index
:
driver/xf86-video-intel
2.10
2.4
2.9.1-oga
COMPOSITEWRAP
CYGWIN
DAMAGE-XFIXES
IPv6-REVIEW
STSF-CURRENT
XACE-SELINUX
XEVIE
XINERAMA_2
XORG-6_8-branch
XORG-CURRENT
XORG-RELEASE-1
XORG-RELEASE-1-STSF
XORG-RELEASE-1-TM
XORG-STABLE
XPRINT
accelerated_indirect-0-0-1
bleeding_edge-oga
dri2
exa
exa-i965
fbc
glucose
i810_texman_0_1_branch
i830-pageflip
lg3d
lg3d-dev-0-6-1
lg3d-dev-0-6-1-1
lg3d-dev-0-6-1-current
lg3d-dev-0-6-1-latest
lg3d-dev-0-6-2
lg3d-dev-0-6-latest
lg3d-dev-0-7-0
lg3d-dev-0-7-1
lg3d-event
lg3d-master
lukas-resume
master
mergedfb
modesetting
modesetting-airlied
modesetting-keithp
modesetting-keithp-fu
modesetting-multihead
modesetting-rotation
modesetting-sdvo-stuffing
nonrandr-setup
obsd
obsd-2.7
obsd-2.8
obsd-xf86-video-intel-2.4.3
randr-1.2-rotation
restructure-outputs
sandybridge
sco_port_update
textured-video
xf86-video-i810-1_5-branch
xf86-video-intel-2.1-branch
xf86-video-intel-2.5-branch
xorg-7.0-branch
xprint_packagertest_20041125
xprint_packagertest_20041217
xvmc-i915
Intel video cards driver
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src
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intel_uxa.c
Age
Commit message (
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Author
2012-07-15
uxa: Remove Shadow hack
Chris Wilson
2012-05-23
intel: convert to new screen conversion APIs
Dave Airlie
2012-03-15
uxa: Simplify allocation of backing pixmap
Chris Wilson
2012-03-15
uxa: Remove unused tracking of the current render target
Chris Wilson
2012-03-15
uxa: Simplify flush tracking
Chris Wilson
2012-03-15
uxa: Kill the complicated in-flight tracking
Chris Wilson
2012-02-21
uxa: Prevent laggy applications by throttling after rendering
Chris Wilson
2012-02-11
Include a local copy of list.h
Chris Wilson
2012-02-08
uxa/glamor: Refine CloseScreen and InitScreen process.
Zhigang Gong
2012-01-16
uxa/glamor: Create glamor pixmap by default.
Zhigang Gong
2011-12-16
uxa/glamor: Fallback to new glamor pixmap if failed to create textured pixmap.
Zhigang Gong
2011-12-14
uxa/glamor: Allocate a fbPixmap with storage for fallbacks
Chris Wilson
2011-12-14
uxa/glamor: Enable the rest of the glamor rendering routines
Zhigang Gong
2011-12-13
uxa: Wakeup 3s after the last rendering to reap the bo-cache
Chris Wilson
2011-12-05
uxa: Unmap the buffer after swrast
Chris Wilson
2011-11-21
uxa: Make the glamor/uxa transition more verbose
Chris Wilson
2011-11-17
glamor: Initial commit to introduce glamor acceleration.
Zhigang Gong
2011-11-16
Compile out UXA if so desired
Chris Wilson
2011-11-03
uxa: Remove caching of surface binding location
Chris Wilson
2011-10-17
snb,ivb: Workaround unknown blitter death
Chris Wilson
2011-08-29
video: check that the pixmap exists before use
Chris Wilson
2011-04-08
intel: Restore manual flush for old kernels
Chris Wilson
2011-04-04
Take advantage of the kernel flush for dirty bo in the busy ioctl
Chris Wilson
2011-03-29
Cleanup gen2 tiling confusion
Daniel Vetter
2011-03-09
Update priv->stride after bo reallocation
Chris Wilson
2011-02-22
Fix relaxed tiling on gen2
Daniel Vetter
2011-01-20
Create the UXA generational resources during screen create
Chris Wilson
2011-01-08
Remove unused GTT/Map sizes and addresses
Chris Wilson
2010-12-30
Don't replace the scanout bo through PutImage
Chris Wilson
2010-12-23
i830: amalgamate consecutive composites into a single primitive
Chris Wilson
2010-12-07
i965: Invalidate pixmap binding location on reuse.
Chris Wilson
2010-12-07
Always flush the batch before blocking for new X requests
Chris Wilson
2010-12-05
uxa: Prevent reading past the last byte on upload/download
Chris Wilson
2010-12-03
i965: Amalgamate surface binding tables
Chris Wilson
2010-12-03
i965: Upload an entire vbo in a single pwrite, rather than per-rectangle
Chris Wilson
2010-11-14
uxa: Relax fencing some more for gen3
Chris Wilson
2010-11-01
Support BLT acceleration on gen6
Zou Nan hai
2010-10-18
Fix violation of gen6 requirements for depthbuffer tiling.
Eric Anholt
2010-10-07
Include a chipset generation number to clarify device specific paths.
Chris Wilson
2010-10-06
uxa: Re-enable acceleration.
Chris Wilson
2010-10-06
Revert "Clear pixmap->devPrivate.ptr [regression in 7c7294e]"
Chris Wilson
2010-10-06
Clear pixmap->devPrivate.ptr [regression from 7c7294e]
Chris Wilson
2010-10-04
shadow+dri2: Allow dri2 to be independently enabled with shadow
Chris Wilson
2010-10-04
Split shadow handling routines to their own file.
Chris Wilson
2010-09-13
uxa: Apply source clipping to blits
Chris Wilson
2010-09-10
shadow: Simply modify the Screen pixmap header
Chris Wilson
2010-09-08
Enable a shadow buffer and disable GPU acceleration.
Chris Wilson
2010-09-04
Force use of GTT and fence registers for mapping tiled objects
Chris Wilson
2010-08-22
Remove accel_pitch_alignment
Chris Wilson
2010-08-22
Replace ROUND_* macros with ALIGN.
Matt Turner
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