DRI_CONF_NINE_THROTTLE(def) \ -DRI_CONF_OPT_BEGIN(throttle_value, int, def) \ - DRI_CONF_DESC(en,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour") \ - DRI_CONF_DESC(ca,"Defineix el valor de regulació. -1 per a no regular, -2 per al predeterminat (generalment 2), 0 per al comportament de glfinish") \ - DRI_CONF_DESC(de,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour") \ - DRI_CONF_DESC(es,"Define el valor de regulación. -1 para no regular, -2 para el por defecto (generalmente 2), 0 para el comportamiento de glfinish") \ - DRI_CONF_DESC(nl,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour") \ - DRI_CONF_DESC(fr,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour") \ - DRI_CONF_DESC(sv,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NINE_THREADSUBMIT(def) \ -DRI_CONF_OPT_BEGIN_B(thread_submit, def) \ - DRI_CONF_DESC(en,"Use an additional thread to submit buffers.") \ - DRI_CONF_DESC(ca,"Utilitza un fil addicional per a entregar els buffers.") \ - DRI_CONF_DESC(de,"Use an additional thread to submit buffers.") \ - DRI_CONF_DESC(es,"Usar un hilo adicional para entregar los búfer.") \ - DRI_CONF_DESC(nl,"Use an additional thread to submit buffers.") \ - DRI_CONF_DESC(fr,"Use an additional thread to submit buffers.") \ - DRI_CONF_DESC(sv,"Use an additional thread to submit buffers.") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NINE_OVERRIDEVENDOR(def) \ -DRI_CONF_OPT_BEGIN(override_vendorid, int, def) \ - DRI_CONF_DESC(en,"Define the vendor_id to report. This allows faking another hardware vendor.") \ - DRI_CONF_DESC(ca,"Define the vendor_id to report. This allows faking another hardware vendor.") \ - DRI_CONF_DESC(de,"Define the vendor_id to report. This allows faking another hardware vendor.") \ - DRI_CONF_DESC(es,"Define the vendor_id to report. This allows faking another hardware vendor.") \ - DRI_CONF_DESC(nl,"Define the vendor_id to report. This allows faking another hardware vendor.") \ - DRI_CONF_DESC(fr,"Define the vendor_id to report. This allows faking another hardware vendor.") \ - DRI_CONF_DESC(sv,"Define the vendor_id to report. This allows faking another hardware vendor.") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NINE_ALLOWDISCARDDELAYEDRELEASE(def) \ -DRI_CONF_OPT_BEGIN_B(discard_delayed_release, def) \ - DRI_CONF_DESC(en,"Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).") \ - DRI_CONF_DESC(ca,"Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).") \ - DRI_CONF_DESC(de,"Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).") \ - DRI_CONF_DESC(es,"Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).") \ - DRI_CONF_DESC(nl,"Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).") \ - DRI_CONF_DESC(fr,"Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).") \ - DRI_CONF_DESC(sv,"Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NINE_TEARFREEDISCARD(def) \ -DRI_CONF_OPT_BEGIN_B(tearfree_discard, def) \ - DRI_CONF_DESC(en,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.") \ - DRI_CONF_DESC(ca,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.") \ - DRI_CONF_DESC(de,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.") \ - DRI_CONF_DESC(es,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.") \ - DRI_CONF_DESC(nl,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.") \ - DRI_CONF_DESC(fr,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.") \ - DRI_CONF_DESC(sv,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.") \ -DRI_CONF_OPT_END - -#define DRI_CONF_NINE_CSMT(def) \ -DRI_CONF_OPT_BEGIN(csmt_force, int, def) \ - DRI_CONF_DESC(en,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.") \ - DRI_CONF_DESC(ca,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.") \ - DRI_CONF_DESC(de,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.") \ - DRI_CONF_DESC(es,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.") \ - DRI_CONF_DESC(nl,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.") \ - DRI_CONF_DESC(fr,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.") \ - DRI_CONF_DESC(sv,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.") \ -DRI_CONF_OPT_END - -/** - * \brief radeonsi specific configuration options - */ - -#define DRI_CONF_RADEONSI_ENABLE_SISCHED(def) \ -DRI_CONF_OPT_BEGIN_B(radeonsi_enable_sisched, def) \ - DRI_CONF_DESC(en,"Use the LLVM sisched option for shader compiles") \ - DRI_CONF_DESC(ca,"Use the LLVM sisched option for shader compiles") \ - DRI_CONF_DESC(de,"Use the LLVM sisched option for shader compiles") \ - DRI_CONF_DESC(es,"Use the LLVM sisched option for shader compiles") \ - DRI_CONF_DESC(nl,"Use the LLVM sisched option for shader compiles") \ - DRI_CONF_DESC(fr,"Use the LLVM sisched option for shader compiles") \ - DRI_CONF_DESC(sv,"Use the LLVM sisched option for shader compiles") \ -DRI_CONF_OPT_END - -#define DRI_CONF_RADEONSI_ASSUME_NO_Z_FIGHTS(def) \ -DRI_CONF_OPT_BEGIN_B(radeonsi_assume_no_z_fights, def) \ - DRI_CONF_DESC(en,"Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)") \ - DRI_CONF_DESC(ca,"Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)") \ - DRI_CONF_DESC(de,"Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)") \ - DRI_CONF_DESC(es,"Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)") \ - DRI_CONF_DESC(nl,"Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)") \ - DRI_CONF_DESC(fr,"Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)") \ - DRI_CONF_DESC(sv,"Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)") \ -DRI_CONF_OPT_END - -#define DRI_CONF_RADEONSI_COMMUTATIVE_BLEND_ADD(def) \ -DRI_CONF_OPT_BEGIN_B(radeonsi_commutative_blend_add, def) \ - DRI_CONF_DESC(en,"Commutative additive blending optimizations (may cause rendering errors)") \ - DRI_CONF_DESC(ca,"Commutative additive blending optimizations (may cause rendering errors)") \ - DRI_CONF_DESC(de,"Commutative additive blending optimizations (may cause rendering errors)") \ - DRI_CONF_DESC(es,"Commutative additive blending optimizations (may cause rendering errors)") \ - DRI_CONF_DESC(nl,"Commutative additive blending optimizations (may cause rendering errors)") \ - DRI_CONF_DESC(fr,"Commutative additive blending optimizations (may cause rendering errors)") \ - DRI_CONF_DESC(sv,"Commutative additive blending optimizations (may cause rendering errors)") \ -DRI_CONF_OPT_END - -#define DRI_CONF_RADEONSI_CLEAR_DB_CACHE_BEFORE_CLEAR(def) \ -DRI_CONF_OPT_BEGIN_B(radeonsi_clear_db_cache_before_clear, def) \ - DRI_CONF_DESC(en,"Clear DB cache before fast depth clear") \ -DRI_CONF_OPT_END diff --git a/lib/mesa/src/util/xmlpool/sv.gmo b/lib/mesa/src/util/xmlpool/sv.gmo Binary files differdeleted file mode 100644 index 8393f427e..000000000 --- a/lib/mesa/src/util/xmlpool/sv.gmo +++ /dev/null |